Welcome to the Guardian's World. We have prepared gift packs for you. Come and finish specific quest during the event time, you will be rewarded abundant rewards. All the players will have access to gain epic items and equipments. Come and kill monsters!
Event Rule: Reach specific levels to claim rewards.
Attention: The level pack is on discount! Guardians can spend less diamonds to gain the two items within the first three days.
Event Rule: Mounts rank according to Guardian's tiers. If 2 mounts are of the same tier, the one who reaches the tier earlier ranks higher. Based on different ranks, Guardians will be rewarded different kinds of epic gift packs.
Discount Level Pack: within two days, less diamonds are spent on same quantities of Mount Pills. The discount rate reaches 40%. Don't miss the time to help your mount upgrade faster. Come and try to rank higher than other competitors!
If your mount ranks No.1, you will receive King's Signet (No Sale) x 70, B.Diamonds x 1500, Lvl 7 ATK Gem x 1.
If your mount ranks No.2 or No.3, you will receive King's Signet (No Sale) x 40, B.Diamonds x 500, Lvl 6 ATK Gem x 1.
If your mount ranks between No.4 and No.10, you will receive King's Signet (No Sale) x 20, B.Diamonds x 200, Lvl 5 ATK Gem x 1.
Once your mount reaches Tier 4, you will be rewarded King's Signet (No Sale) x 15, Soul of Bladosaurus (Rare) x 1, Mount Event Chest x 1.
Event Rule: The first King, the first Hero and the Guild Masters who own a territory can claim.
If you become the First King and the First Hero, you will be rewarded a limited King's Armor, 1000 B.Diamonds and Feather (Time Limited) x 50.
If you are a Guild Master and own a territory (CP reaches 20K), you will be rewarded 500 B.Diamonds, King's Signet (No Sale) x 70 and Feather (Time Limited) x 30.
If you are a member of the Guild and CP reaches 20K, you will be rewarded a Wing Event Chest, 100 B.Diamonds and King's Signet (No Sale) x 15.
Event Rule: Wings rank according to their tiers. If 2 pairs of wings are of the same tier, the one who reach the tier earlier ranks higher.
If your wing ranks No.1, you will receive King's Signet (No Sale) x 70, B.Diamonds x 1500, Rose (Time Limited) x 50.
If your wing ranks No.2 or No.3, you will receive King's Signet (No Sale) x 70, B.Diamonds x 500, Rose (Time Limited) x 30.
If your mount ranks between No.4 and No.10, you will receive King's Signet (No Sale) x 70, B.Diamonds x 200, Rose (Time Limited) x 15.
Once your mount reaches Tier 4, you will be rewarded King's Signet (No Sale) x 15, B.Diamonds x 100, Wing Event Chest x 1.
Event Rule: Saints rank according to Guardian's tiers. If 2 saints are of the same tier, the one who reaches the tier earlier ranks higher. Based on different ranks, Guardians will be rewarded different kinds of epic gift packs.
If your saint ranks No.1, you will receive King's Signet (No Sale) x 70, B.Diamonds x 1500, Lvl 3 Morph Book x 80.
If your mount ranks No.2 or No.3, you will receive King's Signet (No Sale) x 40, B.Diamonds x 500, Lvl 3 Morph Book x 40.
If your mount ranks between No.4 and No.10, you will receive King's Signet (No Sale) x 20, B.Diamonds x 200, Lvl 3 Morph Book x 20.
Once your saint reaches Tier 4, you will be rewarded King's Signet (No Sale) x 15, B.Diamonds x 100, Saint Event Chest x 1.
Event Rule: Rank according to total CP of all your morphs. If your total CP is the same with another, the one who reach the CP earlier ranks higher.
If your morph ranks No.1, you will receive King's Bracers (Limited), B.Diamonds x 1000, Lvl 7 DEF Gem x 1.
If your morph ranks No.2 or No.3, you will receive King's Signet (No Sale) x 40, B.Diamonds x 500, Lvl 6 DEF Gem.
If your morph ranks between No.4 and No.10, you will receive King's Signet (No Sale) x 20, B.Diamonds x 200, Lvl 5 DEF Gem.
Once your morph CP reaches 12,000, you will be rewarded King's Signet (No Sale) x 15, B.Diamonds x 100, Morph Leveling Chest x 1.
Event Rule: Rank according to your VIP level. If your VIP level is the same with another player, then the one with higher VIP EXP ranks higher.
If your VIP ranks No.1, you will receive King's Pauldrons (Limited), B.Diamonds x 1000, Rollin' In It (Rare).
If your VIP ranks No.2 or No.3, you will receive King's Signet (No Sale) x 40, B.Diamonds x 500, 100K Gold x 200.
If your VIP ranks between No.4 and No.10, you will receive King's Signet (No Sale) x 20, B.Diamonds x 200, 100K Gold x 100.
Once you reach VIP4, you will be rewarded King's Signet (No Sale) x 15, B.Diamonds x 100, Gem Special Chest x 1.
Event Rule: Rank according to your total CP.
If your CP ranks No.1, you will be rewarded King's Belt (Limited), B.Diamonds x 1000, God's Glory Title.
If your CP ranks No.2 or No.3, you will be rewarded King's Signet (No Sale) x 40, B.Diamonds x 500, Light of Glory Title.
If your CP ranks between No.4 and No.10, you will be rewarded King's Signet (No Sale) x 20, B.Diamonds x 200, Famous Title.
Are you ready to start a completely new journey?


Rusk's Lodging on McCarry Lake is part of "The Pike Chain of Lakes" in Iron River with musky, walleye, northern pike, perch and panfish galore. Hit the scenic and well maintained snowmobile & ATV trails from your front door! For bicycling enthusiasts, the CAMBA bike trail system is nearby. Hunting, fishing, cross-country skiing and ice-fishing are a few additional activities for year 'round fun! Come "up north" and enjoy all four seasons with us.


In its current issue, Wizard Magazine has a column called 'They Said It... the best quotes from comices, movies TV and pop culture icons." Doctor Who made it. Woohoo, yes? Well, mostly yes.
I'll put the rest beneath a cut in case you haven't seen Doctor Who: Series One.
So. There's a picture of CE (from 'Father's Day,' if I'm not mistaken) and the following quote and attribution: "Rose, you were fantastic. And so was I." - Christopher Eccleston's last words as The Doctor on the season finale of "Dr. Who."
Anyone who has seen 'Parting of the Ways' is with me immediately: the quote? She is WRONG!
I've drafted a quick letter to Wizard. Mind, it is only a first draft. Feedback is certainly welcome as I'll be revising this before I send it off.
I understand whoever selected the quote might not have my attention (some would call it obsessiveness but hey, "tomayto/tomahto") to Ninth Doctor detail. It might just be that they preferred brevity over accuracy. Too, they might have lacked access to Tivo or DVR and thereby missed the chance to play the last ten minutes over and over and over and over and wondering when, for pity's sake, were they going to stop getting teary-eyed the moment Rose said, "I want you safe - my Doctor".
Whatever the case, these were Nine's last words, artfully penned by Russell T. Davies and delivered beautifully by Eccleston. A little respect, if you please. I'm just saying.
Now, if you'll excuse me, my geek is showing.
"Rose... you were fantastic... and... so was I."
Despite the unavoidable surfeit of ellipses, I can live with that. At least it makes the attempt.
Truth be told, I tend to get rather ellipsis-happy in my everyday writing. *pause for feigned surpise/shock/"well I never!"* The point is that there was so much more to what he said in that moment. To just gloss over it was wrong. Wrong, I tells ya!
Awesome. Nice letter, not too irate.
2. They ignore it utterly.
Yep, you are dorky. But, words is words and if someone's going to quote them, might as well do it correctly. Its all part of the downfall of the language, I'm sure of it.
Oh, and by the way.....miss you.
As both actor and writer, I really feel that the writer's words should be given their due. Sure, actors sometimes have to deal with sucky writing, but that is so not the case here. And part of the reason CE was so gung-ho to play this part was that RTD would be writing/producing. So, yes. Words, words, words.


You might have spotted in recent media that Shoeboxed Australia has – very amicably, we might add – decided to split from our US parent company, Shoeboxed Inc.
And if you did see that, you might be wondering why?
To put it simply – you.
We just can't keep our eyes off you and other Australian (and Kiwi) customers just like you.
To be slightly less romantic about it, it has become apparent that the US and Australian markets were diverging over the last year or so and would even more considerably over the coming years.
The requirements for tax reporting in the US (where Shoeboxed Inc. are based) are considerably different to those in Australia. And, in order to keep Shoeboxed as relevant as possible for you both now and into the future, from a technology development perspective, we needed to focus on some different development priorities than our US colleagues needed for their US customers.
Hence, we felt it was time to take Shoeboxed Australia down a bit of a different path – towards the world of opportunities that await us somewhat uniquely here, and in so doing better meet the needs of small business owners like you.
So, Shoeboxed Australia is back to running on the agenda of those who are most important to us – local Aussie and Kiwi accountants, bookkeepers and business owners like you.
Now you're thinking – well, as a Shoeboxed Australia customer, what does this mean for me?
And we're glad you asked. Aside from greater focus on your needs now and into the future, not terribly much! Your Shoeboxed service will continue on uninterrupted.
With the end of financial year peaking it's head around the corner, we couldn't be more excited about the decision to be laser-focused on the Australian market!
When it comes to tax time in Australia, you want to know that your recorded information meets the specific requirements of The Australian Taxation Office. You also might like to double check the ATO's register for receipt scanning apps to make sure the technology you entrust your financial data to is registered. And not to ruin the surprise, but Shoeboxed's is.
If you'd like to know more about the issues of accuracy, privacy and ATO compliance, you might like to read a recent blog on 'Keeping your tax records pristine'.
Of course, if you want to know more about the split, or you'd like to ditch the data entry and save yourself some end of financial year pain, we'd love to chat! You can give call us on 1300 00 1333 or you can get started now.


