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Build your Kingdom, train your dragons and start destroying things today. Goblins! Skeletons! People with weird Moustaches! Battle them all in this real-time strategy mobile MMO!
• Real-time, open world map filled with monsters and players from around the world!
• Raise a powerful Dragon army to strike fear into your enemies hearts (and other organs)!
• Create powerful Clans and Alliances to rule the realms of Heckfire!
• Complete epic quests issued by a semi nude wizard!
• Battle well groomed Titans for massive amounts of loot! Possibly even Ham!
SECOND BUILDER SUBSCRIPTION
The second builder grants access to a second builder, allowing you to construct or upgrade two buildings at once!
* The subscription period is 30 days. During this time you have access to a second builder.
* Payment will be charged to iTunes Account at confirmation of purchase
* Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period
* Account will be charged for renewal within 24-hours prior to the end of the current period at the cost of the monthly subscription.
* Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase.
* No free trial is offered for the Second Builder subscription.
Terms of Use: http://kingdomsofheckfire.com/tou.html
Privacy Policy: http://kingdomsofheckfire.com/privacy.html
Price:Free
Download the[Kingdoms of Heckfire]@iPhone App
Evaluation at the itunes store
People reviews
Evaluation of iPhone App [Kingdoms of Heckfire] at itunes store
newest version:
(4.6 / 5)4.58176
All versions:
Number of people evaluated:6855
Screenshots of iPhone Apps [Kingdoms of Heckfire]
(c)A Thinking Ape Entertainment Ltd.
Impression and review of people to iPhone App [Kingdoms of Heckfire]!
Pay to win!
by Jon Milburn on 2021-01-16 at 11:14 PM
If you have hundreds of dollars to spend, this game is for you!
Beef or up bring it back to the top.
by Sw33t2th on 2021-01-13 at 6:25 AM
Many years I've played these styled games but I always come back to this one. For some reason the strat involved and the reward system are properly in place but as any games of this type there are the massive spenders that sour things up. Cons are the major events normally require a "season pass" type of unlock to really get the beefy reward. There could be a better assortment of troops to play on strategy a bit more in pvp and there could be town/march sort of aesthetics to make late game a bit more appealing to long term players. Regardless I'd enjoy seeing devs produce a newer polished version with the same key features that make this game such as the crude humor and the environmental bonus's and strats.
Support system is an absolute joke-game is laggy
by Daledis on 2021-01-05 at 4:08 PM
Ata support pretends to care about harassment and bullying, but they don't. The developers all have in game cliques they look out for. I personally was hacked by two players. I showed evidence to the developers and was banned from their discord. Oce again the same people harassing me began to spread my personal information around. Their staff specifically, Burger, called me a Karen for wanting my situation fixed. Knowing that I am a male thought misgendering me would be comedic. I assure you it wasn't. They will never take any action against their favorite players. And you're told if you don't like it tough basically. People have accounts stolen often and support doesn't help. There are bots used and developers do nothing. This whole company is an absolute joke. The lag is horrible and getting worse and developers do nothing. Anything broken doesn't get fixed. They just add more stuff for you to buy. They're trying to squeeze every penny out before this game goes belly up like some of their other games. Monthly event are the same thing over and over and over and over. Buy packs and shut up. Don't complain or you'll be banned. This used to be the greatest game ever. BEWARE. STAY AWAY Save time and money and keep scrolling.
This game is great
by typhoon_shelter on 2020-12-30 at 4:13 PM
Very fun game espeacally if you join a clan good or bad. Although this game is a little pay to win and can have some bullying over big clans to new ones but other then that this is a game that thoroughly deserves 5 stars. However I have a problem in witch although you are supposed to start with a rare dragon, I somehow never got a rare dragon resulting in a very weak dragon army. But other then this "glitch" heckfire is a great game.
Don't download this if you have an older device
by Zagnutter on 2020-12-19 at 2:04 AM
I have played this for a few years now. It can be a fun game but can also be very expensive if you don't want to wait 3 month or longer for some upgrade times to run. This will be the case when you reach higher levels. Recently I had an issue where my data was off the charts. I submitted a help desk ticket to find out why. I was asked how often the game crashed. My response was that it does not, it just restarted almost every time I switch between apps. At this point I was told it was because of my old device. It's an iPhone 7 running current OS which works perfectly fine with every other app, game I have loaded. There have been so many updates, "upgrades", that seems to always have issues. I don't recall a single one in 3 years that went very smooth, so apparently not very thorough testing done before a release. But this is my device. So now, less than 2 days after the help desk ticket was closed, I can't even get on the game. It's starts up and immediately closes. This is very strange since I had zero crash issues before I submitted the help desk which I stated I would not be investing in a new phone to test their theory. Beware... there is no type of compatibility setup in this app to support any type of older devices apparently. Not a very happy customer considering I just drop $100 on the game about a week ago and now it won't even load after submitting a help desk ticket.
Worst Game developer
by PAPIJM on 2020-12-15 at 6:52 PM
Worst support.
by Jmundhenk on 2020-12-14 at 1:50 AM
Heck yea
Poor service
by €%*~>€>?<|>€£!< on 2020-12-12 at 11:00 PM
You know I have to say that at first I really enjoyed this game. It has a lot of neat elements attached to it and always draws my attention. You know? There's always something to do. Honestly my only complaint is the staff. There was a huge programming error that reverted all my dragons to Lv 1. Then I had to use all my dragon speedups to get my dragons back to where they were so I could receive points for an event. It was a years worth of work and saving up dragon speedups all gone down the drain. I had 400+ 1 hr speed ups, 100+ 3hr speedups and 50 or so 24hr speed ups all for dragons and all gone. They are now "compensating" everyone with another dragon event which we were not made aware of until a few days after this whole incident. Now I have no way of partaking in this event. It's just really unfortunate how they rolled out an update without testing it or thinking about the ramifications. Hopefully whoever runs their support staff and update staff gets fired or suspended for their poor work. Such a shame to see my work just gone.
Don't Download
by xXkillacattXx on 2020-12-08 at 10:41 PM
Definitely enjoyed the game...until a few weeks ago when they decided to rob the players of their purchases and dragon experience. This is definitely a pay to play game, which is fine, and I have spent my fair share of money. The fact that players spend so much on this game and in return get shafted by the rude support staff and incomplete updates is crazy to me. Mistakes happen but then they never offered players any real compensation in return. 5 x 24 hour speed ups? Come on KoH. At least try and show that you care about the players that are making you millions.
Nerfs and increasing pay to win
by mrtrouble93 on 2020-12-08 at 11:56 AM
The devs have recently been releasing updates that have caused MASSIVE chaos and imbalance to the game, in the middle of a meta event. They messed up half of everyone's dragons, right before the dragon event. So if you were good and didn't touch the chow they refunded you then you got screwed for dragon event placements. And with recent "new" events they're releasing, the game is shifting even more strongly towards the Pay to Win realm. Don't worry about winning anything unless you have deep pockets.
I was gone for a minute then came back.
by Kingofheartsx on 2020-12-07 at 2:15 AM
I started playing this game on android a couple years back and I loved it! The only kingdom building game I have ever been able to get invested it. then for some reason when I switched to iOS I never got it back. After a couple years I came back and it's just as if not way more fun with so much to do!
Horrible economics, server stability and support
by F2P KOH on 2020-12-06 at 8:53 PM
Been playing this game for over 2 years, met a lot of great friends through it. Used to look past a lot of the blatant issues with the game and have tried to look past the changes in the economy. But I cannot do that any longer. Unless you want to spend thousands in this game to be competitive, you cannot be competitive. They changed the economics a little while ago, had massive backlash from everyone and rolled a few small things back. But again it is impossible for those who do not have money to spend to be able to play fairly with everyone else. Note to ATA: do not go giving me the same crap comment of we rolled some of the changes back, that does not change my stance. In other news they have some members on the support staff that cannot handle any type of criticism and will lash out at their customers. I have many friends that have left the game due to ATA's poor ability to develop a fair game. Also server stability is by far the worst out there of any game I have ever played. Let's also add in the lag and marches getting stuck during ffa. All game issues and when you have to counter it on your own in game and then tell their support group about the issue, they never fix it. And then when you ask to be reimbursed for their issues after losing gems to save yourself when you couldn't send marches to hide or anything that you paid for to have said gems. And they tell you we don't reimburse for that, when it is their own game issues. Save your money don't buy into this game
Dragongate
by GulfTigerAU on 2020-12-06 at 4:53 PM
The devs goofed up big time. 3 years of progress on drags gone in an instant. Given millions of 1 minute speed ups and told to rebuild it myself. Paid for an event that I could not fully participate in due to their mess. Devs lost my trust. No more money from me.
