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IMPORTANT BUSHFIRE INFORMATION PLEASE READ - INCLUDES WAITING FOR ANNOUNCEMENT RE KINGS HIGHWAY - BEGA RECOVERY CENTRE OPENS - DETAILED INFO FOR EUROBODALLA RESIDENTS
Go here to find the latest information from the NSW Government regarding disaster assistance.
Please register if in need - scroll down to find out how
Latest detailed update regarding Eurobodalla included here, also contains important numbers for Bega Valley Shire residents
Waiting on announcement from Transport NSW re opening of the Kings Highway
Recovery Centre opens in Bega, message from the Mayor
Eurobodalla Emergency Operations Centre community update - 13th Jan 2020
NSW RFS report that weather for the next five days is predicted to be more favourable with the chance of showers later in the week. Although there is still significant amounts of fire across the area, the risk has eased. Firefighters and support agencies will continue work to contain and recover from the fires over coming weeks and months.
NEW Fire impacted residents
Eurobodalla's three evacuation centres remain open to support those impacted by fires, with changed hours this week for Narooma and Moruya.
Support services provided by the centres are transitioning to the Eurobodalla Recovery Centre, now open at Batemans Bay Community Centre, 2 Museum Place, Batemans Bay.
Batemans Bay evacuation centre Hanging Rock Function Centre, Hanging Rock Place – open 24/7
Moruya evacuation centre Moruya Basketball stadium, in the showgrounds, Albert Street - open 7am to 7pm.
Narooma evacuation centre Leisure Centre, Bluewater Drive – open 9am to 5pm, closing 5pm Wednesday 15 January.
NEW Eurobodalla Recovery Centre
Eurobodalla's Recovery Centre is now open, located in the Batemans Bay Community Centre at 2 Museum Place, Batemans Bay.
The centre is an official NSW Government Disaster Welfare Assistance Point. Immediate assistance with accommodation and relief grants will be available today for fire-impacted residents. In the coming days, services will expand to become a one-stop shop for recovery information and services for the community, and to expedite government processes.
Professional staff who understand the emergency will be on hand to help. The Recovery Centre will also be a safe place for those affected by the disaster to meet and talk about their experiences. No appointment is necessary. You will be welcomed and supported.
Eurobodalla Recovery Centre
2 Museum Place, Batemans Bay
If you are unable to get to the Disaster Welfare Assistance Point please call the Disaster Welfare Assistance Line on 1800 018 444.
NEW Residents returning to north-west Moruya
Far South Coast Rural Fire Service advise that continuing favourable conditions mean residents living in north-west Moruya can return home. Moruya industrial area is also now open. There is still active fire in the area, and firefighters will be taking advantage of favourable conditions to backburn behind properties. Residents will need to monitor the conditions closely and know what they will do if fire threatens. Residents of that area feeling anxious or unsafe may need to consider not returning for the time being.
NEW Visitors: information for residents
NSW Rural Fire Service Far South Coast advise that weather for the next five days is predicted to be more favourable with the chance of showers later in the week. Although there is still significant amounts of fire across the Far South Coast the risk has eased and NSW RFS advised the public yesterday there are villages and towns that are now safe for people to visit.
The Rural Fire Service is asking local holiday parks and accommodation providers to review their systems of monitoring weather conditions and changes in the fire situation so they can ensure their guests are well informed and stay safe whilst visiting the area.
Eurobodalla Council and NSW RFS are urging visitors to make contact with their accommodation provider or the Batemans Bay or Narooma Visitor Information Centres to discuss local conditions before travelling to the Eurobodalla.
Council understands the community is hurting and that our recovery has barely begun. Part of that recovery is the return of visitors to help businesses get back on their feet. Council's tourism promotions at this time will welcome visitors, let them know the community needs their compassion, but also tell them honestly about the damage the community has sustained.
That will include up to date information about areas of Eurobodalla that are not accessible due to fire damage, water restrictions, National Parks, State Forests and other closures, along with requests to respect the privacy of residents and avoid fire-impacted residential areas, and that they must be vigilant while in the Eurobodalla and monitor Fires Near Me and Live Traffic. Council will continue to keep the community and tourism businesses informed about its approach to visitor promotions.
This Facebook video with Warren Sharpe explains Council's position at this point.
The Kings Highway is expected to open this week. A re-opening announcement from Transport for NSW is expected shortly.
Emergency services are asking people in the Eurobodalla to avoid fire-affected residential areas to respect the privacy of those who have lost homes. Please observe roadblocks. They are in place for your safety.
Cleaning up after fires
In Eurobodalla, the bushfires have destroyed 453 homes, 73 facilities, and 722 outbuildings, with damage sustained to 228 houses, 28 facilities and 223 outbuildings.
It is imperative people do not enter properties until advised it is safe. The building could be unstable and there are possibly electrical hazards, hot coals or hazardous materials. Do not sift through fire-damaged material until it has been inspected and verified to be asbestos-free.
Licensed contractors from NSW Public Works Authority are working through Eurobodalla's fire-affected areas, prioritising areas where there is an increased likelihood of children potentially accessing fire-affected sites.
Signs are displayed on properties that have been inspected to provide advice for owners. You can find out the status of your property by calling Public Works Advisory on 1800 885 539.
Building rubble should not be buried as it may contain hazardous materials.
Don't spread ash around your property, particularly if asbestos materials were used in your home or other structures, or CCA-treated timber was burnt. Moisten the ash with water to minimise dust and keep damp but do not use high pressure water sprays.
NEW Wildlife
A huge shout out to Eurobodalla's WIRES team. This small band of volunteers has worked night and day to help wildlife injured in the fires. All praise and strength to them.
Eurobodalla Council's environment team say residents can help out our native animals by placing dishes of water no more than 15cm high in their gardens. Make sure they can escape if they fall in. We don't usually encourage feeding wildlife but at this drastic time some fruit and vegies and wild bird seed without black seeds may help get animals through until their natural food supplies replenish. Council staff are placing water and food around the shire's reserves. Please don't place water or food near roadsides.
Essential Energy advise that 1,464 Eurobodalla customers continue without power following the bushfires. Work resumes today to restore the fire-damaged network around Surf Beach, Malua Bay, Catalina, Mogo and Runnyford.
All Eurobodalla residents should be conservative with water use to make sure we have enough water for drinking and firefighting. Level 3 restrictions remain in place, meaning all outdoor water use is restricted to up to one hour of watering your garden between 6am and 8am OR 6pm and 8pm. Please help conserve water and refrain from washing your car.
If you notice neighbours misusing water, you might feel comfortable having a chat to explain why it's important to conserve our water for firefighting and community use, or you can call 1800 755 760 to report.
Swimming and beaches
Smoke, ash, debris, potential runoff from burnt areas and possible sewer surcharges may have impacted Eurobodalla's waterways. As a precaution, the advice is to avoid swimming in waterway and beaches, especially if the water looks murky and discoloured.
Eurobodalla's paid and volunteer lifesavers have been deployed to assist the emergency response, and beaches remain closed at this stage.
Eurobodalla's swimming centres at Batemans Bay, Moruya and Narooma are open.
Eurobodalla's kerbside collection is back on track, but not necessarily up to date yet. The Surf Beach tip fire has put additional pressure on resources and Council is asking residents for patience while operations return to normal after the fires. Please resume your normal collection schedule from Monday 13 January.
Council advises they were unable to provide the additional green waste pick-ups advertised for the north of the shire because of the Surf Beach tip closure. Please continue your good bin habits – red for waste, yellow for recycling, green for green waste.
Surf Beach tip is closed due to fire impacts. Moruya Transfer Station will now open seven days per week until Surf Beach re-opens, and Brou tip is open seven days per week.
Residents whose bins have been destroyed by fire, please contact Council's waste services on 4474 1024 to organise delivery of replacements.
Fire affected land managers – stock and infrastructure assistance
Fire affected land managers can report stock losses and infrastructure damage, request animal assessment, or request emergency fodder or water for stock, by calling the Agricultural and Animal Services Hotline on 1800 814 647. Fodder distribution points are now open across the South East. Please call the hotline to register and only present to a fodder distribution point when advised to.
NSW Police has deployed additional personnel to Eurobodalla to assist in the emergency response. Fire impacted areas or areas that have evacuated are patrolled regularly to protect property.
NSW Police report there has been no volume crime increase in Eurobodalla. Recent reported incidents of stealing and break and enter do not represent a significant increase on previous years. If you have information about illegal activity or suspected perpetrators, call Crime Stoppers on 1800 333 000.
Australian Defence Force personnel have been deployed to the Far South Coast to assist in bushfire clean-up efforts.
Eurobodalla has been overwhelmed by the generosity and kindness of people from around Australia donating items for our fire affected residents. However, services are now struggling to manage the volume of donated goods. They're filling up community space and taking the time of workers away from focusing on the welfare and recovery of residents. The best way people can help is to donate to one of the charities associated with the recovery effort. Money gives people choice to buy the things they really need and lets them support their local businesses by spending locally. Consider donations to:
Salvation Army 2019 November Bushfire Appeal
Red Cross Relief and Recovery
St Vincent de Paul Society Bushfire Appeal
NEW Looking after your mental health
Additional health workers have arrived from out of the area to assist in providing psychological care, support and services to the Eurobodalla community. They are connected with evacuation centres and the Local Health District care team. If you or anybody you know needs psychological support, please contact NSW Mental Health Line on 1800 011 511. If you or someone else is in immediate danger, call Triple Zero (000) or go to your nearest hospital emergency department.
The following services are here to help. They are confidential and available 24/7.
NSW Mental Health Line – 1800 011 511
Lifeline – 13 11 14
Suicide Call Back Service – 1300 659 467
Men's Line Australia – 1300 78 99 78
Kids Help Line – 1800 55 1800
1800 RESPECT  – 1800 737 732
Domestic Violence Line – 1800 656 463
Beyond Blue Support Service – 1300 22 4636
Alcohol Drugs Information Service – 1800 250 015
After Hours GP Helpline – 1800 022 222
LINKS2HOME Emergency Accommodation – 1800 152 152
Rural Financial Counselling Service P 1800 686 175
Provides free information and assistance to primary producers, fishers and small rural businesses on financial position, budgets and funding.
NSW Rural Assistance Authority P 1800 678 593
Provides assistance to rural producers and small businesses in regional NSW.
Reach Out is a youth-focused website which provides help and support for people aged 25 and under.
General practitioners can help you access a Mental Health Care Plan.
Eurobodalla Emergency Operations Centre will continue to provide a morning update for the community. These are distributed to local media, community associations, evacuation centres, posted on Eurobodalla Council's Facebook page and website, as well as printed and pinned to community noticeboards. Other announcements are made as required via local media and social media. Eurobodalla Council prepares and distributes the official communications as part of the multi-agency emergency response.
Fires Near Me app and website or call 1800 679 737
Live Traffic app and website or call 132 701
Disaster Welfare Assistance (food and shelter, disaster relief grants) emergency.nsw.gov.au or call 1800 018 444
NSW DPI Agriculture and Animal Services call 1800 814 647
Recovery centre opens in Bega
The Bega Valley's Bushfire Recovery Centre is open and located in the Bega Valley Commemorative Civic Centre.
The Recovery Centre, which is being managed by the NSW Department of Justice's Office of Emergency Management in partnership with the Bega Valley Shire Council, is a 'one-stop shop', providing information and practical assistance to people affected by the bushfire emergency across the Shire.
Due to the breadth and extent of the disaster, a mobile recovery team is also being established and and will be setting up in our smaller towns and localities on a rotating basis to make it easier for people living in more remote areas to also access these services.
Bega Valley Shire Council Mayor, Cr Kristy McBain, is strongly urging anyone impacted by the bushfires to register at the Recovery Centre.
"These are very challenging times and it is vital that those in our community who have and are experiencing difficulties are fully supported through the recovery process," Cr McBain said.
"It was very clear following the Tathra event in 2018, that having all support agencies and organisation available in one place proved extremely beneficial for those impacted at the time.
"The government and non-government services have been brought together and are standing ready to aid in the restoration of emotional, social, economic and physical wellbeing."
No enquiry is too big or small; the services are there to help and support everyone who has been impacted and will be available until the support is no longer needed.
Registration is a confidential and straight-forward process and can be done by visiting the Recovery Centre in Zingel Place, Bega, or calling the Recovery Centre hotline on (02) 6499 2345.
The Recovery Centre is open 7 days a week from 9.00am – 5.00pm on weekdays and 10.00am – 4.00pm on weekends.
"Crazy day" South Coast communities wake up to cooler conditions but the cost and losses of the bushfire crisis continues
Severely injured firefighters and residents at Bega Hospital waiting for evacuation - aircraft currently grounded
Courage and more courage, under extreme conditions our communities front up to the challenge left to them