text:
DSC_0003 3.jpg
As I see it, this just may be what I would term an 'arsenal' rifle, as it appears quite hasty yet competent. The scenario I would present revolves around it having been stocked out of parts ca. 1777-1779 while Allentown was crowded with Philadelphia evacuees and a state arsenal, or gun repair and fabrication facility, was organized there [See "John Tyler, Ebenezer Cowell and Sixteen Unknown Workmen" within the articles located elsewhere upon this site]. It appears petite in some ways but in reality is a fairly big, wide gun. In the spirit of a true 'parts gun,' the buttplate has been cut-down from a fowler butt and has a plugged screwhole at the rear, evidently reused and installed quickly at something of an awkward angle. The lock - obviously utilizing a replaced cock and frizzen of disparate proportions - represents a recycled German lock, and the sideplate has been cut-down from a larger and earlier sideplate. It too was recycled as the tail has been cut-off, the rear lock nail hole is filed out in a large manner to accommodate movement and the nose is chopped. There is still a hint of the original screw hole in front of the forward lock nail! The handmade set triggers carry an original appearance but at some point the gun surely had a different triggerguard installed as there are faint remnants of a disparate mortise both fore and aft. This particular guard itself seems like a secondary piece as the rear finial was broken and has been riveted back together. Also, all of the sheet brass upon the forearm (the wear plate and folky liberty head inlay) are later additions to cover a worn-through forearm (it is in fact worn through right into the rammer channel). The wraparound nosecap seems to have been at some point removed and reinstalled but not quite in the same place - it's been moved slightly rearwards. Maybe the rivets accidentally pulled? "HR" likely represents a one-time owner, perhaps an individual called up for militia duty to whom the arm was issued? There is an impossibly-faint remnant of a signature on the barrel which at this point can not be made out; it appears to have been in script as some of the tails of the letters drop down over the edge of the top flat. The barrel is rifled at 44 inches long. Also evident is a repair to the toe whereupon at some point in the past a piece sheared-off; it was glued and screwed back in plate and the buttplate re-straightened . The heel has been completely worn-through and is now filled with lead.
The buttplate is almost 2 full inches wide and the wrist is quite wide, approximately 1 5/8" wide but only approximately 1 1/4" tall under the guard. There definitely seems to be some upward dishing there as found upon later Moll/Rupp/Neihart rifles but because it revolves around a relatively straight stock there is no apparent 'step.' The lower butt molding, however, abruptly terminates as if it was a step wrist and there is evident curvature - a small amount - to the toe line. Stylistically, the rifle is very much in what is believed to be a style representative of Peter Neihart and it obviously does have some association with the Allentown/Whitehall area. What can be made out of the signature remnant, however, does not seem to match Neihart's signature. The carving was originally raised but is now worn almost flat with a very smooth, silky feel. The tang carving and what is left of the carving around the entry pipe - and there isn't much left there, between wear and the brass plate - looks different from 'the usual' but I believe largely is representative of a very fast and somewhat mechanical interpretation of regional formula. The native cherry stock has aged to a spectacular and deep, rich 'antique cherry red' tone.
If the artificial 'aging' of a contemporary rifle can be viewed as something akin to the telling of a story, this rifle surely must be good for a few long chapters at the least! In the creation of such a 'fake,' and I use this term with full awareness of the word's definition of inherent deception, it is the development of the plot and subsequent tale which brings so much enjoyment to the project. From Robert Weil, author of Contemporary Makers of Muzzleloading Firearms: "...by going to this extreme I think you cross over from utilitarian/art, to pure art... This is an interesting direction. Near the very edge of the contemporary scene as you put the collector/consumer into the same basic role of the antique guys... I think the whole 'aging /what-if' thing is most compelling. It's really making art out of a look backwards and forwards - all in the same moment."
For an alternative perspective, follow this link!

redpajama_set_name: RedPajamaCommonCrawl


Provide full-cycle recruiting services to the Sales & Service call centers. Responsible for providing the sourcing, qualifying, and delivering diverse candidates to meet hiring strategy of specified business units. This position can be located in one of our three One Sales Center locations: Cleveland, OH; Portland, OR; Dallas, TX.


Gotcha. Yeah, that makes sense!
I totally agree with cutting out weasel words – it's always top of my editing list. The English language does a wonderful job of redundancy – there's always two or three words in every sentence that can be removed. Most are superfluous to the point of actually hindering the work.
I catch myself writing a ton of weasel words. I also write the word "seemingly" or "seeming" a lot. I don't know why. It's unnecessary vagueness.
Also, I've noticed some authors use "really" a lot.
My most common, other than seemingly/seems are: bit, slight, a touch, almost and apparently.
I always catch myself using "really," and it makes me want to hit myself. "Seeming," "seemed," and "seems" are unnecessary – either something IS or it ISN'T. There's no seeming about it.
"Apparently" feels like it adds so much weight, but it's all baggage.


Alan Barnes Plumbing & Heating, plumber, listed under "Plumbers" category, is located at 160 Paley Rd Bradford West Yorkshire, BD4 7EP, United Kingdom and can be reached by (07976) 952927 phone number. Alan Barnes Plumbing & Heating has currently 0 reviews.
Browse all Plumbers in Bradford West Yorkshire.


I love the local street markets of summer. There is one right around the corner and it's so easy to stop by on a Saturday morning and pick up some fresh veg and a sweet treat. This week the summer squash was the highlight along with some heirloom tomatoes. I also snagged this bunch of sunflowers for only $2! They are brightening up my studio space in the nicest way.


text:
use alloc::vec::Vec;
use indexmap::IndexSet;
use std::ops::{Deref, DerefMut};

use crate::common::{DebugFrameOffset, EhFrameOffset, Encoding, Format, Register, SectionId};
use crate::constants;
use crate::write::{Address, BaseId, Error, Expression, Result, Section, Writer};

define_section!(
    DebugFrame,
    DebugFrameOffset,
    "A writable `.debug_frame` section."
);

define_section!(EhFrame, EhFrameOffset, "A writable `.eh_frame` section.");

define_id!(CieId, "An identifier for a CIE in a `FrameTable`.");

/// A table of frame description entries.
#[derive(Debug, Default)]
pub struct FrameTable {
    /// Base id for CIEs.
    base_id: BaseId,
    /// The common information entries.
    cies: IndexSet<CommonInformationEntry>,
    /// The frame description entries.
    fdes: Vec<(CieId, FrameDescriptionEntry)>,
}

impl FrameTable {
    /// Add a CIE and return its id.
    ///
    /// If the CIE already exists, then return the id of the existing CIE.
    pub fn add_cie(&mut self, cie: CommonInformationEntry) -> CieId {
        let (index, _) = self.cies.insert_full(cie);
        CieId::new(self.base_id, index)
    }

    /// The number of CIEs.
    pub fn cie_count(&self) -> usize {
        self.cies.len()
    }

    /// Add a FDE.
    ///
    /// Does not check for duplicates.
    ///
    /// # Panics
    ///
    /// Panics if the CIE id is invalid.
    pub fn add_fde(&mut self, cie: CieId, fde: FrameDescriptionEntry) {
        debug_assert_eq!(self.base_id, cie.base_id);
        self.fdes.push((cie, fde));
    }

    /// The number of FDEs.
    pub fn fde_count(&self) -> usize {
        self.fdes.len()
    }

    /// Write the frame table entries to the given `.debug_frame` section.
    pub fn write_debug_frame<W: Writer>(&self, w: &mut DebugFrame<W>) -> Result<()> {
        self.write(&mut w.0, false)
    }

    /// Write the frame table entries to the given `.eh_frame` section.
    pub fn write_eh_frame<W: Writer>(&self, w: &mut EhFrame<W>) -> Result<()> {
        self.write(&mut w.0, true)
    }

    fn write<W: Writer>(&self, w: &mut W, eh_frame: bool) -> Result<()> {
        let mut cie_offsets = vec![None; self.cies.len()];
        for (cie_id, fde) in &self.fdes {
            let cie_index = cie_id.index;
            let cie = self.cies.get_index(cie_index).unwrap();
            let cie_offset = match cie_offsets[cie_index] {
                Some(offset) => offset,
                None => {
                    // Only write CIEs as they are referenced.
                    let offset = cie.write(w, eh_frame)?;
                    cie_offsets[cie_index] = Some(offset);
                    offset
                }
            };

            fde.write(w, eh_frame, cie_offset, cie)?;
        }
        // TODO: write length 0 terminator for eh_frame?
        Ok(())
    }
}

/// A common information entry. This contains information that is shared between FDEs.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct CommonInformationEntry {
    encoding: Encoding,

    /// A constant that is factored out of code offsets.
    ///
    /// This should be set to the minimum instruction length.
    /// Writing a code offset that is not a multiple of this factor will generate an error.
    code_alignment_factor: u8,

    /// A constant that is factored out of data offsets.
    ///
    /// This should be set to the minimum data alignment for the frame.
    /// Writing a data offset that is not a multiple of this factor will generate an error.
    data_alignment_factor: i8,

    /// The return address register. This might not correspond to an actual machine register.
    return_address_register: Register,

    /// The address of the personality function and its encoding.
    pub personality: Option<(constants::DwEhPe, Address)>,

    /// The encoding to use for the LSDA address in FDEs.
    ///
    /// If set then all FDEs which use this CIE must have a LSDA address.
    pub lsda_encoding: Option<constants::DwEhPe>,

    /// The encoding to use for addresses in FDEs.
    pub fde_address_encoding: constants::DwEhPe,

    /// True for signal trampolines.
    pub signal_trampoline: bool,

    /// The initial instructions upon entry to this function.
    instructions: Vec<CallFrameInstruction>,
}

impl CommonInformationEntry {
    /// Create a new common information entry.
    ///
    /// The encoding version must be a CFI version, not a DWARF version.
    pub fn new(
        encoding: Encoding,
        code_alignment_factor: u8,
        data_alignment_factor: i8,
        return_address_register: Register,
    ) -> Self {
        CommonInformationEntry {
            encoding,
            code_alignment_factor,
            data_alignment_factor,
            return_address_register,
            personality: None,
            lsda_encoding: None,
            fde_address_encoding: constants::DW_EH_PE_absptr,
            signal_trampoline: false,
            instructions: Vec::new(),
        }
    }

    /// Add an initial instruction.
    pub fn add_instruction(&mut self, instruction: CallFrameInstruction) {
        self.instructions.push(instruction);
    }

    fn has_augmentation(&self) -> bool {
        self.personality.is_some()
            || self.lsda_encoding.is_some()
            || self.signal_trampoline
            || self.fde_address_encoding != constants::DW_EH_PE_absptr
    }

