You will not want to miss out on this Luxurious French Country inspired home. This elegant home offers unparalleled craftsmanship and exceptional amenities! Gourmet kitchen, 2 ventless fireplaces, & surround sound. Heated & Cooled garage. The master bedroom is peaceful with soothing colors & a private door that leads to your backyard paradise retreat. 3 large bedrooms, 2 baths, media room, and bonus room with wet bar upstairs. Backyard will have you feeling like you have own private resort!


As a human, I've gotten the opportunity to partake in an activity which most of us cherish so dearly, and that is the concert. No matter what type of music you like, even the most contrasting of types can all agree on one thing. The love of the concert. Listening to your favorite artist or song working out, or jamming to your iphone or computer is grand, but most people relish in the chance to get to see those very same things up close and personal.
As a New Yorker, however the excitement of a concert is just that much more alluring, especially when it takes you to Citi Field. I had the distinct pleasure of getting to experience this first hand last weekend when I was invited by Duane Reade, one of the Mets sponsors, to come watch the game, and then stay after for the Nas concert at the stadium. Upon hearing this, as a New Yorker, baseball fan and huge Nas fan, I jumped at the chance, thinking just the opportunity to attend was a perk in itself.
It was only fitting that Duane Reade, the epi center of all things quintessential New York would be sponsors of one of the city's favorite past-times, even promoting a 2 home run challenge that enables participants to get $5 off crest white strips in the event of 2 consecutive home runs.
My mind went from a subtle excitement to insane surprise, when I realized that the "field access" seats for the concert they had mentioned were to be taken literally. Me and my fellow bloggers were escorted onto the field, where ahead in the distance I saw a small stage, and I realized that the area surrounding it where a few privileged fans would stand and watch was an elite group I was about to be a part of.
As a native New Yorker, it's easy to have an innate jaded or cynical view of the city. Nothing is shocking, and few things are impressive. But as I stood there, basking in the glare of the stadium lights, and a target of the city's drastic humidity, I watched as Nas came out, and stood, singing, inches from me, and realized just how lucky and excited I was in that moment. Woody Allen said New York is a city best seen in black and white, and I full heartedly agree, but tonight it came alive with color and music. And I had a front row seat for the show.
And that was all only Friday Night!!!
The next night, the musical extravaganza/baseball setting continued when I travelled to the Bronx this time, to see the much awaited and anticipated Jay Z/Justin Timberlake Legends of the Summer Concert at Yankee Stadium. Although the concert was unbelievable, one of the most amazing images was during the very last song, Forever Young, when everyone, at the request of Mr Carter, put up their cell phones, as an homage to Trayvon Martin.
Though I spent the earlier part of Sunday recuperating from the weekend's activities, by afternoon it was time to meet my friend for brunch, and a stop at the MET to finally see the Punk Chaos show. Though the exhibition was much shorter then I thought, it did not disappoint and I left somewhat inspired, and wishing my style had a little more punk to it. We slipped into Nectar Cafe; one of my favorite New York City diners for a bite before home for our respective Sunday night rituals. Soon, a new week would commence, and it would be time to start all over again.


text:
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Waterfront In Bydgoszczy Jigsaw Puzzle Game
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About: Today we're going to Bydgoszczy - a city located in northern Poland, on the Brda and Vistula rivers. The city has a very beautiful waterfront and lots of historical medieval buildings. The oldest building in the city is the Church of St Martin and Nicolaus, commonly known as Fara Church. It is a three-aisle late Gothic church, erected between 1466 and 1502. The two buildings in the top left part of today's jigsaw are know as the "new granaries" have built in 1995-1998, by award-winning designers of an architectural competition, project architects Andrzej Bulanda and Vladimir Mucha from Warsaw. Their shape and style refer to the neighbouring historic granaries on the waterfront, allowing them to blend with the environment.
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redpajama_set_name: RedPajamaCommonCrawl


text:
Puraina () – gaun wikas samiti w zachodniej części Nepalu w strefie Bheri w dystrykcie Banke. Według nepalskiego spisu powszechnego z 2001 roku liczył on 890 gospodarstw domowych i 4919 mieszkańców (2355 kobiet i 2564 mężczyzn).

Przypisy

Dystrykt Banke

redpajama_set_name: RedPajamaWikipedia


Lecta Presents its Extensive Range of Papers for Beverage Labels at BrauBeviale 2018. 24/10/2018 The world's largest event for the beverage industry will be held in Nuremberg, Germany, from November 13-15.
Adestor is the self-adhesive paper and film division of Torraspapel, part of the Lecta Group. With a substantial production capacity and a new converting hub in Northern Italy, Adestor is one of the leading self-adhesive material suppliers in Europe.


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Nick Kyrgios out of 2021 season due to injury, to be back next year at the Australian Open
(Tennis news) World number 96 Nick Kyrgios has become the latest player to finish his 2021 season early due to a knee injury. The Australian had featured in the Laver Cup for Team World, losing the singles against Stefanos Tsitsipas and the doubles to Tsitsipas and Andrey Rublev while partnering with John Isner.
Kyrgios had lost in the first round against Roberto Bautista Agut at the US Open and had first round exits at Toronto and Washington. His last victory came at Atlanta against Kevin Anderson in the first round. He has only played seven tournaments this year and did not play in the French Open, his best performance came in the Murray River Open where had reached the fourth round as he lost to Borna Coric.
Kyrgios lost to Dominic Thiem in the third round of the Australian Open after taking a two set lead with the match lasting for four hours and was next seen at Wimbledon where he retired mid match due to an abdominal injury against Felix Auger-Aliassime at the same stage. He has been affected by injuries this season which saw him play a total of 15 matches and had first round exits in his last three tournaments.
The 26 year old had posted in instagram saying he hadn't been a hundred percent fit lately and in the Laver Cup said that he plans for an early retirement. Known for his temperament and skills, he is planning to return to the Australian Open next year and had reached the quarterfinals in 2015. He is regarded as one of the most talented players on tour but with a troublesome attitude and is known to be a crowd puller.
Kyrgios joins Roger Federer, Rafael Nadal and Dominc Thiem who have finished their season early due to injuries. Serena Williams, Venus Williams and Naomi Osaka have also ended their 2021 season as all of them hopefully will be seen on court at the first Grand Slam of the year. Last year, the pandemic had played its part on the tour as many tournaments were cancelled in the first half and this year has seen players being affected by injuries.
With only two months of tennis season left, the teenage stars will look to perform in absence of their seniors on tour. In the women's tour, BNP Paribas Open is the next Masters 1000 tournament and the VTB Kremlin Cup starts right after Paribas Open. The year end championships will be held in November. For the men's tour, the BNP Paribas Open will be held next month followed by the Rolex Paris Masters in November as the World Tour finals will be held from the second week of November. The fourth edition of next Gen ATP finals will start from November 9th as the youngsters will hope for a US Open scenario to happen again.
Also read: Reilly Opelka enters the top twenty rankings for the first time
Nagal begins 2021 season with defeat.
Melbourne, Feb 1 (PTI) India's Sumit Nagal began his 2021 season with an opening round defeat at the Murray River Open, losing in straight sets to Ricardas Berankis, here on Monday in the run up to the Australian Open. Nagal, who does not give up easily, suffered a rather tame 2-6 2-6 defeat in the USD 320775 ATP250 event. The Indian, ranked 139 in the ATP singles chart could convert none of the two break chances he earned while dropped his serve four times in the match against the world number 72 from Lithuania. It is first competitive event for all the players who have assembled in Melbourne for season's first Grand Slam and have completed quarantine. Bopanna, who served a hard quarantine, has been paired with Denmark's Frederik Nielsen for the Murray River Open and they will open their campaign against Australian wild card pair of James Duckworth and Marc Polmans. Bopanna is going into the event without much practice as protocols required him to stay inside his room for 14 straight days. He stepped out only on January 30. Divij Sharan and Igor Zelenay will clash with Guillermo Duran and Albert Ramos-Vinolas in their opening round.


