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Although it's a fully fledged MIDI sequencer, in an important way, Creator works a lot like an earlier digital step sequencer, like you might find on a drum machine: it splits the song up into easily manageable (and loopable) patterns. This simplicity can be refreshing compared to modern DAWs, although it can still get quite complex if you want it to.
With its looping and muting encouraging the creation of music that slowly builds up layers, I suspect it contributed more than people realise to '90s electronic dance music.
Changing values
First off, try changing the tempo near the top of the screen, above the pattern. When hovering over it, the left mouse button increments it, and the right mouse button decrements it. If you're hovering over the whole numbers to the left of the decimal point, that's what you'll affect; if you're hovering over the decimal places, you'll affect the specific digit you're over.
Over on the right, you can move the playback/record heads in the same way, by hovering over the bar number and clicking on it with the left and right buttons... or, if you'd prefer, clicking on the clock. As a general rule, this is how you change values in Creator.
The right side of the main page in general houses a regular tape-style transport, which also works from the Atari ST's calculator-style keypad.
In addition to incrementing and decrementing the bar with the mouse, you can also use the [ and ] keys.
0 plays the song from the beginning. Enter stops it. Pressing Enter again skips back to the beginning of the song. * deletes anything that was already recorded on the currently selected track, replacing it with whatever you play. Like playing, it also starts from the beginning, but with a count-in timer. (You can control the metronome's volume with your monitor's on/off/volume dial.) . is pause/continue. It will pause or resume playback or recording. The space bar drops in and out, toggling between playing and recording without starting or stopping.
So you can play some of the song from the beginning with 0 then Enter; erase and record to the selected track from the beginning with * and Enter; play a particular section by incrementing the bar number with the mouse, then pressing . to start playback and pressing . again to stop playback; and add extra flourishes by pressing space while playing back to record some extra notes, then pressing space again to revert to playback mode.
There's much more you can do (such as control the transport from your MIDI keyboard, or set automatic points to drop in and out or cycle between), but for most purposes, that should be sufficient.
First, try building up a pattern out of multiple tracks. You have up to sixteen to work with. You can move between tracks by clicking on them, or using the up and down arrows. You can give each track a name, and a MIDI channel to output to. Assuming you don't have any accessories fancier than the regular dongle, you'll want channels A 1 through to A 16, which use the Atari ST's built-in MIDI out port.
When recording, you can play notes on your controller keyboard, and they'll be recorded to the currently selected track. Whenever you record to a nameless track, it's automatically given a name of ** OK **. You can rename it to anything else, up to eight characters, by double-clicking on the name, or holding Shift and tapping Backspace. As well as each track having its own name, each MIDI channel can also have its own name (to say which equipment's receiving the events). So Creator keeps track on your behalf of which equipment's on which channels. You can enter a MIDI channel name by double-clicking just to the right of the track's name.
Note that tracks and MIDI channels are different things. If you use two tracks to send events to the same MIDI channel, then you're using them like note lanes in a modern DAW; conversely, you can record a whole song in a single track, should you want to, with Creator faithfully relaying all the events' original channels if you set the track's channel to A, automatically named the original channel.
You can copy a named track to an empty one, overwriting it, by clicking on the named track, holding down the mouse button until the pointer turns into a hand, and dragging the track where you want to copy it to, before letting go. Similarly, you can merge two named tracks together by dragging one onto the other. I'd recommend saving the song before doing this, as it's a bit fiddly.
Track parameters
To the right of the pattern is more information about the selected track. You can, amongst other things: change the channel; quantise imperfect playing; add swing, also known as shuffle, here called a groove; loop a shorter track; and delay the whole track (including a negative delay, to compensate for sounds with a long, slow attack stage). When you click on a parameter to select or change it, you'll see that same parameter listed for all the other tracks in the pattern. By holding down Shift while changing the value, you change it for all the other tracks in the pattern as well, a real timesaver.
As with the tempo, when hovering over any of these values, the left mouse button increments it, while the right mouse button decrements it. Sometimes the exact position counts: you can transpose a track, incrementing and decrementing it by a semitone at a time... or, by hovering a little to the left, by an octave (12 semitones) at a time.
All of the track's parameters are nondestructive. Creator still remembers the original channel of your controller keyboard's notes, and the slightly imperfect playing. You can freely change your mind back and forth regarding quantisation and swing.
If you change an unnamed track's parameters, those changes will automatically apply to all the other unnamed tracks, and your live keyboard playing. This is usually another timesaver, but can sometimes trip you up if you set parameters before recording. For example, if you loop an unnamed track before recording (and thus naming) it, the next one you record will have the same loop time by default.
Personally, I think swing's pretty important, so here's the grooves you'll likely find most useful:
Swing %
Creator groove
50% Straight 16 A
54% Soft swing 16 B
58% Soft swing 16 C
62% Soft swing 16 D
66% Triplet swing 16 E
If you go too far and the notes start to bunch up, you might need to go all the way back to turning the groove off completely, before going back again to select the right one.
Just to the left of the pattern is a column for muting individual tracks. If you mute and unmute tracks while recording, the mutes themselves will be automated. Note that the mutes are saved in whichever track you're recording to, so you'll probably want to have a track set up just for muting. The manual's quick to stress that a track shouldn't mute itself, as it will then be unable to unmute itself.
You can also automate tempo changes, again to a specific track.
Multitrack recording
If your workflow involves recording one or two tracks at a time, rather than everything at once, Creator still has you covered.
You can sync Creator to an external MIDI clock, such as one recorded onto a multitrack recorder, by clicking on the sync box (so to speak) just to the left of the tempo box. intern uses Creator's own clock, as you'd expect. MIDI uses an external MIDI clock signal, and even recognises Song Position Pointer messages, to jump to the right spot, so you don't have to play the whole song from the beginning each time.
Clicking on the status column, just to the right of the mute column, lets you temporarily hide tracks. Doing so displays a * symbol to let you know they're hidden. Alternatively, you can press H to hide the currently seleected track. Hiding's just like muting, except it can't be automated. This prevents the other tracks from clogging up the MIDI bus.
The notepad
Lastly, there's a handy notepad you can bring up by either clicking on Options then Notepad at the top of the screen, or holding down Alternate and tapping N. This can be useful for jotting down things like which keys and chords your song uses. You can close it again by clicking on EXIT or pressing Return.
The event editor
Clicking on EDIT or pressing E goes to the event editor, showing the selected track's events; clicking on OK (if you can see it, on the right) or pressing Return or E again takes you back to the main page.
There are several ways of viewing the MIDI events. The bare-bones list is always shown in the top half of the screen. You can toggle the rest on and off by either clicking on Edit at the top of the screen or selecting the appropriate letter:
J toggles the hyper display (a grid, for drawing on drums and control changes with the mouse)
K toggles the matrix display (a piano roll, for pitched notes; presumably K stands for keyboard)
G toggles the graphic display (a sort of bar graph)
The graphic display in the top-left corner isn't terribly useful, but nothing else occupies that particular screen real estate, so you might as well leave it on. The main thing you'll likely want to do is use J and K to toggle between the hyper display (not covered in this guide) and matrix display, which are mutually exclusive. You can also drag the line separating the event list at the top of the screen from the hyper or matrix display at the bottom of the screen.
As its name implies, the event editor is good for editing a few notes here and there, but it isn't designed to enter whole patterns from scratch. For that, you should really play your MIDI keyboard, recording it from the main page.
The event list
The event list is a simple table showing the timing and contents of every MIDI event. To edit notes, the the matrix editor is more intuitive, but learning to use the raw list will help you understand what the fancier interfaces are actually doing. It's also useful for entering other kinds of events, such as program changes.
Remember, all your studio's communication occurs as a series of MIDI events that happen at specific times, and the sequencer's job is to listen to, store, and play back these events. Each track's list is simply all the MIDI events it recorded, in order. At a fundamental level, this is all any MIDI sequencer does. The rest is an improvement in the list's presentation.
You can move around the event list using all four arrow keys. As you do, if the currently selected event is a note, you'll hear it play for about half a second. Clr Home jumps to the first event; Shift-Clr Home jumps to the last.
A good MIDI sequencer such as Creator can record all kinds of MIDI events, not just notes. For example, if you transmit a SysEx message while recording, that message will be stored along with the other events. The filter in the top-left corner of the screen lets you select which types of event to show or hide. You can click on SysEx to show and hide SysEx messages, and click on the # next to it to show or hide the full details of those messages.
While SysEx messages tend to clutter up the list with one long event, control changes (such as the mod wheel) and pitchbend (the pitch wheel) tend to clutter it up with lots of short events. You can show and hide these with CONTROL and PITCH W respectively.
The same is also true of channel pressure (monophonic aftertouch) and polyphonic pressure (polyphonic aftertouch), which you can show and hide with cPRES and p.
Control changes, pitchbend, and aftertouch can all eat up a lot of memory. If you don't want to play so expressively, but your keyboard still transmits all those events, you can filter them out so they're not even recorded, let alone listed. You can do this by clicking on MIDI at the top of the screen, then selecting Input Handling, and disabling whatever you don't want to record.
PROGRAM shows and hides program changes, which should be short and infrequent enough not to clutter the list.
