text:
November 28, 2017 May 22, 2018 presspass
A summary of the history of the Western Scientific Association is available on our sister website, Glasgow's Literary Bonds (see 'Additional Notes' below).
The members of this all-male group wrote down the papers that they gave at the meetings into a society year book. Thomas Lugton (the attributed author of the 1907 newspaper article from which this information comes) seems to have a copy of the group's 1894 volume to hand, as he gives details on the contributors, a bit of their respective histories subsequent to their membership in the association, and critiques each contribution. (For more information about Thomas Lugton, see 'Additional Notes' below.)
According to the article, there are 78 articles in the 1849 volume. Most of these seem to be essays, fiction and non-fiction, but there are also a few poems. The volume also includes artwork, of which there is at least one illustration and one etching.
Lugton tells us there are 63 signed and 15 unsigned articles, and in the case of some of the latter pieces, he is able to work out who the author was, and it seems this group had some remarkable members. The contributors to the society year book went on to become notable figures in Glasgow and beyond. To give a couple of examples, the first essay, described by Lugton as '[a] short and lively tale with a long title' called 'The House on the Hill, or The Fratricide, a Tale of the 17th Century," was written by one John Trayner, who was later to become Lord Trayner LLD (1834–1929). (For more information on Trayner see 'John Trayner, Lord Trayner' on Wikipedia, the entry for 'John Trayner' on The University of Glasgow Story website, and a painting entitled 'John Trayner (1834–1929), Lord Trayner', which was painted by George Reid (1841–1913) on the ArtUK website.)
The author of another article entitled, 'History', who had his own tripartite classificatory system of 'the fabulous', 'the doubtful', and 'the authentic', signed himself 'M.G.'. Lugton identifies this as Matthew Gass. Gass (1830-?) was a Georgeite reform agitator. Influenced by Chartism in his youth, in his adult life, he was renowned for his influential speeches on Glasgow Green and the many pamphlets he published calling for labour and land reforms. (For more information on Gass, see 'Testimonial to a Veteran Reformer', The Single Tax, Vol. VI, No. 69, February 1900, pp. 130-1. See 'Additional Information on The Single Tax.)
Western Scientific Association (Glasgow)
1 (unknown if still extant)
Art/illustrations (original); Articles (non-fiction); Essays; Fiction/Narrative; Poems (original)
(Currently unknown if any copies extant)
See also entry for Western Scientific Association on our sister website, Glasgow's Literary Bonds.
Thomas Lugton was a member of the Old Glasgow Club in the early twentieth century. This group first met in 1900, and is still running. Members still meet twice a month to read papers and discuss the history of Glasgow. Some of these papers (including Lugton's) have been published. See the club's new website here: Old Glasgow Club. As a member of this club, Lugton himself would have been a scholar of the history of the city. You can see examples of the papers he gave in a list of the Transactions of the club between 1903 and 1908 on the club's old website here: 'Transactions Volume 1 – Numbers 1 to 5 (1903 to 1908)', Old Glasgow Club.
For more information about The Single Tax, see 'The Single Tax' on Wikipedia. This newspaper has not yet been digitised by the British Newspaper Archive. Copies are available at the Mitchell Library, Glasgow and the British Library, London.
(Magazine Evening)
(Magazine Evening: Magazine Later Bound)


Hawaiian Breeze Perfume was launched in 2016 by the United Arab Emirates fragrance designer Ajmal. The fragrance combines unique floral scents with Hawaiin ingredients to produce a tropical, aquatic perfume. Top notes include pineapple, lemon mingle, and black current alongside heart notes of ylang-ylang, tuberose, and lily of the valley.


text:
In der Liste der Bodendenkmale in Schulendorf sind die Bodendenkmale der Gemeinde Schulendorf nach dem Stand der Bodendenkmalliste des Archäologischen Landesamts Schleswig-Holstein von 2016 aufgelistet. Die Baudenkmale sind in der Liste der Kulturdenkmale in Schulendorf aufgeführt.

Weblinks
 Denkmalliste unbeweglicher archäologischer Kulturdenkmale im Zuständigkeitsbereich des Archäologischen Landesamtes Schleswig-Holstein (ALSH) (PDF; 32 MB)
 Archäologie-Atlas SH

Schulendorf
Bodendenkmale
!Schulendorf

redpajama_set_name: RedPajamaWikipedia


Kommentare: I loved these lights. they are small but they have a very impressive range of different sequences. I especially love the twinkling and the wave of the lights.
Kommentare: Very powerful Red next year i'm getting more!!!
Kommentare: OK I bought 1 set of these lights just to see how bright they are. I thought because of the price that they were going to be weak. I WAS WRONG ! I wish I ordered more. Next year I will get all of my xmas lights from TMART. These lights are better than the lights I bought at Walmart. I Highly and strongly recommend these lights. Oh as soon as i took them out of the box & pluged them in I turned off the room lights & watched them for a long time.
Kommentare: These lights are great for crafts, love the twinkle effect and especially the small size of the bulb. I used a Blue Ice Vodka bottle, drilled a small hole near the bottom of the bottle and put the light inside the bottle. I took off the labels with remover. For the final touch, I glued a penguin standing on an ice cube on the bottle cap. It really turned out cute!
Kommentare: Great value for the price. The colour is a bit more on the orange side and doesn't have an off switch.


On a special episode of the VICELAND show, Dr. Siri Sat Nam Singh sat down with the Mobb Deep rapper to discuss his health.
The VICELAND host recounts the time the late Mobb Deep rapper helped him avoid possible jail time.
Republican wins Georgia special election, Travis Kalanick forced out as Uber CEO, US shoots down Iranian drone in Syria, and more.
Prodigy of Mobb Deep is currently gaming against the Waypoint staff, and Chief Keef is coming by later to play using PSVR headsets. We couldn't be geeking out more. You can watch the livestream here to witness the legends crush the competition.
A place where hedonism meets activism, EXIT was birthed from true social protest.


text:
Shows > Weekday > Insight for Living
Last on: Thursday 18 Jul 6:30 am
Insight for Living is the Bible-teaching radio ministry of Chuck Swindoll. The 30-minute daily radio broadcast, Insight for Living, is heard worldwide on more than 2,100 radio outlets. Since 1979, Chuck's messages have been aired and distributed all over the world.
As a leading programme in Christian broadcasting, Insight for Living airs in major Christian and non-Christian radio markets throughout the world and to a growing web and podcast audience. In 2007 it opened an office in Surrey to serve its listeners more efficiently and effectively throughout the UK and Europe.
For more information visit the Insight for Living website.
You can also follow us on Twitter
Or like us on Facebook
The Bible-teaching ministry of Charles R. Swindoll More
01st July
23rd June
21st June

redpajama_set_name: RedPajamaCommonCrawl


The HUB Foundation for Organoid Technology and Boehringer Ingelheim Sign Agreement on Generating a Living Biobank for Breast Cancer.
Utrecht, December 18, 2013 – The HUB Foundation for Organoid Technology announced today that it has signed an agreement with Boehringer Ingelheim to generate a Living Biobank from tissues of patients with breast cancer. The Living Biobank, comprising mini-organs ('organoids') grown in tissue culture, will be used for the discovery and preclinical validation of novel drug candidates for breast cancer.
"We welcome Boehringer Ingelheim as a partner joining our efforts to generate a collection of organoids derived from cancerous tissues from patients suffering from breast cancer", says Prof. Hans Clevers, one of the founding directors of the HUB. "These activities will contribute to the HUB's rapidly expanding Living Biobank of organoids based on tissues from patients with various forms of cancer, cystic fibrosis and inflammatory bowel disease".
"In cell culture, organoids stably maintain the genotype of the patient's diseased tissue, facilitating the integration of patient genetic heterogeneity and preclinical drug discovery and validation", adds Dr. Rob Vries, managing director. "The collaboration with Boehringer Ingelheim supports our proposition that organoids represent an exciting new tool to more efficiently develop precision drugs for subgroups of patients".
The HUB is a not-for-profit organization founded by the Royal Netherlands Academy of Sciences and the University Medical Center Utrecht. The HUB exploits the pioneering work of Prof. Hans Clevers who discovered methods to grow stem cell-derived human 'mini-organs' (organoids) from tissues of patients with various diseases. The organoids, that are part of the Living Biobank, are characterized by genome sequencing, expression profiling and sensitivity to known and experimental drugs to establish a database linking genetic and transcriptional information to drug responsiveness. The HUB offers licenses to its patented Organoid Technology for drug-screening and access to organoids in the Living Biobank for preclinical drug discovery and validation. In addition, the HUB provides drug screening services to third parties.


Noted among the topmost organizations, we are engaged in manufacturing, supplying and exporting tough built Fractional Distillation Unit. This unit is ideal for chemical, food processing and pharmaceutical industries. Our offered unit is offered in different sizes, shapes and specifications that clients can avail as per their variegated needs. To win the trust of clients, this unit is manufactured using superior quality raw materials that our procuring agent obtain from certified vendors. We deliver this Fractional Distillation Unit in suitable packaging to ensure secure transit.


We are excited to embrace the energy and diversity of area artists through the SCS Artist Display Program. The goal of the program is to provide an unique and visually exciting art experience for customers and guests at Urban West while supporting local artists.
We are seeking artists of all types to apply for our Urban West Art Gallery. The artists will have the ability to display their art in the lobby, community area, and model office of our newly built Urban West apartment complex. The display will be a six month showing.
All artwork displayed must be appropriate for all ages and audiences.
All artwork must be insured through the artists.
Artwork can be of any medium.
All artwork must come ready to hang.
All photography must be pre-framed.
Keep in mind these will hang in public areas in reach of tenants and guests.
We are looking for a minimum of XXXX pieces to hang or display.


text:
Die evangelische Kirche Banfe ist ein denkmalgeschütztes Kirchengebäude in Banfe, einem Ortsteil von Bad Laasphe im Kreis Siegen-Wittgenstein (Nordrhein-Westfalen).

