text:
The Importance Of Presentation In Games And How to Strengthen It
Watfen64
Filed to: kotakuFiled to: kotaku
red steel 2
For centuries, human beings made use of mediums such as literature, film and theater to communicate their beliefs and values in a stylish fashion and capture the attention of their audiences through the collective unconscious. This broad sharing of ideas through an imaginative filter, presentation, represents an indispensable artistic component that extends to all artworks and shapes the way the participant perceives them. This same age-old concept also applies to an art form that, although young, embodies a complex and flexible design structure: video gaming.
In the early years of gaming, developers made use of multiple stock premises such as the Middle Ages (e.g. King's Quest) and the future (e.g. Metroid) to immerse the participant into the experience, with the medley of audiovisuals and interactivity making the otherwise commonplace themes seem somewhat fresh. As time went on and gaming generations came and went, designers discovered new and inventive ways to craft the presentation of their games by leveraging new audiovisual technology and/or mixing & matching various themes for added memorability.
Today, video game production has become unequivocally more sophisticated and advanced, which means that designers are capable of crafting modern experiences that generally sport multilayered and unorthodox elements like Red Steel 2 and Valkyria Chronicles. But it seems that we have just scratched the presentational surface given that similar narratives, themes and audiovisual qualities get rehashed in a lot of titles. This is something that developers should quickly remedy if they are to advance our expansive medium and make their games more noteworthy.
As an art form with the added benefit of interactivity, video gaming opens up innumerable avenues that invite presentational experimentation and make room for thematic and audiovisual novelty. This, along with a sound experience goal-setting and brainstorming process, enables designers to make full use of the various techniques, themes and references they have at their disposal to deliver matchless and profound games that can potentially be more creative and immersive than what can be achieved in other artistic and entertainment areas.
I'll elaborate on that topic by providing you with five tips and tricks to take into consideration when trying to enhance the presentation of your game and make it more distinct as a whole. For each piece of advice, I'll include an example of a game that gets that particular aspect right.
NOTE: The tips that I'm sharing with you may or may not be compatible with every game depending on the designer's philosophy and vision, but they serve as general guidelines that can benefit the virtual experience when well-implemented.
1-Enhance the identity of the title to make it distinctive
One of the first endeavors that developers have to undertake while coming up with the experience goal for their game is to ensure that the title boasts a prominent personality and soul that will greatly complement the gameplay and other design aspects of the overall package. This is important because identity serves as one of the critical components of memorability, and a game that lacks character can end up feeling ho-hum and forgettable, which aren't adjectives one would want to associate with their title if they're trying to stand out from the pack. Carving a unique persona requires embracing a particular theme and then baking it into every aspect of the game in creative ways that turn the experience into one that perpetually astounds the player.
Double Fine's Brutal Legend is a great example of a title whose presentation fully takes advantage of the tone it's going for in order to shape the personality of the experience and make it all the more special. The action-adventure/RTS hybrid enhances its heavy metal theme and tone to monolithic heights by combining it with the richness of Norse mythology and the fantastical undertones that metal album covers imply, a medley that is appropriately reflected in the colorful characters, the larger-than-life environments, and of course, the energetic soundtrack. The result is a game that oozes style and substance across all facets of the presentation and creatively pays tribute to its subject matter, making for a truly memorable and marvelous experience.
Like all artistic and entertainment works, video games act as a way for developers to express themselves through the content they implement into their title, and like human beings, games are capable of embodying a soul, one that's lovingly displayed throughout the length of the adventure. This is why it's important for designers to go to great lengths to ensure that what they want to depict is actually implemented in the game, and this goal can be accomplished by taking the time to shape and assemble the theme in various and imaginative ways. Perseverance can go an incredibly long way towards establishing a characteristic tone that drives the experience and harmonizes with the title's other design intricacies.
2-Leverage as many sources as possible
In addition to imbuing the experience with an eminent identity, the designers should also strongly consider making said identity idiosyncratic by looking at and utilizing sundry inspirations in order to amalgamate them into one cohesive whole. In fact, the broader the developers' pool of thematic influences, the more fresh ideas they'll be able to come up with, which in turn begets a rich presentational bedrock for memorable scenarios and interactions. Given that video games need to make a solid first impression to pull the player into the experience, taking the time to spice up the "reference salad" and make it more toothsome will greatly benefit the developers and their titles in the long run.
Eidos Montreal's Deus Ex: Human Revolution lucidly takes that presentational aspect seriously with its unique mix of elements that span multiple centuries but share a common and unified philosophy. In this action RPG, the player is dropped into a world where cybernetic augmentations serve as the main cause of social stratification. The ethics of transhumanism that permeate the game are punctuated by a prominent Renaissance theme and clever allegories to the Greek myths of Icarus and Daedalus that represent technological pace and class divisions. This amalgamation of historical references and futuristic themes allows Human Revolution to portray a multifaceted universe that is more than the sum of its intriguing parts.
Having an audiovisual presentation in your game that borrows from a wide array of real-life and fictional works can tremendously transform the experience and enable it to forge an identity of its own, making it all the more noticeable and distinct from other releases in the market and within the same genre. A game that fails to take that into consideration can end up drowning in the sea of cookie-cutter titles, which is why designers should make the effort to take a careful look at what they want their title to convey and look/sound/feel like, and what the work-in-progress actually possesses. That way, they'll be able to tweak the presentation multiple times until they reach a sweet spot that provides a thematically varied and vivid experience.
3-Portray the experience in a stylish/creative fashion
Another way the designer can strengthen their title's presentation and turn the game into a creatively designed adventure is to depict the entire experience as something that transcends its video game nature. By that, I mean that developers ought to take a meticulous look at the style they're going for and figure out what they can do to portray it in the most faithful and inventive way possible. Not only can this endeavor enhance the other design elements that are heavily shaped by the experience goal, but it also ensures that the developers will be able to clearly and effectively illustrate the presentational qualities of their work to players and elevate the entire title beyond its "gamey" boundaries.
The Max Payne titles are reputed for their nifty and clever take on narrative and aesthetics, which can be attributed to their well-executed homage to film noir and graphic novels. The use of comic panel-style cutscenes (coupled with text and voice-overs) enhance the nuanced approach to storytelling, while the introspective monologues that Max delivers in and out of gameplay enable the player to become invested in the protagonist as he attempts to overcome his plights, in a way similar to that of neo-noir productions. When blended with the grim tone that is emblematic of Remedy's shooter series, the audiovisual presentation turns the gaming experience into one that gracefully channels several pop culture mediums to accentuate its style.
One of the amazing things about video games is that they possess attributes that are shared by many other mediums such as literature and film. This essentially means that gaming is capable of assuming multiple forms that can shape the experience without looking jarring or out-of-place. This is something that designers should keep in mind when brainstorming about ways to make their title look and feel distinctive. By understanding the core values/components of different art forms and expanding their knowledge of the topics/themes they wish to incorporate into their work, developers can craft presentationally and thematically riveting games that treat their structural influences with respect.
4-Maintain a consistent and smooth immersive flow
Of course, designing a distinct and noteworthy presentation is just half the battle when it comes to creating an indelible and impeccable game. Preserving the audiovisual fidelity throughout the length of the experience is also an important goal that the designer should strive to accomplish in order to maximize the immersion factor. Whether it's sticking to a specific perspective/gameplay state (e.g. Half-Life) or building the environment in a way that feels connected and cohesive (e.g. Dark Souls) with little to no seams, a steady immersive flow ensures that the player will be sucked into the virtual experience and never be taken out of it by technical or audiovisual quirks that can distract from the elements that the designer painstakingly handcrafted.
2010's Limbo does an amazing job of immersing the gamer into the experience with its minimalistic and poignant presentation that manages to feel incredibly effective and smooth throughout the entirety of the adventure. The title's lack of loading times and "less is more" approach to aesthetics & audio enable the player to better absorb and appreciate the attention-to-detail strewn about the eerie environment without being taken out of the experience by audiovisual outliers such as technical bugs and incongruous assets. Limbo's seamless design and continuous structure allows the presentation to carry much of the abstract story's weight and fully engross the player in the arresting and nebulous journey to the point where they forget they're playing a game.
Immersion is one of video gaming's most vital and precious qualities. It allows the player to get fully involved into the virtual world's goings-on and become a part of it while they are exploring and interacting with it, which is why maintaining the consistency of the presentation is an endeavor that designers should undertake if they are to deliver a game that will linger in the minds of gamers long after they've completed the adventure. By figuring out how to build the title in a way that minimizes seams and weaves the sundry design elements that make up the package, developers will be able to create a game that feels smoothly contiguous in its structure and displays its thematic and audiovisual details in the best possible light.
5-Make the game world feel deep and expansive
If the developers want to go the extra mile and deliver an experience with a pronounced aura of virtual escapism, they can always prioritize one of the core aspects of a title's presentation: the game world. As the indispensable vessel for player interaction, the environment serves an incredibly valuable purpose that involves bedazzling the gamer with imaginative locales, compelling characters, and intriguing lore. By leveraging the presentational components that complement world-building, the developers can transplant all of the thematic references and ideas they garnered and came up with into the game environment in a way that makes them inseparable from the surroundings that the player will explore.
The Elder Scrolls games have developed a well-earned reputation for placing players in massive and detailed open-worlds that surprise them at every turn. The continent of Tamriel, which serves as the setting for all TES games, not only daunts the player with the size and scope of its provinces, but it also possesses an extensive backstory and array of personal tales that are forged into the sundry repositories that the player comes across (e.g. dungeons, books, cities...). All of these components serve to make each game in Bethesda's flagship franchise a truly otherworldly and epic experience that greatly benefits from the complexity and attention-to-detail that the designers incorporated into the physical environments and the overall universe.
Creating a virtual environment that is both audibly and visually marvelous to behold is something that the developer should strive to accomplish in order to enthrall players, but they should also consider imbuing said environment with a unique and interesting story that gives purpose and meaning to the various locations and inhabitants. This is where designers can truly take advantage of their intellect and knowledge to form a fictional universe with a potent sense of history and wonder that leaves plenty of room for exciting scenarios and interactions. A game world that is both enticing to explore and learn about ensures that the developers will be able to not only draw the player's attention, but to keep it for the duration of the journey as well.
Perhaps the biggest boon video games have as an interactive medium is that they are capable of utilizing their numerous components to craft a multilayered experience that enraptures players and holds their attention in the long run. This makes the presentation a component that designers should strongly prioritize (along with gameplay) during development in order to sustain the wondrous and novel nature of the journey. With the above pieces of advice that I've given, developers can leverage the sources and resources they have at their disposal and forge a title that, when equipped with recombinant creativity, can potentially offer to the gamer one of the most distinct and unforgettable experiences they'll ever play.
Let me know what you think of my article in the comments section, and feel free to ask me questions! I'll do my best to get back to you as promptly as possible.
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You cram some CAKE into your GOB.
You pick up the DEMIPIKE off the STOOL and reequip it as a CRUTCH.
You proceed WEST with the PARTY (SKULLY).
It's all very straightforward. Kind of disappointing, really, but sometimes that's just the way it is.
You down the rest of your PUNCH. You happen to notice that SKULLY has remarkably clean TEETH. Simultaneously, you also notice that a strange LOOK has come over THE FACE OF DAVE.
There's probably no connection here. Nothing to worry about. Silly to even... think... such... hmm.
You put down your empty EMPTY RED CUP. Dave turns back to look at you, smiling.
He asks if you noticed anything special in your DRINK.
You accept a CUP OF PUNCH. The pinkish/purplish beverage is moderately tasty, if a bit sweet. Sadly, sipping it does not reinvigorate you the same way as, say, consuming an entire fully-cooked CHICKEN found by smashing open a BARREL.
You ask DAVE if he has any DUCT TAPE with which you could fashion for yourself a RUDIMENTARY SPLINT for your broken LEG. DAVE laughs. Of course he has DUCT TAPE! He didn't bring it to the BREAK ROOM, though. He didn't expect to need it at the PARTY.
Noting what he did, in fact, bring with him, you ask him what the DEAL is with the TOOTHBRUSH.
For a time, he doesn't reply.
Silently, Dave puts down his punch and hat, drawing the toothbrush from his pocket. His movements are smooth and deliberate, performing an action he had perfected a thousand times before. His countenance, sorrowful, is that born of a grief too deep to bear, a grief that each moment threatens its bearer's very soul. He turns away, contemplating the object of his despair. His stare goes beyond the toothbrush, beyond the walls of the break room, beyond the temple itself and through time to something in the past so drenched in sadness that even its reflection in his one good eye is almost enough to bring a man to tears. Finally, his voice, scarred by torments echoing across the gulf of time, wrenches itself from the very depths of Dave's being.
"Don't forget to brush your teeth," Dave says.
You pass through this second POSTER and find yourself and SKULLY in some kind of BREAK ROOM. Along one side, you can see the HYDRAULIC PRESSES which moved the WESTERN SPIKED WALL of the PIT TRAP. Beside you is an EMPLOYEE TRASH HOLE and a SODA MACHINE (INOPERABLE).
At the southern end of the room, a MAN in an ORANGE JUMPSUIT and ORANGE PARTY HAT seems excited. The TABLE beside him features CAKE, a CEREMONIAL CAKE DAGGER, PLASTIC CUPS, and a PUNCH BOWL filled with (presumably) PUNCH. A selection of PARTY HATS of various colors sits nearby.
Exits are WEST, DOWN, and AIR DUCT.
In your fury at this ridiculous predicament, you knock over the POTTED PLANT with your SINISTER DEMIPIKE. This happens to drag the BLADE across the POSTER, cutting a large, sinister SLASH through it, which happens to reveal a large, sinister post-POSTER space behind it. It's too dark to see where the space leads.
Shortly thereafter, a ROPE is lowered down into the PIT (a veritable DEUS EX TUMICLA). Could this be the CAPTAIN actually helping for once? Or perhaps something far... more... sinister?
If you enter the SPACE behind the POSTER, turn to page 423.
If you climb the ROPE, turn to page 518.
If you wait to see how this whole CRUSHING WALL thing plays out, turn to page 239.
Wait, no, that's not right. What do you do?
Utilizing the modular blade system inherent in your late-model PIKE, the MERCENARY attaches and locks in the CARBON FIBER REINFORCED POLYMER SPIKE. With both ends spike-ified, you stick the PIKE between the SPIKED WALLS. When the walls are closed enough, the PIKE braces against them, forming a semi-stable platform.
The CAPTAIN, taking both DECORATED SKULLS, climbs up onto the PIKEFORM from on top of the MERCENARY'S HEAD. The CAPTAIN half-heartedly says some platitudes about coming back for the MERCENARY before climbing up onto the SECURITY CAMERA and out of the PIT.
The MERCENARY, despite his broken LEG, begins to formulate a PLAN to climb up when, with a snap, the PIKE fractures.


