premise: The boy wearing the blue hooded top is holding a baby goat in his arms.
hypothesis: The goat jumped into the boys arms.
explanation_1: When a boy is holding a goat in his arms the goat has not necessarily jumped into the boys arms. The boy could have picked the goat up, for instance.
explanation_2: Just because the boy is holding a baby goat in his arms does not mean the goat jumped into his arms.
explanation_3: If a boy is holding a goat, it does not mean the goat jumped into his arms.
premise_logic: exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(n_arm(x6) & of(x6,x3) & n_male(x3) & n_top(x3) & a_hooded(s2) & Theme(s2,x3) & a_blue(s1) & Theme(s1,x3) & n_boy(x1) & in(e2,x6) & Theme(e2,x4) & Actor(e2,x1) & v_hold(e2) & n_goat(x4) & of(x4,x5) & n_baby(x5) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & (x1 = x2))
hypothesis_logic: exists e1 x1 x2 x3.(n_arm(x2) & of(x2,x3) & n_boy(x3) & n_goat(x1) & into(e1,x2) & Actor(e1,x1) & v_jump(e1))
premise_sim: exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_hold(e2) & of(x6,x3) & of(x4,x5) & n_top(x3) & n_male(x3) & n_goat(x4) & n_boy(x1) & n_baby(x5) & n_arm(x6) & in(e2,x6) & a_hooded(s2) & a_blue(s1) & Theme(s2,x3) & Theme(s1,x3) & Theme(e2,x4) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 x1 x2 x3.(v_jump(e1) & of(x2,x3) & n_goat(x1) & n_boy(x3) & n_arm(x2) & into(e1,x2) & Actor(e1,x1))