premise: Two butchers are walking through their shop.
hypothesis: Two butchers are attacking each other in the shop.
explanation_1: The butchers attacking each other suggests they are not walking.
explanation_2: Walking and attacking are two separate actions.
explanation_3: Butchers can't be walking and attacking each other at the same time.
premise_logic: exists e1 x1 x2.(through(e1,x2) & n_shop(x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_walk(e1) & n_butcher(x1) & card_eq_2(x1))
hypothesis_logic: exists x1 x3.(n_shop(x3) & all x2.(n_other(x2) -> exists e1.(in(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_attack(e1))) & n_butcher(x1) & card_eq_2(x1))
premise_sim: exists e1 x1 x2.(v_walk(e1) & through(e1,x2) & of(x2,x1) & n_thing(x1) & n_shop(x2) & n_butcher(x1) & card_eq_2(x1) & Actor(e1,x1))
hypothesis_sim: exists x1 x3.(n_shop(x3) & n_butcher(x1) & card_eq_2(x1) & all x2.(exists e1.(v_attack(e1) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1)) | -n_other(x2)))