premise: children are playing with a mortar and pistil
hypothesis: Kids are making mud in a pistal.
explanation_1: Just because children are playing with a mortar and pistil doesn't mean they are making mud.
explanation_2: The fact that children are playing with a mortar and pistil doesn't imply that they are making mud in the pistil.
explanation_3: Just because the kids are playing with a mortar and pistil doesn't mean they are playing with mud.
premise_logic: exists e1 x1 x2 x3 x4.(with(e1,x2) & subset_of(x4,x2) & n_pistil(x4) & subset_of(x3,x2) & n_mortar(x3) & Actor(e1,x1) & v_play(e1) & n_child(x1))
hypothesis_logic: exists e1 x1 x2 x3.(in(e1,x3) & n_pistal(x3) & Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_mud(x2) & n_kid(x1))
premise_sim: exists e1 x1 x2 x3 x4.(with(e1,x2) & v_play(e1) & subset_of(x4,x2) & subset_of(x3,x2) & n_pistil(x4) & n_mortar(x3) & n_child(x1) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2 x3.(v_make(e1) & n_pistal(x3) & n_mud(x2) & n_kid(x1) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1))