premise: A child buried in the sand.
hypothesis: The child has sand on him or her.
explanation_1: A child has sand on him or her if he or she is  buried in the sand.
explanation_2: A CHILD HAS SAND
explanation_3: One must have sand in order to be buried in it.
premise_logic: exists e1 x1 x2.(n_sand(x2) & in(e1,x2) & Theme(e1,x1) & v_bury(e1) & n_child(x1))
hypothesis_logic: exists x1 x3.(n_female(x3) & n_male(x1) & n_child(x1) & (exists e1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & on(x2,x1) & n_sand(x2)) | exists e2.(Theme(e2,x3) & Actor(e2,x1) & v_have(e2))))
premise_sim: exists e1 x1 x2.(v_bury(e1) & n_sand(x2) & n_child(x1) & in(e1,x2) & Theme(e1,x1))
hypothesis_sim: exists x1 x3.(n_male(x1) & n_female(x3) & n_child(x1) & (exists e2.(v_have(e2) & Theme(e2,x3) & Actor(e2,x1)) | exists e1 x2.(v_have(e1) & on(x2,x1) & n_sand(x2) & Theme(e1,x2) & Actor(e1,x1))))