text:
Mad About Marriage
The Bible Lab
Faith Blog
August 20, 2020 July 30, 2020 fftwebadminBlog, Mike Tucker, Relationship
Once upon a time, two brothers who lived on adjoining farms fell into conflict. It was the first serious rift in their 40 years of working together. It began with a small misunderstanding and grew into a major difference. Eventually, the disagreement exploded into an exchange of bitter words, followed by weeks of silence.
One morning, there was a knock on the older brother's door. He opened it to find a man with a carpenter's toolbox. "I'm looking for a few days' work," he said. "Perhaps you would have some small jobs here and there that I could help with?"
"Yes," said the older brother. "As a matter of fact, I do have a job for you. Look across the creek at that farm. That's my younger brother's place. Last week, there was a meadow between us, but he took his bulldozer and dug a small river there. Well, I'm going to do him one better. See that pile of old lumber? I want you to build an 8-foot-high fence between our properties. Then I won't need to see his place or his face anymore." The carpenter said, "Show me the nails and the tools, and I'll do a good job for you."
The older brother had business in town, so he left for the day, and the carpenter went to work. At sunset, when the brother returned, he went out to check the progress on the fence, but his jaw dropped in surprise at what he saw. There was no fence there at all. Instead, the carpenter had built a bridge that stretched from one side of the river to the other, complete with handrails and all!
The younger brother was coming across the bridge toward them, his hand outstretched. "You're quite the guy," he said to his brother, "after all I've said and done."
The two brothers met in the middle, shook hands, and then embraced. When they turned to speak to the carpenter, they saw that he was leaving.
"No, wait!" said the older brother. "Stay a few days. I've got a lot of other projects for you."
"I'd love to," the carpenter said, "but I have many more bridges to build."
When you and I come to the end of our days, God won't ask what kind of car we drove, but He will ask how many people we helped get where they needed to go. He won't ask how big our house was, but He will ask how many people we welcomed into our home. God won't ask what neighborhood we lived in, but He will ask how we treated our neighbors. And He won't ask how many fences we made, but He will ask how many bridges we built.
Mike Tucker
BlogMike TuckerRelationship
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text:
Shadowtime un singolo del gruppo musicale inglese Siouxsie and the Banshees, pubblicato il 5 luglio 1991 come secondo estratto dall'album Superstition.

Il disco
La canzone è un tempo veloce orientata verso il pop che ha ricevuto una moderata rotazione sulle radio americane di alternative rock nel 1991. Shadowtime è stata leggermente remixata per il singolo, dandogli un suono più pieno, sintetizzato e aggiungendo un po' cori di Siouxsie Sioux.

Severin ha detto che Shadowtime è una sorta di omaggio a For Your Pleasure dei Roxy Music.

Shadowtime ha raggiunto il nº 57 della classifica britannica. Negli Stati Uniti ha trascorso sei settimane nella Alternative Airplay, piazzandosi al nº 13 nella settimana del 12 ottobre 1991.

Tracce
Testi di Severin, musiche di Siouxsie and the Banshees tranne ove indicato.

7"
Lato A
 Shadowtime
Lato B
 Spiral Twist (testo: Budgie)

12" (Eclipse Mix)
Lato A
 Shadowtime (Eclipse Mix) - 7:04
Lato B
 Spiral Twist - 3:57
 Sea of Light - 4:33

CD
 Shadowtime - 4:22
 Shadowtime (Eclipse Mix) - 7:06
 Spiral Twist - 3:58
 Sea of Light - 4:35

Musicassetta
Lato A e lato B
 Shadowtime
 Spiral Twist

Formazione
 Siouxsie Sioux – voce
 Jon Klein – chitarre
 Steven Severin – tastiere, basso
 Martin McCarrick – tastiere
 Budgie – batteria, TR808, percussioni

Classifiche

Note

Collegamenti esterni


text:
Skogen är vår arvedel är en svensk svartvit dramafilm från 1944 med regi och manus av Ivar Johansson. I rollerna ses bland andra Erik "Bullen" Berglund, Birgit Tengroth och Sven Magnusson.

Om filmen
Inspelningen ägde rum mellan mars och maj 1944 i Centrumataljéerna i Stockholm samt på Marmaverken, Stråtjära och Bergviks kyrkogård i Söderhamn. Förlaga till filmen var romanen Sulfat av Per Wikberg. Fotograf under inspelningen var Karl-Erik Alberts och klippare Johansson. Filmen premiärvisades den 12 augusti 1944 på biografen Svea i Söderhamn och var 91 minuter lång och tillåten från 15 år.

Rollista
 Erik "Bullen" Berglund – Per Jonsson, storbonde på Norrgården
 Birgit Tengroth – Märta Jonsson, Pers dotter
 Sven Magnusson – Nisse Lund, brännare på Nordvikens sulfatfabrik
 Birger Åsander – Jonas Vikman, hjälpeldare
 Helge Karlsson – Algot Carlsson, sodabrännare
 John Elfström – Leon Larsson, brännare
 Artur Rolén – Olle Hurtig, eldare
 Eric Laurent – Levin, eldare
 Åke Uppström – Linus Roos, pannskötare
 Stig Johanson – Bredberg, hartskokare
 Ingemar Holde – Lasse Ferm, smältmixare
 Siegfried Fischer	– Kallman, fackföreningsordförande
 Sten Lindgren – Karlmark, överingenjör
 Börje Mellvig – Hellgren, driftsingenjör/begravningsprästens röst
 Tekla Sjöblom – Hilda, Carlssons hushållerska
 Artur Cederborgh – Måns Bleking, agitator

 Ej krediterade
 Wiktor "Kulörten" Andersson – Petter Palm, skiftbas, pannförman
 Elimar Skeppström – Linder, sodabrännare, fackföreningssekreterare
 Jonas Eriksson – sprängarbas
 Primus Svensson – fabriksarbetare
 Elof Thörnberg – fabriksarbetare
 Erik Forslund – gammal man som väcks av alarmet
 Nils Dahlgren – lasarettsläkaren
 Millan Bolander – sjuksköterskan
 John Sandling – Lasse Vååg, kommunist
 Brita Öberg – Jonas Vikmans fru
 Wilma Malmlöf – Petters fru, kvinna i tvättstugan
 Mona Geijer-Falkner – kvinna i tvättstugan
 Ruth Weijden – kvinna i tvättstugan
 Kurt Willbing – en ung man på fabrikskontoret
 Georg Skarstedt – Petter, fabriksarbetare

Källor

Fotnoter

Svenska dramafilmer
Filmer 1944
Svenskspråkiga filmer
Hälsingland på film
Svartvita filmer
Filmer i regi av Ivar Johansson
Svenska filmer baserade på romaner
Svenska 1940-talsfilmer


