premise: Trying very hard not to blend any of the yellow paint into the white.
hypothesis: Someone is painting.
explanation_1: Trying not to blend "yellow paint into the white" implies that someone is "painting".
explanation_2: A figure not trying to blend yellow paint from white is doing some painting.
explanation_3: "Trying not to blend paint" implies that there is someone painting.
premise_logic: exists e1 p1 s2 x1 x2 x4 x5.(n_white(x5) & n_paint(x4) & a_yellow(s2) & Theme(s2,x4) & -exists p2.(Topic(e1,p2) & all x3.(n_thing(x3) -> exists e2.(into(e2,x5) & Theme(e2,x3) & Actor(e2,x1) & v_blend(e2) & of(x3,x4)))) & exists s1.(r_very(s1) & Theme(s1,x2) & a_hard(s1)) & Topic(e1,p1) & Actor(e1,x2) & v_try(e1) & n_thing(x2) & n_thing(x1))
hypothesis_logic: exists p1 x1.(exists x2.((x1 = x2) & n_painting(x2)) & n_person(x1))
premise_sim: exists e1 p1 s2 x1 x2 x4 x5.(v_try(e1) & n_white(x5) & n_thing(x2) & n_thing(x1) & n_paint(x4) & exists s1.(r_very(s1) & a_hard(s1) & Theme(s1,x2)) & all p2.(exists x3.(n_thing(x3) & all e2.(-v_blend(e2) | -of(x3,x4) | -into(e2,x5) | -Theme(e2,x3) | -Actor(e2,x1))) | -Topic(e1,p2)) & a_yellow(s2) & Topic(e1,p1) & Theme(s2,x4) & Actor(e1,x2))
hypothesis_sim: exists x1.(n_person(x1) & exists x2.(n_painting(x2) & (x1 = x2)))