premise: A guy is playing a video game on the computer.
hypothesis: The man is about to be Legend of Zelda for the fiftieth time.
explanation_1: There are many computer games available, the guy may not be playing Legend of Zelda. There is no mention of how many times he has played the game so it may not be the fiftieth time.
premise_logic: exists e1 x1 x2 x3 x4.(n_computer(x4) & on(e1,x4) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_game(x2) & of(x2,x3) & n_video(x3) & n_guy(x1))
hypothesis_logic: exists p1 s1 s2 x1 x2 x3.(n_time(x3) & a_fiftieth(s2) & Theme(s2,x3) & ne_org_zelda(x2) & n_man(x1) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(for(e1,x3) & of(e1,x2) & Theme(e1,x1) & v_legend(e1)))
premise_sim: exists e1 x1 x2 x3 x4.(v_play(e1) & on(e1,x4) & of(x2,x3) & n_video(x3) & n_guy(x1) & n_game(x2) & n_computer(x4) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists p1 s1 s2 x1 x2 x3.(ne_org_zelda(x2) & n_time(x3) & n_man(x1) & exists e1.(v_legend(e1) & of(e1,x2) & for(e1,x3) & Theme(e1,x1)) & a_fiftieth(s2) & a_about(s1) & Topic(s1,p1) & Theme(s2,x3) & Actor(s1,x1))