premise: A dog splashes through the water.
hypothesis: A dog is wet.
explanation_1: If anything splashes through the water, that thing usually becomes wet
premise_logic: exists e1 x1 x2.(n_water(x2) & through(e1,x2) & Actor(e1,x1) & v_splash(e1) & n_dog(x1))
hypothesis_logic: exists s1 x1.(Theme(s1,x1) & a_wet(s1) & n_dog(x1))
premise_sim: exists e1 x1 x2.(v_splash(e1) & through(e1,x2) & n_water(x2) & n_dog(x1) & Actor(e1,x1))
hypothesis_sim: exists s1 x1.(n_dog(x1) & a_wet(s1) & Theme(s1,x1))