text:
Effect of an electric field on the stability of contaminated film flow down an inclined plane
M.G. Blyth
Fluid and Solid Mechanics
The stability of a liquid film flowing down an inclined plane is considered when the film is contaminated by an insoluble surfactant and subjected to a uniform normal electric field. The liquid is treated as a perfect conductor and the air above the film is treated as a perfect dielectric. Previous studies have shown that, when acting in isolation, surfactant has a stabilizing influence on the flow while an electric field has a destabilizing influence. The competition between these two effects is the focus of the present study. The linear stability problem is formulated and solved at arbitrary parameter values. An extended form of Squire's theorem is presented to argue that attention may be confined to two-dimensional disturbances. The stability characteristics for Stokes flow are described exactly; the growth rates of the normal modes at finite Reynolds number are computed numerically. We plot the neutral curves dividing regions of stability and instability, and trace how the topology of the curves changes as the intensity of the electric field varies both for a clean and for a contaminated film. With a sufficiently strong electric field, the neutral curve for a clean film consists of a lower branch trapping an area of stable modes around the origin, and an upper branch above which the flow is stable. With surfactant present, a similar situation obtains, but with an additional island of stable modes disjoint from the upper and lower branches.
Journal of Fluid Mechanics
Blyth, M. G. (2008). Effect of an electric field on the stability of contaminated film flow down an inclined plane. Journal of Fluid Mechanics, 595, 221-238. https://doi.org/10.1017/S0022112007009147
Blyth, M.G. / Effect of an electric field on the stability of contaminated film flow down an inclined plane. In: Journal of Fluid Mechanics. 2008 ; Vol. 595. pp. 221-238.
@article{5596e5bb8f124e2aa55f95f0cf164490,
title = "Effect of an electric field on the stability of contaminated film flow down an inclined plane",
abstract = "The stability of a liquid film flowing down an inclined plane is considered when the film is contaminated by an insoluble surfactant and subjected to a uniform normal electric field. The liquid is treated as a perfect conductor and the air above the film is treated as a perfect dielectric. Previous studies have shown that, when acting in isolation, surfactant has a stabilizing influence on the flow while an electric field has a destabilizing influence. The competition between these two effects is the focus of the present study. The linear stability problem is formulated and solved at arbitrary parameter values. An extended form of Squire's theorem is presented to argue that attention may be confined to two-dimensional disturbances. The stability characteristics for Stokes flow are described exactly; the growth rates of the normal modes at finite Reynolds number are computed numerically. We plot the neutral curves dividing regions of stability and instability, and trace how the topology of the curves changes as the intensity of the electric field varies both for a clean and for a contaminated film. With a sufficiently strong electric field, the neutral curve for a clean film consists of a lower branch trapping an area of stable modes around the origin, and an upper branch above which the flow is stable. With surfactant present, a similar situation obtains, but with an additional island of stable modes disjoint from the upper and lower branches.",
author = "M.G. Blyth",
journal = "Journal of Fluid Mechanics",
Blyth, MG 2008, 'Effect of an electric field on the stability of contaminated film flow down an inclined plane', Journal of Fluid Mechanics, vol. 595, pp. 221-238. https://doi.org/10.1017/S0022112007009147
Effect of an electric field on the stability of contaminated film flow down an inclined plane. / Blyth, M.G.
In: Journal of Fluid Mechanics, Vol. 595, 2008, p. 221-238.
T1 - Effect of an electric field on the stability of contaminated film flow down an inclined plane
AU - Blyth, M.G.
N2 - The stability of a liquid film flowing down an inclined plane is considered when the film is contaminated by an insoluble surfactant and subjected to a uniform normal electric field. The liquid is treated as a perfect conductor and the air above the film is treated as a perfect dielectric. Previous studies have shown that, when acting in isolation, surfactant has a stabilizing influence on the flow while an electric field has a destabilizing influence. The competition between these two effects is the focus of the present study. The linear stability problem is formulated and solved at arbitrary parameter values. An extended form of Squire's theorem is presented to argue that attention may be confined to two-dimensional disturbances. The stability characteristics for Stokes flow are described exactly; the growth rates of the normal modes at finite Reynolds number are computed numerically. We plot the neutral curves dividing regions of stability and instability, and trace how the topology of the curves changes as the intensity of the electric field varies both for a clean and for a contaminated film. With a sufficiently strong electric field, the neutral curve for a clean film consists of a lower branch trapping an area of stable modes around the origin, and an upper branch above which the flow is stable. With surfactant present, a similar situation obtains, but with an additional island of stable modes disjoint from the upper and lower branches.
AB - The stability of a liquid film flowing down an inclined plane is considered when the film is contaminated by an insoluble surfactant and subjected to a uniform normal electric field. The liquid is treated as a perfect conductor and the air above the film is treated as a perfect dielectric. Previous studies have shown that, when acting in isolation, surfactant has a stabilizing influence on the flow while an electric field has a destabilizing influence. The competition between these two effects is the focus of the present study. The linear stability problem is formulated and solved at arbitrary parameter values. An extended form of Squire's theorem is presented to argue that attention may be confined to two-dimensional disturbances. The stability characteristics for Stokes flow are described exactly; the growth rates of the normal modes at finite Reynolds number are computed numerically. We plot the neutral curves dividing regions of stability and instability, and trace how the topology of the curves changes as the intensity of the electric field varies both for a clean and for a contaminated film. With a sufficiently strong electric field, the neutral curve for a clean film consists of a lower branch trapping an area of stable modes around the origin, and an upper branch above which the flow is stable. With surfactant present, a similar situation obtains, but with an additional island of stable modes disjoint from the upper and lower branches.
JO - Journal of Fluid Mechanics
JF - Journal of Fluid Mechanics
Blyth MG. Effect of an electric field on the stability of contaminated film flow down an inclined plane. Journal of Fluid Mechanics. 2008;595:221-238. https://doi.org/10.1017/S0022112007009147


Patients with persistent, severe reflux of acid from the stomach up into the esophagus (gastroesophageal reflux disease or GERD) which does not respond to aggressive medical treatment. This may include patients whose symptoms persist despite medication or just as importantly patients whose symptoms improve but continue to have irritation of the esophagus despite medication.
All patients receive upper endoscopy (EGD) as well as a measurement of how well the esophagus moves (esophageal manometry). Additionally, some patients require a measurement of how much acid enters the esophagus (24 hour pH probe).
Through five very small incisions the abdomen is inflated with carbon dioxide and using a television camera and long, thin instruments the stomach is wrapped around the lowest part of the esophagus.
Average length of stay is two days.
Usually two to three weeks with regards to activity. Recovery varies depending on how quickly certain types of foods are eaten. Nearly all patients can permanently stop their anti-ulcer medications (Maalox, Pepcid, Zantac, Prilosec, etc.).


Sucden Financial Limited has appointed Gavin Parker as Chief Operating Officer, joining the firm's Board of Directors.
Gavin joined Sucden Financial in early 2007 as Director of Information Systems, where he has overseen the company's internal IT support, infrastructure, trader support and software development departments.
Gavin started his IT career in 1981 and has worked for a number of financial organisations in senior roles, including Fortis Bank as IT Director, Fuji Bank as an Associate Director and for a number of independent software vendors where the primary focus was electronic trading solutions for derivatives.
Gavin Parker, Chief Operating Officer, Sucden Financial said, "I am delighted with my appointment and I look forward to building on the well-established global success of the firm. We will be embarking on various transformational programs over the coming months, working closely with our clients to capitalise on an array of exciting opportunities, including ongoing enhancements to our electronic trading and clearing services."


text:
SoccerPlus Connecticut is an American women's soccer team, founded in 2006. The team is a member of the Women's Premier Soccer League, the third tier of women's soccer in the United States and Canada. The team plays in the North Division of the East Conference.

The team plays its home games at the Veterans Memorial Stadium in New Britain, Connecticut. The club's colors are red and white.

Players

Current roster

Notable former players
The following former players have played at the professional and/or international level:
 Niki Cross
 Manya Makoski
 Brett Maron
 Tiffany Weimer
 Katie Schoepfer

Year-by-year

Honors
 WPSL East North Division Champions 2008

Competition history
 2007 USASA U23 - National Champions
 2007 USASA Open Cup - Bronze medal

Coaches
  Tony DiCicco 2007-2008
  Lisa Cole 2007-2008
 Chris Bart-Williams 2009–Present, Former Sheffield Wednesday and FA Premier League player.
 Eleri Earnshaw 2009–Present, Former Arsenal Ladies and FA Women's Premier League player.