Notes themselves consist of two events: one to turn on the note, and another to turn it off. You can show and hide these independently. Generally, you'll want to see the note on events and hide the note off events, because Creator takes care of the latter for you, simplifying it in the list as a more intuitive length for the note on event. This is about the extent of the list simplifying what it shows you. Generally, it's the raw data.
In addition to MIDI events, you can also add pseudo events used internally by Creator, chiefly to change the tempo on the fly, and mute and unmute tracks. Note that you should mute and unmute a track from a different track. If it mutes itself, then being muted, it can't play any more events, including the event to unmute itself. It might be an idea to set aside the first or last track for just these pseudo events.
The columns represent the following values, depending on the event type (status):
Length/Info
Bar Beat Denominator Pulses NOTE Channel Pitch Velocity Length
Bar Beat Denominator Pulses SysExcl Manufacturer number Device number Manufacturer name
Bar Beat Denominator Pulses Control Channel Controller number Value Controller name
Bar Beat Denominator Pulses PitchWh Channel Fine Coarse
Bar Beat Denominator Pulses Program Channel Value
Bar Beat Denominator Pulses P_USER Pseudo-event number Value Pseudo-event name
You can increment and decrement any value in the event list using + and - on the keypad, or the left and right mouse buttons as usual. In terms of the event's timing, because the whole group of numbers is selected (bar, beat, demoninator, and pulses), the keypad edits the last changed value out of the four, so using the mouse is probably preferable.
You can also directly enter a number on the keypad. There's no need for a leading zero, which would start playback. Entering a zero after any other digit is fine. You can even enter notes this way (remember, Cs are multiples of 12). You can enter the value zero (or a rest) by holding down the left Shift button while pressing 0.
As with Roland's MC-4 and Akai's S1000, while you can enter numbers with the keypad, it's much easier to use your MIDI keyboard. Make sure MIDI IN is enabled on the right, select a NOTE event, then play a note. If the pitch or velocity is selected, it will update to match the note you just played. If anything else is selected, both will update.
This will also work with Control and PitchWh events, by moving the appropriate wheel on your MIDI keyboard.
Changing the event type (status) is a little trickier: you have to double click on it. This can be a bit tedious when cycling through the five available options: Control, Program, C-Press, PitchWh, and P-Press. You can't change any other event type.
The Delete key flags an event for deletion. When you leave the editor, the event will disappear from the list.
You can drag a status up and down to copy that event.
You can create a new Control event by pressing Insert, and as above, you can double-click it into being one of the four other types. You can create a new NOTE with Shift-Insert. For any other event type, you have to drag the appropriate event type name from the filter list on the left onto the main event list. This is especially useful for pseudo events, which can't be sent over MIDI.
The matrix display
The matrix editor is a familiar piano roll, albeit vertical like a player piano or tracker rather than horizontal like Cubase or a modern DAW.
The event list at the top of the screen and the matrix editor at the bottom of the screen show the exact same information. Selecting a note in the matrix editor selects it in the list too. You can only select one note at a time.
You can scroll up and down the piano roll using ( and ) on the keypad, either a bar at a time, or less by holding down Shift. You can zoom in and out by left- and right-clicking on the zoom fraction in the bottom-left corner, or by pressing \ and Shift-\.
You can drag a note to change its pitch or timing, but not both at once. Seeing as you likely only want to change one or the other, certainly at a time, this is a pretty handy feature that prevents you making unwanted changes. You can safely get quite slapdash with the mouse, which is especially useful given the Atari ST's ageing hardware. Holding down the right mouse button as well lets you override this, but I don't recommend it.
You can change a note's length by dragging its tail. If it's too short to click on its tail, you can click just below its tail instead, then drag up to the note.
Once you've clicked on a note to select it, you can then right-click on the grid to copy it to that location. Alternatively, you can right-click on a note to delete it, then right-click on the grid to effectively move it to that location instead.
To make sure you're copying or moving a note to the right pitch, you can left-click anywhere on the grid to preview that pitch. The preview note will always be about half a second long. Be careful to just tap the mouse button rather than hold it down, so you don't trigger multiple notes.
The screen can show five octaves of the piano roll at a time. To change which octaves it's showing, click on C1, just above LOWEST, in the bottom-left corner of the screen. You can increment and decrement the lowest octave shown with the left and right mouse button, effectively scrolling horizontally.
With SNAP enabled on the left, moving notes up and down on the grid is quantised. They'll automatically snap to the nearest row, representing the nearest 16th of a bar. With SNAP off, moving the notes is freehand. Either way, adjusting the note lengths is freehand.
If velocity (VELOC) in the bottom-left corner is enabled rather than greyed out, then clicking on a note won't copy, delete, move, lengthen, or shorten it. Instead, left- and right-clicking on it will increase and decrease its velocity respectively.
Let's press Enter to go back to the main page. You already know enough to make simple house and techno music, but let's get a little more adventurous and make music with multiple sections, perhaps in different keys.
First, let's make a B section to complement our existing A section, so the overall song doesn't get too repetitive.
By left- and right-clicking on the 1 next to the Pattern:, you can increment and decrement the patter number. There are 99 patterns to play with, along with a secret pattern 0 that's best left alone.
Double-clicking on the word Pattern: itself, or pressing Shift-N, lets you rename the pattern. So you can name, for instance, the Verse, Chorus, Bridge, Intro, and Outro.
You can copy one pattern onto another by clicking on Copy then Pattern, at the top-right corner of the screen, and selecting the source and destination pattern numbers. You can only copy to an empty pattern, and it will take a few seconds.
You can toggle arrange mode on and off by clicking on the ARRANGE box near the top-left corner of the screen, toggling between ON and —.
Arrange mode works less like most MIDI sequencers, and more like a step sequencer on a drum machine: you can chain together multiple patterns into a single whole song.
By default, the arrange list only has one pattern in it, which will play indefinitely. You can create another entry in the arrange list by copying a previous one. This works just like copying tracks: click on a pattern in the list, hold down the mouse button until the pointer turns into a hand, and drag it to where you want to copy it to.
Similarly, you can delete an entry in the arrange list by dragging it away from the list, or by clicking on it and pressing Delete (just beneath Backspace). You can navigate to a different entry by clicking on it, or by using the open and closed brackets, ( and ), on the keypad.
Creator can play up to four patterns at once, but for now, let's stick to just one, under the a column. By clicking on the 1 with the left and right mouse buttons, you can increment and decrement which pattern is played at that point. When you do so, the pattern's name will change accordingly.
For sections that you want to start at the beginning of a bar, you can simply click on the number on the left column, under BAR, to increment and decrement which bar it starts on. The entries are displayed in chronological order, so they'll automatically move around as necessary.
If the pattern should start mid-bar, then you can fine-tune its position at the bottom of the screen, where it says Pattern POSITION. This uses the same format as the playback/record heads in the far top-right corner of the screen. Note that switching to a new pattern mid-bar will still play the new pattern from its very beginning, so you can e.g. add half-bar breaks and buildups. (When playing multiple chains at once, this can therefore let the patterns go out of phase with each other, if you want them to, as with polymetres.)
To switch patterns slightly early or late, without adding or removing anything, use the UP BEAT- CUT+ section near the bottom-left corner of the screen. A value of less than 1 1 1 1 will change the pattern early; a greater value will change the pattern late. Either way, the song's downbeat will remain steady, with only the changeover point moving. Note that switching early to a pattern that loops won't catch the tail end of the loop. It will only play what you recorded during the count-in, which is usually nothing. Switching late from a pattern that loops will make it start to loop again. (In effect, Creator is smart enough to loop things in realtime, but not smart enough to work out where a loop would be.) If you've got a looped part that you want to come in early, that's probably better achieved through muting.
The last pattern automatically stops when the next one in that chain's column starts. Simply copy the entry, set it to the next pattern you want to play, and set it to the bar that next pattern should start on. Alternatively, after copying the entry, you can change the length of the previous entry by clicking on it and changing the Pattern LENGTH in the bottom-left corner of the screen, which will automatically work backwards to calculate the appropriate start time for the next bar.
You can also mute and unmute tracks in each entry, so if you preferred, you could build up a whole song using only one or two patterns, muting and unmuting various tracks from the entries in the arranger, instead of muting and unmuting them from another track within the pattern itself. However, it may be more rewarding an experience to mute and unmute within the pattern, as you can do so in realtime. (You can even combine the two: from the arranger, you can set the initial state of which tracks are muted, for every entry... which the track within the pattern then overrides.)
Creator has four independent pattern chains, a, b, c, and d, much like having four physical step sequencers synchronised together. So you could, for instance, use the b chain to play a single pattern the length of the whole song, for adding little flourishes such as crash cymbals (regular and reversed), solos, speech samples, or anything else that adds interest and helps gloss over the seams of pattern changes; or to note knob twiddling as CC values, for dynamic timbres that change throughout the song, even as patterns repeat. Having multiple chains also comes in useful when it comes to starting a pattern early, as it can overlap with the previous pattern.
Naturally, the other three chains can also switch back and forth between patterns. (These are all selected from the same pool. Chain a's pattern 1 is the same as chain b's pattern 1.) You can change patterns in several chains at the same time, by listing them one after the other. Because each change has its own separate entry on a separate line, it doesn't look like they're simultaneous, but it does sound it.
While you can't pause an individual chain, you can make it switch to a blank pattern. To stop the entire song, simply add a new entry and set it to pattern 0, on any of the four chains.
Creator can do much more, so I recommend reading the manual and trying things out. In the meantime, the above should be enough to get you started quickly.
Electronic music making guides: Akai S1000 guide | Aphex Twin guide | Atari ST guide | C-LAB Creator guide | Doepfer MCV-24 guide | Novation DrumStation guide | Yamaha DX21 guide