text:
Boskerfiction Release that Witch – Chapter 1062 aromatic taste quote-p1
Incrediblenovel Release that Witch – Chapter 1062 near wash reading-p1
Novel–Release that Witch–Release that Witch
songs of angus and more songs of angustia
Chapter 1062 scatter hissing
The n.o.bles and businessmen from the Empire of Dawn still specific themselves hobbies and interests, instead of value the Challenge of Divine Will, which was a mere term with their eyes.
When looking through the army accumulating in growth and resisting surf of adversaries going down coming from the atmosphere, he even noticed chills down his spinal column.
These kinds of great and delicate terms were definitely unlikely being fingers-written. Put simply, they were probably reproduced. Contemplating the price publishing, it was subsequently generally only intended for significant and rarely revised archives and cla.s.sics, for example, the Royal Computer code.
For just a moment, Victor experienced like he was position along with the Initially Army of Graycastle. Ahead of potent and dreadful enemies, the space between friends and family and blood stream seemed to have washed out absent.
Listed below it, a whole-webpage was approximately the king's enthronement, and also the information that the Empire of Daybreak and Graycastle closed a pact against the demons.
These nice and fragile phrases were actually unlikely to become fretting hand-written. Basically, these people were probably published. Looking at the fee for printing, it was actually generally only useful for vital and rarely customized records and cla.s.sics, for example, the Noble Computer code.
He have a good respond to from her.
In truth, as they dared to get similar things on the desk directly, it turned out already persuasive adequate.
In a short time, Tinkle wiped clean the drinks and foods around the dinner table and pass on the papers out in front of him.
"How did they generally do it?" was the fist issue to put into Victor's head.
This kind of tidy and fragile ideas were definitely unlikely being fretting hand-composed. Simply put, people were probably imprinted. Thinking of the cost of stamping, it was generally only employed for essential and rarely revised archives and cla.s.sics, as an example, the Noble Code.
"A form of art past the occasions, the surprise of His Majesty's enthronement! 'The Wolf Princess', done by the Legend Flower Troupe as well as the Witches, and authored by His Majesty will be staged at the conclusion of this month! Arrange your passes now!"
On top was an swollen, vibrant t.i.tle: "Graycastle Each week".
This was at the first try he had been told about it.
Though the publication was unique. It was actually obviously made of hard papyrus, which may dissolve in drinking water. It got neither a include nor any appropriate methods at its corners. Even if he study it cautiously, it is going to begin to collapse after a couple of scans. As part of his vision, it absolutely was like putting a important gemstone inside an steel ingot.
Victor glanced with the web page, so when he transformed it around, he was stunned.
For a moment, Victor sensed as if he was standing up while using First Army of Graycastle. In front of impressive and bad enemies, the gap between family and blood vessels seemed to have washed out apart.
This ought to have practically nothing with regards to him.
This ought to have nothing concerning him.
Whether or not this was the 1 / 2-thirty days raids in excess of 1,000 kilometers aside or maybe the everyday life-and-loss confrontation that has been merely 10 kilometers out, it turned out breath-consuming.
When Victor previous got to Neverwinter, he been told that the Devilbeasts obtained attacked the edge. He experienced never predicted the california king to trigger revenge for doing this. Not merely have the 1st Army mar into the forbidden land, that had been full of possible danger, it gave its foes a large blow. This made them not dare to display up on the North western Place. If that which was reported was genuine, it could possibly almost be known as a mythical function!
"Yeah, the statement stated the local newspaper might be given every a couple of weeks, along with the amount would improve to be certain plenty of people could read it."
He designed to imagine that he had observed by far the most cherished of issues in the world and also played out with them with his fingers. Usually, any time a commodity was placed ahead of him, he could without delay determine its cost. Even so, it was subsequently the very first time which he was hesitated to generate a verdict about some thing.
Two young ladies, positioning arms, withstood together peacefully using a snow-dealt with terrain. White-colored snow flew from the oxygen, making an attractive scenery. Beneath the picture was actually a gorgeous type of thoughts.
Victor never anticipated that Graycastle acquired already got a immediate confrontation with the demons and had claimed. This stimulated an indescribable experience in his center.
When Victor very last got to Neverwinter, he listened to the fact that Devilbeasts got infected the border. He experienced never anticipated the emperor to commence vengeance for it. Not merely managed the earliest Army march to the not allowed terrain, which had been filled with threat, it gave its foes a large blow. This manufactured them will no longer dare to demonstrate up inside the North western Place. If what was documented was a fact, it may possibly almost be described as a renowned celebration!
Soon after considering it, he was probably influenced by the phrase "human" the most, which had sprang out oftentimes on the newspapers.
He have a beneficial response from her.
The first time, he look at specifics of the two of these occasions from your standpoint with the significant officers. It absolutely was different from the rumors that propagate among the list of public populace, the reviews about the newspapers integrated accurate days, places, thinking, operation and outcomes. It even exhibited their leads to, especially for the pact with the Kingdom of Daybreak. The treachery in the Moya loved ones, the rebellion in the n.o.bles, as well as the note for guide which has come from 1000 kilometers apart. Each of these aspects brought about the expedition of your Graycastle army. That was actually a make any difference, of course, which the new Emperor of Dawn was prepared to repair the kingdom's purchase by making use of Roland Wimbledon.
He obtained a beneficial response from her.
But almost nothing a lot more.
"A form of art beyond the periods, the gift idea of His Majesty's enthronement! 'The Wolf Princess', done by the Star Blossom Troupe as well as the Witches, and written by His Majesty are going to be staged at the conclusion of this four weeks! Reserve your seat tickets now!"
Which was where the problem lied. To experience the top producing outcome, the ideal components would be utilized for publishing these types of great quality books. The lambskin, that have never been shaved, would be viewed as the basic content, and yes it was not abnormal to decorate the page with wonderful product lines and necklaces in an attempt to focus on astonishing deluxe also to make sure ample resilience.
"Yeah, the news mentioned the newspaper could well be supplied every a couple weeks, and also the level would increase to make sure a lot of people could read it."
But nothing more.
That was the place that the trouble lied. To experience the ideal printing result, the perfect components will be useful for generating this kind of great quality textbooks. The lambskin, that had never been shaved, would be considered as the essential content, and yes it was not unusual to embellish the page with wonderful collections and rings in an attempt to highlight extraordinary deluxe and guarantee enough toughness.
"Yeah, the statement reported the newspaper will be given every 14 days, as well as quantity would improve to make certain the majority of people could read it."
Two females, grasping palms, endured together peacefully on a snow-taken care of area. Bright white snowfall flew in the oxygen, building a gorgeous views. Below the image was actually a gorgeous distinctive line of phrases.
January 1, 2023 Add Comment


This page is here for historical purposes only, some newer alternatives now available here and here. This one links to this, which has ANOTHER RGB mod and Amp using the THS7314 Amp – This is now my preferred method for RGB'ing an N64.
The N64 console doesn't officially support RGB. It can be added to some models of the console, it has to be an NTSC console (although there is an early French Secam model that is also compatible), be careful though – as there are a couple of different NTSC versions, only the earliest ones are compatible.
Unfortunately there isn't a easy way of identifying if a console is compatible without actually opening it up (some people say that the later limited edition coloured consoles are generally not compatible). You have to take your console apart (Gamebit needed), remove all of the heat sinks and shielding etc until you can see the upper side of the motherboard. If your console can be modified then the chip at location U1 will have "VDC-NUS BU9801F" printed on it, if it can't be modified then the chip at location U4 will have "MAV-NUS RS5C282 (or RS5C382)" written on it.
UPDATE – some extra info from Link83 about serial numbers, motherboard revisions and a whole heap of stuff here, this chap knows his stuff!! Getting the serial number is now a good way of finding if it's RGB'able!
In case those forums go offline, here's an extract of the info we're after.
Thanks to ConsoleFun on the Assembler forums I now have a clear picture showing the chips which can and cannot be modified.
There are a number of different ways of doing this, it seems that some people experience varying results, this could be as a result of slightly different models of N64, different TVs etc.
The last N64 I modded I tried both methods here, lifting the legs on the VDC-NUS chip (method one below) , and then using Rx points (method two). On my CRT TV method one was a little dark, on my LCD it was bright enough but I had horizontal lines interfering with the picture, when connected to my XRGB2 it appeared not to Sync – the picture was wobbling all over the place and the colours were all messed up.
I removed that mod and went with Method Two, as expected the image was far too dark. I already had an Amp built so I fitted this into the scart plug. The image on my CRT, LCD and XRGB2 the picture was fantastic.
As featured on GamesX – if you follow this guide you have 2 options – although it's not clear from the guide. When the 3 wires are attached to the chip at location U4 you can either lift the legs of the chip or leave them attached to the motherboard. If you don't lift the chip legs then the RGB image may be too dark for you (an amplifier can be built), if you do lift the legs then the image may be too bright and/or have interference. I've read and been told that if you do this method then you may not need any kind of amplification at all.
UPDATE – a few people have said that doing Method One and lifting the legs of the chip give the best and easiest RGB picture without the need for any amplification (it may depend on the exact model of N64). I'll leave it up to you to decide which you want to try first – different motherboard revisions and TV models may impact which method works best for your console.
A few photos of Method One, I've tried to show that I lifted the legs from the chip, I've also used coloured wires to make it obvious which wire is what!
I started by using a scalpel in between two of the legs, heating up the solder and then using the scalpel to lift the leg up. Be very careful not to break the leg off when lifting it.
I then added the wires to the AV socket, routed them around the edge of the board by the AV socket and cut the to length. Once cut, I stripped the ends, tinned them and quickly soldered them to the relevant legs.
A very quick job, only 3 wires on the under side of the motherboard. Simply link up the points as shown in the following photo's and table.
I originally gathered all of this information from GamesX webpage and forum, as well as the forums at Bordersdown and Rllmuk, thanks to Papercut at Bordersdown for the information regarding which models can be modified.


