premise: The people in white and maroon clothes are in a wooden building.
hypothesis: All of the campers are running out the door.
explanation_1: The wooden building cannot be a camper. it is not necessary for the campers to wear white and maroon clothes. The campers running out the door may not necessarily enter in a wooden building.
premise_logic: exists p1 s1 x1 x2 x3.(n_people(x1) & exists s2 x4.(in(x1,x4) & n_building(x4) & a_wooden(s2) & Theme(s2,x4)) & in(x1,x2) & n_clothes(x2) & of(x2,x3) & n_maroon(x3) & a_white(s1) & Theme(s1,x2))
hypothesis_logic: exists x2 x3.(n_door(x3) & n_camper(x2) & all x1.(n_thing(x1) -> exists e1 s1.(a_out(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_run(e1) & of(x1,x2))))
premise_sim: exists s1 x1 x2 x3.(of(x2,x3) & n_people(x1) & n_maroon(x3) & n_clothes(x2) & in(x1,x2) & exists s2 x4.(n_building(x4) & in(x1,x4) & a_wooden(s2) & Theme(s2,x4)) & a_white(s1) & Theme(s1,x2))
hypothesis_sim: exists x2 x3.(n_door(x3) & n_camper(x2) & all x1.(exists e1 s1.(v_run(e1) & of(x1,x2) & a_out(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | -n_thing(x1)))