I tried other complex Unity3d courses online, and this one beats them all in the way it is built stage by stage. It doesnt pile too much information from the start, and lets you use pre-generated complex assests first, and only later explains them gradually. Even though I had some basic tutorial in Unity3d I couldnt imagine getting that far within a month, investing only about 3-4 hours on the lectures. The projects themselves consume as much time as you want/have to put into, with at least 3-4 hours on average, but if you want to really learn and improve your skill, it requires a lot more than that.
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