premise: A child, wearing a tie, jumps off steps.
hypothesis: A child is playing.
explanation_1: A child jumping off steps does not imply that he is playing.
explanation_2: He may be busy to go and not playing
explanation_3: A child may jump for many reasons and it may not be because the child is playing.
premise_logic: exists e1 e2 s1 x1 x2 x3.(for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & v_wear(e2) & n_tie(x3) & a_off(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_step(x2) & n_child(x1))
hypothesis_logic: exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_child(x1))
premise_sim: exists e1 e2 s1 x1 x2 x3.(v_wear(e2) & v_jump(e1) & n_tie(x3) & n_step(x2) & n_child(x1) & for(e1,e2) & a_off(s1) & Theme(e2,x3) & Theme(e1,x2) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x1))
hypothesis_sim: exists e1 x1.(v_play(e1) & n_child(x1) & Actor(e1,x1))