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All posts tagged Victor Hanescu
Veterans Melzer and Berrer, ATP Main Draw Débutante Alex Bolt among 2015 @BNPParibasOpen Men's Qualifiers
Posted in: Adam Addicott, ATP, Indian Wells.	Tagged: 2015 ATP Indian Wells, 2015 ATP Indian Wells Qualifying, 2015 BNP Paribas Open, 2015 BNP Paribas Open Qualifying, 2015 Indian Wells, Alex Bolt, ATP Indian Wells, ATP Indian Wells Qualifying, BNP Paribas Open, BNP Paribas Open Qualifying, Borna Coric, dennis novikov, edouard roger-vasselin, Filip Krajinovic, frank dancevic, indian wells, James Duckworth, Jurgen Melzer, Michael Berrer, Mischa Zverev, Taylor Harry Fritz, Thiemo De Bakker, Victor Hanescu, Yannick Hanfmann.
Veterans Melzer and Berrer, ATP Main Draw Débutante Alex Bolt among 2015 BNP Paribas Open Men's Qualifiers
Adam Addicott, Tennis Atlantic
The final stage of qualification got underway on Wednesday with both old and new players booking their place into the 2015 Indian Wells main draw. 8 of the 25 seeded player's booked their place, while four unseeded players also qualified.
Jurgen Melzer continued his impressive Indian Wells record by maneuvering his way past Michael Russell to make the Indian Wells main draw for the 12th consecutive year. The former top 10 player spend just over two hours on the court before beating Russell 6-4 5-7 6-3. The 33-year-old Austrian is currently ranked 86th in the world, however he is yet to win back to back matches in any main draw this year.
Borna Coric was pushed all the way in the final set by 2011 French Open boy's champion Bjorn Fratangelo before reaching his first ever master's main draw by taking the match 6-1 2-6 7-6(9-7). After easily taking the first set, Coric had a taste of his own medicine when Fratangelo fought back to square the match. The American also broke Coric in the final set to lead 4-2 and be only two games away from a landmark victory. The lead was however short lived as Coric battled back to take proceedings into a deciding tie-break where he finally took it 9-7. To make the win even more special, the 18-year-old had to save three match points (one while trailing 4-5 and two in the tie-break) to the heartbreak of his rival and the home crowd.
Similar to Coric, Australia's Alex Bolt will also embark on new territory following a 6-3 7-5 win over James McGee. Throughout the match Bolt remained strong on his serve as his Irish rival failed to break him during the one hour and eleven minute match.The 22-year-old Australian is currently at a career ranking high of 164 in the world.
Bolt will be joined in the main draw by his fellow countryman James Duckworth, who endured a tough qualification match against Rajeev Ram. Duckworth, who reached the second round of the Australian Open earlier this year and has been in good form as of late, was a set and break down against the experienced Ram before climbing his way back into the match and eventually take it 2-6 7-5 6-4 to make his first ever Masters main draw.
Unfortunately, Luke Saville was unable to complete the Australian hatrick of qualifiers as he was knocked out in straight sets by Serbian 8th seed Filip Krajinović. After losing three out of his four service games in the first set, Saville put up a tougher fight in the second set, however, it wasn't enough to tame Krajinović as he went on to take it 6-1 7-6 in 99 minutes.
One of the biggest stories of the day was Dennis Novikov's epic three set win against Daniel Gimeno-Traver, a player ranked 162 places higher than him. Novikov, who beat Jerzy Janowicz in the first round of the 2012 US Open, was behind 3-6 0-2 before fighting his way back to take it in three sets. The win means that he will be the 11th American man to participate in the main draw. Following his win, Novikov expressed his delight on his Twitter account.
Happy to qualify for my first Masters 1000 this week! Just a taste of what is to come this year hopefully. #atp #IndianWells #Masters1000
— Dennis Novikov (@dnovi93) March 12, 2015
There was some consolation for Gimeno-Traver as he received a lucky loser spot into the main draw.
Despite approaching the end of his tennis career, Victor Hănescu has still demonstrated that he can play among the big guns. The world 146 was pushed all the way by Nikoloz Basilashvili before finally taking it 3-6 6-4 7-6(7-5). Hanescu has reached the second round at Indian Wells on five separate occasions. The most recent of these was last year where he beat Stéphane Robert in the first round before losing to Milos Raonic in the next round.
Germany's Michael Berrer cruised into the main stage of Indian Wells with a straight forward 6-4 6-4 win against wildcard entry Mackenzie McDonald. McDonald, who has only played in two Future tournaments this year, was no match for the experienced Berrer on the day, as Berrer qualified for the third time on the ATP World Tour this year.
Yannick Hanfmann, the best player on the USC tennis team, was unable to produce another sensational upset as he bowed out in three sets to Edouard Roger-Vasselin. In the first round the world 819 stunned 10th seed Paul-Henri Mathieu. Despite the loss, Hanfmann can still be fairly satisfied with how he played as he took Mathieu, a player ranked 700 places higher than him, to three sets.
James Ward was unable to reproduce his Davis Cups Heroics as he could only win four games against Mischa Zverev. Last weekend, Ward staged an outstanding comeback to beat John Isner in five sets to help Great Britain beat America in round 1 of the Davis Cup. All the effort by Ward has now, however appeared to catch up with him physically as the former world number 64 cruised to a 6-3 6-1 win. Zverev, formerly a top 100 player, had to win the pre-qualifier to get into the qualifying draw and he certainly made the best of it.
Frank Dancevic booked his placed in the main draw of the Indian Wells Masters for the first time since 2007 following a three set win against Germany's Philipp Petzschner. The Canadian was in big trouble as he trailed a set and 0-3 before staging a mighty comeback to take the second set to his opponents surprise. Unfortunately for Petzschner, the momentum that he generated in the first set and at the start of the second rapidly evaporated as Dancevic save five break points to comfortably take the final set with the final score being 5-7 6-4 6-1.
Finally, rounding competing the list of 12 qualifiers is Thiemo de Bakker. Baker, who reached the third round at the Indian Wells Masters back in 2010, brushed aside, young American, and Californian teenager Taylor Harry Fritz 6-4 6-4. Fritz has a promising future, but it will take some time to develop his game towards the ATP level. De Bakker has qualified for four ATP events this year and appears to be nearing critical mass.
In the main draw, Novikov will face Melzer to earn the right to face John Isner, Coric will face Andreas Haider-Maurer for the right to face Bernard Tomic, Mischa Zverev will face Adrian Mannarino, before a possible encounter with Fabio Fognini, Gimeno-Traver will play Sam Groth as a lucky loser with the winner to face Ernests Gulbis. Roger-Vasselin will face Marinko Matosevic with Feliciano Lopez to follow if he wins, De Bakker will play Jarkko Nieminen with a good draw that would see him facing Pablo Cuevas in round 2. Duckworth will play youngster Dominic Thiem with Fernando Verdasco as the seed in waiting, Dancevic will face Alex Dolgopolov, with Santiago Giraldo as the seed in waiting, Berrer will have a good chance against Victor Estrella, with Gilles Simon on deck, Rafa Nadal awaits the winner of Krajinovic and Igor Sijsling, and if Bolt beats Robin Haase he would face Stan Wawrinka next. Last but not least, Hanescu will face fellow veteran Mikhail Youzhny, with another veteran, Andreas Seppi, lurking.
Nishioka, Kokkinakis, and Ginepri among possible qualifiers in Delray Beach (ATP Delray Day 2 Qualies Recap)
Posted by Admin on February 15, 2015
Posted in: Delray Beach, Guest Writer, On Site.	Tagged: 2015 ATP Delray Beach Open qualifying, 2015 ATP Delray qualifying, 2015 Delray Beach Open, 2015 Delray Beach Open by the Venetian Las Vegas, 2015 Delray Beach Open presented by the Venetian Las Vegas, alex kuznetsov, Aljaz Bedene, atp, ATP 250, ATP Delray, ATP Delray 2015, ATP Delray qualifying, ATP World Tour, delray beach, Delray Beach Florida, Delray Beach Open, Delray Beach Open by the Venetian Las Vegas, Delray Beach Open Presented by the Venetian Las Vegas, Delray Beach Open qualifying, Delray Beach Qualifying, Delray Beach Tennis, Delray Tennis, Eric Quigley, Guido Andreozzi, Jessica Luzadas, jp smith, Marcos Giron, Robby Ginperi, tennis, Tennis Florida, Thanasi Kokkinakis, USTA Florida, Victor Hanescu, Yoshihito Nishioka.
Jessica Luzadas for Tennis Atlantic
Tennis Atlantic is proud to present on site credentialed coverage from local Delray Beach journalist Jessica Luzadas, who is reporting for us on site this week at the tournament. Jessica was on site today, and will provide coverage of the action tomorrow, and next weekend (Friday, Saturday, and Sunday) for Tennis Atlantic at the Delray Beach Open. Here is her first report-the editors
Nishioka celebrates his tough round 2 qualies win
Young guns Yoshihito Nishioka, Thanasi Kokkinakis, and American veteran Robby Ginepri were among qualifying winners in the second round of qualifying, completed today at the Delray Beach Open in Delray Beach, Florida. The Japanese player Nishioka scored a win over American Marcos Giron a former UCLA product, he came back from dropping the first set 4-6 to win the final two frames 6-3 6-2, as Nishioka starting mixing in aces (8 over the final two sets) and frustrating Giron who wilted in the end, allowing Nishioka to win 29 out of 47 points in the third set. Previously, Nishioka defeated former VA Tech Hokie Patrick Daciek in the first round of qualifying in 3 sets 6-3 4-6 6-4.
Thanasi Kokkinakis continued his rise to ATP stardom, dominating Argentine Guido Andreozzi 6-3 6-2. Andreozzi clearly preferred playing on clay as he generated just one break point against the Australian, in a contest that barely last an hour. On Saturday, Kokkinakis likewise had no problem earning a win, beating wild card Ty Trombetta 6-1 6-4.
A player with much more experience than those two young guns, American Robby Ginepri, the former US Open semifinalist (the last American to reach the semis of a slam), defeated an in-form Aljaz Bedene 6-3 6-4. Bedene, previously reached the final in Chennai this year as a qualifier and also qualified for the Australian Open, but on this day Ginepri played more efficient tennis, breaking Bedene on 4 out of 5 chances, twice in each set, to win the match. Ginepri's third round qualifying opponent will be JP Smith of Australia, the former Tennessee Volunteer beat Kiwi Michael Venus, who formerly played at LSU. The scoreline for that one was 2-6 6-2 6-4. Previously Ginepri beat Gianni Mina in round 1 6-2 6-2, and Smith beat young American Jared Donaldson who was coming off a win in the Memphis maindraw, in round 1, in an upset. Kokkinakis' third round opponent will be American veteran Alex Kuznetsov, Alex K beat Chunan Wang of China in round 2 today 6-4 7-6(5). Kuznetsov beat 19 year old Spaniard Jaume Pla Malfeito in round 1 on Saturday 6-4 6-1.
For Nishioka, American Sekou Bangoura awaits in round 3 tomorow, Bangoura pulled off a slight upset over young American Noah Rubin 6-4 2-6 6-4. The 18 year old Rubin, who is 0-2 in previous ATP level main draw matches, will not have his third try at a main draw win in Delray Beach this week. Previously Bangoura beat Artem Smirnov 3-6 6-4 7-6(7).
The final qualifying spot will be decided between veteran Romanian Victor Hanescu, who normally has his best showings on clay, or American Eric Quigley. Hanescu beat James McGee 6-3 4-6 6-4 on Saturday and Pavel Krainik 6-2 6-3 today. Quigley beat Facundo Mena 6-7(2) 6-3 6-3 on Saturday, then slipped past Chase Buchanan, a former Ohio State product, in a 3 set epic today 4-6 7-6(7) 7-6(3). Tomorrow in Delray I will have coverage of the final round qualifying matches along with main draw action featuring exciting talents Alex Dolgopolov, Denis Kudla, and Dustin Brown among others.
Charleston's @Shelby_Rogers_Knocks Out @Daria_Gav in Longest-Ever @USOpen Women's Match
Favorites Advance in Tuesday @NewYorkOpen Action
EASTER BOWL JUNIOR SPRING NATIONALS DOCUMENTARY TO RUN ON TENNIS CHANNEL


