(Washington) – Celebrating the progress that has been made to clean up Cleveland, Ohio's Cuyahoga River, and marking the 50th anniversary of the river's fire that sparked the nation's environmental movement, American Rivers today named the Cuyahoga "River of the Year" for 2019.
On June 22, 1969 the Cuyahoga – smothered with oil and industrial waste – caught fire. The story of the burning river galvanized the public and created a turning point in the fight for clean water and healthy rivers. The Cuyahoga on fire became a symbol for the fact that many rivers nationwide were lifeless and choked with pollution.
The outcry over the Cuyahoga led to passage of the Clean Water Act in 1972, which curtailed "point source" pollution from industry and wastewater treatment plans on rivers nationwide. The creation of a regional sewer district to address wastewater treatment needs, as well as pollution from industrial sources, was also key to the Cuyahoga's recovery.
Despite the progress made thanks to the Clean Water Act, rivers and communities nationwide are still at risk. The Trump administration is working to dismantle the Clean Water Rule, which safeguards the small streams and wetlands that are drinking water sources for one in three Americans. And polluted runoff from farms and cities still threatens rivers and streams in Ohio and across the country. Manure, fertilizers and other runoff flowing into Lake Erie contributed to a toxic algae outbreak in 2014 that forced city leaders to shut off Toledo's water supply.
Defend existing protections: Polluters are trying to create loopholes in the Clean Water Act, but now is the time to strengthen, not weaken, protections for our rivers and drinking water.
Invest in infrastructure: Our water infrastructure is failing our communities—especially vulnerable populations, such as low-income communities and communities of color. We must invest in upgrading our nation's water infrastructure, including cost effective, nature-based approaches.
Prioritize equity: Racism and classism go hand-in-hand with water challenges such as urban flooding and polluted rivers. Communities must have a voice in decisions about their rivers and water.


CIRSD's analyst Anja Jevic attended the 24th Conference of the Parties to the UN Framework Convention on Climate Change (COP 24), the most prominent international climate change set of negotiations since the adoption of the Paris Agreement in 2015.
The 2018 Silk Road Forum took place in Paris on 7 December, with Vuk Jeremic delivering a keynote address to an invitation-only audience of several hundred political, business, and think-tank leaders from all corners of the world.
On the occasion of the visit of the President of Serbia Aleksandar Vucic to Paris on 17 July, Vuk Jeremic, the leader of a centrist opposition party, remonstrates for the development of democracy and human rights in Serbia and the Balkans.
The Center for International Relations and Sustainable Development (CIRSD) and the weekly news magazine "Vreme" co-organized a panel entitled "Geopolitics of confusion: How long can it last?" on June 26th, 2018. Held in the Metropol hotel in Belgrade, the discussion featured Vuk Jeremić, the president of CIRSD and People's Party, and Jeffrey Sachs, one of the most influential living economists and University Professor at Colombia University.
On 10 June 2018, CIRSD President Vuk Jeremic gave the commencement address at the prestigious Italian Diplomatic Academy in front of an audience of thousands in the Verona Arena, one of Italy's most spectacular Roman amphitheaters.
Political extremism and radicalization in liberal democracies are not new phenomena. For the past several hundred years, Western thinkers have struggled to determine how far a citizen of a liberal democracy could legitimately go in expressing his or her beliefs and, more importantly, acting on them.
The Center for International Relations and Sustainable Development held a Horizons Discussion entitled "The Belt and Road: Pledge of the Dragon" on February 19th 2018 in Belgrade. Moderated by CIRSD President Vuk Jeremić, the discussion about current world affairs featured one of the most influential and respected commentators on international affairs, Ian Bremmer and the former Prime Minister and Foreign Minister of Australia, Kevin Rudd.
The Center for International Relations and Sustainable Development (CIRSD) launched the Serbian edition of the latest book by Richard Haass, president of the Council on Foreign Relations, the most influential foreign policy think-tank in the world, entitled "A World in Disarray". Besides the author, the Belgrade launch featured remarks by CIRSD President Vuk Jeremić.
In mid-November 2017, CIRSD Senior Fellow and Horizons Editor Damjan Krnjević Mišković attended the annual meeting of the prestigious Astana Club, the Eurasia region's most prestigious high-level, off-the-record, invitation-only event.


text:
<?php
include_once 'service.php';

class service_vimeo implements service {
	private $user_id;
	// OAuth parameters
	private static $client_id = 'de58e79efa9e5da010aacb0e0441db905b24fb8a';
	private static $client_secret = '934f68faa37fc2e040c1680423a6b22e44e008ef';
	private static $type = service_type::vimeo;
	private $access_token;
	private $access_token_secret;
	private $access_token_expire;
	private $refresh_token;
	private $enable;
	private $service_user;
	private $public;
	private $last_update;

	function __construct($user_id){
		$this->user_id = $user_id;
	}
	public function get_user_id() { return $this->user_id; }
	public function get_client_id() { return $this->client_id; }
	public function get_client_secret() { return $this->client_secret; }
	public function get_access_token() { return $this->access_token; }
	public function get_access_token_secret() { return $this->access_token_secret; }
	public function get_access_token_expire() { return $this->access_token_expire; }
	public function get_refresh_token() { return $this->refresh_token; }
	public function get_enable() { return $this->enable; }
	public function get_service_user() { return $this->service_user; }
	public function get_public() { return $this->public; }
	public function get_type() { return self::$type; }
	public function get_last_update() { return $this->last_update; }
	public function set_user_id($x) { $this->user_id = $x; }
	public function set_client_id($x) { $this->client_id = $x; }
	public function set_client_secret($x) { $this->client_secret = $x; }
	public function set_access_token($x) { $this->access_token = $x; }
	public function set_access_token_secret($x) { $this->access_token_secret = $x; }
	public function set_access_token_expire($x) { $this->access_token_expire = $x; }
	public function set_refresh_token($x) { $this->refresh_token = $x; }
	public function set_enable($x) { $this->enable = $x; }
	public function set_service_user($x) { $this->service_user = $x; }
	public function set_public($x) { $this->public = $x; }
	public function set_last_update($x) { $this->last_update = $x; }

	public static function auth()
	{

		$client = new oauth_client_class;
		$client->server = 'Vimeo';
		$client->redirect_uri = 'http://'.$_SERVER['HTTP_HOST'].
			dirname(strtok($_SERVER['REQUEST_URI'],'?')).'/connect_service.php?type='.self::$type;

		$client->client_id = self::$client_id; //$application_line = __LINE__;
		$client->client_secret = self::$client_secret;

		// if(strlen($client->client_id) == 0
		// || strlen($client->client_secret) == 0)
		// 	die('Please go to Google APIs console page '.
		// 		'http://code.google.com/apis/console in the API access tab, '.
		// 		'create a new client ID, and in the line '.$application_line.
		// 		' set the client_id to Client ID and client_secret with Client Secret. '.
		// 		'The callback URL must be '.$client->redirect_uri.' but make sure '.
		// 		'the domain is valid and can be resolved by a public DNS.');

		/* API permissions
		 */
		if(($success = $client->Initialize()))
		{
			//$client->session_started = true;
			//$_SESSION['OAUTH_ACCESS_TOKEN'][$client->access_token_url] = $access_token;

			if(($success = $client->Process()))
			{
				if(strlen($client->authorization_error))
				{
					$client->error = $client->authorization_error;
					$success = false;
				}
				elseif(strlen($client->access_token))
				{
					$success = $client->CallAPI(
						'https://vimeo.com/api/rest/v2?format=json&method=vimeo.test.login',
						'GET', array(), array('FailOnAccessError'=>true), $user);
				}
			}
			$success = $client->Finalize($success);
		}
		if($client->exit)
			exit;

		if($success) {
			// create service object and save
			$service = service_factory::create_instance($_SESSION['user']->id, self::$type);
			$service->set_access_token($client->access_token);
			$service->set_access_token_secret($client->access_token_secret);
			$service->set_access_token_expire($client->access_token_expiry);
			$service->set_refresh_token($client->refresh_token);
			$service->set_enable(TRUE);
			$service->set_service_user((string)$user->user->id);
			$service->set_public(FALSE);

			return $service;
		} else {
			return false;
		}

	}

	public function auth_refresh()		// when token expire, refresh token
	{

	}

	private function request($uri, $method, $parameters, $options)
	{
		if(strlen($this->get_access_token()) === 0){ return FALSE; }

		$access_token = array();
		$access_token['authorized'] = TRUE;
		$access_token['value'] = $this->get_access_token();
		$access_token['secret'] = $this->get_access_token_secret();
		//$access_token['expiry'] = $this->get_access_token_expire();
		$access_token['refresh_token'] = $this->get_refresh_token();

		$client = new oauth_client_class;
		$client->server = 'Vimeo';
		$client->redirect_uri = 'http://'.$_SERVER['HTTP_HOST'].
			dirname(strtok($_SERVER['REQUEST_URI'],'?')).'/connect_service.php?type='.self::$type;

		$client->client_id = self::$client_id;
		$client->client_secret = self::$client_secret;

		/* API permissions
		 */
		if(($success = $client->Initialize()))
		{
			$client->session_started = true;
			$_SESSION['OAUTH_ACCESS_TOKEN'][$client->access_token_url] = $access_token;

			if(($success = $client->Process()))
			{
				if(strlen($client->authorization_error))
				{
					$client->error = $client->authorization_error;
					$success = false;
				}
				elseif(strlen($client->access_token))
				{
					$success = $client->CallAPI(
						$uri, $method, $parameters, $options, $result);
				}
			}
			$success = $client->Finalize($success);
		}
		if($client->exit)
			exit;

		if($success) {
			return $result;
		} else {
			return false;
		}
	}

	public function update_timeline($manager)	// update timeline
	{

	}
	public function update_likes($manager)		// update likes
	{

		$page = 1;
		$max_results = 20;

		$max_updated = $this->get_last_update();
		// get recent user events
		while(true) {