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Q: C# Close port with disconnected device I have a C# application that communicates with a 4G USB modem over USB via AT commands. My problem is that if the device gets physically disconnected while the serial port is open, I cannot close the connection.
If I try to close the connection, I get an exception:

An unhandled exception of type 'System.IO.IOException' occurred in
  System.dll
Additional information: A megadott port nem létezik. (The port doesn't exist)

I've seen a similar question here on stackoverflow, but people didn't seem to understand the problem.

redpajama_set_name: RedPajamaStackExchange


text:
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since 1994, your no.1 source for electronic, industrial, ambient, dark, experimental & new music...
Nicolas Bernier
Vito Camarretta
Montreal-based sound-artist, performer and composer Nicolas Bernier recently dropped a new release on the label of Acte community (grouping some experimental sound artists on an edge of innovation, who are active in Montreal area). According to the introduction by the label, Transfert/Futur, the title of this release "marks a shift from Nicolas Bernier's rather reductionist approach of the previous series to a more expressive and colorful aesthetic." We tried to find out the reason by talking to its author.
courtesy of Isabelle Gardner
Chain D.L.K.: Hi, Nicolas! How are you?
Nicolas Bernier: Fine! In the middle of the electronic music students concerts at Université de Montréal, so my head is (even more) overloaded with sounds this week!
Chain D.L.K.: Before focusing on Transfert/Futur, some introductory words for the readers who don't know you… first of all, how did the spark for experimental music (if you agree with such a way of labeling it) become a fire?
Nicolas Bernier: I think the desire for experimentation, to get out of the common musical formulas, has always been there. For instance, even when I was doing folk music (among other punk, post-metal, and every conceivable rock variation) when I was a teenager, I was the one plugging effects, pedal and distortion and playing progressive patterns on my, well, mandolin! Just the fact of playing the mandolin was experimental in the era of power trios.
I am totally fine with the term "experimental." I actually quite like it, as it puts forward the ideas of trying things to get to a result, on the experience, on the sensitivity, which is one of the main reasons to make music or art. There is no experimental aesthetic, per se; it's more a state of mind before anything else.
Chain D.L.K.: You said Transfert/Futur is the beginning of a new stage in your artistic and creative path…could you tell us something about the previous stages and the way they interrelate with the present time?
Nicolas Bernier: …And maybe not a long stage, to be honest. I don't know yet, but I don't think it will live 7 or 8 years like the previous "frequencies" cycle of works. All my creative cycles are reacting to the previous one. The frequencies were following cycles based on machine and field recordings, so I wanted to avoid this noisy universe to get back towards more basic sounds. The starting point was the sine wave of the acoustic tuning forks, but also the electronic sine wave and micro-sounds.
The funny thing is, while my projects are reactions to the previous ones, the previous will always be included in one way or another in the current ones. The title Transfert/Futur is, in the first place, a way to talk about science fiction, which is the main topic of this new series. But, on a more technical and personal level, it is also a transfer of the previous series within a totally new context. The piece Transfert (299 792 458 m/s) started out by transferring to synthesizers the midi sequences I used in the very first piece performance of the frequencies series. The second piece, Futur (299 792 458 m/s), also started from an old, unused and unfinished synth-based composition that was actually my very first midi sequence I made around 2013, I think (before that date, I was refusing to work with midi and synth, working only with field recording in a musique concrète perspective).
courtesy of Francois Laflamme
Chain D.L.K.: How many diapasons do you own? What's the oddest one, and why?
Nicolas Bernier: That's a good question. I've got a couple of drawers full of them, old to new, metal to aluminum, brown to silver. But I'd say around a hundred.
Most of them are just boring tuning forks, but there are a couple that are more interesting: a huge 30 Hz tuning fork, for instance, or the stroboscopic ones, or an old one from the Max Kohl Chemnitz company that was one of the main scientific apparatus suppliers in the late 19th century. But there is one I have a really special relationship with: the Secretan one. Secretan was the company who was commissioned for the official international pitch A=435 hertz tuning fork in 1859 (before the norm was set to 440 Hz), the "diapason normal." The tuning fork was once a really serious scientific and musical topic, and the official one was kept in a controlled environment so it's frequency wouldn't change over time; it was the Mother of all tuning forks. I don' t remember how a Secretan tuning fork ended up in my collection one day, and since then, each time I open that drawer, I fantasize about having one of the most important artifacts of music history. But, I mean, it's really just me inventing stories, as it is probably just another anonymous tuning fork.
Chain D.L.K.: Most of the artists dealing with pure sounds or frequencies I spoke with told me they developed a sort of idiosyncrasy for "dirty" noises… What's your relation to sound and noise?
Nicolas Bernier: With the frequencies series, I wanted to look towards some kind of purity…while staying well aware that I would never find it. And, frankly, I am not that interested in purity; I am usually more looking for equilibrium between elements. This search towards purer sounds led to a certain clarity in my artistic proposals, I think. I am not a sound racist: all sounds, whether purer or noisier or everything in between, can be of interest. It's more a matter of how you organize your ideas and elements together.
Chain D.L.K.: Did you use any of the machines you previously built on Transfert/Futur?
Nicolas Bernier: Nope. This album is 100% digital virtual synthesizers. So, pure in a way, but dirty at the same time in the way the elements are organized.
Chain D.L.K.: Well…why did you quote the speed of light in the titles of Transfert/Futur? Any sci-fi-like reverie?
Nicolas Bernier: Basically, all my projects reflect my obsessions (my life is made of obsessions that usually stay for a couple of years, and then leave space for a new obsession and therefore a new series of projects). For the last couple of years, I've been obsessed with science fiction. Before 2014, Tarkovsky's Solaris and Kubrick's 2001 were basically 100% of my relationship with sci-fi, nothing else. But then I got hooked and I've been watching, reading and dreaming about parallel worlds, lasers, and humanoïds since then.
With the first project of the series was an installation where I wanted to recreate the feeling of the space travel scene at the end of 2001. So this is why I chose the speed of light as the main thread in the project, because my aim is to reflect those travels at light speed, those transfers to parallel zones, those spaceships full of neons and blinking control panels. And, well, the speed of light is saying that, as in my previous projects, I am still working with light, but with a different angle, a different sub-topic.
Transfert/Futur cover artwork
Chain D.L.K.: The idea of attaching an interview (in French and English) in the booklet is pretty good…
Nicolas Bernier: I think so, too! It is something the label, ACTE, really wants to keep in all their releases. It gives some content, some sense in releasing music in this era of unlimited downloads. A pretty exciting new label from Montreal, by the way, with a quite open-minded vision of what music should be in this 21st century.
Chain D.L.K.: Most of the sounds in the second track "synthèse (299 792 458 m/s)" reminds me of something I did ages ago by short-outing circuits of some old drum machines…how did you create the sounds you included in this track?
Nicolas Bernier: This is quite interesting, as it is one more proof that the nature of the tools doesn't really matter, whether they are analog or digital, old or new. Because, like I said earlier, this piece is 100% virtual synthesizers. No short circuits. All "clean" and planned, but composed in some kind of dirty ways that make it feel a bit improvised or out of control, even though it's the complete opposite.
Chain D.L.K.: Any word about the first half of Transfert/Futur?
Nicolas Bernier: In reaction to my previous series, one of the intentions of this new one is to NOT be conceptual, and Transfert (299 792 458 m/s) is a good case in point. While I flirted with pop elements in my first releases a decade ago, I have always been away from the four on the floor type of music. This piece is a long ascension aiming to place a kick drum on every beat. In the end, the 4/4 stays a bit disarticulated, but we are pretty much as close as I get to more conventional rhythmic electronic music (aside from the scores I made for modern dance pieces, maybe). So it's kind of a return to more intuitive and more physical music.
On the other hand, the visual, scenographic, installative or performative aspect is often an important component in my work these days. The music was composed beforehand and should then be able to live by itself as music, but in the end, it is also an audiovisual performance that pursues those science-fictional ideas. There is a glimpse of the performance here: https://vimeo.com/242128789.
Chain D.L.K.: How are you going to move this new series of releases forward? Any installation in progress or in your forthcoming plans?
Nicolas Bernier: I worked for years on a quite important installation project, but for some reason (mainly financial) I had to abandon it. I've got tons of other ideas, but as soon as your projects rely on the fabrication of tangible devices, it gets complicated technically and financially. So the future will tell.
visit Nicolas Bernier on the web at www.nicolasbernier.com
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#10 of 30 Poems in November to benefit the Center for New Americans. Today's theme is DANCING.
"Mr. Lookingbill says the oldest daughter Rihanna, who escaped the church alive, has told the family how her mother pushed her down and 'scooped up three of the babies and was laying on them when the shooter kept shooting through her to get all the babies.'"
when will the rage and rampaging insanity stop?


