text:
The Best FTP App for Windows
If you need to transfer files, you have a lot of FTP choices on Windows. However, we'd have to choose the powerful, free FileZilla as the best on the platform.
Platform: Windows, Mac, Linux
A highly configurable interface that supports drag-and-drop for easy file transfer
Supports FTP, FTP over SSL/TLS (FTPS) and SFTP protocols
Supports resume and transfer of large files over 4GB
Tabs for opening multiple connections
Simple bookmarking system for oft-used servers
Configurable transfer speed limits
Advanced search feature with filename filtering
Directory comparison and sync
A network configuration wizard
Remote file editing
Many more advanced features
Where It Excels
FileZilla has just about any configuration option you can imagine. If you have to use FTP a lot, FileZilla will let you transfer your files in any way you see fit, as well as search through large servers to find just the file you're looking for. If you know what you're doing, you can even tweak a lot of the more advanced options to optimize the speed of your transfers. At the same time, it's remarkably simple to use, at least for how powerful it is. It can be a bit intimidating at first to new users, but with a few clicks of the mouse, one can pare down the interface to something more manageable. If you need more than just the occasional file upload or download, FileZilla is a winner.
Where It Falls Short
Like we said, FileZilla can be a bit intimidating for beginners, especially if you have to root around the preferences. If you only need basic FTP functions, you'd probably be happier with something simpler like Cyberduck (which has a ton of awesome other features that, while less related to FTP, are convenient to have around). Also, FileZilla's interface, while configurable, isn't exactly the prettiest, and seems unnecessarily cluttered and ugly. It's not a huge issue, but again, if you don't need its advanced features, there's no reason to trudge through its interface when things like Cyberduck are around.
Cyberduck is the best alternative to FileZilla. Honestly, it's just about as good as FileZilla, but they both have their own perks. Cyberduck doesn't support many of the advanced features that FileZilla does, but it has a fantastically simple interface, is extremely easy to use (especially for beginners), and has great support for things like Google Docs, Amazon S3, Rackspace, and other cloud services. In fact, the only reason it isn't at the top of our list is because, in the end, its awesome features don't relate directly to FTP. That is, if you've come to the App Directory looking for an FTP client, you're probably looking for something closer to FileZilla. If you're looking for an easier way to manage some of your cloud storage with services like Google and Amazon, that's where Cyberduck shines. That's not to say it isn't a fantastic FTP client, it just isn't quite as feature-filled as FileZilla. Honestly, try them both, and you'll know which one fits your specific needs better.
WinSCP falls somewhere in between the simplicity of Cyberduck and the power of FileZilla. You can view it through a more traditional explorer-like view, or a dual-pane view that's great for transferring files between your computer and the server. It's got a simple session manager, and a built-in text editor which is pretty nice if you're coding. Personally, I'd look at FileZilla and Cyberduck before trying WinSCP, but if neither of them are your cup of tea, WinSCP might just be the balance you need.
FireFTP is actually not a separate program, but instead, a Firefox extension. It isn't quite as powerful as the others, but if you just want simple file uploading and downloading through the FTP protocol, it's a really convenient way to do it. Plus, it doesn't require installing another program onto your machine, which is pretty nice.
There are other FTP clients for Windows, but chances are you'll be more than happy with one of the above. If you've got a favorite on the list (or even one that's not on the list), let us know why you love it in the comments.
Lifehacker's App Directory is a new and growing directory of recommendations for the best applications and tools in a number of given categories.
Bryan Price
FireFTP. I have it installed with my installation of Firefox as well as my portable version. Programatically I use the default command line ftp.exe, although I have the sites I usually use available under Explorer as well.


Discussion in 'MacBook Pro' started by snowydog, Dec 18, 2011.
Well I've had my MBP late 2011 for over a month now and I love it. In saying that, I haven't had the time to play about with it much cos of uni assignments.
Anyway, I'm a neat freak, OCD etc lol and I really wanna keep my MBP clean.
Any tips on cleaning the covers etc...I have a few smugdey marks but wanna know the best way to wipe them, cos I don't wanna ruin it.
Also the key - they are quite open, I've noticed, and I don't wanna get a lot of fluff in them. Basically I don't want my MBP turning into my old PC that had marks, scrapes and dust all over it after the 3 yrs.
Anyway - any tips? Any suggestions on cover etc?
iKlear is a good option to clean your mbp with, although I personally just use a damp glasses cloth (lint-free) to clean off dust and grease on unibody and keyboard surface.
To maintain the 'brand new' look on your keyboard and prevent 'most' dust from going inside it, I'd highly suggest investing some extra on a keyboard skin, Moshi or iSkin is quite popular and has good reputation, but really any would do. You'll be surprised at how much dust and grease the keyboard skin picks up over time! Cleaning is a piece of cake, just simply run the k-skin under the tap and let it dry.
I'm assuming your looking for a hard mbp shell? I've been researching on them lately because I planning to buy one too. Found out that the Spec see-thru cases are quite a good and reliable option to go for.


Guiding Teacher Konin Cardenas's recent essay on jealousy, envy, and indignation has been published in the latest anthology from Temple Ground Press. The book's title is "Zen Teachings in Challenging Times." In this Dharma offering by 25 women Zen teachers, Konin reveals how the story of the life of the 6th Zen Ancestor, Huineng, offers insights that are relevant to our lives today. Purchase the book in a variety of formats thru abebooks.com or your local bookseller.


text:
NewsLazada 11.11 Super Show Brings Out Huge Star-Studded Lineup: Son Tung M-TP, Erik, Phuong Ly, Chi Pu and More!
LyLy1 year ago
Vietnamese audiences were mesmerized in the biggest event of Lazada Vietnam when they had a chance to chill to songs of many of their favorite artists this month. The Lazada 11.11 Super Show is one of the biggest shows this year with top idols taking part such as Sơn Tùng M-TP, MC Trấn Thành, Hari Won, Phương Ly, Chi Pu, Erik, Đức Phúc, Tóc Tiên, Vũ Cát Tường and indie bands like Ngọt and Chillies....
NewsHari Won Shares Remorseful Story of Not Being Able to Take Photos With Fans Due to Social Distancing
Hari Won wrote an amiable status expressing her regret when running into her admirers but could not take photos together due to social distancing. source: Hari Won's Facebook In the context of the complicated development of the pandemic, Hari Won could not even take photos with her fans when they met in a public restroom, yet she rapidly posted a state of mind on her Facebook expressing a loving message to all of her beloved fans....
MusicVietnamese Pop Star Hari Won Teams up With SS501 Member Park Jung Min for "Destiny" Music Video
A splendid combination of two languages Vietnamese-Korean has created a perfect music product. The song "Destiny" is a mild ballad with a slow melody performed by Hari Won and Park Jung Min and the music composed by Shin Seong Jin, besides that the Vietnamese lyrics were written by Tăng Nhật Tuệ. The music video "Destiny" was released on December 2nd, 2019 on Hari Won's YouTube Channel. Source: baomoi.com The MV "Destiny" is a sweet love...
MusicHari Won Suffers From Loneliness in Her Last Vpop Music Video of the Year "Anh Hieu Khong?"
MyMy2 years ago
"Anh Hiểu Không?" premiered on September 26th, 2019 which closed Hari Won's musical project for this year. The song quickly gained more than three million views after two weeks. "Anh Hiểu Không?" is a ballad song composed by Nguyễn Tiến. "Even though the song is sad, Hari Won's singing is not tragic or depressing, but very clear and full of hope. That's what I need most", Tiến Nguyễn shared. He was also the one who helped...
MusicHari Won Demonstrates Her Rap Skill in Vpop Song "It's You"
On August 13th, Hari Won returned to the V-pop world with a new MV called "It's You" after more than half a year focusing on game shows and movies. This MV marked many of her firsts. This is a lively dance music song with a complete harmony from the Korean production crew. In particular, the main composers of the MV SAEBYUCK and Lee Jae Beom are also the composers for Kara – a Korean girl...
NewsVpop Siblings Draw Attention Due to Their Beauty
Annie3 years ago
Have you ever wondered whether beautiful Vpop singers have any siblings that are equally as gorgeous as they are? Here are some non-celebrity sisters and brothers who caught our eyes. Check them out below! Nguyen Viet Hoang – Son Tung M-TP's younger brother Nguyen Viet Hoang (was born in 2000) is Son Tung M-TP's handsome younger brother. He was a student of Thai Binh High School for the Gifted and now is a freshman of...
MusicGoodbye Cute Style, Hari Won Transforms Into a Roman Goddess in "Vi Em Van"
Three million views after a few days is a huge success for a leading Korean – Vietnamese singer in the upcoming Lunar New Year holidays. If the audience are familiar with the image of a tender and charming girl of Hari Won in her former videos like "Anh Cu Di Di" or "Huong Dem Bay Xa", they may be surprised and excited to see her new wild style and colorful hair do. The song is...
What is an awesome music video! This is the latest rele...
By Be, 5 hours ago

redpajama_set_name: RedPajamaCommonCrawl


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Document all your required employee compliance training activities.
A flexible core system for managing day or overnight bookings of rooms, equipment or other assets - for FileMaker v13 or later.
An out of the box FileMaker template designed to quickly and easily create a custom application for your organization.


