premise: A boy looks on at an electric device with three batteries inside of it and wires all around.
hypothesis: A boy near an item.
explanation_1: If a boy looks at an electric device, it is likely he is near the item.
explanation_2: Electric device is an item.
explanation_3: an electric device is considered an item.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4 x5.(r_all(e1) & a_around(s2) & Manner(e1,s2) & r_on(e1) & at(e1,x2) & subset_of(x5,x2) & n_wire(x5) & subset_of(x3,x2) & with(x3,x4) & of(x4,x1) & n_thing(x1) & r_inside(x4) & n_battery(x4) & card_eq_3(x4) & n_device(x3) & a_electric(s1) & Theme(s1,x3) & Actor(e1,x1) & v_look(e1) & n_boy(x1))
hypothesis_logic: exists x1 x2.(a_topic(x1) & near(x1,x2) & n_item(x2) & n_boy(x1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x3,x4) & v_look(e1) & subset_of(x5,x2) & subset_of(x3,x2) & r_on(e1) & r_inside(x4) & r_all(e1) & of(x4,x1) & n_wire(x5) & n_thing(x1) & n_device(x3) & n_boy(x1) & n_battery(x4) & card_eq_3(x4) & at(e1,x2) & a_electric(s1) & a_around(s2) & Theme(s1,x3) & Manner(e1,s2) & Actor(e1,x1))
hypothesis_sim: exists x1 x2.(near(x1,x2) & n_item(x2) & n_boy(x1) & a_topic(x1))