Stadia
 Veterans Stadium (New Britain, CT) 2007–present

References

External links
 Official Site
 WPSL SoccerPlus Connecticut page

Women's Premier Soccer League teams
Women's soccer clubs in the United States
Soccer clubs in Connecticut
Sports in New Britain, Connecticut
2006 establishments in Connecticut
Association football clubs established in 2006

redpajama_set_name: RedPajamaWikipedia


The Federal Administrative Court of Germany dismissed 18 challenges to earlier lower-court rulings upholding the mandatory broadcasting tax known as the Rundfunkgebühr on Friday, declaring that the fee is indeed constitutional even if one does not own a radio or TV.
This broadcasting fee has been around in Germany since the early days of radio, and while this fee used to be based on the number of devices a household had, in 2013 the government passed a new law that made this tax mandatory for all household, even if they had no radio or TV.
For those who had multiple TVs, radios and computers in their home, the 2013 change meant lower fees as it got rid of the per device charge and locked the tax in at 17.50 euros ($19.72) a month. But for those who had been claiming to have none of these devices in their home, they now are forced to pay for a service they are not using.
It's hard to believe that in 2016 someone would not have at least one form of radio, TV or computer, and the German federal court used that argument in their ruling, stating that "because of technical developments" it would take too much effort to reliably confirm that someone has no access to any form of device that would be able to receive broadcasting.


text:
Indian art historian Kavita Singh holds lecture 'Museums Between Cultures'
Are universal museums still relevant in this day and age? With their authoritarian neutrality, modernist layout and hard objectivity? That was the question that Indian art historian Kavita Singh (1964) posed during the Reinwardt Memorial Lecture on 4 June in a sold-out auditorium. The occasion was the celebration of the 241st birthday of the namesake of the AHK Faculty for museology and heritage.
Singh gave three examples where it had gone wrong in terms of the location of museums in her own habitat, the multicultural societies in East Asia. In 2011, an exhibition of terracotta Buddhas from Bangladesh in Paris had to be cancelled due to persistent rumours about contraband and illegal sales, which resulted in serious public disturbances and vandalism. It should be noted that this was not so much against 'Paris' as it was a conflict between politicians, the media and different social classes.
That also applied to Singh's second example: the destruction, by the Taliban, of the large Buddha statues in Banyan. Upon closer consideration, it appears that it was not so much an anti-Western media spectacle, but a crackdown on the religious minority of Persian Hazaras in that valley. The faces of the Buddhas had already been missing for 1,000 years. That was not the point. The Sunni Taliban resented the Hazaras' Shiite culture.
Political envy being played out on a cultural and religious level emerged most keenly in Singh's last case. Sikh extremists are demanding recognition and respect through no longer accepting the handling of their holy book in the museum without the customary ceremonies. Their holy Guru Granth Sahib is now reverentially wrapped in cloths every evening and awoken again in the morning. But now the Muslims also want that to happen with the Qur'an in the glass display case next to it. As a result, there will ultimately be a lot that is invisible in the museum.
In the post-modern society, also in the Indian sub-continent, feeling seems to be defeating fact, passion defeating reason and deception defeating sincerity. Singh concludes that the human rights of everyone are ultimately being suppressed as a result of the authority of the most skilful media player. "We once had a beacon from the Enlightenment in the institute museum. There are no doubt many faults to be found with it, but it may be the least bad beacon that there is", according to Singh.
By: Riemer Knoop, lector in Cultural Heritage Reinwardt Academy
Amsterdam University of the Arts>News and events>News>Indian art historian Kavita Singh holds lecture 'Museums Between Cultures'

redpajama_set_name: RedPajamaCommonCrawl


Search for: Winsor, F. N.
This report describes physical model tests conducted on a generic jacket structure. The experiments were conducted in the Offshore Engineering Basin (OEB) of the Institute for Marine Dynamics (IMD) during May and September 2001. These are two of a larger set of planned tests. The project is funded by IMD, as part of its Offshore Engineering Program.


text:
Q: CMake and Latex I am using the UseLATEX.cmake to compile my project documentation folder.
My project is organized as follows --
.
├── CMakeLists.txt
├── bin
├── build
├── cmake
│   ├── CMakeCompilerFlags.cmake
│   ├── CMakeDefaults.cmake
│   ├── MacroEnsureOutOfSourceBuilds.cmake
│   └── UseLATEX.cmake
├── doc
│   ├── Doc.tex
│   ├── CMakeLists.txt
│   └── images
│       ├── img1.png
│       ├── img2.png
│       ├── img3.png
│       └── img4.jpeg
............
└── src
    ├── CMakeLists.txt
    ├── file1.cpp
    ├── file2.cpp
    └── file3.cpp

My root level cmake file is like this ...
cmake_minimum_required(VERSION 2.8 FATAL_ERROR)

# Set path for CMake
set(CMAKE_MODULE_PATH
    "${CMAKE_SOURCE_DIR}/cmake"
    ${CMAKE_MODULE_PATH}
)

# Define project settings
project(proj)
set(APPLICATION_NAME ${PROJECT_NAME})
include(CMakeDefaults)

# Compile Program and Docs
include_directories(inc)
add_subdirectory(src)
add_subdirectory(doc)

And the CMakeList file in the document file is --
include(UseLATEX)

ADD_LATEX_DOCUMENT(Doc.tex
    #BIBFILES mybib.bib
    IMAGE_DIRS images
    DEFAULT_PDF
)

Now I compile my project in the build folder. Is there any way I can copy back the Doc.pdf file created in the build/doc folder back to my original build folder?

A: Since ADD_LATEX_DOCUMENT adds a CMake target named pdf here, you should be able to make use of add_custom_command.  Try adding the following to your /doc/CMakeLists.txt after the ADD_LATEX_DOCUMENT call:
add_custom_command(TARGET pdf POST_BUILD
                   COMMAND ${CMAKE_COMMAND} -E copy
                       ${CMAKE_CURRENT_BINARY_DIR}/Doc.pdf
                       ${CMAKE_BINARY_DIR}/Doc.pdf)

This custom command invokes the cmake executable (held in the variable ${CMAKE_COMMAND}) along with the -E copy arguments every time the pdf target is built.

redpajama_set_name: RedPajamaStackExchange


Published 04/20/2019 04:38:33 pm at 04/20/2019 04:38:33 pm in Need Window Glass Replaced.
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The Oakland Raiders terminated the contract of defensive back Nate Allen on Tuesday, according to Pro Football Talk, citing a source.
Per Spotrac, Allen was signed through the 2018 season, when he'd be owed around $15.5 million. NFL Trade Rumors added that the Raiders will pick up $5 million in available cap space by releasing him.
Per CSN's Scott Bair, Allen's 2016 base salary would have been guaranteed on Wednesday, so this looks like the Raiders just didn't want to pay the defensive back.
Allen, who spent the first five years of his career with the Philadelphia Eagles, appeared in just five games with the Raiders in 2015 after signing a four-year, $23 million deal.
He tore his MCL in Week 1 against the Cincinnati Bengals, which sidelined him for eight weeks before he returned in Week 10. He played in four more games until Week 13, when he was sidelined again with knee issues and shut down for the season.
In his lone season with the Raiders, he recorded 11 total solo tackles, an interception and two pass deflections.
Allen had appeared in at least 13 games in each of his first five years with the Eagles and was ranked among the top 10 in interceptions in 2014 with a career high of four.
The Raiders will have to address the safety position now that they've cut ties with the 28-year-old. Their secondary was suspect last season, ranked 26th in the league in passing defense. According to NFL.com's Lance Zierlein, cornerback and safety are the team's biggest needs to address in the upcoming draft.
For Allen, these injury troubles might be a red flag for teams that would be interested in bringing him on to help their secondary.
If he's able to come back healthy and show he is capable of playing and maintaining an NFL-level caliber of play, then he should have no issues finding a new job.


1915 House Bill 1330. An Act Relative To The Furnishing Of Water Free Of Charge To Certain Literary, Benevolent, Charitable, Scientific Or Temperance Societies.
Title 1915 House Bill 1330. An Act Relative To The Furnishing Of Water Free Of Charge To Certain Literary, Benevolent, Charitable, Scientific Or Temperance Societies.


It's every cyclists worst nightmare: opening a bike bag after a flight to find thousands of pounds worth of carbon snapped in pieces.
That was the experience of Aqua Blue Sport rider Peter Koning, who got home after competing in the Four Days of Dunkirk to find his Ridley Noah SL team bike in two pieces.
Understandably unhappy with the state of his bike, Koning tweeted a picture of the broken bike, saying that it had been "destroyed" by Easyjet, who were apparently now refusing to help him.
>>> What do different airlines charge to fly your bike around Europe?
Koning's next race is scheduled to be the Belgium Tour, which starts on May 24, which at least should be close enough for him to drive to from his native Netherlands.
"We were sorry about Mr Koning's experience and have been trying to contact Mr Koning since 5 May to resolve this issue, but are yet to receive a response.
This isn't the first time that cyclists have had problems while flying with Easyjet. In March a video emerged of baggage handlers dropping bike boxes off an Easyjet flight, although it is unclear if any bikes were damaged in that incident.


