It's amazing how we think we know what God wants for us and where He is leading us, but as I have been learning, the deeper you go, the Lord will fill in the in-between. Needless the say, the vision is still the same or rather the end result, but it has expanded. The Lord has given me new passions, developed others, and revived pasts interest or ideas, so that now I have no idea how it will all come together. I thought I had all the pieces to the puzzle picture that my calling would create, but I was missing quite a few, and I am still unsure as we whether or not I have all the pieces or if there is more that aren't in my puzzle box yet.
I am still growing, still learning, still discovering my gifts and who I am. The Lord is doing the same for you. The closer you become to your Creator the more you learn you who are and who were created to be. It's truly a humbling thing, when the Lord shows you even the smallest of what He has in store for your life and how He wants to use you. I often question if I am worthy enough to be used as such, but one thing for certain, I look forward to what is in store. On the other hand, I am scared out of my mind, because with great power comes great responsibility and I am certain that the Enemy will go toe-to-toe with me to get me off track or force me to forfeit God's plan for my life.
My verse for the year has become Luke 12:48, which tells me that because I have been given much, much will be required of me. More than ever, I am focused on my spiritual compatibility for the work ahead, that is prayer, studying Scripture, and operating and depending on the Holy Spirit. This journey has become even more incredible and I am so excited about what the Lord is doing, but not only in my life but in your life as well. I am more than certain that there are so many who the Lord is quietly bringing out of the shadows, whom He will vindicate, restore, and show off to the world.
Now more than ever, there is such a need for the people of God to access and function in the power of the God through the Holy Spirit. The devil is busy and is trying to bring as many people to Hell with him as he can, so we need to fight with all that is within us without fear truly believing that greater is He who is in us than he who is in the world. It's time for us to step up our game and truly fight for the souls of the lost, by go deeper and being intentional about what the Lord has created each of us to do.
You may think that what God has in store for you is no big deal or is less important or significant than others'. But I am writing this to let you know that the more you trust Him, the more you believe in Him, the more you abandon and surrender your will to His, the more you will realize how incredibly needed you are. Nevertheless, you may think you know everything the Lord wants to do or you may still be trying to understand how all the pieces of the puzzle of your life will come together or even if you have all the pieces necessary for you to fulfill your purpose or even make sense of it. I am a witness that if you keep your focus on God, you may get surprises and be thrown curve balls that will make you question everything you thought, trust the Spirit that is within you that you are exactly where you're supposed to be and that He knows your future and will not lead you the wrong way.
The completed puzzle of my own life has more details and has more pieces that at this point in my life I am honest enough to say I don't know how or when they will all fit together, and I often get overwhelmed trying to make sense of things that I have put on hold and or understand what I need to do or focus on next, but simply put, I trust God and find myself praying things that scare me. At some point it will all come together in such an awesome way that only God can get the glory. I beg you to believe the same for your life. One day it will all make sense.
starters, yes, I have tattoos, four to be exact. Who would have thought?
There are times you know exactly end goal of where Lord desire for you, so as you would a tattoo, when you already know what t should look like, you let the Artist go for the gold. In other cases, the plan of God is not always clear and you may just have a bunch of pieces floating in your head, so you go to the parlor and talk with the artist and it can take time before the final art piece is finished and everyone knows what will happen. This is often what happens with us in our walk, most times we juggle the pieces of our lives, believing they will be a part of a great testimony, but it's not until we bring them before God and spend time that it all makes sense and He creates something beautiful. We build a trust in His judgment and that He knows what He is doing.
But it doesn't end there. It's a process.
The best part of this story though is that it's already paid for, Jesus paid for your story on Calvary. Nevertheless, God had to prepare you, as an tattooist has to do. Clean, shave even, and get the color and needles and equipment together, and it's all to protect you. Still, there is pain, sometimes a lot other times not so much, but any time the Lord is moving us there is discomfort because your whole being is being changed, but it doesn't last long.
But it doesn't end there. You have to heal.
When you first get the tattoo it looks great, but the artist will tell you that you have to take care of it so that it doesn't get messed up. The calling on your life is now real, but you have to protect it and nurture it. And it can take a while. But in the process, you have to be disciplined to follow instructions you were given when you left, and it still may feel raw. You are a new person. But, whether it's prayer, studying, taking a break, or whatever the Lord instructs us to do to protect anointing, we have to oblige. We have to trust the Artist and His expertise. Now in this healing time it will itch, and peel, and it must be cleaned, just like we have to be purged and remove all the excess that is not in line with the masterpiece the Lord is working on, whether habits, people, dreams, your past, emotions, mental and spiritual growth, etc. And their still will be some discomfort. And truth be told, you may even start to reconsider or question why you said "yes," and if it is really worth all the extra.
But it doesn't end there. The glory will be revealed.
When it's all said and done, the dead skin is done, no more itching or discomfort, and you can put the scented lotion on again lol, when you have healed and have been cleansed and or purged, the beauty of that piece of will look better than you expected and you will want to tell you story. And even better, people notice the change and ask you about your new beauty marks, or calling and you get to tell them all about the Artist that created it, and if you stayed faithful and obedience, it will turn out to be far above your expectations.
The next time you see a person living a blessed and abundant life in Christ, it's a result of intentional efforts. The time, the discomfort, the healing, the purging, it's all worth it. God is creating a masterpiece for eternity's sake.


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André Frankin was a Belgian Lettrist and Situationist.

He wrote:
 Platform for a Cultural Revolution, (IS#3) . It provided modifications to An appeal to Revolutionary Intellectuals and Artists which was planned to be published at the opening of the Third Conference of the Situationist International held in Munich on 17–20 April 1959
 Programmatic Outlines, (IS#4) which analyses the non-future as a theoretical element of the construction of situations in a transitory socialist society.
 Preface to the Scenic Unity "The Person and the others", (IS#5) which is a critique of theatre.

He resigned from the Situationist International in March 1961.

Of Frankin, Jean-Marie Apostolidès said: "André Frankin is not well-known and his impact on the lettrist and situationist movements are hard to measure".

References

Year of birth missing (living people)
Belgian academics
Possibly living people
Situationists

redpajama_set_name: RedPajamaWikipedia


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Funeral on Manitoba First Nation linked to COVID-19 cases
Published Wednesday, October 28, 2020 12:25PM CST
WINNIPEG -- Manitoba health officials announced on Wednesday that several people on a Manitoba First Nation have tested positive for COVID-19.
Dr. Brent Roussin, chief provincial public health officer, said these cases on Cross Lake First Nation are linked to previously announced public exposures, including a funeral, which has led to a high number of close contacts.
"Public health officials are working with the community and other partners to address the situation," he said.
Cross Lake has been moved to the critical or red level on the pandemic response system.
According to Roussin, the chief and council of Cross Lake said public gatherings are not permitted and community residents must stay home. He said people should only leave their homes to get testing or medical care or to send one person from a household for essential supplies.
"People who work in essential services are exempted, masks must be worn outside of the home," Roussin added.
On Tuesday, CTV News Winnipeg reported a person who tested positive for COVID-19 attended the funeral in Cross Lake, which took place on Oct. 18, when the person was in their infectious period. According to a notice on Cross Lake's website, three more people tested positive on Oct. 27.
CTV News Winnipeg reached out to Cross Lake for the number of people who have tested positive.
Death toll linked to COVID-19 climbs above 60 in Manitoba
Manitoba sees single-day record of COVID-19 cases, three more deaths announced

redpajama_set_name: RedPajamaCommonCrawl


When it comes to design, bloggers always seem to have their finger on the pulse. Melbourne based Myrline Delva, curator and author of Designed For Life, is certainly no exception to this rule. Established in 2010, Designed For Life aims to inspire creativity around the world, with Myrline's talented eye searching out only the best content to post on her website.
Not only is she an outstanding curator, but Myrline's DIY page is what keeps her readers coming back for more. As someone always on the lookout for inexpensive and easy ways to upgrade my home, I had a chat to Myrline about her process, the inspiration behind her blog, and what the future holds for Designed For Life.
Creative Drinks: When did your passion for design start?
M: I have always been interested in design. After briefly studying fashion, my interest veered towards home design and I've never looked back!
CD: Why did you decide to start blogging?
M: I love the idea of documenting what inspires me. Designed For Life is my creative outlet, a place where I share good (as subjective as it is) design, my growing knowledge, tips and ideas in a fun and accessible way.
CD: Where do you see Designed For Life going in the next couple of years?
M: DFL has become an extension of my creative life; it's a compilation of all the things that I really enjoy like photography, design, all things home, and a touch of real life thrown in for good measure. To have the opportunity to turn blogging into a full time job, I think, would be incredible.
CD: What are your ultimate career aspirations?
M: Everyone wants to do what they love, and love what they do. I've been lucky enough to find out what that "thing" is quite early. To turn Designed For Life into a design company and see my creative visions become reality would be a dream come true.
CD: What's your favourite DIY project that you've undertaken?
M: Posting and sharing DIY's are my favourite and the most popular type of content on DFL. My favourite (so far!) would have to be the Watercolour Mugs – they're just so easy to make and the results are infinite!
CD: What's your favourite part of your current house?
M: My bedroom – the place where I can truly unwind mentally and creatively.
CD: Describe your style in 10 words or less.
M: Modern vintage with clean contemporary details.
M: That's a tough one! Neutral walls with coloured accents.
M: Personally, I think a home should incorporate both.
Some of our favourite DIYs from Designed For Life include DIY Coffee Dye and this Tissue Paper Watercolour Mug.


