premise: Hikers walk along some tough terrain.
hypothesis: Hikers make their way along tough terrain to get to the scene of the fall.
explanation_1: The hikers are not necessarily walking to get to the scene of the fall.
explanation_2: We have no idea if they are going to the scene of the fall, they could be going to see anything.
explanation_3: The hikers may not be going along the tough terrain to see the scene of the fall.
premise_logic: exists e1 s1 x1 x2.(along(e1,x2) & n_terrain(x2) & a_tough(s1) & Theme(s1,x2) & Actor(e1,x1) & v_walk(e1) & n_hiker(x1))
hypothesis_logic: exists e1 p1 s1 x1 x2 x3 x4 x5.(n_fall(x5) & n_scene(x4) & along(e1,x3) & Topic(x3,p1) & exists e2.(to(e2,x4) & of(x4,x5) & Actor(e2,x3) & v_get(e2)) & n_terrain(x3) & a_tough(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_way(x2) & of(x2,x1) & n_thing(x1) & n_hiker(x1))
premise_sim: exists e1 s1 x1 x2.(v_walk(e1) & n_terrain(x2) & n_hiker(x1) & along(e1,x2) & a_tough(s1) & Theme(s1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 p1 s1 x1 x2 x3 x4 x5.(v_make(e1) & of(x2,x1) & n_way(x2) & n_thing(x1) & n_terrain(x3) & n_scene(x4) & n_hiker(x1) & n_fall(x5) & exists e2.(v_get(e2) & to(e2,x4) & of(x4,x5) & Actor(e2,x3)) & along(e1,x3) & a_tough(s1) & Topic(x3,p1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))