text:
Der Wahlkreis Zwickau 3 (Wahlkreis 7) ist ein Landtagswahlkreis in Sachsen. Er umfasst die Stadt Zwickau mit Ausnahme des Stadtbezirks West, der zum Wahlkreis Zwickauer Land 2 gehört. Wahlberechtigt waren bei der letzten Landtagswahl 59.199 Einwohner.

Wahl 2019

Wahl 2014

Wahl 2009

Wahl 2004
Die Landtagswahl 2004 hatte folgendes Ergebnis:

Wahl 1999
Die Landtagswahl 1999 hatte folgendes Ergebnis:

Wahl 1994
Die Landtagswahl 1994 hatte folgendes Ergebnis:

Bisherige Abgeordnete
Direkt gewählte Abgeordnete des Wahlkreises Zwickau waren:

Landtagswahlen 1990–2004
Die Ergebnisse der Landtagswahlen seit 1990 im Gebiet der heutigen Wahlkreise Zwickauer Land 2 und Zwickau waren (Zweit- bzw. Listenstimmen):

Einzelnachweise

Zwickau 3
Politik (Zwickau)

redpajama_set_name: RedPajamaWikipedia


Mandalay Durif is a very flavoursome and robust wine which excels in the warm and dry conditions of our Mandalay Road vineyard. The colour is a deep, vibrant, purply red. Cherry and red fruit dominate the full palate with notes of spice, pepper and cedary oak. A backbone of fine tannins gives great length of flavour on the spicy finish. Drinking well now and will be even better in ten years!


text:
Q: Populating a parent field dynamically in Dart I'm creating objects dynamically from Map data, populating fields for matching key names.  The problem comes when fields are defined on the parent, where attempting to set a value on a parent field  produces the error:
No static setter 'name' declared in class 'Skill'.

  NoSuchMethodError : method not found: 'name'

code:
class Resource {
  String name;
  String description;

  Resource.map(Map data)
  {
    ClassMirror c = reflectClass(runtimeType);
    ClassMirror thisType = c;
    while(c != null)
    {
      for (var k in c.declarations.keys) {
        print('${MirrorSystem.getName(k)} : ${data[MirrorSystem.getName(k)]}');
        if(data[MirrorSystem.getName(k)] != null)
        {
          thisType.setField(k, data[MirrorSystem.getName(k)]);
        }
      }
      c = c.superclass;
    }
  }
}

class Skill extends Resource
{
  Skill.map(data) : super.map(data);
}

A: You should use a ObjectMirror to set a field on your object. Your code tries to set a field on ClassMirror which tries to define a static variable.
class Resource {
  String name;
  String description;

  Resource.map(Map data)
  {
    ObjectMirror o = reflect(this);  // added
    ClassMirror c = reflectClass(runtimeType);
    ClassMirror thisType = c;
    while(c != null)
    {
      for (var k in c.declarations.keys) {
        print('${MirrorSystem.getName(k)} : ${data[MirrorSystem.getName(k)]}');
        if(data[MirrorSystem.getName(k)] != null)
        {
          // replace "thisType" with "o"
          o.setField(k, data[MirrorSystem.getName(k)]);
        }
      }
      c = c.superclass;
    }
  }
}

class Skill extends Resource
{
  Skill.map(data) : super.map(data);
}

A: Static methods/fields are not inherited in Dart.
There were already some discussions about that behavior here.
You can take a look at the answer to this question in Dart, using Mirrors, how would you call a class's static method from an instance of the class?
If the methods/fields you try to access are not static please provide more code (the classes/objects you are reflecting about)

redpajama_set_name: RedPajamaStackExchange


Any kind of Violence or attacks which kills innocents people is not Jihad, it's a War Against Peace. Terrorist activities are a threat to humanity. It?s an ugly act of misguided people who are a blockade and a barrier towards world and its progressive democracy . ISIS is one of the most cruel and an inhuman terrorist group . The whole world is worried by their dangerous acts. Director Yuvraj Kumar has exposed the real face of terror. He has just completed the film, which shows the real face of terror and is ready to release soon . The film titled ISIS- Enemies of Humanity, carries actors from international platform. It has Rashid Naaz from Pakistan & Leading lady from France and technicians from Ukraine, United Kingdom, United States of America and Nepal . Harish Bhimani plays a maulana and Rahul Dev is in his new avtaar. Director Yuvraj Kumar is also playing the leading man in his directorial debut .


