premise: A child running near graffiti.
hypothesis: The child is in a bad neighborhood.
explanation_1: A child running near graffiti does not necessary that the child is in a bad neighborhood.
premise_logic: exists e1 x1 x2 x3.(a_topic(x1) & near(e1,x3) & n_graffitus(x3) & Actor(e1,x2) & v_run(e1) & (x1 = x2) & n_child(x1))
hypothesis_logic: exists p1 x1.(n_child(x1) & exists s1 x2.(in(x1,x2) & n_neighborhood(x2) & a_bad(s1) & Theme(s1,x2)))
premise_sim: exists e1 x1 x2 x3.(v_run(e1) & near(e1,x3) & n_graffitus(x3) & n_child(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
hypothesis_sim: exists x1.(n_child(x1) & exists s1 x2.(n_neighborhood(x2) & in(x1,x2) & a_bad(s1) & Theme(s1,x2)))