premise: Spectators look on as a baseball player runs onto a base while the baseman waits to make the catch.
hypothesis: a cat jumps high
explanation_1: A cat is not a baseball player.
explanation_2: A cat that jumps is not the same thing as " spectators ".
explanation_3: A baseball player or baseman cannot be a cat. A player running and a baseman waiting to make a catch are completely different actions than jumping high.
premise_logic: exists e2 e1 p1 x1 x2 x3 x4 x5 x6 x7.(n_catch(x7) & n_baseman(x6) & r_on(e1) & as(e1,x2) & exists e3 p2.(Topic(e3,p2) & Actor(e3,x6) & v_wait(e3) & exists e4.(Theme(e4,x7) & Actor(e4,x6) & v_make(e4))) & while(e2,p1) & onto(e2,x5) & n_base(x5) & Actor(e2,x4) & v_run(e2) & (x2 = x4) & n_player(x2) & of(x2,x3) & n_baseball(x3) & Actor(e1,x1) & v_look(e1) & n_spectator(x1))
hypothesis_logic: exists e1 p1 x1.(exists s1.(Theme(s1,x1) & a_high(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_jump(e1) & n_cat(x1))
premise_sim: exists e2 e1 p1 x1 x2 x3 x4 x5 x6 x7.(while(e2,p1) & v_run(e2) & v_look(e1) & r_on(e1) & onto(e2,x5) & of(x2,x3) & n_spectator(x1) & n_player(x2) & n_catch(x7) & n_baseman(x6) & n_baseball(x3) & n_base(x5) & exists e3 p2.(v_wait(e3) & exists e4.(v_make(e4) & Theme(e4,x7) & Actor(e4,x6)) & Topic(e3,p2) & Actor(e3,x6)) & as(e1,x2) & Actor(e2,x4) & Actor(e1,x1) & (x2 = x4))
hypothesis_sim: exists e1 p1 x1.(v_jump(e1) & n_cat(x1) & exists s1.(a_high(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))