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BBlog
32 Wild Lyme Disease Statistics to Keep you Off the Grass
byMilica Arsenovic
Lyme disease is an infamous infection caused by ticks or fleas.
The bacteria Borrelia burgdorferi and Borrelia mayonii are the most common instigators, making Lyme disease a potential threat to both people and animals.
As such, Lyme disease statistics can be handy when it comes to understanding the different aspects of the disease, its symptoms, the forms of treatment, and the incidence rate.
In this article, we'll cover just that!
If you wish to know more about Lyme disease and how to keep both yourself and your pet safe, keep on reading.
Top 10 Grisly Lyme Disease Facts and Stats
Lyme disease can be found in over 80 countries.
Up to 90% of infections are cured by antibiotics.
56.7% of people infected with Lyme disease are men.
Cases of Lyme disease have increased by more than 80% from 2004 to 2016.
In cases of chronic Lyme disease, Health insurance in America often doesn't cover the cost of treatment.
Merely 10% of affected dogs show symptoms of the disease.
It takes about four weeks to cure Lyme disease.
The highest number of Lyme disease infections was reported in 2009 — 29,959.
It takes 36 to 48 hours for a tick to transmit the bacteria causing Lyme disease.
Only adult female deer ticks and nymphs can transmit Lyme disease.
General Facts About Lyme Disease
People all over the world experience difficulties caused by Lyme disease. Still, not every patient experiences this disease the same way.
Here's some more info on the disease, particularly how common and widespread it is, as well as symptoms and treatment.
1. 41% of patients experience sleep issues due to Lyme disease.
(LymeDisease.org)
Lyme disease symptoms are a vital indicator of whether or not you should take a trip to the doctor's office.
Apart from having sleep issues and abysmal rashes, you could also experience fever-like symptoms such as chills, sweats, muscle aches, or even facial drooping.
2. 70–80% of infected people experience erythema migrans rash.
(CDC)
The thing that differentiates Lyme disease from a regular fever is the rash.
A Lyme disease rash occurs somewhere between 3 to 30 days following the tick bite. It can expand up to 12 inches, but it is rarely painful or itchy.
3. Treatment failure rates range from 10% to 20%.
(NCBI)
When it comes to Lyme disease treatment, it is successful in the majority of cases.
However, a small percentage suffers failure due to various reasons, such as regional or geographical differences, or non-standard treatments and delayed treatments.
4. Lyme disease can be found in more than 80 countries.
(Lyme Disease Association)
Today, cases of Lyme disease can be found on almost every continent.
It seems that ticks and fleas transmitting the disease can survive almost any climate. The Lyme disease world map shows just how widespread the disease really is.
5. Around 30,000 cases of Lyme disease are reported to the District of Columbia each year.
People get bit by ticks and fleas pretty often. Just in the US, approximately 300,000 people get Lyme disease each year, according to recent CDC Lyme disease data.
6. Between 1999 and 2003, 114 people lost their lives due to Lyme disease.
During the 4 years, research was conducted in 45 US states.
Based on the results, the answer to the burning question "is Lyme disease fatal" is a resounding "yes," but only for a small number of cases.
7. Up to 90% of infections are cured by antibiotics.
(WebMD)
Is Lyme disease curable?
Well, despite Lyme disease being fatal sometimes, the good news is that it's curable in most cases.
With the help of Amoxicillin or cefuroxime, it's possible to cure the disease in under 4 weeks.
8. 56.7% of people infected with Lyme disease are men.
According to studies conducted between 2008 and 2015, the majority of patients were, in fact, men and women were less likely to get infected.
9. White patients make up 89.7% of people infected with Lyme disease in the US.
Lyme disease rates indicate that people of all ethnicities, races, and age groups can get infected with this disease.
However, when it comes to the US, the most significant part of the infected population was Caucasian.
African Americans made merely 1.6%, Asian Islander 1.5%, whereas Native Americans accounted for less than 1% of the infected population.
10. 25% of new cases are, in fact, children.
When we look at Lyme disease cases per year, children account for a full quarter, which is frightening, to say the least.
11. Cases of Lyme disease have increased by more than 80% from 2004 to 2016.
As for the Lyme disease infection rate, it's fairly evident that the situation is getting progressively worse by the year.
The number of new cases in 2004 was 19,804, whereas the number of new cases in 2016 reached 36,429.
It's also worth mentioning that there are still plenty of unreported cases out there, meaning the numbers are even higher.
Interesting Facts About Lyme Disease
Of all the tick-borne diseases, Lyme disease seems to be the one people talk about the most.
Even though this disease can sometimes lead to fatal consequences, it is easily treatable in the vast majority of cases.
If you wish to know how long does it take to die from Lyme disease or how long the treatment lasts, take a look below!
12. Immunity against the strain can last 6 to 9 years.
(ScienceDaily)
Once people have successfully treated Lyme disease, they develop immunity that protects them from getting the disease once more.
Still, immunity isn't permanent.
Depending on Lyme disease strains, immunity can last up to 10 years.
13. Merely 10% of affected dogs show symptoms of the disease.
(My Pet's Animal Hospital)
According to the most recent dog statistics, there are more than 900 million dogs in the world.
Yet, only a small fraction of these doggos will show apparent symptoms of the disease.
To make matters worse, dogs are the most likely candidates for this disease.
14. Early symptoms of Lyme disease occur 3 to 30 days following the bite.
If you do get infected with Lyme disease, it's highly probable that you won't experience any symptoms at all for the first month.
It's essential to pay attention to the signs as soon as they show up to resolve the issue without any unnecessary complications.
15. In cases of chronic Lyme disease, Health insurance in America often doesn't cover the cost of treatment.
(LymeLight Foundation)
When treatment fails, the disease starts coming back.
In such cases, people develop a chronic case of the disease, whose treatment isn't covered by the insurance (in the US).
16. 14 US states had a high incidence rate of Lyme disease in the period of 2008–2015.
Connecticut, Maine, Massachusetts, New York, Pennsylvania, and Virginia are just some of the states that can be found on this list.
When it comes to the incidence of Lyme disease by state, it's not all that bad. Namely, half of the states met the criteria for low incidence rates.
17. 8 people died of Lyme disease in 2008 in the US.
Even though deaths caused by Lyme disease are quite rare, they still happen.
The lowest number of deaths per year (in the US) occurred in 2003 at just 4. Fortunately, the Lyme disease death rate isn't high, nor will it get any higher by the look of things.
18. It takes about four weeks to cure Lyme disease.
Once the Lyme disease is recognized and diagnosed, the treatment begins.
This disease is treated with antibiotics, which solve the problem in most cases. Once you start the treatment, you need about a month of recovery time, according to well-known Lyme disease facts.
19. The only way of transmitting Lyme disease from one person to another is if a pregnant woman gets infected.
(Healthline)
People often wonder how they can get infected with a disease. This kind of infection comes solely from ticks and fleas, except in the case of pregnant women.
Therefore, the answer to the question "is Lyme disease contagious" is — "no."
Fascinating Flea and Tick Facts
Fleas and ticks are some of the most interesting creatures out there. As tiny as they are, it's incredible what kind of trouble they can cause.
They can show up on your pet one day and cause complete havoc in your life.
20. There are over 850 species of ticks.
(Leesport Animal Hospital)
What causes Lyme disease?
Pesky little creatures called ticks, and they're found everywhere!
They are found in tall grass, shrubs, and even leaf litter. When going through these areas, it's essential to remain vigilant, as these creatures are often too small to be seen.
21. A flea can jump 110 times its length.
Fleas are pretty fascinating creatures as well. They can get onto you or your pet in less than a second.
No matter how high you are, they can always jump high enough to reach you, as recent flea facts suggest.
22. Only adult female deer ticks and nymphs can transmit Lyme disease infections.
(The Vermont Country Store)
Although all sorts of deer ticks attach to the skin, not all of them transmit Lyme disease.
On the contrary, male deer ticks don't even feed once they attach themselves, according to deer tick facts.
23. In 2017, 59,349 cases of tick-borne diseases were reported.
Even though Lyme disease is one of the most famous tick-borne diseases, it's not the only one.
Anaplasmosis, spotted fever rickettsiosis, babesiosis, and tularemia are but some of the other instances contributing to the statistics for tick-borne diseases.
24. It takes 36 to 48 hours for a tick to transmit the bacteria causing Lyme disease.
As our pet ownership statistics reveal, pet owners have a lot on their plate in terms of responsibilities. One of these is checking your dog for any signs of ticks or other parasites.
If you notice these on time, you can prevent the transmission of the disease, tick facts indicate.
25. Female fleas lay more than 20 eggs a day.
(My Pet's Animal Hospital) (PetMD)
Noticing fleas and ticks on time can be a real life-saver, quite literally.
Fleas can adapt to any environment, and they reproduce rapidly. That means you have to act quickly if you want to help your flea-infested pet.
26. Doxycycline and Amoxicillin are the most common medicines for dogs infected with Lyme disease.