    /// Returns the section offset of the CIE.
    fn write<W: Writer>(&self, w: &mut W, eh_frame: bool) -> Result<usize> {
        let encoding = self.encoding;
        let offset = w.len();

        let length_offset = w.write_initial_length(encoding.format)?;
        let length_base = w.len();

        if eh_frame {
            w.write_u32(0)?;
        } else {
            match encoding.format {
                Format::Dwarf32 => w.write_u32(0xffff_ffff)?,
                Format::Dwarf64 => w.write_u64(0xffff_ffff_ffff_ffff)?,
            }
        }

        if eh_frame {
            if encoding.version != 1 {
                return Err(Error::UnsupportedVersion(encoding.version));
            };
        } else {
            match encoding.version {
                1 | 3 | 4 => {}
                _ => return Err(Error::UnsupportedVersion(encoding.version)),
            };
        }
        w.write_u8(encoding.version as u8)?;

        let augmentation = self.has_augmentation();
        if augmentation {
            w.write_u8(b'z')?;
            if self.lsda_encoding.is_some() {
                w.write_u8(b'L')?;
            }
            if self.personality.is_some() {
                w.write_u8(b'P')?;
            }
            if self.fde_address_encoding != constants::DW_EH_PE_absptr {
                w.write_u8(b'R')?;
            }
            if self.signal_trampoline {
                w.write_u8(b'S')?;
            }
        }
        w.write_u8(0)?;

        if encoding.version >= 4 {
            w.write_u8(encoding.address_size)?;
            // TODO: segment_selector_size
            w.write_u8(0)?;
        }

        w.write_uleb128(self.code_alignment_factor.into())?;
        w.write_sleb128(self.data_alignment_factor.into())?;

        if !eh_frame && encoding.version == 1 {
            let register = self.return_address_register.0 as u8;
            if u16::from(register) != self.return_address_register.0 {
                return Err(Error::ValueTooLarge);
            }
            w.write_u8(register)?;
        } else {
            w.write_uleb128(self.return_address_register.0.into())?;
        }

        if augmentation {
            let augmentation_length_offset = w.len();
            w.write_u8(0)?;
            let augmentation_length_base = w.len();

            if let Some(eh_pe) = self.lsda_encoding {
                w.write_u8(eh_pe.0)?;
            }
            if let Some((eh_pe, address)) = self.personality {
                w.write_u8(eh_pe.0)?;
                w.write_eh_pointer(address, constants::DW_EH_PE_absptr, encoding.address_size)?;
            }
            if self.fde_address_encoding != constants::DW_EH_PE_absptr {
                w.write_u8(self.fde_address_encoding.0)?;
            }

            let augmentation_length = (w.len() - augmentation_length_base) as u64;
            debug_assert!(augmentation_length < 0x80);
            w.write_udata_at(augmentation_length_offset, augmentation_length, 1)?;
        }

        for instruction in &self.instructions {
            instruction.write(w, encoding, self)?;
        }

        write_nop(
            w,
            encoding.format.word_size() as usize + w.len() - length_base,
            encoding.address_size,
        )?;

        let length = (w.len() - length_base) as u64;
        w.write_initial_length_at(length_offset, length, encoding.format)?;

        Ok(offset)
    }
}

/// A frame description entry. There should be one FDE per function.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct FrameDescriptionEntry {
    /// The initial address of the function.
    address: Address,

    /// The length in bytes of the function.
    length: u32,

    /// The address of the LSDA.
    pub lsda: Option<Address>,

    /// The instructions for this function, ordered by offset.
    instructions: Vec<(u32, CallFrameInstruction)>,
}

impl FrameDescriptionEntry {
    /// Create a new frame description entry for a function.
    pub fn new(address: Address, length: u32) -> Self {
        FrameDescriptionEntry {
            address,
            length,
            lsda: None,
            instructions: Vec::new(),
        }
    }

    /// Add an instruction.
    ///
    /// Instructions must be added in increasing order of offset, or writing will fail.
    pub fn add_instruction(&mut self, offset: u32, instruction: CallFrameInstruction) {
        debug_assert!(self.instructions.last().map(|x| x.0).unwrap_or(0) <= offset);
        self.instructions.push((offset, instruction));
    }

    fn write<W: Writer>(
        &self,
        w: &mut W,
        eh_frame: bool,
        cie_offset: usize,
        cie: &CommonInformationEntry,
    ) -> Result<()> {
        let encoding = cie.encoding;
        let length_offset = w.write_initial_length(encoding.format)?;
        let length_base = w.len();

        if eh_frame {
            // .eh_frame uses a relative offset which doesn't need relocation.
            w.write_udata((w.len() - cie_offset) as u64, 4)?;
        } else {
            w.write_offset(
                cie_offset,
                SectionId::DebugFrame,
                encoding.format.word_size(),
            )?;
        }

        if cie.fde_address_encoding != constants::DW_EH_PE_absptr {
            w.write_eh_pointer(
                self.address,
                cie.fde_address_encoding,
                encoding.address_size,
            )?;
            w.write_eh_pointer_data(
                self.length.into(),
                cie.fde_address_encoding.format(),
                encoding.address_size,
            )?;
        } else {
            w.write_address(self.address, encoding.address_size)?;
            w.write_udata(self.length.into(), encoding.address_size)?;
        }

        if cie.has_augmentation() {
            let mut augmentation_length = 0u64;
            if self.lsda.is_some() {
                augmentation_length += u64::from(encoding.address_size);
            }
            w.write_uleb128(augmentation_length)?;

            debug_assert_eq!(self.lsda.is_some(), cie.lsda_encoding.is_some());
            if let (Some(lsda), Some(lsda_encoding)) = (self.lsda, cie.lsda_encoding) {
                w.write_eh_pointer(lsda, lsda_encoding, encoding.address_size)?;
            }
        }

        let mut prev_offset = 0;
        for (offset, instruction) in &self.instructions {
            write_advance_loc(w, cie.code_alignment_factor, prev_offset, *offset)?;
            prev_offset = *offset;
            instruction.write(w, encoding, cie)?;
        }

        write_nop(
            w,
            encoding.format.word_size() as usize + w.len() - length_base,
            encoding.address_size,
        )?;

        let length = (w.len() - length_base) as u64;
        w.write_initial_length_at(length_offset, length, encoding.format)?;

        Ok(())
    }
}

/// An instruction in a frame description entry.
///
/// This may be a CFA definition, a register rule, or some other directive.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum CallFrameInstruction {
    /// Define the CFA rule to use the provided register and offset.
    Cfa(Register, i32),
    /// Update the CFA rule to use the provided register. The offset is unchanged.
    CfaRegister(Register),
    /// Update the CFA rule to use the provided offset. The register is unchanged.
    CfaOffset(i32),
    /// Define the CFA rule to use the provided expression.
    CfaExpression(Expression),

    /// Restore the initial rule for the register.
    Restore(Register),
    /// The previous value of the register is not recoverable.
    Undefined(Register),
    /// The register has not been modified.
    SameValue(Register),
    /// The previous value of the register is saved at address CFA + offset.
    Offset(Register, i32),
    /// The previous value of the register is CFA + offset.
    ValOffset(Register, i32),
    /// The previous value of the register is stored in another register.
    Register(Register, Register),
    /// The previous value of the register is saved at address given by the expression.
    Expression(Register, Expression),
    /// The previous value of the register is given by the expression.
    ValExpression(Register, Expression),

    /// Push all register rules onto a stack.
    RememberState,
    /// Pop all register rules off the stack.
    RestoreState,
    /// The size of the arguments that have been pushed onto the stack.
    ArgsSize(u32),
}

impl CallFrameInstruction {
    fn write<W: Writer>(
        &self,
        w: &mut W,
        encoding: Encoding,
        cie: &CommonInformationEntry,
    ) -> Result<()> {
        match *self {
            CallFrameInstruction::Cfa(register, offset) => {
                if offset < 0 {
                    let offset = factored_data_offset(offset, cie.data_alignment_factor)?;
                    w.write_u8(constants::DW_CFA_def_cfa_sf.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_sleb128(offset.into())?;
                } else {
                    // Unfactored offset.
                    w.write_u8(constants::DW_CFA_def_cfa.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_uleb128(offset as u64)?;
                }
            }
            CallFrameInstruction::CfaRegister(register) => {
                w.write_u8(constants::DW_CFA_def_cfa_register.0)?;
                w.write_uleb128(register.0.into())?;
            }
            CallFrameInstruction::CfaOffset(offset) => {
                if offset < 0 {
                    let offset = factored_data_offset(offset, cie.data_alignment_factor)?;
                    w.write_u8(constants::DW_CFA_def_cfa_offset_sf.0)?;
                    w.write_sleb128(offset.into())?;
                } else {
                    // Unfactored offset.
                    w.write_u8(constants::DW_CFA_def_cfa_offset.0)?;
                    w.write_uleb128(offset as u64)?;
                }
            }
            CallFrameInstruction::CfaExpression(ref expression) => {
                w.write_u8(constants::DW_CFA_def_cfa_expression.0)?;
                w.write_uleb128(expression.size(encoding, None) as u64)?;
                expression.write(w, None, encoding, None)?;
            }
            CallFrameInstruction::Restore(register) => {
                if register.0 < 0x40 {
                    w.write_u8(constants::DW_CFA_restore.0 | register.0 as u8)?;
                } else {
                    w.write_u8(constants::DW_CFA_restore_extended.0)?;
                    w.write_uleb128(register.0.into())?;
                }
            }
            CallFrameInstruction::Undefined(register) => {
                w.write_u8(constants::DW_CFA_undefined.0)?;
                w.write_uleb128(register.0.into())?;
            }
            CallFrameInstruction::SameValue(register) => {
                w.write_u8(constants::DW_CFA_same_value.0)?;
                w.write_uleb128(register.0.into())?;
            }
            CallFrameInstruction::Offset(register, offset) => {
                let offset = factored_data_offset(offset, cie.data_alignment_factor)?;
                if offset < 0 {
                    w.write_u8(constants::DW_CFA_offset_extended_sf.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_sleb128(offset.into())?;
                } else if register.0 < 0x40 {
                    w.write_u8(constants::DW_CFA_offset.0 | register.0 as u8)?;
                    w.write_uleb128(offset as u64)?;
                } else {
                    w.write_u8(constants::DW_CFA_offset_extended.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_uleb128(offset as u64)?;
                }
            }
            CallFrameInstruction::ValOffset(register, offset) => {
                let offset = factored_data_offset(offset, cie.data_alignment_factor)?;
                if offset < 0 {
                    w.write_u8(constants::DW_CFA_val_offset_sf.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_sleb128(offset.into())?;
                } else {
                    w.write_u8(constants::DW_CFA_val_offset.0)?;
                    w.write_uleb128(register.0.into())?;
                    w.write_uleb128(offset as u64)?;
                }
            }
            CallFrameInstruction::Register(register1, register2) => {
                w.write_u8(constants::DW_CFA_register.0)?;
                w.write_uleb128(register1.0.into())?;
                w.write_uleb128(register2.0.into())?;
            }
            CallFrameInstruction::Expression(register, ref expression) => {
                w.write_u8(constants::DW_CFA_expression.0)?;
                w.write_uleb128(register.0.into())?;
                w.write_uleb128(expression.size(encoding, None) as u64)?;
                expression.write(w, None, encoding, None)?;
            }
            CallFrameInstruction::ValExpression(register, ref expression) => {
                w.write_u8(constants::DW_CFA_val_expression.0)?;
                w.write_uleb128(register.0.into())?;
                w.write_uleb128(expression.size(encoding, None) as u64)?;
                expression.write(w, None, encoding, None)?;
            }
            CallFrameInstruction::RememberState => {
                w.write_u8(constants::DW_CFA_remember_state.0)?;
            }
            CallFrameInstruction::RestoreState => {
                w.write_u8(constants::DW_CFA_restore_state.0)?;
            }
            CallFrameInstruction::ArgsSize(size) => {
                w.write_u8(constants::DW_CFA_GNU_args_size.0)?;
                w.write_uleb128(size.into())?;
            }
        }
        Ok(())
    }
}