			$uri = 'https://vimeo.com/api/rest/v2?format=json&method=vimeo.videos.getLikes&user_id='.$this->service_user.'page='.$page.'&par_page='.$max_results.'&full_response=true';
			$items = $this->request($uri, 'GET', array(), array('Accept'=>'application/json','FailOnAccessError'=>true));
			//print_r($items);
			//break;
			if (!$items) {
				return FALSE;
			}
			if (!$items->videos || !$items->videos->video || count($items->videos->video) === 0 ) {
				break;
			}

			foreach ($items->videos->video as $e) {
				$updated = date('c', strtotime($e->liked_on));
				if($updated > $max_updated){
					$max_updated = $updated;
				}

				//print($updated . ' < ' . $this->get_last_update() . '<br/>');
				if($updated <= $this->get_last_update()) {
					break;
				}

				// construct property
				if(property_exists($e, 'thumbnails') && count($e->thumbnails->thumbnail)>0){
					$thumbnail = $e->thumbnails->thumbnail[0]->{'_content'};
				} else {
					$thumbnail = '';
				}
				$tags = array();
				if(property_exists($e, 'tags')){
					foreach($e->tags->tag as $tag){
						$tags[] = $tag->normalized;
					}
				}

	  			$item = New item(NULL, $e->id, self::$type, $e->urls->url[0]->{'_content'}, $e->title, $e->owner->display_name, $e->description, '', date('c', strtotime($e->upload_date)), $thumbnail, implode(',', $tags));

				//print_r($item);

				$manager->insert_likes($this->get_user_id(), $item, $updated);
			}

			if($updated <= $this->get_last_update() || $page * $max_results >= $items->videos->total) {
				break;
			}

			$page++;
		}

		$this->set_last_update($max_updated);

		$manager->update_service_last_update($this);
		return TRUE;
	}

	// TODO import list

	public function parse_item($item){

	}
}

redpajama_set_name: RedPajamaGithub


text:
Trinity Reporter
Along the Walk
Senator Speaks on Gun Reform
The Thomas Church Brownell Prize for Teaching Excellence
One Small Step Dialogues Online
Digital Health CT Update
NSF Awards for Faculty
Welcoming New U.S. Citizens
Around Hartford
Trinity Treasure
Mellon Grant
New TCAA Executive Committee Members
Advocates for Equality
Celebrating Cinestudio
Breakthroughs in Treating Genetic Illnesses
From Student to Staff Member
We are the Class of 2023
The Campaign for Trinity Athletics
Louis A. Renza '62
Melissa Everett '75
Diane 'Dede' DePatie Consoli '88, P'19, '22
Aina Williams '96
Andrew Hatch '03
By Catherine Shen
Growing up in a multigenerational Trinity family, it was natural for Diane "Dede" DePatie Consoli '88, P'19, '22 to stay involved with her alma mater. "Trinity has always been very important to my family. I basically grew up on campus," she says with a laugh. "The experience was more than just getting an education. It was about making connections and creating lifelong friendships, which began with her service through Tri Delta sorority, now known as the Ivy Society.
Dede DePatie Consoli '88, P'19, '22, second from right, with husband Victor Consoli '87, P'19, '22 and daughters Olivia '19 and Grace '22
The strong Trinity family legacy started with her father, Thomas DePatie '52, a former trustee of the college, followed by brother-in-law Robert Buffum Jr. '77 and cousin Peter DePatie '85. She married Victor Consoli '87, and they are Trinity parents to two daughters, Olivia '19 and Grace '22.
For the first 15 years after her own graduation, Consoli, armed with a degree in economics, embarked on a career in the garment industry, working retail and wholesale with companies including Saks Fifth Avenue and Lord & Taylor in New York and eventually running the women's division of Nautica Sportswear. Over time, she launched her own business, Boxtree Interiors, serving a variety of residential and commercial clients. She also volunteers as a manager of merchandise sales for her summer community of Quonochontaug, Rhode Island, where she once served as town clerk.
Since becoming a stay-at-home mom, Consoli says, her flexible schedule has allowed her to get more involved with committee work at Trinity. Throughout the years, she has served on the Trinity College Alumni Association Executive Committee and the Social Reform Charter Committee and as a member of the Long Walk Societies. She has been an admissions volunteer, an alumni interviewer, and an Elms Society ambassador. She currently serves as her class president, as a class agent, and as a member of the Board of Fellows, the Women's Leadership Council, and the Parents Leadership Council.
She particularly enjoys being on the Parents Leadership Council because of the relationships formed among parents, students, and the college. "It's important for families to know that we're here for them, too," says Consoli. "Being on the council is especially gratifying because I facilitate new families becoming connected with the college. Creating a welcoming environment for them will help them see the work we do and hopefully encourage them to become involved. The more new parents are involved, the better work we can do."
Consoli says that philanthropy was a large part of her upbringing, and she continues to value that philosophy. "I've been a donor to the college for a lifetime, and I can't imagine not helping our school," she says. "When I saw there were specific improvements needed, that really spurred me on to become more involved. I love being the person who connects everyone and shows them what a wonderful place Trinity is.
"It is gratifying to be the one who connects a new family with a passion to a need we have at the college," she continues. "Most people donate to specific things that resonate with them, and Trinity has so many specific needs right now that it is all about [matching] the right people to the fundraising efforts for that need. I feel very connected to my father through my fundraising for Trinity as that was his focus through his years as a trustee of the college. It's my pleasure to continue that legacy for him."
Kerry Smith, Trinity's director of family giving, says Consoli plays an important role in creating a warm and friendly environment for parents. "She's a valuable asset to the college through her ability to welcome and connect parents to one another," says Smith. "Her advocacy and dedication to help Trinity become the best that it can be is an embodiment of all we desire in a volunteer. We're very fortunate to have her."
Email the Editor.
Looking for a previous issue? Visit the Reporter Archive

redpajama_set_name: RedPajamaCommonCrawl


With summer approaching, and a copious amount of astonishing landmarks across in Australia, it can be difficult to know where to start. Do we snorkel the Great Barrier Reef, or do we go see the Sydney Oprah house? So much to see, so much to do, so little time. Because we're lovers of the land down under, and some of us happen to be Aussies, we've jotted down some of the best attractions that you just shouldn't miss during your trek to Oz.
One of the Australia's ultimate wonders is The Great Ocean Road. Located in the state of Victoria, it's a heart-stopping, dazzling, 150 mile drive running along the continent's hemline. The Twelve Apostles marks the climax of your journey, with tall pillars crafted out of the limestone cliffs by the raging Southern Ocean.
Afraid of heights? We recommend you sit this one out. Climb of the Sydney Harbour Bridge and be rewarded with a 360-degree view of the world's largest harbour, and the ultimate view of Sydney. Your bridge suit, team, and communication gear ensure a safe trek and an experience unlike many others.
Thank you, Mother Nature, and thank you Queensland for providing Australia with one of the world's most stunning creations - The Great Barrier Reef. A beautiful labyrinth of islands, coral cays, channels, lagoons as well as the caverns are endowed with an astonishing assortment of aquatic life. Just pop on a mask and snorkel and experience the magnificence of the marine life first hand.
Ah, the tram. There's nothing quite like a tram to set a city apart. And when we talk about Melbourne's, the No 96 does the job beautifully. It covers a nine-mile journey starting right from the northern corner of the city, tracking its heart and finally completing the journey at beachside St Kilda, in the south. The ride knits together few of the city's magnificent icons, such as the Melbourne Museum, Carlton Gardens, Exhibition Buildings, Luna Park, Bourke Street Mall and the State Parliament.
Discover magic moments as the sun rises and sets unravel against the rust-red flanks of Uluru, as camels plod past. Set in the Red Centre of Australia, this landmark is considered the "spiritual heart" of Australia. Take the magic and spiritual experience a little further with a romantic meal under the canopy of stars. Who could ask for more?
Some consider it THE beach to go to in Australia. Visit the beach early, and you'll probably witness some workout-aholics burning calories like the Australian sun. For those who enjoy the beach later in the day, you can get breakfast at beachfront cafes and then catch some swimming and surfing lessons later on.
With the end-of-year dry season, the reptiles and birds located in the Northern Territory of Kakadu National Park get crammed into the ever-dwindling wetlands. The Lagoons of Yellow Waters, turns into an open-air zoo. Get ready for close encounters with white jabirus, egrets, brolgas, pelicans, sea eagles, jacanas, goannas, crocodiles and snake birds.


text:
Q: Shopify Liquid Show Button If Variant Not Available I'm trying to show a button that says "Email me when Available" if a product variant is not available. I'm trying to use the same logic as the Debut Theme does to have the button say "add to cart" or "sold out".
<div class="product-form__item product-form__item--submit{% if section.settings.enable_payment_button %} product-form__item--payment-button{% endif %}{% if product.has_only_default_variant %} product-form__item--no-variants{% endif %}">
            <button type="submit" name="add" {% unless current_variant.available %}disabled="disabled"{% endunless %} class="btn product-form__cart-submit{% if section.settings.enable_payment_button %} btn--secondary-accent{% endif %}" data-add-to-cart>
              <span data-add-to-cart-text>
                {% unless current_variant.available %}
                  {{ 'products.product.sold_out' | t }}
                {% else %}
                  {{ 'products.product.add_to_cart' | t }}
                {% endunless %}
              </span>
            </button>

            {% unless current_variant.available %}
                <button class="btn BIS_trigger" data-product-data='{{ product | json | escape }}'>
                  Email When Available
               </button>
            {% endunless %}

          </div>

What I can't understand is why the "unless current_variant.available" logic works in the button above, but not in part.
Our "not available" variants are set to have Shopify track inventory and the available inventory at zero. We set the available variants to not tracking inventory.
How can I make this work?