redpajama_set_name: RedPajamaCommonCrawl


text:
Reporter foils armed robber's bid to escape from courtroom
Barnstaple, Luton and Salisbury among 11 more UK local TV licences advertised
Sunday People's 7-day website to be 'Buzzfeed for adults'
By Gavriel Hollander Twitter
The Sunday People is moving ahead with plans to create a seven-day digital product before a rebrand of the print title.
According to a report in The Guardian, the digital relaunch, which could still see the launch of a stand-alone site, has taken priority over the overhaul of the paper. The Guardian was told that a plan to launch the site as a "Buzzfeed for adults" was pitched to the board of Trinity Mirror last week.
The revamp of the Sunday People has been in the pipeline since Trinity Mirror hired former Sunday Express editor Sue Douglas in June.
Douglas was hired to lead Trinity Mirror's new Sunday Brands subsidiary. The Group of papers includes the People and Trinity Mirror's major Sunday regionals, but not the Sunday Mirror. However, Douglas' primary focus has been on reinvigorating the People.
That focus now looks to have shifted to see her lead exclusively on the launch of the paper's new digital offering. People editor James Scott was originally reporting in to Douglas, but is now charged with responsibility for the print product, independent of Douglas, according to The Guardian.
A revamped print edition is still said to be on the agenda, and there is still potential for a complete rebrand under a new name. Over the summer, Press Gazette understands that a number of mock-ups of People front pages were produced, trialling new names.
Trinity Mirror stablemate the Sunday Mirror last weekend unveiled its redesign, a week after red-top rival The Sun "refreshed" its Sunday title.
A Trinity Mirror spokesman said: "The team are busy working on exciting plans for the Sunday People across both print and digital platforms."
So much for 'news without the boring bits' - People closes new Buzzfeed-style website
Sunday People launches seven-day Buzzfeed-style website entirely funded by 'native advertising'
Sue Douglas takes charge of new Trinity Mirror subsidiary, including Sunday People
Trinity Mirror mulls takeover of Sunday People by Phoenix consortium
Sue Douglas
Sunday People


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Chris Christie isn't Rudy Giuliani. But what kind of Republican is he?
By Chris Cillizza
Finish this sentence: The past Republican politician who most closely resembles Chris Christie's positioning heading into the 2016 presidential race is ____________.
Chris Christie.
The most common answer to that question is Rudy Giuliani, the former mayor of New York City. Giuliani, like Christie, was a tough-talking Northeastern Republican who had come from a law and order background. (Both men were U.S. attorneys.) For political insiders, the comparison goes further since many of Giuliani's 2008 presidential staff members are now ensconced in similar roles in Christie world; Mike DuHaime was the political consigliere for both Giuliani and Christie while Maria Comella handled communications for both men.
But, "Christie as Giuliani" sells short the New Jersey governor who, ideologically, is not the full-blown centrist that the former New York City mayor quite clearly was/is. Giuliani was not only supportive of abortion rights but also on the liberal end of the party on same-sex unions. Christie is both antiabortion and anti-gay marriage. Giuliani was supportive of some gun-control measures. Christie just nixed a series of gun-control measures pushed by the state legislature. Put simply: Christie is more conservative than Giuliani ever was -- particularly on issues of concern to the GOP base.
So, if Giuliani isn't the right answer for Christie's political analog who is?
"Chris Christie is a governing Republican in the tradition that includes the likes of Roosevelt, Eisenhower, Ford and, yes, Ronald Reagan," said Tom Cole, a Republican congressman from Oklahoma. "He wants limited government, but a strong, activist government in those areas where only the federal government can act -- national defense, disaster relief, infrastructure, et cetera. Frankly that is pretty much where the Republican party has been since its inception."
Left unsaid but present in Cole's analysis is that Christie shares a pragmatic political streak that the four Republican presidents he mentioned -- up to and including Reagan -- also possessed.
Christie put that political pragmatism on wide display last week at the Republican National Committee's summer meeting in Boston. "I am going to do anything I need to do to win," Christie told the gathering in a remarkably blunt moment.
And then there is the populist piece of Christie. His average Joe-ness is at the core of who Christie is -- from his lambasting of Washington politicians for doing nothing (including members of his own party) to his dismissive attitude toward the politics of his struggles with weight.
Take Christie's response to a question a few weeks back about his critique of Kentucky Sen. Rand Paul:
"I was asked a question at a forum in Aspen, and I gave an answer. Now I know that for politicians in Washington, D.C., this is a completely foreign concept. They think there has to be some master plan behind every utterance you make.... If you ask me a question, I give an answer. That's what people expect from people in public life."
Ed Rogers, a Republican lobbyist and longtime party strategist, offered this take on who Christie is most like: "I think he is a mixture of Governor Haley Barbour and Governor John Sununu with a dash of the everyman Kevin Kline character 'Dave' from the 1993 movie of the same name."
Added Rogers: "Barbour and Sununu can both go deep on issues and are excellent government managers, just as Christie has proven to be ... and he has 'President Dave's' common touch."
The truth of the matter is that Christie is surprisingly hard to pin down in terms of whom he most resembles from the past of the Republican Party. He is a northeastern Republican but not nearly the moderate (or liberal) that Giuliani is. He is a pragmatist but not in the vein of a former Utah governor Jon Huntsman, who wanted the party to overhaul itself in the midst of the 2012 race. He's a real populist, not someone trying to act like regular people a la Mitt Romney in 2012. Here's how one Christie ally described the governor: "Christie's a conservative, but he's not angry about it."
The struggle to create a Christie analog worries Democrats since there's no blueprint for how to run against him if he does wind up as the Republican nominee in 2016.
"He has managed to project a more centrist image, but when all is said and done, I believe he will be able to appeal to right-wing Republican voters," said one senior Democratic political strategist of the New Jersey governor. "Couple that with a winnability message and he is extremely formidable. But maybe Christie's greatest asset is his comfort in his own skin. This guy really scares me."


