premise: Kids play in water coming up in streams out of a tiled floor with an image of a large rose on it.
hypothesis: Kids are playing at the fountain at a local mall.
explanation_1: Just because kids are playing in a water fountain does not mean it is in a mall.
explanation_2: Just because water is coming up in streams out a floor doesn't mean that this is a fountain. A local mall is not the only place where a tiled floor with an image of a rose can be found.
explanation_3: water coming up in streams out of a tiled floor isn't necessarily a fountain and there is no way to know they are at the mall
premise_logic: exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8.(of(e1,x5) & with(x5,x6) & of(x6,x7) & Theme(s4,x8) & a_large(s4) & (x7 = x8) & n_a(x7) & n_image(x6) & n_floor(x5) & a_tiled(s3) & Theme(s3,x5) & r_out(e1) & in(e1,x4) & n_stream(x4) & a_up(s2) & Manner(e1,s2) & in(e1,x2) & n_come(x2) & of(x2,x3) & n_water(x3) & a_play(s1) & Manner(e1,s1) & on(e1,x1) & n_thing(x1) & Actor(e1,x1) & v_rise(e1) & n_kid(x1))
hypothesis_logic: exists e1 s1 x1 x2 x3.(n_fountain(x2) & at(e1,x3) & n_mall(x3) & a_local(s1) & Theme(s1,x3) & at(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
premise_sim: exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8.(with(x5,x6) & v_rise(e1) & r_out(e1) & on(e1,x1) & of(x6,x7) & of(x2,x3) & of(e1,x5) & n_water(x3) & n_thing(x1) & n_stream(x4) & n_kid(x1) & n_image(x6) & n_floor(x5) & n_come(x2) & n_a(x7) & in(e1,x4) & in(e1,x2) & a_up(s2) & a_tiled(s3) & a_play(s1) & a_large(s4) & Theme(s4,x8) & Theme(s3,x5) & Manner(e1,s2) & Manner(e1,s1) & Actor(e1,x1) & (x7 = x8))
hypothesis_sim: exists e1 s1 x1 x2 x3.(v_play(e1) & n_mall(x3) & n_kid(x1) & n_fountain(x2) & at(e1,x3) & at(e1,x2) & a_local(s1) & Theme(s1,x3) & Actor(e1,x1))