In most Southern households (at least the ones I've visited), you'll find anywhere from two to a dozen packs of nabs, which is what we call any brand of individually wrapped cracker and cheese combos. I don't know whether people buy them from the grocery store or if fairies deliver them at night, but they're always there.
Nabs are what you eat when you're kind of hungry, but not enough to eat an actual meal. Or if you ARE hungry enough to eat an actual meal, but the meal you're fixin' to eat isn't fixed yet. What Southern child hasn't heard his/her mother say, "Here, have some nabs" or more frequently, "Eat you some nabs"?
I hadn't encountered nabs in years until my nephew Tray came out for a visit with a 12-pack of nabs in tow. He forgot to take them when he left, so they took up residence on the laundry table in the basement for months, till I finally tossed them. In retrospect, I probably should have stashed them in a box labeled "In Case of Apocalypse." Most likely, they would still be good.
What kind of nabs do you like best?


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Sweden: Health officials advise expanded use of vaccine pass
Britta Bjorkholm of the Public Health Agency of Sweden speaks during a press conference on COVID-19, in Stockholm, Sweden, Wednesday Jan. 5, 2022. Public health authorities in Sweden have authorized restaurants, cultural venues and leisure centers to ask their customers to show digital proof of vaccination against the coronavirus starting next week. The recommendation from the Swedish Public Health Agency isn't a legal requirement but voluntary guidance for businesses. (Jonas Ekstromer/TT via AP)
COPENHAGEN, Denmark (AP) — Sweden's public health authorities on Wednesday advised restaurants, cultural venues and leisure centers to ask their customers to show digital proof of COVID-19 vaccination starting next week.
The recommendation from the Swedish Public Health Agency isn't a legal requirement but voluntary guidance for businesses. Sweden's digital certificates only show vaccination status — not proof of a negative test or recent recovery from COVID-19.
As of Jan. 12, locations can introduce certificates as entry requirements "in more activities where the risk of spreading of the infection is great," Social Affairs Minister Lena Hallengren said.
Besides restaurants, they include cultural venues such as museums and theaters, leisure facilities such as gyms and swimming pools, and long-distance public transportation, the government said in a statement.
Currently, the passes only are used for public gatherings and indoor events of more than 100 people.
"The spread of COVID-19 is increasing in Sweden. We need to be prepared to quickly introduce more accurate infection-control measures," Hallengren said.
Sweden reported a record-smashing 17,320 new daily cases on Wednesday.
For most of the pandemic, Sweden stood out among European nations for its comparatively hands-off response. The Scandinavian country never went into a lockdown or closed businesses, relying instead on citizens' sense of civic duty to control infections. Authorities have emphasized individual responsibility instead of government health measures.
Authorities urged residents again Wednesday to get vaccinated. Public Health Agency official Britta Bjorklund said during a news conference that "there is a 12 times higher risk for the unvaccinated to become seriously ill and be in need of medical care."
Official figures show that 85.9% of the population age 12 and over have received a first shot, while 82% have had two jabs.
In addition, 30.9% of people age 18 and over have had a third shot.
In November, Sweden introduced a digital COVID-19 vaccination certificate for public gatherings and events with more than 100 people indoors.
Follow AP's pandemic coverage at https://apnews.com/hub/coronavirus-pandemic

redpajama_set_name: RedPajamaCommonCrawl


NEW YORK, NY (December 13th, 2007) The M&A Advisor, a conference producer and newsletter publisher serving the middle market finance industry, announced the winners of the 2007 M&A Advisor Awards at its 6th annual awards dinner. Marlin & Associates New York LLC ("Marlin") was recognized as the Middle Market Investment Banking Firm of the Year.
In July, The M&A Advisor recognized Marlin as the Middle Market Financing Agent of the Year ? Equity, and also awarded Marlin & Associates honors in three Middle Market Financing "Deal of the Year" categories. In 2006, Marlin was recognized for leading the Financial Technology Deal of the Year and was a finalist in three other categories.
The M&A Advisor recognizes top deal–making professionals serving the $10 million – $1 billion (sales) market in fields such as investment banking, private equity, legal services and accounting. The awards are made on the basis of creativity and resourcefulness, persistence, business savvy, and value–added. Other finalists included Houlihan Lokey Howard & Zukin, Harris Williams and Co, FT Partners, Morgan Joseph & Co., and Robert W. Baird & Co.
"2007 has proven to be another banner year for Marlin & Associates. We are honored to repeat as award winners and to be recognized for our role in assisting middle market firms successfully transact," said Ken Marlin, founder and Managing Partner of Marlin & Associates. "At the same time, we are humbled to be among such distinguished company."


text:
namespace proximity_auth {

class BluetoothThrottler;
class BluetoothLowEnergyDeviceWhitelist;
class Messenger;
class Connection;
class ConnectionFinder;
class ProximityAuthClient;
class SecureContext;

// Implementation of RemoteDeviceLifeCycle.
class RemoteDeviceLifeCycleImpl : public RemoteDeviceLifeCycle,
                                  public MessengerObserver {
 public:
  // Creates the life cycle for controlling the given |remote_device|.
  // |proximity_auth_client| is not owned.
  RemoteDeviceLifeCycleImpl(const RemoteDevice& remote_device,
                            ProximityAuthClient* proximity_auth_client);
  ~RemoteDeviceLifeCycleImpl() override;

  // RemoteDeviceLifeCycle:
  void Start() override;
  RemoteDevice GetRemoteDevice() const override;
  RemoteDeviceLifeCycle::State GetState() const override;
  Messenger* GetMessenger() override;
  void AddObserver(Observer* observer) override;
  void RemoveObserver(Observer* observer) override;

 protected:
  // Creates and returns a ConnectionFinder instance for |remote_device_|.
  // Exposed for testing.
  virtual std::unique_ptr<ConnectionFinder> CreateConnectionFinder();

  // Creates and returns an Authenticator instance for |connection_|.
  // Exposed for testing.
  virtual std::unique_ptr<Authenticator> CreateAuthenticator();

 private:
  // Transitions to |new_state|, and notifies observers.
  void TransitionToState(RemoteDeviceLifeCycle::State new_state);

  // Transtitions to FINDING_CONNECTION state. Creates and starts
  // |connection_finder_|.
  void FindConnection();

  // Called when |connection_finder_| finds a connection.
  void OnConnectionFound(std::unique_ptr<Connection> connection);

  // Callback when |authenticator_| completes authentication.
  void OnAuthenticationResult(Authenticator::Result result,
                              std::unique_ptr<SecureContext> secure_context);

  // Creates the messenger which parses status updates.
  void CreateMessenger();

  // MessengerObserver:
  void OnDisconnected() override;

  // The remote device being controlled.
  const RemoteDevice remote_device_;

  // Used to grab dependencies in chrome. Not owned.
  ProximityAuthClient* proximity_auth_client_;

  // The current state in the life cycle.
  RemoteDeviceLifeCycle::State state_;

  // Observers added to the life cycle. Configured as NOTIFY_EXISTING_ONLY.
  base::ObserverList<Observer> observers_;

  // The connection that is established by |connection_finder_|.
  std::unique_ptr<Connection> connection_;

  // Context for encrypting and decrypting messages. Created after
  // authentication succeeds. Ownership is eventually passed to |messenger_|.
  std::unique_ptr<SecureContext> secure_context_;

  // The messenger for sending and receiving messages in the
  // SECURE_CHANNEL_ESTABLISHED state.
  std::unique_ptr<Messenger> messenger_;

  // Authenticates the remote device after it is connected. Used in the
  // AUTHENTICATING state.
  std::unique_ptr<Authenticator> authenticator_;

  // Used in the FINDING_CONNECTION state to establish a connection to the
  // remote device.
  std::unique_ptr<ConnectionFinder> connection_finder_;

  // Rate limits Bluetooth connections to the same device. Used to in the
  // created ConnectionFinder.
  std::unique_ptr<BluetoothThrottler> bluetooth_throttler_;

  // After authentication fails, this timer waits for a period of time before
  // retrying the connection.
  base::OneShotTimer authentication_recovery_timer_;

  base::WeakPtrFactory<RemoteDeviceLifeCycleImpl> weak_ptr_factory_;

  DISALLOW_COPY_AND_ASSIGN(RemoteDeviceLifeCycleImpl);
};