However, if not adequately treated, Lyme disease can damage the kidneys and liver of your dog.
27. In 2010, more than 22,500 cases of Lyme disease were reported in the US.
Colorado tick fever, Powassan encephalitis, and Q fever are some other instances of tick-borne diseases in the US.
According to well-established tick-borne illnesses facts, there were some 7,500 probable cases in the US that same year.
28. How to check for Lyme disease?
Once you start noticing symptoms such as a rash at the site of the bite, fever, headaches, fatigue, and muscle aches, it's time you visited a doctor.
If you also experience nerve pain, shortness of breath, joint pain, and a racing heart — do the blood tests your doctor recommends.
29. Where is Lyme disease most common?
Lyme disease is spread all over the globe. However, the US is the place where Lyme disease is most common, followed by central Europe.
30. Is there prevention for Lyme disease?
There is a way to prevent Lyme disease — avoid tick bites. You do that by knowing where to expect them and repelling them from your skin and clothing.
You should also check every day whether you have any ticks attached to your body. This is especially if you were lying on the ground the day before.
31. Is Lyme disease direct or indirect transmission?
Lyme disease is an indirect transmission since it is transmitted from an animal to a person.
32. Where is Lyme disease found in the world?
(WHO)
When it comes to the geographical distribution of Lyme disease, this disease can be found almost anywhere.
The US, forested areas of Asia, western, eastern, and central Europe are just some of the locations where new cases of the disease show up, frequently at that.
Lyme disease is no joke.
People, as well as animals, are afflicted by this infection.
Recent Lyme disease statistics show some interesting facts and figures that shouldn't be neglected, considering the seriousness of the disease.
Hence, always take all the necessary precautions to prevent getting either you or your pet infected. That's the only way of protecting both of you from the dangers of Lyme disease.
Leesport Animal Hospital
Lyme Disease Association
LymeLight Foundation
My Pet's Animal Hospital
Milica Arsenovic
Milica is an English language and literature student. She spends her days binge-watching TV shows, drinking coffee, writing a lot, and sometimes studying for the exams. Milica loves talking, reading, and writing on a variety of topics and she is in a constant search for a better way to express herself and her thoughts.
Tasha Watch says:
Lies. 4 weeks to cure? Pathetic lies
Boriana Slabakova says:
Hello, we are sorry you feel this way. This information was carefully researched and confirmed for our review. Of course, there are some cases where this time is shortened or extended dramatically. Perhaps we are mistaken, and if so, we would be very happy to adjust our information is given a trusted source to use. Thank you.
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Disclaimer! The following article is written to help new Wedding Videographers and Brides-to-be choose music for their wedding videos. However, it's not as simple as picking your favorite radio song and throwing it into the background of your video. I will assume the you have already read my previous article: To License or Not to License… and have already familiarized yourself with all of your licensing options/requirements before you jump into this article.
One of the most important aspects to consider when choosing songs for your wedding videography project is to have the song fit the mood. Brides may not realize this, but the music in your wedding video basically sets the story and mood for the entire movie. While most would agree that something soft and romantic is a good choice, it will depend greatly on which section of the movie you're watching and also on how soft and romantic the music is. My suggestion to most people is not to pick the most romantic song they can think of, but to more focus on music that is dynamic and has good emotion to it.
By dynamic I mean a song that is not steady the entire way through, but a song that has some tempo changes, maybe a few breaks, and a little bit of swing to it. Think of it this way; the songs you choose are the driving force to carry the visual videography element throughout the entire wedding film. If the melody and tempo are very mellow through the whole duration of the song, it's as if you were driving on cruise control through farm lands. Sure, the view could be interesting for a little, but very quickly it gets monotonous and boring. You, as a passenger in this car, would probably start drift off thinking about other things instead of watching the view in front of you. However, if you choose a song that is a little more dynamic, it will be like driving up and down steep curvy roadways in a mountain path. Around every corner there is a new exciting site to behold and everyone in the car will be glued to their seats. Now I'm not advocating that you take your audience through a terrifying roller coaster ride of tension, but it's a good idea to choose songs with breaks, tempo changes, and other interesting elements.
Another thing to consider when choosing appropriate songs for your wedding videography projects is to look at the movie as one long composition and to remember to not make the entire movie monotonous. Just like in my previous example of driving through a country road or a mountain, think of the entire movie as driving cross country to another part of the continent. If you had to drive the entire way on only country roads or only mountain roads, it would also get boring really fast. Spice up the entire movie by taking your audience through the mountains, then through a city, briefly on a small country road, and back to a winding coastal road. This basically takes previous point, about using the highs and lows of the particular song as a driving force for that section of the move, also applies it to the entire movie as well. Starting with a medium tempo song for the introduction of the movie, you can then change the pace with a slow song for the ceremony, bring the tempo back up for when you establish the reception, slow it down for the first dance, and really drive it home with a high energy song at the end. Of course this is all assuming that it the music fits the mood and is in-keeping with the story you are trying to tell.
Any movie, no matter how big budget or small is meant to tell a story. While this is fairly rudimentary, it is so important that it needs to be repeated. Remember that after the actual wedding day, any videographer will have hours and hours of footage to sort through. There is a story in that footage and it's up to you to tell that story. The music you choose will set the tempo and pace of the story, so it's necessary to at least mention the major parts of the story to know how they all fit together.
If you were to look at the timeline of my Editing Software (generally referred to as NLE), I usually tell the story through 4-5 major sequences. For shorthand, I usually refer to them as the Introduction, the Ceremony, the Reception Establishing, the Speeches, the First Dance, and the Party. The ceremony, speeches, and first dance are pretty straight forward. Whether it be a church ceremony or an outdoor one, there usually isn't much music because you don't want to drown out the vows and the officiant. Same goes for the speeches at the reception. The first dance is just whatever the couple picks out because you don't want to edit them into a different song than they originally danced to. My favorite sections to edit are the Intro (aka Opening Sequence), the Reception Establishing, and the Party.
The opening sequence is generally an establishing series of shots that set the mood for the rest of the movie. This introduces the audience to the who, what, when, and where of what they are watching. While it may seem self evident to most audiences that if they are watching a wedding movie of their family member or friend, the movie is about them, DUH… But sometimes the specifics of where everything took place are not as self evident. Sometimes the family isn't present before the ceremony or doesn't know where the Bride and Groom are staying. Sometimes, the friends of the newly weds, don't know everyone in the family. We use the intro to set the tone and introduce your cast of characters. This should give you the most flexibility in which song you choose because it allows you to tell your story in a number of different ways. Whether it be through an uptempo rock song or a soft ballad, the intro is like the opening song of the your favorite album. It tells the viewers what to expect and what kind of ride the will be taken on for the next few minutes/hours.
The "Reception Establishing" Sequence and the "Party" I treat almost like 2 somewhat connected segments even though they may be chronologically separated. The reason is because this establishing sequence is a fundamental shift in the story where the couple has already gotten through the hard part, the ceremony, and are now getting ready to have fun and party. I use the establishing sequence to start building suspense for the forthcoming sections and the final pay off, the party. This segment, again, should give you lots of flexibility on which wedding videography songs to choose because it will depend on how you want to tell your story. Through upbeat high-energy music or more slow melodic romantic music. Either choice is okay, so long as it carries the story and sets up your final act, the Party.
This ending sequence needs to be something upbeat and catchy. I would not recommend using slow romantic songs here because this is the part of the night where everyone lets loose and goofs off. If the wedding videographer did their work, they should have more than a handful of great moments with each guest showing their goofy side. Use this time to show the audience how fun the party was and make them wish they were there.
Here's a short list of where to find wedding videography songs. This is by no means an exhaustive list, but if you know of other great resources, I'd be happy to continue adding to the list. Just comment below!


