premise: A little boy playing with a red ball near the forrest.
hypothesis: The child likes to play with the ball.
explanation_1: The child doesn't have to like playing with something to play with it, it could be preferable to doing nothing. Using something doesn't show if someone likes something, it means they're using it.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4.(n_forrest(x4) & a_topic(x1) & with(e1,x3) & near(x3,x4) & n_ball(x3) & a_red(s2) & Theme(s2,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1))
hypothesis_logic: exists e1 p1 x1 x2.(n_ball(x2) & n_child(x1) & Topic(e1,p1) & Actor(e1,x1) & v_like(e1) & exists e2.(with(e2,x2) & Actor(e2,x1) & v_play(e2)))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & near(x3,x4) & n_forrest(x4) & n_boy(x1) & n_ball(x3) & a_topic(x1) & a_red(s2) & a_little(s1) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists e1 p1 x1 x2.(v_like(e1) & n_child(x1) & n_ball(x2) & exists e2.(with(e2,x2) & v_play(e2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))