premise: Three people loading or unloading their car.
hypothesis: Three people loading items for work.
explanation_1: People load and unload cars for other reasons besides work.
explanation_2: Three people might load many things into a car that might be for pleasure, not work.
explanation_3: The three people may not be loading items for work into or out of their car.
premise_logic: (exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_load(e1) & n_car(x2) & of(x2,x1) & n_thing(x1) & n_people(x1) & card_eq_3(x1)) | exists e2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_unload(e2) & n_car(x4) & of(x4,x3) & n_thing(x3) & n_people(x3) & card_eq_3(x3)))
hypothesis_logic: exists e1 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_load(e1) & for(x3,x4) & n_work(x4) & n_item(x3) & (x1 = x2) & n_people(x1) & card_eq_3(x1))
premise_sim: (exists e2 x3 x4.(v_unload(e2) & of(x4,x3) & n_thing(x3) & n_people(x3) & n_car(x4) & card_eq_3(x3) & Theme(e2,x4) & Actor(e2,x3)) | exists e1 x1 x2.(v_load(e1) & of(x2,x1) & n_thing(x1) & n_people(x1) & n_car(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1)))
hypothesis_sim: exists e1 x1 x2 x3 x4.(v_load(e1) & n_work(x4) & n_people(x1) & n_item(x3) & for(x3,x4) & card_eq_3(x1) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))