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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <name>blackColor</name>
      <anchorfile>interface_c_p_t_color.html</anchorfile>
      <anchor>a67a6b0b31fbdc3292a35f357b34270ec</anchor>
      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <type>CPTColor *</type>
      <name>cyanColor</name>
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      <arglist>()</arglist>
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      <type>CPTColor *</type>
      <name>yellowColor</name>
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      <anchor>a877615981642026b796d940a4a2d2d1d</anchor>
      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <name>orangeColor</name>
      <anchorfile>interface_c_p_t_color.html</anchorfile>
      <anchor>aee92660401132c65fae4c276f66e6c5d</anchor>
      <arglist>()</arglist>
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      <type>CPTColor *</type>
      <name>purpleColor</name>
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      <anchor>a0e94d1148ae9d2cf04925b05a2479aaa</anchor>
      <arglist>()</arglist>
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      <type>CPTColor *</type>
      <name>brownColor</name>
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      <anchor>a4617052de6721dc389fd437b32d3972a</anchor>
      <arglist>()</arglist>
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      <arglist>(CGColorRef cgColor)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist>(CGFloat newOffset)</arglist>
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      <arglist>(CGFloat newOffset)</arglist>
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      <arglist>(CGFloat newOffset)</arglist>
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      <arglist>(CPTConstraints *otherConstraint)</arglist>
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      <arglist>(CPTColor *aColor)</arglist>
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      <arglist>(CPTColor *aColor)</arglist>
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      <arglist>(CPTColor *begin,[endingColor] CPTColor *end)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(CGFloat alpha)</arglist>
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      <arglist>(CPTGradientBlendingMode mode)</arglist>
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      <arglist>(CGFloat position)</arglist>
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      <arglist>(CGRect rect,[inContext] CGContextRef context)</arglist>
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      <arglist>(CGContextRef context)</arglist>
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      <arglist></arglist>
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