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    data: sendJson,
    success: function(msg) {
      console.log(msg);
      q.resolve("Thank you! We'll reach out to you soon.");
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redpajama_set_name: RedPajamaGithub


text:
Center for American Indian and Rural Health Equity
Center for American Indian and Rural Health Equity (CAIRHE)
Montana IDeA Community Engagement Core
Translational Biomarkers Core
Research Project Leaders
Pilot Project Leaders
Other CAIRHE Investigators
For Healthy Communities Under the Big Sky.*
Welcome to the Center for American Indian and Rural Health Equity (CAIRHE).
As a research center for the people of Montana, CAIRHE epitomizes the service mission of our state's land-grant university. Our investigators and their partners work diligently in Montana's rural communities and on tribal lands to design health equity research and health interventions that improve quality of life and, ultimately, save lives.
Alexandra K. Adams, M.D., Ph.D.
Director and Principal Investigator
CAIRHE investigators educate MSU undergraduate and graduate students and tribal college students by involving them as research assistants in project work, including fieldwork and service learning in Montana's rural communities. In many cases this work with undergraduates leads students into public health–related fields as professionals or graduate students. Our investigators also teach communities about the value of research done well.
We create knowledge by pursuing unique community-based participatory research projects in collaboration with local service providers, tribal colleges, tribal officials, state agencies, private foundations, and citizens from all walks of life. We then disseminate that research to state, regional, and national audiences through publications and presentations. Please see our individual project pages on this website for more information.
Above all, CAIRHE projects serve communities across the state by engaging in research that involves local partners at every stage. Investigators meet regularly with community advisory boards and local project managers to facilitate community involvement and ensure that research methods are appropriate for their cultural contexts. Project leaders also share research results on a regular basis with their community advisory boards and through presentations to the general public at community events. In the true spirit of partnership, together we conduct health equity research that will make a lasting difference.
We invite you to learn more about our exciting work and how we might partner with you, the people of Montana, for healthier communities under the Big Sky.
Research reported herein is supported by an Institutional Development Award (IDeA) from the National Institute of General Medical Sciences of the National Institutes of Health under grant number P20GM104417. The content is solely the responsibility of the authors and does not necessarily represent the official views of the National Institutes of Health.
* CAIRHE is an official state of Montana research center designated by the Montana University System Board of Regents.
Copyright © 2019 Center for American Indian and Rural Health Equity. All rights reserved.
Search by authors
Search by publication titles
Search by article titles
2155 Analysis Dr.
Email: jburroughs@montana.edu


georgialawngrowers :: How long will it take to get my lawn looking good?
Some lawns can be shaped-up in 1 to 2 months while others may take a year. Remember, your lawn is a live growing plant, and like other plants it takes time to spread and thicken. Broadleaf weeds are usually easy to remove. On the other hand grassy weeds take more time. With our sevice and correct watering and mowing you will have the lawn you always wanted.


text:
Tim Bailey: 'Consistent investment' in efficiency and service has driven Zurich's H1 success
By Katie Scott2021-08-16T11:31:00+01:00
UK chief executive adds that broker partnerships 'have been working exceptionally well for the first half of the year'
Zurich's 2021 half year financial results depict the story of an insurer bouncing back after the economic sucker punch of the Covid-19 pandemic. For example, its property and casualty (P&C) gross written premium (GWP) grew by 17% between 2020 and 2021, moving from £1,339m in the first half of last year to now stand at £1,570m.
Equally, the firm's P&C combined operating ratio (COR) improved to 80.8%, marking its strongest result in five years. Business operating profit for P&C also skyrocketed from a loss of £35m for the first half of 2020 to a profit £230m after the first six months of this year.
Zurich UK chief executive Tim Bailey told Insurance Times that he is "very pleased with what we're seeing there".
For him, there are a number of drivers behind this half's stellar performance – most notably, "really consistent investment across the business" in building operational efficiencies, as well as focusing on both broker and customer service.
He explained: "If I look over a period of time, we've focused on rebalancing the portfolio, we've focused on our market position and market presence and we've also focused on our operational capabilities, so digitising the business.
"We've invested in the SME and mid-market space and in a new regional trading platform. [Head of retail] Dave Martin joined the business a couple of years ago and has really driven the step change in our capabilities in that space, which has seen us grow in SME and mid-market.
"We've focused on digitisation across all parts of the business, including, for example claims, introducing [artificial intelligence] into the claims space to dramatically reduce turnaround times.
"So, really consistent investment across the business in both efficiency and broker and customer service and obviously doing that alongside the steps to make sure we're focused on those parts of the market where we've really got expertise and where we can really drive growth.
Read more…Zurich targets regional brokers to achieve business growth
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"It's a combination of all of those things which have helped us to deliver strong results both on top line and on bottom line and on customer satisfaction."
Regarding Zurich's P&C book specifically, Bailey added: "We've benefited there from benign weather in the first half and to some degree, frequency benefits, but it really reflects a strong underlying performance and efficiencies that we've put into the business and rebalancing the portfolio over recent years."
He described Zurich's H1 financials overall as "really, really strong", with "good growth, really strong profitability and great customer service metrics, which I think is underpinning that strong performance".
Strengthening broker engagement
In part, Bailey attributed Zurich's financial successes for 2021's first half to the insurer's broker partners – he said these relationships "have been working exceptionally well for the first half of the year".
He continued: "We've really worked hard to improve our service levels and to improve our engagement and I think we're seeing that come through in terms of recognition from brokers and the broader industry, but also in terms of [our] results."
Bailey added that moving into H2, opportunities to meet brokers face-to-face will resume, "which is great".
Despite this "very strong engagement with brokers" and feeling "very good about where we are" in terms of broker partnerships, Bailey emphasised that Zurich is "not complacent".
"We're constantly focused on strengthening that engagement and improving our service," he said.
Driving growth
Despite working at Zurich for the last 13 years, Bailey only took up the mantle of UK chief executive at the start of this year, taking over from former UK boss Tulsi Naidu, who is now Zurich's Asia Pacific chief executive.
Bailey told Insurance Times that he is "really enjoying" the new role so far.
He said: "We've had a really strong first half of the year and what's really pleasing about that is we're seeing good financial results, we're seeing great results in terms of our customer satisfaction levels, we've seen that really strong improvement and we're also seeing good recognition from the market.
"I was fortunate enough to join a very, very strong business, a very strong team and we've really focused on just continuing to deliver to the market, which I think we're doing very well."
Looking ahead to 2021's H2, Bailey believes "the business is in very good shape", despite acknowledging that Covid-19 makes second half predictions "difficult".
He continued: "We'll continue to focus on driving positive outcomes for our customers and brokers and to continue driving growth in the second half."
Zurich's property and casualty GWP up by 11%
The insurer's chief financial officer says that recent claims events are 'likely to extend the hard market'
Opinion: Bottom lines boosted in 2021's H1, but what does H2 have in store?
Many insurers have bounced back financially from the Covid-19 pandemic in the first six months of 2021, yet uncertainty around upcoming claims trends means bottom lines are not out of the woods yet
Briefing: Why Zurich is having a purple patch
Zurich is showing promise in both the UK and group wide
Briefing: Can Aviva's share price really hit 800p?
Aviva's activist shareholder wants an 800p share price. Is this realistic?
Gibraltar on the rise as underwriting performance improves on the Rock
Insurance DataLab unveils which lines of business are proving most profitable for Gibraltar-based insurers using its unique underwriting rating methodology
BGLI and Markerstudy to 'end up with much more than the sum of the parts' following acquisition
Both businesses plan to cash in on the 'real opportunities' they believe arise from this 'perfect strategic' acquisition, including boosting pet insurance distribution


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There are a few places left at a Cups On Cups Off course arranged by the Dairy Focus team to run on November 29th & 30th at Tallygaroopna in Nth Vic.
This is a great opportunity to attend a Cups On Cups Off course trained by Rod Dyson with Rob Moyle present to answer all your machine queries.
Contact the Dairy Focus office on 03 5859 0706 or NCDEA/GoTafe if you are interested in this last course before the end of the year.


text:
Q: How to add CFLAGS and CXXFLAGS and LDFLAGS to file.cmake? I want to add some flags to the c and c++ compiler in the following file.
How should I do this so as not to encounter an error?
FLAGS = -O3 -g -fno-reorder-blocks-and-partition -Wl,--emit-relocs
Please also mention the flags that need to be removed for these flags to work.
file cmake in github
please guide me.
thanks.
this file is HPHPCompiler.cmake from HHVM project.

redpajama_set_name: RedPajamaStackExchange


All you Kootenay dwellers get down to the Hume hotel for lucy and a bowl!
Come out and support young artists! Mt.Sentinel High School's Pride and Prejudice will prove to be entertaining! Besides, it is… Read more Oh Mr.Darcy!
They open tonight and KCR will be broadcasting live!
Shameless Self Promotion: Buy My Pots!