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Home » Blogs » HIV/AIDS » Nancy Birdsall
Will Donors Embrace Global "Entitlements" for Health Care And Other Basic Human Needs?
Gorik Ooms and European colleagues are organizing a small meeting in Brussels in October to be called the Global Responsibilities for Global Health Rights Conference. The Conference is organized by the Helene De Beir Foundation and has the moral or financial support of AIDS Fonds, Netherlands; Parliamentarians for the MDGs, Belgium; International Centre for Reproductive Health, Belgium; International Civil Society Support, Netherlands; Institute of Tropical Medicine, Antwerp, Belgium and The Lancet, United Kingdom.
Mead Over
More Health Workers, Yes. But Only Within Better Systems
*This post is co-authored by Ruth Levine
In the Washington Post today, three doctors with sterling reputations in the AIDS world (Lola Daré, executive secretary of the African Council for Sustainable Health Development International and a member of CGD's working group on IMF programs and health spending; Paul Farmer, pioneer of new AIDS treatment programs in Haiti and Rwanda; and chief of Harvard Medical School's Department of Social Medicine Jim Kim, a member of CGD's working group on the Global Fund), call on the Bush Administration to spend $8 billion on training of community workers, nurses and doctors in Africa to deal with AIDS treatment.
Their proposition that many more community-level health workers be deployed to provide essential services, breaking the implicit and costly monopoly of health "professionals" on health delivery, makes eminent sense. But more money for training, without complementary institutional changes that fundamentally alter the incentives for workers at all levels, won't get the outcomes sought by those who are working on AIDS, or any other health challenges.
Airline Tax for AIDS Drugs Takes Off: Time for the U.S. to Sign On
President Chirac's proposal for a global air travel ticket tax to fund development seemed unlikely to fly less than a year ago, especially in America (where any new "tax" is taboo). (See the Jan. 2005 CGD event Innovative Development Finance Mechanisms: The Pros and Cons of the International Tax Plan for slides and the original proposal).
An Open Letter to Jim Lehrer
To: Jim Lehrer
From: Nancy Birdsall
Subject: Missed opportunity to include development in the foreign policy debate
Dear Jim - How regrettable that the presidential debate on foreign policy and security focused on such a predictably narrow set of topics.
(-) Remove HIV/AIDS filter HIV/AIDS
US President (1) Apply US President filter
US presidential elections (1) Apply US presidential elections filter
Mead Over (2) Apply Mead Over filter


