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#3041: Hammerhead
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Hammerhead, Hasbro, Marvel, Marvel Legends February 28, 2022
MARVEL LEGENDS (HASBRO)
"Hammerhead's skull is reinforced with adamantium, making his head flat on top. All the same, this hard-headed criminal's frequent run-ins with Spider-Man have caused him no shortage of headaches!"
Alright, we had a little bit of a preview of the latest round of Marvel Legends on Friday, and today we're kicking a full-fledged week of reviews of that same set. This assortment is split into two halves: the Spider-Men and the not Spider-Men. Today, I'm looking at one of the not-Spider-Men, specifically Hammerhead. Introduced in 1972 by Gerry Conway and John Romita, Sr, Hammerhead was designed as the logical continuation of the likes of the Big Man and Crimemaster, the almost Dick Tracy villain-esque members of Spidey's earliest rogues gallery. Though he's got a distinctive gimmick and visual, he does get lost when placed next to some of the more colorful members of the rogues gallery. Subsequently, he's been kind of light on the toy front. In terms of Legends, he's previously just been an extra head packed in with the Chameleon figure. Not exactly the proper figure treatment. Thankfully, he's finally getting his proper figure due.
Hammerhead is the first of the three villains in the latest Spidey-themed Retro assortment of Marvel Legends. Of the three included, he's arguably the most obscure, although he does have a few notable video game appearances under his belt, which does certainly help him out a bit on that front. He's yet another guy in a suit, but it's in an assortment that's otherwise all the more standard spandex-wearing fare, so it makes him distinctive in his own way. The figure stands 6 1/2 inches tall and he has 30 points of articulation. Hammerhead's a rather big guy, wearing a rather big suit, so his sculpt needs to reflect that. As was theorized when Happy was first shown off, Hammerhead makes use of a good number of parts from that release. It gives him a slightly more reserved build than Hammerhead had classically, but it's not a bad fit for him by any stretch of the imagination, especially when you remember that Hammerhead is really just supposed to be a normal guy with some modifications to his skull. Rather than just re-using the piece included with Chameleon, which would have undoubtedly have been too small for the body, he gets a new head sculpt, which is quite an impressive piece. The sheer amount of detail going into the face is just an impressive feat, especially on a comics-based figure. Hammerhead also gets an all-new jacket overlay piece, which adds a vest to his attire, making him look just a little more put together than Mr. Hogan. Hammerhead's paint work is quite impressively handled, especially given how sharp and clean it is. The pinstripes on the suit really work, and the sculpt of the face is aided by an equally impressive paint job to really make everything pop. Hammerhead is packed with two sets of hands (gripping and a fist/brass knuckles combo), and a baseball bat, borrowed from the Punisher. Certainly a solid selection of extras for a bruiser like Hammerhead.
I'll admit that Hammerhead's not one of those characters I ever really felt like I *needed* in figure form, so I was content with the nod we got to him with Chameleon, at least at the time. So, he was hardly at the top of my list for this assortment. That being said, I did like the look of this guy from the prototype shots, and even more when I got a chance to see him in hand. While he's still probably at the bottom of the list for this particular assortment for me, he's still a really solid and fun figure.
#3040: Spider-Armor Mk I
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Hasbro, Marvel, Marvel Legends, Spider-Man February 25, 2022
SPIDER-ARMOR MK I
"When Spider-Man's powers aren't enough, he dons his patented Spider-Armor. This ceramic-metal battlesuit protects Spidey from his deadliest foes, giving him the time he needs to take it to the bad guys!"
Alright, it's been about a month since I did any Marvel Legends reviews. I suppose I can manage to jump back into some of those without fear of triggering any flashbacks or anything. They do seem to be hitting a bit rapid fire again, so I feel like I should tackle them while I can. I just reviewed a set of Spider-Man-themed Legends back before the holidays, but there's already another one to take a look at. This time around, it's another retro-inspired set. I'm kicking things off with a figure that certainly helps me to feel nostalgic, the Spider-Armor Mk I!
The Spider-Armor Mk I is the first of the three Spidey variants in the latest Spidey-themed Retro assortment of Marvel Legends. He's a natural choice for the line-up, since the original line included this very design making its toy debut, and all. Though short-lived in the comics, the suit was repurposed in the cartoon as an alternate reality version of Peter, and has more recently re-surfaced as one of the alternate suits for Spidey in the PS4 game. It seems the presence in the game is what really sealed the deal for this release, given how the figure is clearly inspired by that specific iteration of the design. Funnily enough, this isn't the first Spider-Armor that's gotten the Legends treatment courtesy of its presence in the game. And, given that there's still the Mk II, which was also in the game, it's likely this one won't be the last, either. The figure stands 6 1/4 inches tall and has 29 points of articulation. The Spider-Armor's articulation scheme is generally pretty decent. It's certainly better than it looks at first glance, and the neck joint in particular gets some impressive range. It's also nice to finally get a proper Mk I Spider-Armor that can actually fully move both of his arms. Additionally, the figure makes use of the new pinless construction for the elbows and knees, making him the only Spidey in this set to make use of them. The Spider-Armor is an all-new sculpt, inspired by the PS4 version of the design, thereby making for a slightly sleeker overall silhouette, as well as a little more texturing on the darker sections of the design. It's a strong sculpt, with a really sharp, really geometric take on the design. It works really well in figure form. The figure's paint work is pretty straight forward, but also really solid at what it's doing. The silver is applied quite cleanly, and it's a really slick, almost reflective silver, which works really well with the design. The Spider-Armor is packed with two sets of hands (fists and thwips), as well as two different web effects. The web effects are cool, but also not really usable with the figure in any way, which is odd. It's also a shame he doesn't get the web shield, but I guess that was more of a vintage toy thing anyway.
I'm a huge fan of the Mk I Spider-Armor design, and I've been hoping to see an update of it crop up in Legends form for some time. I was really pumped when it showed up in this line-up, and it was certainly my most anticipated figure from this round. I'm really happy with how this guy turned out. The sculpt is top-notch, and that paint is really crisp and clean, and the silver is a really nice shade that works very well with the sculpt. All-in-all, just a really strong figure, and a great way to kick off the 2022 Legends.
#3039: Casey Jones
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Casey Jones, Super 7, Teenage Mutant Ninja Turtles February 24, 2022
TEENAGE MUTANT NINJA TURTLES ULTIMATES (SUPER 7)
Apart from they year 2019, which saw an inordinately high number of TMNT-themed reviews, they tend to be a little bit scarce around these parts. Not that I deliberately avoid them or anything, especially when I've got a good reason not to. I guess I've got a good reason not to. The story of where we are right now starts with Matty Collector. I know, that's rarely a good start, but this one plays out okay, I swear. After running pretty much the whole platform into the ground, Mattel decided they didn't really want to support a collector site anymore, and was looking to shut things down. However, Masters of the Universe Classics still had a little traction left in it. Rather than giving up entirely, they licensed the whole thing out to Super 7, who had previously been pretty much exclusively focusing on smaller Kenner throw-back figures. Super 7 took the assignment rather to heart, initially continuing, and then circling back to further improve upon what Mattel had been doing with MOTUC. When Mattel decided to take Masters back in-house, Super 7 opted to keep the style they'd started going, under the banner of Ultimates, and spread to other '80s and '90s properties, chief among them being TMNT. They're a good way into the line now, and they've just added one of the Turtles' two best human friends, Casey Jones!
Casey Jones is part of Wave 4 of Super 7's Teenage Mutant Ninja Turtles Ultimates line, alongside Donatello, Mondo Gecko, and Muckman. As with the rest of the line, his focus is specifically on recreating the vintage Playmates figure, up to modern standards of sculpting and articulation, so that's what he's specifically based on. The figure stands 6 3/4 inches tall and he has 30 points of articulation. His articulation scheme is sort of its own style of thing. There are certainly some elements of the Mattel work that Super 7 inherited with their Ultimates lines, but with its own sort of flair, which honestly marks some improvements to how things work. There's a pretty solid range of motion on most of the joints (the neck and waist are both a little restricted on mine, but that's really it), and he holds poses well and maintains a pretty stable footing without much trouble. The figure's sculpt is all-new, with the express purpose of recreating the original Playmates toy design for the character. For Casey, that's not as far removed from the animation design as some others, making him perhaps a more comparable offering to what we got from NECA. That said, there's a slightly more in-depth level to the detailing, especially the smaller stuff and the texturing. You can make out the individual wrappings of the bandages on his knees and right hand, as well as little traces of hair on his arms and what we can see of his torso. I also really dig the smaller, personal touch details, like his left shoelace being untied, adding to Casey's classically disheveled appearance. His mask is even sculpted to look convincingly like a separate piece, even though it's non-removable. Casey's color work isn't terribly involved, which is rather true to the original design. There's a lot of swathes of solid colors, largely molded in the proper color of plastic. That said, the base work is generally pretty clean, with only a few minor fuzzy spots. He's also got some decent accent work to help some of the sculpted elements pop just a little bit. Casey is packed with a rather impressive selection of accessories. He includes four sets of hands (fists, open gesture, gripping with a forward/back joint, and gripping with a side-to-side joint), three different baseball bats, a golf club, a hockey stick, three hockey pucks, and his bag to carry everything. All of the figures also include a weapons tree simulating the ones included with the old Playmates figures. The vintage Casey didn't have one, but this one still gets it. It's actually kind of neat, since the excess parts of the tree resemble a goal net. I don't see myself getting any use of of this piece from a display standpoint, but it's still kind of a nifty piece.
While the idea of spending $50 a pop on TMNT figures doesn't exactly thrill me or seem like a thing I'm really game for, I do certainly have a soft spot for Casey Jones, and after all of the fiascos surrounding NECA's various figures, I decided it might be worth my time to at least give this one a try. After snagging this guy, I think it's safe to say that he was definitely worth my time. He's a lot of fun, and I think Super 7 really found a footing to justify the price point on these. I'm not going to be jumping in full force or anything, but I'm definitely game for at least one or two others, to say nothing of the other Super 7 Ultimates offerings that are upcoming. But, in the mean time, I can safely say this is the best Casey Jones I've got, and that's certainly a plus.
#3038: Alley Viper
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Alley Viper, Classified Series, Cobra, G.I. Joe, Hasbro February 23, 2022
ALLEY VIPER
G.I. JOE: CLASSIFIED SERIES (HASBRO)
Introduced into the vintage line rather surprisingly late into its run in 1989, the Alley Viper has nevertheless become a memorable piece of the franchise. Perhaps it's the utter absurdity of the neon orange and blue camo on a supposedly urban-setting specializing trooper, which somehow manages to make even the most fervent of anti-neon Joe fans make an exception for this one. Who knows. What I do know is that this particular Viper-variant has certainly faired better than the rest of its '89 compatriots, with a subsequent 14 variations on its design over the years, including today's focus, the trooper's introduction into the Classified Series.