Geschichte
Eine Kirche wurde erstmals 1492 urkundlich erwähnt. Sie wurde auf einem Bergrücken zwischen den Bachläufen von Banfe und Godelsbach errichtet. Aufgrund dieser Lage kann davon ausgegangen werden, dass sie ein größeres Alter aufweist. In dem Dachreiter befanden sich zwei Glocken. In einem Gutachten aus dem Jahr 1852 wies der Baumeister Grupe auf den schlechten baulichen Zustand des Gebäudes hin. Der Feudinger Pfarrer schrieb 1864 schließlich, dass die Kapelle irreparabel sei und schlug einen Neubau vor. Aufgrund fehlender Mittel scheiterte dieses Vorhaben. In Folge dessen ist Ostern 1872 ein Teil der Kirche eingestürzt. An den hauptsächlich mit Lehmmörtel hergestellten und überzogenen, dann schwach getünchten Mauerwänden zeigten sich beim Abbruch unter der oberen Tünche Wandmalereien, die dem Abriss zum Opfer fielen.

1876 wurde mit dem Bau der aktuellen Kirche begonnen. Nach einem Jahr Bauzeit wurde die Kirche fertiggestellt und am 18. Dezember 1877 geweiht. Im Jahr 2006 wurde die Kirche mit einem Anbau versehen, der als Sakristei und Toilette dient.

Gebäude
Die Kirche ist in Ost-West-Richtung angelegt. Der Baustil ist romanisch aus Naturstein gemauert und das Dach sowie die Türme geschiefert. Diese beiden Türme an der westlichen Gebäudeseite haben eine Höhe von 20,05 m. Die Kirche wurde als Naturstein-Mauerwerksbau mit Rundbogenfenstern realisiert.

Im Kirchenkreis Wittgenstein hat sie als einzige Kirche zwei Türme. Aus diesem Grund lautet ihr Spitzname "Banfer Dom".

Glocken
Die beiden Glocken des Vorgängerbaus wurden in der aktuellen Kirche übernommen. Im Jahre 1882 wurde eine weitere Glocke gekauft, die für das Schulläuten genutzt wurde. Zwei Glocken mussten während des Ersten Weltkrieges abgegeben werden, die dritte Glocke erhielt die Schule Herbertshausen. Die Kirchengemeinde gab 1922 zwei neue Stahl-Glocken in Auftrag, welche 1924 beim Bochumer Verein gegossen wurden. Diese wurden im Jahre 1972 durch zwei Bronze-Glocken ersetzt, die beiden Stahl-Glocken sind im Heimatmuseum Banfetal zu besichtigen.

Orgel
1899 wurde eine pneumatische zweimanualige Orgel von Albin Hickmann & Comp. angeschafft. Diese ersetzte das Harmonium der Kirche. Umbauten an der Orgel erfolgten in den Jahren 1930, 1950 und 1975.

Literatur

Weblinks

Banfe
Banfe
Baudenkmal in Bad Laasphe
Bauwerk in Bad Laasphe
Bauwerk der Romanik in Nordrhein-Westfalen
Romanische Kirche


text:
Q: ElementNotVisibleException due to css style "display:none;" When executing the following test in Firefox an "org.openqa.selenium.ElementNotVisibleException: Element is not currently visible and so may not be interacted with" is thrown. The reason seems to be a pop-up window which appears just before the Select field (variable selectMarke) is being used (and strangely not when manually clicking through that site). I tried several possibilities which are listed in different threads but they didn't work. The cause seems to be the pop-up window.
How can I solve that problem?
    FirefoxProfile profile = new FirefoxProfile();
    profile.setEnableNativeEvents(true);
    WebDriver driver = new FirefoxDriver(profile);
    driver.manage().timeouts().implicitlyWait(16, TimeUnit.SECONDS);

    driver.get("http://www.autoscout24.de/");
    System.out.println("Page title is: " + driver.getTitle());
    WebElement pageWSuche = driver.findElement(By.linkText("Werkstattsuche"));
    pageWSuche.click();

    WebElement plzField = driver.findElement(By.id("cms-plz"));
    plzField.sendKeys("81243");

    WebElement findGarField = driver.findElement(By.cssSelector("span.buttonBob span input[value='Werkstätten finden']"));
    findGarField.click();

    WebElement navInspect = driver.findElement(By.linkText("Inspektion (mit Preis)"));
    navInspect.click();

    Select selectMarke = new Select(driver.findElement(By.cssSelector("select.inputL[name='MakeId']")));
    selectMarke.selectByVisibleText("BMW");

    driver.quit();

When executing the following class on the same domain but in a different page everything is fine since no pop-up window does appear.
    FirefoxProfile profile = new FirefoxProfile();
    profile.setEnableNativeEvents(true);
    WebDriver driver = new FirefoxDriver(profile);
    driver.manage().timeouts().implicitlyWait(16, TimeUnit.SECONDS);

    driver.get("http://www.autoscout24.de/");
    WebElement element = driver.findElement(By.linkText("Fahrzeugsuche"));
    element.click();

    Select selectMarke = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='make1']")));
    selectMarke.selectByVisibleText("BMW");
    Select selectModell = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='model1']")));
    selectModell.selectByValue("15779");
    Select selectPriceTo = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='priceto']")));
    selectPriceTo.selectByVisibleText("100.000");
    Select selectYearFrom = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='yearfrom']")));
    selectYearFrom.selectByVisibleText("2006");
    Select selectKM = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='mileageto']")));
    selectKM.selectByVisibleText("200.000");
    Select selectFuel = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='fuel']")));
    selectFuel.selectByVisibleText("Diesel");
    WebElement location = driver.findElement(By.id("zipcode"));
    location.sendKeys("München");
    Select selectRadius = new Select(driver.findElement(By.cssSelector("select.inputFullWidth[name='zipradius']")));
    selectRadius.selectByVisibleText("200 km");

    WebElement searchBtn = driver.findElement(By.cssSelector("input[value$='Fahrzeuge']"));
    searchBtn.click();

    driver.quit();

A: This should really not happen. Actually, selenium is pretty clever in finding out wether an element is visible or not. The following code is copied directly from the Selenium atoms:
 // Any element with a display style equal to 'none' or that has an ancestor
 // with display style equal to 'none' is not shown.
 function displayed(e) {
     if (bot.dom.getEffectiveStyle(e, 'display') == 'none') {
         return false;
     }
     var parent = bot.dom.getParentElement(e);
     return !parent || displayed(parent);
 }

This allows for child elements to override a parent's display:none. Maybe there is something else going wrong?
One alternative would be to use jquery to sort of manually click on the submit. Autoscout24 has some mention of jquery so it should already be embedded in the page. Then you could use something along the lines of
//searchBtn.click();
((JavascriptExecutor) driver).executeScript("$(arguments[0]).click();", searchBtn);

This way, you can circumvent selenium's checking of whether the element is visible or not. I hope that helps.

A: I would do it with a method like this, tailored to look for the display:none flag on a element:
public Boolean elementIsDisplayed( By locator ) {
    Wait<WebDriver> wait = new FluentWait<WebDriver>(driver)
        .withTimeout(30, TimeUnit.SECONDS)
        .pollingEvery(5, TimeUnit.SECONDS)
        .ignoring(NoSuchElementException.class, StaleElementReferenceException.class);
    WebElement foo = wait.until(
         ExpectedConditions.visibilityOfElementLocated( locator );
    if ( foo == null ) return false;
    return true;
}

redpajama_set_name: RedPajamaStackExchange


Objective : The two years Distance Learning Master of Science (M.Sc.) in Biotechnology conducted by The Global Open University, Nagaland has been designed for meeting the demand of the growing needs of experts in the fields of genetics, gene therapy, immuno-technologies, tissue culture, stem cell techniques, enzyme engineering, photosynthetic efficiency, new DNA technologies, plant based drugs, peptide synthesis, rational drug design, nutraceuticals, organ transplantation, reproductive technologies, new drug delivery systems, DNA vaccines etc.
Award : Master of Science with specialisation in Biotechnology shall be awarded to all the successful candidates by The Global Open University, Nagaland.
Biotechnology is a field of applied biology that involves the use of living organisms and bio-processes in engineering, technology, medicine and other fields requiring bioproducts. Biotech. also utilises these products for manufacturing purposes with special reference to genetic engineering as well as cell and tissue culture technologies. The concepts encompasses a wide range of procedures for modifying living organisms according to human purposes. There is a huge demand for experts for developing commercial products in the areas of biotechnology and related fields.


text:
Q: html/css - add rows numbers I am trying to add row numbers in html/css.
Here is the html, react populating the rows.

                {/*ID	*/}
                symbol
                close
                percent
                PE
                Rake

                { this.props.item_sett_list.map(item_sett_list_item => (

                    {/*{item_sett_list_item.id}	*/}
                    {item_sett_list_item.symbol}
                    {item_sett_list_item.close}
                    {item_sett_list_item.percent}
                    {item_sett_list_item.pe}
                    {
                      this.props.rake_sett_list.length ?
                      this.props.rake_sett_list.map(rake_sett_list_item => (
                        {rake_sett_list_item.rake}
                      )) : <button className='btn btn-primary btn-sm'>RAKE</button>

                    }
                    <button onClick={this.props.deleteDCASettings.bind(this, item_sett_list_item.id)}className='btn btn-danger btn-sm'>Delete</button>

                )) }

I tried to use custom.css from this answer:
The custom.css loads, I can see custom properties in some other elements. However the rows don't get the rows numbers.

