premise: a crowd of people walk.
hypothesis: a crowd of people are walking to a game
explanation_1: Just because  a crowd of people walk does not mean they are walking to a game.
premise_logic: exists e1 x1 x2.(Actor(e1,x1) & v_walk(e1) & of(x1,x2) & n_people(x2) & n_crowd(x1))
hypothesis_logic: exists e1 x1 x2 x3.(to(e1,x3) & n_game(x3) & Actor(e1,x1) & v_walk(e1) & of(x1,x2) & n_people(x2) & n_crowd(x1))
premise_sim: exists e1 x1 x2.(v_walk(e1) & of(x1,x2) & n_people(x2) & n_crowd(x1) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2 x3.(v_walk(e1) & to(e1,x3) & of(x1,x2) & n_people(x2) & n_game(x3) & n_crowd(x1) & Actor(e1,x1))