text:
Angelico Pizzeria Planning to Close
Angelico Pizzeria, at 2313 Wisconsin Ave NW in Glover Park sitting between the Guven Salon and the Good Guys Club, is planning to close it's doors for good at the end of the year. The owner of the building as well as the business, Mustafa Misirci, will keep the building and seek a new tenant if he cannot figure out a plan for the success of his Glover Park business. Mr. Misirci purchased the building just two years ago for $1,250,000. He has six other Angelico Pizzeria locations in the DC area, including Tenleytown, Brightwood, Mount Pleasant, Arlington (VA) , Odenton (MD) and Fairfax (VA).
Mr Misirci would like to see this Angelico location succeed, but feels the same pressure other restaurant owners have been feeling in Glover Park and DC in general. These points have been a theme here:
1) online ordering is dominating, rather than "butts in the seats", and this is greatly impacting margins due to the delivery service fees.
2) Rents keep rising, so why not seek a new tenant rather than running the business at an inadequate margin here?
3) The closing of Whole Foods (and other nearby operations) has reduced foot traffic.
4) The number of restaurants is increasing, driving up choices while revenue declines, in particular the new Domino's across the street is direct competition.
5) Not a whole lot of support from the neighborhood.
Mr. Misirci says he will continue operating until the end of the year while seeking a new tenant, though he still is undecided on his course of action. It will depend on the interest in leasing the property and how business goes in the next few months. He will be ok, as he has the six other locations and owns this building, but Glover Park might suffer another vacancy it seems.....
By the way, the space has 3100 square feet on two floors, with restaurant on main level and office with 3 rooms up above, plus basement storage and rear driveway.
#angelico #2313Wisconsin #gloverpark #mustafamisirci
Home Prices Surge Again in Glover Park
Happy Crime Year in Glover Park
Tis the Season for Events in Glover Park


text:
May warns it would be 'catastrophic' for U.K. democracy if Parliament halts Brexit
British Prime Minister Theresa May leaves after attending a church service near her Maidenhead constituency, west of London, on Sunday. May on Sunday warned MPs preparing to vote down her EU divorce deal that failing to deliver Brexit would be a "catastrophic and unforgivable breach of trust in our democracy." | AFP-JIJI
Reuters, Bloomberg
LONDON – British Prime Minister Theresa May warned lawmakers Sunday that failing to deliver Brexit would be catastrophic for democracy, in a plea for support two days before Parliament is expected to reject her deal with Brussels.
With the clock ticking down to its March 29 exit from the European Union and Parliament deadlocked, Britain faces a hugely uncertain path that could lead to a disorderly exit or even remaining in the bloc.
May, who postponed a vote in Parliament on her deal in December after admitting she was set to lose it, said lawmakers must not let down the people who backed Brexit in a June 2016 referendum.
"Doing so would be a catastrophic and unforgivable breach of trust in our democracy," she wrote in the Sunday Express. "So my message to Parliament this weekend is simple: it is time to forget the games and do what is right for our country."
May has so far refused to retreat from her unpopular deal, which envisages close trading ties with the EU but without any say on policy as Britain has now. The vexed Brexit issue represents Britain's biggest shift in foreign and trade policy in more than 40 years.
May's deal has come under fire from all sides — with opponents of the EU seeking a cleaner break and many pro-Europeans pressing for a second referendum. May is expected to suffer a big defeat when Parliament votes Tuesday.
Meanwhile, opposition Labour leader Jeremy Corbyn gave his clearest indication yet that his party is ready to call a no-confidence ballot within days of May losing the parliamentary vote.
Speaking on the BBC's "Andrew Marr Show" on Sunday, Corbyn said a confidence vote would be brought "at a time of our choosing, but it is going to be soon, don't worry about that."
Corbyn is seeking to topple the government by forcing a general election. Under British electoral law, May's Conservatives would have two weeks following a lost confidence vote to form a new government. If they fail, an election would be called.
The Labour leader faces a major hurdle: His chances of winning a confidence vote are slim, as he'd have to gain the support of both Tory and Northern Irish lawmakers, who fear a Labour takeover of government. If a confidence vote failed, he'd be under pressure to back a second Brexit referendum, risking a backlash from the many Labour supporters who voted to leave the EU.
Corbyn said he'd prefer to see a negotiated deal than a second referendum. Labour says it wants a full, permanent customs union with the EU, something that would appall many pro-Brexit Tories, though senior ministers are now said to be urging May to ask Corbyn for help in the hope of agreeing on a joint plan.
A no-deal Brexit would be "catastrophic" for industry and trade, Corbyn told the BBC. "We will do everything we can to prevent a no-deal exit."
As May made a last-ditch appeal to members of Parliament, the Guardian reported the EU is expecting a request from London to extend the March 29 deadline for leaving the bloc. A probable first step would be a "technical" extension until July to allow the prime minister to revise and ratify the Brexit deal, the newspaper said, citing EU sources it didn't identify.
A defeat would leave Britain on course to leave the EU with no new trading arrangements in place. According to Bank of England analysts, such a chaotic split could hammer the pound and house prices, and plunge Britain into a recession worse than the financial crisis a decade ago.
The Sunday Times reported that some lawmakers are planning to seize control of the legislative agenda from the government in an act that would allow Parliament to extend the Brexit deadline or even overturn the decision to leave the EU.
A senior government official on Sunday described the plan as extremely concerning, since if it succeeds lawmakers would gain control over not just Brexit legislation but all legislation.
In a warning to Conservative rebels ahead of the vote, Brexit Secretary Stephen Barclay said Brexiteers seeking "ideological purity" are in danger of seeing Britain not leave the EU at all. But asked about a Brexit Plan B, Barclay hinted that May is not ready to ditch her plan if it's defeated, saying he "strongly suspects" lawmakers will end up voting for "something along the lines" of the current deal.
The EU is waiting to see the outcome of Tuesday's vote — and the margin of the expected defeat — before considering its response, officials said, with some predicting that May will have to delay Brexit.
A margin of defeat exceeding about 60 lawmakers would probably mean the agreement is close to death and negotiations are in uncharted waters, several EU officials said. A narrower defeat and the bloc may look at fresh ways of making the agreement more palatable to get it across the line in Parliament.
EU, U.K., Brexit, Theresa May, parliament


text:
Jesse Owens's long jump at a 1935 college track meet set a world record that was not broken for 25 years.
Contunico © ZDF Enterprises GmbH, Mainz
(1913–80). The Olympic Games of 1936 were held in Berlin, Germany, under the auspices of the new Nazi regime. It was Adolf Hitler's intent to use the games to demonstrate what he believed to be the superiority of the Aryan, or white, race. This aim was seriously undermined when an African American athlete named Jesse Owens won four gold medals in track and field events.
James Cleveland Owens was born in Oakville, Alabama, on September. 12, 1913. In the early 1920s, his family moved to Cleveland, Ohio, in search of better economic and educational opportunities. He set his first track records in the high jump and the running broad jump while a pupil at Fairmount Junior High School in 1928. Jesse became a track star in high school, and at the end of his senior year, he broke three national interscholastic records at the national scholastic meet in Chicago. He enrolled at Ohio State University in September 1933 and had a remarkable track career there. On one day—May 25, 1935—during a Big Ten meet at the University of Michigan, Owens equaled the world record for the 100-yard dash (9.4 seconds) and set new world records for the 220-yard dash (20.3 seconds), the 220-yard low hurdles (22.6 seconds), and the running broad jump (26 feet 8 1/4 inches, or 8.13 meters). In Berlin, Owens set a broad jump record that lasted for 25 years. He also tied the Olympic record for the 100-meter run (10.3 seconds) and set a new world record in the 200-meter race (20.7 seconds).
After his Olympic triumph, Owens graduated in 1937 and worked for a number of years for the Illinois Athletic Commission. He left the commission in 1955 and made goodwill trips to India and the Far East for the State Department. Owens died in Phoenix, Arizona, on March 31, 1980.