}  // namespace proximity_auth

#endif  // COMPONENTS_PROXIMITY_AUTH_REMOTE_DEVICE_LIFE_CYCLE_IMPL_H

redpajama_set_name: RedPajamaGithub


text:
Tag: Eddie Bernice Johnson
House Science Chairwoman Johnson, Ranking Member Johnson Ask OSTP Director Lander to Protect Spectrum Access
November 9, 2021 November 9, 2021 News 0
WASHINGTON (House Science Committee PR) – On Friday, Chairwoman Eddie Bernice Johnson (D-TX) and Ranking Member Frank Lucas (R-OK) sent a letter to Dr. Eric Lander, Director of the Office of Science and Technology Policy, recommending that he issue a charge to the President's Council of Advisors on Science and Technology (PCAST) to report on strategies for protecting and enabling spectrum access and quality for science and operational applications. As demand for spectrum for mobile applications has increased drastically in recent years, spectrum-dependent scientific fields and operational functions such as weather forecasting are facing increasing threats to their spectrum equities due to harmful interference.
Chairwoman Johnson and Ranking Member Lucas Call for Standards to Avoid Spectrum Interference
August 10, 2021 August 10, 2021 News 0
Eddie Bernice Johnson
WASHINGTON (House Science Committee PR) — Today, Chairwoman Eddie Bernice Johnson (D-TX), along with Ranking Member Frank Lucas (R-OK), sent letters to the Commissioners of the Federal Communications Commission (FCC) expressing concerns about out-of-band emission (OOBE) limits to protect the integrity of global weather forecasting, satellite-based climate measurements, and ground-based radio astronomy observations in the 23.6-24 GHz band.
"We urge the FCC to modify section 30.203 of its rules to fully conform its domestic OOBE limits for the 24 GHz band with the international limits articulated in Resolution 750," said Chairwoman Johnson and Ranking Member Lucas in the letter. "We also ask that FCC pay particular attention to the docket filings by the National Telecommunications and Information Administration, National Academies' Committee on Radio Interference, American Meteorological Society, American Geophysical Union, and National Weather Association on implementation questions that would have a significant impact on reducing the threat of harmful interference with passive earth science observations."
The Chair and Ranking Member continued, "We thank you for examining these technical questions carefully in its efforts to craft a final rule that is adequately protective of Earth Exploration Satellite Service (EESS). The issues associated with the 24 GHz band are not unique. The FCC is considering spectrum auctions that could affect other bands currently protected for scientific purposes and used by federal agencies."
A copy of the letters can be found here:
Letter to FCC Commissioner Nathan Simington
Letter to FCC Commissioner Jessica Rosenworcel
Letter to FCC Commissioner Brandan Carr
Letter to FCC Commissioner Geoffrey Starks
House Science Chairwoman Says GAO Report "Wake-up Call" on Artemis Moon Program
May 27, 2021 May 26, 2021 News 0
SLS Core stage for Artemis I mission removed from the test stand at Stennis. (Credit: NASA)
WASHINGTON (House Science Committee PR) – Today, the Government Accountability Office (GAO) released a report, "NASA Lunar Programs: Significant Work Remains, Underscoring Challenges to Achieving Moon Landing in 2024". The report was the result of an Appropriations request for GAO work on the National Aeronautics and Space Administration's (NASA's) lunar programs. NASA has initiated eight programs as part of its goal of returning humans to the surface of the Moon by 2024. The report evaluated NASA's progress on its lunar programs, including the goal for a human landing in 2024, and its challenges in managing the programs.
"The GAO report released today should serve as a clear wake-up call both to NASA's leadership and to Members of Congress that NASA's Artemis Moon-Mars initiative is in serious trouble, and strong corrective actions will be needed if it is to succeed, "said Chairwoman Eddie Bernice Johnson (D-TX). "It is particularly sobering that the problems highlighted by the GAO team are not primarily budgetary in nature, but reflect organizational weaknesses, reliance on immature technologies, an unrealistic timetable and acquisition approach, and lack of commitment to a rigorous systems engineering & integration capability, among other concerns. I urge Administrator Nelson to carry out an independent review of the entire Artemis initiative as soon as possible so that he can determine what will be needed to put this important national undertaking on an executable path. I want to see NASA get the resources it will need to carry out a successful Moon-Mars initiative, but Administrator Nelson first needs to take all necessary steps to identify and address the problems afflicting Artemis and develop an executable Moon-Mars plan, or we will not just be wasting money—we will be putting our astronauts and our nation's standing at risk."
"The Moon to Mars Artemis initiative enjoys strong bipartisan support in Congress, and that Congressional support comes with the responsibility to ensure that this highly important national effort is carried out based on well-established management and technical processes," said Space and Aeronautics Subcommittee Chairman Rep. Don Beyer (D-VA). "Today's GAO report raises questions about NASA's current approach to managing Artemis. A national endeavor as critical as Artemis requires clear roles and responsibilities, defined management tools, cost and schedule oversight, and an organization focused on mission success. GAO's report identifies the need for improvement in these areas in order to avoid further delays and costs, and to ensure a successful outcome. I want America to lead an international effort to land humans on the Moon in preparation for Mars and to do so as expeditiously and safely as possible. I look forward to working with Administrator Nelson and the Biden Administration on taking the necessary steps to put Moon to Mars on a path to success."
House Science Committee Chairwoman Johnson "Disappointed" with NASA Human Landing System Award
April 18, 2021 News 0
Artist concept of the SpaceX Starship on the surface of the Moon. (Credits: SpaceX)
WASHINGTON (House Science Committee PR) — Today, the National Aeronautics and Space Administration (NASA) announced it has selected SpaceX to continue development of the Human Landing System (HLS) that will transport astronauts to the lunar surface under the Artemis program.
Chairwoman Eddie Bernice Johnson (D-TX) made the following statement.
"I am disappointed that the Acting NASA leadership decided to make such a consequential award prior to the arrival of a new permanent NASA Administrator and Deputy Administrator. The decision to make the award today also comes despite the obvious need for a re-baselining of NASA's lunar exploration program, which has no realistic chance of returning U.S. astronauts to the Moon by 2024. While work continues on the upcoming Artemis-1 mission, it will be critically important for the new NASA leadership team to carry out its own review of all elements of NASA's Moon-Mars initiative to ensure that this major national undertaking is put on a sound footing."
Chairwoman Johnson Demands Cooperation from Department of Commerce on Hurricane Dorian OIG Report
July 8, 2020 July 7, 2020 News 0
DALLAS (Eddie Bernice Johnson PR) – Today, Chairwoman Eddie Bernice Johnson (D-TX) sent a letter to Department of Commerce Secretary Wilbur Ross regarding the July 1 memorandum sent to Secretary Ross by the Department of Commerce's Inspector General, Peggy Gustafson. The memo expressed concerns over the Department's efforts to obstruct the publication of a completed Office of Inspector General (OIG) report, which was provided to the Department on June 26 and due to be published on June 29.
Johnson: Commerce Department Obstructing Hurricane Dorian Investigation
July 1, 2020 News 0
DALLAS (Rep. Eddie Bernice Johnson PR) — Today, the Department of Commerce's Inspector General Peggy Gustafson sent a memo to Department of Commerce Secretary Wilbur Ross expressing concerns over the Department's obstruction of a completed Office of Inspector General (OIG) report.
The OIG report examines a statement issued on September 6, 2019, by the National Oceanic and Atmospheric Administration regarding a tweet sent by the Birmingham National Weather Service forecast office.
House Science Committee Members Request GAO Review of ISS National Lab
May 3, 2020 May 2, 2020 4Frontiers, News 0
WASHINGTON, April 1, 2020 (House Science Committee PR) – Today, Chairwoman Eddie Bernice Johnson (D-TX) and Ranking Member Frank Lucas (R-OK) along with Subcommittee on Space and Aeronautics Chairwoman Kendra Horn (D-OK) and Ranking Member Brian Babin (R-TX) sent a letter to Government Accountability Office (GAO) Comptroller Gene Dodaro requesting a broad examination of the Center for the Advancement of Science in Space's (CASIS) performance, management, and governance structure. CASIS is a non-profit organization that currently manages the International Space Station National Laboratory (ISSNL).
In the letter, the Committee leaders express longstanding concerns regarding CASIS's use of the its ISSNL resource allocation, its internal governance structures, and its transparency and accountability to NASA and Congress, including those identified in a recently released Independent Review Team report.
"The unique environment offered by the ISSNL is an invaluable resource to facilitate research and development," said the Committee Chairs and Ranking Members in the letter. "Congress has sought to encourage commercial and cross-agency partnerships as one path to the full utilization of this resource, but CASIS's organizational struggles appear to have undermined progress. As Congress addresses broader questions surrounding the ISS, its ongoing mission, and the future of NASA-supported research and development in low Earth orbit, it is imperative to ensure that an effective and accountable entity is in place to manage the full range of activities conducted through the ISSNL."
A copy of the full letter can be found here.
House Science Committee Leaders Johnson, Horn Criticize NASA Human Landing System Awards
May 3, 2020 May 2, 2020 News 0
WASHINGTON, May 1, 2020 (House Science Committee PR) — Yesterday, the National Aeronautics and Space Administration (NASA) announced that Blue Origin, Dynetics, and SpaceX have been awarded contracts to design and develop Artemis program human landing systems, one of which NASA plans to use for a 2024 lunar landing.
"I am troubled that NASA has decided to ignore congressional intent and instead press forward with Human Landing System awards to try to meet an arbitrary 2024 lunar landing deadline," said Chairwoman Eddie Bernice Johnson (D-TX). "As the Apollo program showed us, getting to the Moon and back safely is hard. The multi-year delays and difficulties experienced by the companies of NASA's taxpayer-funded Commercial Crew program—a program with the far less ambitious goal of just getting NASA astronauts back to low Earth orbit—make clear to me that we should not be trying to privatize America's Moon-Mars program, especially when at the end of the day American taxpayers—not the private companies—are going to wind up paying the lion's share of the costs. I want our Nation to pursue the inspiring goals of returning to the Moon and then heading to Mars, but we need to do it sensibly and safely while we also protect the interests of the tax paying public."
"America's human space exploration program has inspired generations and led to discovery, development, and innovation," said Chairwoman of the Subcommittee on Space and Aeronautics, Rep. Kendra Horn (D-OK). "Returning humans to the Moon safely is an important and worthy endeavor for our nation. It is also a challenging one that requires significant investment of taxpayer dollars to achieve. I was disappointed to see that NASA's decision on lunar landing systems development starkly contrasts the bipartisan House NASA Authorization bill and the advice of experts on minimizing risk and ensuring the highest likelihood of success in landing humans on the Moon."
"Unfortunately, more than a year after their announcement to accelerate the Artemis program, NASA has yet to provide Congress a transparent architecture and technical and cost assessment, despite our repeated requests. The American taxpayer deserves to know their money is being spent wisely, especially if they are being asked to invest billions of taxpayer dollars in a private lunar landing system. Our nation should dream boldly and pursue aspirational goals but we have to do so thoughtfully and intentionally. I look forward to working with NASA in good faith to steer our nation's space program in a direction that allows our country to achieve inspiring goals and explore space in a responsible and measured way."
House Science Committee Leaders Criticize FCC Action on Orbital Space Debris
May 2, 2020 News 0
WASHINGTON (House Science Committee PR) – House Science, Space, and Technology Committee Ranking Member Frank Lucas and Chairwoman Eddie Bernice Johnson released a statement today on the Federal Communications Commission (FCC) vote on new regulations for orbital space debris.
"As we said in our letter to the FCC last week, regulatory action at this time, without consensus across federal agencies and clear authority from Congress, will at the very least create confusion and undermine the Commission's work, and at worst undermine U.S. economic competitiveness and leadership in space," Lucas and Johnson wrote. "Despite a host of concerns raised by this Committee, other federal agencies, and industry stakeholders, the FCC moved forward. This rulemaking process alone is problematic. During a global pandemic and unprecedented public health and economic challenges, the decision to take action on a significant regulatory change is unnecessary and ill-advised. As the Commission proceeds, we expect them to work with our Committee and all relevant federal agencies on an appropriate policy framework for orbital debris."
House Members Ask FCC To Delay Action on Orbital Debris Rules
Distribution of space debris around Earth (Credit: ESA)
by Douglas Messier
Three leaders of the House Committee on Science, Space, and Technology have called upon the Federal Communications Commission (FCC) to delay action on new orbital debris mitigation rules planned for Thursday.
"Given the unprecedented circumstances surrounding the COVID-19 crisis, the immense effort undertaken to recover from the pandemic, and the potential for the FCC's proposal to exacerbate impacts on U.S. industry and international competitiveness at a critical period in our nation's history, we hope that you will agree to postpone future action," the letter to FCC Chairman Ajit Pai read.
Johnson: Commerce Dept Not Cooperating with SharpieGate Investigation
December 19, 2019 December 19, 2019 News 0
President Donald Trump redraws Hurricane Dorian's path after the fact.
WASHINGTON, DC (House Science Committee PR) – Today, Chairwoman Eddie Bernice Johnson (D-TX) sent a follow up letter to Department of Commerce Secretary Wilbur Ross on the Department's involvement in the National Oceanic and Atmospheric Administration's (NOAA) actions surrounding claims that Hurricane Dorian would impact Alabama. This letter follows up on the Chairwoman's September 11 and October 10 requests for information.
"To date, we have received no responsive materials from the Department that would address the items in either of these letters, despite repeated follow-up phone calls and emails to the Office of Legislative and Intergovernmental Affairs," Chairwoman Johnson said in the letter. "The Department of Commerce's communications with the public on weather forecasting is a critical government function that depends on the public trust in order to ensure the health and safety of all Americans. The Department's refusals to give a public explanation for its actions in early September and to cooperate with Congressional oversight after the fact are harmful to our national weather enterprise."
A full copy of the letter can be found here.
GAO Report on SLS/Orion: Making Progress, But….
September 20, 2019 September 20, 2019 News 0
SLS core stage pathfinder is lifted onto the Stennis B-2 test stand (Credits: NASA/SSC)
The Government Accountability Office released another depressing review this week of NASA's Artemis program, specifically looking at the space agency's progress on the Space Launch System, Orion spacecraft and the exploration ground systems (EGS) required to support them.
Cristina Chaplain, GAO's director of Contracting and National Security Acquisitions, summarized the report's conclusions on Wednesday in testimony before the House Subcommittee on Space and Aeronautics.
House Science Committee Launches Investigation into Commerce Department's Involvement in NOAA Actions Regarding Hurricane Dorian
Wilbur Ross
Washington, DC (House Science Committee PR) – Chairwoman Eddie Bernice Johnson (D-TX) and Oversight and Investigations Subcommittee Chairwoman Mikie Sherrill (D-NJ) sent a letter to Commerce Secretary Wilbur Ross requesting information related to the Department's involvement in the National Oceanic and Atmospheric Administration's (NOAA) actions surrounding claims that Hurricane Dorian would impact Alabama, as well as requesting a briefing with Department of Commerce employees who may have been involved in any directives to NOAA related to the September 6 statement. The House Science, Space, and Technology Committee has full legislative and oversight jurisdiction over the National Weather Service, in addition to other portions of NOAA.
"As the operational face of weather forecasting in the United States, the NWS protects countless lives and property every year through its accurate and timely forecasts, watches, and warnings," said the Committee Chairwomen Johnson and Sherrill. "We are committed to supporting the activities of the NWS and its dedicated staff. During your Senate confirmation hearing, you committed to allowing federal scientists to 'be free to communicate data clearly and concisely' and that you would 'not interfere with the release of factual scientific data.' However, actions by you that were described in the New York Times article would, if accurate, be inconsistent with the values of scientific integrity."
Additionally, Chairwoman Johnson sent a letter yesterday to the Department of Commerce's Inspector General Peggy Gustafson requesting a copy of the notification sent to NOAA staff of an investigation into the statement issued by the Agency on September 6, 2019. The Office of the Inspector General promptly provided a response to the Chairwoman's inquiry.
A copy of the full letter to Secretary Ross can be found here.
A copy of the full letter to Inspector General Gustafson can be found here.
House Science Chairwoman Slams Trump Administration's Artemis Lunar Plans
Astronauts on a future lunar walk. (Credit: NASA)
Opening Statement (Excerpt)
Chairwoman Eddie Bernice Johnson (D-TX)
Subcommittee on Space & Aeronautics Hearing:
Developing Core Capabilities for Deep Space Exploration: An Update on NASA's SLS, Orion, and Exploration Ground Systems
….I also want to echo Chairwoman Horn's comment about the lateness of NASA's testimony. NASA was provided ample advance notice of this hearing and more than sufficient time to prepare testimony and have it reviewed by OMB and whomever else looks over NASA's testimony these days. The fact that this testimony is overdue is not only frustrating, it leaves Members little opportunity to consider NASA's testimony in advance of the hearing. If NASA and the Administration can't meet simple hearing deadlines, it doesn't inspire great confidence in their ability to meet the much harder deadline of landing astronauts on the Moon by 2024.
House Science Committee Chairwoman Blasts Ross, Trump on Hurricane Dorian Actions
September 10, 2019 News 0
WASHINGTON, DC, September 10, 2019 – Yesterday, the New York Times reported "Secretary of Commerce threatened to fire top employees at NOAA on Friday after the agency's Birmingham office contradicted President Trump's claim that Hurricane Dorian might hit Alabama, according to three people familiar with the discussion."
"I am extremely disturbed by the directive that NOAA leadership sent on September 6, which threatens the integrity and public trust of weather forecasts at the peak of Hurricane season. I am even more distressed to learn that political interference from the Secretary of Commerce may be behind the directive. The Committee will pursue this issue and we expect full cooperation from the Department of Commerce in our efforts. I would remind Department employees of the whistleblower protections afforded them by law. Any employees with information are welcome to share anonymously via the Committee Whistleblower Page."


