premise: 3 people on plain boats smiling towards the camera.
hypothesis: 3 boating people being attacked by lions.
explanation_1: The people smiling towards the camera implies that they are not being attacked by lions.
explanation_2: If the boating people are being attacked by lions then they will not be smiling toward the camera.
explanation_3: People that are attacked by lions cannot be smiling.
premise_logic: exists e1 s1 x1 x2 x3 x4.(n_camera(x4) & a_topic(x1) & towards(e1,x4) & Actor(e1,x3) & v_smile(e1) & (x1 = x3) & on(x1,x2) & n_boat(x2) & a_plain(s1) & Theme(s1,x2) & n_people(x1) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
hypothesis_logic: exists e1 s1 x1 x2 x3.(a_topic(x1) & Actor(e1,x3) & n_lion(x3) & Theme(e1,x2) & v_attack(e1) & (x1 = x2) & n_people(x1) & a_boating(s1) & Theme(s1,x1) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
premise_sim: exists e1 s1 x1 x2 x3 x4.(v_smile(e1) & towards(e1,x4) & on(x1,x2) & n_people(x1) & n_date(x1) & n_camera(x4) & n_boat(x2) & a_topic(x1) & a_plain(s1) & a_date_day_03(x1) & Theme(s1,x2) & Actor(e1,x3) & (x1 = x3))
hypothesis_sim: exists e1 s1 x1 x2 x3.(v_attack(e1) & n_people(x1) & n_lion(x3) & n_date(x1) & a_topic(x1) & a_date_day_03(x1) & a_boating(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x3) & (x1 = x2))