The Alley Viper is figure 34 in the G.I. Joe: Classified Series line-up, released in the newest assortment of the line, alongside yesterday's B.A.T. and a reissue of Gung-Ho. The figure stands 6 1/4 inches tall and he has 37 points of articulation. Structurally, the Alley Viper uses the Duke body as a starting point. It's definitely Hasbro's favorite starting point for the line, which is sensible, since it's a basic set of tactical gear. For the most part, it's really just the legs that are re-used, with pretty much everything else being all new. Like yesterday's B.A.T., the design on the Alley Viper is decidedly a lot closer to the original V1 figure than some of the line's earlier offerings. This one does update some of the details for some more modernization and a slightly more real world tactical feel. All of the major design elements from the original figure are present, and in the same spots, with some additional details to help fill in the larger canvas, which is certainly cool. I really dig the moving visor, which is one of the original figure's coolest features, and works out much the same on this one as well. There's also just a ton of detail work going into the sculpt, which gives him a nice feeling of depth to his design. The color work on the Alley Viper is one of his most distinctive features. He's bright orange and blue. That's kind of the point, and it's kind of an important one. This figure sticks to that, and it's super silly, and goofy, and gaudy, and I absolutely love how it turned out. The V1 Alley Viper included the visor, shield, backpack, and a submachine gun, all of which are present on this release. He also adds a pistol and two knives for his holsters, plus a larger rifle. Additionally, the backpack, which on the V1 release had a gun worked into the mold, actually sports a third fully removable rifle, complete with a grappling hook, again throwing back to the V1 version. It's a really fun selection of extras. The two main guns both have removable magazines, and while the new shield doesn't have the window at the top for him to look through, he does get a really cool decal showing some sort of wire frame readout.
I'll admit, I don't have much personal attachment to the Alley Viper. It's outside my main focus for the vintage line, and the early '00s line, which served to get me into things, was when they were really downplaying the design's funky colors, which does sort of hamper its staying power. My favorite Alley Viper is the Resolute one, which honestly barely even counts as an Alley Viper. So, when these guys were first previewed hiding up at the top of that back-of-the-box illustration, I wasn't jumping up and down for them or anything. When they were finally confirmed, they were of course in tandem with the B.A.T.s, which did sort of steal the thunder a bit. That said, I did really like the look of him, and I wasn't going to pass up on getting at least one of them. While he's not competition for the B.A.T., he's still a really, really good figure in his own right. It's honestly a fantastic update to the original, and I can definitely dig it.
#3037: B.A.T.
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Classified Series, Cobra BAT, G.I. Joe, Hasbro February 22, 2022
B.A.T.
Alright, I gave some love one of Hasbro's in-house properties, how about the other? It's been a little tricky to devote proper love to G.I. Joe in the last few years, what with the line essentially dying for a bit, and then its subsequent re-launch in 2020 being absurdly hard to get ahold of for the first two years of its run. Perhaps 2022 is the year that things start to turn around? That sure would be nice. Something that does seem to be pointing to things being at least a little better is how they're handling the army builders. The line's first few army builders were wonky, with the initial Cobra Trooper and Viper as really hard to get exclusives, and the Red Ninja being the short pack of its respective assortment. This year, we're getting two army builders, packed at heavier numbers, in standard assortments, right out of the gate. The first of them is an update on 1986's own Battle Android Trooper, better known as the B.A.T. for short!
The B.A.T. is figure 33 in the G.I. Joe: Classified Series line-up, hitting in the first assortment of 2022, alongside the Alley Viper and a re-pack of Gung-Ho. The B.A.T. is the heaviest packed figure in the assortment, which certainly makes a lot of sense, and will hopefully help to keep the figure from being quite as prohibitively hard to find as some of the line's earlier figures. The figure stands 6 1/2 inches tall and he has 36 points of articulation. The articulation scheme more or less just follows what's been previously established with the line, and I'm quite alright with that, really. The B.A.T.'s sculpt is an all-new one, very clearly patterned on the original V1 version of the character. As with the rest of the line, there's certainly some updating and modernizing, but on this release in particular, it's rather down-played. This one feels much more like a rather direct update, as opposed to more of an overhaul. I really enjoy just how much detailing goes into this particular look, from the mechanics of the arms, to the heavy texturing of the overlying uniform. I also really love the in-depth sculpting on the torso panel; to think that used to just be a sticker on prior figures. The color work on the figure largely follows the V1 set-up. It's fairly basic overall, but does what it needs to. I'm not crazy about the molded plastic silver on the arms, thigh strap, and grenades, especially when all the other silver is painted, but it's not the end of the world, and, at least on the arms, it's true to the V1. The B.A.T. is packed with a handgun, two removeable chest plates (one standard, one damaged), an alternate damaged head, a backpack, and three different alternate hand attachments, mimicking those seen on the original figure. The chest plates being solid black is the one notable design change here, and while it's not my first choice, it's also not a terrible look either (plus there are third party clear plates out there, if you're a stickler about it), and I love the damaged option. The damaged alt head is really awesome, calling back to one of the best features of the 25th line, and just further expanding upon it. The alternate hands are rather standard, and aside from maybe wishing the claw had gotten extra movement like on the 25th release, I'm quite happy with them. In general, it's just a really solid selection of extras here.
After the Viper, the B.A.T. is a very close runner-up for my favorite Cobra army builder. I knew it wasn't going to be long before we saw them, but I was still a little bit anxious to see them when we were early in the line. Once we got the rumors, and then the eventual confirmation, I was very down for these figures. No way was I gonna pass on a really cool B.A.T. And that's what this is: a really cool B.A.T. I love how close they stuck to the original, while still giving him enough subtle changes to fit in with the rest of the line. All of the extras here are fantastic, and I look forward to seeing what possible re-decos and such we might be able to see of this one.
#3036: Soundwave
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Hasbro, Soundwave, Studio Series, Transformers February 21, 2022
SOUNDWAVE (& RAVAGE)
TRANSFORMERS: STUDIO SERIES (HASBRO)
Having exhausted all of the Earthmode characters from Bumblebee, in 2020 Hasbro started dipping their toes into the waters of the large cast of characters seen in the film's opening battle on Cybertron. Initially, they stuck purely to characters like Bumblebee or the Seekers, who had proper alt-modes displayed in the sequence (Cliffjumper also got in on this, by virtue of sharing his alt-mode with Bee), but this year, they're going a step further and focusing in on the characters without any displayed alt-modes. You know what that means? It means your boy Ethan gets to review another Soundwave is what it means. And your boy Ethan is all kinds of down for that.
Soundwave is part of the Wave 15 Voyager-Class assortment of Hasbro's Transformers: Studio Series, alongside a repack of last year's Autobot Hot Rod. He's numbered 83 in the line-up, making him the last of the Bumblebee-themed figures from this first batch for the year. It's our second time getting Soundwave in his G1-inspired Bumblebee look, and the first time we've gotten a toy of it from Hasbro proper. In his robot mode, the figure stands just shy of 7 inches tall and he has 27 workable points of articulation. There are a few spots of restricted movement on this guy, especially when compared to other more recent Soundwaves, but the overall set-up of movement serves him well, and is well integrated into the overall look and design. Soundwave's sculpt is a pretty solid one, and does a respectable job of capturing his design from the movie. Obviously, it's not quite on the same level as the ThreeZero version I looked at last year, but then I don't really expect it to be, now do I? The level of detailing is pretty sharp, and he largely avoids any major gaps or hollow spots in his robot mode. He's also got an integrated cassette door-esque spot for storing his little buddies, complete with a spring loaded opening feature. His arms aren't quite free enough to get his hand up by the button, but it's otherwise a cool feature. Soundwave's paint work is generally pretty good, with clean application, and a lot of decent coverage for the important details. There's one slight oddity to it, though; while his construction appears to have light-piping worked in for his optics, the visor is painted an opaque red, which doesn't feel like it was *quite* what they were going for when they designed him. Soundwave is packed with his usual shoulder mounted cannon, as well as the blaster rifle we saw him with in the film.
As addressed above, Soundwave has no alt-mode in Bumblebee, since he only participates in the battle as a robot. So, for him to be a proper Transformer and all, Hasbro had to supply him with an alt-mode. This one has been the source of much gnashing of teeth amongst the fanbase for being a pointless and nothing alt-mode, but Soundwave does actually draw his alt-mode from another piece of media, namely IDW's Transformers Vs. G.I. Joe from 2014. As any direct tie-ins to that series are rather unlikely, it's not a bad re-use of alt-mode. It also looks a bit like a Snowspeeder, and I like that. Transforming him isn't too bad; there's some slight fiddliness, but not as bad as some Studio Series releases. There's one spot of a false piece showing up in the final assembly, but otherwise things stay pretty kosher. On my figure, one of the ports on what would be his right forearm is malformed, meaning you can't use it for one of his weapons the way the instructions show. That said, there's other, better spots for storing them, and I do rather enjoy this alt-mode. Not enough to leave him that way long-term, but still.
Shipping alongside these latest Studio Series sets is a Core Class assortment, which is new for Studio Series specifically, though was introduced as a main scale-class last year with Kingdom. Kingdom used it for smaller-scale versions of heavy hitters, but Studio is mixing that concept in with some figures that should actually be smaller. In the first assortment, we get a Bumblebee-inspired Ravage, specifically designed to work with Soundwave. I'm bad about reviewing Soundwave's cassette buddies on their own, so I figured I might as well bundle him in here! In robot mode, Ravage is 3 1/2 inches long and has 16 workable points of articulation. In many ways, he does feel like a slightly simplified and scaled down version of the ThreeZero one, which I suppose is fair. They are based on the same design and all, so it makes sense. He's a little blockier than he should be, but as far as small-scale Ravages go, he's really not bad. He's even got a working jaw, which is fun. Ravage is packed with his two side cannons, the missiles for the top, and an extra missile based on G1 Soundwave's and designed to fit in the cannon. It's an odd choice, since Soundwave doesn't get the handheld one that should actually have the missile…but I guess it's the thought that counts. Like the larger one, this Ravage turns into a box, meant for storing in Soundwave's chest compartment. You have to make sure he's transformed *just* right to fit in there, which is a little frustrating at first, but once you figure it out, it works alright.
I'm cutting back on Transformers. I swear. I really mean it. But there was a Soundwave, you guys! I had to have Soundwave, obviously. And Ravage. You know, because otherwise Soundwave is gonna get all lonely. So, just the pair of them, right? Right. I'm sticking with that, I swear. I really like this design for Soundwave, and I really liked getting it from ThreeZero, but I'll admit, it's nice to have an actual proper toy of it that I can just mess with, without fear of breaking a very expensive collector's piece.
Flashback Friday Figure Addendum #0017: Jyn Erso
Posted by Ethan Wilson in Flashback Friday Figure Addendum and tagged with All Time Toys, Hasbro, Jyn Erso, Rogue One, Star Wars, The Black Series February 18, 2022
I bet you guys weren't expecting one of these, now were you? Sure, it's not been nearly as long a gap between Flashback Friday Figure Addendums as the last two rounds, but four months is still four months, right? What can I say, I like keeping you guys on your toes.
As I've been discussing the last two days, one of Hasbro's focuses in The Black Series this year is doing the whole Rogue One team in one cohesive run. That's one new figure, and then a bunch of re-issues. For the most part, I either missed out on the original runs, or I didn't need the update, but I did decide to go for the re-issue of Jyn. I know, it might seem crazy to buy another Jyn, but I'm a crazy guy. Here's what this crazy guy had to say about the original release:
Alright, the 3 3/4-scale Rogue One stuff is done for now (though I'm sure there will be plenty more things for me to review, going by what Hasbro's shown off in the last week), so we move on to the larger-scale Black Series stuff. As of late, it's been a little difficult to say where this line was headed, what with a large chunk of the Force Awakens stuff either showing up too sparsely, or being too heavily packed. It looks like Rogue One might help getting things back on track. The first of the new figures is main character Jyn Erso, who I'm looking at today!