text:
The LEGO The Lord of the Rings Walkthrough
The solution is based on the US version of the game for PlayStation 3. There may be divergences from the Spanish version and / or for other platforms.
The Battle of Dagorlad
First eliminate the five orcs that will be reported to you; therefore, with the successes, first try to pulverize their mighty shield, and then inflict a final blow. Mount Doom will then emerge, and some coils will emerge from the ground - hit them using the sword of Elendil. So get rid of the rest of the orcs. As for the dark lord, you will have to wait for him to throw his club to the ground so that it gets stuck there, and then hit him again with Elendil's sword.
Climbing the Slope
Save your game by using the nearby statue. Proceed to the right, along the rocks. Jump to the railing near the wall, then proceed along the next ones. Back up, use Isildur to take out the Morgul. So, right again, dodging the steam emissions. Jump to the railing, continuing to the opposite side. At the beach, hit the Morgul blocks to cause a wooden plank to drop. Go through it, then hit triangle to use Elrond. At the top, jump to the platform, then throw the rock on the right towards the lava. Isildur will be able to pass. Right, go up the railings, up to the large gate. Enter, then throw the ring from the edge of the play area to complete the chapter.
After the following interlude, follow the small blue orbs to reach the farmer named Maggot.
The Black Rider
Right, smash the first lego rock in the area. A smaller one will come out; take it in your hand, then throw it towards the bird on the right. Go further, then - at the checkpoint - switch to using Sam, locating the pile of dust on the ground. Hold circle to tell Sam to retrieve a rock, throwing it at the boulder to cause it to roll. As you continue forward, try to use the tree in the center as a hiding place. At the small stream, press circle to enter the narrow passage next to you. Follow the roots, then disturb the bird. Go down, cross the bridge, press circle next to the nearby plant to cause its growth. Since the Rider will no longer be able to see you, you can proceed.
Orthanc
Press the square button to repel Saruman's attack. Move around in circles, jumping to avoid his attacks. When Saruman is tired, press and hold circle while you are around him, to lift him and then throw him at one of the objects, weakening it. Repeat this procedure three times to clear his vital reserves. You will then return to "The Rider". Hit nearby woods and rocks, locating three floor fragments. Place them in your inventory, then place them on the tile floor next to the boulder. You can then push the boulder over the edge to distract the Rider.
So throw the apple twice, once towards the tree on the right, then towards the owl sitting on the roots. Grow a plant on the right, climbing the rock behind you, passing the trunk. So make your way to the screen, locating a kind of small pier. Use Merry to start fishing. Having caught the crab, throw it to the opposite side of the play area, causing the bridge to ignite. So dig to locate another rock, throwing it at the bees. Proceed up to the cobweb, then right to go along the trunk. Grab the apple and throw it, then follow the signs. During the next chase, just proceed along the path traced by your companions. You will then move on to the interlude in middle earth. Follow the trail of orbs, reaching Bree. Swerve east to Bree and then into the city. Approach the Prancing Ponz, talking to the subject outside.
Proceed to the blacksmith, recovering the blueprint for the Mithril Trowel. Swerve left by pressing circle to access the menu. So recover the Mithril Trowel, using the two bricks to complete it. Go back to the blacksmith, pressing circle to donate everything to him. Continue towards the interior of the pension. After the cutscene, proceed north to exit the city, then east through the swamp, then up to get to the Weathertop.
Weathertop
It will first be necessary to create a fire. Get three pieces of lego wood - you can find them near the little flashing "groves". To locate one of the three, you will have to project yourself towards a platform at the top: having reached it, we recommend proceeding along the railing on the right. So hit the birds' nest, causing an egg to fall. Take it, you can combine it with the pot to make an omelette.
So dig next to the plant to create a tomato plant. Kick it to cause a tomato to fall, placing that on the pot as well. So, also placed the wood, press circle using Sam, so that he turns everything on. Place the meal on the fire.
Climb to the Top
Left, hit the bushes repeatedly, finding pieces to create a bridge. Go through it, so tell Sam to use the plant. Retrieve the rocks, throw them towards the bush on the left, to free yourself the way. When you are near the next plant, use it to jump to the platform above. When you reach the sticks, try to assemble them, and then turn them on thanks to Sam. So continue to the left; tell two characters to "hang" from the vines. Some pieces of wood will fall, you can use them to create a plank, useful for proceeding beyond the brambles. Then go up the slope, cutting a bush to create a small pile of sticks that Sam can burn. So go up along the railings, go down to the right, then dig to locate another plant. Jump to the right, go up the stairs at the back.
Amon Sul
The objective of this area is to light five "fires": one in the center, one in the back area (destroy the carriage, reassembling its pieces), one on the right (tell Frodo to put the fragments back), one on the back on the right (press the statue along the appropriate floor, then tell Frodo to put the pieces back), one on the left (dig for the plant, then hit the bush hard, and reassemble the pieces).
Once the five fires are lit, you will need the torches to hit the Ringwraiths with fire. Hit the first subject immediately using the flashlight; Since Sam has a second one, create a fire nearby, light the torch, and then hit another Wraith. You will now need to locate three more torches. You will therefore notice other rocks on the ground; grab one, locating an arrow that "points" to the area where you need to throw them. Do this, until all the Wraith are eliminated. You will then move on to the interlude. Using Arwen, proceed across the stream to the east. After the cutscene, keep going up towards Rivendell. Go down to the pavilion where Elron's council is taking place. After the cutscene, proceed south. Switch to using Legolas, aiming his crossbow at the target near the rocks, then at the following two. Jump along the rocks, following the path towards the Caradhras Pass.
The Pass of Cadhras
Cliffside
The process of getting through this zone sees you first press circle to "grab" one of the little characters, then square to throw it at one of the other characters. We recommend that you run Gimli first. Its peculiarity is its ability to destroy partially "cracked" blocks - you will find one right in front of you. So immediately try to use this skill.
Having pulverized the boulder, go back to join the rest of the company. So using one of the "tall" characters again, grab Gimli and throw him towards the block above, on the wall. Climb along the railings on the left, moving the rock, so that everyone can climb. Right, have Gimli destroy the block, proceed along the next small space, break the next block. Right, break other blocks to proceed. At the following objectives, use Legolas to hit them, moving along the railing. When you arrive at the camp, tell Sam to light the fire, thus causing the ice around you to melt. You can thus assemble a catapult; jump into it by pressing triangle, then press square to shoot to the opposite side. Run the rope using Legolas, then shoot the arrows back to the left. Then go through the various poles, shooting towards the crank - it controls a rope, which can be used by your companions to proceed upwards. So grab Gimli, throw him towards the partially destroyed block, and continue along the next current using Gimli - he will be able to break a large amount of boulders, thus allowing your companions to proceed without problems.
Sam can then take care of "assembling" the pieces of wood, and then set them on fire and consequently remove the ice. Now continue to the right, passing the falling rocks. Throw Gimli again to the opposite side of the ravine. Still slipping on the snow, take Sam over the ravine, making him dig a new space to proceed forward. Therefore, Gimli will have to go ahead and break the possible. Then take Sam to the lower level, having him take pieces of a wooden bridge, so that he can build it and proceed forward. Then go up along the following platforms, arriving at a new camp. Break as much as possible, recovering other pieces of wood; accumulate them, then light the fire. Now, dig to locate a plant. Let the rest of the subjects pass. Tell Legolas to shoot the targets on the right; Reassemble the half-destroyed block, throw Gimli, and head down the path again.
Westgate of Moria
Using Gimli, proceed to the right and smash the cracked block. Then slide forward, smash the tower, causing it to fall. Climb, then swerve to the left, smashing the mine cart to get pieces, which you can use accordingly to move the panel. Press the circle button repeatedly, then swerve to the left and smash the partially destroyed block. Then assemble the fragments of the door.
So taking the role of Legolas, proceed to the left, shooting an arrow towards the hole. Jump along the following platforms, then climb the rocks to the right, using another pole as a launch pad to proceed forward. When you reach the final area, move the rock over the edge, then assembling the fragments. Now, switch to Sam: dig the area in front of the door; you will therefore have to locate three fragments of wood. Two can be found in the mine cart, another near the wooden dock. Accumulate them, and then create a fire.
Watcher in the Water
The first objective is to "cut" some of the tentacles in the area. When one of them approaches you, hit it quickly. Repeat the same process for all four tentacles. The body of the Watcher will then appear. Throw Gimli at the beast, thus hitting him in the face. Repeat this procedure a second time, freeing Frodo. During the next interlude, walk into Moria.
Video - Launch Trailer
The Mines of Moria
Balin's Tomb
It will now be necessary to cause Pippin to come out of the well. Break the crates on one of its sides, assembling the fragments. Proceed to the right, shoot at the target, then tell Sam to burn the wood in the area, obtaining the key to open the chest. Retrieve the gear there, placing it next to the nearby mechanism. Swerve to the left, breaking the partially cracked block. Take the crank, place it on the gear and turn it.
Drums in the Deep
It will first be necessary to lock the door to gain access to the orc horde. First assemble the two fragments of the spear, on the sides. Now, tell Legolas to shoot at the targets on the sides, which hold the chains. The two characters will then have to hook together with the chains, causing the bar to drop. So get rid of the orcs that will come on stage.
Cave Troll
First assemble the small blue platform nearby. Stand on it, waiting for your opponent to start roaring. Move sideways, then switch to use Legolas and proceed along one side of the play area. Smash a rock, "uncovering" a second platform for the Troll. Draw him towards you by using that rock; he will get stuck due to his chain, you can jump towards him and hit him in the face. Repeat the procedure also near the opposite side of the room. So move on to use Legolas, firing repeatedly at the enemy. Use the debris to create paths that proceed upwards, from which you can throw yourself towards the Troll in the center, and hit it with maximum power. Again, the procedure will be repeated on both sides of the room.
Halls of Durin
Focus your attention on eliminating the three groups of orc assistants who arrive on the scene. When Gandalf removes his shield, proceed to the door on the left. To open it, it will be necessary to do a group work. Using Pippin, fill the bucket recovered from the tomb, using the nearby pool of water. So throw it towards the fire. Gandalf will now have to use one of his magic attacks to pick up the purple wheel, placing it on the wall. Gimli will then have to hit the cracked block, assembling the various pieces, and then move the mechanism towards the wall. Finally, the crank can be found under the barrel, in the left corner - place it and turn it, thus continuing beyond the door.
Bridge of Khazad-dûm
Go down the stairs; after a short distance, the bridge will shatter. Launch Gimli to the left, then tell Sam to enter the new space that will be created. Move to the pillar on the right, burning it. Legolas will therefore be able to proceed to the left, hitting the various targets. The whole party can continue on.
The Balrog
Using Gandalf, hold the X button to dive towards the demon, then repeatedly press the square button to hit the demon. So press circle as soon as it is indicated, so as to pierce the demon. Repeat this procedure three times - watch out for Balrog, however, who will begin to breathe fire at you during the following attempts - you'll need to jump left and right to avoid the flames. When Balrog is no longer in the area, go up the stairs and tell Legolas to hit the target, then shoot the arrow into the hole so he can throw himself over it. Gimli must then hit the cracked block, freeing himself the way to escape. During the next interlude, proceed along the path to Lothlorien. Then press square repeatedly, to proceed along the river. At the end of the path, you can start the new mission.
Amon Hen
Let's start with Frodo. Your overall goal is to distract Boromir so that he leaves and you can proceed. He cannot see you, but when / if you come into contact with the stacks of leaves scattered around the area, he will hear you for sure. We therefore recommend taking the nearby rock, proceed along the hill, and throw it towards the target area that will be indicated on the screen. Then continue along the same path, proceeding along the path where it is necessary to crawl. Then move the pillar, making it fall off the edge of the platform. Reassemble the fragments now, go up the stairs, hit the nearby rock, recovering a fragment of rock to be thrown towards the rock hand.