fn write_advance_loc<W: Writer>(
    w: &mut W,
    code_alignment_factor: u8,
    prev_offset: u32,
    offset: u32,
) -> Result<()> {
    if offset == prev_offset {
        return Ok(());
    }
    let delta = factored_code_delta(prev_offset, offset, code_alignment_factor)?;
    if delta < 0x40 {
        w.write_u8(constants::DW_CFA_advance_loc.0 | delta as u8)?;
    } else if delta < 0x100 {
        w.write_u8(constants::DW_CFA_advance_loc1.0)?;
        w.write_u8(delta as u8)?;
    } else if delta < 0x10000 {
        w.write_u8(constants::DW_CFA_advance_loc2.0)?;
        w.write_u16(delta as u16)?;
    } else {
        w.write_u8(constants::DW_CFA_advance_loc4.0)?;
        w.write_u32(delta)?;
    }
    Ok(())
}

fn write_nop<W: Writer>(w: &mut W, len: usize, align: u8) -> Result<()> {
    debug_assert_eq!(align & (align - 1), 0);
    let tail_len = (!len + 1) & (align as usize - 1);
    for _ in 0..tail_len {
        w.write_u8(constants::DW_CFA_nop.0)?;
    }
    Ok(())
}

fn factored_code_delta(prev_offset: u32, offset: u32, factor: u8) -> Result<u32> {
    if offset < prev_offset {
        return Err(Error::InvalidFrameCodeOffset(offset));
    }
    let delta = offset - prev_offset;
    let factor = u32::from(factor);
    let factored_delta = delta / factor;
    if delta != factored_delta * factor {
        return Err(Error::InvalidFrameCodeOffset(offset));
    }
    Ok(factored_delta)
}

fn factored_data_offset(offset: i32, factor: i8) -> Result<i32> {
    let factor = i32::from(factor);
    let factored_offset = offset / factor;
    if offset != factored_offset * factor {
        return Err(Error::InvalidFrameDataOffset(offset));
    }
    Ok(factored_offset)
}

#[cfg(feature = "read")]
pub(crate) mod convert {
    use super::*;
    use crate::read::{self, Reader};
    use crate::write::{ConvertError, ConvertResult};
    use std::collections::{hash_map, HashMap};

    impl FrameTable {
        /// Create a frame table by reading the data in the given section.
        ///
        /// `convert_address` is a function to convert read addresses into the `Address`
        /// type. For non-relocatable addresses, this function may simply return
        /// `Address::Constant(address)`. For relocatable addresses, it is the caller's
        /// responsibility to determine the symbol and addend corresponding to the address
        /// and return `Address::Symbol { symbol, addend }`.
        pub fn from<R, Section>(
            frame: &Section,
            convert_address: &dyn Fn(u64) -> Option<Address>,
        ) -> ConvertResult<FrameTable>
        where
            R: Reader<Offset = usize>,
            Section: read::UnwindSection<R>,
            Section::Offset: read::UnwindOffset<usize>,
        {
            let bases = read::BaseAddresses::default().set_eh_frame(0);

            let mut frame_table = FrameTable::default();

            let mut cie_ids = HashMap::new();
            let mut entries = frame.entries(&bases);
            while let Some(entry) = entries.next()? {
                let partial = match entry {
                    read::CieOrFde::Cie(_) => continue,
                    read::CieOrFde::Fde(partial) => partial,
                };

                // TODO: is it worth caching the parsed CIEs? It would be better if FDEs only
                // stored a reference.
                let from_fde = partial.parse(Section::cie_from_offset)?;
                let from_cie = from_fde.cie();
                let cie_id = match cie_ids.entry(from_cie.offset()) {
                    hash_map::Entry::Occupied(o) => *o.get(),
                    hash_map::Entry::Vacant(e) => {
                        let cie =
                            CommonInformationEntry::from(from_cie, frame, &bases, convert_address)?;
                        let cie_id = frame_table.add_cie(cie);
                        e.insert(cie_id);
                        cie_id
                    }
                };
                let fde = FrameDescriptionEntry::from(&from_fde, frame, &bases, convert_address)?;
                frame_table.add_fde(cie_id, fde);
            }

            Ok(frame_table)
        }
    }

    impl CommonInformationEntry {
        fn from<R, Section>(
            from_cie: &read::CommonInformationEntry<R>,
            frame: &Section,
            bases: &read::BaseAddresses,
            convert_address: &dyn Fn(u64) -> Option<Address>,
        ) -> ConvertResult<CommonInformationEntry>
        where
            R: Reader<Offset = usize>,
            Section: read::UnwindSection<R>,
            Section::Offset: read::UnwindOffset<usize>,
        {
            let mut cie = CommonInformationEntry::new(
                from_cie.encoding(),
                from_cie.code_alignment_factor() as u8,
                from_cie.data_alignment_factor() as i8,
                from_cie.return_address_register(),
            );

            cie.personality = match from_cie.personality_with_encoding() {
                // We treat these the same because the encoding already determines
                // whether it is indirect.
                Some((eh_pe, read::Pointer::Direct(p)))
                | Some((eh_pe, read::Pointer::Indirect(p))) => {
                    let address = convert_address(p).ok_or(ConvertError::InvalidAddress)?;
                    Some((eh_pe, address))
                }
                _ => None,
            };
            cie.lsda_encoding = from_cie.lsda_encoding();
            cie.fde_address_encoding = from_cie
                .fde_address_encoding()
                .unwrap_or(constants::DW_EH_PE_absptr);
            cie.signal_trampoline = from_cie.is_signal_trampoline();

            let mut offset = 0;
            let mut from_instructions = from_cie.instructions(frame, bases);
            while let Some(from_instruction) = from_instructions.next()? {
                if let Some(instruction) = CallFrameInstruction::from(
                    from_instruction,
                    from_cie,
                    convert_address,
                    &mut offset,
                )? {
                    cie.instructions.push(instruction);
                }
            }
            Ok(cie)
        }
    }

    impl FrameDescriptionEntry {
        fn from<R, Section>(
            from_fde: &read::FrameDescriptionEntry<R>,
            frame: &Section,
            bases: &read::BaseAddresses,
            convert_address: &dyn Fn(u64) -> Option<Address>,
        ) -> ConvertResult<FrameDescriptionEntry>
        where
            R: Reader<Offset = usize>,
            Section: read::UnwindSection<R>,
            Section::Offset: read::UnwindOffset<usize>,
        {
            let address =
                convert_address(from_fde.initial_address()).ok_or(ConvertError::InvalidAddress)?;
            let length = from_fde.len() as u32;
            let mut fde = FrameDescriptionEntry::new(address, length);

            match from_fde.lsda() {
                // We treat these the same because the encoding already determines
                // whether it is indirect.
                Some(read::Pointer::Direct(p)) | Some(read::Pointer::Indirect(p)) => {
                    let address = convert_address(p).ok_or(ConvertError::InvalidAddress)?;
                    fde.lsda = Some(address);
                }
                None => {}
            }

            let from_cie = from_fde.cie();
            let mut offset = 0;
            let mut from_instructions = from_fde.instructions(frame, bases);
            while let Some(from_instruction) = from_instructions.next()? {
                if let Some(instruction) = CallFrameInstruction::from(
                    from_instruction,
                    from_cie,
                    convert_address,
                    &mut offset,
                )? {
                    fde.instructions.push((offset, instruction));
                }
            }

            Ok(fde)
        }
    }

    impl CallFrameInstruction {
        fn from<R: Reader<Offset = usize>>(
            from_instruction: read::CallFrameInstruction<R>,
            from_cie: &read::CommonInformationEntry<R>,
            convert_address: &dyn Fn(u64) -> Option<Address>,
            offset: &mut u32,
        ) -> ConvertResult<Option<CallFrameInstruction>> {
            let convert_expression =
                |x| Expression::from(x, from_cie.encoding(), None, None, None, convert_address);
            // TODO: validate integer type conversions
            Ok(Some(match from_instruction {
                read::CallFrameInstruction::SetLoc { .. } => {
                    return Err(ConvertError::UnsupportedCfiInstruction);
                }
                read::CallFrameInstruction::AdvanceLoc { delta } => {
                    *offset += delta * from_cie.code_alignment_factor() as u32;
                    return Ok(None);
                }
                read::CallFrameInstruction::DefCfa { register, offset } => {
                    CallFrameInstruction::Cfa(register, offset as i32)
                }
                read::CallFrameInstruction::DefCfaSf {
                    register,
                    factored_offset,
                } => {
                    let offset = factored_offset * from_cie.data_alignment_factor();
                    CallFrameInstruction::Cfa(register, offset as i32)
                }
                read::CallFrameInstruction::DefCfaRegister { register } => {
                    CallFrameInstruction::CfaRegister(register)
                }

                read::CallFrameInstruction::DefCfaOffset { offset } => {
                    CallFrameInstruction::CfaOffset(offset as i32)
                }
                read::CallFrameInstruction::DefCfaOffsetSf { factored_offset } => {
                    let offset = factored_offset * from_cie.data_alignment_factor();
                    CallFrameInstruction::CfaOffset(offset as i32)
                }
                read::CallFrameInstruction::DefCfaExpression { expression } => {
                    CallFrameInstruction::CfaExpression(convert_expression(expression)?)
                }
                read::CallFrameInstruction::Undefined { register } => {
                    CallFrameInstruction::Undefined(register)
                }
                read::CallFrameInstruction::SameValue { register } => {
                    CallFrameInstruction::SameValue(register)
                }
                read::CallFrameInstruction::Offset {
                    register,
                    factored_offset,
                } => {
                    let offset = factored_offset as i64 * from_cie.data_alignment_factor();
                    CallFrameInstruction::Offset(register, offset as i32)
                }
                read::CallFrameInstruction::OffsetExtendedSf {
                    register,
                    factored_offset,
                } => {
                    let offset = factored_offset * from_cie.data_alignment_factor();
                    CallFrameInstruction::Offset(register, offset as i32)
                }
                read::CallFrameInstruction::ValOffset {
                    register,
                    factored_offset,
                } => {
                    let offset = factored_offset as i64 * from_cie.data_alignment_factor();
                    CallFrameInstruction::ValOffset(register, offset as i32)
                }
                read::CallFrameInstruction::ValOffsetSf {
                    register,
                    factored_offset,
                } => {
                    let offset = factored_offset * from_cie.data_alignment_factor();
                    CallFrameInstruction::ValOffset(register, offset as i32)
                }
                read::CallFrameInstruction::Register {
                    dest_register,
                    src_register,
                } => CallFrameInstruction::Register(dest_register, src_register),
                read::CallFrameInstruction::Expression {
                    register,
                    expression,
                } => CallFrameInstruction::Expression(register, convert_expression(expression)?),
                read::CallFrameInstruction::ValExpression {
                    register,
                    expression,
                } => CallFrameInstruction::ValExpression(register, convert_expression(expression)?),
                read::CallFrameInstruction::Restore { register } => {
                    CallFrameInstruction::Restore(register)
                }
                read::CallFrameInstruction::RememberState => CallFrameInstruction::RememberState,
                read::CallFrameInstruction::RestoreState => CallFrameInstruction::RestoreState,
                read::CallFrameInstruction::ArgsSize { size } => {
                    CallFrameInstruction::ArgsSize(size as u32)
                }
                read::CallFrameInstruction::Nop => return Ok(None),
            }))
        }
    }
}