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10 Best Cricket Games for Android & iOS (2020)
Paul Carroll/ August 20, 2021 Best Apps
Cricket is one of the most preferred games in many countries, especially in India. Although Kabaddi is the National game of India, Cricket is considered a religion by most of the Indians, and that is the craze for Cricket in India. It is not an exaggeration to say that most of our childhood was spent playing Cricket. With our age, the zest for the game also increased, but many of us can't continue playing Cricket the way we played in our childhood.
So, now in this digital world, many game developers came up with developing Cricket games for our smartphones. And, here in this article, we provide you 10 best cricket apps to quench the thirst of Cricket for all of you.
Of course, there are a vast number of cricket game apps for Android and iOS, but from that, very few are actually worth downloading, and here we have listed down those worth downloading apps.
Best Cricket Games for Android & iOS:
world cricket championship 2
Real Cricket 20
Sachin saga cricket champions
Smash Cricket
World Cricket Championship Lt
World of Cricket: World Cup 2019
World T20 Cricket Champs 2019
Stick Cricket 2
Big Bash Cricket
Epic Cricket
WCC 2 is one of the most dynamic and best graphic cricket game for your phone. You can play Cricket in eleven tournaments between 18 different international teams, ten domestic teams across 42 world-class stadiums, and with your favorite national team. It is the top-grossing games on Google Play Store India. World cricket champion 2 is published by Nextwave Multimedia, which was recently acquired by Nazar Games. The game offers a real feel while playing the game and, of course, with all the exciting features.
WCC 2 is free to download from Google Play Store and offers in-app purchases else, click the below link to get the game
This game is considered as one complete game of Cricket. RC 20 was updated from RC 19, and it retains all the features which the previous version had like customizing your team and selecting where you want to bowl, etc. The update includes many other features such as the test match, super over, world cup, quiz, and so on. Now with the latest update, the players can play the same shots differently, making it look more realistic. Each batsman is divided into one of the four categories: Balanced, Defensive, Brute, and Radical.
RC 20 is among the best cricket games under 50 MB for iOS and Android. Download it from the respective stores or click below
Sachin Saga Cricket Champions game takes you to the cricketing journey via Sachin Tendulkar. The game starts with a young 16-year-old Sachin Tendulkar and lives through his glorious cricketing career of 24 years. In this game, users get to choose between Test, T20, One-days, World Cup, and Premier Leagues as per their interests. The game is developed by JetSynthesys Inc and is available for free in Google Play Store but contains in-app purchases.
The game's subscribers will also be able to create their dream cricket team by collecting more than 350 real cricket cards.
Smash Cricket is one of the best T-20 format games you will ever find. Here you have to score maximum runs from an already set number of overs. At the same time, you have to protect your wicket. You could tap to the right/ left side by looking carefully at the ball movement. You can play the game in online war mode, where you have to play this game with any of your friends in live online matches.
Here you also have six different modes, which include modes like Friendly Mode, Challenge Mode, and World Cup, Super Series. Other than this, features like level up and player upgrades have also been provided in the game.
Experience the game on your device from the link below
WCC Lite
This game brings all the world cricket tournaments onto your device but doesn't take up much space on your device. It includes World Cricket Championship, Super Fantasy Cricket League, and World Premier League. Although it is a lite mode game, you never feel like the game is actually a compressed version. It comes with high-quality graphics that give you the real feel, and professional commentary makes the experience even better. You can play with the AI team on the app. If you want to play with friends, you can challenge them to a better score for the play.
Get it from the respective stores or click the below link:
World of Cricket
World of Cricket is one game with which you tend to forget your own world and actually believe to be in the world of Cricket for some time. This is due to some of the best graphics and gameplay modes that are incorporated in the game. You can find innumerous shots to play, and different modes in the game make you feel the tense of the game.
You can play the game with your friends in multiplayer PVP mode, and also local multiplayer mode. To experience Cricket with some of the best graphics, just go for the game.
Get it on your device from the links below.
World Cricket Champs
Want to have some fun playing T-20 format cricket and win the cup? this is your pick. World T20 Cricket Champs, gives you most of the T-20 cricket satisfaction with its impressive graphics and massive game modes. The game offers you 5 game modes viz. Challenges Mode, Tournament, Test Match, Quick Match, and Net Practice. Just test your skills in the game with a number of shots and enjoy the game to the fullest.
The app offers in-app purchases but is available for free download from both the stores.
Get the game from the below links
In the world of Cricket, the game developers have brought us many types of games, and Stick Cricket is one of them. However, most of us do not show interest in playing stick cricket. But, if you wanna try something new but not classic Cricket, then Stick Cricket 2 is the best pic for you.
Once you start playing the game, I bet you will never want to leave the game. That much is the addiction level of the game.
In terms of gameplay, it seems easy to play the game, but to gain mastery, it needs a lot of effort. Just try the game and let us know how you feel about the game in the comments section below. The game is available on the respective stores else, and you can also get it from the links given below.
The game lets you choose to wither BBL or WBBL to play the game. You can play the authentic shots as per your favorite player chosen by you. Improved player likeliness, Intuitive controls, and Realistic animations are a big plus to the game. The newly updated game features cool graphics and smooth gameplay. You can play with your friends on 1V1 mode multiplayer mode or local multiplayer mode.
The game is free to download and also offers in-app purchases. download the game and enjoy it on your palms. Click the link below to get it on your device.
We have a cricket game with decent HD quality visuals and an option to play your favorite format in both T-20 and the ODI formats. It is custom made for the Indian audience, which is evident from its Hindi commentary. Apart from this, you can also experience modern batting and bowling procedure like helicopter shots, googly, reverse sweep, etc.
The reason for its lower position could be attributed to ads and lack of some gameplay features found in our top picks. But, the game is quite cool to give you a better experience.
Download the game from the below links on your devices
What are you waiting for? Grab your device and get your favorite game and play it so as to quench your thirst for playing Cricket after a long time, but of course not on the ground but in your palms.
You can download all the games mentioned above from either the iOS Store or Google Play Store.
Tags:Cricket/ Google Play Store/ iOS Store


