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UCC27524A Driver Datasheet
UCC27524A Datasheet, PDF, Equivalent
UCC27524A
Low-Side Gate Driver
etcTI
Total Page 30 Pages
Datasheet Download UCC27524A Datasheet
Sample &
Support &
SLUSBP4B – AUGUST 2013 – REVISED OCTOBER 2014
UCC27524A Dual 5-A, High-Speed, Low-Side Gate Driver With Negative Input Voltage
•1 Industry-Standard Pin Out
• Two Independent Gate-Drive Channels
• 5-A Peak Source and Sink-Drive Current
• Independent-Enable Function for Each Output
• TTL and CMOS Compatible Logic Threshold
Independent of Supply Voltage
• Hysteretic-Logic Thresholds for High Noise
• Ability to Handle Negative Voltages (–5 V) at
• Inputs and Enable Pin-Voltage Levels Not
Restricted by VDD Pin Bias Supply Voltage
• 4.5 to 18-V Single-Supply Range
• Outputs Held Low During VDD-UVLO (Ensures
Glitch-Free Operation at Power Up and Power
Down)
• Fast Propagation Delays (13-ns Typical)
• Fast Rise and Fall Times (7-ns and 6-ns Typical)
• 1-ns Typical Delay Matching Between 2-Channels
• Two Outputs are Paralleled for Higher Drive
• Outputs Held in Low When Inputs Floating
• SOIC-8, HVSSOP-8 PowerPAD™ Package
• Operating Temperature Range of –40 to 140°C
• Switch-Mode Power Supplies
• DC-to-DC Converters
• Motor Control, Solar Power
• Gate Drive for Emerging Wide Band-Gap Power
Devices Such as GaN
The UCC27524A device is a dual-channel, high-
speed, low-side, gate-driver device capable of
effectively driving MOSFET and IGBT power
switches. The UCC27524A is a variant of the
UCC2752x family. The UCC27524A adds the ability
to handle –5 V directly at the input pins for increased
robustness. The UCC27524A is a dual non-inverting
driver. Using a design that inherently minimizes
shoot-through current, the UCC27524A is capable of
delivering high-peak current pulses of up to 5-A
source and 5-A sink into capacitive loads along with
rail-to-rail drive capability and extremely small
propagation delay typically 13 ns. In addition, the
drivers feature matched internal propagation delays
between the two channels which are very well suited
for applications requiring dual-gate drives with critical
timing, such as synchronous rectifiers. This also
enables connecting two channels in parallel to
effectively increase current-drive capability or driving
two switches in parallel with a single input signal. The
input pin thresholds are based on TTL and CMOS
compatible low-voltage logic, which is fixed and
independent of the VDD supply voltage. Wide
hysteresis between the high and low thresholds offers
excellent noise immunity.
PART NUMBER PACKAGE
SOIC (8)
HVSSOP (8)
4.90 mm x 3.91 mm
(1) For all available packages, see the orderable addendum at
the end of the datasheet.
Dual Non-Inverting Inputs
An IMPORTANT NOTICE at the end of this data sheet addresses availability, warranty, changes, use in safety-critical applications,
intellectual property matters and other important disclaimers. PRODUCTION DATA.
1 Features .................................................................. 1
2 Applications ........................................................... 1
3 Description ............................................................. 1
4 Revision History..................................................... 2
5 Description (Continued) ........................................ 3
6 Pin Configuration and Functions ......................... 3
7 Specifications......................................................... 4
7.1 Absolute Maximum Ratings ...................................... 4
7.2 Handling Ratings....................................................... 4
7.3 Recommended Operating Conditions....................... 4
7.4 Thermal Information .................................................. 5
7.5 Electrical Characteristics........................................... 6
7.6 Switching Characteristics .......................................... 6
7.7 Typical Characteristics .............................................. 8
8 Detailed Description ............................................ 11
8.1 Overview ................................................................. 11
8.2 Functional Block Diagram ....................................... 12
8.3 Feature Description................................................. 12
8.4 Device Functional Modes........................................ 17
9 Applications and Implementation ...................... 18
9.1 Application Information............................................ 18
9.2 Typical Application .................................................. 18
10 Power Supply Recommendations ..................... 23
11 Layout................................................................... 23
11.1 Layout Guidelines ................................................. 23
11.2 Layout Example .................................................... 24
11.3 Thermal Protection................................................ 24
12 Device and Documentation Support ................. 26
12.1 Trademarks ........................................................... 26
12.2 Electrostatic Discharge Caution ............................ 26
12.3 Glossary ................................................................ 26
13 Mechanical, Packaging, and Orderable
Information ........................................................... 26
Changes from Revision A (August 2013) to Revision B
• Added Pin Configuration and Functions section, Handling Rating table, Feature Description section, Device
Functional Modes, Application and Implementation section, Power Supply Recommendations section, Layout
section, Device and Documentation Support section, and Mechanical, Packaging, and Orderable Information
section ................................................................................................................................................................................... 1
Changes from Original (August 2013) to Revision A
• Changed marketing status from Product Preview to Production Data. .................................................................................. 1
• Changed Enable voltage, ENA and ENB minimum from 0 to –2. .......................................................................................... 4
2 Submit Documentation Feedback
Product Folder Links: UCC27524A
Copyright © 2013–2014, Texas Instruments Incorporated
Features Product Folder Sample & Buy Technical Documents Tools & Software Support & Community UCC27524A SLUSBP4B – AUGUS T 2013 – REVISED OCTOBER 2014 UCC2752 4A Dual 5-A, High-Speed, Low-Side Gate Driver With Negative Input Voltage Capa bility 1 Features •1 Industry-Standa rd Pin Out • Two Independent Gate-Dri ve Channels • 5-A Peak Source and Sin k-Drive Current • Independent-Enable Function for Each Output • TTL and CM OS Compatible Logic Threshold Independe nt of Supply Voltage • Hysteretic-Log ic Thresholds for High Noise Immunity � �� Ability to Handle Negative Voltages (–5 V) at Inputs • Inputs and Enabl e Pin-Voltage Levels Not Restricted by VDD Pin Bias Supply Voltage • 4.5 to 18-V Single-Supply Range • Outputs He ld Low During VDD-UVLO (Ensures Glitch- Free Operation at Power Up and Power Do wn) • Fast Propagation Delays (13-ns Typical) • Fast Rise and Fall Times ( 7-ns and 6-ns Typical) • 1-ns Typical Delay Matching Between 2-Channels • Two Outputs are Paralleled for Higher Drive Current • Outp.
Keywords UCC27524A, datasheet, pdf, etcTI, Low-Side, Gate, Driver, CC27524A, C27524A, 27524A, UCC27524, UCC2752, UCC275, Equivalent, stock, pinout, distributor, price, schematic, inventory, databook, Electronic, Components, Parameters, parts, cross reference, chip, Semiconductor, circuit, Electric, manual, substitute
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Entreprises & Territoires de LorraineActualité
Ways To Use Japanese Mail Order Brides
Publié le 26 décembre 2020 20 mars 2021 par Natalia Fonteneau
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Top Japanese Bride Tips!
By early 1943, those Nisei who selected to endure the qualification course of for the WRA resettlement program had been ready to go "together with the angle that I didn't care what occurred as long as I obtained out of the camp" . They began to get what was popularly termed "the resettlement fever" . Although the phrases of their deliberate assimilation into white society could japanese brides marriage now be seen as regressive, it was commonplace for Nisei resettlers to see themselves as pioneers bravely making an attempt to claim privileges denied to them.

redpajama_set_name: RedPajamaCommonCrawl


My whole life in front of me.
Some things will always change.
When the industry came to town.
I've got nothing left to lose.
But things can always change.
We could not be sure.
From New Orleans to Baton Rouge.
When the won't tell me the truth.
Since the industry came to town.