#[cfg(test)]
#[cfg(feature = "read")]
mod tests {
    use super::*;
    use crate::arch::X86_64;
    use crate::read;
    use crate::write::EndianVec;
    use crate::LittleEndian;

    #[test]
    fn test_frame_table() {
        for &version in &[1, 3, 4] {
            for &address_size in &[4, 8] {
                for &format in &[Format::Dwarf32, Format::Dwarf64] {
                    let encoding = Encoding {
                        format,
                        version,
                        address_size,
                    };
                    let mut frames = FrameTable::default();

                    let cie1 = CommonInformationEntry::new(encoding, 1, 8, X86_64::RA);
                    let cie1_id = frames.add_cie(cie1.clone());
                    assert_eq!(cie1_id, frames.add_cie(cie1.clone()));

                    let mut cie2 = CommonInformationEntry::new(encoding, 1, 8, X86_64::RA);
                    cie2.lsda_encoding = Some(constants::DW_EH_PE_absptr);
                    cie2.personality =
                        Some((constants::DW_EH_PE_absptr, Address::Constant(0x1234)));
                    cie2.signal_trampoline = true;
                    let cie2_id = frames.add_cie(cie2.clone());
                    assert_ne!(cie1_id, cie2_id);
                    assert_eq!(cie2_id, frames.add_cie(cie2.clone()));

                    let fde1 = FrameDescriptionEntry::new(Address::Constant(0x1000), 0x10);
                    frames.add_fde(cie1_id, fde1.clone());

                    let fde2 = FrameDescriptionEntry::new(Address::Constant(0x2000), 0x20);
                    frames.add_fde(cie1_id, fde2.clone());

                    let mut fde3 = FrameDescriptionEntry::new(Address::Constant(0x3000), 0x30);
                    fde3.lsda = Some(Address::Constant(0x3300));
                    frames.add_fde(cie2_id, fde3.clone());

                    let mut fde4 = FrameDescriptionEntry::new(Address::Constant(0x4000), 0x40);
                    fde4.lsda = Some(Address::Constant(0x4400));
                    frames.add_fde(cie2_id, fde4.clone());

                    // Test writing `.debug_frame`.
                    let mut debug_frame = DebugFrame::from(EndianVec::new(LittleEndian));
                    frames.write_debug_frame(&mut debug_frame).unwrap();

                    let mut read_debug_frame =
                        read::DebugFrame::new(debug_frame.slice(), LittleEndian);
                    read_debug_frame.set_address_size(address_size);
                    let convert_frames = FrameTable::from(&read_debug_frame, &|address| {
                        Some(Address::Constant(address))
                    })
                    .unwrap();
                    assert_eq!(frames.cies, convert_frames.cies);
                    assert_eq!(frames.fdes.len(), convert_frames.fdes.len());
                    for (a, b) in frames.fdes.iter().zip(convert_frames.fdes.iter()) {
                        assert_eq!(a.1, b.1);
                    }

                    if version == 1 {
                        // Test writing `.eh_frame`.
                        let mut eh_frame = EhFrame::from(EndianVec::new(LittleEndian));
                        frames.write_eh_frame(&mut eh_frame).unwrap();

                        let mut read_eh_frame = read::EhFrame::new(eh_frame.slice(), LittleEndian);
                        read_eh_frame.set_address_size(address_size);
                        let convert_frames = FrameTable::from(&read_eh_frame, &|address| {
                            Some(Address::Constant(address))
                        })
                        .unwrap();
                        assert_eq!(frames.cies, convert_frames.cies);
                        assert_eq!(frames.fdes.len(), convert_frames.fdes.len());
                        for (a, b) in frames.fdes.iter().zip(convert_frames.fdes.iter()) {
                            assert_eq!(a.1, b.1);
                        }
                    }
                }
            }
        }
    }

    #[test]
    fn test_frame_instruction() {
        let mut expression = Expression::new();
        expression.op_constu(0);

        let cie_instructions = [
            CallFrameInstruction::Cfa(X86_64::RSP, 8),
            CallFrameInstruction::Offset(X86_64::RA, -8),
        ];

        let fde_instructions = [
            (0, CallFrameInstruction::Cfa(X86_64::RSP, 0)),
            (0, CallFrameInstruction::Cfa(X86_64::RSP, -8)),
            (2, CallFrameInstruction::CfaRegister(X86_64::RBP)),
            (4, CallFrameInstruction::CfaOffset(8)),
            (4, CallFrameInstruction::CfaOffset(0)),
            (4, CallFrameInstruction::CfaOffset(-8)),
            (6, CallFrameInstruction::CfaExpression(expression.clone())),
            (8, CallFrameInstruction::Restore(Register(1))),
            (8, CallFrameInstruction::Restore(Register(101))),
            (10, CallFrameInstruction::Undefined(Register(2))),
            (12, CallFrameInstruction::SameValue(Register(3))),
            (14, CallFrameInstruction::Offset(Register(4), 16)),
            (14, CallFrameInstruction::Offset(Register(104), 16)),
            (16, CallFrameInstruction::ValOffset(Register(5), -24)),
            (16, CallFrameInstruction::ValOffset(Register(5), 24)),
            (18, CallFrameInstruction::Register(Register(6), Register(7))),
            (
                20,
                CallFrameInstruction::Expression(Register(8), expression.clone()),
            ),
            (
                22,
                CallFrameInstruction::ValExpression(Register(9), expression.clone()),
            ),
            (24 + 0x80, CallFrameInstruction::RememberState),
            (26 + 0x280, CallFrameInstruction::RestoreState),
            (28 + 0x20280, CallFrameInstruction::ArgsSize(23)),
        ];

        for &version in &[1, 3, 4] {
            for &address_size in &[4, 8] {
                for &format in &[Format::Dwarf32, Format::Dwarf64] {
                    let encoding = Encoding {
                        format,
                        version,
                        address_size,
                    };
                    let mut frames = FrameTable::default();

                    let mut cie = CommonInformationEntry::new(encoding, 2, 8, X86_64::RA);
                    for i in &cie_instructions {
                        cie.add_instruction(i.clone());
                    }
                    let cie_id = frames.add_cie(cie);

                    let mut fde = FrameDescriptionEntry::new(Address::Constant(0x1000), 0x10);
                    for (o, i) in &fde_instructions {
                        fde.add_instruction(*o, i.clone());
                    }
                    frames.add_fde(cie_id, fde);

                    let mut debug_frame = DebugFrame::from(EndianVec::new(LittleEndian));
                    frames.write_debug_frame(&mut debug_frame).unwrap();

                    let mut read_debug_frame =
                        read::DebugFrame::new(debug_frame.slice(), LittleEndian);
                    read_debug_frame.set_address_size(address_size);
                    let frames = FrameTable::from(&read_debug_frame, &|address| {
                        Some(Address::Constant(address))
                    })
                    .unwrap();

                    assert_eq!(
                        &frames.cies.get_index(0).unwrap().instructions,
                        &cie_instructions
                    );
                    assert_eq!(&frames.fdes[0].1.instructions, &fde_instructions);
                }
            }
        }
    }
}

redpajama_set_name: RedPajamaGithub


The book begins by covering an enterprise-level application with the microservices architecture, using Node.js to build web services. As we move forward, the book shows you how to build a browser-browser application using WebRTC. We then focus on building a real-time web application with WebSockets.
When you've gained a solid grip on the different architectures, you'll see how to write better reactive code using functional reactive programming (FRP). Then, we'll move onto what's new in Bootstrap 4 and how it makes it easier then ever to build responsive sites. As we near the end of this book, you'll see how to build a modern single-page application that builds on the innovative component-based architecture using React and Angular 2.
then explore Seneca.js, which is a microservices toolkit for Node.js.
Chapter 3, Communication between Browsers in Real Time, teaches you what WebRTC is and how to use it to implement features such as audio/video chat or some other features in websites that need real-time browser-to-browser data transfer or to retrieve audio/video streams from microphones, webcams, or any other device. We will learn to write WebRTC-based applications using PeerJS, which simplifies WebRTC-based application development.
Chapter 4, Building a Chatroulette, shows you how to build a chatroulette to demonstrate WebRTC and PeerJS.
Chapter 5, Bidirectional Communication in Real Time, teaches what WebSockets are and how to achieve bidirectional communication in real-time using WebSockets. We will then explore Socket.IO, which utilizes WebSockets to enable bidirectional communication in real time.
Chapter 6, Building a Live Score Site, shows you how to build a simple live-score site using Socket.IO.
Chapter 8, Building an Advanced Profile Search Widget, helps you build an advanced profile-search widget using Bacon.js.
Chapter 9, New Features of Bootstrap 4, teaches you what's new in Bootstrap 4 and how it makes it easier then ever to create responsive sites.
Chapter 10, Building User Interfaces Using React, teaches you what React.js is and how it makes writing of code for reactive UI easier and takes care of rendering performance and reusability.
Chapter 11, Building an RSS Reader Using React and Flux, shows you how to build a simple RSS reader using React and the Flux architecture.
Chapter 12, New Features of Angular 2, teaches you how to use Angular 2 to build the client side of websites. We will also learn about web components in this chapter.
Chapter 13, Building a Search Engine Template Using AngularJS 2, shows you how to build a search engine template using Angular 2. We will also learn how to build an SPA using Angular 2.
Chapter 14, Securing and Scaling Node.js Applications, teaches you how to make Node.js applications more secure and what the common technologies used for scaling Node. js applications are.


