As a professional property manager our objective is to lease space at a rental rate that delivers yield to invested capital. No yield, no capital. This basic principle gets lost in the day-to-day. Investors are seldom altruistic. They are results driven.
How do we create job security for our management company? In part by focusing on your customer. Who is your employer? Is it the person who signs your check (even if direct deposit)? Do you work for your vendors, suppliers and maintenance staff? The tenant, the baker the candlestick maker? Sometimes it's all of these. However, our real employer is the property owner.
Granted, often the "owner" is represented by a wall of legalese and complex ownership structures. But at the end of the day every property is owned by an individual or group or entity that seeks a yield on their invested dollars. They are usually sophisticated investors. And they know professional property management is a large part of their continued success.
Investor/owners supply the capital/cash/equity to own the asset. And they select management. They have the right and ability to hire and fire. This is your employer.
One of your primary responsibilities as a property manager is to keep apartments leased for extended periods while limiting turnover. This keeps owners happy and creates job security for the property manager.
Owners are relying on you to manage their apartments in exchange for a management fee. If you are not up to the tasks, they'll select someone else. Nothing personal.
How do you create job security? In part by delivering results that exceed expectations. Excluding references to the cheese always being moved, part of this is sharing measurable results. Provide this by taking advantage of every aspect of your property management software.
Too many property management companies deliver a minimum level of reporting. Income Statement, rent roll. Unit Expense Report, Cash Expenditures.
I'm not suggesting that you paper the earth (even electronically) but consider the depth of reporting available from your software and deliver up stream all aspects of operations that reflect how your good management is benefiting the property and it's owners.
The not so surprising result is that ownership may retain your services for an extended period of time as they become accustomed to the high level of detail delivered versus other management companies in their employ. Even if everyone were using the same exact software, most minimize outputs.
Try expanding outputs- appropriately, and see how this endears you to owners. It may create a little more interaction initially, but the questioning will subside as the owner becomes even more comfortable with the fact they have a property management company that understands the assets in their care.
Along with this, remember to ask for a two-year management contract renewal….
Multifamily Insight is dedicated to assisting current and future multifamily property owners, operators and investors in executing specific tasks that allow multifamily assets to operate at their highest level of efficiency. We discuss real world issues in multifamily property management and acquisitions. This blog is intended to be informational only and does not provide legal, financial or accounting advice. See www.multifamilyinsight.com.


Welcome to the Kaur Life Community – We are dedicated to maintaining a respectful community that actively engages in lively discussions about news stories and blog posts. Please keep the following in mind when writing your comments.
Safe Space – Above all, we believe strongly that the Kaur Life Community should be a safe and welcoming space for all individuals, groups and their ideas. As such, any rudeness, insults, hate, hostility, or negativity may be edited or removed and you may lose your ability to comment.
Moderation – In order to provide a safe space for our community, comments have to be approved by our moderator and may be pre-moderated by our team before posting to the site.


text:
IDA-FFRDCs
STPI
Explore-STPI-Research
In its role providing expert technical and analytic support to the White House Office of Science and Technology Policy (OSTP) and a growing number of other government organizations, STPI addresses S&T issues in a wide range of areas.
Innovation and Competitiveness
National and Homeland Security
International Science and Technology
Social and Behavioral Sciences and Education
Space, Aviation, and Transportation
At the request of the Office of Science and Technology Policy, STPI provides scientific and technical support for the President's Council of Advisors on Science and Technology (PCAST) and the National Science and Technology Council (NSTC).
STPI's economic research assesses the outcomes and impacts of alternative government policies and programs, particularly those related to ways in which science and technology can foster U.S. economic prosperity and competitiveness. Standards of living and economic growth can be enhanced by government action that minimizes information asymmetries, provides public goods that are under-supplied in the market, and adjusts incentives for firms and consumers to purchase or produce goods and services.
At an aggregate level, STPI has assessed industrial base issues, such as sector production capabilities and labor skill concerns, industry-derived measures of innovation, and other intangibles. STPI's role in identifying proper metrics for return on investment enables the government to make better funding decisions in significant areas such as federal research and development as well as efforts to create better measures of innovation.
STPI conducts a spectrum of energy analyses designed to assist the federal government in strategic planning. STPI's energy research specializes in gap analysis, program evaluation, and policy analysis. In addition, STPI contributes to the development of analytical tools that surpass the traditional cost-benefit model by accounting for the private and social costs of various energy portfolios.
The group's efforts go beyond traditional evaluations of energy programs by reviewing the ethical, social, and behavioral implications, such as the privacy and data stewardship for the management of energy consumption data. STPI's expertise includes analyses of agency and federal laboratory budgets, as well as development of performance metrics to facilitate evaluation and comparisons.
Natural resource management, environmental impacts on public health and safety, and climate change are major concerns of the U.S. government. Solving the many environmental problems that face the nation requires scientific and technical development as well as behavioral science research. STPI's environmental expertise includes climate mitigation and adaptation, public health, evaluation and decision analysis, and policy and risk assessment.
Methodologically, STPI employs current evaluation approaches and quantitative decision analysis tools to assess the value of environmental research and regulation, as well as aiding researchers and regulators in setting priorities.
STPI's evaluation methods and scientometrics research area encompasses several themes, including analysis of research and development (R&D) portfolios, evaluation of research programs, and design and performance of system evaluations.
R&D portfolio analyses identify areas of overlaps or gaps in funded research efforts, compare an organization's funded research efforts either with others' efforts or against an external benchmark, or describe a portfolio and its outcomes. STPI's evaluations of S&T funding programs have focused on the value of the center mechanism, research infrastructure, and research capacity development.
The scientometrics activities at STPI include assessing data collection and reporting mechanisms for research, analyzing and designing tools for displaying research portfolios, developing methodologies for assessing the outcomes of scientific research, and improving government-wide data collection and measurement capabilities.
STPI's expertise in collaboration, information, and telecommunication technologies spans the human, technical, and transformative impacts of these technologies at micro and macro levels of society. STPI's experts support the development and evaluation of S&T policy, guiding the use of information communications technologies in areas of domestic and international importance, such as education, banking, and disaster relief.
STPI's innovation and competitiveness work spans benchmarking S&T indicators, evaluating R&D funding programs, and assessing the impacts of science, technology, engineering, and mathematics training and workforce preparedness on U.S. competitiveness. STPI has contributed to the ongoing dialogue concerning innovation indicator development by assessing industry's measurement of intangibles and documenting national and international indicators.
STPI's research programs provide feedback to identify the programs' outcomes and, more broadly, to work towards a more theoretical understanding and better metrics of innovative research. Furthermore, STPI looks at the role of the federal government in promoting regional innovation by promoting research centers, workshops, and investment in the academic community.
STPI's life sciences research operates at the intersection of numerous disciplines, including biomedical research, the health sciences, organizational management, and strategic planning. In many of STPI's life sciences projects, STPI guides multi-disciplinary groups of experts from government and academia to develop recommendations and implementation plans for improving various aspects of disease-related clinical and translational research. This effort involves creating analytical tools to define problems, pose questions, and identify potential solutions that foster consensus on required actions.
Science and technology provide one of the essential foundations for homeland and national security. In addition to more traditional areas, such as weapons effects and border protection, STPI defines homeland and national security broadly to include such areas as science diplomacy, education, economics, energy, and domestic and foreign research and development.
Research in national security and international affairs at STPI includes investigating the impact of technology, infrastructure, and policy changes on homeland defense and international treaties. As these studies transcend traditional disciplines, researchers at STPI consult with experts from a wide range of fields, including physical and life scientists, historians, psychologists, military officers, engineers, political scientists, and statisticians. Organizations represented by these individuals include government agencies, private industry, academia, advocacy groups, and national laboratories both in the United States and abroad.
Social and behavioral sciences and education (SBE) research plays a vital role in science and technology policy. Recent and ongoing federal efforts have all benefitted from advances in SBE research, including those to reduce violent crime; to improve the quality of U.S. science, mathematics, and engineering education at all levels; and to elevate the role of citizens in the development of an effective sustainable energy strategy.
Experimental approaches in data visualization—at the nexus of the cognitive sciences, computation, and statistics—also drive innovative approaches for the presentation of complex measures for use by planners and policymakers.
STPI's space, aviation, and transportation research assesses political and economic costs and benefits with regard to the development and implementation of federal policies, programs, and technologies. This research provides gap analyses to help identify areas of under-supported research within agency R&D portfolios. STPI, in partnership with IDA's Studies and Analyses Center researchers, address questions vital to the nation's use of space capabilities, such as the technological feasibility of "operationally responsive space" to achieve national security objectives.

redpajama_set_name: RedPajamaCommonCrawl


At the time of this writing (Christmas 2013), Geoff is awaiting a response from "Archives New Zealand" in Wellington. Access to Sergeant Stewart's Military Personnel Files is restricted... The records are contained on microfilm strips which are kept secure for Preservation reasons... Geoff has requested that a digital copy be made but there is apparently a long waiting list.
Sergeant Fairley Clarke (ALSO spelled Clark in some of the Archive records) Stewart, #25/142, of the New Zealand Expeditionary Forces, served in the Egyptian Theatre in 1915, the Egyptian Expeditionary Force Theatre in 1916 and in the European Theatre of 1916-18, receiving the British War Medal and Victory Medal.
Kiwi Volunteers went with Australians in the first "wave". In August 1915 Conscription was introduced in NZ, so I'm GUESSING that he was "called up", as the date he commenced duty was 11th October 1915. He then served 145 days (amost 5 months) in New Zealand, presumably in Training, before being shipped to Egypt around the first week of March 1916, thereafter being relocated to SOMEWHERE in Europe, date unknown.
The Battle of the Somme started on 1st July 1916 and raged for almost five months, until the end of November. The original NZEF (those combined with the Aussies) featured prominently, along with the French, at the southern end of the front-lines of that battle throughout that time.
In mid-September 1916, "the New Zealand Division", comprising 15,000 men, joined that battle en-masse, in the area of High Woods and Delville Woods. On 15th September they took the village of Flers. 600 Kiwis were killed that day, 1,200 wounded or missing... the single worst day in NZ Military History to that point in time, only to be exceeded the following year at Passchendaele. Altogether, 6,000 of the division were wounded and 2,000 killed, many from poison-gas shells.
The NZ Division began THEIR withdrawal from the Somme in October 1916. They then started major operations in Belgium in June 1917 with the capture of Messines (Messen Ridge), with the climax being the Battle of Passchendaele, near Ieper (Ypres) in October 1917.
Grandad served 2 years and 359 days overseas, for a total of 3 years and 139 days of War Service, finally being honourably discharged on 26th February 1919, being issued with an NZEF Great War Honourable Discharge/Disabled Certificate dated 21st February 1919.
So, it is conceivable, that outside of Egypt, he COULD have served on the Somme and/or at Vimy Ridge (Arras) and/or at Passchendaele !
I am quite pleased with my sleuthing-to-date, and would be MOST interested to know if ANYone might be able to shed any further light on matters?
And I will certainly be VERY interesting to hear back from Wellington... after which I will be posting the latest info here.
I would DEARLY like to be able to visit the places where my Grandfather served while I still live in this part of the world.
... was an austere man.
I was never aware of him expressing any LOVE or even FONDNESS for me. "Little boys should be seen and not heard" he used to proclaim, loudly.
My mother and grandmother have told me that, like most of his ilk, he NEVER discussed "The Great War" with ANYbody.
Yet remarkably, he DID (albeit only a little) to ME, the grandson sitting on the floor, at his feet, dutifully keeping his mouth shut !
With regard to the Egyptian Theatre, he painted a vivid picture of having to sweep away the bees/wasps with one hand when trying to insert a slice of jam-coated bread into his mouth with the other.
But most would secure a hip-flask of whiskey, the contents of which would be sculled at first light. I'd have done the same!
The Germans often reported that many of their "opponents" appeared to be drunk!
Grandad would speak of slithering out across No-Man's Land, into a shell crater, and playing cards "with Jerry"... and the prospect of having to "fix bayonets" and charge those same people a few hours later!
Unspeakable horrors, where one might have to stare at one's friend's body hanging off barbed-wire, a hundred yards away... for DAYS or WEEKS !
I can't believe that somebody I KNEW was forced to go through such a thing.
And I wish, NOW, that I could thank him !
Especially, as I had little or no appreciation for his/their sacrifice when he died, so many years later... At a time that he must have DESPAIRED of the new "Younger Generation" of "long-haired hippy louts" with their loud music, debauchery and ignorant ingratitude!