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[D&D 4e] Balance Issues
Author Topic: [D&D 4e] Balance Issues (Read 27302 times)
Natespank
I usually use the male pronoun to mean either sex.
Re: [D&D 4e] Balance Issues
The hardest part of "versus" gamism, that is, a GM producing challenges for everyone else, is that you have to constantly challenge the group, which isn't easy if you're not the most tactical minded and power-nitpicky of the bunch.
I can typically out-game them in a competitive framework; I love tactics.
They went to the center of an island of halflings and attacked everything in sight. 3 attack waves of minions/thieves/a solo/ranged attackers converged and every one of them died. Logically, the PCs should have been slaughtered- they faced the equivalent of 8 "standard encounters" all at once. By the way, it was only 2 PCs. In my design phase I couldn't have predicted that given what the books say about how the game works...
I think I need to throw out the DMG and Monster Manual and come up with everything from scratch. I can use the "monster builder program" or something. Run the game off the Player's Handbook and previous knowledge.
My RPG and writing blog: http://projectcloudbuilder.blogspot.com/
Chris_Chinn
Can you give us some specific questions on what advice you feel would help?
From your reply, it still doesn't tell me what would/could help you have a better game. 4E is set up that each encounter is supposed to eat up 25% of a party's resources, so 3 waves is 75%, still do-able. On top of that, you mention waves of monster types that are low hitpoints (minions, artillery, strikers) and one Solo. And no mention if there was anything to debilitate player movement, attacks, or actions.
The 4E advice on core encounters is solid- you want a good mix of monsters, you want a good set of terrain. The two places the core books fall down are:
1) MInions. Most folks on various boards have argued they should be rated 6:1 or 8:1 instead of 4:1. But basically, minions take next to no time to take out, and usually don't inflict enough damage to be worth it unless you have some kind of effect they stack up upon.
2) Solos. Solos are generally underpowered in terms of damage, owing mostly to the fact that players get 4x the amount of actions a Solo does. There's a good series of posts on that here:
http://angrydm.com/2010/04/the-dd-boss-fight-part-1/
As I mentioned before, 4E is a lot of work, but there is a lot of good info to be found on Enworld, or the WOTC/D&D boards. You'll probably be best off searching already existing threads.
What advice in specific are you looking for?
I don't want to lead you on why you want to save your campaign, but you didn't really say why before - just what was in the way, or what wouldn't save it? Is just dropping a campaign a bit like taking a half drawn picture and instead of completing it, tearing it in half and throwing it away? You'd just like to finish the creative process you started, rather than stuff it in a bag along with a brick and throw it in a river? Just what I was thinking, I don't want to lead your answer on that.
Just on this
Besides, how would we collectively solve the issue? "G., stop making douchebag characters. K., no obnoxious builds that require 50 rounds to end a fight but can't lose. J., don't go through 1-2 characters every 3 sessions, stick with one. C., give your character at least SOME personality." It won't happen.
I just want to note that people are generally taught that words have only one meaning, so people are taught to think that the meaning they have for a word is what that word means in physical terms. Douchebag & personality are two of these words - they really communicate jack, but people are so certain they have a set in stone meaning they will bust up social relations because of that certainty. I'm just second guessing that this option will prove popular with folk and seem (because of the commonly taught perception I just described) to have no flaw to it.
Okay, I can use a lot of this stuff come to think about it. There's been some great replies. I think I can specifically ask a few questions.
4E is set up that each encounter is supposed to eat up 25% of a party's resources, so 3 waves is 75%, still do-able.
Where's it say that? Anyway, using normal rules an extended rest negates the effect of attrition upon the party. I find I need to give quests time limits to still affect the PCs with attrition. Is there another way?
I've also considered the house rule where they begin with 2x the normal number of surges, but regain only 1/extended rest (2 if a defender class). Opinion?
At all points we chose our risks. I liked it
A free-flowing, player driven structure like that's great, but it means I can't use the time limits or victory conditions I want to introduce! Or, not easily. Again, could you elaborate on that campaign a little? Do you think it's best to tell the PCs the level of the enemies they're fighting, or to let them find it out by experiment and observation?
Nah, most monsters are pretty weak, the players have more damage, defenses and range; they make far better use of *most* terrain than most crappy monsters can. Still, I could use some tips for creating interesting terrain.
As for minions and solos, after experimenting a lot this campaign, I'm pretty much in agreement. What's your advice for using them? Instinctively I'm wary about using minions- especially ogre minions (1hp? seriously?!), but I'd like to incorporate them somehow.
2) Hazards! Consider one-off hazards that make things hard for the players. "We're fighing in a blizzard, -2 to all ranged attacks, everyone is Slowed, and monsters that aren't Yetis take 2 damage a turn!" Change these up, they force the players to constantly re-evaluate how to deal with problems and make the best of bad situations. Players who find a winning formula find they can't do it the same way anymore.
3) Delay hazards. Pits, heavy sacks of grain that fall on you, a deep bog, things that you can set up that force players to lose one action or turn. This is an excellent way to delay the players and incapacitate the heavy hitters a bit. It adds frustration to the players, so try to spread it out. It also makes them wary of terrain.
4) Bad choices. "The easiest place to fight the monsters is in the magic circle. But in the magic circle, if killed, they rise up as undead versions. Crap."
5) Divide requirements. "Someone has to go open the gate on the left path while some one else disables the trap mechanism on the right path, within 2 rounds of each other, otherwise they both reset." This splits up the party within the same encounter, and also might be a fun skill challenge along with the fight.
6) Pain in the Ass combos. Get monsters together that really combo well. Some of the monster groups in 4E do this, but a lot don't. If you have someone who creates a damaging zone, you want someone else who pushes targets into it, and someone else who immobilizes them there. A useful trick is to look across the monster board and see if someone has a power that does it, and reskin them appropriately or just pull the power- that way you don't have weird stuff like, "Wait, why is an Aboleth working with these goblins?"
I'll give em a try this sunday. What do you mean by one-off hazard?
Speaking of hazards- river crossing. How dangerous is it/should it be? How much does armor affect it? I want to use bridge/river crossing battles but it's hard to believe the PCs couldn't just swim or ford. How wide should these rivers be?
I think in chess when the king is surrounded, can't move in any direction and is threatened as well, it's ridiculously unbalanced. I'd actually say winning is about one player taking balance and breaking it over his or her knee.
Well, I've talked about the whole 0-1000 winning track thing. I know it's a pain because you expect to be able to just deligate that responsiblity to the written rules, instead of having bought a product and then write your own game anyway. But I think you don't want things to be balanced forever and ever - you have to determine how they can finally unbalance things and take the king, so to speak.
Anyway, speaking in those terms I'd consider instead of trying to faff about with banning classes, just put a cap on damage output. Also a cap on the number of rounds you can kite, before the enemy automatically closes with you. It's just too hard to try to find and fill in all the little holes, so just put a bigger bag around the whole thing. But still at some point there needs to be a king taker move.
Okay, this post pissed me off, but today I find it very insightful. Thanks for posting it.
I think I've stumbled upon a problem where I'm trying to build a campaign instead of an adventure or string of adventures. When they find a king-taker move and I have them in a campaign, they win the campaign- no good, right? However, if I made my adventures more discrete I could allow them to utterly thwart them without ruining the campaign- next adventure I could adjust things appropriately.
I've also considered time constraints and other victory conditions for both battles and adventures. I'm foggy on how to use them but I think there's a lot of potential there- and besides, even if a PC does get way overpowered, they still may fail the quest or battle condition...
That being said, to play like that isn't as player-driven as I had intended.
Healing Surges
If players are already having an easy time with encounters, giving them MORE surges is a bad idea, even if the surges come back slower. Leave Healing Surges alone, and consider stuff like Skill Challenges or Hazards that reduce Healing Surges.
If you're saying "players can use terrain better than monsters", you're doing Terrain wrong.
For example, you're planning on a river fight. Why not put in aquatic monsters who have full movement and mobility in water? Instantly the terrain favors the monsters.
If anything, terrain should be neutral, if not helpful to the monsters. This could be stuff like having 3-4 minions behind a wall with crossbows and arrowslits they shoot through- the players can't even target them until they break down a gate, and deal with the defenders outside. It provides a hazard and forces HP attrition.
If you have anything that is damaging by virtue of location ("A raging bonfire"), a fun combination is a monster that can immobilize or slow a character, and another monster that can Push/Slide PCs into the damage zone. The combination of damage and possibly being stuck there more than a few rounds from status effects is a nasty trick.
Also, "One Off Hazards" are things like: "The Orcs roll a barrel down the stairs if anyone comes up, it will do X damage, and leave the person prone for 1 round". It's a "one-off" because it's a trick that works once in the fight- the barrel is rolled, then it's down the stairs and either broken or too big of a hassle to get back up the stairs.
These kinds of things let you give monsters options to do more damage than they normally do as well as inflict status effects they don't normally have - page 42 is the DM's godsend when it comes to this stuff. You want it to be a one-off because it a) avoids becoming frustrating and annoying to the players and b) the players can't easily turn around and use it back on the monsters.
All of these things don't have to magical or weird, really. "The goblins drop the tapestry over you- you're blinded and immobilized until you make a Strength check", "The Gelatinous Cube starts knocking over bookcases as it plows forward, attack vs. Reflex and you take x damage and you're pinned", "The dragon has set fire to the town. If you use anything as cover, there is a random attack from falling burning debris", etc.
Think of great action movies and videogame levels and you'll have a good set of ideas to draw upon.
Battleragers: No
Here's what a 2 second Google Search gave me:
http://www.enworld.org/forum/4e-discussion/248974-battlerager-experiences.html
When the class was first published, it was decried all around as broken, and I haven't kept up with the errata, but by your account it sounds like they're still overpowered. Take a read through that thread, there's some folks talking from experience there.
Minions are annoyance enemies. The 1-hit-1-kill rule isn't bad, actually, the thing is, as a GM you have to realize they're not good choices if you're ever trying to make an actually challenging encounter.
If you have melee focused minions, they can only really do damage if they're surrounding and laying into a single target- which usually makes them ripe for area attacks.
If you have ranged focused minions, again, they have to focus fire on a single target, which almost always puts them too close together and open for area effects, or, at least, multiple-attack powers.
If you want to make minions somewhat dangerous, the trick is to either have them be mobile enough to attack and move a significant distance away (meaning they can scatter and not get hit with an area attack) or else, they need to do some other kind of status effect rather than damage being the primary point.
For example, if you have a minion type who can Slide a PC, then you could chain them up to scoot a character halfway across the board, perhaps into some highly damaging zone. But again, this is so gimmicky that it's probably only going to be fun for one encounter at most.
Solos: Don't
If you've looked at the post I linked, and the Angry DM's series on that, basically Solos suffer from not being able to keep up in the action economy. This requires rules tweaking- but if you can't make a normal encounter challenging, you really aren't in a place to be able to know what kinds of tweaks would make sense for a Solo, anyway. Even with rules tweaks, Solos are even more terrain dependent for an interesting encounter than a normal one, so wait until you're comfortable with play, in general.
D&D is probably the most well supported crunchy-gamist game out there right now, and there's a LOT of people who have played a lot, and spent a lot of time thinking about this stuff - take advantage of it!
If you take the Battlerager out, and you're still having problems creating a challenge, then something, somewhere, is going wrong - lots of folks are playing and not having trouble giving challenges to groups.
If I understand correctly, you are stating that a conversation like this one:
... seems absurd to you. Whereas to me it looks entirely functional and precisely what you need. I am well aware that our gamer culture regards such conversations as horrible breaches of etiquette, but I also think that our gamer culture (of which I am a part) is ridiculously stupid and digs itself into social holes. If you're not familiar with The Five Geek Social Fallacies, then I recommend thinking them over, especially since gamers engage in a particularly knotted-up, identity-politics version of them.
This is a values issue. It looks to me as if you are serving as these people's donkey buttfuck toy. I may be mistaken, and therefore ignored; or I might be right but you are willing to accept it as the best of a bad job, and therefore I may be ignored; or perhaps you aren't owning up to it in some way.
The reason I'm being so rude and brutal about this issue, and refusing to let the thread subside into the more comfortable zone of talking about rules options, is because you yourself stated that you are at the end of your rope - either something changes, or you stop playing. Having said that, it's not very logical to then insist that you have to keep playing, that you are stuck playing, or to reverse your position to say oh, it's not so bad, which you haven't quite done yet but is what I've observed in similar conversations in the past.
It's a lot like those painful conversations with someone in a messed-up relationship. "I hate this!" (provides many reasons why) "So, end it, be done." "But then I won't have a girlfriend!" ... "And this is bad?" Until the person admits that the situation is already doomed, they'll stay stuck.
The worst thing that could happen is that the game ceases before you are utterly burned-out and bitter, and you won't have to deal with all sorts of passive-aggressive sabotage for months before it ends anyway.
The best thing that could happen is that most or all of the players say, "Huh, I get your point," and improve the game. Hell, even if two do that, then jettison the rest and have a great three-person group.
Not seein' the downside compared to the status quo, from this end of the conversation. And again, that's based on your own assessment of the situation.
I talked to the players. I need to work out exactly what I want before I push it too much. The one player agreed to try to stick with his current character.
Gotta think about stuff a bit.
Anyway, while I'm at it:
REQUEST FOR ADVICE
-What are some people's favorite rule systems? I realize this is tricky because of the variety of systems out there. I'm aiming for fantasy, gritty, with exploration and discovery. I want some rules that make combat fun, but I don't necessarily want it to be the focus like 4e is. Old D&D is sketchy because of many reasons haha, but I like aspects of it. Rifts too, but only aspects of it. I can try to be more specific but I need to figure out more of what exactly i want.
-Any interesting, challenging 4e modules out there I can read/run for ideas/inspiration? The fourthcore stuff interests me but there's not much of it yet.
Nate, try checking out capes. You can download the lite version for free. It's not actually a gamist inclined game, but it has a complete procedure (so you just play - you don't have to tighten the nuts on the engine every five minutes) and it does involve strategic play.
And I know I already said it before, but I think having a chat which says 'Don't play douchebag characters' is entirely dysfunctional. Not because it's rude, but because dude A and dude B's idea of a douchebag can so very easily be very, very different. And that difference goes in so many wrong directions I can't go into it and have a short post! If your not both thinking the same thing, it's not a rule. If you can convert 'don't be a douchebag' into something both parties understand in the exact same way, fully, then that'll work out.
Reading the lite version right now.
As for the second paragraph, you're right that everyone has to be on the same page for things to work out. I wouldn't literally word it as "Don't play douchebag characters," but with regard to the battlerager the player knew exactly how we'd react to him and lived it up.
4e should be marketed as a pure-gamist system akin to a board game. Out of the box the rules aren't good for much of anything except combat, magic items and leveling up to fight better. He, in a way, did "win" 4e with that rager. That's partly the game's fault- ie, MY fault, right? 4e is the engine, my campaign's the game. Poor design on my part. Not technically a douchebag move of his, but created conflict.
Alfryd
Quote from: Natespank on March 07, 2011, 10:26:05 PM
Quote from: Natespank on March 08, 2011, 12:41:02 AM
While I think that Ron's remarks about having a frank discussion about priorities is entirely fair, I also agree with this position. If Gamism is about winning, it's unfair to criticise players too harshly for actually going out there and actually trying to win as efficiently as possible, up to and including exploitation of obvious break points. And some systems with break points *are* patchable without necessarily hitting critical mass.
With respect to gritty-fantasy systems focused on 'exploration' and 'discovery', which I will choose to wilfully interpret as 'go where you want' with a lot of physics-simulation, Burning Wheel or The Riddle of Steel might be worth checking out, which are very complex but very interesting, or Mouse Guard for the 'Lite' version. True20 is something pretty similar to older D&D, but cleaner. My range of experience here isn't particularly broad, though, so ask around.
I suggest that "fault" is not actually an important part of the discussion. Over the decades, I've observed not only that open discussion about the game and group is often considered rude at best and admission of failure at worst, but also that when such discussions occur, people move very swiftly away from what matters - what is being done and why that's a problem - to whose fault it all is. "Yeah, OK, I'm being a dick, but it's your fault for choosing this game, or for letting me get away with it," that kind of thing. Putting that aside, and finding out who is actually interested in actually having fun, and restricting the conversation (and later play) only to those people, is a really good idea.
If you're interested, my essay Gamism: Step On Up may help in thinking about what sort of game would be most fun for you and this group.
Jeff B
I have not read the 4e rules at all. As I read the thread, I am blinking and scratching my head wondering how this game you're describing can possibly be any sort of D&D.
What I don't understand from the thread is how important this rules system and tactical emphasis is to you, Nate. I assume you are familiar with the D&D offshoot called "Pathfinder"? The best I can describe, Pathfinder is what 4e would have been, had it remained the kind of game 3e was. In other words, closer to the original vision, basically tweaks and small expansions here and there, but without the terrain/tactics/physical layout emphasis that 4e seems to have. Anyone please correct me if that description is wrong, since I have not actually played the Pathfinder rules, only read them. I think it's worth a look, if you want a more traditional D&D feel to the game.
If you don't particularly enjoy the myriad rules about setting, terrain, minions, and so forth, then perhaps 4e is not for you. You would not be alone -- from my readings, there was quite a rift created in the playing community when 4e came out and many have abandoned the system (while others, presumably, embrace it).
This is where I'd suggest the significance of symantics relative to real feelings. I mean, D&D is presented as an RPG (roleplay game), not an RPGE (roleplay game engine).
I'm pretty certain the dudes your playing with, if you were playing chess they'd just play and you'd have a game with them and even if their not full on friends, you'd enjoy the time with them as aquantances. Or playing the card game Magic, they'd just play and it'd turn out fine. I think these guys can do that, fully.
With the campaign you made up, did you break any rule the D&D texts listed, in making it? No, so then you stayed within the rules in making your campaign. Ie, you only used, by the games own texts, valid moves in making your campaign. Your not at fault.
I would extend Ron's advice to this "Find out who is actually interested in hunting down a new type of fun, or creating a new type of fun from whole cloth - ie, those who find it fun to design fun things". The guys your playing with, they aren't wrong for just wanting to sit down and have fun with something - there are shit loads of boardgames which deliver this like clockwork. But by the same token, it doesn't mean they want to be designers. Nor is it bad if they don't - even if that leaves you with no 'player/designer hybrids' at all.
Right now they just play like the D&D texts are already playable and your there, desperately trying to keep up in terms of making a design that actually contains the uncertainty that play can't exist without, instead of a ranger winning from here unto eternity. And then, following standard gamist approaches, they simply come at the text from a new angle, to circumvent your new designs. All the while not doing a single jot of design thinking - because in normal board games you don't, you just have this crazy thing you do - 'play'. I know, you'd think they'd get that it isn't out of the box playable - but the advertising is that it's an roleplay game, not a roleplay game engine. And even if you get past that advertised missconception with them, they may simply not want to design anyway. Which is valid. As annoying as that is to say.
And the thing is, maybe you don't want to design either? Which would be entirely valid as well. Perhaps your looking for a solution from someone because you just wanna get on and play? Which I'd totally get. Or maybe I'm simply thinking of myself in that - in trying to grab onto a certain social scene (and perhaps even a zeitgeist), a socially validated creative outlet, just started trying to get this thing work as a game, but not interested in designing for it's own sake. Or atleast not interested enough to make an entire multi player, complex game without a jot of design help from anyone else. Simple ones, yeah, but not designing complex ones with zero outside contribution.
Your players might just be facinated with RPGE's, which they keep treating as an RPG (because they are advertised as such). And it's really hard to make an actual game that is the same size of 'game' these RPGE's appear to be.
I enjoy design work... I just want a working skeleton to build on, or else I'd just make a homebrew rules system. I didn't anticipate having to tweak the hell out of the existing system just to make it work. In the past I've used homebrewed systems and it worked fine- I was sort of hoping for more out of 4e.
Elfs is hilarious btw. Sounds like a party game- gotta try it sometime... Capes is interesting too.
For now, gonna focus on working with 4e though- at least for a bit. I'm gonna streamline the game in ways, make it more explicitely gamist, run it as episodes that can be won or lost, and use a sandbox organization where they choose the level of the encounters (barring DM's boredom). I'll build the encounters fairly, but I'll run them competitively to try and "win" against them- as per Angry DM's advice.
To do this is gonna take some work though... gotta rescale encounters, come up with death rules, TPK rules, and attrition/healing surge rules.
As for whether "winning" 4e in this context is good or bad:
Players A, B and C go adventuring. Player A builds a god like character and slaughters several towns worth of people. He's broken.
The DM, to compensate for this, ups the difficulty of the game so he fights huge mobs of high level monsters instead of current-level foes. Otherwise this character is a god.
Players B and C get left behind and are effectively useless PCs- they can't meaningfully interact with the strong enemies. They insult player A for powergaming and breaking stuff, and a series of balance "fixes" ensue- otherwise, they're forced to insanely break the system too, and then you get Vampire the Masquerade with my buddy C. who literally do fight lesser dieties somehow.
Which isn't the game we signed up for :(
Just my 2 cents. Off for dinner now! :D


