premise: A fireman searching for something using a flashlight.
hypothesis: An area is lit up by flashlight.
explanation_1: If they're searching with a flashlight, the area is lit up by the flashlight.
explanation_2: A fireman searching for something using a flashlight means the area is lit up by flashlight.
explanation_3: When people search using a flashlight, the area they are searching is lit by the flashlight.
premise_logic: exists e2 e1 x1 x2 x3 x4 x5.(a_topic(x1) & for(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_use(e2) & n_flashlight(x5) & (x3 = x4) & n_thing(x3) & Actor(e1,x2) & v_search(e1) & (x1 = x2) & n_fireman(x1))
hypothesis_logic: exists e1 s1 x1 x2.(Actor(e1,x2) & n_flashlight(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x1) & v_light(e1) & n_area(x1))
premise_sim: exists e2 e1 x1 x2 x3 x4 x5.(v_use(e2) & v_search(e1) & n_thing(x3) & n_flashlight(x5) & n_fireman(x1) & for(e1,x3) & a_topic(x1) & Theme(e2,x5) & Actor(e2,x4) & Actor(e1,x2) & (x3 = x4) & (x1 = x2))
hypothesis_sim: exists e1 s1 x1 x2.(v_light(e1) & n_flashlight(x2) & n_area(x1) & a_up(s1) & Theme(e1,x1) & Manner(e1,s1) & Actor(e1,x2))