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The Presidio Trust Management Plan
The Presidio Trust
1,480 acres
©Robert Campbell
Planning and Urban Design
Completed May 2002
Urban Land Institute, Award of Excellence
American Planning Association, National Planning Awards, Outstanding Planning Award for Implementation
American Planning Association California Chapter, First Place Award for Planning Implementation, Large Jurisdiction
Association of Environmental Planners, Outstanding Planning Document
American Society of Landscape Architects, Merit Award for Planning and Analysis
Printing Industry of Northern California, Showcase of Print Excellence, Gold and Silver Awards
American Planning Association, Award for Comprehensive Planning for Large Jurisdiction, Northern Section
National Association of Environmental Professionals, Presents National Environmental Excellence Award
California Association of Environmental Professionals, Honor Award
View all 9 awards Collapse awards
The Presidio of San Francisco is a unique park within the Golden Gate National Recreation Area of California offering breathtaking views of San Francisco Bay and the Golden Gate Bridge. The Presidio has been the site of military installations for nearly 225 years, and today is a National Historic Landmark District with a vast collection of historic military architecture and significant natural and scenic resources. In 1994, the US Congress closed the military base and transferred the property to the National Park Service; in 1996, it created the Presidio Trust to manage all but the shoreline of the park. Sasaki provided planning and urban design services to the Trust for the preparation of the Presidio Trust Management Plan, which is a comprehensive land use policy plan.
Sasaki's plan establishes policies and strategies for land use, circulation, the use of six million square feet of buildings (many of which are historic), open space, natural resources, and cultural programming for the 1,480-acre park. Major goals set forth in the plan include the preservation and rehabilitation of the park's natural and cultural resources and the achievement of financial self-sufficiency by 2013 as mandated by Congress. Sasaki also provided landscape architectural services for the renovation of landscape elements and preliminary architectural and interior design services for assessing the reuse potential of historic buildings.
For more information contact Fred Merrill.
Wilmington Waterfront Park
Wilmington Waterfront Promenade
Charleston Waterfront Park


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Q: Order of execution in using Handler When I run this, Toast 1 show first and then Toast 2:
@Override
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    setContentView(R.layout.activity_main);
    Handler handler = new Handler();
    handler.post(new Runnable() {
        @Override
        public void run() {
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            Toast.makeText(MainActivity.this, "Toast_2", Toast.LENGTH_SHORT).show();
        }
    });
    // Toast_1
    Toast.makeText(this, "Toast 1", Toast.LENGTH_SHORT).show();
}

I know that Runnable Object is pushed to MessageQueue, but when does Looper execute it in Main Thread? And why does Toast_1 come first ?

A: Your method hasn't finished executing, so the Handler needs to wait until it has before it can post your Runnable.
The Looper executes it as soon as it can, but that can't be while your method is still executing. Once Toast 1 runs, onCreate() has finished executing, and the Handler has availability to execute that Runnable.