Find Country Sampler Magazine Subscription. Examine Now.
Sharing Our Love of Farmhouse Style Coast to Coast! Hello, and welcome to Country Sampler Farmhouse Style!. In the pages of our new magazine, we're going to bring you wonderful down-home tips, ideas and inspiration for creating the farmhouse-style home of your dreams!
Magazines - Farmhouse StyleBreathe in a breath of fresh country air with this spring issue of Farmhouse Style! This bright and breezy issue is absolutely brimming with more than 60 inspiring DIY ideas, perfect for bringing the sunshine into your life and home.
Our popular new magazine is back with more of what you love! The Autumn Farmhouse Style issue, available now, is filled with creative ways to bring today's fresh farmhouse looks into your home. And the very best news -- all these wonderful decorating ideas and expert tips for living the farmhouse life are now available four times a year as a quarterly subscription!
Fresh Farm-Style Homes Take a virtual tour through four cheerful homes and become entranced with their personalized takes on farmhouse flavor. Discover how an old brick schoolhouse got transformed, enjoy the updated ambience of a 1970s ranch, step inside a trendy tiny home, and see how traditional farmhouse looks got a European upgrade.
The good news is that one of the issues is a special edition of Country Sampler magazine called "Farmhouse Style," and it's available for a few months more. I'm not sure which stores carry it, but it's worth keeping your eye out for.
Relax and enjoy country decorating ideas and inspiration in Country Sampler magazine. Not my home, maybe Mom's home.A simple way to add fresh farmhouse style is to incorporate picket fencing or old doors into your decor. (Photographed and styled by Franklin and Esther Schmidt. A cute little garden-themed corner of a room.


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The following information is intended for practitioners and facilities in the MVP service area. This area includes most of New York state and Vermont. Please refer to the MVP Service Area maps to determine if you are within the MVP service area. Practitioners outside of the area may provide services to MVP members via the Cigna national network. If you are a provider outside of the MVP service area and are interested in joining the Cigna network, learn how to join the CIGNA Network.
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Exceptions: Anesthesiologists who want to be designated as Pain Treatment Specialists, as well as Hospitalist physicians, Emergency Department physicians, Anesthesiologists, and Pathologists who work outside of the inpatient setting must be credentialed.
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These products will be administered according to their respective MVP Certificates/Contracts of Coverage. For a complete listing of all Plan Type information, refer to the MVP Provider Resource Manual.
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Questions about credentialing criteria? Email credentialing.


