premise: One brown and black dog standing in the sand at the beach.
hypothesis: A dog patiently awaits a Frisbee to be thrown on the beach.
explanation_1: The emotion of the dog may not be patiently.  The dog's activity may not involve awaits something.  A Frisbee does not need to be present with a dog on the beach.  There may not be an object that is going to be thrown.
premise_logic: exists s1 s2 x1 x2 x3 x4 x5.(n_beach(x5) & n_sand(x4) & a_topic(s1) & subset_of(x2,s1) & at(x2,x5) & in(x2,x4) & n_standing(x2) & of(x2,x3) & n_dog(x3) & a_black(s2) & Theme(s2,x2) & subset_of(x1,s1) & n_brown(x1) & card_eq_1(x1))
hypothesis_logic: exists e1 p1 s1 x1 x2 x3 x4.(n_beach(x4) & a_patiently(s1) & Manner(e1,s1) & Topic(e1,p1) & exists e2.(on(e2,x4) & Theme(e2,x1) & v_throw(e2)) & Theme(e1,x3) & Actor(e1,x2) & v_await(e1) & n_frisbee(x3) & n_dog(x2) & n_dog(x1))
premise_sim: exists s1 s2 x1 x2 x3 x4 x5.(subset_of(x2,s1) & subset_of(x1,s1) & of(x2,x3) & n_standing(x2) & n_sand(x4) & n_dog(x3) & n_brown(x1) & n_beach(x5) & in(x2,x4) & card_eq_1(x1) & at(x2,x5) & a_topic(s1) & a_black(s2) & Theme(s2,x2))
hypothesis_sim: exists e1 p1 s1 x1 x2 x3 x4.(v_await(e1) & n_frisbee(x3) & n_dog(x2) & n_dog(x1) & n_beach(x4) & exists e2.(v_throw(e2) & on(e2,x4) & Theme(e2,x1)) & a_patiently(s1) & Topic(e1,p1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x2))