The building has many windows
The building is grim and dark.
windows prevent grim and dark.
exists e1 x1 x2.(n_building(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_window(x2) & n_quantity(x2))
exists s1 s2 x1.(n_building(x1) & Theme(s2,x1) & a_dark(s2) & Theme(s1,x1) & a_grim(s1))