Friday 10th - Sunday 12th December 2004. My company's annual Christmas party was held this year in Cologne, and rather nicely involved a two night stay in a very nice hotel.
We arrived in Cologne early evening, and after a quick drink in the hotel, headed out to sample the the local ale. The food side of the arrangements didn't go entirely as we might have hoped, having been forced to eat in Hard Rock Cafe, however after that we managed a couple of really great traditional bars. OK, one traditional bar, and one, errr, less traditional.
18:59:58 Chie on the hotel stairs, shortly after checking in. We stayed at the Excelsior Hotel Ernst by the cathedral, which was rather nice.
19:00:41 I rather liked this fountain at the bottom of the stairs.
19:09:11 We congregated in the hotel bar, for a quick sharpener or two, before heading out for the evening.
19:47:35 Cologne cathedral: all the gothicness you could hope for.
20:35:36 Due to everywhere being full, we had to resort to having dinner in the Hard Rock Cafe. Embarassing, but there really was no other choice.
20:35:36 Inexplicably the same picture again.
21:07:01 The starter, with a centrepiece that looked like ice cream.
21:08:32 Not sure what all the finger posturing is about here. I suspect this is a reaction to a piece of modern art, or something.
21:08:37 Kev looking very pleased with himself... or the Schneider Weisse.
21:08:42 A scan down the other side of the table revealing Kev, David and Jeremy.
21:08:54 Errr, this seems to be a shot of the bar, for no particular reason.
21:10:15 Chie eating the "stuff" from the middle of the starter.
21:20:10 Me and Chie, looking forcedly happy.
21:21:12 What everyone is now calling the "other" end of the table.
21:22:27 Ok so we were getting quite bored waiting for our main course, which prompted a round of these rather unsettling pictures. This one also seems to have got corrupted, as my camera likes to do now and again.
21:39:22 ...and again, probably with different lighting. What a great example of head retention.
21:55:44 Looks like our main courses have arrived... and somebody has given me the "Pig Sandwich".... Eugh.
21:55:53 Close-up of that pig sandwich action going on there. Apparently this was full of sugar and really very unpleasant. The thing I had on the other hand wasn't actually too bad.
22:05:56 One of the redeeming factors of the Hard Rock Cafe was the bit where the staff got up on the bar and danced along with YMCA.
22:10:57 A pictoral study of flags and sauce.
22:24:09 Looks like we're still in Hard Rock then... I assume we're just finishing off our drinks at this point.
22:24:56 Must be time to leave now...? I particularly like Kev Sparrow miming shooting himself in the head here. Well done sir!
23:21:08 After leaving the Hard Rock Cafe, the girls (and/or Jeremy) decided to go back to the hotel, leaving the rest of us to set about the important task of some really serious drinking. Here is the first bar we staggered into.
23:27:35 This was the first bar we could find with space in. Something seemed a little unusual about it though, which none of us could quite put our finger on to start with... gradually we noticed there weren't many women in there, the men were dressed, err, interestingly, and they seemed to be very friendly with each other... and us. Ahem.
23:44:55 There was a strange yellow powder lining the little pot on the table with a candle in. I felt bizarrely compelled to taste it.
23:45:01 Yes, it was quite salty.
23:45:07 This is me trying to scrape the yellow salty stuff off my tongue.
23:57:08 I think I wanted to reassure myself that, from the outside at least, it wasn't obviously a gay bar.
00:07:39 The next bar along came equipped with a robotic accordian player, and may have been called Papa something or other.
00:08:14 Kev is probably saying "Skol!" or something here.
00:36:40 My compulsion to make t-shirts from cigarette packets doesn't seem to have elapsed yet then.
00:39:59 Me and David? In Germany? In a bar? Drinking beer? Certainly not.
00:44:21 Errr, don't know what this is about.
00:44:30 I seem very proud of my cigarette packet t-shirt here.
00:45:24 A slightly blurry picture of David and Kev M plus q few Schneider Weisses.
01:14:54 Nice picture taking in all the decor an' evryfing.
01:20:31 Somebody seems to have rather stealthily caught me sending a text messsage.
01:23:10 Errr.... some kind of pot. I was probably considering stealing this.
01:23:25 Nice pointing action there.
01:47:23 David reverting to type and spilling/breaking something. I think we left shortly after this.
02:38:18 Looks like we returned to the hotel bar then.
02:38:34 I look like I'm struggling to sit upright then.
02:58:11 Accusations were levelled at me the following day that I had fallen asleep in the hotel bar, however I strongly refute these.
02:58:26 This and the previous picture are clearly staged! No, really!
I spent the first half of Saturday with a really evil hangover. Beware the Schneider Weisse. Once I had finally (more or less) recovered, I spent the afternoon wandering round the city with Chie and her German friends before heading off for the main event (the meal with the rest of the company) in the evening.
14:44:54 I finally made it out of bed around 2 o clock, and met up with Chie who had already been out with friends for several hours in the morning. Here's the three of them with a nice view of the cathedral in the background.
15:25:24 We went for a nice walk along the Rhine, and the fresh air really did me good. A bit hard to see here, but I was actually trying to take a picture of this giant chess set on this boat.
15:39:02 Back in one of the Christmas markets, Corinna and Chie in front of the chesnut stand.
15:39:21 Finally at about 3:30 I felt ready to try and tackle some food. So here I am with some of those potato cakes (kind of deep fried rosti) which seemed quite popular.
16:08:15 I was rather intrigued by what you might find in a shop called "Wormland".
20:28:13 Later on, here we are at dinner, and during the long wait for any actual food, we entertained ourselves with pine cones and other accessories the restaurant had very generously left lying around.
20:31:07 A picture of the majority of the room.
20:31:33 Kev, Rich and Rosie, all looking very pleased with the "decorated" pine cone. Good work.
20:41:27 My starter, which warranted a picture simple because of how pleased I was that it had actually arrived.
20:41:52 Chie's starter, which involved some kind of fish.
21:20:24 David "three beers" Symons. Having complained about the size of the beer glasses (which is of course the traditional way to server Kolsch to ensure it stays fresh) the waiter kindly served David three at a time.
21:31:27 A "jovial" picture of me and the other end of the table, taken to pass the time whilst awaiting the next course.
21:31:33 ...it did seem like rather a long wait!
21:38:31 ...this then resulted in a great piece of Marx brothers esque comedy, whereby correcting one end of the curtain caused the other one to fall down.
21:38:37 ...not sure the pictures really capture the hilarity here, but it was quite funny, trust me.
21:56:11 My "vegetarian soup", which was almost certainly vegetarian, if you ate around the lumps of chicken.
23:32:37 An interestingly lit picture of me and Chie. Perhaps this is down to the haze of smoke...?
23:33:57 Mohammed and David made a great double act during the evening, and here they are displaying some perfectly acceptable manly affection towards each other.
23:45:15 The other end of the table again.
23:48:29 One of the more "dynamic" pictures of the evening. This does make the waiter, who was in fact very nice indeed, look like something of a brute. He was in fact attempting to pose for what would have been a very nice picture of him and Marion, however, Marion seemed to have other ideas.
23:53:47 Looks like we've got desserts now, and it's only just before midnight. Mine interestingly seemed to come with garlic mayonnaise, which was a bit of a surprise. This may have been a result of complaining about the soup earlier.
00:24:39 On the way back to the hotel. After having stopped off outside the cathedral for a wonderful motivational speech from Kundan, we thought it appropriate to get a picture. Given the nativity backdrop, this has a hint of the three wise men about it, although Marion pointed out that the "wise" might be pushing our luck a bit.
00:25:03 Me and Chie in front of the nicely lit nativity scene.
Spent the afternoon having a final wander around the city before heading back to the airport.
12:10:22 Having drank somewhat more moderately than the Friday night, I managed to avoid any resemblance of a hangover this morning. Here's a picture of Chie in our hotel room, just before going to check out.
12:15:44 I was hard not to take a picture of the cathedral every time I walked past it.
12:15:51 I thought it might be nice to get a picture of it at ground level.
12:18:17 The inside of the cathedral, which is equally as impressive as the outside.
12:19:04 ...and again, with slightly different settings to try and get the lighting right.
12:19:45 I felt oddly compelled to take a picture of this control panel I noticed in the cathedral, lovingly crafted in the Gothic style.
12:30:27 We thought we'd spend the majority of the afternoon taking another tour of the Christmas markets, looking for presents.
12:35:02 A nice view of the cathedral rising up above the market.
13:45:57 I think this is another one of the markets - Neumarkt. After a while they all start to look the same... Given the timing it looks like I've made a couple of friends here!
13:46:02 Same again without so many friends.
14:13:41 Me and a small boy looking at a model train in a shop window.
14:13:53 Look - there's the train!
14:28:36 Yet another angle on that cathderal.
15:05:26 Having grown tired of forcing our way through the crowds in the Christmas markets, we decided to stop off in a bar for a drink and a bite to eat.
15:10:13 I was rather pleased with this one actually.
15:23:38 Yet more of those potato cak thingies for me, and a great big sausage for Chie.
15:49:27 A rather blue-ish picture of the outside of the bar where we had lunch.
15:49:46 Same again, slightly less blue.
15:58:56 After our late lunch, we popped back to the hotel to pick up ourt bags, before heading off back to the airport. The Excelsior was very very nice indeed. Not the sort of place I'd go if I was paying myself!
17:09:04 ...what an interesting effect this has made with my mouth! Goodbye Germany....!