text:
Project 17 > Updates
Error: Error validating access token: Sessions for the user are not allowed because the user is not a confirmed user.
Secretary Perdue Statement on MOU on Animal Biotechnology
(Washington, D.C., January 19, 2021) – U.S. Secretary of Agriculture Sonny Perdue issued the following statement after signing a Memorandum of Understanding (PDF, 141 KB) with the Assistant Secretary for Health and Head of the Public Health Service Admiral Brett Giroir, M.D., establishing a regulatory environment at the Department of Agriculture for agricultural animal biotechnology innovation:
Secretary Perdue Statement on H-2A Modernization
(Washington, D.C., January 15, 2021) – U.S. Secretary of Agriculture Sonny Perdue today issued a statement applauding the Department of Labor's final rule modernizing the H-2A visa program:
USDA Offers Additional Assistance for Certain Producers Through Coronavirus Food Assistance Program
(Washington, D.C., January 15, 2021) – U.S. Secretary of Agriculture Sonny Perdue announced the U.S. Department of Agriculture (USDA) will provide additional assistance through the Coronavirus Food Assistance Program (CFAP), expanding eligibility for some agricultural producers and commodities as well as updating payments to accurately compensate some producers who already applied for the program. Producers who are now eligible and those who need to modify existing applications due to these updates can contact USDA's Farm Service Agency (FSA) between Jan. 19 and Feb. 26.
Secretary Perdue Statement on the Establishment of Wildland Fire Subcabinet
(Washington, D.C., January 14, 2021) – U.S. Secretary of Agriculture Sonny Perdue today issued a statement celebrating the establishment of the Interagency Wildland Fire Subcabinet. Executive Order on Establishing The Wildland Fire Management Policy Committee will open up more communication channels to ensure better forest management effectiveness between the Departments and Agencies within the Federal government.
USDA Releases Agriculture Innovation Research Strategy Summary and Dashboard
(Washington, D.C., January 12, 2021) – Today, the U.S. Department of Agriculture (USDA) released its U.S. Agriculture Innovation Strategy Directional Vision for Research (PDF, 4.8 MB) summary and dashboard that will help to guide future research decisions within USDA.
USDA Announces Details of the 2021 Agricultural Outlook Forum Program
(Washington, D.C., January 11, 2021) – The U.S. Department of Agriculture (USDA) announces details of the 97th annual Agricultural Outlook Forum, which will be held virtually on February 18-19, 2021.
The 2021 Forum, themed "Building on Innovation: A Pathway to Resilience," will focus on the central role science and innovation have played in helping the agricultural sector overcome challenges and build resilience during the COVID-19 pandemic.
Trump Administration Invests $16 Million in High-Speed Broadband in Rural Illinois, Oregon and South Carolina
WASHINGTON, Jan. 8, 2021 – The Trump Administration today announced that the United States Department of Agriculture (USDA) is investing $16 million to provide broadband service in unserved and underserved rural areas in Illinois, Oregon and South Carolina. This investment is part of the $550 million Congress allocated to the second round of the ReConnect Program.
Trump Administration Invests $4.6 Million in High-Speed Broadband in Rural Georgia
CLAXTON, Ga., Jan. 7, 2021 – The Trump Administration today announced that the United States Department of Agriculture (USDA) is investing $4.6 million to provide broadband service in unserved and underserved rural areas in Georgia. This investment is part of the $550 million Congress allocated to the second round of the ReConnect Program.
USDA Continues to Move SNAP Participants Forward
(Washington, D.C., January 4, 2021) – The U.S. Department of Agriculture today announced a final rule enhancing employment and training opportunities for Supplemental Nutrition Assistance Program (SNAP) participants.
USDA Announces Continuation of the Farmers to Families Food Box Program, Fifth Round of Food Purchases
(Washington, D.C., January 4, 2021) – U.S. Secretary of Agriculture Sonny Perdue announced the U.S. Department of Agriculture (USDA) will purchase an additional $1.5 billion worth of food for nationwide distribution through the Farmers to Families Food Box Program. In total, USDA has distributed more than 132 million food boxes in support of American farmers and families affected by the COVID-19 pandemic.
Older Updates
Area Business & Resources Maps
Find resources for area industry, workforce development and quality of life
Connect to Local Foods Resources!


It is morning. My eyes peer open to a fresh new day; it is already bright outside. I have missed the darkness as it turned to light - with the rise of the Sun over the Western world. This has been a regular occurrence over ten thousand times, in my life so far. And yet, I have only ever experienced the magic of this event, twice. But, I hardly even pause to consider the beauty which passed me by as I slept, as my thoughts turn to a logical assimilation of organizing a basic structure, of the day ahead.
I lay silently in bed for five minutes, listening to varying groups of birds as they pleasantly coo and chirp in a language my conscious mind has no need to understand, from great distances upon all forms of trees, buildings, and areas of sky. The piercing screech of the alarm clock, and the ever growing roar of car engines, direct me away from the outside tones of nature. I exit the comfort of my bed, as I run a bath, switch on a kettle, and ready myself to find victory in the day ahead. It is only now - when I consider these moments, how these are the minutes of the day, in which I am fully at peace - as I let them slide away, so quickly.
I leave home, as my feet carry me towards my desired destination. The skies darken and the clouds open, as a thunderous, heavy rain streams down from the greying clouds upon the Earth. I quickly scatter for a form of man-made shelter, in order to find haven from the heavens above me. I remember the minimal instances in which the rain implicitly defeated my lack of shelter - as nature soaked my clothes and skin like a fierce, pounding waterfall. I spend the remainder of the day immersed in my personal business, believing the distance is carrying me to the miracle I have searched my entire life. As I do, I habitually allow hundreds of strangers to pass a mere matter of inches from my existence - never once raising my head, to discover a new and unique viewpoint of a soul, who lives in a day which belongs to us all, searching for miracles of their own.
As my tired mind and feet both carry a slight despondency and emptiness, I finally reach home. And, as the same Sun which I missed arise only sixteen hours ago, decides to say goodnight; as the light turns back to the darkness it was born from, and it sets below the houses and trees in the distance, I remain oblivious, as I chew on a reduced price Chicken Salad from Boots, as I sit before my laptop, reading and constructing historical theories of a universe which sits right outside my window - which my eyes never once care to gaze outside.
The day is almost over. I am sad, lonely, and upset that life has ignored my calls for a magical sight to hit me between the eyes; I wonder if God has managed to forget I even exist at all. And yet, as I ponder this notion, while I lay in the calm serenity of my bed. I think back upon every moment of beauty I allowed myself to miss out on; the silent language of two baby strangers in the supermarket, the fly on the wall, the whistling wind blowing against the aging wooden fence in my garden, the feel of the pillow as my head rests upon it. It is also in watching darkness vanish, light falling, letting nature drench me in water, and in simply letting forever be.
I then understand how every person I avoided, may also have carried the miracle I was searching for, as much as I may have held portions of theirs. In a solitary day, I wondered where the sights I would never forget were hiding. In one single moment, I realize they are all around me; I just need to stop trying so hard not to see them.
Tomorrow, I will remind myself not to miss the miracles again... but only as I lay in the calm serenity of my bed, and try to set my alarm a little earlier.


