premise: Three children in swimsuites are having fun outside near a white building.
hypothesis: Three kids playing outside by a building.
explanation_1: Kids are synonymous with children; laying is a typical way to have fun; by is synonymous with near.
explanation_2: Children are kids.   Kids playing outside are having fun.
explanation_3: Sentence 2 follows 1 because children are kids and playing and fun are similar and they are by a building.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4.(near(e1,x4) & n_building(x4) & a_white(s2) & Theme(s2,x4) & a_outside(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_have(e1) & n_fun(x3) & in(x1,x2) & n_swimsuite(x2) & n_child(x1) & card_eq_3(x1))
hypothesis_logic: exists e1 s1 x1 x2 x3.(a_topic(x1) & by(e1,x3) & n_building(x3) & a_outside(s1) & Manner(e1,s1) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_kid(x1) & card_eq_3(x1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4.(v_have(e1) & near(e1,x4) & n_swimsuite(x2) & n_fun(x3) & n_child(x1) & n_building(x4) & in(x1,x2) & card_eq_3(x1) & a_white(s2) & a_outside(s1) & Theme(s2,x4) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
hypothesis_sim: exists e1 s1 x1 x2 x3.(v_play(e1) & n_kid(x1) & n_building(x3) & card_eq_3(x1) & by(e1,x3) & a_topic(x1) & a_outside(s1) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2))