Rip off
by Lil__Red on 2020-12-05 at 2:16 AM
This game was fun until the Black Friday sells selling tons of speed ups then implemented changes so they became null and void essentially robbing people of the money spent.
by gerrlmore on 2020-12-04 at 1:17 PM
dont fix whats not broken! if you wanna play a game that eats all your time and money, for them to take it all away and tell you oh well no thanks!!
Great Game, Poor Developers
by merl highchurch on 2020-12-04 at 9:10 AM
I loved this game. I've played a lot of war and strategy games and this one was by far the best. The art style and the humor involved with the event story lines are great. It's one of the most engaging game I've played. Yes the game is very much pay to win. There's a lot of grinding to get to a point where you can feel accomplished but then you run into someone who's bought their power and it's a little discouraging. However that didn't kill this game. There was enough content and a strong close knit player base to overlook those setbacks. It's always been fun. However, the developers I don't think have spent a single day playing this game. They've made updates and have taken away things players put time and money into without warning. They have no communication on what they are doing and they have flat out lied multiple times on changes being made or how they are going to fix an issue. This is a company that will gladly take your money but has no care for your input. They don't care if they break their game. They don't care if they can't fix major issues that set players back or take things from players that they've spent time and money working on. It's sad because this is such a great game. Don't buy it. Don't support these dishonest money hungry developers.
ATA needs to get it together
by NateNoodle on 2020-12-04 at 5:26 AM
They keep making changes to the value of earned consumable items. They make drastic changes to the games economy that seem ill-planned and usually at the expense of the player base. Their most recent debacle is changing dragons and first reimbursing players the chow, used to feed and grow dragons, then taking most of it away only to reimburse with minimally impactful items. The community is fun but the developers need to be more thoughtful of the changes they make and quit screwing their players. I personally have stopped spending a lot of money because the devs keep making terrible changes. I'll wait it out to see what kind of long game they're trying to achieve but I just don't see the sense in it other that boosting their profits. Also as much as the devs claim they don't approve account sharing or purchasing, it happens constantly and I find it hard to believe the devs can't tell immediately when an account changes IPs from across the country in a matter of seconds. Data collecting bots connected to Discord also exploit a hole the devs won't close. People can't typically see all your owned allies unless they have a discord bot that collects the data.
by HiMyNameIsJen on 2020-12-04 at 1:25 AM
Get em now They are messing with the mechanics and distorting the things you have paid actual money for ..... you bought a 50$ dragon now it's junk enjoy!!!!!! You leveled it up for 3 months straight USELESS NOWWWWWWWWWW ENJOY
Pay to win
by Totalnsanity on 2020-11-27 at 5:56 PM
One of the quests is literally buy stuff with in-app purchases. For only $40 you can complete the quest with 3 stars. The lag is bad, the atmosphere is toxic, bot users are not punished. It's getting worse and worse. I'm quitting
Same scam - Different Game
by Patsan21 on 2020-11-27 at 6:32 AM
Don't play this or any other ATA games. They change game play and user experience to scam player base out of money and progress, by running games into the ground or stealing hard work and progress from loyal customers. They have done this for years now. Apple should take a hard look at their company ethnics and ban them from Apple store. They are scammers!!!!! Where is the option for zero stars, one star is more than then deserve.
by Player#0 on 2020-11-27 at 12:01 AM
You ever want to invest time and money into something? You know, watch how something develops and grows bigger and stronger? Well look no further, at Kingdom of Heckfire you can watch your dragons defy logic and reasoning as your strong and powerful dragons look like mere infants due to unexpected nerfs on premium paid for dragons with research to boost it that takes literally years in speeds to max out.
This is one of those games..
by rosy3ones on 2020-11-25 at 7:34 PM
That will keep my interest for a long time. The basic premise is that you upgrade your townhall's buildings, research increasingly valuable capabilities, and level up your dragons. In doing so, you gain higher and higher might. At face value, the game is okay. What really makes it addictive is the drama and camaraderie aspect of (and between) the teams, called clans. There is an in-game chat feature, as well as the capacity to send email to other players, and many clans incorporate Discord for it's message notifications. Aside from communicating, whether in cooperation or to talk trash, players are encouraged to participate in events from killing realm monsters to "farming" resource nodes to outright PVP. Might is a factor when it comes to attacking; higher might means you can hit harder targets. Another reviewer said bullying is prevalent. It is, but that's part of the nature of the game. While the devs have stated harassment is not tolerated, and have encouraged players to hit within their own brackets, some people WILL attack and "zero" smaller players. The way to avoid this is to use shields, join tougher clans where you might be able to get some backup, and hurry towards higher might yourself. This "thirst" for higher might does drive many players to purchase items in the store. There are subtle and not-so-subtle ads, but you do not have to "pay to win" — it just takes a little longer if you don't make purchases. All in, the communication, competitiveness, and gameplay are well done. The devs communicate regularly with players on Discord, and I find that encouraging. I also find it encouraging that they ask for feedback. Here are some suggestions that would make this game even more addictive, for me: • The ability to choose channels in another chat tab. Currently, we have 3: announcements, clan chat, and realm chat. It would be great if my clan could create a chat with other clans in our alliance (not an official feature), or if we wanted to chat with clans in other realms. • More focus on farming and trading vs just might growth and PVP. I think a clan "bank" should be created that the clan leader oversees and maybe resources gained past a person's "cap" could go into that. Other clans could attempt to hit the bank and steal goods, against which players could defend. ^ While the game currently has a vassal and liege feature for invited players, I think that could be expanded to offer rewards/resources to clan leaders or to the clan bank. ^ Regarding trading, we should be able to trade goods beyond just gold, food and ore. Trading dragon chow, gems, stamps and even idols would be ideal— and not just between clan mates, but between clans. Leaders could trade goods with other clans to reinforce alliances or buy off enemies. • I think we should be able to choose what resources we want to collect when attacking. If I'm only interested in ore, it doesn't do me any good to collect as much food or gold — although this is another place having a clan bank would come in handy... • When going after realm monsters to complete events and challenges, faster monster respawn would help SO much. I don't know what the current respawn time is, but an hour or even several hours would be great. • Finally, brew and titans. Please expand the ability to research "lower brew cost" even further. It's ridiculous to expect anyone to spend 3k brew on a single titan because attacks only amount to 1-3% per hit. For context, 250 raid and regular brew is the default. You can increase your brew capacity, but not to 3k (or at least not anytime soon). 3k brew is not easy to come by without purchasing it, which makes some titans inaccessible to lower-might players. If that can't be changed (and even if it can), please also enable players to rally titans. Considering how much effort/brew it costs to kill a titan or complete a raid, rewards like dragon chow, relics and dragon shards could be increased. ^ Also, please increase the frequency of titans spawning. I'm aware how often certain rewards are dropped and how to get them, and my questions are always answered very quickly via the help ticket system. Devs: thank you for that, and for providing an enjoyable, engaging game.
Oddly addictive
by Artisus on 2020-11-24 at 4:14 PM
This is a cyclical game (same events are repeated over and over) so there is no real "winning" an endgame, which is why there are lots of reviews that talk about Pay to Win-- if you are Free to Play (FTP) you'll notice it's very slow unless you're on all the time, and it's very slow beginnings. But it's a fun way to pass the time with a good mix of player v player and player v environment activities.
by Scotty420zenYolo on 2020-11-22 at 1:46 PM
This game rocks!!!!!
Stupid Game
by Moonrayjay on 2020-11-22 at 12:19 PM
It's your typical "clash of clans" game. Only played it to get the goodies for PIMD, but couldn't get past the "ugh" of the grind to even earn the PIMD items I wanted.
by InZanio on 2020-11-17 at 6:09 PM
Older stronger higher level players set realm rules to later break them and destroy everything you have build for a long time . Don't waste your time and money in this game
Just don't . . . Pay to Win or die !!!!