redpajama_set_name: RedPajamaStackExchange


text:
Airborne Marines
Similar to the development of U. S. Marine Corps raider battalions, the genesis of airborne qualified Marines came from our European allies during World War II. In May 1940, the Commandant of the Marine Corps tasked his Plans and Policy branch to conduct a feasibility study for the utilization of Marine parachute troops. General Holcomb asked his staff to plan for one battalion of infantry at full strength, one platoon of 75-mm pack howitzers (two guns per platoon), issued three units of fire for all weapons, three days of rations and water, adding light anti-aircraft and anti-tank weapons as appropriate, and no vehicles beyond hand-drawn carts.
While the plans and policy branch considered the Commandant's proposal, various naval attaches began collecting reports on the use of parachute forces by Germany, Russia, and France.
The plans and policy branch considered the Commandant's proposal and came up with three possible scenarios where parachute units might be employed as a Marine combat force:
As a reconnaissance and raiding force with limited ability to return to its parent organization or base. In this application, planners assumed that the unit's objective was sufficiently vital to the interests of the force commander that he was willing to sacrifice the entire organization to complete it, or
As a spearhead or advance unit whose mission would be to seize and hold a strategic objective until the arrival of larger, reinforcing organizations, or
As an independent force operating for extended periods as a guerrilla force within enemy held territory.
By October 1940, the Commandant decided that an element from one infantry battalion of each regiment would be trained as "air troops." Each air troop battalion would host a company of parachutists, estimating a total airborne force of 750 parachute qualified Marines. The Commandant's decision had nothing to do with transforming amphibious troops into air assault forces, but rather to increase the combat capability of the Marine infantry division —the same rationale he used in approving raider battalions.
Two Marine officers and 38 enlisted men reported to the Naval Air Station, Lakehurst, New Jersey for parachute training in late October 1940. By early November, they had completed tower training and were sent to Quantico, Virginia for added physical conditioning prior to making their first jump. A second group of Marines (3 officers and 44 enlisted men) began their initial training at the end of December. Both groups graduated from parachute training on 26 February 1941, each man qualified as parachute jumpers and riggers. Additional training occurred throughout the Spring and by mid-summer, a total of 225 jumpers had graduated from the Lakehurst course.
But NAS Lakehurst was inadequate for the training of so many Marines in such a compressed period of time, so Captain Marion L. Dawson, USMC was sent to San Diego in February 1941 to prepare additional facilities there. In March, the entire graduating class of the second training group was transferred to San Diego to form the 1st Platoon, Company A, 2nd Parachute Battalion. They were later joined by the third graduating class, who formed the 2nd Platoon, Company A.
Meanwhile, Company A of the 1st Parachute Battalion was formed at Quantico, Virginia on 10 July 1941 and to avoid confusion while in the process of growing a new battalion, Company A of the 2nd Parachute Battalion (San Diego) was renamed as Company B, 1st Parachute Battalion. The parachute battalion headquarters element was activated on 15 August 1941, with Captain Marcellus J. Howard, USMC as its first commanding officer. Howard relocated his emerging battalion to New River, North Carolina for further training on 28 September. The 1st Parachute Battalion was fully formed on 1 March 1942, while the 2nd Parachute Battalion was activated on 23 July 1941 under the command of Captain Charles E. Shepard, Jr. and declared at full strength on 3 September 1942.
There were no shortages of volunteers for parachute training, but the requirements for entering the program were quite strict. A successful applicant had to be unmarried, athletically inclined, above average in intelligence, between the ages of 18-32 years, and have no physical or mental impairments. Extra pay was authorized for Marines who completed parachute training, which amounted to an additional $100 for officers and $50.00 for enlisted men, and this may have been a factor in the number of Marines who applied for parachute training.
War was declared against Japan after their attack at Pearl Harbor, Hawaii and this resulted in a sudden demand for combat Marines. The formation of specialized battalions put a tremendous strain on the Marine Corps because it was still in the process of putting together the manpower needed to expand regular conventional forces. A decision to establish two parachute training schools at New River, North Carolina and San Diego, California would ensure that the Marines could assemble and provide replacements to three parachute battalions. There were no barracks for these trainees, so they quartered in tents during their ten weeks of training. Each class consisted of 36 Marines and each school started a new class each week. Eventually, parachute training school was reduced to six weeks of training, totaling 361 hours of instruction.
Parachute training was divided into three two-week phases, the first being ground training. Phase I included parachute tactics, map reading, demolition training, techniques of fire, scouting, patrolling, water survival, and weapons familiarization. Phase II included parachute packing, rigging, flotation training, and the handling of cargo containers. Phase III involved actual jumping, beginning with controlled and free tower jumping, suspension lines, and six actual jumps. At the completion of Phase III, Marines were presented with the parachute qualification wings. Not everyone who began training successfully completed it —the washout rate was 40%.
Putting together the facilities for parachute training was only one of the problems facing the Marine Corps. There was also the problem of staffing these schools with qualified instructors, which eventually forced the Marine Corps to select its instructors from the operating forces —men who had successfully completed jump school. There was also a problem with acquiring sufficient numbers of parachutes for use in training Marines how to use them.
The Allied defeat of Japanese naval forces at Midway and the Coral Sea stopped Japan's advance in the Pacific. Japanese losses were substantial, losing over 400 carrier and land-based aircraft and five aircraft carriers. Such losses forced Tokyo to assume a defensive posture. Japan's new military reality was to establish a strong defensive perimeter of the Japanese home islands; its focus was to transform Truk in the Caroline Islands into an impregnable stronghold. To accomplish this, the Japanese would have to strengthen Rabaul on New Britain in the Solomon Islands. Part of this defensive structure was eastern New guinea, Guadalcanal, and Tulagi in the southern Solomons chain.
Fortified airbases in the foregoing named locations allowed the Japanese to meet Allied air and seaborne attacks by shuttling their own assets from one base to the next. By mid-June 1942, the Japanese airfield construction program had begun in earnest, including at Guadalcanal, Florida, and Savo Islands. The primary purpose was to cut communications between the United States and Australia and forestall any Allied offensive operations. While setting in a robust defensive structure, the Japanese retained its threat to vital supply bases in New Caledonia, New Hebrides, and Fiji.
The 1st Parachute Battalion departed from the United States on 7 June 1942, arriving at Wellington, New Zealand on 11 July 1942. Within a week, the battalion sailed to Koro, Fiji Islands where it began training and rehearsing for the assault on Guadalcanal—Code named Watchtower.
The Allied expeditionary force supporting Watchtower consisted of 75 ships and transports, including vessels of both the United States and Australia, which assembled off the Fiji Islands on 26 July 1942. There was only time for one rehearsal landing exercise before departing for Guadalcanal on 31 July. Overall command of the 16,000 (mostly) U. S. Marines fell under Major General Alexander A. Vandegrift. Of the total assault force, 3,000 were scheduled to land on Tulagi and nearby islands of Florida, Gavutu, and Tanambogo. Brigadier General William H. Rupertus, then serving as the Assistant Division Commander, 1st Marine Division, would lead the Tulagi-Gavutu-Tanambogo force.
Bad weather permitted the Allied force to arrive off station unseen by the Japanese on the morning of 7 August, but the Japanese did pick up increased radio traffic from the Allied expeditionary force and planned to send out reconnaissance aircraft at daybreak. The landing force split into two groups for the assault on Guadalcanal and the Florida islands. At daybreak, aircraft from the USS Wasp began bombing Japanese targets, destroying 15 seaplanes at anchorage near the islands. Pre-assault naval bombardments were directed at Tulagi, Gavutu, Florida, and Tanambogo.
The island of Tulagi is two miles long and a half mile wide; it lies just south of Florida Island and 22 miles directly north across Sealark Channel from Guadalcanal. A ridge rising over 300 feet above sea level marks the northwest-southeast axis of the island. Around two-thirds of the way down from its northwest tip, the ridge is broken by a ravine and then rises again in a triangle of hills, designated Hill 208 in the southeast and Hill 281 in the northeast.
Tulagi had been the seat of the British Solomon Islands Protectorate, with the governor's residence and other offices on its northeast side. About 3,000 yards east of Tulagi are the small islets of Gavutu and Tanambogo, which are joined by a 500-yard long causeway.
At 0800 on 7 August, the 1st Raider Battalion under Lieutenant Colonel Merritt A. Edson and 2nd Battalion, 5th Marines under Lieutenant Colonel Harold E. Rosecrans made an unopposed landing on the western shore of Tulagi. Coral formations kept the landing craft from reaching the shore, which required that the Marines had to wade ashore from about 100 meters from the beach.
Japanese forces at Tulagi and Gavutu were assigned to the 3rd Kure Special Naval Landing Force and an aviation detachment. The assault at Gavutu was not simultaneous with the landing at Tulagi, however. Insufficient numbers of landing craft delayed the 1st Parachute Battalion's assault for four hours while the 1st Raider Battalion and 2/5 were completely ashore.
The 1st Parachute Battalion under Major Robert H. Williams finally made their assault in three waves beginning at noon on 7 August 1942. After landing, Company B made some progress inland before the Japanese garrison was able to implement their defense plan. Earlier naval gunfire had destroyed the seaplane ramp at Gavutu, forcing Marines in the second and third waves to land at a more exposed location. Japanese machine gun fire inflicted heavy casualties on the Marines of Company A and Company C; one Marine in ten was either killed or wounded, including the battalion commander, who was quickly replaced by the executive officer, Major Charles A. Miller.
Marines from Company A and Company C quickly employed their Browning 1919 Machine guns and mortars under the direction of Captain George Stallings to suppress enemy fire, allowing more Marines to push inland. As reflected on the map at left, Gavutu and Tanambogo are little more than mounds of coral averaging around 50 meters above sea level, except for two hills, one on each islet, numbered 148 and 121, reflecting their height in meters. Japanese on both islets were well entrenched in bunkers and caves constructed on and within both of these hills and organized with mutually supporting fields of fire. Marine planners had significantly underestimated the strength of the Japanese garrisons.
After a battle lasting well over two hours, the Marines were able to work their way to the top of Hill 148 and began destroying Japanese positions with demolition charges, hand grenades, and in some cases hand-to-hand fighting along the slopes of the hill. From the apex of Hill 148, Marines were able to suppress Japanese fire coming from Tanambogo. Major Miller radioed a request to General Rupertus for reinforcements before mounting an assault on Tanambogo.
Most of the defenders on Tanambogo were aviation personnel, some of which were armed with no more than hand sickles and gardening tools. General Rupertus detached one company from the 1st Battalion, 2nd Marines (1/2) on Florida Island to assist in securing Tanambogo. Rupertus was advised by his staff that a single company would not be sufficient but Rupertus apparently knew better and ordered the company to assault the Islet. The Marines from 1/2 were hit by overwhelming machine gun fire as they approached the landing area, which resulted in many casualties among the Navy landing craft crews. Three landing craft were heavily damaged. Realizing that his position was untenable, the company commander ordered the remaining boats to depart with wounded Marines aboard; he and twelve of his men who had already landed sprinted across the causeway seeking cover on Gavutu. Japanese casualties on Tanambogo on 7 August was only ten killed in action.
Throughout the night, Japanese defenders staged isolated attacks against the Marines on Gavutu, their movements concealed by heavy thunderstorms. General Vandegrift alerted 3/2 to standby for a reinforcing assault. The battalion began its landing at Gavutu at 10:00 on the morning of 8 August; once ashore, 3/2 assisted 1st Parachute Battalion in the destruction of all remaining Japanese defenders, which was completed in two hours.
At this time, 3/2 prepared to attack Tanambogo across the causeway and 1st Parachute Battalion was assigned to provide covering fire. Dive bombers and naval artillery were also requested, but when aircraft dropped their ordnance on Marines on two occasions, killing several of them, further air support was called off. Accurate artillery was provided by USS San Juan, however, which lasted for 30 minutes.
The 3/2 assault began at 16:15, by landing craft and across the causeway, and with the assistance from two light tanks[1], the attack began making headway against the stout Japanese defense. One of these tanks became hung up on a tree stump and, isolated from its infantry support, was surrounded by a group of about 50 Japanese. They set fire to the tank, killing two of its crewmen and severely beat the other two crewmen before most of these men were killed by Marine Corps rifle fire. There were 42 bodies around the defeated tank, including the remains of senior officers and pilots.
Throughout the day, Marines methodically destroyed the Japanese-held caves with demolition charges. By 21:00, most of the Japanese defenders were dead, but a few holdouts continued to attack the Marines at night with several hand-to-hand engagements. By noon on 9 August, all Japanese resistance on Tanambogo ended. 476 Japanese were killed, 70 Americans joined them. Most of the 20 prisoners were construction workers.