Then assemble the pieces, then walk over Boromir. Punch the objects on the pillars, causing them to fall further. Continue forward, locating a LEGO tree. Hit it, along with nearby objects, thus creating a catapult. Hit it then to "shoot" the rock. Keep going up the path, grab the rock, throw it towards the area just above Boromir, making it move forward. So punch the rock, retrieving the smaller rock, and throwing it back to the left, towards the flashing white areas. Reassemble those areas, then go up the stairs, moving the pillar over the edge. Enter the passage, hit the rock, retrieve the rock and throw it towards the arch just above Boromir. So run down the slope to the top. Let's now turn to Aragon. You'll need a flashlight right away - you'll find it on the ground, near the starting area. After taking it, light it, then place it near the tree to burn it and free your way. Tell Legolas to proceed along the path, jump to the ivy, shoot at the nearby target to assemble a trampoline - the other two characters can then jump to the nearby platform. A little further on, you can also find a partially cracked block, perfect for Gimli.
Continuing to the next area, you will have to move some pillars to advance. Throw Gimli at the cracked block, tell Legolas to shoot an arrow at the hole, then jump to the top and move the pillar, knocking it off the platform. Smash the next cracked block next to the tile floor. Then assemble the next pillar, relocating everything to form steps that proceed upwards. When you reach the next area, you will have to climb further. Smash all the cracked blocks, assembling the pieces. Legolas will then have to shoot a new arrow in the following hole, and assemble a small pillar, then throw it down, so that the rest of the characters can join you.
Moving on to Aragon again, take Sting off the ground. You will immediately notice traces of green color on the ground; follow them to the nearby grove. When Aragon begins to sink, you will know that you are close to the target. At the end of the street, Aragon will therefore begin to dig.
Uruk-hai Attack
Your objective in this area is to finish off the enemies located in the higher areas; you can do it either by shooting at them, or by hitting hard the pillars placed in support of them. Proceed south, destroy the pillars, shooting directly at those you can not destroy. Once the area has been cleaned up, you can proceed east. Kill the next uruks, then throw Grimli towards the cracked block, so you can proceed along the next ramp, freeing yourself of the remaining uruks.
Departure of Boromir
First send one of the hobbits to the elevated area, so that he can hit Lurtz from above, going to take away the first of the hearts. For the next one, smash the rocks along the way, and hit the opponent again. Moving on to the last one, proceed to the right and assemble the pieces, creating a trampoline. So throw the Hobbit towards Lurtz. You will now need to use Aragon to fight Boromir and Lurtz. Avoid Lurtz's attacks, paying attention to when he throws his shield. So hit him quickly as soon as he tries to go get it back. After you have "taken" some hearts from him, he will begin to fight against you directly. So you too can fight "directly", to clear the last of his hearts and finish him off. Frodo and Sam will then move solo - proceed along the path in front of you.
Taming Gollum
Proceed up the slope, breaking the ice around the colored blocks. So assemble the blocks thanks to the magic of Galdalf. Then climb further along the tower, reaching the apex, which contains Balrog. To defeat him, first avoid his attacks, waiting for the lightning to start appearing. Then press circle to "focus" them towards Balrog, so that they hit him mercilessly. After you hit him three times (once on each of the two wings, once in the chest), you will win the battle.
Circular Path
You will now have to fill six baskets with fish. You will find fish in the following areas: one in front of you, a second next to the area where Balrog will be defeated. For the third one, proceed to the right, stand under the light line, press circle to use Sam's rope and lift yourself up. Destroy the bush, create the ladder, then climb up to reach the fish. Then continue to the right again, locating a dark cave. Enter it with Frodo, who will take out a vial. So tell Sam to go ahead, digging for access to the fish.
For the fifth fish, continue forward to the right, so tell Sam to "plant" next to the tile floor. Move the pillar to the opposite side, so you can "climb" the plant and jump to the opposite side. It will therefore be necessary to assemble a fire using three pieces of wood - one behind the rocks on the left, one in the grove on the back, a third behind the grove on the right. So light the fire, going up to the fish. Moving on to the sixth: continuing to the right, destroy the rocks and take a look inside the bush, locating an area where you can dig. Assemble the pieces of the rope that you will find immediately below. Go up to the next platform; tell Sam to plant, creating a flower that allows Frodo to proceed to the platform. So tell Frodo to proceed along the path, reaching the dark cave, which contains the last fish.
So, always right. Throw the rock from the platform, then throw all the fish into the baskets, creating a passage in the back.
You'll have to use the fish here to keep Gollum busy, so Sam can use his rope on Gollum, and then Frodo can hit him over and over, retrieving a heart. Once this is done, you will need to find some other fish. However, you will need to create a rod first.
First enter the dark cave on the back wall and find a fishing line. So, tell Sam to dig near the small earth pyramid nearby, thus locating a golden hook, perfect for his rope. Hook it to the wall, then pull the rock down to locate a hook. Combine the two, proceed along the path to the left, telling Sam to use the rope to get to the bush on the platform. Examine it and break it to get a joint. Combine the three items, then go to the harbor to fish. Get the fish, throw it back at Gollum, then hit it again with Frodo to get another heart. You will now move on to the interlude in middle earth. After the cutscene, we recommend that you keep Frodo and Gollum as your party characters.
The Dead Marshes
First of all, follow the path traced by Gollum. When a fire starts flashing near Gollum's back, you have to put it out: Sam will have to dig to locate a wooden bucket, fill it with blue water using the nearby pool, then throw it all on the fire. Moving on to the next fire, proceed to the left and dig to locate the plant. Climb up, set the tree on fire, so that it fills the pool on the left. Moving on to the third fire, proceed to the right, jumping over the bones, causing a certain amount of lumber to rise, to the right. Fill it all up, then turn off the heat.
Moving on to the fourth fire, swerve north to reach the island with a key associated with it. Jump on it to keep the water level up, then tell one of your characters to use the bucket. Fifth Fire: Use the rope, combining it with the northwest hook. Proceed forward, entering the rib cage, and using the rope inside it to lift the bones. Then go through the bones themselves, reaching the next pool of water. Continuing towards the sixth fire, enter the tree on the back, more precisely in its darkest part using Frodo. Smash everything you can, obtaining fragments that are useful for creating a Ukrainian. Sam can then pull it down, causing the water to release into the pool.
Wraiths with Wings
During this juncture, you will have to hide as often as Gollum tells you. Sam will therefore have to dive into the piece of log, while Frodo will have to use his elven cloak. Wait for the Nazgul to pass you, then proceed forward as soon as Gollum orders it. Repeat this procedure four times; on the fifth, switch roles (Frodo will have to jump into the trunk so Sam can join).
In the next area, jumps will be prohibited, as you will have to try to be as quiet as possible. Use Sam's rope to launch yourself towards the hook that descends from the roof, then go up the nearby slope, then launch yourself towards the nearby swing. Frodo can proceed further to the right, splitting the tree, allowing both characters to proceed. Go ahead, burn the tree, so hide and move on. At the last area, use Sam's rope to reveal the pieces of a bridge. Still ahead, dig near the final plant, jumping up to escape.
Having taken control of Faramir, launch yourself towards the rope hanging from the top, climbing to reach the porter at the top. Still using the rope, project yourself towards the very top of the game area, then hit the "driver", going to scare the beast as well. Repeat the same operation on the other Mumakil. Faramir will then join the group, leading you to Osgiliath. After the cutscene, switch to the Aragon group, proceeding to the checkpoint to begin the mission.
Track the Hobbits
Uruk Pyre
Shoot the targets near the pyre, then start assembling the shields near the stairs; tell Gimli to hit the block. You will now have to follow the path created by the conveyor belt, to understand what happened to Merry and Pippin. You will also locate a second object in the area, which will lead to a rock. Combine the hook of the rope with the rock, then left, use Legolas to bring the rope down. You can then use it on the rock, to get a new item. Keep following the objects around you to reach the Fangorn Forest.
Fangorn Forest
Right, break the rocks and go down the slope. Tell both characters to take the trunk and move it to the right. Assemble the pieces, climb up, head to the right, defeat the orcs and jump down. Clear the surrounding space, then proceed up and destroy the bushes between the two lego trees, assembling them to make rails. Proceed upwards.
Right, then proceed to the back. Use circle to grab a boulder, then square to throw it at the back wall to destroy it. Take Merry, and take him over the water. Keep moving, until an inflamed trunk blocks the path. Place Merry on the ground, then switch to using it and proceed up the path. Latch onto the ivy, thus releasing the water onto the fire. Continue up along the back path, reaching the final area. Once you have taken control of Aragon, travel to Edoras.
Warg Attack
Hall of the King
You will first have to make sure that Saruman leaves Theoden. Quickly hit all the guards in the area, thus hitting Grima with Gandalf's staff. Hold down the circle key while facing Théoden, thus "detaching" the gray hearts. Grima will send you away, so you will have to hit some other guards, going to assemble a cage. Then hit Grima again, so that he starts running, then being trapped in a cage. You can then refocus on Théoden, repeating the procedure twice, thus freeing the King.
The Riddermark
To eliminate the Warg Riders you can use two approaches: jump on an animal and attack them directly, thus finding yourself at their height; or - starting from the ground - "hook" to one of their sides, and then take them away with them. Free yourself in this way of all the Wargs that will come. You will then pass to the interlude in middle earth; proceed to Helm's Deep, in the southwest area.
Helm's Deep
The Deeping Wall
First tell Legolas to shoot at the target on the left, then place the gears on the wall. Break the already partially fragmented block, take the crank, then hook it to the nearby mechanism, so as to start turning it. So jump along the nearby crates and go up the next stairs. Break the fragmented block near the top again, climbing up to the actual top.
The First Advance
Your goal is to "push back" the ladders that will stick to the wall. For some of them, Legolas will have to shoot at the orc at the top; for others, Gimli will have to forcefully cover the already partially cracked blocks. Having thrown down three different ladders, four more will arrive. Order Gimli to go all the way to the right, entering the narrow passage, then push one of the blocks out, so that the ladder on the right is thrown to the ground. Repeat the procedure to get rid of the other five ladders.
The Wall Breached
Smash the partially broken block visible to your left. Then reassemble the fragments, jumping up with Legolas and hitting the spear, so as to create a hole for an arrow. Jump to the left, knock down the rock, then jump up again and continue to the left. Break the nearby block, causing the wall to be removed, which will allow you to move towards the inside of the castle.
The Hornburg
First throw Gimli to the left, aiming to pulverize the ram. Also get rid of the nearby orcs, thus creating a large wooden log to use on the portal. You will then move on to using Legolas: tell him to knock down the ladders on the left, then hit hard also the large staircase nearby as soon as he arrives on the scene. Then assemble the fragments to create a large "tile", then push the chest down. Assemble the pieces again, jumping towards the rope to proceed upwards. Moving on to the animated interlude, you can proceed with Frodo to Osgiliath.
Osgiliath
Battle of Osgiliath
First of all, Frodo will have to proceed inside the narrow passage, trying to climb progressively. Then switch to Faramir, shooting an arrow at the target in the distance. Move right, pass Frodo, jump over the pillar. Drop down, then tell Sam to pull the rope down. Go back to Faramir, telling him to use the pieces that will now appear to go "complete" the tile floor so that he can reposition the pillars and climb up. From here, he can shoot nearby targets to open the gate. So tell Frodo to proceed towards the inside of the gate, then Faramir to shoot the following target, causing the portal to open on the far right. All characters will then be able to proceed forward. You will now notice an orc inside the tower, which has a sword - you will need it to "cut" the chains that hold Gollum in place. Then proceed to the darkened area behind you, using Frodo; hit the objects around you, creating a path to proceed upwards. After the tower is destroyed, use a rope on the hook above you.
Switch to Faramir, kill the orcs (including the orc that will shoot you from above), then create a ladder. Go up, take the sword. Jump down, press circle near Gollum. You can then proceed along the LEGO wall. Then turn the crank on top of the wall, opening the portal for the entrance of some Hobbitses. Go down the stairs to the right, go back to Faramir, go down again to the right. Go up the back stairs, shoot the two targets next to the statue. Assemble the pieces, then pressing the statue to the left. Shoot the orcs who throw the barrels. Now climb the wall to get to the top, throwing the statue back to the left. So tell Sam to destroy the debris, and place a flower so you can jump to the elevated area. You can then burn the wood, so as to continue without problems. Once near the Nazgul, you will have to use Faramir to repel it, so that the rest of the group can proceed. Proceed to the right, breaking the timber, so that you can hit the Nazgul without interference in your field of vision.