On the eve of battle, Sir Thomas Lemuel Hawke of Cornwall writes a letter to his children. It is a guide on how to live well, like a knight: staying wise, humble, courageous, loving and kind.
Hawke has tried to make this book look as authentic as possible. The cover stands out with a gold-embossed leaf. Inside, an editor's note talks about the discovery of the 'historical' letter, confirming Sir Thomas's death at the Battle of Slaughter Bridge in 1483.
It all gives the book an important and timeless feel. Hawke has a way with a sentence, and many of the sections read like note-perfect proverbs. There are also some lovely, tender scenes with the grandfather.
It can be a little dense at times, so children may want to dip in and out of the short, standalone chapters. But the book is pitched in such a way that they can get new meaning from it as they grow into teenagers and young adults.
This is an exciting adventure that also references social, ethical, and environmental issues on the way.
Read more about What is Humanism?


text:
The meaning of each part of the EBP formulas
In the introduction to Expected Binomial Production, and in the full derivation of Expected Binomial Production, we saw the following formula for the dependence of a team's expected runs per inning on the probability p that each batter reaches base:
Here, L is the number of runners left on base in every inning in which the team scores (real teams leave different numbers of runners on base in different innings, so we're talking about some fictional, idealized teams here).
This may look quite complicated, but if we break it down into three factors and examine each, we'll be able to attach meanings to each part, in such a way that the entire formula makes sense.
The break down with overview of meanings
By making a slight change, we can write this as
This can be broken into three factors that have distinct meanings:
The first portion, , is a fraction that represents base reaches per out made. For a team that only hits home runs (The Homers), it is equal to runs scored per out.
The second portion, , is a threshhold penalty. For a team whose first L base reaches in an inning produce no runs, this is a factor by which scoring is reduced. It may be better in the end, however, to think of this as a left-on-base penalty, where L is the number of runners left on base at the end of an inning.
The third portion, , could be called an "outs per inning multiplier". It is best made sense of by comparing to a game of baseball in which there is only one out per inning instead of three. A team that only hits home runs and therefore never leaves runners on base will score the same number of runs in three one-out innings as they will in one three-out inning that has the same pattern of base reaches and outs. By contrast to that, a team that hits only doubles (L=1), singles (L=2), or walks (L=3), will often score more in one three-out inning than they will in three equivalent one-out innings. The reason for this is that some of the runners that would have been left on base in the first two one-out innings might now score in the one three-out inning. So in this portion, the first term of "3" represents the tripling in the number of outs per inning; the and terms represent those runners who would have been left on base in three one-out innings that score in the one three-out inning.
So in summary, the EBP formula boils down to
EBP(L,p) = (Base reaches per out) (Threshhold penalty) (Outs per inning + Factor for runners who scored but would have been left on base in a one-out inning)
A closer look at the base reaches per out factor
The first factor, , I have referred to as base reaches per out. Let's see why. We can approximate p, the probability of reaching base in a plate appearance, by actual total base reaches divided by actual total plate appearances:
p ~ BR/PA
In our fictional ideal universe, all outs are made at the plate, so outs are the same thing as plate appearances that don't end in a base reach. Therefore
Outs = PA – BR
1-p ~ 1 – BR/PA = PA/PA – BR/PA = (PA-BR)/PA = Outs/PA
To get we just divide one of these expressions by the other:
Okay, so the first factor represents base reaches per out. Does it make intuitive sense that this relates to runs per inning? Think of each base advance as progress toward a run, and each out as progress toward the end of an inning. Then base reaches per out is like portions of runs divided by portions of innings. It then makes sense that there would be some proportionality between them.
But baseball isn't as straightforward as other sports, such as basketball. In basketball, every successful basket brings you points. In baseball, many successful plate appearances lead to no points. We must account for that.
A closer look at the threshold penalty factor
The second factor, , is what accounts for that. I refer to it as the threshold penalty factor, because it represents a threshold of base reaches a team must reach before it starts getting runs in an inning.
Note that for The Homers, who only hit home runs, there is no threshold penalty. Every base reach produces a run.
Let's compare them to The Walkers, who only get walks (or strikeouts). Their first three base reaches in an inning will load the bases without scoring any runs. On their fourth base reach, and on every base reach after, they score a run. The Walkers therefore have a threshold penalty of 3. Their first three base reaches get them to the threshold of scoring, and only then do they start scoring runs.
So why does this reduce their scoring by ?
Before we get into that, let's have a look at a result from the full derivation of Expected Binomial Production. There I showed that in a game of baseball that is played with OPI outs per inning (so OPI usually equals 3), the expected runs per inning is given by
When we put OPI=3 into this formula, we get the formula we've already seen. But if we look at one-out games by setting OPI=1, the first two factors stay the same, but the third factor goes away:
So we should be able to demonstrate the threshold penalty factor by looking at one-out innings, without the additional complications you get with three-out innings (one of which would be having to explain the third factor at the same time).
In our simplified universe, a one-out inning consists of a string of base reaches followed by one out. For example, if we represent base reaches for The Homers with an H, and outs with an O, they could have the following one-out innings:
O (0 runs)
HO (1 run)
HHO (2 runs)
HHHO (3 runs)
For The Walkers, if we represent base reaches with a W, they could have the following innings:
WO (0 run)
WWO (0 runs)
WWWO (0 runs)
WWWWO (1 run)
WWWWWO (2 runs)
WWWWWWO (3 runs)
We can disregard all innings that produce 0 runs, as they add 0 to our expected average runs per inning. By doing that, we can line up all the remaining innings by how many runs they produce.
1 run: WWWWO, HO
2 runs: WWWWWO, HHO
3 runs: WWWWWWO, HHHO
Now notice that for each number of runs scored, The Walkers have three base reaches more than The Homers. As we've discussed before, that's their threshold penalty, their first three base reaches of the inning. Notice that, in terms of base reaches and outs, if you cross off those first three base reaches of each inning for The Walkers, then their innings look exactly like The Homers' innings.
What are the probabilities of each of these innings occurring? With p as the probability of a base reach, and (1-p) the probability of an out, we just take the product of these probabilities:
1 run: pppp(1-p) for the Walkers p(1-p) for The Homers
2 runs: ppppp(1-p) for the Walkers pp(1-p) for The Homers
3 runs: pppppp(1-p) for the Walkers ppp(1-p) for The Homers
For each amount of runs, the probability of The Walkers reaching that run total is precisely ppp or times as much as the probability of The Homers reaching that run total. Check each line and you'll see this. And that's just the probability of the first three batters reaching base in the inning – in other words, the probability of The Walkers reaching their threshold. And for The Singlers that threshold probability is , and for The Doublers, p.
Once over the threshold, The Walkers score just like The Homers do. In the sum of probabilities times runs that gives us our expected runs on the inning, the factors out of the sum, and the sum becomes .
So that's how we get as the threshold penalty. It's the probability that The Walkers or Singlers or Doublers reach the point of scoring runs in the inning.
A closer look at the outs per inning multiplier
We just had a glimpse at how run production works when baseball is played with one-out innings. What happens when we move from one-out innings to three out innings? We saw this already in the last section by comparing what the Outs Per Inning (or OPI) formula gives us for one-out innings (OPI=1):
… and for three-out innings (OPI=3):
In the jump from one-out to three-out innings, run production is multiplied by the third factor in our formula:
Just from that, we can see that the name "outs per inning multiplier" is appropriate for this factor. But let's look closer to see if we can ascribe meaning to the parts of this multiplier.
Let's start by listing what this looks like for each of the four fictional teams:
The Homers (L=0):
The Doublers (L=1):
The Singlers (L=2):
The Walkers (L=3):
Things look simplest for The Homers, and indeed they do make the easiest place to start our analysis. For The Homers, tripling the number of outs in an inning triples the expected number of runs scored per inning. Why is that?
Let's suppose The Homers play three one-out innings that go like this:
HHHHO HHO HO
Each H represents a home run, and each O represents an out. Over these three one-out innings, they score seven runs.
What if this same sequence had played out as a single, three-out inning? They would still hit seven home runs, so they would still score seven runs. There would never be any runners left on base. If you think about it, for The Homers, it doesn't really matter when the outs happen, and when the base reaches happen. It doesn't matter if you stop innings after one out, or after three. Their number of runs scored per outs made will always be the same. So the expected number of runs in one three-out inning is the same as the expected number of runs in three one-out innings. And therefore, the formula for the expected number of runs in one three-out inning is three times the formula for their expected number of runs in a one-out inning.
Now let's consider the same sequence of base reaches and outs for The Walkers, this time using W to represent the walks:
WWWWO WWO WO
In the first one-out inning, they score one run and leave the bases loaded. In the second, they score none and leave two. In the third, they score none and leave one. Seven base reaches and only one run – life for The Walkers sure can be frustrating.
But we can make it less frustrating for them by playing three-out innings instead of one-out innings. Now all three of the runners who were left on base in the first inning of the one-out innings game score in the three-out inning. Now they score four while stranding three, instead of scoring one and stranding six. A much better runs-to-base-reaches ratio.
The takeaway here is that we can't just multiply their expected runs in one-run innings by three to get their expected runs in three-run innings. We have to multiply by more than three, to account for the fact that some of the runners who would have been left on base over three one-out innings now score in the one three-out inning. That's where those extra terms come from in the additional factor in their three-out inning formula. Notice that because 1-p only ever has a value between 0 and 1, those extra terms always take a positive value. That's because the only change that happens when you switch to three-out innings is that some runners who would previously have been left on base, now score.
Notice also that those extra terms disappear (go to zero) when p gets close to 1. That's because when p goes to 1, almost every plate appearance ends up as a base reach, and so almost everyone who gets on base scores. Three-out innings, in that case, behave a lot like three one out innings.
Can we actually derive these extra terms, just by counting up the number of baserunners who are no longer left on base? We can indeed, and now we will. However, this will be much easier to demonstrate for the switch from one-out innings to two-out innings, so that's what we'll do here. The line of reasoning is similar for the one-to-three-out inning switch, but more complicated to do in that case.
Let's plug OPI=2 into our previous formula to get the expected runs formulas for two-out innings:
Expected runs per inning for two-out innings =
Expected runs per inning for The Homers (L=0) =
Expected runs per inning for The Doublers (L=1) =
Expected runs per inning for The Singlers (L=2) =
Expected runs per inning for The Walkers (L=3) =
Now let's consider The Doublers. In each of their two one-out innings, they may leave up to one runner on base. If they leave nobody on base in either one-out inning, then those are both innings with just one plate appearance, that one plate appearance being an out. The equivalent two-out inning consists of just a pair of outs. In both ways of going about it, no runs score, and no runners are left on base, so the switch from one-out to two-out innings makes no difference in this case.
Now let's consider the case in which only one of the innings has a runner left on base. Then, the number of runners left on base in the two-out inning with the same sequence of base reaches and outs is also one. Also no difference in the overall number runners left on base for this case.
The only difference in runners left on base comes when each one-out inning has a runner left on. Then we have two runners left on over the two one-out innings, but only one runner left on in the one two-out inning. In those situations, because one fewer runner is left on base, one more runner scores in the two-out inning than in the two one-out innings.
So we just need to figure out how frequently those situations happen, and multiply that frequency by the number of extra runs scored (1) to get the amount we add to our formula. The fraction of one-out innings with a baserunner, for The Doublers, is just p; that's the odds that the first batter of the inning gets on base. So to have baserunners in each of two consecutive one-run innings is . That is therefore the fraction of all two-run innings that we expect to get an extra run. Multiplied by the number of extra runs scored in that situation (1) gives as the additional expected runs for the two-out inning.
Given that the expected number of runs for two one-out innings is
then the expected number of runs for one two-out inning must be this plus :
A little algebra converts this into the formula we showed above:
The same reasoning can be used to derive any of the other formulas for 2-out innings or 3-out innings.
Summing (or multiplying) it all up
So now we can break down our formula into meaningful parts, as follows:
= (Base reaches per out) (Threshhold penalty) (Outs per inning + Factor for runners who scored but would have been left on base in a one-out inning)
Base reaches per out = ,
Threshhold penalty = ,
Outs per inning = ,
Factor for runners scoring on extra chances =


