Cities need to be replaced with a new idea such as a super sized mall type building with no need for travel or cars.
there are some things that could be done to reduce transit time and cost
We have no idea if they are trying to reduce transit time and cost, they could just be making the city better.
exists e1 p1 x1.(ne_nam_cities(x1) & Topic(e1,p1) & Actor(e1,x1) & v_need(e1) & exists e2 s1 x2.((exists s2 s3 x3 x4 x5.(-exists x6 x7.(with(e2,x2) & n_such(x2) & as(x2,x3) & with(x3,x6) & for(x6,x7) & n_travel(x7) & n_need(x6)) & n_building(x3) & of(x3,x5) & n_type(x5) & of(x3,x4) & n_mall(x4) & a_sized(s3) & Theme(s3,x3) & a_super(s2) & Theme(s2,x3)) | exists x8.(with(e2,x2) & n_such(x2) & as(x2,x8) & n_car(x8))) & n_idea(x2) & a_new(s1) & Theme(s1,x2) & Theme(e2,x1) & v_replace(e2)))
exists p1 x1 e1 p2 x2 x3.((x1 = x2) & exists e2 p3.(Topic(e2,p3) & exists e3 x4 x5 x6 x7.(Theme(e3,x4) & Actor(e3,x3) & v_reduce(e3) & n_cost(x6) & n_time(x5) & of(x5,x7) & n_transit(x7) & subset_of(x6,x4) & subset_of(x5,x4)) & Theme(e2,x3) & v_do(e2)) & Topic(e1,p2) & Actor(e1,x3) & v_could(e1) & (x2 = x3) & n_thing(x2))