redpajama_set_name: RedPajamaStackExchange


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Banjo-Kazooie (Rare Replay) Review
October 20, 2017 Leave a Comment Written by Mike
If you weren't around or didn't play games in the 90's, I'm sorry. It was a time when you could put a game in your system and just play. If playing on consoles, you didn't have to connect to the internet to get the most out of the experience, you didn't have to wait for an update to download and install, and most games came with a detailed manual rather than hold your hand every step of the way. I was around in the 90's and basically envied anybody who had a Nintendo 64. After the Super Nintendo, my parents deemed the gaming hobby too expensive and I was pretty much on my own. I always wanted a 64 growing up and by the time I had enough money to get one, the Dreamcast was out and I was convinced the get that instead. In the end, my parents were right, this hobby is expensive but it wasn't going to stop me and I didn't regret the purchase but I still wanted a 64. Fast forward to 2010 and I finally got one. I was finally able to catch up on some of the games I've missed and on their original hardware. Super Mario 64, GoldenEye 007, Super Smash Bros., man it was an exciting time for me. Back when the 64 was in its prime, I would say the system was known for two reasons – Nintendo and Rare. Rare was on fire in the 90's releasing one game after another, hit after hit. GoldenEye 007, Killer Instinct, Diddy Kong Racing, and even Perfect Dark which released in 2000. Sadly, I missed out on all of these but I was aware of these games since everybody would talk about them, I was an envious little boy. Developed by Rare and published by Nintendo, Banjo-Kazooie was released in 1998 for the Nintendo 64. For some reason, this game never interested me until I acquired the Rare Replay collection released for Xbox One in August, 2015. The version of Banjo-Kazooie in this collection is actually the remastered version, originally released in December, 2008, and can be downloaded on Xbox 360 from the Xbox Live Arcade. This remastered version includes improved performance and visuals, some minor gameplay changes, and even some minor visual changes.
The story follows protagonists Banjo, a bear, and his pal Kazooie, a female bird kept in Banjo's backpack. An evil witch named Gruntilda learns that Banjo's younger sister, Tooty, is more beautiful than she is so she develops a machine to transfer a person's beauty and then proceeds to kidnap Tooty while Banjo is sleeping. It's the basic "damsel in distress" premise and your ultimate goal is to defeat Gruntilda and rescue Tooty. You're introduced to Banjo's friend Bottles in the beginning of the game and he teaches the duo all kinds of new moves and abilities as you progress. There is no spoken dialogue but each character will make noises and grunt when they speak, accompanied by subtitles. The grunts do give the characters personality and the dialogue is humorous overall, specifically the dialogue exchanged between Kazooie and Bottles. They'll often tease each other with one wisecrack after another. Banjo and Kazooie are a team and I found them to be both likeable and memorable protagonists.
Throughout the environments are molehills and interacting with these will reveal Bottles who will teach you new moves that can help you navigate the worlds and defeat enemies. You have the option to skip the basic tutorial at the beginning of the game where he teaches you all of the basic moves but I would suggest playing through it if it's your first time playing. Although, you can view instructions on the basics from the main menu. Banjo can run, crouch, roll, swim, jump , and double jump with the help of Kazooie's wings but these basic moves will only get you so far. Mastering the rest of the move set is what will help you succeed. The Claw Swipe is when Banjo swipes with his claws. Beak Barge is when Banjo crouches, Kazooie emerges from his backpack and they lunge forward for a powerful attack. Rat-a-Tat Rap is when Banjo jumps and Kazooie attacks with her beak while they're in mid-air. Beak Buster is an extremely useful move where Banjo jumps, flips upside-down and Kazooie will pound to the ground with her beak, useful for killing enemies and pushing buttons. Talon Trot is another useful move and I found myself using it more than any other. Kazooie will stick her legs out of the backpack and carry Banjo around, letting you run faster than normal and it also allows the duo to run up steep slopes. Flap Flip involves Banjo crouching and then with the help of Kazooie, doing a flip to jump high into the air. The Wonderwing move involves Kazooie shielding Banjo with her wings, making the duo invulnerable, but this move requires a stock of gold feathers. You'll learn to shoot eggs from Kazooie's mouth or even from Banjo's butt in which case they will bounce. This is a very useful move, great for attacking enemies at long range or even activating things, but does require a stock of eggs. Bottles will also teach you different abilities that require the use of something else found in the environments. For example, the duo can fly but only after jumping from a Flight Pad and red feathers are required to fly higher. Eventually you learn the Beak Bomb move which can only be utilized when flying and lets the duo fly at rapid speed into a target, attacking it with Kazooie's beak. Shock Jump Pads allow the duo to perform the Shock Spring Jump to jump even higher than normal. The Wading Boots enable the duo to walk in hazardous liquids. When finding the Turbo Trainer shoes, you can use the Turbo Talon Trot which basically means you can run at super speed for a limited time. There's plenty to see and do in Banjo-Kazooie and you're always given the proper tools to accomplish your goal. Thankfully, the controls are responsive and should never be an issue, although aiming to fire eggs can be a bit of a bitch. The camera, on the other hand, while fantastic in its day, feels dated now. Just like Mario 64 that came before it, the camera is controlled independently of the character, however, it works against you often. The camera will position itself accordingly, depending on what you're doing, but sometimes that means objects or structures will obscure your view or it forces an angle that's not ideal. With some angles, it can be hard to judge perspective. Don't get me wrong the camera works well most of the time and it was pretty great back in 1998 but nowadays its flaws are a bit more obvious.
Banjo-Kazooie consists of nine worlds, each with their own theme and secrets to uncover. Every world can be accessed through the hub world, otherwise known as Gruntilda's Lair. Gaining access to a world requires a specific amount of Jiggies to fill in the missing pieces on that world's puzzle picture. Ten Jiggies can be collected in each world either by discovery or by completing objectives. Now the puzzle pictures are not always near the world's entrance which leads to one of my minor gripes, a confusing hub world. Gruntilda's Lair is rather large with different areas, paths, and tunnels to explore that lead to different worlds, secrets, and even cauldron's that can warp you to different parts of the Lair. But you can only warp after discovering two of the same colored cauldrons. Even with the cauldrons, the Lair can be confusing to navigate, making it easy to get lost, and even forget where world entrances are. This is probably a bigger issue for first time players but it does get annoying if you need to revisit a world you haven't been to in a while and don't remember where the entrance is. The worlds, themselves, are large and open but not so huge that it's easy to get lost or confused. Although, Click Clock Wood does kind of drag on. You can't have a good 3D platformer without two things – responsive controls and good level design. Luckily, Banjo-Kazooie delivers on both. Now I've always loved platformers but as I've gotten older I've started to dislike the minigames many 3D platformers seem to employ. I just want to explore levels, collect items, kill enemies, and discover secrets. Some of the worlds here do consist of minigames but it's nowhere near as rampant as in Banjo-Tooie. You'll have to protect Twinklies from getting eaten, solve basic puzzles, and there's even some racing thrown in here because why not? Unfortunately, you need to complete the minigames to be rewarded with Jiggies but at least they're not too difficult or tedious. Other than minigames, you'll need to explore the worlds to find Jiggies and for the most part, it's all good fun. Every world has five different colored Jinjos that need to be rescued and rescuing all of them rewards you with a Jiggy. Many of the worlds have friendly NPC's that are usually in need of your assistance and they will reward you with Jiggies if you help them. For example, in Gobi's Valley you'll need to find a way to get Trunker some water, you'll need to find all of the presents for the kids in Freezeezy Peak, and you'll need to free Snorkel whose trapped under the boat in Rusty Bucket Bay. Most of the NPC's are easy enough to find since they're usually out in the open but figuring out what you need to do to help them or where to find the items they require will take some thinking and exploring. Scattered throughout the worlds are Mumbo tokens that act as a form of currency. In some worlds, Mumbo can be found in a hut and if you give him the required amount of tokens, he will transform you into an animal and in the Mad Monster Manison world, a pumpkin. Transforming into these creatures is necessary for gaining access to specific locations, not normally accessible by the duo on their own, usually to acquire a Jiggy. In fact, you can leave the world as these creatures to acquire Jiggies in Gruntilda's Lair usually revealed by finding and pressing the hidden Witch Switches in each world. Scattered throughout each world is one hundred musical notes and you need a certain amount of these notes break the seal of note doors in Gruntilda's Lair which grant you access to new areas of the Lair. And unlike the original game, this remaster saves how many notes you collected so you're never required to collect them all in a world in one run. In addition to the major collectibles are other items and things to discover like Cheato who will provide you with cheats if you can find him hidden in Gruntilda's Lair. There's also the extra honeycomb pieces and after collecting six of them, you're health or energy meter is permanently increased. And lets not forget the infamous Stop 'n' Swop items. Hidden throughout the game are mystery eggs and a large key made out of ice. Back in the day, it was planned that these items would unlock things in the sequel, Banjo-Tooie, and required the player to quickly swap game cartridges but due to, I think, hardware limitations, this concept never happened but the items are still in the game. However, collecting these items in this Xbox Live Arcade version, including the one found in Rare Replay, unlocks vehicle parts in Banjo-Kazooie: Nuts & Bolts. Apparently they also unlock extras in the Xbox Live Arcade version of Banjo-Tooie.
Now if there's one thing I dislike about this game it's Grunty's Furnace Fun which is a game show of sorts. Before you can battle Gruntilda, you need to complete Grunty's Furnace Fun and it's just awful. The furnace is laid out like a game board with different panels and each panel is either a challenge to complete or question you must answer and failure will subtract a honeycomb piece from your energy meter. A skull panel can be anything but failure results in an immediate death. You'll need to identify worlds based on pictures, identify different sound effects, and even answer personal questions about Gruntilda. You may be wondering, how could I possibly know the answers to the personal questions? Well in different spots throughout the hub world is Brentilda and she normally provides you with three secrets about Gruntilda. Write these down because these secrets are the answers to the personal questions in Gruntilda's Furnace Fun and worse is the secrets are different for each save file. I had no idea about any of this the first time I played this so I had to find Brentilda again in every spot and write down the answers. The questions are timed, too, so you have to be quick, maybe even study. It is horrible. The idea of Grunty's Furnace Fun is obviously to test your knowledge of the game but its just not fun. I play platformers to explore, collect shit, and to have fun, not to compete in a tedious game show. It's just so unnecessary, it's a terrible addition, and sadly, it brings down an otherwise fantastic game, but only slightly. Only because it's required to actually beat the game. I do know that in the original, there's an exploit to bypass Grunty's Furnace Fun, but I'm not sure if works in the remaster.
The worlds, themselves, are excellently designed and memorable. Banjo-Kazooie is more about exploration than it is about engaging enemies. The worlds don't have many enemies and the ones that are here, usually don't pose much of a threat and can easily be defeated. Fallen enemies do drop honeycomb pieces that will restore your health so they do serve their purposes. You've got giant insects, crabs, bulls, and even apes that flail their arms as they come charging at you. Some of the more dangerous enemies include sharks that appear when you enter certain bodies of water and even floating aquatic mines that will slowly move towards you if you're detected and explode upon impact. Other than Gruntilda, there's no real boss battles but some worlds include what I'll call minibosses since these enemies are large and take more than one or two basic attacks to defeat. Now each world's theme is unique and the themes are what make each of them stand out. Treasure Trove Cove is my favorite. It's sunny, tropical, and surrounded by the ocean. Mad Monster Mansion is filled with ghosts and skeletons and you can even flush yourself down a toilet. Gobi's Valley is a desert world complete with Sphinx's and magic carpets. Even if you don't like the theme, every world is fun to explore for the most part and as you progress, the worlds become more challenging. You'll need to press buttons, break things to gain access to new areas, interact with things, and check every nook and cranny to make sure you don't miss anything. If you've been around a while or played platformers before, figuring out most things should be easy but not everything you need to do is obvious. The final two worlds, Rusty Bucket Bay and Click Clock Wood, are a bit tedious. Rusty Bucket Bay consists of nasty water that will deplete your air meter twice as fast and one of the Jiggies is just a real pain in the ass to acquire. Click Clock Wood is a forest world with its own little hub world of sorts. There's one main area where you have to do everything but each door you walk through to get there will change the season. You'll need to do things in one season to reveal or change something in another season and if it's your first time playing, it may require a lot of backtracking. The platforming in this world also requires more precise jumps so completing this world could take you a while. Maybe double, even triple the amount of time it would take you to complete another. The changing world is a cool concept, I probably would have appreciated it more in 1998, but the way its done, it just feels like a drag to get through.
This remastered version of Banjo-Kazooie obviously looks better than the 64 original but even with the improved visuals, its age shines through. Character models are blocky, the textures are blurry up close, and even the backgrounds are blurry which can end up being an eyesore if you notice it. I'm aware this is originally a 1998 game and the visuals are more or less improved rather than overhauled and in 1998, this game was actually quite the looker. I'm playing the remaster found in the Rare Replay collection so it does display at 1080p, everything is vibrant and colorful, and it's just a very pleasing game to look at. The music is one of the best things about Banjo-Kazooie and we can thank Grant Kirkhope and his incredibly memorable and catchy music score for that. The sound effects match the cartoony aesthetic the game is going for and the overall presentation was just incredible in 1998 and for the most part, it still holds up today. This remastered version runs much smoother than the original ever did. I didn't notice any serious glitches and can't say I experienced any real hiccups on the technical side.
Banjo-Kazooie is often considered one of the greatest 3D platformers ever made and I would agree with that. Sure, it has some issues but what game doesn't and as a platformer, it delivers on all fronts. There's plenty of worlds to explore, secrets to find, items to collect, and it provides a great sense of discovery. Mario 64 revolutionized the platforming genre and Banjo-Kazooie follows in its footsteps which isn't really a bad thing. If you were around in the 90's, you should know the platforming genre was huge and Banjo-Kazooie is one of the best in the genre. It's one of those games that I can revisit frequently and still have fun. That seems to be the case with many games from the 90's, at least for me. There's just something about them I guess. And, no, I can't say it's nostalgia for me since I didn't play this for the first time until I acquired Rare Replay. Other than Nintendo keeping the genre alive, I would say the platforming genre really died down after fifth or maybe even the sixth generation era of consoles with few quality platformers released here and there and because of that, many of the classics like Banjo-Kazooie still hold up today. The platforming genre is special because unlike some other genres, the gameplay can remain consistently fun for years to come if it's designed right. If the game is designed well in terms of controls and camera, the gameplay will be just as fun and exciting as it was the day it released whether that was a year ago, ten years ago, or even twenty years ago. Yeah, that could apply to any classic game but I find that some gameplay mechanics age better than others, depending on the genre. I think it's more or less the simplicity of the core gameplay of platformers that can keep the genre going for years without requiring much change unless it's trying to innovate. Sure, the presentation will show its age but, for me, that doesn't detract from the overall experience. Other than some minor camera issues and the horrible Grunty's Furnace Fun, Banjo-Kazooie encapsulates everything I love about platformers. I don't really care much for minigames in my platformers and thankfully there's not many here but what is here is a fun overall experience that anyone would enjoy, even today.
Ultimately, Banjo-Kazooie is incredible game and I would say its definitely one of the greatest 3D platformers of all time. It's definitely in my top ten. It's got likeable protagonists, humorous dialogue, it provides an excellent presentation, and it's one of the many gems Rare released during the fifth generation era of consoles. I still say Mario 64 takes the top spot but Banjo-Kazooie may be a close second. Back then, Mario 64 set the standard for 3D platformers and Banjo-Kazooie just built upon that but didn't really innovate and did nothing that would really turn the gaming industry on its head. It's just a really fun game with a lot of character and charm. Grunty's Furnace Fun is really a sore on an otherwise incredible experience and it's one of the reasons I would never put this game in the first place slot of any favorites or best of lists. I can also do without the minigames but other platformers seemed to have gone down that route as well so I guess people enjoy them. Banjo-Kazooie is a must-buy if you love the platforming genre or just fun in general. Definitely check it out if you haven't already.
3D, 64, banjo kazooie, hd, Nintendo, Nintendo 64, platform, platformer, rare replay, remaster, xbox
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text:
Hyderabad-Delhi tie today
null | 17 Aug 2013 10:38 AM GMT
Indian Badminton League - Hyderabad Delhi Tie Today - Delhi Smashers would look to bring their campaign back on track when they take on high-flying...
Delhi Smashers would look to bring their campaign back on track when they take on high-flying Hyderabad Hotshots, while Pune Pistons would be aiming to maintain their winning run against Mumbai Masters in the second leg of the Indian Badminton League (IBL) here on Saturday. Led by Doubles specialist Ashwini Ponnappa, Pistons had notched up a thrilling 3-2 victory over the Smashers in the opening match of the IBL.
But come on Saturday, the Delhi outfit would bank on the experience of their icon player Jwala Gutta to come good against the Hotshots, which boast of World No.4 Saina Nehwal and Taufik Hidayat in their ranks. The second derby of the day will witness battle between Pune and Mumbai, both of whom would look to consolidate their position on the points table after registering victories in their respective opening round ties. Mumbai had defeated Banga Beats 3-2 in their opening encounter while Pune got the better of Delhi by an identical margin during the first leg of the tournament at the Siri Fort Sports Complex in New Delhi.
It is expected to be a rollicking affair when the Indian and international stars clash with each other at the BBD badminton academy here. Jwala and Saina, two of India's finest exponents and a force to reckon with in world badminton, will turn foes when they lead their respective teams. Jwala is likely to pair up with either Boon Heong Tan and Kien Keat Koo of Malaysia in the mixed doubles event. The world number two Malaysian pair, who won the World Championships bronze and silver at Hyderabad and Paris in 2009 and 2010 respectively, is the biggest strength of the Delhi Smashers.
For Hyderabad, Saina is undoubtedly the star attraction with the tag of the costliest female player at $1,20,000.
The franchise has an excellent mix of youth and experience with rising Indian shuttler Ajay Jayaram in the men's singles event and promising Tarun Kona and Pradnya Gadre forming the core of the mixed doubles.
Malaysians V Shem Goh and Khim Wah Lim are a regular men's doubles team and are expected to carry on the good work against Smashers. They are currently ranked world number 17 in men's doubles. Thailand's Tanongsak and Indians Subhankar Dey and Kanthi Visalakshi complete the team's line-up.
The experience of Hidayat, who retired recently, is surely a plus point for the PVP Group-owned franchise and the Indonesian is likely to open the team's campaign in the men's singles competition on Saturday. One of the two between Ajay Jayaram and Tanongsak is likely to be selected for the second singles. Hyderabad have a strong and formidable line-up are one of the pre-tournament favourites.
Indian Badminton League
Delhi Smashers
Hyderabad Hotshots