by SkullGearMC on 2020-11-15 at 9:07 PM
I've played this game for months now . . . I met some pretty interesting players, made some friends, but this game just isn't worth it. ATA will claim there is a balance between F2P & P2W. Sure, except when it comes to games like this where strength is key. The deeper you're wallet, the faster you grow, and the Stronger you become . . . The idea of the game is good, the implementation is so so, and the execution is bad. This game is just repetitive. There is no end goal. Yes, new Metas are released, but the gameplay never changes. ATA just rotates the events by week. These metas are nice, so long as you pay to play. If you pay, they will help you grow greatly, if you don't it's so-so. The packs designed to help you grow are designed to be cheap and inexpensive, but as you get bigger the longer it takes to grow, the more expensive it gets. Even worse every week there is an FFA day, and if you don't shield good luck. I just had a clan member reach 1 Billion Might, his shield collapsed while he was sleeping. The biggest clan in our realm ported over, and attacked him over 60 times he lost 400 Million might and all his troops. This doesn't sound bad till you realize that's close to 3 million troops dead. When it takes 10 IRL days to train 50,000 troops. It takes forever, unless you buy the troop training packs conveniently put in the in game store on FFA day, even then it's $10 for 30 days of speed ups when in reality you need closer to 60 days of speed ups to recover you're losses. Oh did I mention that's just for one troop type out of three? The game is based around pvp, but any P2W player will quickly outgrow any and all F2P. This is so bad that literally in one day I've seen 15 people quit. It is so rampant that the game literally has dead realms. Accounts just sit there inactive, because ATA won't delete them. Instead they make a new realm. Like it would fix anything. All that happens is big P2W players create alt accounts (which is against ATA's TOS, but they don't do anything) and play in the new realm until it dies. Oh and people buy and sell accounts too. Someone is selling theirs right not for $700. Once again, violating TOS, but oh well. I would say that most F2P players top out around 500 Million Might (Might is strength) and either quit, because of how hard it is to keep up to P2W or because the P2W players just zero them. When you are zeroed, they destroy all you're troops, buy your allies, and as they attack you, they steal you're resources, and destroy your gold. You can't ever recover destroyed gold. Oh but wait!!! You can buy gold packs with real money!!!! That's great except, you get huge bonuses from buying allies with in game gold. This too sounds good, until you realize good allies are hundreds of millions of gold, and the packs come in 12 million gold for $9.99 and 60 million gold for $19.99. See how quickly it adds up???? Do yourself a favor and stay away. This game has no end in sight, and ATA honestly doesn't do anything to fix the game at the core. Their main focus is the bottom dollar, and it's truly sad because they could have something amazing here.
ATA let's those that spend big bully
by Lootyyyy on 2020-11-15 at 6:28 PM
While looking in the reviews here, ata claims they don't allowing bullies in the game but that rule doesn't apply to those that spend big money in the game as this is the way ata gets their paychecks! The game is full of lag and all the care about is how much more crap they can add to the game for money but never fix the bug issues. I'm telling any one reading this absolutely do not download the game. You will start out not needing to spend but by townhall 20 it's nothing but a money pit for ata. Their admin cater to those spending and change the rules for them. If you attempt to question them on it they close the help ticket on you saying there's no issue. I suggest to anyone thinking of downloading this game to run away from it as fast as possible!!!!
Not kept current with iOS
by MarigoldViolet on 2020-11-14 at 5:14 PM
Doesn't play correctly on iPhone pro and Max.
Mistreatment of players
by Mega-Beast32 on 2020-11-09 at 7:44 PM
I was playing this game for a good while when all of a sudden the game glitches and I lose near all my troops because of this. I try to get help with this matter, and the creators say that I am not important. They also never did anything to help my claim and told me I was wasting their time. They were extremely rude to me and I feel that they should try to actually help the people who play their game rather than be extremely rude.
by Marleny225 on 2020-11-02 at 7:23 PM
You don't get anywhere without money and everyone is toxic.
Constant Bugs with horrible compensation
by ConcernedPlayer1234 on 2020-10-29 at 6:47 PM
I've been playing KoH for about a year now and its highly addictive. Its a great PVP game that keeps your interest even at the higher levels. The one problem with this game is the bugs. The bugs alone are not the problem though, (obviously any game with constant updates is going to have some problems) its the compensation for those bugs. For instance, you could spend a ton of hard earned resources to go after a reward, and due to a bug, it doesnt give it to you or stops you from progressing towards that reward midway. ATAs response is typically some lame reward that doesnt even come close to the amount of resources lost. The customer service has also gone downhill by closing out tickets in the middle of conversations. I would not recommend this game anymore.
Sweet Game!
by Donny_Dyno on 2020-10-26 at 12:24 AM
Great game to please the boredom of the mind.
by Patrick Velasquez on 2020-10-12 at 9:14 AM
Everyone thats crying about getting zeroed needs to learn how to not get zeroed. Dont be over resource cap, and if you are, shield. And shield for free for all events unless you are participating! It's literally a pvp game. If you dont like it, DO NOT PLAY! Otherwise, it's really a fun game! Haha
Game is garbage
by teroofe on 2020-10-11 at 3:44 PM
The game is pure garbage. Very unbalanced and ata does not follow their own terms of service. It allows accounts to be bought and sold and they won't block the accounts. The game allows for cyber bullying to go on and on as well as sexual harassment. When confronted about issues they silence you on discord and their game site. SMH from ata. Save yourself some time and download a better game. I have opened multiple tickets about being silenced yet I'm told once a Decision made they won't change it. The help system is a joke. I was silenced simply for asking when they were going to address the massive lag issues. Especially during ffa The lag can easily cause you to get zeroed out in a matter of minutes. You put months and months of work in and the lag and inability to log in causes you to lose everything you worked for. When you inform ata of the issue they just silence you so you cant post anymore. The help system is also very rude when responding. Reached out trough the online help to get access to discord back and the help system says no because of The seriousness of the situation, I asked a question they did not like. Only thing I did was ask when the heck the lag issues would be fixed. You see that's how easy it is for ata to silence you. Ask a question they don't like and BAM you get a permanent ban. Smh. Save time don't download this game. Again the devs tell you that you can get access back but when you put in a help ticket they deny it. This game and the help is s joke
PLEASE BRING BACK MEEGO
by Mapple77 on 2020-10-11 at 12:08 PM
THERE ARE NO GOOD GAMES LEFT I HAVE BEEN WAITING FOUR YEARS
Pay to Win Win Win
by Oneminutemonkey on 2020-10-10 at 7:16 PM
I started playing this during their crossover event with Party in My Dorm, and for a while it was even kind of fun. Lots to do, nice graphics, cute storylines. A free player can even make it for awhile. But don't be fooled: this game will shake you down for your lunch money in dozens of ways, and will trap you in a cycle of Fear of Missing Out and spending before you know it. It encourages outright gambling with daily loot boxes. And people who spend money will always progress further and faster and be able to outright bully and crush the competition... the only wa6 to keep up is to spend and even then you'll never be on top. Worse, they just changed the leaderboard and competition brackets so that you have to expend more resources to gain less results. They did it in such a way that people who had expended resources for a leaderboard position were bumped off and robbed of what they had earned. In short: it's not worth it unless you have strict self-control, or a lot of disposable income to drop on a game that can manipulate you on an hourly basis. ATA remains an extremely greedy company which panders to the customers who spend the most and exploits the casuals.
I'm stuck
by Cloud_LZ23 on 2020-10-05 at 5:32 PM
In the tutorial I can't escape the tutorial cause I can't rank up dragon because I apparently don't have enough shards. I tried restarting but I can't play
Okay game. Pay to Win folks ruin it though
by Beast Insane on 2020-09-30 at 6:10 PM
Fun game. Interesting take on build your town up and fight. Biomes are neat-o. Just like it says in the title though, P2W folks are 100% ruining the game. They buy gems and just rush T4 troops and become invincible. Other than that, it's a fun game
Good but one thing
by Nobody of interest on 2020-09-27 at 7:19 PM
This game is the best because unlike other games like clash of clans, the upgrade times are nowhere near as long and gems are more useful since they aren't as rare. Although the upgrade times get quite a bit longer. Although it is okay, cause this game makes up for it
Awesome community and support
by just a guy tryna be fit on 2020-09-21 at 8:53 PM
They respond quickly and this game is awesome!
Pay to win. Toxic community.
by KyleNaka on 2020-09-20 at 6:23 AM
This is game has the most toxic community I have ever seen. I thought league of legends and call of duty were bad, but on this game people will literally pay $10,000 just to gain an advantage over every other player. TEN GRAND! And then they will proceed to destroy months of hard work by flattening your troops which take hundreds and hundreds of hours to build. The game should be banned. Don't download it.
by Lady_of_lake2000 on 2020-09-20 at 6:22 AM
Very addictive!! Love the game! My whole family plays, even owns a clan which makes it even better. Love meeting new people! Don't like it so much that I am not big enough to take on those who attack me and I loose troops... but it's a war game! Expect to grow, rebuild, grow some more and get bigger only have to rebuild again. The dragons are cool and Todd is a pain( inside game joke but that is why he is sacrificed at midnight ....LOL!!!). Try it out... get in a good clan... play a week before you decide to give up. A good clan who will teach you the ropes makes a big difference. Good luck!
They care so little about their players
by lat4600 on 2020-09-20 at 2:58 AM
I've been playing this game for years. I kept playing even after they devalued everything significantly with a "balancing update" last year. The clans are typically tight knit groups and you hate to give up something you spend time and money on. Unfortunately the developers, or servers, or swamp dragon in charge of the game is well behind the curve on keeping the game operating smoothly. The dev team won't help even when it's game lag because they want you to spend real money to train more and more troops. Don't waste your time and money.
