premise: A falcon is perched on a girl's left arm as a man assists her and talks into a microphone.
hypothesis: A falcon is perched.
explanation_1: To say the falcon is perched describes its physical state, i.e. not moving, which follows from the description of it being perched on a girl's arm.
premise_logic: exists e1 p1 x1 x2 x3 x4.(exists e2 x5 x6 x7 x8 x9.(into(e2,x9) & n_microphone(x9) & Theme(e2,x6) & Actor(e2,x5) & v_assist(e2) & subset_of(x8,x6) & n_talk(x8) & subset_of(x7,x6) & n_her(x7) & n_man(x5)) & as(e1,p1) & on(e1,x3) & n_arm(x3) & of(x3,x4) & n_left(x4) & of(x3,x2) & n_girl(x2) & Theme(e1,x1) & v_perch(e1) & n_falcon(x1))
hypothesis_logic: exists e1 x1.(Theme(e1,x1) & v_perch(e1) & n_falcon(x1))
premise_sim: exists e1 p1 x1 x2 x3 x4.(v_perch(e1) & on(e1,x3) & of(x3,x4) & of(x3,x2) & n_left(x4) & n_girl(x2) & n_falcon(x1) & n_arm(x3) & exists e2 x5 x6 x7 x8 x9.(v_assist(e2) & subset_of(x8,x6) & subset_of(x7,x6) & n_talk(x8) & n_microphone(x9) & n_man(x5) & n_her(x7) & into(e2,x9) & Theme(e2,x6) & Actor(e2,x5)) & as(e1,p1) & Theme(e1,x1))
hypothesis_sim: exists e1 x1.(v_perch(e1) & n_falcon(x1) & Theme(e1,x1))