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An English Centrist
The Good, The Bad and the Boring. (Contains Spoilers)
Well here we are, 2019 and I wish a Happy End of January to you all. It's a dull and lack lustre month here in the UK but I must say, I'm having a blast. Quite literally actually. I've spent most of its dark damp nights gunning down outlaws and nicking their horses in the old West. Yes, sure enough, after all these years I'm still playing bloody video games.
It sounds a bit childish really. An adult with too much time on his hands committing fictitious equine theft. There's still a taboo about fully grown adults playing video games isn't there? We're often accused of being anti-social but that's just a pious stereotype. As a counter argument I usually retort by comparing the amount of time I apparently waste playing games to the amount of time that my more mature and wiser preachers waste watching episodes of soap operas such as DeadEnders or Constipation Street every night. Personally, I've never understood how listening to a gaggle of Cockneys arguing inside a laundrette gets passed off as entertainment but, each to their own devices I guess.
The first ever Wild West themed game I ever played in my life was at a friends house when I was a kid in the late 80s. It was called Kane and it was on the Commodore 64. It took about 10 minutes for the cassette game to load and about 2 minutes to complete in its entirety at a cost of £1.99 from a pokey little shop called Comtazia in Dudley. Now, in 2019, I'm paying £50 for a game that takes about 6 hours to download and approximately 60 hours to complete in its entirety! Our video games of today are indeed technological artistic behemoths.
Throughout my life I always assumed the habit would die off but I'm always lured back into playing a game, simply because they get better and better. I'm not the only one either. There are gamers of all ages across various demographics that enjoy games of various genres. I've recently read that the UK is the 5th largest gaming industry in the world, where £5.11 billion was spent on gaming in 2017!
In truth I'm more of a movie lover than a gamer but games have slowly amalgamated into motion pictures in a sense with the added extra of permitting the audience (players) to take control. They allow you to be inside the movie, become the movie and lately, some even allow you to change the ending of the movie, depending on the choices you make throughout the game. Furthermore, most game developers have enticed movie lovers over the decades anyway by buying the rights to release a game based on a new film, to rake in the coin. With the exception of Goldeneye on the N64 and a few others, most of them are churned out in mass with no intention of adding any innovation to the gaming world and hinder any progression for the industry…..although it needs to be remembered that this is a business. Without profits, there can be no games.
Once every so often however, a game will be released that pushes the bar and breaks boundaries that we've never seen before, that offers something new that will stay with you over years and create new memories. A game that becomes part of history…..and by putting you in control allows you to become part of the history. After all a game can't be a game without its players.
So, after all these years………. 8 years in the making to be precise, Rockstar Games presents us with Red Dead Redemption 2. It's a game about a gang of outlaws who're led by a charismatic crook called Dutch Van der Linde. They're on the run after a failed robbery in a town called Blackwater and forced to survive out in the wilderness of a new idea introduced to mankind called America. Over the course of 60 hours, the player witnesses the gangs decline and dissolution as a family along with the moral (or lack of) dilemmas they acquire and experience as a result of their choices.
This is the first time in my life I've ever put pen to paper over a video game. The main reason is a very simple one. When I completed RDR2 and the credits started rolling up the screen, I did something that I've never done before. I put the controller down and started applauding for a few seconds whilst giving a few head nods. I sat there clapping my hands uncontrollably like a new age fan boy, listening to the amazing instrumental music (composed by Woody Jackson) and felt a natural desire to tell the world about it. Not just to report about what Rockstar did right……but sadly what they got wrong. The other reason is because I think some gaming critics are suffering from the effects of a self-serving internal groupthink where they're calling out this game for being perfect when in fact it isn't. I've seen a few 10/10s being awarded both formally and informally and I've asked myself the same question; would I give it 10/10? Awkwardly, the answer is yes and no.
This game is well and truly a masterpiece but for all the wrong reasons. You see, when I bought this game and handed over £50 of my hard-earned wedge in a busy Game store in Birmingham, I was under the impression I was purchasing a gaming masterpiece, but instead, in my opinion, I've acquired a cinematic masterpiece. You see, us gamers can forgive a few bad graphics because it's all about the actual game and playability itself isn't it?
Does it matter? Am I being critical for the sake of being critical? If I enjoyed it, that's the main thing surely? Playing this game, at times, was the equivalent of walking into a new perfectly designed state of the art football stadium but only being offered the most uncomfortable seats in the world to watch the match. That may sound harsh but the fairest way of explaining this is with a balanced outlook. I'm a Centrist after all.
I'm going to assume that the reader has already played the game because lets' face it, people who aren't gamers won't really care and won't know who John Marston is or won't really care about the level of detail given to Arthur Morgans beard. I've read about some gamers not liking spoilers but we need to remember that this game is a prequel. Ergo any new characters in this game that didn't appear in the previous one will be due to meeting their demise as an outlaw (gunslingers tend to get shot you know) or by retiring from their life as an outlaw and settling down somewhere else. There're no other logical conclusions, whether you've played the game or not. Besides, you've had since November to saddle up and get your guns oiled (revolvers, not your biceps).
Am I trying to be funny you may well ask? Absolutely not, you see, you can change your saddles in the game……. and you can oil your guns so that the bullets retain a speedy discharge. These are just two examples of the level of true to life detail presented in this game. Furthermore, people you meet in the towns and small hamlets will remember any good or bad deeds you commit throughout the game. The more you nurture your horse with respect, the faster it will gallop for you as it becomes accustomed to your friendly and lovable companionship. You can steal hats from deceased outlaws and wear them. You can see the hoof marks and stagecoach wheel tracks appear in the mud and hear it splosh up your boots as you stroll towards a saloon. Any animal skin that you attempt to sell in towns will always fetch less of a price if the pelt is soiled with bullet holes. I could go on forever at pointing out the minute details but indeed, the level of detail that has gone into this game is stratospheric. The game has a deliberate slow narrative for the most part. It's a slow burner for sure. Its engrossing although somewhat predictable and at times far- fetched to the extent where you feel the writers had exhausted their selves. This, along with the clunky and unrealistic combat system often contradicts the high level of realism created out in the wild. The player is always tempted to stray off the track of the main story and this is done in a very coy fashion. Whether it's a damsel in distress or a kidnapped victim screaming for help, there's always something out there in the wild to distract you. You will stumble upon animals you've never seen before and feel the urge to shoot them and sell their pelts. Maybe new plants to harvest or an abandoned stagecoach to pillage. There are also bounties advertised in the Sheriffs' office which offer rewards along with any offerings the Stranger missions offer.
I wasn't overly thrilled with the Stranger / side missions. I thought that they were a step down from the previous game and I felt that some of them were just thrown in there simply to make up gaming hours and content. These side missions were boring and some simply added to the already overwhelming feel to the game. There was enough to do already, let alone being asked to hunt dinosaur bones on top of the excessive number of cigarette cards to collect. I found the wildlife photographer missions boring and the bottle balancing twins pointless. Apart from the French artist, most were so uneventful that they're now hidden in the fogginess of my memory. I'm tempted to say the same too for some of the chores or activities enforced in some of the missions. The fishing trip with young Jack Marston is a prime example of this. I didn't want to spend 20 minutes fishing but had no choice in order to progress the story. Had the bounty hunters not showed up, it may as well had been a lost episode of the sodding Waltons or Little House on the Prairie rather than a gun-slinging video game. There're a few missions that do stand out. One involves a homeless guy in Rhodes longing for his lost possessions. It transpires later, when Arthur finds chains and shackles in the drunken old bastards evicted house, that he was a former slave trader. Arthur reacts with disgust when returning his pistol to him and leaves him in tears.
