Numerous specialty sections meet regularly to provide sources of networking information and education (CLE) to members. Click here to join a section online or download the Section Application. Each OCBA section has been designated a section liaison.
A forum for the exchange of ideas, examination of trends in the field, and professional development of members interested in alternative dispute resolution.
Reviews the procedural aspects of California appellate practice for the purpose of recommending legislative changes, as well as changes in the California Rules of Court. Monitors legislative proposals and studies by special committees which may affect California appellate practice.
A forum devoted to the problems and concerns of attorneys who work for or otherwise represent financial institutions and/or providers of financial services.
Concerns substantive areas within the practice of business and corporate law, discussing current issues in tax, labor, securities and corporate law.
Concerns areas of law involving business and commercial litigation, including alternative dispute resolution and recent developments in statutory case law.
Presents programming in areas of law involving commercial transactions, particularly the Uniform Commercial Code and the Bankruptcy Code.
To provide a forum and meeting place to discuss current law, practice, problems, changes , trends and procedures in the practice of protective proceedings; to foster open discussions between the bar and bench; and to develop and assist in the formulation of practice procedures, legislation and implementation.
Meetings address the legal aspects of engineering, architecture and the construction process.
Furthers the knowledge of its members and the members of the OCBA concerning the practice of law within in-house corporate legal department.
A forum for open discussions, networking, and regular MCLE programming dedicated to the practice of criminal law.
Provides practical education for its members through presentations that share the tools and resources available to lawyers, fiduciaries and families when protecting the rights, well-being and estates of the elderly and disabled individuals.
Focuses on an array of cutting-edge issues, including video game licensing, film production and finance, musical recording contracts, sports agent representation, TV production and syndication, children's advertising, celebrity endorsements, athlete and spectator liabilities, social media, "green" advertising and toy manufacturing.
Provides attorneys with programs geared toward the toxic and environmental concerns of government and businesses in meeting the responsibilities to the environment and society.
Provides attorneys in the field of family law, updates on procedure, support, tax considerations, community property and the legal and psychological aspects of child custody. Provides judges pro tem as well as a panel of private agreement judges to hear family law matters. Sponsors annual family law seminars.
Networking and education for health care attorneys, featuring presentations on hot topics such as Stark Law, False Claims, HIPAA, HITECH, EMTALA, Medical Malpractice, Anti-Trust, Anti-Kick Back, Compliance, Health Care Reform, Medicare, Medi-Cal, Managed Care, and more.
Sponsors educational programs geared to practitioners at varying levels of experience and monitors federal immigration legislation and comments on proposed regulations affecting immigration practitioners.
Educates the members of the section on all facets of insurance law and claims practice and procedures, including recent developments in statutory, regulatory and case laws.
Addresses the acquisition, protection and commercial exploitation of all types of technology and bio-technology.
Examines issues affecting the practice of international law.
Reviews areas of interest to employment and labor lawyers representing management, unions and employers, and those representing employees.
Concerns the substantive law in the field of real estate; assists the OCBA in proposing legislation affecting real estate.
Concerns all facets of Social Security law practice and procedure, including recent developments in statutory case law.
Provides programs which guide attorneys regarding successful ways to operate a law practice, more efficiently and cost effectively.
Concerns all facets of tax law practice and procedure.
Provides a forum to educate and inform members of recent developments in Product Liability and Special Torts such as personal injury and property cases. The Section covers litigation strategy and trial tactics, as well as appropriate regulatory issues.
Program covers substantive and procedural law governing trustees, probate estates, guardianships, conservatorship and other matters affecting Trusts and Estates and administration.
Concerns workers' compensation law, practice and procedure in various aspects of workers' compensation.
For more information about OCBA Sections, contact Member Services.
Click here to join a section online or download the Section Application.


text:
September Report: Russia's Tech, Investment and Start-up Deals
BlaBlaCar on the move, Calvey's detention extended, and a new report on Russian venture capital.
By Adrien Henni
BlaBlaCar was one of the biggest movers on the Russian deal-making scene in September. Imago / TASS
A quiet month for deals, as BlaBlaCar's expansion took the headlines and government investment funds look East, partnering with Japanese and Korean investors. Meanwhile, developments in the Michael Calvey case continue to hang over the Russian corporate world.
BlaBlaCar, the French car-pooling giant, made the news last month with the planned acquisition of bus ticketing platform Busfor. Still subject to regulatory approval, the transaction could be completed by the end of this year.
BlaBlaCar entered the Russian market in 2014 where it quickly asserted its leadership. Last year the company absorbed BeepCar, a competing car-pooling service run by Mail.Ru Group. Russia now stands as BlaBlaCar's largest market, ahead of France.
Previously known as Gillbus, Busfor was founded in Ukraine in 2010. Now headquartered in Poland, it operates in several countries across Europe, as well as further afield. Busfor has been backed by a variety of funds including Swedish Vostok New Ventures, whose capital injection in the company last year valued it just shy of $70 million.
There were few other notable deals in September in Russia. Geosplit, a Russian oilfield tech start-up, secured $5 million from domestic investors Rusnano Sistema Sicar and United Capital Partners (UCP). This series B investment round will allow the company to expand into some 20 foreign markets, including China where it has just established a research laboratory.
Meanwhile, Legionfarm raised $1.5 million from TMT Investments and Russian business angel Denis Smetnev. This Russian-founded start-up will develop its coaching and hiring service for online gamers. Founded in 2016, the platform is registered in three jurisdictions — Russia, United States (Delaware) and Singapore. It claims to serve more than 2,000 active players.
Funds from the East
The Russian venture market, still embryonic by international standards, enjoys strong support from the state. In early September RVC, the Russian state-owned fund of funds dedicated to innovation, announced a joint plan with Japanese corporation Mizuho to launch a medtech investment fund. This fund could be launched as early as next year, investing in centralized digital process management systems for hospitals, or so-called digital hospitals.
Meanwhile, the Russian Direct Investment Fund (RDIF) and Moscow government agreed with Japanese corporations Marubeni and AEON Infrastructure to a number of joint investment projects. These include a $760 million Russian-Japanese technology center near Moscow that could employ up to 5,000 people.
A new Russian-Korean investment fund was also announced last month — a joint initiative from Veb Ventures (formerly VEB Innovations), a Russian venture fund backed by state development agency Vnesheconombank, and Korea's Daedeok Ventures Partners. Open to public and private players, the fund will target tech companies from the two countries focusing on sectors including smart cities, medicine and industrial technologies.
Trouble at home
Meanwhile, new developments in the Calvey affair threaten to even further deteriorate Russia's image among international investors.
In mid-September it appeared that the charges against Michael Calvey and other Baring Vostok executives arrested in February 2019 could fall apart as investigators re-appraised the value of shares which were crucial to the allegations of fraud. The reassessment found that the value of the shares handed over by Baring Vostok to Vostochny Bank as part of a loan repayment, was many times higher than the amount alleged by prosecutors in the case.
However, in early October, a Moscow court took no notice and decided to keep Calvey and his French colleague Philippe Delpal under house arrest until at least January.
Venture Markets
The negative investment climate is one of the reasons why venture activity has been so slow to take off in Russia. In the first half of 2019, venture capital funds invested $494 million in the country, according to research agency Dsight.ru. Using different methodology, PwC and RVC estimated combined investment at $248 million.
The difference in the two estimates, however, pales into comparison to the size of the U.S. market — estimated at $55 billion over the same period. In other words, that means it took Russian start-ups six months to raise what U.S. start-ups raise every day.
Unsurprisingly, the Russian tech sector lags far behind the oil and gas industry in scale and importance. Last year, the top oil and gas majors generated around 50 times as much in revenue as large tech companies. While Gazprom made $131 billion, the revenue of National Computer Corporation, Lanit and Yandex were between $2 billion and $3 billion each.
This article is an adapted version of a column which first appeared in CrunchBase.
Adrien Henni
Adrien Henni is a co-founder of East-West Digital News, a news and research agency dedicated to Eastern European tech markets. With nearly 20 years of experience in the high-tech and venture businesses in France and Eastern Europe, he advises a variety of startups, investors and other organizations.	@Adrien7105
Read more about: Technology , FDI
Russia Moves to Force Tech Giants to Set Up Local Offices
Russia has stepped up efforts to impose more control on online platforms including Facebook, Twitter and YouTube.
legal claim
Apple Challenges Russia's $12M 'Unfair Competition' Fine
Russia accuses Apple of wrongfully blocking a Russian cybersecurity firm's parental control app while promoting its own similar service.
Russia's MTS Launches Pilot 5G Network in Moscow Hotspots
MTS said it opened 14 hotspots across the city's main tourist attractions and business centers.
Russia Claims Europe's First Exoskeleton-Assisted Surgery
The exoskeleton was used by doctors during a 12-hour surgery at a regional hospital in Rostov-on-Don.

