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CALL. 05.02.2021: (Un)-Forgotten Realms: Science Fiction and Fantasy in and about... - Online
go to CONGRESS
FECHA LÍMITE/DEADLINE/SCADENZA: 05/02/2021
FECHA CONGRESO/CONGRESS DATE/DATA CONGRESSO: 17/04/2021
ORGANIZADOR/ORGANIZER/ORGANIZZATORE: Iam McClain; Holly Maggiore; Holly Maggiore.
INFO: hmj4uj@virginia.edu - hm3pq@virginia.edu - jc3ev@virginia.edu
Conceptions of the fantastic appear throughout Classical antiquity as the Greeks and Romans looked to the supernatural as a way of understanding themselves and the world around them. Ancient literature abounds with elements of fantasy, notably in tales of transformation and interference from the divine, as in Apuleius' Metamorphoses. Imagined worlds feature prominently in philosophical texts, such as the works of Plato, and comic texts including the works of Aristophanes and Lucian, providing the authors a means by which to examine their own societies. The fantastic also borders on science fiction, exemplified by the scientific inventions and innovations of the Hellenistic period. Surviving material evidence, like curse tablets, has greatly informed our views of practical magic and the everyday experience of the supernatural.
Our own society revels in the fantasy of the classical world in multiple forms of media, spanning from novels to film and even the world of games. Traces of the ancient world can be seen in the works of authors such as J.R.R. Tolkien, George R.R. Martin, and Dan Simmons, as well as in the Marvel Universe and DC Comics. Several recent publications examine issues of fantasy and science fiction through the lens of Classical reception, notably Rogers and Stephens 2015 and 2019, whose volumes collect articles exploring the classical connections in a variety of sources from Mary Shelley's Frankenstein to Frank Herbert's Dune and Battlestar Galactica.
For this conference, we seek papers exploring elements of science fiction and fantasy in the ancient world and about the ancient world. We welcome submissions from all students of the ancient Mediterranean world and its reception. Possible topics could include but are not limited to:
Literary depictions of space travel and outer space
Fantasy worlds or the reality of other worlds in ancient literature
Magic, ritual, the supernatural, and interactions with the divine in ancient literature or art
Depictions of transformation or monsters in ancient literature or art
Material evidence such as curse tablets and magical papyri
Automata and inventions in ancient literature and myth
Dystopian and utopian visions of the future
Reception of ancient literature in modern, early modern, and medieval literature and media (including games, television and film, and other visual art)
Papers should be 20 minutes in length. Please send abstracts of no more than 300 words (not counting bibliography) to Iam McClain (hmj4uj@virginia.edu) by February 5, 2021. This colloquium will be held online and will be accessible to all, including those with physical disabilities, mental illness, and/or chronic illness. Any questions may be addressed to colloquium organizers Holly Maggiore (hm3pq@virginia.edu) and Jovan Cvjetičanin (jc3ev@virginia.edu).


