premise: Three people are dressed in costumes and playing musical instruments.
hypothesis: The people are in costume and playing music.
explanation_1: People can refer to the three people who are in costume or dressed in costumes and playing musical instruments or music.
explanation_2: The people are wearing costumes, and musical instruments are a way to play music.
explanation_3: People playing musical instruments implies people playing music.
premise_logic: exists e2 e1 e3 s1 x1 x2 x3 x4.(for(e2,e3) & Theme(e3,x4) & Actor(e3,x3) & v_play(e3) & n_instrument(x4) & a_musical(s1) & Theme(s1,x4) & Theme(e2,x3) & v_dress(e2) & n_people(x3) & card_eq_3(x3) & in(e1,x2) & n_costume(x2) & Theme(e1,x1) & v_dress(e1) & n_people(x1) & card_eq_3(x1))
hypothesis_logic: exists p1 x1.(n_people(x1) & exists s1 s2 x2.(in(x1,x2) & n_music(x2) & a_playing(s2) & Theme(s2,x2) & a_costume(s1) & Theme(s1,x2)))
premise_sim: exists e2 e1 e3 s1 x1 x2 x3 x4.(v_play(e3) & v_dress(e2) & v_dress(e1) & n_people(x3) & n_people(x1) & n_instrument(x4) & n_costume(x2) & in(e1,x2) & for(e2,e3) & card_eq_3(x3) & card_eq_3(x1) & a_musical(s1) & Theme(s1,x4) & Theme(e3,x4) & Theme(e2,x3) & Theme(e1,x1) & Actor(e3,x3))
hypothesis_sim: exists x1.(n_people(x1) & exists s1 s2 x2.(n_music(x2) & in(x1,x2) & a_playing(s2) & a_costume(s1) & Theme(s2,x2) & Theme(s1,x2)))