premise: One man dressed in a martial arts uniform kicks another man dressed the same way in the groin while an umpire and audience looks on.
hypothesis: The man that gets kicked shrieks in pain.
explanation_1: We have no idea if the man who got kicked shrieks or in pain at all.
explanation_2: Not all kicks follow with shrieks or pain.
explanation_3: Not all men that get kicked shrieks in pain.
premise_logic: exists e1 p1 s1 s3 x1 x2 x5 x6.(n_groin(x6) & n_way(x5) & a_same(s3) & Theme(s3,x5) & in(e1,x2) & exists e2 s2 s4 x3 x4 x7 x8 x9 x10.(a_on(s4) & Manner(e2,s4) & while(e2,x7) & subset_of(x9,x7) & n_look(x9) & of(x9,x10) & n_audience(x10) & subset_of(x8,x7) & n_umpire(x8) & in(e2,x6) & Theme(e2,x5) & Actor(e2,x3) & v_dress(e2) & n_man(x4) & rel(x3,x4) & n_kick(x3) & a_uniform(s2) & Theme(s2,x3)) & that(x2,p1) & n_art(x2) & a_martial(s1) & Theme(s1,x2) & Theme(e1,x1) & v_dress(e1) & n_man(x1) & card_eq_1(x1))
hypothesis_logic: exists e1 p1 x1 x2.(n_man(x1) & a_topic(x1) & exists e2 x3 x4.(in(e2,x4) & n_pain(x4) & Theme(e2,x3) & Actor(e2,x2) & v_kick(e2) & n_shriek(x3)) & Topic(e1,p1) & Actor(e1,x2) & v_get(e1) & (x1 = x2))