premise: A child hugs a birdhouse.
hypothesis: An insane child hugs a birdhouse.
explanation_1: Not all children are insane.
explanation_2: We have no idea if the child is insane, he could be sane.
explanation_3: A child hugging a birdhouse may not be insane at all.
premise_logic: exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hug(e1) & n_birdhouse(x2) & n_child(x1))
hypothesis_logic: exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hug(e1) & n_birdhouse(x2) & n_child(x1) & a_insane(s1) & Theme(s1,x1))
premise_sim: exists e1 x1 x2.(v_hug(e1) & n_child(x1) & n_birdhouse(x2) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1 x2.(v_hug(e1) & n_child(x1) & n_birdhouse(x2) & a_insane(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))