premise: The building has many windows
hypothesis: The building has broken windows.
explanation_1: The building has broken windows does not imply how many windows are broken. The building with many windows does not imply they are broken windows
premise_logic: exists e1 x1 x2.(n_building(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_window(x2) & n_quantity(x2))
hypothesis_logic: exists e1 x1 x2.(n_building(x1) & Theme(e1,x2) & Actor(e1,x1) & v_break(e1) & n_window(x2))
premise_sim: exists e1 x1 x2.(v_have(e1) & n_window(x2) & n_quantity(x2) & n_building(x1) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2.(v_break(e1) & n_window(x2) & n_building(x1) & Theme(e1,x2) & Actor(e1,x1))