After you hit him, tell Sam to go down the stairs and dig to locate the gears needed for the mechanism. You will now need the crank anyway: smash the rocks in front of the dock, and - using Gollum - pull up the crank directly from the water (Gollum is able to fish even without using the rod). So continue forward, perhaps switching to using Faramir again, so that it can move to the right. Assemble the pieces of wood and metal to create a ladder, along which to climb. Then deviate to the right with Frodo, break the pillars, reassembling them to create stairs. Finally climb up again to locate the last of the Nazgul - shoot at him using Faramir.
Battle of Isengard
Right, coming near a ravine. Throw the nearby tower to the ground to create a kind of bridge, to cross without problems. Continue forward, thus finding yourself near a wall of fire. Grab the nearby water tower, throw it at the fire, then return to the dam. Throw rocks at the towers near the dam so you can climb up. Now pull the supports, causing it to release. During the next interlude, you can choose whether to proceed with Frodo's group, or Aragon's. We recommend using Frodo's group - tell Gollum to climb the nearby LEGO wall.
The Secret Stairs
First send Frodo to the dark cave to the left of the statues near Minas Morgul. So tell Sam to follow him, so that he can start digging, and assemble the pieces that he will find immediately below. Then press the statue forward, revealing the presence of a hook, which you will need to retrieve the rope and pull it down. Then assemble the following fragments, and then burn them. The pieces you have now can be used to create a flight of stairs. So head to the right, locating a wall that Gollum can climb. Smash the boulders on the edge so Sam can climb up, dig, assemble the fragments and use his rope to pull the plants down. So jump over the ravine thanks to Frodo, enter the dark cave, locating some tiles. Press the rock, causing it to proceed over the edge. Assemble the pieces again to create the second part of the stairs, then proceed upwards.
The Stairs
Climb up, then swerve to the right, crossing the ravines and using the railings to throw yourself forward. Then go up the next flight of stairs. At the next area, enter the dark area using Frodo, thus revealing a wall, which can be used by Gollum to proceed upward. At the top, Gollum can push the rock towards the tile floor immediately below. Break the objects in the area, locating an area where it will be possible to "dig". Inside, you can locate the rest of the floor pieces. Then move the rock to the right, jumping to the next flight of stairs.
At the top, enter the dark cave on the right, smash the open chest, locating a rock. Throw it to the left, uncovering a hook. Throw a rope to the rocks below, so you can move forward with the help of the railings. So go upwards. At the top, tell Gollum to climb further, then destroy the cobwebs on the wall. He will then be able to assemble a lever, jumping on it to cause the rock to descend, thus freeing you the passage. Walk down the narrow passage while crouching, using Sam. So dig, to retrieve the plant. You can now use it to get to the top with ease.
Tell Frodo to proceed forward inside the cave, using his light to illuminate the way. It will serve to repel spiders. As you continue towards the interior of the cave, you will also have to destroy various debris. You will then find yourself in front of a Lego wall; before interacting with it, tell Frodo to get closer to remove the spiders in the area. When Gollum has resumed his ascent, tell him to move the crate over the edge so that Frodo can proceed into the tunnel which will reveal himself.
Climb up, then continue forward with Frodo. Cut the cobwebs in the area, so still straight. You will now have to break the bones placed at the end of the passage, thus assembling some kind of "rails", perfect for proceeding upwards. At the top, break the rocks and bones in the area, assembling a kind of basket hanging from the raised area. Throw some small rocks inside; when the web is broken by them, you can continue forward without problems.
Video - Videodiary
The Paths of the Dead
Proceed to the inside of the cave, dodging the traps. Hit the Morgul blocks near the first large area you reach, then create a ramp to proceed forward. Keep going until you reach a cave. You will now need to destroy the large structure at the back - proceed left, hit the cracked block, then send Gimli forward through the narrow passage. Tell Legolas to jump up, so he joins Gimli. Shoot the hole to create a pole, then throw up and move the crate down so Gimli can build a ladder and proceed too. So go back, moving along the railing, avoiding the fog. Tell Gimli to proceed to the back area to the right and hit the partially chipped block, clearing the way. So keep going down the passage, shooting at the two targets indicated to Legolas. Upon reaching the next cave, turn left, telling Gimli to pulverize the partially cracked area.
Assemble the railing, tell Legolas to jump. Shoot an arrow at the hole, then throw yourself to the right, moving the box to make it fall off the edge. Now go down, telling Aragon to pulverize the blocks of Morgul. Continue forward, telling Gimli to hit the crack next to the final area. You will then reach the last cave. Right, hit the Morgul block underneath the statue so you can move it. Tell your three characters to proceed up the ladder. Use Legolas to proceed along the rope, then Aragon to throw Gimli across the room. Tell Gimli to destroy the cracked block so he can proceed to the left, press the spinning wheel to the opposite side, and proceed through the portal.
King of the dead
Hit all four cracks in the area first. Reassemble the bricks, making sure Aragon takes out the ghosts. Jump to the nearby structure, hitting the King as he shoots down. After you hit it three times, it will destroy your structure - create a new one, hitting it yourself three more times. So create four different structures, successfully ending the fight.
Cirith Ungol
Your goal during this phase is to retrieve both the vial and the sting found near Frodo. You hold the vial in your hand, thereby trying to repel Shelog. Then pull out the spike and press circle near the flashing circle, so as to attack. When you have dealt the first damage to the spider, it will begin to climb the wall. Throw the vial at him, causing him to relapse. Repeat this tactic three consecutive times, after which Shelob will decide to leave.
Throw up Sam's rope, so as to cause the lift to descend in the elevated area. Then throw the nearby rock towards the chain, so that it goes to reach the orc (for now partially blocked). Descend yourself, moving into the darkness on the left with Frodo. This will locate a gear to use in conjunction with the gate: position it appropriately, then go down the stairs. Get rid of all the orcs in the area, then exit the gate.
To be able to exit, you will first have to disguise yourself as an orcs (thus using armor). The mask consists of four different pieces, which you will have to take in sequence:
- First piece of armor: proceed to the right, retrieve a rock, throw it towards the pipe at the top. The orc will then jump into the shower, getting rid of his armor.
- First piece of the helmet: proceed to the green flags to the right of the gate. Burn them, then take the rope to burn the other fragments as well. Assemble the pieces to create a catapult, then jump inside to launch to the right. Use the rope to proceed further, then swerve to the right and smash the barrels, hitting the ogre near the stairs, and picking up the helmet.
- Second piece of the helmet: assemble the pieces near the end of the stairs so Frodo can proceed upwards. When you get to the top, put on your cloak, then approach the ogre so he doesn't go and close the gate right in front of you. Climb the ladder nearby, break a barrel and the nearby rocks, taking two fragments of the hammer. Use the hammer in the manner recommended by Gimli, smashing the floor, so as to take both the orc inside, and the helmet. Then turn the gear, opening the portal.
- Second piece of armor: go all the way to the left, burning the wood. Left, move both crates over the edge of the ravine, then assembling the pieces nearby. Move the platform to the right, thus breaking the window to locate the armor. Now place both characters in front of each of the guards, completing the work. After the brief interlude interlude, switch to using Rohan, proceeding to Minas Tirith.
Battle of Pelennor Fields
The Flying Beast
Try to stay away from the Witch-king at all times, waiting for him to hit his head on the ground, and then be stunned. Hit him three times during the stun, then move back away, until the opponent repeats the procedure. Keep following this pattern until the enemy is KO'd.
The Witch-King
Fight similar to that against the Troll, you will have to place yourself in specific areas that will be marked along the playing area, waiting for the Witch-king to start screaming - prelude to his launching an attack right in the marked area. After dodging it, hit the helpless enemy. Repeat this procedure also along the next two areas. Having repeated the procedure three times, you can definitely kill him.
mumakil
You will have to deal with two different types of Mumakil. One of them - easier to eliminate - is hit near the anklets formed by Morgul blocks; Aragon can be limited to hitting them repeatedly, and then quickly jump to the top, eliminating the driver present there. Moving on to the next type of enemy, Legolas will have to shoot arrows towards the holes located on the "sides" of their bodies. During the next interlude, you will have to lead all your companions to the Black Gate.
The Black Gate
You will be immediately attacked by a Troll: tell Gimli to break the partially fragmented block, then reassemble it to create a platform on which to place yourself. The Troll will now go and hit her; several catapults will then begin firing. Hit the rocks, reassemble them to create a platform, then lure the Troll to the platform itself, to proceed to the next hit. Three Morgul-type blocks will then be launched, hit them with Andruil, reassemble them, then deal the last blow to the Troll. A Nazgul will arrive on the scene: try to stay well away from him, and then cause the appearance of the target on his ribcage. Legolas will therefore have to shoot towards this target. Continuing with the battle, you will reach the side area of the gate. Another Troll will arrive on the scene: approach it, shoot in the direction of the armor on its shoulders. The rocks on the left will go to pulverize; reassemble the pieces, and proceed within the narrow path that has thus been created.
Press circle near the flashing circle, knocking out the troll. When he is stunned, tell Legolas to shoot in his direction. Now go back to the center - a second Nazgul will come on the scene. Get rid of it in a similar way to what we saw for the previous one. He will then attack a third Troll - dodge his shots until he's tired, so tell Legolas to shoot in his direction. Then reassemble the fragments, and shoot arrows into the nearby holes, so that Legolas can project towards the platform, discover it, lure the Troll in the area, jump out and shoot at him.
The Slope
Right, hit the blocks to find some fragments to help build a ramp. Jump to the island in the center of the lava pool, then throw a rope towards the rocks so Frodo can proceed forward. So place Frodo near the tiny rock next to the rails, then jump up using Sam, and throw the rope to the raised platform. Stand on the rock next to the lava spray so Frodo can automatically climb up. Proceed in the darkness with Frodo, thus throwing the rock into the lava. Dig the area using Sam, locating a rock. Throw this rock towards its correspondent on the right, blocking the flow. Now continue to the right, passing the steam jets along the wall. Jump to the railing, taking out some rocks. When Frodo gets to the other side, proceed to the right.
Continue in the dark, behind the colored blocks, making sure Sam is with you. On the opposite side, throw Sam's rope at the hook, pulling down the rocks. Proceed forward, only to have to blast Sam on the left lava hole, so Frodo is automatically thrown to the right. After a short while, Frodo will no longer be able to move forward. Go back to the left, breaking the rocks to cause a block of wood to appear. Grab Frodo and, starting from the wooden block, drop him on the rock on the left, causing Sam to climb up. Sam can then proceed to the right, take the pieces, reassemble them and thus create a bridge for Frodo.
Use the rope again, pulling down the rocks. You will find yourself again in front of a "scale of the lava": place Frodo on the right, while Sam will have to project towards the rope on the left. When Frodo is back on the ground, break the rocks to create a pillar on the tiles. Move Frodo to the right, then have him proceed through the dark cave along the back wall. Break the rocks to block the lava. You can therefore both proceed along the narrow passage that proceeds to the top. During the next fight against Gollum, alternately use blows from Frodo and Sam to KO him (after five blows he will KO).
The Cracks of Doom
Using Sam, hit Gollum to clear one of his hearts. Gollum will throw you down; reassemble the pieces, then go up again using the railings. After taking the next hit, you will proceed to the next area. Reassemble the pieces, using the rope to proceed to the right. Reassemble again, go out (climbing the wall), hit Gollum again, then tell Frodo to reassemble the blocks, getting Sam out, so he can hit Gollum one last time.
Video Solution - Playlist
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text:
Rev. Karen E. Herrick, PhD
Paranormal Spiritual Jan_21_18_3
"What a great talk!" - Cindy
"I so enjoyed your wonderful fact-filled lecture. Look forward to more." - Jill
Presenter was fantastic!
"I learned a lot!"
"I like the presenter's energy and passion for the subject."
"It was a great experience, thanks for sharing all you know with all of us."
"It was a great talk. Thanks!"
"Look forward to more."