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Army of Two: Prima Official Game Guide (Prima Official Game Guides)
Michael Knight
2008 • 161 Pages • 15.34 MB • English
+ star wars comics
Posted April 14, 2020 • Submitted by bridget81
Summary of Army of Two: Prima Official Game Guide (Prima Official Game Guides)
Prima Games A Division of Random House, Inc. 3000 Lava Ridge Court, Ste. 100 Roseville, CA 95661 www.primagames.com The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, P RIMA OFFICIAL GAME GUIDE Inc., registered in the United States. Prima Games is a division of Random House, Inc. MICHAEL KNIGHT © 2008 Electronic Arts Inc. EA, the EA logo and Army of Two are trademarks or registered trademarks of Electronic Arts Inc. CONTENTS in the U.S. and/or other countries. All Rights Reserved. All other trademarks are the property of their respective owners. No part of this book may be Basic Training . .2 Miami . . . . . . . .114 reproduced or transmitted in any form or by any means, electronic or mechanical, Interface . . . . . . . . . . . . . . . . . . . . .2 Last Flight In . . . . . . . . . . . . . . . .114 including photocopying, recording, or by any information storage or retrieval system without written permission from Electronic Arts Inc. Movement. . . . . . . . . . . . . . . . . . . .3 Corporate Raid . . . . . . . . . . . . . .115 GPS. . . . . . . . . . . . . . . . . . . . . . . . .4 Versus Mode .134 Senior Product Manager: Mario De Govia Using Weapons . . . . . . . . . . . . . . . .5 Types of Games . . . . . . . . . . . . . .134 Senior Project Editor: Brooke N. Hall Design & Layout: Winter Graphics North Tactics for Two . .7 General Tips . . . . . . . . . . . . . . . .134 Basic Tactics. . . . . . . . . . . . . . . . . . .7 China . . . . . . . . . . . . . . . . . . . . .137 Michael Knight has worked in the computer/video game industry since 1994 and has been an author with Prima Games for ten Aggro . . . . . . . . . . . . . . . . . . . . . . .8 Iraq . . . . . . . . . . . . . . . . . . . . . .140 years, writing over 60 guides during this time. Michael has used Giving Commands . . . . . . . . . . . . . .9 Afghanistan. . . . . . . . . . . . . . . . .144 both his degree in Military History and experience as a high school teacher to formulate and devise effective strategies and tactics for Interacting with Your Teammate . . .10 Somalia. . . . . . . . . . . . . . . . . . . .146 hit titles such as the Tom Clancy's Rainbow Six and Hitman series. Co-op Actions. . . . . . . . . . . . . . . . .11 Versus Stats . . . . . . . . . . . . . . . . .150 He has also authored several titles in the Star Wars universe including Star Wars Republic Commando, Star Wars Episode I: Revenge of the Sith, Star Wars Battlefront Playing Co-op . . . . . . . . . . . . . . . .15 Appendix. . . . .151 II, and Star Wars: Empire at War. Michael has also developed scenarios/missions and Tools of Xbox 360 Achievement . . . . . . . .151 written game manuals for SSI, Red Storm Entertainment, and Novalogic. the Trade . . . . .16 preview of prima's When he is not busy at work on an upcoming strategy guide, Michael likes to spend time with his wife and four children at their home in Northern California. Primary Weapons . . . . . . . . . . . . .17 army of two: dirty It was with their help that Michael used his abilities and experience to write three Secondary Weapons. . . . . . . . . . . .27 money graphic travel/strategy guides on Disneyland and Southern California, in which he developed tips and hints to help vacationing families save time and money while maximizing Special Weapons . . . . . . . . . . . . . .33 novel. . . . . . . 152 their fun. Armor . . . . . . . . . . . . . . . . . . . . . .37 Special thanks to Jonathan Browne, Matt Turner, and Heather Alekson. Weapon Damage . . . . . . . . . . . . . .38 Somalia. . . . . . .44 We want to hear from you! E-mail comments and feedback to [email protected] Starting a Campaign . . . . . . . . . . .44 Please be advised that the ESRB Ratings icons, "EC", "E", "E10+", "T", "M", Ranger Training. . . . . . . . . . . . . . .46 "AO", and "RP" are trademarks owned by the Entertainment Software Association, Welcome to Mogadishu . . . . . . . . .50 and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org. For Afghanistan. . .56 permission to use the Ratings icons, please contact the ESA at esrblicenseinfo.com. A Different World . . . . . . . . . . . . .56 Important: Dropping In. . . . . . . . . . . . . . . . . .58 Prima Games has made every effort to determine that the information contained in Iraq. . . . . . . . . .72 this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this Rescue and Revenge . . . . . . . . . . .72 book; nor does the publisher assume liability for damages, either incidental or The Aircraft consequential, that may result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or carrier . . . . . . .86 problems with hardware or software. Questions should be directed to the support Trouble in the Pacifi c. . . . . . . . . . . . . . .86 numbers provided by the game and device manufacturers in their documentation. Carrier Ops . . . . . . . . . . . . . . . . . .87 Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. China . . . . . . . .98 Time for Thought . . . . . . . . . . . . . .98 ISBN: 978-0-7615-5837-8 Library of Congress Catalog Card Number: 2007936217 The Setup . . . . . . . . . . . . . . . . . . .99 Printed in the United States of America 08 09 10 11 GG 10 9 8 7 6 5 4 3 2 1 1 Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
PRIMA OFFICIAL GAME GUIDE CHAPTER 1 BASIC TRAINING INTERFACE CHAPTER 2 CHAPTER 3 Before we start the action, it is CHAPTER 4 vital that you understand the CHAPTER game screen. It 5 provides information on the status of both you and your partner, your armament, and even the extent to which the CHAPTER Modern combat is extremely dangerous. In most cases, enemy perceives you as a threat. 6 you will be sent to fi ght in urban environments where the enemy is armed with automatic weapons and can hide in any AGGRO METER CH 7APTER number of places. Therefore, if you want to survive so you can earn a paycheck for your efforts, it is important that you know the basics. Although you may already be a veteran of CHAPTER 8 combat in various environments, this time you can only rely on two people—yourself and your partner. CHAPTER 9 CHAPTER Located at the top-center of the screen, the aggro meter is 10 one of the most important tools you can use during combat. This meter refl ects the amount of attention the enemy pays to you and your partner. The names at either end of the meter tell you which of you is getting the most attention. Your aggro is to the left and your partner's is to the right. Aggro and its importance is explained in greater detail in the following chapter. HEALTH Health is represented in two different ways. Your partner has a health bar located on the upper right corner of the screen. The bar begins full and green. As he takes damage, your partner's health bar begins to get smaller and turn yellow to show that he is taking damage. As your battle buddy contin- ues to take hits, the bar will shrink even more and turn red. Your charcter does not have a health bar. Instead, both audio and visual cues let you know when you are taking PRIMAGAMES.COM 2 damage. As you get hit, you will start to hear your h eart beat and the screen will take on a reddish hue. Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
If you kep taking more hits, the rate of the heartbeat CO-OP CALL WHEEL CHAPTER will increase and the hue deepens. If you take too much Hold down the co-op damage, you can be incapacitated. Damage and healing is button and the order wheel also covered in more detail in the next chapter. changes to the co-op call CHAPTER 2 wheel. This allows you to AMMO call for a co-op snipe mode Yo ur weapons do not come oyor utor psawrittncehr .weapons with CH3APTER with unlimited ammo. They eventually run out of bullets CHAPTER 4 and don't do you much CHECKPOINT STATUS good. Keep an eye on the ammo counter inin the screen's lower left corner. Like the CH5APTER damage icons, you can choose to have the ammo counter fade off the screen until you begin to get low. However, it CHAPTER is usualy a good idea to keep it up at al times. The ammo 6 counter is an icon with two numbers to its right. The top number is the number of rounds you have remaining in the CHAPTER weapon or clip. The bottom number is your total ammo When you reach a checkpoint during a mission, an informa- 7 supply. When the top number reaches zero, your weapon tion box appears to the left of the aggro meter. This shows is empty and must be reloaded. When the bottom number the amount of money you currently have in your account CH 8APTER reaches zero, you are out of ammo and need to switch to as well as the number of enemies killed by Rios and Salem another weapon until you can fi nd some more ammo. during the current mission is displayed. When playing co-op CHAPTER with another player, this helps to determine who pulled more ORDER WHEEL weight during combat, or who deserves bragging rights. Located in the lower-right corner of CHAPTER the screen, the order wheel allows you to give orders to your AI partner MOVEMENT when playing the single-player game. Not only can you use this wheel to Although the battle occasionally comes to you, most often order him to advance, regroup, or you need to move around the operations area to complete hold, you can also order your partner your objectives. As an Army Ranger and, later, a professional to act aggressively or passively. military contractor, you do most of your moving on foot. Furthermore, you can call up a camera window along the right side of the screen so you can see what your partner WALKING AND is seing. RUNNING You move around using the INVENTORY WHEEL left control stick. Since this is While holding down the an analog device, the amount inventory button, the order you move the stick deter- wheel changes to the inven- mines your speed. A little tory wheel. This allows you to pressure on the stick causes change to various weapons. your character to walk slowly. To run, use full pressure You can select from primary on the stick. The direction you move the stick is the weapon, secondary weapon, direction your character moves. He always turns special weapon, or grenade. to move forward. 3 PRIMAGAMES.COM Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
PRIMA OFFICIAL GAME GUIDE CHAPTER LOOKING AND While moving during combat, rolling is a good way to get 1 AIMING across open terrain while avoiding enemy fi re. While moving, The right con- press the roll button to make your character roll in the direc- CHAPTER trol stick allows tion you are moving—staying low while moving quickly. At 2 you to control times, you must get over a low obstacle. Press the roll button the camera to make your character vault over the obstacle. CH 3APTER angle around your character. When shoot- SLIDING INTO CH 4APTER ing, the right COVER control stick also controls your aim for the current weapon. CHAPTER 5 CROUCHING Pressing the CHAPTER left analog stick 6 causes your character to CHAPTER crouch down. 7 While you can't move as quickly CH 8APTER while crouched, you make for a smaller target and are therefore harder for the enemy to hit. Another advantage to crouching is it allows If you are moving toward an object that can provide cover CHAPTER 9 you to hide behind cover. Crates, low walls, rocks, and other for you, such as a wall or crate, press the roll button as you objects can protect you from enemy fi re if you crouch down approach the object to make your character slide toward the CHAPTER behind them. Unless you need to move quickly, it is always a cover and assume a crouched position behind the object at 10 good idea to move around in a crouch while in areas where the end of the slide. Use this move when advancing under enemies can be expected. When you come across an obstacle enemy fi re. that you must duck under to advance, crouch down and walk under it. GPS ROLLING AND VAULTING One of the most useful features, and one that is frequently forgotten, is the GPS. Press the GPS button to bring up the GPS view. The screen takes on a blue hue and a line of arrows shows you the path to advance to your next objective. Your current objectives are also listed on the screen. Use the GPS to keep from getting lost. In addition, traps and PRIMAGAMES.COM 4 explosive devices appear in red while the GPS is active, Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
making them much easier to detect. Another useful charac- A reticule in the center of the screen shows approximately CHAPTER teristic of your GPS is that icons appear to show you where where your bullets will hit. This type of combat is called sup- co-op actions can be performed. Therefore, if you ever get pression mode shooting. While this mode is not very accurate, stuck, check out the GPS to fi nd clues about how to progress it allows you full movement while fi ring. You can even fi re in CHAPTER toward your objectives. one direction while moving in the opposite direction. Sup- 2 pression mode may not kill a lot of enemies, but it usually forces them to take cover, and gives you a chance to fi nd CHAPTER 3 some cover for yourself. GET IN THE HABIT OF USING BLIND FIRING CH4APTER THE GPS ON A REGULAR BASIS. USE IT TO LOOK FOR TRAPS CH5APTER AND EXPLOSIVES BEFORE YOU ADVANCE INTO AN AREA. EVEN CHAPTER WHILE IN COMBAT, USE IT TO 6 TAKE A QUICK LOOK AROUND BEFORE YOU RUSH AHEAD CH7APTER TO ANOTHER PIECE OF COVER TO MAKE While crouched down behind cover, pressing the fi re button causes your character to raise his weapon above the cover SURE THE ENEMY DOES NOT HAVE A TRAP WAITING. and blind fi re. This is not very accurate, but with an automatic CH8APTER weapon, it can be effective against enemies at close range. The advantage to blind fi ring is that your character is fairly CHAPTER safe from enemy fi re coming from outside your cover. 9 USING WEAPONS PRECISION MODE CHAPTER As a soldier, you are not paid to simply move around an area. Anyone can do that. Instead, you must also neutralize en- emies not only to complete your orders, but also to prevent them from killing you. To do this, you must use weapons. FIRING WEAPONS Precision mode is much more accurate than suppression mode. Hold down the precision mode button to make your view change to an over-the-shoulder view of your Almost all weapons work the same way. Press the fi re button character. Use the reticule to take careful aim at a tar- and the weapon begins shooting in the direction the camera get before shooting. While in precision mode, your is looking. Some weapons, such as pistols and sniper rifl es, shooting is much more accurate; your initial shots fi re only a single round with each press of the fi re button. are almost always right on target. Assault rifl es and submachine guns, which have an automatic rate of fi re, continue to fi re as long as you hold down the fi re button. Quickly pressing and releasing the fi re button only fi res the weapon in short bursts, which are much more accurate than long bursts. 5 PRIMAGAMES.COM Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
PRIMA OFFICIAL GAME GUIDE Your movement is also afected while in precision mode. RELOAD CHAPTER 1 You can no longer run and are limited to a quick walk. Also, Keep an eye moving the right control stick turns your character to follow on your ammo CHAPTER the reticule, rather than controlling the camera around your display. When your 2 character. Moving the left control stick forward and back weapon is about causes your character to advance forward or walk backward. empty, take the CHAPTER Moving the left stick to the left or right results in a strafe to time to reload. This 3 the left or right while your character stays facing the same is accomplished direction. by pressing the CH 4APTER reload button. The larger the magazine or clip—or round— the longer it takes to reload. As a general rule, it is a good idea to reload often. As soon as you defeat an enemy, and no CHAPTER 5 others are immediately in view, take some time to reload so PRECISION MODE IS VERY you have a full magazine when you engage the next enemy. CH 6APTER SIMILAR TO A FIRST-PERSON Tah ferwe irso nuontdhsi ning ywoours cel ipth. aTnh egroei nisg n inot poe an afi lrteyfi fgohr tr ewloitahd oinngly VIEW AND CONTROLS OF A since you do not lose the unused rounds in the clip. CHAPTER FIRST-PERSON SHOOTER TYPE Therefore, reload early and often. 7 GAME. IT IS BEST TO USE THIS MODE WHEN ENGAGING THE MELEE COMBAT CH 8APTER ENEMY—ESPECIALLY AT If you are in close MEDIUM TO LONG RANGE. proximity to an enemy, pressing CHAPTER 9 the fi re button USING SCOPES cause your CHAPTER character to 10 attack with the currently selected weapon rather tthhaann fifi ring that weapon. In the fi rst three maps, these melee attacks usually kill an enemy with a single attack. THROWING GRENADES Grenades are used in a differ- ent way than fi rearms. While If your current weapon is equipped with a scope, such as grenades are the a sniper rifl e or an RPG, holding down the precision mode currently selected button provides a view through the scope. Your character weapon, a pull can't move while in this scope view. Instead, moving the of the fi re button left control stick up or down increases or decreases the quickly throws a grenade in the direction the camera is scope's magnifi cation level (if it can be adjusted at all). facing. However, if you hold down the precision mode The right control stick still controls your aim. When button, you see the path through which the grenade will be using a scope, it is better to scan for enemies at low thrown with a red impact icon at the spot where it will land magnifi cation, and then zoom in on them with a and detonate. When using grenades, be sure to use the higher magnifi cation before shooting. precision mode. It is great for throwing grenades through doors or windows with perfect accuracy. PRIMAGAMES.COM 6 Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
provide essential cover, from stone walls to crates to even T ACTICS FOR TWO furniture. Get in the habit of ducking behind cover when- CHAPTER ever you are not moving. If you are out in the open, you are an easy target. Even if no enemies are around, there might CHAPTER be a sniper in the distance just waiting for an idiot to stand 2 around and provide an easy kill. While moving, you should be moving to cover. In fact, before you move from behind CHAPTER a piece of cover, you should already have picked out more 3 cover and run toward it. When you're behind cover again, you can then concentrate on shooting at the enemies. CHAPTER 4 SUPPRESSIVE FIRE CHAPTER 5 Army of Two is designed to be played by two players. Even if you are playing the campaign as a single player, you will have CH6APTER to work with your AI-controlled teammate to complete the missions. There is no way you can get through the campaign CHAPTER as a lone wolf. You must be a part of a team and work 7 together as a team. While the last chapter covered the basics of the game, this chapter delves into the tactics you must use CHAPTER to succeed and earn money as a private military contractor. 8 CHAPTER 9 BASIC TACTICS While taking aim at enemies with the intent to kill them is a given for most games, suppressive fi re plays an important role Before going into the specifi c actions you have to use in Army of Two. Your enemies behave like real people. When 1CHA0PTER throughout the missions, it is important to have a good someone is shooting at them, they tend to hide behind cover understanding of the basics of combat. As an Army of Two, to avoid being hit by bullets. At times, you just want to get you can always expect to be outnumbered. Your enemies are the enemy to duck and keep their heads down. For this, use also using combat tactics, so if you want not only to survive, suppressive fi re. Suppressive fi re is not as accurate as precision but also to dominate the battlefi eld, you need to master fi re (as covered in the last chapter). However, you can use these three basic tenants. suppressive fi re while running to give you a better chance of getting to cover. You can even use suppressive fi re while USING COVER hiding behind cover. Blind fi re either over or around your cover. Although doing so is not very accurate, you can force the enemy to duck down and stop fi ring at you without having to stick out your head to aim. When working with your partner, suppressive fi re becomes much more important. Use this type of attack to keep the enemy down while your teammate advances toward the enemy. We'll discuss this more later this chapter. In Army of Two, as in real combat, cover is life. Cover is any object behind which you can hide that also protects you from enemy fi re. The maps in which you wil be 7 PRIMAGAMES.COM operating are fi lled with all types of objects that Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
PRIMA OFFICIAL GAME GUIDE CHAPTER FLANKING charging at the enemy, the enemy will focus all their 1 attention—and fi repower—on you. While this is happening, no one is paying any attention to your teammate. He can CHAPTER move around without taking fi re, or even recover health if he 2 has been damaged. The aggro meter at the top of the screen illustrates the focus of the enemy as well as the shift between CHAPTER one partner to the other during the course of combat. To 3 master Army of Two, it is vital that you not only understand aggro, but you must also know how to use it to your CH 4APTER advantage. CHAPTER 5 Flanking is how you respond to an enemy behind cover. CHAPTER Cover only protects a person when it's between the person 6 hiding and the enemy fi re. Therefore, if the enemy won't move out from behind cover, you must maneuver around CHAPTER to a position from which the enemy no longer receives the 7 protection of the covering object. In other words, instead of going at the enemy straight on, you try to hit them from the CH 8APTER side or rear. Some enemies, such as heavy , who wear a lot of body armor on their front, or enemies manning machine gun turrets, can't be killed from the front. The only way to defeat Let'ss look at how aggrroo pplays a rroole in coommbat usinngg tthe CHAPTER 9 these enemies is to fl ank them. As an Army of Two, one basic tactics discussed earlier. Both teammates are behind of you can use suppressive fi re to keep the enemies' heads cover and facing several enemies up ahead of them. One CHAPTER down while the other moves around the battlefi eld to fi re at player begins blind fi ring over the cover while the other 10 the enemy from a side or rear, where they have no cover or stays hidden. The fi ring player begins to build up aggro and armored protection. To really make this tactic effective, you all enemy fi re concentrates on him. As the aggro increases, need to pay attention and use aggro. this player begins to glow red. Meanwhile, the hiding player begins to appear partially transparent—no one is paying any attention to him. As a result, this ignored player can advance AGGRO forward to fl ank the enemy while they are concentrating on his fi ring teammate. Fighting against heavy soldiers and turrets requires the use of aggro so one teammate can get behind the enemy for a kill. FEIGNING DEATH When your health is at a quarter or less, you can play dead. Doing so puts your character into a rag-doll state with the appearance of being dead. This fl ushes all your aggro and increases your partner's in hopes that the enemy will shift their attention to him. While in this downed state, you don't regenerate as normal and are still vulnerable to attack from enemies. If this tactic is used more than once around the In Army of Two, enemies aarree aabblele ttooc chhoooosseet htheeiriro owwnn same enemies, they will pick up on the fact you are playing targets. They will always focus on the biggest threat. dead and really kill you. If you pose a bigger threat by continuously fi ring, moving out of cover, using grenades, and PRIMAGAMES.COM 8 Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
OVERKILL CHAPTER CHAPTER WHEN PLAYING SINGLE-PLAYER, 2 IF YOUR PARTNER BUILDS UP MAX AGGRO, YOU CAN ACTIVATE CHAPTER 3 THE OVERKILL MODE. YOUR PARTNER WILL BEGIN TO CHAPTER ADVANCE AGAINST THE ENEMY 4 AND YOU CAN MOVE ABOUT UNDETECTED. SINCE YOU CAN CHAPTER 5 ONLY USE YOUR SECONDARY WEAPON, GO After spending a FOR HEADSHOTS AS YOU MOVE QUICKLY CHAPTER set amount AROUND. JUST BE SURE TO WATCH THE 6 of time at TIMER AND GET BEHIND COVER BEFORE maximum OVERKILL MODE ENDS. YOU DON'T WANT CHAPTER aggro, Overkil TO BE OUT IN THE OPEN WITH ENEMIES 7 mode becomes ALL AROUND WHEN THEY SUDDENLY available via a CHAPTER NOTICE YOU. 8 pop up button indicator. Press the action button to enter this mode. Overkill mode lasts several seconds, and when it ends, the aggro meter returns to its middle, balanced state. During CHAPTER GIVING COMMANDS Overkill mode, the partners take on new abilities, depending on their accumulated aggro. The player with the most aggro CHAPTER (the max aggro player) is limited to walking slowly and fi ring during Overkill. He can't take cover, roll, or do any other such action. However, all damage he infl icts on enemies is doubled. All enemies pay full attention to the max aggro player. The min aggro player (the partner with the least aggro) goes nearly transparent and moves at double the normal speed. He is forced to use the secondary weapon and all melee attacks he performs are lethal—killing instantly. No enemies pay attention to the min aggro player until the Overkill mode wears off. The NPCs also move in slow motion for both players, making the speed advantage of the less aggro player even greater. During single-player campaign missions, the AI controls your partner. He will automatically engage the enemy and advance toward objectives. However, by giving commands, you can coordinate his actions with your own to fi ght much more effectively. There are three basic orders you can give to your partner as well as two modes you can set for him. 9 PRIMAGAMES.COM Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Spore: Prima Official Game Guide (Prima Official Game Guides)
Assassin's Creed: Prima Official Game Guide (Prima Official Game Guides)
Lego Batman: Prima Official Game Guide (Prima Official Game Guides)
2008 • 144 Pages • 22.2 MB
Dragon Age: Origins: Prima Official Game Guide (Prima Official Game Guides)
The Sims 3: Prima Official Game Guide (Prima Official Game Guides)
Street Fighter IV: Prima Official Game Guide (Prima Official Game Guides)
Alone in the Dark: Prima Official Game Guide (Prima Official Game Guides)
Super Mario Galaxy 2: Prima Official Game Guide (Prima Official Game Guides)
Donkey Kong Country Returns: Prima Official Game Guide (Prima Official Game Guides)
Tom Clancy's End War: Prima Official Game Guide (Prima Official Game Guides)
Super Street Fighter IV: Prima Official Game Guide (Prima Official Game Guides)
The Sims 3: World Adventures: Prima Official Game Guide (Prima Official Game Guides)
Resident Evil 4 (Wii version): Prima Official Game Guide (Prima Official Game Guides)
The Sims 3 Ambitions Expansion Pack - Prima Essential Guide: Prima Official Game Guide (Prima
The Sims 3 Late Night - Prima Essential Guide: Prima Official Game Guide
2010 • 177 Pages • 15 MB
God of War - Official Strategy Guide