One of the main impressive aspects of the game is the open world of the fictitious American countryside known as New Hanover. There have been many memorable 1st time moments in gaming history over the years. Whether it was performing a loop the loop in Sonic the Hedgehog, leading your Lemmings out of the trap door, upper cutting an opponent into The Pit in Mortal Kombat, the relief of hearing the safe room music in Resident Evil, or chain sawing a locust in half in Gears of War, there are numerous moments that will stick with gamers for their entire lives and I'm pleased to say that RDR2 contains one of those moments. There's a jaw dropping moment after the snowy and long introduction to the game where Dutch Van der Linde leads his convoy of brigands down the mountain and the player feels fire in their eyes when they receive their first glimpse of Rockstars beautifully constructed wilderness. The mountain tops, the thawing snow, the natural swaying of the leaves on the trees and oh my……..that horizon. The wilderness is alive with flora and fauna, accompanied with a well-seasoned weather system, with hundreds of species of animals and vegetation. It's a living breathing synthetic ecosystem which entices the player to explore. It's a very overwhelming experience at first but it doesn't take long for any player to feel that this offering is indeed a huge moment in gaming history. The soundtrack to this game accompanied the scenes perfectly throughout, being predominately harmonic rather than melodically bold cinematic music. It sounded indigenously smooth yet rugged, gritty and real.
I experienced some laugh out loud moments too. Whether it's the rescuing of a drunken reverend from impending doom on a railway bridge, or a punch up with the pompous upper class gentry in a nudist art gallery…..or a right royal piss up with Lenny in a saloon, the script never strays too far from bringing a dry humoured chuckle to the player. It constantly uses the player in a game of tug-o-war between taking the game seriously or not. The story is a constant mixology of humour and satire with stone cold characterisations of the New America. I mentioned Lenny just now. He's a black member of the gang who is an important character in the story since Rockstar utilise him as a conduit to portray the racism that existed (and sadly still does) in America a century ago. Lenny feels the prejudice from society daily, whereas Dutch and his gang of criminals, offer no such prejudice (apart from Micah) There is also a Mexican and an Indian in the gang too, since Dutch treats everyone as equal. This pushes the player into liking Dutch from the onset, whereas we feel the exact opposite for Micah, who is hostile and repulsive. Dutch sells himself as a twisted philanthropist, where he perceives his gang to be a symbolic sticking up of two figures to the new system. The game is set in the dawn of a new America, the birth of conurbations, society, cities and Laws. The authorities have little time for outlaws and are hunting them down. They see Dutch as a criminal but as usual Rockstar portray the leaders of the New World as equally corrupt and crooked and full of greed. We're also reminded of not only of how black people were treated but also the Native Americans who were driven from their land.
Dutch is the leader of the posse but this isn't a story about him nor John Marston, who is portrayed early on as a half-witted idiot. This is a story about Arthur Morgan, the level headed loyal right-hand man of Dutch, who is by far one of the best and most lovable characters that Rockstar has ever created. He is loved by all the gang, a person that each one of them turns to for help during the game including a previous lover. His facial expressions, mannerisms and movement are reflected with precision and are in constant synchronization with the mood and narrative of the game throughout. At one point he even assists one of the first suffragette demonstrators with their first protests. Arthur is a pragmatist and offers trails of thought which would resonate with any gamer. There are times when he appears apathetic and he is left in the dark surrounding the events of the botched Blackwater heist, which is a very clever method that Rockstar chose in order to allow the players to instantly resonate with Arthur from the outset. We slowly follow his enlightenment and realisation that the gangs' days are numbered. He knows through the course of contracting Tuberculosis that his time is almost up too. There's a symbolic and emotional passing of the baton (the wedding ring) in terms of redemption. Upon realising that he will never have a chance of redemption in life, he symbolically becomes reincarnated into John Marston in a sense and just like John in the previous game, he leaves this game as a hero in an outlaws body.
But lets not dwell on his death, lets concentrate on the epic moments in the story in which he was part of. I felt that the introduction was a tad slow in the snowy mountain although the monotonous white surroundings were all but a ruse to enable us to respect the picturesque world awaiting us beneath. I loved the bank heist in the muddy livestock town of Valentine. I chose the option to slowly crack the safe codes rather than blow them up and this only further added to the tension of the scene. The gangs slow walk in unison through the gates of Braithwaite Manor is also an iconic moment a gamer won't forget in a hurry. That firefight is surely one of the highlights of the game, along with the Bank raid in St Denis. We see sorrow in the eyes of Dutch for the first time when he sees his old friend Hosea gunned down in cold blood and it could be said that this is the point where Dutch begins to crack. We see the gradual metamorphosis of him, turning from a father figure into a psychotic narcissist. Lenny also bites the dust but no one is given a chance to react to the fullest (apart from Arthur). This is kind of sad since Lenny was a great character. I also loved that "One Final Charge" moment where the gang and the Indian tribe storm across the landscape together to battle with the Pinkertons. All these moments were cinematically epic. All these moments provide the player with a feeling of total immersion and an escape from the real world. Its only in between these crucial moments of the story, when we bring our horse to a slow cantor between one town to the next, where we have chance to ponder on Rockstars' desire to impress us with their endless pursuit of creating such cinematic gaming and state of the art attention to detail. I felt as if I wanted to reach out and shake the hands of the team that made this happen.
Admittedly, the whole game is too long but that can be forgiven by some players. Too long is better than too short. The introduction dragged, the Eagle Flies story dragged. I felt that the story was spoilt with the Guama chapter as it was too unbelievable and the Lex Luther style jail break with the hot air balloon was just plain silly. I also felt that the epilogue with John Marston could have been cut and added later as extra DLC. For me the end credits should have rolled when Arthur passed away, with the sun beaming against his face. The epilogue was way too long, whoever heard of an epilogue that lasts for almost one third of the game? One can also ask a further question, did we really want to pay money for a game that enforces us to partake in farmyard chores? This is supposed to be a game about outlaws not a farming simulator!
But what is bad about this game? I don't enjoy writing bad things about a group of people who have put their heart and soul into creating something that could stand the test of time. They took all those years to produce a work of art. The last thing they want to hear is some doughnut like me giving criticism…..but as one cowboy probably said to the other; what's my beef?
Well there is only one elephant in the room here and it's the in-game combat and gunplay. It spoils everything that Rockstar have achieved else where in the game. Its outdated, repetitive, slow and cumbersome. The AI is almost non-existent to the extent that the player may as well be shooting card board cut outs. I deliberately strayed away from activating the "Dead Eye" mode since this is a Western, not The Matrix. The idea of slowing down time to grant Arthur an advantage over enemies simply added more ease to an already easy and unchallenging game. Its virtually the same combat system utilised in the first game released in 2010. There's a lack of innovation here which leads one to believe that the combat element of the game was simply copied and pasted across into this game and glossed over with a new breath-taking coat of paint. One aspect of the in-game combat which infuriated me was that sometimes it felt as if Arthur may as well have been firing blanks. You can unload 3 bullets into the chest of an enemy and they still get to their feet! This seemed to be a contradictory kick in the balls to the great levels of realism that Rockstar worked so tirelessly towards. Another annoying aspect which caused my larynx to vibrate venomously was this idea of not being able to create my own destiny during active missions. The missions had a claustrophobic feel to them and contradicted the open worldliness that was usually available to the player. Whenever the player strayed off course for too long or decided to return to their horse to change their rifle selection, the player would sometimes get punished with a Failed mission message, for "not keeping up with gang" (or something along those lines) The in-game weapon selection wheel didn't work for me either. The "let go of L1 button" must have caught out even the best of players for sure. I often felt that I was too quick for it and the wrong weapon would be selected or not at all. These sub-standard aspects of the gun fights in my opinion spoilt the game and had it not been for this, the game may have well been a 10/10. Most importantly there was no sense of a challenge. For those of you who've completed the Witcher 3 on Death March mode, I'm sure you would agree.
Can this game work in the upcoming online mode? I'm not quite sure. (I have a feeling that the new character Sadie may play a large role in any future DLC, since she simply wonders out of the story and furthermore, she appears on front of the game disc rather than John or Arthur). I walked into an Electronic Exchange shop the other day in Wolverhampton and I wasn't surprised to see just under 50 pre-owned copies of RDR2 on the shelf already. That's quite early for a game that's a blockbuster. The game is great fun but at times it seems to go on forever at a snails pace. Its not the type of game you can just pick up and play for a casual 30 minutes. This game requires hours of dedication and input, a perfect date for those of you who are perpetual baby sitters with countless hours to kill. The outdated combat would infuriate me on the on-line mode and after 60 hours of play the last thing some people will want to do is start all over again. Rockstar could make improvements I guess but if there's one thing we all learn after 60 hours is this:
It sure is a long way to Tahiti…….
Thanks for reading dudes…… I'm off now to play Resident Evil 2 whilst trying not to soil my pants.
An English Centrist – January 2019
englishcentrist	Entertainment, Gaming, ps	Leave a comment January 25, 2019 May 28, 2019 16 Minutes


