premise: The baseball players near the pitching mound are celebrating as the batsman walks away.
hypothesis: The pitcher just struck out the opposing player at bat.
explanation_1: The batter may have been switched out or had to leave, he might not have struck out.
explanation_2: We have no idea if this pitcher just struck out someone, he could be celebrating for a number or reasons.
explanation_3: Celebrating the batsman walking away doesn't necessarily mean that the pitcher struck them out.
premise_logic: exists e1 p1 x1 x2 x3 x4 x5.(n_batsman(x5) & n_mound(x3) & of(x3,x4) & n_pitching(x4) & n_player(x1) & of(x1,x2) & n_baseball(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x5) & v_walk(e2)) & as(e1,p1) & Actor(e1,x1) & v_celebrate(e1) & near(x1,x3))
hypothesis_logic: exists e1 e2 s1 s2 x1 x2 x3.(n_player(x2) & Actor(e1,x2) & v_oppose(e1) & n_pitcher(x1) & a_just(s2) & Manner(e2,s2) & a_out(s1) & Manner(e2,s1) & Theme(e2,x2) & Actor(e2,x1) & v_strike(e2) & at(x2,x3) & n_bat(x3))
premise_sim: exists e1 p1 x1 x2 x3 x4 x5.(v_celebrate(e1) & of(x3,x4) & of(x1,x2) & near(x1,x3) & n_player(x1) & n_pitching(x4) & n_mound(x3) & n_batsman(x5) & n_baseball(x2) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x5)) & as(e1,p1) & Actor(e1,x1))
hypothesis_sim: exists e1 e2 s1 s2 x1 x2 x3.(v_strike(e2) & v_oppose(e1) & n_player(x2) & n_pitcher(x1) & n_bat(x3) & at(x2,x3) & a_out(s1) & a_just(s2) & Theme(e2,x2) & Manner(e2,s2) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2))