A: How about map indexes:
           { this.props.item_sett_list.map((item_sett_list_item, index) => (

                {/*{index}	*/}
                {item_sett_list_item.symbol}
                {item_sett_list_item.close}
                {item_sett_list_item.percent}
                {item_sett_list_item.pe}
                {
                  this.props.rake_sett_list.length ?
                  this.props.rake_sett_list.map(rake_sett_list_item => (
                    {rake_sett_list_item.rake}
                  )) : <button className='btn btn-primary btn-sm'>RAKE</button>

                }
                <button onClick={this.props.deleteDCASettings.bind(this, item_sett_list_item.id)}className='btn btn-danger btn-sm'>Delete</button>

            )) }


text:
Amazing Opportunity for Land Conservation
January 5, 2010 by Intern
Have a love for nature? The Butler Koshland Fellowship program is accepting applications for a "fellow" to work with David Sutton, the Northern California Director of the Trust for Public Land. He or she will help "create public and protected lands, and make them available for meaningful use to all the people of California." Take a look at the description:
The Butler Koshland Fellowship program is looking for an independent, intelligent, and highly motivated person to serve as a fellow to David Sutton, Northern California Director of the Trust for Public Land, and to learn first-hand the community building and negotiation skills necessary to the most successful land conservation programs. The fellow will be exposed to both the technical and relationship building aspects of land conservation, and will have the opportunity to observe and often participate in all phases of the land conservation process.
The fellow will work out of the Trust for Public Land's San Francisco offices, and will also spend a significant amount of time traveling in northern California, especially in the Sierra region.
The Butler Koshland Fellowship is a unique program designed to pass on leadership skills and knowledge in the nonprofit and public service sectors through personal mentorship. We match professionals of exceptional ability who have a passion for social justice with an ambitious younger person who is not only ready to absorb information, but also is driven to share it with others. All fellowships are for a period of one year and require that both the mentor and mentee be ready, willing and able to grow and whole-heartedly learn from one another during this immersive process.
Beginning as soon as February 2010, the fellow would work under the close direction and guidance of Mr. Sutton on several land conservation projects and initiatives. The fellow will also have significant interaction with external professionals who are involved with buying and conserving land: landowners, government agency representatives, elected officials, non-profit organizations, attorneys, appraisers, and planners, as well as the individual and foundation donors who make this work possible.
Representative projects include:
1/ MacArthur Swamp, PG&E. Mr. Sutton represents the Trust for Public Land (TPL) on the board of the Pacific Forest and Watershed Lands Stewardship Council, a body created by the PG&E bankruptcy settlement in 2003 to determine how best to protect in perpetuity approximately 140,000 acres of PG&E lands across northern California. At MacArthur Swamp, the Stewardship Council is working with Shasta County, local community leaders, local Native American tribes, the ranching community and others to determine who best to own and manage this 7,000-acre wetlands and grasslands resource;
2/ Little Truckee River headwaters. TPL is one of five members of the Northern Sierra Partnership (NSP), together with The Nature Conservancy, Truckee Donner Land Trust, Feather River Land Trust and Sierra Business Council. The NSP is working across a 6 million acre region in the northern Sierra to insure a sustainable landscape of forests, grasslands and local communities. TPL is particularly focused on protecting the headwaters of the Little Truckee River and other portions of the Sierra Checkerboard through a combination of fee acquisitions, conservation easements and management agreements, by working with willing landowners, federal, state and local agencies, community leaders, philanthropists, and of course the other NSP members.
Because the duties to be assigned are so varied, this position demands a fellow with an equally diverse set of skills and personality traits, including: intellectual agility, strong interpersonal skills, curiosity, strong verbal and written communication abilities, basic computer and mathematical skills, acumen for complex research, sense of humor, and cultural sensitivity. Applicants also must be adept at organizing both their own work and the work of others, have practical experience in making things happen, and know when to be discrete. Candidates should have a serious desire to create public and protected lands, and make them available for meaningful use to all the people of California.
Candidates must have several years of professional work experience.
To apply, please submit a cover letter and resume addressing your qualifications and interest in this fellowship. A demonstrated interest in land conservation – via internship, educational background, prior work experience, and the like – must be demonstrated in all applications.
Please send all applications via email to bkfellowship@gmail.com with the subject line "Sutton Fellowship." Only those chosen to interview will be contacted. Please do not contact the Trust for Public Land.
The Butler Koshland Fellowship is open to all applicants. Women and people of color are strongly encouraged to apply.
The fellow will be paid $40,000 for the year. A flex-time schedule of 40 hours per week, plus periodic travel is required.
As you can see, the Butler Koshland Fellowship is offering a great career for those with the aspiration to conserve nature. Don't miss out on this incredible opportunity!


In cooperation with Atelier Markgraph we designed and produced a digital signage system and route-at-a-glance exhibit for the venerable chamber of commerce Hamburg. Four vertical column screens inform the visitor about recent events. Our system allows adding flexible ad layout, layered on top of a generative maritime animation.
While the route exhibit shows the chamber in a stunning realtime 3D visualization, visitors can explore the various topics covered by the chamber. New visitors are invited by printed QR-code cards. These cards can be read by the exhibit and respond with the equivalent 3D guide. We are very proud to continue the support of the chamber with more and more informative tools in the upcoming months.


text:
Q: Looping Logic in Java I have not programmed in a while and I am trying to get back into the swing of things and this is how far I have gotten. My question, is how do I loop the second question so that if the response is something besides a yes or no it asks the question again. I have tried putting a loop around the if statement, but whenever I try and get another response from the user it tells me I cannot use the variable, response, to do so. I feel this is an easy fix for I understand looping, but I am having a hard time wrapping my head around this specific issue, thank you in advance.
import java.util.Scanner;
public class Practice {

    public static void main(String[] args) {
        Scanner input = new Scanner(System.in);
        System.out.println("Welcome to my simulation, please enter your name");
        String name = input.nextLine();
        System.out.println("Welcome " + name + " would you like to play a game?");
        String response = input.nextLine();

        boolean yes = new String("yes").equals(response.toLowerCase());
        boolean no = new String("no").equals(response.toLowerCase());

        if (yes){
            System.out.println("Which game woudl you like to play?");
        }else if (no){
            System.out.println("Fine then, have a good day!");
        }
        else{
            System.out.println("please enter either yes or no");
        }
    }

}

A: There are many ways to do it. Here's the first that came to mind:
while (true) {
    response = input.nextLine().toLowerCase();
    if (response.equals("yes") {
        System.out.println("Which game woudl you like to play?");
        break;
    } else if (response.equals("no") {
        System.out.println("Fine then, have a good day!");
        break;
    } else {
        System.out.println("please enter either yes or no");
    }
}

A: First off, to make it easier on yourself, you don't need to use boolean variables. You can simply use the .equals() method to test if the response is equal to yes or no. In this case, it would be easier to use if else statements like this:
if (response.equals("Yes"))
{
    System.out.println("Which game woudl you like to play?");
}

else if (response.equals("No"))
{
    System.out.println("Fine then, have a good day!");
}

else if (!response.equals("Yes") && !response.equals("No"))
{
    while (!response.equals("Yes") && !response.equals("No"))
    {
        System.out.println("please enter either yes or no");
        response = input.nextLine();
    }
}

Hope this was helpful for you.

A: How about
do{
    String response = input.nextLine();
    boolean yes = new String("yes").equals(response.toLowerCase());
    boolean no = new String("no").equals(response.toLowerCase());
    if (yes){
        System.out.println("Which game woudl you like to play?");
    }else if (no){
        System.out.println("Fine then, have a good day!");
    }
    else{
        System.out.println("please enter either yes or no");
    }
}while(!response.equals("yes") && !response.equals("no"));


text:
For Our Patients
Common Pain Problems
Joel Kreitzer, M.D.
Dr. Kreitzer graduated with AOA honors from the Albert Einstein College of Medicine in 1985. Following a one-year internal medicine internship at Montefiore Medical Center, he completed his anesthesiology and pain management training at the Mount Sinai Medical Center, serving as Chief Fellow his last year. From 1992 to 2004 he served as Director of the Pain Management Service and the Fellowship Training Program at the Mount Sinai School of Medicine. He left academics in 2004 and was one of the founding partners of Upper East Side Pain Medicine, LLC, a pain management practice specializing in interventional techniques and medication management, with offices in Manhattan and Astoria. In August 2014, Dr. Kreitzer joined AABP's Pain Management Practice.
Dr. Kreitzer is Board Certified in Anesthesiology, and holds a certificate of Added Qualifications in Pain Management from the American Board of Anesthesiology. Since 1998, he has been listed yearly in New York Magazine's "Best Doctors in NY" Issue. Dr. Kreitzer has also been listed yearly in past issues of the Castle Connolly publications America's Top Doctors for Cancer, America's Top Doctors and Top Doctors: New York Metro Area. He has been published in prestigious journals such as Anesthesiology, Anesthesia and Analgesia and the Clinical Journal of Pain, and has lectured both locally and internationally.
© 2016 AABP: INTEGRATIVE PAIN CARE


As it inches up on its mark as a significant oil industry player in the Asia Pacific region, leading Philippine oil firm Petron Corporation has also been impact fully building up its bottom line having logged consolidated net income of P11.8 billion in this year's January-September stretch, 58 percent higher than the year-ago financial outcome of P7.4 billion.
Within the nine-month span, the oil firm's consolidated revenues also climbed 27 percent to P313.5 billion from P247.8 billion the previous year; while operating income had expanded 31 percent to P22.1 billion vis-à-vis the 2016 level of P16.8 billion.
Petron Chairman Eduardo M. Cojuangco Jr. asserted that the company "will definitely have another year as we reap the benefits of our strategic programs," further emphasizing that "these have given us more diverse income streams and improved profitability.
As indicated, sales in both core markets of Philippines and Malaysia reached 80.2 million barrels in the three quarters, inching up just slightly from 79.3 percent in the same review period in 2016.
The oil firm similarly qualified that volume growth sales-wise, could have gone higher if not for the scheduled maintenance shutdown of its refinery this year.
Malaysian market operations, on the other, had also been relatively brisk with volume growth of 9.0 percent in the nine-month period.
Petron similarly noted that despite "kill-the-competitor mode" of industry rivalry in the retail segment, its sales had still been considerably substantial on this sphere with volume growth of 8.0 percent.
The company noted that this had been buoyed by its "continuing network expansion in both markets (Malaysia and the Philippines) coupled with innovative loyalty programs.
Its gasoline product sales had likewise been heftier by 15 percent; Jet A-1 fuel had similar double digit sales volume hike of 11 percent; while petrochemicals had 24 percent rise.


