premise: A guy in boots, jeans and a blue shirt is falling off a bull by a cowboy standing on a red fence with the numbers 2 and 4 on it.
hypothesis: A man standed near the fence to show the numbers.
explanation_1: A cowboy can be an individual other than a man. Standing near the fence is different than standing on the fence. A cowboy standing on a fence containing numbers does not mean he intends to show the numbers.
explanation_2: Standing by the fence does not mean the man's intentions were to show the numbers on his shirt.
explanation_3: The man wasn't near the fence, he was on it. Also, the fence had the numbers on it so it doesn't make sense that the cowboy was there to show the numbers.
premise_logic: exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11.(n_thing(x10) & n_number(x10) & n_date(x10) & a_date_day_02(x10) & a_date_day_02(x10) & on(e1,x10) & with(e1,x9) & subset_of(x11,x9) & n_date(x11) & a_date_day_04(x11) & a_date_day_04(x11) & subset_of(x10,x9) & by(e1,x7) & on(x7,x8) & n_fence(x8) & a_red(s4) & Theme(s4,x8) & n_standing(x7) & a_cowboy(s3) & Theme(s3,x7) & a_off(s2) & Manner(e1,s2) & Theme(e1,x6) & Actor(e1,x1) & v_fall(e1) & n_bull(x6) & subset_of(x5,x1) & n_shirt(x5) & a_blue(s1) & Theme(s1,x5) & subset_of(x2,x1) & in(x2,x3) & rel(x3,x4) & n_jeans(x4) & n_boot(x3) & n_guy(x2))
hypothesis_logic: exists e1 p1 x1 x2 x3 x4.(n_number(x4) & n_fence(x3) & a_topic(x1) & near(e1,x3) & Topic(x3,p1) & exists e2.(Theme(e2,x4) & Actor(e2,x3) & v_show(e2)) & Theme(e1,x2) & v_stand(e1) & (x1 = x2) & n_man(x1))
premise_sim: exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11.(with(e1,x9) & v_fall(e1) & subset_of(x5,x1) & subset_of(x2,x1) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x3,x4) & on(x7,x8) & on(e1,x10) & n_thing(x10) & n_standing(x7) & n_shirt(x5) & n_number(x10) & n_jeans(x4) & n_guy(x2) & n_fence(x8) & n_date(x11) & n_date(x10) & n_bull(x6) & n_boot(x3) & in(x2,x3) & by(e1,x7) & a_red(s4) & a_off(s2) & a_date_day_04(x11) & a_date_day_02(x10) & a_cowboy(s3) & a_blue(s1) & Theme(s4,x8) & Theme(s3,x7) & Theme(s1,x5) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x1))
hypothesis_sim: exists e1 p1 x1 x2 x3 x4.(v_stand(e1) & near(e1,x3) & n_number(x4) & n_man(x1) & n_fence(x3) & exists e2.(v_show(e2) & Theme(e2,x4) & Actor(e2,x3)) & a_topic(x1) & Topic(x3,p1) & Theme(e1,x2) & (x1 = x2))