premise: Soldiers are holding guns and peeking around a building.
hypothesis: Soldiers are holding guns in a large featureless desert.
explanation_1: Soilders are holding guns and peeking around a buildind. Soilders are holding guns in a large featurless desert.
explanation_2: They can't be around buildings and desert at the same time.
explanation_3: a building would not be in a large featureless desert
premise_logic: exists e2 e1 x1 x2 x3 x4.(around(e2,x4) & n_building(x4) & Actor(e2,x3) & v_peek(e2) & n_soldier(x3) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_gun(x2) & n_soldier(x1))
hypothesis_logic: exists e1 s1 s2 x1 x2 x3.(in(e1,x3) & n_desert(x3) & a_featureless(s2) & Theme(s2,x3) & a_large(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_gun(x2) & n_soldier(x1))
premise_sim: exists e2 e1 x1 x2 x3 x4.(v_peek(e2) & v_hold(e1) & n_soldier(x3) & n_soldier(x1) & n_gun(x2) & n_building(x4) & around(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 s2 x1 x2 x3.(v_hold(e1) & n_soldier(x1) & n_gun(x2) & n_desert(x3) & in(e1,x3) & a_large(s1) & a_featureless(s2) & Theme(s2,x3) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))