Vader Scourge doing 30 damage once per gallop doesn't do much against the immense HP that I already mentioned.
I think this sort of goes to show that you haven't truly thought through how Yobuck affects the meta and how to properly counter him. Vader Scourge has both Djem So AND Riposte. If you combine him with Mith'rawn, that allows him to swing at a +22 for 40 against Yobuck. So, if Yobuck attempts to Gallop past Vader, a smart Yobuck player will not attack Vader, but just take the AoO. So, it will be 40 damage, not 30 in most cases (most solid Scourge squads include Thrawn). If the Yobuck player decides to attack Vader, they are potentially taking 120 damage (Djem So + Riposte + AoO). Then, if the squad contains other pieces like Arden Lyn, Cad Bane, etc., the Thrawn player has some pretty decent options. You play the squad right, and Yobuck will rarely, if ever, be able to get to your swap fodder without having to take massive AoOs to do it. And if he decides to just base Vader/Arden/Cad, then it's quite tricky to pull that off, swap, and then attack again for the kill. The Imp player will typically do a swap of their own in the middle there somewhere, or unelash hell on Yobuck to the point where he wouldn't survive another galloping attack.
The counters are already out there, in the form of squads that also work well against other things too.
Eh, different views I guess. I wasn't trying to say that NTMTO didn't have any impact at all, as I think it's still worth running even to this day. I was trying to say that it wasn't the direct counter that everyone wanted it to be, and that it seemed to be at first glance. It didn't have the effect of keeping Init control from running the game. My point was (and something you sort of corroborated), was that it wasn't until the introduction of the MTB and then the change to the activating 1 at the beginning of the round, that it all really came together. NTMTO by itself wasn't enough to affect things.
As far as meta is concerned, I believe that Bill and Aaron have effectively won this arguement. Yoda gallops in and attacks Vader/Arden/Arica/Han Smug/Speeder/Durge/Maul and risks huge damage being shot/Djem So/Riposte/Meleed right back at him. Yobuck is tough and he's a great peice but he's hardly un-beatable. And the same goes with Lancer, though admittedly you must go about it differently.
But the OP isn't really all that concerned with meta. He wants to play what he wants to play and stand a chance against something that is made to defeat it. It just doesn't work that way.
Whenever an ally within 6 squares of this character is attacked by an enemy within 6 squares of this character that has moved this turn, that enemy must make a save of 11 or end its move on the nearest empty space.
I think another option is one that was given in the BlooMilk custom areas on an Ackbar - if you win initiative, enemies may only attack one character per turn. I'd take it one further to "if this character is activated, enemies may only attack one character per turn." Then Yobuck isn't eliminated but severely restricted in when he could be used. With Master Tactician he could be all but eliminated if you spin that charcter first every round. But then you're giving the opponent first chance to attack every round, which seems like a reasonable tradeoff.
Last edited by FlyingArrow on Wed Apr 21, 2010 5:47 pm, edited 1 time in total.
Is there another example of this, where a single piece on the other side automatically defeats an entire class of squads?
As an example of hate squads - consider a Rebel Push squad versus Vong. The Vong clearly will have the upper hand since the whole point of the Rebel Push squad is to use FP4, which they can't do versus Vong. But they still can shoot, use a lightsaber, etc. With some lucky rolls and good positioning there's a chance they could beat the hate squad but obviously it's unlikely. I think that's how a hate squad should work. Strong advantage, but not a first-round automatic win.
Contrast this with Yobuck versus a swarm (that doesn't have death shots or Nom bombs). He can go right through virtually the whole squad in one turn, leaving you with virtually nothing. It's not even a hate squad - it's a hate piece (or a hate quarter-squad if you prefer). And it doesn't invalidate one particular squad - it invalidates an entire class of squads. Rebel troopers, Sith troopers, OR troopers, jawas, ewoks, most stormtrooper builds, and the list goes on. I don't think anyone is saying that Yobuck is broken or unbeatable in general, just that he (and to a lesser extent the IG Lancer) eliminates an entire strategy from the game that could be viable. Counters that have been mentioned are restricted to one faction (Nom bombs, death shots), expensive enough that it's not really a swarm anymore (use 40-50 hp figures), etc.
I'm sorry, but the Lancer and Yobuck were instrumental in bringing Melee back into the game. I think more people want to play Jedi than swarms.
And besides, Snare Rifle and Clamp are great threats. Anyone who says that Zuckuss does not give Yobuck trouble has not played it correctly.
As an example of hate squads - consider a Rebel Push squad versus Vong.
Contrast this with Yobuck versus a swarm (that doesn't have death shots or Nom bombs).
ie. Let's compare a well-built squad and its counter to a poorly build squad and its counter. Then we'll conclude that the poorly build squad lost because of the class of squad it is rather than because it was poorly built.
There are swarms that can deal with these figures. It's not fair to eliminate them from the discussion outright.
If you refuse to consider the best options for one of the classes (Nom Bombs or deathblows for example) then you must also not consider the best counters (Kybuck or Lancer for example).
It seems easier to just consider everything in the discussion.
The other problems swarm squads have. Like the over head of needing CE's and loss of effectiveness do to attrition. Saying to use 50+hp doesn't work in my book as SWM already has ton of fun figure with low hp that just need a little help.
Note:Swarm for the above leads more to trooper/mercenaries/commando sqauds and not the hoard of 3pt figure for activation and MTB.
See now that's where I think the discussion should go (and may well be what Motti was referring to). The real "problem" area with Yoda and Lancer are the trooper squads, which aren't really swarms in the traditional sense. Right now you just can't use 10-12 weak shooters outside of Vong and Republic and expect to compete with yoda and lancer. So you either accept that or you build in the best counters you can along with the shooters. Zuckuss is amazing against Yoda, and yes, you can get los on him quite easily with good tactics. Part of the deal is preparing.
Personally, I don't want to see a squad of 25 Aqualish Assassins, an IC and Han in ST dominating the game. The meta requiring a wider variety of figures is a good thing, not a bad thing. Top level play should require some level of creativity, and there are several ways to make a 7-8 Aqualish squad a serious threat with the IC. My example of using Luke CotF was ignored, but let's now consider it.
Juno protects you from the swap when played carefully, Jarael and Han can move out and kill scrubs early on. Spread out your AAs so Yoda can't kill em all in one swipe and force them to charge in, do minimal (and force the AoO's on Luke) for a while and you've got a good base.
Now to further tailor to the current meta, I would do the following.
Same tactics as before, but now I have Chagrin, Luke hits Yoda for 80 on the AoO. Guess he won't do that again And against a lancer, I go with an Ugo boss, and another ugg. Jarael and the SD can take out the lancer, as can Luke if he ends a round within 12 of it, and wins init.
Republic and Vong have viable swarm options. I'd rather see those counters stay with those factions, though - better for them to have that flavor.
But troopers in at least 4 factions (rebel, OR, sith, NR) are nearly useless. You called them "poorly built" swarm squads - of course they are. By definition they're poorly built in the current meta. After all, the point of this conversation is how to let them be viable again.
I understand that Yobuck helped make melee viable, and it is more important to have a viable melee option than a viable swarm option. But there's no reason they can't co-exist.
Someone made a good point that excessive clamps/glue options are going to hurt melee a lot. I think the better approach is to have a way to say enemies can only attack one character per turn. Whether a CE that protects a radius, or something that is only in effect part of the time, etc. Something that just makes strafe/gallop a lot harder to use.
Billiv, you mentioned trooper swarms not being a traditional swarm, but I've been including them in the conversation - a swarm being any group of say 8+ low cost figures.
Not all factions should be a trooper faction or swarm faction.
Personally, I don't want to see a squad of 25 Aqualish Assassins, an IC and Han in ST dominating the game. The meta requiring a wider variety of figures is a good thing, not a bad thing.
I don't think anyone wants to see any single option dominate the game. The squad you mention there puts all the eggs in one basket, so I wouldn't expect it to be viable. But I would like to see 10-15 Aqualish Assassins (or rebel troopers, sith troopers, duros scouts, etc) plus some tech and counters be viable. Maybe not tier 1, but not an auto-loss versus Yobuck like they are now.
My example of using Luke CotF was ignored, but let's now consider it.
This second build isn't really a swarm, at least not the kind I've been talking about. (Feel free to give you definition of a swarm squad so we can be sure to speak the same language.) You're only using 3 assassins and 3 ugnaughts. You also have the 3 wookiees, but they have enough HP to survive a Yobuck pass. Yes, it's a viable squad, but it doesn't answer the question Motti and I have been asking.
Actually, it's not to me.
To me if some form of swarm is viable in some faction at competetive level events then swarms are viable.
You've narrowed the definition to swarms including of 8+ troopers in 4 particular factions. Why does that need to be viable against the top tier? If I said that Mando, Imperial and OR squads composed only of uniques must be viable or clone squads vs Palpy SL or pure faction squads must be viable or any other specific subset of general cases would you agree with that? I don't think you would. It's too limiting and arbitrary.
So, no, I don't think a Rebel, OR, Sith or NR squad including 8+ trooper necessarily needs to be competetive with the very best anti-swarm pieces in the game.
To me the game is about this: if I bring a narrowly focused squad (trooper swarm) every week, and lose to a specific counter every week (Kybuck) then it's my job to stop trying to fit a square peg in a round hole and build something that beats Kybuck and bring it until my opponent gets tired of losing and brings something else. Then I try to beat whatever he brings with my narrowly focused squad (trooper swarm) again.
You've narrowed the definition to swarms including of 8+ troopers in 4 particular factions. Why does that need to be viable against the top tier?
I did not narrow the definition of swarms to 8+ troopers in 4 particular factions. I defined a swarm as 8+ copies of low-cost figures. I just pointed out those troopers as examples of pieces that should be playable in a swarm but aren't. Why should swarms be viable? Because we have about 100 pieces with 10-20 hit points that are not in the Republic/Vong/Empire, which could potentially be the basis for swarm squad ideas. As is, they are all nothing more than filler/activations.
I'm not saying they need to be tier 1 (though that might be nice), or even "competitive" with anti-swarm pieces. They should still lose to Yobuck in general (just like Vong will generally beat a Rebel Push squad, or an Evade/SSM heavy squad will generally beat a shooter-heavy squad). What it shouldn't be is an auto-loss like it is now - where half of a squad can be wiped out in one activation. That's not even a game worth playing. I'm just arguing for playability - not tier 1.
Last edited by FlyingArrow on Wed Apr 21, 2010 10:37 pm, edited 1 time in total.
I think that really hits the nail on the head. But I think it would be nice if we had another option which gave the swarm squads a chance where the pieces don't need to be defeated to counter Strafe/Gallop. Leia Hoth Commander is an example of that, and I've always felt the Separatists need an equivalent for droids.
We should also better define what squads exactly we want to be helping. I would like to see something which assists Imperial trooper squads, and possibly Ewok swarms. It should be as difficult as possible to abuse in conjunction with MTB/tempo control. Makes it more of a challenge to design, but helps to bring back these very "Star Warsy" theme squads to the top tables.
Squad Impulsive Shot: Whenever an ally within 6 squares with the same name as this character is defeated, make one immediate attack against the enemy which defeated it.
Like a version of Mon Mothma's CE, only potentially deadlier. Position 3 or 4 Stormtroopers, Yobuck takes out the first one, and is suddenly hit by several free attacks.
Squad Retreat: Whenever an ally within 6 squares with the same name as this character is defeated, may immediately move 2 squares.
Usually the Yobuck/Lancer player knows precisely where they are moving, and where they need to hit, for maximum effect. Being able to move a bit may help move some pieces out of harm's way and make opponent rethink their movement.
Combat Reflexes: If an enemy moves into an adjacent square and this character has not activated this round, may make an immediate attack against that enemy. This character is then considered activated this round.
A more trooper-centric ability. Gives troopers the chance to "shoot first" at the advancing enemy. It gives up their activation, but that's no cost at all if the trooper was about to die anyway. Also gives a chance to actually kill the enemy first, potentially saving the trooper from near-certain death.
These are just ideas off the top of my head, but they are examples of "counter abilities" which do not explicitly state that they are Strafe/Gallop counters. They have many other uses outside of countering those abilities. IMO, that's the direction we need to go.
This one seems far too powerful.
This is a nice idea, but I don't think it would be enough to make swarms playable.
This one sounds like a winner. This looks like a good solution, but not a universal one. Handing this out to everyone via a CE, or even all non-uniques, would probably be too powerful. (If a strong offensive piece gets it, it nerfs melee too much.) But if the boost is restricted to a particular faction's troopers, for example, it sounds great as long as the troopers aren't total beasts. It's like deathstrikes, but a little more powerful since it comes before dying.
A) Most non-uniques do not have force points. Thus they will have only one shot at making the save of 16. Even if you run a higher number of non-uniques, the odds just aren't in your favor.
B) The associated cost of her CE. I honestly don't mind the CE, but I think she needs to offer more or cost less. As it stands, you are running Leia for that CE. She contributes nothing else. Also, by using Hoth Leia, that means you are not running A&E Leia. That's a big sacrifice right there. I've always felt Leia should have had a more to her CE. Something giving a bonus to Hoth allies. Maybe along the lines of granting Extra Attack or +4 to Attack and +10 to damage. That might give you a reason to finally play Han of Hoth over other Hans. Of course the CE would only effect 8 minis. While not a lot, you could at least build another squad archetype. I think there would be some potential with a Hoth heroes squad with Luke, Han, Chewie, Leia and some Hoth non-uniques.
So while I would like to see a Sep equivalent, I think the potential piece should offer more than just a Leia-like CE. That's one reason she doesn't see as much play. Her only role is based upon a high save of 16. Plus the Rebel faction is not known for it's non-uniques. That faction is based on the unique heroes.
A squad can easily be designed within your parameters that is not an auto loss now. It's just bad squad design and biased comparisons.
Losing 10 Stormtroopers in one activation to Kybuck is no different from losing your 50 point beat in one activation to Cad Bane or Mara Jade.
Add some bodyguards and Diplomats for starters and mix in characters with more HP. And then play it against a Kybuck squad that isn't tricked out with all the Tier 1 support.
Like it or not 40 Stormtroopers is a crappy squad as is 35 Stormtroopers and one commander. But a squad with 10 Stormtroopers is entirely "playable" (ie not an auto loss) vs a Kybuck or Lancer squad that's sub-Tier 1.
Agree the Ng'ok is a decent new counter option, one that fits neatly into Lobot's reinforcements. Can a wall of diplomats slow down Yobuck, or is that impractical?
What it shouldn't be is an auto-loss like it is now - where half of a squad can be wiped out in one activation. That's not even a game worth playing. I'm just arguing for playability - not tier 1.
IMO, this is not a problem with piece design, or the need for new abilities. It sounds like a problem with how you're playing your games.
If you run a swarm, and you end up facing a Yobuck, then you need to use different tactics. Spread out more. If you run the squad properly, you should be able to make it so that Yobuck can't get to your entire squad in one round. He may get a fair number of them, but if he's killing all your swarm pieces by the 2nd round, than you aren't playing it right.
And like several other people have pointed out, asking for Troopers (or swarms of any sort) to be viable now against the Yobuck/Lancer meta is kind of a silly argument, as those squads have never been viable previously. It's not like Yobuck/Lancer suddenly made them unplayable. Honestly, the only 'swarm' type squad I can ever remember being even Tier 2 was Aqualish Assassin Swarms, or possibly Troopers with Vader IC. Outside of that, no other ones were ever any good.
So, honestly, this is more of a problem with the overall game, and not just a Yobuck/Lancer specific thing. Sure, Yobuck/Lancer are the primary thing right now that keeps them out of contention. But even without that, the primary problems with Troopers have always been things like: low attack bonus, lack of accurate shot, lack of damage, lack of defense score, no mobility, etc.
So, IMO, there's a whole slew of problems beyond just Yobuck/Lancer that have to be addressed in order to make swarms playable. Honestly, I think it really comes down to the basic design of the game. WOTC never wanted swarm squads to be competitive, so the game simply isn't designed that way. The game is designed to use a myriad of characters/figures together, and in particular, is designed to be focused around the major characters of the Star Wars franchise, not just a bunch of troopers/beasts/odd aliens.