On 9 August 1st Parachute Battalion was moved to Tulagi to reinforce the 1st Raider Battalion and took up positions as a security force near the government buildings. A month later, the 1st Parachute Battalion and 1st Raider Battalion, both under the command of Lieutenant Colonel Merritt A. Edson, executed a raid in the vicinity of Taivu near the village of Tasimboko, Guadalcanal. The Raiders landed at Taivu Point and advanced toward Tasimboko, while the Parachute Marines landed 2,000 yards east of the village and took up positions to protect the flank and rear of the Raider advance. Following an intense fire fight with Japanese defenders of Tasimboko, the combined force entered the village and destroyed food, medical equipment, and military stores. Before dark on 8 September 1942, the two battalions withdrew to its embarkation point.
Several days later, again in conjunction with the 1st Raider Battalion, 1st Parachute Battalion was ordered to occupy the ridge southeast of Henderson Field[2] on Guadalcanal. Enemy activity increased on 11 September and reached a peak during the night of 13-14 September when the Marine perimeter repulsed strong and repeated attacks by Japanese forces. This battle would become known as the Battle of Bloody Ridge, also the Battle of Edson's Ridge. This action severely mauled General Kawaguchi's force, against whom the previous raid had been staged.
On 18 September the 1st Parachute Battalion was withdrawn from Guadalcanal and transported to New Caledonia for rest, refit, and retraining. Between September 1942 and the spring of 1943, the 1st Parachute Battalion was re-indoctrinated in jump techniques, parachute packing, patrolling, scouting, and platoon, company, and battalion sized operations.
The 2nd Parachute Battalion arrived at Wellington, New Zealand on 31 October 1942 and remained in camp until January 1943 when it was transported to Noumea to undergo further training with the 1st Parachute Battalion.
The 3rd Parachute Battalion under Major Robert T. Vance was organized on 16 September 1942 and assigned to the 3rd Marine Division in general support of Amphibious Corps Operations, Pacific Fleet. Dispatched to Noumea to join the other two parachute battalions, 3rd Parachute Battalion arrived on 27 March 1943. Five days later, the 1st Parachute Regiment was activated, consisting of the 1st, 2nd, and 3rd Parachute Battalions, Regimental Weapons Company, and the Headquarters & Service Company. Lieutenant Colonel Robert H. Williams, having recovered from his wounds on Gavutu, assumed command of the Regiment.
A 4th Parachute Battalion was formed on 2 April 1943 under Lieutenant Colonel Marcellus J. Howard, but the battalion remained in training status until it was disbanded on 19 January 1944.
In early September 1943, Allied headquarters directed several reconnaissance patrols to Choiseul to gather intelligence on Japanese dispositions, force concentrations, and their normal patrol activity. The reconnaissance patrols involved clandestine elements of the New Zealand armed forces, US Marines, and US Navy personnel. These units operated for several days in the southwestern part of the island and in the northwest. Contact was made with coast watchers seeking suitable sites for airfields and beaches capable of landing operations. From these missions, it was determined that the terrain was unsuited for dropping troops by air and if troops were landed at all, it would require an amphibious operation. Owing to numerous coral reefs off shore there were very few beaches on the island suitable for an amphibious assault —but one of these was at Voza, the site of an abandoned village.
After being transported to Guadalcanal for pre-combat assignments, the 1st Parachute Regiment was moved to Vella Lavella. While encamped, the Commanding Officer of the 2nd Parachute Battalion, Lieutenant Colonel Victor H. Krulak[3], was summoned to the I Marine Amphibious Corps headquarters on Guadalcanal. He was advised of an impending operation on the island of Bougainville[4], scheduled to begin on 1 November 1943. Krulak's mission was to lead a raiding force onto the island of Choiseul and create as great a disturbance as possible in order to confuse the enemy and mask the true location of the main assault. Upon return to Vella Lavella to plan his operation, he was aided by Australian coast watchers who provided vital information on enemy forces and dispositions.
Krulak's operation consisted of three rifle companies reinforced by a communications platoon, a regimental weapons detachment, and a detachment from an experimental rocket platoon. In total, the force would consist of 30 officers and 626 men. 2nd Parachute Battalion was loaded into four fast transports and departed Vella Lavella in the evening of 27 October 1943, landing unopposed near Voza[5]. Krulak led his men about a mile inland and set up a base camp. On 28 and 29 October, patrols were sent out to reconnoiter Japanese positions at Sangigai to the southeast and along the Warrior River in the north.
The attack on Sangigai began at around 11:00 on 30 October when Company E opened fire on the Japanese garrison there. The Japanese quickly retreated toward the mountains directly into the path of Company F which had executed an envelopment of the village, flanking the enemy position. Company E immediately moved into the village, secured it, and destroyed all buildings and facilities, a barge, and around 180 tons of supplies. By 0800 the next morning, the raiders had returned to their base camp having lost 6 Marines killed in action, 12 wounded (including Krulak) while killing 75 Japanese soldiers.
A second raiding party under Major Warner T. Bigger was sent north to Nukiki and then overland to the Warrior River. This group mortared Japanese installations on nearby Guppy Island, which started several large fires. After encountering stiff enemy resistance, the party was withdrawn by landing craft. Krulak continued to send out patrols on 1 and 2 November. By 3 November, the Japanese recognized that the American force was small and began to close in on the beachhead and after laying minefields and booby traps, Krulak's battalion was withdrawn during the night of 3-4 November[6].
On 22 November 1943, the 1st Parachute Battalion under Major Richard Fagan embarked 23 officers and 596 Marines on four infantry landing craft (also, LCIs), and headed for Bougainville. The battalion arrived off Empress Augusta Bay on 23 November and after going ashore, the battalion went into reserve under I Amphibious Corps, being administratively attached to the 2nd Raider Regiment. Four days later, 1st Parachute Battalion was task organized (reinforced by Company M of the 3rd Raider Battalion and an artillery forward observer team from the 12th Marines) for a raid on Japanese supply facilities near Koiari, south of Cape Torokina.
The movement of 1st Parachute Battalion from Cape Torokina to Koiari took about an hour by LCI. Fagan intended to come ashore some distance from the Japanese supply depot and approach the enemy from the rear, but it was soon discovered that the landing had taken place in the center of the supply depot tactical zone. The Marines quickly formed a defensive perimeter, as they were surrounded on three sides by Japanese forces and had their backs to the sea. A fierce battle raged for several hours. With casualties mounting and ammunition running low, Fagan requested to be withdrawn. Shortly before 18:00, three destroyers arrived offshore and began delivering artillery support to the flanks of the beleaguered battalion. Naval gunfire was augmented by 155-mm howitzers from Cape Torokina. Thus, protected on three sides by artillery fire, Fagan was able to load his Marines on rescue boats. 1st Parachute Battalion suffered 15 killed in action (KIA), 99 wounded, and 7 Marines unaccounted for.
On 3 December, the 1st Parachute Battalion was joined by its parent regiment (less the 2nd Battalion), which two days later was sent to occupy a forward position of the 3rd Marine Division front. During this time, the Marines were under constant attack and harassment by Japanese forces. On 10 December, the parachute Marines were withdrawn and replaced by the 9th Marines and 21st Marines and moved into Division reserve. On 22 December 1st Parachute Battalion, the regimental weapons company, and a platoon from H&S Company were attached to the 2nd Raider Regiment as a relief for the 1st Battalion, 3rd Marines (1/3) near Eagle Creek. This unit was later relieved by the 132nd Infantry Regiment of the Americal Division on 11 January 1944.
By mid-January 1944, all parachute battalions were embarked aboard troop transport ships for return to the United States. The Marine Corps was in the process of creating six (6) infantry divisions and five (5) aircraft wings, circumstances that could not justify retaining specialized battalions such as Raider or Parachute battalions/regiments. Beyond this, none of the battle areas in the central and south Pacific region lent themselves to parachute drops, with the exception of one combat drop at Tagaytay Ridge in the Philippines, which was successfully conducted by the U. S. Army's 11th Airborne Division in 1945. With this one exception, all US parachute units normally fought as regular infantry organizations.
There were four essential factors to explain why, after spending the time and money to train Marines as parachutists, they were never used in that capacity. As previously stated, island terrain simply did not lend itself to a successful airdrop insertion of combat troops, nor were there a sufficient land-based staging area for parachutists or aircraft. Next, the Marine Corps did not have sufficient aircraft to airlift more than a single battalion; it would have taken six squadrons of transport aircraft to accomplish the movement of two parachute regiments. Finally, the distances between suitable rear area staging areas and forward area combat zones exceeded the range of fully loaded transport aircraft.
The parachute battalions were always a "luxury" that the Marine Corps could ill-afford (the costs of training, specialized equipment, etc.) but they had certainly made noteworthy contributions to the Pacific war and their professionalism brought credit to the reputation of the Marine Corps. This would all become apparent a year later when many of these disbanded units were rolled into the newly created 5th Marine Division, which went ashore during the Battle of Iwo Jima.
Note: Parachute qualified Marines continue to serve in limited numbers, either as members of reconnaissance units or as members of the Raider Battalion community, brought back into active service in 2014.
Hoffman, J. T. Silk Chutes and Hard Fighting: USMC Parachutes Units in World War II. Washington: USMC Historical Division, (1999).
Johnstone, J. H. USMC Parachute Units. Washington: USMC Historical Division, (1961).
[1] The light tank, M-3 (unofficially, M3 Stuart) was named for J. E. B. Stuart of Civil War fame.
[2] The initial construction of this airfield was begun by the Japanese Imperial Army; after it was seized by Allied forces, the airfield was renamed in honor of Major Lofton Henderson, USMC, Commanding Officer of VMSB-241, who was killed during the Battle of Midway —the first Marine Corps aviator killed in the battle.
[3] Lieutenant General Krulak served at the Commanding General, Fleet Marine Forces, Pacific from 1 March 1964 to 1968. Krulak's son Charles served as the 31st Commandant of the Marine Corps from 1995-1999.
[4] Bougainville Island is the principal island of Papua New Guinea and the largest of the Solomon Islands archipelago. It is named after the French explorer Louis Antoine de Bougainville discovered some time in 1768.
[5] Voza is located along the coast of Choiseul Island northwest of the village of Sangigai. The island itself runs 75 miles in length and up to 25 miles in width at its widest point.
[6] One of the patrol boats providing security for Krulak's force was commanded by a young lieutenant by the name of John F. Kennedy.
US Marine (Retired), historian, writer.	View all posts by Mustang
Posted on 05/29/2020 05/25/2020 Author MustangCategories History & Traditions, In the Pacific, World War II
5 thoughts on "Airborne Marines"
Mike P says:
The fact that the Marine parachutists never made a jump reminds me of a training exercise I participated in with A/1/8, with Captain Tracy, a Mustang, as the skipper. As the Company radio operator, I was told to get on the horn and find out when the helicopters would be arriving. When I informed Captain Tracy that Battalion had responded that our transport had been changed to trucks, he says "We're supposed to be the G-D helo-insertion force, guess we'll be flown in on good old CH- Forty Six By Sixes". His Marines didn't call him "Mad Dog Tracy" without reason. Semper Fi.
An excellently detailed article on these men. Thank you.
Mustang.Koji says:
As I read this well documented history of airborne Marines, the thought that crossed this civilian's mind was, "I didn't know Marines dropped in on the Japanese". I was aware of the 11th A/B (US Army through GPCox) but as I read into your report, I realized these brave young boys did exactly what they trained for sans the silk.
Your summary at the end captured the essence as to why there were no drops during the hellish three years after Pearl. The lack of available aircraft needed to execute such operations is now clear… but I always truly wondered how parachutists could drop into dense jungle without high casualties. Well, jumping into any enemy territory would not have appealed to this civilian in any way.
Your report shows a 40% washout rate. A a bit of trivia, there were Nisei paratroopers in the 11th A/B whose job was to translate once on the battlefield. Of the 25 Nisei who volunteered, 23 earned their jump wings – a 8% washout rate. Of course, your response would be the Army takes anybody. 🙂
Thank you for this bit of unique lost history.
Tad says:
Do you know when the last successful parachute assault of battalion size or bigger was made – by any army- ? NEVER. Think about North Africa, Sicily, Normandy for the Americans. How about A Bridge Too Far for the Brits. The Luftwaffe controlled. The Fallshirmjaeger for the Germans. After the disaster at Crete they never jumped again. Small groups for raiding using stealth and get the hell out quick does work, but big units is an assured disaster.
longrange says:
I'm not going to jump out of a perfectly good airplane. Especially with a full weapons load. ;^)
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Check out the [Washington State May 6th sunset photo] It´s a great example of what was seen Friday morn [May 9], around 4:50 AM, looking E over the Cerbat Mtn range in NW Arizona. It was visible for only about 3-5 min, and then the sun´s light swallowed it. It´s about the size of the head of a roofing nail at it´s fuzziest and thickest. It really looked like this pic, at it´s thickest point on the bottom. But didn´t see the rest of it, like in this pic. Need higher elevation to see it rise, only briefly visible because of the sun. It´s creepy, never seen anything like it before. The sky was very clear! Just a fuzzy dot, dingy orange in color, but right there in a very cloudless horizon. It looks like that pic, but closer to the sun, and not as big as that whole circle in the pic, but it´s something new that wasn´t there.
I just had a look outside [May 10] and saw something unusual. The clouds towards the western horizon appear with a slight reddish hue. Almost sunset-like. Definite reddish appearance. Had a look at the KitKam, but does not show up as the clouds are just outside the camera field of view - reddish clouds are towards the southern / south-western sky. May just be a haze effect. In any event, strange. I'm going to keep an eye on this.