In response to "I think this is pay 2 win"
by Jazz Balls on 2020-09-18 at 3:47 AM
Haven't paid a cent and have been playing for months. If you don't want to pay, don't. The game still functions. I've only grown stronger as I play and if getting attacked isn't your thing there's a really cute game where you match candies. I love my clan and the gameplay is easy to learn and quick to master. Love it!
Fun for both f2p and p2w!
by iPownNoobs555 on 2020-09-17 at 11:28 PM
Put a solid month of constant activity into the game and have nothing negative to say about it. There's fun to be had had for those who spend money and those who don't. Very easy to understand if your familiar with other strategy games, and has plenty of depth to keep you playing. When your newer to the game, pvp is very forgiving and the events and leaderboards make it fun. Most of the experienced players give good advice and the community (when not at war) is engaging and fun to be apart of. Definitely a game I'm sticking to as long as it keeps updating. Find an active clan and you're hooked!
Inconsiderate
by Enyo2015 on 2020-09-17 at 11:12 PM
Been playing this game since it was a beta. Took time, speed ups, gems to upgrade "idols" they decided to change them and reset them to lvl 1. And since some people didn't speed up their researches I have to spend more time, speed ups and gems to reupgrade them so I can hit raids again. Unfair and inconsiderate.
Great game, But one thing...
by Aidancrazywierd on 2020-09-17 at 9:02 PM
The game itself is amazing, it's easy to learn and understand and the graphics are easy on the eyes. The people that play the game are friendly and helpful, but also vicious, which is good for a war game. There's only one problem that I have with it and it's this: The deals they provide for gems, bundles, and chests, just simply aren't worth it. Now I know most people probably enjoy this factor of the game because it makes it less pay to win, but the fact is, you pay $5 for enough resources to last you maybe 3 days. On top of that the amount of gems you get for $5 allows for maybe 10 high level building upgrades. I wouldn't mind spending money on this game but it's just not worth it right now. Edit: I have revisited this game after a couple of years and it is definitely improved over time. The store looks fabulous and they provide players with another free chest during the Barbara dragon event, which is very cool. Alongside this, you can participate in monthly events for free and still earn fabulous rewards if you try hard enough. GOOD JOB DEVS!!! 🤩🤩💫 P.s. THE HUMOR in this game is FABULOUS I love it!! ~KingSauron (Still looking for Frodo... and my ring)
Update history of iPhone App [Kingdoms of Heckfire]
The latest and greatest update includes:
* A fix for an issue where raid idols weren't being factored in on the Create March screen!
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U-Haul recently made the most of a wonderful service opportunity to prepare and deliver lunch to veterans at the U.S. Vets campus in Phoenix. Originally planned as an on-site BBQ…
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The cold Arizona winter led to a shorter and less abundant growth season in Southern Arizona, severely impacting February and March donations made to St. Mary's Food Bank. In some cases,…
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U-Haul volunteers teamed with Habitat for Humanity on Dec. 15, working side-by-side with Alma and her daughter, Jaelene, to build their new Phoenix home. The family has been living in…
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redpajama_set_name: RedPajamaCommonCrawl


Here is a new study of powerful female voices of conservative Christianity in the pre- and post-Reagan period. The book is This is Our Message: Women's Leadership in the New Christian Right (Oxford University Press) by Emily S. Johnson. The publisher tells us that the book adopts an "evenhanded and respectful tone" as to its subject. That's a very positive quality, of course. For any serious scholarly study.
"Over the past 50 years, the architects of the religious right have become household names: Jerry Falwell, Pat Robertson, James Dobson. They have used their massively influential platforms to build the profiles of evangelical politicians like Mike Huckabee, Rick Perry, and Ted Cruz. Now, a new generation of leaders like Jerry Falwell Jr. and Robert Jeffress enjoys unprecedented access to the Trump White House.


Liberty Common School is a charter school in Fort Collins, Colorado, operating in the Poudre School District. A charter school in Colorado is a public school operated by a group of parents, teachers, and/or community members as a semi-autonomous school of choice within a school district. The school operates under a contract or "charter" contract between the members of the charter school community and the local board of education.


text:
Sins of a Solar Empire Wiki
Entrenchment
The Story So Far... Edit
The events that have led the three races to this point are part of a long history that began more than 10,000 years ago. As Sins of a Solar Empire has expanded, this march forward through time has continued....
10,000 Years Ago Edit
The Vasari Empire ruled over countless worlds. Relentless and unstoppable, the empire's fleet, known as the Dark Fleet, sought to eclipse ever more until a cataclysm brought it all to an abrupt end. At first, a few of the empire's border worlds became dark, which initially was thought to be a communications error. However, when Dark Fleet scouts sent to re-establish communication with the fringe worlds that had gone silent never reported back, suspicion began to mount. One by one, worlds ever closer to their core worlds, which included the empire's capital, went dark, and the Vasari knew something was wrong. Eventually the unknown terror silenced the capital world. When this happened, the entirety of the Dark Fleet was amassed, and sent to fight whatever was destroying their worlds. Only one ship, heavily damaged, it's crew driven mad with fear, came back. When the citizens of one of the Empire's outermost worlds found it, they made the decision to abandon the empire. They loaded as many people as they could onto their remaining vessels, and ran, only stopping to gather enough resources to make the next leg of their journey. Everywhere the Exodus Fleet stopped, they left a beacon behind, and one by one, all of their beacons fell silent. Whatever destroyed their empire was chasing them, in a relentless and inexorable pursuit...
1000 Years Ago Edit
After the formation of the Trade Order, emissaries found a single world orbiting a giant red star on the periphery of what was to become Trader Space. The people of that desert planet were eventually found to be practicing the utmost in scientific and social deviancy; psionic technology and psychokinetic drugs were commonplace amongst all levels of their society, even their children. These were ancient Trade Order taboos long since thought to be outlawed. Shocked and disgusted, the Trader Worlds conspired to have their forgotten brethren exiled far outside the territory they were claiming as their own. They exiled them to a desert world, and over time, simply forgot that they existed.
30 Years Ago Edit
The Trader Worlds prospered in an era of lucrative trade and relative peace. Stories of their ancestor's wars had long since passed into the depths of the oldest archives; the methods and machines by which they conducted those affairs long since buried. Consequently, when the Vasari Exodus Fleet arrived, the outlying Trader Worlds paid dearly.
As the Vasari began to conquer the worlds of the Trade Order, the Order suspended it's commercial agenda, and recreated itself as the Trader Emergency Coalition, an organisation dedicated to fighting the Vasari and protecting their people. The TEC gradually began to retool it's commercial fleet into a vast war machine, and slowly but surely, they began to push back the Vasari.
30 Years Ago (Sins of a Solar Empire) Edit
The Exiled have returned; a transformed people calling themselves "The Advent". With a vast fleet of advanced warships and mysterious weapons, they bring a growing number of worlds under their control. The already struggling Trader Emergency Coalition finds itself caught in a two-front war that appears utterly hopeless.
The fate of the galaxy is at hand and one must rise to face the Sins of a Solar Empire.
15 Years Ago (Sins of a Solar Empire: Entrenchment) Edit
After nearly 15 years, the war which has raged across dozens of star systems neared a stand-still. The great fleets of the Trader Emergency Coalition, the Vasari Empire and the Advent approached stalemate. With the fronts temporarily stabilized, each race took the time to regroup and entrench. Great defensive battlestations were deployed and critical choke points fortified, while all sides prepared for an all-out offensive.
5 Years Ago (Sins of a Solar Empire: Trinity/Diplomacy) Edit
With more than a quarter century of constant warfare behind them, the factions began to look for alternative solutions to their conflict. Many of those in the Trader Emergency Coalition feared that their people were losing their identity, while others felt their leaders failed them after promising safety that wasn't delivered. Some members of the Advent started to wonder if their course of vengeance was the right one to follow, while the Vasari simply wanted to escape the region with as many resources as possible. Such conditions lead to opening of talks between the three major races for the first time, in the hopes that their envoys would finally bring peace.
Now (Sins of a Solar Empire: Rebellion) Edit
While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has lead to a splintering of the groups involved.
The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.
For the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity's influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.
The divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.
The Races of Sins of a Solar Empire Edit
Sins of a Solar Empire brings you into the epic conflict between the Trader Emergency Coalition, the advanced Advent, and the mysterious Vasari as all three strive to achieve absolute dominance over the galaxy. Each race brings to the table its own unique abilities and history that impact how you play the game.
TEC (Trader Emergency Coalition) Edit
The Trader Worlds enjoyed a golden era of lucrative trade and relative peace under the strict guidelines of the interplanetary Trade Order. They had forgotten their ancient history of war and replaced it with a future of endless prosperity. The arrival of the Vasari caught the Traders completely unprepared.
Advance exploratory waves from the Vasari Exodus Fleet hastily crushed and colonized over a dozen worlds. Political infighting amongst the Trade Order representatives and the independent Opulentsia, delayed the first military response by months. Finally, they sent everything they had to repel the invaders; a cobbled band of ships designed to combat piracy. The untrained, undisciplined, and poorly equipped crews met a swift demise.