Everybody wants their website to be search engine friendly and search engine links pretty URLs. For SEO purpose Url rewriting is very important for your website. I am supporter of open-source and UrlRewriter.NET is a open source URL rewriting component for ASP.NET. All you have to do is to write just some line of codes in your web.config file.
If you are using ajax with this you may face some problem. For example, let you have a web page that accepts querystring and shows result from database based on that querystring. There is a ajax updatepanel which contains user response module which postback user comments and shows them, both inside ajax updatepanel. Now when user submits response it doesn't work and on debug it'll show error. This is because your urls has been rewritten and for response based on querystring you need page's raw URL. Solution is simple. Just use this line in your master page.


GetHuman: GetHuman-353445 - can you tell our other Playstation customers when your case took place?
GetHuman-353445: Yes I can. It was evening, on November 25th.
GetHuman: Did you reach out to Playstation, and if so, how?
GetHuman: And which of these common Playstation customer issues best describes the reason you wanted to talk to them?
GetHuman-353445: "Warranty claim" was why I was trying to call.
GetHuman: So how would you sum up your experience for GetHuman's Playstation customer community? We'll censor any IDs, numbers, or codes and any inappropriate words here out of respect to the millions of other customers using this resource.
GetHuman-353445: Al lot of them have a hard time speaking English! They always just refer me to some website and hang up.
GetHuman: Let's quantify your experience contacting Playstation. On a scale of 1 to 5, how easy is it go get help on a Playstation problem?
GetHuman-353445: I'd give them a four out of five for ease of finding your way to help.
GetHuman-353445: I'd give them a one out of five on communication.
GetHuman: And what about Playstation's ability to quickly and effectively address your problem?
GetHuman-353445: For that I would say four out of five.
GetHuman: And finally- any advice for other Playstation customers?
GetHuman-353445: Call them early in the day or late. Don't forget any personal or account information you might need for Playstation to know who you are.
GetHuman: Well there you have it. Some useful feedback and words from GetHuman-353445 taken from his Playstation customer service problem that occurred on November 25th, 2017.
GetHuman collects and distributes reviews, how-to-guides, tips, hacks and secret contact information for companies like Playstation, sourced by customers like you, to help us all get customer service better, faster and easier. GetHuman is not affiliated with Playstation in any way.


text:
Prof. Karen Willcox
As Professor of Aeronautics and Astronautics and Co-Director of the Center for Computational Engineering, MIT, Karen is a leader in the development of computational methods for designing engineering systems.
At MIT, Karen leads two large research projects for the U.S. Air Force to develop methods for the design of future aircraft and drones. She also works closely with Boeing on the design of the Blended Wing Body, a concept for a future passenger aircraft.
Passionate about engineering, teaching and her chosen career, Karen seeks to inspire and nurture an interest in mathematics and science in the next generation of young women, as a teacher, lecturer and mentor, and strives to support others in realising their own ambitions.
Karen's enthusiasm for her work is mirrored in her sporting pursuits, and she is a successful rugby player, marathon, ultra-marathon and trail runner and an experienced mountain climber.
Space Adventures: To Infinity & Beyond!
Shoot for the Stars: Pizza plus Q&A
Water Rocket Workshop

redpajama_set_name: RedPajamaCommonCrawl


text:
Acquisition Profiles
DRIA GmbH
Apfelstraße 82
Aue: Israeli Family Office LAHAV buys retail park
Shortly before the end of the year, the Israeli LAHAV Family Office completed its 3rd transaction within a few weeks, as part of an asset deal. Recently LAHAV Family Office purchased a retail portfolio and a LIDL discounter in Mönchengladbach.
The property was built in 1996 on a plot of approximately 14.827 m² and has a total rental space of about 7.932 m², of which about 1.370 m² is rented to ALDI discounter and about 6.547 m² to Jawoll specialty chain. In 2018, ALDI comprehensively renovated and expanded this supermarket by adding an extension and signed a new 15-year lease for the location.
The seller is an American pension fund. The parties have agreed not to disclose the purchase price. DRIA GmbH has been commissioned by the buyer for the purchase and the subsequent asset management. LAHAV continues to expand in 2020 and plans further buyers and sellers with a total volume of EUR 100 million.
Buyer: LAHAV Family Office
Seller: American Pension Fund
Current article
Forst (Lausitz): Australians build ALDI discounter
The Australian "Sunshine Family Office", which owns the property, is planning to build a new ALDI discounter on the free space of the plot of around 24,332 m². Currently there already is an OBI hardware store since 1992. ALDI has already signed a long-term lease and the handover to the tenant is scheduled for 2021. […]


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We wish to appoint a creative, innovative and motivating individual to join our successful Modern Foreign Languages Department. Working with a close-knit team, this is an exciting opportunity for an exceptional and dynamic teacher to play a pivotal role in MFL through the key stages. Ideally you will be able to offer both French and Spanish at KS3 and KS4 and KS5, however applications from candidates offering to French with the ability to teach Spanish to KS3 will be considered.
Raynes Park High School is a vibrant, student-focussed 11 – 19 secondary school rated "Good" by Ofsted in January 2019. Situated in South West London there are good transport links and free onsite parking. We foster a strong community and have great pride in our students and their achievements. Whilst the students are at the centre of everything we do, we recognise and value our dedicated and committed staff. We are actively seeking ways to enable our staff to achieve a balance between the exacting demands of their profession and their lives outside work. Above all we aim to ensure that every student is inspired to learn and achieves the best they can as a result of outstanding learning and teaching.
Should you wish to visit the school prior to completing your application you will be warmly welcomed. Please telephone the school on 020 8946 4112 or email us if you would like to arrange a visit.