The wait is over. Fans of Superstar Mahesh Babu will celebrate the new year with a soothing teaser of the actor's wholesome family entertainer, Brahmotsavam. Tomorrow, the film's teaser will be released online at 9:36 am.
Brahmotsavam's shooting has been going on at a brisk pace and the unit wrapped up a major schedule in Ooty a week ago. The shooting will resume in the first week of January, after Mahesh returns from his foreign vacation.
Being directed by Sreekanth Addala, Brahmotsavam is produced by PVP Cinema. Kajal, Samantha and Pranitha will be seen romancing Mahesh in this summer entertainer.


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Q: Removing list members in scheme with remove* So I want to remove #\space from a list, lets say the list is (#\a #\b #\space #\b #\space) and I want to (remove* (list space) (list #\a #\b)) all spaces.
So when I run,
(remove* (list #\space) (list #\a #\b #\space #\b #\space))

the print out is correct. i.e. '(#\a #\b #\b)
this is also true if I were to write:
(define somelist #\space)

(remove* (list somelist) (list #\a #\b #\space #\b #\space))

however if I create a list via:
(define somelist (string->list " "))

it fails.
I don't know what the difference is and why it doesn't work. Anyway in my program I need to get rid of the spaces that become part of the list via string->list. Any idea how to do this?
I'm using Racket.

A: You are wrapping the char list in another list.
What you want is:
(remove* somelist (list #\a #\b #\space #\b #\space))

redpajama_set_name: RedPajamaStackExchange


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The Main Key Challenges of Foresight Studies in Developing Countries
by | Ardeshir Sayah Mofazli with corresponding author; Alireza Asadi |Future Studies PhD Student and foresight researcher at IHSS futures studies research group (Institute of Humanitarian studies and Social Science)
Futures studies have enormous effect to reduce the development gap between developing and developed countries. But there are challenges in developing countries that deeply affect foresight activities and diminish its applicable usage. Although future oriented planning usually faces natural difficulties to properly assume all values and assumptions of all stakeholders, but in developing countries some key challenges affect the outputs of the foresight process severely. In this writing these challenges are categorized into four main groups. The first group of challenges refers to Foresight assumptions and context, the second is methodological aspects of foresight, next Foresight stakeholders and networking, and finally technological aspects of foresight and its related challenges.
Foresight programs are growing in recent years in many countries 1,2,3,4. Researches show that the trend of foresight studies in developing countries grow rapidly due to the foresight concept of long term planning at national and regional levels 5,6,7. But these studies are facing serious challenges and foresight practitioners are not approaching the main application that foresight methods have been created for. Some of these challenges directly refer to the context of developing countries and some of them are highlighted as misunderstanding of the foresight methods.
FORESIGHT CHALLENGES
Foresight challenges are divided into four main areas. First, the challenges that refers to assumptions and context of the study. Next are the challenges that are related to the methodological aspects of foresight. The third part provides the challenges that mainly relate to Foresight stakeholders and networking. And the last part discusses the challenges arising from different technological aspects of foresight in developing countries.
Foresight assumptions and context
Challenges related to foresight assumptions in the context of developing countries include: short term thinking vs. long term thinking, approaches to identify path dependency, understanding the deep concept of futures studies and freedom to act as a futurist.
Short term thinking vs. long term thinking
Foresight is considered as long term planning, and long term planning depends on long term thinking 8,9,10. To run a foresight program effectively, it is necessary to provide long term thinking atmosphere to the participants; particularly governors and official planners. However, in developing countries short term thinking is institutionalized and will affect the whole plan that is being developed for the future. Institutional arrangement is usually not stable and changes in the government are mostly rapid, unanticipated and revolutionary. This culture shapes negative attitude to long term future and creates
unsustainability.
Path dependency
Most developing countries suffer from path dependency that affects all decisions about the future. As planning for future needs to clarify the image of the future, this path dependency should be drawn clearly to assess the probable impacts of future consequences11. The "lock-in" effects of institutions in developing countries create limitations on the futures and scenarios of the societies. 12,13 These inefficient institutions are the barriers to planning the futures. Foresight programs need to consider the path dependency in developing countries and social innovation to extend possible and probable futures.
Understanding the deep concept of futures studies
Foresight as a tool to view the future is against the pre-assumption of superficial religious point of view14. Foresight is not going to predict the future, but as all religions has a definition for time, there would always be some misunderstanding on the position of futurist to draw the future. As mentioned before, pioneers of foresight in developing countries do not deeply understand and comprehensively realize the logic of this field and their introduction of foresight causes many misunderstanding in developing countries. As a result, people who are unfamiliar to the foundation of foresight view foresight in contrast to religious believe. This prevents progress of futures studies in some ways or exposes it as magic tools which solve all problems.
Freedom to act as a futurist
It is not easy to think about the future in developing countries without fear of passing forbidden lines. The nature of intellectual thinking in foresight need to think openly 15,16, as it may face opposition in developing countries. The opposition could be from political forces, religious leaders or even the general public as foresight may be misconstrued or branded as prophesies. On the other hand, most governments of developing countries are not completely democratic and there are many conflicts in power to accept the basis of human right. Political leaders may look at foresight as a mean to propagate their dreams about the future of society. They may use foresight as instruments to justify their political objectives.
Methodological aspects of foresight
The method used in foresight studies, qualitative as well as base line studies, would face challenges is developing countries. These challenges are not faced by foresight alone, but by any future oriented studies.
Qualitative approach in Developing Countries
The qualitative approach in futures studies in developing countries are rarely strong enough to be classified as scientific research. The qualitative approach usually leads to meaningless results and practitioners replace semi-quantitative technique with qualitative technique to avoid the risk of poor results. The qualitative approach need a powerful mental skills as it links to creativity and is tremendously harder than quantitative approach 17,18,19,20,21,22. The culture of science in developing countries does not easily accept creativity that may shake the recognized paradigm.
The weakness of previous studies
As the large part of the current science in developing countries was imported from Orientalists, the main base of the qualitative studies does not really represent the baseline situation of the issue. Basically, precise review of the true situation is seldom done even by local researchers as they often rely on previous incomprehensive studies. The problem is compounded when dedicated researchers who are willing to do in-depth research and studies are not welcome by their supervisors.
Almost all field studies need to start from scratch if the intention is to approach the foresight objectives efficiently. Obviously the meta-analyses in this atmosphere is a real hard job.
Foresight stakeholders and networking
Networking and coordination of stakeholders in foresight studies also create challenges in developing countries. In this regard, "the community of foresight experts", "role of futurist in developing countries", "networking concept" and "concerns and business essence of foresight" are some of the issues that make up the challenges in foresight studies in developing countries.
Foresight experts
As one of the main parts of foresight is devoted to participation of stakeholders, the process and concept of this involvement is somehow different in developing countries. If we assume that experts' involvement is one the forth angles of poppers diamond for foresight methods arrangement 23, there are some mistakes that developing countries are suffering from. The community of experts are divided to mainly three unique groups with different behaviors. These groups are not necessarily considered as experts in foresight processes, but there are no other choices in current way of thinking.
The first group consists of scientists. They are experienced and have proper capabilities. They could be assume as experts in foresight studies, but developing countries with low quality academic centers do not provide strong scientific community thus, they are not seriously involved in the decision making process at the national level.
The second group comprises policy makers. They are assumed as experienced because of years of involvement in decision making at national level. But most of them have political inclinations and their opinions are mostly bias towards maximizing their profits rather than the real scence of approaching futures.
The third group is users. They are from the industries and are expected to know frontier of technology and have information of developing technologies. Unfortunately they are not developing new technologies as they are mostly users.
As the so called expert who are expected to bring new insight in futures studies do not play their roles, expert based techniques of foresight may not work properly. The attitude of these groups may lead the study to different directions.
Futurist in Developing Countries
As the literature of foresight was developed in the west, the translators are usually considered as the pioneers of foresight in developing countries. Actually they are merely transferring the first level of literature without being deeply involved in the meanings and concepts of foresight.24 This role could easily be played by junior university students too.
There are other groups of futurists: The "paper readers" who accidently enter to this community by reading the related foresight papers in similar field of study; scientific bankrupts from other fields of study that use foresight to revive their new business or careers; future thinkers who are interested in future ideas, some for recreation and some of them for business opportunities; and academic personalities and practitioners who are interested in foresight studies.
Lack of trained professional futurists is one of the root causes of many misunderstanding of foresight in developing countries that leads to weak results in foresight programs. As a result, the belief in foresight outputs in developing societies crashed easily.25
Networking concept
There are some challenges that are directly related to the networking concept in developing countries. Networking is the core aspect of foresight projects and it needs good coordination between people and organizations. 26,27,28,29 Therefore, it needs partnerships at all levels 30 Good coordination is achievable when the problem of collective action is removed, but it is generally accepted that most developing countries suffer from this problem. It is necessary to fix the institutional arrangement to solve the collective action problem, but it does not happen easily. This leads to failures in achieving the networking goals of foresight in most developing countries.
Business essence of foresight
Foresight is recognized as an "applicable tool" and not pure scientific field of study.31 There are large business institutions that are involved in strategic planning looking for new ideas for the future. Foresight literature would be useful to them as it would not alter their business practices and principles. On the other hand, there are a few powerful companies that run foresight programs precisely on their own but prefer to not publicize their methods to avoid participation of 'free riders' into their business. The difference between these two groups depends on their marketing approach.
The winners are those who are able to provide better satisfaction and gain acceptance of customers. This scenario influenced business players to conceal their future plans to avoid competitions. Business institutions are not required to reveal their future plans as there is no global codes of ethics in futures studies.
Technological aspects of foresight
The involvement in technology development processes is one of the main challenges faced by most developing countries.
Involvement in technology development process
Usually developing countries are not serious contributors in "technology developing community" of the world as they normally act as followers and play catch-up to the development and achievements of develop nations. However, there could be conversions of understanding in foresight studies as the logic of technology foresight is looking for new areas with "out of the box" point of view to prepare a "long view". However, the reverse usage of foresight forces the users to review the history of the pioneer countries' payoffs, and this could be a hindrance. 32,33,34,35,36,37
The followings are some checkpoints that may assist the effort to face the challenges to implement foresight studies in developing countries:
• Whether the country is a pioneer on the exact field of the science that has been targeted by foresight?
• Are the experts properly identified, selected and engaged?
• Are knowledgeable educated futurists leading the studies?
• Is the qualitative approach properly and correctly run?
• Do the studies rely on strong literature?
• Are the concepts and principles of futures studies put in a right place and in the right context?
• Does the effects of path dependencies evaluated precisely in the practice?
• Does the context provide the condition of long term thinking?
• Is foresight a scientific study or a tool to make money?
• Is it possible to think freely in that context?
• Is there any networking infrastructures ready to use or able to establish?
Answering these questions may clear the atmosphere for foresight studies in a given country. Howeve, there are several techniques and skills to avoid these challenges if researchers apply them before starting the foresight process.
The foresight studies faced, are facing, and will continue to face challenges, more so in developing countries. There would be many more challenges than that have been listed, but it is more important to consider the differences between nature and methods of foresight as long term planning tools in technology and other areas in developing and developed countries. However, definitely there is a need for more contemplation and theorization in roots, techniques and applications for foresight to progress in developing countries.
Future Scenarios of Green Technology in Malaysia
The Politics of Biodiversity Loss