redpajama_set_name: RedPajamaCommonCrawl


When we attach a page to the Tree of Life, its contents instantly become available to millions of people around the world. Due to the wide reach of our project, it is important to make sure that the use of materials on the ToL site is in accordance with international copyright law. ToL authors who want to include on their pages any text, images, or other media for which they do not hold the copyright should obtain written permission from the copyright owner. Also, all images and materials displayed on ToL pages must have a copyright notice. The purpose of this policy is (1) To make sure that authors are aware of the need to respect copyright laws and do not use copyright protected materials without permission; (2) To inform readers that the contents of ToL pages are copyright protected, so that text and images will not be copied and used by other people without permission.
On this page, we provide some information on what materials may be protected by copyright laws, and we give suggestions on what authors can do to obtain permission to use protected materials on their ToL pages.
If you are concerned about copyright protection for the materials you upload to the ToL, you can find information about relevant policies on the Tree of Life Copyright Policies and Tree of Life Use of Contributions pages.
As a general rule, the author (creator) of a work (text, image, animation, video footage, web page, Java applet, etc.) owns the copyright and has the exclusive right of distribution. You don't have to register your work in order to have it protected by copyright law. At least within the U.S., all "original works of authorship fixed in any tangible medium of expression" are automatically covered upon their fixation. However, the copyright privileges of the creator may be limited if the material in question was created as a 'work made for hire', or if the copyright has previously been relinquished to a publisher.
Under certain circumstances, an employer can claim the copyright for materials created by an employee or contractor. Most educational and research institutions do not limit the copyright of their employees, but ToL authors may want to check whether their institution has any policies that would affect the authorship or ownership of their work.
The ToL's novel electronic format sometimes leads to uncertainties about the rules for reusing material that has previously appeared in printed form. ToL pages are usually summaries of published research. If authors have already written a journal article or book chapter describing this work, they may be tempted to use published text verbatim on their ToL pages. However, authors should treat their contributions to the Tree of Life project like any other publication: if it is not appropriate to use, verbatim, sections from a previous work in an article that would be published on paper, then it is also not appropriate to use them on a ToL page.
Many (but not all) publishers assume copyright ownership for text that appears in books and periodicals; so authors cannot simply reprint their published work without consulting the publisher of the original article. If authors have retained the copyright for their work, or if they can get permission from the copyright owner to reuse previously published text, then it is ok with us to include this material on the ToL page with a proper reference. In this case, please also remember to send us written documentation showing that the reprinting of this text is in compliance with copyright laws.
Tree of Life authors often want to reuse illustrations that they had prepared for a printed publication. When including images on your ToL page, you should apply the same rules that you would use when preparing illustrations for a printed publication. If you would like to use an image for which you do not own the copyright, you must obtain permission to display it from the copyright owner (usually the publisher of the book/journal that the image first appeared in). With some journals, the copyright for published figures and text remains with the author, but for each particular case, you'll have to find out the copyright policy of the publisher. Usually, there is a note about these matters on the publication information page, most often found on the inside of the front cover. If in doubt, check with the journal's publication office or with the editor.
In some cases copyright ownership may be ambiguous, e.g., if a figure has been redrawn with only slight changes. In these situations, we usually rely on the author's judgement to decide whether or not permission needs to be sought from the original publisher of the image. If you think that a publisher would not be justified in claiming copyright ownership for one of your redrawn figures, you should assume copyright ownership yourself and label the image accordingly. Generally, we question authors' decisions about copyright notices only if their negligence of copyright laws is obvious, or if somebody complains about a copyright violation.
Tree of Life authors may wish to include items on their pages other than text or pictures, for example, sounds and movies. The same rules apply to these materials as described for text and pictures above.
In general, ToL authors should not use other people's text on their ToL pages. Brief quotations can of course be used, with proper credit given to the original source. In exceptional cases, it may be appropriate to quote longer passages derived from works that may not otherwise be freely available to the public because their distribtion is limited or they are out of print. If the text to be printed is copyright-protected, authors must seek permission to publish the text from the copyright owner, and the original source of the material must always be clearly indicated.
Before using other people's illustrations on a ToL page, authors need to obtain permission from the copyright holder to display these pictures. We will not attach any new pages to the ToL unless authors have sent us written documentation showing that copyright ownership has been respected for all the illustrations on the page. Please note that displaying an image from another publication cannot be considered a citation, even if you give full credit to the creator or copyright holder. Under copyright law, each image is considered a complete and independent piece of work. So reusing somebody else's image would be equivalent to reprinting an entire book or article.
If you would like to use an image that has been published in a journal or a book, you should contact the publisher and ask if they own the copyright and can give permission for reproduction on the web. The publisher may then grant unqualified permission, or they may require you to also contact the author of the article or the creator of the illustration.
It is worth mentioning here that generally, works of the United States government are in the public domain and can be used freely. This would apply to handbooks, bulletins, reports, documentations, etc. published by federal agencies. There are some exceptions to this, so you should always check to make sure you are not violating copyright laws before using an image from these publications.
Please feel free to if you encounter difficulties in seeking permission for the display of an illustration. We will try to help in finding copyright owners and in negotiating with them.
There is also an abundance of wonderful images of creatures available on the web pages of various professional and amateur photographers. Many of these people are happy to grant permission to Tree of Life authors who would like to use some of their images on their pages. If you see something you like out on the web, you can either contact the page author yourself, or you can to approach them and to introduce the Tree of Life project to them.
If you receive permission from an artist/photographer to display an illustration that has not previously been published, the creator of the image should be cited as the copyright owner on the ToL page. Of course, this rule can be applied only if the illustration is not considered a work for hire by you or a third party.


