premise: A man is looking affected by results from his poker game.
hypothesis: The man plays poker
explanation_1: If  a man is looking affected by results from his poker game then he plays poker.
explanation_2: A man is affected by the results of his poker game.
explanation_3: The man is affected by the results of his poker game, therefore he plays poker.
premise_logic: exists e2 e1 x1 x2 x3 x4.(for(e1,e2) & Actor(e2,x2) & from(x2,x3) & n_game(x3) & of(x3,x4) & n_poker(x4) & of(x3,x1) & n_male(x1) & n_result(x2) & Theme(e2,x1) & v_affect(e2) & Actor(e1,x1) & v_look(e1) & n_man(x1))
hypothesis_logic: exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_poker(x2))
premise_sim: exists e2 e1 x1 x2 x3 x4.(v_look(e1) & v_affect(e2) & of(x3,x4) & of(x3,x1) & n_result(x2) & n_poker(x4) & n_man(x1) & n_male(x1) & n_game(x3) & from(x2,x3) & for(e1,e2) & Theme(e2,x1) & Actor(e2,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2.(v_play(e1) & n_poker(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))