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Home / all / 2009 - Dom Pérignon
2009 Dom Pérignon - 6x75cl
Colour Champagne_Sparkling
Producer Moët Chandon
Region Champagne
Grape Pinot Noir / Chardonnay
2009 - Dom Pérignon - 6x75cl
Case price: £1,220.58 Duty Paid inc VAT
Case price: £1,000.00 In Bond
Goedhuis, May 2018
The seductive 2009 Dom Pérignon has become a firm favourite with the Goedhuis team. Marked out by its open expression and its fresh mineral nose of oyster shell and smoky gun flint. The palate is exquisite, with profound depth of flavour and a vibrant saline finish. Its power, aromatic persistence, and silky texture are simply irresistible.
Antonio Galloni, September 2017, Score: 94
The 2009 Dom Pérignon is a gorgeous, totally seductive Champagne that will drink well right out of the gate. Medium in body and unusually open-knit at this stage, the 2009 is one of the most accessible young Dom Pérignons I can remember tasting. It is an excellent choice to drink while waiting for the release of the stellar 2008 and some recent vintages that remain very young, including the 2006. Despite the warm, ripe personality of the 2009 Dom Pérignon is quite gracious, but there is plenty of depth underpinning the fruit. With each successive tasting, the 2009 seems to have gained more power and breadth, especially on the finish. Above all else, the 2009 is decidedly restrained for a warm, radiant vintage. It is not as overtly flamboyant as the 2002 nor as phenolically intense as years like 2003 and 2006. Instead, the 2009 is a beautifully balanced Champagne, with all of its elements in the right place.
James Suckling, September 2017, Score: 97
This is a DP that shows the ripeness of the 2009 vintage yet remains full of energy. Gorgeous aromas of cream, apple, mango, honeysuckle, and chalk follow through to a full body and super fine, tight texture. Dense and agile. Vinous. It's like a top grand cru white Burgundy. Think Bâtard-Montrachet. More depth than the 2006. Drink now.
Decanter, November 2018, Score: 96
Generous, elegant and full of pleasure, there's lots of complexity in this curvy wine. It has a rich creaminess with minerals, chalky depth and a round mouthfeel. Flavours of cox's apple, soy, gentle ginger spice, sweet patisserie and cappuccino are joined by a fine and persistent acidity. Profound length. Drink 2019-2032
Jancis Robinson, September 2017, Score: 18+
Very pale, very youthful nose. Lots of zest and freshness. Introvert and tight. But approachable in terms of texture. The flavour is not fully formed yet but it is already a pleasure to drink from the point of view of balance, presumably due to relatively low acidity. Light hint of bitterness on the end. Length. Palate-enrobing! Lovely texture.
Steven Spurrier, September 2017, Score: 97
Released before the 'tighter' 2008, the standout character of the 2009 according to chef de cave, Richard Geoffroy is fruit, glorious fruit'. With its floral note, taffeta texture and linear finish, this balances power and restraint with precision and charm.
Moët Chandon
Moët Chandon has been producing the world's most loved champagne since the house was founded in 1743 by Claude Moët (pronounced mow-ETT). The house now owns some 1500 acres and produces over 2 million cases of champagne. It was the first champagne house to list on the stock market and also holds the royal warrant in Britain to supply the Queen. Their best-known label, Dom Pérignon, is so named after the legendary Benedicti...Read more
Moët Chandon has been producing the world's most loved champagne since the house was founded in 1743 by Claude Moët (pronounced mow-ETT). The house now owns some 1500 acres and produces over 2 million cases of champagne. It was the first champagne house to list on the stock market and also holds the royal warrant in Britain to supply the Queen. Their best-known label, Dom Pérignon, is so named after the legendary Benedictine monk who is said to be the "father of champagne".Read less
Champagne, the world's greatest sparkling wine, needs little introduction - with imitations produced in virtually every country capable of growing grapes, including such unlikely candidates as India and China. The Champagne region, to the north of Paris, has the most northerly vineyards in France, with vines grown on slopes with a southerly exposure to maximise sunlight. The soil is chalky, providing an excellent balance of drainage and water retention. The key to the wine is in the cellar - the bubbles result from a second fermentation in the bottle and the rich toasty flavours in great Champagne come from extended bottle ageing on the yeasty lees. Until the eighteenth century, the wines produced in the Champagne area were light acidic white wines, with no hint of sparkle. However glass and closure technology developed at that time and it was not long before Dom Perignon, a Benedictine monk at the Abbey of Hautvilliers, started experimenting with blends and produced the first recognisable champagne. In a world accustomed to still wines, the advent of champagne was almost a flop. It was saved when it became fashionable at the French court as a result of Louis XV's mistress Madame de Pompadour commenting "Champagne is the only wine that lets a woman remain beautiful after she has drunk it." And the rest is history, with famous (or infamous) champagne lovers including Casanova, Dumas, Wagner, Winston Churchill, James Bond and Coco Chanel.


