premise: A man and a woman wearing costume glasses (with attached eyebrows, nose, and moustache) and holding cigars.
hypothesis: The people are blowing smoke out of their mouths.
explanation_1: People can men 2 or more and gender is not defined. All we know about the man and woman is that they are holding cigars and not necessarily blowing smoke.
explanation_2: They are holding cigars only, might not have lit it up to blow smoke out of mouth
explanation_3: Cigars may be lit or may not be lit therefore smoke may not be blowing and people holding cigars may not be smoking them and even if they are smoking them they may be blowing smoke out of there mouth or they may be blowing smoke out of their nose.
premise_logic: exists e1 e3 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(s1) & subset_of(x9,s1) & subset_of(e3,x9) & Theme(e3,x12) & Actor(e3,x11) & v_hold(e3) & n_cigar(x12) & n_thing(x11) & subset_of(x10,x9) & n_moustache(x10) & subset_of(x1,s1) & subset_of(x3,x1) & for(e1,e2) & Theme(e2,x4) & v_attached(e2) & with(e1,x7) & rel(x7,x8) & n_nose(x8) & n_eyebrow(x7) & Theme(e1,x5) & Actor(e1,x4) & v_wear(e1) & n_glass(x5) & of(x5,x6) & n_costume(x6) & (x3 = x4) & n_woman(x3) & subset_of(x2,x1) & n_man(x2))
hypothesis_logic: exists e1 x1 x2 x3.(n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_people(x1) & of(e1,x3) & r_out(e1) & Theme(e1,x2) & Actor(e1,x1) & v_blow(e1) & n_smoke(x2))
premise_sim: exists e1 e3 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(e1,x7) & v_wear(e1) & v_hold(e3) & v_attached(e2) & subset_of(x9,s1) & subset_of(x3,x1) & subset_of(x2,x1) & subset_of(x10,x9) & subset_of(x1,s1) & subset_of(e3,x9) & rel(x7,x8) & of(x5,x6) & n_woman(x3) & n_thing(x11) & n_nose(x8) & n_moustache(x10) & n_man(x2) & n_glass(x5) & n_eyebrow(x7) & n_costume(x6) & n_cigar(x12) & for(e1,e2) & a_topic(s1) & Theme(e3,x12) & Theme(e2,x4) & Theme(e1,x5) & Actor(e3,x11) & Actor(e1,x4) & (x3 = x4))
hypothesis_sim: exists e1 x1 x2 x3.(v_blow(e1) & r_out(e1) & of(x3,x1) & of(e1,x3) & n_thing(x1) & n_smoke(x2) & n_people(x1) & n_mouth(x3) & Theme(e1,x2) & Actor(e1,x1))