text:
Home // Nutrition
The Healthiest Ways to Prepare Your Vegetables
Get a great mix of nutrients from your vegetables by understanding the effects of various preparation methods.
Vegetables are absolutely among the best foods you can eat. One study found that each daily portion of vegetables reduces your overall risk of death by 16%—an absolutely astonishing number—but it isn't too hard to believe when you know all the amazing nutrients and antioxidants packed into each and every veggie.
It's no surprise that vegetables are phenomenal for your overall health, but you might be surprised to learn that how you prepare them has a significant effect on their nutrition. Although eating vegetables in almost any form is beneficial to your health and wellbeing, knowing how different preparations affect their benefits can help you further power up your produce. Here are some popular preparation methods and the effects they've been found to have on certain vegetables.
Vegetables are absolutely among the best foods you can eat. One study found that each daily portion of vegetables reduces your overall risk of death by 16%—an absolutely astonishing number—but it isn't too hard to believe when you know all the amazing nutrients and antioxidants packed into each and every veggie.
It's no surprise that vegetables are phenomenal for your overall health, but you might be surprised to learn that how you prepare them has a significant effect on their nutrition. Although eating vegetables in almost any form is beneficial to your health and wellbeing, knowing how different preparations affect their benefits can help you further power up your produce. Here are some popular preparation methods and the effects they've been found to have on certain vegetables.
RELATED: These Surprising Veggies Fight Inflammation
Boiling entails dropping the veggies into boiling water to cook them. Boiling vegetables has been found to drain nutrients from certain veggies while boosting nutrients in others. One reason boiling can reduce the nutrients in a vegetable is because it extracts "water-soluble vitamins." There are nine water-soluble vitamins: folate, thiamine, riboflavin, niacin, pantothenic acid, biotin vitamin B6, vitamin B12 and vitamin C.
Several studies have observed the loss of water-soluble vitamins through boiling. For example, both broccoli and spinach lose a significant amount of vitamin C when boiled. Peas, cauliflower and zucchini all have been found to lose antioxidants when boiled.
However, boiling is better than several other preparation methods. One study concluded that boiling carrots, zucchini and broccoli was a better overall method of preparation than serving them steamed, fried or even raw. One reason is that boiling helps break down the thick vitamin-containing cell walls of these vegetables, making them easier for the body to use and absorb. The reason it's considered an overall improvement is because although certain nutrients—like polyphenols and water-soluble vitamins—are reduced when boiled, other nutrients, like carotenoids (the nutrient that gives carrots their pigment), often increase.
To reduce the overall nutrient-draining effect boiling can have on vegetables, use as little water as possible.
RELATED: 3 Fruits and 3 Vegetables Athletes Must Eat
Steaming is a cooking method that uses steam to cook the vegetables. It is a great way to soften the texture of foods while preserving the water-soluble vitamins you would lose through boiling. Steaming has also been found to increase the number of antioxidants in a whole host of vegetables, including mushrooms, asparagus, cabbage, peppers and carrots. Light steaming has also been found to retain the cancer-fighting compounds in cruciferous veggies such as cauliflower, broccoli, cabbage and bok choi better than preparation methods like boiling or microwaving.
Using a small amount of water (about half a cup) and steaming for a short time (5-7 minutes) is the best way to steam your veggies to retain as many nutrients as possible.
RELATED: 6 Simple Power Recipes For Vegetarian Athletes
Microwaving
Microwaving is more frequently associated with Hot Pockets and pizza rolls than with vegetables, but it is a viable method of preparation for veggies. Microwaves cook food by using short waves of energy that cause certain molecules to vibrate and quickly build up thermal energy.
Microwaving can break down some nutrients due to the high amount of heat they produce. But cooking times are often significantly shorter than other high-heat methods like boiling. This means it can better preserve certain nutrients, such as vitamin C, that break down when heated.
According to Harvard Medical School, "the cooking method that best retains nutrients is one that cooks quickly, heats food for the shortest amount of time, and uses as little liquid as possible. Microwaving meets those criteria."
The best nutrient-saving method for preparing vegetables in the microwave is to place them in a small microwave-safe dish, add a little bit of water and throw on a tight lid. This will essentially steam your veggies from the inside out and preserve many of their nutrients very well. The one big exception is cauliflower, which inexplicably loses 50% of its antioxidants when you nuke it in the microwave.
Baking refers to a cooking method in which you place your vegetables in an oven, usually with seasoning. But baking veggies can be tricky. It comes down to what you're cooking.
Asparagus, peppers, broccoli and artichokes retain their antioxidants fairly well when baked. But carrots, Brussels sprouts, peas, zucchini, celery, beets and garlic all have their nutrient levels reduced by baking. The antioxidant levels of a small group of veggies—including green beans, eggplant, Swiss chard and spinach—actually increase when they're baked. If you want to bake your veggies, it's all about picking the right veggies to bake.
In grilling, the vegetables are placed on a metal rack over the heat of a gas or charcoal flame. Grilling doesn't use water, which is good for preserving water-soluble nutrients. Many small veggies—such as peppers, onions, sliced tomatoes, squash and zucchini—can be grilled quickly, which is another plus if you're looking to preserve nutrients.
Although research is scarce on the effects of grilling on vegetable nutrients, that it is a dry-heat method and can cook certain vegetables quickly bodes well for its efficacy.
Eating Raw Vegetables
If you think raw vegetables are always the best choice, you are not entirely correct. The low level of processing in raw vegetables leaves many of their natural nutrients intact, but cooking can bring out certain nutrients that aren't available when the veggies are consumed raw.
For example, a 2002 study found that the amount of lycopene in tomatoes increased by 35 percent when they were cooked for 30 minutes. Lycopene is a strong cancer-fighting antioxidant, so that's quite a significant number. True, eating vegetables raw is the least processed method, but it doesn't automatically mean they're highest in all nutrients.
Certain preparation methods change the nutrient levels of certain vegetables. But veggies are always better than no veggies—regardless of how they're cooked. To ensure a great mix of nutrients from your vegetables, use a variety of preparation methods on a regular basis.
Feel free to mix it up. Boil, steam, bake, grill, microwave and go raw with your vegetables. By changing your preparation method frequently, you'll ensure your body is always receiving a great blend of plant-based nutrients.
Topics: VITAMINS | WATER | VEGETABLES | NUTRIENTS | ANTIOXIDANTS | CARROTS
Brandon Hall - Brandon Hall is the Content Director for STACK. He graduated from Lafayette College with a Bachelor's degree in English. He was a four-year letter winner at tight end on Lafayette's FCS football team, finishing second on the squad in receiving his senior year. He's passionate about fitness, nutrition,
Become a Better Athlete
This Is Amazon Customers' No. 1 Food Complaint
Here's What a Full Day of Rich Froning's Meals and Snacks Looks Like
I'm Barely Eating But My Body Isn't Changing. Why?
Are Reign Energy Drinks Healthy?
2 Secrets to Getting and Staying Lean Without 'Dieting'
New Study Finds Weird Habit That Makes You Eat Less
You're Probably Ignoring This Number in the Nutrition Facts—and It Might Be Making You Fat
9 Foods You Didn't Know Have as Much Protein as Peanut Butter
MYTH OR FACT: You Burn More Calories Than You Consume When You Eat Celery
Are 'Healthy Chips' Really Healthy? 5 Popular Options Examined
Chocolate Milk after Workouts
The Teenage Athlete Diet Plan
How to Make Protein Pancakes
TD1 Minute: 40-Yard Dash Training Program
Exercise of the Week: Hip Flexor Band Pulls
Bench Press Breakdown: The Flat, Incline and Decline
9 Benefits of Eating Strawberries Everyday
4 Football Conditioning Drills That Work
3 Types of Push-Ups to Quickly Blast Your Upper Body
Nutrition for Athletes: 3 Simple Ways You Can Improve Performance
Water or Sports Drinks: What to Drink When?
J.J. Watt Eats More for Breakfast than You Eat in a Week
Build Lean Muscle with the Cleveland Cavs' Post-Workout Recovery Shake
Fill the Energy Void With These 5 Healthy Snack Ideas
More About vitamins
High-Protein Snacks for Athletes With Nut Allergies
Cheerios With Quinoa: Coming Soon to a Grocery Store Near You
Is All Sugar Bad for You?
No Magic Supplements: Why Popping Pills Can't Replace a Good Diet


Looking for a place to just hang out, meet up with friends, enjoy some live entertainment, grab a bite to eat, or just a quiet place to study? the John F. Kennedy Student Center is the central hub for all these and much more. With spacious facilities to accommodate students' various needs and interests, the JFK Center is truly the "living room" of the campus…come make yourselves at home!
The Center features a multi-purpose lounge for small or large group meetings, studying, speakers and presentations, dances, and so much more.
Additionally, the JFK Center also features a large auditorium for live music, comedy, and theatrical performances.
In the lower level of the building, you can find the Barnes and Noble campus bookstore, a DIY craft room filled with supplies, the campus mailroom, a DVD rental kiosk, an arcade, "Frankies" eatery, and conference rooms for student clubs and organizations to meet.
The JFK Center also serves as the home of the Center for Student Engagement. So, if you're looking to get involved in student clubs and organizations, join a fraternity or sorority, get active as a campus leader, or just catch a ride to the local transportation depot, we're the people to see.


The fitness guru shares her ~healthy~ version of nachos on her app, just in time for Cinco de Mayo.
Jillian Michaels is about to change everything you think you know about nachos. Let's start with the chips. This recipe swaps tortilla chips for homemade, just-as-crunchy sweet potato chips. The flavorful recipe also features all sorts of spices like chili powder and cumin, then tops the dish off with meat, pico de gallo, and guac. (Salivating yet?!) But don't be intimidated by what seems to be a never-ending ingredients list; every single one is a solid addition to a healthy diet.
Peel the sweet potatoes and slice thinly. In a bowl, toss them with coconut oil and salt. Place the chips in a single layer on a rimmed baking sheet covered with parchment paper.
Bake for 8 minutes, then flip the chips over and bake for another 8 minutes or until all of the chips are cooked.
Melt the coconut oil in a large skillet over medium heat. Add the onion and chili and sauté for 3 to 4 minutes.
Add the ground beef and cook for 4 minutes, stirring often.
Add the garlic, canned diced tomatoes, tomato paste, cumin, oregano, paprika, cayenne pepper, and chili powder. Stir well to combine. Bring the mixture to a simmer and then turn the heat down to medium-low. Cover and let simmer for 20 minutes, stirring occasionally.
Remove from heat. Stir the chopped fresh tomato and lime juice into the beef mixture.
Put the toppings in a bowl and place it in the middle of a platter. Top with guacamole, cilantro, and green onions. Add the chips to the platter. Dip the chips and enjoy.


text:
Diecéze lehnická (latinsky Dioecesis Legnicensis) je polská římskokatolická diecéze. Je součástí Vratislavské církevní provincie.

Lehnická diecéze byla zřízena bulou papeže Jana Pavla II. Totus Tuus Poloniae populus dne 25. března 1992. Většina území patřila od středověku k diecézi vratislavské, pouze malé území okolo Bogatyně bylo do roku 1972 součástí diecéze míšeňské a až od uvedeného roku patřila k arcidiecézi vratislavské. Lehnická diecéze byla při svém vzniku přidělena k Vratislavské církevní provincii. Při zřízení diecéze byl diecézním biskupem jmenován dosavadní pomocný biskup vratislavský Tadeusz Rybak (narozen 1929), od jeho odchodu na odpočinek v roce 2005 diecézi spravuje biskup Stefan Cichy (narozen 1939).

2. července 1997 navštívil Lehnici papež Jan Pavel II.. Dne 24. února 2004 byla zřízena nová diecéze svídnická z 13 děkanátů arcidiecéze vratislavské a z 8 děkanátů diecéze lehnické. Lehnická diecéze tehdy ztratila mimo jiné Valbřich, do té doby největší město na svém území. Od roku 2007 do roku 2012 se konal první diecézní synod.

Diecéze se rozkládá v jihozápadní části Dolního Slezska a zahrnuje též nejvýchodnější část historické Horní Lužice. Hraničí s Českou republikou a se Německem. Nejvýznamnějšími městy jsou vedle sídelní Lehnice Jelení Hora (Jelenie Góra), Lubin, Bolesławiec a Zgorzelec (Zhořelec).

