premise: A man is leaning out of a window to paint some decorative iron white.
hypothesis: A man is is enjoying painting.
explanation_1: A main painting some decorative iron does not imply that he is enjoying it.
explanation_2: The first sentence states that a man is painting but not that he is enjoying it.
explanation_3: Just because a man is leaning out of a window to paint some decorative iron white, doesn't mean he is enjoying.
premise_logic: exists e1 p1 x1 x2.(of(e1,x2) & Topic(x2,p1) & exists e2 s1 x3 x4.(Theme(e2,x3) & Actor(e2,x2) & v_paint(e2) & n_white(x3) & of(x3,x4) & n_iron(x4) & a_decorative(s1) & Theme(s1,x3)) & n_window(x2) & r_out(e1) & Actor(e1,x1) & v_lean(e1) & n_man(x1))
hypothesis_logic: exists e1 e2 x1 x2 x3.(Theme(e2,x3) & Actor(e2,x1) & v_enjoy(e2) & n_painting(x3) & Actor(e1,x2) & v_be(e1) & (x1 = x2) & n_man(x1))
premise_sim: exists e1 p1 x1 x2.(v_lean(e1) & r_out(e1) & of(e1,x2) & n_window(x2) & n_man(x1) & exists e2 s1 x3 x4.(v_paint(e2) & of(x3,x4) & n_white(x3) & n_iron(x4) & a_decorative(s1) & Theme(s1,x3) & Theme(e2,x3) & Actor(e2,x2)) & Topic(x2,p1) & Actor(e1,x1))
hypothesis_sim: exists e1 e2 x1 x2 x3.(v_enjoy(e2) & v_be(e1) & n_painting(x3) & n_man(x1) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))