premise: A man is playing the drums.
hypothesis: The man is hitting a cymbal.
explanation_1: Just because man is playing the drums doesn't imply man is hitting a cymbal.
premise_logic: exists e1 x1 x2.(n_drum(x2) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_man(x1))
hypothesis_logic: exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hit(e1) & n_cymbal(x2))
premise_sim: exists e1 x1 x2.(v_play(e1) & n_man(x1) & n_drum(x2) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2.(v_hit(e1) & n_man(x1) & n_cymbal(x2) & Theme(e1,x2) & Actor(e1,x1))