Liz is an experienced Lean and Agile consultant and well-known international speaker. Her work covers a wide variety of topics, from software development and architecture to psychology and complexity thinking. She is best known for her involvement in the BDD community, and won the Gordon Pask award in 2010 for deepening ideas in the space and "coming up with some pretty crazy ones of her own.
The Agile Alliance organizes the Agile series conference, which bring together all the key people in the Agile space to talk about techniques and technologies, attitudes and policies, research and experience, and the management and development sides of agile software development.
1. Hello, I am Todd Charron, I'm an Agile editor with InfoQ and I am joined today by Liz Keogh. Hello, Liz. You've been running a lot of sessions today.
Yes, I ran two sessions today and one yesterday.
2. We'll talk a little bit about both of those. But before we get started, just, give us a little bit of background about yourself, about what you've been doing, what's gotten your interest and the things that you are talking about here at Agile 2012.
So I work as an independent Lean and Agile coach, I'm based out in London, as part of hanging out in London I get to hang out with cool people like Dan North and Chris Matts and Dan North created Behavior Driven Development, so I've had two sessions about that, both of them technical which is unusual for me and one session on complexity thinking and Cynefin. That was a lot of fun. I got into the complexity thinking partly through this stuff around BDD, this word should we use quite a lot in BDD which allows you to question things and to discover uncertainty, so they are quite closely correlated.
3. So talk to us a little bit about BDD, I mean for everyone out there maybe just describe first what it stands for.
It stands for Behavior Driven Development and it's about questioning the behavior in application, the intended behavior in application through using examples. We describe the behavior, we come up with some examples to illustrate that behavior, we can do it at class level as well, so we go right down into the code. More recently I've been working with Chris Matts talking through feature injection, which takes it to a much higher level so we'll be looking at visions and stakeholders, different stakeholders and their goals and examining whether the capabilities of the system that we're developing would actually suffice to meet the goals of the stakeholders. I think a lot of people don't really know that BDD is more than just a development tool, increasingly we're using it as an analysis tool, investigating and exploring the problem space. One of the things Dan North did when he came up with it was to replace the word test with this word should, so when you say test to somebody they immediately think, "oh, ok, so I understand what I am doing, now I am going to test that what I am doing is the right thing", whereas if you say "this piece of code should do this thing, this application should do this thing", you go "should it? should it really? should something else do it, should it do it now or later?" and you can start exploring the scope of your application and questioning it, so it allows for a lot more uncertainty than words like test or even like specification. Specification is another word that I try to avoid, a lot of people refer to BDD as specification by example, some even talk about executable specifications, but again I find that word doesn't allow for the kind of uncertainty that I'd like to look for when I am doing BDD.
Todd: And assert is probably another one that people kind of throw in there too.
Assert, did you say? It's hard to get away from the frameworks that do things like assert, rspec and some of the other frameworks have replaced that with "this thing should look like this", and I really like that syntax.
4. That leads me to my next point, a lot of people when they think BDD they think "well, it's all about automating your acceptance tests".
I would encourage them to talk to some of the teams that I've started doing BDD with, who just have conversations, some of them didn't even start by writing those conversations down, just having the conversations and using that language of examples to explore scenarios. Most of the teams I work with tend to capture in Mono Wiki, in some cases automation is really really hard and often not worth it, so usually if you get a regression bug in something it's because your design is flawed somewhere. We were using frameworks in the last project I was working on where they were so modular it was really hard to get the behavior of one affecting behavior in another module, so once you've tested them manually, you know it was going to stay that way unless you changed it deliberately. I think automation on that project would have been complete overkill. What we did do is we had long conversations with our business owner, our product owner over what the different aspects of, I can't really talk about it in too much detail because it would be quite differentiating, but the aspects what the application should do and we came up with lots of different examples.
I talked to him both over the phone and when he came over to London in person, because he was actually mostly based in another country, and then I wrote the scenarios down myself, send it back to him, said "can you please read these, check them over, is there anything missing, what have I got wrong?" and then he would fill in any gaps. And sometimes he would say really interesting things like "what should we do in this situation?", he would go "oh, I haven't thought of that" and that's what I mean by being able to capture uncertainty. So a lot of teams I found when they go into BDD, they almost use it in a way of punishing the business and say "you must come up with clear acceptance criteria, you must come up with clear examples", and I've heard that from a few teams, "if you can't come up with clear acceptance criteria, the story is not ready for us to do". Instead what I would love to see teams do is to collaborate around the uncertainty, "we could do this thing, and it would be quite easy for us to do and you get some feedback with it", rather than saying "no, we're not doing it because you're not sure". The whole of software development is about being able to cope with uncertainty and being able to work with your business when they are not sure, not force them to come up with a certainty that doesn't exist.
5. You also mentioned teams saying to, say, a product owner or whatever, "if you don't have the acceptance criteria, we can't start". Lots of conversation. So, maybe give us a little bit of detail on what the kind of conversations we're talking about would look like if you were to have them?
So, one project we talked through the capabilities in the system. Literally, you've got initial project vision, I think they were trying on this occasion to align the three different applications from companies they purchased and make them work as though they were the same company, which it was by then, that was the vision and then, we looked at the capabilities that needed to be delivered for that vision to happen, we also looked for any stakeholders that were going to stop us going live. Usually you've got a championing stakeholder, a core stakeholder, who is sponsoring that vision, but also you've got additional stakeholders who are going to stop you unless you meet their goals as well. One of my favorite things is to take those gatekeeping stakeholders and get them to educate the team about what they need, so in the same way that in lower level BDD you get the testers involved and you define those scenarios in combination with the testers before you start implementing the code.
You can get these gatekeeping stakeholders to help you work out what they need, what capabilities they need in the system, so it might be security, this must be secure, mustn't allow SQL injection attacks, and you can break down what secure means in that way, must be all visible, maybe you've got legal guys involved, whatever you need to get those goals out and then you have these capabilities in the system. It's weird, because when we describe scenarios, we frequently describe them in terms of the capabilities even though they are much lower level. So if I've got a pet shop, I'll say things like "when I register a new pet, when I put a pet in a basket, when I sell a pet, the ability to sell pets is a capability of the system. And you don't know whether I am using a journal with a pen and paper and a calculator to add up the numbers or a website, or windows till software or mobile phone, it's completely UI independent, but you know that this is what we need to be able to do. And frequently you will find that those capabilities are already being done by something else in the business, it might be done manually with paper and pen. It might be they've got five different systems and a really painful process in the end to bring the numbers together, but that capability will already generally be somewhere in the business.
So you take the capability, work out what features you are going to get from it, when you understand the features, you can start seeing the UI come out, at that point you can start getting feedback on what you are really going to code and you can write the scenario around that UI, but without mentioning the UI. It's only when you come to implement the scenarios, if you are going to automate them and make them executable, that you can start referencing the UI, and you do it underneath the covers, so that it's not part of the language.
6. So how does this kind of differ from let's say, generating user stories?
A user story tends to be quite high level, quite large, a user story will be the journey of the user through a whole system, for instance you say "here's Penelope", they usually have a persona associated with them, she's a "student at the Oxford University, she needs all these textbooks, she goes to Amazon, she searches for the textbooks, she puts them in her basket and goes and sells them, three days later they get delivered". But that's probably about four scenarios, so there are probably different capabilities there as well. You have the capability to shop and search for books and pay for them, but you'll have the capability to pay by PayPal, the capability to pay by credit card, you have delivery options, so the capability to get the books delivered first class, get the books delivered with Amazon Prime. Amazon Prime is a great example of a differentiators, I've got an Amazon Prime membership, I love it, because I can get things delivered the next day, the number of things I can buy on Amazon now is obscene, I got a light bulb delivered by Amazon because I couldn't be bothered to remember which size to get and then get down to the shop and pick one up and carry very gently home, I just wasn't sure, Amazon got one ready, I just ordered one from them.
Todd: I must say I am incredibly jealous as a Canadian because we don't have Amazon Prime.
You don't have Amazon Prime.
Todd: We don't get all of those.
For me it's why I buy so much stuff from them, I can get it the next day. So when you can actually start looking at those differentiators with companies, you can really see, focusing the scenarios around those differentiators makes for a much more exciting conversation, so rather than saying "we are going to deliver the books" you can say "we are going to offer Amazon Prime membership and deliver the books the next day". When somebody comes on Amazon Prime membership, then what happens? That's the kind of thing I try and do in the conversations I have with the business as well as go straight for what makes this application different from the previous ones? If you are replacing a legacy application, what is different about this legacy application to the one you've already got, the new application to your legacy one? It always makes me laugh, but in a very sad way, when the main differentiator is that is going to be more maintainable, but somebody's put some deadline on it and the first thing that happens is the deadline is approaching and there is a lot of pressure on the devs to go faster and so rather than creating an application which allows those options for the future and it's more maintainable, they start cutting corners and produce a legacy application. It happens so many times, it's just wrong.