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'Flee' Review: "Sketching Out The Past"
Mark Tan Posted On September 17, 2021
It's hard to blame an average moviegoer for thinking that animation is a type of genre. Besides, most high-profile animated films tend to be comedies that aim for a family audience. But if one were to expand their cinematic horizon, they would soon realize that animation can apply to all genres. For all the family comedies that benefit from stylized drawings, there are just as many harrowing dramas that can benefit from the same thing. And nowhere is that more clear than in a documentary like Flee, which literally sketches out its main subject's past.
The main subject, in this case, is an Afghan refugee living in Denmark (the film gives him the pseudonym of "Amin Nawabi"). Like many refugees, he has refused to tell his life story to anyone in order to protect himself. This has worked out well for him in the past few decades. However, it looks like this repression of past memories is now taking an emotional toll on him. So to free himself of this burden, he chooses to share his life story with longtime friend Jonas Poher Rasmussen (who also directs).
We soon find out that Amin was at the wrong place at the wrong time. Firstly, he grew up during the Soviet invasion of Afghanistan. This meant that he spent his entire childhood in what was essentially a warzone. Secondly, he had to hide his homosexuality since Afghanistan does not take kindly to those who don't follow heteronormative conventions. With all that in mind, his family had no choice but to escape the country. Even then, things do not go smoothly as he gets separated from his family in Russia. On top of that, he soon had to hide the fact he had a family, or else he would not be able to reach his final destination of Denmark.
READ: Full Circle Showdown: 'The Card Counter' Review
As this is a documentary, a lot of these details come through the conversation between Amin and Rasmussen. However, as this is also animated, it avoids the artistic flatness that most documentaries have. Any time we see Amin speak to Rasmussen, it uses a visual style that involves polished line work and simplistic movements. Because of that, the contemplative expressions are more impactful and last longer. Even though the animation itself is jerky, it perfectly captures Amin's gradual, staggered release of the truth.
Speaking of which, the backstory is where the choice to use animation pays off beautifully. In the first few minutes, Flee treats us to a scene of children running through a warzone. However, art director Jess Nicholls does not utilize the animation style from the interviews. Instead, it visualizes the action through charcoal-based sketches that almost resemble scribbles. This is far from what one would call a polished aesthetic, but it works perfectly with the film. Since it wants to depict the horrors of living in a hostile environment, it makes sense for the visual style to lean into chaos.
It's not like Rasmussen restricts the style for that one moment, either. There are a handful of times where Amin talks about a high-stakes situation, and the movie applies this sketchy look each time. Perhaps the most striking scene revolves around his experience with border patrol officers while at sea. Instead of giving these masked officers a design that resembles humans, the film makes them appear as if they were ghouls. As a result, you see faces that essentially ovals with three holes to signify the eyes and mouth. It may be a bunch of basic shapes, but the dirty lines manage to transform those shapes into something horrifying.
Given its full commitment to sketching out the past, it's not a surprise to say that Flee makes for a stellar drama. One could argue that the movie should have used its sketchbook aesthetic for more than just the intense moments. And if I'm being honest, I don't exactly disagree with that assessment. As a die-hard animation fan, it's always a shame when a project makes its most evocative visual style play second fiddle to something more familiar. Still, it's rare for a documentary to push the boundaries of the format and also maintain a strong emotional center. Flee may not tell a narrative that people have not heard of, but it tells it with such ambition and confidence that the familiarity hardly matters. – Mark Tan
Flee will release in theaters on December 3, 2021.
Mark Tan
A software developer that is also a passionate film fan. When I am not working on code or watching movies, I love to eat, hike and travel, though eating is a much higher priority than the others. Managing Critic for Full Circle.
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redpajama_set_name: RedPajamaCommonCrawl


I know I can't be the only one to see a recipe on Facebook and make the decision then and there that I must absolutely make it. That was just the case with this particular recipe. It was a shared video via Mr. Cooking Panda.
I chose to use Black Forest Ham and Smoked Gouda Cheese, purchased from the local deli counter.
The sandwiches were very delicious and filling. I'll definitely be making them again.
I saw this on Facebook and saved it too! I haven't made it yet, but glad to hear it's definitely a winner!
That looks like an ooey gooey perfect lovely mess! I love Hawaiian rolls.
(Hawaiian Bread Inside Out Grilled Sandwich - Recipe) This sounds like a sandwich that I would enjoy making for my husband and I to have for dinner some night.
These look and sound amazing. I would really love to try these. I know my whole family would love them.