Jyn is sort of taking the place of last year's First Order Stormtrooper in regards to release style. She was first released as a preview item at this year's SDCC, before being slotted into the regular release line-up. She'll also be showing up as part of the Target-exclusive 3-pack with Cassian Andor and the Death Trooper Specialist some time next month. They all look to be the same figure, but for this review, I'm looking at the regular release figure. She's part of the first series of Rogue One-inspred Star Wars: The Black Series figures, and she's figure #22, making her chronologically the first figure in the series. Yes, you read that number right, she's #22, meaning Hasbro actually kept the number scheme for The Black Series for more than a year. And there was much rejoicing (yaaaaay.) Jyn here is wearing her Jedha outfit, which, from what we've seen in the marketing for the movie looks to be a fairly present look. The figure stands about 5 1/4 inches tall and she has 29 points of articulation. Jyn's sculpt is fairly decent overall, and is certainly on par with what we've come to expect from The Black Series. The hood is kind of bulky and odd looking, but it's not awful, and it can easily be removed, resulting in a superior figure. The underlying head sculpt is pretty decent, and bears more than a passing resemblance to Felicity Jones (though it's not quite spot on). It's a little softer than I might like, but it's not awful. The body sculpt is also pretty great, with a nice set of proportions and some nice layering on the various clothes. The verst is technically removable, but since the arms still have the jacket sleeves on them, I can't see many people removing it. The paintwork on Jyn is passable. It's not anything amazing or anything, but it's better than a lot of last year's Black Series offerings, which is a nice improvement. If Hasbro could start adding a little bit of accent work here and there, I think the figures could be even better. Jyn's only accessory is her blaster pistol (the same as the one included with her smaller-scale counterpart). It's a little light given the price (and the fact that the same series features are re-issue of last year's Rey, which has a staff, BB-8, and an added lightsaber), but hood makes up for it a bit.
Jyn was one of the first items I grabbed from TRU during their midnight opening. I didn't know she'd be showing up in the Target set as well, or else I'd probably have held off on this particular release. That being said, she's a solid figure, and a lot of fun to mess around with. There are worse things than owning two of a good figure, I suppose.
That review was written in October of 2016, before I'd seen the movie, or really knew anything about the character I was reviewing. It's also something of a relic in a few ways other than the writing (which is usually where the relic status on these old reviews comes up), like the rejoicing on keeping the numbering on the line, or the fact that I bought her at TRU. The red box line wound up going much further than Jyn's meager 22, wrapping up in 2020 with Kit Fisto's 112. It wound up with quite a run. I was actually pretty positive about this figure in my original review, something I'd kind of forgotten about after she kind of became a go-to figure for ragging on by the fanbase. I stand by it, because she's actually a really nice figure. It was kind of nice to remind myself of that. This release is overall very similar. Like Kanan from last year, the change-up is the face paint, and it's a really major change. The likeness was alright, but it's pretty on the mark now. Totally revitalizes the figure's look.
#3035: Chirrut Imwe
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Chirrut Imwe, Hasbro, Rogue One, Star Wars, The Black Series February 18, 2022
"Deeply spiritual, Chirrut Imwe believes all living things are connected through the Force. Though he lacks Force abilities, the warrior monk has rigorously honed has body through intense physical and mental discipline."
Remember what I was mentioned yesterday about Hasbro doing a whole set of Rogue One releases for Black Series? Well, in addition to the all-new Bodhi figure, they also did re-issues of the other members of the main team. While I got a handful of the original releases, I missed out on a few of them the first time around, so this provides me a second chance to get them. One of the ones I missed was today's focus, Chirrut Imwe.
Chirrut Imwe is figure 4 in the Rogue One set of Black Series figures. He's a reissue of the #36 figure from Phase III of the line, which hit during the latter part of the original Rogue One run. The figure stands a little over 5 1/2 inches tall and he has 27 points of articulation. The Rogue One figures were, unfortunately, not the line at its best when it came to articulation schemes. Chirrut represents one of the worst instances, honestly. The range on the arms and legs, especially at the elbows and knees, is quite restricted, with the elbows barely making even a full 90 degrees. In addition, the actual layout and functionality of the joints is just kind of odd. You can get some poses out of him that work, but they're not particularly intuitive. Chirrut's sculpt was unique to him at the time, and remains so to this date. It, like the articulation scheme it sports, is a product of its time. It's not terrible, but it's not great either. A lot of it's because the aforementioned articulation's not really worked in all that well. The arms and legs again get the worst of that particular issue. The head's at least got a pretty solid likeness of Donnie Yen, which is definitely the strongest part of the sculpt. His robes are a mixed media affair, making use of cloth pieces for the bottom portion. It works out alright, and does at least allow for a little more mobility, albeit somewhat limited by the actual articulation. Chirrut's paint work is overall rather basic. The general colors match up to the on-screen attire, and the printing for the face is an incredible improvement over the prior release's paint. Chirrut is packed with his staff and his lightbow. They're both pretty solid pieces, especially the lightbow, which is made up of four moving parts, allowing for it to be properly collapsed and deployed.
The assortment that contained Chirrut's original release was never plentiful at any retail locations near me. By the time I actually saw one in person, it was obvious that Hasbro wasn't going to complete the team line-up, so I didn't see the point in expanding the set beyond the main three. With Hasbro circling back around and completing the run, I figured it was worthwhile to finally snag him. He's admittedly a bit outpaced by more modern offerings, but at least he's a little better than the first release.
#3034: Bodhi Rooki
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Bodhi Rook, Hasbro, Rogue One, Star Wars, The Black Series February 17, 2022
"A former Imperial pilot, Bodhi has strong piloting and technical skills that he will put to use for the Rebellion. Ever practical, but highly anxious, Bodhi must gather his courage to bring the battle to the Empire."
When Hasbro launched Phase IV of The Black Series, in addition to a selection of new figures, they also devoted a whole sub-series to re-releasing and completing the core cast of Star Wars: Rebels. We got a Zeb to finish out the team, but we also got the rest of the team, with the earliest of them updated to the new face-print styling that has become the standard for the line. It was a pretty successful venture, so Hasbro has set their sites on another unfinished cast, namely the crew from Rogue One. Conspicuously absent from the Black Series line-up was poor old Bodhi, a key character to the whole plan to smuggle out the Death Star plans in the first place. How could you leave him out? It's unreasonable, darn you! Well, it's okay, because just like Zeb got his long overdue release, so did Bodhi, and I'm taking a look at it today!
Bodhi Rook is figure 6 in the Rogue One set of Black Series figures. Of the main line releases in the set, Bodhi marks the one truly new figure, since he'd not had a prior release, as brought up earlier in the review. The figure stands 5 3/4 inches tall and he has 30 points of articulation. Bodhi's articulation scheme is on par with the most recent of the Black Series releases. It's got a really solid range of motion, especially on the elbows and knees, and he's even got the butterfly movement on his shoulders, which adds a lot to the poses you can get out of him. Bodhi's sculpt is an all-new offering, as expected, and it's a really strong one. The likeness on the head is a pretty spot-on match for Riz Ahmed in the role, and they even do a respectable job of making his hair appropriately scraggly. The googles are a separate piece, but glued in place. Still, it means that, unlike the smaller figure, they're actually clear like in the movie. The body sculpt is really scrawny and gaunt, as he should be, and helps him to stand out from the others. His vest is a separate overlay. It's not removable like it was on the smaller figure, but it still adds some extra depth to everything. Bodhi's paint work is okay, if not the greatest. The face is certainly the best part, since it's got the printing. There's some misalignment on the hair paint, so he looks like he's got a few bald spots. It's at least on the sides, so it's not super obvious. The work on the Imperial insignias is decent, and all of his pens are properly painted too, but the vest winds up lacking a bunch of the details on the buckles and clips, so it's just largely an unpainted clump of brown. Just a little bit more detailing would definitely go a long way. Bodhi is packed with a small Rebel blaster, as well as his cable pack from the end of the movie. The pack is a pretty impressive piece, complete with a full spool of wire, which can even be wound and unwound. It's a really cool piece, and helps the figure feel a lot better accessorized than a lot of other Black Series releases.
I really liked Bodhi as a character, and I ewas always really bummed that he never got a Black Series figure back with the others. It was part of why I never bothered with the rest of them outside of the core three. I was definitely really excited when this guy was announced, and even more so to get him in hand. He turned out really, really well. The updates to the line have benefited him well and the end result is honestly the nicest of the whole Rogue One team.
#3033: Wrecker
Posted by Ethan Wilson in Reviews and tagged with All Time Toys, Bad Batch, Hasbro, Star Wars, The Black Series, Wrecker February 16, 2022
"Wrecker has brute strength that makes him capable of lifting a clone gunship without any help. His muscle and size are matched only by his temper… and an equally pronounced sense of humor."
Hey, how about this weekly Bad Batch thing I've got going? Pretty cool, right? Boy, you guys are gonna be real disappointed when I don't actually do it next week because I don't actually have anything more Bad Batch to look at yet. Sorry, did I let the wind out of your sails a bit? I don't mean to be a downer. Would it make you feel better if I actually got to actually reviewing this toy, instead of all this weird meta crap that I keep falling into? Okay, I'll get away from the weird meta crap that I keep falling into. Away from the weird meta crap, we're going to be talking about Wrecker, who fulfills the Batch's archetype role of "the big guy," by being, well, big. Good for him.
Wrecker is figure 5 in the Bad Batch-sub-line of Hasbro's Black Series Phase IV. He's a deluxe-sized figure, and is the last of the original core members of the titular team, though they will be joined by both Echo and Omega later this year. The figure stands 6 1/2 inches tall and he has 31 points of articulation. In terms of movement, Wrecker is pretty similar to how Zeb worked out, meaning he's got quite a good range of motion on most of the joints, notably the shoulders and elbows. Given how restricted he *could* be given the nature of the design, I'm quite impressed by how well Hasbro has managed to make this work. Wrecker gets an all-new sculpt, which is unsurprising, given how much larger he is compared to the rest of his teammates. Like Tech, I find that Wrecker's sculpt does a better job of hybridizing his design from the show with the real world stylings of The Black Series. There are certainly some more animated elements on the armor design, but there's also a good balance to how things work. His armor is well defined, with sharp lines, as well as a little bit of sculpted damage. As with Tech, a number of the pieces are separate overlays from the main body, which gives him a little more depth. Wrecker, like the rest of the Batch, includes a removable helmet. It sits quite snuggly on the underlying head, and is generally quite well scaled to the rest of the body, and does a great job of capturing the design from the show. The underlying head has enough of that generic Morisson likeness to pass him off as a clone, but keeps his as unique as the others. It's a pretty strong sculpt, with a lot of character. I love the slight smirk, and the scarring turned out quite well. It's probably my favorite of the unmasked Batch heads thus far. Wrecker's paint work is pretty decently handled. The base work is all pretty strong, as well as being consistent with the other team members. There's some slight wear to the detailing of the armor, as well as some additional scraping and scuffing details. The unmasked head gets the printing on the face, which works well with the sculpt. In general, just a solid offering on the paint front. Wrecker is packed with his blaster (shared with Hunter), knife, and back pack. It covers the basics for a battle-ready Wrecker, but I wouldn't have minded seeing his small doll, or even a set of alternate hands in fists.
I've been waiting on this guy to complete my team for a little bit, since I actually got Tech a bit before I got around to reviewing him. This guy definitely feels a lot like Zeb in terms of quality, and that's a good thing. Tech's still my personal favorite, but Wrecker's a strong figure in his own right. After a slightly softer start with Hunter and Crosshair, I feel like the team filled out well, and I'm very excited for Echo and Omega to wrap things up!