industries, from real estate to tourism.
Loyalty programs are relatively new to Vietnam, and they are far less popular than their European counterparts. The Vietnamese are also sensitive when it comes to the protection of personal data, so they rarely take part in promotional activities that require the processing of any information about them.
Before Vingroup started working with Comarch, their subsidiary companies had several different loyalty programs, but each of them had different rules. The result of the lack of coordination and a holistic approach was low activity of the members – only about 30% of them were using the card regularly (at least once in three months). Another problem was the poor quality of obtained data, which is of the key importance for marketing activities of Vingroup.
A team of strategic consultants from Comarch has developed a concept of the program, now referred to as the Vingroup Card. The program started on January 12th, 2016. The customer value proposition was based primarily on the easiness of earning points on the basis of purchases made in brick and mortar stores and service points owned by the Vingroup, as well as online stores. The accumulated points can be redeemed directly at the checkout, as a valid payment method.
Comarch has recommended the introduction of two statuses for program participants: regular (a blue card) and VIP (a red card). Vingroup wanted to give their most valuable customers not only the possibility to pay with points, but also opportunity to enjoy the highest quality of service, including privileges and special offers prepared by the operator of the program.
from existing programs to the newly launched Vingroup Card.
"The choice of Comarch consulting services was purely pragmatic choice. Thanks to the company's experience on the international markets, including Asia, we were sure that the proposed solution will take into account current global standards. Moreover, Comarch is a well-known provider of technological solutions whose products are being cited by leading global research firms.It builds trust. Our project confirms that Comarch is far more that pure technology – together we have created a marketing solution that will change the Vietnamese market."


Hard Wax for classic skis. Find professional waxes for training or races with flourocarbon.
Klister wax for classic technique. Find klister for warm temperatures and icy tracks.
Liquid wax. Easy waxing for nordic-skis, alpine skis and snowboards.
wax set with nylon brush and grip & glide allround wax.
Universal wax tape for kick zone on nordic-skis. For +5°C up to -20°C. For 2 pairs of skis.
Grip Tape (universal wax) with high fluor for the kick zone of classic skis. For -1°C up to -20°C. 5m for 2 pair of skis. 1 piece. Made in Finland.
More speed for ski skis. Easy to purt on. Less abrashion and more speed. For trainings and competition. Made in Germany.


Personalized Oathing Stone Engraved Wedding Stone 10-11 Inch Oath Stone Engagement Gift Wedding Gift Ideas. An Oathing Stone is a wedding ceremony custom. Also known as a Celtic Oathing Stone, an oath and/or pledge is made to each other while holding or touching the stone. It is believed that the phrase 'set them in stone' came from this custom. But you don't have to be Irish to enjoy a wedding stone. Personalized wedding stones are great gifts for the bride and groom. A perfect memory that they can place in their home or garden. This stone is engraved onto a 10-11 inch river rock. This stone has the names of the bride and groom, a phrase, two connecting hearts and the date of the wedding. Please limit the lines of text to no more than 14 characters including spaces.
Just leave me the details in the Comments Section during checkout.


Sometimes life just gets away from you. You get busy. You get stuck in routine. The days all seem the same and although you are working, you still feel like you aren't doing anything prolific.
See, I actually enjoy writing. I like to see all the random words put together in some sort of way that shows you that it's me. They make up MY thoughts. They are MINE. This comes with the urge to write something meaningful though, and the urge to write something meaningful doesn't just come every single day. Maybe that means I'm not meant to be a writer. Maybe that makes me even more of a writer? Idk. Whatever.
So this is me pledging to write something twice a week. A recipe. A touching piece of nothing. Thoughts. Something I love. Something. Anything. Writing is good for me. I can feel it. And there's loads of exciting things going on these days! Why not jot it down. TBF is meant to be a kind of community. To be honest I've dropped the ball a bit, but thats ok. We all do.
And really, I've paid for it, I might as well use it!
The next post will be a huge update of all the exciting things I've been doing and new products I've been making for the past couple months. I am so excited for the holiday season and have a lot of new things to show you!


Cloud Veterans and Content Management have partnered to bring business-focused document management to businesses in Australia and New Zealand. Utilizing each company's expertise in cloud-based "smart" tools and content management, users can use tools such as analytics, workflow tools, and alerts to manage documents immediately.
The business sector is growing at a rapid rate in Australia and New Zealand, so the need for efficient budget, invoice, and contract management is growing. With software from KnowledgeTree, companies can utilize tools such as Smart Tools, which manage and organize documents, Smart Insights, which streamline management processes, Smart Teams, which "boost" user engagement, Smart Integrations, which access documents from anywhere, and Smart Value for IT, which allows for technical management.
Due to KnowledgeTree being delivered by the cloud, business functionality is rich and time efficient, increasing productivity by the ability to manage documents smarter. Professionals in the finance, legal, HR, and sales teams will benefit from such software.
For more information, including a free informational eBook, visit http://www.knowledgetree.com.


text:
The Secret World es un MMORPG desarrollado por Funcom y co-publicado con EA. El juego tiene lugar en el mundo moderno donde las conspiraciones y la oscuridad ahogan un mundo oculto al público. Antes de continuar, recuerda que hay disponible un FAQ del juego.

Características Principales

No hay clases ni niveles. Las Skills se mejoran mediante acciones, otorgando total libertad en el diseño del personaje.
El juego transcurre en el mundo moderno. Ciudades como Nueva York, Londres, Seúl y Egipto estarán en el juego, y los jugadores podrán explorarlas.
El contenido "end game" comienza en el momento que creas tu personaje. Experimenta la libertad a medida que luchas contra criaturas, defiendes el planeta del mal, saboteas a los enemigos o simplemente pasas el rato averiguando sobre los misterios que rodean el juego.
Un mundo secreto existe y las barreras están cayendo. Únete a una de las Sociedades Secretas para investigar misterios en todo el mundo.

