premise: A man on a sidewalk is playing the accordion while happy people pass by.
hypothesis: A homeless street musician tries to earn enough to money to survive
explanation_1: Not all men on sidewalks are homeless street musicians, and not all homeless musicians need money to survive.
explanation_2: Every man playing on a sidewalk is not necessarily a homeless street musician and trying to earn money to survive.
explanation_3: Just because the man is playing an accordion on a sidewalk does not mean he is homeless.
premise_logic: exists e1 p1 x1 x2 x3.(n_accordion(x3) & exists e2 s1 s2 x4.(a_by(s2) & Manner(e2,s2) & Actor(e2,x4) & v_pass(e2) & n_people(x4) & a_happy(s1) & Theme(s1,x4)) & while(e1,p1) & Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & on(x1,x2) & n_sidewalk(x2) & n_man(x1))
hypothesis_logic: exists e1 p1 s1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 p2 p3.(Topic(e2,p3) & exists e3.(Actor(e3,x1) & v_survive(e3)) & exists s2 x3.(to(s2,x3) & n_money(x3) & Theme(s2,x1) & a_enough(s2)) & Topic(e2,p2) & Actor(e2,x1) & v_earn(e2)) & n_musician(x1) & of(x1,x2) & n_street(x2) & a_homeless(s1) & Theme(s1,x1))
premise_sim: exists e1 p1 x1 x2 x3.(while(e1,p1) & v_play(e1) & on(x1,x2) & n_sidewalk(x2) & n_man(x1) & n_accordion(x3) & exists e2 s1 s2 x4.(v_pass(e2) & n_people(x4) & a_happy(s1) & a_by(s2) & Theme(s1,x4) & Manner(e2,s2) & Actor(e2,x4)) & Theme(e1,x3) & Actor(e1,x1))
hypothesis_sim: exists e1 p1 s1 x1 x2.(v_try(e1) & of(x1,x2) & n_street(x2) & n_musician(x1) & exists e2 p2 p3.(v_earn(e2) & exists s2 x3.(to(s2,x3) & n_money(x3) & a_enough(s2) & Theme(s2,x1)) & exists e3.(v_survive(e3) & Actor(e3,x1)) & Topic(e2,p3) & Topic(e2,p2) & Actor(e2,x1)) & a_homeless(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))