premise: A group of children playing and having a good time.
hypothesis: The children are playing tag.
explanation_1: Not all children playing are playing tag.
explanation_2: Just because a group of children playing and having a good time doesn't mean, the children are playing tag.
explanation_3: Children can play many games so the children may not necessarily be playing tag.
premise_logic: exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(a_topic(x1) & Theme(e2,x6) & Actor(e2,x5) & v_have(e2) & n_time(x6) & a_good(s2) & Theme(s2,x6) & (x1 = x5) & Theme(e1,x4) & Actor(e1,x3) & v_play(e1) & n_time(x4) & a_good(s1) & Theme(s1,x4) & (x1 = x3) & of(x1,x2) & n_child(x2) & n_group(x1))
hypothesis_logic: exists e1 x1 x2.(n_child(x1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_tag(x2))
premise_sim: exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(v_play(e1) & v_have(e2) & of(x1,x2) & n_time(x6) & n_time(x4) & n_group(x1) & n_child(x2) & a_topic(x1) & a_good(s2) & a_good(s1) & Theme(s2,x6) & Theme(s1,x4) & Theme(e2,x6) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x3) & (x1 = x5) & (x1 = x3))
hypothesis_sim: exists e1 x1 x2.(v_play(e1) & n_tag(x2) & n_child(x1) & Theme(e1,x2) & Actor(e1,x1))