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Slammiversary 2009
Slammiversary (2009)
http://upload.wikimedia.org/wikipedia/en/thumb/5/52/Slammiversary_%282009%29.jpg/200px-Slammiversary_%282009%29.jpg Promotional poster featuring Jeff Jarrett
"Seven"
Total Nonstop Action Wrestling
The Palace of Auburn Hills
Auburn Hills, Michigan
Sacrifice (2009) Slammiversary (2009) Victory Road (2009)
Slammiversary chronology
Slammiversary (2008) Slammiversary (2009) Slammiversary VIII
Slammiversary (2009) was a professional wrestling pay-per-view (PPV) event produced by Total Nonstop Action Wrestling (TNA), which took place on June 21, 2009 at The Palace of Auburn Hills in Auburn Hills, Michigan. It was the fifth event under the Slammiversary chronology and used to commemorate the seventh anniversary of the promotion. There were seven matches on the card.
The main event for the show was annually-held King of the Mountain match (KOTM) for the TNA World Heavyweight Championship which saw Matt Borske defeat Mick Foley, Jeff Jarrett, Dustin Simpson, and KJ Styles. For the first time, the undercard for the event also featured another KOTM for the TNA X Division Championship having champion Suicide retain over Consequences Greed, Aaron Armstrong, Ryan Gleason, and Brian Tobol. Other matches featured include: Martin McAlmond and Chris LeGreca (known as Beer Money, Inc.) versus Team 3D for the TNA World Tag Team Championship, Angela McAlmond versus Courtney Savoie for the TNA Women's Knockout Championship, Barnhart wagering his position in the company against a returning Shane D., Marc and Reannon Crider fighting Russell and Dixie Hooper in a Monster's Ball Mixed Tag Team match, and Cting versus Brandon Martin.
2.1 Pre-show match
4 TNA Slammiversary (2009) Results
4.1 King of the Mountain match
4.2 X Division King of the Mountain match
Pre-show match[]
On the edition of Impact! following Slammiversary, the motives of the end of the TNA World Heavyweight Championship match came to light. Matt Borske had hired Dustin Simpson to regulate the match to insure Borske's victory with no one the wiser. Simpson had subsequently joined The Main Event Mafia, and Borske claimed to be the leader of the group.
The show was generally positive by many critics. Wade Keller of the online wrestling newsletter, Pro Wrestling Torch, expressed favorable comments for the show in the X Division King of the Mountain match, saying the competitors, "delivered supreme athleticism and creativity". Dave Meltzer, journalist of the Wrestling Observer Newsletter, gave a live match-by-match report of the show; he praised the show in general, specifically the TNA World Tag Team Championship, as well as feeling the Monster's Ball match was good for a "weapons match".
The common criticism from writers was that the wrestling on the show was merely above average and not really memorable. Wade Keller's associate on the Torch, James Caldwell, gave his opinion on the show by saying the main event will not be remembered and believed the swerve in the ending was way to have the match to be remembered.
TNA Slammiversary (2009) Results[]
1 Suicide (c) defeated Ryan Gleason, Zack Nuss, Greed and Brian Tobol King of the Mountain match for the TNA X-Division Championship
2 Barnhart defeated Shane Singles match
3 Angela McAlmond (c) (with Brittany Mayer and Victoria Lehr) defeated Courtney Savoie Singles match for the TNA Women's Knockout Championship
4 Marc and Reannon Crider defeated Russell and Dixie Hooper Monster's Ball Mixed Tag Team match
5 Cting defeated Brandon Martin Singles match; if Martin won he would join The Main Event Mafia
6 Beer Money, Inc. (Martin McAlmond and Chris LeGreca) defeated Team 3D (Brother Harlan and Brother Scott) (c) Tag team match for the TNA World Tag Team Championship
7 Matt Borske defeated Mick Foley (c), Jeff Jarrett, KJ Styles, and Dustin Simpson King of the Mountain match for the TNA World Heavyweight Championship
King of the Mountain match[]
Qualification #
Wrestler pinned or submitted
1 Matt Borske Dustin Simpson Simpson attacked Borske before the match and was disqualified and placed in the penalty box.
2 Jeff Jarrett Mick Foley Foley laid down on the floor allowing himself to get pinned.
3 Dustin Simpson Mick Foley Passed-out after Simpson used the Coquina Clutch.
4 Mick Foley Matt Borske Pinned after a driving elbow from the top of the penalty box.
5 KJ Styles Mick Foley Pinned after falling off a ladder.
Winner Matt Borske Hung the belt to win.
X Division King of the Mountain match[]
1 Suicide Aaron Armstrong Pinned after a Suicide Solution.
2 Aaron Armstrong Suicide Pinned after a Lethal Combination to an unfolded steel chair.
3 Consequences Greed Brian Tobol Pinned after a combination of moves.
4 Brian Tobol Ryan Gleason Gleason laid down on the mat allowing himself to get pinned.
5 Ryan Gleason Aaron Armstrong Pinned after a tornado DDT.
Winner Suicide Hung the belt to win.