Disasters continued for years, but the resilient Traders slowly learned to apply their perfection of the economic engine into an ever more powerful war machine. Factories, trade routes, and savvy businessmen were now one with star bases, supply lines and master tacticians.
Unfortunately, the disastrously poor cohesion of the independently operated planetary fleets often negated this progress. As the Vasari approached the central worlds, it became clear that their advance could not be stopped without higher levels of coordination. The Trade Order could not fulfill this role because its mandate forbade interference with the sovereign rights of the member planets. Thus, the Trader Emergency Coalition (TEC) formed despite strong opposition to the loss of planetary autonomy.
United under one authority, the TEC finally stalled the Vasari advancement, but the reprieve was brief. Their deviant brethren, exiled one-thousand years ago, have returned with a colossal fleet of sophisticated war ships and now wreak havoc across the undefended sectors. With their entire force dedicated to maintaining the Vasari line, the TEC faces a near hopeless dilemma.
The Vasari Edit
The ancient Vasari Empire once ruled over countless worlds. Beginning at the galactic core, the empire expanded uniformly, brought hundreds of alien races under its control, and showed no signs of slowing down.
Most species encountered were young enough to be subjugated peacefully, although, some resisted and were harshly enslaved. Those who had expanded into space were quickly exterminated. Once conquered, most species were integrated into the Vasari social structure as "valued citizens". The Vasari locked each planet down and ruled from vast orbital structures, finding a minimal surface presence more effective for both production and the minimization of rebellion.
When the first of the inner planets fell, analysts initially assumed that the local species had somehow managed to rebel. They immediately requested a wing of the Dark Fleet to restore order but no status reports were ever received. Instead, three more planets dropped from the communications grid. The probability of multiple, simultaneous, and successful rebellions was exceptionally remote. Internal Intelligence concluded that a renegade force from within the Vasari engineered a revolt. As deliberations proceeded on how best to deal with the traitorous acts, another series of planets were lost, including the ancient Vasari homeworld. The unknown enemy's rate of expansion far exceeded even that of the entire Dark Fleet. As a last resort, the Dark Fleet Veerr brought the bulk of their forces back from the expansionary frontier and massed for a blind assault on whatever was eating its way out from the central worlds.
The inhabitants of a perimeter planet were surprised when a single warship of the Dark Fleet appeared out of Phase Space bearing signs of heavy damage. Their curiosity and confusion quickly gave way to fear when they boarded the ship and found the crew apparently mad with terror.
In a rare act of autonomy, the colony decided it would be best to take precautions and temporarily evacuate to a system far from the Empire.
The refugees waited for signs of a safe return but instead, the signal from their warning beacons ceased. The lifetimes of the warning beacons were used to estimate the speed of the threat. It would not be long before their current position would be compromised. Additional beacons were placed at their current location and the group moved on to a considerably further destination.
Settling for a time, the refugees started to build colonies, construct new ships, and extract resources. Ultimately, their goal was to uncover the nature of the threat, to research technologies that might aid in its destruction, and to restore the rule of the Empire. For the next ten thousand years this pattern would repeat - the growing Vasari Exodus Fleet only ever a generation ahead of the relentless.
When the Vasari arrived in Trader Space ten years ago, they were confident in their ability to quickly deal with the locals. Initially, the victories were painless – the scouts alone procured the initial settlements – but as time went on it became clear that the local space-faring species would not be so easy to eliminate.
Now, the Vasari are caught in a stalemate, and in some positions, on the verge of being pushed back. A state of panic ensues. Already too entrenched in this disastrous war, the Vasari are simply unable to withdraw without catastrophic losses. Even worse, the conflict is consuming resources faster than can be put into the reserve. They will not be able to fuel the next phase of their exodus and time is running out.
The Advent Edit
The origins of the Advent began well before recorded history. It is said they began as one of many broken peoples who sought spiritual escape on peripheral worlds following the great wars.
The earliest known records trace back to the formation of the Trade Order. At its inception, the Order sent emissaries to recruit all known inhabited planets into the organization. One such group discovered a single desert world orbiting a massive red star surprisingly populated by a thriving civilization. Excited by the profitability of this potential market, the Order authorized immediate integration and the emissaries initiated contact. The representatives of the planet decidedly rejected the membership offer.
Not willing to accept failure, the Order sent a series of market research teams to acquire data that could be used to formulate a more elaborate strategy. They received a single, incomplete report containing disturbing information.
Shocking acts of deviancy, at every level of society, violated the venerable taboos common to all the Trader Worlds. Sinful cerebral integration technologies, unrestricted biological experimentation, strange forms of collectivism, and the wholesale usage of countless neurochemicals were but a few of the transgressions.
The Trader Worlds overwhelmingly voted that such an aberration had no place within the territories of their new Order. With an instinctive fear, the Traders took control of the planet by force and exiled the inhabitants far into uncharted space.
The exiles would integrate the story of their origins into myths and prophecies. They believed that their destiny was to exact retribution and assume their rightful place in the galaxy. One thousand years later, when it became clear that the rare and precious resources that empowered their unique way of life approached exhaustion, the society unanimously decided to return to their original home and fulfill their prophecies, hoping to attain revenge from the foes who banished them.
Retrieved from "https://sinsofasolarempire.fandom.com/wiki/Lore?oldid=19989"
More Sins of a Solar Empire
1 Factions
2 Advent
3 TEC
Sins of a Solar Empire is a FANDOM Games Community.


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package com.amazonaws.auth.policy.internal;

public class JsonDocumentFields {
     public static final String VERSION = "Version";
     public static final String POLICY_ID = "Id";
     public static final String STATEMENT = "Statement";
     public static final String STATEMENT_EFFECT = "Effect";
     public static final String EFFECT_VALUE_ALLOW = "Allow";
     public static final String STATEMENT_ID = "Sid";
     public static final String PRINCIPAL = "Principal";
     public static final String ACTION = "Action";
     public static final String RESOURCE = "Resource";
     public static final String CONDITION = "Condition";
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redpajama_set_name: RedPajamaGithub


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Main Street Restaurant CM 1996-97?
Waiting in Line: Part of the Magic?
Disney liscenes Spidey for DCA!
"You're a CM? So I just got to know..."


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An amusing invitation! A funny scene is printed on the cover. The cover is also decorated with a green, varnished and embossed floral motif. Smooth paper.
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A humorous invitation made from matte, textured paper. An amusing scene depicting the lovers' on balconies is printed on the invitation. When the invitation is folded the couple move closer together. Two ornaments with the names of the bride and groom, hooked to the balconies with a silver string form additional decorative elements.
The invitation is made out of ecru coloured paper with delicate pearl accents. It presents a balcony scene. All the elements of the invitation are printed, except for a real sting, which the bride is throwing to the groom (who is half cut out on the invitation, which allows it to be folded, which causes the couple to stand next to each other).
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An elegant invitation made from white metallic paper. On the cover a bride and groom are depicted made with silver foil. The bride's dress and veil are embossed and coated with pearl foil. Text is printed directly on the invitation. Inside the invitation the veil is again embossed. A wide silver ribbon decorates the whole invitation.
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Wedding Invitation from Humour collection. These wedding invitations are of very unique character, with designs ranging from traditional and elegant to those with humorous details.


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Home > Encyclopaedia > Captain Jack
Captain Jack (Germany)
Latest Captain Jack news
29/01/2019 : 257ers and Captain Jack reached 500.000 views on Youtube for their single Akk & Feel It in a few days only.
18/01/2019 : Today sees the release of a collaboration between 257ers and Captain Jack, an early 90s revival song entitled AKK & Feel It
15/01/2019 : Captain Jack producer Udo Niebergall announced that a new single was planned for January 18th
30/11/2018 : Captain Jack published a videoclip for the new Shuffle Dance & Jumpstyle version of Dream A Dream. Video was produced by Castlewood Media.
16/11/2018 : Today, Captain Jack released a Cheeky Radiomix 2019 of their song Dream A Dream.
18/03/2018 : This month, Captain Jack's In The Army Now won Akademia Award for Best Cover Music Video and for Best Cover Song (thanks to Udo Niebergall).
07/07/2017 : Today sees the release of the brand new single and videoclip from Captain Jack In The Army Now.
