premise: A man scales a rock climbing wall.
hypothesis: A man rock climbing after nearly falling to his death.
explanation_1: scales a rock climbing wall. doesn't always mean after nearly falling
explanation_2: A rock climbing wall is an artificial wall, which is not necessary the same as rock climbing on natural formations.
explanation_3: Scaling a rock climbing wall does not imply that he's doing it after nearly falling to his death.
premise_logic: exists e2 e1 x1 x2 x3.(Theme(e2,x2) & Actor(e2,x1) & v_scale(e2) & n_wall(x2) & Actor(e1,x2) & v_climb(e1) & of(x2,x3) & n_rock(x3) & n_man(x1))
hypothesis_logic: exists e2 e1 s1 x1 x2 x3 x4.(a_topic(x1) & after(e1,e2) & a_nearly(s1) & Manner(e2,s1) & to(e2,x4) & n_death(x4) & of(x4,x1) & n_male(x1) & Actor(e2,x3) & v_fall(e2) & Actor(e1,x3) & v_climb(e1) & (x1 = x3) & n_rock(x1) & of(x1,x2) & n_man(x2))
premise_sim: exists e2 e1 x1 x2 x3.(v_scale(e2) & v_climb(e1) & of(x2,x3) & n_wall(x2) & n_rock(x3) & n_man(x1) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x2))
hypothesis_sim: exists e2 e1 s1 x1 x2 x3 x4.(v_fall(e2) & v_climb(e1) & to(e2,x4) & of(x4,x1) & of(x1,x2) & n_rock(x1) & n_man(x2) & n_male(x1) & n_death(x4) & after(e1,e2) & a_topic(x1) & a_nearly(s1) & Manner(e2,s1) & Actor(e2,x3) & Actor(e1,x3) & (x1 = x3))