Protect your snacks from invading genetically altered ants!
Ludum Dare 37 is this weekend and you've put all of the snacks your going to eat in the pantry, little did you know that genetically altered ants have targeted your pantry and the intent of stealing all of your snacks! Its time to grab your robotic tank and defend your pantry!
I'm so amazed at the number of new people we get every LD! It's so cool to see so many new faces around here and it's great that the word is getting out about how much fun it is to participate in Ludum Dare!
For all the new people and for anyone else you wanted to know I want to point out 2 really good posts I've come across recently.
Both have really good information in them and should assist you with making your first/this Ludum Dare as painless as possible.
Let's get out there an make some games this weekend!
Arena of Death – A Post Mortem 25 years in the making!
Alright I lied in the title. I have not been working on this game for 25 years but it does mark something special. 25 years ago I started connecting to BBS's and playing DOOR games like Legend of the Red Dragon (LORD for short), Barren Realms Elite (BRE for short), Operation Overkill II (A post apocalyptic rpg that predates fallout!) and many others. If you are curious about these or other DOOR games I suggest you google them. While your at it google "Telnet BBS" and try one out for yourself! Anyways on with the Post Mortem.
1. Game Idea – I knew right off the bat what I was going to do. Since there were no ratings this time around I was free to explore other styles of games. I really wanted to do a Text Based adventure game and this seems like the proper time to do one and since Ancient Technoloy won doing a text based games seems really appropriate.
2. Stress – Normally things get a little stressful at 2 points in the LD. Right before the theme is announce and right before I have to submit. This time around there was none of that, although I was hurrying a little in the end to submit but I'll talk about that in the what went wrong section.
3. Confidence in using Unity – Having worked with Unity and C# for a while now really helped when it came time to create the game. I only had a couple look ups this time around and I'm sure as I keep using Unity and C# I'll only get better at them.
4. Learned something new – Normally its not wise to try and learn something while taking part in a Game Jam, but I let this one slide because it was really easy. It was the PlayerPrefs. I'd never used them before and I needed them for my game. I really like them and I think I will continue to use them in future games.
5. I successfully completed another Ludum Dare – I think I will include this in all of my Post Mortems I do for my games. This was my 14th game created for Ludum Dare and I look forward to my 15th and beyond ones!
1. Not learning from my previous Post Mortems – So to start this off I will talk about something that I should be doing before every Ludum Dare. Not only me but everyone who has entered and written a Post Mortem. Re-reading them to make sure you don't repeat some of the things you put in the "What Went Wrong Section" again. I failed to do this, in fact I have never done it and I really need to start doing it. Perhaps some of the things that are listed here would be listed this time has I learned from my previous mistakes. Like they say "If you don't learn from your mistakes you are doomed to repeat them again".
2. Loss of Focus – this one is new to my Post Mortem. Normally I have good focus when I'm creating a game in 48 hours, I can only chalk this up to the fact that there were no ratings and I didn't feel the urgency that I normally feel when I participate in Ludum Dare.
3. Time Management – Ah yes Time Management my old nemesis you are back once again to wreck havoc on my life. This one goes very good with the next point so I will talk about this below.
4. Poor Planning – I've not looked at my previous Post Mortems, see point 1 :), but I don't believe this one has been listed before. Anyways I didn't plan out my game well enough. I jotted down some notes, had a basic concept of what I wanted the game to be about but it took me longer than I expect to get the end result. What I should have done was plan out each screen. There weren't that many of them and by doing this I would have seen the scope of what I was doing. I would have seen that the Shop was the largest part to program and would have saved that for last.So since I didn't plan out how I was going to create my game this lead to poor time management which in turn lead to some features not getting implemented in the game.
5. Inadequate Game Design knowledge – This one has never been listed before in one of my Post Mortems and I have to say it was really hard admitting this. I can say my Game Design skill has gotten better from when I first started but its not at the level I would like it to be. I need to find a good resource to read so that I can enhance the Game Design knowledge I already have.
The Legion will have to wait… I need to make a game!
For the past few weeks I have been fighting off invasions in the world of Azeroth but my brothers and sisters in arms are going to have to do without me this weekend as I have game to make!
I'll be using Unity and I'm thinking of trying to make a game just using the new Unity UI. It will most likely be some type of text based game with buttons but if that fails then I'll fall back on a 2D style game. It could be strategy or adventure, this will depend on the theme. So good luck to all of you who enter!
Well here we are again, another LD, another Postmortem. I have to say I made a few changes this tiome around and they really seemed to help. The theme chosen was one I actually upvoted, so that was nice. I was really happy with the theme this time around and it felt really good to kinda already have an idea of what I wanted to do. I originally thought about doing a traditional platformer or a tower defense game. I'd never done a TD game before so it would have been a nice challenge. I think it was on the last day of voting that I thought about doing a puzzle platformer like the game Escape Goat. Anyways on with the Postmortem.
Let's start off with the good stuff first.
1. I felt confident with the theme this time around. Last LD I was in a very bad place and really couldn't think of anything to do. I find this ironic as there were two themes last time! I think I was feeling the effects of being burnt out. But not this time!
2. Was able to brainstorm an idea pretty quickly. It took me less than an hour to work up what I wanted to accomplish with my game.
3. Very happy with the art I created. I honestly believe this is my best pixel art. I an truly proud of my player character especially. I don't normally do people well.
4. More confident with Unity. This was my 4th time using Unity for an LD and I felt much more confident with it and using 2D with it. I plan on continuing to hone my skill to hopefully make better games in future LDs.
1. Took too long to get something up and running. It was sometime in the afternoon on Saturday when I finally got something working. In hind sight I should have done the art for the player and the ground and then got them working.
2. Puzzles took too long to make. These took a majority of my time on Saturday and on Sunday. I can only imagine how long it took the people who created Escape Goat to create all those levels!
3. Collision issues between player and ground. This was the bane of my game for the entire LD. The player both human and mouse would get stuck on the ground for no reason at all. It wasn't like they were getting stuck between 2 block, no they were getting stuck in the middle of a block! Very weird.
4. Rushed at the end for Sound and Music. Because the levels took too long and trying to figure out why the player was getting stuck I hurriedly put in sound and music. I was only able to get music for the titlescreen and the win game screen. Normally I have music throughout the game.
5. Poor time management. Normally I have enough time to put in everything I want but with the problems listed above and poor time management I wasn't able to get some things in. I really want to work on this game post compo as I believe its one of my best games to date and one that is the most fun. I would like to expand on this.
Well there you have it. You can play & rate my game here. See you all for LD36!
PuzzleShift has been updated as there were some game breaking bugs in it. They should be resolved now. If you have already played and rated my game I ask that you give it another try. All of the links have been updated with the new bugfixed version. I still have the original files if they are needed. The source will be updated soon.
PuzzleShift , A transforming puzzle game.
I can't believe I finished. Look for the Post Mortem soon but right now its time to Play and Rate game!
Please read the description, it is chalk up of good information and if you play my game, leave feedback. I will return in kind.
Take care everyone! Good luck to those who entered the Compo!
After last time I must be crazy to want to do this again!
But I am! I'm feeling in a platformer type of mood. We will see after the theme is announced. Good Luck to all who enter!
I honestly don't know where to begin. I will start by saying after LD33 I spent about 95% of my time trying to better my game development skills. Learning how to do different things, like rotating towards an object or creating a mouse zoom. I even watched several videos on Khan's Academy on Calculus and Trigonometry because I never learned those back in High School. I really thought I was prepared for this LD and then the themes were announced and I was like 'yeah I got this'. Well I didn't have this… heck I didn't have anything.
All that preparing went right out the windows. I started making some art like I normally do and starting drawing blanks on how to actually implement the ideas I had. So I changed my idea around and came up with a new one then I went to bed. Woke up Saturday morning and started in on my new idea. a couple of hours later I was like "This is totally not fun at all". So I scraped it and stated in on another idea I had thought of which also turned out to not be fun. At this point I was getting frustrated and depressed. Its such a motivator killer to discover your game is no fun. It was at that point that I gave up…. I was out of the Compo and boy was I depressed. I've never failed to make a game in all the times I've entered the LD.
Being a failure is no fun. I sulked and moped around the house the rest of the night then I went to bed. Woke up Sunday morning and had a thought about a game I could make. I came down stairs and did a little prototyping. I liked the results so I continued to flesh it out. I was inspired! Now I only had 8 hour as I had a prior engagement that would take about 4 hours. I was able to reuse some of the art I had created on Saturday so that made me happy it didn't go to waste. I was half done when I again realized the game was not as good as some of my other games, as it was only mildly fun. Alright I'll be honest… its no fun at all so when something is not fun you need to make it funny! lol!
1. I made a game!
I need to start strong as I don't really have anything else… So yeah, I made a game for LD 34 and I'm not a failure!
I ask 2 things though.
1. If you do try it out please leave feedback.
2. The track only goes to 20, if for some odd reason you get beyond that can you leave feedback on how you did it. In all of my testing I never got past 11 or 12.
I have to say that I believe Round 4 has some of the best themes out of all the rounds so far! Thoughts?
Ludum Dare 34 The Revenge of the Mad Theme!
It was a quite night when suddenly the Theme was announced and all hell broke loose! People were scrambling to there computers, code was written, art was created, food was prepared, screenshots were taken, posts were made, bug were squashed, caffeine was ingested! In some parts this went on for 2 long days, in other part 3 long days but in the end, after the dust settled, after all the caffeine was drank, after all the food was eaten, after all the code was written, after all the art was made and after all the bugs were squashed games were made!
Inspiration can come from the most unlikely places!
So there I was on Friday night, watching some YouTube videos on Unity while I was waiting in the IRC Channel for the theme to be announced. I had my list of game ideas up and had gone over them several time making sure I was happy with each of the ideas I had thought of for the different themes in the final round. 'You Are The Monster' only had one idea next to it, sadly I wasn't really happy with it but it was one theme out of 20 and only had a 5% chance of winning… or so I thought :). 9 O'clock pm EDT rolls around and the theme is announced.
My heart sank… 'You Are The Monster' wins the final round. I looked at my idea again, still not happy with it. So I begin to brainstorm again for the next hour and I come up with something. To be honest I'm not really sure why I think of anything for this theme as it can be interpreted in many ways. I should of had a hundred ideas for this theme! But I didn't… With the idea I did have I started in on making some art for it, and I come up with a few different designs.
I played around in Photoshop making some animations, brought the sprites into Unity and played around with the sizing of them. Then something weird happened… I lost all motivation to continue with this idea of mine… in fact I hated the idea… and I was back at square one… sigh… it was just about 2AM now… I gave up and went to bed.
Woke up before 9AM, still didn't have a game idea yet. I make myself some breakfast, walk the dogs and basically just mill around the house. Around 10:30-ish I decided to see how everyone else is fairing on the LD website. I scrolled through the different posts and then I came upon a pic in one post. I stared at it for a few minutes and just like that I had my game idea! I again went back to Photoshop and mocked up some art, created my project in Unity and began the long journey of turning my idea into a game.
Let's start off with some good news shall we :).
1. The Art – Not being an artist by any stretch of the imagination I was still really happy with the art I created. I am especially proud of the gold coins I made.
2. The Idea – Once I knew what I wanted to do I was able to easily flesh it out quickly.
3. Experience with Unity – This hindered me a little last LD, but this time around I was much more confidant.
5. Effective Time Management – A great skill to have for a Game Jam!
1. Collisions, Collisions, Collisions – Yep, I had problems with them again! Seem I was not aware a BoxCollider2D has a top and a bottom. This caused me about 20 minutes of frustration :).
3. More player abilities – This of course comes from hindsight, but I'm thinking I should have added another ability than just shooting. like a breath bar that gives you the ability to breath fire that covers a small radius in front of you. Once the bar was depleted it would take like 30-45 seconds to recharge.
If you'd like to Play and Rate my game, you can find it here. See you all in December for LD 34!
Ah its Ludum Dare time again! Can't wait! I was really surprised at how well I did using Unity for LD32 that I'm going to be using it again. Not sure if I'll do a 2D or a 3D game but I'll be using Photoshop for Sprites/Textures. Autotracker for music again unless I can find something else. I also actually submitted 2 themes this time around, but what ever theme wins good luck to all who enter!
1. I finished my game using a new language! This is always a great thing no matter how good or bad the game is.
2. I had a good idea of what I wanted to make. There were some bumps along the way but I'll discuss those down below. This kind of theme really fits any genre and also lends itself to be interpreted in some really unusual and downright funny ways. Unconventional Weapon… could be anything! I chose love as my weapon and I have to say I really had fun making my game.
Alright its time to get to the meat and potatoes of this Post-Mortem :).
When the theme was announced my initial idea was to do a platform style game. Seeing how I wasn't really limited in the size my art needed to be I started to draw my heroine, Lizzy Lovesalot. Believe me when I say I can not draw to save my life! She looked horrible and I really had no idea how I was going to animate her. That is when I scrapped the idea of a platform game and came up with the game that I submitted. Which is kind of funny as I started using Unity for its 2D features and I ended up making a 3D game lol.
Having not used Unity for an LD before I was not prepared for what lay in store. I was not prepared for some of the issues I would have. So let's talk about those issues and perhaps someone might be able to give me some advice or insight.
1. My third person player controller wasn't the greatest. I think it had something to do with the camera, you know, no rotating I know I need to work on a better third person controller. I know Unity comes with a first and a third person controller. I may look into those or just try to build one myself. Would give me more practice, which is something I really need right now. While I am disappointed in the controller, I thought it was neat how the player rotated. Perhaps that style of controller would have worked if everything was in front of the player. Something to look into I'd say.
2. I pretty much understood how collisions and triggers worked, but for the life of me I could not figure out why the player character stopped colliding with the walls I made around the play area. I tried everything I could think out. The player always had a rigidbody component attached. The walls didn't have one so I tried putting one on them. nope they fell from gravity, so I turned off there gravity. nope, I could still pass right through them. I removed the rigidbody and made them triggers then added a script which would push me in the opposite direction if I touched them. nope, that didn't work either. Now that I think of it, the only thing I didn't try was recreating them. Not sure how I missed that one. Should have been the first thing I tried. Derp!
That is about it. It really came down my inexperience with Unity, which will get better with time and practice… lots and lots of practice I may have to add learning Blender in there too as I might just need some 3D models someday beyond the basic geometry Unity supplies.
If you'd like to Play and Rate my game, you can find it here. The instructions from the game are posted for you to read as are some Notes and Tips. I know the controls are a little clunky but since there are no wall collisions you can move outside of the play area and practice controlling the player! See its not a bug, its a feature! Just remember the player will move forward in the direction the crosshair is facing.
Using Unity was a great learning experience and I can't wait for LD33!
So what is the ruling about this? Can I use Assets from the Store in my Compo game? I'd honestly think not since the Compo is a create all assets from scratch but I see other talk about using them in there Compo games and wanted to get your thoughts on the matter.
Is the Unity Asset Store off limits for the Compo?
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aaronknits – Page 2 – Aaron knits…and spins, and weaves.
Good morning and happy Saturday! I am doing a little bit of carding this morning with this mostly pink Targhee fiber. I will have more to write about it next weeekend.
Until then, enjoy this post from 2014 about another carding project. It has been sitting in my drafts folder for far too long, as have many other posts from my previous blog.
I am going to make an effort over the next few weeks to publish as many of those old posts as possible and if I can, tie that republished post into a new post, just like I'm doing now.
Later this afternoon I am heading to the home of a friend and fellow chorus member to spend the rest of the weekend with his English Sheep dogs. I got to meet them last weekend and they approved of me, so the next couple of days should be fun.
Author aaronknitsPosted on January 19, 2019 2 Comments on Are you ready?
MSKR Registration opens this Saturday!
That's right, registration for the Men's Spring Knitting Retreat opens this Saturday morning, January 5th, at 10:00 AM.
An email will be sent out to everyone who has signed up on our mailing list notifying them that registration is about to open, and the registration page will go live on the Scheduled Events page on the Men's Knitting Retreat website.
This year's retreat takes place from Thursday, May 16th through Sunday, May 19th at Easton Mountain .
If you are not currently on the mailing list you can sign up here.
That's it for this morning. I hope you all had safe and happy holidays!
Author aaronknitsPosted on January 2, 2019 3 Comments on MSKR Registration opens this Saturday!
Good morning and happy Sunday! Spinning with a supported spindle is something that I still consider myself a novice at. Sure, I have been practicing with various Russian and Tibetan style spindles for a few years now, but I still do not feel like I have developed very much proficiency with them. A huge part of that struggle is using my left hand to hold my fiber and draft from the fiber supply. It is not the struggle it used to be, and it is far easier than using my left hand to hold and flick the spindle to send it spinning.


