premise: A snowboarder jumps high into the air off of a snowy ramp.
hypothesis: Snowboarder tries out a new board off a ramp.
explanation_1: Using a new board to do a high jump is impressive.
explanation_2: Just because a snowboarder jumps high into the air doesn't necessarily mean that he is trying out a new board.
explanation_3: Just because a snowboarder jumps off of a snowy ramp doesn't mean he is trying a new board
premise_logic: exists e1 p1 s1 x1 x2 x3.(n_air(x2) & of(e1,x3) & n_ramp(x3) & a_snowy(s1) & Theme(s1,x3) & r_off(e1) & into(e1,x2) & exists s2.(Theme(s2,x1) & a_high(s2)) & Topic(e1,p1) & Actor(e1,x1) & v_jump(e1) & n_snowboarder(x1))
hypothesis_logic: exists e1 s1 s2 x1 x2 x3.(ne_nam_snowboarder(x1) & off(e1,x3) & n_ramp(x3) & a_out(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_try(e1) & n_board(x2) & a_new(s1) & Theme(s1,x2))
premise_sim: exists e1 p1 s1 x1 x2 x3.(v_jump(e1) & r_off(e1) & of(e1,x3) & n_snowboarder(x1) & n_ramp(x3) & n_air(x2) & into(e1,x2) & exists s2.(a_high(s2) & Theme(s2,x1)) & a_snowy(s1) & Topic(e1,p1) & Theme(s1,x3) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 s2 x1 x2 x3.(v_try(e1) & off(e1,x3) & ne_nam_snowboarder(x1) & n_ramp(x3) & n_board(x2) & a_out(s2) & a_new(s1) & Theme(s1,x2) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))