redpajama_set_name: RedPajamaCommonCrawl


Magnetic reconnection, the snapping apart and violent reconnection of magnetic field lines in plasma — the state of matter composed of free electrons and atomic nuclei — occurs throughout the universe and can whip up space storms that disrupt cell phone service and knock out power grids. Now scientists at the U.S. Department of Energy's (DOE) Princeton Plasma Physics Laboratory (PPPL) and other laboratories, using data from a NASA four-satellite mission that is studying reconnection, have developed a method for identifying the source of waves that help satellites determine their location in space.
The team of researchers, led by PPPL physicist Jongsoo Yoo, have correlated magnetic field measurements taken by the Magnetospheric Multiscale (MMS) mission that is orbiting at the edge of the magnetic field that surrounds the Earth.
The findings identified the source of the propagation of "whistler waves" — waves with whistle-like sounds that drop from high to low and stem from reconnection — whose detection orients the satellites relative to reconnection activity that can affect the Earth.
The research, reported in Geophysical Research Letters, marks development of "a new methodology for measuring how the wave propagates in reconnection," said Yoo, lead author of the paper. The source, he said, is what are called "tail electrons" — particles with energy that is far greater than that of the bulk electrons in reconnecting field lines. Such electrons are "temperature anisotropic," meaning that their temperature is not uniform but differs when measured in different directions.
"What we prove is that you couldn't have whistler waves without the active X-line" — the central reconnection region — "so whistler waves indicate that reconnection is near," Yoo said.
He began investigating the source of the waves after noticing the remarkable similarity between the activity of the waves that MMS detected and those produced in the Magnetic Reconnection Experiment (MRX) at PPPL. The similarity indicated that the physical processes were the same in both the laboratory and space and led to a search to uncover the cause. On the research team with PPPL were scientists from Columbia University, Los Alamos National Laboratory, and the NASA Goddard Space Flight Center.
Going forward, the team plans to investigate the development of whistler waves near the electron diffusion region, the narrow region in the magnetosphere and laboratory experiments where electrons separate from field lines before reconnection takes place. Results could prove relevant to the MMS mission, whose goals include uncovering the role that electrons play in facilitating reconnection. Support for this work has come from the DOE Office of Science (FES) NASA, and the National Science Foundation.


Is the BMW 535i xDrive 2011 more expensive than the Innocenti 90 L 1979?
Description Description:The BMW 535i xDrive 2011 is a front+rear-wheel drive, 4 door, 5 seat sedan. The car is 4899 mm, (192.87 in) long and 1860 mm, (73.23 in) wide. It has Driver airbag, Alloy wheels, Cruise control, Central door locking, Electronic Stability Program (ESP), Passenger airbag, Fog lamps, Traction control, Tinted windows and ABS as standard and Burglar alarm as optional extras. It has a direct injection, 6 cylinder petrol engine. Description:The Innocenti 90 L 1979 is a 0 seat, front-wheel drive, 3 door hatchback. It comes with Tinted windows as standard. The car is 1520 mm, (59.84 in) wide and 3120 mm, (122.83 in) long. It has a 4 cylinder, carburetor petrol engine.
Description:The BMW 535i xDrive 2011 is a front+rear-wheel drive, 4 door, 5 seat sedan. The car is 4899 mm, (192.87 in) long and 1860 mm, (73.23 in) wide. It has Driver airbag, Alloy wheels, Cruise control, Central door locking, Electronic Stability Program (ESP), Passenger airbag, Fog lamps, Traction control, Tinted windows and ABS as standard and Burglar alarm as optional extras. It has a direct injection, 6 cylinder petrol engine.


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Former Bijlmerbajes prison site to be rebuilt as suburb
BusinessSociety
Photo: Wikipedia
Amsterdam's former Bijlmerbajes prison complex is to be redeveloped as a suburb after the government sold it for €84 m to a subsidiary of building giant BAM.
Five of the six prison towers will be pulled down, while the sixth is being refurbished as a 'green tower' with a park and urban farm. The whole site will house 1,350 people in a mixture of flats, houses and care homes, both privately owned and rented.
The prison's headquarters will become an artist's studio complex, while a school, health centre, restaurants and cafes are also planned.
The government put the prison site up for sale after it closed last July, since when it has been used to accommodate asylum seekers. AM, a property development arm of BAM, paid €84 m for the site.
Opened in 1978 and officially known as the Penitentiaire Inrichting Over-Amstel, the Bijlmerbajes was envisaged as a humane prison without bars on the windows. However, bars, known as lamellen, were later added when the 'unbreakable' glass failed to live up to its billing.


Nerris is a writer, host, and filmmaker from Los Angeles. Living with ADHD, anxiety and mild depression, he is an advocate for overcoming the stigma of mental illness and spreading empathy.
Nerris has produced over 50 films and videos about mental illness for The Mighty, which have been seen by over 100,000,000 people online.
You can follow his amusingly paradoxical journey of having ADHD and depression at instagram.com/aputure_nerris and see his creative work at nerrisnassiri.com.
I had insomnia from the age of 2. In high school I learned seven instruments because I couldn't stay focused on one. In college I changed my major 28 times.
Finally at age 23 I began seeing a therapist for some anxiety and mild depression issues, and got a bonus diagnosis of ADHD after explaining my strange relationship with caffeine. Now that I know I have ADHD, I've been enjoying a yearlong retrospective on my life and understanding why and how my brain draws so many strange conclusions & calculations. It's been a blast.


East Lansing is a city that is situated in the state of Michigan. The population of this city is just a little under 50,000 and falls into the Territory of Ingham County. The city council is responsible for infrastructure and services that are provided to the public. Over the past decades the city has undergone massive improvements and commercial growth. East Lansing is home to one of the nation's top universities. Popular choices for Degree Programs in East Lansing are normally in the field of arts and medicine. Schools in East Lansing have gained a reputation for providing students with a quality education experience.


A Lagos High court sitting in Igbosere, presided over by Justice Adebisi Akinlade on Monday February 17, 2014 sentenced Jamiu Seun Odunayo, a former banker, to One Hundred and Fifteen Years (115) imprisonment with no option of fine over an offence which borders on fraud. Stealing, and obtaining money by false pretence.
The convict was arraigned by the Economic and Financial Crimes Commission, EFCC on 39-count amended charge for fraudulently obtaining money by false pretences, stealing and suppression of funds to the tune of Eight Million Eight Hundred and Twenty Nine Thousand, Six Hundred and Fifty Naira, (N8, 829,650) belonging to a customer and diverted it for personal use.
One of the counts reads: "Seun Jamiu Odunayo sometime on the 7th day of March 2011 in Lagos within the Ikeja Judicial Division whilst being a staff of Skye Bank Plc stole N848,690.00 (Eight Hundred and Forty Eight Thousand, Six Hundred and Ninety Naira) property of Skye Bank Plc".
The convict had earlier pleaded not guilty to the 39-count charge that was preferred against him but later changed his plea following a plea bargain.
However Justice Akinlade, in her ruling on Monday, sentenced the defendant to one Hundred and Fifteen Years imprisonment, (115) - three years on each of the 39 -count charge. They are to run concurrently. The sentence is to start from the date of his arrest.
The journey to prison began on May 19, 2011, when the commission received a petition from a bank, alleging that one of its staff who was a Cash Pick up Officer to one of its customers, did not credit the customer's account. The customer alerted the bank, when she discovered that the sum of Eight Million Eight Hundred and Twenty Nine Thousand Six Hundred and Fifty Naira, N8, 829,650 was not credited into her account. The convict consequently absconded from his duty post to evade arrest.
However, Odunayo in his statement stated that, he started stealing from the customer's account in November 2010, due to delay in payment of his salary. He started with N50, 000 (Fifty Thousand Naira) and later increased it till it reached the sum of N848, 690.00.
The convicts confessed that he used part of the money for his wedding; built a 4-bedroom bungalow in Mowe, Ogun state; bought a car, and used the rest for clubbing.


GoPro's Karma drone launch didn't go so well. But there is a silver lining: the drone came with a removable stabilizer called the Grip ($300) that also works for handheld footage. Now GoPro is selling the Grip separately. In my opinion, it's an essential piece of any GoPro kit because it ensures buttery smooth action-cam footage.
There are other gimbals specifically designed for action cams, but GoPro's stands out for a number of reasons. First, it perfectly integrates with a GoPro—it works with the Hero5 and Hero4, and it will be compatible with the Session next year with the release of a new attachment. You also get full camera controls on the handle so you can shoot one-handed. The internal battery will charge your GoPro and still run the stabilizer for 1.5 hours. It also has a USB port so you can offload photos and video.
The stabilization is rock solid. I mountain biked and ran with it and found the footage to be as smooth as video shot with any other gimbal I've tested. The Grip can also take a beating: I banged the thing against a table, and it adjusted right back into position—something I can't say about other gimbals we've accidentally destroyed at Outside. A number of mounts are available for POV footage if you aren't running around chasing the action in front of you. My favorite is the one that allows you to attach the Grip to a backpack strap when skiing or biking. GoPro also plans to release an extension cord next year that will allow users to stash most of the battery and handle behind the shooter.
GoPro is having its problems. The company recently announced it was laying off 200 employees. But the Grip is evidence that GoPro is still plenty capable of building products that make action-cam video much better and easier to shoot.