redpajama_set_name: RedPajamaCommonCrawl


text:
Q: VS 2017 crashes on Build Project/Solution with VSIX We have an extension that I have upgraded from VS 2015.
The extension creates a solution from a custom project template (which is actually just a blank library project) and loads source files from a DB.
When I try to build the solution/project VS crashes.

"Exception of type 'System.ExecutionEngineException' was thrown."
InnerException: "How can this happen?"

I'm also wondering how this can happen. It doesn't happen in VS 2015.
What do I do now? Must I report this somewhere?
Here is the CallStack for what it's worth:
Microsoft.CodeAnalysis.Features.dll!Microsoft.CodeAnalysis.Diagnostics.EngineV2.DiagnosticIncrementalAnalyzer.StateManager.CreateBuildOnlyProjectStateSet(Microsoft.CodeAnalysis.Project project)   Unknown
Microsoft.CodeAnalysis.Features.dll!Microsoft.CodeAnalysis.Diagnostics.EngineV2.DiagnosticIncrementalAnalyzer.SynchronizeWithBuildAsync(Microsoft.CodeAnalysis.Workspace workspace, System.Collections.Immutable.ImmutableDictionary<Microsoft.CodeAnalysis.ProjectId, System.Collections.Immutable.ImmutableArray<Microsoft.CodeAnalysis.Diagnostics.DiagnosticData>> map) Unknown
mscorlib.dll!System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Microsoft.CodeAnalysis.Diagnostics.EngineV2.DiagnosticIncrementalAnalyzer.<SynchronizeWithBuildAsync>d__13>(ref Microsoft.CodeAnalysis.Diagnostics.EngineV2.DiagnosticIncrementalAnalyzer.<SynchronizeWithBuildAsync>d__13 stateMachine)  Unknown
Microsoft.CodeAnalysis.Features.dll!Microsoft.CodeAnalysis.Diagnostics.EngineV2.DiagnosticIncrementalAnalyzer.SynchronizeWithBuildAsync(Microsoft.CodeAnalysis.Workspace workspace, System.Collections.Immutable.ImmutableDictionary<Microsoft.CodeAnalysis.ProjectId, System.Collections.Immutable.ImmutableArray<Microsoft.CodeAnalysis.Diagnostics.DiagnosticData>> map) Unknown
Microsoft.CodeAnalysis.Features.dll!Microsoft.CodeAnalysis.Diagnostics.DiagnosticAnalyzerService.SynchronizeWithBuildAsync(Microsoft.CodeAnalysis.Workspace workspace, System.Collections.Immutable.ImmutableDictionary<Microsoft.CodeAnalysis.ProjectId, System.Collections.Immutable.ImmutableArray<Microsoft.CodeAnalysis.Diagnostics.DiagnosticData>> diagnostics)  Unknown
Microsoft.VisualStudio.LanguageServices.dll!Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.SyncBuildErrorsAndReportAsync(Microsoft.CodeAnalysis.Diagnostics.DiagnosticAnalyzerService diagnosticService, Microsoft.CodeAnalysis.Solution solution, System.Collections.Immutable.ImmutableDictionary<Microsoft.CodeAnalysis.ProjectId, System.Collections.Immutable.ImmutableArray<Microsoft.CodeAnalysis.Diagnostics.DiagnosticData>> map) Unknown
mscorlib.dll!System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.<SyncBuildErrorsAndReportAsync>d__24>(ref Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.<SyncBuildErrorsAndReportAsync>d__24 stateMachine)  Unknown
Microsoft.VisualStudio.LanguageServices.dll!Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.SyncBuildErrorsAndReportAsync(Microsoft.CodeAnalysis.Diagnostics.DiagnosticAnalyzerService diagnosticService, Microsoft.CodeAnalysis.Solution solution, System.Collections.Immutable.ImmutableDictionary<Microsoft.CodeAnalysis.ProjectId, System.Collections.Immutable.ImmutableArray<Microsoft.CodeAnalysis.Diagnostics.DiagnosticData>> map) Unknown
Microsoft.VisualStudio.LanguageServices.dll!Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.OnSolutionBuild.AnonymousMethod__0()    Unknown
mscorlib.dll!System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.(ref Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.<>c__DisplayClass22_0.<<OnSolutionBuild>b__0>d stateMachine) Unknown
Microsoft.VisualStudio.LanguageServices.dll!Microsoft.VisualStudio.LanguageServices.Implementation.TaskList.ExternalErrorDiagnosticUpdateSource.OnSolutionBuild.AnonymousMethod__0()    Unknown
Microsoft.CodeAnalysis.Workspaces.dll!Roslyn.Utilities.SimpleTaskQueue.ScheduleTask.AnonymousMethod__1(System.Threading.Tasks.Task t)   Unknown
Microsoft.CodeAnalysis.Workspaces.dll!Roslyn.Utilities.TaskExtensions.ContinueWithAfterDelayFromAsync.AnonymousMethod__1(System.Threading.Tasks.Task _) Unknown
mscorlib.dll!System.Threading.Tasks.ContinuationResultTaskFromTask<System.Threading.Tasks.Task>.InnerInvoke()   Unknown
mscorlib.dll!System.Threading.Tasks.Task.Execute()  Unknown
mscorlib.dll!System.Threading.Tasks.Task.ExecutionContextCallback(object obj)   Unknown
mscorlib.dll!System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx)   Unknown
mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx)   Unknown
mscorlib.dll!System.Threading.Tasks.Task.ExecuteWithThreadLocal(ref System.Threading.Tasks.Task currentTaskSlot)    Unknown
mscorlib.dll!System.Threading.Tasks.Task.ExecuteEntry(bool bPreventDoubleExecution) Unknown
mscorlib.dll!System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() Unknown
mscorlib.dll!System.Threading.ThreadPoolWorkQueue.Dispatch()    Unknown
mscorlib.dll!System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() Unknown
[Native to Managed Transition]
kernel32.dll!@BaseThreadInitThunk@12()  Unknown
ntdll.dll!__RtlUserThreadStart()    Unknown
ntdll.dll!__RtlUserThreadStart@8()  Unknown

UPDATE
I have re-installed VS 2017, I have created a new vsix project in VS 2017 and copied the code across as suggested in the comments. I still get the same exception as above when I try to Build the project/solution.
Then I thought that something was wrong with my custom project template. So I bypassed the code in our extension where that is created, and hoped to create a new project in the experimental instance, add the files from the database to the newly created project in the normal way, and then build it and check whether I get the same exception.
BUT, I can't even create a new project in the experimental instance.
I get this exception:

"Could not load file or assembly 'Microsoft.VisualStudio.ExtensionsExplorer.UI.Aero2, Version=15.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. General Exception (Exception from HRESULT: 0x80131500)":"Microsoft.VisualStudio.ExtensionsExplorer.UI.Aero2, Version=15.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"