After being down for the count for a week, the car hit the road again last night. I had it on the ground and running on Tuesday night, but I still had a couple tiny things to take care of, so I didn't drive it to work yesterday. The car had been taking a few tries to start and the key had to be in the perfect position for the starter to actually fire. It has been getting worse for about a month and I was getting concerned.
What it would look like if I was working on my car in '98. lol.
Huge thanks to Nick, Mike, and Mark for hooking me up with a replacement transmission and lending a hand with the install. I drove the car to work today and it is crazy how much smoother the shifts are. My old trans must have been majorly messed up. It's weird to shift into fifth without the dreaded grind or needing to double clutch, lol.
In a little over 24 hours I will be heading to Chicago for WekFest! Really looking forward to the trip. I'll try to do a couple of posts during the event a writeup afterward. Looking forward to it!
Congrats on fixing the hiccups Damon..cant wait for the WEKFEST coverage!
Thanks Freddy! I'll try to get my coverage/thoughts up tonight or tomorrow.


When I was given the opportunity to try out 4 fitness wearables: Phyode W/ME, Scosche Rhythm, TomTom Watch & Polar Loop, the Polar Loop was the 1st band that caught my eye!
I believe everyone knows Polar as the brand that produces really good heart rate tracking devices. So when Polar first launched their Loop band, the heart rate tracking function is a clear must have in its list of capabilities.
So what is Polar Loop?
The Polar Loop is one of the first fitness/activity tracker that has the function of tracking your heart rate real time. It also provides users with the information of the amount of calorie burned based on the activities performed.
As I wan't given a brand new set with the box, I had to grab some photos from Polar's website for this part of the post.
Like most of the fitness wearable, the band will be connect to your PC/Laptop for charging as well as data syncing purposes.
When having the Polar Loop on my wrist, it felt really light weight and comfortable. The main body can be unscrewed from the strap if there is a need to have the strap replaced. Which I personally found really cool.
The down side came when I found out that the size of the band can be adjusted by cutting the strap to your desired length. Owning a Nike Fuelband SE myself, I find that having size options will be much better than to cut up your brand new band!
One really cool feature of the Polar Loop has is that the charging point of the band doubles up as an activation sensor. Without the contact of skin with the metal ring, the LCD display will not work. I believe this feature will help to save on the battery life especially when the band is not worn.
Polar Loop can be used as a standalone band or paired with the H7 Heart Rate Sensor. I was quite disappointed to find out that the heart rate tracking function requires an extra device, which in my opinion, makes no technological advancement from watch & the heart rate sensor. What was even worse is that for people who currently owns a Polar watch & heart rate sensor, your heart rate senor will not be able to pair with the Polar Loop unless it is the H7 Bluetooth version.
I will like to spend some time to elaborate on the ACTIVITY LEVEL function.
At the Activity Level function, there is bar that shows my daily goal and how much more activities to be done to have it filled up. What is really cool is that the band will give you the 'To Go' information, telling you how much more activity that is required before meeting your set daily goal.
As compared to the Nike Fuelband SE that only displays your current fuel points, the Polar Loop took an extra step to advice users the amount of activities that is required.
So what's my take after trying out the Polar Loop?
I personally find the Polar Loop a really good product as compared to its competitors. If you're someone who's looking for a band that tracks your day to day activity and at the same time allowing you to set some activity goals, then the Polar Loop is the right band for you!
The Polar Loop is retailing at SGD 149 at all EpiCentre. A beautifully designed fitness/activity band that will match your every outfit!
I'm really excited to announce that next product I'll be reviewing is the Samsung Galaxy S5 LTE & Samsung Gear 2. If you're a Samsung fan and will like to find out more, please stay tuned!
Until then, take care & God bless!


text:
TeammatesHead-to-head SK Slavia Praha
#23Petr Ševčík
midfielderM | 04/05/1994 | 25 years | 65 kg | 172 cm
League titles: 1
League debut: SK Sigma Olomouc 11.05.2014 (vs SPA)
In last club since: 18/12/2018
Previous club: FC Slovan Liberec
P%
D%
2019/2020 SLA 1 45 0 0 0 1 1 12 91.7% 2 50.0% 0 0 0
League ranking 105th 160th - - - 47th 30th 163rd 17th 63rd 74th - - -
15/07/2019 ZLN 0:1 SLA SS 45 0 0 0 1 1 12 91.7% 2 50.0% 0 0
26/05/2019 SLA 2:1 SPA SS 90 0 0 0 1 4 36 88.9% 3 66.7% 0 0
19/05/2019 OVA 0:0 SLA SS 82 0 0 0 0 0 35 68.6% 6 66.7% 0 0
06/04/2019 DUK 1:5 SLA SB 26 0 0 0 0 1 8 87.5% 1 100.0% 0 0
17/02/2019 PLZ 2:0 SLA SS 45 0 0 0 1 0 8 87.5% 1 0 1 0
2018/2019 LIB 17 1509 1 5 6 26 14 1015 82.6% 102 57.8% 5 1 3
2016/2017 LIB 22 1515 0 4 4 13 21 604 80.6% 88 64.8% 3 1 0
2015/2016 OLO 12 1011 2 1 3 7 10 454 76.9% 79 60.8% 3 0 1
2018/2019 SLA 5 313 0 0 0 3 5 119 76.5% 15 66.7% 1 0 0
2013/2014 OLO 1 34 0 0 0 0 0 6 50.0% 1 100.0% 0 0 0
Total 78 5858 4 12 16 65 66 2758 80.7% 341 59.5% 17 2 0
League ranking 745th 698th 869th 284th 510th 75th 67th 144th 203rd 28th 386th 542nd 309th -
League TOP 10
* Extended league stats provided by InStat are available since 2013/14 season.
News Petr Ševčík
Photos Petr Ševčík


text:
Startseite // Forschung // FHSE // DSOC
Department of Social Sciences
Research in the social sciences encompasses a broad spectrum of internationally leading disciplinary and interdisciplinary scholarship that addresses key societal challenges at the national, European and global levels – both seminally contributing to academic debates and providing timely advice on policies and solutions.
Research in social and economic inequality is devoted to strategic topics such as income and wealth dynamics and the interplay between the two, inequalities related to education and gender and their consequences for health and ageing, the rise of a new precariat, the accumulation of social stressors for cohorts and whole societies, convergence and divergence between immigrants and locals, and the complex policy problems associated with the rising frustrations of the middle classes.
Research in the sociology of education explores the consequences of educational opportunities and (formal and non-formal) processes of education over the life course and analyzes the ways education systems affect the life chances of individuals and groups. It provides new insights on macro-, meso- and micro-levels, from global to local, and comparatively, based on quantitative, qualitative and historical data. Comparative perspectives, emphasizing historical and spatial similarities and differences, facilitate our understanding of educational achievement, attainment and inequalities, and inform policymaking.
Research on childhood and youth examines the conditions and opportunity structures of growing up against the backdrop of social change and inequalities. A range of theoretical perspectives and multi-methodological designs serve to research the links between policies, education and welfare systems, and social and personal resources for citizenship, identity, health, migration, participation, school-to-work transition, and well-being. The social scientific examination of childhood, youth, and young adulthood produces unique insights that are highly relevant to policy.
Research in political science focuses on European Union policies and decision-making, European and international political economy, electoral politics in post-conflict societies, human rights and parliamentarianism. This research critically examines contemporary processes of multi-level governance and the implications of such complex, evolving structures for both policy coherence and democratic accountability.
We regularly engage in public outreach via events and communication with media representatives, while also maintaining strong connections with national and European-level policy communities across all four interconnected strands of research. The Department of Social Sciences contributes to the shaping of public policy in relation to both the unique challenges and opportunities facing Luxembourgish society and to the development of wider European and international frames of reference.
Robert Harmsen
Centre for Childhood and Youth Research
Socio-Economic Inequality
Online Seminar: Religion ist so überflüssig wie Musik
In seinem neuesten Werk "Den Himmel zum Sprechen bringen" skizziert Peter Sloterdijk in seinem ihm eigenen Stil Aspekte der Entwicklung und Spezifizität des religiösen Narrativs.
Séminaire "pédagogie et psychanalyse" - Année académique 2020-2021
Comment être à l'écoute et rencontrer le jeune dans ses difficultés et ses souffrances?
Comparison of distributions with new methods
Montag, 18 Januar 2021, 13:00 /
Changes in neighborhood-level socioeconomic disadvantage and older Americans' cognitive functioning
Positional education return in labour markets in highly unequal countries
Montag, 8 Februar 2021, 13:00 /