Información del juego

Imáginate que cada mito, conspiración, y leyenda urbana, fueran reales. Imagina que tu peor pesadilla se hace realidad. Imagina un mundo donde los vampiros cazan por sangre en los clubes nocturnos de Londres y donde los hombres lobos merodean las cloacas de Seúl.

Entornos Urbanos - Entra en entornos urbanos de Nueva York, Londres o Seúl. Compra vestimenta, armas y accesorios. Para en el club local antes de salir a la oscuridad que está engullendo la ciudad.

Lugares del mundo real - Descubre sitios reales de todos los continentes.

Juego libre - Experimenta un juego que no tiene ni clases ni niveles. Te permite darle forma a tu personaje como quieras en cualquier momento.

Cientos de poderes - Katanas, pistolas, rifles. Aprende artes marciales, magia negra y voodoo. Escoge entre cientos de poderes para personalizar tu personaje.

Combate de acción - Piérdete en el sistema de combate en tiempo real más intenso. Apunta, dispara, muévete mientras las balas pasan a tu lado y explotan cosas a tu alrededor.

Sociedades Secretas - Dragon, Illuminati, o Templars. Las 3 sociedades que controlan los hilos de tu mundo. Forja tu camino hasta arriba, consigue títulos y recompensas, y juega un papel clave en la batalla por la dominación del mundo.

Organizaciones de jugadores - Crea o únete organizaciones de jugadores llamabas Cabals. Crea tu sede, y decórala como quieras. Todos los Cabals se comparan con otros, el éxito del Cabal trae fama y fortuna.

Seguimiento del progreso - Consigue puntos por todo lo que hagas, desde combate hasta exploración, para subir de rango en la lista local y global, consigue títulos para hacer a tu sociedad secreta poderosa e influencial.

PvP intenso - Toma parte en las batallas para controlar la tierra hueca. Lucha para controlar Anima, un preciado recurso que dará poderes al Cabal que lo consiga.

Jugabilidad

Después de anunciar el desarrollo de The Secret World , el director del proyecto de Funcom Jørgen Tharaldsen informó a la prensa que el juego utiliza el mismo motor , como Age of Conan. De acuerdo con Funcom, el juego mezclará elementos de MMO juego con juegos de realidad alternativa y sociales la creación de redes .
En la GDC 2009 , Tornquist concedió una entrevista a GameSpot sobre TSW , revelando más sobre su modo de juego. No habrá ni niveles , ni las clases en el juego, en cambio, la formación del carácter será basado en habilidades . De esta manera, los desarrolladores planean para evitar que el nivel de molienda , permitiendo a los jugadores nuevos a entrar en el juego con mayor facilidad. Los personajes del jugador podrá personalizar en gran medida, sobre todo en la elección de sus prendas de vestir (excepto en PvP , donde los jugadores deben usar uniformes específicos de una facción), armas (que van desde escopetas de espadas y puede ser personalizado y mejorado), y los poderes sobrenaturales que adquieren. Lucha contra monstruos controlados por el ordenador será uno de los puntos centrales del juego y se requieren más la atención de los jugadores de MMORPG actuales. Los jugadores podrán formar equipos para luchar juntos, pero en un blog anterior publicación, Tornquist aseguró que el juego también se puede jugar en un solo jugador modo, si un jugador decide no jugar con un grupo. Según él , el juego es historia basada y no será una trama lineal general , así como numerosas misiones secundarios , que van desde la investigación hasta sabotear , y la caza , ya que la diversidad del juego será otro punto central.
En una entrevista a GameSpot en el 2009 la Penny Arcade Expo , Tornquist y el Jefe de Diseño Martin Bruusgaard reveló que las facciones jugables (" sociedades secretas ") estarán disponibles en el juego. Estos son: los de Londres -basados templarios , fanáticos piadosas "a quien le queman un pueblo entero hasta tener en sus manos un demonio", la ciudad de Nueva York -basado en los Illuminati , maquiavélicos pragmáticos que "creo que es un mundo difícil, donde sólo los más fuertes va a sobrevivir ", y la de Seúl basado en "Dragon", que adoptar una postura neutral entre los otros dos y están "engañando a todo, orquestando el caos, y esperando pacientemente a que su tiempo". Un test de personalidad para determinar la inclinación de los jugadores hacia una de las facciones se puso a disposición en la página oficial TSW página web poco después de la revelación. Será imposible cambiar las facciones sin necesidad de crear un nuevo personaje. Además, los jugadores podrán crear sus propios clanes , conocidos como " cábalas "en el juego, los afiliados a una de las principales facciones. Todas las acciones de los jugadores en el juego contribuirá a su clasificación en sus respectivos gremios y facciones. [ 11 ] La misma entrevista reveló que el PvP áreas del juego se encuentra en la región conocida como Agartha el interior de la Tierra hueca , donde los jugadores lucharán para el recurso de valor incalculable conocido como " ánima ". Esta idea fue abandonada durante la beta cerrada, ya que decidió que no era suficientemente entretenido. [ cita requerida ] de gran escala de PvP ha sido revelado más adelante que tendrá lugar en las grandes zonas de guerra persistentes. [ cita requerida ] También hay minijuegos en los pequeños lugares emblemáticos como Shambala , El Dorado , y Stonehenge . [ cita requerida ]

Trama

El juego contará con un original escenario creado por Funcom, con elementos contemporáneos, así como "arte de magia, mitos, conspiraciones y los horrores oscuros". [ 12 ] Contrariamente a los rumores generados por el segundo título de trabajo del juego, no tiene nada que ver con, ni está inspirado en el hack. franquicia y su entorno . [ 13 ] Tornquist desmentido los rumores que rodean varias The Secret World , afirmando que "no hay extraterrestres o de ciencia ficción de los elementos "en él. [ 14 ] Él también negó cualquier conexión de TSW de The Longest Journey . [ 14 ]
En la GDC 2009, Tornquist reveló más acerca de la configuración y la historia. [ 2 ] Hizo hincapié en que el juego se desarrolla en el "mundo real de hoy en día", sino que también incorpora piezas de las antiguas mitologías , la historia real y lo falso, leyendas urbanas y pop la cultura , y los junta en una original historia de fondo . Este último se dice que retroceder en el tiempo de 100 millones de años y abarcan largos antiguas civilizaciones extinguidas. Los jugadores asumen el papel de sobrenaturales héroes que participan en una "guerra futura entre el bien y el mal ", luchando con monstruos oscuros que amenazan al mundo moderno. Tornquist identificó el género de la historia como fantasía oscura , mencionando los vampiros , los demonios y zombis . Los jugadores tendrán la libertad de viajar a través de diferentes lugares del mundo (tanto real, como Londres , Nueva York y Seúl , y mítico, por ejemplo, Agartha , la ciudad legendaria situada en la Tierra Hueca [ 15 ] ) e incluso en el tiempo , para ejercer la trama general e investigar nuevos misterios en relación con la invasión de oscuridad. La trama general tendrá una conclusión, pero los diseñadores también deja espacio para futuras expansiones.

