I feel it very similar to the first course. Yes, you make a bigger game, its more complex, we review more script stuff, and the project is more challenging. However, I feel that its mainly about joining the pieces together, and following the instructions from the videos.I would like to see more exercises where there is the need to do stuff by yourself. Example: add the code to Sparty script to enable double jump. Then, after we complete the assignment, show us the correct result, so that we also practice scripting, and do the rest of the course with the right script.Also, I think it would be good to add a small course related to the artists work, just as there is for the designer (Principles of Game Design) and the programmer (this course), but thats outside of the scope of this review.
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