premise: A rescue worker searches with a flashlight under a slab in a ruined building.
hypothesis: A rescue worker searches for survivors.
explanation_1: A rescue worker searches with a flashlight under a slab in a ruined building doesn't imply the rescue worker is searching for survivors.
explanation_2: A rescue worker searching for things in a building is not necessarily looking for survivors.
explanation_3: Rescue workers do not just search for survivors.
premise_logic: exists s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & with(x1,x4) & under(x4,x5) & in(x5,x6) & n_building(x6) & a_ruined(s1) & Theme(s1,x6) & n_slab(x5) & n_flashlight(x4) & n_search(x1) & of(x1,x3) & n_worker(x3) & of(x1,x2) & n_rescue(x2))
hypothesis_logic: exists x1 x2 x3 x4.(a_topic(x1) & for(x1,x4) & n_survivor(x4) & n_search(x1) & of(x1,x3) & n_worker(x3) & of(x1,x2) & n_rescue(x2))
premise_sim: exists s1 x1 x2 x3 x4 x5 x6.(with(x1,x4) & under(x4,x5) & of(x1,x3) & of(x1,x2) & n_worker(x3) & n_slab(x5) & n_search(x1) & n_rescue(x2) & n_flashlight(x4) & n_building(x6) & in(x5,x6) & a_topic(x1) & a_ruined(s1) & Theme(s1,x6))
hypothesis_sim: exists x1 x2 x3 x4.(of(x1,x3) & of(x1,x2) & n_worker(x3) & n_survivor(x4) & n_search(x1) & n_rescue(x2) & for(x1,x4) & a_topic(x1))