Right at the beginning, before the cutscene you will obtain the trophy/achievement Heart of the Serpent for finding the Mission of San Juan. After the cutscene you will obtain +500 XP. Follow Abby across the square of San Juan and down a set of stairs to the right where you meet Sara.
Sara points Lara to the library.
You are rewarded with +500 XP.
Mission "Star Crossed: Explore the Local Mysteries" (1): Speak to the Guillermo standing to the left of Sara to begin another mission. [Screenshot] He asks you to find their missing colleague, Isabela.
Head up the stairs again.
Conversation - Point of Interest (1): Talk to the man standing at the corner at the top of the stairs from where the two archaeologists are. Inspired by his father he is a hobby archaeologist. He will reveal the location of a monolith to Lara.
Continue through the damaged arch to the square in front of the church.
Conversation (Optional): When entering the square in front of the church, coming from the entrance square, talk to the woman leaning against the pillar on the left. She will reveal something about the history of the mission.
Conversation (Optional): Speak to the child sitting in front of the jeep on the right side by the church. He will warn you of a witch at the graveyard.
Continue straight and through the arch at the end, where Jonah is waiting, to reach a courtyard in front of the cemetery. Follow Jonah and obtain the pamphlet Seven Steps Closer to God from the collection "Miracle Mission" (1/8). Jonah makes his way to a door on the left, but we will continue to the right. Should you get too close to the door, Lara might follow Jonah in, gain 50 XP and get the next objective. In that case just exit again.
Conversation (Optional): Talk to the woman standing on the right path, to the left of a small tree offering hardwood, who will speak about the graveyard.
Now find an old woman by a tipped grave marker on the path. [Screenshot], [Screenshot] (map location) Speak to her to find out that Isabela was the one who tipped over the cross when trying to climb on it. Lara offers to help her to erect the cross again but the woman tells her that they have to get rid of the children first.
Speak to the boy in the grey shirt, whose name - as we will later learn - is Diego, on the left. [Screenshot] He reveals that they are hunting for a treasure. Lara promises to help them with their search.
The children will have given Lara a riddle. I want you to take my supply. I'm nourished when the heavens cry. If I get sick a village dies. Since the riddle is solvable within the confines of the cemetery, the river can not be the answer, but there is a well at the south-western side of the cemetery. [Screenshot], [Screenshot] (map location) Get behind it, to dig up the treasure. You will obtain +25 XP as well as the fools gold and fake jewellery found inside.
Examine the cross. Lara will find an inscription Look through me to find the way. You will obtain +100 XP.
Looking through the circle of the cross you can spot another cross up on the arch above the entrance to the cemetery and two left and right of the arch. [Screenshot], [Screenshot] Run over there and step through into the courtyard in front of the cemetery. To the left of the next stone arch on the left and through it you can spot two more crosses. [Screenshot] Step through the arch and spot the next cross by the ruin that is being renovated on the right. [Screenshot] From there look over to the next cross at the far end of the square, on the left side of the path, near the jeep. [Screenshot] Stand beside the jeep and look down the stairs on the left. In front of the vegetation you can spot another cross. [Screenshot] Before you head down there, grab the salvage on the right wall. Once you have reached the next cross, look down to the right, past Sara and Guillermo to spot the next cross at the river bank. [Screenshot] The next cross is found on top of the bridge across the river. [Screenshot] Stand near the tree stump wrapped in rope and tether it to the pole just to the right of the many-faced stone. Climb over. The next cross ist just across the road. [Screenshot] Grab the perception plant to the left of the path heading down hill on the other side of the road. Below, in the far distance you can spot another cross. [Screenshot] Make your way downhill.
Jump across the crevice to the other side. On the left side you can pick a perception plant. Shortly after you will find some medicine on the left and an endurance plant on the right.
Head further down towards the cross.
Push the cross on the stone marker. [Screenshot] A stone door at the overgrown ruins at the back will open.
Collect the resource container with +15 XP behind the cross on the right, then make your way to the opened entrance and step inside.
Step towards the edge and jump to the craggy wall in front of you. Rappel down then drop the last meters. Follow the dark tunnel into the crypt. You come by an endurance plant before you reach a deep shaft. From below you can hear Isabela answering Lara's calls. Jump towards the next craggy wall across the pitfall and climb down. From the lowest end rappel down, ignoring the craggy wall leading to the right, which forms the way back up. At the end of the rope drop down to land in a pool of water.
Resource: Dive down to find a vein of Jade Ore (+6) in the south-eastern wall, before returning to the surface.
Climb out to find Isabela sitting to the right of a sarcophagus. [Screenshot] Speak to Isabela to learn that she injured herself when the tremor hit and that she needs help with getting out of the crypt. You will earn XP.
Collect the cloth found nearby, then open the Sarcophagus. You will obtain +125 XP, +750 gold pieces and the Vestige: Kantu's Gilded Vest. Now find the low opening in the left (south-east) wall and crawl through it. At the T-junction ahead you can collect a resource container for +15 XP.
Resource: Use the shotgun to shoot through the wall on the right of the document. In the catacombs behind you will find a resource container with +15 XP in a niche to the left and some Jade Ore (+6) in the alcove with the wooden poles through which you can see the main chamber with the sarcophagus. Turn back and jump across the spike pit to return to where you found the mural.
Beyond the mural you can squeeze through a gap in the east wall.
Follow the tunnel to the large spear pit. Use the grapple axe on the grapple point above you to swing to the other side. Depending on your rope swinging skills you may either have to attach to the craggy wall or be able to grab the ledge. Pull up. Follow the tunnel past another endurance plant.
Head over into the right corner where you will find another craggy wall you can climb up. Scramble up the wall to reach an area where fresh air can enter from above.
Relic (3/9): Turn to the opening on the left. Jump across the gap and grab the ledge on the other side. Pull up. Head into the lit alcove on the right to find a small box containing the relic Wheel-Lock Pistol from the artifact collection "Angel de La Cruz" (1/7). You are rewarded with +25 XP. It contains hidden information. Take a closer look to spot the damage to the pommel. [Screenshot], [Screenshot], [Screenshot], [Screenshot] (map location) Run back to the edge and jump across the gab back to the other side.
Follow the passage further along, jumping across the spike pit hidden beneath a collapsible floor. Duck through the low tunnel and carefully advance to the next part. Where there is a Christian idol on the left wall you will find the trigger pad for a swinging spear trap on the ground. Stand back and shoot it with an arrow to disarm the trap, or trigger it and quickly destroy the trap by shooting at the wooden connector. You will gain +10 XP. Head through the arch to find a snake lever in the next chamber. Push it to open the spear gate on the left.
Step into the opening on the left and swing across the pit using the grapple axe. Hold on to the ledge on the other side and pull up. Follow the passage to the right and vault up onto the next ledge. Here use a rope arrow on the barricade on the right. Step into the opening and jump towards the craggy wall slightly to the right. This is the one where you rappelled down to reach Isabela. Climb up on the right side and at the upper end jump up to the ledge. Traverse to the right and pull out of the shaft. Run into the passage.
Follow the tunnle to the rope ladder and climb up. Jump up where the gap prevents you from simply climbing on. Then pull up and exit the crypt.
Make your way back up the hill, jumping across the gap in the process. Head up to the dirt road and cross it to return to the pole by the many-faced stone. Use the rope slide, you might have to recreate, to return to Guillermo and Sara. Speak to Guillermo to tell him you have found Isabela. Guillermo also tells you to speak to Manu, who set Isabela on her quest and who also sent the children to the cemetery.
Head up the stairs to return to the town square. Get into the courtyard with the church. Sitting across from the church, at the edge of the cafe, with the children from the cemetery gathered around his feet, you will find Manu. [Screenshot], [Screenshot] (map location) The children will tell Manu that Lara found the treasure for them and Lara tells him that Isabela found a crypt. He will point Lara to a tomb south-east of the mission.
Let us now take the time to fulfil challenges and grab some collectibles at the Mission of San Juan, or you can choose to skip them ».
Resource: Exit on the other side, into a yard where children have drawn a game on the floor. Directly on the left, at the end of the passage you will be able to collect a resource container with +15 XP.
Conversation (Optional): Talk to the nun to learn that she is dying for alcohol but the mission does not allow it.
Explorer Backpack (1): Just to the left of the crates with the document, on the floor, you can find an Explorer Backpack which reveals the location of some survival caches and a treasure chest. Another +25 XP will be your reward. [Screenshot], [Screenshot] (map location) Turn around and look into the niche behind you to find a resource container with +15 XP. Leave through the crack again.
Conversation (Optional): When coming out of the opening, stay at the top of the church stairs and run to the other end, where you can speak to a man who is examining a bell. He will tell you that the earthquake caused a lot of damage. Beyond him, on the left you can find some cloth.
Base Camp (1/4): Just a few steps further to the right you can find the base camp Mission Gate and earn +25 XP.
Relic (5/9): Head towards the river, past a perception plant and reach a collapsed footbridge. Jump across to the other side where there is some hardwood on the right. On the right wall you may notice the craggy wall on the right, this would lead back up to the dirt road. Find the altar with a cross on which there is a small box containing Decorated Crucifix from the artifact collection "The Missionary" (8/8). You are rewarded with +25 XP. The relic contains hidden information. Zoom in and look at the tip. [Screenshot], [Screenshot], [Screenshot] (map location) Hop back across the river.
Monolith (1/1) Quechua: Return to the tower and get to the right side, where there is a damaged rope ladder. Scramble up the wall to grab the ladder and climb up. At the top stand beneath the rope coil and look north through the only arch that is still intact. Tether the coil to the pole up on a ledge there. Climb over. [Screenshot] Make your way along the left ledge, past a perception plant, past a resource container with +15 XP to the left of the tree and towards the Quechua Monolith. Decipher it for +25 XP and obtain the hint: I swim with a turtle, seen only by those who let fear fall away. [Screenshot], [Screenshot] (map location) In the corner behind the monolith is another resource container with +15 XP and by the tree you can find an endurance plant. Run to the eastern end of the ledge where you will come to a drop and a craggy wall across the gap. Jump over there and safely rappel down. Balancing across the fallen tree behind you would return you to the Ruined Tower.
Monolith Riches Survival Cache (3/8): Stand near the edge where the ground is a bit darker. When you look down into the water and use your imagination, you might see a turtle in the way the stones beneath the surface are arranged. Jump down into the water. At the left end (north) of the grey-bluish rocks you can dig up the monolith riches. You will obtain +50 XP. [Screenshot], [Screenshot], [Screenshot] (map location) Swim to the surface.
Survival Cache (5/8): At the ground of the lake you can collect several plants and close to the waterfall a resource container with +15 XP. Shortly after that, also on the ground of the lake, you can dig up the next Survival Cache for +25 XP. [Screenshot], [Screenshot], [Screenshot] (map location) In the cliff wall ahead on the left you will find a vein with gold ore (+6).
If you have not followed the walkthrough in collecting all goodies, make your way to the area south of town, and find the ruined tower base camp. From there follow the path east to find the lake. Jump into the water and swim to the south end.
Swim further south and through the tunnel, until you an leave the water. On the left side you can find a focus plant.
Follow the path further and through the gate decorated with golden skulls.
Challenge Tomb (1/2) "Thirsty Gods": Follow the path and wade through the water. After passing the natural stone arch, dive down and hide in the sea grass to avoid the moray eel. When the path is clear dive into the tunnel in front. Swim up to the surface at the end. Climb out onto the ledge, then scramble up the wall to get to the top. Jump into the water. Swim over to the left and head up the stairs, out of the water.
Turn around and look up to the right to where you can spot a barrier that can be torn down using rope arrows. [Screenshot] The water level will lower. Run down the stairs and into the tunnel that has been opened inside the mouth of the skull. Climb inside and take the water slide down. Steer to the right to evade the spears. Lara will land in another pool. Dive down into the underwater chamber. Wait for the piranhas to leave and squeeze through the gap just below the surface on the opposite wall. To the left you will see a raft that has been tied down just below the surface. Dive down to cut the rope using your knife. Swim to the surface and climb onto the raft. From here jump towards the south-western wall and scramble up. Follow the stairs up into a chamber with the base camp Flood Basin. Collect the cloth, salvage and hardwood around the camp. Head up the ramp and scramble up the wooden palisade to reach a beam that may serve as a handhold. Scramble up again to reach the tunnel at the top. Step out onto the ledge. Jump down into the water and quickly make your way over to the first raft. The lower walkway behind you will return you inside and by using a rope arrow on the barrier on the right you could return to the camp, while the path ahead is an alternative way out. The whole chamber is filled with piranhas feeding on corpses, so be careful during your water excursions. When the piranhas find you, you will have a very short window during which you can escape onto a raft and shake them off. Jump onto the second raft. Here you need to watch the piranhas carefully. There is a school circling around on the left side. Wait for them to leave then jump into the water and dive to the ground quickly. Here you can cut lose the third raft, but this is not essential. Dive over to the closed hatch of the temple.
Resource: If you dive along the long passage to the right side of the temple, you will find a vein with gold ore at the end. Return to the hatch.
Now dive to the left side of the closed hatch. Dive down and find a niche in the temple wall where you can cut lose the fourth raft. [Screenshot] Inside the niche you will also find a resource container with +15 XP.
Relic (6/9): Dive into the passage beyond the cache. In the chamber at the end, on the left side you will find a small chest holding the Primitive Doll from the artifact collection "Handmade Dolls" (3/5). It will improve your knowledge of Mam and reward you with +25 XP. [Screenshot], [Screenshot] (map location) On the right wall is a vein with jade ore (+6). Dive back outside and return to the fourth raft close to the temple wall to the left.
Climb onto the raft. [Screenshot] Jump towards the upper ledge to the left and pull onto it. At the end, on the right you can collect some cloth. Step out onto the wooden ledge on the left and jump to the next platform close to the water wheel. Run to the end, coming by a stack of hardwood. Balance across the fallen tree to platform in the corner of the room.
Mural (3/4): At the back wall you can find the mural Thirsty Gods from the artifact collection "Trials of the Gods" (6/8). You will obtain +35 XP and improve your knowledge of Mam. [Screenshot], [Screenshot] (map location) On the left side you can collect some black powder and cloth.
Get to the turnstile winch and turn it clockwise to move the spigot so it fills the bucket on the right and lowers the water level. [Screenshot] Then hop down to the water wheel and tether the rope coil there to the anchor point attached to the hatch at the temple. [Screenshot] Turn back towards the ledge with the turnstile winch and jump against the wall below it. Jump again to scramble up the wall and return to the lever. Use the turnstile winch again by turning it anti-clockwise to move the spigot back to the water wheel, but only for a short moment, until the hatch at the temple is open. Then turn it clockwise again, just a bit, so the water wheel is no longer fed and the hatch can remain open without the rope snapping. [Screenshot] Balance across the beam on the left to return to the walkway behind the water wheel. Follow it to the end and jump across the gap. Make your way to the raft again and there jump into the water and quickly dive through the opened hatch. Dive up into the chamber and climb out of the water on the left.
Turn left and collect the resource container with +15 XP at the end. Then scramble up the wall to the left of it to reach the opening. Climb outside and turn left. Head around the temple to the left. At the end you can find another resource container with +15 XP. Then use the wooden ramp to jump up to the next level. Pull up and head to the top, where you can collect two boxes with black powder. Them scramble up the next wall and pull up. Run up the stairs, collecting the gold ore (+6) on the way, to reach the Tomb Stele and reveal its secret to obtain Sip's Strike and earn a Skill Point. You will also finish the mission objective.
Turn left and head out onto the ledge. Use the rope slide to get down into an opening. Lara lands on a mud slide which sends her down the slope. Run ahead and scramble up the wall on the left. Run out onto along the right wall and jump across the spike pit. Pull up and follow the path upward. Scramble up the wall at the other end and then slide down the next slope. This will return you to the water. Dive down and into the opening in front (north-east). Dive through the ruined arch on the left and past the moray eel into the water grass. Swim up the tunnel to emerge outside again. Wade through the water and follow the path back to the lake.
Swim to the other end of the lake and exit on the left again. Climb up onto the ledge to the right and find the craggy wall at the end. Climb it to the top where you turn left. Scramble up the next wall to get up onto the next ledge. Follow this across the fallen tree to return to the Ruined Tower base camp. From here we will return to Manu taking the fastest route possible, leaving everything else along the path for later. Run ahead and find the wooden bridge crossing the river on the right. Follow the path further to the next bridge across the river. Jump the gap in that bridge.
Base Camp (3/4): You will come upon the Riverside base camp on the left side and earn +25 XP.
Continue further along and head up the stairs. On the landing turn right and head up the stairs there to return to the church square. Find Manu sitting on the right and speak with him again. Lara tells him about her exploration. As a reward he will give Lara a Skull which Lara will add to the artifact collection "Metamorphosis" (8/9). Lara will obtain XP and finish the mission.
Conversation (Optional): Head down the stairs by the jeep again to return to landing turn right to return to Guillermo, Sara, and Isabela. Speak with Guillermo and Isabela to learn more about what happened with them after you left.
Resource: Cross the broken bridge again to get to the other side of the river. Follow the path and before you come to the second bridge, use the shotgun on the barrier on the right to open the alcove behind. Here you can find a vein of gold ore (6+).
Resource: Cross the second bridge, to return to the Ruined Tower base camp. Run past the tower to get behind it. In the area below you, you fill find the Empress Jaguar you can hunt for her hide. There are also deer to hunt in this area. And you can collect a variety of plants, cloth, hardwood and hide from animals killed by the jaguar.
Base Camp (4/4): After you are done with collecting all resources, make your way over to the right end (south). Here you will find the entrance to another area. Squeeze through the gap and make your way up. Over to the right of the area you will find the next base camp Deserted Cloister, for the discovery of which you will earn +25 XP.
Challenge Tomb (2/2) "Tree of Life": On the left side at the end of the corridor of the deserted cloister you will find a barrier you can remove using a rope arrow. Step into the opening, jump towards the craggy wall on the other side and climb down and to the right. At the lower right end rappel down and drop the rest of the way. Follow the tunnel down into a dark cave where you will find the base camp Mountain Catacombs.
Resource: To the right of the pit you can collect some fat and on the left is a resource container with +15 XP.
Now jump towards the craggy wall above the pitfall. Climb to the bottom end and rappel down. At the end of the rope swing to the opening ahead. Grab the ledge and climb up. Follow the path around, past an endurance plant. At the end of the ledge, jump towards the craggy wall and perform a saving grab with the axe. Climb around to the right end, where you can rappel down. Collect the arrows, cloth and fat. This is a hint that you should create some fire arrows and use them. Shoot the green cloud of sulphur. Then make your way down to the craggy wall and climb up to the top. Follow the path past a resource container with +15 XP. Then head out onto the ramp on the right and jump down to the next ledge. Head down, collecting the cloth on the left. Then make your way to the stone head on the left. Use the axe on the contraption to open its mouth and release more gas. Step back from it and then shoot a fire arrow into the gas to remove the barrier on the right. Head up the hill to reach the rope coil. Tether that to the rope-wrapped pole below. Then slide down. Lara will grab a ledge. Perform a saving grab, then traverse right and pull up onto the platform.
Run up the stairs on the left and hug the wall to walk out onto the narrow ledge. From the end jump out and use the grapple axe to swing to the next ledge. Here you will find some cloth and a resource container with +15 XP. Balance across the tree root onto the next ledge. By the second fire you can collect some fat. Stand at the edge to the left of the second fire and jump towards the craggy wall opposite. Rappel down to reach the ledge below. Run further down and collect the arrows and the fat on the left before finding some black powder by the narrow tunnel. Duck through the tunnel to emerge on the other side where two more bundles of arrows await you. Look down to the large circular platform attached to a rope mechanism below. Shoot a fire arrow into the green gas and the platform swings up to your position. Quickly jump onto it and it takes you down. Exit the platform to the ledge on the left. Follow it, to collect black powder, fat, a medkit and more arrows. Run down the left path and jump across the gap. Here you can find some more cloth. At one point during the next couple of minutes you will be attacked by two Yaaxil one will come out of the opening on the left and claw at you, the other will appear on the ledge from which you just jumped down and shoot at you with bow and arrow.
Document (19/27): Look over to the ruins where a fire is burning on the left. Step out onto the jutting wooden ledge and jump over there. In front of the collapsed entrance you can find the document World Tree from the artifact collection "Legends of the Maya" (7/7) lying on the ground. You are rewarded with +25 XP and improve your knowledge of Mam. [Screenshot], [Screenshot], [Screenshot] (map location) Also grab the arrows on the right and the endurance plant on the left. Then jump back to the previous ledge.
Make your way to the next stone head at the end of the ledge and use the axe on the contraption to release the gas. Prepare to be attacked by two more Yaaxil. Now jump back to the ledge where you came down from, scrambling up the wall and follow the path back up. Stand at the top left edge to look down to the large dangling platform and beyond it the stone head where you just released the gas. [Screenshot] Aim at the gas cloud and shoot it with a fire arrow to catapult the platform up towards you. Jump onto it and quickly leave it to the other side. If you are too slow, and the platform is moving down again, use another fire arrow to catapult you back up. Follow the path and balance carefully across the shaky wooden structure spanning across the gap. On the other side jump onto the next dangling platform and from there jump against the wall and scramble up. Here you will find some black powder and medicine.
Head up the next path and follow it around the bend to the left and to the very end.
Now step towards the pole and cut the rope tying down the next dangling platform. [Screenshot] Head the path back up and stand at the highest spot, from here jump towards the dangling platform you've just released. [Screenshot] From here jump ahead and use the grapple axe to swing to the second dangling platform. Jump towards the wall and scramble up to the platform above. On the left you can collect cloth, arrows, fat and black powder. Then use the axe on the mechanism on the stone head to release the gas. [Screenshot] From the opening behind you a Yaaxil will attack you and two more will begin shooting at you from a ledge above. There is an explosive vase up on the ledge that will deal with the two quickly. After they have been dealt with, hop down onto the dangling platform, then use the grapple axe to swing to the second one again. Aim a fire arrow at the gas and shoot it to be transported upwards. [Screenshot] Turn around to the right to see the ledge on the south wall, where you need to jump and scramble up to reach the next ledge. Here you can collect two containers with fat, some pistol ammo and arrows. But you are also attacked by two Yaaxil, one in melee, and one with bow and arrow. Make your way down on the right. With some distance still between you and the gas, shoot it with a fire arrow to stop the flow for a short moment. Then head out onto the jutting stone ledge and jump to the craggy wall. Climb up and pull onto the ledge. Make your way to the rope-wrapped pole and use the knife to cut the rope and release the platform. [Screenshot] Follow the path, grabbing the hardwood and medicine on the way.
Head to the end of the ledge, where you will find another stone head. Again use the axe on the mechanism to release the gas. [Screenshot] Quickly hop down onto the dangling platform, where you use the grapple axe to swing to the second one further along. Turn around and use a fire arrow on the newly opened gas valve. The platform you are currently on will lower. [Screenshot] Hop down onto the ledge below and a group of seven Yaaxil will appear. Fight them off, then loot them and search the platform for some medicine. Make your way past the gas-emitting stone head and to the north-east wall. Scramble up and collect the resource container with +15 XP on the left. Head up the path to the right and then follow the long ledge up to the right, the one we ignored previously. Collect two plants with medicine and a bundle of hardwood on the way. From the jutting wooden ledge at the end hop onto the beam attached to the top of the other dangling platform. Balance across to reach the uppermost ledge of the caves. [Screenshot] On the left you can collect two piles of gold ore (+12), left and right of the stairs. Head up the stairs to reach the Tomb Stele. Reveal its secret to obtain Kinich Ahau's Boon and earn a Skill Point. From the stele head down the right path to reach a rope coil. Tether this to the rope coil below the two fires down on the ledge slightly to the right. Slide down. Head along the tunnel and at the end jump towards the craggy wall across the pitfall. Rappel down and drop the rest of the way. Collect the jade ore (+6) behind you, then stand below the next rope coil and tether it to the one across the abyss. Slide down to land on a familiar ledge. Run across the tree root and keep right. At the end scramble up the wooden boards and grab the resource container with +15 XP on the left. Run towards the ladder and scramble up the wall to reach the undamaged rungs. Climb up. At the top step out onto the jutting ledge and jump towards the rope slide, which will take you to the next platform. Jump up at the back wall to reach the wooden beams attached to the wall. Climb up and lean over to the left. Jump towards the craggy wall and use the axe to hold on to it. Climb up to reach the top ledge. Traverse around the corner to the right end. From there jump towards the next part of the craggy wall. Climb up and jump up to the overhang. Continue climbing upwards. When you reach the ledge, jump up to the top ledge and pull onto it. Run along the path, collecting hardwood on the way and jump up onto the next ledge. Turn right and scramble up the wall. Balance across the root and from its end jump towards the craggy wall. Climb along to the left end and from there jump towards the ledge. Pull up. Climb up onto the next ledge and break through the weak wall at the back. You will come to the Mountain Catacombs base camp again. Head into the passage on the right and head up the stairs. At the top scramble up the wall in front of you to reach a crack you can hold on to. From there double-jump up and attach the axe to the craggy wall. Climb around to the left and to the top. Then scramble up the wall to reach the top ledge. Pull out of the opening.
Follow the path out through the corridor on the right to return to the outside of the deserted cloister. Turn right and head down the narrow stairs. Squeeze through the opening in the wall to return to the empress jaguar hunting ground. Make your way over to the left and jump up one of the trees in the north-west wall to reach the ledge up there and return to the ruined tower. Run across the bridges and head up the stairs to return to town. Make your way past the church and through the yard to the cemetery.
If you've decided to skip the the collectibles and the rest of the "Star Crossed" mission, return to the cemetery and find the library on the left.
Turn left to face the library and approach the door. Lara and Jonah enter and you obtain +50 XP.
Turn right and make your way past the two windows to the weak wall. Use the axe to find a clue. "And under His wings you may seek refuge." You will obtain another +50 XP for finding this important story element. Nearby, a little to the left, at the corner of the bookshelf, you can grab some cloth from a crate. Make your way over to the other side of the church and find the stairs leading up to the top floor.
Turn around and look at the table on the left, opposite the stairs. Here you can find a story document that will further your quest. Head past the hole in the ground.
Lara will combine the two clues to surmise that she has to find the heron and eclipse.
Document (24/27): Step through the doorway. At the end on the table on the right you will find the document Ranting from the artifact collection "Trinity" (10/10). You are rewarded with +25 XP. [Screenshot], [Screenshot], [Screenshot] (map location) Over on the left side of the room you will find a pile of gold ore (+6) on the ground. Return to the other end of the floor.
Return downstairs. At the bottom of the stairs turn left. You will find Jonah standing in front of a large mural of the heron and the eclipse.
Make your way over to the large mural and use the axe to reveal another mural hidden behind the weak wall. It depicts the stations of the cross and the silver box. You will obtain +50 XP.
Make your way back towards the entrance at the other end of the room and this time enter the chamber at the back.
Document (27/27): Just to the left of the bureau with the previous document you will find a weak wall. Break through it, using the axe, to reveal the document De La Cruz Leaves from the artifact collection "Gates of Hell" (7/7). You are rewarded with +25 XP. [Screenshot], [Screenshot] (map location) Return to the first room.
You have now completed the Mission of San Juan region with 100%.
On the left wall, when coming from the documents (north-west), you will find a depiction of Jesus on the cross. Use the axe to break through the weak wall behind it to find a cross. Lara and Jonah lift it to open a secret passage in the floor and climb down. You are rewarded with +100 XP.