text:
The Gentleman
Two Ranking Titles
Money List Earnings
One Year List Earnings
WST High Break
Frames Played
Frames Won
Frames Lost
Frames Won Percentage
Shots Played
Shots Per Frame
Breaks Over 50
50 Break Rate
Breaks Over 100
100 Break Rate
Joe Perry ended a 23-year wait for his first professional title at the 2015 Players Championship Grand Final by defeating Mark Williams 4-3 in Thailand.
The victory saw him earn a career-best £100,000 and followed a consistent run of form which previously saw him reach the final of the Wuxi Classic earlier in the season, as well as claiming his first minor ranking event titles at the 2013 Yixing Open and 2015 Xuzhou Open tournaments.
In 2022, he defeated Judd Trump 9-5 to win his second ranking title and first on UK soil at the Welsh Open. Prior to the title match, he saw off an all-star field of David Gilbert, Cao Yupeng, Mark Allen, Kyren Wilson, Ricky Walden and Jack Lisowski on his way to sealing the biggest win of his career to date.
Perry has reached six ranking event finals in total and in 2017 defeated Stuart Bingham, Ding Junhui and Barry Hawkins – the latter 6-5 from 2-5 down – to reach the final of the Masters for the first time, losing to Ronnie O'Sullivan.
He is a former semi-finalist at both the World (2008) and UK Championship (2004 and 2005) tournaments and in December 2016 reached a career-high world ranking of number eight.
In 2004 he made a break of 145 at the World Championship, the highest of his career to date and during the same tournament he also ended the reign of defending champion Mark Williams with a 13-11 win in the last 16.
Perry is also notable for being the first winner of the Championship League in 2008, a victory which saw him qualify for the Premier League the following season.
Career Honours
WST Ranking Event Titles (2)
2021/22: Welsh Open
2014/15: Players Tour Championship Finals
WST Minor-Ranking Event Titles (2)
2014/15: Xuzhou Open
2013/14: Yixing Open
Professional Non-Ranking Event Titles (1)
2007/08: Championship League
Perry Secures Glory In Wales
Race to the Cazoo Players Championship 2021
Race to Southport 2020: Shoot Out Blog
Race to Southport – One to Go


