premise: A child is looking through a fence or gate.
hypothesis: The child is looking.
explanation_1: If a child is looking "through" something, it is inferred that the child is "looking".
premise_logic: exists e1 x1 x2.(through(e1,x2) & (n_fence(x2) | n_gate(x2)) & Actor(e1,x1) & v_look(e1) & n_child(x1))
hypothesis_logic: exists e1 x1.(n_child(x1) & Actor(e1,x1) & v_look(e1))
premise_sim: exists e1 x1 x2.(v_look(e1) & through(e1,x2) & n_child(x1) & Actor(e1,x1) & (n_gate(x2) | n_fence(x2)))
hypothesis_sim: exists e1 x1.(v_look(e1) & n_child(x1) & Actor(e1,x1))