text:
Jerusalem Post Magazine Features
60 years after 'Exodus' brought world attention to fight for Israel's creation, new initiative trying to discover who exactly was on pivotal ship.
By Hilary Leila Krieger
exodus wounded 298.88
(photo credit: USHMM, Courtesy of Central Zionist Archives)
For nearly three months in 1947, 4,554 desperate Holocaust survivors chose to live in a floating jail rather than return to the European graveyards they had just fled. They had set out from France that summer on a clandestine steamship named the Exodus 1947, an apt name for a modern incarnation of the ancient passage of Jewish refugees to the Promised Land. But just miles from their destination, the British had captured the ship and barred its passengers from disembarking in Mandatory Palestine. The refugees said they would rather die than be denied entry to their homeland, and three of them did when the British forced them off the Exodus. The rest were then divided among three British prison ships and sent back to France. When they again refused to get off, they were forcibly removed, this time in Hamburg, Germany.
Diary of vigor The refugees might have failed in their immediate aim of reaching Palestine, but they achieved a broader goal of helping to create a Jewish state. The United Nations Special Committee on Palestine was at that time formulating its recommendation on what to do with the territory, and the deluge of news reports on the Exodus helped create sympathy for the Jews and the recommendation UNSCOP eventually made to partition the land and create a Jewish state. Later, Leon Uris's New York Times best-seller, which was turned into a Hollywood blockbuster, enshrined the episode in the collective historical consciousness. Indeed, it is perhaps the most storied event in pre-state Israeli history. And yet, for all that is known about the Exodus, it is striking what is not known. The historical record lacks so much as a list of all the passengers on the ship. "This was the turning point for the [creation of] the State of Israel. There's no doubt about it," says Genya Markon, acquisitions curator of the US Holocaust Memorial Museum. "It seems amazing that there is no list." So the museum is trying to help discover their names and record their stories this summer, as the 60th anniversary of the voyage is observed. The museum staff has been called into action by Meir Schwarz, a survivor of the Exodus saga who two years ago embarked on a new journey to track down the passengers and collect their stories while they are still able to tell them. To mark the occasion, he plans to hold a reunion in Tel Aviv in August. "We want to give honor to these people," says Schwarz, a member of the Hagana who infiltrated Ocean Vigor, one of three British prison ships holding Exodus refugees in a French harbor, who now lives in the Old City of Jerusalem. "They lived in very bad conditions, but they stuck to their goal... to get to Palestine." So far about 2,100 passengers have been identified. Many people approached Schwarz after some initial publicity about the effort, and in most cases those who came forward knew others who made the voyage with them. At the same time, a large number have already died and many of the names have been contributed by their children or grandchildren. JUST WHY these names have never been known before has something to do with the secretive nature of the voyage itself. The illegal immigrants were told not to reveal their names to anyone, and even the official travel documents made for each passenger included photographs but no names. "[The British] would send them back the minute they knew where they were from," Schwarz explains, since the officers wanted to figure out which European cities the refugees came from. "If they didn't give their names and their information, they wouldn't be able to be sent back. Everybody said they were born in Tel Aviv." In truth, the refugees hailed from Russia, Poland, Romania, Germany and other Central and Eastern European countries. Many traveled long distances to get to the departure point in southern France from which the Exodus furtively set sail on July 10. Of course, it wasn't called the Exodus then. The ship's original purpose had been concealed, in part by its name from a former life, the President Warfield. A one-time pleasure cruiser later used by the allies for supplies during the Normandy invasion, the vessel set sail from Baltimore, where American Jews had purchased it for $40,000. The dilapidated ship wended its way to Italy, where it was gutted and refurbished so that it could hold as many passengers as possible (it was originally designed for around 400). The British stopped the boat well before it could beach itself in Tel Aviv and offload the refugees. But publicity was also part of the plan - the voyage having been timed to coincide with the visit of UNSCOP, then deciding the fate of Palestine after the British washed their hands of it. And publicity is what they got when the Royal Navy forcibly removed the passengers in Haifa and reboarded them on three British prison ships. The Jews defended themselves with whatever they could - mostly cans of tuna and sacks of potatoes. Three people were killed in the struggle. SEPARATED AMONG three prison ships, the refugees thought they would be sent to Cyprus, where internment camps had been established for other Jews whom the British had caught trying to enter Palestine illegally. But they were taken to Marseilles. That was the point at which Schwarz met them, and then, too, subterfuge was used. The British were uninterested in giving the refugees food, as they initially hoped hunger would drive them off the ships. But Jewish and French relief organizations collected provisions and brought them regularly to the boats. Schwarz came along with one of the shipments when the ship was being loaded with coal, dressed only in shorts, the same limited garb worn by the male passengers. Once on board, he dirtied himself with coal and successfully blended in with the refugees. There he found himself in unbearable conditions. "There was no room to sit or stand. People didn't eat because they were vomiting," recalls Efraim Menaker, an Exodus passenger identified by Schwarz in his research. "Looking back on it now, I don't know how we survived three months on that ship." Menaker did have one pleasant distraction during his time on board, a "beautiful girl" named Fira. There for months, without much to do, "we had plenty of time for romantic life," he says. Once they were back on land, they got married. But it took a long time - and a lot of pressure - to get them back to land. They refused to get off in France despite being offered asylum. One of Schwarz's main responsibilities was to keep up morale so they wouldn't give in to the demands to disembark. But Menaker says there wasn't much chance of that happening. "After Auschwitz and all those things we went through [we didn't want] to go to another place where the same thing could happen," he explains. "We said we would get out only in Israel." But the British had no intention of allowing that, so they finally took them to Hamburg and dragged them off. It was a bleak day when the refugees were returned to Germany, Menaker recalls. There they were put in camps surrounded by barbed wire so they wouldn't again try to go to Palestine. "It was not life," Menaker says. "There had to be an end to it. We had to start a new life." So he and his wife, like many other passengers, escaped in small groups and made their way via other ships to the Promised Land. Part of the reason a list of the Exodus passengers was not compiled earlier has to do with the nature of memorializing refugees - or the lack thereof. Right after the Holocaust, museum curator Markon explains, the focus was on marking those who had died. "People were still so devastated, and they had no way to record [those who died]. There were no cemeteries, and they wanted somewhere to record their names." While recording the names of the dead was a priority, there was little sense that the survivors also needed recognition. "Immediately postwar, you didn't talk about people as survivors. There was no such concept," says Michael Goldman, who works with Markon and is the acting director of the museum's Registry of Holocaust Survivors. Now, with little space in museums given to the plight of the refugees following the Holocaust - years in which many continued to live behind barbed wire in atrocious conditions, face anti-Semitism and die prematurely - Schwarz says this population feels neglected. He acknowledges that when it comes to the Exodus survivors, their story is more familiar to the public because of Uris's novel and the movie adaptation starring Paul Newman. But he stresses that they have "nothing in common" with the actual events save for the name. "It's a very nice story, but it's not the real story," he says, though he adds that he bears the fiction no ill-will, as it "made a very nice advertisement" for the ship. "Most people don't know the story of the Exodus, they just know the book," he says. "We want people to know the story from those who have been involved." Just one of the differences between the big screen and the real story: In the movie, the refugees are allowed to go to Palestine after staging a hunger strike. In the case of the Exodus 1947, a hunger strike was followed by the British decision to send the refugees to Hamburg. Schwarz attributes the relative dearth of information on the Exodus passengers to timing. Though the episode was one of the most important moments in the creation of Israel, soon after its occurrence the fledgling state found itself overwhelmed by war and other problems. "The Exodus was forgotten. So we want to remind people what happened. They don't know. This is for the young people, not the old people," he says. One young person - or at least a person younger than the remaining survivors - is distressed that there hasn't been a fuller historic accounting of the Exodus's journey and its passengers. Samuel Brill, whose father was on the ship, says the episode "was the pivotal moment in getting worldwide attention for the suffering they were continuing to experience, and that they had no place to go." He maintains that it's essential the public remembers the story because of the current threats Israel faces. "Today you have Holocaust deniers, you have people in Iran and all over the world who deny that the Holocaust took place and they go on to say that Israel shouldn't exist. Today it's more important than ever to [understand why] Israel exists." Brill plans to contribute to the US Holocaust museum project to make a book of the Exodus passengers' stories. He said that he's disappointed that the Israeli government hasn't contributed any money to the reunion effort, which is jeopardized by a lack of funds. Brill wants to help the project so his children will know more about their roots, and at an earlier age than he found out about his father's experience. He only found out the details after watching a documentary on the Exodus made in 1997 and asking his dad questions. Learning the story also taught Brill something about his father. "I've always respected him because of his decision to live and survive through the Holocaust," Brill says. "But I understand now what makes him be who he is. I think a lot of his character was formed during his times fleeing the Nazis and during his journey to get to Palestine." And understanding the people behind the story is the real aim of recording the names of the passengers, Goldman says. "It's about the person. When you look at these massive historical events and all the individual stories get combined into one big historical [experience], you lose a lot of the personal stories, the personal suffering and victories, and our goal is to try to bring those pieces out," he says. "The name is the first step in that. Hopefully we'll find a lot more than the name. We want to know who the whole person is."