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Virginia Tech® home
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Category: academics
Department of Defense awards Virginia Tech $1.5 million to prepare students for cybersecurity careers
The funding benefits multiple colleges and centers to create a significant source of value to students, faculty, and staff in the form of experiential learning, curriculum development, and research opportunities.
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Cyber Command Cyber Leadership Development Program funding is part of a $10 million Department of Defense appropriation to the National Security Agency that will work to identify and develop a diverse population of Virginia Tech students from various academic disciplines into technical experts and leaders in cybersecurity. Photo: Virginia Tech
Nationally, there is a critical shortage of qualified cyber professionals, with approximately 500,000 cyber jobs available and more than 58,000 positions open in the Commonwealth of Virginia, according to Cyber Seek.
Virginia Tech has been awarded approximately $1.5 million to fuel workforce development in cybersecurity and related professional roles as one of six Department of Defense's (DoD) Senior Military Colleges participating in the U.S. Cyber Command Cyber Leadership Development Program (SMC2I).
"The program provides Virginia Tech the opportunity to leverage our strengths and further expand the depth and breadth of our cybersecurity program to increase the pipeline of future military and civilian cybersecurity experts," said Laura Freeman, principal investigator and research associate professor of statistics in the College of Science. "The program will engage faculty across four colleges and numerous research centers to tap into a wide range of backgrounds and resources critical to help shape the next generation of cyber leaders."
Ehren Hill, associate director for education and outreach at the Ted and Karyn Hume Center for National Security and Technology at Virginia Tech, and Joseph Simpson, collegiate assistant professor of management in the Pamplin College of Business and director of Integrated Security Education and Research Center (ISERC) at Virginia Tech, are co-principal investigators.
"This funding brings together multiple colleges and centers at Virginia Tech to create a significant source of value to students, faculty, and staff in the form of experiential learning, curriculum development, and research opportunities," said Simpson. "The ISERC is pleased to contribute its state-of-the-art resources and facilities for this endeavor to produce the next generation of leaders in cybersecurity."
Freeman, who is a faculty member with the Commonwealth Cyber Initiative (CCI) and director of the Intelligent Systems Laboratory at the Hume Center, said that Virginia Tech and the five other senior military colleges — the Citadel, the University of North Georgia, Norwich University, Virginia Military Institute, and Texas A&M — will work collaboratively on this national initiative.
For Virginia Tech, the Integrated Security Destination Area, an interdisciplinary group of faculty from the Corps of Cadets, Pamplin College of Business, College of Science, College of Engineering, College of Liberal Arts and Human Sciences, CCI, the Hume Center, and other security related faculty, will work with Freeman, Hill, and Simpson to recruit undergraduate and graduate students for the program.
"The National Security Agency is excited to partner with Virginia Tech in the DoD Cyber Institute pilot program," said Diane M. Janosek, the commandant of the agency's National Cryptologic School, which administers the program. "The multidisciplinary programs created by the six senior military colleges will build crucial leadership skills as well critical cybersecurity competencies for the cybersecurity professionals who will serve the nation as DoD civilians or as military professionals."
Furthermore, Janosek said that the innovative pilot will "expand the pool of eligible and certified cyber experts who will protect and defend the nation's national security posture."
The funds for SMC2I are part of a $10 million Department of Defense appropriation to the National Security Agency (NSA) that will work to identify and develop a diverse population of Virginia Tech students from various academic disciplines into technical experts and leaders in cybersecurity through five primary program elements:
Pipeline Programs – Virginia Tech will support pipeline programs that include mentoring, scholarships, experiential learning, and internships.
Experiential Learning – Virginia Tech will develop unique experiential learning opportunities that frame cybersecurity challenges in real world contexts and target programs that address the critical skill gaps identified by the NSA and DoD.
Curriculum Development – Virginia Tech will support curriculum development by mapping knowledge, skills, and abilities critical to the DoD and civilian cybersecurity workforce by working with relevant department heads to strengthen workforce readiness.
Program Development – Virginia Tech will develop a comprehensive student engagement program accessible to qualified students that will include a seminar series, student competitions, career days, targeted recruiting internship opportunities, summer programs, and cultural and language programs.
Enhancing Cybersecurity Research – Virginia Tech will conduct research in critical skills gaps areas identified by the NSA. Participation in paid experiential learning opportunities and scholarships will be open to students enrolled in a cybersecurity or related discipline who meet the eligibility requirements (U.S. citizen, overall GPA 3.0 or higher). Scholarships will be targeted toward the Corps of Cadets and encourage participation in a NSA/DoD sponsored (or approved) summer internship program.
Cybersecurity at Virginia Tech
Virginia Tech offers deeply technical and rich cybersecurity undergraduate and graduate degree programs encompassing 25 courses in addition to cybersecurity majors, minors, certificates, and an interdisciplinary minor. More than 60 world-class faculty conduct research in information security, network security, hardware security, and software security, and support hundreds of graduate students across multiple colleges, research centers, and institutes.
Virginia Tech leads two substantial cybersecurity initiatives with unique investments by the commonwealth that provide a strong foundation of cybersecurity education, expertise, and innovative research at the university.
The Virginia Tech led Commonwealth Cyber Initiative is a highly connected network that engages institutions of higher education, industry, government, and nongovernmental and economic development organizations that launched in 2020 with a $20 million investment from the state. The initiative connects regional nodes across the commonwealth, each led by an institution of higher education, which are designed to be vibrant centers of research, learning, and innovation tailored to their local ecosystem.
Also funded by the state of Virginia, the Virginia Cyber Range was created in July 2016 with the mission to provide resources for cybersecurity education to public high schools and colleges across the state in an effort to jump-start the pipeline of qualified cybersecurity experts needed to fill tens of thousands of jobs in Virginia. Since then, the range has grown to support 5,000 students and faculty at more than 200 high schools, community colleges, and universities in Virginia.
Virginia Tech is a National Security Agency Center for Academic Excellence in Cyber Defense Research and Center for Academic Excellence in Cyber Operations, and an Intelligence Community Center for Academic Excellence. The university participates in federal scholarship programs including the National Science Foundation and Office of Personnel Management's Cybercorps Scholarship for Service and the Department of Defense Cybersecurity Scholarship Program.
Lindsey Haugh
College of Liberal Arts and Human Sciences research
Destination Areas
Hume Center
Integrated Security
Pamplin College of Business
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MENAI Track and Field returned with the bronze medals from the Under-17 women's race at the Welsh Athletics Road Relay Championships at Parc Bryn Bach, Tredegar.
The girls ran three kilometres each around the lakeside course to finish just behind winners Cardiff and second-placed Carmarthen.
The Menai team were led off by Lisa Peters from Caernarfon, who handed over to Waunfawr's Jessica Williams, making her club debut, while Sarah Livett from Benllech brought the team home and recorded the fourth fastest leg in the process.