What is better The Flybook or Regiondo? When scouting for the best Online Booking Software for your organization our recommendation is that you review the characteristics, pricing, and other essential info regarding the product and vendor. Here, you are able to see the similarities and distinctions between The Flybook (overall score at 7.5 and user satisfaction at 80%) and Regiondo (overall score at 7.5 and user satisfaction at 100%).
You can also check out their specific modules, such as services, plans, pricing, terms and conditions, etc. Similarly, read the terms thoroughly for information on hidden costs, including, setup fees, separate support plan, upgrade fees, storage fees, and other similar charges.
Those of you who want to save some time or would like to get a Online Booking Software suggestion from our experts might want to take a look at these top choices for this year: SimplyBook.me, Bookeo, YouCanBook.me.
Contact The Flybook for their enterprise pricing information.
A robust, cloud-based reservation management and booking platform for businesses that offer a combination of rentals, tours, activities, and lodging.
Supplier Plans have common ticket fees and payment processing fees and variable system usage fees.
Regiondo also offers tailored quotes for businesses that sell more than 1,200 tickets per month.
Regiondo is an all-inclusive software suite designed for tours and activities suppliers.
If you continue having second thoughts about which service will perform best for your business it may be a sound idea to take a look at each service's social metrics. These metrics are quite often an indicator of how popular a given app is and how wide is its online presence. For instance, in case of Facebook The Flybook has 2094 likes on their official profile while Regiondo profile is liked by 11083 people.


Welcome to Memphis Party Buses!
Thank you for your interest in Memphis Limousine. We have a large fleet of vehicles perfect for every event and occasion. Browse our site to learn more about our party buses and limousines, service, pricing, and company. And then picture yourself in one of our fabulous vehicles as you move from destination to destination. Our vehicles were made to party all day and all night long. We know you will love what you see on our fleet page, so give us a call when you are ready to reserve a vehicle.
Located on the Mississippi river, Memphis is a gorgeous city filled with heart and soul. What better way to explore all it has to offer than in a party bus or limousine? Check out all of the great art, music, food, bars, and festivals while being chauffeured around by a professional driver. The Beale Street Music Festival, Carnival Memphis, and the Indie Memphis Film Festival keep the city buzzing all year long. But then there are the wonderful sight seeing destinations that are there all year long like Graceland, the National Civil Rights Museum, Sun Studio and the Mud Island River Park. Whatever you end up deciding to do, we know you're going to love it, and Memphis Party Bus wants to be a part of your great time in Memphis and we are confident that we can take your plans into the stratosphere.
Our focus on customer service places our company a step above the rest. We are confident that you will enjoy working with us. Much of our business comes from recommendations and repeat customers, and we would love to add you to our list of satisfied customers. And we can certainly provide you with testimonials for past customers, all you need to do is ask. Contact us today to learn more about our amazing service that continues to be a driving force in the Memphis area. We are always standing by to take your call. We can't wait to work with you!
You'll be happy to know that our party buses and limousines are the perfect touch to almost any event! Whether that includes weddings, bachelor parties, bachelorette parties, birthday parties, bar hopping, or anything else you can think of, we are sure to impress your guests. You'll find that the luxury of a party bus or limousine will really make your event classy and you won't have to worry about designated drivers. Our chauffeurs are top notch, arriving in professional clothing and a smile on their faces. We will ensure that you are treated right, from start to finish with us, and you'll soon see why many people only travel with Memphis Party Buses. Because let's face it, why try the rest when you have experienced the best. And it will not take you long to see who is the best.
We invite you to take a peek around our site and browse the information we have placed here. We are all about transparency and we know that information is key to making the best choices. We want you to be a well informed seeker of luxury transportation services. So, look around, and if you have any questions at all, our customer service representatives are available to speak to you 24/7. That's right! We want you to be completely satisfied at any time, day or night and we want to be available when you need us. Thank you again for visiting and we can't wait to work with you and your guests.
So, we know you are wondering what sets us apart. Well, a number of things. Truly, it is the summation of paying attention to a lot of details that separates us from our competition. The bulding block of our business is of course our special vehicles. And the reason they are so special is because of their condition and what they contain on the inside. In terms of their condition, we take your safety and experience very seriously so we have certified mechanics on staff who schedule regular inspections and maintenance on our entire fleet. For our customers, this means a couple of things. It means that you don't have to worry about the vehicle that you are riding on breaking down on the side of the highway. And it means that you will arrive where you are supposed to be when you are supposed to be there. Now, we know that you are probably concerned about out interiors. All we can say is that you should not have any consternation as we employ professional detailers who painstakingly clean every inch of our vehicles between uses. When you step on board, you are going to wonder if you are stepping into a brand new vehicle with the sights and smells you experience. Our professional chauffeurs are all certified and very experienced driving the area roads. They also understand the way we want our employees to treat our customers so the degree of customer service that you will receive from your driver is very high.
Now that you see why we are considered the best for miles around, why not take the next step. Your first point of contact with us will be one of our very knowledgeable and courteous customer service representatives. We cannot explain to you how much our agents love to talk about what we do. But they do and they could talk for hours about it. When you peruse this website, make sure that you have a notebook with you to jot down any questions or concerns that might come up. Then when you call us, our agents will be very patient in answering those questions. And if that is all you need, no worries, we love to inform potential customers. We guarantee you that you will never be pressured into making any kind of decision. But when you do feel you are ready, our representatives are experts at asking you some simple questions about your plans and then fitting you to the perfect vehicle. If you then decide to move forward, they will happily guide you through the easy and painless booking process. Once you have completed your booking, all that is left to do is to wait for your very special experience. We can't wait to hear from you and we can't wait to make your day.
Call today to reserve a vehicle or find out our availability!


