premise: A fire hydrant with a face painted on it.
hypothesis: The face is happy.
explanation_1: Just because a face is painted doesn't mean that it is happy.
explanation_2: Not all paintings of face need not necessarily be having happy faces.
explanation_3: The face could have had a an expression other than happy.
premise_logic: exists e1 x1 x2 x3 x4.(a_topic(x1) & with(x1,x3) & on(e1,x1) & n_thing(x1) & Theme(e1,x4) & v_paint(e1) & (x3 = x4) & n_face(x3) & n_hydrant(x1) & of(x1,x2) & n_fire(x2))
hypothesis_logic: exists s1 x1.(n_face(x1) & Theme(s1,x1) & a_happy(s1))
premise_sim: exists e1 x1 x2 x3 x4.(with(x1,x3) & v_paint(e1) & on(e1,x1) & of(x1,x2) & n_thing(x1) & n_hydrant(x1) & n_fire(x2) & n_face(x3) & a_topic(x1) & Theme(e1,x4) & (x3 = x4))
hypothesis_sim: exists s1 x1.(n_face(x1) & a_happy(s1) & Theme(s1,x1))