premise: Person in a long red coat walking in front of a building.
hypothesis: A person gets ready to protest near a building.
explanation_1: Being near a building does not imply being in front of it. Walking in front of a building does not mean a person is getting ready to protest.
explanation_2: Just because a person is walks in front of a building doesn't imply that he gets ready to protest
explanation_3: If a person in a long red coat is walking in front of a building it is not necessarily because they are getting ready to prostest near a buliding.
premise_logic: exists s1 s2 s3 x1 x2 x3 x4.(ne_tim_person(s1) & a_topic(s1) & in(s1,x1) & in(x1,x3) & of(x3,x4) & n_building(x4) & n_front(x3) & n_walking(x1) & of(x1,x2) & n_coat(x2) & a_red(s3) & Theme(s3,x1) & a_long(s2) & Theme(s2,x1))
hypothesis_logic: exists e1 p1 x1.(exists p2 s1.(Topic(s1,p2) & Actor(s1,x1) & a_ready(s1) & exists e2 x2.(near(e2,x2) & n_building(x2) & Actor(e2,x1) & v_protest(e2))) & Topic(e1,p1) & Actor(e1,x1) & v_get(e1) & n_person(x1))
premise_sim: exists s1 s2 s3 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & ne_tim_person(s1) & n_walking(x1) & n_front(x3) & n_coat(x2) & n_building(x4) & in(x1,x3) & in(s1,x1) & a_topic(s1) & a_red(s3) & a_long(s2) & Theme(s3,x1) & Theme(s2,x1))
hypothesis_sim: exists e1 p1 x1.(v_get(e1) & n_person(x1) & exists p2 s1.(exists e2 x2.(v_protest(e2) & near(e2,x2) & n_building(x2) & Actor(e2,x1)) & a_ready(s1) & Topic(s1,p2) & Actor(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))