In an attempt to get over a serious case of cold feet, recently engaged Ryan (Noah Reid) and Beth (Meghan Heffern) embark on separate European vacations with the mantra "what happens in Europe, stays in Europe". But hours into his adventure with his party animal and womanizing best friend Brandon (Dillon Casey), Ryan realizes he's made a huge mistake and sets off in search of Beth. His one problem? He has no idea where she could be.
In an attempt to get over a serious case of cold feet, Backpackers finds recently engaged Ryan (Noah Reid, Titanic) and Beth (Meghan Heffern, Almost Heroes) embarking on separate European adventures leading up to their wedding. While traveling they are free to act single, adopting the mantra "what happens in Europe, stays in Europe." But hours into Ryan's adventure with his party animal and womanizing best friend Brandon (Dillon Casey, Nikita), he realizes he's made a huge mistake and sets off in search of her. The only problem is he has no idea where she could be - they never exchanged itineraries. This marks the start of a wild adventure that takes the duo to the Amalfi coast, Rome, Berlin, Prague and Paris as they search for Beth, try to avoid an annoying Aussie, dodge a homicidal maniac and fit in a little action on the way.


text:
Rodgers wants to battle Cheech Marin on 'Jeopardy!'
Packers QB told 'Dan Le Batard Show' he'd like to return to 'Celebrity Jeopardy!' for 'battle royal' with Cheech Marin, also a former champ of the show
Rodgers wants to battle Cheech Marin on 'Jeopardy!' Packers QB told 'Dan Le Batard Show' he'd like to return to 'Celebrity Jeopardy!' for 'battle royal' with Cheech Marin, also a former champ of the show Check out this story on greenbaypressgazette.com: http://gbpg.net/2wBwZPR
USA TODAY NETWORK-Wisconsin Published 3:20 p.m. CT Aug. 7, 2017
Aaron Rodgers(Photo: Matt Winkelmeyer/Getty Images)
What do you say, Alex Trebek, can you make it happen: Aaron Rodgers vs. Cheech Marin on "Celebrity Jeopardy!"?
The Packers quarterback says he'd like to go buzzer to buzzer with half of the Cheech & Chong comedy duo on the TV game show.
During the end of an interview Thursday on ESPN Radio"s "The Dan Le Batard Show with Stugotz," Rodgers talked TV and game shows, telling the hosts getting to compete on "Celebrity Jeopardy!" was one of his favorite off-the-field perks.
Rodgers beat out retired astronaut Mark Kelly and "Shark Tank's" Kevin O'Leary to win $50,000 for the Midwest Athletes against Childhood Cancer Fund in 2015.
"I want to go back. I want a battle royal with Cheech Marin," Rodgers said. "He's won some 'Celebrity Jeopardy!' deals over the years. I want to take him on."
RELATED: Rodgers wins, Andrews trash talks on '$100,000 Pyramid'
RELATED: Aaron Rodgers wins 'Celebrity Jeopardy!'
Marin famously beat out CNN's Anderson Cooper in 2010 and won the first "Jeopardy!" celebrity tournament in 1992.
Both men are longtime "Jeopardy!" fans.
Rodgers, who has described himself as "a humongous fan of the show," grew up watching with his grandparents.
Cheech Marin (Photo: Cindy Ord/Getty Images)
"My cousins and I played some form of "Jeopardy" all our lives..." Marin told Fox News earlier this year. "It was always this kind of holy but unobtainable grail out there. When I got the chance to appear on "Celebrity Jeopardy" I just jumped at it."
"Jeopardy!" pays Marin to be on reserve, in case a celebrity drops out, he said.
Rodgers aced questions ranging from the Bible to science to Bruce Springsteen when he played.
"I have a wealth of random knowledge and information in my head," he told Le Batard. "I'd like another chance to battle on there again."
Rodgers also talked about:
» Why he was so excited to help contestant Brooke Snell win the top prize on "The $100,000 Pyramid" in June: "Talking to her off camera though and then hearing about her family and ...what she wanted to do with the money, I mean that made me really excited/nervous about the competition, because both (opponent) Erin Andrews and I, we really wanted to win money for our people."
» Why he loves "South Park": "I think the show is fantastic. It goes to places using humor with topics that are on the minds of people every single week. They put the show together in a week. It's incredible what they do."
kmeinert@pressgazettemedia.com, follow her on Twitter @KendraMeinert
Read or Share this story: http://gbpg.net/2wBwZPR
Zambaldi Beer taproom to open Tuesday in Allouez, with Good Dog Porter leading the way
Luke Bryan to play Resch Center on Proud to Be Right Here Tour
Singer Ciara shows up downtown Green Bay ahead of Seahawks-Packers game
Green Bay gets a Bears fan boo when it turns up as answer on 'Jeopardy! Greatest of All Time'
Bacon gravy smothered poutine and a 2011 barleywine among the new eats for Packers playoff weekend
Tubing ride is longer, ice bikes are ready: 10 cool ways to enjoy Titletown in winter

redpajama_set_name: RedPajamaCommonCrawl


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Plantele melifere sunt plantele care produc nectar și sunt vizitate de albinele care transformă nectarul în miere. În general toate plantele care sunt polenizate de către insecte produc nectar, pentru a le atrage. Capacitatea de producție a plantelor melifere este exprimată sub forma cantității de miere care se poate obține de pe un hectar cultivat cu acea plantă, în medie; în orice caz, producția de miere depinde foarte mult de starea vremii în perioada de cules, ca și de varietatea de plantă cultivată - de exemplu anumiți hibrizi de floarea soarelui sunt mult mai puțin productivi decât alții.

Plante melifere din România
Tabelul următor cuprinde principalele plante melifere din România (nectaro-polenifere):

Note

Bibliografie
 Eugen Mârza și Nicolae Nicolaide, Inițiere și practică în apicultură, Redacția de propagandă tehnică agricolă, București, 1990.

Legături externe

  Plante melifere
  Plantes melliferes et polliniferes de France
  List of honey plants

Vezi și
 Albină
 Apicultură
 Floare
 Miere
 Polenizare


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Check out the latest car accessories news on Ferrari under this tag. This tag represents the full collection of posts that are posted under Ferrari tag. So if you are looking for any kind of Ferrari accessories or Ferrari news you will be able to find it under this tag.
Spanish tourism company called PortAventura Entertainment, owned by Investindustrial, has signed a licensing agreement with Ferrari company to build a Ferrari Theme park in Spain – this will become the second bark opened by Ferrari, the first one was opened in Abu Dhabi back in 2010.
The new Ferrari theme park will be located in PortAventura's existing resort, just outside Barcelona, the 75,000-square-metre Ferrari Land promises "a variety of attractions for Prancing Horse enthusiasts of all ages", including Europe's highest and fastest vertical accelerator. Now that is something you don't want to miss on.
The Ferrari theme hotel will be offering guests five-star luxury accommodation in 250 rooms, restaurants and a driving simulators.
The project required an overall investment of €100,000,000 ($154 million) and is set to dramatically increase the number of visitors to PortAventura area, which currently totals approximately four million every year.
"After the success of Ferrari World in Abu Dhabi, we received many, many requests to develop new amusement parks," Perrone said.
"We carefully sifted through the various proposals and decided to accept Investindustrial's because it is a very solid plan developed by competent people that will bring the magic of Ferrari to Spain, a nation where we have many supporters and enthusiasts, and to which large numbers of tourists flock each year. This new licence further underscores our brand's presence in this area.
Please come back soon for more news on car and auto news as well as high quality car accessories.


Changing your diet can change your life.
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Author(s): Szerdahelyi, T. & Lőkös, L.
Abstract: An itinerary and list of localities of the botanical collectings of the 2nd expedition in the Democratic People's Republic of Korea in June-July, 1988 are given. Approximately 300 vascular plant and 380 lichen specimens were collected. With 1 figure.