Hlavním chrámem diecéze je lehnická katedrála sv. Petra a Pavla, která byla postavena v letech 1333-1380 a naposledy novogoticky přestavěna v letech 1892-1894. Dalšími významnými svatyněmi jsou chrám Nanebevzetí P. Marie v Krzeszowě (mariánské poutní místo a od roku 1998 basilica minor), kostel sv. Erazima a Pankráce v Jelení Hoře (basilica minor od roku 2010), poutní kostel sv. Kříže v Jelení Hoře, kostel Nanebevzetí P. Marie a sv. Mikuláše v Bolesławci (mariánské poutní místo) a poutní místo sv. Hedviky, bývalý klášterní kostel v Lehnickém Poli. Patrony biskupství jsou svatí apoštolové Petr a Pavel, svatý Josef pěstoun Páně a svatá Hedvika Slezská.

Na území diecéze působí šest mužských řádů a kongregací ve 25 řeholních domech, nejpočetnější zastoupení mají Salesiáni Dona Bosca: 15 řeholních domů s centrem v Lubinu. Dále v diecézi působí milosrdní bratři (Lehnice), františkáni (Lehnice), Minorité (Kowary, Lehnice, Lwówek Śląski, Pieńsk, Szklarska Poręba), piaristé (Jelení Hora) a Kongregace svatého archanděla Michala (Pławna, Sobota). Ze ženských institutů zde působí benediktinky (opatství Všech svatých v Krzeszowě) a patnáct ženských kongregací ve 27 domech, nejpočetněji Kongregace sester svaté Alžběty (7 domů). Duchovní diecéze se vzdělávají na Vyšším duchovním semináři v Lehnici a na Papežské teologické fakultě ve Vratislavi.

Biskupové

Děkanáty

 Bogatynia (8 farností)
 Bolesławiec Wschód (12 farností)
 Bolesławiec Zachód (9 farností)
 Chocianów (6 farností)
 Chojnów (9 farností)
 Gryfów Śląski (9 farností)
 Jawor (10 farností)
 Jelenia Góra Wschód (9 farností)
 Jelenia Góra Zachód (8 farností)
 Kamienna Góra Wschód (7 farností)
 Kamienna Góra Zachód (7 farností)
 Legnica Katedra (6 farností)
 Legnica Wschód (8 farností)
 Legnica Zachód (6 farností)
 Leśna (7 farností)
 Lubań (12 farností)
 Lubin Wschód (7 farností)
 Lubin Zachód (7 farností)
 Lwówek Śląski (9 farností)
 Mysłakowice (10 farností)
 Nowogrodziec (8 farností)
 Polkowice (8 farností)
 Prochowice (7 farností)
 Szklarska Poręba (8 farností)
 Ścinawa (6 farností)
 Świerzawa (8 farností)
 Węgliniec (8 farností)
 Zgorzelec (11 farností)
 Złotoryja (10 farností)

Externí odkazy

 Oficiální stránky diecéze
 Lehnická diecéze na www.catholic-hierarchy.org

Polské římskokatolické diecéze

redpajama_set_name: RedPajamaWikipedia


text:
New Pilot Project Helps Increase Efficiency, Comfort and Value of Homes
Home < News < New Pilot Project Helps Increase Efficiency, Comfort and Value of Homes
(Dartmouth, NS) – Efficiency Nova Scotia announced today it has partnered with the federal and provincial governments, the Nova Scotia Realtors Association and ViewPoint Realty Services to launch an EnerGuide rating system pilot project to help improve the energy efficiency of Nova Scotian homes.
The innovative pilot announced today will give homeowners the option to have EnerGuide information included with their listing on MLS® and posted to the ViewPoint.ca real estate website. This project is made possible by a financial contribution from Natural Resources Canada.
EnerGuide is a rating system developed by the Canadian Government to measure a home's energy performance. Homeowners in Nova Scotia can book a $99 Home Energy Assessment with Efficiency Nova Scotia to receive an EnerGuide rating. This assessment helps homeowners prioritize home improvements and access rebates to improve the energy efficiency and overall value of their home.
"Energy efficiency is one of our most important and accessible tools in the fight against climate change," said Jim Carr, Canada's Minister of Natural Resources. "Sharing energy ratings will help homebuyers make better informed decisions and consider a home's energy use as part of the real estate process."
The Province of Nova Scotia also contributed to the project which continues to bolster Nova Scotia's reputation as an innovator in the field of energy efficiency.
"Nova Scotians value energy efficiency," said Nova Scotia Energy Minister, Geoff MacLellan. "This innovative pilot will make it easier for homebuyers to make informed purchase decisions and encourages energy improvements that help homeowners save money while helping our province address climate change."
Stephen MacDonald, CEO of EfficiencyOne, which operates Efficiency Nova Scotia, says the project has multiple benefits.
"Energy efficient homes are not only less expensive to heat and cool, they're also more comfortable to live in," said Mr. MacDonald. "Buyers want credible, easy to understand information about a home's energy efficiency, and sellers who provide this information can sell their homes faster."
Roger Boutilier, CEO of the Nova Scotia Association of Realtors, says his membership is fully behind the project and is excited to help guide sellers and buyers through the EnerGuide process.
"As a valued partner of EfficiencyOne, this pilot aligns with many of our fundamental principles," said Mr. Boutilier. "It allows us to actively contribute to improving Nova Scotia's housing stock, long-term housing affordability and a better environment."
Sean McMullen, Director of Business Development for ViewPoint.ca, says the real estate environment is ripe for such an endeavour.
"For buyers, requesting and reviewing energy consumption history is near standard practice. For sellers, increasing promotion of energy efficiency in homes and focusing on attributes related to energy consumption is vital," said Mr. McMullen. "So, we're excited and optimistic about making this information more accessible and working alongside our partners to make this project happen."
Learn more here: https://www.efficiencyns.ca/viewpoint/
For more information, contact Efficiency Nova Scotia at 1-877-999-6035.
Efficiency Nova Scotia is operated by EfficiencyOne, an independent, non-profit organization based in Dartmouth, Nova Scotia. Since 2010, we've helped more than 278,000 program participants save energy and money. Efficiency Nova Scotia is your go-to place for energy saving programs and services. To learn more, click to watch Why Energy Efficiency?
David Salter
Communications & Stakeholder Lead, Efficiency Nova Scotia
Email: dsalter@efficiencyns.ca


text:
Imax And CGV Holdings Set Pact To Build 40 New Theaters Across China
Asia Argento On How "Martyrdom Of Being Misunderstood Made Me A Warrior"
Dade Hayes
Finance Editor
@dadehayes
More Stories By Dade
Password Sharing, Piracy Will Cost Streaming Companies $12.5B By 2024 – Report
REX/Shutterstock
Actress, writer and director Asia Argento said the months since she stepped forward to detail sexual abuse and harassment by Harvey Weinstein have been a time of redemption and relief but also painful disappointment.
Detailing her experience to New Yorker contributor Ronan Farrow, who moderated the panel "#MeToo Outrage From Europe" at Tina Brown's 9th annual Women in the World conference, Argento described a fierce backlash against her. Critics and skeptics, especially in her native Italy, painted her as an opportunist or worse. saying that she deserved the treatment she got from Weinstein.
"The backlash was fuel that they threw into my fire," Argento said, her voice rising. "This fire, this martyrdom of being misunderstood made me a warrior all the more." Addressing the repeated claims that she had been in a long-term relationship with Weinstein (as if that would somehow excuse anything), she added, "I never had a 5-year relationship. I never woke up next to him. He was never my boyfriend,"
Ronan Farrow Jabs 'Game of Thrones' Final Season At Peabody Awards
Also on the panel were Laura Boldrini, an ardently feminist member of Italy's parliament, and Ambra Battilana Guttierez, the model who recorded Weinstein's alternately pleading and coercive behavior trying to get her into his New York hotel room in 2015.
The secret recording Guttierez made in co-operation with authorities was a wrenching part of online readers of Farrow's devastating early take-down of Weinstein. It was played on the PA system as the panelists took the Lincoln Center stage, but Guttierez did not end up revisiting her dealings with Weinstein during the discussion. Instead, she related the ordeal (also recounted in Farrow's New Yorker coverage) of being brought to one of Silvio Berlusconi's "Bunga Bunga" sex parties when she was an 18-year-old model. "I was just following dreams," she said. "I did not expect that." Like Argento, Guttierez has been tarred since coming forward about Weinstein but also about what she witnessed at Berlusconi's house, especially because he casts such a long media show.
The hostility toward #MeToo in Italy and the reactions of so many men in power (along with many women), Farrow said, "are a microcosm" of what women everywhere face. "The stakes are so high," he added, that Americans need to grapple with the varied responses to #MeToo around the world.
"The system did not break" in Italy, Argento said. "I wish it did. What chance does a victim have to speak out against a predator? Zero."
Boldrini shared her fellow panelists' dismay but as a politician she also stressed the need to take action to try to change the culture. A video was shown of her filling the Italian parliament building with 1,400 survivors of sexual abuse and violence, upending the normal look of a chamber occupied for decades by mostly men. "They gave us advice about legislation. It was an extraordinary day."
She added that she has urged Argento to remain in Italy to lend her effort to the cause. Farrow said his first thought when he was learning about the backlash against Argento was to tell her, "Get out of there! Save yourself." Argento nodded and Boldrini said she understood that reaction. "But you have to stay and fight. Together. And we will win. I know it."
Ronan Farrow


text:
/**
 * Auth Scenes
 *
 * React Native Starter App
 * https://github.com/mcnamee/react-native-starter-app
 */
import React from 'react';
import { Scene, ActionConst } from 'react-native-router-flux';

// Consts and Libs
import { AppConfig } from '@constants/';

// Scenes
import Authenticate from '@containers/auth/AuthenticateView';
import LoginForm from '@containers/auth/Forms/LoginContainer';
import SignUpForm from '@containers/auth/Forms/SignUpContainer';
import ResetPasswordForm from '@containers/auth/Forms/ResetPasswordContainer';
import UpdateProfileForm from '@containers/auth/Forms/UpdateProfileContainer';