The CallStack:
>   PresentationFramework.dll!System.Windows.Markup.WpfXamlLoader.Load(System.Xaml.XamlReader xamlReader, System.Xaml.IXamlObjectWriterFactory writerFactory, bool skipJournaledProperties, object rootObject, System.Xaml.XamlObjectWriterSettings settings, System.Uri baseUri)   Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.WpfXamlLoader.LoadBaml(System.Xaml.XamlReader xamlReader, bool skipJournaledProperties, object rootObject, System.Xaml.Permissions.XamlAccessLevel accessLevel, System.Uri baseUri) Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.XamlReader.LoadBaml(System.IO.Stream stream, System.Windows.Markup.ParserContext parserContext, object parent, bool closeStream)    Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Application.LoadComponent(object component, System.Uri resourceLocator)    Unknown Symbols loaded.
Microsoft.VisualStudio.ExtensionsExplorer.UI.dll!Microsoft.VisualStudio.ExtensionsExplorer.UI.VSExtensionsExplorerCtl.InitializeComponent() Unknown Symbols loaded.
Microsoft.VisualStudio.ExtensionsExplorer.UI.dll!Microsoft.VisualStudio.ExtensionsExplorer.UI.VSExtensionsExplorerCtl.VSExtensionsExplorerCtl() Unknown Symbols loaded.
[Native to Managed Transition]      Annotated Frame
[Managed to Native Transition]      Annotated Frame
mscorlib.dll!System.RuntimeType.CreateInstanceSlow(bool publicOnly, bool skipCheckThis, bool fillCache, ref System.Threading.StackCrawlMark stackMark)  Unknown Symbols loaded.
mscorlib.dll!System.Activator.CreateInstance(System.Type type, bool nonPublic)  Unknown Symbols loaded.
mscorlib.dll!System.RuntimeType.CreateInstanceImpl(System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, object[] args, System.Globalization.CultureInfo culture, object[] activationAttributes, ref System.Threading.StackCrawlMark stackMark)  Unknown Symbols loaded.
mscorlib.dll!System.Activator.CreateInstance(System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, object[] args, System.Globalization.CultureInfo culture, object[] activationAttributes) Unknown Symbols loaded.
mscorlib.dll!System.Activator.CreateInstance(System.Type type, object[] args)   Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.Schema.SafeReflectionInvoker.CreateInstanceCritical(System.Type type, object[] arguments)   Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.Schema.SafeReflectionInvoker.CreateInstance(System.Type type, object[] arguments)   Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.Schema.XamlTypeInvoker.CreateInstance(object[] arguments)   Unknown Symbols loaded.
System.Xaml.dll!MS.Internal.Xaml.Runtime.ClrObjectRuntime.CreateInstanceWithCtor(System.Xaml.XamlType xamlType, object[] args)  Unknown Symbols loaded.
System.Xaml.dll!MS.Internal.Xaml.Runtime.ClrObjectRuntime.CreateInstance(System.Xaml.XamlType xamlType, object[] args)  Unknown Symbols loaded.
System.Xaml.dll!MS.Internal.Xaml.Runtime.PartialTrustTolerantRuntime.CreateInstance(System.Xaml.XamlType xamlType, object[] args)   Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.XamlObjectWriter.Logic_CreateAndAssignToParentStart(MS.Internal.Xaml.Context.ObjectWriterContext ctx)   Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.XamlObjectWriter.WriteStartMember(System.Xaml.XamlMember property)  Unknown Symbols loaded.
System.Xaml.dll!System.Xaml.XamlWriter.WriteNode(System.Xaml.XamlReader reader) Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.WpfXamlLoader.TransformNodes(System.Xaml.XamlReader xamlReader, System.Xaml.XamlObjectWriter xamlWriter, bool onlyLoadOneNode, bool skipJournaledProperties, bool shouldPassLineNumberInfo, System.Xaml.IXamlLineInfo xamlLineInfo, System.Xaml.IXamlLineInfoConsumer xamlLineInfoConsumer, MS.Internal.Xaml.Context.XamlContextStack<System.Windows.Markup.WpfXamlFrame> stack, System.Windows.Markup.IStyleConnector styleConnector)  Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.WpfXamlLoader.Load(System.Xaml.XamlReader xamlReader, System.Xaml.IXamlObjectWriterFactory writerFactory, bool skipJournaledProperties, object rootObject, System.Xaml.XamlObjectWriterSettings settings, System.Uri baseUri)   Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.WpfXamlLoader.LoadBaml(System.Xaml.XamlReader xamlReader, bool skipJournaledProperties, object rootObject, System.Xaml.Permissions.XamlAccessLevel accessLevel, System.Uri baseUri) Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Markup.XamlReader.LoadBaml(System.IO.Stream stream, System.Windows.Markup.ParserContext parserContext, object parent, bool closeStream)    Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Application.LoadComponent(object component, System.Uri resourceLocator)    Unknown Symbols loaded.
Microsoft.VisualStudio.Dialogs.dll!Microsoft.VisualStudio.Dialogs.NewProjectDialog.InitializeComponent()    Unknown Symbols loaded.
Microsoft.VisualStudio.Dialogs.dll!Microsoft.VisualStudio.Dialogs.NewProjectDialog.NewProjectDialog(Microsoft.Internal.VisualStudio.Shell.Interop.VSNEWPROJECTDLGINFO dialogInformation, System.IServiceProvider serviceProvider, Microsoft.VisualStudio.Dialogs.NewProjectDialog.SessionState session, Microsoft.VisualStudio.Telemetry.TelemetryScope<Microsoft.VisualStudio.Telemetry.UserTaskEvent> userTask)   Unknown Symbols loaded.
Microsoft.VisualStudio.Dialogs.dll!Microsoft.VisualStudio.Dialogs.SVsDialogService.InvokeDialog(Microsoft.Internal.VisualStudio.Shell.Interop.VSNEWPROJECTDLGINFO dlgInfo, out string bstrLocation) Unknown Symbols loaded.
[Native to Managed Transition]      Annotated Frame
msenv.dll!InvokeNewProjectDlg(int,unsigned short const *,unsigned short const *,unsigned short const *,unsigned short const *,unsigned short const *,unsigned long,struct IVsBrowseProjectLocation *)   Unknown Symbols loaded.
msenv.dll!HandleNewProjectCommand(unsigned long,unsigned long,struct tagVARIANT *,struct tagVARIANT *)  Unknown Symbols loaded.
msenv.dll!HrShellExec(struct _GUID const *,unsigned long,unsigned long,struct tagVARIANT *,struct tagVARIANT *) Unknown Symbols loaded.
msenv.dll!CVSCommandTarget::ExecCmd(class CIcmdGuidCmdId const *,struct _GUID const *,unsigned long,unsigned long,struct tagVARIANT *,struct tagVARIANT *,struct _GUID *)   Unknown Symbols loaded.
msenv.dll!`anonymous namespace'::ExecForController()    Unknown Symbols loaded.
msenv.dll!CSurfaceCommandingSupport::ExecuteForController(struct CommandUI::Models::IControllerRoot const *,unsigned long,struct tagVARIANT *,struct tagVARIANT *,struct _GUID *)   Unknown Symbols loaded.
msenv.dll!CExecuteVisitor::VisitButtonController(struct CommandUI::Models::IButtonController *,struct tagVARIANT const *,struct tagVARIANT *)   Unknown Symbols loaded.
msenv.dll!CControllerVisitorBase::DispatchVisit(struct CommandUI::Models::IControllerRoot *,struct tagVARIANT const *,struct tagVARIANT *)  Unknown Symbols loaded.
msenv.dll!CControllerVisitorBase::VisitController(struct CommandUI::Models::IControllerRoot *,struct tagVARIANT const *,struct tagVARIANT *)    Unknown Symbols loaded.
msenv.dll!CSurfaceCommandingSupport::Execute(struct CommandUI::Models::IControllerRoot *,struct tagVARIANT const *,struct tagVARIANT *) Unknown Symbols loaded.
msenv.dll!CommandUI::Models::Impl::CExecutableCommandElementDataSource::Execute(struct tagVARIANT const &,struct tagVARIANT *)  Unknown Symbols loaded.
msenv.dll!CommandUI::Models::Impl::CExecutableCommandElementDataSource::ExecuteVerbHandler(struct IVsUIDispatch *,unsigned short const *,struct tagVARIANT const &,struct tagVARIANT *) Unknown Symbols loaded.
msenv.dll!Gel::CDataSource::Invoke(unsigned short const *,struct tagVARIANT,struct tagVARIANT *)    Unknown Symbols loaded.
[Managed to Native Transition]      Annotated Frame
Microsoft.VisualStudio.Shell.15.0.dll!Microsoft.Internal.VisualStudio.PlatformUI.DataSource.Invoke(string verb, object pvaIn, out object pvaOut)    Unknown Symbols loaded.
Microsoft.VisualStudio.Shell.UI.Internal.dll!Microsoft.VisualStudio.PlatformUI.VsCommand.Execute(object parameter)  Unknown Symbols loaded.
PresentationFramework.dll!MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(System.Windows.Input.ICommandSource commandSource, bool userInitiated)   Unknown Symbols loaded.
PresentationFramework.dll!System.Windows.Controls.MenuItem.InvokeClickAfterRender(object arg)   Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate callback, object args, int numArgs)  Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.TryCatchWhen(object source, System.Delegate callback, object args, int numArgs, System.Delegate catchHandler) Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.DispatcherOperation.InvokeImpl()   Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(object state)  Unknown Symbols loaded.
WindowsBase.dll!MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(object obj)   Unknown Symbols loaded.
mscorlib.dll!System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx)   Unknown Symbols loaded.
mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx)   Unknown Symbols loaded.
mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) Unknown Symbols loaded.
WindowsBase.dll!MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext executionContext, System.Threading.ContextCallback callback, object state)  Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.DispatcherOperation.Invoke()   Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.Dispatcher.ProcessQueue()  Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.Dispatcher.WndProcHook(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam, ref bool handled)  Unknown Symbols loaded.
WindowsBase.dll!MS.Win32.HwndWrapper.WndProc(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam, ref bool handled) Unknown Symbols loaded.
WindowsBase.dll!MS.Win32.HwndSubclass.DispatcherCallbackOperation(object o) Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate callback, object args, int numArgs)  Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.TryCatchWhen(object source, System.Delegate callback, object args, int numArgs, System.Delegate catchHandler) Unknown Symbols loaded.
WindowsBase.dll!System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority priority, System.TimeSpan timeout, System.Delegate method, object args, int numArgs)   Unknown Symbols loaded.
WindowsBase.dll!MS.Win32.HwndSubclass.SubclassWndProc(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam)  Unknown Symbols loaded.
[Native to Managed Transition]      Annotated Frame
user32.dll!__InternalCallWinProc@20()   Unknown Symbols loaded.
user32.dll!UserCallWinProcCheckWow()    Unknown Symbols loaded.
user32.dll!DispatchMessageWorker()  Unknown Symbols loaded.
user32.dll!_DispatchMessageW@4()    Unknown Symbols loaded.
msenv.dll!MainMessageLoop::ProcessMessage(struct IMsoStdComponentMgr *,struct IVsWindowManager *,struct tagMSG &)   Unknown Symbols loaded.
msenv.dll!CMsoCMHandler::EnvironmentMsgLoop(void)   Unknown Symbols loaded.
msenv.dll!CMsoCMHandler::FPushMessageLoop(unsigned long)    Unknown Symbols loaded.
msenv.dll!SCM::FPushMessageLoop(class SCMI *,unsigned long,void *)  Unknown Symbols loaded.
msenv.dll!SCM_MsoCompMgr::FPushMessageLoop(unsigned long,unsigned long,void *)  Unknown Symbols loaded.
msenv.dll!CMsoComponent::PushMsgLoop(unsigned long) Unknown Symbols loaded.
msenv.dll!VStudioMainLogged(void)   Unknown Symbols loaded.
msenv.dll!_VStudioMain()    Unknown Symbols loaded.
devenv.exe!util_CallVsMain(struct MAINPARAM *,int *)    Unknown Symbols loaded.
devenv.exe!CDevEnvAppId::Run(unsigned short *,int)  Unknown Symbols loaded.
devenv.exe!_WinMain@16()    Unknown Symbols loaded.
devenv.exe!util_FormRootKeyPath(unsigned short const *,unsigned short const *,unsigned short const *,unsigned short * *)    Unknown Symbols loaded.
kernel32.dll!@BaseThreadInitThunk@12()  Unknown Symbols loaded.
ntdll.dll!__RtlUserThreadStart()    Unknown Symbols loaded.
ntdll.dll!__RtlUserThreadStart@8()  Unknown Symbols loaded.