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10 Tips For Building The Best Base In Don't Starve - Game Rant
Don't Starve Together is the multiplayer version of the popular survival game Don't Starve. This game is popular for people that want to play with friends in order to build a base in The Constant and try to see how many days and seasons they can survive. Several characters from the Don't Starve universe have been added to the game, making it a ton of fun for players to choose their favorite and get playing.
Related: The 10 Worst Video Games Of The Decade (According To Metacritic)
One of the main keys to surviving through the different seasons and different enemies that you will encounter is building a good base. What goes into a good base? That's something that really depends pretty heavily on your own personal playstyle, but there are some tips that can help you to build the best possible base and survive through many years, Deerclops attacks, and MacTusk hunting expeditions. And if you need a little advice on doing just that, all you need to do is keep scrolling! Here are ten tips and tricks for building an amazing base in Don't Starve Together.
10 Choose Your Survivor Wisely
Before you can start building your base, you're going to need to pick your survivor. Don't Starve Together has a wide variety of different survivors available for the players to choose from and Klei, the game's developers, are adding new ones pretty regularly. If you're going to be playing with friends, you might want to pick characters whose quirks and abilities compliment each other.
For instance, Wortox feeds exclusively on the souls of creatures that have been killed while Wigfrid refuses to eat anything that doesn't contain meat. Other characters may not work together so well. For instance, Warly refuses to eat anything that hasn't been cooked in a crockpot, so that challenge would be difficult if you were playing alongside Wigfrid.
9 Don't Settle Down Right Away
Although settling down immediately to start your base may seem tempting, it's not the best idea. You'll definitely want to spend at least half of autumn wandering around the world. This can help you to collect items that you can use to create everything you need for your base, collect bushes and grass to plant at your base, and find somewhere good to settle down.
Related: The 10 Best Multiplayer Games (According To Metacritic)
Don't worry about making fire after fire or multiple Science Machines around the world as night falls at the end of each day. You'll find plenty more gold and wood to create another one once you find the perfect spot for your base. Plus, they can be helpful to return to if you're out exploring and find yourself in a pinch.
8 Think About The Food Sources
When you're deciding where to place your base, make sure that you focus on what the food sources nearby are going to be. Is there a pond to fish or get frog legs? If you're playing someone strong like Wigfrid or someone with a combat bonus like Wendy, is there a herd of beefalo nearby?
When you're looking at different food sources nearby, you're definitely going to make note of where all the rabbit holes are. During the summer, fall, and winter, these will be an infinite source of morsels each day as the rabbits respawn. Make plenty of traps and leave them near the holes- baited with carrots if you have them to spare.
7 Stay Near The Road
This tip is something that's more optional and definitely falls into the personal preference area of building your base. But, it's always helpful to make sure that your base is fairly close to the road. For one, it can really help you to find your way back after you go exploring. But, it's also helpful because of the fact that your character runs faster when they're on a road.
Related: 10 Free-To-Play Steam Games To Try Now
If you find the perfect place to build your base, then having a road nearby isn't exactly necessary. This is just a tip that many people find helpful when they're trying to decide where they want to settle down because of the speed boost that characters get when they're traveling on the road.
6 Know Your Worm Hole
Many players like to put their base near a Worm Hole because of the fact that it helps them to get to a completely different part of the map, often with a completely different biome and different resources, really quickly.
Worm Holes look like a mouth sticking out of the ground and it costs the player 15 sanity to travel through one. If a Worm Hole is "healthy," then it has brown-toned skin around the edges and the Worm Hole they come through will bring them back home. But if it has grey or green-toned skin, the Worm Hole is "sick" and the player won't be able to travel back to the same place.
5 Use Mini Signs
The Mini Sign is an item that can be crafted through the use of a Science Machine and is found under the Structures tab. This item requires one board and will yield four mini signs. If you've ever played Don't Starve Together, you'll know that it can get hard to keep track of all your resources.
Related: Xbox Game Pass: 10 Best Multiplayer Games On The Service
If you use a Mini Sign and a Feather Pencil, you can mark the Mini sign with any item from the game. Once you start gathering large numbers of items, it's important to keep track of them and keep your camp organized. Use Mini Signs to label your chests so that it's easy for you to remember what's in them.
4 Split Your Camp Into Sections
One way to keep your base really organized and running smoothly is to split it into different sections. This can help you to make sure that everything is in the place where it will be most useful to you and you won't be running all over camp, wasting precious time.
For instance, make sure that you place your Icebox, Crockpot, and any Drying Racks fairly close to each other. That way, when you're pulling food out of the Icebox to put into the Crockpot, you can keep them both open at once and just toss ingredients in to make yourself a meal.
3 Make Farms... Away From Camp
Making different farms is one way of getting resources that you would typically need to battle enemies for. There are a lot of different farms that players can create, but the idea is the same for all of them - you want to gather up as many of the creature as you can and, when necessary, kill them for the resources they drop.
For instance, if you want to build a Pig farm, you should either befriend Pigs or build their houses and then put a Powdercake inside a small fence. The pigs will all run over to try to eat it. Wait until a full moon to kill them because they won't be focused on you and they'll drop the most loot. Just make sure they're far enough away from your farm that they don't steal your food or attack you, depending on the farm.
2 Stay Organized
This is one tip that can be difficult for some players. Since there's always so much to do in Don't Starve Together and you're going to constantly be collecting supplies and items, you're likely going to have a lot of items laying around that need a place to go.
Although just tossing them on the ground or into a random chest may seem tempting, it's definitely not going to help you out in the long run. Instead of just tossing everything from your pockets into a random chest, try your best to stay organized. Keep similar items in chests near each other and keep your food in your Icebox.
1 Protect Your Base!
Once you've built the perfect base, you need to protect it! Each season has its own environmental challenges, so you need to be prepared for them before the season starts.
In the final days of winter, make sure that you get enough Lightning Rods created to cover your entire base. Then, as spring ends, build enough Ice Flingomatics to cover your base. Make sure you've got a chest full of Nitre nearby to keep it running!
Next: 10 Horror Co-Op Games To Play With Friends This Halloween
Life is Strange Remastered Collection Release Date Announced
Following the announcement of Life is Strange: Remastered Collection's delay in August, Square Enix is ready to share its new release date.
Lacey Womack(65 Articles Published)
Got the bad ending in Until Dawn, loves Stardew Valley, and actually didn't hate Resident Evil 6.
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Q: Set JSF inputText value from jQuery So I have a lightbox which contains more divs and when I click one I want to display the text value from it into a inputText.
here is the code :
<h:form style="margin:55px; opacity:1;">
    <h:panelGrid columns="1">

            <f:facet name="inline">

Auto - Moto - Nautic

Imobiliare

Electronice-Electrocasnice

Casa-Gradina

Moda-Frumusete

Afaceri-Servicii

            </f:facet>

    </h:panelGrid>
</h:form>

and here is the jquery i am using :
    $('.category_item').click(function(){
       var item = $(this).text();
       console.log(item);
       $('#category_input').val(item);
});

Thank you in advance and please dont mind the id names because i focused on the functionality and not on name and stuff.
Thank you!


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Polo Vivo keeps its sales crown – South Africa's biggest-seller for February 2011
Polo 2009- Polo Vivo Sales figures
Will the success of the Polo Vivo ever come to an end? Even though it sold fewer units, the South African-only Vivo was once again the biggest-selling car brand in the country, with 2945 examples finding homes. The nearest challenger for the Vivo's crown, the Toyota Yaris, was some way short of the mark, selling 2552 units, according to the latest figures from the National Association of Automobile Manufacturers of South Africa (NAAMSA). The association reported that total industry sales for the first two months of 2011 were 21.9% ahead of the corresponding two months in 2010. Special incentive packages offered by a number of manufacturers and importers during February also contributed to the rise in sales volumes.
'Volkswagen Group South Africa captured 21.7% of the passenger market in February – with 7421 units sold. Polo Vivo was once again the top seller, with sales of 2945 units. The New Polo sold 1704 units in February," said Mike Glendinning, Director of Sales and Marketing, Volkswagen Group South Africa. The Polo Vivo was launched in March 2010 as an entry-level model for the South African market, replacing the Series 1 Golf-based CitiGolf. Available as both a three or five-door hatchback and four-door booted saloon with 74bhp/84bhp 1.4-litre and 103bhp 1.6-litre petrol engines, two trim levels are available: base and Trendline. Costing from R104,065 for the 1.4 hatchback to R156,220 for the 1.6 Trendline Sedan, the 2011 Polo Vivo is based on the revised version of the Series 4 Polo, built from 2005 to 2009.
Tags: Polo 2009-, Polo Vivo, Sales figures