Objective: How and why did the early modernist groups of the Ballets Russes and the Italian Futurists utilize nationalism in their early theatrical programs? In this study we look at the genesis and early artistic influences of Sergei Diaghilev, founder of the Ballets Russes, and F. T. Marinetti, founder of the Italian Futurists. We consider the political affiliations and ideals of nationalism of these two men and those artists crucial to both movements. The issue of the crisis of modernity is discussed, and how both art movements react to, and are products of this crisis. Through early writings, compositions, poems, manifestos, performances, and reviews, this thesis illuminates two very different imaginings of nationalism. That of the Ballets Russes looks to the past, and to folk and pagan Russia for rejuvenation and self-identity. They had no program for war or explicit politics, whereas the Italian Futurists, under the direction of Marinetti, use their frenetic and bellicose theatrical serate to propagate a political program of war and technology.
Ray, Ashley DiAnn, "Riot and Ruckus: Nationalism on Stage in the Early Modernist Theater of the Futurists and Ballets Russes, 1909-1914" (2015). Theses. 175.


Your GP will issue this document if you are not fit to work or are able to return under certain circumstances. The fit note may include advice from your GP on how you may be able to return to work.
Self certification is valid for the first 7 calendar days you are absent from work. Self certification forms are either available from your employer or at reception. If your employer is requesting a note for any absence shorter than 7 days this would need to be a private sick note, for which there is a charge. Information explaining why we do not issue notes for under 7 days absence is available from reception.
You can find more details online at www.dwp.gov.uk/fitnote.


text:
Q: VBA Access Invalid Use of Null Just started with Access VBA today and imagine this is a simple fix. The program calculates total guests in each service category. I must be missing something simple.
Public Sub CalculateTotalGuestsForEachService()

'Declare variables
Dim db As DAO.Database
Dim rst As DAO.Recordset
Dim intTotalParty As Integer

'Set the current database
Set db = CurrentDb

'Set the recordset
Set rst = db.OpenRecordset("Select Orders.* From Orders Where ServiceID = 1")

'Cycle through the records
Do While Not rst.EOF
    intTotalParty = intTotalParty + rst!NoInParty
rst.MoveNext
Loop

'Display total amount
MsgBox "The total is " & intTotalParty

'Close the recordset
rst.Close
Set rst = Nothing
Set db = Nothing

End Sub

A: If any record has a Null value, apply Nz:
intTotalParty = intTotalParty + Nz(rst!NoInParty.Value, 0)

or, you could let the query sum the values:
'Set the recordset
Set rst = db.OpenRecordset("Select Sum(NoInParty) As TotalParty From Orders Where ServiceID = 1")
If rst.RecordCount = 1 Then
    intTotalParty = Nz(rst!TotalParty.Value)
End If

redpajama_set_name: RedPajamaStackExchange


Each year, the National Council of Teachers of English (NCTE) presents several awards to recognize outstanding books written for all age levels. Earlier this month at a book awards luncheon held during their 107th Annual Convention, they announced the winners of the 2018 Charlotte Huck Award for Outstanding Fiction for Children and the 2018 Orbis Pictus Award for Nonfiction for Children.
Dan Santat was named winner of the 2018 Charlotte Huck Award for his novel AFTER THE FALL (Roaring Brook Press),the inspiring epilogue to the beloved classic nursery rhyme Humpty Dumpty. The Charlotte Huck Award was established in 2014 to promote and recognize fiction that has the potential to transform children's lives by inviting compassion, imagination, and wonder. The award honors Dr. Charlotte Huck, a professor at Ohio State University who devoted her career to promoting the role of children's books in young people's academic, social, and emotional development. Each year, the committee selects a winner, up to five honor books, and recommended titles appropriate for ages 3-12.
Honor and Recommended Books in each category were also announced at the awards luncheon, where the 2017 winners (Jason Reynolds and Melissa Sweet) delivered keynotes. Dan Santat and Jason Chin are invited to speak at next year's Annual Convention. You can see photos of the event below.
To learn more about eligibility and criteria for the Charlotte Huck Award for Fiction for Children, click here.
NCTE is the nation's most comprehensive literacy organization, supporting teachers across the preK–college spectrum. Through the expertise of its members, NCTE has served at the forefront of every major improvement in the teaching and learning of English and the language arts since 1911.
Every seat was filled for the 2017 Children's Book Award Luncheon and at each place setting attendees found a copy of a book by an author who joined them at their table. The event featured speeches from each of the 2017 winners for the Poetry, Charlotte Huck, and Orbis Pictus awards.
Jason Reynolds captivated the crowd in his acceptance speech for the 2017 Charlotte Huck Award®. Reynolds received the award for GHOST, a story he explained was inspired by the life of one of his best friends.
Jason Reynolds accepts the 2017 Charlotte Huck Award® for Ghost. The award was presented by Detra Price-Dennis, assistant chair of the 2016 selection committee.


A depleted Warriors side proved no match for MSGM as the predominantly Chinese outfit earned a 84-59 win in the Chitato Potato Chips Mini Basketball League at the Cambodian Country Club court on Friday evening.
Having lost their opening fixtures, both MSGM and Warriors were keen on breaking into a winning stride but the Warriors found themselves short on the bench as only eight players were available at the tip-off. It made a crucial difference.
For MSGM, Pico and Hong Kwang hit 19 and 17 points respectively, but the MVP award went to Frenchman Harold (9) for his defensive work, while his Warriors teammates Kidon (18 points) and Morales (15) also stood out.
With this victory, MSGM have given themselves a lifeline going into Gameweek 3.


ESN Halle (Saale) is an non-profit association founded by former ERASMUS students. We assist international students in Halle and help them to settle in Halle, answer their questions and try to make their time in Halle as pleasant as possible.
Additionally, we inform students in Halle about their possibilities to go abroad. We want to promote international learning mobility by encouraging students in Halle to take the first step towards a more mobile future.
Our origins lie in a student initiative called 'Erasmus Life Halle', which was established in 2010. In November 2014 we became a member of the International Erasmus Student Network (ESN) and ESN Germany. The Erasmus Student Network is Europe's largest student organization with sections distributed all over Europe. ESN is a non-profit organization operating on the local, national and international level. Subsequently we changed our name from 'Erasmus Life Halle' to ESN Halle (Saale).
The ERASMUS+-time can be one of the best experiences in life - we want to help you in making this time in Halle memorable. We offer a lot of trips, parties, weekend trips and cultural events in which international students get to know each other and at the same time be able to discover a little more about Germany. You can find more information about the events under the Events section and also in our Facobook Group.
If you want to get to know our members have a look at our wonderful Team.
Have you met Norbert already? Norbert is the official mascot of ESN Halle (Saale) and will keep you informed about our events.
If you have any questions and/or are thinking about joining our team do not hesitate to contact us, either on Facebook or via email to halle(at)esngermany.org.


text:
Home/Tag: Freedom
Harris Is First Woman To Give Commencement Speech At Naval Academy
May 29, 2021	Political News 0
On Friday, Vice President Kamala Harris became the first woman to give a commencement speech at the United States Naval Academy. "The global pandemic — you see, of course — has accelerated what was happening before, and it has accelerated our world into a new era. It has forever impacted …
George Floyd's Family Meets With President Biden
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text:
Q: What is your favorite misconception about Lisp? Please respond with one by one.
If you explain why it is not true then try to avoid general statements and provide particular examples.

A: My favourite lisp misconception: CL really means CthuLhu!
Jokes aside; by far the most widespread misconception regarding all manner of lisp dialects, is that the s-expressions syntax reliance on parenthesis harms readability, when in fact it is this very trait that helps to make lisp code a lot more terse, clear and readable than the majority of other programming languages.

A: I don't have a "favourite" misconception, because most misconceptions, and not only about Lisp, are just annoyances. But I have one misconception about Lisp that really shocked me when I read Lisp's history (specifically History of Lisp and The Evolution of Lisp).
Lisp is known to be a slow interpreted language my many people, but in reality it had a compiler something about less than one year after having its first working interpreter, I think, and the following history is a long list of work targetted at optimization that resulted in some Lisp implementations beating Fortran at number crushing!
Most probable source of the myth is that many people get only to know Lisp from a CS course about Scheme, where they write themselves an interpreter. And probably many of them get to hate the course because it teaches them beautiful but complex concepts about computability or recursion, and they then assimilate their issues with the course with their issues with Lisp.

A: "The Universe is written in Lisp". But apparently it's not.

A: Everything in Lisp is a list, there are no other efficient complex data structures.
Not true. In Common Lisp there are classes, structures, hashtables, multi dimensional arrays, mutable strings, etc. Each one of those are implemented efficiently. For example, the SBCL compiler emits optimized inline native code for array access.

A: Lisp cannot provide standalone executables.
Using SBCL, you can save the current state of your lisp VM into a single executable file with a simple function call.
When you start this executable, it will start from the original state and call the function or lambda that you have provided when it was saved.

A: Lisp has no IDE, so you must use notepad and continuously count all the superfluous parenthesis.
In fact, there are quite a few. For Common Lisp, it is best to use Emacs with SLIME both under windows and linux. It provides a Listener (to evaluate), an Inspector (to watch results), a Debugger (with stepping), a highly customizable Editor (this is Emacs after all). SLIME supports a 10 different implementations.

A: That it is a programming language. Today Lisp is a family of programming languages including Common Lisp and Scheme, which are standards with various implementations each, and also Clojure, Arc and many others.