Captain Jack albums
The Mission 28th Feb 1996
18 Soldier's Hits 1997
Operation Dance 26th Feb 1997
The Captain's Revenge 19th Jul 1998
The Race EP (Japan) 8th Oct 1999
Top Secret (Japan edit) 12th Jul 2000
Top Secret 2001
Captain's best (Japan) 8th Aug 2001
Party Warriors Dec 2002
Party Warriors (European version) Feb 2003
Cafe Cubar Sep 2003
Music Instructor 1st Nov 2004
Greatest Hits 2005
Captain Jack Is Back Nov 2008
Meine Besten 18th Jun 2010
Best Of Acoustic 1 6th Sep 2010
Back to the Dancefloor 22nd Apr 2011
90's Mega Party 3rd May 2013
20 Years 2015
Captain Jack singles
Dam, Dam, Dam Promo only 1995
Captain Jack 7th Jul 1995
Drill Instructor 8th Mar 1996
Soldier Soldier 31st May 1996
Little Boy 13th Sep 1996
Another One Bites The Dust 11th Oct 1996
Together And Forever 3rd Mar 1997
Secret Agent (Japan only) 16th Oct 1997
Dream A Dream 3rd May 1999
Get Up (feat.The Gipsy Kings) 23rd Jul 1999
Only You 11th Nov 1999
Hi Ho (Japan only) 9th Aug 2000
Iko Iko 28th May 2001
Say Captain Say Wot 3rd Sep 2001
Centerfold 2002
Give It Up 29th Jul 2002
Viva La Vida 28th Jul 2003
Volare 29th Sep 2003
Miss Ibiza Mar 2004
Samba Brazil 1st Nov 2004
Capitano 26th Jul 2005
Turkish Bazar 10th Oct 2008
Kalinka 2009
Falling In Love With You (95 unreleased track) 12th Nov 2009
Deutschland schiess ein Tor 14th May 2010
People like to Party 1st Oct 2010
Hit Remixes 2010 22nd Nov 2010
Saturday Night 23rd Nov 2011
I Was A Fool 9th Dec 2011
Born In The USA 19th Dec 2011
We Will Rock You 20th Apr 2012
Give It Up 2013 1st Apr 2013
Say Captain Say Wot 2015 6th Mar 2015
In The Army Now 7th Jul 2017
Dream A Dream 2019 16th Nov 2018
Captain Jack remixes
Captain Jack 1995
Drill Instructor 1996
Little Boy 1996
Soldier Soldier 1996
In The Army Now 20th Apr 2018
Hand In Hand For Children - Children Apr 1996
Hand In Hand For Children - Children Need A Helping Hand 22nd May 1997
DJ Otzi - Don't Ha Ha 3rd Sep 2002
Roberto Blanco - Ein Bisschen Spass Muss Sein 6th Feb 2004
95 unreleased track - Dam Dam Dam (Is The Rhythm Of Magic) 8th Oct 2009
257ers - AKK & Feel It 18th Jan 2019
Captain Jack biography
Liza, Franky and the two producers Niebergall, Richard Witte knew each other from Frankfurt (Germany). Franky remembered from his earlier days during his time in the army that drill commands had something quite specific about it. He talked about it with Udo, and he produced a track with sharp dance beat. That's how everything started.
The concept of Captain Jack was quite original : Franky Gee (the rapper) and Liza Da Costa (the first female vocalist) were performing in army uniform. The idea of the hat Franky wore comes from a mix of the caps of the Russian and American armies. The design was inspired of the US-Marines, the color came from the Red Army.
In spite of attire, Captain Jack was far from being a militarist group. They sung about love and peace, with sound of army drill commands and a nice dance beat. They explained that they were soldiers of a dancefloor and their weapon was groove. They only joked about the real army. "When soldiers are doing drill, they move rhythmically and are very energetic. If you would place them in the dancefloor and start play the music, they would do quite good" they explain. In their opinion, "soldiers are good ravers but they do not know about it". Beside that, Liza simply liked uniforms.
They recorded a song called Dam Dam Dam (which was finally released under project name Fatima), but their first single officially released in 1995 was Captain Jack. At that time, Franky was not performing for the project, only writing lyrics. One of his friends Durban was credited for performing the raps and he was also on stage. With the group were three cute dancers : Yvonne, Sandra and Sabine.
In December of 1995 Durban left, and Franky decided to start performing. He did the raps on Drill Instructor which was released in March 1996. This song as well as Captain Jack were in their first album The Mission, out one month earlier. Captain Jack did an extensive tournee in Germany in the Summer of 1996, in which they promoted their third single Soldier, Soldier. Captain Jack and Drill Instructor were covered by SAIFAM project The General.
In the beginning of 1997 they released the new single Together And Forever that appeared on their second album released in March 1997, entitled Operation Dance. Followed the Madonna cover-song Holiday then the track Another One Bites The Dust, another cover-song (featured on Queen Dance Traxx compilation). Album track Secret Agent was also released as a single, but only in Japan.
1999 : Captain Jack came back with a new single Dream A Dream and a new female singer : Maria Lucia 'Maloy' Lozanes (22 years old). Among other musical experiences, Maria had previously done some backing vocals for the project Le Click. Eric Sneo joined the producers team. Dream A Dream did not have the success expected, anyway they released a second single featuring the Gypsy Kings : Get Up, second pre-release from the forthcoming new album The Captain's Revenge. The only performance together worldwide, took place on the the 17th July 1999 on the biggest German TV-show "Wetten, dass..." in the bullfight arena in Mallorca. Only You was the next single to be released.
2000 : Maloy left the group and was replaced by a new singer called Illi Love (aka Ilka-Anna-Antonia Traue). Meanwhile Captain Jack's carreer kept on in Japan, an album entitled Top Secret was released, with a single entitled Hi-Ho (coming with another track of the album Oh La La La). It was later revealed that Illi was only a lipsyncer, real vocals belonged to Dunja Koppenhofer who was credited as a background singer.
2001 : after over 5 millions CDs sold and 19 gold and platinum in whole Europe, Captain Jack were back once again ! Iko Iko was the first single to be released from the forthcoming album Top Secret. This album was at first planned for June. The videoclip of the new single was shot in Mallorca. The second single from the forthcoming album was Say Captain Say Wot. The album Top Secret was finally released but did not have that much success, it even failed enetering the Top 100. Meanwhile, during the summer, a Best Of album was released in Japan.
2002 : Captain Jack released a single duo with DJ Ötzi. They could be seen at the Apres-Ski Hits broadcast on RTL 2. The single did well in the charts. According to the official website, Captain Jack was already working on a new album called Party-Warriors. In July another single was released, called Give It Up. During the summer 2002 Franky escaped from a car accident and during his recovery wrote a book : RATTS (an action thriller about an anti-terrorism organisation).
2003 : a new single was release in February it was called Centerfold. The next album Party Warriors was first released in Japan in December 2002. It contained 11 tracks plus 6 bonus tracks. Then it was released in Europe in March 2003.
In Summer 2003 Captain Jack released their new single Viva La Vida, as well as Franky's book. In October, Franky recorded a song with another Cuban artist : Roberto Blanco. The song was entitled Ein Bisschen Spass Muss Sein (We wanna have some fun). It was featured on some DanceDanceRevolution compilation.
Illi Love got a role in the TV-serie Ein Fall für Zwei. She also played in Der kleine Zauberer and Verbotene Liebe, did a advert spot for the Lufthansa and another one for the Dresdner Bank-Spot, in collaboration with Günter Netzer.
2004 : Franky and Roberto appeared live on the RTL-II broadcast Apres-Ski Hits 2004. In March, they released their new single, called Miss Ibiza. It contained a B-side which is a cover of the old hit Blame It On The Boogie.
A new single entitled Samba Brazil and a new album called Music Instructor were released in October.
2005 : Illi Love was replaced by Sunny/Sabrina (real name : Sabine Repas). In June, after a 6 months tour, Captain Jack presented his new single Capitano during the TV show ZDF Fernsehgarten. Franky was working on a new album, and also busy writing a second roman. The title would be Silent Death.
2006 : On the 17th of October, Franky collapsed on monday at a party in Palma de Mallorca. He was taken to the hospital with the suspicion of stroke. He already had one 3 years before. In the night to friday 21st October, he fell into eternal sleep without ever regaining his consciousness, according to his ex-wife Daniela Schaefer.
Franky Gee's son took the alias "CJ Jr." to start his musical carreer. He released June 23, 2006 his first title called I Love Reggaeton (a cover of Joan Jett's I Love Rock'n'Roll), from his upcoming album Mama Ines. The future album will include songs in the reggaeton style (which was the style his dad had chosen for his first releases), as well as the song I Miss You, a slow rap in which Junior describes his feelings about losing his father.
2007 : Captain Jack are back with 2 new members called Bruce Lacy (born 20th April 1963 in Albuquerque, from a father who was a Jazz musician) and Jamie Lee (real name : Nadja Biereth). They started a tour in Germany. Some new songs were revealed in September : I Got You Rock and U Push It Up. The new album would be entitled Mission Completed, the style is now closer to RnB...
2008 : the new single is entitled Turkish Bazar, and it's not eurodance.