/* Routes ==================================================================== */
const scenes = (
  <Scene key={'authenticate'}>
    <Scene
      hideNavBar
      key={'authLanding'}
      component={Authenticate}
      type={ActionConst.RESET}
      analyticsDesc={'Authentication'}
    />
    <Scene
      {...AppConfig.navbarProps}
      key={'login'}
      title={'Login'}
      clone
      component={LoginForm}
      analyticsDesc={'Login'}
    />
    <Scene
      {...AppConfig.navbarProps}
      key={'signUp'}
      title={'Sign Up'}
      clone
      component={SignUpForm}
      analyticsDesc={'Sign Up'}
    />
    <Scene
      {...AppConfig.navbarProps}
      key={'passwordReset'}
      title={'Password Reset'}
      clone
      component={ResetPasswordForm}
      analyticsDesc={'Password Reset'}
    />
    <Scene
      {...AppConfig.navbarProps}
      key={'updateProfile'}
      title={'Update Profile'}
      clone
      component={UpdateProfileForm}
      analyticsDesc={'Update Profile'}
    />
  </Scene>
);

export default scenes;

redpajama_set_name: RedPajamaGithub


text:
from pandac.PandaModules import DepthOffsetAttrib, NodePath, Vec3, Vec4, TextNode
from direct.directnotify import DirectNotifyGlobal
from direct.fsm.FSM import FSM
from direct.interval.FunctionInterval import Wait
from direct.interval.IntervalGlobal import Func, LerpHprInterval, LerpScaleInterval, LerpFunctionInterval
from direct.interval.MetaInterval import Sequence, Parallel
from direct.distributed.ClockDelta import globalClockDelta
from toontown.toonbase import ToontownGlobals
from toontown.effects import DustCloud
import CogdoFlyingGameGlobals as Globals
import CogdoUtil
from CogdoFlyingObjects import CogdoFlyingGatherable
from CogdoFlyingUtil import swapAvatarShadowPlacer

class CogdoFlyingPlayer(FSM):
    notify = DirectNotifyGlobal.directNotify.newCategory('CogdoFlyingPlayer')

    def __init__(self, toon):
        FSM.__init__(self, 'CogdoFlyingPlayer')
        self.toon = toon
        self.toon.reparentTo(render)
        self.legalEaglesTargeting = []
        self.activeBuffs = []
        self.initModels()
        self.initIntervals()
        self.netTimeSentToStartDeath = 0
        self.backpackState = -1
        self.lastBackpackState = -1
        self.lastPropellerSpinRate = Globals.Gameplay.NormalPropSpeed
        self.propellerSpinRate = Globals.Gameplay.NormalPropSpeed
        self.setFuelState(Globals.Gameplay.FuelStates.FuelNoPropeller)
        self.setOldFuelState(self.fuelState)
        CogdoFlyingPlayer.setBlades(self, Globals.Gameplay.FuelStates.FuelNoPropeller)
        self.setBackpackState(Globals.Gameplay.BackpackStates.Normal)

    def initModels(self):
        self.createPropeller()
        self.createRedTapeRing()

    def createPropeller(self):
        self.propellerSmoke = DustCloud.DustCloud(self.toon, wantSound=False)
        self.propellerSmoke.setBillboardPointEye()
        self.propellerSmoke.setBin('fixed', 5002)
        self.backpack = CogdoUtil.loadFlyingModel('propellerPack')
        self.backpack.setScale(1.3)
        self.backpack.setHpr(180.0, 0.0, 0.0)
        self.backpackInstances = []
        self.backpackTextureCard = CogdoUtil.loadFlyingModel('propellerPack_card')
        parts = self.toon.getTorsoParts()
        for part in parts:
            backpackInstance = part.attachNewNode('backpackInstance')
            animal = self.toon.style.getAnimal()
            bodyScale = ToontownGlobals.toonBodyScales[animal]
            backpackHeight = ToontownGlobals.torsoHeightDict[self.toon.style.torso] * bodyScale - 0.5
            backpackInstance.setPos(0.0, -0.325, backpackHeight)
            self.backpackInstances.append(backpackInstance)
            self.backpack.instanceTo(backpackInstance)

        self.propInstances = []
        self.propeller = CogdoUtil.loadFlyingModel('toonPropeller')
        for part in self.backpackInstances:
            propInstance = part.attachNewNode('propInstance')
            propInstance.setPos(0.0, -0.275, 0.0)
            propInstance.setHpr(0.0, 20.0, 0.0)
            propInstance.setScale(1.0, 1.0, 1.25)
            self.propInstances.append(propInstance)
            self.propeller.instanceTo(propInstance)

        self.blades = []
        self.activeBlades = []
        index = 1
        blade = self.propeller.find('**/propeller%d' % index)
        while not blade.isEmpty():
            self.blades.append(blade)
            index += 1
            blade = self.propeller.find('**/propeller%d' % index)

        for blade in self.blades:
            self.activeBlades.append(blade)

    def createRedTapeRing(self):
        self.redTapeRing = CogdoUtil.loadFlyingModel('redTapeRing')
        self.redTapeRing.setTwoSided(True)
        self.redTapeRing.reparentTo(self.toon)
        self.redTapeRing.hide()
        self.redTapeRing.setScale(1.25)
        self.redTapeRing.setZ(self.toon.getHeight() / 2.0)

    def initIntervals(self):
        self.baseSpinDuration = 1.0
        self.propellerSpinLerp = LerpFunctionInterval(self.propeller.setH, fromData=0.0, toData=360.0, duration=self.baseSpinDuration, name='%s.propellerSpinLerp-%s' % (self.__class__.__name__, self.toon.doId))
        singleBlinkTime = Globals.Gameplay.TargetedWarningSingleBlinkTime
        blinkTime = Globals.Gameplay.TargetedWarningBlinkTime
        self.blinkLoop = Sequence(Wait(singleBlinkTime / 2.0), Func(self.setBackpackTexture, Globals.Gameplay.BackpackStates.Attacked), Wait(singleBlinkTime / 2.0), Func(self.setBackpackTexture, Globals.Gameplay.BackpackStates.Targeted), name='%s.blinkLoop-%s' % (self.__class__.__name__, self.toon.doId))
        self.blinkWarningSeq = Sequence(Func(self.blinkLoop.loop), Wait(blinkTime), Func(self.blinkLoop.clearToInitial), name='%s.blinkWarningSeq-%s' % (self.__class__.__name__, self.toon.doId))
        dur = Globals.Gameplay.BackpackRefuelDuration
        self.refuelSeq = Sequence(Func(self.setPropellerSpinRate, Globals.Gameplay.RefuelPropSpeed), Wait(dur), Func(self.returnBackpackToLastStateFunc), name='%s.refuelSeq-%s' % (self.__class__.__name__, self.toon.doId))
        scale = self.redTapeRing.getScale()
        pulseTime = 1.0
        self.pulseBubbleSeq = Parallel(Sequence(LerpFunctionInterval(self.redTapeRing.setScale, fromData=scale, toData=scale * 1.1, duration=pulseTime / 2.0, blendType='easeInOut'), LerpFunctionInterval(self.redTapeRing.setScale, fromData=scale * 1.1, toData=scale, duration=pulseTime / 2.0, blendType='easeInOut')), LerpHprInterval(self.redTapeRing, pulseTime, Vec3(360, 0, 0), startHpr=Vec3(0, 0, 0)), name='%s.pulseBubbleSeq-%s' % (self.__class__.__name__, self.toon.doId))
        bouncePercent = 1.2
        scaleTime = 0.5
        scaleBounceTime = 0.25
        self.popUpBubbleLerp = LerpScaleInterval(self.redTapeRing, scaleTime, scale * bouncePercent, startScale=0.0, blendType='easeInOut')
        self.popUpBubbleSeq = Sequence(Func(self.updateLerpStartScale, self.popUpBubbleLerp, self.redTapeRing), Func(self.redTapeRing.show), self.popUpBubbleLerp, LerpScaleInterval(self.redTapeRing, scaleBounceTime, scale, startScale=scale * bouncePercent, blendType='easeInOut'), Func(self.pulseBubbleSeq.loop), name='%s.popUpBubbleSeq-%s' % (self.__class__.__name__, self.toon.doId))
        self.removeBubbleLerp = LerpScaleInterval(self.redTapeRing, scaleBounceTime, scale * bouncePercent, startScale=scale, blendType='easeInOut')
        self.removeBubbleSeq = Sequence(Func(self.pulseBubbleSeq.clearToInitial), Func(self.updateLerpStartScale, self.removeBubbleLerp, self.redTapeRing), self.removeBubbleLerp, LerpScaleInterval(self.redTapeRing, scaleTime, 0.0, startScale=scale * bouncePercent, blendType='easeInOut'), Func(self.redTapeRing.hide), name='%s.removeBubbleSeq-%s' % (self.__class__.__name__, self.toon.doId))
        self.redTapeRing.setScale(0.0)
        self.deathInterval = Sequence(Parallel(LerpHprInterval(self.toon, 1.0, Vec3(720, 0, 0)), LerpFunctionInterval(self.toon.setScale, fromData=1.0, toData=0.1, duration=1.0)), Func(self.toon.stash), name='%s.deathInterval-%s' % (self.__class__.__name__, self.toon.doId))
        self.spawnInterval = Sequence(Func(self.toon.stash), Func(self.resetToon), Wait(1.0), Func(self.toon.setAnimState, 'TeleportIn'), Func(self.toon.unstash), name='%s.spawnInterval-%s' % (self.__class__.__name__, self.toon.doId))
        singleBlinkTime = Globals.Gameplay.InvulSingleBlinkTime
        blinkTime = Globals.Gameplay.InvulBlinkTime
        invulBuffTime = Globals.Gameplay.InvulBuffTime
        self.blinkBubbleLoop = Sequence(LerpFunctionInterval(self.redTapeRing.setAlphaScale, fromData=1.0, toData=0.0, duration=singleBlinkTime / 2.0, blendType='easeInOut'), LerpFunctionInterval(self.redTapeRing.setAlphaScale, fromData=0.0, toData=1.0, duration=singleBlinkTime / 2.0, blendType='easeInOut'), name='%s.blinkBubbleLoop-%s' % (self.__class__.__name__, self.toon.doId))
        self.blinkBubbleSeq = Sequence(Wait(invulBuffTime - blinkTime), Func(self.blinkBubbleLoop.loop), Wait(blinkTime), Func(self.blinkBubbleLoop.finish), name='%s.blinkBubbleSeq-%s' % (self.__class__.__name__, self.toon.doId))

    def returnBackpackToLastStateFunc(self):
        if self.backpackState == Globals.Gameplay.BackpackStates.Refuel:
            self.returnBackpackToLastState()

    def setPropellerSpinRateFunc(self):
        if self.propellerSpinRate == Globals.Gameplay.RefuelPropSpeed:
            self.setPropellerSpinRate(self.lastPropellerSpinRate)

    def returnBackpackToLastState(self):
        self.setBackpackState(self.lastBackpackState)

    def setBackpackState(self, state):
        if state == self.backpackState:
            return
        self.lastBackpackState = self.backpackState
        self.backpackState = state
        self.blinkWarningSeq.clearToInitial()
        self.refuelSeq.clearToInitial()
        self.blinkLoop.clearToInitial()
        if self.lastBackpackState == Globals.Gameplay.BackpackStates.Refuel:
            self.setPropellerSpinRateFunc()
        if state in Globals.Gameplay.BackpackStates:
            if state == Globals.Gameplay.BackpackStates.Normal:
                pass
            elif state == Globals.Gameplay.BackpackStates.Targeted:
                pass
            elif state == Globals.Gameplay.BackpackStates.Refuel:
                self.refuelSeq.start()
            elif state == Globals.Gameplay.BackpackStates.Attacked:
                self.blinkWarningSeq.start()
            self.setBackpackTexture(state)

