Wrestler jumping in the air.
Wrestler being body slammed.
Either a wrestler is jumping or being slammed
exists e1 x1 x2.(n_air(x2) & ne_nam_wrestler(x1) & in(e1,x2) & Actor(e1,x1) & v_jump(e1))
exists p1 x1.(ne_nam_wrestler(x1) & exists e1 x2 x3.((x1 = x2) & Theme(e1,x3) & v_slam(e1) & (x2 = x3) & n_body(x2)))