Fluttery hemlines, razor-sharp raincoats, and sunny pastels ruled the Mulberry runway at London Fashion Week. Johnny Coca, who became the brand's creative director in 2015, has been doing his utmost to resuscitate the brand that once ruled the global handbag roost. Aside from the Anne of Green Gables-goes-downtown references, there were pinstripe silk separates, luxe lamé and leather dresses, and detailed embroidery embellishments. Photographer Shaun James Cox goes backstage, here.
Photo by Shaun James Cox.


Abstract: In this study, ecology and biology of Microtus guentheriwere investigated based on both field and laboratory observations along with its effects on agricultural crops. It was determined that this vole has a shallow burrow with numerous entrances and does not store food in its burrow. In captivity, M. guentherigave litters from September to June and a female produced 42 pups, being seven litters during a reproduction season. The duration of pregnancy varied 20 to 21 days. The average litter size was 5.5 and young were born in an average weight of 3.3 g. The fur developed at an age of 10 days, the eyes and the ears opened on 12 - 16 days. The young began to feed freely on 15 days. Weaning took place at an age of 21 - 24 days. It was determined that, if outbreaks of this vole occurs and holes are abundantly seen in the edge of fields, control measures should be taken by deep ploughing of the field edges and using snap trap to avoid its likely harmful effects.


