premise: Three people wait to cross a city street and one has a dog on a leash.
hypothesis: Three people are walking the dog.
explanation_1: Event though there are three people waiting to cross the street, it does not imply all three are walking the dog. Just because the dog is on a leash doesn't mean the people are walking it.
premise_logic: exists e1 e2 p1 x1 x2 x3 x4.(Theme(e2,x3) & Actor(e2,x2) & v_have(e2) & on(x3,x4) & n_leash(x4) & n_dog(x3) & n_one(x2) & Topic(e1,p1) & Actor(e1,x1) & v_wait(e1) & exists e3 x5 x6.(Theme(e3,x5) & Actor(e3,x1) & v_cross(e3) & n_street(x5) & of(x5,x6) & n_city(x6)) & n_people(x1) & card_eq_3(x1))
hypothesis_logic: exists e1 x1 x2.(n_dog(x2) & Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_people(x1) & card_eq_3(x1))
premise_sim: exists e1 e2 p1 x1 x2 x3 x4.(v_wait(e1) & v_have(e2) & on(x3,x4) & n_people(x1) & n_one(x2) & n_leash(x4) & n_dog(x3) & exists e3 x5 x6.(v_cross(e3) & of(x5,x6) & n_street(x5) & n_city(x6) & Theme(e3,x5) & Actor(e3,x1)) & card_eq_3(x1) & Topic(e1,p1) & Theme(e2,x3) & Actor(e2,x2) & Actor(e1,x1))
hypothesis_sim: exists e1 x1 x2.(v_walk(e1) & n_people(x1) & n_dog(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))