premise: An old woman in a white hat and purple and blue cloths is sitting down by a wooden building.
hypothesis: There is a building.
explanation_1: There needs to be a building if an old woman is sitting by it.
explanation_2: Wooden building is a type of building.
explanation_3: The woman in a white hat is sitting down by "a building" that is wooden and her landmark.
premise_logic: exists e1 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6.(by(e1,x6) & n_building(x6) & a_wooden(s5) & Theme(s5,x6) & a_down(s4) & Manner(e1,s4) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & subset_of(x4,x2) & n_cloth(x4) & a_blue(s3) & Theme(s3,x4) & of(x4,x5) & n_purple(x5) & subset_of(x3,x2) & n_hat(x3) & a_white(s2) & Theme(s2,x3) & n_woman(x1) & a_old(s1) & Theme(s1,x1))
hypothesis_logic: exists p1 x1 x2.((x1 = x2) & n_building(x2))
premise_sim: exists e1 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6.(v_sit(e1) & subset_of(x4,x2) & subset_of(x3,x2) & of(x4,x5) & n_woman(x1) & n_purple(x5) & n_hat(x3) & n_cloth(x4) & n_building(x6) & in(x1,x2) & by(e1,x6) & a_wooden(s5) & a_white(s2) & a_old(s1) & a_down(s4) & a_blue(s3) & Theme(s5,x6) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x1) & Manner(e1,s4) & Actor(e1,x1))
hypothesis_sim: exists x1 x2.(n_building(x2) & (x1 = x2))