So, why can't I create a new project in the experimental instance?


text:
Breaking NewsLocal NewsSt. Mary Parish
Bomb Threat Under Investigation at Franklin High School
UPDATE, 9:40 am: The campus is secure. Students and staff are being screened as they re-enter the building
Franklin High School has been evacuated on Thursday morning due to a bomb threat made to the school campus. Franklin Police Department, Franklin Fire Department and St. Mary Parish Sheriff's Office responded to the school and evacuated the building while a search is underway. All students were reported safe. St. Mary Parish School Superintendent Dr. Teresa Bagwell told KQKI News that the search shouldn't take too long. Stay with KQKI News for the latest on this developing story.


text:
Anna Vassilieva
Professor; Program Head, Russian Studies; Director, Monterey Initiative in Russian Studies
McGowan Building MG208
avassili@middlebury.edu
Anna Vassilieva is a professor at the Middlebury Institute of International Studies at Monterey (MIIS), head of its Russian Studies Program, and founding director of the Monterey Initiative in Russian Studies. Professor Vassilieva's research interests include contemporary Russian politics, U.S.-Russia relations, new formats of graduate education in international relations.
As director of the Monterey Initiative in Russian Studies, a graduate program funded by Carnegie Corporation of New York, Professor Vassilieva launched a Monterey Summer Symposium on Russia that is in its fifth year now. Professor Vassilieva produced The Ambassadorial Series, The Bridge (jointly with the National Security Archives), podcast series Geopolitics on the Move, among a number of other projects and initiatives. With faculty colleagues at MIIS, she pioneered the development and implementation of Monterey Model courses – teaching modules taught simultaneously in a variety of languages to advanced language speakers on a wide range of current topics.
Professor Vassilieva is an author, translator, and editor. She has written and translated widely in English and Russian.
Professor Vassilieva has been teaching at the Institute since 1990.
RULA 8472
2 Russias in Media:TV&Internet
Terms Taught
Fall 2021 - MIIS
View in Course Catalog
Individual Research Projects
Students will identify the topic of their in-depth research that should complement their professional concentration. After devising individual study plans, students will be working with the professor in the format of individual consultations and presentations to peers in biweekly group meetings. Students will be working on a course paper or series of smaller pieces that would be making significant contribution to their professional development.
Fall 2020 - MIIS, Fall 2021 - MIIS
TV Interviews: Close Analysis
During this seven week long course students will be taught close analyses (linguistic, political, cultural and sociological) of contemporary Russia through watching, reading and translating current interviews of the most prominent Russian journalists with a variety of representatives of Russian political and figuras elite. Students will be expected to advance their listening comprehension, to hone their translation skills and present their analyses of the interviews on the topics of professional specialization.
Fall 2020 - MIIS, MIIS First Half of Term
Public Speaking - Prof. Topics
During this seven week long course, students will learn and practice how to conduct professional research interviews, to present their individual research projects in a conference setting and how to do a video interview with TV media. The course will be implemented in a variety of formats, with a strong emphasis on work in pairs with a professor outside of classroom, as well as individualized analysis of video recordings of students' individual performances in one- one- one setting. Students will be encouraged to match their presentations/ interviews topics with their graduate research in order to expand their professional vocabulary and hone skills of presenting and speaking in public.
Fall 2020 - MIIS, MIIS Second Half of Term
Professor Vassilieva is the founding director of the Monterey Initiative in Russian Studies (MIR), an innovative program funded by Carnegie Corporation of New York and dedicated to enhancing the understanding of graduate students in the United States of Russia through direct interaction with leading U.S. and Russian scholars, journalists, and political figures. MIR also provides Institute students with opportunities to pursue professional internships in Russia and to conduct field research there. In summer 2017, Professor Vassilieva launched the Monterey Summer Symposium on Russia (MSSR), a unique and highly competitive multi-week comprehensive program of study on different dimensions of Russian politics, history, economics, and culture conducted in English and Russian by leading U.S. and Russian experts.
Ph.D. in history, Diplomatic Academy of the Foreign Ministry of the Russian Federation
B.A., Irkutsk State Linguistic University
Monterey Summer Symposium on Russia Connects Students with Experts on U.S.-Russia Relations
September 15, 2021 | by Mollie Messick MATESOL '21 and Jason Warburg
The immersive seven-week symposium offered 15 enrolled fellows the chance to hear from and interact with an extraordinary panel of experts on Russian identity and U.S.-Russia relations, from former New START treaty negotiators to the current Russian ambassador to the U.S.
Monterey Initiative in Russian Studies Launches U.S.-Russia Ambassador Video Series
May 12, 2021 | by Sarah Ray
As U.S.-Russia rhetoric intensifies, new video series brings together eight former ambassadors to reflect on decades of complex relations. The collection, released by the Monterey Initiative in Russian Studies, is the first known set of interviews of all but one of the living U.S. ambassadors to the Soviet Union/Russian Federation.
Campus Notes, News Stories
Middlebury Names 10 Recipients of Virtue Award
December 15, 2020 | by Sarah Ray
The awards recognize faculty and staff who have surpassed their normal professional responsibilities to support and connect with students in ways that build a more engaged and inclusive Middlebury community.


text:
Ledøje is a small town located in the Egedal Municipality, in the Capital Region of Denmark.

