premise: Two workers with leaf blowers blow orange leaves off patches of grass next to a wet sidewalk.
hypothesis: Two workers with leaf blowers blow leaves at each other for  fun
explanation_1: Leaf blowers are not used for fun.
explanation_2: The workers cannot be blowing leaves at each other while blowing leaves off patches of grass.
explanation_3: These could be the same incident ... just that blowing them off the patches of grass COULD later result in where and why they were blown.  Technically ... it is the intent in question
premise_logic: exists e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(a_off(s2) & Manner(e1,s2) & Theme(e1,x6) & Actor(e1,x1) & v_leave(e1) & of(x6,x7) & to(x8,x9) & n_sidewalk(x9) & a_wet(s1) & Theme(s1,x9) & next(x7,x8) & n_thing(x8) & n_grass(x7) & n_patch(x6) & with(x1,x2) & Time(x2,x5) & n_orange(x5) & n_blow(x2) & of(x2,x4) & n_blower(x4) & of(x2,x3) & n_leaf(x3) & n_worker(x1) & card_eq_2(x1))
hypothesis_logic: exists e1 x1 x2 x3 x4.(all x5.(n_other(x5) -> exists x6.(for(e1,x6) & n_fun(x6) & at(e1,x5))) & Actor(e1,x1) & v_leave(e1) & with(x1,x2) & n_blow(x2) & of(x2,x4) & n_blower(x4) & of(x2,x3) & n_leaf(x3) & n_worker(x1) & card_eq_2(x1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(with(x1,x2) & v_leave(e1) & to(x8,x9) & of(x6,x7) & of(x2,x4) & of(x2,x3) & next(x7,x8) & n_worker(x1) & n_thing(x8) & n_sidewalk(x9) & n_patch(x6) & n_orange(x5) & n_leaf(x3) & n_grass(x7) & n_blower(x4) & n_blow(x2) & card_eq_2(x1) & a_wet(s1) & a_off(s2) & Time(x2,x5) & Theme(s1,x9) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2 x3 x4.(with(x1,x2) & v_leave(e1) & of(x2,x4) & of(x2,x3) & n_worker(x1) & n_leaf(x3) & n_blower(x4) & n_blow(x2) & card_eq_2(x1) & all x5.(exists x6.(n_fun(x6) & for(e1,x6) & at(e1,x5)) | -n_other(x5)) & Actor(e1,x1))