text:
use and other interactive CAI uses which will become
available during the year. An instructional assistant
has been assigned to work with personnel in the
Computer Center to survey the numerous CAI
packages that are being developed by other
educational institutions and vendors and to teach
faculty how to use them.
Marketing in Action - A computerized marketing
game used by students with some general knowledge
of the concepts & terminology of modern marketing.
It is used to simulate business activities so that
students can "manage" an artificial business firm
which competes with other firms in a simulated
ACRES - an Economics package from Dartmouth for
interactive gaming simulation for urban development.
k. Test Scorer and Data Analysis System - TNCC
purchased from 3M Co. an automatic test scorer to
grade tests. In addition, it has the capability of being
linked to the G.E. Timesharing Network via a terminal
device which will transmit scores to a program that
will produce five different analyses. A user manual is
available for instructor use. This scorer has a variety
of possible applications that it can be used for such as
f a c u l t y evaluation, summarizing all types of
questionnaires, etc.
Several new administrative systems were designed and
implemented this year including the Admissions and
Accounting modules of the VCCS MIS system. They are:
a. Graduate Candidate system- an early identifier system
to monitor progress of students who have applied for
graduation. The highlights of the system are that it:
1. identifies withdrawals from courses required for
graduation.
Transcript use and other interactive CAI uses which will become available during the year. An instructional assistant has been assigned to work with personnel in the Computer Center to survey the numerous CAI packages that are being developed by other educational institutions and vendors and to teach faculty how to use them. Marketing in Action - A computerized marketing game used by students with some general knowledge of the concepts & terminology of modern marketing. It is used to simulate business activities so that students can "manage" an artificial business firm which competes with other firms in a simulated market. ACRES - an Economics package from Dartmouth for interactive gaming simulation for urban development. k. Test Scorer and Data Analysis System - TNCC purchased from 3M Co. an automatic test scorer to grade tests. In addition, it has the capability of being linked to the G.E. Timesharing Network via a terminal device which will transmit scores to a program that will produce five different analyses. A user manual is available for instructor use. This scorer has a variety of possible applications that it can be used for such as f a c u l t y evaluation, summarizing all types of questionnaires, etc. Administrative Several new administrative systems were designed and implemented this year including the Admissions and Accounting modules of the VCCS MIS system. They are: a. Graduate Candidate system- an early identifier system to monitor progress of students who have applied for graduation. The highlights of the system are that it: 1. identifies withdrawals from courses required for graduation.