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Known Languages & Dialects at the beginning of the 19th Century
Culturally significant
A search for ancestors leads to the most infamous leader of Aboriginal Massacres
PS: The McMillan electorate was renamed in 2016
Angus McMillan, a Scottish Highlander was credited with founding Gippsland in Victoria by leading hunting parties to track down and massacre groups of First Nations people. He became a hero in Vic and NSW, and is still seen as a heroic explorer. Here is a sample of plaques, monuments and statues made in his honour.
Despite the efforts of Prince William, the skull of the 'rainbow warrior' remains at large
Pemulwuy Pimbloy: Native of New Holland in a canoe of that country State Library note: Pimbloy is better known by the name Pemulwuy.
(Picture: State Library of Victoria)
news.com.au 12 September 2-15 [node:read-more:link]
Massacres Memorial launched in WA's South East
Kokenarup massacre: In 1880, a family group of approximately 36 First Nations people were massacred about 15 kilometres from the Ravensthorpe in Western Australia's south west region. One account states that John Dunn, a farm worker, attacked and raped a young Nyoongar girl and in accordance with the Nyoongar lore of that region he was subsequently killed by Yandawulla Dibbs and a group of local Nyoongar men. Dunn's overseer sent out word of the killing, and returned with a large group of armed settlers who rounded up and slaughtered around 36 Nyoongar men, women and children. [node:read-more:link]
Archives June 2015