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Josh Pieters Stars in Comedy Central Series
By Rory McDonald
Josh Pieters stars in Comedy Central's Josh Investigates, a cheeky exploration of pressing issues and life's biggest questions.
The new short-form comedy series explores big issues like fake news and climate change, including interviews with the public and "experts". Speaking with TenEighty, Josh explains what it was like to take on the bemused general public in his quest for truth, and some of his favourite moments from the series.
"Two of the funniest moments were when we got to speak to a climate change denier," says Josh. "We had a lot of stuff prepared for that, so it was fun to finally meet that person and deliver some of the jokes. And another really cool moment was talking to Alex Proud who is against 'millennials', so we had a lot of funny stuff prepared for him. Got my heart going a little because I was allowed to be a bit more risqué."
Despite all this planning, not everything during the filming went smoothly. "There were a few times when we were interviewing people and we would be on a roll making something funny, and then we'd have to stop because of planes flying over, ruining the sound," says Josh, "or cars getting in the way, and you'd lose track of what you were trying to say, which can make things hard."
Whilst the six episodes take on a wide range of issues, Josh thinks there are still more potential ideas. "Comedy Central and I worked on those topics for ages and we came up with what we thought were the best ones. I think religion would have been an interesting one. We did touch on it a little bit in the investigation of the meaning of life – but that would have been an interesting one…"
The opportunity to work with Comedy Central is quite an accomplishment considering how relatively fresh Josh is to YouTube, having previously been a professional cricket player in South Africa. In less than two years, Josh's main channel has attracted over 750,000 subs, in a steadily meteoric rise that Josh is fairly modest about. "Yeah, it's been really exciting. I'm just taking it as it goes and enjoying it while I do it and hopefully things keep going well."
Josh Investigates is available on Comedy Central UK's YouTube channel.
Read more about John Green's new book Turtles All The Way Down, or find out more about Jamie Paul's role in the West End production of The Ruby Slippers.
For updates follow @TenEightyUK on Twitter or like TenEighty UK on Facebook.
Josh Pieters
About Rory McDonald
I teach and write for a living which looks like a lot of fun thanks to a jazzy filter.
Elliot Crawford in cast of MTV's Single AF
YouTube Joins Counter-Terrorism Initiative
BBC Christmas Lecture featuring Tom Scott now on BBC iPlayer
Sammy Paul Talks New Short Film
Leadley Discusses the Release of Two New Singles


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News Hits
Pay gap narrows, but Michigan women still earn less than men
By Mary Kulhman, Michigan News Connection
Ink Drop, Shutterstock
While the wage gap between men and women has narrowed over time, there are concerns the pandemic's disproportionate economic toll on women will have ramifications for years to come.
Today is Equal Pay Day, marking the date when women's earnings catch up to what men earned in 2020. Michigan women are paid, on average, about 78 cents for each dollar earned by a man.
Mary Pollock, government relations coordinator for the American Association of University Women in Michigan, is concerned the gap will widen as a result of the pandemic.
"More women have left the workforce over the last year than men have, and have been the highest unemployment rate," she said, "and really has exposed our lack of a national policy on child care and paid leave."
She said the wage gap for many women of color is not only wider than the overall women's wage gap, it's also closing more slowly. The wage gap for white women is expected to close in 50 years at its current rate - compared with 350 for Black women and 432 years for Latina women.
Pollock said large structural changes are needed to close the wage gap, including paid sick leave and policies that prevent employers from using salary history to set wages and prohibiting employees from talking about their salaries. She added that private employers also play a role.
"Before they become a subject of litigation or complaints," she said, "they need to take action to close the pay gaps in their own companies and in their workplaces, by looking at what their policies are."
There also are calls for Congress to pass the Paycheck Fairness Act, to update and strengthen the Equal Pay Act of 1963. The Institute for Women's Policy Research found that women earned less than men in nearly all occupations in 2020.
Stay on top of Detroit news and views. Sign up for our weekly issue newsletter delivered each Wednesday.
pay gap gender women Michigan


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Ancylotrypa tookei est une espèce d'araignées mygalomorphes de la famille des Cyrtaucheniidae.

Distribution
Cette espèce est endémique du Cap-Oriental en Afrique du Sud.

Description
Le mâle holotype mesure .

Étymologie
Cette espèce est nommée en l'honneur de W. M. B. Tooke.

Publication originale
 Hewitt, 1919 : Descriptions of new South African Araneae and Solifugae. Annals of the Transvaal Museum, , ,  (texte intégral).

Liens externes

Notes et références

Cyrtaucheniidae
Espèce d'araignées (nom scientifique)
Faune endémique d'Afrique du Sud

redpajama_set_name: RedPajamaWikipedia


CYRIL DUVAL—also known under the name of his semi-fictional brand ITEM IDEM—is a creative virtuoso and a 21st century master of disguise. Driven by his eye for the mythological wonder of consumer culture, Duval engages in an interdisciplinary practice that sprawls across the boundaries of genre and context. For his first solo exhibition in the United States at JOHANNES VOGT in Chelsea, Duval presents "Voir Dire," an iconographic collision of pop narratives—from McDonald's to Disney to Tiki—that simultaneously augments and subverts the mechanisms of consumer fantasy.
032c spoke with Duval in anticipation of the opening of his exhibition"Voir Dire" in New York City.
This is your first US solo exhibition. How has being in this new context—being in the United States and Chelsea, in particular—inspired the work?
Chelsea is the epicenter of the New York market. I am surrounded by art for all tastes, which was actually mildly terrifying to me, as I am not so used to such a "competitive" industry context. But the challenge of producing a gallery show was definitely entertaining, as was the notion of what an artwork is or should be. It's actually quite different—limitation in sizes for example, or the way it is perceived, or the "white box" setting. All of those parameters influenced the look and the feel of the works I created specifically for this show.
Duval poses in front of his Tiki portraits of McDonald's founder Ray Kroc. Photo by Yuko Torihara.
What are the challenges and surprises that come with your habit of traversing the borders between fashion and art? What does that metaphorical customs house look like?
I have never really been specifically stimulated by the dynamics between fashion and art solely, but I am definitely keen on appreciating the cultural and political powers inherent to all sorts of brands. The idea of infiltrating the mental space of such huge corporations is fascinating to me! I deeply enjoy figuring out the clues of their communicational endeavors, how they have evolved through the years, and what or who they are aiming at. It sometimes feels as though I were—on my own—the entire advertising department of a global firm! "Voir Dire" is all about that. There are a couple mental "red threads" framing the narration of the exhibition—cultural and political ideologies from the 1940s, or the 60–70s—fascist statuary memes and their constant recurrence over the years. There's also the construction of political images within the Hollywood factory—especially at Disney—and the evolution of brand slogans from heavyweight propaganda messages towards subtle and more insidious consumer manipulation processes.
Can you tell us about the process of amassing these objects? How do things catch your eye?
The shelf sculptures I built enhance a selection of branded artifacts that I have sourced from all over the world during the past decade. They are peculiar objects that fail at being efficient consumerist items—objects that, in turn, provide new meanings. Capitalism fascinates me in the sense that it can be so user-friendly. There is a form of poetry that I find in slogans and product names—in how inspirational or motivational they can be. To this extent, my collection is emphasized by some mass-marketed products and packagings, such as cereal boxes, that are physically assembled as the sculptural pedestal that supports them. All the sculptural works I am presenting in this show are highly influenced by Brancusi's legacy, where the pedestal functions as part of the work itself. And, of course, the influence of George Maciunas—and in a more recent context, Haim Steinbach—was preponderant in my art-making process.
Duval in "Voir Dire" at Johannes Vogt in New York City. Photo by Yuko Torihara.
What do you see as the promises and failures of mass-produced images and products? How do they excite us? How do they let us down?
Those brand contents are built on the narration of modern day ideologies, where consumer culture provides us all with solutions and remedies. The evolution of graphic design in posters and advertisements is probably the best witness to how brands have been addressing consumers over the years and it is fascinating to see how radical and sophisticated this form of communication has become nowadays. The seminal "Voir Dire" piece actually emphasizes that aspect by featuring an original score by Ray Kroc—the legendary founder of McDonald's—teaching the brand's philosophy in a direct message to his employees punctuated by brand jingles of the era. I find this form of indoctrination fascinating, but frozen in the past. Brands like Google, Apple, or Monsanto, for example, have came a long way from such a communication process. But within modernity, I believe their methods are direct heirs to the strategies developed by geniuses like Walt Disney or Ray Kroc.
You have been quoted saying that this exhibition is about "Tiki Pop." What draws you to Tiki aesthetics? It seems as though people normally associate Tiki with Americans in the Midwest who wished they were in Tahiti. It's almost a type of deferred exoticism.
I concur with the fact that Tiki Pop is sort of redneck fantasy, and the kitsch symbolism associated with it inspires me. Its mass appeal functions as a soothing ideology that evokes the "far away" and the peaceful evasion of the mind during the search for a lost paradise. Somehow I understand this pastoral cliché as a 1960s interpretation of previous cultural genres such French Romantic writings by Chateaubriand, or Primitivism such as the paintings of Gauguin. The golden era of the 60s encompassed this search for a new ideal, and the consumer culture of that time provided mental postcards of that dreamt aesthetic. I am interested by the seminal influence of those cultural contents—we call them 'Images d'Epinal' in French—as a naive and simplified depiction of something.
For more information on Duval's projects, visit itemidem.com.


text:
Dowell ist der Familienname folgender Personen:

 Anthony Dowell (* 1943), britischer Balletttänzer und Choreograf
 Cassius C. Dowell (1864–1940), US-amerikanischer Politiker
 Dion Dowell (* 1985), US-amerikanischer Basketballspieler
 Jake Dowell (* 1985), US-amerikanischer Eishockeyspieler
 Joe Dowell (1940–2016), US-amerikanischer Sänger und Werbemanager
 Ken Dowell (* 1961), US-amerikanischer Baseballspieler
 Kieran Dowell (* 1997), englischer Fußballspieler
 Philip Dowell (1864–1936), nordamerikanischer Lehrer, Botaniker und Entomologe

Dowell ist der Name mehrerer Orte in den Vereinigten Staaten:
 Dowell (Illinois)
 Dowell (Maryland)
 Dowell (Mississippi)
 Dowell Township (Lawrence County, Arkansas)

