premise: A man in bright shirt carrying a fallen branch.
hypothesis: The man is cleaning up his yard after the bad thunderstorm the evening before.
explanation_1: Branches fall all the time due to the age of the tree or snow, not necessarily because of a bad Thunderstorm.
explanation_2: Just because a man in bright shirt carrying a fallen branch does not mean he is cleaning up his yard after the bad thunderstorm.
explanation_3: Carrying  a fallen branch doesn't imply cleaning up a yard. A fallen branch doesn't imply a bad thunderstorm the evening before.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & v_carry(e1) & n_branch(x4) & a_fallen(s2) & Theme(s2,x4) & (x1 = x3) & in(x1,x2) & n_shirt(x2) & a_bright(s1) & Theme(s1,x2) & n_man(x1))
hypothesis_logic: exists e1 s1 s2 x1 x2 x3 x4.(n_evening(x4) & n_thunderstorm(x3) & a_bad(s2) & Theme(s2,x3) & n_yard(x2) & of(x2,x1) & n_male(x1) & n_man(x1) & r_before(e1) & Time(e1,x4) & after(e1,x3) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_clean(e1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4.(v_carry(e1) & n_shirt(x2) & n_man(x1) & n_branch(x4) & in(x1,x2) & a_topic(x1) & a_fallen(s2) & a_bright(s1) & Theme(s2,x4) & Theme(s1,x2) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3))
hypothesis_sim: exists e1 s1 s2 x1 x2 x3 x4.(v_clean(e1) & r_before(e1) & of(x2,x1) & n_yard(x2) & n_thunderstorm(x3) & n_man(x1) & n_male(x1) & n_evening(x4) & after(e1,x3) & a_up(s1) & a_bad(s2) & Time(e1,x4) & Theme(s2,x3) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))