premise: A large display of artifacts are in a large room and around a very large display are six people with two people near wooden benches.
hypothesis: People throw things at the display
explanation_1: People standing near the display and people standing near the display and throwing things at it are totally different
explanation_2: People in a large display of artifacts room does not imply they throw things at the display.
explanation_3: The first sentence doesn't say that people throw things.
premise_logic: exists p1 s1 x1 x2.(exists p2 s2 s3 x3 x4 x5.(around(x1,x4) & exists s4 x6 x7 x8.((x5 = x6) & with(x6,x7) & near(x7,x8) & n_bench(x8) & a_wooden(s4) & Theme(s4,x8) & n_people(x7) & card_eq_2(x7) & n_people(x6) & card_eq_6(x6)) & (x4 = x5) & n_display(x4) & a_large(s3) & Theme(s3,x4) & r_very(x4) & in(x1,x3) & n_room(x3) & a_large(s2) & Theme(s2,x3)) & of(x1,x2) & n_artifact(x2) & n_display(x1) & a_large(s1) & Theme(s1,x1))
hypothesis_logic: exists e1 x1 x2 x3.(n_display(x3) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_throw(e1) & n_thing(x2) & n_people(x1))
premise_sim: exists s1 x1 x2.(of(x1,x2) & n_display(x1) & n_artifact(x2) & exists s2 s3 x3 x4 x5.(r_very(x4) & n_room(x3) & n_display(x4) & in(x1,x3) & exists s4 x6 x7 x8.(with(x6,x7) & near(x7,x8) & n_people(x7) & n_people(x6) & n_bench(x8) & card_eq_6(x6) & card_eq_2(x7) & a_wooden(s4) & Theme(s4,x8) & (x5 = x6)) & around(x1,x4) & a_large(s3) & a_large(s2) & Theme(s3,x4) & Theme(s2,x3) & (x4 = x5)) & a_large(s1) & Theme(s1,x1))
hypothesis_sim: exists e1 x1 x2 x3.(v_throw(e1) & n_thing(x2) & n_people(x1) & n_display(x3) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))