Siehe auch:
 MacDowell


Consumers, patients, and employees sign contracts all the time – from employment contracts to consent forms at the doctor's office, most of us have signed more contracts than we care to remember. Sometimes we sign contracts in a high-pressure sales environment or when we just don't have time to read the fine print. It's a common mistake, but because of mandatory arbitration clauses, it could cost you your right to recovery for an injury.
Mandatory arbitration clauses mean that you agree that if you ever have any problems with the terms of the contract, you will have a hearing where a neutral third party will listen to both sides and give a binding opinion or judgment. That may sound reasonable – but it means you lose your right to go to court and have a jury trial.
There's another problem with these clauses: the employer, hospital, or corporation who writes the contract usually insists on choosing the arbitrator, which may give them an unfair advantage over you. They may also require a limitation on the amount of money you are able to get through arbitration.
Even worse, many times the arbitration agreement will cover much more than it seems to at first glance. For instance, if you're signing a contract for the purchase of a big-ticket item, the contract may say something like, "the signor agrees that all claims arising from or relating to the contract will be submitted to arbitration." This means that not only would a conflict over the terms of the contract itself require arbitration – but so would any injury that occurred from use of the item.
Trying to get out of a mandatory arbitration clause once you've signed the contract can be tricky. You'll have to get an attorney's help to figure out what you can do. There are some state consumer protection laws that may help you, but the United States Supreme Court has adopted a policy in favor of arbitration which sometimes overrules these state laws.
Sometimes courts will release a person from a contract because of unequal bargaining power between him and the company, but that's not likely to happen in Texas, where the Texas Supreme Court has held that "unequal bargaining power between an employer and employee is insufficient to defeat an arbitration agreement." So, if a Texas court finds that a valid arbitration agreement exists, the judge has to enforce the agreement.
The bottom line? Read any contract you sign in its entirety – and double-check for a mandatory arbitration clause. They're easy to overlook, but too important to miss.


Home > artists > Meduza Stage schedule posted!
Our friend Mellowmaniac has noticed that the Meduza Stage schedule has finally been posted on the official site, including Andrew Weatherall. What are you guys looking forward to at the Meduza Stage?
what happened to squarepusher, babylon circus, the notwist, etc.
They're all still confirmed on their MySpace pages, so we just guess they're not programmed yet.


A 39 year old Glendale, California man was arrested yesterday for residential burglary after police found Joshua Corbett on the Bel Air estate of Sandra Bullock. Maybe he just got lost hiking the Santa Monica Mountains.
Bullock was said to have an extensive security system on the property but that did not keep out Corbett who was arrested shortly before 7:00 a.m. Bullock's neighbors said that their dogs would not stop parking which prompted them to make an early morning call to 911. LAPD officers responded and took Corbett into custody. Bullock was said to have been out receiving an award the prior day from Spike TV but was, in fact, at home at the time of the incident.
Corbett was booked for residential burglary which is a felony. He was taken to Los Angeles County Jail and will likely be in court tomorrow where he should face charges of burglary. News reports did not specify if the intruder was actually in the home or simply on the property.
Residential burglary is a serious offense in California. It is a "presumed prison" charge, meaning that if convicted of the crime, the judge must find a good reason to give probation instead of time in state prison. Burglary carries a punishment of 2, 4 or 6 years in state prison unless probation is granted. Additionally, burglary of an occupied dwelling makes the crime even worse.


Battery is the unlawful and willful touching of another person in a harmful or offensive manner. When battery is committed on a spouse or intimate partner, the crime can be charged as domestic violence under PC 243(e)(1). This includes battery committed against a spouse or former spouse, cohabitant or former cohabitant, someone with whom the offender has or had a dating relationship or the mother or father of the offender's child.
The battery does not require the victim to suffer a serious injury. Even if the individual suffers no injury, you can still be charged with domestic battery if the allegation is of touching the individual in a harmful or offensive way. This could include shoving someone, throwing an object at another person, or even pulling on someone's clothes.
Under California law, domestic violence under PC 243(e)(1) is a misdemeanor.
A conviction for domestic violence under PC 243(e)(1) will subject you to imprisonment in county jail for up to one year, a fine of up to $2,000, or both imprisonment and fine. In addition, a conviction for domestic battery may require the defendant to participate in a batterer's treatment program or another counseling program. PC 243(e)(1). You will also be required to enroll and successfully complete a 52-week a batterer's treatment program as defined in Pen C §1203.097.
If a judge grants you probation, you may be required to make payments to a battered women's shelter of up to $5,000, and pay the costs of counseling for the victim. If you have suffered a prior conviction for PC 243(e)(1), the court will likely require a minimum of 48 hours in jail, unless good cause is shown.
For individuals who are not U.S. citizens, a domestic violence conviction is a deportable crime. Pleading guilty to domestic violence can lead to deportation even if the individual has no prior criminal history.
Additionally, under PC 29805, a conviction under domestic violence under PC 243(e)(1) will prohibit you from possessing any firearm or gun for ten (10) years.
Our legal system is based on the idea that you are innocent until proven guilty. However, anyone who is wrongfully arrested for domestic battery knows that just because you are innocent does not mean you are treated fairly by the police or prosecutors. Even friends and family may turn against someone arrested for domestic violence, assuming they are guilty just because they were arrested. Before pleading guilty to any crime, you should talk to an experienced criminal defense attorney.
Your attorney will investigate your case and identify all available legal defenses to fight your conviction. Many domestic violence cases have little to no physical evidence, only relying on the victim's version of what happened. Your attorney will be able to challenge the alleged victim, identify inconsistencies, and dispute the alleged victim's story.
Self-defense is another legal defense to domestic battery charges. If you reasonably believed that you were in danger of being harmed by another person, the use of force to defend yourself may be a defense to domestic battery. Defense of others, such as defense of your children, is another possible legal defense.
Prosecutors may try and get you to plead guilty in order to get a reduced sentence, even if you are innocent. However, before you give up your right to defend yourself, talk to an experienced criminal defense attorney about your case. Your attorney will fight for you and fight your criminal charges.
A domestic battery conviction can impact you for the rest of your life. If you or a family member have been arrested for domestic violence, contact me for a free consultation. At DCD LAW, I personally handle all of my cases and will be at your side the whole way, fighting for you.


text:
Jalgaon is a city in western India. It may also refer to:

 The census town of Jalgaon, Ratnagiri, in Ratnagiri district of Maharashtra.
 A tehsil Jalgaon Jamod in Buldhana district of Maharashtra.
 A village in Niphad Talulka in Nashik district of Maharashtra.
 A Jalgaon village in Rahata taluka of Ahmednagar district in Maharashtra


Explanation: A flying saucer from outer space crash-landed in the Utah desert yesterday after being tracked by radar and chased by helicopters and airplanes. Like last time, no space aliens were involved. The saucer, the Stardust return capsule, is carrying bits of Comet Wild 2 captured two years ago during a rendezvous between Stardust and the ancient comet. The capsule is pictured above entering a temporary clean room in Utah before part of it is shipped to NASA's Johnson Space Center in Houston, Texas, USA. In the inset on the lower right, an artist depicts the capsule as it likely looked after it parachuted to a landing in the Utah desert. The upper right insert shows an image of the streaking capsule taken yesterday by a DC-8 chase plane. The bits of Comet Wild 2 stored in the Stardust return capsule are likely older than the Sun and will be inspected over the next few years for clues about the early years of our Solar System. You, too, can help look for dust grains in the Stardust aerogel!


