premise: Four people in a dimmly lit room with pictures all over the walls and two bright lights are engaging in conversations.
hypothesis: Some people talking over dinner.
explanation_1: Just because four people in a dimmly lit room with pictures all over the walls and two bright lights are engaging in conversations does not mean it is talking over dinner.
premise_logic: exists e1 s1 s2 x1 x2 x3 x4 x5 x6 x7.(n_wall(x5) & in(e1,x7) & n_conversation(x7) & Actor(e1,x1) & v_engage(e1) & in(x1,x2) & n_all(x2) & over(x2,x4) & subset_of(x6,x4) & n_light(x6) & a_bright(s2) & Theme(s2,x6) & card_eq_2(x6) & subset_of(x5,x4) & with(x2,x3) & n_picture(x3) & n_room(x2) & a_lit(s1) & Theme(s1,x2) & r_dimmly(x2) & n_people(x1) & card_eq_4(x1))
hypothesis_logic: exists e1 x1 x2 x3.(a_topic(x1) & over(e1,x3) & n_dinner(x3) & Actor(e1,x2) & v_talk(e1) & (x1 = x2) & n_people(x1))
premise_sim: exists e1 s1 s2 x1 x2 x3 x4 x5 x6 x7.(with(x2,x3) & v_engage(e1) & subset_of(x6,x4) & subset_of(x5,x4) & r_dimmly(x2) & over(x2,x4) & n_wall(x5) & n_room(x2) & n_picture(x3) & n_people(x1) & n_light(x6) & n_conversation(x7) & n_all(x2) & in(x1,x2) & in(e1,x7) & card_eq_4(x1) & card_eq_2(x6) & a_lit(s1) & a_bright(s2) & Theme(s2,x6) & Theme(s1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2 x3.(v_talk(e1) & over(e1,x3) & n_people(x1) & n_dinner(x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))