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In-house annual conference 2019
collaborate, respond and innovate
Hilton Edinburgh Carlton
19 North Bridge
EH1 1SD
We welcome all in-house lawyers for a day of networking, valuable insights and essential updates.
Book Now Tell A Friend Programme Details Download Pdf Contact Us
Our one-day conference will bring together in-house solicitors from the public, corporate and third sectors. Join us on Thursday 13 June 2019 in Edinburgh for key legal updates, strategic insight and practical debate facilitated by leading in-house counsel to equip you and your colleagues with the tools to 'collaborate, respond and innovate'.
The varied programme for 2019 reflects the diverse legal and practical issues currently facing in-house legal teams.
Peer-learning and debate will provide a pool of information throughout the day on the matters that are vital to your in-house legal role and environment.
Whatever your sector, this conference offers an opportunity to keep up to date with recent developments in the law, as well as a spectrum of perspectives from across the in-house legal community.
The conference will close with a drinks reception where you'll have the opportunity to share experiences with fellow in-house lawyers across multiple sectors. We'll also be celebrating the brilliance of an up-and-coming talent in the in-house community with the presentation of our In-house Rising Star Award.
Collaborate, respond, innovate
Collaborate – our opening keynote will explore the critical contribution legal makes to an organisation and provide valuable insight into management expectations of in-house counsel. You'll also hear from a panel of in-house solicitors with practical guidance on how you can demonstrate value to your internal stakeholders.
Respond – hear from our sponsor law firms with the latest updates on data protection, contracts and other black letter law essentials to ensure you are equipped to respond to the legal needs of your employer.
Innovate – a further panel session will see in-house solicitors explore legal technology innovations and how they've put them into practice. Our closing keynote will look forward, towards a bright future for in-house counsel despite challenging times.
At this conference you will:
Learn what your critical contribution as in-house counsel should look like and how to demonstrate value to your employer
Identify how legal technology can work for you and improve delivery of legal services, resulting in innovation led by legal
Get vital insights on the current developments in the ever-changing data protection environment
Explore latest commercial, IP, outsourcing and tech trends and how they impact on contract negotiation
A comment from the chair
"I am really looking forward to chairing our flagship in-house annual conference 2019 on 13 June in Edinburgh, which we expect to sell out. With a wide range of sessions delivering on key themes of "collaborate, respond and innovate", the programme includes black letter law updates on contracts, employment and data protection. We will also hear from in-house peers at panel sessions focusing on legal technology and demonstrating value as in-house counsel. The closing keynote comes from the Legal Business Rising Star In-house Counsel of 2019, Frances Coats. To top it all off, there will be a closing drinks reception, at which will be presented this year's In-house Rising Star Award. "
Graeme McWilliams, as quoted in The Journal
Registration, refreshments and networking
09:30 - 09:35 Welcome and introduction
Graeme McWilliams, Legal Counsel, Commercial Legal Team, Phoenix Life Legal
09:35 - 10:25 Opening keynote: Critical contribution – the role of in-house counsel in a successful organisation
Chair: Graeme McWilliams, Legal Counsel, Commercial Legal Team, Phoenix Life Legal
In-house counsel - an automotive comparison: steering, engine, accelerator or brake?
Why in-house; what difference does that make?
The importance of a balanced perspective: the relationship between in-house and outsourced.
So you want to be a GC or a CEO? Really? Are you sure? How do you know?
Bruce Beveridge, Chief Executive at Stòras Uibhist
For the last 20 years Bruce has operated as a GC or equivalent, CEO or Board Director or Chair (though considers himself far too young to have done anything for 20 years). He has amassed a very broad range of legal and organisational experience both strategically and at the coal face. He is passionate about supporting those earlier in their careers. For more than a decade he has regularly facilitated at LBC Wise Counsel's unique and transformational in-house talent development programme.
Some career highlights are: Lord President's Legal Secretary; Deputy Keeper of RoS; Head of part of Rural Affairs; Chair of thinkWhere Ltd; Office Bearer in the WS Society; CEO of BSAS; and currently CEO of Storas Uibhist. And of course President of the Law Society of Scotland.
10:25 - 11:25 Panel session: Legal technology - more than hype?
Chair: Katy McNeil, CivTech® Intrapreneurship Programme Lead
Beyond the hype – what's the reality of legal tech
Benefits and pitfalls of introducing technology
Getting buy in from your senior management
Lived experience of panel members' organisations
Leigh Kirkpatrick, Managing Legal Counsel, Outsourcing, Technology and IP, RBS Legal
Christopher Morgan, Group Head of Legal, Arnold Clark Automobiles Limited
Christopher Morgan is the Group General Counsel for Arnold Clark Automobiles Limited, one of the UK's most successful privately owned companies. Christopher is responsible for all legal, regulatory, compliance and governance matters at Arnold Clark.
Before joining Arnold Clark, Christopher was the General Counsel & Company Secretary for the Weir Group PLC and before that, the General Counsel of Balfour Beatty's Rail Division, based in London. He has previously held legal roles with Honda Motor Company both in Europe and Japan and with British Airways.
He trained as a solicitor in Glasgow and is both Scottish and English qualified, as well as passing the New York state Bar.
Stefano Rinaldi, Team Leader and Senior Solicitor, Central Legal Office of the NHS
Stefano qualified in September 2001 after an in-house traineeship at RBS. He worked in various in-house and private practice roles before joining the Litigation Department at the NHS Central Legal Office in 2007. Stefano has been at the CLO ever since and is currently Team Leader of a new general litigation team within the Litigation Department. In 2018, he took on the role of Product Owner for the CLO in relation to the wider Digital Transformation programme of NHS National Services Scotland.
The main focus of Stefano's work has been and remains in relation to Medical Negligence Law and he is an accredited specialist by the Law Society of Scotland in this area. He is the most senior solicitor in the CLO's Digital Innovation Team, which seeks to promote and expand the use of digital technologies and solutions by staff at the CLO.
Refreshments and networking
11:40 - 12:25 Contract update: Commercial, IP, outsourcing and technology trends and how they impact contract drafting and negotiation
Chair: David Bryson, Senior Legal Counsel, Baillie Gifford & Co
John McKinlay, Partner, DLA Piper
John McKinlay advises a range of businesses and public sector organisations on contractual, technology, and intellectual property matters. His core practice is negotiating commercial, outsourcing and technology contracts.
He advises clients in a range of industries, most commonly financial services, life sciences, and public sector, and regularly advises on projects which involve working across a number of international jurisdictions.
John heads DLA Piper's UK Intellectual Property and Technology practice.
12:25 - 13:10 Employment update
Euan Smith, Partner, Pinsent Masons LLP
Euan is a Partner who advises clients in all areas of employment law, in contentious and non-contentious matters. He leads the Employment Energy Sector and Corporate Immigration practices and manages key client relationships. He regularly advises blue-chip companies and public sector organisations on executive recruitment and termination, organisational change programmes, TUPE strategies, contract drafting, interpretation, industrial actions and collective employee relations.
He has represented clients before Employment Tribunals and Employment Appeal Tribunals in Scotland and England, in a wide range of cases including unfair dismissal and discrimination. He has designed and delivered effective training programmes for employees on employment law issues. Euan is recognised as an expert in his field and regularly speaks at conferences for employment lawyers. He is a member of the Employment Law Group and CIPD.
Lunch, exhibition and networking
14:00 - 14:45 Data protection update: Data breach and class actions
One year on from GDPR: the privacy breach landscape
Breach incidents – ICO fines and claims for damages by individuals
Scaling it up: class actions
Are you ready? Practical steps to manage and mitigate risk
Duncan Turner, Partner, CMS Cameron McKenna
Duncan is a partner in the Technology Media and Telecommunications Team at CMS Edinburgh.
Duncan specialises in information technology, intellectual property, data protection and commercial contracts. His experience includes drafting and negotiating complex IT and commercial contracts, including outsourcing agreements, software development and licensing agreements and software as a service contracts. Duncan also has extensive experience advising on the IT, IP and data protection aspects of M&A transactions.
Catriona Garcia-Alis, Senior Associate, CMS Cameron McKenna
Catriona Garcia-Alis is a Senior Associate in the Disputes Team at CMS in Edinburgh.
14:45 - 15:45 Panel session: Demonstrating value and retaining influence
Chair: Thembe McInnes, Legal Manager, Whyte & Mackay Ltd
How to demonstrate value to your senior management team
Winning trust and maintaining it
KPIs and benchmarking for in-house legal
Alison York, Head of Legal, SEPA
Alison left private practice in 1997 to become an in-house lawyer at the Scottish Environment Protection Agency (SEPA). She has been there ever since, becoming Head of Legal in 2017. She is a United Kingdom Environmental Law Association Council member and, until recently, was a member of the Law Society of Scotland's Environmental Law Sub-Committee.
Stephen Taylor, Legal Counsel, AG Barr plc
Stephen spent several years in private practice with McGrigors LLP's IP team before joining A.G. BARR's in-house legal team in 2012. He has been Legal Counsel since April 2018. He advises the business on a range of legal matters with a particular focus on brand protection. He loves brands - especially A.G. BARR's. He apologises in advance to anyone who doesn't like the reformulated IRN-BRU.
Lindsay Thomson, Senior Service Manager for Legal and Governance, Clackmannanshire Council
Lindsay started her legal career as an in-house lawyer with Stirling Council, which included a six months secondment to a large private sector firm. She then took up legal roles in professional regulation, working as the Head of Fitness to Practice for GTC Scotland and the Head of Hearings for SSSC. Lindsay is now the Monitoring Officer and Service Manager for Legal and Governance at Clackmannanshire Council.
16:00 - 16:45 Closing session: The in-house future - the more things change, the more they stay the same
The closing keynote will focus on what the in house profession might look like in the future, including the additional challenges and capabilities we'll need to build but with a reminder on what should stay consistent.
Frances Coats, Chief Counsel - Corporate and Commercial, The Ardonagh Group
Frances heads the non-contentious legal team at The Ardonagh Group, a family of leading businesses spanning the insurance distribution chain. Prior to this, she was responsible for advising Tesco's Group Food division, covering the UK, Ireland and Central Europe. Before going in house, Frances was a corporate/M&A specialist at Clifford Chance and Latham & Watkins in London, Dubai and Abu Dhabi, including a secondment acting as sole legal counsel for Mondelez International's Middle East and North Africa business.
16:45 - 17:45 In-house Rising Star Award
Drinks reception and presentation by Alison Atack, Past President of the Law Society of Scotland
New member:
Unemployed member:
This event is sponsored by DLA Piper
This event is sponsored by CMS
This event is sponsored by Pinsent Masons
This event is sponsored by Eclipse