Notable people
 Michael Gottlieb Bindesbøll (1800 in Ledøje – 1856) a Danish architect active during the Danish Golden Age

References

Cities and towns in the Capital Region of Denmark
Egedal Municipality

redpajama_set_name: RedPajamaWikipedia


text:
The Oberlin Review
Arts Comic
In the Locker Room
Sports Editorials & Features
Varsity Fall
Varsity Spring
Varsity Winter
Conservatory Editorials
In the Practice Room
Blackness Is The Beauty It Be
Earth Day 50
Off the Cuff: Douglas Farah and David Kaplan
Douglas Farah and David Kaplan came to campus Tuesday to give a lecture titled "Mafias, Cartels and International Investigative Journalism." Farah, a foreign correspondent and investigative reporter for The Washington Post and author, and Kaplan, director of the International Consortium of Investigative Journalists, journalist and author, spoke on investigative reporting, organized crime, illegal trafficking, and government-sponsored abuse in the age of globalization.
Rosemary Boeglin, News Editor
Mr. Farah, you described globalization as the "proverbial gasoline to the mix" of organized crime. Can you discuss how globalization acts to fuel the industry?
Farah: Globalization changes everything. It is the proverbial gasoline in the fire. Only this time, the fire is the information and communications revolutions. It means that organized crime on the other side of the world can get into your computer, into your bank account and into illicit flows of all kinds of contraband, from the sushi you eat, the tobacco you smoke, to the drugs that kids are using. It's changed everything. Borders have come down; people can communicate to filtered cell phones in rural areas of east Africa. They can arrange things like they never could before. And add to that newer tools like GPS and social media. There's a brave new world of criminal activity out there that law enforcement intelligence agencies and the media are far behind in understanding.
Mr. Farah, you mentioned how aid to developing or transitioning countries often "disappears." Can you explain where this money goes? Do the "kleptocracies" you mentioned play a role?
Farah: Kleptocracies are governments by theft and we find them all over the world: the former Soviet Union, in Latin America, in South Asia. It's a kind of organized crime, really. And to broaden the definition of what organized crime is, I go back to the U.S. justice department's definition of racketeering as a continuing criminal enterprise. These are groups of people who engage in a criminal conspiracy. Well, we have entire countries and multinational corporations that fit that definition. So when you're talking about organized crime, really you're talking about huge chunks of the global economy that are involved in illicit trade. Now take somebody who is running a country that's in transition that's had serious development and economic problems and are running in effect a criminal state. Who are they accountable to? It's a kleptocracy. When you give aid to a country like that, there's been very little accountability and much of the aid disappears. Suddenly when regimes in Egypt and Tunisia fall, people are asking what happened to the money. Well, it's been sent overseas; it's been laundered to accounts in Switzerland and Liechtenstein and Isle of Man and other offshore tax havens.
How and why does organized crime thrive? Particularly, what roles do developed and globalizing countries, such as the U.S., play in organized crime?
Kaplan: It's a system that's designed to not be accountable. Well, I don't know if it was designed that way but it's become implemented in a way that there's no accountability. So, you can meet the minimum legal requirements that have no bearing at all on whether what you're doing is going to benefit or not benefit crime happening. Particularly in the case of weapons, if you have an End-User Certificate, which can literally be handwritten on paper, if you're the weapons merchant, if you see one of those pieces of paper, you can legally sell me anything I ask that's on that list. You don't have to check whether it makes any economic sense, whether I'm at war, whether my country could ever use that, whether I'm really who I am. So no laws were broken, really. But the consequence of that type of movement of weapons, particularly, is devastating.
Farah: There are loopholes in those laws that allow truly outrageous act to occur. They're gray markets where they're allowed to thrive and gain toeholds. And then there's this whole shadow financial system that spans the globe. Tax havens, secrecy accounts, fake foundations, trade mispricing, money-laundering techniques. This is how money much of the globe financial system operates, yet we don't study it systematically, there's not nearly enough activity by international law enforcement and national governments to tackle it.
Both of you drove home the message that "it matters what you buy." Can you elaborate on that sentiment and explain how students can internalize and act upon it?
Kaplan: There are a few obvious cases like diamonds, though not a lot of college students are buying diamonds, but where the impact of blood diamonds is incredibly visual and powerful. It was hard, though not impossible, to mobilize public opinion on it because when you see pictures of a two year old with their arms amputated because somebody wanted to take over a diamond field, that's a pretty simple message to absorb. It gets a lot more complicated when you get into some of the areas like Dave was talking about: tuna, tobacco. I think that one of the imperatives is to pay attention a little bit. You can't do everything well all the time, but if you pay attention to the black market trade in cigarettes in Colombia, you would know very quickly that buying Marlboro cigarettes there is directly supporting cartel money laundering. You don't buy the Marlboro cigarettes on the street if you're moderately aware. It mostly comes down in part to educating yourself and caring a little bit about where the money that you're spending goes because in the illicit world, particularly in the drug-trafficking world, really the worst elements of society are the ones who are most successful. If you are capable of chopping someone up with a chainsaw and murdering their families to get to the top, you'll get to the top. But is that really the type of people you want running organizations? And I think if you're aware of the price downstream that other people pay for the things we consume, you pay a little bit more attention.
Farah: Ordinary people can't do much about the international financial system that is laundering money by the billion around the world. You have to have governments take that on. It certainly helps for people to be educated and to say this is a priority, but they're such huge abstract concepts, it's a real challenge. At least you have to make it part of the debate because it's one of the most important challenges that a globalized world faces. What we're really talking about in the end is cleaning up the world. How do you even begin to do that? Well, you have to start with these off-the-books economies, these warlords, these criminal states and these illicit enterprises all around the world.
What do you perceive to be the role of the journalist in the new age of fast-paced media, particularly in the context of massive cutbacks in the news industry?
Farah: I'm not sure the role of the journalist has changed. The best journalism remains true to its tradition. It's about getting the truth out to people; it's about keeping powerful forces in society accountable; it's about being a watchdog on people with people in society, whether you're a government official, a corporate chief or a mafia boss. If you have a certain amount of power in society, our job is to look at you and see if you're using that in an accountable way. We've had a hundred-year-old tradition in the United States of great muckraking journalism. I don't think that's going to change. In fact, a technology in some ways is making it better, even more effective.
Kaplan: I think a lot of it is explanatory. If people don't understand why things matter, then it doesn't matter. One of the things we've lost in journalism besides the hauling out of investigative journalism is the explanatory pieces that say: "This is what happens if you destroy collective bargaining. This is what happens if you do away with the EPA. This is the consequence in your lake, in your stream, in your forest of the dumping of these toxins." There's not a huge amount of resource going into that either, and I think that the accountability is tremendously important and also making people understand why it is [important]. As a journalist you should have the time to gather the facts. You don't have time as a mother of two and working or a guy going out and coming back after eight or nine hours, to gather all that information yourself. And journalists should have that time to say, we'll help you understand what the consequences of these decisions are. And if you make that decision, than you make that decision, but it should be an informed decision.
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Oberlin Performs at Carnegie Hall for U.N. General Assembly
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A Short History of Downtown Oberlin
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The City of Oberlin has brought in Downtown Strategies, Inc. to help create a strategy for post-pandemic development of the downtown area. Downtown Strategies will present actionable solutions that downtown Oberlin can implement in the next five years. Oberlin's downtown was at its height in the 1940s and '50s, a time period which Liz Burgess, OC '73, owner of Ginko Gallery, remembers fondly. "Downtown used to be where the entire community came," Burgess said. "It was a community center."


text:
La Biélorussie et les Émirats arabes unis ont établi leurs relations diplomatiques le .