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Odisha Govt approves Industrial Projects worth Rs 1.5 lakh Cr
By Sagarika Satapathy Last updated Jan 19, 2023
The High Level Clearance Authority (HLCA) of Odisha Government on Thursday approved nine investment projects worth Rs 1,53,074.63 crores that would generate over 27,030 employment opportunities for the people of Odisha.
The projects approved by the High-Level Clearance Authority chaired by Chief Minister Naveen Patnaik would be set up across various parts of Balasore, Dhenkanal, Ganjam, Jagatsinghpur, Kalahandi, Khurda, Koraput and Mayurbhanj.
Projects spread across diverse sectors like green energy and equipment, metals and minerals, paper and IT infrastructure received approvals.
The committee has given a go-ahead to 4 projects in the Green Energy and Equipment sector, 2 projects in the Paper industries, 2 projects in the Metals & Minerals sector and 1 project in the IT Infrastructure sector.
The HLCA approved the proposal of ACME Clean Energy Private Limited, entailing an investment of INR 58,209.13 crores. It is expected to provide employment opportunities to about 3,400 people in the State.
The committee also approved the proposal of Avaada Green H2 Private Limited at Ganjam district with an investment of Rs 23,500 crores and is expected to provide employment opportunities to about 1,500 people in the State.
HLCA approved 2 other projects in the Green Energy & Equipment sector namely Renew EFuels Private Limited (REFPL) and Ocior Energy Private Limited which aim to provide employment to more than 3,300 people of Odisha in total.
In the Paper sector, the committee gave a nod to 2 projects, namely Bank Note Paper Mill India Private Limited and Deevyashakti India Private Limited. With an investment of Rs 2,500 crores, the Bank Note Paper Mill India Private Limited, (JV between Govt. of India and RBI) proposes to set up a bank note paper unit at Balasore, which will provide employment opportunities to more than 800 people of Odisha. On the other hand, Deevyashakti India Private Limited proposes to set up an Integrated Pulp and Paper Mill at Dhenkanal, which includes an investment worth INR 1,000 crores, is expected to furnish employment opportunities to around 3000 people of the state.
In terms of the Metals & Minerals sector, the authority approved 2 large projects which are expected to provide employment to a total of around 12,500 people of Odisha. The proposal of ArcelorMittal Nippon Steel India Ltd includes the setting up of 7 MTPA Steel Plant in Jagatsinghpur with an investment of INR 38,000 crore, and is expected to churn employment opportunities for more than 11,000 people in the state. The second project in the sector, from Rungta Metals Private Limited (RMPL) is for the expansion of its Integrated Steel Plant from 0.5 MTPA to 1 MTPA in Rairangpur of Mayurbhanj district with an investment of INR 1,140.00Cr.
In the IT & Infrastructure sector, the proposal by My Home Constructions Private Limited has been approved by HLCA, which involves the development of IT infrastructure with modern amenities at Bhubaneswar, in Khordha. With an investment of INR 1,525.50 crores, the project is expected to provide employment opportunities to 2500 people.
HLCAIndustrial ProjectsInvestment ProjectsNaveen PatnaikOdisha
Wrestlers on Warpath against WFI President Brij Bhushan Sharan Singh
TNI Evening News Headlines – January 19, 2023


One of my strongest and earliest memories is standing outside my grandparents home with my Nan in London saying goodbye to my Grandad. I used to think it was a dream until I told my Dad about it and he was so surprised as he said I was just a toddler about 2 yrs old. Nonetheless, that's what I remember. Apparently, it was when my Grandad moved from London to Cornwall. His brother and his family already lived down there and my grandparents had bought an old dilapidated cottage that they were going to do up. My Grandad had to move out of London. He was born with lung disease and the smog in the city was making him even more ill. And so started our family connection to Cornwall.
My Nan was still working full time in the city while Grandad fixed up their cottage. In the meantime, we went down there on a regular basis for our holidays. A few years later we all moved down there. It was an idyllic childhood growing up near the beach and with my Dad's family on our doorstep. I was even in the same class at junior school as my cousin. Lots of wonderful memories. And some horribly sad. My youngest brother died when he was a tiny baby which sent my poor Mum into an understandable time of deep grief and depression. My Grandad moved in with us for a little while to help my Dad look after me, my other brother and my little sister.
Several years later due to my Dad's job, we moved to Norway and so went back to just visiting Cornwall for our holidays.
Fast forward to now and I'm sitting here in my office typing this with amazing views over the rolling countryside having made a huge dream move back to Cornwall. Over the years I often thought what it would be like to move back here but never really made any true plans to do so. It wasn't until after my divorce, children leaving the nest and re-marrying that I began to want more than just "making do". But there was also my parents to think about and then grandchildren came along and so I just kind of bumbled along in life. Like you do.
And then after my parents died, my sister and I started to talk more and more about moving back to Cornwall. After talking with my kids and realising how short life is, Steve and I decided to just go for it. It all happened so fast. Much faster than we had planned. Our original plan was to buy an old house or bungalow that we could either knock down and re-build or do up depending on its state but it was proving quite difficult to find what we wanted. So we decided that we would rent for a few years and take our time find the right property as we knew it would be easier from here than just online and the odd weekend visiting Cornwall.
So, it's been almost 3 months of decorating our old house, sorting out, packing, finding a new home to rent, moving and settling in. Unpacking. Finding a new doctor, dentist and so on. We'd hoped to move here by the end of Autumn 2014 and even though it was a bit crazy for a while, we're glad we actually moved on June 30th and got to have Summer here.
We're now just about settled down. Still lots to explore and making our house into a home. Most importantly we have our offices/studios set up so we can get back to work.
As for leaving my kids and grandkids 300 miles away? Well, it's been hard as I miss them a lot. Obviously. We've already had my youngest son and his wife come to stay and my daughter and her husband are staying here at the moment. It's a wonderful base for them to come and have a lovely chilled out holiday. Cornwall is beautiful and has so much to offer for a wonderful Summer holiday. I'm so happy my kids can do that without the huge cost of finding somewhere to stay.
There's going to be a lot of new memories being made over the coming days, weeks, months and years. Just Steve and I. And when our beloved family and friends come and stay. So yes, we've moved to Cornwall. We pushed the tent pegs out, reached for our dreams and went for it. It was a little bit scary. But reaching for and achieving those goals and dreams often means being a little bit brave and stepping outside your comfort zone.
I'm Diane, a freelance creative living in the heart of Cornwall, UK. A workshop teacher, fabric designer and digital artist with a passion for inspiring others to pursue their own creative dreams.


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Tell your stories with style in our first customized photo book: a handcrafted photo notebook for presenting series of 20-45 photographs. Available in two designs, our fine art notebook highlights your photos in a precious and meaningful object.
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Cost of insulin for diabetics more than doubled in past decade
By Karen Graham Apr 6, 2016 in Health
With the growing number of people diagnosed with an elevated blood sugar or diabetes, the cost of the hormone insulin, one of the most important drugs needed to treat the disease, has risen nearly 200 percent between 2002 and 2013.
Even though the cost of other medications used to treat diabetes have also increased, total spending on insulin in 2013 was greater than the combined total of all the spending on the other medications, researchers reported in JAMA.
"The large increase in costs can largely be explained (by) much greater use of newer types of insulin known as analog insulins," said senior author Philip Clarke, of the University of Melbourne in Australia, according to Reuters. "While these drugs can be better for some patients, they are much more costly than the human insulin they replaced."
Researchers from the University of Melbourne and the University of Michigan used data obtained from the federal Medical Expenditure Panel Survey that contains information on 28,000 diabetic patients and insurers covering care and costs between 2002 and 2013.
The study revealed some interesting results. Fox News is reporting that among the patients using insulin to control their blood sugar, the actual amount of insulin used went from 171 milliliters (mL) in 2002-2004 to 206 mL in 2011-2013. Additionally, the average price of insulin increased 197 percent, from $4.34 to $12.92 per mL during the same period.
Tech Times reports the annual cost of insulin for an individual patient rose from $231.48 to $736.09 over the study period. However, by 2013, the average cost of insulin per-patient was greater than the per-patient combined spending on all other diabetic drugs, which amounted to $502.57.
The cost of oral diabetes drugs (known as DPP-4 inhibitors), such as sitagliptin and linagliptin, rose 34 percent between 2006 and 2013 while the price of one pill of metformin actually fell by 93 percent between 2002 and 2013.
The researchers warn that the price of insulin is not expected to go down because of the regulations and costs involved needed to bring comparable products to the market. But for people with Type 1 diabetes, insulin is absolutely needed to keep them alive, and often, it takes several injections a day.
People would be surprised at the number of diabetics, that because of cost restraints, either don't take the required amount of insulin needed to control their blood sugar or go without, much to their detriment.
"In the United States, the more than [threefold] increase in the cost of insulin over the past decade is alarming. It is a burden to both patients and payers and may deny some people access to a life-saving therapy," said Dr. William Herman, co-researcher from the University of Michigan.
This study, "Expenditures and Prices of Antihyperglycemic Medications in the United States: 2002-2013," was published in the Journal of the American Medical Association on April 5, 2016.
More about insulin costs, dibetes, Hormone, analog insulins, amount used increased
insulin costs dibetes Hormone analog insulins amount used increase...