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Howler monkey sound ressembles loud howls.
Well, their roars are terrifying when experienced at night under a thin tent.
My girlfriend and I were visiting the Yucatan peninsula in Mexico during November and December 2013. This marvelous part of Mexico is known worldwide for its Maya pyramids and temples. One of them is the powerful city of Calakmul, also called 'the Kingdom of the Snake'.
Calakmul was one of the largest and most powerful ancient cities ever uncovered in the Maya lowlands. And it's situated deep in the jungle… Trees, trees and trees as far as the eyes can see! Really impressive!
While visiting the site (it has the second highest Maya's pyramid ever built after Tikal), you are surrounded by monkeys. They are called howler monkeys. But it's during our first at night, why they were called this way! And it's terrifying!
These two recordings were taped at around 4:30am deep in the Calakmul's jungle. You can also hear locusts singing around. OMG, we did not sleep much that night!
First dogs started to bark (there were two dogs in the camp)… Then we started hearing these loud howls. I thought there was a panthera or another large jungle creature approaching.
But the howler monkeys are just 60 cm high and actually so cute.
The howler monkey sounds are really frightening, when you experienced them live… And the worse is: If they start to scream, there is probably a larger predator around! Terrifying!
"If they start to scream, there is probably a larger predator around!" – This is misleading, not true: The howler monkey's sound is a kind of territorial signal, to tell the other monkeys that they are there.


