premise: Everyone is getting ready to play the game.
hypothesis: A group of people watch a movie.
explanation_1: People that watch a movie could not have been getting ready to play the game.
explanation_2: You can either play a game or watch a movie with a group of people, not both.
explanation_3: If you watch a movie, you cannot focus on a game.
premise_logic: exists x2.(n_game(x2) & all x1.(n_person(x1) -> exists e1 p1.(exists p2 s1.(Topic(s1,p2) & Actor(s1,x1) & a_ready(s1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_play(e2))) & Topic(e1,p1) & Actor(e1,x1) & v_get(e1))))
hypothesis_logic: exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_watch(e1) & n_movie(x3) & of(x1,x2) & n_people(x2) & n_group(x1))
premise_sim: exists x2.(n_game(x2) & all x1.(exists e1 p1.(v_get(e1) & exists p2 s1.(exists e2.(v_play(e2) & Theme(e2,x2) & Actor(e2,x1)) & a_ready(s1) & Topic(s1,p2) & Actor(s1,x1)) & Topic(e1,p1) & Actor(e1,x1)) | -n_person(x1)))
hypothesis_sim: exists e1 x1 x2 x3.(v_watch(e1) & of(x1,x2) & n_people(x2) & n_movie(x3) & n_group(x1) & Theme(e1,x3) & Actor(e1,x1))