7. So a lot of times, in a lot of the BDD tools, at least you see everything framed in things either should or given- when- then. So how does that apply at the conversation level, is that something people are kind of writing down or keeping their head on or are they just having a general conversation?
I tend to trying and avoid having conversations about really blindly obvious stuff, I used to have those conversations, we always used the retail store as an example. So given Fred has bought a microwave for 100 pounds, when Fred asked for a refund on that microwave because it is broken then he should get 100 pounds back. But we all know how that works, it's a very boring scenario, it's a retail store, we know how retail stores work, we use them every day, that's not the conversation I want to have. The conversation I want to have is given Fred bought a fridge freezer for 200 pounds and fridge freezer is broken, Fred's not going to be carrying that thing on his shoulder, then what should happen? Are we going to give him a refund, what happens to go and get the fridge freezer back from his house, what happens if he just forgot to plug it in? And those are the conversations that I find more interesting because there is more uncertainty around them and the first person to write an automated till system to do that is going to have to find answers to those questions and might get them wrong.
So if you can see that there's uncertainty, you know, is our customer going to get really upset if we refuse to give him a refund until we have picked up the fridge freezer, if we give him a refund and then it turns out the fridge freezer isn't broken can we get the money back again? And those kind of conversations I think will be much more interesting, if you can appreciate that there is uncertainty there then you can leave the options open, you make sure the code is easy to change. If you don't appreciate the uncertainty and get the business scenario down, "yes, we know how this works now". Now I'm sure we do know how that works now because there are retail stores out there that do that, but the first person to do that, the first store to do that probably had to answer those questions.
8. So, what are some of the bad examples of BDD, examples at least that people are kind of "well, that's probably not where you should be focusing"?
So, a couple of people, and I am not going to name names or bodies or tell you why they were doing it, but at least two groups of people have either done or wanted to break their entire backlog down into scenarios, ahead of time and just have scenarios. Now, for me, that is again representing a ton of certainty that you cannot possibly have. I found it bad enough when I walked into a room and there were four walls covered in user stories, at least they're higher level then scenarios, but even so four walls with 80 stories is again, is a level of certainty that you cannot possibly have and they come to 374.6 story points. There's a difference between having a good idea of what you are doing and having a very precise idea of what you are doing and we cannot possibly have that kind of precision nor can you possibly think of every single scenario. I know a lot of people have got rid of the description of behavior so you have acceptance criteria that defines the rules for all situations and then you have some examples that illustrate that acceptance criteria, what some people are doing is getting rid of the behaviour once they have the scenarios.
Now that's great if you can guarantee you've got all of them, I don't think you can, especially not if the thing you are concentrating on is the new differentiating behavior because you are going to miss bits, because you've never done it before and you are human. So that's the bad examples of BDD, just trying to use it to eliminate uncertainty, you don't, you just hide it until you start delivering and then it comes back to bite you.
9. So, somebody that is looking to take up BDD, you mentioned starting with those conversations and examples of that, when does that become insufficient or when do you move to something else? You mentioned using Wiki or other things like that, but when do you kind of know it's time?
You know when it's time when the conversations you are having are surprising you and you're learning something from them and you're "oh, ok, that's how it works", those are the scenarios I would want to write down. And be aware that you probably have junior devs, maybe people that don't know the domain so well, so if you've got domain knowledge like that make sure that gets passed on, I don't mind whether that domain knowledge is written down or not because it should be something you're talking through all the time, as part of devs working in that domain anyway, so by the time you've been working on the project for six months you probably have a really great domain knowledge anyway.
The differentiating stuff, the new stuff, the surprising stuff, write that down because you are going to want to make sure other people understand that, you'll want to showcase that you've understood it, I actually really like getting the devs to write the scenarios, because if the business people write the scenarios, first of all there is so much temptation to not have the conversation if the business people are going to write the scenarios and giving it to the devs and when you miss that conversation, you miss the opportunity to ask questions. If you get the devs to write it down, the devs play them back to the business people, there is often "you've misunderstood something". Something I did with the product owner I was working with the last time was getting them to actually come up with people, real people whose needs were going to be matched with the scenarios you're writing, so if you have different people with different permissions in the application and the permissions for this application were quite complex and then you are going to want to see different things happen as a result, find the people who actually get those different sets of permissions and describe what they are doing with it and then write the scenarios around them.
And it gives you that much more alive, living, much more interesting flavor to them when you know you're writing it from real people. So wherever possible I say use examples which excite the imagination. When I do the talk I always have a pet shop and a baby rabbit and frequently say "I just mention this baby rabbit, little baby rabbit, what color is it?" And people usually have an image in their heads, it's usually white, but frequently, sometimes it's little grey fluffy rabbit, the point is you have a picture of the rabbit in your head.
Todd: I think you're biased it by naming the bunny Snowy.
Yes, calling the bunny Snowy is a good example, you've seen him.
Todd: Yes, I saw him Snowy the white bunny.
10. So, you mentioned when you discover uncertainty that's the time to write it down, when is the time to move from just writing it down to start trying to actually automate some of them?
Once the UI has stabilized a bit, you can automate it. I find that if the UI is in flux, particularly if it's a new UI, you're going to show it to the business and then you've got something wrong, because it's new UI. We had this conversation in this previous application I was doing, brand new piece of UI, had been analyzed to death, it took ages to find components that would allow us to do it, it took even longer to automate it, we did automate it, a bit, I found it really hard to automate writing into this thing, which was great because as soon as we actually showed it to the business and got them to try and write into it they were like "oh, no, I need to use a mouse, no, we don't want to use a mouse, we're all traders, we don't like to take our hands off the keyboards" and that was great, that was really useful feedback, what we'd actually done was hardcode the data behind it, so it had hardly been any work done, minimum work to get this thing up and running. It was also written in WPF, with nice NVFM so we could just rip the whole of the front off and probably throw another one on without probably any changes to the model at all, and come up with a completely different UI. I love that WPF and Silverlight allow you to do that, I just wish it also worked on Linux machines and with IDEs, for free. That would be nice, it's a really good model, I love C# as a language as well, it's very flexible.
11. So, one of the key things that's been coming up over and over again is the idea of uncertainty in those unknown areas. That kind of leads into your other session, so maybe introduce us.
Yes. Ok, so the other session I was doing, it was called Turning and turning in the widening gyre, which is the first line of a poem from Yeats' Second Coming, the line everybody knows from that poem is "Things fall apart; the center cannot hold"; meaning anarchy is loosed upon the world and it's basically about the idea that sometimes things do no work out the way we planned and most of the time when you are talking about differentiating pieces of software that is the case. We also talked about chaotic pieces, expedited bugs, there's a trading system which very recently managed to lose half a billion pounds on rogue trades, something got released into production that shouldn't have, they tried to stem matters as quickly as possible and work out what went wrong and stop it, but even so it's still very expensive for them, that's an example of an emergency bug fix.
Now, if they would have failed to stop it, they would be bankrupt. I don't know quite what their situation is at the moment, but it's that kind of emergency is chaotic. And then you've got this complex stuff where David Snowden described it as the cause and effect are only apparent in retrospect, you can tell once you've seen the effect what caused it but you can never have expected that outcome particularly, as I said with this new UI and we had to change the new UI because we'd never done it before, so you get these emergent outcomes in a complex space. A lot of what we do is actually complicated, a lot of what we do is the outcome is really well understood so your bulk standard CRUD form, your web form, create delete, update delete, we know how it's meant to work, we know what's expected of it, it's really boring for devs to do, it's so boring that they decided to automate it, they created Rails and that's a very frequent response I find to complicated problems.
There's a great cartoon from xkcd where this guy goes "pass the salt" and then the next panel is like "dude, it's been five minutes, where's the salt?" and the dev is like "hold on, I'm just creating you an arbitrary system to pass you arbitrary condiments when you need it, it'll be quicker in the long run" and that's what devs do when they come across boring things, especially if it's something complicated where you have to remember all the steps but the steps are really well understood and you're just executing them again. I suspect most of the automation frameworks actually got made when they tried to make devs do testing because testers tend to have inexhaustible amounts of patience and be prepared to sit there and click and they are just waiting for that surprise when something doesn't work and devs are like "click, click, I'm bored now", so they want to automate stuff. It's just really funny the amounts of things I see devs will take this complicated problem and automate it and turn it into a much smaller but more complex problem. Devs really love working in that complex space.