After mellowing in a refill cask to develop the soft distillery character for a decade, a secondary maturation in a specifically chosen amontillado sherry wood cask ensures that all the good work continues. This edition is testimony to the skills of the Master Distiller.
It has a sunny golden colour ad the palate is Intense, a biscuity-sweetness followed by a long echoing interplay of sugar sweetness and oaky dryness.
The finish is an astonishingly long finish, dry and soothing.
Food suggestion : Glenkinchie is often enjoyed as an accompaniment to sardines and works beautifully with parmesan cheese.


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Home > Topics > Life Sciences > How Cancers Hurt Themselves to Hurt Immune Cells More
A study of melanoma cells explains a puzzling response they exhibit to ward off T cell attacks
Cancers like melanoma are hard to treat, not least because they have a varied bag of tricks for defeating or evading treatments. A combined research effort by scientists at the Weizmann Institute of Science and researchers in the Netherlands Cancer Institute in Amsterdam and the University of Oslo, Norway, shows exactly how tumors, in their battles to survive, will go so far as to starve themselves in order to keep the immune cells that would eradicate them from functioning.
The immunotherapies currently administered for melanomas work by removing obstacles that keep immune cells called T cells from identifying and killing tumor cells. Recent research suggested that in melanoma, another blocker could assist the T cells – this one to stop an enzyme called IDO1 that is overproduced by the cancer cells. IDO1 breaks down an essential amino acid, tryptophan, which is needed to make proteins, in the process leaving behind tryptophan breakdown byproducts that suppress the immune response. But IDO1 blockers did not fare well in clinical trials, suggesting more knowledge was needed – including how the cancer cells, which also require tryptophan, can function after they have destroyed this resource.
The research team, including the group of Prof. Yardena Samuels of Weizmann's Molecular Cell Biology Department, members of the lab of Prof. Reuven Agami of the Netherlands Cancer Institute; Dr. Noam Stern-Ginossar of the Weizmann Institute's Molecular Genetics Department; Dr. Yishai Levin and his group at the Nancy and Stephen Grand Israel National Center for Personalized Medicine on the Institute campus; and the group of Prof. Johanna Olweus of the University of Oslo, investigated the mystery of the missing tryptophan in melanoma cells.
Agami and his team had, in previous research shown that in normal cells, when an amino acid like tryptophan is missing, this causes a sort of logjam in the protein production process. The ribosomes – protein production units – make their way down a strand of messenger RNA (mRNA), translating three-letter "words" known as codons into amino acids, which they grab and add to the expanding protein chain. When an amino acid is missing, the ribosomes stop working until one can be found, causing a pile-up in the ribosomes coming up the mRNA strand from behind.
But that is not what happens in melanoma cells. The group found that some ribosomes manage to keep going, past the codons encoding the missing tryptophan. What was going on?
It turned out that the melanoma ribosomes were engaging in a ruse known as "frameshifting." That is, they simply moved up or down one letter in the RNA strand. In the economical gene code – based on just four letters – the next three spelled the name of a different amino acid and the ribosomes continued down the mRNA strand, assembling protein chains. Of course, the frames of subsequent codon triplets shifted as well, so that the resultant proteins were quite abnormal. The cancer cells then displayed them on their outer membranes, where immune cells could pick up on the aberrant protein structures.
When things get stressful in the tumor's microenvironment, it can affect protein production
Such frameshifting had been seen before in viruses and bacteria, but not in human cells. Previous studies have missed these proteins because they do not arise from genetic mutations (of which there are hundreds in melanoma), but from a sort of calculated blip in the production process. Agami, whose lab is now investigating exactly how this frameshifting is initiated and whether it occurs in other cancers, says: "This flexibility in mRNA translation might stimulate tumor growth and aggressive behavior by using an emergency program for scarcity."
Dr. Osnat Bartok, in Samuels's group: "When things get stressful in the tumor's microenvironment, it can affect protein production, harming immune cells but also adding to the immune cells' clues for identifying cancer." Samuels adds: "These findings add to our knowledge of immune system interactions with cancer as well as the landscape immune cells encounter in a tumor. They suggest exciting ways we might regulate and therapeutically target the presentation of defective immune-reactive peptides on the cell surface."
Dr. Noam Stern-Ginossar's research is supported by the American Committee for the Weizmann Institute of Science 70th Anniversary Lab; the Ben B. and Joyce E. Eisenberg Foundation; Miel de Botton; and the European Research Council. Dr. Stern-Ginossar is the incumbent of the Skirball Chair in New Scientists.
Prof. Yardena Samuels is Head of EKARD Institute for Cancer Diagnosis Research; and Head of Weizmann-Brazil Tumor Bank. Her research is also supported by the Moross Integrated Cancer Center; the Laboratory in the name of M.E.H Fund established by Margot and Ernst Hamburger; the Green Family Charitable Foundation; the Wagner-Braunsberg Family Melanoma Research Fund; the Jean-Jacques Brunschwig Fund for the Molecular Genetics of Cancer; the Comisaroff Family; the Erica Drake Fund; Miel de Botton; the Hadar Impact Fund; Rising Tide Foundation; the Fundación Ramón Areces; the Hanna and Dr. Ludwik Wallach Cancer Research Fund; the Jacques Asseoff Trust; Karl-Johan Persson; Jean Jacques Roboh; the estate of Adrian Finer; and the European Research Council. Prof. Samuels is the incumbent of the Knell Family Professorial Chair.
Yardena Samuels
Noam Stern-Ginossar
Nancy and Stephen Grand Israel National Center for Personalized Medicine