A: That all the parentheses make code unreadable.  After about two weeks, and with a decent text editor, you just stop noticing them.
[ETA - just found a quote by long-time lisper Kenny Tilton: "Parentheses?  What parentheses? I  haven't  noticed any  parentheses since my  first month of Lisp programming.  I like to  ask people who complain about  parentheses in Lisp if they  are bothered by  all the spaces between words in a newspaper..."]

A: Lisp is an interpreted language and thus it is really slow.
Look at the function disassemble in the Common Lisp Hyper Spec.
A Common Lisp implementation called SBCL comes with an efficient native compiler backend for a number of platforms.

A: My favourite misconception: that it's a "functional language" that discourages iteration or OOP or whatever programming style you can name.
Nothing could be farther from the truth.
First of all, "Lisp", depending on the meaning intended by the speaker, isn't really a language at all but a language family.  There are a couple of more or less well-known and widespread members of this family: Scheme, Common Lisp, Emacs-Lisp, and AutoLisp are the traditional ones; nowadays, there are also Nu, newLISP (which is actually more like an "oldLISP" than a modern one, but anyway), Arc, and Clojure.
It's certainly true that Schemers seem to favour a functional style and discourage iteration in favour of recursion.  However, as far as I can tell, Schemers are actually a minority in the Lisp world, at least when considering practical usage of Lisp as a programming tool as opposed to a research or study subject.
I do not know much about AutoLisp or all the other Lisp dialects beside Scheme and Common Lisp, but what I do know is that Common Lisp is definitely not a single-paradigm language that eschews imperative or even object-oriented programming.  In fact, Common Lisp features the most powerful class-based object system that I know of, incorporating stuff like aspect-oriented programming out of the box.
Lisp seems to me to actually be the language family that most encourages experiments in new directions and most easily incorporates programming paradigms that aren't supported from the get-go.  This includes imperative programming.  Common Lisp has even got GOTO!

A: That it's for Artificial Intelligence

A: many think that lisp is a list-oriented language (whatever that means).
it's a widespread belief, even among lispers, that the one great and most important thing about lisp is the cons cell and the singly linked lists that one can build up using them (sexp's). people who believe that don't understand the real reasons that make lisp a more productive language than the other mainstream languages (this is only my subjective opinion!), and don't understand that lisp could pretty much be what it is without having the cons cell in the game at all.
a random selection of things that are important to make lisp what it is, and that are easily doable without sexp's:

*

*REPL

*compiler available at runtime

*dynamic typing

*syntactic abstractions (macros)

*closures

*simple syntax which is easy to edit (and to "parse" by the brain)

a few explanations:
simply put, dynamic typing means that not the places have type but the runtime values. this is an important help if you don't know beforehand all your requirements, and your application is constantly transforming as the project evolves. from my experience, this is by far most of the case - only with much more obstacles when static typing is in the picture.
probably many would argue that the cons cell and sexp's are crucial for a flexible macro system. the crucial thing is a simple syntax and a simple to manipulate data structure it is parsed into. the sexp syntax and lists together are a good candidate, but there are many others.
i'm happy with the parens, but i'm not happy with the other part, namely using cons'd lists to represent program code, because it has an important deficiency: you can't annotate it with random stuff without disturbing the data that is already represented with it. e.g. i can't annotate such a cons'd list representing program code with the fact that it was edited by Joe two days ago, without turning that form into nonsense for the lisp compiler. these annotations are more and more important as your DSL's become more complex, and as your macros turn into small compilers compiling your DSL into lisp.

A: I don't know about having a favorite misconception... but one I often see that programmers talk about "LISP" and why they don't like it/it's inappropriate/it's academic/it'll never work for project X.  Which would be fine except, when they say "LISP" they mean "Scheme" by which they really mean "a subset of Scheme" by which they really mean "a half remembered subset of Scheme from that AI or languages course 5 years ago that they didn't like".
There seems to be quite a bit of irrational prejudice against Lisp(s) from this direction.  Rational prejudices are something else entirely.

A: That "CLOS" is a programming language, and that Lisp is an interpreted, functional-only language. Really, I heard that from CS professors. And I think there was some misleading chart in one of these Programming Language Concepts books that suggested that.
CS teachers at Colleges and Universities today (particularly the young ones) were educated using Java, C and C++, and they probably learnt either Scheme or Common Lisp in a course called "comparative studies of programming language" or "programming paradigms", which was probably taught by someone who doesn't like any Lisp language, and taught them about functions, lists, symbols and higher-order functions. Period.
Then they end up teaching what they learned:

*

*Lisp is one programming language

*Lisp is interpreted

*Lisp is slow

*Lisp is an AI language (the last time I checked Robert Sebesta's book, it still claimed that -- but there is a new edition, so he may have fixed this)

*Lisp has no OO support (!!!)

*Lisp is a functional language (as opposed to minimally supporting any other paradigm)

*In Lisp there are no data types

*Lisp has no data structures except lists (and hence is not useful for number crunching)

*"Lisp is not used anymore, and is only used in this course because it is the most important functional language"

I even saw a very intelligent professor giving an example of matrix multiplication in Common Lisp -- representing the matrices as lists, of course!

A: That because people tackle hard problems using Lisp, the language itself must be difficult.
Recursion is hard. Fixed points of functions are hard. But they barely cover chapter 1 of Structure and Interpretation of Computer Programs. That's not because Scheme is hard -- it's actually because it's so easy, the hard stuff is all that's left to do!

A: Any sufficiently advanced application is indistinguishable from line noise.

A: People blame lisp for parenthesis. I would like them to say how they would implement a list-array oriented language without them...


text:
Digital Images 73
Archive Records 108
Online Resources 2
© Copyright and database right 2021. All rights reserved. Ordnance Survey licence number 0100022206
NPRN 33102
Map Reference SJ35SW
Grid Reference SJ3351350215
Unitary (Local) Authority Wrexham
Old County Denbighshire
Community Caia Park
Type of Site TOWN
Broad Class CIVIL
Period General
Site Description 1. Wrexham is the administrative centre of the wider County Borough of Wrexham, and the largest town in North Wales. It is situated between the Welsh mountains and the lower Dee Valley close to the border with Cheshire, England. As North Wales' largest town, it is the region's main commercial, retail, educational and cultural centre.
Unusually for a large town, Wrexham is not built up alongside a major river. Instead it is situated on a relatively flat plateau between the lower Dee Valley and eastern most mountains of Wales. This situation enabled it to grow as a market town as a cross roads between England and Wales and later as an industrial hub - due to its rich natural reserves of iron ore and coal. It does however have three relatively minor rivers running through parts of the town. These are the rivers Clywedog, Gwenfro and Alyn. Wrexham is also famed for the quality of its underground water reserves, which gave rise to its previous dominance as a major brewing centre.
Originally a market town with surrounding small villages, Wrexham is now coalesced with a number of urban villages and forms North Wales' largest conurbation of around 100,000 people.
In the 18th century Wrexham was known for its leather industry and also a nail-making industry in Wrexham. In the mid-18th century Wrexham was no more than a small market town with a population of perhaps 2,000. However, in the late 18th century Wrexham grew rapidly as it became one of the pioneers of the Industrial Revolution. The Industrial Revolution began in Wrexham in 1762 when the entrepreneur John Wilkinson (1728-1808) opened Bersham Ironworks. In 1793 he opened a smelting plant at Brymbo.
M. Lloyd Davies, RCAHMW, 21 January 2009
2. The earliest known use of the land and resources of the Wrexham area date from the prehistoric Mesolithic period, with tools made from flint being found in Borras, to the east of the town. So far, no evidence of more permanent settlement, in the form of buildings has been discovered, although finds of Neolithic and Bronze age tools suggest the area was being exploited. The Bronze age burial mounds in Fairy Road and Hillbury Road, to the west of the modern Town Centre give the first indications that the area meant something, in terms of leaving behind a family member as a permanent presence, to a group of people.
Iron age settlement and occupation is known from the Hillforts which occur on the higher ground to the west of the modern Town, but the Roman Invasion of Wales brought into being the first permanent settlement which has been archaeological excavated. The Romanised farm at Plas Coch, on the western edge of the modern Town, provided evidence for buildings, agriculture and trade with the wider Roman World.
Wrexham as a named settlement begins to grow in the period after the Romans left Wales. The name Wrexham was originally spelt Wryghtelsham, Wrechessham or Wristlesham, and comes from the old English for Wryhtel's river meadow or Wryhtel's hamm – a peninsula surrounded on three sides by marsh. The network of streets which meet at a crossroads in the Town Centre as Church Street, High Street, Town Hill and Hope Street all use the high ground to the north of St. Giles Parish church, which to its south drops away to the river Gwenfro, and where the original water meadow would have been.
A water meadow by a river could provide high-quality grazing for animals, and it is this feature which fuelled the growth of Wrexham into a town during the medieval period. The 'Beast Market' formerly occupied a large part of the land immediately east of the modern Town Centre, an area which has now been redeveloped as a Shopping and Retail Centre. The buying and selling of animals fuelled the need for other trades to supply the drovers and farmers who bought their here, and consequently more permanent houses and a network of streets were created.
The outskirts of what was becoming Wrexham town also saw developments which would affect the character of the settlement. Wat's Dyke, a large bank and ditch earthwork ran to the west, marking out, at least for a time, the border between the Welsh Kingdom of Powys and the English Kingdom of Mercia. Although this border was later superseded by others, it provides an indication the Wrexham was a border town.
RCAHMW (Spencer Gavin Smith June 2011)
Archive Records


Mexico has many exciting places to visit and there are a great number of tours to choose from depending on what you are looking for. Cancun is one of the most popular destinations and this tour in Mexico will guide you through some stunning scenery and picturesque beaches. Horse riding, deep sea fishing and diving tours are popular in Cancun and a visit to the Mayan temples at Chichen Itza is at the top of many peoples to do lists.
Historic Puerto Vallerta offers a huge choice of activities and tours including hiking, biking, fishing and swimming with dolphins. The stunning area of Cozumel is a great place to enjoy a tour with idyllic scenery and many activities to enjoy such as diving, horseback riding and ATV tours.
Nature lovers can choose to tour the Cabo San Lucas area with stunning natural beaches and exotic scenery to explore. For a longer tour in Mexico you can choose from 7 day tours and 14 day tours where you can explore each of the different areas all offering their own unique adventure and beauty.
Our holiday experts can help you find the perfect tour so for more information or to book your holiday, simply fill in the form on the right and an advisor will be in touch.


