premise: A man with a tattoo on his arm staring to the side with vehicles and buildings behind him.
hypothesis: A man with no tattoos is getting a massage.
explanation_1: If the man were getting a massage he would not be staring to the side, and he would not be in an environment where there would be vehicles and buildings behind him.
explanation_2: You can either have a tattoo or not  and if you are getting a massage you wouldn't be looking around at vehicles and buildings.
explanation_3: You can either have a tattoo or not have any tattoos at all.
premise_logic: exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(n_side(x8) & a_topic(x1) & with(x1,x2) & on(x2,x3) & to(e1,x8) & with(e1,x5) & subset_of(x7,x5) & behind(x7,x1) & n_male(x1) & n_male(x1) & n_building(x7) & subset_of(x6,x5) & n_vehicle(x6) & Actor(e1,x4) & v_stare(e1) & (x3 = x4) & n_arm(x3) & of(x3,x1) & n_tattoo(x2) & n_man(x1))
hypothesis_logic: exists x1.(-exists e1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_get(e1) & n_massage(x3) & with(x1,x2) & n_tattoo(x2)) & n_man(x1))
premise_sim: exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(with(x1,x2) & with(e1,x5) & v_stare(e1) & to(e1,x8) & subset_of(x7,x5) & subset_of(x6,x5) & on(x2,x3) & of(x3,x1) & n_vehicle(x6) & n_tattoo(x2) & n_side(x8) & n_man(x1) & n_male(x1) & n_building(x7) & n_arm(x3) & behind(x7,x1) & a_topic(x1) & Actor(e1,x4) & (x3 = x4))
hypothesis_sim: exists x1.(n_man(x1) & all e1 x2 x3.(-with(x1,x2) | -v_get(e1) | -n_tattoo(x2) | -n_massage(x3) | -Theme(e1,x3) | -Actor(e1,x1)))