premise: a skeleton sits on the bushes.
hypothesis: The home is baren of decorations.
explanation_1: The home is either baren or has skeleton.
premise_logic: exists e1 x1 x2.(n_bush(x2) & on(e1,x2) & Actor(e1,x1) & v_sit(e1) & n_skeleton(x1))
hypothesis_logic: exists p1 x1.(n_home(x1) & exists x2 x3.((x1 = x2) & of(x2,x3) & n_decoration(x3) & n_baren(x2)))
premise_sim: exists e1 x1 x2.(v_sit(e1) & on(e1,x2) & n_skeleton(x1) & n_bush(x2) & Actor(e1,x1))
hypothesis_sim: exists x1.(n_home(x1) & exists x2 x3.(of(x2,x3) & n_decoration(x3) & n_baren(x2) & (x1 = x2)))