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Состав поселения:
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It didn't take long for Martellus Bennett to find a new home after the Green Bay Packers waived him on Wednesday. He was claimed by New England on Thursday and was on the practice field with the Patriots on Friday. But the story doesn't end there.
On Instagram, Bennett claimed that the Packers knew of his worsening shoulder injury but tried to get him to continue to play. Bennett claimed the Packers releasing him had all to do about money.
In his post, Bennett claimed team physician Dr. Patrick McKenzie tried to persuade him to play thru a major injury. Packer players didn't have much to say about Bennett's Instagram post, but they did show support for McKenzie.
The Packers physician is known to be more conservative with regards to players returning to action after being injured. He care's about the player's health and well-being and supports their best interests, not that of the team. Bennett's claims towards McKenzie definitely go against the norm.
What doesn't add up is Bennett saying he wanted to have surgery to repair his rotator cuff, but as soon as he was claimed by New England, those plans have all of a sudden changed. Bennett is practicing with the Patriots and appears to be ready to play the second half of the season in New England.
The Packers return to action Sunday when they face the Bears in a noon kickoff in Chicago.
It didn't take long for Martellus Bennett to find a new home. After Bennett was released by the Green Bay Packers on Wednesday, he was claimed by the New England Patriots on Thursday.
The Packers released Bennett with a designation of "failure to disclose a physical condition." He can join the Patriots immediately.
Last season, Bennett played for the Patriots, catching 55 passes for 701 yards and seven touchdowns and helping them win the Super Bowl.
Bennett told the Packers before he was released that he had a shoulder injury and he wouldn't be able to play again this season. If the Patriots pass him on his physical and he does play for them, then the Packers will have a real solid case in terms of recouping some of the signing bonus money already paid to him.
The Packers gave Bennett a $6.3 million signing bonus. The prorated portion that is left is $4.2 million.
Bennett's intentions will be made much more clear if he plays for the Patriots this season. If that happens, then it will look like he quit on the Packers and jumped ship as soon as Aaron Rodgers was lost with an injury. If he doesn't play or doesn't even pass his physical, then one is more inclined to believe the actual injury is legit. Time will tell.
Bennett's departure from Green Bay leaves them with two tight ends at the moment. They'll go with Richard Rodgers and Lance Kendricks.
The Green Bay Packers didn't reach a deal with Jared Cook after last season and nobody is really sure how hard they tried. Cook went on to sign with the Oakland Raiders and currently has 39 catches for 499 yards (12.8 ypc) and one touchdown in his first nine games.
The Packers instead, signed Martellus Bennett to a three-year deal worth $21 million. But Bennett's time in Green Bay ended on Wednesday when the Packers released him, just eight games into the season. The Packers cited a failure to disclose a physical condition.
Bennett was listed on the injury report last week with a shoulder injury. The injury was something Mike McCarthy said he didn't know about until after practice on October 31. That practice just happened to be three days after Bennett announced on his Instagram account that he is considering retirement at the end of the season.
Green Bay Packers tight end Martellus Bennett heard from his brother, Michael Bennett, after an incident on August 27 involving police in Las Vegas. He told reporters on Wednesday that he tried to be the calming influence at the time. But after seeing a video of the incident for the first time on Wednesday, he had to excuse himself from a meeting room at Lambeau Field as he broke down crying.
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Martellus Bennett on Tuesday, said he's behind his brother.
Bennett said he didn't know his brother was going to protest the anthem before it happened.
Asked if he thought about joining his brother's protest, Bennett said he prefers to protest in other ways.


