premise: A white duck is spreading its wings while sitting on the water.
hypothesis: The duck spread its wings to fly when it heard a gunshot.
explanation_1: The duck could have spread its wings because it had just landed instead of after hearing a gunshot.
explanation_2: Just because a duck is spreading its wings to fly doesn't mean it heard a gunshot.
explanation_3: Just because a duck is spreading its wings does not mean it is going to fly or it heard a gunshot.
premise_logic: exists e2 e1 s1 x1 x2 x3.(n_water(x3) & while(e1,e2) & on(e2,x3) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_spread(e1) & n_wing(x2) & of(x2,x1) & n_thing(x1) & n_duck(x1) & a_white(s1) & Theme(s1,x1))
hypothesis_logic: exists e1 p1 x1 x2.(n_thing(x1) & n_thing(x1) & n_wing(x2) & of(x2,x1) & n_duck(x1) & Topic(e1,p1) & exists e2 p2.(exists e3 x3.(Theme(e3,x3) & Actor(e3,x1) & v_hear(e3) & n_gunshot(x3)) & when(e2,p2) & Actor(e2,x1) & v_fly(e2)) & Theme(e1,x2) & Actor(e1,x1) & v_spread(e1))
premise_sim: exists e2 e1 s1 x1 x2 x3.(while(e1,e2) & v_spread(e1) & v_sit(e2) & on(e2,x3) & of(x2,x1) & n_wing(x2) & n_water(x3) & n_thing(x1) & n_duck(x1) & a_white(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
hypothesis_sim: exists e1 p1 x1 x2.(v_spread(e1) & of(x2,x1) & n_wing(x2) & n_thing(x1) & n_duck(x1) & exists e2 p2.(when(e2,p2) & v_fly(e2) & exists e3 x3.(v_hear(e3) & n_gunshot(x3) & Theme(e3,x3) & Actor(e3,x1)) & Actor(e2,x1)) & Topic(e1,p1) & Theme(e1,x2) & Actor(e1,x1))