    def setBackpackTexture(self, state):
        texName = Globals.Gameplay.BackpackState2TextureName[state]
        tex = self.backpackTextureCard.findTexture(texName)
        self.backpack.setTexture(tex, 1)

    def updateLerpStartScale(self, lerp, nodepath):
        lerp.setStartScale(nodepath.getScale())

    def handleEnterGatherable(self, gatherable, elapsedTime):
        if gatherable.type == Globals.Level.GatherableTypes.InvulPowerup:
            self.blinkBubbleSeq.clearToInitial()
            self.blinkBubbleSeq.start(elapsedTime)
            self.removeBubbleSeq.clearToInitial()
            self.popUpBubbleSeq.start()
            if gatherable.type not in self.activeBuffs:
                self.activeBuffs.append(gatherable.type)
        elif gatherable.type == Globals.Level.GatherableTypes.Propeller:
            self.setBackpackState(Globals.Gameplay.BackpackStates.Refuel)

    def handleDebuffPowerup(self, pickupType, elapsedTime):
        if pickupType == Globals.Level.GatherableTypes.InvulPowerup:
            self.blinkBubbleSeq.finish()
            self.popUpBubbleSeq.clearToInitial()
            self.removeBubbleSeq.start()
            if pickupType in self.activeBuffs:
                self.activeBuffs.remove(pickupType)

    def isBuffActive(self, pickupType):
        if pickupType in self.activeBuffs:
            return True
        return False

    def isInvulnerable(self):
        if Globals.Level.GatherableTypes.InvulPowerup in self.activeBuffs:
            return True
        return False

    def setFuelState(self, fuelState):
        self.fuelState = fuelState

    def setOldFuelState(self, fuelState):
        self.oldFuelState = fuelState

    def hasFuelStateChanged(self):
        if self.fuelState != self.oldFuelState:
            return True
        else:
            return False

    def updatePropellerSmoke(self):
        if not self.hasFuelStateChanged():
            return
        if self.fuelState in [Globals.Gameplay.FuelStates.FuelNoPropeller, Globals.Gameplay.FuelStates.FuelNormal]:
            self.propellerSmoke.stop()
        elif self.fuelState in [Globals.Gameplay.FuelStates.FuelVeryLow, Globals.Gameplay.FuelStates.FuelEmpty]:
            self.propellerSmoke.stop()
            self.propellerSmoke.setScale(0.25)
            self.propellerSmoke.setZ(self.toon.getHeight() + 2.5)
            self.propellerSmoke.loop(rate=48)
        elif self.fuelState in [Globals.Gameplay.FuelStates.FuelLow]:
            self.propellerSmoke.stop()
            self.propellerSmoke.setScale(0.0825)
            self.propellerSmoke.setZ(self.toon.getHeight() + 2.0)
            self.propellerSmoke.loop(rate=24)

    def resetBlades(self):
        self.setBlades(len(self.blades))

    def setAsLegalEagleTarget(self, legalEagle):
        if legalEagle not in self.legalEaglesTargeting:
            self.legalEaglesTargeting.append(legalEagle)

    def removeAsLegalEagleTarget(self, legalEagle):
        if legalEagle in self.legalEaglesTargeting:
            self.legalEaglesTargeting.remove(legalEagle)

    def isLegalEagleTarget(self):
        if len(self.legalEaglesTargeting) > 0:
            return True
        else:
            return False

    def setBlades(self, fuelState):
        if fuelState not in Globals.Gameplay.FuelStates:
            return
        numBlades = fuelState - 1
        if len(self.activeBlades) != numBlades:
            for i in range(len(self.activeBlades)):
                blade = self.activeBlades.pop()
                blade.stash()

            if numBlades > len(self.blades):
                numBlades = len(self.blades)
            if numBlades > 0:
                for i in range(numBlades):
                    blade = self.blades[i]
                    self.activeBlades.append(blade)
                    blade.unstash()

            if fuelState == Globals.Gameplay.FuelStates.FuelNoPropeller:
                for prop in self.propInstances:
                    prop.hide()

            else:
                for prop in self.propInstances:
                    prop.show()

            self.setFuelState(fuelState)
            self.updatePropellerSmoke()
            self.setOldFuelState(self.fuelState)

    def bladeLost(self):
        if len(self.activeBlades) > 0:
            blade = self.activeBlades.pop()
            blade.stash()
            self.setFuelState(len(self.activeBlades) + 1)
            self.updatePropellerSmoke()
            self.setOldFuelState(self.fuelState)

    def setPropellerSpinRate(self, newRate):
        self.lastPropellerSpinRate = self.propellerSpinRate
        self.propellerSpinRate = newRate
        self.notify.debug('(%s) New propeller speed:%s, old propeller speed:%s' % (self.toon.doId, self.propellerSpinRate, self.lastPropellerSpinRate))
        self.propellerSpinLerp.setPlayRate(newRate)

    def died(self, elapsedTime):
        self.deathInterval.start(elapsedTime)
        self.propellerSmoke.stop()

    def spawn(self, elapsedTime):
        self.spawnInterval.start(elapsedTime)

    def resetToon(self):
        self.toon.setScale(1.0)

    def enable(self):
        self.toon.setAnimState('Happy', 1.0)
        self.toon.setForceJumpIdle(True)
        self.toon.setSpeed(0, 0)
        self.setPropellerSpinRate(Globals.Gameplay.NormalPropSpeed)
        self.propellerSpinLerp.loop()

    def disable(self):
        pass

    def unload(self):
        self.ignoreAll()
        if self.toon:
            self.toon.showName()
        self.backpackTextureCard.removeNode()
        del self.backpackTextureCard
        self.refuelSeq.clearToInitial()
        del self.refuelSeq
        self.pulseBubbleSeq.clearToInitial()
        del self.pulseBubbleSeq
        self.blinkBubbleLoop.clearToInitial()
        del self.blinkBubbleLoop
        self.blinkBubbleSeq.clearToInitial()
        del self.blinkBubbleSeq
        self.popUpBubbleLerp.clearToInitial()
        del self.popUpBubbleLerp
        self.popUpBubbleSeq.clearToInitial()
        del self.popUpBubbleSeq
        self.removeBubbleLerp.clearToInitial()
        del self.removeBubbleLerp
        self.removeBubbleSeq.clearToInitial()
        del self.removeBubbleSeq
        self.propellerSmoke.destroy()
        del self.propellerSmoke
        self.blinkWarningSeq.clearToInitial()
        del self.blinkWarningSeq
        self.blinkLoop.clearToInitial()
        del self.blinkLoop
        self.redTapeRing.removeNode()
        del self.redTapeRing
        self.propellerSpinLerp.clearToInitial()
        del self.propellerSpinLerp
        for prop in self.propInstances:
            prop.removeNode()

        del self.propInstances[:]
        self.propeller.removeNode()
        del self.propeller
        for backpack in self.backpackInstances:
            backpack.removeNode()

        del self.backpackInstances[:]
        self.backpack.removeNode()
        del self.backpack
        del self.activeBuffs[:]
        del self.legalEaglesTargeting[:]
        del self.toon
        self.toon = None
        if self.deathInterval:
            self.deathInterval.clearToInitial()
            self.deathInterval = None
        if self.spawnInterval:
            self.spawnInterval.clearToInitial()
            self.spawnInterval = None
        return

    def start(self):
        swapAvatarShadowPlacer(self.toon, self.toon.uniqueName('toonShadowPlacer'))
        self.toon.startSmooth()

    def exit(self):
        self.toon.setForceJumpIdle(False)
        self.propellerSmoke.reparentTo(hidden)
        self.propellerSmoke.stop()
        if self.toon:
            CogdoFlyingPlayer.resetToon(self)
            self.toon.setActiveShadow(0)
            self.toon.deleteDropShadow()
            self.toon.initializeDropShadow()
            self.toon.setActiveShadow(1)
        else:
            self.notify.warning("There's no toon in offstage, this is bad!")


Improve your skin health with this package from Dermalogica Damansara Perdana. The needle-free mesotherapy injections disperse into a mist and there is a faster absorption rate as well as reduced trauma to the skin. This new series of aesthetic treatment has no downtime as compared to other conventional procedures. The mesotherapy helps to improve the appearance of lines and wrinkles while reducing pigmentation.
Valid Mon - Sat: 10am - 7pm. Last appointment at 6pm. Not valid on public holidays.
Limited to only first-time customers of Dermalogica Damansara Perdana.
Not suitable for skin with acne, eczema Skin, or hyper-sensitive skin.
RM30 surcharge applicable for the needle-free kit for the treatment due to hygiene purposes.


text:
Q: How to read drawable bits as InputStream There's say some ImageView object. I want to read bits/raw data of this object as InputStream. How to do that?

A: These methods below are useful because they work with any kind of Drawable (not only BitmapDrawable). If you want to use drawing cache as in David Caunt's suggestion, consider using bitmapToInputStream instead of bitmap.compress, because it should be faster.
public static Bitmap drawableToBitmap (Drawable drawable) {
    if (drawable instanceof BitmapDrawable) {
        return ((BitmapDrawable)drawable).getBitmap();
    }

    Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
    drawable.draw(canvas);

    return bitmap;
}

public static InputStream bitmapToInputStream(Bitmap bitmap) {
    int size = bitmap.getHeight() * bitmap.getRowBytes();
    ByteBuffer buffer = ByteBuffer.allocate(size);
    bitmap.copyPixelsToBuffer(buffer);
    return new ByteArrayInputStream(buffer.array());
}

A: You can use the drawing cache to retrieve a Bitmap representation of any View class.
view.setDrawingCacheEnabled(true);
Bitmap b = view.getDrawingCache();

Then you can write the bitmap to an OutputStream, for example:
b.compress(CompressFormat.JPEG, 80, new FileOutputStream("/view.jpg"));

In your case I think you can use a ByteArrayOutputStream to get a byte[] from which you can create an InputStream. The code would be something like this:
ByteArrayOutputStream os = new ByteArrayOutputStream(b.getByteCount());
b.compress(CompressFormat.JPEG, 80, os);
byte[] bytes = os.toByteArray();

A: First get background image of the ImageView as an object of Drawable:
iv.getBackground();

Then convert Drawable image into Bitmap using
BitmapDrawable bitDw = ((BitmapDrawable) d);
Bitmap bitmap = bitDw.getBitmap();

