premise: A group of three people are digging a large trench in a yard while another person walks close by.
hypothesis: There is treasure in the trench.
explanation_1: Just because people are digging a trench doesn't mean there is treasure there.
explanation_2: Just because three people are digging a large trench ,you can't say that they will find treasure in it.
explanation_3: Digging a large trench does not imply there is treasure in the trench.
premise_logic: exists e1 p1 s1 x1 x2 x3 x4 x5.(n_person(x5) & exists e2 s2 x6.(r_close(e2) & a_by(s2) & Manner(e2,s2) & Actor(e2,x6) & v_walk(e2) & n_person(x6) & -(x6 = x5)) & while(e1,p1) & in(e1,x4) & n_yard(x4) & Theme(e1,x3) & Actor(e1,x1) & v_dig(e1) & n_trench(x3) & a_large(s1) & Theme(s1,x3) & of(x1,x2) & n_people(x2) & card_eq_3(x2) & n_group(x1))
hypothesis_logic: exists p1 x1 x3.(n_trench(x3) & exists x2.((x1 = x2) & in(x2,x3) & n_treasure(x2)))
premise_sim: exists e1 p1 s1 x1 x2 x3 x4 x5.(while(e1,p1) & v_dig(e1) & of(x1,x2) & n_yard(x4) & n_trench(x3) & n_person(x5) & n_people(x2) & n_group(x1) & in(e1,x4) & exists e2 s2 x6.(v_walk(e2) & r_close(e2) & n_person(x6) & a_by(s2) & Manner(e2,s2) & Actor(e2,x6) & -(x6 = x5)) & card_eq_3(x2) & a_large(s1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
hypothesis_sim: exists x1 x3.(n_trench(x3) & exists x2.(n_treasure(x2) & in(x2,x3) & (x1 = x2)))