premise: A young man waring black and carrying a skateboard looks at an outdoor skateboard park.
hypothesis: A guy is going skateboarding today.
explanation_1: Looking at a skateboard park does not indicate the guy will be going skateboarding.
explanation_2: It is not necessary he is going skateboarding since he carries a skateboard.
explanation_3: Just because a young man waring black and carrying a skateboard looks at an outdoor skateboard park does not mean he is going skateboarding today.
premise_logic: exists e2 e1 e3 s1 s2 s3 x1 x2 x3 x4 x5 x6.(at(e3,x5) & n_park(x5) & of(x5,x6) & n_skateboard(x6) & a_outdoor(s3) & Theme(s3,x5) & Actor(e3,x1) & v_look(e3) & Theme(e2,x4) & Actor(e2,x3) & v_carry(e2) & n_skateboard(x4) & (x1 = x3) & a_black(s2) & Manner(e1,s2) & Actor(e1,x2) & v_ware(e1) & (x1 = x2) & n_man(x1) & a_young(s1) & Theme(s1,x1))
hypothesis_logic: exists e1 e2 x1 x2.(for(e1,e2) & Theme(e2,x2) & Actor(e2,x1) & v_skateboard(e2) & n_today(x2) & Actor(e1,x1) & v_go(e1) & n_guy(x1))
premise_sim: exists e2 e1 e3 s1 s2 s3 x1 x2 x3 x4 x5 x6.(v_ware(e1) & v_look(e3) & v_carry(e2) & of(x5,x6) & n_skateboard(x6) & n_skateboard(x4) & n_park(x5) & n_man(x1) & at(e3,x5) & a_young(s1) & a_outdoor(s3) & a_black(s2) & Theme(s3,x5) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x2) & (x1 = x3) & (x1 = x2))
hypothesis_sim: exists e1 e2 x1 x2.(v_skateboard(e2) & v_go(e1) & n_today(x2) & n_guy(x1) & for(e1,e2) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x1))