premise: Balding man in gray sweater plays with his dog.
hypothesis: An older man is throwing a stick for his dog.
explanation_1: Just because the man is balding, doesn't mean he is older.
explanation_2: Balding is not just experienced by older men and playing with a dog does't always include throwing a stick.
explanation_3: Balding does not imply older. Playing with a dog does not necessarily imply throwing a stick, there are other ways to play with a dog.
premise_logic: exists e1 e2 s1 x1 x2 x3.(with(e2,x3) & n_dog(x3) & of(x3,x1) & n_male(x1) & Actor(e2,x1) & v_play(e2) & in(x1,x2) & n_sweater(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1) & Actor(e1,x1) & v_bald(e1))
hypothesis_logic: exists e1 s1 x1 x2 x3.(for(e1,x3) & n_dog(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_throw(e1) & n_stick(x2) & n_man(x1) & r_more(s1) & a_older(s1) & Theme(s1,x1))
premise_sim: exists e1 e2 s1 x1 x2 x3.(with(e2,x3) & v_play(e2) & v_bald(e1) & of(x3,x1) & n_sweater(x2) & n_man(x1) & n_male(x1) & n_dog(x3) & in(x1,x2) & a_gray(s1) & Theme(s1,x2) & Actor(e2,x1) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1 x2 x3.(v_throw(e1) & r_more(s1) & of(x3,x1) & n_stick(x2) & n_man(x1) & n_male(x1) & n_dog(x3) & for(e1,x3) & a_older(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))