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More Team Releases From Road America 2 (Updated Again)
Jesse James Shedden, John Hopkins, team owner Eitan Butbul and Travis Horn.
The following is from American Racing Academy…
The American Racing Academy riders found success often during Round 2 of the MotoAmerica series and the opening round of the MotoAmerica Mini Cup by Motul.
The second round of the MotoAmerica series featured the debut of the MotoAmerica Mini Cup by Motul Championships. The Academy Project "The American Racing Ohvale Team" supplied 4 riders to the championship series with Jesse James Shedden and Travis Horn in the 160cc race Started P3 and P18 (After a crash in the heat race) with Shedden finishing P4 and Travis Horn, in a superb race, finishing P5.
The 190cc class saw podium finishes by Academy riders Julian Correa and Jesse James Shedden, with Correa finishing P2 and Shedden finishing P3. Academy rider Kayla Yaakov finished in 5th spot after a hard-fought race.
In the Liqui Moly Junior Cup, defending champion Rocco Landers had an impressive weekend as well, finishing second in race one with 0.006 sec from the 1st place and taking top spot in race two after an impressive over take at the final straight away right before the finish line. Landers once again pulled double duty, participating in the Twins Cup as well. Similar to his efforts in the Liqui Moly Junior Cup, Landers took the 1st place for the first Twins Cup classification victory of his career.
This round featured the return of the fans and the weekend saw a large crowd taking in the racing action. Fans were treated to great racing and provided some extra atmosphere, which was missing in round one.
The focus of the American Racing Academy is to Support and provide the youngest generation of American riders a chance to learn and grow and provide a structured path to a career at the highest levels of road racing.
The following is from KWR…
Kyle Wyman earned two podium results this past weekend at Road America, for round two of the MotoAmerica Superbike series. Wyman placed 3rd in both Superbike races aboard his KATO Fastening Systems/KWR Ducati Panigale V4 R.
The KWR team went into the weekend with a fresh start, new settings on the bike and a promising outlook for a return to the Wisconsin circuit. Wyman, however, started the weekend on the wrong foot by crashing his Ducati Superbike in turn 6, and missing out on an entire valuable session of data gathering and tasking the KWR crew with a full rebuild. The team made only 6 total laps on Friday.
Kyle Wyman had two HONOS Superbike podiums at Road America.
"I still don't really know what happened," Wyman said. "I had done my first flying lap, and was just working into the new tires and getting up to speed, and I just tucked the front. It was such a small mistake, but the bike took a weird bounce when it hit the grass and just exploded parts everywhere. I couldn't believe it."
The KWR crew was able to get the bike back out in the afternoon, but mostly as a shakedown. The team and Wyman started fresh on Saturday morning, for 'take two' on the weekend. With new settings to try that came in with help from Ducati Corse and their WorldSBK team, the morning free practice laps were crucial for Kyle to get a feel for the bike in its latest form. He would end up 6th fastest in that session but with valuable data and feedback for the crew. In Superpole, Wyman put together a good lap and finally broke into the "12's" by posting a time of 2:12.863 which was good enough for 6th position, and a second-row start on the grid.
Wyman got off to a tremendous start in race one, and found himself passing 4 riders before turn one, tipping into the first corner in 2nd place. He lost two positions in the opening laps and settled into 4th position, right behind 2017 champion Toni Elias. Wyman was able to build a gap to the riders behind and settle into a race-long battle with Elias, stalking him until a last lap move.
Wyman dove up the inside of Elias in the chicane area, passing the Spanish rider for the final spot on the podium. Elias was able to make a counter move into 'Canada Corner' just moments later, and would hold the position through the final sector to put Wyman fourth across the line.
Toni's pass, however, was in a corner where at the time there was a yellow flag condition, due to another rider crashing on the previous lap. With MotoAmerica rules prohibiting a pass during a waving yellow flag, Elias was docked a position, promoting Wyman to his first podium placing since the 2017 season. Wyman waited 1,022 days between his first MotoAmerica Superbike podium and his second.
"It feels amazing to finally get this podium and put the Ducati Panigale V4 R up front where it belongs," Wyman said. "I had a great race going, and Toni was riding well, I'm just glad I was able to put a move on him in the last lap and force him in a position to have to pass me back. I'll take this podium–I feel I've earned it and I'm happy to pay back the KATO Fastening Systems, KWR crew with a result."
Wyman would not have to wait another 1,022 days for a third Superbike podium.
In race two, Wyman got off to another strong start and was in 6th place early on, but had to fight his way through the pack in the first few laps to gain positions back. Wyman passed fellow competitor Mathew Scholtz on lap one, and followed it up on lap three with a brave move into Canada Corner on Toni Elias once again. Wyman found himself in 4th position with the top-three up the road, and Elias and Scholtz trailing close behind.
Shortly after, disaster struck for race leader and championship points leader Cameron Beaubier, who crashed in turn one and promoted everyone else in the field up one spot, putting Wyman back in 3rd place.
Wyman would hold off the duo of Elias and Scholtz for the entirety of the race, but not without drama behind him and a close fight to the end. Scholtz made an aggressive pass on Elias mid-way through the race that caused Elias to crash, and Wyman was able to pull just enough of a gap to run the second half of the race unchallenged. Wyman beat out Scholtz for the final step on the podium by a gap of 1.552 seconds.
"I really wanted to duplicate my start from race one, but that was going to be a tall order," Wyman said. "Fortunately I still gained a couple spots before turn one and was able to put myself in the lead fight early on. I got past Mat and Toni pretty quickly and just put my head down and tried not to make any mistakes. I was able to stay consistent and stay just far enough ahead where neither of them could make a move, and I guess the two of them got together at some point. I just kept my head down and focused through to the end for another podium. I couldn't be happier."
Wyman now sits 4th in series standings, after scoring 5th, 4th, 3rd and 3rd in the first four races of 2020. Wyman is only two points out of 3rd place and 19 points out of the championship lead.
"We came into this season with expectations of fighting for the podium sometime mid season, and grabbing a couple when the opportunity presented itself," Wyman added. "This weekend was a massive step in all aspects of my team. My riding took a big step, as well as my confidence to race with these guys. My crew worked tremendously hard and the bike has improved significantly since the first round already. From where we were on Friday, with the crash and making so few laps, it really shows the strength of the crew I have around me in 2020."
"It bodes well for the rest of the season, but mostly I need to enjoy this now knowing I rewarded the team and our sponsor KATO Fastening Systems with a couple of podiums. I'm going to remember this weekend for a very long time."
The following is from Altus Motorsports…
Mixed Results at Round 2 for the Altus Motorsports Tucker Hagerty Rangeline Team
Cam Petersen had quite a week at Road America, getting engaged on Thursday, then winning the Stock 1000 race on Sunday.
While some of the team struggled with their new rides, others saw great success at Round 2 at Road America. Altus Motorsports scored their first win of the season in Stock 1000 with Cam Petersen. "Cam's talent continues to impress everyone at Altus. And, when others are having a rough weekend, he's the perfect personality to have in the pit," said team owner George Nassaney.
Honos Superbike & Stock 1000: In Round 2, Cameron Petersen built on his strong finish at Round 1. Once again, he rode the Stock 1000 Altus Motorsports Suzuki GSX-R1000 in both Superbike and Stock 1000. On Saturday in Race 1 of the premier class, he crossed the line 10th and, on Sunday, he bettered his position to 8th in the second race.
The Stock 1000 class only had a single race during the Round 2 weekend. After solid practices and continuous improvement in each session, Petersen started from pole and never looked back. He had a great launch and led from flag to flag to finish six seconds ahead of the closest competitor.
Supersport: After a good season opener, Jaret Nassaney came into this round with high hopes. He did not expect to struggle in finding a good setup on his freshly built GSX-R600. In the first qualifying session, he went into turn seven slightly off line, hit a bump and then struck the ground at over 100 mph. The team put the bike back together and Nassaney was able to complete the entire second qualifying session but was not able to gel with the bike or better his lap time. For the first Supersport race of the weekend, Jaret finished in 11th place. In the second race on Sunday, he bettered his lap time and finished in 15th, in spite of a small tipover.
"This past weekend, we rode the struggle bus. We couldn't get up to pace and then, unfortunately, had a big get off in turn seven at 101 mph. We didn't finish the races anywhere close to where we wanted. We are going back to the drawing board these next couple weeks and get rolling in the right direction. We walked away this weekend unscathed so we learn from everything and move forward," said Jaret Nassaney.
Kevin Olmedo showed up at Wisconsin riding an amazing high. First round he showed how quickly he was adapting to the 600 with a podium finish. Unfortunately, his second visit to Road America proved to be just the opposite. It started good enough – Olmedo was fourth fastest in the first practice session and seventh fastest in the first qualifying. Then Kevin had a massive highside at the beginning of Qualifying 2. The crew rebuilt the bike in time for the first race but a crash on the out-lap kept him from starting. Stiff and sore, Olmedo and the team decided it was best to sit out the second race. After some healing, Kevin is going to do some hard training and head to Atlanta ready to recapture his Round 1 momentum.
Liqui Moly Junior Cup: Daniel Kinard's goal for the first few rounds of the 2020 season is "learning and experience." Kinard made minor improvements during the practice and qualifying sessions but then, during Race 1, he dropped four seconds off his lap time to finish in 13th. Race 2 did not go as well. Daniel had a fall early in the race. he will spend the next month healing in an effort to grid up for Road Atlanta at the end of July.
George Nassaney had one final comment on the weekend: "Our thoughts are with PJ Jacobsen for a speedy recovery. We revel in competition and sincerely hope he will be on the grid in Atlanta. It will be great to get to a new track and fight for a win."
Altus is proud to welcome our newest sponsor: The Rangeline Group. They provide Wet Tapping, Hot Tapping, Line Stopping, Valve Inserting and Specialty Concrete Pipeline Services. "It's great to have a company outside of our industry take interest in Altus and the sport of road racing. We are privileged to have their support," said George Nassaney.
The Altus Motorsports team is supported by our great family of sponsors: Altus Motorsports, Tucker Powersports, Hagerty, Suzuki, The Rangeline Group, VP Lubricants, RS Taichi, Arai, Moto D, Bonamici, Hotbodies Racing, SBS Brakes, Vortex, Motion Pro, Law Tigers Oklahoma, M4 Exhaust, Arata Exhaust, Dunlop, Team Hammer, and Altus Factory Racing
The following is from Scheibe Racing…
Changes, Progress, and Fans at Round 2 at Road America
Scheibe Racing went with a concrete-gray livery for Josh Herrin's bike at Road America 2.
The second round of MotoAmerica competition held at Road America saw the return of fans to the 640-acre facility near Elkhart Lake, Wisconsin, and Scheibe Racing welcomed friends, family, and local sponsors Hayes Brakes and Regina Chain USA to their "home" track.
The BMW S 1000 RR Superbike underwent a few changes in the weeks between events, and the team spent much of the weekend dialing it in for rider Josh Herrin. Underneath the visual update to the livery, a new World Superbike-spec racing swingarm replaced the stock piece. This change brought other integration challenges with brake calipers, rear wheel speed sensor, shock potentiometer and the need to add ballast to the bike to bring it back up to the minimum weight required in the class rules. A lot of time was spent getting the swingarm functional rather than focusing on performance improvements due to COVID-19 shipping delays and late arrival of parts. The team plans to do more testing before the next event to get it working for Herrin.
"It seems like we got the new swingarm and it was a step forward, but it was almost a step backwards because now we have something new to set up." Josh noted, "It was frustrating but you have to stay optimistic about it that it'll help us later on once we find the sweet spot with it. Then we lost a lot of time in the second practice because it rained, and that was a bummer because we went into Superpole with not that many laps on the bike."
Josh managed to keep his times similar to the first round, and finished race one in seventh place. Race two saw him finish fifth.
"Race one was pretty good, and I kept up with the rider ahead of us and ran a consistent race. In the warmup before race two, we made an improvement, and then made another change for the race that was a bit of a gamble. I had the guys put on a new master cylinder and lever before the race, and I had some issues with it adjusted too far out as a precaution in case there was any air in the line and it was like a brick. My grip was too wide so my hand went numb for most of the race and I was fighting with that. I don't know that it would have changed our position much, but I think we would have been pretty close to the guys fighting for third and fourth. We ended up with fifth, and I've always been told that to win, first you must finish so even though we're struggling we finished all the laps and we're probably not doing too bad in the points. That gives us a little head start. Hopefully we'll get the bike figured out a little more and improve the next couple rounds."
Josh sits in fifth place in the championship heading into round three at Road Atlanta at the end of July.
"I'm excited for Road Atlanta because my family is all there. It was nice being in Wisconsin again with the fans and sponsors, but Atlanta has my family and the Herrin Compound and a lot of the people who go there will be at the race. I don't have the best results there but I like the track and we'll see what this bike does there where I'm not as worried about getting the good run onto the straights. Road Atlanta is more tight, with technical corners, and the power of the brakes is good, which is important at a track like Road Atlanta with a lot of hard braking areas."
"We're finally getting to a point where I'm figuring out what I like and don't like with seat time and more data and that's the most important thing for setting up the bike."
https://www.httptiming.motoamerica.com/author/motoamerica/
Tags: altus motorsports, american racing, bmw, cameron petersen, daniel kinard, ducati, jaret nassaney, john hopkins, josh herrin, Kevin Olmedo, kyle wyman, mini cup by motul, motoamerica, road america, scheibe racing, superbike racing, suzuki
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redpajama_set_name: RedPajamaCommonCrawl


