premise: A group of three people are digging a large trench in a yard while another person walks close by.
hypothesis: There is nobody near the trench.
explanation_1: Group of three people does not result in nobody.
explanation_2: When there is nobody near the trench, three people cannot be digging it.
explanation_3: If there are three people digging a trench, there is someone near the trench.
premise_logic: exists e1 p1 s1 x1 x2 x3 x4 x5.(n_person(x5) & exists e2 s2 x6.(r_close(e2) & a_by(s2) & Manner(e2,s2) & Actor(e2,x6) & v_walk(e2) & n_person(x6) & -(x6 = x5)) & while(e1,p1) & in(e1,x4) & n_yard(x4) & Theme(e1,x3) & Actor(e1,x1) & v_dig(e1) & n_trench(x3) & a_large(s1) & Theme(s1,x3) & of(x1,x2) & n_people(x2) & card_eq_3(x2) & n_group(x1))
hypothesis_logic: exists p1 x1 x3.(n_trench(x3) & -exists x2.((x1 = x2) & near(x2,x3) & n_person(x2)))
premise_sim: exists e1 p1 s1 x1 x2 x3 x4 x5.(while(e1,p1) & v_dig(e1) & of(x1,x2) & n_yard(x4) & n_trench(x3) & n_person(x5) & n_people(x2) & n_group(x1) & in(e1,x4) & exists e2 s2 x6.(v_walk(e2) & r_close(e2) & n_person(x6) & a_by(s2) & Manner(e2,s2) & Actor(e2,x6) & -(x6 = x5)) & card_eq_3(x2) & a_large(s1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
hypothesis_sim: exists x1 x3.(n_trench(x3) & all x2.(-near(x2,x3) | -n_person(x2) | -(x1 = x2)))