Step up your meal game to something enticing and more filling at The 1966 Café & Bistro. In this cool eatery perfect for both dine-and-dash (the legal kind, of course) or a long brunch with the fam, you will get to taste authentic Thai dishes with welcoming twists.
Today - 30 Apr 19.


text:
Eight Stories for '05 #8 -- Webcomics Models Still Up For Grabs?
I'm going to end with the webcomics point, because it's by far the one about which I'm the most profoundly ignorant. In fact, I've started to write about stories about webcomics and had to stop because I'm just too uninformed to parse what I'm hearing in a responsible manner. But my hunch is that the big story in webcomics this year isn't so much about content but that the basic economic models and to a less extent the delivery system that are tied up in them. This has the added benefit from my perspective of bleeding over into newspaper strip syndication. The year began with Michael Jantze receiving enough subscriptions to continue his The Norm strip on-line for what I'm going to guess is a level of money raised pretty darn close if not far exceeding the money he was receiving as a strip cartoonist. King Features recently stopped displaying comics at its main site for free and in return received a boost for its pay package site -- even though some newspapers like the Seattle Post-Intelligencer are still carrying any King Features strip for free everyday. Both stories indicated that there may be greater value in the on-line distribution of strips than many people thought; finding the right delivery model for long-term returns should prove to be quite another matter.
The mainstream of webcomics publication is where my knowledge, so please take the following with a grain of salt the size of a Toyota. It might be a cop-out, but it seems the primary characters driving webcomics proper is so much is unsettled. You have collectives like Blank Label that seems about both maximizing traffic and pooling resources for wider exploitation; you have big traffic generators settling into a strategy of leveraging the brand in addition to providing content; you have smaller, artier projects perhaps interested in micropayment models; the subscription still seem useful especially for cartoonists who have either generated or are burning through a lot of specialized serial content; and now you have Joey Manley's attempt to facilitate single proprietorship types through Webcomics Nation. What this says to me other than I have been a lazy bum when it comes to figuring this stuff out is that a lot is still up in the air, except perhaps certain types of content and personalities leaning towards certain models. Whereas I used to think that one or two models would eventually present themselves, now I'm of the mind that the rainbow of options is a sign of where we'll end up rather than an intermediate step.
(If that was too lame, um, well, comics reprints are in a golden age now, too, with even some rarely reprinted mainstream comics material available for cheap. It's just not as important as the webcomics thing. I think.)
1) Seeing more than a few Franklin Fibbs will cost you
2) from Wapsi Square on the Black Label site


text:
from sqlalchemy.sql.visitors import replacement_traverse

def replace(old, new):
        replacer = PartitionReplacer(old.__table__).set_replacement(new.__table__)
        old_mapper = old.__mapper__
        new_mapper = new.__mapper__
        def transform(original):
                query = original.filter()
                query.__dict__.update({
                        '_criterion': replacement_traverse(query.__dict__['_criterion'], {}, replacer),
                        '_from_obj': tuple(replacement_traverse(fo, {}, replacer) for fo in query.__dict__['_from_obj']),
                        '_join_entities': tuple(new_mapper if ent is old_mapper else ent for ent in query.__dict__['_join_entities']),
                        '_joinpoint': {k: new if v is old else v for k,v in query.__dict__['_joinpoint'].items()},
                })
                return query
        return transform

def replace_table(old_table, new_table):
    replacer = PartitionReplacer(old_table, new_table)
    def transform(original):
        query = original.filter()  # Copy query

        from_obj = tuple(replacer.apply(obj) for obj in query._from_obj)
        query.__dict__['_from_obj'] = from_obj