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With its clean forms, this table features a stylish and timelessly modern appearance, allowing it to fit in a wide range of interior design styles.


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Cognitive Behavioural Therapy (CBT) is a psychological approach that deals with the way in which clients think about themselves, other people and the world. The outside world affects how we think and feel about ourselves and as a result, our behaviour. Cognitive Behavioural Therapy can help a person to change the way they think about thoughts and feelings, but it is not like other types of talk therapy.
Cognitive Behavioural Therapy focuses on current issues and challenges that affect the client right now. It doesn't consider the past issues that caused distress, but rather looks for solutions that can improve the client's state of mind in the moment. Much of CBT involves looking at thought distortions that can affect mood and are affected by mood, and helps client examine and challenge distorted thinking patters.
CBT can help a range of problems, from OCD, PTSD, bulimia, stress, phobias and other issues that might seem overwhelming to the client, by breaking them down into smaller, more manageable chunks.
If you are looking for a therapist who offers Cognitive Behavioural Therapy, please browse our list of practitioners below..


text:
The 2020 Courage in Journalism Award
This award has been created to shine a light on the very real dangers facing journalists working around the world.
A talk by Nathan Gamester
An event hosted by the Courage in Journalism Award programme.
Published 26 Feb 2020
The 2020 Courage in Journalism Award will be awarded to a journalist who was killed during the past year as a direct result of their journalism. Our research has uncovered a total of 55 journalists who were killed during the one-year period covered (October 2018 – October 2019) specifically because of their work as a journalist.
The most high-profile of these was the Washington Post columnist Jamal Khashoggi, whose brutal murder in the Saudi consulate in Istanbul on 2 October 2018 has been discussed extensively in the world's media. Also included this year is Lyra McKee, the first journalist to be killed in the United Kingdom as a result of their work since 2001.
The 53 other names on the list may not be so familiar to us, but they all share a common trait: each was deliberately killed because of their work as a journalist. Many of the people on the list were aware of the dangers they faced, having received threats of harm and even death, but had chosen to continue anyway. It is for this reason that we honour these individuals through this award, remembering their courage and recognising their bravery.
The Legatum Institute founded the Courage in Journalism Award following the death of Daphne Caruana Galizia, the widely respected Maltese journalist who was killed by a car bomb in October 2017. Following Daphne's death, and in discussion with the Caruana Galizia family, we decided to create this award to honour her legacy.
Profiles of the 55 journalists on this year's long-list can be viewed via the link below:
The Nominees – The Courage in Journalism Award 2020
In order to review these cases, we reconvened our expert judging panel and after a thorough review process and much discussion, the judges narrowed-down the list to a shortlist of six. A second round of discussion and deliberation was undertaken before the judges settled on the final recipient of this year's award. The recipient will be announced on the 26th February 2020.
The circumstances surrounding each journalist's death vary considerably and the details of each has been gathered from publicly available information and media reports. In some cases, only a very limited amount of information was available.
Although the number of journalists killed this year has decreased from the year before, the need for courageous journalism is still great. Any one of us who reads newspapers, consumes broadcast news, or views news media websites owe a huge debt to the men and women who work tirelessly to bring us a fair, truthful, and accurate account of the facts. This Award pays special tribute to those who have paid the ultimate price in doing so.
On Wednesday 26th February 2020 the Courage in Journalism Award will be presented at a reception at the Legatum Institute in London. In addition to announcing the recipient of the award, the ceremony will provide an opportunity to remember all of the journalists who have died as a result of their work. To register your interest in attending the event, please email events@li.com
Nathan Gamester
Maks Levin named recipient of 2022 Courage in Journalism Award
Mexican journalist Maria Elena Ferral Hernandez is named recipient of the 2021 Courage in Journalism Award


: D. Yamasaki and M. Ohira, A Study on Committer Prediction Considering a Project Life Cycle, December 2018.
D. Yamasaki and M. Ohira, "A Study on Committer Prediction Considering a Project Life Cycle," In The 9th International Workshop on Empirical Software Engineering in Practice (IWESEP2018), December 2018.
Time to show this page: 0.049181 seconds.


text:
Mondrian-style paintwork covers Richard Meier's City Hall in The Hague
Eleanor Gibson | 23 February 2017 6 comments
Richard Meier's City Hall in The Hague has been painted in the style of Piet Mondrian, to mark the 100th anniversary of the De Stijl movement.
The usually white facades of Meier's City Hall building – the American architect's only project in the Netherlands – provided the perfect canvas for the blocks of red, blue and yellow and black lines.
The paintwork will cover the building for one year to celebrate the 100 years since Theo van Doesburg founded Dutch art movement De Stijl, also known as neoplasticism.
Piet Mondrian, who died aged 71 in 1944, was a principle member of the group of artists and architects that created abstract work based on a strict geometry of horizontals and verticals, and bold colours.
The makeover of the city hall is the first in a series of installations that will take place across The Hague – which holds the world's largest collection of Mondrian's works – in 2017.
At 82, Meier is one of America's most respected architects and one of the last of the 20th-century modernists still practicing.
He started working on the city hall in 1986, two years after he was awarded the Pritzker Prize. The building includes council chambers, offices, public library, retail, and a white exhibition space.
Meier is renowned for his white buildings – such as the seminal Getty Center, completed in Los Angeles in 1997. Today, the buildings designed by his firm follow the same style – predominantly white and glassy, with formal, gridded facades.
New York's latest skyscrapers are "disrespectful to the whole city" says Richard Meier
Last year, the architect came 96 in Dezeen's Hot List ranking, a guide to the most newsworthy and searched-for players in the design world in 2016.
In an exclusive interview, Meier spoke to Dezeen about the New York skyline and revealed he would consider working for US president Donald Trump.
Photography is by The Hague Municipal Council
Richard Meier
More from Richard Meier
Richard Meier retires and studio rebrands as Meier Partners ...
Solange directs Getty Center performance to be "extension of ...
"If you think 2018 was the year that women architects ...
Richard Meier steps down following sexual harassment allegations
Cornell severs ties with Richard Meier following harassment ...
Richard Meier takes leave of absence following sexual ...
Richard Meier's 1960s Smith House captured in new photographs
Richard Meier's Cittadella Bridge separates traffic and ...


android / platform / frameworks / support / 8b663a2^! / .
+     * the section 6.10.2.2 of the Bluetooth AVRCP 1.5.
+     * the Bluetooth AVRCP 1.5.
+     * 6.10.2.2 of the Bluetooth AVRCP 1.5.
* framework class) when parceling/converting to and from framework objects.


text:
Tanisha Anderson family calls for criminal charges against Cleveland cops involved in her death
Officers remain on the force
By: Ron Regan
The family of a 37-year-old Cleveland woman who died after being restrained by Cleveland Police are renewing calls that officers involved be fired and criminal charges filed.
"It's now been two years, six month and 18 days since my niece lost her life right her on this sidewalk," said Tanisha's uncle Michael Anderson, who is calling on the Ohio Attorney General's Office to conclude an ongoing investigation into the case.
A Cuyahoga County Medical Examiner report found Tanisha Anderson died "while being restrained in a prone position" and ruled her death was a homicide.
The family gathered outside the home Wednesday to mark the spot with a commemorative plaque that reads "May all police and other first responders stay vigilant toward the mentally ill persons they encounter".
Anderson's family called for an ambulance in November 2014 seeking mental health assistance for Tanisha who suffered from bi-polar disorder.
RELATED: Cleveland officers respond to lawsuit, say Tanisha Anderson contributed to own death
Instead, two Cleveland Police officers handcuffed her and pinned her to an icy sidewalk outside the family home after they said Tanisha began to struggle with them as they placed her inside the police cruiser.
A police department internal investigation found the officers "failed to call for an ambulance in a timely manner" and instead waited at least 14 minutes.
Even so, no disciplinary action has been taken and both officers remain on the job while the family is calling for both officers to be fired and criminally prosecuted.
Meanwhile, the investigation continues to drag on following a Cuyahoga County Sheriff's Department review of the case, that since last November, remains in the hands of the Ohio Attorney General's Office for possible criminal charges.
A spokesperson for the attorney general's office said it cannot rule on the case until an independent, outside medical examiner report is completed to verify the cause of death.
The City of Cleveland reached a $2.2 million settlement in the case earlier this year.