Desarrollo

La preproducción del juego conocido originalmente como Cabal (y todo el mundo en línea en los primeros conceptos) se inició en 2002 , [ 16 ] pero a mediados de 2003 , la mayor parte del equipo de trabajo fue transferido para el desarrollo de Dreamfall . [ 6 ] Cabal se iba a establecer en el mismo universo que la posterior The Secret World , pero en la década de 1920 en vez de la época contemporánea, con HP Lovecraft obras 's y el Indiana Jones de franquicias de ser fuentes de inspiración más importantes. [ 16 ] La idea de crear el juego en la década de 1920 fue desechada después de largos debates, con el fin de hacer el juego más accesible para los jugadores modernos. [ 16 ]
El trabajo en The Secret World se reanudó en 2006, después de Dreamfall enviado, con muchos de estos últimos de diseñadores (incluyendo Ragnar Tornquist) desempeñan un papel clave en el desarrollo del primero. [ 6 ] TSW se está produciendo en los estudios de Funcom en Oslo , Montreal y Beijing . [ 8 ] En agosto de 2008, se afirmó que el equipo de desarrollo formado por personas previamente involucrados en el desarrollo de Dreamfall , Anarchy Online , Age of Conan , EverQuest II , y The Longest Journey . [ 9 ] En noviembre de Funcom declaró que 70 personas estaban trabajando en el proyecto. [ 17 ] The Secret World utiliza el motor de DreamWorld propietario. [ 18 ]
El 29 de septiembre de 2009, Funcom ha anunciado una reducción del 20% de su personal, lo que resulta en "retraso significativo" para la liberación de The Secret World . [ 19 ]
El 10 de enero de 2011, Electronic Arts ha anunciado que va a participar en la publicación de The Secret World con Funcom. Funcom dijo a VG247 que estaban "dejando a [su] opciones abiertas" en lo que respecta a la versión 360. [ 20 ]
El 30 de agosto de 2011, las pruebas beta de inscripción llegó a estar disponible. [ cita requerida ]
La primera prueba beta pública "Kingsmouth Calling" fue lanzado el 11 de mayo de 2012 a disposición de todos los compradores pre-del juego.
La segunda prueba de beta pública de "El infierno elevado" puso en marcha el 15 de junio de 2012 a disposición de los pre-compradores e invitó a los jugadores.

Abandona las cuotas mensuales

Tras abandonar las cuotas mensuales, el notable The Secret World para PC ha aumentado la actividad de sus usuarios en un 400 % en cuestión de pocas semanas, lo que denota la buena acogida que ha tenido el juego de rol multijugador masivo de Funcom tras este cambio en su modelo de negocio.

Desde el estudio de desarrollo, inmerso actualmente en un duro proceso de reestructuración interna, han confirmado además que se han sumado 70.000 nuevos jugadores en diciembre, lo que supone un incremento de sus ventas del 30 %. "Los jugadores originales han regresado junto a miles de nuevos usuarios", han destacado desde Funcom.

Comercialización

El material promocional apareció por primera vez el 8 de mayo de 2007, cuando una imagen se filtró a la Internet, que contiene un poema, una Caballeros Templarios sello, y varias frases en español , noruego , francés , alemán y hebreo .Cuando se resuelve, el poema llevado a una serie de páginas de Internet, uno de ellos con un enigma, y, finalmente, en el foro de nueva creación oficial.
Los sitios web de conducir a un flash la página con un temporizador de cuenta atrás que utiliza números arábigos del Este en lugar de números arábigos. El contador de tiempo, presumiblemente llegará a cero en 12:00 AM el 21 de diciembre de 2012, ajustado por la ubicación de la sede de Funcom. Esta fecha se ve el final del ciclo del calendario maya, que es notable en la mitología maya . Desde entonces, un enorme juego de realidad alternativa se ha establecido en los foros.
Con los años Funcom ha acogido ARG varias de [ cita requerida ] , tales como:. Dos líneas de cordeles, los lugares oscuros y mal funcionamiento más reciente del sistema CoV [ cita requerida ] El de ARG se han creado utilizando: Twitter , Flickr , de 8 pistas, Wikidot [ citación necesaria ] y varios sitios web creados por Funcom como el sitio web de Kingsmouth y los foros oficiales del juego .
Un primer teaser trailer con la facción del Dragón ha sido puesto en libertad el 7 de abril de 2009, durante la GDC 2009. Un segundo teaser con la facción Templar ha sido puesto en libertad el 4 de septiembre de 2009. Entonces, un teaser de presentación de la ciudad ficticia de Kingsmouth fue puesto en libertad el 2 de febrero de 2010. El 23 de marzo de 2010 (es decir, 10 días después de la GDC 2010 de San Francisco , CA ), un teaser corto fue puesto en libertad, que muestra una breve muy en el juego y las secuencias de anunciar el lanzamiento de un teaser más grande el 25 de marzo de 2010. Este último mostró algunas peleas en Kingsmouth. La mayoría de teasers disponibles se pueden ver en la página principal del juego, sin embargo, Gamespot 's de entrevistas con Ragnar Tornquist, en las diversas facciones en el juego, incluido escenas de tráileres.
En 2011, Funcom ha anunciado que un Facebook aplicación llamada La Guerra Secreta se estaba creando. [ cita requerida ] La primera etapa, pidiendo a los jugadores a elegir su bando, salió al aire el 30 de agosto de 2011 junto con la beta tan esperada inscribirse en el actual juego. [ cita requerida ] En abril de 2012, La Guerra Secreta está activo. Los jugadores pueden ganar la oportunidad de una plaza garantizada en la versión beta, así como un viaje a Montreal, Canadá para jugar el juego. Las acciones en la guerra secreta obtener objetos especiales para ser utilizados con los personajes en el lanzamiento del juego.
El 21 de febrero de 2012, Funcom ha anunciado que el mundo el secreto dará a conocer el 19 de junio. La compañía también reveló que más de 750.000 jugadores habían solicitado a la beta de prueba del juego, significativamente mayor que para su MMO anterior, Age of Conan : Hyborian Adventures .
Funcom también tenía un panel de publicidad de The Secret World en la PAX del Este 2012. La gente podría desempeñar una prueba beta de The Secret World .
El 25 de mayo de 2012, Funcom publicó un anuncio de mover la fecha de lanzamiento al 3 de julio de 2012.