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What the Dickens... A seasonal and fiendish Charles Dickens quiz
Dickens' A Christmas Carol Credit: Everett Collection / Rex Features
Hannah Betts
20 December 2015 • 11:00am
As every schoolboy knows, Charles Dickens invented Christmas. Prince Albert might have been responsible for all the Teuton stuff, but the bearded one coined our collective notion that Christmas requires snow, offset by a little light suffering and lashings of sentiment.
However, beyond a vague sense that everyone in his books is called "Philip Pirrip" or "Wackford Squeers", many of us are shamefully ignorant of the books themselves. And small wonder: Dickens penned 15 rather substantial novels, five novellas, plus hundreds of short stories, articles and lectures, meaning our knowledge may be limited to a clutch of impoverished nippers with a strong dose of bonhomie, and whatever else we've picked up from the screen adaptations.
Young Amelia Havisham (Tuppence Middleton) and Arthur Havisham (Joseph Quinn) in Dickensian Credit: BBC
This Christmas, the BBC will begin broadcasting Dickensian, a 20-part BBC drama series which imagines what would happen if his iconic characters met. The series will have half-hour episodes laced with cliff-hangers in a beginners' guide to Dickens' books for a soap-loving generation.
It will see Caroline Quentin starring as Oliver Twist's Mrs Bumble, Bafta-winner Stephen Rea as Bleak House's Inspector Bucket, and Pauline Collins OBE as Mrs Gamp from Martin Chuzzlewitz.
Tony Jordan, a former lead writer on EastEnders and the creator of Dickensian, said that he knew the changes risked "p---ing off the Dickens community", but told The Daily Telegraph that the nature of the series – which features thirty of the author's most recognisable characters – meant that "I can't follow Dickens' narratives exactly".
Caroline Quentin, left, plays Mrs Bumble, from Oliver Twist, which features a new twist Credit: BBC
He described the series as like being "inside Dickens' head". He said: "There are no rules. Dickens could've had in his imagination that little Nell could live or die or do whatever he wanted to do".
"When he came to write the novel he chose for her to die. But because I'm not in the world of the novel, I'm in the world of his imagination, everything is freed."
A good time, then, to test your mettle with our seasonal Dickensian quiz.
Dickensian begins on BBC One on Boxing Day, 7pm
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The 2019 MXR is a one of a kind high performance hunting bow offering accuracy and speeds traditionally found in higher priced bows. The performance-inspired design is unlike any other bow in its category.
Featuring our new Fast Fit Technology, the Switch is the most versatile platform in the Mission lineup – highly adjustable for maximum performance at every draw length.
Performance and adjustability – The perfect solution for growing archers.
The all-new Radik offers best-in-class fit and feel for shooters at the beginning of their archery journey.


Operate a variety of drills--such as rotary, churn, and pneumatic--to tap sub-surface water and salt deposits, to remove core samples during mineral exploration or soil testing, and to facilitate the use of explosives in mining or construction. May use explosives. Includes horizontal and earth boring machine operators.
43 Innovation Job requires creativity and alternative thinking to develop new ideas for and answers to work-related problems.
31 Integrity Job requires being honest and ethical.
31 Social Orientation Job requires preferring to work with others rather than alone, and being personally connected with others on the job.
59 Mechanical Knowledge of machines and tools, including their designs, uses, repair, and maintenance.
28 Building and Construction Knowledge of materials, methods, and the tools involved in the construction or repair of houses, buildings, or other structures such as highways and roads.
26 Mathematics Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
43 Repairing Repairing machines or systems using the needed tools.
25 Equipment Selection Determining the kind of tools and equipment needed to do a job.
22 Instructing Teaching others how to do something.
12 Social Perceptiveness Being aware of others' reactions and understanding why they react as they do.
12 Writing Communicating effectively in writing as appropriate for the needs of the audience.
10 Management of Personnel Resources Motivating, developing, and directing people as they work, identifying the best people for the job.
10 Judgment and Decision Making Considering the relative costs and benefits of potential actions to choose the most appropriate one.
9 Monitoring Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.
9 Service Orientation Actively looking for ways to help people.
8 Speaking Talking to others to convey information effectively.
2 Negotiation Bringing others together and trying to reconcile differences.


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Hethemia pistasciaria är en fjärilsart som beskrevs av Achille Guenée 1857. Hethemia pistasciaria ingår i släktet Hethemia och familjen mätare. Inga underarter finns listade i Catalogue of Life.

Källor

Mätare
pistasciaria

redpajama_set_name: RedPajamaWikipedia


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Scenic area on old family farm and near Skyline Drive. Excellent opportunity to relax with family, appreciate nature, and obtain top quality fruit at affordable prices.
Are you the owner of Hartland Orchard? If so please fill in our Contact Form so you can edit this listing.


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Win & Winnow Language Services
Win & Winnow Language Services was awarded by UN Women
Win & Winnow Language Services was granted the Gold WEPs Award in the Small Business category in its first Argentina edition by UN Women.
Buenos Aires, December 2020 – Win & Winnow Language Services was granted the Gold WEPs Award in the Small Business category. The WEPs Award "Companies by women" aims to encourage, value and recognize the efforts of companies that promote gender equality and women's empowerment in Argentina. It follows the Women's Empowerment Principles (WEPs), an initiative by UN Global Compact and UN Women.
From commitment to action towards gender equality
The recognition marks a milestone in a journey that began formally in 2019 when Cecilia Calónico, General Manager of Win & Winnow Language Services, signed the commitment to the Women's Empowerment Principles.
In February 2020, Win & Winnow Language Services was among the 31 finalists of the WEPs Awards in its first Argentina edition and throughout the year participated in the program "Win-Win: Gender equality means good business", implemented by UN Women, the International Labor Organization (ILO) and the European Union. It consisted in instances of assessment, training and implementation of an Action Plan towards Gender Equality.
Supplier Diversity and Women's Empowerment
Win & Winnow Language Services is a certified Women Owned Business by Women's Business Enterprise National Council (WBENC) and WEConnect International.
Win & Winnow actively pursues to empower women both personally and professionally. Investing in women's economic empowerment is an opportunity to promote the sustainable development of local communities and to generate long-term social and economic benefits for all people and their communities.
About Win & Winnow Language Services
Win & Winnow Language Services is a language service provider with regional presence and global reach committed to supporting our clients in their global impact through comprehensive language solutions that guarantee quality and continuous improvement. As a Women Owned certified B Corp we aim to make a positive economic, social and environmental impact through our processes.
More information: www.winandwinnow.com


The Margate Police Department is committed to establishing close ties with the community and responding to community needs. Identifying and rectifying actions, procedures and attitudes that may lead to unrest within the community at an early stage is of paramount importance in establishing and maintaining positive community relations. The Community Relations Unit assists the Police Department in maintaining positive relations with the citizens of this community.
Neighborhood Watch and community meetings.
Conducting security inspections for businesses.
Registering businesses for the Open and Empty Program.
Plan Margate PD community related events such as Trunk or Treat, National Night Out, Coffee with a Cop and many others!