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Modern AGE Basic Rulebook
Enter the Modern AGE!
Leap into exciting adventure in any era from the Industrial Revolution to the modern day and beyond. The Modern AGE roleplaying game allows you to shape the setting to suit your style—whether it's gritty action or high adventure, urban fantasy or a dystopian future. With a new, classless character-building system, twenty levels of advancement, and optional rules for psychic and magic powers, you can create the heroes your world needs. Along with an innovative stunt system, rules for thrilling chases, and an introductory adventure, you'll find all the action you're after inside the Modern AGE Basic Rulebook.
The Modern AGE RPG features:
A classless implementation of the Adventure Game Engine. Develop characters based on their backgrounds and experiences across 20 levels of advancement.
Focuses, talents, and specializations like Investigator, Hacker, and Martial Artist let you customize your character.
Fast-paced combat featuring modern weapons and high-octane vehicle chases.
A game based around action, exploration, and social stunts. Roll doubles on three six-sided dice and something cool happens!
Arcane magic and psychic powers for modern era games.
Advice for first time and veteran Game Masters, including ways to customize the system for gritty stories, two-fisted pulp, and cinematic high adventure.
Sample antagonists and other non-player characters, and an introductory adventure: everything you need to start playing right away.
Use Modern AGE in the campaign setting of your choice, including the World of Lazarus, based on Greg Rucka's creator-owned comic series of near-future feudalism, or use it to run adventures in the world you create. Grab three six-sided dice, and you're ready to play in the Modern AGE!
Brandon C January 31, 2019 10:09 am UTC
Would love a mobile version. Something to read during my breaks.
Jonathan R January 17, 2019 6:48 pm UTC
Can I run a zombie apocalyptic campaign with this system? Are there rules for zombies?
Gábor C December 10, 2018 8:43 pm UTC
Does this book offer proper tools for building a custom, near-future cyberpunk game? I mean: does it have at least a bare-bones system for cybernetic enhancements and a list of basic bio/cyberware? The "Modern" part of the title seems to hint at that, but I haven't seen anyone mention it.
Yes, I've seen a similar question below, and the answer it got was "nope". The book — especially the pdf (hey, we're talking about "modern" stuff here :)) — may have been updated since then, though.
If the book still has no cyberware, does the publisher offer a free or very low cost expansion / plug-in that does that, without having to buy a setting book?
September 15, 2018 1:31 am UTC
What about fantasy steampunk?
Erin S July 06, 2018 6:21 am UTC
I want to run a tough, post-apocalyptic game with *no* magic. How central is the magic in this system? Is it inextricable like in D&D or simply optional, like in Savage Worlds?
Clayton L July 07, 2018 3:14 am UTC
It's secondary. They're treated as purchasable talents you can choose to implement or not.
Colin S June 21, 2018 4:28 am UTC
Is there anything like cybernetics/cyberware in this book?
Jimmy P June 22, 2018 1:29 pm UTC
Nope. However, on page 164 you have what they call 'Extraordinary Stunt' which is a talent that allows you to pull stunts for free. This is presented as an emulation for extraordinary stuff characters from The League of Extraordinary Gentlemen, Sense8 and Orphan Black can pull. I would say it could be used to emulate some piece of cyberware. Nothing like a big list of cyberware, which is a shame because this system could be used for cyberpunk type play (it even has magic in there...)
A companion has been announced and Cyberware could (should) be included there.
Michael J March 08, 2019 6:49 pm UTC
Don't hold your breath if it is like the releases for Fantasy Age, you would be better off getting something like Fate, Savage Worlds or the Cypher System which all have this built in already - or actually go for Cyberpunk or Shadowrun - Green Ronin don't support their products.
Malcolm S May 13, 2019 12:38 am UTC
Sorry dude there are already three support products for the game.
Modern AGE GM Kit (screen, reference cards) https://www.drivethrurpg.com/product/251859/Modern-AGE-Game-Masters-Kit
World of Lazarus (setting based on the comic series) https://www.drivethrurpg.com/product/259704/World-of-Lazarus
Modern AGE Companion (lots of rules and character options) https://www.drivethrurpg.com/product/274989/Modern-AGE-Companion
The Modern AGE Companion is out, and does include rules for extraordinary abilities which can be used for cyberware.
https://www.drivethrurpg.com/product/274989/Modern-AGE-Companion
Timo M June 16, 2018 3:30 am UTC
Not knowing the system at all:
How lethal is combat in the system, specifically on the gritty setting (which I assume is supposed to be the most "realistic"), regarding gun and knife wounds?
And on the other side of the spectrum, does the system operate with different classes/powerlevels of foes, such as "mooks/grunts/cannonfodder" / lieutnants / main antagonists?
Malcolm S June 16, 2018 8:13 pm UTC
In Gritty Mode, a hit where you spend stunt points to increase damage or activate certain other stunts can make a knife have a chance of mortally wounding a character who isn't especially (15 Health) tough (spending 5 SP can make a dagger inflict an extra 2d6, + 1d6+1). A semiautomatic handgun inflicts 2d6 + Stunt Die (1d6) damage. 5 SP could increase this to 4d6 + Stunt Die (5d6 total) so the average damage would instantly kill a 15 Health opponent and threaten a character with 23 Health (just about the highest you can start with)
So in Gritty, a character can take a not-unrealistic number of blows from these weapons before being downed unless the attacker rolls especially well and wants to kill their target.
In Pulpy and Cinematic, characters are tougher, especially as they go up in level.
The game does have options for "extras," who can be one-shotted, and Minor NPCs, who aren't quite so tough and have some of their features streamlined.
Timo M June 16, 2018 9:10 pm UTC
Great, thank you for the info Malcolm, greatly appreciated =)
Roc W June 19, 2018 3:12 am UTC
Currently playing a Dragon Age RPG (DARPG) campaign that AGE and Modern Age are based upon (and owning and have read the original PDF--the updated PDF I haven't had a chance to look over yet--so I can see the similarities) I found that there was a bit of initial trial and error to setting up encounters. Neither rules set give enemies levels as such and it is up to the GM to determine the lethality of an encounter (DARPG doesn't have a built in gritty mode but a GM could include it with little effort if they like).
There are no level one 'monsters' for a party of level-1 players for example. There are minor threats, moderate threats, and major threats where the GM decides how many baddies to field against the PC's (say two minor threats per PC as an level-3 encounter example). Or the GM may assign less 'monsters' but add more HP to them, etc. In my group's DARPG playtest stages I have found that a major threat single encounter (1x monster) with added STR and HP's was easy game for a party of four...See more at 4th level. Had I included a gritty mode, it may have been more even so I'd say it is somewhat trial and error to get a ballance.
For the most parts, Stunts add damage while Armour reduces it. Fudging character creation to give players even a stat as low as 1 can add immense power to a character and that gets more powerful as they progress in levels as they gain stat improvements. I'd suggest letting the dice lay where they fall even if a few stats are in minus. But basically, the DARPD rules, and from what I take from the MA rules, the GM has the ability to make any encounter lethal as they see fit by playing within the rules with beefed up baddies and the mode in which you play the game.
Ols Jonas Petter O June 15, 2018 2:08 pm UTC
Hi there, can we expect a printed version of this book to be forthcoming?
Jonathan L June 16, 2018 12:06 am UTC
I used to work for GR and yes, I know for certain that a print version will be coming "soon". They typically release the PDF before sending the book to print so they can get corrections from the fans that the editors missed.
Todd S June 16, 2018 1:31 am UTC
The print version is already on pre-order through their website. I don't think they do POD on their stuff.
You can preorder the basic print version (there is no deluxe, collector, or other special option) for the usual price of such a product plus postage, and for an extra $5, you can get the PDF immediately which is up to its second release version.
Heads up for Aussies: Buying the preorder + postage + the $5 PDF will set you back over $AUD80. That is for the basic rule book without any extra flash like GM screen or poster-sized maps or I assume, no dice included--just a rule book as advertised. That's not cheap but I really wanted it so I bit the bullet, others may need to be aware of that.
Ignacio R August 03, 2018 9:05 pm UTC
Thank you mates! You have helped me so much!
Malcolm Sheppard, Matthew Dawkins, Meghan Fitzgerald, Howard Ingham, Steve Kenson, Alejandro Melchor, Chris Pramas
Biagio D'lessandro, John Anthony Digiovanni, Stanislav Dikolenko, Felipe Gaona, Ilich Henriquez, Claudia Inanniciello, Matthias Kinnigkeit, Alyssa Mccarthy, Victor Leza Moreno, Mirco Paganessi, Andrey Vasilchenko, Damon Westenhofer
AGE System
GRR6301


The micro-social network, Twitter, is not growing as investors would prefer, and that's a huge problem.
Twitter has yet again failed to grow its user base in the second quarter of 2017 when compared to the first quarter. This is primarily due to intense competition from the likes of Facebook and Snapchat, as both social platforms continue to draw new fans.
On Thursday, the micro-social media platform shares fell by 5 percent in premarket trading. Furthermore, revenue decreased by 4.7 percent following a $55 million impairment charge. That's a problem for Twitter since all its major competitors are growing and the same is not happening.
For quite some time, Twitter has attempted t boost revenue by signing live-streaming deals with several companies. However, things took an unfortunate turn when Amazon managed to sign a major deal with the NFL to live-stream major games.
Chances are, Twitter is looking into tapping into the resources of another major sporting outlet, but that's going to be difficult.
When it comes down to Monthly Active Users, the social network is doing just fine. At the moment, it has 328 million monthly active users, and analysts expect that number to rise to around 328.8 million.
That's not a lot, and as such, Twitter won't gain much from it.
Monthly active users are always a key way to indicate whether or not a company is performing well, for those who are wondering.
As for advertising revenue, it fell by 8 percent to $489 million, but that's ahead of the $458.1 million estimate by industry pundits.
Michael Patcher, popular analysts from Wedbush, claims that advertisers might decide to use other platforms with better targeting instead of Twitter. For the micro-social network to regain lost ad budgets, the company will need to find a way to increase its user base. However, that's easier said than done, especially with Facebook trying new ideas.
The micro-social network isn't as feature rich as some of its rivals, and that could be a major reason why it is unable to grow. It's all about writing 140 characters worth of tweets with images attached. It doesn't have a lot of variety to it, but that's what makes the platform unique.
The company has little choice right now to either improve its business to be more like Facebook or go the way of MySpace. Competition is growing as Amazon recently announced its entrance into the social media market with Spark.
The retail giant is paying publishers and bloggers to post content on its social platform in a bid to transform it into a powerhouse.
Twitter doesn't have the same ambition as Spark, and that's a major problem going forward. Not to mention, with Amazon CEO, Jeff Bezos recently becoming the world's richest man, it's clear that Spark will get a lot of attention.