Createspace Independent Publishing Platform, 9781466465220, 370pp.
The premise of The Day of the Nefilim, David Major's debut novel, is simple: take a good-sized sampling of the most popular conspiracy theories and new age thought forms that the culture has to offer, put them in a blender, and hit the switch.
"I love this book as much as I love all of my favorite science fiction books, and that's a quantity that defies quantifiers."
"Strange aliens, end of the world scenario, weird flying ships, invisibility, ugly despot. Can't get enough of this stuff. Includes a great view of a better life beyond the war zone...."
"I've read a lot of SF and conspiracy theories in my time, watched thousands of SF movies and documentaries, but I've never come across anything like this " - E.V.
The liquid and gas that had long since been frozen solid by the unyielding cold of the vacuum of space began to thaw. If there had been anyone on the planet's bleak surface to see, the approach to its star would have been greeted first with wisps of vapor as the atmosphere began to return to its gaseous state. Then clouds of mist formed, covering the entire globe in wreaths of swirling white. As the approach continued, continents of ice crumbled, disintegrating into the seas that had begun to form.
Life that had been suspended in the death of absolute zero began to stir. Life cycles resumed as seed found sustenance in the chilled tundra, and creatures emerged from eggs hatching in the slight warmth of the sun. Spores drifted through the reconstituted atmosphere, seeking and finding refuge.
Deep in the frozen earth, other processes were set in motion.
Ice fell from hollowed, gaunt faces; deep black eyes flickered and opened. Muscles that had been as solid as ice for eons flexed and moved again. Tall forms moved through dark caverns.


text:
Гонсало Санчес:
 Гонсало Санчес (ок. 1014—1043/1045) — граф Собрарбе и Рибагорсы с 1035 года.
 Гонсало Санчес де Лосада — президент Боливии в 1993—1997, 2002—2003

redpajama_set_name: RedPajamaWikipedia


text:
namespace {

// FastSetActiveURL will shortcut the expensive call to SetActiveURL when the
// url_hash matches.
void FastSetActiveURL(const GURL& url, size_t url_hash) {
  // Leave the previously set URL in the empty case -- empty URLs are given by
  // WebKitPlatformSupportImpl::createOffscreenGraphicsContext3D. Hopefully the
  // onscreen context URL was set previously and will show up even when a crash
  // occurs during offscreen command processing.
  if (url.is_empty())
    return;
  static size_t g_last_url_hash = 0;
  if (url_hash != g_last_url_hash) {
    g_last_url_hash = url_hash;
    content::GetContentClient()->SetActiveURL(url);
  }
}

// The first time polling a fence, delay some extra time to allow other
// stubs to process some work, or else the timing of the fences could
// allow a pattern of alternating fast and slow frames to occur.
const int64 kHandleMoreWorkPeriodMs = 2;
const int64 kHandleMoreWorkPeriodBusyMs = 1;

}  // namespace

GpuCommandBufferStub::SurfaceState::SurfaceState(int32 surface_id,
                                                 bool visible,
                                                 base::TimeTicks last_used_time)
    : surface_id(surface_id),
      visible(visible),
      last_used_time(last_used_time) {
}

GpuCommandBufferStub::GpuCommandBufferStub(
    GpuChannel* channel,
    GpuCommandBufferStub* share_group,
    const gfx::GLSurfaceHandle& handle,
    gpu::gles2::MailboxManager* mailbox_manager,
    const gfx::Size& size,
    const gpu::gles2::DisallowedFeatures& disallowed_features,
    const std::string& allowed_extensions,
    const std::vector<int32>& attribs,
    gfx::GpuPreference gpu_preference,
    int32 route_id,
    int32 surface_id,
    GpuWatchdog* watchdog,
    bool software,
    const GURL& active_url)
    : channel_(channel),
      handle_(handle),
      initial_size_(size),
      disallowed_features_(disallowed_features),
      allowed_extensions_(allowed_extensions),
      requested_attribs_(attribs),
      gpu_preference_(gpu_preference),
      route_id_(route_id),
      software_(software),
      client_has_memory_allocation_changed_callback_(false),
      last_flush_count_(0),
      parent_stub_for_initialization_(),
      parent_texture_for_initialization_(0),
      watchdog_(watchdog),
      sync_point_wait_count_(0),
      delayed_work_scheduled_(false),
      active_url_(active_url) {
  active_url_hash_ =
      disk_cache::Hash(active_url.possibly_invalid_spec());
  FastSetActiveURL(active_url_, active_url_hash_);
  if (share_group) {
    context_group_ = share_group->context_group_;
  } else {
    context_group_ = new gpu::gles2::ContextGroup(mailbox_manager, true);
  }
  if (surface_id != 0)
    surface_state_.reset(new GpuCommandBufferStubBase::SurfaceState(
        surface_id, true, base::TimeTicks::Now()));
  if (handle_.sync_point)
    OnWaitSyncPoint(handle_.sync_point);
}

GpuCommandBufferStub::~GpuCommandBufferStub() {
  Destroy();

  GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager();
  gpu_channel_manager->Send(new GpuHostMsg_DestroyCommandBuffer(surface_id()));
}

bool GpuCommandBufferStub::OnMessageReceived(const IPC::Message& message) {
  FastSetActiveURL(active_url_, active_url_hash_);

  // Ensure the appropriate GL context is current before handling any IPC
  // messages directed at the command buffer. This ensures that the message
  // handler can assume that the context is current (not necessary for
  // Echo, RetireSyncPoint, or WaitSyncPoint).
  if (decoder_.get() &&
      message.type() != GpuCommandBufferMsg_Echo::ID &&
      message.type() != GpuCommandBufferMsg_RetireSyncPoint::ID &&
      message.type() != GpuCommandBufferMsg_WaitSyncPoint::ID) {
    if (!MakeCurrent())
      return false;
  }

  // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers
  // here. This is so the reply can be delayed if the scheduler is unscheduled.
  bool handled = true;
  IPC_BEGIN_MESSAGE_MAP(GpuCommandBufferStub, message)
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_Initialize,
                                    OnInitialize);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetGetBuffer,
                                    OnSetGetBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetSharedStateBuffer,
                                    OnSetSharedStateBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_SetParent,
                                    OnSetParent);
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Echo, OnEcho);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetState, OnGetState);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetStateFast,
                                    OnGetStateFast);
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_AsyncFlush, OnAsyncFlush);
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Rescheduled, OnRescheduled);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateTransferBuffer,
                                    OnCreateTransferBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_RegisterTransferBuffer,
                                    OnRegisterTransferBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_DestroyTransferBuffer,
                                    OnDestroyTransferBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_GetTransferBuffer,
                                    OnGetTransferBuffer);
    IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuCommandBufferMsg_CreateVideoDecoder,
                                    OnCreateVideoDecoder)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DestroyVideoDecoder,
                        OnDestroyVideoDecoder)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SetSurfaceVisible,
                        OnSetSurfaceVisible)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_DiscardBackbuffer,
                        OnDiscardBackbuffer)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_EnsureBackbuffer,
                        OnEnsureBackbuffer)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_RetireSyncPoint,
                        OnRetireSyncPoint)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_WaitSyncPoint,
                        OnWaitSyncPoint)
    IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalSyncPoint,
                        OnSignalSyncPoint)
    IPC_MESSAGE_HANDLER(
        GpuCommandBufferMsg_SetClientHasMemoryAllocationChangedCallback,
        OnSetClientHasMemoryAllocationChangedCallback)
    IPC_MESSAGE_UNHANDLED(handled = false)
  IPC_END_MESSAGE_MAP()

  // Ensure that any delayed work that was created will be handled.
  ScheduleDelayedWork(kHandleMoreWorkPeriodMs);

