premise: Kid standing and looking determined in the playground
hypothesis: A kid waits for his turn on the slide in the playground.
explanation_1: Not every kid that is standing and looking determined in the playground doesn't necessarily mean that the kid waits for his turn on the slide, or even that there is a slide in the playground.
premise_logic: exists e1 e2 s1 x1 x2 x3 x4.(n_playground(x4) & in(e2,x4) & Theme(e2,x1) & v_determine(e2) & subset_of(e1,x1) & Actor(e1,x3) & v_look(e1) & n_thing(x3) & subset_of(x2,x1) & n_standing(x2) & a_kid(s1) & Theme(s1,x2))
hypothesis_logic: exists e1 x1 x2 x3 x4.(n_playground(x4) & n_slide(x3) & for(e1,x2) & on(x2,x3) & in(x3,x4) & n_turn(x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_wait(e1) & n_kid(x1))
premise_sim: exists e1 e2 s1 x1 x2 x3 x4.(v_look(e1) & v_determine(e2) & subset_of(x2,x1) & subset_of(e1,x1) & n_thing(x3) & n_standing(x2) & n_playground(x4) & in(e2,x4) & a_kid(s1) & Theme(s1,x2) & Theme(e2,x1) & Actor(e1,x3))
hypothesis_sim: exists e1 x1 x2 x3 x4.(v_wait(e1) & on(x2,x3) & of(x2,x1) & n_turn(x2) & n_slide(x3) & n_playground(x4) & n_male(x1) & n_kid(x1) & in(x3,x4) & for(e1,x2) & Actor(e1,x1))