premise: The bus is gleaming
hypothesis: Light is hitting the bus.
explanation_1: bus is gleaming means light is hitting the bus
premise_logic: exists e1 x1.(n_bus(x1) & Actor(e1,x1) & v_gleam(e1))
hypothesis_logic: exists e1 x1 x2.(n_bus(x2) & ne_nam_light(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hit(e1))
premise_sim: exists e1 x1.(v_gleam(e1) & n_bus(x1) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2.(v_hit(e1) & ne_nam_light(x1) & n_bus(x2) & Theme(e1,x2) & Actor(e1,x1))