premise: A woman splashes in the water.
hypothesis: A lady makes a commotion in the water.
explanation_1: A woman is a lady, and a splash is loud and wet and can be assumed to generate at least momentary commotion in those nearby.
premise_logic: exists e1 x1 x2.(n_water(x2) & in(e1,x2) & Actor(e1,x1) & v_splash(e1) & n_woman(x1))
hypothesis_logic: exists e1 x1 x2 x3.(n_water(x3) & Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & in(x2,x3) & n_commotion(x2) & n_lady(x1))
premise_sim: exists e1 x1 x2.(v_splash(e1) & n_woman(x1) & n_water(x2) & in(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2 x3.(v_make(e1) & n_water(x3) & n_lady(x1) & n_commotion(x2) & in(x2,x3) & Theme(e1,x2) & Actor(e1,x1))