premise: Pedestrians use the crosswalks as traffic awaits their turn to drive through an intersection.
hypothesis: Traffic is stopped at a red light.
explanation_1: A red light is not the only reason traffic must stop at an intersection.
explanation_2: Pedestrians use the crosswalks as traffic awaits their turn to drive through an intersection doesn't imply that the traffic is stopped at red light.
explanation_3: If pedestrians are in a crosswalk as traffic awaits their turn to drive through an intersection, it does not mean the traffic is stopped at a red light.
premise_logic: exists e1 p1 x1 x2 x4.(n_turn(x4) & of(x4,x2) & n_thing(x2) & n_crosswalk(x2) & ne_nam_pedestrians(x1) & exists e2 p2 x3.(Theme(e2,x4) & Actor(e2,x3) & v_await(e2) & Topic(x4,p2) & exists e3 x5.(through(e3,x5) & n_intersection(x5) & Actor(e3,x4) & v_drive(e3)) & n_traffic(x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_use(e1))
hypothesis_logic: exists e1 s1 x1 x2.(at(e1,x2) & n_light(x2) & a_red(s1) & Theme(s1,x2) & Theme(e1,x1) & v_stop(e1) & n_traffic(x1))
premise_sim: exists e1 p1 x1 x2 x4.(v_use(e1) & of(x4,x2) & ne_nam_pedestrians(x1) & n_turn(x4) & n_thing(x2) & n_crosswalk(x2) & exists e2 p2 x3.(v_await(e2) & n_traffic(x3) & exists e3 x5.(v_drive(e3) & through(e3,x5) & n_intersection(x5) & Actor(e3,x4)) & Topic(x4,p2) & Theme(e2,x4) & Actor(e2,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1 x2.(v_stop(e1) & n_traffic(x1) & n_light(x2) & at(e1,x2) & a_red(s1) & Theme(s1,x2) & Theme(e1,x1))