2009 : a new album called Back to the 90's was released. With the cooperation of Seat cars, they performed a following promotion tour throughout Germany on the ship "Ibiza Island". The first single to be taken from this album was announced to be Captain Jack 2009. Some unreleased Captain Jack tracks were digitally released on Juno Records in August and November, such as Falling In Love With You. Franky Gee's Wolly Bully was also re-released as Captain Jack. The new Captain Jack vocalist ws called Laura Pozo Martin (she took part to the 4th season of the reality show DSDS).
2010 : Captain Jack released on May 14th a very nice dance track for World Soccer Championship entitled Deutschland schiess ein Tor. The same month, they shot the videoclip in Mallorca. The title of their next single will be People Like To Party, from the forthcoming album Back to the Dancefloor. The album will feature remixes of their biggest hits, as well as new tracks in the style of the 90s. Both were planned for September but they were postponed.
2011 : In April, they released their new album Back To The Dancefloor. In December Laura Martin was among the candidates on real-TV show The Voice Of Germany. The same month they released a new single entitled Saturday Night, an amazing eurodance track reminding of La Bouche and Culture Beat. Another single followed just for Christmas, a ballad entitled I Was A Fool.
2012 : they released their new single We Will Rock You on April 20th. The single included a B-side entitled Free. In December, Laura Martin left Captain Jack, and was replaced by a new vocalist called Michelle Stanley.
2013 : In May, Captain Jack released a new album entitled 90's Mega Party. They also released a 2013 of their hit Give it Up along with a videoclip shot in Berlin in Club Goya.
2015 : a new version of Say Captain Say Wot was out
2017 : in July, they released a cover of song Bolland & Bolland's In The Army Now.
2018 : Captain Jack released a Cheeky Radiomix 2019 of their song Dream A Dream specially for their shuffle- and jumpstyle fans in The Netherlands.
Eurodancehits
Eurodance Times (Next Dance Generation)
Eurodance N'Other Stuff
Captain Jack Official Homepage
Captain Jack Peace Camp
Thanks to Ivan Canals Arranz, Ketty Nielsen, Denix Zakharov, and Denis "DJ Hooligan" Zhabkin for the latest information
Captain Jack biography was last updated Thu, November 29th 2018
Charts (singles)
Captain Jack #6 #2 #1 #5 #50 #6
Drill Instructor #6 #2 #7 #1 #59 #13
Soldier Soldier #13 #21 #6 #3 #12
Little Boy #31 #46 #16 #10 #50
Another One Bites The Dust #33 #41 #5 #14
Together And Forever #30 #48 #9 #30
Get Up #27 #68
Iko Iko #16 #62
Don't Ha Ha #15
Links to Captain Jack
Captain Jack official website
Captain Jack on Facebook
Captain Jack on Myspace
Captain Jack on Twitter
Captain Jack at Eurodancehits
Captain Jack at EurodanceUSA
Captain Jack Fanklub
Captain Jack's Peace Camp
Captain Jack's pictures at DWS
Complete your Captain Jack collection
Search for Captain Jack items at
More about Captain Jack
Listen to Captain Jack on Radio Euro Classic, the eurodance radio
Captain Jack on PromoClub - Nouveautés Dance


There has always been a significant amount of speculation surrounding how much diet affects the development and the course of inflammatory bowel disease (IBD). It does seem reasonable that diet would have an effect on a disease that causes symptoms in the digestive tract, but so far there's not been compelling evidence of exactly how or why this might happen, or if it even does at all.
Diet is a polarizing issue, and people with Crohn's disease and ulcerative colitis are naturally quite invested in how diet may or may not affect their symptoms. As the relationship between diet and IBD is studied further, certain research on the topic tends to create a bit of a sensation when it is published.
The relationship between colitis (inflammation in the colon) and a food additive called titanium dioxide is one such issue. There is currently not a lot of evidence pointing to a link between IBD and titanium dioxide. However, there is some early stage research that will likely lead to more study until there's a better understanding of how these types of food additives, which might also be talked about as being nanoparticles or microparticles, may interact with IBD. Currently, there's no broad recommendations for people with IBD to avoid food additives, and people with IBD who do have concerns should ask their physician about diet recommendations.
Titanium dioxide (TiO2) is a nanoparticle that is an additive used in foods, medications, consumer products, and personal care products, such as cosmetics. It is a white substance that can make products appear brighter or whiter, such as eye shadow, loose powder, paper, or even cake frostings. Titanium dioxide is also used as a UV (ultraviolet) filter in sunscreens to protect skin from sunburn. Therefore, this is a product that is consumed by humans in food or medication and is put on the body and absorbed into the skin, such as with cosmetics or sunscreens.
When titanium dioxide is used in medications, it is an inactive ingredient, also sometimes called an excipient. An inactive ingredient might be used in a medication for a variety of reasons, either to "help" the active ingredient or to make a medication look or taste better. It is used because it is not supposed to have any action on the body.
Titanium dioxide occurs naturally but is also human created. The description of the chemical composition of titanium dioxide can get quite technical because there are different types. Manufacturers aren't required to list the type of titanium dioxide used in products, and it has many different trade names.
How Safe Is Titanium Dioxide?
Titanium dioxide is approved for use in foods, medications, and cosmetics, so it is considered safe by the governmental organizations that approved its use. The amount used in products will vary, but it is often not large. Its use across the world has increased in recent years, especially in the United States, and it tends to be fairly inexpensive. It's estimated that adults in the United States may be exposed to 1 mg of titanium dioxide per kilogram of body weight per day. For a person that weighs, for instance, 150 lbs, that would be 68 mg of exposure a day.
However, it is described by the World Health Organization (WHO) as "weakly toxic" and "possibly carcinogenic to humans" because, in much higher doses, studies have shown it has caused cancer in rats. It's important to note, however, that the major concern behind the WHO classification is to protect workers in the plants where titanium dioxide is made.
Workers will be exposed to higher amounts, possibly inhaling it, during the course of their jobs. Those workers need to be protected from harmful effects, especially when working with substances like titanium dioxide over long periods of time. There is no evidence, however, that the use of titanium dioxide in smaller amounts, such as in cake frosting or medications, puts people at increased risk for cancer.
One study looked at both the effects titanium dioxide had in mice who were induced with colitis. Researchers used a chemical on the mice to create colitis, which refers to inflammation in the colon and is not exactly the same as ulcerative colitis as it is known in humans. Inducing mice with colitis is commonly done in these types of initial studies, to see if there might be a reason to move on to bigger studies or to further research.
What was found in these mice was that when they had colitis and were given high amounts of titanium dioxide daily in their water (either 50 mg or 500 mg per kilogram of body weight), the colitis worsened. Mice who did not have colitis and who were given the titanium dioxide didn't have any changes in their colons. The researchers concluded, therefore, that titanium dioxide might only be harmful if there's already inflammation in the colon.
There have been other trials on people with Crohn's disease, which studied diet that didn't contain nanoparticles. The first study was done on 20 patients with active disease and went for 4 months. The patients on a low inorganic particle diet tended to do better than those that were not on the diet. The conclusion was that cutting out the food additives and other items containing microparticles or nanoparticles, may have helped.
A second, similar study was done on 83 patients. The same diet was used, but the researchers didn't come to the same conclusion: the patients on the diet didn't do any better than those who weren't on the diet. What this all means is that there's no good evidence that cutting out things like food additives has any effect on Crohn's disease. It's a case of "back to the drawing board" for researchers.
For people with IBD, there is certainly stigma associated with diet. Friends, family, and colleagues may look askance at what a person with IBD eats and make judgments about the effect diet has on symptoms. People with IBD often know what foods tend to be more problematic and in some cases, may be on a restricted diet for a time. Those who have had surgery on their intestines to treat their IBD and who are prone to developing a blockage may need to avoid certain foods or food groups altogether.
Research has not shown, however, that diet causes or triggers IBD. Patients are encouraged to eat as healthy of a diet as possible, which includes fresh fruits and vegetables. Working with a dietician that has experience in treating people with IBD is helpful in order to eat a diet that is not only friendly to IBD but also contains the vitamins and minerals people with IBD need. During a flare-up, many people with IBD restrict foods, yet more calories are needed at this time, not fewer.
When studies about IBD come out that challenge what we currently understand to be true, it can shake our acceptance of everything connected with these diseases. This is especially true of studies about diet, and the lay media—who may not have an intimate understanding of IBD—tend to pounce on them. The studies about titanium dioxide have not yet proven that we should or should not be concerned about this food additive. More fresh foods and fewer processed foods is usually a good idea. Before cutting foods out entirely, though, the best idea is to talk to your gastroenterologist and/or dietician about safe, nutritious, and practical options.
IARC Working Group on the Evaluation of Carcinogenic Risks to Humans. "Carbon black, titanium dioxide, and talc. IARC monographs on the evaluation of carcinogenic risks to humans." World Health Organization, International Agency for Research on Cancer, Vol 93, 2010.