After seeing these glazed carmelized banana bread donuts made on The Ultimate Recipe Showdown I decided that I wanted to give them a whirl. They were incredibly light and we loved the cinnamony deliciousness from the Hersheys Cinnamon Chips. Our little one insisted we dye the glaze purple. Banana bread is just one of those foods that always sounds so good and adding a little sprinkle of cinnamon chips and a drizzle of glaze takes them to a whole new level. Each bite is filled with a touch of sweet, a little hint of cinnamon and a nice little burst of banana. Leaving the bananas a little bit chunky is definitely a good idea, so yum! We will definitely make these again and you all should stop by Picky Palate and check them out for yourself!
Does Banana Bread Need To Be Refrigerated?
Banana bread does not have to be refrigerated.
Wrap it well and store banana bread in a cool place.
How Long Will Banana Bread Keep?
Banana bread will stay fresh in the pantry for about 2-3 days.
Banana bread should be wrapped in plastic wrap or stored in a plastic bag.
What Is The Best Oil For Frying?
Peanut oil, canola, and safflower oils are great oils to use for frying.
They have a high smoke point, which is good when frying foods.
Extra light olive oil and sunflower oil are great options to use when deep frying.
Both have a high smoke point, and are heart-healthy unsaturated fats.
Place sliced bananas into a small baking dish.
Top evenly with cubed butter and sprinkle with brown sugar.
Bake for 20 to 25 minutes, until golden and bubbly.
Remove and coarsely mash with a fork, still leaving chunks of bananas.
Heat 3 inches of oil into a large Dutch oven or large deep-fryer over medium heat, to 350 degrees F.
Gently whisk the heavy cream, sour cream and egg until just combined.
Slowly stir banana mixture, cream mixture and cinnamon chips into dry ingredients until just combined.
In batches, using a medium cookie scoop (that holds approximately 1 1/2 tablespoons); scoop dough and carefully drop into hot oil, about 8 at a time.
Fry for 3 to 4 minutes turning frequently, or until golden brown.
Transfer doughnuts with a skimmer onto a paper towel lined plate to drain, until all have been fried.
In the top of a double boiler set over simmering water, mix the milk, butter, and vanilla until the butter is melted.
Slowly add sugar, beating until glaze is smooth.
Dip doughnuts into the glaze, turning to coat, and carefully transfer them to a large sheet of waxed paper to dry.
That is one sweet breakfast treat!
Yes, I agree with Jenn that you should make them and then I can try them too… Of course after eating these I will need to buy a bigger dress… Oh sacrifices.
I saw these on Jenny's blog too! They sound amazing. My kids would be in heaven if I made them.


Hello Andrew i had that same problem when i first started downloading stuff at train-sim this is what you do, i made a file CALLED MY DOWNLOAD FILES in Windows on C Drive when it asks you where you want to put it look for that file and put it inside it. I all so made a hole bunch of sub folders inside that folder with each railroad for engines and cars. I hope this helps you out Andrew.
Hello Andrew i don't know what to say you must change that setting if you can, i just tryed to download and it lets me chose a path no problem it has to be in your internet settings i'am guessing i'am no computer whiz so i can't really help with that sorry.
I had that problem until I discovered a neat little trick.
I rather suspect this depends on which browser you are using. I use Opera normally, and Netscape as my standby.
Both of those offer the option of opening or saving a file, then if I choose to save it, then I'm asked where to save it (last used destination is offered up again - often it's the right one). I don't think either of these browsers have a facility to allow the destination folder to be set-up ahead of time (which is what it sounds like happened).


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Deutschland United States France 中国
Local nameLoser
LocationLiezen, Austria
Loser is the name of a mountain in the Ausseerland in Austria which has an elevation of 1,838 metres above sea level.
The mountain is the most prominent landmark of the Ausseerland. Among the locals, it is also known as the Ausseer Ohrwaschl because of its shape. It is possible to almost reach the peak by car by using a toll road of 9 km. There is an extensive parking lot in front of the Loser Restaurant at an elevation of 1600 m, from where one can embark on various tours. The Augstsee is located close to the restaurant and is an attractive target for hiking which can be reached with just a little walking. From there onwards, one can reach the peak by passing the Loser-Fenster, a natural rock gate. One of the most important ski resorts of the Ausseerland is located on the Loser and spans about 1000 meters of elevation. During the descent, one passes a second gastronomic establishment, the Loserhütte at 1498 m.
Tags Peak
Loser rock window is a… @ Vid Pogacnik
Wikipedia https://en.wikipedia.org/wiki/Loser_(mountain)
Address 8992, Austria
Coordinates 47°39'38.661" N 13°46'15.703" E
Google Trips Alternative What to See in Europe What to See in Austria What to See in Styria What to See in Liezen What to See in Alps Hoher Dachstein Traunstein


HRS Heat Exchangers have supplied a DTI corrugated tube in tube heat exchanger to Severn Trent Water for heating of digester sludge in an anaerobic digestion application.
At the STW in Leicestershire the Severn Trent engineers were experiencing problems with the existing �spiral� heat exchangers which were causing problems due to blocking, high pressure drops and inefficient operation.
HRS visited the site and carried out a survey with members of the Severn Trent engineering team, during this survey it was discovered that the space available for the new heat exchanger was extremely limited.
HRS design engineers overcame the space issue by offering Severn Trent a heat exchanger with a �Chevron� layout, this new layout allowed the heat exchanger to fit within the extremely limited width restrictions in the plantroom.
The unit is working up to and beyond specification and has eliminated the problems previously experienced by Severn Trent.


When alternating current (AC) prevailed over direct current (DC) in the late 1800s, one of the deciding factors was the need for voltage levels to be raised and lowered throughout the power system to make the system efficient and safe. There is no simple way of changing DC voltage levels. Because of its time-varying magnetic field, the AC system allows the use of the transformer to change voltage levels as needed.
A basic transformer consists of two sets of coils or windings. Each set of windings is simply an inductor. AC voltage is applied to one of the windings, called the primary winding. The other winding, called the secondary winding, is positioned in close proximity to the primary winding, but is electrically isolated from it.
To maximize flux linkage with the secondary circuit, an iron core is often used to provide a low-reluctance path for the magnetic flux. The polarity of the windings describes the direction in which the coils were wound onto the core. Polarity determines whether the flux produced by one winding is additive or subtractive with respect to the flux produced by another winding. A basic two-winding transformer is shown in the Figure above.
A basic 3-phase transformer consists of three sets of primary windings, one for each phase, and three sets of secondary windings wound on the same iron core. Separate single-phase transformers can be used and externally interconnected to yield the same results as a 3-phase unit.
The primary windings are connected in one of several ways. The two most common configurations are the delta, in which the polarity end of one winding is connected to the non-polarity end of the next, and the wye, in which all three non-polarity (or polarity) ends are connected together. The secondary windings are connected similarly. This means that a 3-phase transformer can have its primary and secondary windings connected the same (delta-delta or wye-wye), or differently (delta-wye or wye-delta). It's important to remember that the secondary voltage waveforms are in phase with the primary waveforms when the primary and secondary windings are connected the same way. This condition is called "no phase shift." But when the primary and secondary windings are connected differently, the secondary voltage waveforms will differ from the corresponding primary voltage waveforms by 30 electrical degrees. This is called a 30∞ phase shift. When two transformers are connected in parallel, their phase shifts must be identical; if not, a short circuit will occur when the transformers are energized.
An autotransformer is a transformer with an electrical connection between the primary and secondary windings. Autotransformers have considerably more MVA capacity per pound of core iron and winding conductor than standard power transformers, but are limited to small turns rations — ideally 2:1.
Although the designs of different transformers vary extensively, their basic operation remains the same.
Transformers can have more than two windings per phase. These designs help reduce fault current levels. Other transformers have been built to operate at relatively low voltages but extremely high currents. Arc furnace transformers fall into this category, and can have secondary current ratings in excess of 150,000A. Regulating transformers are designed to maintain their secondary voltage within specific limits as the primary voltage fluctuates. Transformers can also be built to shift phase a specified amount to control the flow of real power in a networked system.


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FOX News: American PR Department for ISIS
Feb. 5, 2015 12:12 pm
ISIS' propaganda machine just gained a new ally.
Conservative pundit Erick Erickson has a new piece over at Red State, where he praises Fox News and its president Roger Ailes for boldly making the decision to air the gruesome unedited version of a Jordanian pilot being burned alive by ISIS terrorists.
Daily Topics - Thursday February 5th, 2015
Wednesday 4 February '14 show notes
George W. Bush is responsible for Jordanian pilot's horrific death...
The real voter suppression no one is talking about
Lori Wallach, Public Citizen's Global Trade Watch: TPP...Big Pharma wins, you lose
What the Corporate Media Isn't Telling You About The TPP
The Trans-Pacific Partnership, or TPP as it's more commonly known, is a public health disaster waiting to happen.
Tuesday 3 February '14 show notes
Feb. 4, 2015 10:34 am
Vaccines...in the political spotlight
Joe Madison, The Joe Madison Show: Race talk...where do we start?
Greece statistics - Thom rants, Austerity Kills
Daily Topics - Wednesday February 4th, 2015
The Right's hidden austerity agenda exposed!
Attorney Gayle Trotter, Independent Womens Forum: Conservative mandate for an even more me vs we society
Mayor Adam O'Neal (R-Bellhaven, NC), Save Our Hospital: Standing up for medicaid expansion
Documentary film producer/director Khashyar Darvich: Catch a special screening of Dalai Lama Awakening & Compassion in Action in a city near you (narrated by Harrison Ford & featuring Thom Hartmann!)
Daily Topics - Tuesday February 3rd, 2015
We need less offshore drilling... not more!
While environmental groups work tirelessly to end offshore oil drilling, the Obama Administration proposes opening up new areas along our coastline to fossil fuel extraction.
The Real NFL Scandal
Seattle's decision to throw the ball at the goal line with 20 seconds to go in last night's Super Bowl was a costly one. But in the long run, it won't be nearly as costly to the rest of America as the National Football League itself.


Alle ritten, borrels en bijeenkomsten op 1 pagina!
Klik op een item en zie alle relevante informatie over datum, tijd, locatie en maak direct een kalender-item aan op uw smartphone of PC.
Ellenz-PoltersdorfMoselweinstrasse 21n the heart of the Moselle region Stop by and feel comfortable right from the start Our hotel Weinhaus Fuhrmann is directly on the Moselle and blessed by the sun. You will like the wonderful view of the river from our large terrace or balcony. Enjoy the many opportunities around the wine town of Ellenz, activated or set off by many excursions along the Moselle from Ellenz to Koblenz, Cochem, Traben-Trarbach, Bernkastel-Kues and Trier. The Eifel and Hunsrück offer many points of interest and plenty of opportunities for the best hikes in unique nature. The Nürburgring is only 45 km away and is easily accessible. Even Luxembourg, with its lovely old town, is a good place for a day trip.
Ter viering van het 10-jarig bestaan een toer rit incl. een georganiseerde rondrit op Solexen en een BBQ.


