"""
Created on Apr 18, 2017

@author: Christopher Bruns
"""

import os

import numpy
from OpenGL import GL
from OpenGL.GL.shaders import compileShader, compileProgram
from OpenGL.arrays import vbo

from openvr.glframework.glmatrix import identity, pack, rotate_y, scale
from openvr.glframework import shader_string


class TriangleActor(object):
    def __init__(self):
        self.vao = None