premise: Wrestler jumping in the air.
hypothesis: Wrestler being body slammed.
explanation_1: Either a wrestler is jumping or being slammed
premise_logic: exists e1 x1 x2.(n_air(x2) & ne_nam_wrestler(x1) & in(e1,x2) & Actor(e1,x1) & v_jump(e1))
hypothesis_logic: exists p1 x1.(ne_nam_wrestler(x1) & exists e1 x2 x3.((x1 = x2) & Theme(e1,x3) & v_slam(e1) & (x2 = x3) & n_body(x2)))
premise_sim: exists e1 x1 x2.(v_jump(e1) & ne_nam_wrestler(x1) & n_air(x2) & in(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists x1.(ne_nam_wrestler(x1) & exists e1 x2 x3.(v_slam(e1) & n_body(x2) & Theme(e1,x3) & (x2 = x3) & (x1 = x2)))