premise: Two people walk up to a brick building with a colorful mural on its side.
hypothesis: Two people walking toward a brick building with a colorful mural outside.
explanation_1: Sentence two gives more detail in the fact that the brick building has a mural on the outside. A more specific version of side
explanation_2: The mural would be on the side of the building outside since people were walking up to the building it was on.
explanation_3: People working in a building with a colorful mural.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4 x5.(on(e1,x5) & n_side(x5) & of(x5,x1) & n_thing(x1) & a_up(s2) & Manner(e1,s2) & to(e1,x2) & with(x2,x4) & n_mural(x4) & a_colorful(s1) & Theme(s1,x4) & n_building(x2) & of(x2,x3) & n_brick(x3) & Actor(e1,x1) & v_walk(e1) & n_people(x1) & card_eq_2(x1))
hypothesis_logic: exists e1 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & toward(e1,x3) & with(x3,x5) & n_outside(x5) & of(x5,x6) & n_mural(x6) & a_colorful(s1) & Theme(s1,x5) & n_building(x3) & of(x3,x4) & n_brick(x4) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_people(x1) & card_eq_2(x1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x2,x4) & v_walk(e1) & to(e1,x2) & on(e1,x5) & of(x5,x1) & of(x2,x3) & n_thing(x1) & n_side(x5) & n_people(x1) & n_mural(x4) & n_building(x2) & n_brick(x3) & card_eq_2(x1) & a_up(s2) & a_colorful(s1) & Theme(s1,x4) & Manner(e1,s2) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1 x2 x3 x4 x5 x6.(with(x3,x5) & v_walk(e1) & toward(e1,x3) & of(x5,x6) & of(x3,x4) & n_people(x1) & n_outside(x5) & n_mural(x6) & n_building(x3) & n_brick(x4) & card_eq_2(x1) & a_topic(x1) & a_colorful(s1) & Theme(s1,x5) & Actor(e1,x2) & (x1 = x2))