premise: A demolition crane tearing down what is left of a building with a man standing on a platform spraying water.
hypothesis: The man is spraying water on the rubble so that it doesn't get too dusty as the building is demolished.
explanation_1: Just because a man is spraying water doesn't mean the man is spraying water on the rubble, nor does it mean the reason he may be spraying the water is so it doesn't get too dusty.
explanation_2: Just because the man is spraying water, does not mean he is doing it so it does not get too dusty.
explanation_3: Tearing down a building doesn't imply dusty rubble.
premise_logic: exists x1 x2 x3.(a_topic(x1) & exists e2 e1 e3 e4 s1 x4 x5 x6 x7 x8 x9.(n_thing(x4) & a_down(s1) & Manner(e4,s1) & Theme(e4,x4) & Actor(e4,x3) & v_tear(e4) & of(e1,x5) & with(x5,x6) & for(e2,e3) & Theme(e3,x9) & Actor(e3,x7) & v_spray(e3) & n_water(x9) & on(e2,x8) & n_platform(x8) & Actor(e2,x7) & v_stand(e2) & (x6 = x7) & n_man(x6) & n_building(x5) & Theme(e1,x4) & v_leave(e1)) & (x1 = x3) & n_crane(x1) & of(x1,x2) & n_demolition(x2))
hypothesis_logic: exists e1 p1 x1 x2 x3 x4.(n_building(x4) & n_thing(x3) & n_rubble(x3) & n_man(x1) & exists p2.-exists e2 p3 p4.(exists e3.(Theme(e3,x4) & v_demolish(e3)) & as(e2,p4) & exists s1.(r_too(s1) & Theme(s1,x3) & a_dusty(s1)) & Topic(e2,p3) & Actor(e2,x3) & v_get(e2)) & so(e1,p1) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_spray(e1) & n_water(x2))