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Our Professionals are ready to assist you with all your Florida legal matters.
Hilary R. Zalman, Esq., Real Estate and Civil Litigation
HILARY R. ZALMAN, ESQ.
Hilary Rose Zalman, Esquire is a Landlord Tenant, Commercial Litigation, and Eviction Attorney and a managing partner of Zalman Law, P.A. Hilary Rose Zalman, Esq. is an alumni of the University of Miami where she graduated Cum Laude with a dual degree from the Schools of Arts and Sciences and the School of Communications with a focus in creative writing and the business of motion pictures.
Hilary Rose Zalman, Esq. obtained her Juris Doctorate from Loyola Law School in Los Angeles, California and has been admitted in both the California and Florida State Bars. Through the Susan Poehls Program, she began her litigation career via an honorable certification through the State Bar of California. As a result of this intense training, Hilary seized the opportunity to litigate cases under the supervision of the Los Angeles, District Attorney's Office in the heart of Inglewood, California. Simultaneously, Hilary Rose Zalman, Esq. continued her pursuit in a film career becoming a member of the Screen Actors Guild and was employed at such notable locations as Focus Features at Universal Studios in Los Angeles.
Hilary's background in the arts combined with a degree in law set the stage for a fierce career in the courtroom. In 2006, Hilary Rose Zalman, Esq. moved to the heart of South Florida where she continued her litigation career in commercial litigation. Finding her home in the courtroom, Hilary remained at mid-size firms to maintain the opportunity to litigate daily. Since 2006, Hilary Rose Zalman, Esq. has worked with the largest commercial landlords and property managers in South Florida. Today, Hilary runs her practice in Boca Raton. Hilary utilizes her years of experience to assist her clients in expediting matters in commercial litigation with a strong focus in landlord tenant law.


You could be this happy if you join Sorelle Amor on one of her Iceland photo tours.
I have never actually met Sorelle Amore but she so much fun to follow on social media. Loyal readers of Stuck in Iceland may remember from her ´Glacial Bikini Photo Shoot´ article where she froze for our viewing pleasure and artistic good sense. Sorelle hails from Australia but she has made Iceland her home. She is now inviting her friends and followers to join her on a Iceland Photo Tour.
Sorelle has actually done more than made Iceland her home. Her social media is full of inspiring videos and photos from her adopted home land. This year she organized an Iceland photo tour for 12 of her followers to take place last March. This was a huge success as you can see in Sorelle´s video and the Instagram photo stream tagged #TheSorelleExperience. Now she has added two more dates for her photo tours: 20/06/2018 –26/06/2018 and 22/08/2018 – 28/08/2018. These are fully booked but you can let her know if you are interested in joining one of her photo tours in the future.
Sorelle Amor invites you to join her on an Iceland photo shoot tour.
Hello Sorelle, and welcome back to Stuck in Iceland. When did you get the idea for the Iceland photo tour?
Out of nowhere, the idea sprung to mind around January this year. I just realised how much fun it would be to travel with 12 new friends around the country I love most. Noticing too that no one seemed to be running any tours that I would want to go on. I wanted a young, fun, photography focused tour where I knew who was leading the group and who the people would be before I arrived for my experience. With my following, I could easily find like minded people who wanted an experience like this also.
I also immediately thought of my good friend David who is an Icelandic tour guide to help assist me in running these experiences. Together, we had all the necessary skills we needed to make this a massive success. And in March we indeed proved this to be the case. It was the most fun I'd had in a long time.
Photo by @Meshna from the Sorelle Amor Iceland photo tour.
So you had 12 people on a Iceland photo tour in March. What were the highlights on that trip?
For sure the joy we all felt throughout the experience and the amazing connections. We're all so incredibly close now, we're already planning a lot of new trips together. We took away great photos from the experience and amazing memories, but most importantly, family for life.
One of the participants dreamt to have photos of her throughout Iceland in her wedding dress. On Sorelle's tour this wish came true.
What will the participants get out of joining the photography experiences?
The experience is heavily based on exploring Iceland as much as possible within the 7 days we have together, photographing the nature and each other to ensure everyone walks away with great photos of themselves from the visit.
I also teach all the participants about photography and the influencer lifestyle. I assist everyone with finding their niche to focus on, provide strategies for growth and how to become a digital nomad – getting paid for your online influencer work and traveling the world if you chose to.
Jokusarlon Glacier Lagoon will forever be my favourite. It's a humbling moment standing in front of this lagoon and watching the ice float out to sea. Another new experience I got to try in March was also walking on a glacier. I teared up being there because the presence of Mother Nature was truly overwhelming. We live in a beautiful world.
I initially launched the experience with just one date in June available. With 130+ submissions, I opened up a new experience for August which also filled out immediately (wow!).
If you're interested in joining one of my young, fun, photography and influencer focused tours, please fill out the interest form on my website for any potential upcoming tours.
Thank you for doing the interview Sorelle. I encourage my readers to apply for the photo tour today!


Hello readers, let me give you my latest contact info: You can reach me via my Facebook page.
I would love you to read my book "Where is Home?" which has reached 'International Best Seller' status. Please let me know your thoughts.


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Pence returns to Indiana hometown as vice presidency ends
Former Vice President Mike Pence speaks after arriving back in his hometown of Columbus, Ind., Wednesday, Jan. 20, 2021. Pence has returned to his Indiana hometown, where he told a small crowd that serving in the White House was the ... more >
By Associated Press - Wednesday, January 20, 2021
COLUMBUS, Ind. (AP) - Former Vice President Mike Pence returned Wednesday to his Indiana hometown, where he told a small crowd of family member and supporters that serving in the White House was the greatest honor of his life.
Pence flew on a government plane into the Columbus Municipal Airport with his wife, Karen, and daughters Charlotte and Audrey after attending President Joe Biden's inauguration.
The former Indiana governor appeared to choke up briefly as he thanked those who welcomed him, and he offered his congratulations to Biden and Vice President Kamala Harris.
"Let me also take a moment to say thank you to President Donald Trump and Melania for all they have done to make America great again," Pence said. "We will always be grateful for the opportunity that they gave us to serve."
Pence hasn't revealed his plans after leaving office but told the crowd gathered outside the airport terminal that he and his wife would be moving back to Indiana this summer.
Pence spoke from a lectern with a "Back Home Again" sign attached, with Lt. Gov. Suzanne Crouch and his older brother, U.S. Rep. Greg Pence, among those attending.
Harris and her husband, second gentleman Doug Emhoff, stood on the U.S. Capitol steps after the inaugural ceremony to bid farewell to Pence and his wife.
Others from Indiana were also on the inaugural platform as Chief Justice John Roberts, who grew up in the northwestern Indiana town of Long Beach, administered the oath of office to Biden. Other guests included former Vice President Dan Quayle, a former Indiana senator who now lives in Arizona, and former South Bend Mayor Pete Buttigieg, whom Biden has nominated to become transportation secretary.
Pence touted Trump for he steps he took to strengthen the nation's military and economy while also appointing conservative judges. He recalled those who have died of COVID-19, but also credited Trump's response to the pandemic.
"I will always be proud to have served in an administration that came alongside doctors and nurses and first responders and organized a whole of government response, at the federal, state, and local level, to meet this moment," Pence said. "To place us at a time where we've arrived at the beginning of the end of this pandemic. I believe the day will come soon when we put the coronavirus in the past and heal our land."


What does Adversary mean in dream?
To dream that you meet or engage with an adversary, denotes that you will promptly defend any attacks on your interest. Sickness may also threaten you after this dream.
This pertains to your finances and as with adversary is a good omen if you undergo the adversity; however, an exception to this generality is if the adversity was in a love affair, in which case you must guard against idle gossip.
To overcome one indicates a victory over disappointments.
To be overcome indicates you need to take a good look at those around you. Someone could be a troublemaker behind your back. Also, this could be a dream of contrary.


This unit is located on the 7th floor at the west end of the building. The master bedroom has a king bed and 19″ TV, the guest bedroom has 1 double and 1 twin bed, and the living room is outfitted with a queen sleeper sofa. The fully-equipped kitchen was recently tiled and a new refrigerator has been added. This unit has mirrored walls so everywhere you turn you experience a panoramic view of the Gulf of Mexico from all angles. The unit has been individually and uniquely decorated in pastels. The unit has a spectacular view of our emerald waters from the kitchen, dining room, living room and tiled balcony.


It IS within in us to choose where we would like to attempt our prosperity. I'd think twice about going someplace just because it was cheap or because there was a claim, a rumor or an advertising of a "burgeoning art community" (EVERY city says this).
An artist can create and improve anywhere...with or without support. But one's region will greatly impact an artists ability to "career" - you might find yourself traveling great distances for significant opportunities - the kind that pay bills. I know, I hate to bother with such thought also...but we DO occasionally have to leave the studio and participate. Think it through.
If I was in this stage of my art life right now I'd go to Brooklyn...the east vicinities. Theres fruit and plenty there if you've got the nerve to take it on. But the best fruit is the one that comes from making the work and continued creative improvement...and again, THAT can happen ANYWHERE - if you go hard at it.


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Congresswoman Matsui Argues Against Affordable Care Act Repeal
By: Doris Matsui
Date: Feb. 3, 2015
Issues: Health Insurance
Today, Congresswoman Doris Matsui (CA-06), a member of the House Energy and Commerce Health Subcommittee, spoke on the floor of the House of Representatives in opposition to Republican efforts to repeal the Affordable Care Act (ACA). This vote marks the 56th time the Republican majority has undertaken a vote to repeal or undermine the ACA. Rep. Matsui's remarks, as prepared for delivery, are as follows:
"I rise today in strong opposition to the Rule and the underlying legislation. Here we go again. This bill marks yet another attempt by the Republicans to repeal the Affordable Care Act, but the first time after implementation of many provisions that Americans rely on.
"People think the ACA only provides the ability to buy health insurance on an exchange or marketplace. Yes, it is a new way to shop for health insurance, in which you can compare plans apples to apples. Yes, it is a way to obtain subsidies, to make that coverage more affordable. Yes, with all these benefits people can join the system, and cover themselves prior to a medical catastrophe.
"However, the ACA also accomplished so much more than that. Repealing the law - lock, stock, and barrel - that has been in place for nearly five years is not in anyone's best interest.
"The ACA created the Prevention and Public Health Fund, an unprecedented mandatory investment in states' public health systems. The need for this investment has become increasingly evident in recent months. Thanks to the Fund, more than $5 billion has been granted to reduce tobacco use, increase physical activity, improve nutrition, promote school health, address health disparities, and increase lab capacity to respond to public health emergencies.
"Repealing the ACA today would mean 129 million Americans could again be denied insurance coverage for pre-existing conditions. It would mean Americans would no longer have access to free preventive services such as vaccines, disease screenings, well-child visits and tobacco cessation.
"I heard from one of my constituents named Lara who as a freelance film producer with a former cancer diagnosis found getting health insurance to be impossible. Thanks to the ACA she now has coverage and is able to have regular check-ups to make sure the cancer does not return.
"The health care providers, health plans, and consumer advocates in my district and across the country have worked hard to put these provisions in place and to make the ACA work. We can't take that away now.
"I urge my colleagues to vote down this Rule and the underlying legislation."


Jennifer Maestre is an experienced Planner in local and regional land use planning. Jennifer has over six years of experience working in land use planning in both private and public sector environments. Jennifer has a comprehensive understanding of the many complex development application processes, and has worked on a wide range of projects in various municipalities throughout the Greater Toronto Area. Jennifer provides strategic advice and expert knowledge in variety land use planning matters. Jennifer offers comprehensive planning support for development applications that include the preparation of planning justifications reports, Official Plan policy and Zoning By-law regulatory reviews, site analysis and project management.