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Spyro: Year of the Dragon (PS1) - Review
Here is a not at all obscure title, the third Spyro The Dragon game and the last one created by Insomniac Games. One of my personal favorites for the Playstation 1. Let's go ahead and click "read more" for my review.
The story, as the title suggests, is it is now the year of the dragon when eggs are laid and ready to be hatched. However, a hooded rabbit named Bianca and a group of Rhynocs appear from holes in the ground to steal the Eggs while Spyro, his cheetah friend Hunter (from the second game) and the adult Dragons are sleeping.
Bianca accidentally steps on Hunter's tail which wakes up all the sleeping dragons, but it is too late to stop the thieves before they retreat down the holes. On the other side of these holes, we see Bianca reporting to the main villain of this game, The Sorceress. A blue alligator magic user and the first main female villain for the series.
Back in the dragon world, the fairy Zoey tells the elder dragon that the holes lead to the other side of the dragon world, the forgotten world. Spyro and Hunter are sent to collect the Eggs because no one else can fit through the holes, and the journey begins.
Throughout the game the story unravels and you learn about the history with the other world, the Sorceress' conflicts with the world and Dragons, and how the Dragon's are the source of the magic in the world. In addition to the main plot, you also meet a large variety of characters in every level with their own clashes with the Sorceress.
These worlds no longer have cutscenes when entering and leaving which is a disappointment. However, the characters and worlds are still charming.
The story is very simple, but done well and works great. Dialogue is also great featuring very good voice acting and a lot of memorable conversations with a large cast of great characters.
Honestly, the writing in this game is stellar. Any complains would be nitpicks and none of them feel relevant enough to even mention.
If you have ever heard the term "collectathon 3D platformer", this is one of those iconic titles. The main objective is to collect Dragon Eggs with gems being the secondary collectable. Gems are scattered everywhere throughout stages and inside of enemies while eggs are either hidden or awarded from completing various tasks and mini games. Collecting these allows progression in the game.
Spyro kept all his new moves from Ripto's Rage and his old ones. Flame breath, charging, gliding, hovering, climbing ladders, swimming, and the head bash. No new moves are learned in this game, instead there are 5 new playable characters that are used in specific parts of the game.
Sheila the Kangaroo: an Australian Kangaroo that kicks and can jump very high. A slower pace than Spyro, but not a huge departure of gameplay.
St. James Bird. A flying military penguin with homing rocket launchers. A bit stiff in movement from the waddling, but unlimited flight and a strong range weapon can make for some satisfying moments.
Bentley the yeti. Speaks with a lot of intelligence and uses many big words. A very slow character that can barely jump, but the strongest physically. Able to smash obstacles and chests open with his crystal club that any other character would need some mechanism or rocket to do.
Agent 9. A hyperactive monkey with a laser gun and possibly the precursor to Ratchet and Clank gameplay wise. His first level has him in a pretty fun 3rd person shooter style of game, but most of his others make him first person and control badly. One other level is an overhead shooter which is okay. It is strange that his character has an opening level with a lot of mechanics that never get used again.
Lastely, Sparx the dragonfly becomes playable. Not a new character, but no longer just a health bar. His stages are simple overhead shooters and completing them gives Sparx new abilities.
Sparx has one stage in each of the 4 homeworld. The other 4 new characters all have one solo stage and appear in sections of Spyro's stages. Not having one unlocked when encountering their section will lead to back tracking and 3 of the 4 homeworlds have 1 stage each that is impossible to complete 100% due to this backtracking because the needed character is not unlocked until the next homeworld. Luckily, when returning to past worlds, they do not need to be completed all over again.
The speedways from past games also return. There are 4 in the game and they have the same time trials where you need to flame all of 4 different objects within a time limit, but there are also races now. Interesting it took till the 3rd game to included races in a "speedway" level, but now they are present and completing them earns another dragon egg. In addition, Hunter is hidden somewhere in each speedway and finding him lets you play a minigame in control of Hunter to earn another egg. These minigames are arrange from a ring trial to a rail shooter. Simple and quick.
One last thing worth mentioning is the big new feature this game brought for Spyro, skateboarding.
Possibly due to the popularity of Tony Hawk games at the time, Spyro now sports a skateboard in 4 levels. At first he does tricks to earn points, but the second 2 stages become a racing game. Doing tricks builds a boost meter to help you win. This was one of my favorite parts of the game, but it is not for everyone.
That last statement is a good way to summarize the gameplay. Collectathons are not for everyone, but to those who enjoy them, this title, as well as its' two previous entries, do the formula to near perfection.
The voice acting in this game is great. Tom Kenny is back as the voice of Spyro and does a great job. Hunter and Moneybags have new voices which I find to be improvements over how they sounded in Spyro 2. Also, the various characters both plot important and the smaller roles in all the different worlds have unique voices that give them personality. Truely a fine example of voice acting done right.
The soundtrack is also very enjoyable. Every homeworld and level has their own song that fits each one great. However, it is worth mentioning that the original release of this game featured an incomplete soundtrack. (As well as one missing cutscene.) Later on, in the "greatest hits" edition on the PS1, they fixed these missing elements. Sadly, the PSN release of this title features the incomplete release. So, do any true fan, I recommend looking up the black & white "greatest hits" disc or PS1.
Graphics are bright, colorful, and lively. No two levels look the same and most of the characters are unique as well. Granted, every character in the same level look the same with maybe 1 exception and there are a couple cases of reusing animation.
It's debatable as to how well the visuals held up. But, I still find them very appealing and for the time it is clear that a lot of effort was put into them.
Overall, this is still a great game and one of my favorites for the PS1. There are plenty of people that argue about whether or not it is the strongest among the original Spyro trilogy; but as a stand alone title, I can have fun with it no matter how many times I beat it. If you are into 3D collectathon platformers and somehow missed this very popular title, then definitely check it out. Looking back on it, it is almost depressing to play again because the franchise never peaked like this again until the Reignited Trilogy. A fond memory in gaming history and one I will never forget.
Writing - 9/10
Gameplay - 9/10
Audio - 5/5
Presentation - 4/5
Overall - 9/10
Posted by Cendoo at 11:30 PM
Labels: PS1 Reviews, White Diamond Game Reviews, White Gem
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In front, left-right, are Hanna Marczyk, Kendra St. Jean, Sienna St. Jean and Keegan Wurban. In the middle row, left-right, are Father Christian Ogbanna, Myla Brochu, Haley Wurban, Anyka Desaulniers, Analee L'Abbé and Msgr. Charles Lavoie. In back, left-right, are Luc Blanchette, Christian Nolette, Deacon Reg Bouchard and Derrick Brochu. They were part of the special service held at the Paroisse Notre-Dame de Lourdes in Girouxville on November 18.
The Paroisse Notre-Dame de Lourdes in Girouxville was the scene of a special service during the afternoon of November 18.
Hundreds of people attended the church's 90th anniversary celebration, with Mgsr. Charles Lavoie, Deacon Reg Bouchard and Father Christian Ogbanna leading the spiritual event. It was held in both French and English.
Two families, the Sylvains and the Blanchettes, made the offering of food, symbolic of giving thanks to God for a bountiful harvest. The spiritual leaders also held communion with guests. Later, Bobby Brochu and Jessie Sylvain read several verses of scripture.
Msgr. Charles Lavoie appreciated the invitation to attend.
"I feel privileged to be asked to be here," he says, noting the historical context of the church's presence in the community.
At the end of the service, everyone moved to the basement for other activities. Downstairs, the activities for children included a bean bag toss, a fishing pond, bowling and a duck pond.
Others engaged in a games of bingo and there were silent and live auctions, as well a draw for door drizes. Proceeds from the event will be used to rebuild the steps in front of the church.
The dinner consisted of a steak and chicken, potatoes and salad, as well as cake for dessert.
Dozens of people volunteered to prepare and serve the dinner. Karen Benoit, the chairperson of the organizing committee, was pleased with the turnout for the celebration.
"It's a great turnout, with very overwhelming support from the community and parish," says Benoit.
The Sylvain and Blanchette families during the offering. Left-right are Louis Sylvain, Jean Sylvain, Julianne Sylvain, Alain Blanchette with daughter Rosalynn, Annette and Henri-Paul Blanchette, Maurice Blanchette, as well as Msgr. Charles Lavoie.
Austin Marczyk takes his turn at bowling, and organizing committee member Karen Benoit looks on. Other children's activities included a fishing pond and a bean bag toss.
Father Christian Ogbanna holds communion with guests at the 90th anniversary celebration. Mgsr. Charles Lavoie and Deacon Reg Bouchard were also part of the communion and hundreds of people attended the event.