text:
Q: Is there a way to increase the timeout value for Dynamics CRM server invocation? I am write a simple application to test the Linq query functionality provided by CRMSDK.
My code is simple enough.
     var before = DateTime.Now;
     var crm = new Stub.Xrm.MyDataContext("MyCRM");
     var contact = crm.contacts.FirstOrDefault();
     var span = new TimeSpan(DateTime.Now.Ticks-before.Ticks);
     Console.WriteLine("The name is " + contact.name);
     Console.WriteLine("It took " + span.Seconds + " seconds to run this program " );

It took about one minute to run but it worked.
Then I try to query different entity such as account, I got the
Unhandled Exception: System.Net.WebException: The operation has timed out

I am suspecting this happens because I had more accounts then contacts, so it took longer to process account query. I am trying to increase the timeout value at my app.config by  but didn't work.

A: The timeout does not happen in your application. The timeout happens on the server side. Therefore you could increase it there.
Is there a special reason why you would load all records at once and take only the first of the sequence?
You should never have a request with an unbounded result set.
If you have 500k accounts in your system, the query will return all of them (including all their filled properties).

A: You can increase the timeout values in the web.config of CRM.

A: To increase CRM timeout, you can use two approaches:

*

*Server side
 Check out this 'A time-out occurs when you import large customization files into Microsoft Dynamics CRM'

*Client side
 if you use service proxy as the connection scenario, you can set the Timeout property. Here is the sample:
_serviceProxy.EnableProxyTypes();
var timeout = new TimeSpan(0, 10, 0); // add 10 minutes
_serviceProxy.Timeout = timeout;

Hope this help.

redpajama_set_name: RedPajamaStackExchange


I am a former private investigator who is now an attorney at law concentrating in the areas of fair wages, employee rights, criminal defense, fair housing, and general civil litigation. I handle both state and federal causes of actions including, but not limited to, actions pursuant to Title VII of The Civil Rights Act of 1964, the Fair Labor Standards Act of 1938, the Fair Housing Act, the Illinois Minimum Wage Law, the Illinois Wage Payment and Collection Act, the American's with Disabilities Act of 1990, the Illinois Human Rights Act, The Family Medical Leave Act of 1993, as well as other common law actions and contract disputes. In addition to being a skilled litigator, I am also an effective negotiator, and has been successful in mediation as well as in the courtroom.
I grew up in Pensacola Florida before moving to Chicago where I began studying philosophy at Loyola University of Chicago. I continued to study philosophy as graduate student at DePaul University. As an undergraduate, I spent a year studying in Rome, Italy, and traveled throughout Europe and Israel.
After graduating, I continued to study philosophy as graduate student at DePaul University. During my studies at DePaul I developed a strange desire to become a professional private detective.
Thus, I spent the next four years working full time as a private investigator. During these years I traveled the country investigating fraud, and assisting in criminal defense cases, including one death penalty case.
It was during my years as a private investigator that I witnessed the injustices that good people suffered. It was these experiences that compelled me to study the law.
Today, when I take on a case, it is because I believe in the cause and the client, and I am determined to make sure he or she is made whole; and that that the wrongdoer is deterred from future transgressions.


text:
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"Become a possibilitarian. No matter how dark things seem to be or actually are, raise your sights and see possibilities. Always see them, for they are always there." - Norman Vincent Peale.
This embroidered hoodie is for you if you like to see the possibilities in life and the potential to create a better world! Or, if you just love a cozy sweater to cuddle up in in the winter months.