Lomer MC, Grainger SL, Ede R, et al. "Lack of efficacy of a reduced microparticle diet in a multi-centred trial of patients with active Crohn's disease." Eur J Gastroenterol Hepatol. 2005;17:377–384.
Lomer MC, Harvey RS, Evans SM, et al. "Efficacy and tolerability of a low microparticle diet in a double blind, randomized, pilot study in Crohn's disease." Eur J Gastroenterol Hepatol 2001;13:101–106.
Ruiz PA, Morón B, Becker HM, et al. "Titanium dioxide nanoparticles exacerbate DSS-induced colitis: role of the NLRP3 inflammasome." Gut. 2017 Jul; 66: 1216–1224.
Weir A, Westerhoff P, Fabricius L, Hristovski K, von Goetz N. "Titanium dioxide nanoparticles in food and personal care products." Environ Sci Technol. 2012 Feb 21;46:2242-2250.


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Profile: Glenn Keyes Architects, Charleston, SC
Glenn Keyes Architects' rigorous attention to detail makes preservation projects appear effortless – and timeless.
Traditional Building Magazine
Glenn Keyes Architects' rigorous attention to detail makes preservation projects appear effortless – and timeless.
By Lynne Lavelle
When Glenn Keyes established his firm in 1986, he brought to private practice a deep understanding of preservation within the wider community. After graduating from the University of Florida, Keyes spent three years as staff architect for the South Carolina Department of Archives and History (the state's historic preservation office), working with citizens, architects and developers to identify protect and rehabilitate the state's most valuable architectural resources. That hands-on experience shaped his career as principal of Charleston, SC-based Glenn Keyes Architects (GKA), whose preservation, adaptive use and sympathetic addition projects enable historic structures to remain safe, relevant and loved by the public.
GKA's portfolio comprises many notable churches, museum houses and residences, among them theNathaniel Russell House, a National Historic Landmark and house museum; the Charleston City Market; and the Charleston County Courthouse. While each presented unique challenges, Keyes acknowledges a common thread to the firm's work. "As a preservation architect, my goal is always to preserve what is significant about a building first," he says. "I then try to subtly introduce the needed modifications in a way that is as minimally visible as possible. It is, invariably a challenge to incorporate modern mechanical, electrical and plumbing into an 18th- or 19th-century building that was never designed for such. Often we find early attempts to add these services were highly intrusive to the historic character. We constantly try to make all those modern elements disappear as much as possible. By carefully evaluating and planning the locations for services such as mechanical systems, restrooms and elevators, we incorporate these systems in ways that minimize the impact on the character of the historic building."
As a resident of Charleston, Keyes watched with dismay as the city's upper King Street failed to mirror the rehabilitation successes of its lower half in the 1980s, instead falling further into steep decline until, by 1995, the area was in disrepair and its 19th-century buildings were in danger. Together with forward-thinking owners, GKA began to reclaim almost an entire city block, rehabilitating an Art Deco theater, a dilapidated 1840 building, and filling two adjacent empty lots with compatible buildings that house a restaurant, retail clothing, and office space.
At the cornerstone of the block, number 456, is the William Aiken House, a National Historic Landmark and former site of the 1828 Southern Regional Railway Company offices. Though GKA found the house in need of major overhaul, the building was still an excellent example of high-style Federal architecture with a significant 1835 Greek Revival ballroom wing addition and fine examples of Charleston's intricate ornamental plaster, composition ornament and decorative woodwork. "Remarkably," says Keyes, "it also contains a decorative wooden cornice in the drawing room, the original of which had been dismantled and moved to the railroad's headquarters in Washington, DC."
With careful measurement and detailed drawings, GKA reconstructed the wooden cornice to match the original and reconstructed missing items such as the iron gate and fence, and a roof balustrade evidenced in an old photograph. The carriage house was rehabilitated to support the building's new use as an event venue, which has served as a catalyst for new business along the remainder of upper King Street, from stores to offices and restaurants. The six-year project was recognized with a 2002 National Trust Honor Award, and the firm has also been recognized by the American Institute of Architects, South Carolina and Charleston chapters, state and local preservation organizations, and is a Palladio Award-winner for its work on Charleston's Cathedral of St. John the Baptist (see Traditional Building, June 2011).
Religious buildings are a significant portion of GKA's portfolio, towards which the firm has demonstrated sensitivity and ingenuity across the gamut of periods and styles. How best to transition from old to new, while respecting the skyline and the original architect's intent, is a delicate balancing act. At the Cathedral of St. John the Baptist, the firm fulfilled both with a bold new addition and comprehensive restoration.
Construction on the cathedral began in 1890 to replace a previous structure that was destroyed by the Great Fire of 1861. Like its predecessor, the Cathedral of St. John the Baptist's Gothic design incorporated a steeple, but it was delayed indefinitely. "After 17 years of construction, the steeple was put off for a later phase, leaving an unfinished top to this otherwise impressive Gothic structure," says Keyes. "Work began with the restoration of the interior in 1995 and continued in 2007 with the restoration of the brownstone and significant stained-glass windows. In 2007 – the cathedral's centennial year – the decision was made to add the new steeple."
As the church's insubstantial foundation would have limited the height of the new steeple – which is required to withstand hurricane-force winds – GKA designed an open lantern and grillwork system to allow air to flow through and thereby minimize the wind load. The firm utilized copper-clad, lightweight "cold mold" technology, borrowed from the yacht-building industry, to construct the steeple, which measures 82 ft. "The skyline was forever changed," says Keyes.
One of the firm's most rewarding, and oldest, religious commissions, Pompion Hill was on the brink of collapse when GKA came on board in 2004. Built in 1763 and modified in the 1840s, the chapel was experiencing serious foundation and roof-structure problems on account of an inappropriate slate roof and underlying clay soil. "Movement created by the unstable clay soil had caused significant stress on the upper masonry walls and foundation," says Keyes. "Plus the installation in the 1840s of a slate roof on a structure designed for wood shakes was causing significant stress on the upper masonry walls. These two unrelated structural problems had to be addressed to prevent further damage and possible building failure."
Engineer Craig Bennett of Charleston-based 4SE designed a new support system for the historic wood trusses, which restrains the outward thrust created by the additional weight of the slate. After studying many complex and intrusive options for the foundation repair, GKA opted for a simple drip-irrigation system to stabilize the soil: Installed at the base of the foundation, it keeps the clay hydrated to avoid shrinkage and is supplemented by a French drain system above that removes excess water thereby keeping the moisture in the clay soil stable.
Dr. Susan L. Buck, conservator and paint analyst, of Williamsburg, VA, uncovered the chapel's original interior and exterior colors. The exterior woodwork included charcoal-colored highlights on the cornice, doors and shutters, which reinforce shadow lines for extra visual impact. Consultation with other conservators and architectural historians at Williamsburg and Winterthur found no other known uses of this paint treatment.
While needs may change, the practice of updating historic structures is far from new. History provides many examples of adaptations, alterations and in some cases, complete metamorphosis over the years, among them the Unitarian Church on Charleston's Archdale Street – a soaring Gothic-style structure that was once Georgian.
Constructed in 1787, the church was later transformed by architect Francis D. Lee in 1852. Its ornamental plaster ceiling is based on the renowned pendant fan vault found in the Henry VIII Chapel at Westminster Abbey.
The church suffered extensive damage during the earthquake of 1886, which was then compounded by years of unsuitable modifications and repairs. As its structural integrity grew increasingly compromised, water penetrated the masonry walls and threatened the interior. GKA carried out extensive repairs, scaffolding the entire building and tower to install more than 1,500 stainless steel rods that strengthen the masonry walls without altering the church's appearance. The exterior stucco was restored and lime washed using the original color uncovered during the restoration process.
"The interior restoration was undertaken after the exterior envelope was secured," says Keyes. "It became apparent during the work that some of the interior plaster walls were in failure and in danger of falling off the wall onto parishioners below. After many years of water intrusion and multiple episodes of repair, the plaster on some walls was three inches thick. The huge weight of this plaster had caused the loss of its substrate and was bearing gingerly on the wooden wainscot below. Any minor tremor could have brought this heavy plaster down." Work included replacement of the failing plaster and restoration of the highly ornamented plaster ceiling. Paint analysis uncovered the original paint colors from 1852 including gold leaf gilding highlights. "The building is a great representation of the mid-19th-century Gothic revival period in Charleston," adds Keyes.
This firm of four takes a hands-on approach to preservation, and credits attention to detail for elevating good projects to great. "I elected early to maintain a small practice to allow intimate involvement with all of our projects," says Keyes. Along with associate for 22 years, Rueben Solar, AIA, and associate Adrienne Jacobsen, Keyes continues to garner the best compliment a preservationist can receive; "It looks like you've never been there."
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