premise: One lady is looking at a blue box while the shorter lady is looking at something on her phone at the grocery store.
hypothesis: one lady looks at a product while another looks the product up on her phone
explanation_1: Just because she is looking at a blue box does not mean it is a product, and just because the other lady is looking at her phone does not mean she is looking the product up.
explanation_2: One lady  looking at a blue box while the shorter lady looking at something on her phone at the grocery store doesn't mean that another lady  looks the product up on her phone.
explanation_3: Just because one lady is looking at a blue box while the shorter lady is looking at something on her phone at the grocery store, doesn't mean the lady looks the product up on her phone.
premise_logic: exists e1 p1 s1 s2 x1 x2 x4 x5 x6.(n_store(x5) & of(x5,x6) & n_grocery(x6) & exists e2 x3.(at(e2,x3) & on(x3,x4) & at(x4,x5) & n_thing(x3) & Actor(e2,x1) & v_look(e2)) & n_phone(x4) & of(x4,x2) & n_female(x2) & n_lady(x1) & n_lady(x1) & r_more(s2) & a_shorter(s2) & Theme(s2,x1) & while(e1,p1) & at(e1,x2) & n_box(x2) & a_blue(s1) & Theme(s1,x2) & Actor(e1,x1) & v_look(e1) & card_eq_1(x1))
hypothesis_logic: exists e1 p1 x1 x2.(exists e2 s1 s2 x3 x4.(on(e2,x4) & n_phone(x4) & a_she(s2) & Theme(s2,x4) & a_up(s1) & Manner(e2,s1) & Theme(e2,x2) & Actor(e2,x3) & v_look(e2) & n_thing(x3)) & n_product(x2) & n_product(x2) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_look(e1) & n_lady(x1) & card_eq_1(x1))
premise_sim: exists e1 p1 s1 s2 x1 x2 x4 x5 x6.(while(e1,p1) & v_look(e1) & r_more(s2) & of(x5,x6) & of(x4,x2) & n_store(x5) & n_phone(x4) & n_lady(x1) & n_grocery(x6) & n_female(x2) & n_box(x2) & exists e2 x3.(v_look(e2) & on(x3,x4) & n_thing(x3) & at(x4,x5) & at(e2,x3) & Actor(e2,x1)) & card_eq_1(x1) & at(e1,x2) & a_shorter(s2) & a_blue(s1) & Theme(s2,x1) & Theme(s1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 p1 x1 x2.(while(e1,p1) & v_look(e1) & n_product(x2) & n_lady(x1) & exists e2 s1 s2 x3 x4.(v_look(e2) & on(e2,x4) & n_thing(x3) & n_phone(x4) & a_up(s1) & a_she(s2) & Theme(s2,x4) & Theme(e2,x2) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))