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Home Sports Stay Ready: Kamaria McDaniel works towards debut for Lady Bears
Stay Ready: Kamaria McDaniel works towards debut for Lady Bears
Harper Mayfield
Senior guard transfer Kamaria McDaniel was a First Team All-Big 10 selection during her junior breakout season for the Penn State Lady Lions prior to making the move to Baylor last fall. Photo courtesy of Penn State's The Daily Collegian
By Harper Mayfield | Sports Writer
In the midst of a strong season for Baylor women's basketball, one player has flown under the radar. Senior guard Kamaria McDaniel, a transfer from Penn State, has yet to set foot on the court for the Lady Bears. McDaniel was a superstar at Penn State but had felt it was time for a change of scenery.
"I wanted to win, and I wanted to come somewhere where the culture was kind of already established," McDaniel said. "I felt like Baylor was the best decision for me. I feel like God's timing and God's plan always will prevail."
In her last season in State College, McDaniel averaged 19.8 points per game on her way to a first team All-Big 10 selection. She also posted one 40-point game, three 30-point nights and 14 games with over 20 points. With the ability to put the ball in the basket like that, Baylor head coach Kim Mulkey is eager to get McDaniel on the floor in the green and gold.
"As one of the premier perimeter scorers in the Big 10 last season, she will bring a tremendous amount of experience to our back court," Mulkey said. "We are thrilled she is a Lady Bear."
The Lady Bears will have to wait until 2021-22 to see McDaniel in action, as she's dealt with a knee injury for the entirety of this season. In spite of that, she's continued to develop as a person and as a player.
"I talked about God's timing, and I really believe in that," McDaniel said. "It was a bummer that I came here and got hurt, but I feel like everything happens for a reason. Something I'm doing is just falling in love with the process. I understand that everything in life is a process. So, I'm falling in love with coming in and getting 1% better every day."
When McDaniel is back on the court, she expects her role to be somewhat different than it was at Penn State, but that's not a bad thing.
"Whatever role I have to step into to make the team a better team, that's what I'm going to do," McDaniel said. "I know before at Penn State, I was kind of dynamic, get out in transition. That's what I really like to do — play fast. I know that's [Mulkey's] philosophy, so I think I'll fit right in."
Both of McDaniel's parents competed in collegiate track and field, and growing up around high-level athletes helped push her towards success.
"It's just a competitive environment wherever I'm at," McDaniel said. "Whether it's here, it's at home, it's on the phone with my dad, it's competitive. Over quarantine, me and my dad, I was trying to catch up to him with how many pushups I could do in a row. It's just always us competing at something, and I know that that truly helped mold me as a person, and I thank God for giving me those parents. That's what I'm most grateful for."
Since being at Baylor, McDaniel has fully immersed herself in the culture of the team. She was quick to praise the mindset and attitude Mulkey has established within the organization.
"It's a team full of winners," McDaniel said. "Everybody expects to win, and it's not on the cocky side. Just being confident in the work we put in as a team. I was able to practice and things like that, and it's intense. We expect to win, because we put that work in to be winners. It's just a different mentality that everyone has. Everyone hates to lose."
Sarah Andrews' lights-out day leads BU women's basketball past Kansas, 77-73
What to Do in Waco: Feb. 4 – 9
No. 11 Baylor men's tennis looks to stay hot at home versus No. 4 Michigan

redpajama_set_name: RedPajamaCommonCrawl


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Children's hospital in Houston combining with Galveston
HOUSTON - Shriners Hospital for Children in the Texas Medical Center will close in 2021 to consolidate area care at its larger Galveston hospital. The Houston Chronicle reported the decision was not based on financial concern but rather driven by a desire to build one premier hospital. The closure will combine all four specialty care departments to be available to patients to receive it all in one place. The director of marketing at the Shriners national offices says it is still too early in the process to know what it will do with the existing building in the medical center after consolidation.


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Bickell continues to contribute for Blackhawks
by Corey Masisak / Chicago Blackhawks
LOS ANGELES -- Bryan Bickell's magical postseason continued Tuesday night, but he was inches away from it reaching mythical proportions.
Bickell scored late in the second period of Game 3 in this Western Conference Final at Staples Center to give his sluggish Chicago Blackhawks a lift, but it was his late shot that didn't go in that proved to be a critical moment in a 3-1 victory for the Los Angeles Kings.
"I felt like we had some good momentum going into the third, but [Jonathan Quick] made a big save with about [three] minutes left against me too," Bickell said. "It would have been different, but give it to him -- he played well."
With the Blackhawks pressing for a tying goal in a 2-1 contest, Chicago defenseman Duncan Keith sent a wrist shot from the left point towards a collection of bodies in front of the Los Angeles net. Kings defenseman Drew Doughty was credited with blocking the shot, but Bickell obtained the rebound.
He pulled the puck away from the fray and had what he thought was a clean look with Quick down on the ice. Quick stuck his right arm out in desperation, and stopped Bickell's shot with the inside of his blocker.
"Yeah, I thought he was ... I knew I had an open net, but it seems like he makes a handful of those saves in every series," Bickell said. "Give it to him -- he didn't give up. If we had got that, I don't know, we could have maybe carried it to OT and you never know what happens there."
The only reason the Blackhawks were in that situation down a goal was because Bickell had cut a two-goal deficit in half in the final minute of the second period. There was a faceoff in the left circle of the Kings' zone, and the puck went into the corner.
Both Los Angeles defensemen fell to the ice after engaging with Marian Hossa, and Bickell was there to collect the loose puck. He went around the net and then put a shot underneath Quick instead of trying a more typical stuff inside the near post.
"I saw that there was a mix-up at the harsh marks and the d-man had fell, so I just had some more time," Bickell said. "I just brought it out. I think he was suspecting the stuff, too. I was just happy to get that by to give us a spark."
Added Keith: "It was definitely a big goal by him. It got us going a little better going into the third. It was just that one goal, that one-goal difference, but give them credit -- they hung onto the lead."
It was Bickell's seventh goal of the postseason. He's now tied for second in the League in that category. Among the 11 players who have at least six goals in the 2013 Stanley Cup Playoffs, Bickell is the only one who averages fewer than 16 minutes of ice time per game.
Bickell did not play in the final nine minutes of the first period. In his final shift of the first, Los Angeles defenseman Robyn Regehr nailed him with an open-ice hit, and then a few seconds later Bickell missed Regehr in the corner and glanced off the boards pretty hard.
He said it was a matchup situation, and not an injury that kept him from taking his regular shifts.
Bickell did come back and play in the second period, and he added another tally to his total. The rugged forward is a breakout star in this postseason, but Bickell hasn't felt any extra attention on the ice to this point. That could change if he keeps scoring, of course.
"I'm playing with two of the best players playing right now in Hossa and [Jonathan] Toews," Bickell said. "I think teams need to pay attention to them. If they try to put more focus on me, then I know that's going to leave someone open between those two. I've been fortunate to get the goals when I have. I just need to keep this going and help the team."
Author: Corey Masisak | NHL.com Staff Writer