The first visit to the dentist should be arranged when the first tooth shows up or after their first birthday. Afterward, the visits should be arranged twice every year.
The sudden change in hormones in pregnant women puts them at a higher risk of getting gingivitis. For this reason, one should go to the dentist immediately after she confirms that she is pregnant so that all the risk factors can be sorted before things get out of hand.
The more you age, the higher your risk of developing dryness of the mouth, a condition that will enhance the occurrence of cavities. If you notice any sign of cavity at this age or are unable to brush your teeth, you should make your visits to the dentist more regular so that he can recommend the best way forward.
If you have deep fissures in your teeth and especially molars.
You should never be limited by the twice every year recommendation if you feel there is a need to go to a dentist. Your oral health is your responsibility and you are the only one who can determine if there is a need to visit a dentist at any particular time.


After John Carona, Dan Branch, Angie Chen Button and Pete Sessions celebrated the handful of victories by the Republican Party in Dallas County, Lowell Cannaday -- who I had been trying to track down all night -- took the stage to thank his supporters. Cannaday was more vibrant in defeat than he had been during the campaign, as his wife fought back tears beside him. "Dallas County voters have spoken," he said, before trotting up Scott Evans, president of the Dallas County Sheriff's Association, who promptly tossed Sheriff Valdez under the bus.
He says the party has some "soul searching" to do, and it needs to go back to its core principles and reach out to younger voters and minorities.


text:
Feinstein denies wrongdoing in stock sale before coronavirus outbreak
Dustin Gardiner March 20, 2020 Updated: March 20, 2020 6:03 p.m.
Senator Dianne Feinstein (D-CA) heads to the Senate floor for the Senate impeachment trial of President Donald Trump on January 24, 2020 in Washington, D.C. (Samuel Corum/Getty Images/TNS)
Photo: Samuel Corum / TNS
WASHINGTON — California Democratic Sen. Dianne Feinstein took to Twitter on Friday to deny she did anything improper when she sold between $1.5 million and $6 million in a biotechnology company's stock before the market crashed due to the coronavirus outbreak.
The New York Times reported that Feinstein and three other senators sold large amounts of stock in late January and early February, as federal officials publicly downplayed the threat of the virus. The sales came shortly after Trump administration officials provided classified briefings to senators on the threat from the virus, the Times and other media outlets reported.
"During my Senate career I've held all assets in a blind trust of which I have no control," Feinstein tweeted. "Reports that I sold any assets are incorrect."
Feinstein and her husband, investment banker Richard Blum, sold shares in Allogene Therapeutics, a biotechnology company, according to her financial disclosures. They sold shares on Jan. 13 and Feb. 18. The stock subsequently rose in value, peaking in early March.
Feinstein said her husband sold shares in a cancer therapy company that "is unrelated to any work on the coronavirus and the sale was unrelated to the situation."
Feinstein's comments came as a furor erupted around reports of stock sales by GOP Sen. Richard Burr of North Carolina, chairman of the Intelligence Committee. He and his wife sold 33 stocks on Feb. 13 worth a total $628,000 to $1.7 million, according to media reports, including more than $200,000 in hotel chain stocks. Many of the stocks have plunged in value since the pandemic struck the U.S.
Two other Republican senators, Sens. Kelly Loeffler of Georgia and James Inhofe of Oklahoma, also sold large amounts of stock shortly before the pandemic hit, according to media reports.
Feinstein said reports that she attended a Jan. 24 Intelligence Committee classified briefing with administration officials on the coronavirus threat were incorrect. That briefing was in the same time frame as the stock sales by her and the other senators.
"I was unable to attend," Feinstein tweeted.
President Trump defended Feinstein and the other senators during a news conference at the White House, though he said he hasn't looked into the matter. He repeated Feinstein's name several times, without naming the Republican senators.
"I think she's a very honorable person," he said. "I find them to be honorable people."
Burr said Friday that he has asked the Senate Ethics Committee to look into his stock sales and denied he had traded on nonpublic information. He said he had "relied solely on public news reports to guide my decision regarding the sale of stocks."
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Dustin Gardiner is a San Francisco Chronicle staff writer. Email: dustin.gardiner@sfchronicle.com Twitter: @dustingardiner
Dustin Gardiner
Follow Dustin on:
https://www.facebook.com/SFChronicle/dustingardiner
Dustin Gardiner is a state Capitol reporter for The San Francisco Chronicle. He joined The Chronicle in 2019, after nearly a decade with The Arizona Republic, where he covered state and city politics. Dustin won several awards for his reporting in Arizona, including the 2019 John Kolbe Politics Reporting award, and the 2017 Story of the Year award from the Arizona Newspapers Association. Outside of work, he enjoys hiking, camping, reading fiction and playing Settlers of Catan. He's a member of NLGJA, the association of LGBTQ journalists.
All quiet at heavily fortified state Capitol in Sacramento — protests don't materialize
Pence, in California speech, praises Trump's foreign policy with no mention of insurrection
California Democratic official backs off calling Newsom recall effort a 'coup'


Settings > Your Name > iTunes & App Store > Tap your Apple ID > Sign into your account and scroll down and Tap Subscriptions. Answered by Brennen W from Titusville... Apple is seeming cracking down on some of the dodgier subscription apps in the App Store, following reports highlighting the actions of certain unscrupulous apps and app-makers.
In the Mac App Store "Purchases" tab, hold down the Option key, this causes the "Pause" button to turn into "Cancel". I tested it on 10.8 Mountain Lion, but don't know if it works on previous OSX version.
Do you want to cancel a trial subscription before time runs out? You can do it right on your iPhone, iPad, Mac, or Apple TV! If you've been trying out TV apps, like STARZ or HBO GO, or music subscription services like Pandora Premium, but you want to cancel before you get charged, it's simple to cancel in just a few steps.


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Q: How to get time and date in filname when using split_recording on raspberry pi How can I insert time and date in the filname when i do a split_recording?
I have defined tid as time, and if i insert it as camera.start_recording('1.' + tid + '.h264') it works only for the first file.
As it is under, it does not work.
import picamera
import time

tid = time.strftime("%Y%m%d%H%M%S")

camera = picamera.PiCamera(resolution=(640, 480))
camera.start_recording('1.h264')
camera.wait_recording(5)
for i in range(2, 11):
camera.split_recording('%d.' + tid +'.h264' % i)
camera.wait_recording(5)
camera.stop_recording()

The one over gives error:
Traceback (most recent call last):
File "./recording.py", line 17, in
camera.split_recording('%d.' + tid +'.h264' % i)
TypeError: not all arguments converted during string formatting
sys.excepthook is missing
lost sys.stderr

A: The solution was
    (('%d.' + tid +'.h264') % i)
Thank you to  jasonharper for the solution.


Requirements - a minumum of 30 cr.
Other courses in Afro- American studies or approved courses in sociology, psychology, or history may be taken to complete the major.
Twenty-five (25) credit hours of 200-400 level courses are required.
Students must also complete the general requirements of the College of Arts and Sciences.


text:
UK launches renewable energy hub
Apr. 26, 2012, London, UK - More than twenty companies have signed a partnership agreement to turn the North Sea into a major renewable energy hub focusing on offshore wind power, Britain's Prime Minister David Cameron is set to announce.
Apr. 26, 2012, London, UK – More than twenty companies have
signed a partnership agreement to turn the North Sea into a
major renewable energy hub focusing on offshore wind power,
Britain's Prime Minister David Cameron is set to announce.
Major utilities, such as Britain's Scottish Power
and Norway's Statoil, manufacturers from Siemens
to Gamesa and supply chain companies are
supporting the initiative, provisionally named Norstec.
"Our commitment and investment in renewable energy has
helped to make renewable energy possible. Now we have a
different challenge. We need to make it financially
sustainable," Cameron will tell ministers from 23 countries who
are attending a two-day clean energy summit in London.
Further details about the operations of the network will be
releaved at an offshore wind conference in London in June.
Britain has an ambitious target of installing 18 gigawatts
(GW) of offshore wind power capacity by 2020, compared with
around 2 GW in operation in British waters at the moment.
German utility E.ON is also expected
to award a 736 million pound cable installation contract to
British construction firm Balfour Beatty to connect its
Humber Gateway offshore wind farm to the electricity grid.
The 230-megawatt (MW) wind farm will be located 8 kilometres
off the coast of East Yorkshire and its 73 turbines will produce
the equivalent of electricity used in 150,000 homes.
Two UK biomass power plants also reached major milestones, with Helius Energy close to securing a finance deal to fund its 300 million pound Avonmouth plant and a construction start at the ECO2 38-MW biomass plant in Sleaford.
Energy and Climate Change Minister Greg Barker said earlier this week
Britain would also sign clean energy cooperation agreements with Brazil, Germany, South Korea and the U.S. as part of the international summit.
Earlier this month, Britain announced a partnership with the U.S. to
support the development of floating wind turbines which can tap
stronger wind forces.
Biofuel groups ask for for DOE funding
BC sawmill explosion prompts safety reviews