text:
AP Top 25 College Basketball Poll
https://1019-dot-apnews-dev.appspot.com/article/sports-general-news-784237704796625ca246e6217330239f
Oldest American, fastest woman on Everest return safely
By BINAJ GURUBACHARYAMay 30, 2021 GMT
American climber Arthur Muir, 75, gestures as he arrives in Kathmandu, Nepal, Sunday, May 30, 2021. The retired attorney from Chicago who became the oldest American to scale Mount Everest, and a Hong Kong teacher who is now the fastest female climber of the world's highest peak, on Sunday returned safely from the mountain where climbing teams have been struggling with bad weather and a coronavirus outbreak. Arthur Muir, 75, scaled the peak earlier this month, beating the record by another American, Bill Burke, at age 67. (AP Photo/Bikram Rai)
KATHMANDU, Nepal (AP) — A retired attorney from Chicago who became the oldest American to scale Mount Everest, and a Hong Kong teacher who is now the fastest female climber of the world's highest peak, on Sunday returned safely from the mountain where climbing teams have struggled with bad weather and a coronavirus outbreak.
Arthur Muir, 75, scaled the peak earlier this month, beating the record set by another American, Bill Burke, at age 67.
Tsang Yin-hung, 45, of Hong Kong scaled the summit from the base camp in 25 hours and 50 minutes, and became the fastest female climber. The record of 10 hours and 56 minutes is held by a Sherpa guide, Lakpa Gelu.
A climbing accident on Everest in 2019, when Muir hurt his ankle falling off a ladder, did not deter him from attempting to scale the peak again. He began mountaineering late in life, and said he was scared and anxious during his latest adventure.
"You realize how big a mountain it is, how dangerous it is, how many things that could go wrong. Yeah, it makes you nervous, it makes you know some anxiety there and maybe little bit of scared," Muir told reporters in Kathmandu.
"I was just surprised when I actually got to there (the summit) but I was too tired to stand up, and in my summit pictures I am sitting down," he said.
Muir began mountaineering at age 68 with trips to South America and Alaska before attempting Everest in 2019, when he fell off the ladder.
Climbing was closed last year due to the pandemic.
Married and a father of three, Muir has six grandchildren. The last one — a boy — was born while he was still in the mountains during his current expedition.
Tsang made only two stops between the base camp, located at 5,300 meters (17,390 feet), to the 8,849-meter (29,032-foot) summit to change, and covered the near vertical distance in 25 hours and 50 minutes.
She was lucky because there were barely any climbers on the way to the highest camp at South Col. After that, on her way to the summit, she met only climbers making their descent, which did not slow her speed climb.
There are only a few days of good weather left on the mountain this year, when hundreds of climbers line up to the summit, many having to wait for a long time in the traffic jam on the highest trail.
"I just feel kind of relief and happy because I am not looking for breaking a record," she said. "I feel relieved because I can prove my work to my friends, to my students."
She made a previous attempt on May 11, but bad weather forced her to turn back from a point very close to the summit. She then returned last Sunday.
"For the summit, it is not just not your ability, team work, I think luck is very important," she said.
An outbreak of the coronavirus among climbers and their guides at the Everest base camp has forced at least three teams to cancel their expeditions. But hundreds of others have pushed through attempting to scale the summit, at a time Nepal is in lockdown battling its worst surge in COVID-19.


cautious on U.S. interest rate hikes.
settled at $46.70 a barrel, up 47 cents.
of a hike seen at the beginning of the month.
of C$1.2851, or 77.81 U.S. cents.
vacancies in Canada fell in the fourth quarter of last year.


Dr. Lisa Bramson grew up in Miami, FL and found her way to the Keys via summers spent at Seacamp. She received her Bachelor's of Science in Animal and Dairy Sciences from Auburn University in 1986. Dr. Bramson then went on to earn her Doctorate of Veterinary Medicine from the University of Florida in 1991. She has been a veterinarian at the All Animal Clinic since 1992. Dr. Bramson volunteered her services from 1991-1995 as the staff veterinarian on site for the opening of The Turtle Hospital in Marathon Key, FL. She became a partner at the All Animal Clinic in 1997, then purchased the practice in 1999. Dr. Bramson's areas of special interest in the veterinary field are dermatology, ophthalmology and oncology. She lives with her husband Buzz Owens, a commercial fisherman, her two children, Rachel and Johnny V, and her cat Spot. Dr. Bramson's hobbies include fishing, gardening and hunting. "I have always loved the feeling of being able to help people with their pets – -to make a difference — in life and in death. I love that in a small town like Key West you can become so bonded with people and their pets as apart of their family. To me this is the greatest satisfaction that comes with my job".
After high school I could not decide whether to study veterinary medicine or molecular and cellular biology at the University of Havana. But in the end I decided to study veterinary medicine and animal husbandry for which joining the faculty of Veterinary Medicine at the Universidad Central De La Villas, located in the center of the island of Cuba. This university is accredited in Europe and the European Union for its scientific research became my home for 5 years, where he finished and I graduated with honors in 2004.
Some years later as a practicing veterinarian in Cuba, I made the decision to emigrate to the United States, where I began working as a veterinary assistant with Dr. Lisa Bramson and Kristen Jensen at All Animal Clinic. I am currently in the relevant paperwork to get my medical license.
Christine predominantly worked in critical care/ISO wards with hospitalized patients with viral illnesses. Christine worked traumas and neonatal care and has also trained in critical care nutrition – Hills, Eukanuba IVD companies.
She has volunteered at the Huntington League For Animal Protection where she trained in emergency medicine/critical care, pharmacy, neonatal care.
Christine enjoys working at All Animal Clinic because of the wonderful environment and the abilities to help animals without the trappings of shelter medicine.
Christine lives with her rabbit Aurthor in Key West as well as her 10 rescued cats all with various physical disabilities. Their names are: Ace, Buffalo Cat, Charles, Dee Dee, Gremlin, Kate, Kika, Mokey, Oz and Pigpen.
Robin H. Holtsinger, DVM practices as a Veterinarians in Deerfield Beach, FL. Specialities include; Veterinary Surgeon and Small Animal Surgeon. Robin is College of Board Certified, American College of Veterinary Surgeons.
Dr. Joshua Broadwater was born and raised in the small coal mining town of Lonaconing, Maryland. He attended the University of North Carolina-Chapel Hill, where he studied biology and graduated with highest honors. Dr. Broadwater then attended veterinary medical school at the Virginia-Maryland Regional College of Veterinary Medicine. After graduation, Dr. Broadwater completed a one year rotating medicine/surgery internship at Florida Veterinary Specialist in Tampa, FL. He then completed his 3 year ophthalmology residency at the Animal Eye Specialty Clinics of South Florida. After completion of his residency, Dr. Broadwater continued to work at the Animal Eye Specialty Clinic, with locations in Melbourne, Stuart, West Palm Beach, Deerfield Beach, and north Miami. He is currently an ophthalmologist at the West Palm Beach clinic. In his spare time, Dr. Broadwater enjoys weight lifting, skiing, traveling, playing piano, and scuba diving.
Dr. Susan Carastro was raised in Montgomery, Alabama and attended Auburn University for undergraduate and veterinary school. She graduated from Auburn University College of Veterinary Medicine in 1988 and completed an internship in small animal medicine and surgery at The Animal Medical Center in New York City in 1989. Dr. Carastro was residency trained in veterinary ophthalmology at The University of Illinois and received a Master of Science from The University of Illinois in 1992. She became board certified in veterinary ophthalmology in 1993. Dr. Carastro returned to The Animal Medical Center as a staff ophthalmologist from 1993-1996. She moved to West Palm Beach and opened Animal Eye Specialty Clinic in 1996. Animal Eye Specialty Clinic presently has five locations including Melbourne, Stuart, West Palm Beach, Deerfield Beach and North Miami. Dr. Carastro's professional interests include glaucoma, corneal surgery, cataract surgery, retinal surgery and equine ophthalmology. In her off time she enjoys flying,horseback riding, racquetball and running.
Dr. Heidi Ward received her D.V.M. from the Ohio State University in 1989. She completed an Internship at Veterinary Specialists of Connecticut and a Residency in Small Animal Internal Medicine at the University of Florida.
Her strong interest in Oncology led her to pursue a second residency in Clinical Oncology at the Ohio State University. After completing her oncology residency, she joined the faculty of the Small Animal Internal Medicine Service at the University. Dr. Ward became a Diplomate of the American College of Veterinary Medicine, Specialty of Oncology in 1994. She has received numerous awards for excellence in clinical oncologic research.
Dr. Ward consults with the staff at All Animal Clinic on a regular basis for cancer and internal medicine cases.
Dr. Prosek is a Diplomate of the American College of Veterinary Internal Medicine (ACVIM) and recently also became a Diplomate of the European College of Veterinary Medicine, Companion Animals (ECVIM-CA). He is board certified in cardiology. His post DVM training started as an internship in small animal medicine and surgery at the University of Illinois followed by his cardiology residency training for three years. Dr. Prosek also pursued a Master of Science degree at the University of Illinois and received a degree in Veterinary Clinical Medicine. Special interests include all cardiovascular and respiratory topics, especially echocardiography (ultrasound of the heart), novel medical and interventional therapies, blood based markers of heart disease and most importantly, his patients.
Dr. Prosek was a clinical assistant professor of cardiology at the University of Florida for four years, where he was responsible for resident, intern and student training and is currently an adjunct professor of cardiology at the University of Florida. He is also a reviewer for the Journal of Veterinary Cardiology, Journal of the American Veterinary Medical Association, and the Journal of Veterinary Internal Medicine. Eventhough all these activities keep him busy, he feels they are all very important as it allows him to stay well rounded which he hopes will translate into optimal high quality care for his patients.
Dr. Watson is a board certified veterinary radiologist and owner of Veterinary Imaging, a radiology referral service in South Florida.
Dr. Watson is available for interpretation of radiographs, ultrasound images, MR and CT studies which reach Veterinary Imaging by mail, courier or telemedicine. Through telemedicine Dr. Watson can provide the most immediate consultation to veterinarians at any location. Veterinary Imaging also provides mobile ultrasound and film reading service to veterinarians and their clients' pets from the Florida Keys to South Miami. Dr. Watson is also available as needed at All Animal Clinic and works with the veterinarians there to provide advanced care for that extremely important family member, your pet.
Dr. Watson received her DVM from the University of Florida in 1988. She completed a four year residency in Radiology at the University of Georgia in 1994. In 1994 Dr. Watson became a Diplomate of the American College of Veterinary Radiology and received a MS degree in Anatomy and Radiology form University of Georgia in the same year. Prior to opening Veterinary Imaging, Dr. Watson was a radiologist with a radiology referral service in Redmond, Washington.
Hours may change temporarily, please call for specifics.