Now use ByteArrayOutputStream to get the Bitmap into a Stream and get bytearray[]; then
convert the bytearray into a ByteArrayInputStream.
You can use the following code to get InputStream from ImageView.
Full Source code
ImageView iv = (ImageView) findViewById(R.id.splashImageView);
Drawable d = iv.getBackground();
BitmapDrawable bitDw = ((BitmapDrawable) d);
Bitmap bitmap = bitDw.getBitmap();
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, stream);
byte[] imageInByte = stream.toByteArray();
System.out.println("........length......" + imageInByte);
ByteArrayInputStream bis = new ByteArrayInputStream(imageInByte);

Thanks
Deepak

A: You might be looking for this:
openRawResource

redpajama_set_name: RedPajamaStackExchange


When I was asked by Lucy (Artistic Director of Stopgap) to make a "dance-driven" work for strategic touring on two female expert wheelchair dancers, my initial response was filled with equal amounts of excitement and the feeling of being very much unqualified and inadequate for such a brief! I had never before worked with an integrated company, I knew that this commission would make me look deep into my choreographic practice in order to discover how my movement language could be transferred - what would be lost and what would be gained in the process would be an intriguing process.
Working with Laura Jones and Suzie Birchwood was a wonderful and memorable experience. What was clear from the outset was that we had chemistry; the rehearsal room was always social, open, honest and filled with good humour. Very quickly we were able to share personal responses to tasks to develop meaningful movement material, some of which was witty, others of which alluded to something more vulnerable. What also came through very strongly from the outset was a shared joy for simply moving. In watching the dancers glide through movements in seamless travelling sequences that ebbed, flowed and turned in effortless unison, I was instantly obsessed with this kind of dancing which I couldn't do (and I did try!). I wanted to explore wheelchair dancing for all the properties which were unique to themselves.
As dancers with very different backgrounds and experiences (Suzie particularly has a strong background in classical ballet) we collaborated to synthesise our skills in a language that explored intricate function, classical line, release techniques and skills from Contact Improvisation to produce a language that was challenging for all of us. We were able to focus on wheelchair dancing as a unique practice in its own right as opposed to developing "translations" of the movement of non-disabled dancers, which remains a necessary and commonplace process for wheelchair dancers in integrated dance companies. As a result we were able to generate material specifically for wheelchair to wheelchair unison, as well as wheelchair to wheelchair contact work which required an entirely revised approach for all of us. This opened up a wealth of new potentials for both technical and choreographic approaches which I felt really excited by. Certainly, in the early phases of rehearsals I felt that I doubled my knowledge everyday, it was the steepest learning curve I have experienced in my professional career.
It is worth mentioning that we began this collaboration in the wake of Brexit and it was simply impossible to keep this topic from entering our conversations. Inevitably, this chit-chat found its way into the work as theatrical "vignettes". The dancers were just fantastic at responding to this political motivation in improvised paragraphs, each dancer challenging the last comment with their own witty jibe. The personal relationship between the dancers emerged through this task and encouraged me to explore more avenues for devising text. Subsequently, we developed several "snapshots" of witty spoken text that captured the dancers talking about their dancing, their technique, and their partnership. I was moved by how this device enabled us to make references to the performers' disabilities with humour and lightness. As with many issues, we recognised comedy as an effective way to shine light on the awkwardness that many people feel about disability. We took further inspiration from the paralympics media campaign, (which was running at the same time as our creative process). Channel 4's coverage of people with disabilities took "risks" to put out its message and the wonderful Maltesers adverts reflected the lives of disabled people with humour and "risque" content.
At the heart of this work though, was a desire to celebrate the forms and approaches that the disability of the dancers has given rise to, without "lifting up" the disability as the subject for interrogation. The dancers often spoke to me about a pressure they felt (from others) to deliver an "inspirational message" and indeed, I did not want to frame the dancers as inspirational for any other reason than their obvious skill and talent for this unique practice. With this work I wanted to somehow "normalise" wheelchair dancing by allowing the content of the dancing to be the content of the work.
This opportunity presented by the strategic touring programme took me on a physical and emotional journey that had resonance for both my artistic and personal journey. The opportunity provided me with a new lens by which I was able to wrestle with old ideas to discover new methodologies which was both exciting and transformative.


text:
Marrickville Hospital
Hospital or other health organisation
Local hospital, opened in 1899, closed in 1990.
{"name":"Hospital or other health organisation","target":"","target_text":null,"date":{"#markup":"<span class='date'><\/span>"},"date_start":null,"date_end":null}
Dulwich Hill Marrickville
Traditionally owned by the Cadigal people, the land that became Dulwich Hill was granted to early colonists Thomas Moore and James Bloodworth in the 1790s. Later owned by Robert Wardell, it was known as Wardell's Bush. By the 1860s Chinese market gardens and orchards, as well as small brickworks and potteries dotted the landscape. Subdivision took place in the 1900s after the railway and electric trams came through, and residential density has continued to rise with the building of units for the suburb's diverse population.
Once the site of a vast swampland, Marrickville became a significant industrial area in the nineteenth century. Today, the industry has largely gone but its multicultural legacy still flourishes in this inner west suburb.


text:
Commission on Economic & Community Engagement
Commission on Food, Environment, & Renewable Resources (CFERR)
Board on Agriculture Assembly
CFERR Rules of Operation
CFERR Executive Committee
CFERR Staff
Board on Veterinary Medicine
Board on Oceans, Atmosphere, and Climate (BOAC)
BOAC Executive Committee
Rules of Operation
Board on Natural Resources
Board on Health & Human Sciences
CFERR Library
Commission on Information, Measurement, & Analysis (CIMA)
Coalition of Urban Serving Universities
Caron Gala
Director, Agriculture and International Development, Governmental Affairs
cgala@aplu.org
Home > Members > Commissions > Commission on Food, Environment, & Renewable Resources (CFERR) > Board on Oceans, Atmosphere, and Climate (BOAC) > Rules of Operation
Article I – Mission and Objectives
Article II. Membership and Fees
Article III. Organization
Artilce IV. Committees of the Board
Article V. Meetings
Article VI. Amendments
Section 1. Mission.
The Mission of the Board on Oceans and Atmosphere (BOA) of APLU is to ensure that the nation maintains and benefits from a strong and diverse academic capability in the marine* and atmospheric sciences. The Board will seek to achieve its mission by:
• providing leadership for the marine and atmospheric science community and within the Association;
• demonstrating the importance to the nation of maintaining a strong and diverse capability in research and education in the marine and atmospheric sciences;
• building communication networks among federal agencies, Congress, universities, and other key constituencies;
• promoting public understanding and support for marine and atmospheric sciences; and
• serving society by promoting the use of advances in scientific understanding to address societal problems.
*including the Great Lakes
Section 2. Objectives.
Ongoing objectives will be reviewed each year, and revisions and additions will be discussed and approved by the Board at the Annual Meeting.
ARTICLE II – MEMBERSHIP AND FEES
Section 1. Membership (APLU institutions).
Institutions holding membership in the Association may become active members of the Board at the request of their Chief Executive Officer.
Section 2. Membership (non-APLU institutions).
Institutions, not members of the Association, may become members of the Board, without holding membership in the Association, by application of their Chief Executive Officer, approval of the Executive Committee of the Board on Oceans and Atmosphere, and payment of the appropriate participation fee to the Association.
Section 3. Board Representation.
The affairs of the Board shall be conducted by representatives from the member institutions. Each member institution has one vote in the affairs of the Board and may delegate three individuals, any one of whom is entitled to cast that institution's vote. Any representative from a APLU member institution or a BOA non-APLU affiliate institution may request information and services from the Board on Oceans and Atmosphere to further that institution's program in these fields and may serve on BOA committees and task force.
Section 4. Fees.
A participation fee, to be paid by the institutions who are not APLU member institutions, shall be established and assessed annually by the president of the Association.
Section 1. Organization
The Board on Oceans and Atmosphere will be organized into units in a manner so as best to fulfill its mission. Members of the Board on Oceans and Atmosphere will also serve as officers of and representatives on the Commission on Food, Environment and Resources, according to the Rules of Operation of the Commission.
Section 2. Executive
The Board on Oceans and Atmosphere shall be governed by an Executive Committee with the powers and responsibilities as herein delegated or otherwise authorized by the membership. The Executive Committee takes action on key matters affecting the interest of the member institutions and is responsible to the Commission and ultimately the Association for the management of Board affairs. It shall consist of the following members: two co-chairs, one of whom is a CEO of a APLU member institution and shall call meetings; two co-chairs-elect; two immediate past co-chairs; two Deans (or equivalent) of marine sciences; two Deans (or equivalent) of atmospheric sciences; two Sea Grant Directors; and four members-at-large. Chairs of the committees and task forces of the Board will serve on the Executive Committee ex officio. Members of the executive committee shall serve for three-year terms, with terms of the members staggered, except for the non-ceo co-chair, who shall serve two years as chair-elect, and two years as chair. The past cochairs shall serve in a consultative role. Members of the executive committees shall be limited to two consecutive terms or six years. They may be elected to the Executive Committee again after one year has elapsed. Slates of nominations will be presented to the Executive Committee by the Nominating Committee in September, ballots will be distributed by electronic or regular mail to the voting institutions and new members will assume their responsibilities at the close of the Annual Meeting in November.
The officers of the board shall be two co-chairs. The officers of the board shall also be the officers of the Executive Committee. The co-chairs-elect shall be elected annually and shall succeed to the posts of co-chairs and past co-chairs in subsequent years. One of the co-chairs shall be the CEO of a APLU member institution. The term of office begins at the conclusion of the Association's Annual Meeting in November. The co-chairs-elect shall succeed the co-chairs at the end of their terms. The past co-chairs shall serve in a consultative role.
Section 4. Board representation on the Commission on Food, Environment and Renewable Resources
The Commission Executive Committee shall include two representatives from the Board on Oceans and Atmosphere. One representative will be the Board co-chair (CEO) unless that person delegates the position to the other co-chair. The second representative will be selected from the Board membership for a three-year term.
ARTICLE IV – COMMITTEES OF THE BOARD
Section 1. Appointments
The Co-Chairs of the Board are authorized to appoint from the membership of the Association such committees as are necessary to carry out the objectives of the board. Appointments will be made after consultation with the Executive committee. All such appointments shall be for one year, terminating at the Annual Meeting of the Association. Reappointment of committee members shall be at the discretion of the incoming Co-Chairs, but no committee chair will serve for longer than four consecutive years.
Section 2. Standing Committees
The standing committees of the Board shall include: Issues, Budget and Government Relations, Annual Meeting Program and Nominating Committee. Issues Committee. This committee is responsible for creating and charging task forces to address issues of importance to the marine and atmospheric community each year. The Issues Committee will solicit short nominations of issues of importance from the Board, and will propose to the Executive Committee, which of the issues should be addressed in a given year. The Issues Committee will nominate individuals to serve as chairs of the task forces and prepare a charge to the task forces for approval by the Board. This committee is responsible for setting forth the ongoing objectives to be considered by the Board in Article I, Section 2. It will be chaired by the non-CEO co-chair of the Executive Committee. Budget and Government Relations. This committee is responsible for providing leadership on federal and state legislative agency and budget matters of concern to the Board. The committee will coordinate with the task forces to develop appropriate positions on issues, legislation, federal budgets and agency regulations and initiatives, and to communicate those positions in a timely manner to Congress, federal agencies and other key constituencies. Also, the committee will coordinate with other groups within APLU, including the Commission on Food, Environment and Renewable Resources and the Council on Governmental Affairs. Two members of the Budget and Government Relations Committee will represent the Board on the Legislative and Budget Committees of the Commission on Food, Environment and Renewable Resources. Annual Meeting Program Committee. This committee is responsible for planning the Annual Meeting program of the Board, coordinating the program with the other Boards of the Commission and other Commissions within the Association, and encouraging joint meetings with other elements of the Association. Nominating Committee. This committee is responsible for preparing a slate of nominees and conducting the annual election of the incoming co-chairs-elect, one Dean of marine sciences, one Dean of atmospheric sciences, one Sea Grant Director and two members-at-large. The slate of nominees for the following year will be presented to the Executive Committee in September.
Section 3. Task Forces
Each year, the Board will undertake one or more projects, as directed by the Executive Committee with the guidance of the Issues Committee. The tasks undertaken will be selected by their timeliness and their importance to the Board. Tasks undertaken will be directed toward a specific outcome, such as the production of a white paper, a brochure or a symposium. Task forces will have a year-long lifespan, renewable upon explicit authorization by the Board.
Section 4. Reports
The committees and task forces of the Board shall report the results of their activities, as requested, at each meeting of the Executive Committee. Once a year, at the Annual Meeting, the chair of each of the committees and task forces shall provide oral and written reports.
Section 1. Board on Oceans and Atmosphere
The annual meeting of the Board shall be held at the time of the Annual Meeting of the Association. Other meetings may be held upon the call of the chair.
Section 2. Executive Committee
The Executive Committee shall meet at the Annual Meeting and at least one other time at the call of the co-chair.
Section 3. Committees and Task Forces
Committees and task forces will meet at the discretion of their chairs.
Section 1. Rules
These operating rules may be amended by a two-thirds majority of the voting members present at any annual meeting of the board, provided the proposed changes have been presented to the membership at least 30 days prior to the meeting.
2023 CSC Summer Meeting
Ridge/USDA Conference
APLU Headquarters, 1220 L St NW, Suite 1000, Washington, DC 20005
Featured Project & Initiative
2022 Data Literacy Institute Convening
The Data Literacy Institute – a partnership between APLU and the Association for Institutional Research with funding from Ascendium – brings together cross-departmental teams from 11 Powered by Publics institutions from Cluster 14 to engage in training that enhance their use of data to improve equitable student outcomes. In May 2022, Powered by Publics held […]
View All Projects & Initiatives
Powered by Publics
Powered by Publics is convening nearly 125 change-ready institutions within 16 "transformation clusters" focused on solving different pieces of the student success puzzle. Participating institutions are working collaboratively to increase college access, eliminate the achievement gap, and award hundreds of thousands more degrees by 2025.