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World Baby Shower: Shakira hosting
Shakira and Gerard Pique - who are expecting their second child - are hosting another World Baby Shower to benefit UNICEF.
The couple - who are expecting their second child - are expanding on the idea they had when expecting their son Milan, who turns two on Thursday (22.01.15), and creating a shareable event for expectant mothers in a bid to benefit UNICEF and vulnerable children around the world.
Shakira said: "Now that we are soon welcoming our second child we want to help other children around the world and also contribute to a long-lasting solution for getting children living in extreme poverty the supplies they need to survive.
"We also want other parents to feel compelled to do the same. With the explosion of social media, celebrities aren't the only ones who have platforms that can reach mass audiences, and we want this movement to keep going long after our baby shower has ended, so we want to invite them to host their own baby showers with UNICEF as well."
Fans can share in the event by featuring a website featuring 'Inspired Gifts' - including midwifery kits with medical equipment for safe delivery of 50 babies, measles and polio vaccines, blankets, baby scales, a football and a storybook - that directly benefit UNICEF's work for children.
Fans can visit the site and donate directly via a link on Shakira's Facebook page, in which she appealed for fans to help "save the lives" of hundreds of thousands of youngsters.
She wrote: "Every woman who's expecting has the power to use the blessing of her child's imminent birth to save the lives of other, less fortunate children around the world. If every expectant mother having a baby shower decided to include among her gift registry some of these "inspired gifts" that UNICEF offers, we could collectively save the lives of hundreds of thousands of children all over the globe."
(Instagram)
Through the 'Hips Don't Lie' singer's Twitter page, fans can also buy a special thank you card from the couple and every one sold will unlock more funds for measles vaccines.
More information can be found at worldbabyshower.org.
The couple's first World Baby Shower, which was held from 16 January to 15 February 2013, helped vaccinate 80,000 children against polio, have four tonnes of food delivered to children suffering from malnutrition and 1,000 anti-malaria nets and 200,000 rehydration powders were distributed to those in need.