text:
Discuss Japan
Main Contents
Discuss Japan > Editor's blog > Concerning a Target Population of 100 Million
Editor's blog Jul. 9, 2014
Concerning a Target Population of 100 Million
by KOMINE Takao, Professor, Hosei Graduate School of Regional Policy Design
In Japan, the population peaked in 2008 and then began to decrease, to 127 million in 2013. This change is determined by the total fertility rate (the average number of children a woman gives birth to in her life). If the rate is 2.07 or higher in Japan, the population will not fall. However, Japan's total fertility rate has long been dropping, to 1.43 in 2013, which from an international standpoint is extremely low.
KOMINE Takao, professor at the Graduate School of Regional Policy Design at Hosei University; Project Leader at the 21st Century Public Policy Institute
In response, in the Basic Policies for the Economic and Fiscal Management and Reform 2014 approved on June 24, the Japanese government set a target for maintaining the population at about 100 million. The government has been focusing on countermeasures for the declining birthrate, but has never set a specific numerical target for it, or for population, and in that sense this target is a landmark move.If this rate changes little from here onward, Japan's population will continue to decline. The National Institute of Population and Social Security Research (2012) reports that Japan's population is expected to decline to 117 million in 2030 and further to 87 million in 2060 (the birth and death rates are assumed to be moderate).
So is it possible to achieve the 100-million target? In considering this we need to understand the relationship between population size and total fertility rate. To maintain the population, the rate must be 2.07 or higher. Yet, even if it increases to this figure, population decline will not immediately stop. According to materials for study from the government, if the rate rises to 2.07 until 2030 and is maintained after that, the population will hold steady at about 100 million fifty years from now. In other words, the target for maintaining a population of about 100 million is the same as setting a target for boosting total fertility rate to 2.07 by 2030.
Achieving this target depends on future measures. It is not impossible, but it is highly challenging.
First, there is a huge gap between the current birthrate of 1.43 and the 2.07 target. The government says that by providing an environment in which people can give birth and raise children as they wish, the population will hold at 100 million. This means that if people give birth as they desire, the total fertility rate will rise to 2.07, but this is debatable.
If we assume that those who want to marry get married, and after they get married they will have children and raise them as they wish, the total fertility rate (called potential birthrate) is considered to be around 1.75. That is, in order to achieve a target total fertility rate of 2.07, preparing an environment in which people can give birth to children and raise them is not sufficient, and the government is required to achieve an environment in which there is a rise in the actual number of children that people want to have.
Second, Japan is at a point where any increase in the number of births will be slight even if the birthrate increases.
The number is determined by the number of mothers who give birth and the birthrate. Yet in Japan, the number of mothers who give birth will decline going forward. Japan's population structure has two huge groups: baby boomers born around 1947–1949 and baby boomers' children born around 1971–1974. If this latter group steadily had children, the number of births would increase to form a huge third group. However, among baby boomers' children, the birthrate did not increase, and they have begun entering their forties. The huge third group was in fact not born, and vanished.
Therefore, the population of women of childbearing age (15–49), which was 27.2 million in 2010, is expected to decline to 20.54 million in 2030 and further to 15.67 million in 2050 (the National Institute of Population and Social Security Research). So even if the birthrate recovers to some degree in the future, the number of babies born will continue to decline. Japan has missed its best chance to boost the number of babies born and halt the declining population. It will never have another chance like it.
Third, there is a problem with finding the budget for implementation of the policy. In order to boost the birthrate, the budget first needs to be sufficiently increased.
According to a government report, family-related social spending in Japan accounts for 1.35% of GDP in FY2011, compared with 3.81% in the United Kingdom, 3.75% in Sweden, and 3.20% in France (each in FY2009). This shows that family-related social spending in Japan is less than half what it is in these countries. A question is often raised as to why countermeasures for the declining birthrate have little effect in Japan. Yet since the Japanese government spends only half what these other governments do, the countermeasures naturally will have no impact.
The relationship with the budget is especially significant. It is important to allocate budget to childcare support, but if it depends on debt-financing bonds, a heavy burden is left for the very children born through the support. On the other hand, if consumption tax is raised and the support is boosted through that, the fiscal balance will never improve. So an unavoidable recourse is to reduce social security for the elderly, including pension, medical care and nursing care, and use it as budget for childcare support. But many in Japan are likely to oppose such a measure, which is why the political parties do not want to explore this option.
Given this perspective, the path to achieve policy targets of a population of 100 million and total fertility rate of 2.07 seems rife with difficulty.
Translated from an original article in Japanese written forDiscuss Japan. [June 2014]
The 21st Century Public Policy Institute Research Project: Effective Measures to Halt Birthrate Decline-Responding to the declining birthrate and aging society is Japan's mission in world history -
URL: https://wp-en-sp.japanpolicyforum.jp/wp/archives/economy/pt20140518235719.html
KOMINE Takao
Professor, Graduate School of Regional Policy Design, Hosei University; Board member of the Japan Center for Economic Research
Born in 1947. Graduated from the University of Tokyo and joined the Economic Planning Agency (currently the Cabinet Office), Japanese Government. Served as Director General of the Research Bureau at the Agency and Director General of the National and Regional Planning Bureau at the Ministry of Land, Infrastructure, Transport and Tourism. Has served as Professor at Hosei University since 2003.
His publications include "Nihon keizai no kozotenkan (Structural reform of the Japanese economy)" and "Jinko fuka-shakai (Population onus society)."
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text:
America Needs a Clear Policy On Helping Nations in Distress
By Pat M. Holt. Pat M. Holt former chief of staff of the Senate Foreign Relations Committee, writes on foreign affairs from Washington.
IT is hard to complain about sending American troops to Somalia. The pictures of starving women and children are so heart-wrenching and the pictures of armed bullies terrorizing the civilian population are so repulsive that civilized conscience demands that something be done. But we also need to recognize that this is a new kind of American military intervention abroad. We need to develop a set of principles about when we will do this and for what purposes. Otherwise, Somalia could turn out to be the fir st step down a slippery slope leading to a quagmire.
The first principle, followed in Somalia, is that this is not a unilateral American action. We are there in the company of other nations, all under the aegis of the United Nations. Beyond this, the matter becomes less clear. We went to Somalia to protect food supplies and the agencies which deliver them to starving Somalis. One would think the logical way to do this would be to take the guns away from the gangs who have been looting the food. But this means that American troops would act like policemen, and we are not the world's police force. American military commanders warn against the long-term problems involved in trying to disarm the population. But there are also long-term problems if you don't disarm the population.
And what do we do about the many other countries where cruelty of one kind or another has become so offensive as to seem intolerable - Yugoslavia, Liberia, Mozambique, Haiti, to mention only a few? It will be noted that a common characteristic of the situation in each of these countries, as well as of Somalia, is the absence of a compelling United States national interest. Where there is no national interest, policy loses its point. This is all the more reason to develop a clear doctrine.
We have established one principle: The US will not act unilaterally. This does not necessarily mean we have to go through the UN. A good regional organization will do just as well. NATO comes to mind with respect to Yugoslavia, and the Organization of American States with respect to Haiti. But NATO has not been able to pull itself together with a Yugoslav policy. The OAS has a policy for Haiti, but it is not working very well.
This points to another problem for the US. Neither the UN nor NATO nor the OAS makes policy in a vacuum. These organizations do not necessarily do what the US wants, but they are heavily influenced by American leadership. So it is not enough to say the US will act only in concert with the UN; the US first has to decide what it wants the UN to do. The first principle here would be that the problem which provokes intervention must be egregious in the extreme. Somalia is a case in point. Yugoslavia is anoth er. And Yugoslavia brings us to the second principle determining intervention: It must be feasible. The objective must be attainable with an effort which is economically affordable and politically supportable. This is a difficult calculation, and reasonable people will get different answers. It has not yet been shown that the Somali intervention is cost-effective, though it may turn out to be. The higher the cost (or difficulty) of the intervention, the greater the provocation should be. This makes it a clo se call in the case of Yugoslavia. It also provides a guideline for policy, but not a clear principle, which is what we have been looking for.
Another guideline is to proceed with caution, because interventions of the Somali type violate some other principles of American foreign policy: Don't intervene in civil wars. Don't try to be the world's police force. Don't try to do for others what they ought to do for themselves.
To summarize: No matter how outraged we may be, intervene only with others and under international auspices. Do it only when there is a high probability of short-term success. Remember that the role of charitable organizations ill-becomes the American armed forces. Let Somalia be an exception rather than a precedent.
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text:
Indomitable Kate, lonesome Vinitha
By Ransiri Menike Silva
Kate was an integral part of our complex. She was already there when I moved in. Not a prominent member, she could be seen spying on us from distant corners. She wore short frocks, had short hair, was fair in complexion but appeared unable to converse. The landlord and workers were protective of her and paid special attention to her. She was quite young, had a peculiar gait and a touch of mental disability or insanity, I could not decide which, stamped on her face. It unnerved me until I heard her story.
She was from a 'good' family and as an infant had fallen on her head, resulting in permanent brain damage. She was 'simple' unable to attend to her own needs and had to be looked after carefully on a 24-hour basis. This attention she received from her loving family. Time flew. Her siblings reached adulthood and had to go out for work. The parents were too elderly to manage her by themselves. Having heard of our complex they appealed to our landlord. Moved by compassion he took on the task, and there was Kate, our mascot.
She was seen picking up all kinds of things and storing them in her room. Sometimes they extended to larger items like door mats, towels and clothes racks. Hauling them away to be stored in her room, which she guarded with a ferocity of a tigress protecting her cubs. On the whole, she was happy and friendly towards us all and we, in turn, were protective of her. Having observed her fancy towards trinkets I would gift her unbreakable plastic bangles and chains which thrilled her.
Then it came time for me to leave and take up residence in my brother's annexe in Colombo. I was sorry to leave but the new location would be more convenient for all my activities, and I would be with my family once again. Kate watched me from afar as I started packing away my belongings and dismantling my furniture. She was the star bystander when the lorry drove up and the goods were packed in. The lorry drove away, and after handing over the keys to the landlord, I wished him and my friends a heart-rending farewell. I knew I would never meet them again.
Kate was very much a part of the show although it was apparent that she did not understand what all the fuss was about. I got into my brother's car and as we drove away I waved to my friends and they waved back. The most enthusiastic was Kate who followed the car running, still waving vigorously and laughing gaily. It was a fitting farewell.
And now to Vinitha whose story is a sad one indeed. She moved in about a year or two after I established myself in a new home after a brief stint in my brother's annexe. She was not pleasant looking, almost comical in fact. She rented out the room directly across mine and I would see her leaning against the doorpost when not otherwise occupied. She was short and dumpy, with enormous breasts that drooped, embarrassingly obvious under the shabby clothes she wore. A distinctly obnoxious sight. But to counteract this negative view I found her an interesting talker.
I learnt that she was only recently widowed and being childless, had decided to enter a 'home'. To my surprise it turned out she was previously employed. She had only recently retired from her post as a senior matron in a private nursing home. My regard instantly rose on hearing this. Her story gradually unfolded itself.
She had met her husband, of a similar medical background, got romantically involved and married. They were happy but as the years went by no children blessed the union. They were sad and finally decided to seek a solution by consulting several specialists, Western, Ayurveda and spiritual, but their fervent prayers were left unanswered.
Finally, an eminent specialist, a professor, advised them to undergo some vital medical tests, separately. As her menstrual cycle was regular, tests confirmed that her reproductive system was in working order. Her husband, on the other hand, turned out to be 'sterile'. Both coming from a medical background, they discussed the possibility of rectifying this by 'artificial' means.
They were familiar with new advances in technology, including 'in vitro' fertilisation, wherein the ovum of the wife could be fertilised with the sperm of the husband in the lab. Here was something to hope for and they brightened up. But first, samples of sperm and ovum had to be tested separately. When this was done, her 'egg' proved to be fertile while his sperm was undeniably sterile. They could never be upgraded so they could conceive, even with special treatment, due to a genetic disorder. They were devastated, their dreams crushed, but not ended.
There was one more chance available, in the form of an anonymous donor from the sperm bank. Neither of them had wished to adopt another's orphaned child as it would not carry their own blood. Here at least, the baby would be related to one parent. Vinitha was jubilant and her husband thrilled at the chance of having a complete family. However, before subjecting herself to the procedure, she needed to consult her husband regarding something that had been troubling her.
So she asked him, "When we bring up this child together, will you be able to love him, as he is another man's child and not your own? "Of course," he had replied. "I will love and care for him always, as our child. But I will never consider him my own son, I couldn't, for he will not be of my own blood." She was devastated, but he had been honest. And so she gave up all hopes of bearing her own child and remained childless until his premature death.
She was still young then, enough to bear a child and seriously considered it. Here was her chance to fulfil her unrealised dream. She could be a mother at last! She could give birth to her own child! Then she stopped in her tracks, faced by stark reality. If she had a baby now, how could she explain her pregnancy? It had been over a year since her husband's passing. Surely he could not be named the father posthumously. Then who would it be?
Her condition would create a terrible scandal, not only for herself but also her relatives. So she was forced to give up the idea and sobbed in despair every night. She went on living, showering all her maternal love on other people's children, out of frustration. The last part of her story I heard directly from her when I visited her at another elder's home she had moved into, after leaving ours. Her story saddened me. What a terrible crime she must have committed in some past birth, to suffer so much in this life. She may have been an abortionist, legal or otherwise, I reflected. There could be no other explanation.
It was a lesson and warning for all to be wary of our thoughts and actions every moment of our lives. That is restraining one's mind, genuine meditation, not the physical posturing to impress others that is now touted as 'meditation'.
Memorabilia of an Internationally Recognized Self-Made Astronomer from Karaitivu, Jaffna
Cultural revival, education reform, and study of history


text:
Q: Can connect to FTP, but no data is transferred I just installed and started vsftpd on my Fedora 20 machine and try to connect as a normal Unix user to that FTP server. Connecting works, but I cannot get any data:
ftp> open
(to) 192.168.3.41
Connected to 192.168.3.41 (192.168.3.41).
220 (vsFTPd 3.0.2)
Name (192.168.3.41:myname):
331 Please specify the password.
Password:
230 Login successful.
Remote system type is UNIX.
Using binary mode to transfer files.
ftp> ls
227 Entering Passive Mode (192,168,3,41,77,211).
150 Here comes the directory listing.
226 Transfer done (but failed to open directory).

