premise: A guy with piercings, tattoos and a mohawk is looking at the camera while lounging in a chair.
hypothesis: A male model with a mohawk, tattoos, and piercings strikes a lazy pose in a lounge chair for the camera.
explanation_1: Just because one is lounging in a chair, it need not be lazy pose.
explanation_2: Someone can have piercings, tattoos, and a mohawk without being a male model. You can lounge in a chair without striking a lazy pose (for example, the pose could be provocative, or as the result of hard labor). You can lounge in a chair that is not specifically a "lounge chair".
explanation_3: A guy can be many things other than a model and a guy may be lounging without posing intentionally and lounging does not necessarily mean one is sitting lazy fashion and a guy may look at a camera without having his picture taken therefore he would not necessarily be posing for the camera.
premise_logic: exists e2 e1 x1 x2 x3 x4 x5 x6 x7.(n_camera(x6) & while(e1,e2) & in(e2,x7) & n_chair(x7) & Actor(e2,x1) & v_lounge(e2) & at(e1,x6) & Actor(e1,x1) & v_look(e1) & subset_of(x5,x1) & n_mohawk(x5) & subset_of(x2,x1) & with(x2,x3) & rel(x3,x4) & n_tattoo(x4) & n_piercing(x3) & n_guy(x2))
hypothesis_logic: exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10.(n_camera(x10) & for(e2,x10) & in(e2,x8) & n_chair(x8) & of(x8,x9) & n_lounge(x9) & Actor(e2,x1) & v_pose(e2) & subset_of(x5,x1) & Theme(e1,x7) & Actor(e1,x6) & v_strike(e1) & n_lazy(x7) & (x5 = x6) & n_piercing(x5) & subset_of(x2,x1) & with(x2,x3) & rel(x3,x4) & n_tattoo(x4) & n_mohawk(x3) & n_model(x2) & a_male(s1) & Theme(s1,x2))
premise_sim: exists e2 e1 x1 x2 x3 x4 x5 x6 x7.(with(x2,x3) & while(e1,e2) & v_lounge(e2) & v_look(e1) & subset_of(x5,x1) & subset_of(x2,x1) & rel(x3,x4) & n_tattoo(x4) & n_piercing(x3) & n_mohawk(x5) & n_guy(x2) & n_chair(x7) & n_camera(x6) & in(e2,x7) & at(e1,x6) & Actor(e2,x1) & Actor(e1,x1))
hypothesis_sim: exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10.(with(x2,x3) & v_strike(e1) & v_pose(e2) & subset_of(x5,x1) & subset_of(x2,x1) & rel(x3,x4) & of(x8,x9) & n_tattoo(x4) & n_piercing(x5) & n_mohawk(x3) & n_model(x2) & n_lounge(x9) & n_lazy(x7) & n_chair(x8) & n_camera(x10) & in(e2,x8) & for(e2,x10) & a_male(s1) & Theme(s1,x2) & Theme(e1,x7) & Actor(e2,x1) & Actor(e1,x6) & (x5 = x6))