text:
Jewhen Serhijowycz Neplach, ukr. Євген Сергійович Неплях (ur. 11 maja 1992 w Dniepropetrowsku) – ukraiński piłkarz, grający na pozycji obrońcy.

Kariera piłkarska

Kariera klubowa
Wychowanek klubów UFK Dniepropetrowsk i Dnipro Dniepropetrowsk, barwy których bronił w juniorskich mistrzostwach Ukrainy (DJuFL). Karierę piłkarską rozpoczął 6 sierpnia 2009 w drużynie rezerw Dnipra. W czerwcu 2012 razem ze swoim kolegą z klubu Arturem Karnozą przeszedł do FK Sewastopol, w barwach którego 14 lipca 2012 debiutował w Pierwszej Lidze. 4 lipca 2014 po rozformowaniu Sewastopola podpisał kontrakt z greckim Plataniasem. 28 lutego 2016 roku podpisał kontrakt z Karpatami Lwów. 11 maja 2016 opuścił lwowski klub. 18 czerwca 2016 został piłkarzem Weresu Równe. 20 marca 2017 przeszedł do Illicziwca Mariupol. 14 czerwca 2018 przeniósł się do Wołyni Łuck.

Kariera reprezentacyjna
W 2010 występował w juniorskiej reprezentacji Ukrainy. Od 2013 bronił barw młodzieżowej reprezentacji Ukrainy.

Ukończył Dniepropetrowski Państwowy Instytut Kultury Fizycznej i Sportu, otrzymał specjalność trenera.

Sukcesy i odznaczenia

Sukcesy klubowe
 mistrz Pierwszej Lihi Ukrainy: 2013

Przypisy

Bibliografia

Ukraińscy piłkarze
Piłkarze FK Dnipro
Piłkarze FK Mariupol
Piłkarze Karpat Lwów
Piłkarze FC Platanias
Piłkarze PFK Sewastopol
Piłkarze Weresu Równe
Piłkarze Wołyni Łuck
Urodzeni w 1992
Ludzie urodzeni w Dnieprze


text:
Paradox full movie download
Paradox full movie download. The Cloverfield Paradox Movie Free Download HD 720p 2019-03-23
Saturday, March 23, 2019 3:18:43 AM Sheldon
Flashpoint Paradox Full Movie Free Downloadinstmank
Synopsis Hong Kong police negotiator Lee Chung-Chi has learned that his 16 year old daughter Wing-Chi has disappeared while in Thailand. The prison does not allow weapons of any kind, and with aid being a long time away, the prisoners must simply survive in any way they can. Hong Kong police negotiator Lee Chung-Chi has learned that his 16 year old daughter Wing-Chi has disappeared while in Thailand. One day, Flash wake ups and realizes that the world he knew has changed completely. Both franchise veterans ensure that the fights are just as fast, furious and fierce as their first film, but only judiciously bloody, so that the bloodletting never comes off as excessive. Each one of these action set-pieces are meticulously choreographed and beautifully executed, which is also credit to its stars Louis Koo, Wu Yue, Chris Collins and Jaa.
Watch Justice League: The Flashpoint Paradox Full Movie Online Free
Director: Julius Onah Writers: Oren Uziel screenplay by , Oren Uziel story by Stars: Gugu Mbatha-Raw, David Oyelowo, Daniel Brühl Genre: Drama, Horror, Mystery Released Date: 4 February, 2019 Runtime: 1hr 42mins Orbiting a planet on the brink of war, scientists test a device to solve an energy crisis, and end up face-to-face with a dark alternate reality. When a three-member team of the crew discovers a chamber containing thousands of eggs on the planet, a creature inside one of the eggs attacks an explorer. He travels to Thailand and teams up with Chinese officer Tsui Kit and his partner, Tak, as they face off against American gangster Sacha, who is operating a black market organ smuggling ring. Unfortunately, although Newt and Hicks do not survive the crash, a more unwelcome visitor does. After escaping with Newt and Hicks from the alien planet, Ripley crash lands on Fiorina 161, a prison planet and host to a correctional facility. A series of clues lead Chung-Chi to not only learn the fate of his daughter, but overcome the odds to stop the ring once and for all.
Download Lagu Paradox Full Movie Mp3 Free
. He is no longer super speed, Justice League never existed, Batman uses guns and kills criminals daily, Hal Jordan has never received the ring of Green Lantern, Supermans spaceship does not fall down Kents farm but falls down middle of the city and causes countless deaths, while he is arrested for experiment object by the government. A series of clues lead Chung-Chi to not only learn the fate of his daughter, but overcome the odds to stop the ring once and for all. The entire crew is unaware of the impending nightmare set to descend upon them when the alien parasite planted inside its unfortunate host is birthed. He travels to Thailand and teams up with Chinese officer Tsui Kit and his partner, Tak, as they face off against American gangster Sacha, who is operating a black market organ smuggling ring. .
Justice League: The Flashpoint Paradox Free Movie Watch Online
The Cloverfield Paradox (2018) BluRay Full Movie Download
123Netflix
The Cloverfield Paradox Movie Free Download HD 720p
Watch The Cloverfield Paradox (2018) english Full Movie Online Free


EMBD was pleased to be a Silver sponsor at the Commonwealth Association of Planners Americas Conference, hosted by the Trinidad and Tobago Society of Planners in collaboration with the Ministry of Planning, Housing and the Environment and the Commonwealth Association of Planners. The conference and workshop was entitled " Partnerships among the State, Civil Society and the Private Sector in Planning and Development". This event was held at the Hyatt Regency Hotel and Conference Centre on November 19 to November 21st, 2009. Presentations were made by different speakers on several topics including a. Coastal Zone Management b. The involvement of women in the management of urban space. Planning to aid in the stimulation of the economy. Three members of staff participated in at this very worthwhile and educational event.
This entry was posted on Friday, November 27th, 2009 at 10:02 am and is filed under EMBD News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


We went exploring recently – always a fun and interesting thing to do. We ended up down at fisherman's wharf.
As we were getting out of the car the scent of deep fried haddock wafted over the bridge and suddenly we all got very hungry.
After a short wait in line we got our pager (yeah it was that busy) and took the opportunity to tour the neighborhood houseboats. Some pretty interesting and well-decorated houses floating around down there. This one is the home of Fortune Teller Bella Sera.
The pager paged and back to Barb's Place we scurried to get our four 1-piece dinners; 1 piece of haddock, fries and coleslaw. We huddled into a warm corner of the tent out of the wind and tucked into our dinners. The batter was just light enough to keep the fish fresh and warm – not thick as an orange peel like you get at some places. Even the coleslaw was good which was completely unexpected. N ate all his coleslaw first. I?ve never known a kid that likes salad (any kind of salad) as much as he does. Hence all the lettuce we planted.
In our travels around the houseboat community we came across this, neatly pasted to the inside of a houseboat window. The owner thought it important enough to use their tourist attraction to share this message, so I feel obliged to do what I can to help spread it.
It's called "A Village of 100 People". I don?t know how accurate it is but it was just one more in a day of reminders, of how blessed and fortunate we all are. So I think I?ll have a good sleep, wake up tomorrow and do what I can to pay it back/forward/onward.
There are many good things about Victoria BC. We seem to discover a new one every week.
What have you discovered recently? Please share your story by clicking the "Add new comment" button below.