Permissions on the dir are owned by the myname user. Another user does work.
I disabled the firewall, but it doesn't make a difference.
Any ideas?

A: It was an SELinux problem. I disabled SELinux and it works now.
(I know I shouldn't disable SELinux, but configure it correctly, but this is a development machine and having to deal with firewalls and SELinux during development is a PITA, so I always disabled them completely.)


text:
CHANGELOG for 3.0.x
===================

This changelog references the relevant changes done in 3.0 minor versions.

To get the diff for a specific change, go to
https://github.com/doctrine/DoctrineMongoDBBundle/commit/XXX
where XXX is the commit hash. To get the diff between two versions, go to
https://github.com/doctrine/DoctrineMongoDBBundle/compare/XXX...YYY
where XXX and YYY are the older and newer versions, respectively.

To generate a changelog summary since the last version, run
`git log --no-merges --oneline XXX...HEAD`

3.0.x-dev
---------

3.0.0 (2015-05-22)
------------------

* [#264](https://github.com/doctrine/DoctrineMongoDBBundle/pull/264) add support for bundle namespace alias
* [#260](https://github.com/doctrine/DoctrineMongoDBBundle/pull/260) Support filter parameters in configuration
* [#259](https://github.com/doctrine/DoctrineMongoDBBundle/pull/259) Configuration - added "authMechanism" option
* [#258](https://github.com/doctrine/DoctrineMongoDBBundle/pull/258) bundle autoloading moved to PSR4
* [#249](https://github.com/doctrine/DoctrineMongoDBBundle/pull/249) Unset username and password options when null
* [#245](https://github.com/doctrine/DoctrineMongoDBBundle/pull/245) Query logging should be done at the debug level not info

3.0.0-BETA6 (2014-05-19)
------------------------

 * [#197](https://github.com/doctrine/DoctrineMongoDBBundle/pull/197): Expose ResolveTargetDocumentListener in configuration
 * [#206](https://github.com/doctrine/DoctrineMongoDBBundle/pull/206): Fixes "event_listener" tag for "resolve_target_documents" configuration

3.0.0-BETA5 (2014-04-03)
------------------------

 * [#180](https://github.com/doctrine/DoctrineMongoDBBundle/pull/180): Fixed build error 'WARNING: undefined label: event_dispatcher'
 * [#182](https://github.com/doctrine/DoctrineMongoDBBundle/pull/182): Update composer.json for Symfony 2.3
 * [#183](https://github.com/doctrine/DoctrineMongoDBBundle/pull/183): Documentation for the abstraction layer
 * [#185](https://github.com/doctrine/DoctrineMongoDBBundle/pull/185): Add compiler pass for bundles to register mappings
 * [#192](https://github.com/doctrine/DoctrineMongoDBBundle/pull/192): Add more info about command in pretty data collector
 * [#194](https://github.com/doctrine/DoctrineMongoDBBundle/pull/194): Updated registration form documentation
 * [#195](https://github.com/doctrine/DoctrineMongoDBBundle/pull/195): Documentation tip on using the parameters
 * [#200](https://github.com/doctrine/DoctrineMongoDBBundle/pull/200): Document db connection option
 * [#207](https://github.com/doctrine/DoctrineMongoDBBundle/pull/207): Composer should only update current dependency
 * [#210](https://github.com/doctrine/DoctrineMongoDBBundle/pull/210): Fixed typo
 * [#211](https://github.com/doctrine/DoctrineMongoDBBundle/pull/211): FormBuilderInterface documentation update
 * [#215](https://github.com/doctrine/DoctrineMongoDBBundle/pull/215): Support PHP driver options in Configuration
 * [#219](https://github.com/doctrine/DoctrineMongoDBBundle/pull/219): Update configuration for 1.4.x driver options
 * [#223](https://github.com/doctrine/DoctrineMongoDBBundle/pull/223): Restore addDefaultsIfNotSet() for "default_commit_options"
 * [#233](https://github.com/doctrine/DoctrineMongoDBBundle/pull/233): Added a parameter allowing the default fixtures path to be configured

redpajama_set_name: RedPajamaGithub


text:
Steve Harvey Just Got Really Deep on Twitter Ahead of His Last Talk Show Episode
The Family Feud host recently lost his gig on NBC's Little Big Shots, as well.
By Kayla Keegan
In May, NBC canceled Steve Harvey's talk show after seven years on air.
Ahead of his final episode, Steve is sharing lots of positive messages on Twitter.
Steve Harvey may be saying goodbye to his talk show, but he's definitely not done inspiring his fans.
In May, news broke that Steve's daytime talk show was getting canceled to make way for Kelly Clarkson's hour-long program, which will begin in September. Just a few days the Steve news, the network also announced that Steve was no longer going to be the host of Little Big Shots. Instead, NBC wanted Melissa McCarthy for the job.
Steve reportedly finished taping his talk show on May 9, but new episodes are set to air throughout the month of June. Now that his show is wrapping up, Steve is posting a lot of inspiring messages on his Twitter account about staying positive.
Never mind what has happened in the past or what is going on in your life right now, it has no power over your future. Keep walking by faith.
— Steve Harvey (@IAmSteveHarvey) June 6, 2019
"Never mind what has happened in the past or what is going on in your life right now, it has no power over your future. Keep walking by faith," Steve tweeted on Thursday. He followed this message with a series of punchy tweets on Friday morning that included, "Did you hear me?," "You matter. Period," and "NEVER give up!"
Steve has been sharing uplifting clips from his show and getting personal about his faith on Twitter from the beginning, but his continued positivity through all of the recent changes is something fans are especially taking note of right now.
"That's right and I'm sure some other network will pickup your show, which I ❤ to watch." one fan wrote on Twitter. "NEVER GIVE UP Steve. You got this man. YOU GOT THIS! No matter how hard, how painful - you've gotta keep pushing forward," another said.
Steve's tweet chain echoes a recent clip that his wife, Marjorie Harvey, shared on her own Instagram account. In it, Steve appears to be telling his live studio audience that he's excited about what the future holds.
"I happen to be 62 years old. I am in the middle of my 62nd chapter of the book that I'm writing," Steve told his viewers. "In this 62nd chapter, I got my finger on the corner of the page. All I'm doing is I'm about to turn it. I can't wait to see what God's got for me on that other page."
While it's not yet clear what his next chapter will include, fans can still catch Steve hosting Family Feud and, most likely, watch him emcee the Miss Universe pageant and Fox's New Year's Eve with Steve Harvey: Live From Times Square.
Here's Why Steve Harvey's Talk Show Got Canceled
Why Marjorie Harvey May Soon Face Big Problems
Kayla Keegan Senior News and Entertainment Editor Kayla Keegan covers all things in the entertainment, pop culture and celebrity space for Good Housekeeping.
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See Dakota & James's Awkward Chat Over Mini Dress


Since graduating from University in 2004, Ashley has worked in various roles in financial services covering sales, client support, and compliance functions. The majority of which was during an 8 year spell with Just Retirement in Reigate, specialising in both annuities and equity release. Ashley joined Wingate Financial Planning in May 2017 and is looking to build on his experience and career development to date.
Ashley lives in Redhill, is a keen sports enthusiast, notably football and rugby and has recently started learning to play golf. He also enjoys decorating his flat, and spending time with friends and family, which includes 5 brothers, a sister and a niece.


text:
3 Customer Service jobs with job title Retail Sales - South Dakota, United States
Browse for Customer Service Retail Sales Jobs in South Dakota, United States. Find the job of your dreams on Black Enterprise today!
Watertown, SD US
**_This position offers a $1,000 Sign On Bonus* ($500 after 90 days and $500 after 6 months). Candidate must start between 11/03/21 2/1/22._** Do you like helping people? Do you have a strong desire to connect people with each other thru technology and entertainment? You may have what it takes t...
**_This position offers a $1,000 Sign On Bonus* ($500 after 90 days and $500 after 6 months). Candidate must start between 11/03/21 2/1/22._** ...
Rapid City, SD US
**_This position offers a $2,500 Sign On Bonus* ($1,750 after 90 days and $1,750 after 6 months). Candidate must start between 11/03/21 2/1/22._** Do you like helping people? Do you have a strong desire to connect people with each other thru technology and entertainment? You may have what it tak...
**_This position offers a $2,500 Sign On Bonus* ($1,750 after 90 days and $1,750 after 6 months). Candidate must start between 11/03/21 ...
**_This position offers a $1,000 Sign On Bonus* ($500 after 90 days and $500 after 6 months). Candidate must start between 11/03/21 12/31/21. Watertown, SD_** Great things are in store! Our part-time careers allow you to optimize your earning potential by working during the stores busiest times,...
**_This position offers a $1,000 Sign On Bonus* ($500 after 90 days and $500 after 6 months). Candidate must start between 11/03/21 12/31/21....