La historia

The Secret World es un juego de fantasía contemporánea donde veremos mezclados mitos antiguos, leyendas urbanas, cultura popular, teorías conspirativas y horror moderno. Los jugadores podrán adscribirse a una de las tres Sociedades Secretas jugables -Templarios, Dragones e Illuminati-, con el objetivo final de salvar al mundo de un antiguo Mal que despierta en nuestros días.
Para ello recorrerán tanto el mundo real -Nueva York, Londres, Seúl, Nueva Inglaterra, Egipto...- como el imaginario -Agartha-, e incluso no solo el espacio, sino también el tiempo.

Enlaces externos

 3DJuegos
 The Secret World, página web oficial.
 Dark Days Are Coming, página web promocional.
 Dark Demons Cry Gaia, foros oficiales.
 CryGaia Wiki oficial, wiki dedicada a The Secret World
 The Secret World SP, fansite en español, todas las noticias en español, foros, etc.
, wiki de TSW en español.
 Funcom, web de la firma desarrolladora.

Videojuegos para Windows
Videojuegos para Xbox 360
Videojuegos de Funcom
Videojuegos de rol multijugador masivo en línea
Videojuegos desarrollados en Noruega
Videojuegos de 2012
Videojuegos ambientados en Japón

redpajama_set_name: RedPajamaWikipedia


text:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">

<title>org.robolectric.android.internal</title>
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">

org.robolectric.android.internal

Classes

AndroidEnvironment

DisplayConfig

LocalActivityInvoker

LocalControlledLooper

LocalPermissionGranter

LocalUiController

NoOpThreadChecker

redpajama_set_name: RedPajamaGithub


text:
General Sufism
Suhrawardiya
Ahmad Ibn Ajiba
Ali al-Hujweri
Al-Sulami
Farid al-Din Attar
Hafiz al-Shirazi
Ibn al-Arabi
Ibn Ata' Allah
Ibn Hajr al-Asqalani
Imam al-Qurtubi
Imam al-Qushayri
Imam al-Suyuti
Imam an-Nawawi
Mawlana Rumi
Sa'di al-Shirazi
Sultan Bahu
Sufi Defence
Sufi Dhikr
Sufi Healing
Sufi Meditation
Sufi Saints
Sufi Wisdom
Sufi Women
Quiz Cards : The Seerah
Awrad e Mashaykh : Urdu
Carribean Breeze Incense
My Interactive Salah Mat
Lantern of the Path
Details: The Lantern of the Path : New,
*[A5] Paperback - 219 ages,
by Imam Jafar al-Sadiq [d.148h],
Transl by S. Fadhlalla Haeri, &
by Muna Bilgrami,
Originally translated by Aisha Bewley,
*Published by Zahra Publishers.
The Lantern of The Path comprises ninety-nine chapters. Each one is a threshold to the next, guiding the reader through the broad spectrum of ageless wisdom, like a lantern along the path of reality. The author illuminates the inner meanings of outer practices which range from practical everyday acts of behaviour, to the practices of worship, morals and ethics, and the pillars of religion.
Practical and profound, this concise volume is a useful guide for those who wish to cultivate their inner being. accompanying commentary, students and adepts alike can now gain a profounder understanding of these timeless teachings from the wellspring of the heart of Islam.
About Imam Jafar as-Sadiq :
Sayyadina Imam Ja'far al-Sadiq : He is the son of Imam Muhammad al-Baqir, son of al-Imam Zain al-`Abidin, son of Sayyadina Imam al-Husayn, son of Sayyadina Imam `Ali bin Abi Talib, may Allah be pleased with them all. Ja`far as-Sadiq was born on the eighth of Ramadan in the year 83 H. His mother was the daughter of al-Qassim whose great grandfather was Sayyadina Abu Bakr as-Siddiq, radi Allahu anhu.
He spent his life in worship and acts of piety for the sake of Allah. He rejected all positions of fame in favor of `uzla or isolation from the lower world. One of his contemporaries, `Umar ibn Abi-l-Muqdam, said, "When I look at Ja`far bin Muhammad I see the lineage and the secret of the Prophet Muhammad, ﷺ, united in him."
He received from the Prophet, ﷺ, two lines of inheritance: the secret of the Prophet, ﷺ, through 'Ali, radi Allahu anhu, and the secret of the Prophet, ﷺ, through Abu Bakr. In him the two lineages met and for that reason he was called "The Inheritor of the Prophetic Station (Maqam an-Nubuwwa) and the Inheritor of the Truthful Station (Maqam as-siddiqiyya)." In him was reflected the light of the knowledge of Truth and Reality. That light shone forth and that knowledge was spread widely through him during his lifetime.
Imam Ja'far narrated from his father, Muhammad al-Baqir, that a man came to his grandfather, Zain al-`Abidin, and said, "Tell me about Abu Bakr!" He said, "You mean as-Siddiq?" The man said, "How do you call him as-Siddiq when he is against you, the Family of the Prophet, ﷺ,?" He replied, "Woe to you. The Prophet, ﷺ, called him as-Siddiq, and Allah accepted his title of as-Siddiq. If you want to come to me, keep the love of Abu Bakr and `Umar in your heart."
Imam Ja`far said, "The best intercession that I hope for is the intercession of Abu Bakr as-Siddiq," From him is reported also the following invocation: "O Allah, You are my Witness that I love Abu Bakr and I love `Umar and if what I am saying is not true may Allah cut me off from the intercession of Muhammad, ﷺ."
He took the knowledge of hadith from two sources: from his father through `Ali, and from his maternal grandfather al-Qassim. Then he increased his knowledge of hadith by sitting with `Urwa, `Aata, Nafi` and Zuhri. The two Sufyans, Sufyan ath-Thawri and Sufyan ibn `Uyayna, Imam Malik, Imam Abu Hanifa, and al-Qattan all narrated hadith through him, as did many others from later hadith scholars. He was a mufassir al-Qur'an or master in exegesis, a scholar of jurisprudence, and one of the greatest mujtahids (qualified to give legal decisions) in Madinah.
Imam Jafar as-Sadiq passed away in 148 AH/765 CE. He was buried in Jannat al-Baqi, in the same graveyard as that of his father, Muhammad al-Baqir, his grandfather, Zain al-Abidin, and the uncle of his grandfather, Hasan ibn Ali. He passed the secret of the Naqshbandi Golden Chain to his successor, Tayfur Abu Yazid al-Bistami, more commonly known as Bayazid al-Bistami.
NB: Although this translation was originally done by one of the foremost Ahl al-Sunnah translators Aisha Abdurahman Bewley, and what this book is based upon, the publishers are in fact from the shi'ah madhhab and there are references to this fact in the preliminary pages. However we feel it is still a useful book of guidance and for reference purposes.
---Publisher's Note
---Translator's Note and Acknowledgements
---Introduction
---[1]. Bondage ('Ubudiyah)
---[2]. More on Bondage,
---[3]. On Lowering the Gaze,
---[4]. On Walking,
---[5]. On Knowledge,
---[6]. Giving Judgement,
---[7]. Enjoining what is Good and Forbidding what is Evil,
---[8]. How the Men of Knowledge are Ruined,
---[9]. Guarding Oneself (Ri'ayah),
---[10]. Thankfulness,
---[11]. On Leaving your Home,
---[12]. On Reciting the Qur'an,
---[13]. Dress,
---[14]. Showing Off,
---[15]. Truthfulness,
---[16]. Sincerity,
---[17]. Precaution,
---[18]. Fearing Allah,
---[19]. Social Interactions,
---[20]. Sleep,
---[21]. Pilgrimage,
---[22]. Charity,
---[23]. Intention,
---[24]. Remembrance,
---[25]. The Ruin of the Reciters,
---[26]. Clarification of Truth and Falsehood,
---[27]. The Gnosis of the Prophets,
---[28]. The Recognition of the Imams,
---[29]. Recognition of the Companions,
---[30]. The Honour and Sanctity of the Believers,
---[31]. Dutifulness to Parents,
---[32]. Humility,
---[33]. Ignorance,
---[34]. Eating,
---[35]. Evil Whispering,
---[36]. Pride,
---[37]. Generosity,
---[38]. Self-Reckoning,
---[39]. Opening the Prayer,
---[40]. Bowing in Prayer,
---[41]. Prostration in Prayer,
---[42]. The Tashahhud,
---[43]. Salam,
---[44]. Repentance,
---[45]. Retreat,
---[46]. Silence,
---[47]. Intellect and Passion,
---[48]. Envy,
---[49]. Greed,
---[50]. Corruption,
---[51]. Well-being,
---[52]. Worship,
---[53]. Reflection,
---[54]. Rest,
---[55]. Avarice,
---[56]. Clarification,
---[57]. Judgements,
---[58]. Siwak,
---[59]. Using the Lavatory,
---[60]. Purification,
---[61]. Entering the Mosque,
---[62]. Supplication,
---[63]. Fasting,
---[64]. Abstinence,
---[65]. A Description of this World,
---[66]. Reluctance to Act,
---[67]. Delusion,
---[68]. A Description of the Hypocrite,
---[69]. Proper Social Transaction,
---[70]. Taking and Giving,
---[71]. Brotherhood,
---[72]. Consultation,
---[73]. Forbearance,
---[74]. Following Another's Example,
---[75]. Pardon,
---[76]. Exhortation,
---[77]. Advice (wasiyah),
---[78]. Trustful Reliance,
---[79]. Respect for One's Brothers,
---[80]. Striving and Discipline,
---[81]. Contemplation of Death,
---[82]. Good Opinion,
---[83]. Entrusting Oneself to Allah,
---[84]. Certainty,
---[85]. Fear and Hope,
---[86]. Contentment,
---[87]. Affliction,
---[88]. Patience,
---[89]. Sorrow,
---[90]. Modesty,
---[91]. Gnosis (ma 'rifah),
---[92]. Love of Allah,
---[93]. Love for the Sake of Allah,
---[94]. Yearning,
---[95]. Wisdom,
---[96]. Making Claims,
---[97]. Taking Heed,
---[98]. Contentedness,
---[99]. Slander.
More books on Tasawwuf (Sufism).
More books on the Ahl al-Bayt.
*NON ASWJ Publisher.
*Dimensions : 21 x 14cm.
This product was added to our catalog on Saturday 29 June, 2019.
Jesus & Muhammad Commonalities
The Quest for Virtuous Character
Three Indispensable Virtues
Rewards of Worship to the Deceased
Al-Mufti Azam Mustafa Rida Khan
Shaikhs Answers on: Different Topics
Pilgrimage in Islam : Guide to Hajj
Questions & Answers about Donations
A Collection of Prayers & Invocations
An Explanation of the Bayquni Poem
Belief and Unbelief : New
Qamar Level 5 Textbook & Workbook
Notify me of updates to Lantern of the Path