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Four oil producing nations agree to freeze output
Oil ministers from three Opec countries, Saudi Arabia, Qatar and Venezuela, as well as Russia, have agreed to freeze oil output at January levels, as long as others follow suit. The announcement came after the four ministers met in Doha on Tuesday. The move is designed to support the oil price, which has dropped sharply… Read More Four oil producing nations agree to freeze output
February 16, 2016 247newsupdateLeave a comment
Defaulting filling stations in Kebbi, Sokoto sealed by DPR
The Department of Petroleum Resources (DPR) says it has sealed eight independent petroleum stations in Sokoto and Kebbi for allegedly selling petrol above the government approved pump price. The Sokoto Zonal Operations Controller, Mr Mohammed Makera, made the disclosure when he addressed newsmen in Sokoto on Tuesday. Mr. Makera, who gave an update on the… Read More Defaulting filling stations in Kebbi, Sokoto sealed by DPR
February 16, 2016 247newsupdate2 Comments
Rapper, Jay Rock severely injured from motorbike accident
Top Dawg Entertainment label rapper Jay Rock, 30, was involved in a serious motorcycle accident on the 15th of February. The CEO of Top Dawg Entertainment (TDE) Anthony "Top Dawg" Tiffith revealed Jay Rock was in a serious accident just after the Grammy Awards Album of the Year category was announced. "Pray 4 @jayrock he… Read More Rapper, Jay Rock severely injured from motorbike accident
February 16, 2016 247newsupdate1 Comment
Singer, Denise Matthews popularly known as Vanity dies at 57
Denise Matthews, who as Vanity fronted the group Vanity 6 but was best known for her collaboration with Prince, has died at a hospital in Fremont, California. Her death was confirmed by Gisela Hernandez, spokeswoman for Washington Hospital Health Care System. Hernandez did not say when Matthews died or under what circumstances. She was 57… Read More Singer, Denise Matthews popularly known as Vanity dies at 57
Full list of 2016 Grammy Awards winners
The 58th Annual Grammy Awards just ended and a handful of pop, rock, rap and country stars were named winners for their work this past year. LL Cool J hosted this year's awards, which was held at Los Angeles Staples Center. Below is the full list of 2016 Grammy Awards winners: Best New Artist: Meghan Trainor… Read More Full list of 2016 Grammy Awards winners


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Les casarecce (de casereccio, qui signifie « fait maison ») sont des pâtes originaires de Sicile. Ce sont de courtes torsades qui semblent enroulées sur elles-mêmes.

Références

Annexes

Articles connexes
 Liste de pâtes

Liens externes
 .

Spécialité régionale italienne
Pâte alimentaire


Please see the cleaned up HowTo documents at PeterMaydell/KVM/HowTo instead. I'll delete the rest of this text in the not too distant future.
This is work in progress notes on how to build an A15 kernel and get it running on an ARM Fast Model. Note that to do anything useful with KVM under the model you'll need a host system with a decent amount of RAM. 2GB is definitely not enough; 6GB seems OK.
See Loic's notes for how to get and install a Fast Model to run things on. Note that you should now get a version 7.0 Fast Model, and make sure you build the Release version of the RTSM_VE Cortex-A15x1 model. (Unless you want to play with the not-yet-functional KVM SMP support, in which case try x2.) 32 bit models (ie "Linux-Release-GCC-4.1" config) are a bit faster than 64 bit ones (ie "Linux64-Release-GCC-4.1") but have the obvious maximum memory overhead imposed by the 32 bit address space.
The current missing piece of documentation is how to set up networking for the model.
NB: these are put together based on my initial run through. I haven't done a complete retest so there may be minor errors. Please correct them if so!
You'll need at least the qemu-user-static package installed for this.
We're using Marc Zyngier's kernel tree here. WARNING: this tree is temporary and unstable and rebases -- deal with it accordingly.
Get the a15-config and save it as .config.
(this is working around a bug building kernels in Thumb mode (fixed upstream, just not in this tree yet).
You need to fiddle with the config here. You can do that by copying config-default.mk to config.mk and editing it.
Then you should just be able to run make to build the kernel and produce a linux-system.axf which you can pass to the model.
(This pulls in more than necessary but is an easy way to do it).
This will build QEMU with the cross compiler and install it into the nfs root's /usr/local/bin.
(Note that this uses the "user networking" feature of Fast Models 7.0. Paths may differ slightly if you built a 32 bit model.) If this fails to mount its root fs then you probably forgot to set the NFS server IP address in the boot wrapper, or perhaps misconfigured your host /etc/exports.
The above command line disables rate limiting. Rate limiting keeps the model running at no greater than a particular 'real time' rate. Disabling this means it will always run as fast as it possibly can; this is good for being a bit faster at certain things, but on the other hand also means it will use 100% of your host CPU even when the guest is in an idle/halt loop. You can also toggle this by clicking the red square below the "Rate limit ON/OFF" label in the visualization window.
I'm going to assume you know how to run a guest kernel under QEMU. By default this will use TCG, so use '-enable-kvm' on the qemu-system-arm command line to select KVM.


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Q: How to partition large 200M PostgreSQL table for analytical use I have ~1.5TB of json data, 200 million records that I need to import into a PostgreSQL database and would like some advice on the recommended way to partition the table.  The target schema is fairly straightforward and will be a single table like:
widgets:
    id text,
    name text,
    description text,
    country text, -- (~100 unique values, with ~30% of records in one country)
    continent text, -- (6 unique values)
    link text,
    quality smallint,
    class text, -- (around 100 unique values)
    tags jsonb,
    properties_1 jsonb,
    properties_2 jsonb

This table will be for analytical queries, not transactional.  The dataset is also stable so no need to worry about future inserts after initial load.  Most queries would include a WHERE equality on continent or country, combined with various WHERE clauses on description, tags, properties_*
I initially considered partitioning by continent in order to help with query performance, since most queries would use a continent filter.
Partition using LIST on continent field:
CREATE TABLE widgets_north_america PARTITION OF widgets
    FOR VALUES IN ('North America')

CREATE TABLE widgets_north_america PARTITION OF widgets
    FOR VALUES IN ('Europe')

... 4 other continent partitions

However, the partitions would still be very large since it only splits the data into 6 partitions.  And I expect 30% of the data to be in a single partition
After reading this helpful answer: At What Point Should I Split or Partition a Very Large but Simple Table I am now considering whether I should force partitions into small enough chunks so that each can fit into memory, (100-200?).  If so I'm thinking I'd use a HASH partition on the unique id fields with a modulo 100.
Partition using HASH on unique id field:
CREATE TABLE widgets_hash_1 PARTITION OF widgets
FOR VALUES WITH (MODULUS 100, REMAINDER 0);

CREATE TABLE widgets_hash_2 PARTITION OF widgets
FOR VALUES WITH (MODULUS 100, REMAINDER 1);

... (98 other partition tables)
The downside it seems to this approach is that I don't need to query at all on the id field so I get no benefit from the partition key, however having smaller partitions might allow the table to fit into memory during queries, and increase query performance.
Hardware:
I have 32GB RAM, one 2TB SSD, and four 14 TB HDDs available for this.
How should I partition this table given my situation?  Any advice on indices: multicolumn vs separate indices? This is my first time dealing with any database anywhere close to this size so having a hard time thinking what the practical trade-offs should be when considering this problem.

A: For the queries targeting continents, could you easily rewrite them to target countries instead?  If so, partitioning by country might be the best option (but expect some blowback from the French and the Turks).
Partitioning by something that doesn't relate to anything else is pointless.  It doesn't matter if it does fit in memory, if there is never a reason to have it (and only it) in memory.
Beyond that, you need to do dig into what your queries actually are, not just 30,000 foot summaries of them.

A: Maybe you shouldn't partition the table at all.
Data are not cached per table, but per 8kB data block, so it doesn't matter if the table or partitions are large or small.
Also, if the data are static, you can create as many indexes as you like to speed up access, and an index scan on a large table is no slower than one on a small table.
What may make sense is to create materialized views with pre-aggregated data to speed up queries, but that's a different story.
There is one possible reason to partition the table: if a lot of your queries GROUP BY a certain column, it can speed up those queries to partition on that column and set enable_partitionwise_aggregate to on.

redpajama_set_name: RedPajamaStackExchange


Sonata Arctica - "Draw Me"
"Draw Me" it's one of my favourite songs of Sonata Arctica, and the last track from the album Winterheart's Guild.
UPDATE: This chart has been updated with manual venue and pitched vocals.
Guitar, bass, drums and vocals are charted by me. Harmonies, fixes and conversions by Mati12Osorio.
judging by the demo video, I'd say the chart was good. although it has no keys, its use in this song was not necessary.


Being a purist is a bit overrated. I really can't help myself when it comes to mixing up Oriental flavours, they just go so darn well together.
In this brothy noodly concoction you'll find ginger, sake, lemongrass, soy, miso and star anise, ingredients found in dishes all over the far east - they come together in this one aromatically and harmoniously, in fact, the flavours here are so delicious you'd think they were made for each other. Slurp.
Restorative and healthy food of the highest order.
When feeling a little run down (or in my case, like you've been overdoing things), chicken noodle soup really does hit the spot. But yeah, you might have guessed, in my world it's got to be oriental.