January 27th (SUN) – KARATE EXAMINATION – Kids, Juniors & Adults. Times as usual, TBA.
The dojo will be closed MONDAY, FEB. 19th in observance of Presidents Day. Enjoy. Osu!
as he teaches safe and extremely effective self-care techniques. Come in with aches and pains, leave with new hope for a healthy future.


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Q: What is the use of converting source code to Java bytecode? If one needs different JVMs for different architectures I can't figure out what is the logic behind introducing this concept. In other languages we need different compilers for different machines, but in Java we require different JVMs so what is the logic behind introducing the concept of a JVM or this extra step??

A: It sounds like you're wondering why we don't just distribute source code. Let me turn that question around: why don't we just distribute machine code?
Clearly the answer here is that Java, by design, does not assume it knows what the machine is where your code will run; it could be a desktop, a super-computer, a phone, or anything in between and beyond. Java leaves room for the local JVM compiler to do its thing. In addition to increasing the portability of your code, this has the nice benefit of allowing the compiler to do things like take advantage of machine-specific optimizations, if they exist, or still produce at least working code if they do not. Things like SSE instructions or hardware acceleration can be used on only the machines that support them.
Seen in this light, the reasoning for using byte-code over raw source code is clearer. Getting as close to raw machine language as possible allows us to realize or partially realize some of the benefits of machine code, such as:

*

*Faster startup times, since some of the compiling and analysis is already done.

*Security, since the byte-code format has a built-in mechanism for signing the distribution files (source could do this by convention, but the mechanism to accomplish this isn't built-in the way it is with byte code).

Note that I don't mention faster execution. Both source code and byte code are or can (in theory) be fully compiled to the same machine code for actual execution.
Additionally, byte code allows for some improvements over machine code. Of course there are the platform independence and hardware-specific optimizations I mentioned earlier, but there are also things like servicing the JVM compiler to produce new execution paths from old code. This can be to patch security issues, or if new optimizations are discovered, or to take advantage of new hardware instructions. In practice it's rare to see big changes this way, because it can expose bugs, but it is possible, and it's something that happens in small ways all the time.

A: There seem to be at least two different possible questions here. One is really about compilers in general, with Java basically just an example of the genre. The other is more specific to Java the specific byte codes it uses.
Compilers in general
Let's first consider the general question: why would a compiler use some an intermediate representation in the process of compiling source code to run on some particular processor?
Complexity Reduction
One answer to that is fairly simple: it converts an O(N * M) problem into an O(N + M) problem.
If we're given N source languages, and M targets, and each compiler is completely independent, then we need N * M compilers to translate all those source languages to all those targets (where a "target" is something like a combination of a processor and OS).
If, however, all those compilers agree on a common intermediate representation, then we can have N compiler front ends that translate the source languages to the intermediate representation, and M compiler back ends that translate the intermediate representation to something suitable for a specific target.
Problem Segmentation
Better still, it separates the problem into two more or less exclusive domains. People who know/care about language design, parsing and things like that can concentrate on compiler front ends, while people who know about instruction sets, processor design, and things like that can concentrate on the back end.
So, for example, given something like LLVM, we have lots of front ends for various different languages. We also have back-ends for lots of different processors. A language guy can write a new front-end for his language, and quickly support lots of targets. A processor guy can write a new back-end for his target without dealing with language design, parsing, etc.
Separating compilers into a front end and back end, with an intermediate representation to communicate between the two isn't original with Java. It's been pretty common practice for a long time (since well before Java came along, anyway).
Distribution Models
To the extent that Java added anything new in this respect, it was in the distribution model. In particular, even though compilers have been separated into front-end and back-end pieces internally for a long time, they were typically distributed as a single product. For example, if you bought a Microsoft C compiler, internally it had a "C1" and a "C2", which were the front-end and back-end respectively--but what you bought was just "Microsoft C" that included both pieces (with a "compiler driver" that coordinated operations between the two). Even though the compiler was built in two pieces, to a normal developer using the compiler it was just a single thing that translated from source code to object code, with nothing visible in between.
Java, instead, distributed the front-end in the Java Development Kit, and the back-end in the Java Virtual Machine. Every Java user had a compiler back-end to target whatever system he was using. Java developers distributed code in the intermediate format, so when a user loaded it, the JVM did whatever was necessary to execute it on their particular machine.
Precedents
Note that this distribution model wasn't entirely new either. Just for example, the UCSD P-system worked similarly: compiler front ends produced P-code, and each copy of the P-system included a virtual machine that did what was necessary to execute the P-code on that particular target1.
Java byte-code
Java byte code is quite similar to P-code. It's basically instructions for a fairly simple machine. That machine is intended to be an abstraction of existing machines, so it's fairly easy to translate quickly to almost any specific target. Ease of translation was important early on because the original intent was to interpret byte codes, much like P-System had done (and, yes, that's exactly how the early implementations worked).
Strengths
Java byte code is easy for a compiler front-end to produce. If (for example) you have a fairly typical tree representing an expression it's typically pretty easy to traverse the tree, and generate code fairly directly from what you find at each node.
Java byte codes are quite compact--in most cases, much more compact than either the source code or machine code for most typical processors (and, especially for most RISC processors, such as the SPARC that Sun sold when they designed Java). This was particularly important at the time, because one major intent of Java was to support applets--code embedded in web pages that would be downloaded before execution--at a time when most people accessed the we via modems over phone lines at around 28.8 kilobits per second (though, of course, there were still quite a few people using older, slower modems).
Weaknesses
The major weakness of Java byte codes is that they aren't particularly expressive. Although they can express the concepts present in Java pretty well, they don't work nearly so well for expressing concepts that aren't part of Java. Likewise, while it's easy to execute byte codes on most machines, it's much harder to that in a way that takes full advantage of any particular machine.
For example, it's pretty routine that if you really want to optimize Java byte codes, you basically do some reverse engineering to translate them backwards from a machine-code like representation, and turn them back into SSA instructions (or something similar)2. You then manipulate the SSA instructions to do your optimization, then translate from there to something that targets the architecture you really care about. Even with this rather complex process, however, some concepts that are foreign to Java are sufficiently difficult to express that it's difficult to translate from some source languages into machine code that runs (even close to) optimally on most typical machines.
Summary
If you're asking about why to use intermediate representations in general, two major factors are:

*

*Reduce an O(N * M) problem to an O(N + M) problem, and

*Break the problem up into more manageable pieces.

If you're asking about the specifics of the Java byte codes, and why they chose this particular representation instead of some other one, then I'd say the answer largely comes back to their original intent and the limitations of the web at the time, leading to the following priorities:

*

*Compact representation.

*Quick and easy to decode and execute.

*Quick and easy to implement on most common machines.

Being able to represent many languages or execute optimally on a wide variety of targets were much lower priorities (if they were considered priorities at all).

*

*So why is P-system mostly forgotten? Mostly a pricing situation. P-system sold pretty decently on Apple II's, Commodore SuperPets, etc. When the IBM PC came out, P-system was a supported OS, but MS-DOS cost less (from most people's viewpoint, was essentially thrown in for free) and quickly had more programs available, since it's what Microsoft and IBM (among others) wrote for.

*For example, this is how Soot works.

A: The logic is that JVM bytecode is a lot simpler than Java source code.
Compilers can be thought of, at a highly abstract level, as having three basic parts: parsing, semantic analysis, and code generation.
Parsing consists of reading the code and turning it into a tree representation inside the compiler's memory.  Semantic analysis is the part where it analyzes this tree, figures out what it means, and simplifies all the high-level constructs down to lower-level ones.  And code generation takes the simplified tree and writes it out into a flat output.
With a bytecode file, the parsing phase is greatly simplified, since it's written in the same flat byte stream format that the JIT uses, rather than a recursive (tree-structured) source language.  Also, a lot of the heavy lifting of the semantic analysis has already been performed by the Java (or other language) compiler.  So all it has to do is stream-read the code, do minimal parsing and minimal semantic analysis, and then perform code generation.
This makes the task the JIT has to perform a lot simpler, and therefore a lot faster to execute, while still preserving the high-level metadata and semantic information that makes it possible to theoretically write single-source, cross-platform code.