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This was a small beach club and that makes it more personal. Met some great customers and shared some great travel experiences. Looking forward to my next trip. Booking staff are always very helpful and friendly.
The resort exceeded our expectations. Very nice and up-to-date condo. Nice and helpful staff. Pool and beach steps away. We had a fantastic time!
We have visited Sea Shells five times in the last six years. When we checked in, staff at the front desk immediately welcomed us back. The staff is always welcoming, and offer to help us in any way possible. That is the main reason we have been coming back.
We had a great stay at this resort. The beach is at the back door or if preferred, there is a pool. They also have an outdoor grill and plenty of seating. They have efficiency rooms as well as condos for rent. Very conveniently located to shopping, grocery or souvenirs.
We had a great stay at this hotel and will definitely return. The front desk attendant is awesome. Very personable and attentive to detail. She sold me on booking when I called for info on the hotel and I was so happy I made that call. Room was very clean and comfortable with easy beach access. It is about a mile from the boardwalk area.
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SHEILA MYERS AUTHOR
Links and Short Fiction
When I'm Not Writing, I'm Planting Trees With My Students
I've used this tag line in my biographies several times and although it's metaphorical, it's also true. In my professional capacity over the years as an outdoor educator and professor teaching ecology and environmental science, I've worked alongside volunteers and students planting trees. Together we've planted hundreds of seedlings and bare root mature trees in places such as the Montezuma National Wildlife Refuge, the City of Syracuse parks, and the nature trail behind the college campus where I teach.
So you can imagine my chagrin when we were approached by the utility company with a request to take down the ash trees that line the front of our house. The Emerald Ash borer is wreaking havoc on ash trees in the Northeastern U.S. and our ash trees are directly under the utility wires. The emerald ash borer beetle lays eggs in the tree's bark and the larvae eat away at the phloem, the inner part of the bark that transports water and nutrients, eventually killing the tree. The borer is not native to the United States and was brought to the states accidentally in 2002 from Asia. Within the decade our trees would be dead so we agreed to let the utility take them down.
We then had to decide whether to take down the magnificent ash tree in our side yard.
This tree was planted long before we arrived, I'm guessing its age at fifty plus years. Its largess allowed it to throw shade on the back deck. Great! Except when you live in Upstate, NY and summers are so short. Half the tree hung over the driveway and in the fall it shed dead limbs and leaves like crazy. We spent hours cleaning up the mess it left on the pavement after a wind storm. So although I loved the tree we decided to take that one down as well. As upsetting as it was to see the hole in the sky when the tree was felled, this summer we've witnessed spectacular sherbet colored sunsets now that the limbs aren't obstructing the view.
It wasn't long however before the gaping hole in the landscape gnawed at me and we went in search of a new tree. I chose a redbud because I love the way their lavender flowers bloom so delicately in the spring. And they don't get that big - maybe twenty-five feet in height.
Even as we were debating whether to take the ash tree down I knew I'd end up planting another in its place; I've spent the past few decades educating and advocating for the natural world. And I'm always rewarded by the look of wonder and accomplishment that passes over people's faces after grubbing around in the dirt, digging holes, putting in a tree, heeling the rich earth back into place.
I remember one day in particular while planting thirty trees with my students in the nature trail behind campus. I was crouched over a dug-out hole, wide enough to handle the bare roots of a red maple. I was working with a student, using a shovel to back-fill the hole with dirt, when the student told me, "I've never planted a tree." He sat back on his haunches sweating and wiping at his brow with the back of his hand. "Well," I told him, "this is something you won't forget." I eyeballed the sky. "And if you do, come back one day to see how much it has grown."
Following The Past to Where It Leads Me
Follow the people from the past, the places they lived, worked, politics, public sentiment, changing landscape, and a narrative emerges that's worth telling in fiction.
While climbing the viewing tower on Mount Constitution in Washington State, I had the opportunity to read the testimony of the men who built it and was hooked on their story. A particular sign caught my eye. It was a certificate of appreciation to one of the men who helped build the tower in 1936, thanking him for being part of an "Army of Youth and Peace" and "Awakening the People to Conservation and Recreation."
The men who built the Mt. Constitution viewing tower and much of the infrastructure at the park, served in the U.S. Tree Army, a.k.a the Civilian Conservation Corps. (CCC). They led ordinary lives during an extraordinary time in U.S. history: the Great Depression.
These men, recruited from cities, rural towns and Indian Reservations from 1933-1939, served the U.S. citizenry and had an enormous impact on cultural attitudes toward conserving the natural resources, especially National and State forests.
Their nickname: The Tree Army, is apt; estimates are they collectively planted over three billion trees across the country. They fought numerous forest fires ravaging lands that were cut over and neglected by private lumber companies, and they prevented the decimation of the Great Plains agricultural lands through their soil conservation works.
And they were paid $5.00/month and given three meals a day to do so. The rest, $25.00, was sent home to support their families. Five dollars a month may sound like a paltry sum, but during the Depression, it was a king's salary to these men. "Five dollars a month made me rich! I never had $5.00 before in my life."
They were between the ages of 17-30. Some were World War I veterans. All were on public assistance. The U.S. Surgeon General estimated that 75% of the 100,000 men they examined in one year, were malnourished, prone to disease and exhausted from stress and the search for work. As one CCC alum wrote, the men had the mark of shattered ambitions and blasted hopes written on their faces.
Although the CCC was touted as a jobs recovery program, and a way to keep men, particularly young, immigrant men, from becoming juvenile delinquents roaming city streets, President Franklin Roosevelt also had a keen interest in preserving national park land. During his administration the Federal government acquired vast amounts of land and put it in the public domain.
Soon, CCC camps were popping up in rural enclaves throughout the U.S. where there were plenty of public work projects to be done. Besides planting trees these men built roads, cabins, lodges, rest areas, bridges, and scenic byways in the parks. And their presence played a big role in improving the economies of the surrounding towns. Local supplies, carpenters, and tradesmen were employed to help build and service the CCC camps and the local businesses: theaters, barbershops, food stores, all catered to them.
The Tree Army had an enormous impact on the recreation and tourist industry. Back in 1930 the Great Smoky Mountains National Park had about three thousand visitors a year. By the end of that decade, and due to their work, over 130 thousand visitors came to visit. Today the park welcomes over ten million visitors/year.
While reading the testimony of the men in various written accounts, one can imagine how hard it was, especially for the city dwellers, to be sent into the woods, so far from home, even if they were surrounded by awe-inspiring beauty. Most didn't have a high school education and had never traveled outside their own city neighborhoods. One man stated he and the other recruits were pensive when they landed at a Washington port to be shipped out to the San Juan Islands. They didn't believe it when they were told by their camp leader the Islands were part of the United States, instead thinking they were being deported.
When Orson Welles broadcast the War of the Worlds on radio in 1938, some of the men panicked, believing their homes in the Northeast were being destroyed by an invasion of martians. As one alum recounted, the boys from the east coast cities were screamin' and hollerin' around the camp.
After reading about the men in the CCC, I went looking for fictional accounts and didn't find many. That's when I decided it was time to tell their stories.
Olympic Mountain Range from Mt. Constitution, Moran State Park, Orcas Island.
Photo credit Wikimedia: Lee317
Brinkley, Douglas. Rightful Heritage. HarperCollins 2016.
Hill, Edwin. In The Shadow of the Mountain. Washington State University Press 1990.
Jolley, Dr. Harley. The Maginficent Army of Youth and Peace. UNC Press. 2007.
Maher, Neil. Nature's New Deal. Oxford University Press 2009.
Main entrance NY Public Library.
In a interview on the History Author Show podcast about the Durant Family Saga, the interviewer asked me a question that had me stumped:
If you could fill any gap about this fascinating family after three novels, what would you choose?
Of course, there's more I could have uncovered about the Durants to turn my trilogy into a series. I've received emails from people who were reading my books and my research journey blog. They offered me tidbits of information, leads to follow, contact information of descendants with interesting histories of their own. But for me, enough was enough. I'd spent five years of my life researching this Gilded Age family. I had traveled to several libraries and museums on the east coast of the U.S., and visited the Isle of Wight in England.
At some point authors of historical fiction rely on conjecture. It is the lens we use to offer our interpretation of events given the information we have on hand. Indeed, at the end of the trilogy, in the novel, The Night is Done, the narrator, a historian, remarks:
I'm sure that in the future, someone will come along and find gaps in my research. It's the historian's curse. Our job is to sift through the tall tales and determine what's worth including and what's best left as fodder for others to chew on. The truth is found in the abyss of the unknown.
If my readers believe it's me, the author saying these words, they aren't far off. I put myself in the head of the narrator, a historian, tracking down and interviewing an elderly member of the Durant family, and by the time I was done writing the last book in the trilogy, it was how I felt.
We read historical fiction to discover history in an interesting and entertaining fashion. Authors of this genre are all too aware that some research could take up a lifetime and if we wait for all the facts to be known, the stories would never get written. This is especially true as libraries, newspapers and museums digitize their collections making them more accessible to the public, uncovering new details and facts about historical events along the way.
There are always new stories to tell, and I have moved on to tell them. My latest work in progress is about the men of the US Civilian Conservation Corps, who planted over a billion tree seedlings in the US during the Great Depression. The story revolves around the families who once lived in Cades Cove, a cultural heritage site at the Great Smoky Mountains National Park. After doing research about these families, I felt compelled to tell their stories. And I hope to have this novel published soon.You can read the first couple of chapters here.
Cutting Trees in the Smoky Mountains
In 1837 George B. Sudworth, submitted a paper to the American Forestry Association describing the forest of the Great Smoky Mountains: a primeval forest 'scarcely ever broken by the sound of a woodman's ax', a forest 'truly of virgin character.' Within 100 years the landscape would dramatically change. Men working in the Smoky Mountains as part of the newly created US Civilian Conservation Corps in 1934, described the forest as a wasteland, filled with slash left behind by lumber companies who cut what they could and abandoned the rest to the ravages of forest fires. Indeed, in Elkmont, Tenesee, the Little River Lumber Company did just that.
The shay engine - at site of the Little River Lumber Co. museum in Townsend, TN.
The Little River Lumber Co. is credited with engineering a railroad with technology that allowed harvest of timber at a scale never seen before in the region. In the early 20th century, the company bought up or leased land from homesteaders. And when ownership was dubious, they went to court to make a claim. As they did, the company moved operations into elevations up to 4,000 feet above sea level to access virgin stands of tulip polar, chestnut, and hemlock. The company had specialized steam-powered rail engines, called Shay engines. These engines were able to chug up the steep grades and handle the sharp curves. Lumber co. men threw buckets of sand on the tracks for traction.
A set off at the Little River Lumber Co museum in Townsend.
And as the railroads inveigled their way into the forest depths, so did the the lumbermen and their families. They lived in shacks called set offs. The first ever mobile home, these 12x12 spaces were placed on flatbed railroad cars and trudged up the mountains. Two or three might be set next to each other to house families while the men worked for the company harvesting lumber. Communities sprouted up along with them, stores, blacksmiths, makeshift schools, and when operations were moved, so did the community.
It took a small army to cut and load the trees on the rail cars. Men used steam-powered 'skidders' wheels of long cable let out and dragged up sides of slopes to where the logs lay. The cable was wrapped around the trunks to pull them off the slopes. Afterwards, the men used a crane with a large tong attached to it which lifted the logs onto the flatbed. Once they stacked twelve or more logs, the train carried them down the steep slopes to town.
Although chestnut trees were plentiful at the beginning of the 20th century, by 1925, a fungus blight was ravaging the forest. It was estimated that in some locations chestnut made up forty percent of the forest cover. Hence, they were an important tree for the ecology of the region. The nuts were foraged by turkey, domesticate hogs, cattle, and humans. The wood was rot resistant, lighter than oak, and used for a variety of utilitarian purposes throughout the U.S. It was a valuable commodity in the Smoky Mountains and the Little River Lumber Co. harvested most of it from the watershed before the blight spread. But once the blight spread, the fate of the chestnut was sealed. When the company came upon trees hollowed out from the blight they left it to rot.
Chestnut Blight in a forest in Virginia circa 1912. Source: Wikimedia
By 1937, the Little River Lumber Co. had ceased operations in what was then the inaugural Smoky Mountains National Park. After decades of harvesting most of the virgin timber in the Little River watershed, they sold their land holdings to the federal government for the newly established National Park. Families moved, and those that stayed were not allowed to cut timber for firewood or building. In addition, the government forbid them to hunt, or to raise cattle and livestock to graze in the mountain pastures. People who could, moved out or were bought out by the government. The old chestnut trees were either dead or dying and although there are still a few places where one can visit old growth forests in the area, a majority of the Smoky Mountains is second or third generation forest. As for the chestnut; scientists are working on a remedy: a hybrid that may resist the fungus. There's hope then that maybe I'll get to see a mature chestnut tree within my lifetime.
Weals, Vic. 1993. Last Train to Elkmont. Olden Press.
Maher, Neil. 2007. Natures New Deal.Oxford University Press
Sheila Myers is an award winning author and Professor at a small college in Upstate NY. She enjoys writing, swimming in lakes, and walking in nature. Not always in that order.
Collis P. Huntington
Doc Durant
Durant Family Saga
Little River Lumber Co.
All materials Copyright 2021
Any reproduction, reprint or publication without written consent of author prohibited.


Day to DayAnxiety and Sensory Diagnosis, Bethany Cabell, Intensity, Intentional Living, Mothering boys, parenting a child with disabilities17 Comments on What If….
On any given weekday, after work, I get into my car, turn off the radio, then text my husband to let him know I am on my way home. The drive takes fifteen minutes and silence is welcome after the noise of the day.
Day to Day, Intentional LivingIntensity, Kacy Davis, Mothering a newborn, Running, worship music6 Comments on This is A lot.
It's hot. Life is busy. Life is intense right now, but it has little to do with summer, or heat, or how intense the sun can get in the summer. I'm overwhelmed, to say the least.
There is a certain intensity building in my heart as I reflect on what this spring and summer have brought to mind.


text:
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