text:
Galloway and Thacker 2007
Revision as of 00:52, 27 December 2016 by Wtrettien (talk | contribs)
Galloway, Alexander R. and Eugene Thacker. The Exploit: A Theory of Networks. Minneapolis: University of Minnesota, 2007.
protocols: "a technology that regulates flow, directs netspace, codes relationships, and connects lifeforms" (30)
3 kinds of networks: centralized (pyramidal, hierarchical), decentralized (backbone with radiating peripheries), distributed (no backbone or center) (32-3)
disciplinary societies (Foucault) vs. control societies (Deleuze) (35)
"Control is not simply manipulation, but rather modulation." (35)
"Networks are, in this sense, the horizon of control." (36)
individuation and networks (37-8) -- "really a problem of establishing the very conditions in which a network can exist at all" (38) -- i.e. a problem of sovereignty
"no one controls networks, but networks are controlled" (39)
"In control societies, control 'matters' through information -- and information is never immaterial." (41)
"Protocol is an immanent expression of control." (54)
facility and enmity; "What of a defacement of enmity?" (65)
swarming
biopolitics:
"The methodology of biopolitics is therefore informatics, but a use of informatics in a way that reconfigures biology as an information resource. In contemporary biopolitics, the body is a database, and informatics is the search engine." (74)
life-resistance: "life is the capacity to resist force" (79); "Resistance-to-life is specifically the capacity to resist the fetishization of life and its reification into 'life itself.'" (80)
the exploit: "Protocological struggles do not center around changing existent technologies but instead involve discovering holes in existent technologies and projecting potential change through those holes. Hackers call these holes exploits." (81)
computer viruses, emerging infectious diseases, bioterrorism
Deleuze, "Intellectuals and Power" [1]
"No theory can develop without eventually encountering a wall, and practice is necessary for piercing this wall." (100)
"Pure Metal", on non-human "that traverses the human, that runs through the human" (141) -- see Bennett 2010; Deleuze and Guattari 1988
emphasizing the non-human within networks
"The point here is not that networks are inherently revolutionary but that networks are constituted by this tension between unitary aggregation and anonymous distribution, between the intentionality and agency of individuals and groups on the one hand, and the uncanny, unhuman intentionality of the network as an "abstract" whole." (155)
"Networks, generally speaking, show us the unhuman in the human, that the individuated human subject is not the basic unit of constitution but a myriad of information, affects, and matters." (155)
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Steve-O on the Successes, Scares and Timelessness of 'Jackass Forever'
By: Haley Bosselman By: Haley Bosselman | February 4, 2022 | Feature Movies
In proper Jackass fashion, Jackass Forever kicks off with a grand opening scene that pays homage to the mayhem of Godzilla. Among this pandemonium is a nod to the Poo Cocktail Supreme, the final stunt in Jackass 3D in which Steve-O is strapped into a used porta potty that is launched into the air.
This time around, Steve-O, born Stephen Glover, tumbles across the screen from inside the porta potty. It's a quick moment, but one that stands out for the seasoned stuntman.
"It's crazy that, for me, arguably, the most dangerous stunt was this innocuous cinematic opening sequence," he reveals to LA Confidential during a phone call ahead of the movie's Feb. 4 premiere.
The porta potty was attached to a machine that turned it over and over, and at one point during filming, Glover landed on his head. Because landing on your head means risking spinal cord injury, he explains, he felt hesitant to do the stunt again.
"I didn't know where I was as that thing rotated. And of course, the evil director Jeff Tremaine wants to do it again," he recalls. But then the camera overheated. And then they discovered something was faulty with the machine itself, so the stunt was put on hold.
"I was like, man, the universe stepped in and prevented me from doing that again in a way that I was not capable of doing for myself," Glover says.
Acting out of caution for his head and spinal cord has been a priority for the Jackass star for "at least" the last two movies. And while Glover explains that nobody can make you do anything you don't want to do, the allure of filming a great scene is ever-powerful.
"It lights a fire under our asses to try to get our own awesome bit in the can. So it becomes a competitive battle for screen time, which is hilarious, unhealthy and very productive at the same time," he says.
"Jackass is really just an exercise in attention," Glover says.
Jackass Forever comes more than 20 years after the original series hit MTV for three seasons and about 11 years following the last film. In that time, Glover has remained committed to his sobriety, gotten engaged, been arrested for a SeaWorld protest stunt and expanded his endeavors as an entertainer with his YouTube channel, Wild Ride podcast and an online merch store. He's also honed in on his talents as a standup comedian and is currently making his way around the country with The Bucket List tour.
"Since this is LA Confidential, can I let you be the very first media person to know that I just booked a show in L.A. at The Novo theater in all of its glory with its 1,500 seats," Glover says during our phone call. "I still am just so thrilled with how good of a show it is and so eager to let the whole industry know how f****** awesome it is and to really make it as big of a deal as possible that I'm performing this show in L.A. And that's happening on March 10. It also happens to be my sobriety day."
March 10 will mark fourteen years of sobriety for Glover. And while he may be more intentional about the danger he puts himself in, he's committed as ever to get the laugh in Jackass Forever. Even with fresh, young talent joining the crew for the first time ever, who other than Steve-O would be game for attracting a swarm of bees onto his genitals?
But of all the wonderful outrageousness in the new movie, Glover is most proud of their success in igniting an underwater fart on fire. The result is not a burst of flames, but pipe bomb-type mastery.
"I just can't imagine anybody ever replicating it. I think that there's some kind of scientific significance to it. I think there's something really just rare and amazing about it, but I recognize it's a smaller scale bit in the grand scheme of the movie," he says.
Steve-O was not the only one to attempt the underwater fart bit.
The balanced amalgamation of such "low-level" bits and core-shocking stunts contributes to Jackass' evolution from controversial MTV romp to beloved pop culture phenomenon. The reputational growth is perhaps best exemplified by Jackass Forever's current Rotten Tomatoes critics' score of 89 percent compared to Jackass 3D's 66 percent.
But the concept of the franchise has never changed. It's always been about a group of friends doing gnarly things. As Glover explains, the overall positive spirit of Jackass shines through because "there's really nothing whatsoever hateful about what we do."
"I think that there's something timeless about slapstick comedy. There's something compelling about the misfortune of others. There's something endearing about guys being willing to look uncool. I think that there's something really magnetic about the chemistry between us," he says. "I like to think that Jackass is actually a pretty wholesome thing."
See also: In Apple TV Plus' 'Suspicion,' the Truth is a Murky Puzzle
One could imagine how easy it is to be paranoid on set. Take, for example, in Jackass Forever when guest star Eric André is whacked with an inflatable punch while ordering coffee or the franchise's long-held tradition of surprise hair clipper attacks. But as Glover explains it, there's really no cause for worry while on set. For one, a prank gone well could mean more screen time. More importantly, he was just too happy to be there.
"I think I could speak for all the guys that we never imagined that this fourth movie would ever happen. We were sure that this ship had sailed, at least I was, and to be able to do it one more time, I kind of just relished every little moment of every little day," he says. "I was never stressed out about looking over my shoulder."
When headed into filming the movie's final stunt, he had no apprehensions even though he knew "terrible s***" was about to go down. The shoot had an afternoon call time, which Glover says means that the production crew spends the morning "setting up some awful thing."
According to Glover, the Vomitron was the second most expensive shoot of the movie (right behind the opening scene). In it, he and a few other cast members are strapped into a chair that sits on a platform akin to a playground spinner.
The Vomitron.
As the name suggests, the goal is to induce vomit, but Steve-O and company are in for more than just nausea-riddled dizziness. Part-way through, chaos ensues by way of military action and paintball attacks, which Glover says was unsettling.
"At the same time, it's exciting because you're in the middle of something special and fantastic," he says. "And in that case, I ended up actually sustaining an injury to my genitals and that was unpleasant, but it was also pretty awesome too."
Jackass Forever is now playing in theaters.
Tags: mtv web-og haley-bosselman
Photography by: Courtesy Paramount Pictures and MTV Entertainment Studios


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Seaver Construction is an award winning commercial and residential general contracting firm serving eastern MA, southern NH and southern ME.


Grant Street Group (www.GrantStreet.com) has been supplying software as a service to more than 5,200 government and financial institution clients since 1997. Grant Street is the world's largest internet auctioneer, conducting online auctions of bonds, notes, CDs, tax certificates, tax deeds, foreclosures and other financial and legal instruments with a value exceeding $12 trillion. Grant Street Group is also the nation's only supplier of fully-hosted tax billing, collection and cashiering Software as a Service, including e-payment processing.


Up to as many as 41 Italian football clubs were raided by The Guardia di Finanza (financial police) on Tuesday morning under allegations that they have been criminally avoiding tax payments that are added to the transfer costs of players.
Many Serie A and Serie B teams have been subjected to dawn raids after investigations from prosecutors in Naples, including AC Milan and Juventus, along with Palermo and Cesena from Italy's lower division.
A statement from the Procura di Napoli also stated that several "foreign clubs" were under investigation. So it isn't just Italian clubs that are dodging the law books in order to gain success.
So, it's clear that these Italians who oversee the changes in where players go and stay in Italy and other leagues are the ones who are either incorrectly filling in the paperwork, or pocketing the money for themselves that should be getting paid back to the government.
But, if these agents are charged, expect these charges to be heavy, as so many clubs have been allegedly involved in this latest Italian job.
Along with the agents who have gained a bad image, many clubs will have a tough time to reconstruct their relationships with fans and in laws alike. As well as the clubs who have not been named, but may well be guilty of doing the same.


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Changes to the Organisation Data Service (ODS) files
Closed 30 May 2014
Opened 18 Mar 2014
Organisation Data Service
ods.datainterface@hscic.gov.uk
Feedback Updated 25 Jul 2014
We Asked
We asked you to comment on a series of changes we propose to make to the Organisation Data Service files. These need to be made because the current coding structure means that we will run out of available codes in the next few years. We provided a number of documents which explained the various changes, and the rationale behind them, in detail.
You attended WebEx seminars and raised comments and questions, and you provided detailed comments on the documents we published.
The responses to this closed consultation have now been reviewed. We have published an Addendum document, which explains all the ways that we have altered our proposals to take account of the feedback we received. Copies of the Addendum document can be found on the ODS web pages by cutting and pasting the following address into your browser: http://systems.hscic.gov.uk/data/ods/dataintcon/conclusion/addendum.pdf. Alternatively you can email the ODS team at: ods.datainterface@hscic.gov.uk.
Results Updated 24 Jul 2014
A link to the results, pubished on 22 July 2014, is provided below.
Read our consultation report
This consultation is now closed. Please see the Results section at the bottom of this page.
Comprehensive reference data for organisations that deliver health and social care has been maintained and published by a central service for the last twenty years. The data comprises authoritative national lists for a wide range of organisations of interest to the NHS, including a standard set of identification codes, a change history record, reference data to support NHS information systems and the relationships between the various organisations.
Over time, many aspects of the organisation data interface have become outdated or problematic in some way which has resulted in a number of long-standing issues:
The approach of using defined sets of codes for defined sets of organisations is no longer sustainable:
It was designed for human readability and is now stifling innovation
Blocks of codes become "locked off" and unavailable for use
We are rapidly approaching code exhaustion
The current file specification is out-dated:
The file format is unable to support multiple relationships
There is no clear meta data to indicate organisation types and responsibilities
Suppliers are keyed in to an inflexible, flat file CSV format
There is a lack of standardisation in format and frequency of publication:
Although a "standard 27 field format" exists the actual content of files varies considerably
Variance results in lengthy processing for full file set
Quarterly, Monthly and in some cases weekly releases are produced
Why We Are Consulting
The issues outlined above have now become severe enough that ODS will have to redesign the service we provide in order to ensure its continuation. In redesigning the service we will:
Replace structured codes with a true unique identifier with no in-built intelligence
Enable the data model to reflect modern NHS and Social Care
Modernise the delivery mechanism
Enhance the usability of the data
Publish data on a more regular basis
Support data linkage initiatives
The proposed changes to the service will potentially impact every organisation that makes use of ODS files.
We are seeking the views of anyone who makes use of ODS files on the proposed changes. As the changes are many and complex we have provided a suite of documents, along with supporting information, to explain the proposals.
Rather than asking specific questions through a survey, we would invite anyone who is interested to view the documents from the ODS web pages (see link below) and then to complete the comments form provided.
Informatics Specialists
Health IT System Suppliers
Heads of Information
Information Managers
IT Quality Assurance Managers
Data Quality Managers
Information Standards


There is a vast majority of our users (16%), in the Legal sector that are searching for jobs as Bcom law. Be the first to apply for the job that interests you!
From a gender perspective applied to the labour market, you should know that 80% of searches are from women, and 20% are done by men.
Location is an important factor in your decision, right? That's why you would need to know that Johannesburg is the place, displaying the 38% of all job offers. Another important place is Pretoria where you can apply to a total of 3 jobs and finally, another alternative is the population of Sandton where there are 2 job opportunities.


