A man jumps near a water fountain.
The water fountain is angry.
The man may jump near a water fountain, but water fountains do not get angry.
exists e1 x1 x2 x3.(near(e1,x2) & n_fountain(x2) & of(x2,x3) & n_water(x3) & Actor(e1,x1) & v_jump(e1) & n_man(x1))
exists s1 x1 x2.(n_fountain(x1) & of(x1,x2) & n_water(x2) & Theme(s1,x1) & a_angry(s1))