  DCHECK(handled);
  return handled;
}

bool GpuCommandBufferStub::Send(IPC::Message* message) {
  return channel_->Send(message);
}

bool GpuCommandBufferStub::IsScheduled() {
  return sync_point_wait_count_ == 0 &&
      (!scheduler_.get() || scheduler_->IsScheduled());
}

bool GpuCommandBufferStub::HasMoreWork() {
  return scheduler_.get() && scheduler_->HasMoreWork();
}

void GpuCommandBufferStub::PollWork() {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::PollWork");
  delayed_work_scheduled_ = false;
  FastSetActiveURL(active_url_, active_url_hash_);
  if (decoder_.get() && !MakeCurrent())
    return;
  if (scheduler_.get())
    scheduler_->PollUnscheduleFences();
  ScheduleDelayedWork(kHandleMoreWorkPeriodBusyMs);
}

bool GpuCommandBufferStub::HasUnprocessedCommands() {
  if (command_buffer_.get()) {
    gpu::CommandBuffer::State state = command_buffer_->GetLastState();
    return state.put_offset != state.get_offset &&
        !gpu::error::IsError(state.error);
  }
  return false;
}

void GpuCommandBufferStub::ScheduleDelayedWork(int64 delay) {
  if (HasMoreWork() && !delayed_work_scheduled_) {
    delayed_work_scheduled_ = true;
    MessageLoop::current()->PostDelayedTask(
        FROM_HERE,
        base::Bind(&GpuCommandBufferStub::PollWork,
                   AsWeakPtr()),
        base::TimeDelta::FromMilliseconds(delay));
  }
}

void GpuCommandBufferStub::OnEcho(const IPC::Message& message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnEcho");
  Send(new IPC::Message(message));
}

void GpuCommandBufferStub::DelayEcho(IPC::Message* message) {
  delayed_echos_.push_back(message);
}

void GpuCommandBufferStub::OnReschedule() {
  if (!IsScheduled())
    return;
  while (!delayed_echos_.empty()) {
    scoped_ptr<IPC::Message> message(delayed_echos_.front());
    delayed_echos_.pop_front();

    OnMessageReceived(*message);
  }

  channel_->OnScheduled();
}

bool GpuCommandBufferStub::MakeCurrent() {
  if (decoder_->MakeCurrent())
    return true;
  DLOG(ERROR) << "Context lost because MakeCurrent failed.";
  command_buffer_->SetContextLostReason(decoder_->GetContextLostReason());
  command_buffer_->SetParseError(gpu::error::kLostContext);
  if (gfx::GLContext::LosesAllContextsOnContextLost())
    channel_->LoseAllContexts();
  return false;
}

void GpuCommandBufferStub::Destroy() {
  while (!sync_points_.empty())
    OnRetireSyncPoint(sync_points_.front());

  // The scheduler has raw references to the decoder and the command buffer so
  // destroy it before those.
  scheduler_.reset();

  while (!delayed_echos_.empty()) {
    delete delayed_echos_.front();
    delayed_echos_.pop_front();
  }

  if (decoder_.get())
    decoder_->MakeCurrent();
  FOR_EACH_OBSERVER(DestructionObserver,
                    destruction_observers_,
                    OnWillDestroyStub(this));

  if (decoder_.get()) {
    decoder_->Destroy(true);
    decoder_.reset();
  }

  command_buffer_.reset();

  context_ = NULL;
  surface_ = NULL;

  channel_->gpu_channel_manager()->gpu_memory_manager()->ScheduleManage(false);
}

void GpuCommandBufferStub::OnInitializeFailed(IPC::Message* reply_message) {
  Destroy();
  GpuCommandBufferMsg_Initialize::WriteReplyParams(reply_message, false);
  Send(reply_message);
}

void GpuCommandBufferStub::OnInitialize(
    IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnInitialize");
  DCHECK(!command_buffer_.get());

  command_buffer_.reset(new gpu::CommandBufferService(
      context_group_->transfer_buffer_manager()));

  if (!command_buffer_->Initialize()) {
    DLOG(ERROR) << "CommandBufferService failed to initialize.\n";
    OnInitializeFailed(reply_message);
    return;
  }

  decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group_.get()));

  scheduler_.reset(new gpu::GpuScheduler(command_buffer_.get(),
                                         decoder_.get(),
                                         decoder_.get()));
  if (preempt_by_counter_.get())
    scheduler_->SetPreemptByCounter(preempt_by_counter_);

  decoder_->set_engine(scheduler_.get());

  if (!handle_.is_null()) {
#if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT)
    if (software_) {
      DLOG(ERROR) << "No software support.\n";
      OnInitializeFailed(reply_message);
      return;
    }
#endif

    surface_ = ImageTransportSurface::CreateSurface(
        channel_->gpu_channel_manager(),
        this,
        handle_);
  } else {
    surface_ = gfx::GLSurface::CreateOffscreenGLSurface(software_,
                                                        gfx::Size(1, 1));
  }

  if (!surface_.get()) {
    // Ensure the decoder is not destroyed if it is not initialized.
    decoder_.reset();

    DLOG(ERROR) << "Failed to create surface.\n";
    OnInitializeFailed(reply_message);
    return;
  }

  context_ = gfx::GLContext::CreateGLContext(
      channel_->share_group(),
      surface_.get(),
      gpu_preference_);
  if (!context_.get()) {
    // Ensure the decoder is not destroyed if it is not initialized.
    decoder_.reset();

    DLOG(ERROR) << "Failed to create context.\n";
    OnInitializeFailed(reply_message);
    return;
  }

  if (!context_->MakeCurrent(surface_.get())) {
    // Ensure the decoder is not destroyed if it is not initialized.
    decoder_.reset();
    LOG(ERROR) << "Failed to make context current.";
    OnInitializeFailed(reply_message);
    return;
  }

  // Initialize the decoder with either the view or pbuffer GLContext.
  if (!decoder_->Initialize(surface_,
                            context_,
                            !surface_id(),
                            initial_size_,
                            disallowed_features_,
                            allowed_extensions_.c_str(),
                            requested_attribs_)) {
    DLOG(ERROR) << "Failed to initialize decoder.";
    OnInitializeFailed(reply_message);
    return;
  }

  if (CommandLine::ForCurrentProcess()->HasSwitch(
      switches::kEnableGPUServiceLogging)) {
    decoder_->set_log_commands(true);
  }

  decoder_->SetMsgCallback(
      base::Bind(&GpuCommandBufferStub::SendConsoleMessage,
                 base::Unretained(this)));

  command_buffer_->SetPutOffsetChangeCallback(
      base::Bind(&GpuCommandBufferStub::PutChanged, base::Unretained(this)));
  command_buffer_->SetGetBufferChangeCallback(
      base::Bind(&gpu::GpuScheduler::SetGetBuffer,
                 base::Unretained(scheduler_.get())));
  command_buffer_->SetParseErrorCallback(
      base::Bind(&GpuCommandBufferStub::OnParseError, base::Unretained(this)));
  scheduler_->SetScheduledCallback(
      base::Bind(&GpuCommandBufferStub::OnReschedule, base::Unretained(this)));

  if (watchdog_) {
    scheduler_->SetCommandProcessedCallback(
        base::Bind(&GpuCommandBufferStub::OnCommandProcessed,
                   base::Unretained(this)));
  }

  if (parent_stub_for_initialization_) {
    decoder_->SetParent(parent_stub_for_initialization_->decoder_.get(),
                        parent_texture_for_initialization_);
    parent_stub_for_initialization_.reset();
    parent_texture_for_initialization_ = 0;
  }

  GpuCommandBufferMsg_Initialize::WriteReplyParams(reply_message, true);
  Send(reply_message);

  channel_->gpu_channel_manager()->gpu_memory_manager()->ScheduleManage(true);
}

void GpuCommandBufferStub::OnSetGetBuffer(
    int32 shm_id, IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetGetBuffer");
  if (command_buffer_.get()) {
    command_buffer_->SetGetBuffer(shm_id);
  } else {
    DLOG(ERROR) << "no command_buffer.";
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnSetSharedStateBuffer(
    int32 shm_id, IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetSharedStateBuffer");
  if (command_buffer_.get()) {
    command_buffer_->SetSharedStateBuffer(shm_id);
  } else {
    DLOG(ERROR) << "no command_buffer.";
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnSetParent(int32 parent_route_id,
                                       uint32 parent_texture_id,
                                       IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetParent");
  GpuCommandBufferStub* parent_stub = NULL;
  if (parent_route_id != MSG_ROUTING_NONE) {
    parent_stub = channel_->LookupCommandBuffer(parent_route_id);
  }

  bool result = true;
  if (scheduler_.get()) {
    gpu::gles2::GLES2Decoder* parent_decoder =
        parent_stub ? parent_stub->decoder_.get() : NULL;
    result = decoder_->SetParent(parent_decoder, parent_texture_id);
  } else {
    // If we don't have a scheduler, it means that Initialize hasn't been called
    // yet. Keep around the requested parent stub and texture so that we can set
    // it in Initialize().
    parent_stub_for_initialization_ = parent_stub ?
        parent_stub->AsWeakPtr() : base::WeakPtr<GpuCommandBufferStub>();
    parent_texture_for_initialization_ = parent_texture_id;
  }
  GpuCommandBufferMsg_SetParent::WriteReplyParams(reply_message, result);
  Send(reply_message);
}

void GpuCommandBufferStub::OnGetState(IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnGetState");
  if (command_buffer_.get()) {
    gpu::CommandBuffer::State state = command_buffer_->GetState();
    if (state.error == gpu::error::kLostContext &&
        gfx::GLContext::LosesAllContextsOnContextLost())
      channel_->LoseAllContexts();

