premise: two young children wearing wool caps and mitten covering their mouths while whispering to each other.
hypothesis: The children are yelling loudly.
explanation_1: If you're yelling loudly you cannot do so while covering your mouth and whispering.
explanation_2: Children cannot be simultaneously whispering while yelling
explanation_3: Either two children are yelling loudly or children wearing cloths.
premise_logic: exists e3 e2 e1 s1 x1 x2 x3 x4 x5.(while(e2,e3) & all x6.(n_other(x6) -> to(e3,x6)) & Actor(e3,x4) & v_whisper(e3) & Theme(e2,x5) & Actor(e2,x4) & v_cover(e2) & n_mouth(x5) & of(x5,x1) & n_thing(x1) & n_mitten(x4) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_cap(x2) & of(x2,x3) & n_wool(x3) & n_child(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
hypothesis_logic: exists e1 s1 x1.(n_child(x1) & a_loudly(s1) & Manner(e1,s1) & Actor(e1,x1) & v_yell(e1))
premise_sim: exists e3 e2 e1 s1 x1 x2 x3 x4 x5.(while(e2,e3) & v_whisper(e3) & v_wear(e1) & v_cover(e2) & of(x5,x1) & of(x2,x3) & n_wool(x3) & n_thing(x1) & n_mouth(x5) & n_mitten(x4) & n_child(x1) & n_cap(x2) & card_eq_2(x1) & all x6.(to(e3,x6) | -n_other(x6)) & a_young(s1) & Theme(s1,x1) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x4) & Actor(e2,x4) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1.(v_yell(e1) & n_child(x1) & a_loudly(s1) & Manner(e1,s1) & Actor(e1,x1))