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August 2016 Update
Update for Campus
In this update, we'll repeat some news from our early summer update, when attention may have been on vacation plans.
Highlights from June
Trustee Retreat: The trustees' time at Canaras, June 24-26, focused on extensive planning for our comprehensive fundraising campaign. Hearing first from an ad hoc coordinating committee on major capital (facilities) priorities, participants learned about an informal summer planning team of "program shepherds" led by Professor Tom Greene, who will share the work with the campus in the fall. We then expanded our understanding of some representative "Big Ideas" that have already been shared on campus in committees and informal discussions, invited perspective to enhance and develop our campaign messages and tools, and agreed on specific next steps for our work ahead. In small group discussions, retreat participants discussed five examples of "big ideas" (entrepreneurship, Connect SLU, Business in the Liberal Arts, the Sophomore Experience, and endowing what we already do well) to imagine ways these and other ideas could be developed and communicated for donor interest. As we finish our first year of quiet campaign preparation, St. Lawrence has nearly $60 million in gift commitments, a fine start by all measures and comparisons. Trustees also used the occasion to recognize the work of Valerie Lehr, who returned to the faculty on July 1 after nine years as our Vice President and Dean of Academic Affairs, and to welcome Karl Schonberg, who began his tenure in that role this summer.
Reunion: Over 850 Laurentians returned to campus to celebrate Reunion Weekend 2016, with approximately 240 alumni volunteers helping to make it the best in University history. Together, our 16 milestone classes pledged and donated a combined total of $26 million, setting a new Reunion fundraising record. Alumni Citations went to Hulit Pressley Taylor '61, Barbara Gulbrandsen Hennessy '73, Anne McGrath McManus '75, and Christopher Spitzmiller '94. Tom Sy '82 received the Sol Feinstone Humanitarian Award and Rick Beyer '66 accepted the Manley Society Achievement Award. My remarks to the annual Alumni Association gathering are posted online: More Than Strictly Social.
News from July and August
Convocation: My remarks "The Imperative of the Attentive," from Convocation, our official first gathering of the academic year, are posted online. At the annual event, we honored faculty and staff for excellence. Professor of Philosophy Erin McCarthy received the J. Calvin Keene Award and Associate Professor of History Mary Jane Smith received the Maslow Award. Associate Dean for Academic Administration and Registrar Lorie MacKenzie is this year's recipient of the Jack Taylor Award, and Skilled Tradesperson Kevin Wilcox will receive the Tom Coakley Award later this month. We also welcomed new faculty and staff colleagues; their names and brief biographies will be posted online as soon as they are prepared.
The Class of 2020: While our final statistics will be available later this fall, we share the information as we have it now. Admissions reports 570 first-year students joined the Laurentian community, as well as 32 transfer students, for a total of 602 new students. They represent strong academic preparation, with 45% graduating in the top 10% of their class, an average high school grade point average of 91, and a median SAT of 1820. They attend St. Lawrence from 35 states and 25 nations, the highest numbers of the past decade. We count 16% of them will be St. Lawrence legacies (family members of students or alumni). 10% are US students of color and 12% are international students, with either dual citizenship, or citizens of other nations. This summer, University Advancement worked with the Admissions Office to hold nine receptions throughout the Northeast for first-year students and their families. Last Sunday, we officially welcomed the students into our community with Matriculation; my remarks from the ceremony are posted online.
We continue to send Dean Jeff Rickey well wishes on his medical leave of absence; the Admissions and Financial Aid program is being managed capably by a team including Justin Sipher, Melissa Farmer Richards, Jeremy Freeman, Musa Khalidi, Patricia Farmer, and Lyndsay Malcomb.
Outcomes and Results: Nearly 97 percent of recent St. Lawrence University graduates (Class of 2015) were either employed or attending graduate school less than one year after graduation, according to an annual survey conducted by St. Lawrence Career Services. Of those, more than 78 percent were primarily pursuing a career, and 18 percent were primarily attending graduate school. Eighty percent of recent graduates who are employed indicated that their work is related to their desired career path, and the number reporting they were generally or very satisfied with their employment remained strong at 95 percent. Our survey response rate was an industry leading 79.4 percent.
Athletics: Our women's soccer team traveled to Holland, and our field hockey team traveled to New Zealand, for exhibition games and international experience. Both trips were funded by donors and fundraising by the teams. Our men's hockey team has completed plans to travel to Belfast, Ireland, during Thanksgiving break to participate in the Friendly Four.
Summer Shepherds: A group of 20 faculty and staff members, representing departments and facilities across campus, worked in July and August to identify current and future campus spatial needs. Facilitated by Professor Tom Greene, the summer shepherds established a procedure for determining facilities priorities and for adding commentary to existing data. We have extensive studies to correlate, including past and current master plans, the Buildings and Grounds Facility Survey, the Sightlines report, and a learning spaces report. After intensive summer study to compile and organize data, the summer shepherds' work will be transitioned to committees of the established governance system as the fall semester begins. The committee will host a forum early in the fall.
Facilities: I'll offer updates on three campus projects in progress since early summer. Herring Library, the older section of Herring-Cole Hall, is undergoing renovations, thanks to donor support, with architectural wood features, new stained glass medallion windows, and carpeting similar to the Cole reading room. A new AV system and new lighting will improve the functionality of space while retaining its historic beauty. Herring Library will provide "heritage" space for ceremonies, special events, readings, and lectures. Our plan to transition staff from Whitman Annex to Madill Hall and Information Technology staff from Madill to Owen D. Young Library has made good progress this summer, with a preliminary new layout for Madill prepared by architects in consultation with academic support staff. Further discussions with Libraries and Information Technology staff will help the plan for ODY to evolve, allowing us to develop a construction budget and secure trustee approval for the project. Meanwhile, planned and related renovations to ODY Library's Yellow Pipe Room were completed this summer.  We reconfigured the book stacks and created a space for additional student seating.  The addition of 15 tables to the Yellow Pipe Room, and the 60 seats they provide, will offset the reduction in available seating when IT operations and staff currently housed in Madill are relocated to ODY. Finally, again thanks to donor support, we have made building improvements to Gunnison Riding Stables
University Communications: Our staff analyzed the results of our recent magazine readership study to which nearly 2,000 alumni and parents participated. Their responses validated our belief that the magazine "strengthens personal connection to the institution" and encourages them to engage further with St. Lawrence. Watch for a full report soon.
Libraries and Information Technology: Collaboration among the Libraries and IT, the Language Resource Center and the Office of Corporate and Foundation Relations resulted in a major grant award from the Gladys Brooks Foundation. The grant helped to support the renovation this summer of the language labs in Carnegie Hall (rooms 212 and 214) and transformed the rooms into combination lab and flexibly configured learning spaces. Each space is designed to better suit current pedagogies and to increase flexibility. The grant also provides for a mobile web-conferencing system that will allow students at St. Lawrence to connect with people and cultures around the world.
The green bikes committee was awarded an innovation grant to add a new bike repair station. Located in front of ODY, the repair station includes a heavy-duty pump as well as 8 common bicycle tools. It will allow students and the entire campus community all-season access for tire inflation and small repairs on the North end of campus.
Finance: At June 30, 2016 the value of the endowment was $268 million, down from $282 million at June 30, 2015. We are completing the annual financial audit for FY16 and expect no concerns.
Info Informals: Mark your calendar for our Fall Info Informals, all located in Sykes Common Room and held at 4 pm: Friday, September 9; Friday, October 7; Friday, November 11, and Friday, December 9.
110 Vilas Hall
23 Romoda Drive
Canton, NY 13617
Email president@stlawu.edu