"MAKING MY WAY " (2012), "Making My Way" took some time, but the long awaited CD from celebrated veteran singer/songwriter Andy Northrup. "Making My Way" contains some of the best tunes this prolific, award winning songwriter has ever penned. With a Folk-Rock vibe and a bit of Americana/Roots, this offering reflects the imagery of a hard-lived, well seasoned life. Andy has never been afraid to say what needs to be said, and this is evident from the poignant, honest, razor edged lyrics. Though all of the songs are top notch, some are sure to become classics including the well chosen title cut "Making My Way", "I've Been Busy", "Old With You" and the unforgettably moving "Stay If You Want To".
(c) R New House Publishing.
And we're leaving it behind.
(c)1999 R New House Publishing.
Why do I wanna cry, every time people shout?


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Italian senate approves controversial TV reform bill
By Melanie Rodier2003-12-03T00:00:00+00:00
The Italian Senate has approved a controversial bill for the reform of Italy's TV system, which is set to consolidate Silvio Berlusconi's sprawling media empire.
The Gasparri Law was approved in a 155-126 vote despite fierce opposition from the centre-left coalition and some opposition from within Berlusconi's own centre-right party.
It must now receive the seal of approval of Italian president Carlo Azeglio Ciampi, who is expected to sign the bill within days.
The new law, which paves the way for digital TV transmission, will also let companies control a bigger slice of the advertising market. As such, it could allow Fininvest to increase its share of Italy's total advertising market by at least 20 percent.
The reform also means that Rai 3 will be allowed to continue to benefit from advertising revenue. At the same time, Berlusconi's Rete 4 channel - one of his three private networks - will be allowed to continue to broadcast on free-to-air television. Provisions had been made by previous centre-left governments to transfer Rete 4 to satellite TV, thereby freeing up 1600 terrestrial broadcasting frequencies.
"It's a good law for Italy's telecommunications system," said Mediaset president Fedele Confalonieri. He responded to critics by saying: "Its only mistake is that hasn't taken away from us one of our channels, as some people hoped it would."
One of the most inflammatory points of the new law is that it will also enable television networks to own newspapers. Opposition politicians argue that the law was tailor-made for Berlusconi, who also owns Arnoldo Mondadori Editore, Italy's biggest magazine publisher, and will allow him to increase his sway over public opinion.
To skirt the current law prohibiting television stations from owning newspapers, Berlusconi handed over control of the Milan-based daily Il Giornale ten years ago to his brother, Paolo. His wife owns a stake in another influential Milan newspaper, Il Foglio.
"The Gasparri law represents one of the blackest chapters in the history of communications and democracy," said Paolo Serventi Longhi, secretary of Italy's national press union.
"It favours the interests of the Prime Minister, minimises pluralism of information, limits the free development of people's minds and will damage the financial stability of a large part of the press," he said.
As a result of the Gasparri law, state broadcaster RAI's board will widen to include 9 members, compared to the current 5 that are hand-picked by Parliament.
Four board members will be picked by the government while three will be chosen by the opposition. Two executives will be selected by the Treasury, which owns RAI.


Chair for feeding Happy Baby Kevin is one of the most successful options in this product category.
It is designed to feed babies, starting at six months of age. Chair Happy Baby Kevin is very convenient and multifunctional, and also equipped with a double tray.
If necessary, it can be easily folded. In this form, it takes up very little space. Thanks to the availability of four wheels with stoppers, the Happy Baby Kevin chair is very manoeuvrable, which greatly improves the convenience of its use.
The chair has a bright and attractive design, which is sure to please your kid, who will happily spend time with him.
Happy Baby Kevin has a back with threeadjustable angles of inclination. Sturdy and comfortable belts and a special anatomical insert between the legs of the baby provide a safe and secure position of the child in the seat. The worktop is removable and has three installation options. It is made of plastic bright colors, which is very easy to clean. The tray can be washed even in the dishwasher. The chair allows you to adjust the position of the seat in height (there are five levels).
Happy Baby Kevin also has a basket fortoys, which have quite impressive dimensions. The seat has a durable fabric covering made of cotton (60%) and polyester (40%). The chair, even when assembled, is very compact, which allows it to be used in a small kitchen.
I would also like to add a few recommendationspsychologists about the feeding of babies. Almost all of them unanimously agree that in no case can the process of feeding be turned into a game, and the time a child spends on a stool should be strictly limited to breakfast, lunch and dinner. After all, right after your baby is eating, he will start to try to play, indulge, smear or rush food, get out of the chair and so on. Therefore, carefully monitor your child. As soon as you notice that he ate, immediately take it out of the high chair and send it to play in a place adapted for it.
Many parents make a serious mistake,using a happy baby as a chaise longue. By doing this, you will teach your child to be distracted from the process of eating. Instead of eating, he will play, scream, etc. Therefore, you will have to leave more and more time to feed the child.
Among the advantages thatpolls parents using the highchair Happy Baby Kevin, first of all noted the upholstery material. Since this is a fabric, it is very difficult for a child to damage it, unlike oilcloth. Therefore, this coating will last much longer. Also, parents respond positively to the basket-grid that is available on the stool, into which the things necessary for feeding the baby can easily fit: napkins, a bib, toys, clothes and so on. In addition, almost all parents note the attractive design of the product, which is liked by both adults and children. The models are made in cheerful bright colors. You can choose a chair in the online store.
Baby Care (stroller-cane) is ideal for summer walks!
Baby Care City Style - the best option for travel!


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This tag is associated with 490 posts
Exclusive Premiere: Stream The Night Owls' Slow-Burning Self-Titled Debut Single
Posted by Aesthetic Magazine ⋅ January 21, 2022 ⋅ Leave a comment
By: Staff – Emerging Montreal-based folk duo The Night Owls (Simon Arsenault and Marianne Bourgeois) have released their self-titled debut single, which you can stream exclusively via Aesthetic Magazine below. The track is a haunting, yet captivating masterpiece that seduces you with its enticing harmonies, and vivid imagery about being one with the night. Arsenault … Continue reading →
Exclusive Premiere: Stream Olivia Wik's Dynamic New Single "Let's Dance"
By: Staff – Emerging Canadian singer-songwriter Olivia Wik is back with her new single "Let's Dance", which you can stream exclusively via Aesthetic Magazine below. Written by Wik and produced by 'Towers' (Brad Simons and Brandon Unis), "Let's Dance" taps into the Edmonton-based artist's established foundation as a singer-songwriter but adds a timeless retro-pop production as … Continue reading →
Exclusive Premiere: Stream Lauren Waller's New Single "Dopamine"
By: Staff – Emerging Los Angeles-based singer-songwriter Lauren Waller is back with her new single "Dopamine", which you can stream exclusively via Aesthetic Magazine below. "The first lyric that I came up with was "fell in love with the idea of falling for a stranger," said Waller. "I became enamored with that line, that strange fascination with finding … Continue reading →
Exclusive Premiere: Watch Gnarfunkel's New Lyric Video for "A Million Monkeys"
By: Staff – Emerging Vancouver-based funk band Gnarfunkel is back with their new single "A Million Monkeys", which you can stream exclusively via Aesthetic Magazine below. "A Million Monkeys" is the latest single from Gnarfunkel's debut EP Gnarnia, which is set for release on May 6th. The chill groove-driven track is a road-tested fan favourite about how hard it … Continue reading →
Exclusive: Stream Raine Hamilton's New Curated Spotify Playlist Feat. Songs That Inspired Their New Album "Brave Land"
By: Staff – To celebrate the release of Raine Hamilton's new album, Brave Land, the chamber-folk artist curated an exclusive Spotify playlist that features songs that inspired the album. Check it out below. Based in Winnipeg, Manitoba, Hamilton grew up writing songs as part of a musical family. Their parents met in a rock band in … Continue reading →
Exclusive Premiere: Stream Dante Matas' New Single "Catching Up With You"
By: Staff – Emerging Toronto-based singer-songwriter Dante Matas is back with his new single "Catching Up With You", which you can stream exclusively via Aesthetic Magazine below. Matas is a singer, songwriter, producer, and multi-instrumentalist with a unique brand of new wave bedroom pop, psychedelic folk, and lo-fi electronic music. His latest EP, Avoid Discipline … Continue reading →
Exclusive Premiere: Watch Marissa Burwell's New Video for "Why Can't I"
By: Staff – Emerging singer-songwriter Marissa Burwell is back with her new video for "Why Can't I", which you can watch exclusively via Aesthetic Magazine below. "Bittersweet was one of the last songs written on this record and once the song was written the album kind of named itself," said Burwell. "The title captures the process … Continue reading →
Exclusive Premiere: Watch Shades Lawrence's New Basketball-Inspired Video for "Infinite"
By: Staff – Montreal-born alternative hip-hop artist Shades Lawrence is back with her new basketball-inspired video for "Infinite", which can be watched exclusively via Aesthetic Magazine below. Lawrence provides insight to a personal passion with "Infinite," elaborating that she strived to capture [her] love for the game of basketball, and experiences playing Division I College … Continue reading →
Exclusive: Stream Zoocrates' New Curated Spotify Playlist Feat. Songs That Inspired Her New Album "Bug in the System"
Posted by Aesthetic Magazine ⋅ December 14, 2021 ⋅ Leave a comment
By: Staff – To celebrate the release of Montreal-based artist Zoocrates' new album Bug in the System, the one-girl-band curated an exclusive Spotify playlist that features songs that inspired the album. Check it out below! Muse – "The Dark Side" So many moments of my life musicalized by Muse, it's always hard to choose just … Continue reading →
Exclusive Premiere: Stream Working Class Hussys' New Single "Elaine"
By: Staff – Americana/rock band Working Class Hussys are back with their new single "Elaine", which you can stream exclusively via Aesthetic Magazine below. Central New Jersey's Working Class Hussys are the hook-heavy Americana/rock band that's redefining roots music. Led by multi-instrumentalist and songwriter Ian Patrick Gentles, the band puts out a sound that blends soaring … Continue reading →