Download the following Wordpress Logo Wallpaper Background 62784 image by clicking the orange button positioned underneath the "Download Wallpaper" section. Once your download is complete, you can set Wordpress Logo Wallpaper Background 62784 as your background.
Following the click of the download button, right click on the Wordpress Logo Wallpaper Background 62784 image and select 'save as' to complete your download.


text:
paulh
Friday 3 March 2006 3.34pm
I like it... but it would still work as a beacon even if it was heavily dimmed... the same way the top of the Tate is.
And for it being a barometer - I think that's neat. It's a talking point. Installations don't have to be logical or commonly understood to have a value - in fact the reverse is usually true.
It seemed to be on full blast even after midnight, certainly I didn't notice any dimming between 9.30pm when I got home, and later when I went to bed. At least its now not changing colour every 10 seconds.
I agree that people literally over the road probably would not suffer too much because as pointed out, its so high up that it would be almost overhead. I measured from a 1:1000 plan today and am just under 200m away, on the 1st floor, directly North of the tower (that sounds like a reasonable distance, but remember that this thing is over 2 storeys high and almost as wide). My flat is orientated so that its main windows face directly South, ie. towards the tower. The light box is just the wrong height from here - its low enough to feel its peering in at you, but high enough that its bang in the middle of the part of the sky where you expect it to be dark, like where the moon would be when its fairly high up.
There are quite a few flats between me and the tower, and many of those will be having it even worse than me. I think it would be worst from about 100m away, for people on upper floors.
Its typical of the council, if indeed they did accept without question the developer's assurances about nuisance. They also did that with the shading and daylight obstruction issues earlier on. The daylighting report was very weak indeed and the studies did not show what they purported to show (I know what I'm talking about, having done research and consultancy in this field), yet the council accepted it. As a result, many people on my estate have got a huge oversized wall of flats across the road from them, and must be feeling very gloomy.
Aaaaargh!!!!
It's doing its colour-changing thing again!
mickysalt
One of my favorite exhibits at the Tate Modern was the weather projects I have no doubt the glowing box will create a similar effect on a misty day.but I think architects should concentrate on making buildings look good during daylight hours.
This box needs a nickname. We have a gherkin and a shard, so what do we call our bright new coloured addition to the neighbourhood?
Friday 3 March 2006 11.13pm
We'll I'd call it an act of desperation.
Saturday 4 March 2006 10.58am
The Unshadylight is aglow
Saturday 4 March 2006 7.25pm
Now you're just teasing me with your colour-changing words!
I was at Ally Pally this afternoon and couldn't spot the box, even at 6pm. Presumably it was behind something else, though it was rather hazy.
I was at Alexanta Palace today as well.
You get a nice view of St. Paul's . The top of bank side power station looks surpassingly far from St. Pauls , as does the London eye from the Shell building,you cant see Tower bridge.you may well be able to see the box but you would need to use one of the telescopes. I think the view of St Paul's is the one used in the film of mary popins. And hasn't changed much since.
chrismingay
Sunday 5 March 2006 1.30am
The green colour apparently relates to "very low" atmospheric pressure....given that the weather today is clam and clear, I suspect there is something amiss with our state-of-the-art barometer 22 stories up. The Met Office is stating a pressure of around 1000, which is normally considered somewhere between low and high I think. So it seems our barometer is giving us false readings and should not be relied upon just yet!


text:
Q: Are Legendre transforms of non-convex functions useful?
*

*Do Legendre transforms have any applications that do not appeal to convexity?

*What is the intuitive interpretation of the Legendre transform of a non-convex function?

A: I can answer your second question.
Recall that by convex duality, applying the Legendre transform twice on a convex (and coercive) function gives you back the original function.
Now even if you plug in a non-convex function $W$ instead, the Legendre transform $W^*$ will be convex and coercive (one can see that by the definition) and so is $V:=(W^*)^*$. So clearly the convex duality will not carry over to the non-convex case. However one can show (under appropriate assumptions of course) that $V$ is the convexification or convex hull of $W$, that is roughly (here $W:\mathbb{R}\rightarrow\mathbb{R}$) the function whose graph is the boundary curve of the convex hull of the set $\{(x,y)\in\mathbb{R}^2\,|\,y\ge f(x)\}$. By convex duality we conclude that $V^*=((W^*)^*)^*=W^*$, so the Legendre transform of a non-convex function is the Legendre transform of it's convexification.

A: (Edit added years later: I want to make clear that J.R.'s answer - the accepted one - is completely correct if we're using the Legendre-Fenchel transform, which is the one people generally use. The Legendre-Fenchel transform is defined in terms of the supremum and can be applied to non-differentiable functions. I believe that Legendre originally defined his transform in terms of explicitly setting the derivative to zero instead, which is what I'm doing below. So this answer is about the original Legendre transform, rather than the usual Legendre-Fenchel one.)

I would like to propose a different answer to the second part of your question. Let us examine a simple example of a non-convex function, $A(x) = x^2-x^4$, which of course looks like this:

(plots are from Wolfram|Alpha.)
Let us define $y=\frac{dA}{dx}=2x-4x^3$ and consider the Legendre transform $B = xy-A(x) = x^2 - 3x^4$. Solving explicitly to get $B$ as a function of $y$ involves solving a cubic equation and doesn't seem to lead anywhere nice, but we can easily do a parametric plot of $B(x)$ against $y(x)$ to see what it would look like. The result is this: ($B$ is the vertical axis and $y$ is the horizontal axis)

I believe that Legendre transforms of functions with a single non-convex region will always be qualitatively similar to this. In general the Legendre transform of such a function will be a multiple-valued function with this distinctive "swallowtail" shape. It won't always be symmetrical of course, but there will always be two points where the curve reverses direction and one point where it crosses itself. The direction of curvature of the three line segments will also always follow the pattern of this plot.
The reason the curve reverses direction is simply that $y$ is the slope of the $A(x)$ curve. For a convex function, $\frac{dy}{dx} = \frac{d^2 A}{dx^2}$ is always negative, so $y$ changes monotonically with $x$; but for a non-convex function there is a region where $\frac{dy}{dx} = \frac{d^2 A}{dx^2}>0$, corresponding to a reversal in the slope of $y(x)$. Indeed we can see this non-monotonicity by plotting $y=2x-4x^3$ against $x$:

If there are multiple concave regions then there will be multiple reversals of the sign of $dy/dx$, corresponding to multiple swallowtails in the Legendre transform. I think these multiple swallowtails can be sort of nested inside one another.
If one replaces the non-convex function with its convex hull then the "swallowtail" will disappear, with the point where the curve crosses itself becoming a "kink" in the curve, where the second derivative becomes infinite. This results in a single-valued convex function.
As for whether this interpretation is useful, I'm not sure but I think so. It seems related to the swallowtail catastrophe (although I don't know much about catastrophe theory), and it also seems related to first-order phase transitions in statistical mechanics. These can be seen as being due to a non-convexity in the entropy (which then gets replaced by its convex hull). This is equivalent to a swallowtail in the free energy being replaced by a kink, since the two are Legendre transforms of one another. I've never seen this swallowtail curve depicted in a thermodynamics text, but it's not uncommon to see plots corresponding to the $y(x)$ plot above.

A: See I. Ekeland, "Legendre duality in nonconvex optimization and calculus of variations", SIAM J. Control and Optim., 15 (1977), 905-934. Also, see McEneaney/Dower, "Static Duality..." (http://maeresearch.ucsd.edu/mceneaney/pubs/).


text:
Privacy Policy Fundamentals
Mallory King - November 15, 2016 - Internet Law, Website Privacy Policy Contract
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You know those tediously long agreements linked at the bottom of websites that no one really reads? Well Guess What?! – Those agreements are extremely important! Any legally sound website should have both a Terms of Use and a Privacy Policy (collectively "Website Agreements") to protect the website owner from liability stemming from use of the website.
Privacy Policies are designed to put website users on notice about the type of Personally Identifiable Information ("PII") (i.e. information which can be used on its own or with other information to identify, contact, or locate a single person) that the website collects. Typically, PII includes things such as name, mailing address, e-mail address, IP address, and credit card information.
All Privacy Policies should at least include:
1. What PII is collected
2. How the PII is used
3. Where the PII is stored
4. Who the PII is shared with
5. When users can stop their PII from being collection
6. Compliance with California Law (which allows California users to request inforomation about who/where their PII was shared)
7. Website contact information
These seven items are very high-level requirements that any solid Privacy Policy should include. How the details are filled in is based upon the particular aspects of your business and website model. If you are in need of a Privacy Policy for your website, the Attorneys at Traverse Legal can help.