# vim: set et sw=4 sts=4 fileencoding=utf-8:
#
# An alternate Python Minecraft library for the Rasperry-Pi
# Copyright (c) 2013-2015 Dave Jones <dave@waveform.org.uk>
#
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# modification, are permitted provided that the following conditions are met:
#
#     * Redistributions of source code must retain the above copyright
#       notice, this list of conditions and the following disclaimer.
#     * Redistributions in binary form must reproduce the above copyright
#       notice, this list of conditions and the following disclaimer in the
#       documentation and/or other materials provided with the distribution.
#     * Neither the name of the copyright holder nor the
#       names of its contributors may be used to endorse or promote products
#       derived from this software without specific prior written permission.
#
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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"""
The events module defines the :class:`Events` class, which provides methods for
querying events in the Minecraft world, and :class:`BlockHitEvent` which is the
only event type currently supported.

.. note::

    All items in this module are available from the :mod:`picraft` namespace
    without having to import :mod:`picraft.events` directly.

The following items are defined in the module:


Events
======

.. autoclass:: Events
    :members:


BlockHitEvent
=============

.. autoclass:: BlockHitEvent(pos, face, player)
    :members:


PlayerPosEvent
==============

.. autoclass:: PlayerPosEvent(old_pos, new_pos, player)
    :members:


IdleEvent
=========

.. autoclass:: IdleEvent()
    :members:
"""

from __future__ import (
    unicode_literals,
    absolute_import,
    print_function,
    division,
    )
str = type('')


import logging
import threading
import time
from collections import namedtuple, Container

from .exc import ConnectionClosed
from .vector import Vector
from .player import Player