premise: Trees obscure a building to the right.
hypothesis: The building is underwater.
explanation_1: If a building is underwater it's probably not near trees.
premise_logic: exists e1 x1 x2 x3.(n_right(x3) & ne_nam_trees(x1) & to(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_obscure(e1) & n_building(x2))
hypothesis_logic: exists p1 x1.(n_building(x1) & exists x2.((x1 = x2) & n_underwater(x2)))
premise_sim: exists e1 x1 x2 x3.(v_obscure(e1) & to(e1,x3) & ne_nam_trees(x1) & n_right(x3) & n_building(x2) & Theme(e1,x2) & Actor(e1,x1))
hypothesis_sim: exists x1.(n_building(x1) & exists x2.(n_underwater(x2) & (x1 = x2)))