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If you want to online store highly profitable then you should care about the experience of users on your website. If they said that they're not liking what you have then you ought to make changes. You do have your own perception of your website and decision regarding on the overall layout but you have to understand that you have to cater to your customers' requests. Since people generally complain about the look and functionality of a website then you ought to do something about the arrangement of objects and the things that are embedded on your page. Plus, you ought to have a sort of backup that could let you retain potential customers and repeat buyers if ever your website would have technical issues. The bottom line is that your page should give users benefits so that it would be ideal for business. For the specific things that could help you make your website perfect for selling and also great for browsing, please read on.
Making a site that only has basic elements would be a waste since folks are pretty demanding nowadays. If your website doesn't have things for advertising and those that are informative and persuasive then you should add the items that it lacks. That's so it would be possible for you to sell better and give your customers a better experience while shopping online. You have to understand that giving folks positive experiences while purchasing can let you have repeat buyers in the future and even let your brand become recommended. On the other hand, you should be wise when it comes to placing website content since you don't want to overwhelm your site visitors. Aside from that, it is important that you also have a web app available on your page because you have to cater to different types of users. Bear in mind that some access their internet browser and online shops using their Android, Apple, and Windows Mobile devices so you should be ready for that. If you want to have a website application developed for you based on your company's needs so that your site would be great for shopping, you ought to look for a web development company that can help you with your concerns. Hiring professional developers can actually help out a lot since they're the ones that are equipped when it comes to building applications for the website so that they can become highly responsive across various platforms. Plus, with them, you could have a native app developed which could let your buyers have the opportunity to see your offers even if they're offline.
To let online shoppers shop with confidence while they're on your native app or website for your store, you ought to have a page that's dedicated to answering frequently asked questions. Still, because there are individuals who may want to contact your company for their personal needs or concerns, you ought to have a sub-page made for catering to inquiries.


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Get the brand new album from NO FUN AT ALL "Seventh Wave" now!
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THE DEAD KRAZUKIES
Fans of Rise Against, Anti-Flag, Pennywise and the likes may be familiar with the female fronted skate punk joint from France that is THE DEAD KRAZUKIES. After their debut LP in 2016 "The Northern Belle", they have played various tours through Europe and had the chance to open the Punk In Drublic Festival in 2019, sharing the stage with legends NOFX.
Known for catchy melodies and California 90s style punk, the five piece band has released Icarus on November 20, 2020. A more serious album with important messages to carry, but nonetheless a pleasure for all punk rockers. For this release, which strikes both the ear and eye, they teamed up with SBÄM Records in Europe, Sound Speed Records in USA and Punk&Disorderly Records in Canada. The album was an acclaimed effort (Top 5 Skatepunkers) and rapidly been sold out. An exclusive repress version is dropping on November 20, 2021, the one-year-anniversary of "Icarus".
"Icarus" - November 20, 2020
"Northern Belle" - November 4, 2022
New stuff for you …
NO FUN AT ALL / Seventh Wave
CHASER / Dreamers (Transition Copy)
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CHASER / Dreamers
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Relax in our newly renovated rooms with comfortable beds and productive work-spaces, as well as our stylish new lobby and bar.
Sip on a cocktail at SKY ROOM and enjoy views from our rooftop nightclub, standing 35 floors above the city streets.
Our close proximity to Penn Station, Port Authority Bus Terminal, and the subway are perfect for when it's time to explore the city.


I'm seeking for friends to exchange information and ideas. I love traveling, listening to music and volunteering. I have 3 children and I'm separated. I'm looking for a friend who we can exchange ideas and learn from each other.


"Radford University is a comprehensive, midsize public university that is student-focused, providing its more than 9,900 students a diversity of outstanding academic programs. Well known for its strong faculty/student bonds, innovative use of technology in the learning environment and vibrant student life on a beautiful campus, Radford University offers many opportunities to get involved and succeed in and out of the classroom.
Radford University welcomes students from the Commonwealth of Virginia, across the country and around the world. Here, you will find inspiration in the surroundings - the manicured green lawns on campus, the steady roll of the New River, the wonders along the Blue Ridge Parkway, the stately university buildings and a quaint downtown. Radford's more than 150 undergraduate and graduate programs offer every student the opportunity to discover new talents, develop leadership skills and experience personal growth."


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You are here: Home / Mobile / American Red Cross — Blood Donor App exceeds 1M downloads
American Red Cross — Blood Donor App exceeds 1M downloads
The American Red Cross' free Blood Donor App has surpassed 1 million downloads, according to a press release. About 988,000 blood and platelet appointments have been made through the app.
The app enables users to identify blood drives, schedule donation appointments, track donations and earn rewards from retailers.
The American Red Cross launched its Blood Donor App in September 2014. It's part of a broader mobile app series for iPhones and Android devices that includes the organization's Emergency App and First Aid App. The Blood Donor App was developed by 3 Sided Cube and received a Webby Award in 2016.
The organization's success with its blood donation and other apps points to how non-profit organizations can leverage mobile to build meaningful relationships with younger constituents who will potentially donate money. The key to success in mobile apps, as the Red Cross experience shows, is developing services that make sense for the on-the-go consumer and bring value to the engagement.
Lists of the most downloaded apps in the world are loaded with social media networks, messaging platforms and games. While it's not unheard of, non-profit groups and government organizations rarely rack up big download totals. The American Red Cross is an exception. In addition to its Blood Donor App crossing 1 million downloads, the organization's hurricane app reached 1 million downloads last year. The hurricane app lets users assure friends and family they're safe via social media, assists with remote monitoring of the weather in places where friends and family reside, imparts locations of open Red Cross shelters and supplies checklists for family emergency plans.
On its website, Blood Donor App developer 3 Sided Cube recounts it prototyped the app on site at a New Jersey blood donation center to get feedback from real donors. That turned out to be a good idea. Shortly after the Blood Donor App's launch, the company said it became the number-one medical app, produced a 22.7% jump in self-scheduled appointments, netted over 33 million screen views and resulted in blood donations that saved around 600,000 lives.
Reviews of the Blood Donor App indicate users gravitate to the personalization the app provides. The app shows images of users and their blood types, and it generates digital blood donor ID cards. The tracking component also spiffily sheds light on how blood travels from the app user donating blood to a recipient. Not all reviews are glowing, though. Some users lament that the app doesn't include everything American Red Cross has on its website, most notably the so-called RapidPass pre-screening tool.
Top image credit: YouTube Red Cross
This post brought to you by http://www.mobilemarketer.com/news/american-red-cross-blood-donor-app-exceeds-1m-downloads/439872/
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Simon Pegg and Nick Frost are my two favorite British people. That's pretty much all the trailer had to say to get me hooked. Watch the whole thing if you need more than that. There's some violence, gore and a release date in the fall. Halloween is starting early, kids. Look for Slaughterhouse Rules in theaters on September 7.


