premise: A man in a black shirt holding cloth next to a wooded structure as people walk around it.
hypothesis: A man sells handkerchiefs near a grove of trees while people pass by.
explanation_1: Just because a man is holding cloth doesn't mean he is selling handkerchiefs
explanation_2: Just because a man is holding cloth does not mean the cloth is a handkerchief. The wooden structure is not necessarily a tree or a group of trees. People are not necessarily passing by but just walking around the wooden structure.
explanation_3: We don't know if the cloth the man is holding is handkerchiefs, or that he sells anything.There are other things that can be described as a wooded structure besides a grove of trees.
premise_logic: exists e1 p1 s1 s2 x1 x2 x3 x4 x5 x6.(a_topic(x1) & in(x1,x2) & exists e2 x7.(around(e2,x1) & Actor(e2,x7) & v_walk(e2) & n_people(x7)) & n_thing(x1) & as(e1,p1) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & to(x5,x6) & n_structure(x6) & a_wooded(s2) & Theme(s2,x6) & next(x4,x5) & n_thing(x5) & n_cloth(x4) & (x2 = x3) & n_shirt(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1))
hypothesis_logic: exists e1 p1 x1 x2 x3 x4.(exists e2 s1 x5.(a_by(s1) & Manner(e2,s1) & Actor(e2,x5) & v_pass(e2) & n_people(x5)) & while(e1,p1) & near(e1,x3) & of(x3,x4) & n_tree(x4) & n_grove(x3) & Theme(e1,x2) & Actor(e1,x1) & v_sell(e1) & n_handkerchief(x2) & n_man(x1))
premise_sim: exists e1 p1 s1 s2 x1 x2 x3 x4 x5 x6.(v_hold(e1) & to(x5,x6) & next(x4,x5) & n_thing(x5) & n_thing(x1) & n_structure(x6) & n_shirt(x2) & n_man(x1) & n_cloth(x4) & in(x1,x2) & exists e2 x7.(v_walk(e2) & n_people(x7) & around(e2,x1) & Actor(e2,x7)) & as(e1,p1) & a_wooded(s2) & a_topic(x1) & a_black(s1) & Theme(s2,x6) & Theme(s1,x2) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
hypothesis_sim: exists e1 p1 x1 x2 x3 x4.(while(e1,p1) & v_sell(e1) & of(x3,x4) & near(e1,x3) & n_tree(x4) & n_man(x1) & n_handkerchief(x2) & n_grove(x3) & exists e2 s1 x5.(v_pass(e2) & n_people(x5) & a_by(s1) & Manner(e2,s1) & Actor(e2,x5)) & Theme(e1,x2) & Actor(e1,x1))