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BELIZE CITY, Thurs. May 10, 2018– Last night, Sharlene Rudon, the Belize City Council's Director of Human Resources and Administration, awoke to a most frightening reality: she looked outside and saw flames on her 2008 Ford Escape, valued at $17,000. The vehicle was parked in front of her residence on a street in the Kings Park area.
Fortunately for Rudon, she, her brother and her neighbors were able to extinguish the blaze that had started on the front portion of her SUV.
Neighbors suspect that the culprit is a man, with his face covered, who they saw jump into a waiting vehicle and speed out of the area.
Rudon has been working at City Hall for the past 26 years, and has served Belize City under both the People's United Party (PUP) and the United Democratic Party (UDP), without any problem.
The attack on Rudon signals a chilling reality that has crept into the political life in a Belize City that is already besieged by too much violence.
Late this evening, the Belize City Council Public Relations Department issued a statement on the arson attack against Rudon.
The statement noted that the incident occurred around 10:30 p.m… "It was clearly a deliberate and dangerous act of arson, and there can be no doubt that it is directly related to the recent restructuring of the Council, which has resulted in the termination of five employees," the release stated.
In a telephone interview this evening, Rudon told us that after the terminations at City Council, she had been viciously attacked in social media.
Amandala asked her who was attacking her, but Rudon said she would rather not call any names.
We asked Rudon if she thought that the attack was politically motivated.
"I don't know what to make of it. I am a professional who has been doing my job for the past 26 years. I have worked with both political parties. I give my all to whoever is in the organization, and serve the residents of the city," Rudon said.
We asked Rudon if the City Council had provided her with security after the attack last night.
"I must say the Mayor and his team have really reached out to me, and I am grateful to them. But at the end of the day, the Council made a decision. I didn't make that decision. I am only carrying out directives that were given to me, as I have done in the past with the former administration as well," Rudon explained.
"I have to be very careful from now on, because I feel violated," Rudon ended.


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text:
CBN governor defends policy of limiting imports
Hard currency curbs imposed by Nigeria's central bank have helped boost local food production, central bank governor Godwin Emefiele was quoted as saying by two newspapers on Sunday.
Entrepreneurs have criticized a halt to hard currency allocations by the central bank for the import of almost 700 goods to prop up the naira hammered by a fall in oil revenues and boost local food production.
"This policy was basically borne out of necessity to conserve foreign exchange," Emefiele said in a speech, referring to the import ban, according to Vanguard newspaper.
"This policy needs to be supported not just in response to the pressure on the naira but as an opportunity to change the economy's structure, resuscitate local manufacturing and expand job creation for our citizens," he added.
Emefiele also said Egypt's experience with a free float of its currency did not convince him Nigeria should follow suit as it might increase inflation.
"I have heard commentators suggest we should follow Egypt's example and free the naira," Emefiele said, according to THISDAY newspaper.
"What they do not tell you is that following their currency adjustments inflation today in Egypt is over 30 percent. Is that what we want in Nigeria?" he said.
The central bank has faced criticism from investors for keeping the naira at a rate some 30 percent above the black market where entrepreneurs are forced to go amid dollar scarcity on official channels.
The central bank was not immediately available for comment.
Is Nigeria aware that it has a very uncertain future?
After $1.2bn, CBN to pump fresh dollars into FX market