    GpuCommandBufferMsg_GetState::WriteReplyParams(reply_message, state);
  } else {
    DLOG(ERROR) << "no command_buffer.";
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnParseError() {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnParseError");
  DCHECK(command_buffer_.get());
  gpu::CommandBuffer::State state = command_buffer_->GetState();
  IPC::Message* msg = new GpuCommandBufferMsg_Destroyed(
      route_id_, state.context_lost_reason);
  msg->set_unblock(true);
  Send(msg);
}

void GpuCommandBufferStub::OnGetStateFast(IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnGetStateFast");
  DCHECK(command_buffer_.get());
  gpu::CommandBuffer::State state = command_buffer_->GetState();
  if (state.error == gpu::error::kLostContext &&
      gfx::GLContext::LosesAllContextsOnContextLost())
    channel_->LoseAllContexts();

  GpuCommandBufferMsg_GetStateFast::WriteReplyParams(reply_message, state);
  Send(reply_message);
}

void GpuCommandBufferStub::OnAsyncFlush(int32 put_offset,
                                        uint32 flush_count) {
  TRACE_EVENT1("gpu", "GpuCommandBufferStub::OnAsyncFlush",
               "put_offset", put_offset);
  DCHECK(command_buffer_.get());
  if (flush_count - last_flush_count_ < 0x8000000U) {
    last_flush_count_ = flush_count;
    command_buffer_->Flush(put_offset);
  } else {
    // We received this message out-of-order. This should not happen but is here
    // to catch regressions. Ignore the message.
    NOTREACHED() << "Received a Flush message out-of-order";
  }

  ReportState();
}

void GpuCommandBufferStub::OnRescheduled() {
  gpu::CommandBuffer::State pre_state = command_buffer_->GetLastState();
  command_buffer_->Flush(pre_state.put_offset);
  gpu::CommandBuffer::State post_state = command_buffer_->GetLastState();

  if (pre_state.get_offset != post_state.get_offset)
    ReportState();
}

void GpuCommandBufferStub::OnCreateTransferBuffer(int32 size,
                                                  int32 id_request,
                                                  IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateTransferBuffer");
  if (command_buffer_.get()) {
    int32 id = command_buffer_->CreateTransferBuffer(size, id_request);
    GpuCommandBufferMsg_CreateTransferBuffer::WriteReplyParams(
        reply_message, id);
  } else {
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnRegisterTransferBuffer(
    base::SharedMemoryHandle transfer_buffer,
    size_t size,
    int32 id_request,
    IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnRegisterTransferBuffer");
  base::SharedMemory shared_memory(transfer_buffer, false);

  if (command_buffer_.get()) {
    int32 id = command_buffer_->RegisterTransferBuffer(&shared_memory,
                                                       size,
                                                       id_request);
    GpuCommandBufferMsg_RegisterTransferBuffer::WriteReplyParams(reply_message,
                                                                 id);
  } else {
    reply_message->set_reply_error();
  }

  Send(reply_message);
}

void GpuCommandBufferStub::OnDestroyTransferBuffer(
    int32 id,
    IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyTransferBuffer");
  if (command_buffer_.get()) {
    command_buffer_->DestroyTransferBuffer(id);
  } else {
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnGetTransferBuffer(
    int32 id,
    IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnGetTransferBuffer");
  if (command_buffer_.get()) {
    base::SharedMemoryHandle transfer_buffer = base::SharedMemoryHandle();
    uint32 size = 0;

    gpu::Buffer buffer = command_buffer_->GetTransferBuffer(id);
    if (buffer.shared_memory) {
#if defined(OS_WIN)
      transfer_buffer = NULL;
      content::BrokerDuplicateHandle(buffer.shared_memory->handle(),
          channel_->renderer_pid(), &transfer_buffer, FILE_MAP_READ |
          FILE_MAP_WRITE, 0);
      DCHECK(transfer_buffer != NULL);
#else
      buffer.shared_memory->ShareToProcess(channel_->renderer_pid(),
                                           &transfer_buffer);
#endif
      size = buffer.size;
    }

    GpuCommandBufferMsg_GetTransferBuffer::WriteReplyParams(reply_message,
                                                            transfer_buffer,
                                                            size);
  } else {
    reply_message->set_reply_error();
  }
  Send(reply_message);
}

void GpuCommandBufferStub::OnCommandProcessed() {
  if (watchdog_)
    watchdog_->CheckArmed();
}

void GpuCommandBufferStub::ReportState() {
  gpu::CommandBuffer::State state = command_buffer_->GetState();
  if (state.error == gpu::error::kLostContext &&
      gfx::GLContext::LosesAllContextsOnContextLost()) {
    channel_->LoseAllContexts();
  } else {
    command_buffer_->UpdateState();
  }
}

void GpuCommandBufferStub::PutChanged() {
  FastSetActiveURL(active_url_, active_url_hash_);
  scheduler_->PutChanged();
}

void GpuCommandBufferStub::OnCreateVideoDecoder(
    media::VideoCodecProfile profile,
    IPC::Message* reply_message) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnCreateVideoDecoder");
  int decoder_route_id = channel_->GenerateRouteID();
  GpuVideoDecodeAccelerator* decoder =
      new GpuVideoDecodeAccelerator(this, decoder_route_id, this);
  video_decoders_.AddWithID(decoder, decoder_route_id);
  channel_->AddRoute(decoder_route_id, decoder);
  decoder->Initialize(profile, reply_message);
}

void GpuCommandBufferStub::OnDestroyVideoDecoder(int decoder_route_id) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDestroyVideoDecoder");
  channel_->RemoveRoute(decoder_route_id);
  video_decoders_.Remove(decoder_route_id);
}

void GpuCommandBufferStub::OnSetSurfaceVisible(bool visible) {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnSetSurfaceVisible");
  DCHECK(surface_state_.get());
  surface_state_->visible = visible;
  surface_state_->last_used_time = base::TimeTicks::Now();
    channel_->gpu_channel_manager()->gpu_memory_manager()->
        ScheduleManage(visible);
}

void GpuCommandBufferStub::OnDiscardBackbuffer() {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnDiscardBackbuffer");
  if (!surface_)
    return;
  surface_->SetBackbufferAllocation(false);
}

void GpuCommandBufferStub::OnEnsureBackbuffer() {
  TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnEnsureBackbuffer");
  if (!surface_)
    return;
  surface_->SetBackbufferAllocation(true);
}

void GpuCommandBufferStub::AddSyncPoint(uint32 sync_point) {
  sync_points_.push_back(sync_point);
}

void GpuCommandBufferStub::OnRetireSyncPoint(uint32 sync_point) {
  DCHECK(!sync_points_.empty() && sync_points_.front() == sync_point);
  sync_points_.pop_front();
  GpuChannelManager* manager = channel_->gpu_channel_manager();
  manager->sync_point_manager()->RetireSyncPoint(sync_point);
}

void GpuCommandBufferStub::OnWaitSyncPoint(uint32 sync_point) {
  if (sync_point_wait_count_ == 0) {
    TRACE_EVENT_ASYNC_BEGIN1("gpu", "WaitSyncPoint", this,
                             "GpuCommandBufferStub", this);
  }
  ++sync_point_wait_count_;
  GpuChannelManager* manager = channel_->gpu_channel_manager();
  manager->sync_point_manager()->AddSyncPointCallback(
      sync_point,
      base::Bind(&GpuCommandBufferStub::OnSyncPointRetired,
                 this->AsWeakPtr()));
}

void GpuCommandBufferStub::OnSyncPointRetired() {
  --sync_point_wait_count_;
  if (sync_point_wait_count_ == 0) {
    TRACE_EVENT_ASYNC_END1("gpu", "WaitSyncPoint", this,
                           "GpuCommandBufferStub", this);
  }
  OnReschedule();
}

void GpuCommandBufferStub::OnSignalSyncPoint(uint32 sync_point, uint32 id) {
  GpuChannelManager* manager = channel_->gpu_channel_manager();
  manager->sync_point_manager()->AddSyncPointCallback(
      sync_point,
      base::Bind(&GpuCommandBufferStub::OnSignalSyncPointAck,
                 this->AsWeakPtr(),
                 id));
}

void GpuCommandBufferStub::OnSignalSyncPointAck(uint32 id) {
  Send(new GpuCommandBufferMsg_SignalSyncPointAck(route_id_, id));
}

void GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback(
    bool has_callback) {
  TRACE_EVENT0(
      "gpu",
      "GpuCommandBufferStub::OnSetClientHasMemoryAllocationChangedCallback");
  client_has_memory_allocation_changed_callback_ = has_callback;
  channel_->gpu_channel_manager()->gpu_memory_manager()->
      ScheduleManage(false);
}

void GpuCommandBufferStub::SendConsoleMessage(
    int32 id,
    const std::string& message) {
  GPUCommandBufferConsoleMessage console_message;
  console_message.id = id;
  console_message.message = message;
  IPC::Message* msg = new GpuCommandBufferMsg_ConsoleMsg(
      route_id_, console_message);
  msg->set_unblock(true);
  Send(msg);
}

void GpuCommandBufferStub::AddDestructionObserver(
    DestructionObserver* observer) {
  destruction_observers_.AddObserver(observer);
}