Saturday April 30, 2016 10:30 A.M. – 1:30 P.M.
Who: The Medford Lakes Police Department along with the Burlington County Sherriff's Department. NJ State Certified technicians will be available to inspect your child's safety seat FREE of charge.
What: Free Child Safety Seat Checkpoint – Checking for unsafe safety seats which are broken, expired, recalled, or not properly secured.


text:
<?php

namespace PDepend\Bugs;

/**
 * Test case for the signed default value bug no. 71.
 *
 * @copyright 2008-2015 Manuel Pichler. All rights reserved.
 * @license http://www.opensource.org/licenses/bsd-license.php BSD License
 *
 * @covers \stdClass
 * @group regressiontest
 */
class SignedDefaultValueResultsInExceptionBug071Test extends AbstractRegressionTest
{
    /**
     * Tests that the parser handles a parameter with a signed default value.
     *
     * @return void
     */
    public function testParserHandlesSimpleSignedDefaultValue()
    {
        $parameters = self::parseTestCaseSource(__METHOD__)
            ->current()
            ->getFunctions()
            ->current()
            ->getParameters();
        $this->assertSame(-42, $parameters[0]->getDefaultValue());
    }

    /**
     * Tests that the parser handles a parameter with a signed default value.
     *
     * @return void
     */
    public function testParserHandlesMultipleSignedDefaultValue()
    {
        $parameters = self::parseTestCaseSource(__METHOD__)
            ->current()
            ->getFunctions()
            ->current()
            ->getParameters();
        $this->assertSame(42, $parameters[0]->getDefaultValue());
    }

    /**
     * Tests that the parser handles a parameter with a signed default value.
     *
     * @return void
     */
    public function testParserHandlesComplexSignedDefaultValue()
    {
        $parameters = self::parseTestCaseSource(__METHOD__)
            ->current()
            ->getFunctions()
            ->current()
            ->getParameters();
        $this->assertSame(-42, $parameters[0]->getDefaultValue());
    }
}

redpajama_set_name: RedPajamaGithub


While recently covering kitchen remodeling in St. Louis, we have noticed that many homeowners are very focused on green technology. These new additions help their household save energy, water, and more, which is great for the planet and lowers their bills on top of it. If you are looking to make your kitchen green with your do it yourself remodeling, here are some easy ideas that you can use.
Put an aerator on your sink.
The average household uses huge quantities of water each year, sometimes as much as 100 gallons per person per day. Inevitably, some of that water is waste, which isn't ideal for either the planet or your water bill. One of the easiest ways to reduce water waste is by investing in an aerator for your kitchen sink. An aerator lowers and equalizes the amount of water you use every time you turn the kitchen sink on, preventing waste and lowering your water bill by often-staggering amounts.
Use GE Energy Star appliances.
Energy Star appliances, such as refrigerators, are designed to not just meet energy regulations, but to provide the best possible energy efficiency. Since your fridge runs all the time, it's helpful to install one that is designed to be energy efficient, which will save you electricity. You can also save energy by raising the temperature slightly on your fridge on days when you aren't storing highly perishable food.
A fun and easy way to save space is by planting your own fruits, vegetables, and herbs to use in your kitchen. If you like to cook, you'll get a real kick out of being able to use fresh ingredients instead of ones from the supermarket. When redesigning your windows, research what plants will grow best in your area and then install a planter. Not only are they very functional, but they are also very decorative.
Composting is amazing for your soil, and it also prevents biodegradable waste from ending up in landfills. Setting up a compost center is easy and is highly beneficial for your planet. You can purchase composting devices for your kitchen, which help your food waste break down quickly while neutralizing odors, but you can also just create your own DIY compost center in your kitchen or outside if you want to save money.
Switch to a low-flow dishwasher.
Dishwashers can be a major waste of both water and electricity, particularly if you are running them when they aren't completely full. However, we don't always have time to wash all of our dishes. Many appliance developers are beginning to realize this problem and are developing solutions, such as low-flow dishwashers. These dishwashers use less energy to run a cycle, and you can adjust how much water you want to use over the course of the cycle as well.
Bake with an electric oven.
Electric ovens are new technology that can bake and cook much more quickly than conventional ovens, saving energy and time. GE currently makes models of ovens that use halogen lights to cook food, and you can change the settings on the oven as well to determine exactly how much energy you want to use. Although these ovens are not cheap, they may be a good investment for someone who cooks frequently.
Make use of your toaster.
You can also save energy by switching some of your cooking to a smaller toaster oven. A toaster uses much less energy than an electric oven, so if you're just cooking a small meal, it makes far more sense to use your toaster. Many people these days do not have toasters, but it makes sense to spend the money on one to reduce your overall energy usage.
Upgrading your appliances to be more energy friendly doesn't have to be difficult, and it can save you huge amounts of money on your electricity and water bills over time. Eco-friendly kitchen remodeling is a great investment for any homeowner.
MGR Bio Diesel Copyright © 2019.


Bananas belong in important conversations—in boardrooms, behind closed doors, in city halls.
In fact, your mayor should be thinking about bananas right now. Not because His or Her Worship doesn't have more important things to consider, or because they might be particularly peckish, but because bananas are a symbol for something greater. Their existence north of the 49th parallel is a testament to globalization. They are beacons of the pre-apocalyptic marketplace, emblems of cheap fossil fuel economies.
In 2030, something as common as the contents of your morning smoothie will be determined by the economic, social, and environmental health of our planet. And the way our cities respond to the complex issues of today will affect the simple joys of its citizens for tomorrow.
Bananas are a thought experiment for the future of the sustainable city.
We asked the mayors of some major cities in Canada a few out-of-the-box questions to get them thinking about their broader visions for the sustainability of their city in the future. In addition to bananas, we asked mayors to think about tree-forts and transit.
Many Canadians take some things for granted—available food, green space, and accessible transportation. In many ways, these issues are influenced by municipal level decision-making. As the climate continues to change and the global population increases, Canadian cities are due for some major adjustments. Over the next few decades, municipal investment in sustainability will carry a lot of weight when it comes to securing something as plain and simple as the fruit on your cereal.
Will you be able to eat bananas in your city?
*Mayor Van Tighem notes that the idea of a subterranean garden is, at this stage, purely an interesting concept in Yellowknife, but at least one is in operation in Tokyo, Japan.
Will the city's children have tree-forts?
What will be the best way to get around the city?


text:
Q: Where to put business logic for a WPF Checkbox in DataGrid I have a class Record with properties below in the Model:
public class Record
{
     public string RecordID { get; set; }
     public string Status { get; set; }
     public string Profiler { get; set; }
     public bool IsChecked { get; set; }
}

In my View Model, I created a list from the class and I populated it from the database. This list is the itemsource of my datagridview and the columns are bound to the properties of the Record class:
  private List<Record> _recordList;

  public List<Record> RecordList
  {
        get { return _recordList; }
        set
        {
            _recordList= value;
            OnPropertyChanged("RecordList");
         }
  }

RecordList = new List<Record>();

Where do I put the logic for the IsChecked property bound to the Checkbox? Do I put in the setter of IsChecked property in the Model?
I have a row in datagrid (DV Record ID: All) that when its checkbox is checked, will also check/select other rows in the datagrid depending on a certain condition. Is it safe to put it in the setter?