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text:
← AG041 : What You Seed is What You Get
AG043 : Let Bagons Be Bagons →
Love at First Flight
バルビートとイルミーゼ!愛のダンス!
Barubeat and Illumise! Dance of Love!
This Dream
アドバンス・アドベンチャー
ポルカ・オ・ドルカ
園田英樹 Hideki Sonoda
吉田浩 Hiroshi Yoshida
大町繁 Shigeru Ōmachi
たけだゆうさく Yūsaku Takeda
Love at First Flight (Japanese: バルビートとイルミーゼ!愛のダンス! Barubeat and Illumise! Dance of Love! ) is episode 42 of the Advanced Generation series, and the 316th episode of the Pokémon anime. It was first broadcast in Japan on September 11, 2003 and in the United States on October 16, 2004.
Ash and friends are still on their way to Fallarbor Town and stop by Lake May for a rest, where they spot an Illumise and some Volbeat practicing for the May Festival. The Volbeat Trainer, Romeo, is a big klutz, and he causes an accident that sends all of the Pokémon crashing into the water. Ash and Brock send out their Water-type Pokémon to save them.
It turns out that Romeo is in love with the Illumise Trainer, Juliet, and he gets nervous around her. May decides to help him practice confessing how he feels by having Ash dress up as Juliet.
Meanwhile, Team Rocket has Meowth pose as a Volbeat, luring Illumise into a trap. Juliet goes searching for her Pokémon and instead comes across Romeo rehearsing with the kids. Romeo sends all of his Volbeat to track down Juliet's Illumise.
Team Rocket uses Sweet Scent to lure all of the Pokémon into a powerful vacuum, capturing Ash and Pikachu in the process. Pikachu shocks the vacuum to shut it down, and the one free Volbeat uses Quick Attack to destroy it, freeing everyone. The combined Volbeat use Signal Beam to send Team Rocket blasting off again.
Romeo confesses how he feels to Juliet, and they decide to marry. At the May Festival, the Volbeat and Illumise put on a spectacular performance.
Still on their way to Fallarbor Town, Ash and his friends find themselves along the shore of Lake May, a coincidence that doesn't fall short on Brock or May, as she comments on the comparison of the lake's beauty and herself. Max disagrees; May isn't thrilled. Ash then points out something is hovering over the surface of the lake's water. It is an Illumise with a yellow bow around her neck, who displays her grace by gently touching the water in a pose, rippling the surface. Ash comments they haven't encountered one of them yet, and May subsequently points out another one they haven't seen before. It's a Volbeat with a red bow, flying across the lake, and the Illumise isn't unhappy to see him when he joins her.
The pair then bow to one another, as dance partners would, and begin flying around one another in a wide circle. Brock identifies them as Volbeat and Illumise, prompting May and Ash to pull out their Pokédexes: May's identifies Illumise, and Ash's Volbeat. The two Firefly Pokémon are still dancing about. While watching, a Nurse Joy greets the group, asking of they are here for the May Festival, for the dance performance of Illumise and Volbeat. She notes that it is almost time for the practice runs, and indicated two people standing out on the lake's pier, saying they are Volbeat and Illumise's Trainers, Romeo and Juliet.
Juliet introduces herself to the audience gathered at the lakefront, promising to make it a success; Romeo stands behind her, silent and somewhat dejected-looking. Nurse Joy goes on to comment to the group about a local legend, that anyone in love who watches Illumise and Volbeat dance together will be blessed with good luck. On the pier, Juliet tells Illumise it's time to start practicing and twirls a conductor's baton with a light at the tip of it, ordering Illumise to use Sweet Scent. As Illumise does, Juliet turns to Romeo and asks him to release more Volbeat. He complies, but the belt pack he carried them in falls onto the pier, with four Poké Balls falling out. Juliet concernedly comments on this, indicating it is not the first time this has happened. Remorsefully, Romeo begins to gather them up.
Brock isn't impressed with Romeo at all, naturally jealous over the match-up and making it clear, in his opinion, that Romeo isn't worthy of his place as Juliet's partner. May comments on his seemingly lack of dependability. Ash himself shouts out encouragements. Romeo thanks him, calls out the rest of his Volbeat, and tells his lead Volbeat it's time to start. Volbeat leads the now-quintet across the lake, but he's distracted by his feelings of love for Illumise and simply starts chasing her around, the rest following. Juliet is dismayed and tell Romeo to please conduct his Volbeat properly. Frozen, Romeo attempts to regain his composure and his Volbeat with a baton similar to Juliet's, but it fumbles from his hand onto the pier, threatening to fall into the water. At Romeo's cry, Volbeat stops to help, but ends up colliding with Illumise by accident, sending all five Volbeat and Illumise into the lake.
At the distress of the two Trainers, the gang realize that isn't supposed to happen. The Volbeat are treading water at the surface, but Illumise is nowhere to be seen. Juliet makes to leap into the water, but accidentally bumps Romeo in the process, sending him into the water on the other side of the pier. It's a problem, because Romeo cannot swim. May encourages Brock and Ash to help them all. Ash calls out Corphish and Brock calls out Lotad and Mudkip, and all of them, including their two Trainers, dive into the water. Underwater, Juliet is frantically searching for Illumise, but she doesn't find her. Romeo, on the surface, is still threatening to drown, until Juliet resurfaces and he clings to her for his life. Brock instructs Mudkip to find Illumise and Lotad to help the Volbeat; Ash and Corphish also help in the Volbeat's aid. Underwater, Mudkip finds Illumise; at the same time, Lotad, Corphish, and Ash rescue the Volbeat.
On the pier, everyone is recovering, and Brock brings Juliet a towel, which she thanks him for, but is more concerned for Illumise, who is in Nurse Joy's care. When Illumise is shown to be alright, Nurse Joy still tells Juliet it would be a good idea to give Illumise a check up, and then tells Romeo the same. Romeo thanks Ash, and introductions are finally made. Romeo is impressed with Ash's passion, comparing it to his own (his lack thereof), and accidentally sits on the spikes of Corphish's head. Meanwhile, Team Rocket are watching them, and Jessie hopes Romeo is alright, so she can see the Volbeat and Illumise dance and be brought good luck. James says it's only for people in love, but Jessie rebuts him, claiming she's already in love with a prince charming figure from her own fantasies. Meowth suggests catching the Firefly Pokémon for the Boss, because they could be dancing entertainment. Predictably, the other two are enthused.
At the Pokémon Center, Nurse Joy returns Romeo's Volbeat. As thankful as he is, Romeo remains depressed, fearing he'll simply mess up the act again. The others offer to help him practice, and Romeo cheers up somewhat. Outside on the lakefront, however, it becomes obvious Romeo isn't as clumsy as he first appeared to be, directing the Volbeat with little issue. He says he's fine when he practices alone, but he and his lead Volbeat, nicknamed Beat, tell to mess up when practicing with Juliet. May, however, senses what the problem ultimately is, and asked Romeo how he feels about Juliet. Claiming his chest tightens, his heart races, his hands sweat, and generally acts like a dunce when near her, May accurately tells him exactly what's wrong with him: he's lovesick. Romeo isn't sure if he is or not. He confesses he and Juliet have been friends since childhood, so it couldn't be possible. May contradicts him, telling him friends can fall in love, and it is likely Beat is also in love with Illumise; Beat doesn't deny it. Romeo isn't thrilled at the prospect, treating it like a problem, but May has an idea, and asks a favor from Ash.
That night, Juliet is approached by Romeo from behind, trying to confess his feelings, but can't quite do it. May pops in to try and encourage him that a confession will be the best route, but Romeo isn't convinced, worried Juliet might not feel the same. Ash is then revealed to be begrudgingly dressed as Juliet and acting as her stand-in for Romeo. When Romeo is unable to tell even a fake Juliet his feelings, Brock steps in to show him how it's done, but Brock winds up chasing Ash around the porch, entirely absorbed by his own emotions. At her home, Juliet wonders about Romeo's change, and why he's clumsy compared to when he was younger, and how much fun they used to have.
Outside her window, she and Illumise spot a light over the lake, which turns out to be Meowth disguised as a Volbeat, on a rope attached to Team Rocket's balloon. Once Illumise is lured over, Illumise is caught in a net and hauled up. On the shore, Juliet is confused, unable to see anything by the light of Illumise's bow and Meowth's tail-bulb, until they flicker out. Back at Romeo's, he's still trying to practice his confession to a dressed-up Ash, and is failing miserably. May chastises him, asking that if he likes her, then he needs to tell her. Unbeknownst to any of the group, Juliet is in earshot, hiding behind a tree and indirectly having confirmed for herself Romeo's feelings. Brock jumps up to ride on the professions, and belatedly discovers Juliet hiding. She doesn't reveal what she's heard, but asks Romeo if it was his Volbeat by the lake, and when Romeo denies it, says Illumise disappeared when they thought Volbeat had been the one. However, Romeo comes up with a plan: his Volbeat will follow Illumise scent to track her down.
Daybreak. Over the lake, Beat picks up her scent and fly off with the other four Volbeat behind him. The humans trail them, until they hit a sheer cliff. Romeo, with a change of character, tells the others he'll climb the cliff, but the others should find another way up. Ash and Pikachu accompany Romeo. At the top, they find Team Rocket, dressed up as Volbeat and Illumise with an alternate motto to boot. They admit it was a trap, revealing Illumise hanging in a cage under their balloon-with-a-vacuum-attachment. The vacuum sucks up four of the Volbeat, and then Ash and Pikachu, who plug up the suction at the mouth; Juliet and the others aren't far off now. Ash tells Romeo he needs to save Illumise, and Romeo orders Beat to use Quick Attack. Beat smashes the cage, freeing Illumise. Meowth maximized the suction power, pulling Ash and Pikachu inside their containment unit, and then go after the last two Pokémon.
Inside, Ash orders a Thunderbolt, which cuts the vacuum's power. Romeo orders Double-Edge, and Beat smashes the containment unit, leaving Ash, Pikachu, and Volbeat quartet dizzy from their venture. Jessie sends out Seviper to recapture the vulnerable Volbeat, but Juliet orders Sweet Scent to lure the Volbeat away. Jessie commands Seviper to try again, but Romeo calls for a five-way Signal Beam attack, effectively blasting Team Rocket off. The day is won, and Illumise kisses her main champion, Beat, on the cheek. Looking on, Romeo finds now to be the perfect time to confess his affections. Juliet, however, acts affronted, and Brock intercedes with his own vows of love. She does turn him down gently, however, claiming there was someone else, and goes on to remind Romeo of the promise they made to get married, and asks if he's going to keep it; a blushing Romeo agrees. The following night, the performance is going well, as Romeo's confidence shines through. May attributes it to the power of love, which Ash questions, and May teases him some. The Volbeat and Illumise dance light patterns in the night sky, from a circle, to a heart, to a Pikachu.
TV episode debuts
Nurse Joy
Jessie's "prince" (fantasy)
Pokémon Trainer's Choice: Plusle
Lotad (Brock's)
Seviper (Jessie's)
Illumise (Juliet's; debut)
Volbeat (Romeo's; ×5, including one nicknamed Beat)
Rapidash (fantasy)
The dub title is based on the phrase "love at first sight".
Advance Adventure is used as background music.
For reasons unknown, this episode was pulled over and aired on a later date in the United States.
This is the fourth episode that makes a reference to William Shakespeare's play Romeo and Juliet.
It was also the first episode outside of the original series to make such a reference.
It is also the second based on the play to focus on two Pokémon that are gender counterparts. This time, however, it is the Trainers who are named for the leads.
This is the last episode where Megan Hollingshead plays Nurse Joy.
This episode marks the second time that Ash has cross-dressed. He has cross-dressed before in Pokémon Scent-sation!. Brock falls madly in love with Ash when he is dressed as Juliet, which hasn't happened before. This is probably because the first time, he was dressed as a girl too young for Brock to fall in love with.
In this episode, Team Rocket uses a variation of their motto.
When being sent out from their Poké Balls, the first Volbeat's red shell is lower down than the rest, but afterwards, it is seen at the same height as all the others.
Question: Trainers, Which Pokémon would be most effective against Mudkip?
Choices: Roselia, Plusle, Torchic
Answer: Ok, Trainers! If you chose Plusle, you were right!
While the Trainer's choice is correct in establishing that Plusle is effective against Mudkip, Roselia, being a Grass-type, and therefore resisting Water as well, is a more effective choice.
Mandarin Chinese 電螢蟲與甜甜螢,愛的舞蹈!
Danish Kærlighed ved første blik
Dutch Vluchtige liefde
Finnish Rakkautta ensi lennolla
European French Coup de foudre en plein vol
German Liebe auf den zweiten Blick
Hebrew אהבה בטיסה ראשונהahava betisa rishona
Hindi पहली मुलाक़ात Pehli Mulaqaat *
Italian Romeo, Giulietta e i Pokémon
Korean 볼비트와 네오비트 사랑의 댄스
Norwegian Kjærlighet ved første glimt!
Portuguese Brazil Amor à Primeira Voada
Portugal Amor ao Primeiro Vôo
Russian Любовь нечаянно нагрянет *
Любовь с первого взлёта *
Spanish Latin America ¡Amor al primer vuelo!
Spain Amor al primer vuelo
Swedish Kärlekens makt


text:
Q: cannot install crytpo in a my nodejs app using npm Hello guys I have a nodeJS App, and I need to install crytpo for some passwords confidentiality .
I'm using express 3.0.0
node 5.5.0
npm : 3.3.12
When I tap npm install crypto the cmd tell the following :

This my file package.json :
{
  "name": "Training2",
  "version": "0.0.1",
  "private": true,
  "scripts": {
    "start": "node app"
  },
  "dependencies": {
    "body-parser": "^1.14.2",
    "ejs": "*",
    "express": "3.0.0"
  }
}