And then they started thinking of all those other things which they don't do themselves because software developers tend to work in a complex space but when you hire an expert to do like a SAP roll out, somebody would say "oh, yes, because we have this code and all we need to do is get our experts to configure the code, you can configure the CMS, install the timesheet system", heaven forbid the company should write their own timesheet systems, I don't know anyone who does that, but it's that kind of movement around the domains that we were looking at. When I got them to write down the places and the environments and the situations, what I did then was get them to write down practices and draw an arrow on the practices to show which way they moved. For instance, TDD is a practice which relies on you being able to have a particular outcome, so it's actually close to the complicated space, it's not really a complex thing, while you are exploring the problem if you use it to discover uncertainty, great, that's one aspect of it, the other aspects is being able to tell that you've reached these defined outcomes and then it works in the complicated space.
Then we mapped all these practices and we looked at what happens in a Lean startup that doesn't happen anywhere else, what happens in a SAP roll out that doesn't happen anywhere else, we used those mechanism for generating the practices and then we took places away so it's just practices left, and we can see kind of how they move around. We looked at what practices fail and why they fail, what made these practices fail, so one of the examples was the planning game. You break down the work into small stories and you make estimates for those stories and comes the end of the sprint and you've failed your commitments. And I really hate this idea that you are committing to something you've never done before, you have no idea how long it's going to take, and this is a very frequent failure I see, the planning game assumes that you can analyze it and work out exactly what's going to happen and if it's new and differentiating you really can't.
I worked on one project where we addressed all the new and differentiating stuff right at the beginning of the project, five PMs yelling at everybody because the velocity is all over the shop and we can't estimate for toffee because everything we were doing was something new, everything was a spike and the stakeholders were really happy, because they can see we're doing everything that keeps them awake at night, but you can't track it for toffee, you just can't track that kind of stuff, all you can do is go "ok, it looks like you're doing a good job, let's keep funding it, let's keep the project going", and things do gradually settle down but the point at which they settle down is just a matter of feeling in the bits that we were already knew about, we were able to start off-shoring those bits and getting some help from junior devs and the likes. So I really like that way of working but it doesn't fit with your standard Scrum implementation.
12. So, what happens then in that scenario, let's say the Scrum team doing Scrum and you discover all of a sudden "we really are dealing more on the complex side of things", how do you kind of remedy that?
You keep your head down and hope your project manager doesn't blow too much. It did resolve once it started being obvious that we were delivering really effectively, I think we were slightly short of the deadline and I will say that our project manager's response to discovering we weren't going to meet the deadline two months ahead was to get us to work weekends and evenings. Now, at that point I am not doing the planning game anymore, right, because I don't see the point, we're going as fast as we can and if you don't like it, there's nothing you can do, the car won't go any faster. Jerry Weinberg has a great story where he's told "we need this", he said "it'll take 18 months", "no, we need this in six months, not 18, we're losing 100,000 a month", "oh, are you? So if I give it to you in six months you will stop losing money immediately?, "yes", "so, if I give it to you in three months, you'll save 300,000?", "yes", "if I had it right now you'd stop hemorrhaging 100,000 a month and you'd be able to save all money going forward?", "that would be brilliant", "you should have asked me 18 months ago".
And I love that, it's such a great response to those kinds of deadlines and those problems, it takes as long as it takes. One of my friends has a phrase "yelling at the engine does not make the car go faster", and it really doesn't, it never does.
13. So, what are the advantages, I don't think we actually touched on that, so the framework that you are using, maybe tell us a little bit about that.
The Cynefin framework. It's not spelled like kuh-nev-in, it's spelled like psinephin. I was showing it to somebody, I said how many of you have heard of the Cynefin framework and everybody was no, and then I wrote it on the top and one of them was "oh, that, yes, I've heard of that". So it's spelled Cynefin but it's pronounced /ˈkʌnɨvɪn/. It's the invention of David Snowden, worked on a lot by the guys in Cognitive Edge and it's a framework for understanding which domain you're in. So it's called sense making but the act of sense making is itself complex so one of the things they asserted, it looks like it's got four quadrants, it looks like a little matrix, it isn't a matrix, the lines are blurry, their domains; if you call them quadrants David kills a puppy because otherwise his cat gets really vengeful of him if he kills kittens, so they're domains.
What we did is we put simple, complicated, complex and chaos on bits of paper and just didn't put the lines in at all, so we use them as attractors, one of them called them gravity points and then we kind of put the Lean startup close to the complex; by looking to see what's going on there and your simple stuff there's only one way of doing things so we didn't come up with that much that was simple. The example I use is the turtle software where you can program how far the turtle goes forward and the angle it moves and you can make it go round and stars and squares and lots of kids have played with that inside museums, I used to have one of those on BBC computer when I was very very young, and there is only one way of programming that turtle, it's best practices, the example they use is when your chain falls off your bicycle you look at it you go "oh, my chain's fallen off the bicycle, it's one of those problems" and you put it back on, so you sense, categorize, respond.
The complicated space is very similar, it's also very order but you need expertise, so you sense, analyze and respond. In the complex space you need things to be safe to fail, so you probe, you have to run experiments and I've had long discussions with people over what kind of things can you hypothesize in that space and you can't hypothesize an outcome, you can hypothesize an impact. So one of the things I like doing is running a workshop for TDD where I go to a new company, I run a workshop for TDD, I don't know what the impact will be but it's usually positive. Sometimes people are really excited about TDD and suddenly they are skills and all of those in the company start to go up, sometimes it just creates this feeling that learning is valued and people start learning on their own at home, sometimes people find better jobs as a result and that makes me sad because it's usually not why I'm brought in to coach.
I do actually warn people before I come in, if I think that's the kind of environment they're running in because I think they need to solve that problem before they move to Agile, training really great people in Agile in an environment where they are not supported usually makes those people quit. So you can usually tell what the impact is going to be but not necessarily the outcome. And then you've got your chaos space, your expedited bug space, one of the practices I challenge them to look at was roll backs, so you've got a roll back procedure, where does that move you from, what domain would you be in if you didn't have it, what could happen. If we don't have rollback and we release a bug, we might be in chaos, we might have one of those expedited bugs hemorrhaging. So if you go rollback procedure, you just roll it back, now you've turned it from being a potential chaos thing into a safe to fail experiment and you can roll back if it goes wrong. The team that I spoke to, that had the best rollback I have ever seen, released two or three times a day to live and they don't have a particularly much automated testing.
14. So what does that move you towards then if you have the rollback procedure?
It makes releasing an experiment or a probe, so you're in the complex space so it gives you that safety net, and the idea that it has to be safe to fail, I find that really interesting, so many companies run projects with an expectation that they'll be successful, 60% of projects are successful, nobody is ever like "yes, this project that we are doing now has 40% chance of failure" and they're like "oh, yes, that will work, that's going to be fine", "how many projects have been successful in this company in the last year?", "about 30%", "right, but this one is going to be successful", "yes".
15. So using that framework and figuring whereabouts you're at and getting a good gauge on your environment, what then? Whether you're in a complex environment or whereabouts you are, how does that change your behavior?
So one of the things we've talked about when we talked about these failures, we've been looking at using the planning meeting as a way of breaking things down. Now if instead you look at it as a framework for getting people talking and you make that the thing that happens, talking about interaction rather than breaking things down and breaking things down works in a complicated space, getting people to interact and collaborate on a goal works in that complex space, so if you change the nature of the planning meeting , the focus of the planning meeting instead of breaking things down and making sure you have all the small pieces, to be "let's collaborate around this, where is the risk in it and how are we going to address that risk, what's the goal we're heading towards" and turn into that instead, you're more likely to be successful. Anything which breaks stuff down in a complex space, including estimation, breaking everything into scenarios, without considering any probing scenarios, I find that is just really dangerous and usually ends up in somebody yelling at somebody later.
16. So, do you have any tips or advice for people that want to learn more on the Cynefin framework or BDD in general?
Sure. The HBR article, there's a Harvard Business Review article called something like A Leader's Framework for Decision Making, by Dave Snowden, I found that was very well worth reading. If you want to get into behavior driven development there's an entire page of links on my blog lizkeogh.com, which should take you on a journey from getting started, it's got some links if you're used to TDD and ATDD and how to covert over to BDD, it is different, it's also got stuff about BDD in the large, my whole tutorial slide set is actually on Slideshare and I taped everything so you can just go look at that, it's three hours of tutorials, it's more when I started adding all the workshops that I normally do as well, but it's very focused on the conversations, there's no code there, it's just about how to have the conversations.
Todd: Excellent. Well, thank you very much Liz.
Thank you for taking the time to discuss BDD with Liz. It is the best interview I watched in a long time.
This material is full of great insight. I want to see more interviews with agile coaches of her level.


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The Sitwells, Sitwellism and Sitwelliana
Duration: 0:31:11 | Added: 27 Jan 2014
A talk given by Dr Deborah Longworth of the University of Birmingham to celebrate the donation of the Neil Ritchie Sitwell Collection to Merton College.
Deborah Longworth
sitwell
A series of podcasts from Merton College, a vibrant and diverse intellectual community that has been at the forefront of education and research at Oxford University since 1264. Nobel Prize winners and other cultural and scientific leaders, such as TS Eliot, JRR Tolkien, and Andrew Wiles, adorn the list of Eminent Mertonians. Merton's tradition of excellence lives on, thanks to the talent and dedication of college fellows, students, staff and alumni. Together with our historic architecture,...
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