Notes et références

Émirats arabes unis
Biélorussie


text:
Patronymes
Ferrero est un patronyme italien, porté par les personnes suivantes, de nationalité italienne ou d'origine italienne (par ordre alphabétique) :
  ;
 Alberto Ferrero La Marmora (1789-1863), naturaliste et militaire italien ;
 Alfonso Ferrero (1804-1878), plus connu sous son titre de marquis de La Marmora, général et homme politique italien ;
 Anna Maria Ferrero (1934-2018), actrice de cinéma et de théâtre italienne ;
 Antonio Ferrero (1469-1508), dit le cardinal de Gubbio, cardinal italien du  ;
 Benita Ferrero-Waldner (née en 1948), femme politique autrichienne ;
 Bonifacio Ferrero (1476-1543), cardinal italien du  ;
 Carlos Ferrero (né en 1941), homme politique péruvien ;
 Dominique Ferrero (né en 1947), dirigeant d'entreprise français ;
 Edward Ferrero (1831-1899), major général de l'Union Army ;
 Emilio Ferrero (1819-1887), général et homme politique italien ;
 Fabiola Ferrero (née en 1991), journaliste et photographe indépendante vénézuélienne ;
 Filiberto Ferrero (1500-1549), cardinal italien du  ;
 Giacinto Ferrero (1862-1922), général italien ;
 Gianstefano Ferrero (1474-1510), cardinal italien du  ;
  ;
 Guglielmo Ferrero (1871-1942), historien italien ;
 Henri Ferrero (né en 1951), joueur français de rugby à XV ;
  (1952-), écrivain et scénariste espagnol ;
 José Luis García Ferrero (1929-2020), fonctionnaire et homme politique espagnol ;
 Juan Ferrero (1918-1958), bodybuilder espagnol, Mr. Universe en 1952 ;
 Juan Carlos Ferrero (né en 1980), joueur de tennis espagnol ;
 Leo Ferrero (1903-1933), écrivain et dramaturge italien ;
 Lorenzo Ferrero (né en 1951), compositeur italien ;
 Massimo Ferrero (né en 1951), entrepreneur, producteur de cinéma et dirigeant sportif italien ;
 Michele Ferrero (1925-2015), chef d'entreprise italien ;
 Paolo Ferrero (né en 1960), homme politique italien ;
 René Ferrero (1926-1999), joueur français de rugby à XIII ;
 Ugo Ferrero (1892-1945), général italien ;
  (1906-1954), chef d'orchestre italien.

Entreprises
Ferrero peut aussi désigner :
 Ferrero, un groupe agro-alimentaire italien ;
 Ferrero Rocher, un produit du groupe Ferrero ;
 Ferrero, une marque du groupe Ferico, fabricant de graine de couscous, filiale du Groupe Panzani.

Patronyme hispanique
Patronyme italien


text:
Tux Machines Section/s
Google Moves Desktop Search Out of Beta
Submitted by srlinuxx on Monday 7th of March 2005 03:05:13 PM Filed under
"Google Inc. is taking its desktop search application out of beta on Monday with a release that supports more file formats and opens access to third-party developers."
"Google Desktop Search 1.0 moves beyond the beta version's Microsoft focus by introducing support for applications from the Mozilla Foundation and America Online Inc.'s Netscape Communications."
"Google Desktop Search went into beta in October. Since then, major search rivals Yahoo Inc., Microsoft Corp.'s MSN and Ask Jeeves Inc. have entered the desktop search race. Startups such as Blinkx Inc. and vendors like Copernic Technologies Inc., X1 Technologies Inc. and ISYS Search Software also are vying for desktop searchers."
Full Story.
Today in Techrights
Links 18/1/2021: GNU Radio 3.9, Wikipedia at 20
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IRC Proceedings: Sunday, January 17, 2021
The Oligarchs' Parties Will Never Choose the Side of Software Freedom Because Free Software Cannot Bribe Officials
today's leftovers
The openSUSE Project welcomes our followers to participate in two planned meetups to discuss results from the End of the Year Community Survey on Jan. 23 and Jan. 30. Both sessions will start at 13:00 UTC on openSUSE's Jitsi instance and go for 1:30 hours. Members of the "let's improve the openSUSE learning experience" initiative will share results and analysis from the survey.
LF Edge Adds New Members
LF Edge has announced the addition of four new general members (FII, HCL, OpenNebula, and Robin.io) and one new Associate member (Shanghai Open Source Information Technology Association). Additionally, Home Edge has released its third platform update with new Data Storage and Mult-NAT Edge Device Communications (MNDEC) features.
Text Encoding Menu in 2021
In mid-January 2021, the Text Encoding menu in Firefox looks like this: Automatic Unicode Western Arabic (Windows) Arabic (ISO) Baltic (Windows) Baltic (ISO) Central European (Windows) Central European (ISO) Chinese, Simplified Chinese, Traditional Cyrillic (Windows) Cyrillic (KOI8-U) Cyrillic (KOI8-R) Cyrillic (ISO) Cyrillic (DOS) Greek (Windows) Greek (ISO) Hebrew, Visual Hebrew Japanese Korean Thai Turkish Vietnamese [...] For users who have telemetry enabled, we collect data about whether the item "Automatic" was used at least once in given Firefox subsession, whether an item other than "Automatic" was used at least once in a given Firefox subsession, and a characterization of how the encoding that is being overridden was determined (from HTTP, from meta, from chardetng running without the user triggering it, from chardetng as triggered by the user by having chosen "Automatic" previously, etc.). If things go well, the telemetry can be analyzed when Firefox 87 is released (i.e. when 86 has spent its time on the release channel). The current expectation for this is 2021-03-23.
Wikipedia is twenty. It's time to start covering it better. - Columbia Journalism Review
Jimmy Wales: "Wikipedia is from a different era"
As the online encyclopedia turns 20-years-old, its founder reflects on the internet's halcyon days.
Fact check: As Wikipedia turns 20, how credible is it?
Wikipedia, which has been referred to as a world treasure, turns 20 on Friday. According to research conducted over the years — including a scientific study published by the journal Nature in 2005 and a report commissioned by the site's Wikimedia Foundation in 2012 — Wikipedia's entries are comparable in quality to those in prestigious encyclopedias such as Britannica. However, it is difficult to measure the consistency of information that can be altered at any time.
Odin is finally pleased so the open-world survival game Valheim releases on February 2 | GamingOnLinux
Odin has finally had enough sacrifices and shall be releasing Valheim from Iron Gate AB will enter Early Access with Linux and Windows support on February 2. What is it? A brutal multiplayer exploration and survival game set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin's patronage! With low-poly artwork and a very flexible building system it looks absolutely brilliant. The early builds they had available were seriously promising back in 2018 so I'm personally excited to see how far they've progress with it in that time.
Programming Leftovers
Ravgeet Dhillon: Offline Toast notification in Nuxt/Vue app
We have often seen apps telling us that "You are offline. Check your network status.". It is not only convenient to do so but adds to a great UX. In this blog, we will look at how can we display a toast notification in a Nuxt/Vue app whenever the user goes offline or online. This will also help us to understand how to use computed and watch properties together. [...] Hurray! Our toast notifications are working perfectly fine. So using the combined magic of computed and watch properties, we can create outstanding workflows and take our Nuxt/Vue app to next level. If you any doubts or appreciation for our team, let us know in the comments below. We would be happy to assist you.
Stephen Michael Kellat: Leveraging LaTeX In This Time
From time to time I like to bring up fun adventures in LaTeX. In these stranges times in the United States it is important to look at somewhat practical applications beyond the normal reports and formal papers most people think of. With a Minimum Working Example we can mostly look at an idea. The Comprehensive TeX Archive Network has a package known as newspaper which is effectively subject to nominative determinism. You can make things with it that look like newspapers out of the 1940s-1960s in terms of layout. The page on CTAN shows nice examples of its use and provides a nice story as to why the package was created. The example source file on CTAN has a bug in it, though. We're going to make a new one based on it. I am also going to add but not yet utilize the markdown package to the example.
2021.03 Course Topped – Rakudo Weekly News
The course of the Raku Programming Language by Andrew Shitov made it to the top 20 of Hacker News and spurred quite a few comments. The first associated Grant Report was also published.
GCC 11 Is On The Final Stage Of Development With 60+ High Priority Regressions - Phoronix
GCC 11 entered its final stage of development today as it works towards releasing around the end of Q1 / early Q2 if their past cadence holds up. Before GCC 11.1 can debut as the first stable version, there are some 60+ "P1" high priority regressions that need to be resolved or otherwise demoted to lesser priority regressions. GCC 11 release manager Richard Biener this morning announced GCC 11 is now in stage four development meaning only regression fixes and documentation fixes are allowed. As of this morning the code-base is at 62 P1 regressions, another 334 P2 regressions, 35 P3 regressions, and more than 200 regressions of the lower P4/P5 status.


We've just set up a surfing techniques instagram account, where we'll be doing top tips and techniques. The tips are taken our 3 volumes, and we'll also be posting new tips from Volume 4 (currently being edited).
Just put surfingtechniques into your instagram search.