Could you help me ot please! Thanks


I m trying to watch Vaz's game in Dragon Saber (http://replay.marpirc.net/r/dsaber) but does not work. Maybe he used a different wolfmame version?
Meanwhile this game gives only 1 life for 1 credit, and 3 lifes for 2 credits. So maybe we should use 2 credits?
PP made a forum account! Wonderful.
Welcome to MARP, where we 99% of the times play with default settings and one credit and the pretty hard Dragon Saber makes no exception, so no, we're going to stick with one life, sorry about that.
Secondly, I love how someone may find interest in viewing a 32K pts score at Dragon Saber... but okay, tastes. This is an off topic personal opinion. It is also true that only good scores for Dragon Saber are from Novice and being 2002 year, they are practically almost impossible to reproduce nowadays... but still, off topic.
Lastly, the INP works (wolf175 is correct) but you're right on score not matching, it desyncs at 5900. Reason #1 is usually related to not removing nvram.
giro-X wrote: Welcome to MARP, where we 99% of the times play with default settings and one credit and the pretty hard Dragon Saber makes no exception, so no, we're going to stick with one life, sorry about that.
Just gave an idea. There are other games in which many credits are allowed, or tricks.
giro-X wrote: Secondly, I love how someone may find interest in viewing a 32K pts score at Dragon Saber... but okay, tastes.
I dont say its interesting, I say its unplayable.
giro-X wrote: Lastly, the INP works (wolf175 is correct) but you're right on score not matching, it desyncs at 5900. Reason #1 is usually related to not removing nvram.
So you checked inp and you see too that is just 5900. But you didnt correct it.
Ok, I ve seen that, it was a mistake, I accidentally pressed '6' during game.
Usually inserting more credits, even if discouraged, can be allowed, as far as only the first is used in any case. Plus, there are particular games in which you have limited time for a credit, no matter how good you are at it, and the gameplay is sort of poor for one credit only (see Lemmings, Ataxx, for example).
Dragon Saber is a standard shoot-em up that may be cleared with a single credit (if that's incredibly hard, that's another story), so having one life at the start is still reasonable and doesn't deserve additional rules.
Both replays have been confirmed so they are regular. World versions (both newer and older) have 1 dragon for start, Japanese has 3 as default.
I can't. I'm actually a confirmer, but this means I can only confirm, not edit. We've reported in here, so the first editor who sees this thread will fix.
And not just that, you pressed also 5 plenty of times, anyway, I've already written about it so I won't be repeatitive.
Please bear with my inps, I'm here just to knock down some of the scores of the King of Clones.
Last edited by Vaz on Sat Jul 16, 2016 9:13 pm, edited 1 time in total.
Yes, 5 and 6, the keys which give credits. But not on puprose. Because I dont know how this game works, I was pressing random keys in order to get some/any score.
Vaz wrote: Please bear with my inps, I'm here just to knock down some of the scores fo the King of Clones.
About dsaber, as you see its 5900, not 32040. Why dont you edit then? Or make another score?
PP. wrote: Because I dont know how this game works, I was pressing random keys in order to get some/any score.
Please bear with my inps, I'm here just to knock down some of the scores fo the King of Clones.
It was obvious, and you're not alone. I just find odd that evidently low scores replays are also being checked. In an imaginary world where we all have a lot of free time, we would check every single submitted replay as expression of maximum control, but the fact is, most of the cheapest 1st scores attempts are not even being checked.
Unless we may discover that actually someone does check them all.
This is one of the reasons why I personally dislike massive uploads - there's no time to check them all. Especially if evidently low, they don't catch my interest. I hope you understand my thought.
As I was saying in the original post, this is off topic, and it's personal point of view. So no worries, I'm "bearing". As a bears fanatic, it's easy to bear with things.
Eh yeah, I understood it pretty quickly. As you can tell, going too random doesn't help much in anything.
giro-X wrote: I just find odd that evidently low scores replays are also being checked. In an imaginary world where we all have a lot of free time, we would check every single submitted replay as expression of maximum control, but the fact is, most of the cheapest 1st scores attempts are not even being checked.
You prefer zero score than any score?
You see what happens, I bring an unplayed rom in the index board, and create a new competition in it.
Otherwise it would remain forgotten.
Rather than checking and confirming some replays, or training in some of mine, here I will dedicate some minutes on writing this post. I'll be shorter than I could do if I were to speak openly and entirely.
Once again I remind to you and all the readers, that it is not my intention to flame anyone, I just want to explain myself.
I mean, I understand you are talking of single versions/clones of games that have no score at all, but (and this is personal from user to user) I wonder, some of us wonder, why there is need to compete on every single clone if what changes from clone to clone is only a name, or some sprites, or the language. Beware, I'm not saying we can't do this, I'm just pointing out that it doesn't sound necessary. If you bring up games that are unrelated to other stuff and had no score at all (like... the ugly Lock On by Philko), ok, sometimes it works (after all, someone must truly care about that game!), in that example you started a competition (and you started it for real, even if it lasted very shortly, as that game probably deserves)... if you pick games like Dragon Saber, you know, the competition is theoretically on from its first appearing in MAME, and Hisa a.k.a. Novice won it on both the 3 and 1 lives/life settings... anyone with a minimum of browsing ability can understand who made over time the greatest replays.
On these considerations... what we, other players, see when browsing and noticing all these quickly done 1st scores, is an attempt to climb the Leaderboard page (which, again, if one knows how to read the information he/she finds, it's easy to tell who is in the top ranks for a various assortment of valuable scores, and who's not, so in my opinion Leaderboard is not to condemn nor it has to be taken too literally/seriously), and spam.
Yeah, because as someone already pointed out (Matt?), unless we daily check for new scores, it's pretty hard to discover the most interesting scores that have been uploaded recently, and what we actually see is "easy 1st, easy 1st, easy 1st, old easy 1st that now is 2nd, easy 1st, oh look a totally different score... but that's not 1st, easy 1st" etc. - I'll take my criteria of "interesting scores" and I'll take a look now at the "loads" page, just to try.
...maybe only 5 replays are interesing. And they are only 2 games + their variations. So... it's 95% of stuff I would ignore. And I've been generous, because actually I won't even watch them but I can't say they are bad.
MARP's goal is to emulate the experience of "watching a virtual master play an arcade game", true to the arcade experience, as closely as possible.
Submit only games that you feel are worthy of the notice of other MARPers, owing either to personal effort, or display of skill.
So. Although these lines rely on "feelings", which are personal... are you trying to master a game, or showing a display of skill? Yes -> ok, no -> filler.
Also notice I'm making a discussion about quantity. I've not been exempt from uploading replays that the most of us may consider useless (see Pretty Soldier Sailor Moon, for which I uploaded a score for parent and every clone, and parent+clones=12, and the only worth difference is that 8 clones are set to Normal and 4 are set to Hard) (see "some" mahjongs), though, I honestly believe nobody has ever said of me I'm one that fills the board with cheap stuff... like I said, there may be a small bunch (I'll be sincere, tvrs2, peekaboou, mjjoship, mjgnight, lhb, lhbv33c, are my personal easy crap. 6 scores that are 1st.), but it's like I said, a small bunch, that always passed away. Instead, we daily see easy cheap stuff coming from many many players, not just you. It's not the first time we're talking about this in the community.
To sum it up... Opening competition? Not always. And even if what you (not you PP but you generic) submit may lead to opening competition, that doesn't exclude other things like the board being flooded with surplus.
Ah yeah, to answer your question. Do I prefer zero score than any score?
Hey Vaz, in "mastboyia" you write "PP pls stahp".
giro-X wrote: Ah yeah, to answer your question. Do I prefer zero score than any score?
With this logic most of mame games should be unplayable.
I guess most of mods and players disagree with you.
Besides, Phil has uploaded >900 titles of first place. Sometimes separaring the same game.
And what about all those slot machines and card games.
You didn't read me at all. Why I expected for the content to be understood... I wonder. Anyway!
You missed the point, I told you, the purpose of submitting replays should be to show replays where you master the game, or at least show some valuable effort. This doesn't make "most of games unplayable", and I'm not even stating you have aboslutely to not touch them (I mean, do you want to upload useless stuff? Do it, but face the consequences, that is, you won't earn respect for earning tons of first places and you will be always remembered for being a spammer, like there's plenty enough!).
Master something and then submit into that game, that should be the spirit.
And even if most of the games remain score-less? Because I agree with you that slot machines, casino games, pachinko, are not really showing a big skill (once again, point of view is personal), and they constitute a big slice of Mame titles, for they have lots of clones and anyone is able to manufacture a slot machine. And so what if they stay empty? We don't have to place a score everywhere at any cost! Nobody dies if a silly slot machine stays empty of INPs.
About Phil's 900+ 1st, well, you know, are many of them casino games, slots, mahjong, hanafuda... (and archived games, those ones are marked with a star * and they do not count in leaderboard)? Yes there are a bunch. But you seem to not see that he has (up to now) 2727 replays on this site. He has played an eternal amount of stuff, and he has plenty and plenty of good replays, and even on most of less good replays, you can see there's effort being spent behind. It's the result of more than a dozen of years of playing.
And you got 174 first places in some months, and almost all of them are very cheap. You make effort only to get 1st place, instead of making effort to produce a good score. Useless that you search that one example where you may have spent more effort, this is your fashion. We don't have to go that far, just look how you submit 522K to beat 517K (on a game with a 23M top) and 148K to beat 144K (on a game with 1.3M top).
And once again, you are not alone, so it's pretty useless that you remind us that "he also did it waah waah", it's been forever that we are dealing with crap scores here and there from anybody.
Do your tour through threads, read stuff, come tell me again you "guess most mods and players disagree" with what I said.
giro-X wrote: You didn't read me at all. Why I expected for the content to be understood... I wonder. Anyway!
What are you trying to tell me with all this blabla? What is your point? Discourage people from uploading inps?
Do I do something wrong? Am I out of regulations?
What do you want from me, anyway.
No, only a few of them are "very Cheap".
Many of players here, even mods, have uploaded such inps.
Oh and still, I love how you point your finger at Phil just because he is at the top of the leaderboard, that damned overestimated leaderboard.
Phil has submitted 2727 replays (not counting his INPs that he replaced with improved score), since January 13th 1999, that makes 6394 days, and so an average of a game every 2,34 days. Which is... eh. Consider that some INPs took less time to be recorded, it means he gives at least a discrete effort on everything he tries, with some games that have bigger effort.
You submitted instead 286 replays (always not couting those that have been replaced) since May 29th 2016 (score before that date have been released at a decent rhythm at least), that makes 48 days, and so an average of 5,95 GAMES A DAY. Where is the effort here?! Does anything out there in your replays have effort at all?
And tell me, if you "open a competition" (your words) every 4 hours, how are we supposed to decently compete to you? We can't, we obviously can't bear all of your stuff, which would be possible in an infinite amount of time, that we don't want to waste because we have our own goals and real life business. And there you remain at the top in over a hundred and half of clones (or new parents where a current clone was the parent in the past) and other ports games.
An INP every 4 hours, hah.
PP. wrote: What are you trying to tell me with all this blabla? What is your point? Discourage people from uploading inps?
You don't listen! The first thing we want you to do is to listen!
I am not discouraging people from uploading inps AT ALL. I am discouraging to upload USELESS STUFF and encouraging to TRAIN on a few games and MASTER them as far as you can do! By uploading 6 different INPs a day you do not master anything! Those bunch of scores are very cheap, so cheap, that I invite you to call 5 of them at random and see if we can beat them in a week!
Do you do something wrong? Yes, you flood us with spam and you "open too many competitions" (again, your words!).
Are you out of regulations? Sadly no, but you surely are not following the spirit of the site, which hasn't at times being followed also by other people, including even some mods, that once in a while want to play something easy by themselves too. But ONCE IN A WHILE, you have instead uploaded 274 scores in 48 days! Can't you even realize?