premise: A soldier using binoculars in a desert.
hypothesis: A soldier using binoculars searches for the enemy in a desert.
explanation_1: Just because a soldier uses binoculars in the desert doesn't necessarily mean he searches for enemy.
explanation_2: Just because a soldier is using binoculars does not mean they are searching for the enemy.
explanation_3: The fact that a soldier is using binoculars in a desert does not imply that he is searching for the enemy.
premise_logic: exists e1 x1 x2 x3 x4.(a_topic(x1) & in(e1,x4) & n_desert(x4) & Theme(e1,x3) & Actor(e1,x2) & v_use(e1) & n_binoculars(x3) & (x1 = x2) & n_soldier(x1))
hypothesis_logic: exists e1 x1 x2 x3 x4 x5 x6.(n_enemy(x5) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_use(e1) & for(x3,x5) & in(x5,x6) & n_desert(x6) & n_search(x3) & of(x3,x4) & n_binoculars(x4) & (x1 = x2) & n_soldier(x1))
premise_sim: exists e1 x1 x2 x3 x4.(v_use(e1) & n_soldier(x1) & n_desert(x4) & n_binoculars(x3) & in(e1,x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 x1 x2 x3 x4 x5 x6.(v_use(e1) & of(x3,x4) & n_soldier(x1) & n_search(x3) & n_enemy(x5) & n_desert(x6) & n_binoculars(x4) & in(x5,x6) & for(x3,x5) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))