premise: Kid standing and looking determined in the playground
hypothesis: The child is next to the swings.
explanation_1: Just because there is a kid standing and looking determined in the playground, it doesn't mean that the playground has swings, or that the child is next to the swings.
premise_logic: exists e1 e2 s1 x1 x2 x3 x4.(n_playground(x4) & in(e2,x4) & Theme(e2,x1) & v_determine(e2) & subset_of(e1,x1) & Actor(e1,x3) & v_look(e1) & n_thing(x3) & subset_of(x2,x1) & n_standing(x2) & a_kid(s1) & Theme(s1,x2))
hypothesis_logic: exists s1 x1 x2.(n_swing(x2) & n_child(x1) & to(s1,x2) & Theme(s1,x1) & a_next(s1))
premise_sim: exists e1 e2 s1 x1 x2 x3 x4.(v_look(e1) & v_determine(e2) & subset_of(x2,x1) & subset_of(e1,x1) & n_thing(x3) & n_standing(x2) & n_playground(x4) & in(e2,x4) & a_kid(s1) & Theme(s1,x2) & Theme(e2,x1) & Actor(e1,x3))
hypothesis_sim: exists s1 x1 x2.(to(s1,x2) & n_swing(x2) & n_child(x1) & a_next(s1) & Theme(s1,x1))