They (whoever they is/are) say that there is an app for everything. Up until today I wasn't quite so sure of that but now that I've come across this nifty new Android application I know I've seen it all. One might think they designed this little baby specifically for Velociman.
What's the app, you ask?
Exactly as the title of this post says. Pooplog.
PoopLog is a free application that allows you to track your bowel movements using the Bristol Stool Scale on your Android powered device. Once you record the type of bowel movement, volume, and time, PoopLog allows you to attach a note, attach a photo, and even allows you to share any part of your entry with other installed applications (such as Facebook, Twitter, Tumblr, SMS, Email, etc..). PoopLog also features an extensive reporting option which will allow you to export your PoopLog to a text file for easy analysis by a health practitioner.
*NEW*: PoopLog now has the ability to log a pain/discomfort level from 0-10. This option is disabled by default, but can be enabled via Settings > Defaults.
!! UPDATE ALERT !! I am working on and will soon be releasing a large update that will include more logging options, charting, and trends!
I really don't know what else to say. Damn. The coolest part of the app? You can attach photos and then share your dump on your social networks. bwahaha.


Horizon Communications Inc. is a corporation registered in the state of California.
It is a foreign corporation, meaning it was formed outside of California. In this case, it was formed in Nevada. It registered in California on September 11, 2009.
Horizon Communications Inc.'s business registration is active, and the corporation is authorized to do business in California, as long as they meet any other legal requirements that may be subject to.
Horizon Communications Inc. is a for-profit entity.


text:
Artashes Geghamyan (, born 2 December 1949) is an Armenian politician.

Biography
Geghamyan, born in Yerevan. He finished "Chekhov Secondary School" in 1966 and graduated from the Yerevan Polytechnic Institute in 1971. He joined the Communist Party of the Soviet Union in 1972. From 1989 to 1990 he was the Mayor of Yerevan.

In 1990, he quit the Communist Party. From 1995 to 1999 he served as a deputy of the National Assembly. He is the leader of the National Unity Party which he founded in April 1997. In the 2003 presidential election, Geghamyan was a candidate, receiving 16.9% of the vote in the first round.

In the February 2008 presidential election, Geghamyan, running again as the National Unity Party's candidate, placed seventh with 0.27% of the vote according to final official results.

Personal life
Artashes Geghamyan is married and has two sons and grandchildren.

References

External links
 Artashes Geghamyan at Armenia pedia

1949 births
Living people
National Polytechnic University of Armenia alumni
Candidates for President of Armenia
Members of the National Assembly (Armenia)
Communist Party of Armenia (Soviet Union) politicians
National Unity (Armenia) politicians
Mayors of Yerevan


I need translators, Please show your portfolio. Ever you translate any file ? i have a php file, you have to translate [login to view URL] will be like this.
You have to change its Right hand value. Please send here details in which language you can translate file. Thanks.
Now please revise your bid. I have maximum $10 budget for each langauge.
Please give me your lowest offer. i am going to select translator within next 2 days. Thanks.


