premise: Two little boys are smiling and laughing while one is standing and one is in a bouncy seat.
hypothesis: The little boys are crying.
explanation_1: The little boys cannot be smiling and crying simultaneously.
explanation_2: If the two boys are smiling then they are not crying.
explanation_3: Smiling and laughing convey happiness while crying conveys sadness.
premise_logic: exists e2 e1 p1 s1 s2 x1 x2.(exists e3 p2 x3 x4.(exists x5 x6.(in(x4,x5) & n_seat(x5) & of(x5,x6) & n_bouncy(x6)) & n_thing(x4) & card_eq_1(x4) & Actor(e3,x3) & v_stand(e3) & n_thing(x3) & card_eq_1(x3)) & while(e2,p1) & Actor(e2,x2) & v_laugh(e2) & n_boy(x2) & a_little(s2) & Theme(s2,x2) & card_eq_2(x2) & Actor(e1,x1) & v_smile(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & card_eq_2(x1))
hypothesis_logic: exists e1 s1 x1.(n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1) & v_cry(e1))
premise_sim: exists e2 e1 p1 s1 s2 x1 x2.(while(e2,p1) & v_smile(e1) & v_laugh(e2) & n_boy(x2) & n_boy(x1) & exists e3 x3 x4.(v_stand(e3) & n_thing(x4) & n_thing(x3) & exists x5 x6.(of(x5,x6) & n_seat(x5) & n_bouncy(x6) & in(x4,x5)) & card_eq_1(x4) & card_eq_1(x3) & Actor(e3,x3)) & card_eq_2(x2) & card_eq_2(x1) & a_little(s2) & a_little(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e2,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1.(v_cry(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1))