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Leadership Community engagement Equity & inclusion Improving health care Awards & recognition Volunteer HealthPartners Institute Foundations Newsroom
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Mission: To improve health and well-being in partnership with our members, patients and community.
Vision: Health as it could be, affordability as it must be, through relationships built on trust.
"There is nothing more important than your health, and that includes your financial security. That's why at HealthPartners our focus is making health care simpler and more affordable."
– Andrea Walsh, President & CEO
Whether it's partnering with national and local organizations, or volunteering at our clinics and hospitals, we can all work together to improve the health and wellness of our community.
Improving health care
HealthPartners is transforming the delivery and financing of health care by listening to our customers and communities, and providing products and services that meet their needs.
HealthPartners Institute supports our mission through research, education and practice. Countless patients, clinicians, health plans, scientists and communities rely on our methods and findings. We currently have over 400 studies underway.
At HealthPartners, we believe in head + heart, together. We merge the science and intellect of medicine with the compassion, spirit and humanity of our hearts. It's how we live our values, every day.
Our values are:
We'd like to hear from you. If we've succeeded, or failed, to live up to our values, please tell us so that we can work to make it better.
We believe in the power of good. It's our passion and culture. It's in our DNA. We use small moments to make our community better.
HealthPartners, an integrated health care organization providing health care services and health plan financing and administration, was founded in 1957 as a cooperative. It's the largest consumer governed nonprofit health care organization in the nation – serving more than 1.8 million medical and dental health plan members nationwide. Our care system includes a multi-specialty group practice of more than 1,800 physicians that serves more than 1.2 million patients. HealthPartners employs over 26,000 people, all working together to deliver the HealthPartners mission.
Our hospitals, clinics and health plans go by a few different names. But no matter where you go, you'll always find a team ready to partner with you. We're here to help you reach your best health and well-being.
Amery Hospital & Clinic
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Thanks to David LaPuma for the rocking action shot at the trailer!
Bene Gesserit Bathroom Sunday Morning V/a, An der Schonen Blauen Donau "The Blue Danube Waltz"
Dissidents An der Schonen Blauen Donau V/a, An der Schonen Blauen Donau "The Blue Danube Waltz"
Marconi Notaro Antropologica No Sub Reino Dos Metazoarios thanks Cassandra!
Glands of External Secretion / Prick Decay Dresscode for Megaton (exc) Who's Who in Hospitalization Starlight Furniture Co.


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What happened to Italy's Catholic vote?
Christopher Altieri
Italy's populist Five Star Movement (M5S) party leader Luigi Di Maio (C) waves flowers as he celebrates with supporters in his home town of Pomigliano (Getty Images)
It is a strange thing, to see papers in Italy wondering what happened to the "Catholic vote" in this month's general elections. In a country where basically everyone is Catholic, yet very few people go to church, the question ought to be: is there a Catholic vote to speak of?
As journalist Danilo Paolini explained in the pages of Avvenire, the Italian bishops' official newspaper, "Catholics involved in politics can be found in most of the political forces that took part in the elections. The verdict the popular vote returned to the country [on Sunday] comes to a substantial flop for the lists that presented themselves explicitly as formations organized by Catholics."
The main campaign issues were immigration – an issue of major concern to Pope Francis, who nevertheless stayed out of the mix, leaving electoral politics to the Italian Bishops' Conference (CEI) – tax reform, and how to relate to the European Union. All those are issues on which there is a good deal of legitimate disagreement, even if two of them – immigration and the EU – are both dear to Pope Francis and intricately intertwined.
Italy has borne the brunt of the trans-Mediterranean immigration traffic throughout the ongoing migration crisis and has received far less help than it is due from the EU. The country is generous and hospitable. It is also spread thin. The Euro-sceptic and populist Five Star Movement was the biggest single winner, a fact likely not to thrill EU leaders in Brussels who are still negotiating Brexit. The centre-right coalition, including the right-wing League party, the post-post-fascist Brothers of Italy, and Forza Italia headed by Silvio Berlusconi, took first place in the polls.
What, if anything, do the results tell us about the Catholic Church's political clout in Italy?
Candidates were anxious to court Catholics, notably The League's Matteo Salvini, who concluded his campaign with a mock oath-taking, holding in his hands the Italian constitution and a small book of the Gospels, and saying, "I commit myself and swear to be faithful to my people — to 60 million Italians — I promise to serve you with honesty and courage, and to apply the Italian constitution, which many do not know [or pretend to ignore], [while] respecting the teachings contained in this holy Gospel." If the theatrics didn't help, they didn't hurt, either.
The Italian bishops, moreover, were arguably less concerned with seeing a Catholic candidate or list perform well, than to see the country not go to extremists. Ahead of the March 4 election, CEI president Cardinal Gualtiero Bassetti said, "If I go to vote on Sunday morning, it's because I am convinced that there exists a common good that regards us all. We are a 'we' for which we have to account." He also said, "[A body politic stricken by voter apathy] is like a body stricken by paralysis." Solid voter turnout spread across the spectrum but concentrated with the more mainstream parties was probably the best they could have hoped for, and pretty much what they got.
It is irresponsible for a Catholic publication to liken Salvini to Satan
Famiglia Cristiana's description of the Italian Interior Minister is an extraordinary personal attack
Fashion giants are making Italy sparkle again
Big firms are restoring the nation's glories in return for publicity
Miguel Cullen
Books blog: A Catholic author's search for home
Fiorella de Maria's We'll Never Tell Them, set amid the two World Wars, is a perfect read for young people debating their future path in life
Francis Phillips


text:
layout: article
title: "Pulsar-wind heated accretion disks"
toc: false
categories: articles
excerpt: "In a work led by Alexandra Veledina we presented a new model for the transitional millisecond pulsars in terms of wind-heated disks."
tags:
image:
  feature:
  teaser: tmsp.png
---

You can find the article from [Arxiv](https://arxiv.org/abs/1906.02519)

redpajama_set_name: RedPajamaGithub


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When is a sculpture not just a sculpture? When it marks the end of an epic challenge! For me, that challenge happened last Saturday: it was a 30km trail run along the South West Coastal Path from Lynmouth to Minehead. The route is beautiful, from sea level, up over cliffs, down valleys, along pebbly beaches, over headlands of 950 ft and then down the long descent into Minehead. What an amazing event! After some four and a half hours I was so pleased to see this sculpture! The end!


Fording, sometimes barefooted, across barely thawed mountain streams and rivers.
Sipping hot, curdled mare's milk on a mountainside with friendly herdsmen.
Finding camels just beyond the sand dunes of the the Mongol Els.
Cycling up crazily steep, intense mountains.
Spotting wild, extremely rare Przewalski's Horses.
Soaking up the beauty of Mongolia's tallest waterfall.
Camping in and riding through an unexpected snowstorm.
Riding against forceful, howling winds.
Weaving our way through volcanic rocks in Orkhon valley's lava field.
Shooing away the giant herd of sheep and goats that invaded our campsite one night.
Making friends with nearly everyone in the tiny town of Lun.
Bekah and I certainly did not foresee the adventures Mongolia had in store for us. We still have fifteen days left to explore this beautiful country and I am so excited to see what magical moments are right around the corner.
What an amazing trip you are on. I can only imagine what it's like. You are creating memories that will last the rest of your life. I can only wish that I was young enough and had the energy to do what you're doing. Keep it up!
What an awesome adventure and what amazing pictures. Thanks so much for sharing with us.
My pleasure, Anthony! This country is astounding!
Riding over the Rockies will be a piece of cake compared to this. You inspire me.
You are amazing! I can hardly get my head around the fact that you are on the other side of the world doing this wild Mongolian Madness Adventure! How do the mountains there compare to your ascent and descent on Pikes Peak?
Hey Mom! It is kinda crazy that I am so far away…drill a hole and you'll find me. Great question, the mountain climbs Bekah and I have done are not as long or high as Pike's Peak, but there have been a few mountains that have been so steep that even with my lower mountain bike gears it has taken every ounce of my strength to reach the top. I also never realised how much more challenging a gravel, dirt or rocky surface makes an already difficult grade. So Pike's Peak overall was more of a challenging experience, but in a shorter distance these mountains are much harder.
That giant herd of sheep and goats reminds me of a trek I did round Wales some years back and waking up to the sound of sheep outside my tent… not quite so many as that though… I would fear them getting tangled up in my guylines and dragging my tent away with me in it!
Speaking of fear… I worry for your rear derailleur every time I see you laying your bike down on that side… please stop it!
Haha! Sheep are scarier when you are in a flimsy tent, for sure. Thanks for the reminder, Brian! I am the worst at remembering that!!My poor bike probably hates me for all the torture I have put it though, including regularly forgetting to lay down my bike on the "safe" side.
Yet another epic adventure, Bri. I admit to a bit of envy as I follow along.
Thank you, Mongolia has been amazing!
You're tough, Bri. 11 days doesn't sound long enough for Mongolia. How many kms. /miles in total? I am filled with admiration. What a trip in addition to Brazil.
My middle name is Lun…in Chinese it means orchid.
Thankfully, the eleven day mark was just the half point of the tour, we were able to stay almost an entire month in Mongolia (5 of those days in the capital) but you're right, even that amount of time wasn't enough to explore the entire country, it is such a vast and astounding nation so rich in history! We rode over 1000 km total.
I hope you have a wonderful trip, Jean, I am excited for you!
That's a decent trip length. You probably felt quite fit afterwards…keep it up. 😉 Eventually there will be some posts on Asia.