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Expert Blog › Susan Egan Keane
Pope's Visit Highlights Gold Mining Problems—and Solutions
January 17, 2018 Susan Egan Keane
On January 19, His Holiness Pope Francis will touch down for a few hours in Madre de Dios, an area in the Peruvian Amazon. Displaying his usual compassion for the marginalized and the powerless, the Pope will spend his time meeting with indigenous people and children. While the Pope will focus on humanitarian issues, his visit to this region will inevitably shine light on a critical environmental problem there. As the Pope flies into Madre de Dios, he will be greeted by the sight of the widespread deforestation, caused mainly by unbridled small-scale gold mining. Over the last decade, miners have turned tens of thousands of hectares of once lush jungle into barren, sandy landscapes. Not visible but equally devastating is widespread contamination by mercury, a highly toxic chemical used by miners in the gold extraction process. I imagine it will be painful for the Pope to witness this devastation first hand, given his strong commitment as an advocate for the environment.
Once lush forest is now sandy landscape.
Credit: Luis Fernandez, Wake Forest University
Peru is not the only country dealing with this modern gold rush—in more than 80 countries around the world, an estimated 10-20 million people rely directly on small-scale gold mining for their livelihood, with over 100 million engaged in the secondary economy that supports the sector. Collectively, artisanal and small-scale gold mining is now considered the largest source of mercury pollution in the world, using an estimated 1800 tons of mercury per year. Most of this mercury ends up in the air, soils, rivers and oceans, where it contaminates fish, a critical source of protein for millions of people around the world.
Small-scale gold miners are often portrayed as cartoon villains, ravaging the landscape and ushering in all manner of social evils, in a greedy quest to fill their coffers. Often, in response to this caricature, governments have rallied against these miners with a strong show of police, or even military, force. Uniformly, these efforts have failed to curtail mining in the long run, and in some cases, have made matters worse, as miners have moved to even more remote and pristine areas to operate.
Of course, real small-scale miners are much more complicated than cartoon characters. While no doubt there are some genuine villains in the sector, and some miners dream of getting rich quick, the more common drivers of small-scale mining are poverty, social inequity, and marginalization. For millions, especially the rural poor, gold mining provides desperately needed income to support themselves and their families. And their product is in high demand. In fact, in his seminal 2015 encyclical on environmental stewardship, the Laudato Si (on Care for our Common Home), the Pope himself specifically mentioned the issue of mercury pollution from gold mining, emphasizing its roots in the global demand for resources like gold, and thus the moral imperative for the global community to take action.
Fortunately, the global community is listening to the Pope's call for action. In the spring of this year, a new global program, funded by the Global Environment Facility (GEF), will begin to tackle some of the root causes of the harms caused by small scale gold mining, while also promoting its development potential.The program, called Global Opportunities for Long-term Development of the Artisanal and Small-Scale Gold Mining Sector (GEF GOLD) will work in eight countries, including Peru (as well as Burkina Faso, Colombia, Guyana, Indonesia, Kenya, Mongolia, and the Philippines), and will be led by three United Nations (UN) agencies (the United Nations Development Programme, UN Environment, and the United Nations Industrial Development Organization) as well as Conservation International. NRDC will work in partnership with this group, to share what is learned in this program with other countries who are dealing with similar challenges.The program will not only help small-scale gold miners eliminate the use of mercury, but will also help create more sustainable livelihoods through their participation in the formal economy. This approach recognizes that addressing root economic drivers is the foundation of lasting change in the sector. As a program that emphasizes compassion and dignity for the marginalized, including women, children, indigenous people, and the poor, it is a fitting response to the Pope's call for a deeply human approach to solving this critical environmental problem.
Susan Egan Keane
Senior Director, Global Advocacy, International Program


Cream fur, milk-chocolate highlights - Chocolate Point Siamese cats sound good enough to eat! But what are they like as cats?
Chocolate Points have been around for a long time, first appearing in show reports from the 1880s, although these cats were not given recognition by any of the cat registries until 1950.
Loving and affectionate, 'Choccie Point' cats are the comedians of the breed. These cats are extroverted and fun-loving.
They enjoy playing games and try hard to please their owners, making them easy to train and wonderful as pets.
Of course, the notes above are a bit of a generalization - I've also known some cats of this color who've been quite introverted and shy!
A sleepy 'choccie' - ivory fur, milk-chocolate points, and especially, note the pink paw pads.
The Chocolate Point generally has ivory-white fur which stays pale throughout their lifetime.
This differs from Seal Points, whose coats tends to darken as they get older. Seal Points sometimes end up with very dark coats indeed!
Occasionally, though, you may find a Chocolate Point Siamese with a cinnamon tone to their coat.
This is set off by warm-toned milk-chocolate colored points (facial mask, ears, tail, and paws). Their nose leather and especially their paw pads have a pinkish undertone.
Is your cat a Chocolate or a Seal Point?
If in doubt, this pinkish undertone is a good way of telling a Chocolate from a Seal Point, which has a dark brown nose and paw pads - no pink at all.
Chocolate Point cats are less common than Seal Points and the kittens develop their coloring later than their darker Seal and Blue relatives.
The beautiful pair of snuggly cats below are Bailey (a Seal Point, on the left) and Safire (a Chocolate Point, on the right).
As you can see, Bailey's coat and points are colder-toned and darker than Safire's. Safire's coat has a warm, cinnamon tone to it, and will probably stay that color, whereas Bailey, being a Seal Point, may very well get darker than he is now.


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Spurred on by the celebrations of the successful first filling of the Grand Ethiopian Renaissance Dam (GERD) reservoir, the Embassy has been welcoming members of the Diaspora wishing to put their mark on this national project.
The GERD is a source of national pride for many Ethiopians – the dam is being built for Ethiopians, by Ethiopians. Most of the funds for the dam have been raised from Ethiopians through the purchase of bonds. The Dam will provide electricity to Ethiopia and to neighbouring countries.
On 11th August, community members – friends and families – visited the Embassy to extend their commitment to the construction of the GERD.
Earlier, members of the Ethiopian community extended their support and commitment to the construction of the #GERD.
Ms Roza Yerukneh, Head of Diaspora, thanked them for their support and urged others to stand together for #Ethiopia's principled stand over the Dam.#ItsMyDam pic.twitter.com/V2Vi4X670c
— Ethiopian Embassy UK 🇪🇹🇬🇧 #ItsMyDam (@EthioEmbassyUK) August 11, 2020
They were welcomed by Head of Diaspora Affairs and Chargé d'Affaires, Ms Roza Yerukneh, who thanked them for their continued support and kind gesture.
She also encouraged others to follow suit and urged the Diaspora at large to fully support Ethiopia's principled stand over the construction of the Dam.
For information on how to support the Grand Ethiopian Renaissance Dam, please contact our Diaspora Department on 07939 956086 or 07575 827053.