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Yamaha CVP805PE Piano Polished Ebony + Bundle Pack
Shop | Pianos | Yamaha CVP805PE Piano Polished Ebony + Bundle Pack
Yamaha CVP-805PE Polished Ebony Finish
Two world class concert grands in one digital piano
The Yamaha CFX, our flagship 9' concert grand piano, offers sparkling highs and a powerful resonant bass with a sound that projects to the furthest reaches of any concert hall. The Bösendorfer Imperial is a piano known throughout its long history for its classic Viennese sound. Both are outstanding pianos characterised by distinctive traits of power, versatility, subtlety and lightness. Both are found only in a Clavinova digital piano.
VRM physical modelling - the distinctive reverberation generated by the entire body of a concert grand piano
In a grand piano, sound resonates throughout the body of the instrument, producing a rich reverberation that envelops the listener in sound. This phenomena is reproduced perfectly in the Clavinova through enhanced Virtual Resonance Modelling (VRM). It calculates the various states of the strings for each of the 88 notes on the keyboard, from one instant to the next, and timing and depth of damper pedals pressed. This technology allows for vivid, bright, richly-varied expression that reflects the limitless number of factors inherent in piano performance.
From staccato to legato - superbly expressive sound that responds to the player's touch
Featuring Yamaha Smooth Release technology, Clavinova offers the crisp tone heard when playing staccato as well as the lingering sound produced by releasing the keys more. This provides finely-nuanced response to the pianist's playing.
Smooth tonal transformations perfectly matched to key pressure
Sound in an acoustic piano attenuates over a long time. Pianists can change the volume of the sound - as well as its dynamics - to achieve both mellow and bright tones by simply changing the pressure they apply to the keys.
The Clavinova features long, carefully-sampled recordings of notes on a piano, reproduces them in rich detail and utilises unique Yamaha technologies to achieve smooth tonal transitions in response to the touch of the player.
Additionally, the Clavinova has been repeatedly tested and adjusted by numerous pianists in order to attain a performance feel similar to that of a grand piano.
Key-Off samples
The moment a pianist's fingers lift from the keys of a grand piano, subtle changes occur in the instrument's tone as the damper is lowered onto the strings to mute its sound. Key-Off samples features actual recordings of these changes, offering a faithful reproduction of the most subtle changes in the piano's sound, allowing for a more realistic performance.
A fully immersive concert grand experience - even with headphones
Our advanced binaural sampling technology uses samples from the CFX, our acclaimed concert grand piano, recorded with specialised microphones that capture locational information and other nuances discerned by the human ear.
Once you choose the Yamaha CFX Grand Voice and put headphones on, the binaural sampled sound is automatically ready and no additional settings are required. Now with or without headphones, you can fully enjoy the concert grand experience at home. The resulting sound is so natural, so enveloping, that you'll soon forget you're even wearing headphones at all.
The Stereophonic Optimiser - a new kind of headphone experience
When using headphones, the Stereophonic Optimiser lets players enjoy the dispersed sound heard when sitting in front of an acoustic piano. With the Stereophonic Optimiser, Voices sampled from acoustic pianos* appear to come from the body of the instrument. This provides a comfortable, natural experience that removes the drawbacks of performing with headphones.
*The CFX Voice utilises binaural sampling technology
Built on a Legacy of Concert Grand Piano Craftsmanship
Grand Piano keyboards are characterised by a light feel when played gently, and a heavier feel when played with more strength. Conversely, a non-grand piano keyboard has a uniform resistance regardless of whether the player uses a gentle or heavy touch. This has traditionally been one of the most significant differences between the touch of a grand piano and that of a digital piano. However, when developing GrandTouch keyboard action, we sought to reproduce the true key resistance that is unique to the grand piano, with greater fidelity. The result is an instrument with a more responsive touch, offering a greater dynamic range than ever before. Now you can experience a much more controlled, nuanced sound when playing softly, or powerful, brighter tones when playing with a stronger touch - just like that of a grand piano.
Achieve True Balance
Pianists prefer grand pianos not only because of the way they sound, but also because of the way the keys respond to their touch. When grand piano keys are struck, there is a certain weight or resistance to the touch. Similarly, when keys are released, they return to a resting position based on the balance between the key and the internal mechanics of the keyboard. It is difficult to reproduce the natural return of the keys of a grand piano in a digital piano, due to differences in the mechanics. Yamaha carefully studied these characteristics when developing the GrandTouch keyboard, and has now reproduced this fine balance in the Clavinova digital piano. The result is GrandTouch - detailed grand piano feel that allows for uniform tone control, precise rhythm and smooth melodic expression - fundamental to an exceptional musical performance.
Leverage Your Artistic Expression
When playing a digital piano, the back area of the keys may prove to be a challenge to full musical expression. This is because the back of the key is closest to the fulcrum of the action. The closer to this pivot point that you strike the key, the less leverage you have and the more strength you need to apply. The greater length of GrandTouch keys give the player more leverage, allowing for better expressive control, even at the backs of the keys. This is the same support length found on the Yamaha S3X premium grand piano (as of April 2017), and is the longest support length used on any digital piano.
We Didn't Let Any Detail Slide
Our fingers are more sensitive than we think, and for pianists, the texture of the piano keys is extremely important. The GrandTouch keyboard features white keys made from the highest quality synthetic ivory, developed independently by Yamaha. The black keys are finished in synthetic ebony. Synthetic ivory keytops reproduce the tactile surface of the real ivory keyboards once used in older acoustic pianos. It features highly absorbent material that prevents fingers from slipping even after hours of practise, while retaining the ideal texture and feel. Resulting from well over a century of experience in making acoustic pianos, this exclusive Yamaha technology achieves a finish that feels natural and comfortable. In addition to the feel, the appearance and fine texture of these keys is unmatched by any other digital piano, and is sure to inspire pianists from the moment they experience it.
Escapement mechanism of Clavinova Keyboards
The escapement mechanism in a grand piano moves the hammers away from the strings quickly after they strike them, in order to prevent any interference with string vibration. This mechanism produces a slight clicking sensation when the keys are pressed gently. Since Real Grand Expression offers players superb sound, touch and pedaling, we decided to create an escapement that delivers outstanding playability, repetition, and response without impeding performance. The Clavinova keyboards feature an escapement mechanism that reproduces this sensation near the bottom of the key dip. They have been designed in such a way that the click is discernible only on the lightest keystrokes, similar to the keyboard of a grand piano. These keyboards have been adjusted to provide additional friction that balances key repetition and response without impeding performance.
88-key Linear Graded Hammers - the first digital piano keyboard ever to feature realistic weighting on every key
Every single key on a grand piano keyboard is weighted differently. This is because the strings for each note are slightly thinner and shorter in the treble register, becoming thicker and longer towards the bass register. The 88-key Linear Graded Hammers of the Clavinova is the first-of-its-kind to faithfully duplicate this graded touch with differing weights and key return on each one of its keys. This results in a feel and response that is astonishingly like that of a grand piano, and allows players to gain an appreciation of a more authentic touch.
Steam wirelessly with Bluetooth audio
You can play music through the audio system on the Clavinova by using a Bluetooth-enabled smart device. Enjoy playing along with any songs on your smart device as you stream audio such as mp3 files.
Multi-track Song Recorder
The recording function featured in Clavinova digital pianos allows you to record your performances* with a single touch, which is useful when you want to review your playing objectively. Additionally, you can record up to 16 tracks for simultaneous playback, so different hands can be recorded separately or overdub parts with different Voices.
*Recordings are made in MIDI format, and can also be recorded to USB flash memory. Compatible software is required for playback of recorded data on a computer.
USB Audio Recorder
Record performances to USB flash memory and create audio files* you can save and play back on a computer, share with friends or create a CD.
*Data is saved in WAV or mp3 format
Connect the Clavinova to a computer or a USB memory device to manage your library.