premise: two white dogs fighting with each other
hypothesis: The two dogs are playing fetch with their owners.
explanation_1: Two dogs cannot be fighting and playing at the same time.
explanation_2: The dogs cannot be fighting with each other while playing fetch with their owners.
explanation_3: In playing fighting is not occupied only rushing is there.
premise_logic: exists e1 s1 x1 x2.(a_topic(x1) & all x3.(n_other(x3) -> with(e1,x3)) & Actor(e1,x2) & v_fight(e1) & (x1 = x2) & n_dog(x1) & a_white(s1) & Theme(s1,x1) & card_eq_2(x1))
hypothesis_logic: exists e1 x1 x2 x3.(n_owner(x3) & of(x3,x1) & n_thing(x1) & n_dog(x1) & card_eq_2(x1) & with(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_fetch(x2))
premise_sim: exists e1 s1 x1 x2.(v_fight(e1) & n_dog(x1) & card_eq_2(x1) & all x3.(with(e1,x3) | -n_other(x3)) & a_white(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 x1 x2 x3.(with(e1,x3) & v_play(e1) & of(x3,x1) & n_thing(x1) & n_owner(x3) & n_fetch(x2) & n_dog(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))