A: You can bind a Command to your checkbox like this:
<CheckBox Content="CheckBox"
      Command="{Binding CheckAllCommand}"
      CommandParameter="{Binding IsChecked, RelativeSource={RelativeSource Self}}" />

And then set IsChecked for all of your records in your View Model when the Command method executes.
public void CheckAllItems(bool isChecked)
{
    foreach(var item in RecordList)
    {
        item.IsChecked = isChecked;
    }
}


text:
At Sales / Off The Plan
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Northcote, VIC / Andisse - 200 High Street, Northcote
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Pricing & Floor Plan
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Andisse200 High Street, Northcote VIC 3070
Apartments Unbuilt / Concept Design
Building type Low-rise
Floor count 5
Car spaces 37
More about Andisse
Development Information
Architect: Petridis Architects
Local Government Area: Darebin (City)
Suburb: Northcote, VIC
Project Status: Unbuilt / Concept Design
Project Type: Apartments
Listing Type: Residential
Building Type: Low-rise
Building Height: 14.7 Metres
Floor Count: 5
Number of Buildings: 1
Car Spaces: 37
Number of Residences: 31
Incorrect information? Let us know here.
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Andisse Updates
Melbourne's development by tram: the 86
Tram route 86 is the last of the routes in Northern Melbourne and it also happens to be the route with the largest development pipeline thus far in this series. By...
Melbourne's low-rise high-density: all projects with 5 or 6 floors in one long list
Following on from Friday's list of 2, 3 and 4 floor low-rise high-density projects , today we're looking exclusively at projects which have either 5 or 6 floors. There...
Location of Andisse
Education near Andisse
Torrens University Australia
25 Victoria Street, Fitzroy VIC 3065
3.3km from project
25 Dawson Street, Brunswick, Victoria 3056
381 Royal Parade, Parkville, Victoria 3052
Australian Catholic University
115 Victoria Parade, Fitzroy VIC 3065
Grattan Street, Parkville, Victoria, 3010
Santa Maria College
50 Separation Street, Northcote VIC 3070
Northcote High School
St Georges Road, Northcote VIC 3070
Fitzroy High School
Falconer Street, Fitzroy North VIC 3068
Distance Education Centre Victoria
315 Clarendon Street, Thornbury VIC 3071
Victorian School Of Languages
St Joseph's School
39 James Street, Northcote VIC 3070
Northcote Primary School
33 Helen Street, Northcote VIC 3070
Westgarth Primary School
45 Brooke St & 311 Clarke St, Northcote VIC 3070
Merri Creek Primary School
Miller Street, Fitzroy North VIC 3068
1km from project
Deutsche Schule Melbourne
96 Barkly Street, North Fitzroy VIC 3068
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NORRISTOWN, Pa. (AP) — Declaring Bill Cosby doesn't deserve a free pass because of his advanced age, prosecutors on Monday asked a judge to sentence the comedian to five to 10 years in prison for drugging and sexually assaulting a woman, while the defense argued that he is too old and helpless to do time behind bars.
Judge Steven O'Neill is expected to sentence Cosby on Tuesday. The TV star once known as America's Dad for his starring role in "The Cosby Show" could become the first celebrity of the #MeToo era to be sent to prison.
Cosby was convicted in April of violating former Temple University women's basketball administrator Andrea Constand at his suburban Philadelphia mansion in 2004.
"The jury heard me. Mr. Cosby heard me. Now all I am asking for is justice as the court sees fit," said Constand, who submitted a much longer victim-impact statement that wasn't read in court.
The judge is also expected to decide whether to declare Cosby a "sexually violent predator" — a scarlet letter that would make him subject to mandatory lifetime counseling and community notification of his whereabouts.
On Monday, Kristen Dudley, a psychologist for the state of Pennsylvania, testified that Cosby fits the criteria for a sexually violent predator, showing signs of a mental disorder that involves an uncontrollable urge to violate helpless women. A psychologist for Cosby's side is set to testify Tuesday.
Cosby's lawyers argued that the state law on classifying sexual predators is unconstitutional. They contended also that Cosby is unlikely to commit another crime because of his age and health and because there have been no complaints that he molested anyone in the 14 years since his encounter with Constand.
"The suggestion that Mr. Cosby is dangerous is not supported by anything other than the frenzy," Green said, alluding to protesters outside the courthouse and public debate about the case.
Cosby's side didn't call any character witnesses and touched only on his life and fame, noting how he had been poor, dropped out of high school and served in the Navy before soaring to stardom.
Cosby spokesman Andrew Wyatt told reporters in the afternoon that the entertainer was in "great, great" spirits.
Prosecutors had hoped to have some of the other accusers address the court at the hearing. But the district attorney's office told The Associated Press that that would not happen.


text:
Matt Barnes suffers an ankle injury against the Pelicans
Matt Barnes comes full circle with Warriors - San Antonio Express-News - mysanantonio.com
Injury woes continue for the warriors as forward Matt Barnes suffered an injury Saturday night against the Pelicans
by Michael Sgro (article) and Milos Kitanovic (video)
April 9, 2017 at 10:26 PM April 9, 2017 at 10:26 PM
Golden State Warriors veteran small forward Matt Barnes suffered an injury to his foot in the Warriors win over the New Orleans Pelicans on Saturday night at Oracle Arena. Barnes, as a result, was only able to play seven minutes off the bench and contributed a measly three points. Barnes as a consequence of this injury went for x-rays on his right foot and ankle after Saturday night's game against the Pelicans. There was no official diagnosis after the game due to all the scans coming up negative, which shows that Barnes' injury will not be a serious issue moving forward.
Barnes will not play on Monday
After the veteran forward suffered the injury Saturday night against the New Orleans Pelicans. Matt Barnes was ruled out for the rest of the game and taken to x-rays, which came back negative. The veteran swingman, later diagnosed with a right ankle and foot sprain according to the Golden State Warriors' public relations department. Barnes is currently dealing with injuries to both his right ankle and right foot and as a result, will not suit up for Monday night's game against the Utah Jazz at Oracle Arena.
Matt Barnes as a consequence of this injury restricted to just seven minutes against the New Orleans Pelicans Saturday night. Another reason for his lesser minutes was due to the return of the 2014 MVP Kevin Durant, who returned after missing 19 games due to an MCL tear.
The injury Barnes suffered would also have been another reason for his lesser minutes. Nonetheless, Steve Kerr will make sure Matt Barnes will get the required rest for his injury, with his next chance of playing occurring in the Warriors' regular-season finale against the Los Angeles Lakers on Wednesday night.
Even though Matt Barnes suffered hamstring injuries last season, he has been healthy throughout the 2016-2017 season that saw him sign for the Golden State Warriors, after being waived by the Sacramento Kings to create roster room for the Demarcus Cousins' trade that occurred in early March.
After signing with the reigning Western Conference champions. Matt Barnes has averaged 5.8 points, 4.6 rebounds, and 2.3 assists a game while being used for his lockdown defense on the perimeter.
Barnes' efforts do not show up on the stat sheet
Nevertheless, it has never been about stuffing the stat sheet with Matt Barnes, Since his value, in particular, on the defensive end of the floor, does not show up on the stat sheet.
Here is an example why, Throughout Matt Barnes' 19 games played with the Golden State Warriors, the Warriors post a defensive rating of 100.2 when Barnes is on the floor according to NBA.com's lineup data. This rating is better than the Warriors regular season mark, which is 0.9 points higher at 101.1.
These ratings show that Matt Barnes' real value lies in his ability to prevent opposing players freedom on offense both on and off the ball. This defensive effort by Barnes enables the Warriors' best perimeter scorers to save more energy for the offensive end. As a result of Matt Barnes' injury, Kevin Durant may have been forced to play more minutes than anticipated, as it was Barnes who filled in for Durant when he was injured. Barnes injured his right ankle in the second quarter with nine minutes.
The injury looked unpleasant. However, the x-rays came back negative, and Barnes after the game stated he was feeling less pain.
If Matt Barnes misses game time which is what Warriors' staff are anticipating, then Warriors' head coach Steve Kerr still has decent options in both Kevin Durant and Andre Iguodala. These two players were already playing the majority of minutes at small forward before Barnes signed with the Warriors If Kerr is desperate Ian Clark can also provide minutes at the 3.
Follow the page Golden State Warriors
Kirk Herbstreit praised for his classy act towards Ohio State Buckeyes players
Michael Sgro
Huge NBA fan and the Warriors/Stephen Curry. Writing about the sport I love is what I'm passionate about. #gettingbuckets #neverstopballin #yeahiballwithahat #stylingandprofiling #wearingkicksaretomainstream If you're having a bad today just remember the 73-9 Warriors blew a 3-1 lead in the Finals so they then begged the 2nd best player in the world to join them to beat LeBron.
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Read more on the same topic from Michael Sgro:
Packers mulling multiple options for handling Julio Jones How Jae Crowder can help the Cavaliers with their greatest weakness The biggest threat to a Warriors repeat
Blasting News recommends Mike Evans: 'Tom Brady is the greatest player to ever play the game, happy he's on our side' Tom Brady keeps 'bromance' with Edelman alive, makes fun of failed 'high-five' with ref Cam Brate confident ahead of Packers game: 'We have the best quarterback' in Tom Brady Brady critic Nick Wright changes tune, calls TB12 'amazing' for his performance vs Saints Roger Federer vs. Andy Murray booked for Sunday's exhibition in Zurich Russell Westbrook, LeBron James & James Harden all get triple-doubles on Sunday '90 Day Fiance: The Other Way': Kenneth says his relationship is not acted Video '90 Day Fiance: The Other Way:' Sumit is facing backlash for choosing Jenny Video


text:
Villbach may refer to:

Villbach (river), of Hesse, Germany
Villbach (Jossgrund), a hamlet of the municipality Jossgrund, Hesse, Germany

redpajama_set_name: RedPajamaWikipedia


These packs contain 24 sheets of printed background paper (4 sheets each of 6 colours).
These A5+ (155mm x 215mm) sheets of creative paper are printed onto uncoated 120gsm matt paper and are produced in an oversize A5 format so that they can be used to completely cover the front of A5 and 6" x 6" cards. as they are acid and lignin free they are perfect for cardmaking, scrapbooking and papercraft projects. These sheet s can be cut or torn into panels and used for matting and layering or be used to cover or make borders for your cards.