Which Shoes Are Suit Shoes?
Picking the correct color shoes to match your suit is basic to making a polished and stylish outfit. Regardless of how sharp and smooth your suit is, in case you're wearing the wrong shoes, your outfit will never look right. More often than not, this comes down to an issue with color. Regardless of whether your shoes are advanced with simply the appropriate measure of sparkle, if the color doesn't look great with your suit, your outfit is destroyed. In this manner, you have to realize which of your suits work with which shoes. While some shading blends will conflict, and look clumsy, others will be out and out in vogue and corresponding. Here is your definitive manual for what shoes to wear with your suit.
Time before, selecting a pair of shoes to wear with a suit was as simple as choosing between formal Oxford shoes and slightly less formal Derbies. Now though, in a more relaxed and less rule-bound era of menswear; everything from leather sandals to sneakers can serve as 'suit shoes'; provided you know which type of suit to pair them with.
Still, for the most part, the classics endure: Oxfords and Derbies are the bona fide godfathers of smart footwear; and no man should be without at least one pair of each in his wardrobe. A pair of black Oxfords (elegant, svelte and the perfect partner to a classic dinner suit); and a pair of brown Derby shoes (a handsome workhorse of the footwear arena, versatile enough to be worn to work or a wedding); will stand you in good stead for whatever your calendar throws at you.
Every gent should own a black suit, so it's crucial to know which shoe color pairs best. Deciding which shoes to wear with a black suit is simple; although you may not be able to have much fun and experiment with different combinations. Black is the only choice of shoe color that flawlessly pairs with a black suit and should be your option every time.
Dark hue of a black suit appears off balance with lighter shoes; so, the black shoes are the best option. While it may not be the most adventurous of choices, it will look sophisticated and allow you to spice up the outfit with your shirt and tie combination. To add a little more interest, you can also opt for less traditional shoe styles, such as patent designs, brogues, and loafers.
Before you run for the hills, allow us to explain. While footing a black suit with brown shoes may sound like something cooked up to cause a stir at Fashion Week; it is in fact proof of how sometimes breaking the rules can prompt some exceptional results. Much like marrying black and navy, with enough difference between the two; to make it look purposeful it can look damn good. Plus, David Beckham has been seen doing this on multiple occasions, and if it's good enough for him.
In contrast to black suits, navy suits can be combined with several shoe coulors. Dark, brown, and burgundy will in general be the most dependable tones and are incredible choices to have available. Contingent upon your own style and the occasion you're attending, you'll have the capacity to interpret which shading is ideal to wear.
Black shoes in particular the darker shades, pair well with navy suits. The classic, dress shoe shade is ideal for dressing up navy suits and making them appear more sophisticated. You'll have a great combination on your hands whether you choose, oxfords, loafers, brogues, or monk-strap shoes.
Brown shoes create a stylish and complementary look when paired with a navy suit. Not only does the warm hue offset the coolness of the navy suit, but it also creates a contemporary appearance. Brown shoes remain sharp and polished while offering a little more originality; they are perfect for occasions when you need something a little more exciting than black.
The mixture of rich, red and brown tones in oxblood shoes pairs perfectly with the deep blue of a navy suit. Formal without appearing stuffy, oxblood shoes have a simultaneously classic and contemporary feel. Stick to sharp oxford, loafer, and monk-strap styles to maintain a suitably polished appearance.
When deciding what color shoes to wear with a grey suit, you must first decipher what shade of grey your suit is. Whether it's light or dark will affect which shoes pair well with it, so you must establish this first. While light grey suits are undoubtedly easier to match, there are multiple choices for both shades, some of which cross over and can be used for both.
Like black suits, dark grey suits look best when paired with darker shades of shoes. This means that black shoes are the easiest and best choice for when you're wearing a dark grey suit. The combination is sharp and stylish. Keep it in mind for formal occasions as a great alternative to a standard black suit.
Although brown shoes won't work with a dark grey suit, burgundy shoes will. The deeper and darker tone of burgundy pairs well with dark grey and creates a balanced look. While the outfits can easy work for formal occasions, in particular when worn in a less traditional manner; it's also a great option for semi-formal events.
Like dark grey suits, light grey suits also pair well with black shoes. The dark color tones down the overall appearance of a light grey suit, making the outfit a more formal choice. Although the look is sharp and sophisticated, it's also light and a great choice for gents who look washed out in darker suits.
Brown shoes work shockingly well with light grey suits. The warm tone is ideal for making a general light and summery fitting alternative. Pick lighter shades of brown for an increasingly modern look and darker shoes for a traditional touch.
Oxblood shoes can have a striking appearance when juxtaposed with a light grey suit. The bold contrast creates a stylish look with a little bit of edge. Just remember to stick to simple and sharp styles, such as oxfords, to keep the look suave and sophisticated.
Because of their light color and fresh appearance, cream and beige suits are a popular choice for summer. To maintain this clean and bright aesthetic it's essential to pair them with light shoes. While black, burgundy, and dark brown will all look much too heavy, shoes in light brown or white will create the perfect pair.
Light brown shoes make a great footwear option for cream and beige suits. A classic enough to be worn to formal functions and Light enough for the ideal summer look; light brown is a winning choice. Choose between oxfords and brogues for a polished look or loafers and suede styles for a more relaxed touch.
Beige and cream suits can also be paired with white shoes for semi-formal occasions. Perfect for outdoor summer events, as the all-over light look is a refreshing one. Just remember to stick to more casual styles, such as sneakers, relaxed brogues, and loafers to don this daring look in style.
A blue suit is a worthwhile investment for men whose suited social engagements skew more smart-casual. You'll need to tread a little more carefully when it comes to shoe choice; as blue suits are less traditional than navy, tailoring in lighter shades of blue is also marginally less versatile.
Similarly as with navy, brown shoes function admirably with lighter shades of blue; however while dark browns supplement navy's profundity, you're in an ideal situation adhering to lighter brown colored tones with blue fitting. Tan Derbies, brogues and monk straps function admirably, as do marginally more extravagant shades of brown – think milk instead of dark chocolate.
Matching a blue suit with black shoes is anything but a sackable offense either; however black's inalienable dressiness can jostle somewhat with blue fitting's lack thereof; so take any blue-suit-black shoes blend for a decent test drive in front a full-length mirror before going out.
This sartorial set-up works well for work and smart events with a relatively relaxed dress code. Wearing a navy suit and brown shoes a more youthful alternative. Don't skimp on the suit (cheap fabrics look exactly that in brighter shades of blue); and choose shoes in shades of brown from tan to chocolate. Anything lighter will contrast too starkly, while anything darker won't contrast quite enough.
These two colors paired makes a safe bet for guys that want to stand out without going full Pitti peacock. As for the suit, a punchy, vibrant shade such as cobalt works best; while the shoes should be in saturated black leather that looks almost patent but, you know, isn't.
Like a light, slate or mid-grey number, a charcoal suit looks sharp with shoes in black, burgundy and oxblood. Unlike suits in lighter shades of grey, however, a charcoal one won't play well with navy or light brown footwear.
Because it's a neutral color with a lot of depth, charcoal is best paired with strong hues that subtly punctuate, rather than starkly contrast with it. By far the best options in this regard are black and oxblood styles in a high-quality leather that, after you learn how to polish like a pro, are sumptuous in color. Brown works too, but only in rich, deep shades like chestnut and mocha.
While there may be exceptions for the suit colors mentioned thus far, there aren't any when it comes to charcoal. So, veer away from this advice at your peril.
Watches are expensive, sure, but its shoes that'll do real damage to your wallet. Buy the wrong the pair, or the right pair in the wrong color, and you can wave goodbye to hundreds if not thousands of dollars worth of tailoring.
We provide you with a guide to whom other combinations definitely work, and coincidently, which ones definitely do not. That's not to say though, that there aren't exceptions in every case. Color, like style in general, is largely subjective, so it's important to experiment. Still, to paraphrase one Señor Pablo Picasso, you need to know the rules before you can break them.
Black Suit– Black shoes are the only option.
Dark Grey Suit– Black or oxblood shoes.
Light Grey Suit– Brown, black or oxblood.
Cream/Beige Suit– Light brown or white shoes.


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Press Release : 17 February 2017
ASP President welcomes Gambia's decision not to withdraw from the Rome Statute
ICC-ASP-20170217-PR1274
The President of the Assembly of States Parties to the Rome Statute of the International Criminal Court (ICC) H.E. Sidiki Kaba welcomes the decision of the newly-elected Government of the Gambia not to withdraw from the Rome Statute, the founding treaty of the ICC.
"This important decision signals the renewed commitment of the new authorities of The Gambia to the ICC, and to the shared values of all States Parties, of prosecuting the most serious crimes that shock the conscience of humanity," said President Kaba.
President Kaba invited all States Parties to continue their support of the Rome Statute system and to encourage other States to ratify the treaty in order to achieve universality as soon as possible.
"I am convinced that the continued support of the international community and the cooperation of States remain necessary to ensure the effectiveness of the ICC," the President stated.
On 10 November 2016 the Islamic Republic of the Gambia notified its decision to withdraw from the Rome Statute of the International Criminal Court to the Secretary-General of the United Nations, as depositary of the Treaty. Following the election of a new President, on 10 February 2017, the Permanent Mission of the Islamic Republic of the Gambia to the United Nations notified the annulment of its former decision with immediate effect.
Video statement by ASP President H.E. Sidiki Kaba:
YouTube (for viewing)
Video (MPEG-4) for download
Audio (MPEG-3) for download
Twitter: @ICC_PASP – Facebook: www.facebook.com/sidiki.kaba.77
For further information on the Assembly of States Parties, please email to [email protected]
Source : Assembly of States Parties