Steven Arbit, M.D. was born and raised in the Detroit area. After graduating medical school from Wayne State University, he completed a three year Internal Medicine Residency at Sinai Hospital in Detroit. He then finished a second three-year residency in Physical Medicine & Rehabilitation (PM&R) also at Sinai. During his final year he was named Chief Resident.
Since finishing his training, he has focused his practice to the outpatient care of the musculoskeletal system including non-operative diagnosis and treatment of musculoskeletal issues, spine care and Fibromyalgia. He has been trained in the pain management techniques of acupuncture, Botox injections and PRP.
His approachable manner and friendly smile, makes patients feel at ease.
Dr. Arbit is the Chief of PM&R at Huron-Valley Sinai Hospital. He is Assistant Professor in PM&R at Wayne State University School of Medicine as well as Michigan State University School of Osteopathic Medicine. He is active in teaching students and residents from both of those universities.
He is board certified by the American Board of Physical Medicine and Rehabilitation as well as the American Board of Electrodiagnostic Medicine.
He has been named by Hour Magazine as a "Top Doc" numerous times, most recently 2016. In , 2011, 2016,2017 and 2018 he earned the most votes in the PM&R category.
Brian Roth, MD is a native Detroiter. His undergraduate degree is from Michigan State University. After graduating medical school from Wayne State University, Dr. Roth completed a four year Physical Medicine and Rehabilitation (PM&R) Residency at Sinai Hospital in Detroit. During his final year he was named Chief Resident.
Upon completion of his training, Dr. Roth has focused and applied his skills to both the outpatient care of the musculoskeletal system and the inpatient care of individuals with life altering conditions such as strokes and spinal cord injuries.
As an active and enthusiastic sportsman himself, Dr. Roth can empathetically identify with patients suffering from sports related injuries.
Dr. Roth has been the Medical Director of the Rehabilitation Centre at Crittenton Hospital since 1995. He is an Assistant Professor in PM&R at Wayne State University School of Medicine and actively teaches students and residents. Dr. Roth is board certified by the American Board of Physical Medicine and Rehabilitation, as well as the American Board of Electrodiagnostic Medicine.
Dr. Roth has had the distinction to be named both "Top Doc" by Hour Magazine as well as "Medical Director of the Year" by RehabCare on numerous occasions. In addition, Dr. Roth was honored to be named Crittenton Hospitals' "Physician of the Year" in 2012.
Craig Hysni, M.D. was born and raised in the Detroit area. After graduating medical school from Wayne State University, he completed a one year internship at St John Hospital in Detroit, MI and a three-year Physical Medicine and Rehabilitation (PM&R) Residency at Emory University in Atlanta.
Since finishing his training, he has focused his practice on the nonsurgical diagnosis and treatment of musculoskeletal and spinal disorders, sports medicine, electrodiagnostic medicine, and both subacute and inpatient rehabilitation.
Dr. Hysni is the Associate Medical Director of the RehabCentre at Crittenton Hospital and the Director of Rehabilitation at Boulevard Health Center. He is active in teaching medical students and residents.
He has been named by Hour Magazine as a "Top Doc" on numerous occasions.
Krisztina Mishack, M.D. was born and raised in Hungary. After graduating from Damascus Medical School, she completed a five-year combined Physical Medicine and Rehabilitation (PM&R) and Pediatric Residency at Rehabilitation Institute of Michigan / Wayne State University in Detroit.
Since finishing her training, she has focused her practice to both the inpatient consultative service at Crittenton Hospital and the rehabilitation of children.
She is board certified by the American Board of Physical Medicine and Rehabilitation. Since finishing training she has focused her practice to the non-surgical care of musculoskeletal, orthopedic and neurological disorders as well as inpatient rehab and consultation services.
She is active in teaching medical students and residents.
She is associate Medical Director of inpatient rehab.
She has been named by Hour Magazine as a "Top Doc".
Christopher Schoenherr, M.D. was born and raised in the Detroit area. After graduating medical school from Michigan State University, he completed a one year internship in Grand Rapids and a three year Physical Medicine and Rehabilitation (PM&R) Residency at University of Colorado Health Sciences in Denver. Since finishing his training, he has focused his practice to the non-surgical care of musculoskeletal and spinal disorders, sports medicine, electrodiagnostic medicine and inpatient rehabilitation.
Dr. Schoenherr is the Associate Director of the RehabCenter at Crittenton Hospital. He is board certified by the American Board of Physical Medicine and Rehabilitation with a subspecialty board certification in Sports Medicine.
Melissa Andric, D.O. is board certified by the American Osteopathic Board of Physical Medicine and Rehabilitation.
Dr. Andric was born in the Detroit area and grew up in Lapeer, MI. She graduated from Michigan State University in 2006 with a B.S. in Nutritional Sciences. While in undergrad at MSU, she was part of the Osteopathic Medical Scholars Program and went on to complete medical school at Michigan State University College of Osteopathic Medicine in 2010. Upon graduation, Dr. Andric completed a one year internship at Garden City Hospital and a three year Physical Medicine and Rehabilitation (PM&R) Residency at Michigan State University in East Lansing.
Since finishing her training, she has focused her practice on the non-surgical diagnosis and treatment of musculoskeletal and spinal disorders, electrodiagnostics medicine, subacute rehabilitation and inpatient rehabilitation. She also has been working with the physical therapy department at Specialists in Rehabilitation Medicine to develop programs to treat scoliosis as well as treatment of low back pain during and after pregnancy.
As a wife and busy mom of 3, Dr. Andric understands the demands of everyday life and strives to use treatments that are effective at decreasing pain and improving function while maintaining an active lifestyle.
Shawn Achtman, D.O. is a board certified Physical Medicine and Rehabilitation physician. He received his bachelor degree from the University of Michigan and his Doctor of Osteopathic Medicine degree from Michigan State University. His residency training was completed at William Beaumont Hospital in Physical Medicine and Rehabilitation. To further specialize he completed a fellowship in Interventional Spine and Pain Management through Michigan State University.
He was born and raised in Southeast Michigan. He is looking forward to treating patients in the area he grew up in. As an active individual he understands pain can be a barrier to many aspects of life and he hopes to improve this for all of his patients.
Shelly Karbowski, PT, is a 1993 graduate of Wayne State University. Shelly has diverse clinical experience treating chronic and acute orthopedic conditions. Her experience and insight allow her to treat the source of the patients' pain or weakness with multiple approaches. Many patients who were previously unsuccessful in physical therapy have found relief working with Shelly.
Shelly focuses on restoring movement and function allowing patients to return to an active lifestyle. She has a special interest in treating pregnancy related back pain as well as pelvic floor dysfunction. She strives to deliver quality personal and professional rehabilitation with specialized manual therapy techniques including myofascial release, muscle energy, joint mobilization and soft tissue techniques. Shelly educates patients on correct body mechanics and uses kinesiology tape to support joints and muscles. Specific exercise prescription and training is used to correct muscle imbalance that can lead to pain and weakness. Shelly has attended many continuing education courses and she integrates multiple techniques to get the best outcomes for her patients.
In addition to treating patients, Shelly is also our Physical Therapy Department Manager overseeing our three physical therapy locations. Our staff is patient centered and ready to provide individualized quality rehabilitation services to our patients.
Amy Clapp, MPT, attended Oakland University, graduating in 1997 with her Masters in Physical Therapy. She has been a Clinical Instructor for physical therapy students from Oakland University, Wayne State University, and Grand Valley State University. She joined the SIRM team in 2005, after having practiced in inpatient, acute rehab, and outpatient settings.
Amy emphasizes personalized care, spending hands-on time with her patients and helping to ensure their best functional outcome. Though she enjoys treating patients with all diagnoses, she has special interest and advanced training in vestibular rehabilitation and women's health therapy. As a performing oboist and oboe instructor, she also has a special interest in Performing Arts Medicine, uniquely treating musicians who have developed pain which is impeding their ability to perform.
Jean LeMarbe, PT, graduated from the school of Physical Therapy at Wayne State University and did post-graduate work in Orthopedic Manual Physical Therapy at Oakland University.
Jean has specialized in orthopedics and manual therapy techniques for over 30 years. Jean is certified as a strength and conditioning specialist by the National Strength and Conditioning Association. She enjoys doing hand therapy and treating foot and ankle injuries. She believes in providing hands-on care to every patient and attempts to maximize her patients' functional ability.
Courtney Briskey, DPT, graduated from Oakland University in 2014 earning her Doctorate in Physical Therapy. She has been a member of the American Physical Therapy Association and Michigan Physical Therapy Association since 2011.
Throughout her childhood, Courtney competed in a variety of dance styles including ballet, jazz, tap and hip-hop. Her participation in these activities is what led Courtney to her interest and fascination with the study of movement.
