premise: The small girl is sitting in a harness, strapped to a tether, while others watch.
hypothesis: The girl in the harness is being rescued from a buring building.
explanation_1: A girl in a harness may be demonstrating something and not necessarily being rescued from a building.
explanation_2: Just because a girl is in a harness does not mean she is being rescued from a burning building.
explanation_3: Just because the girl is in a harness does not mean she's being rescued from a buring [sic] building.
premise_logic: exists e1 p1 s1 s2 x1 x2 x3 x4.(n_person(x1) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & exists e2 x5.(Actor(e2,x5) & v_watch(e2) & -(x5 = x1) & n_person(x5)) & while(e1,p1) & in(e1,x2) & to(s2,x4) & n_tether(x4) & Theme(s2,x3) & a_strap(s2) & (x2 = x3) & n_harness(x2) & Actor(e1,x1) & v_sit(e1))
hypothesis_logic: exists e1 e2 x1 x2 x3.(n_harness(x2) & n_girl(x1) & from(e1,x3) & n_building(x3) & Actor(e2,x3) & v_bure(e2) & Theme(e1,x1) & v_rescue(e1) & in(x1,x2))
premise_sim: exists e1 p1 s1 s2 x1 x2 x3 x4.(while(e1,p1) & v_sit(e1) & to(s2,x4) & n_tether(x4) & n_person(x1) & n_harness(x2) & n_girl(x1) & in(e1,x2) & exists e2 x5.(v_watch(e2) & n_person(x5) & Actor(e2,x5) & -(x5 = x1)) & a_strap(s2) & a_small(s1) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x1) & (x2 = x3))
hypothesis_sim: exists e1 e2 x1 x2 x3.(v_rescue(e1) & v_bure(e2) & n_harness(x2) & n_girl(x1) & n_building(x3) & in(x1,x2) & from(e1,x3) & Theme(e1,x1) & Actor(e2,x3))