text:
module User
  module Identities
    class Email < Identity
      has_many        :verifications, class_name: 'User::Identities::EmailVerification',
                                      autosave: true
      belongs_to      :account,  class_name: 'User::Account'
      has_one         :id_token, as: :identity
      attr_accessor   :address_change_verification

      has_secure_password

      before_validation do
        self.build_id_token if (address_changed? || password_digest_changed?)
      end

      validates :password,  length: {within: 8..56},
                            if: :password_digest_changed?

      validates :address, presence:   true,
                          uniqueness: true,
                          email:      true

      # TODO: move these in the relation scope?
      current_address = arel_table[:address].eq(Identities::EmailVerification.arel_table[:recipient])
      verified_address = Identities::EmailVerification.address_verification.spent.where(current_address)

      def self.find_identity sign_in
        identity = identity = find_by_address(sign_in[:email])
        identity.authenticate(sign_in[:password]) if identity
      end

      def self.find_by_address address
        where("lower(address) =?", address.downcase).first
      end

      def self.build_identity sign_up
        identity = new(address: sign_up[:email],
                       password: sign_up[:password],
                       password_confirmation: sign_up[:password_confirmation])
        sign_up.account.email = identity

        identity
      end

      # Scope for all the email addresses that have been verified via email verifications
      # or, implicitly, via password resets.
      def self.verified
        joins(:verifications).where(verified_address)
      end

      def self.unverified
        joins(:verifications).where.not(verified_address)
      end

      def verified?
        verifications.spent.where(recipient: address) ? true : false
      end

      # Starts the address change process by creating a new email verification token
      def change_address(new_address)
        @address_change_verification ||= verifications.create(type: 'AddressChangeVerification')
        address_change_verification.recipient = new_address
      end
      alias_method :unverified_address=, :change_address

      def unverified_address
        @address_change_verification && @address_change_verification.recipient
      end

      def unverified_address_changed?
        @address_change_verification ? true : false
      end

      # Returns a newly-created password reset token
      def reset_password!
        verifications.password_reset.create(recipient: address)
      end

      # Forces validation of the email address
      def self.verify_address! token
        verification = Identities::EmailVerification.address_verification.find_by(token: token)
        raise ActiveRecord::RecordNotFound unless verification
        verification.email.address = verification.recipient
        verification.email.save!
      end

    end

    # A Null email is an email identity-like object created when the address is not
    # valid.
    NullEmail = Struct.new(:address) do
      def authenticate password
        return nil
      end
    end

  end
end


Meet Deanne Atkinson. A Mornington mum and step mum who is also a parent coach, spiritual counsellor and accredited medium. Deanne recently launched Parent with Passion, a business focusing on parenting from a spiritual perspective, focusing on the emotional health of children and parents and breaking the negative cycle in parenting. I recently sat down with Deanne for an in depth (very in-depth!) one-on-one chat about positive parenting, connecting with your children and letting go of the mum guilt.
MLTS: Thanks so much for chatting with us Deanne, can you tell us a little about you and your family?
Deanne: I became a single mother when my son, Oskar, was one (he's now 13) and found empowerment doing it all on my own. I then found love again 5 years later and became a step mother to two boys, Jaxon, now 16 and Max, now 18, almost overnight. Another addition a few years later, a daughter, Lorelei, now 6, (a rose amongst the thorns), and since then I have successfully navigated my way through the complexities of being a step mother. My background is in Nursing, Massage Therapy and Accounting.
MLTS: A little bit like the Brady Bunch! And what an eclectic mix of careers too! So tell us, what made you decide to start Parent With Passion?
Deanne: After my youngest started prep last year I finally felt like I had the freedom to follow my passion. I am living the Brady Bunch life, running my Husband's building business, managing the family and all the complex issues which come with it and I decided it was finally time to build my dream to assist other mums who need inspiring and support. I have a spiritual focus and often tune into my clients to get a deeper understanding of what is really going on under the surface.
MLTS: I'm guessing every mum has their own set of problems that they carry with them. Being a parent is hard enough, but a step parent too must come with its own challenges, does parenting a step child requires different methods?
Deanne: Yes. You have to let go of expectations as loving each other doesn't happen overnight. You need to take the time in developing their trust and also learning all about them. You know your own kids inside out but with step children you have missed years of their childhood and often they are parented differently to how you parent and they have traits which are foreign to what you are used to. That's where patience and tolerance play a big part. For me step parenting has been one of the hardest things I have done and one of the most rewarding.
MLTS: You are so passionate about being a parent coach, tell us about your job, what do you think is the most rewarding part?
Deanne: Really connecting with a mum as she shares her story with me and trusting me with her vulnerability. I love seeing the peace on her face when she then feels understood, inspired and hopeful towards positive change. It's so rewarding to work with mums who want to shed the old ingrained habits and free themselves to find peace and clarity within. I am becoming the go-to person for step parenting advice and for deeper understanding of what children's behavior really means and helping identify often when we change children will follow.
MLTS: For me, yelling at my kids and ordering them around feels like instinct because that was how I was parented, is this a negative circle you could help me break?
Deanne: Yes! This is exactly what drives me to support parents to change their approach. Think about being on the receiving end of being ordered around or yelled out and what that feels like. It takes away a child's independence and is teaching them to please others or they will get into trouble. I teach parents to help their children develop confidence in making choices and decision making which are lifelong skills and a more positive way to parent.
MLTS: It's so important isn't it, but a hard one finding the right balance of independence… Do you find a lot of mum's who see you have similar issues or do they vary?
Deanne: Although every mum's story is unique there is a common theme of mums struggling with their inner demons. Usually this is very private and can come from issues from their own childhood. In regards to issues with the kids it is a common problem that children don't listen. This can be changed once we change our approach to parenting.
MLTS: As a mother, one of our biggest fears is that we will ruin our children, do you find this is a worry many mum's have?
Deanne: More and more mums want to parent differently from the way they were parented. The negative memories and hurt which they experienced in childhood seems to be the driving force to not do the same to their own children. This is a large part of my work, to bring upon change by healing the past and having the tools and confidence in going forward with peace of mind.
MLTS: That's so great Deanne, and so important to teach parents that they can break the cycle and not have to parent the way their own parents did. What are some of the other issues and worries a lot of mother's face today, that their mother's may not have?
Deanne: There are more single mums now who are juggling the whole package. I was a single mum for 5 years so can really relate to the issues in this situation. On a general basis, two obvious differences would include electronics and a lack of family support. Social media can play a negative role too, mums comparing themselves to others and feeling guilty that they aren't coping as well or when they do reach out for help on social media they are sometimes judged and therefore feel more isolated and alone.
MLTS: Well we know all too well about that one being wrapped in a world of social media ourselves, it's so important to only engage and follow the people that inspire you, not those that make you feel bad about yourself. In saying that, Mum guilt is something we all live with on the daily, what's your advice on tackling it?
Deanne: Mother's guilt is what keeps us mums awake at night! Although I encourage self reflection as that is where change can come from I do find more and more I am needing to help mums see the bigger picture as we explore why they are feeling guilty. This can give a deeper understanding of the issues we bury deep inside of us and what we can let go of to help feel more at peace and not be so hard on ourselves.
MLTS: We are all very hard on ourselves, aren't we! When it comes to spending one-on-one time with our kids, how important do you think it is in terms of their behaviour?
Deanne: Every child has unique needs however from my experience children desire to be with their parents and want individual time with them. I often see the cause of negative behaviour is due to emotional issues which can include they are not getting enough quality time with mum.
MLTS: What are some key tools/advice you give to mum's to help bring harmony in the home?
Deanne: Ask yourself if you would like to be on the receiving end of your parenting, the tone you use, your demands, your raised voice etc. From answering this question we can see where we need to change. Usually if we change there is a ripple effect and children will follow positively. So taking accountability and initiating change in the way we parent.
MLTS: It is definitely up to us to change things and lead by example isn't it. And what about you personally, we know you love the Mornington Peninsula, you live and work in Mornington, so what is your favourite place to visit with the kids?
Deanne: Definitely the beach, my favourite being Safety Beach. Whether we go kayaking for a bit of fun, or are collecting shells or a brisk walk on a cold day the energy of the beach brings a sense of peace to us all.