Elijah K. Lapp, 4 month old son of Samuel G. and Annie Sue Kauffman Lapp, of 3023 Harvest Dr., Ronks, passed away Wednesday, February 6, 2019 at home.
Surviving in addition to his parents are: sister, Rose Kaleen Lapp, at home; paternal grandparents, Crist and Rebecca Lapp, Ronks; maternal grandparents, Daniel and Barbie Kauffman, Narvon; paternal great-grandparents, Jonas and Lydia Glick, Bird-in-Hand, Malinda Lapp, Ronks; maternal great-grandparents, John and Anna Kauffman, Honey Brook, Annie Esh, Gordonville; a great-great-uncle, Ivan married to Mary Stoltzfus, Narvon. She was preceded in death by: maternal great-grandfather, David Esh; maternal great-grandmother, Susie Kauffman; paternal great-grandfather, John D. Lapp; cousin, SarAlena Lapp.
Funeral: Thursday, February 7th at 9 am at the Crist B. Lapp residence, 3019 Harvest Drive, Gordonville with viewing there till time of service. Interment: Gordonville Cemetery. Kindly omit flowers.


text:
Technology Architecture & Implementation
HomeBlogHerjavec Group Acquires Zentra
Herjavec Group Acquires Zentra
Toronto, Ontario September 27 – 2011 – Herjavec Group, Canada's fastest growing technology Company ( Branham 300, Profit 100 ) has announced the acquisition of Zentra, a $50 million data storage and virtualization integrator.
Zentra is a privately held Company that was founded in 1991 and is based in Calgary – with a significant presence in Ottawa. Over the last 20 years Zentra has built an enviable reputation with Government and Enterprise as a specialist in data storage concepts and architecture, server and storage virtualization and high performance computing. With its staff of over 65 people in 5 offices, Zentra provides a full spectrum of solutions including security through its acquisition in 2010 of Calgary based security specialist Accuetrust. Accuetrust and Zentra will both be wholly integrated within Herjavec Group and there will be a single, focused brand.
Herjavec Group has acquired Zentra in an all cash transaction that is expected to close in a few weeks. Mr. Scott Wagner, founder and CEO of Zentra "there is tremendous integration opportunity and value to our employees and customers with this acquisition ". As a pioneer in the storage and virtualization space – Mr. Wagner has been at the forefront of the industry for many years. "Over 20 years our customers have come to expect a high degree of commitment and excellence. I am confident this will continue and grow with Herjavec Group – which now becomes one of the largest integrators in Canada ". Mr. Wagner will work through the transition but will leave to pursue other passions.
"Scott has built a solid, professional company over the last 20 years! We thank him for that and are excited to integrate its capabilities with ours. On a combined basis we are now a $ 125 Million powerhouse integrator with over 175 employees. This acquisition will provide tremendous value and service to our customers in an area that requires solid solutions for a complex and ever changing world. Herjavec Group's world class integration and managed services ability will be a great addition to our client's storage and virtualization needs." says Robert Herjavec, founder and CEO of Herjavec Group.
The combined entity is one of the largest integrators in Canada with offices in Quebec City, Montreal, Ottawa, Toronto, Calgary, Vancouver, and New York. Herjavec Group continues its incredible growth rate. The Company was founded less than 10 years ago with first year sales of $ 400,000 – and now Herjavec Group will surpass the $ 100 million mark.
"This is an incredible milestone that very few Companies in Canada ever reach – especially in our timeframe. I am extremely proud of this achievement and the incredible team we have been able to build in order to get here ", says Robert Herjavec. " While this is a great feeling we are already planning how we can continue our growth and provide even greater value to our customers ".
Founded in 2003, Herjavec Group finished last year with sales of $ 65 million – placing it on the prestigious Profit 100 Ranking of Canada's Fastest growing Companies for the 4th year in a row. Herjavec Group provides complex solutions to some of the largest enterprise clients in Canada and the United States. This is the 5th acquisition for Herjavec Group over the last 6 years. It has enjoyed an enviable reputation for integrating specialty companies in order to provide an overall cohesive enterprise technology solution in security, wan acceleration, infrastructure, storage, high performance computing and virtualization. Herjavec Group's capabilities extend to being able to support and manage all its solutions from its state of art, fully secure and bilingual SOC (Security Operations Center) in Toronto and its back up support center in Kanata. Herjavec Group has been recently awarded Bluecoat partner of the year in Canada, is currently the largest Palo Alto solutions provider in North America, and one of the largest McAfee partners in North America – providing support to over 1 million nodes of McAfee to the Canadian Federal Government.
About Herjavec Group: One of Canada's largest privately held IT integrators, Herjavec Group, offer a comprehensive range of products, services and managed solutions to some of Canada's largest enterprise clients as well as being the vendor of record for selected and highly regarded Provincial and Federal Government contracts. Herjavec Group has been recognized by national media as well as Canadian Business on its Hot 50 and Profit 100 rankings for its fantastic growth rate. Mr. Herjavec, CEO and Founder, has been a leader in Canada's technology industry for over 25 years, having built one of the first and at the time, largest security Companies in Canada– subsequently sold to AT&T.
Mr. Herjavec is also the star of the wildly popular hit CBC TV show " Dragon's Den " – now entering its 6th Season and the Mark Burnett produced reality show called " Shark Tank " airing on ABC – as well as bestselling author ( Harper Collins ).
Subscribe to Herjavec Group News
Mailing List *
Threat Advisories
Information on Upcoming Events
Industry News & Thought Leadership
*By selecting one of the communications above, you consent to Herjavec Group
sending commercial electronic messages to you for marketing purposes, including information about the products, services and events selected.
About Herjavec Group
Dynamic entrepreneur Robert Herjavec founded Herjavec Group in 2003 to provide cybersecurity products and services to enterprise organizations. We have been recognized as one of the world's most innovative cybersecurity operations leaders, and excel in complex, multi-technology environments. Our service expertise includes Advisory Services, Technology Architecture & Implementation, Identity Services, Managed Security Services, Threat Management and Incident Response. Herjavec Group has offices and Security Operations Centers across the United States, United Kingdom and Canada.
Cybersecurity CEO
Threat Advisory
Filter By Service Offering
Security Consulting (Advisory)
PCI/Compliance
REVIEW AND SHARE
Experiencing an Immediate Security Incident?Contact Us Now
HG Portal
© 2020 - Herjavec Group | Privacy Policy | Terms of Use
This site uses functional cookies and external scripts to improve your experience. By pressing Accept you agree to our Terms of Use and confirm that you have read our Privacy Policy, which details our cookie use. You may change your settings at any time and your choices will not impact your visit.AcceptDisable