premise: paintball fight on the range
hypothesis: People are crying.
explanation_1: Just because there is a paintball fight does not mean that people are crying.
premise_logic: exists x1 x2 x3.(n_range(x3) & a_topic(x1) & on(x1,x3) & n_fight(x1) & of(x1,x2) & n_paintball(x2))
hypothesis_logic: exists e1 x1.(Actor(e1,x1) & v_cry(e1) & n_people(x1))
premise_sim: exists x1 x2 x3.(on(x1,x3) & of(x1,x2) & n_range(x3) & n_paintball(x2) & n_fight(x1) & a_topic(x1))
hypothesis_sim: exists e1 x1.(v_cry(e1) & n_people(x1) & Actor(e1,x1))