text:
Immunovaccine
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Immunovaccine Adds Broad Business Operations and Capital Raising Expertise to Board of Directors with New Appointments
September 26, 2014 at 12:00 AM EDT
Halifax, Nova Scotia; September 26, 2014 – Immunovaccine Inc. ("Immunovaccine" or "IMV" or "the Company") (TSX-V: IMV), a clinical stage vaccine and immunotherapy company, has elected Wade K. Dawe and Alfred A. Smithers to its board of directors. The appointments are effective immediately.
Albert Scardino, Chairman of Immunovaccine, said, "Mr. Dawe and Mr. Smithers are key additions to the board based on their history of success in guiding the establishment and growth of innovative Canadian companies. Their expertise in business operations and capital raising will serve the company well as we continue on our mission of developing the next-generation of novel vaccines in the areas of cancer and infectious diseases."
Mr. Dawe is a successful entrepreneur and financier credited with raising more than $400 million for both private and public companies during the course of his career. He most recently served as Chairman and Chief Executive Officer of Brigus Gold Corp., a gold production company listed on both the NYSE and TSX. Brigus Gold Corp. was acquired by Primero Mining Corp. in March 2014. With experience in founding, building and selling a number of successful Canadian companies, Mr. Dawe recently established a new venture capital firm, Numus Financial, Inc.
Currently the President and Chief Executive Officer of Iona Resources Holdings Limited, Mr. Smithers was founder and former President and Chief Executive Officer of the Secunda Group of Companies. For six consecutive years, Secunda Marine Limited was named one of the "50 Best Managed Companies in Canada" by Deloitte & Touche. Mr. Smithers sold Secunda Marine Services to J. Ray McDermott, an NYSE-listed company, in 2007. With a history of past board appointments, Mr. Smithers currently sits on the board of directors of the Dartmouth General Hospital.
Mr. Dawe stated, "There is great excitement and potential surrounding Immunovaccine's DepoVax™ vaccine enhancement technology and the pipeline of products that platform has generated. Whether it is playing an important role in the burgeoning immuno-oncology space, or taking a leadership position in the development of a potential Ebola virus vaccine, Immunovaccine is well positioned for success. I am excited to have the opportunity to contribute my experience to the company's ongoing efforts."
Mr. Smithers added, "With a range of important studies underway and planned in areas spanning various cancers, infectious diseases like Ebola virus and biodefense targets such as anthrax, the coming quarters will be quite active for Immunovaccine. Having achieved success with other companies in equally dynamic environments, I am pleased to be able to serve as a resource to the team during this exciting time."
In conjunction with this appointment, Mr. Smithers has been granted 50,000 stock options under Immunovaccine's Stock Option Plan, exercisable at a price equal to $0.79 per common share. The options have a term of five years and vest over a period of 18 months.
Immunovaccine also announced that Stephanie Léouzon and Llew Keltner, M.D., Ph.D. are stepping down from their positions on the board. Dr. Keltner will continue to serve as a consultant to the company in the area of business development.
About DepoVax™
DepoVax™ is a patented formulation that provides controlled and prolonged exposure of antigens plus adjuvant to the immune system, resulting in a strong, specific and sustained immune response with the potential for single-dose effectiveness. The DepoVax platform is flexible and can be used with a broad range of target antigens for preventative or therapeutic applications. The technology is designed to be commercially scalable, with the potential for years of shelf life stability.
About Immunovaccine
Immunovaccine Inc. develops cancer immunotherapies and infectious disease vaccines based on the Company's DepoVax™ platform, a patented formulation that provides controlled and prolonged exposure of antigens and adjuvant to the immune system. Immunovaccine has advanced two T cell activation therapies for cancer through Phase I human clinical trials. Lead cancer vaccine therapy, DPX-Survivac, is expected to enter Phase II clinical studies in both ovarian cancer and glioblastoma (brain cancer), with Immunovaccine also exploring additional studies in other indications including lymphoma and recurrent ovarian cancer. The Company is also advancing an infectious disease pipeline including innovative vaccines for respiratory syncytial virus (RSV), anthrax and Ebola virus.
Connect at www.imvaccine.com
This press release contains forward-looking information under applicable securities law. All information that addresses activities or developments that we expect to occur in the future, is forward-looking information. Forward-looking statements are based on the estimates and opinions of management on the date the statements are made. However, they should not be regarded as a representation that any of the plans will be achieved. Actual results may differ materially from those set forth in this press release due to risks affecting the company, including access to capital, the successful completion of clinical trials and receipt of all regulatory approvals. Immunovaccine Inc. assumes no responsibility to update forward-looking statements in this press release except as required by law.
Dr. Marc Mansour, Chief Executive Officer, Immunovaccine, Inc.
T: (902) 492-1819 E: mmansour@imvaccine.com
Tim Brons, Vida Strategic Partners (media)
T: (415) 675-7402 E: tbrons@vidasp.com
IMV Inc. is a clinical-stage immuno-oncology company dedicated to making immunotherapies more effective, more broadly applicable, and more widely available to people facing cancer and other serious diseases. IMV's proprietary drug development platform provides a patented delivery formulation that enables controlled and prolonged exposure of antigens to the immune system. Lead product candidate DPX-Survivac is currently being evaluated in several clinical trials in advanced ovarian cancer in combination with other innovative immunotherapy agents.
© 2018 IMV Inc. All rights reserved.
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IMV Inc.
130 Eileen Stubbs Avenue,
Dartmouth, Nova Scotia B3B 2C4
Tel: +1 902.492.1819
Québec Office
2875 Boulevard Laurier
Delta 1, Suite 220


* There have been 36 applications to this job.
* This job has been viewed 1158 times.
We currently looking for 3 EndUser Support Technicians to be based in Bloemfontein to provide efficient and effective customerservice to the Customer. This is a contract position for 3 months.
• New equipment installation, such asworkstations, peripherals, assecories, etc.
• Extensive troubleshooting and resolving hardware or software fault,replacing parts as required and updating the resolutions on IT Service management systems.


text:
Filipino-American mother sole survivor of crash that killed her family
July 8, 2018 By M G Martin 4 Comments
The Trinidad family who all perished in the horrific crash, except for the mother. Picture via their GoFundMe appeal page.
The mother of a Filipino-American family was the sole survivor of a car crash that killed her husband and four daughters in the United States.
The Trinidad family was on their way back to Teaneck, New Jersey after spending a vacation in Ocean City Maryland on Friday (July 6) when tragedy struck, according to the Associated Press.
Police say the family was riding on US Route 1 in Townsend when a pickup truck travelling south crossed the median for unknown reasons and hit the northbound minivan and another car.
The truck driver, a 44-year-old man from East New Market, Maryland, was treated and released from hospital following the crash. Police are investigating whether he was "impaired" at the time of the accident, although no charges have yet been brought against him.
Audie Marquez Trinidad, 61, a US Navy veteran who worked at the postal office in Bronx, New York, together with his daughters Kaitlyn Trinidad, aged 20; Danna Trinidad, 17; and 13-year-old twins Melissa Trinidad and Allison Trinidad, all died in the incident.
ALSO READ: I'm alone: Heartbreaking words of mother who lost family in horror smash
Mary Rose Ballocanag Trinidad, 53, survived the tragedy. She was injured and was taken to a nearby hospital for treatment. Reports say she has broken ribs, arms, and legs and remains in a serious condition. She is expected to survive her ordeal.
Trinidad and Ballocanag met in New York after coming to the United States in the 1980s. After working with the US Navy, Trinidad was a postal worker in the Bronx. Ballocanag is a nurse at Mount Sinai Beth Israel Hospital in Manhattan.
Since the crash, a GoFundMe campaign has been launched, collecting a total of over $75,000 as of posting time. The original target was just $10,000 to assist with burial costs.
Follow our Facebook page for daily news updates
M G Martin
Editor in Chief at Philippines Lifestyle News
a UK journalist with 20 years experience in both print and broadcast.
Latest posts by M G Martin (see all)
Filipina nurse speaks of 'surreal' moment she was honoured for terror role - July 18, 2019
Officials 'need more time' to fix Boracay as floods bring chaos to island - July 17, 2019
Man admits to the rape and murder of one-year-old boy in Makati City - July 17, 2019
Filed Under: News Tagged With: Ballocanag Trinidad
About M G Martin
i am very sad of this horrific accident.
My Prayers to the lone survivor of Trinidad Family a Mother/wife – May God give you strength & Wisdom to overcome the sadness and sorrow.
GodBless You.
unbelievable how fate can struck. rip and they will be together in Heaven
Robert Bert says
I am so very sad .
marilyn g. says
I am very very sad of this news. RIP. My Prayers esp. to the Mother/wife of the the Trinidad Family.
Shallow quake in Mindanao leaves more than 50 people injured
Bacolod City identified as hotspot for online sex abuse of children
American man dies in Cebu prison after telling guards he couldn't breathe
American arrested for smoking shabu in Quezon City drug den
Three-year-old boy shot dead during Cebu City drug bust
US senator: ICBM launch moves us closer to 'preemptive' war with North Korea


In this moment we are finding ourselves returning to a part of our story that we have told a bit less openly, that of how our engagement with letter writing was, is, nourishing and healing.
Taking a moment to step out of your busy-ness, to pause, appreciate, and actually say thank you out loud (or in writing), is a gift. In fact, it is the gift that keeps on giving. Gratitude calms and revives your soul and does the same for the recipient, should you choose to share it.


LS-2132U, LS-2134U are enhanced modifications of our reliable LS-2132, LS-2134 lasers and feature a Variable Reflectivity Mirror (VRM) offering improved performance together with rugged design, high stability and user friendly operation.
VRM resonator gives excellent harmonic conversions due to increased spatial uniformity of the output beam, low divergence and shorter pulse duration.
The sealed beam path eliminates the possibility of contamination of resonator optics.
LS-2132U and LS-2134U are ideal for research — ablation, LIDAR, spectroscopy (including LIF, LIBS) — and OEM applications.