premise: Man playing a game with a young girl.
hypothesis: The man and the young girl are having fun.
explanation_1: The man might be bored, or the young girl might be uninterested in the game, and it's possible they're not having fun at all.
explanation_2: Just because two people are playing a game does not automatically mean they are having fun.
explanation_3: Just because they are playing a game does not mean they are having fun.
premise_logic: exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_play(e1) & with(x3,x4) & n_girl(x4) & a_young(s1) & Theme(s1,x4) & n_game(x3) & (x1 = x2) & n_man(x1))
hypothesis_logic: exists e1 s1 x1 x2 x3 x4.(n_girl(x3) & a_young(s1) & Theme(s1,x3) & n_man(x2) & Theme(e1,x4) & Actor(e1,x1) & v_have(e1) & n_fun(x4) & subset_of(x3,x1) & subset_of(x2,x1))
premise_sim: exists e1 s1 x1 x2 x3 x4.(with(x3,x4) & v_play(e1) & n_man(x1) & n_girl(x4) & n_game(x3) & a_young(s1) & a_topic(x1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 s1 x1 x2 x3 x4.(v_have(e1) & subset_of(x3,x1) & subset_of(x2,x1) & n_man(x2) & n_girl(x3) & n_fun(x4) & a_young(s1) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))