A: Intermediate representations of various sorts are increasingly common in compiler / runtime design, for a few reasons.
In Java's case, the number one reason initially was probably portability: Java was heavily marketed initially as "Write Once, Run Anywhere". While you can achieve this by distributing the source code and using different compilers to target different platforms, this has a few downsides:

*

*compilers are complex tools which have to understand all the convenience syntaxes of the language; bytecode can be a simpler language, since it is closer to machine-executable code than human-readable source; this means:

*

*compilation may be slow compared to executing bytecode

*compilers targeting different platforms may end up producing different behaviour, or not keeping up with language changes

*producing a compiler for a new platform is a lot harder than producing a VM (or bytecode-to-native compiler) for that platform

*distributing source code is not always desirable; bytecode offers some protection against reverse engineering (although it's still fairly easy to decompile unless deliberately obfuscated)

Other advantages of an intermediate representation include:

*

*optimisation, where patterns can be spotted in the bytecode and compiled down to faster equivalents, or even optimised for special cases as the program runs (using a "JIT", or "Just In Time", compiler)

*interoperability between multiple languages in the same VM; this has become popular with the JVM (e.g. Scala), and is the explicit aim of the .net framework

A: The sense is that compiling from byte code to machine code is faster than interpreting your original code to machine code just in time. But we need interpretations to make our application cross-platform, because we want to use our original code on every platform without changes and without any preparations(compilations). So first javac compiles our source to byte code, then we can run this byte code anywhere and it  will be interpreted by Java Virtual Machine to machine code more quickly.  The answer: it saves time.

A: In addition to the advantages that other people have pointed out, bytecode's a lot smaller, so it's easier to distribute and update and takes up less space in the target environment. This is especially important in heavily space-constrained environments.
It also makes it easier to protect copyrighted source code.

A: Originally, the JVM was a pure interpreter. And you get the best performing interpreter if the language that you are interpreting is as simple as possible. That was the goal of the byte code: To provide an efficiently interpretable input to the run-time environment. This single decision placed Java closer to a compiled language than to an interpreted language, as judged by its performance.
Only later on, when it came apparent that the performance of the interpreting JVMs still sucked, did people invest the effort to create well-performing just-in-time compilers. This somewhat closed the gap to faster languages like C and C++. (Some Java inherent speed issues remain, though, so you will probably never get a Java environment that performs as well as well written C code.)
Of course, with the just-in-time compiling techniques at hand, we could go back to actually distributing source code, and just-in-time compiling it to machine code. However, this would heavily decrease startup performance until all relevant parts of the code are compiled. The byte code is still a significant help here because it's so much simpler to parse than the equivalent Java code.

A: Text Source Code is a structure that intends to be easy to be read and modified by a human.
Byte code is a structure that intends to be easy to be read and executed by a machine.
Since all the JVM does with code is read and execute it, byte code is a better fit for consumption by the JVM.
I notice that there haven't been any examples yet. Silly Pseudo Examples:
//Source code
i += 1 + 5 * 2 + x;

// Byte code
i += 11, i += x
____

//Source code
i = sin(1);

// Byte code
i = 0.8414709848
_____

//Source code
i = sin(x)^2+cos(x)^2;

// Byte code (actually that one isn't true)
i = 1

Of course byte code is not just about optimizations. A large part of it is about being able to execute code without having to care about complicated rules, like checking if the class contains a member called "foo" somewhere further down in the file when a method refers to "foo".

redpajama_set_name: RedPajamaStackExchange


text:
Defining DEI&B
Building an inclusive culture isn't just the right thing to do; it makes good business sense. Studies show that inclusive teams make better business decisions 87% of the time, and they make those decisions twice as fast and with half as many meetings.
"Now is the time for Diversity, Equity, Inclusion and Belonging (DEI&B) because employees are demanding more. Customers are demanding more. The planet is demanding more. The bonus is that it works," said Baratunde Thurston, New York Times bestselling author and podcast host of How to Citizen, in a recent article.
That's because when people feel included and like they belong, they want to bring their best to the table. Their satisfaction and increased performance shines externally with customers, which positively impacts customer relationships and the company's bottom line. Any way you look at it, it's a win-win-win.
Still, the road to a more diverse and inclusive workplace is different for every company. You have to start by defining DEI&B and what it means for you. What's your motivation? What do you want to achieve? Why is this important? What's your why? Really spend time thinking through these questions because DEI&B work is often hard work that will be driven by your why.
Next, it's time to take action. A recent blog on Great Place to Work suggested four key steps to effectively building your company's DEI&B plan:
Speak: Be clear about your intentions
For companies just getting started with building a strategy, the most important step is to ensure you and your senior leaders speak out about why it matters. Be vocal about your commitment to having a diverse and inclusive work environment. Explain why this is a strategic imperative to your company's ability to be successful.
Listen: Understand the current environment
What are your employees' current experiences at work? Do they feel heard? Do they feel included? Do they feel safe to be themselves? Do they see underrepresented groups involved in decision making, in leadership roles and in hiring and promotion decisions? Strong DEI&B plans focus on closing gaps that exist. This requires seeking a deep understanding of the current state by listening and gathering insights.
Learn: Use what you heard to build a plan that addresses key gaps and needs
Building a plan based on what you've learned is the next important step. This involves shifting perspectives to understand problems and find solutions. Your plan will have much greater credibility and can focus on the most meaningful actions when employees feel heard and the underlying causes of problems become clearer. Bringing people together to determine key focus areas, develop inclusive solutions and outline a measurable plan of action will accelerate improvement.
Change: Implement the plan by creating conditions for meaningful change
Changing is about taking action. It's about choosing one or two meaningful steps to take and doing them well. All too often, companies commit to more than they can realistically accomplish, which undermines efforts and diminishes credibility. Essential ingredients for change include communicating your plan, providing regular, company-wide reporting on progress and asking for feedback.
At NAWBO, years of focus on DEI&B have led to it now being integrated into everything we do every day as an organization. To learn about NAWBO's DEI&B commitment and actions, please visit our DEI&B page on the website.
—Karen Bennetts
2022-2023 NAWBO National Board Chair
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All Finalists were selected by a jury comprised of sponsoring agencies Saatchi & Saatchi Wellness and CALCIUM associates. Once selected, all teams were interviewed by each agency about their entries to allow them to confidently select winners or a winner. Both agencies chose Nam Do as the unanimous winner of the 4th Annual Young Globals Student Competition & Internship.


text:
is a Japanese video game designer, director, and producer. He used to work at Technosoft, Compile and Eighting, and is currently working at Taito since 2017. He is also a writer for the Game Culture Preservation Institute(IGCC).

Early years
Toyama started his path in the video game industry after his enjoyment of playing Space Invaders. He had read magazines that featured games like Space Invaders, Star Wars, and Gundam. He always wanted to enjoy those games at home. He originally wanted to either get a Sharp MZ-80 or an NEC PC-8001, but in the end, he started with a Hitachi Basic Master Level 2. After testing the games on it, he had no choice but to do game programming on his own.

Career

Technosoft (1987-1989)

Toyama started at Technosoft when he was a teenager. He started with being a designer for the game, Feedback, then later a planner and programmer for Herzog

Compile (1989-1992)

Eighting (1994-2017)

Taito (2017-present)

Works

References

External links
  (Japanese)
  Yuichi Toyama at IMDb
  Yuichi Toyama Rap sheet at MobyGames
  Twitter

Living people
Year of birth missing (living people)
Japanese video game designers
Japanese video game directors
Japanese video game producers
Japanese video game programmers
Taito people


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