        # Determine internal replacements
        if '_criterion' in query.__dict__:
            criterion = replacer.apply(query._criterion)
            query.__dict__['_criterion'] = criterion

        if '_order_by' in query.__dict__:
            order_by = tuple(replacer.apply(obj) for obj in query._order_by)
            query.__dict__['_order_by'] = order_by

        return query
    return transform

def replace_entity(old_cls, new_cls):
    old_table = old_cls.__table__
    old_map = old_cls.__mapper__
    new_table = new_cls.__table__
    new_map = new_cls.__mapper__

    def transform(original):
        query = original.with_transformation(replace_table(old_table, new_table))
        join_entities = tuple(new_map if ent is old_map else ent for ent in query._join_entities)
        joinpoint = dict((k, new_cls if v is old_cls else v) for k, v in query._joinpoint.items())

        # Apply replacements to internal query structure
        query.__dict__.update(_join_entities=join_entities,
                              _joinpoint=joinpoint)
        return query
    return transform

class PartitionReplacer(object):
    def __init__(self, search, replacement=None):
        self.search = search
        self.replacement = replacement

    def set_replacement(self, replacement):
        self.replacement = replacement
        return self

    def __call__(self, elem):
        # Replace instances of columns
        try:
            table = elem.table
            name = elem.name
            if table is self.search:
                replace = getattr(self.replacement.columns, name)
                return replace
        except AttributeError:
            pass
        # Replace instances of table
        if elem is self.search:
            return self.replacement
        return None

    def apply(self, target, options={}):
        return replacement_traverse(target, options, self)


text:
Q: How to make my character play after clicking a button, then bots auto play? I am creating this simple 3D game but I'm having an issue with player vs computer mode. I want to be able to play vs 1 to 3 bots and when it's my turn I want the game to wait for me to click, but when it's the bots turn I want to them to auto play. What really happens with my code is that everything goes to auto play. I know the issue is with Update function because Update is called once per frame but I don't know how to fix it. Can you help me? The idea is to use a tracker/counter like i = 0 first. When it's 0 it means my character will play so it should wait for my mouse to be pressed. When it's not 0 it will be bots turn. This is the section of the code. Function veprimetELojtareve is the same as the code inside if(!bota).
private int i = 0;
    // Update is called once per frame
    void Update()
    {
        if (!bota)
        {
            if (Input.GetMouseButtonDown(0))     // Left Click
            {
                if (hasLanded)
                    Reset();
                RollDice();
            }
            if (rb.IsSleeping() && !hasLanded && thrown)
            {
                hasLanded = true;
                rb.useGravity = false;
                rb.isKinematic = true;
                SideValueCheck();
            }
            else if (rb.IsSleeping() && hasLanded && diceValue == 0)
                RollAgain();
        }
        else
        {
            if (i == 0)
                veprimetELojtareve();
            else
            {
                if (hasLanded)
                    Reset();
                RollDice();
                if (rb.IsSleeping() && !hasLanded && thrown)
                {
                    hasLanded = true;
                    rb.useGravity = false;
                    rb.isKinematic = true;
                    SideValueCheck();
                }
                else if (rb.IsSleeping() && hasLanded && diceValue == 0)
                    RollAgain();
            }
            i = (i + 1) % numriLojtareve;
            Debug.Log("Vlera e i eshte: " + i);
        }
    }


Program MarinerView was created for Mariner 10 Raw EDR Images in VICAR Format (PDS), volumes MVM_0001 to MVM_0015 CD-WO produced by the Science Digital Data Preservation Task. NSSDC data set ID: PSPA-00108, other data set ID: 73-085A-01U. This data set consists of the Experimental Data Records (EDRs) for the 12500 images obtained by the Mariner 10 TV Experiment.The EDRs consist of unprocessed instrument data in VICAR (Video Image Communication and Retrieval) format.
Each image file consists 22 blocks containing 31944 bytes per block.The first logical record of the first block contains a single set of VICAR label information. The labels are followed by 700 logical records (one per image line) containing pixel data and engineering data.
MarinerView is a Windows viewer for this data set.
Mercury image before and after despeckle filter.
Mercury image before and after reconstruction (435000 pixels added).
Venus UV image and Moon image.
Overview of the Mariner 10 mission.
The Mariner 10 mission was the first multiplanet mission carried out by a single spacecraft. In one flyby of Venus followed by three flybys of Mercury, Mariner 10 returned more than 12000 images to Earth. The primary goal of the Mariner 10 mission was to obtain data about Mercury, a planet that had never before been visited by a spacecraft.
Mariner 10 was launched on November 2, 1973 atop the Atlas/Centaur rocket from Launch Complex 36B. Spacecraft was placed in a parking orbit after launch for approximately 25 minutes, than placed in orbit around the Sun en route to Venus. The orbit direction was opposite to the motion of the Earth around the Sun. The spacecraft passed Venus on February 5, 1974 at a distance of 4200 km. It crossed the orbit of Mercury on March 29, 1974, at a distance of about 704 km from the surface. A second encounter with Mercury occured on September 21, 1974, at an altitude of about 47,000 km. A third and last Mercury encounter at an altitude of 327 km, with additional photography of about 300 photographs occured on March 16, 1975. Engineering tests were continued until March 24, 1975, when the supply of attitude control gas was depleted and the mission was terminated.
The television system centered around two vidicon cameras, each equipped with an eight-position filter wheel. The vidicons were attached to telescopes mounted on a scan platform that allowed movement in vertical and horizontal directions for precise targeting on the planetary surfaces. These folded optics (Cassegrain) telescopes were required to provide narrow-angle, high-resolution photography. An auxiliary optical system mounted on each camera allowed the acquisition of a wide-angle, lower-quality image. Changing to the wide-angle photography was done by moving a mirror on the filter wheel to a position in the optical path of the auxiliary system. In addition to wide-angle capability, the filter wheels included blue bandpass filters, ultraviolet polarizing filters, minus ultraviolet high-pass filters, clear apertures, ultraviolet bandpass filters, defocussing lenses for calibration, and yellow bandpass filters. A shutter blade controlled the exposure of the 9.8- by 12.3-mm image face of the vidicon for an interval that could be varied from 3 msec to 12 sec. The light image formed on the photosensitive surface of the vidicon produced an electrostatic charge proportional to the relative brightness of points within the image. During vidicon readout, an electron beam scanned the back side of the vidicon and neutralized part of the charge so as to produce electric current variations proportional to the point charge being scanned at the time. These analog signals produced from the vidicon readout process were electronically digitized as 832 discrete dots or picture elements (pixels) per scan line, and presented to the flight data system in the form of 8-bit elements for transmission. Each TV frame-one picture-consisted of 700 of these vidicon scan lines. All timing and control signals, such as frame start, line start/stop, frame erase, shutter open/close, and filter wheel step, were provided by the systems on board the spacecraft.
Very soon after launch, the planet-viewing experiments were turned on, a first time for planetary missions. The aim was to calibrate the instruments in the well-known environment of the Earth-Moon system. First TV pictures of Earth were obtained 16 hours and 15 minutes after liftoff. In all, Mariner 10's cameras provided a series of five Earth mosaics within the first few days of flight. These mosaics revealed intricate cloud patterns at about the same resolution expected during the Venus flyby. The Earth pictures could provide valuable comparisons with the Venus clouds.
As it passed the Moon, Mariner provided views of the north polar regions. Mariner 10's cameras provided a series of	six mosaics of the Moon. The path of Mariner allowed images to be obtained of the north polar region of the Moon, which, because of constraints on paths of other space vehicles, had previously been covered only obliquely.
In February 1974 at a minimum distance of 5785 km from the surface, Mariner 10 flew by Venus, accomplishing a series of studies and, simultaneously, a perturbation maneuver in its gravitational field that assured a continued flight to Mercury.
On March 23, 1974 Mariner 10 began photographing Mercury, and by April 3 it had collected an unprecedented store of scientific data, including more than 2000 high-resolution television pictures. Mariner 10 was placed in a orbit around the Sun that returned the spacecraft to Mercury twice more at a six-month intervals.
some amount of noise. The random noise is usually due to telemetry errors.
Most of Mariner 10 images contain only 25 percent pixels. Rest of pixels contain zero value.
See reconstruction examples for details.
only the middle quarter of each frame could be sent back.
Image processing - detailed view.
This series of pictures shows how the MarinerView program cleans up errors in real-time pictures. The first picture in series shows fragment of original picture as received in real-time with a different bit error rate. This same picture is shown after the MarinerView program detected and replaced pixels that were in error. It did this by averaging between the correct neighboring pixels that surrounded each pixel in error.
Mariner 10 Image Processing Sequences.
Mariner 10 Processed Image Gallery.
Ultraviolet photographs of Venus showed surprising details of atmospheric patterns. These views of high and low latitude regions of Venus reveals spiral-like markings and streamline flows. These images was obtained in ultraviolet light to bring out details in the upper cloud layer, which appears very bland at visible wavelengths.
High-resolution pictures, each only a quarter frame in effect problems with the tape recorder and transmitter, were obtained at the third encounter.