void GpuCommandBufferStub::RemoveDestructionObserver(
    DestructionObserver* observer) {
  destruction_observers_.RemoveObserver(observer);
}

void GpuCommandBufferStub::SetPreemptByCounter(
    scoped_refptr<gpu::RefCountedCounter> counter) {
  preempt_by_counter_ = counter;
  if (scheduler_.get())
    scheduler_->SetPreemptByCounter(preempt_by_counter_);
}

gfx::Size GpuCommandBufferStub::GetSurfaceSize() const {
  if (!surface_)
    return gfx::Size();
  return surface_->GetSize();
}

bool GpuCommandBufferStub::IsInSameContextShareGroup(
    const GpuCommandBufferStubBase& other) const {
  return context_group_ ==
      static_cast<const GpuCommandBufferStub&>(other).context_group_;
}

bool GpuCommandBufferStub::
    client_has_memory_allocation_changed_callback() const {
  return client_has_memory_allocation_changed_callback_;
}

bool GpuCommandBufferStub::has_surface_state() const {
  return surface_state_ != NULL;
}

const GpuCommandBufferStubBase::SurfaceState&
    GpuCommandBufferStub::surface_state() const {
  DCHECK(has_surface_state());
  return *surface_state_.get();
}

void GpuCommandBufferStub::SetMemoryAllocation(
    const GpuMemoryAllocation& allocation) {
  Send(new GpuCommandBufferMsg_SetMemoryAllocation(route_id_, allocation));
  // This can be called outside of OnMessageReceived, so the context needs to be
  // made current before calling methods on the surface.
  if (!surface_ || !MakeCurrent())
    return;
  surface_->SetFrontbufferAllocation(allocation.suggest_have_frontbuffer);
}

#endif  // defined(ENABLE_GPU)

redpajama_set_name: RedPajamaGithub


Helen's career started when she became one of the youngest breakfast presenters on BBC Radio Network at the age of 22, going on to present Newsround for CBBC.
One of Helen's longest standing roles was as presenter for the flagship children's series, Blue Peter. The show developed Helen's thirst for action and adventure, seeing her take on incredible challenges such as completing the Namibia Ultra Marathon (becoming the second woman to ever do so), kayaking over 2018 miles down the Amazon River for Sport Relief (breaking two Guinness World Records en-route), completing a 66 metre high wire walk between the towers of Battersea Power Station and in 2012, Helen travelled 500 miles across Antarctica to the South Pole becoming the fastest person to travel 100km by ski, breaking yet more World Records.
Helen has become a beloved face of the BBC having worked on two Olympics in London 2012 and Rio 2016 as well as presenting the World, Commonwealth and European swimming competitions for the channel.
Helen's love of the great outdoors has been put to good use, being part of the Countryfile presenting team since 2012. In 2013 Helen was able to feed her love for travel by co-presenting BBC 1's Holiday Hit Squad. Most recently, Helen presents The Instant Gardener, which just aired its second series on BBC Daytime.
Charity work plays a big role in Helen's life and as a Sports Relief and Comic Relief Ambassador Helen has travelled to Sierra Leone, Uganda and South Africa to help victims of abuse and terminally ill children. As well as highlighting the vital work of Save the Children and Children in Need, going to India as part of Operation Smile and helping young children born with cleft lips and palates have corrective surgery.
Other than that life has been pretty easy to navigate over here. I was lonely at first, no different to any first time Mum, I was off when no one else was and everyone I knew lived in a different country. In England you can't move for baby friendly activities but as a lot of Mums go back to work after three months there aren't any baby groups. Especially not in a holiday resort like the one we live in. I spent most of the first six months here pushing the pram up and down the beach front and almost all of my adult interaction was in the tourist information office. (I used to go in there just to chat to someone while my husband was at work.) For his first year I had uninterrupted quality time with my little man, yes there were times when a babysitter would have been nice. He came to every doctors appointment with me during my second pregnancy and at times it was far from appropriate. But like all Mums you do what you need to, to get through it at the time, and you just instagram the good days!
These days getting two under two out of the door is a challenge, but I do it every day to make sure they make the most of their time by the sea (and tire them out for the next nap). Admittedly one of them usually leaves without shoes or a dummy but it's nothing a trip to the market stall can't fix. We have about nine pairs of cheap jelly shoes and counting!!


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text:
Photographs help defend Daily Record reporters against IPSO 'harassment' complaint
Nigel Farage avoids Ofcom sanction over call for Channel 4's Jon Snow to be 'attacked'
Newsquest US parent company Gannett bought out by rival media group
Newsquest's US parent company Gannett has been bought out by a rival media group in a deal reportedly worth $1.4bn (£1.1bn).
Gannett said the merger with New Media Investment Group could speed up its digital transformation, which is "vital to the preservation of journalism".
Newsquest reports 88% pre-tax profit drop to £13.4m for 2019
Paywalls, micropayments and donations: How regional press giants are trying to make news pay
UK local press faces loss of £10m in planning notice income 'at worst possible time'
New Media has said it will rebrand as Gannett once the deal is completed by the end of the year. It will own 263 daily newsbrands in 47 US states, including USA Today, making it the largest news group in the country.
It will also own Newsquest, the second largest regional publisher in the UK. Gannett bought the regional publisher, which owns the Herald titles in Scotland, in 1999 for £1.6bn.
An email from Newsquest chief executive Henry Faure Walker to staff this morning, seen by Press Gazette, said: "…in New Media we have found a strong partner for Gannett with a shared mission to create the largest local media organisation and best-in-class marketing solutions partner – something which is of course at the heart of our Newsquest strategy in the UK".
The email was accompanied by three documents explaining the merger to staff, but Federica Bedendo, Newsquest's mother of the chapel for the National Union of Journalists, said she was "still none the wiser" about what it meant for the UK titles.
"At a time when morale is at an all-time low, the last thing we need is more uncertainty.
"I'd like to think that those who negotiated this deal looked at all aspects of the business in great detail, yet here we are wondering what tomorrow will bring.
"I sincerely hope that the investment they talk about will reach the UK operations because after all the cuts of recent years we are in desperate need of it."
The companies said in a joint press release that they expected the merger to lead to savings of $275m to $300m (£225m to £245m) every year, with a pledge to keep investing in "product development, training for newsrooms and understanding readers' needs".
A Newsquest reporter, who asked to remain anonymous, told Press Gazette they had learned about the takeover from reports in the press some ten hours before Faure Walker's email to staff.
"Newspapers are in trouble. Management has abandoned us, consumers have abandoned us, politicians (and even some columnists) have railed against us all as 'fake news'," they said.
"We've been cut back so much, with pages filled by best efforts and goodwill of remaining staff that any new potential cuts can't go much further without closing papers.
"I'm no more worried about the future than yesterday, but expect many local papers have less than five years to go and it's only a question of how long it takes for US cuts to turn their focus on the UK."
A Newsquest spokesperson pointed Press Gazette to a representative of Gannett in the US for comment, who has yet to respond.
Michelle Stanistreet, general secretary of the National Union of Journalists, said the takeover deal would mean "months of further uncertainty" for hundreds of its members while the merger is approved.
"Little is known about New Media Investment on this side of the Atlantic and today's announcement barely mentions Newsquest, so we don't know at this stage what the new company leadership will bring for our hard-working members in this country," she said.
"While it is positive that New Media talks about a 'shared commitment to journalistic excellence' we note that it is thought the combination of the two companies could bring savings of up to $300m (£245m) annually.
"We would urge that this publicly pledged support for high-quality journalism should come with greater investment in journalists and journalism."
Gannett and New Media said the deal would "meaningfully enhance" their joint financial profile "by leveraging nationwide reach and local presence to expand and deepen relationships with consumers and businesses".
"As a result, we will accelerate the growth of the combined company's digital revenue through innovative customer experiences and new marketing solutions for businesses, while creating an expansive journalism network with the resources required to deliver unique and award-winning content."
Gannett chairman John Jeffry Louis said the board had unanimously decided the deal would provide "significant and immediate value" for shareholders, employees and audiences.
"We see numerous opportunities to leverage the combined company's enhanced scale and financial strength to continue to drive growth in the digital future," Louis said.
"Importantly, we have found in New Media a strong partner and cultural fit for Gannett as we continue delivering on a shared commitment to journalistic excellence for the communities we serve."
After the deal is closed Gannett shareholders will hold 49.5 per cent of the combined company and New Media shareholders will hold 50.5 per cent.
According to the Colombia Journalism Review, New Media's operating company Gatehouse is the second biggest newspaper group in the US after Gannett. The website also claimed more than 600 jobs have been cut across the two companies already this year.
The deal comes months after a failed hostile takeover attempt of Gannett by another major US publisher, Media News Group (also known as Digital First Media) which was also worth $1.4bn.
The potential buyout raised fears Newsquest could become "collateral damage" in any deal as the UK company was repeatedly omitted from public statements on both sides.
Picture: Reuters/Larry Downing
Takeover of Newsquest's US owner could create 'consolidation opportunity' for regional publishers in UK, experts suggest
ABCs: UK local weekly newspapers lose print sales by average of 11.2 per cent
Regional ABCs, weeklies: Reading Chronicle is one of five UK local weekly newspapers growing in print
Newsquest
1 thought on "Newsquest US parent company Gannett bought out by rival media group"
OCG says:
Thank you for the news update


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