She treats each patient with an individualized approach to help her patients improve and reach their personal rehab goals and return to their daily activities. Courtney implements many different techniques throughout her treatment, such as manual based or a hands-on approach, therapeutic exercise, Kinesio tape application, posture education, and body mechanic training.
Courtney is passionate about treating geriatrics, orthopedics, post-surgical, and neck/back pain and hopes to continue expanding her knowledge even further in these areas.
Lori Zywiol, DPT, graduated from the Doctor of Physical Therapy program at Oakland University in 2009.
Lori decided to become a Physical Therapist after gaining first-hand experience as a patient. She was a competitive figure skater for over 10 years. After the motivation, care and dedication from her physical therapist, she was sold on the profession.
Lori is passionate about utilizing manual skills and functional based exercises to treat populations in orthopedics, post-surgical, vestibular and women's health. She is an active Graston treatment provider delivering an effective and unique treatment to mobilize soft tissue.
Lori keeps in mind that each individual may respond differently to pain relief. People have different body types, different patterns of movement, and different habits. She monitors each individual and corrects improper habits and movement patterns through a personalized therapy program.
Margie Schuldinger, PT, earned her B.S. in Psychology from Wayne State University in 1984 and her B.S. in Physical Therapy from California State University in 1988. She has enjoyed her role as a physical therapist from the start and continues to have passion for her profession.
Her first 10 years focused on neurological rehabilitation, and the past 16 years on orthopedics.
As an assistant professor at Baker College PTA program, Margie taught anatomy and physiology, kinesiology, psychology of injury, and several other classes. She currently teaches anatomy and physiology to a variety of yoga certification programs.
She blends her multiple approaches of manual techniques with solid instruction of exercise and body mechanics for patient safety. She likes to think both "in" and "outside the box" to individualize patient care.
Margie has a strong interest in utilizing Yoga and Pilate's philosophy with treatment and exercise. Recently, she has developed a program to treat patients with scoliosis.
Anahita Kavarana, PT, earned her Master's in Physical Therapy in 1999 from The University of Mumbai, India and her M. S. in Human Movement Science from The University of North Carolina at Chapel Hill in 2002.
She has spent her time practicing as a physical therapist in various settings for over 20 years focusing on patients with musculoskeletal dysfunction. She also has a strong background in neurological rehabilitation.
Her treatment methods include the use of the Neurodevelopmental Technique, Craniosacral therapy and Trigger point release therapy. Anahita's treatment philosophy emphasizes a hands-on individualized care approach for each patient, facilitating a faster and optimal functional recovery.
Lauren Babicz, PTA, graduated from The University of Michigan, earning her Bachelor Degree in Movement Science/Kinesiology. She then went on to graduate from the Physical Therapist Assistant Program at Macomb Community College.
Lauren is certified in Graston Technique Therapy. Graston Technique therapy is an evidence-based form of instrument-assisted soft tissue mobilization that allows for precise detection and treatment of fascial restrictions as well as muscle and tendon dysfunction.
Lauren's decision to become a Physical Therapist Assistant was influenced not only by her experiences as a patient but also as a result of working as a PT Technician for 5 years. These two outlooks caused her to fall in love with the profession.
She was a competitive softball player, playing at the collegiate level at The University of Michigan. Lauren still participates competitively and coaches younger athletes in skilled softball training, as well as injury prevention. She has a passion utilizing manual skills and functional based exercises with an interest in orthopedics and athletic rehabilitation.
Lauren's goal is enabling patients to resume an active lifestyle or return to sports through a personalized therapy program.
Chelsie Yatooma, PTA, graduated from Michigan State University in 2013, earning her Bachelor of Science Degree in Kinesiology. She then went on to graduate from the Physical Therapy Assistant Program at South University.
After working as a PT Technician for 4 years, Chelsie saw firsthand how important it is to maintain a healthy and active lifestyle, leading to her love of the profession. Her treatment approach emphasizes the use of therapeutic exercise and manual therapy to restore function and mobility in her patients.
Chelsie is passionate about treating joint replacements, sports injuries and women's health issues. As a result, she is currently expanding her knowledge in the treatment of the lumbar spine and pelvic floor dysfunction as well as training in Kinesio tape application.
Melissa Niemiec, RN, MSN, ANP-BC, CRRN was born and raised in the Metro Detroit area. After graduating with her Bachelors of Science in Nursing, she completed her Masters of Science in Nursing at Wayne State University. She then became a Board Certified Adult Nurse Practitioner through the American Nurses Credentialing Center.
Melissa has a special interest and passion for treating women with pelvic floor dysfunction. She has completed specialized training through Herman Wallace Pelvic Rehabilitation Institute in order to care for women with pelvic pain, incontinence as well as over and under active pelvic floor muscles.
She truly enjoys being a part of the team at Specialists in Rehabilitation Medicine, where she can focus on providing quality patient centered care using a team approach.
Lori Broecker, RN, MSN, APRN-BC, CRRN was born and raised in the Detroit area. After Graduating from Oakland University as a Registered Nurse, she worked in the Medical-Surgical Field. She received her Master's of Science in Nursing from Wayne State University.
Lori is on staff at Crittenton Hospital and is a member of the Michigan Council of Nurse Practitioners. Lori has her certificate from the American Nurse Credentialing Center. Lori is a preceptor for Nurse Practitioner Students in area Colleges and Universities.
Recently, Lori became a Certified Rehabilitation Registered Nurse. "Attaining CRRN certification validates your professional standing as an experienced rehabilitation nurse with a documented level of knowledge in this specialized area of practice"(Association of Rehabilitation Nurses).
Anne Smith, RN, MSN, CNP, CRRN was born and raised in the Detroit area. After completing graduate school at Michigan State University she worked for internal medicine for several years. Since joining SIRM she continues to work in both the inpatient rehabilitation and sub acute rehabilitation setting.
Anne is certified by the American Academy of Nurse Practitioners. She is also a member of the American Academy of Nurse Practitioners, Michigan Council of Nurse Practitioners and the Michigan Nurses Association.
Recently, Anne became a Certified Rehabilitation Registered Nurse. "Attaining CRRN certification validates your professional standing as an experienced rehabilitation nurse with a documented level of knowledge in this specialized area of practice"(Association of Rehabilitation Nurses).
Molly Maki, RN, MSN, FNP-BC was born and raised in the Detroit area. After graduating from Saginaw Valley State University with her Bachelors of Science in Nursing, she worked in the Adult Medical Progressive Care Unit, Pediatrics, and Pediatric Intensive Care Unit. She then completed her Masters of Science in Nursing at the University of Detroit Mercy and become Board Certified Family Nurse Practitioner through the American Nurses Credentialing Center (ANCC).
Molly is an active member of American Academy of Nurse Practitioners and Michigan Council of Nurse Practitioners.
Molly has recently dedicated her practice to Physical Medicine and Rehabilitation. She is very excited to be a part of the amazing team dynamic provided at Specialist in Rehabilitation Medicine.
Erica Christy, PA-C graduated from Oakland University with a Bachelors Degree in Biology. Erica than moved on to Lincoln Memorial University Debusk College of Osteopathic Medicine where she obtained a Master of Medical Science in Physician Assistant Studies.
Erica has recently dedicated her practice to Physical Medicine and Rehabilitation, where she can practice in her patient specialty area and focus on providing quality care to her patients.
Kira Griffin is responsible for supporting the Professional Staff and overseeing all medical associates. She is primarily at the Rochester office, and frequently visits both the Bloomfield & Commerce locations.
Kira obtained her Bachelors degree from Oakland University with a degree in Health Sciences. From there she moved on to Central Michigan University where she obtained a Master's of Science in Health Services Administration.
Kira's goal is to create a positive, friendly, and efficient environment for everyone that works at and visits our practice and to ensure that we provide the highest quality of patient care.
Andrea Mudloff is responsible for overseeing the revenue cycle for Specialists in Rehabilitation Medicine, P.C. This includes helping patients with accounts, supporting our clinical staff, along with leading the billing team. She is primarily located in the Rochester office, but occasionally visits both the Bloomfield & Commerce locations.
Renee Horton is responsible for supporting our physicians and overseeing the medical support staff at Specialists in Rehabilitation Medicine.
Some of her responsibilities include insuring that the staff have an effective, courteous and professional relationship with not only our physicians, but every patient that walks through our door. Renee can be found working at any of our three offices.
Renee is an avid dog lover and works with rescue centers throughout the Detroit Metro Area to train and find families for her four-legged friends.