premise: Children playing a video game together.
hypothesis: The children are having fun together.
explanation_1: Children playing a game together does not imply they are having fun.
explanation_2: Just because the children are playing a video game together doesn't mean they are having fun.
explanation_3: Not all children who play video games will be having fun.
premise_logic: exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & a_together(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x2) & v_play(e1) & n_game(x3) & of(x3,x4) & n_video(x4) & (x1 = x2) & n_child(x1))
hypothesis_logic: exists e1 s1 x1 x2.(n_child(x1) & a_together(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_fun(x2))
premise_sim: exists e1 s1 x1 x2 x3 x4.(v_play(e1) & of(x3,x4) & n_video(x4) & n_game(x3) & n_child(x1) & a_topic(x1) & a_together(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 s1 x1 x2.(v_have(e1) & n_fun(x2) & n_child(x1) & a_together(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))