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Q: How do I control the element name when serializing child classes? If I have something like:
public abstract class Animal { }

[XmlRoot]
public class Dog:Animal { }

[XmlRoot]
Public class Cat:Animal { }

How do I go about serializing (and then be able to de-serialize) a Cat object like:
<Cat> </Cat>

and not something like:
<Animal type="Cat"> </Animal>

I've tried using different combinations from the System.Xml.Serialization and System.Runtime.Serialization namespaces, but I can't seem to get it.
I can get a serialized object to look the way I want by specifying the type of the object in the serializer.  This works for serialization, but not for de-serialization..because I don't know the type of object in the xml.

One possible solution would be:
public abstract class Animal
{
    static Dictionary<String,Type> typeDic;
    static Animal()
    {
        typeDic = new Dictionary<string, Type>();

        //Get classes in the same namespace of this object
        Type ctype = typeof(Animal);
        Type[] types = ctype.Assembly.GetTypes().Where(t => String.Equals(t.Namespace, ctype.Namespace, StringComparison.Ordinal)).ToArray();

        //For any XmlRootAttribute objects, add the ElementName and Type to a dictionary
        foreach(Type type in types)
        {
            foreach (XmlRootAttribute xmlRoot in type.GetCustomAttributes(typeof(XmlRootAttribute), false))
            {
                typeDic.Add(xmlRoot.ElementName, type);
            }
        }
    }
    public static Content read(String XML)
    {
        XmlSerializer s = null;

        //check the first element to see what the name is, then create the serializer using the type from the dictionary
        XmlReader reader = XmlReader.Create(GenerateStreamFromString(XML));
        reader.Read();
        if (reader.Name == "xml")
        {
            while (reader.MoveToContent() != XmlNodeType.Element) { }
        }
        if (typeDic.ContainsKey(reader.Name))
            s = new XmlSerializer(typeDic[reader.Name]);
        else
            throw new Exception("Unknown Type in read");
        return (Content)s.Deserialize(reader);
    }
    public static string write<T>(T f)
    {
        XmlSerializer s = new XmlSerializer(typeof(T));

        MemoryStream stream = new MemoryStream();
        s.Serialize(stream, f);
        stream.Position = 0;
        return StreamToString(stream);
    }
}

[XmlRoot(ElementName="Dog")]
public class Dog:Animal { }

[XmlRoot(ElementName="Cat")]
Public class Cat:Animal { }

A: I tried this for a long time and could not figure it out either. the only thing i could come up with is using some reflection and generating the doc myself:
class Program
{
    static void Main(string[] args)
    {
        List<Animal> animals = new List<Animal>
        {
            new Dog{Name = "Ernie", HasFleas = true},
            new Cat{ Name = "Bert", Collar = "Blue with a little bell" }
        };

        XDocument doc = new XDocument();
        doc.Declaration = new XDeclaration("1.0","utf-8","true");
        doc.Add(new XElement("root", animals.Select(animal => animal.GetElement)));

        Console.WriteLine(doc);

    }
}

public abstract class Animal
{
    [XmlAttribute]
    public string Name { get; set; }

    public XElement GetElement
    {
        get
        {
            Type type = this.GetType();
            XElement result = new XElement(type.Name);
            foreach (PropertyInfo property in
                type.GetProperties().Where(pi=> pi.CustomAttributes.Any(ca=> ca.AttributeType == typeof(System.Xml.Serialization.XmlAttributeAttribute))))
            {
                result.Add(new XAttribute(property.Name,property.GetValue(this)));
            }
            foreach (PropertyInfo property in
                type.GetProperties().Where(pi => pi.CustomAttributes.Any(ca => ca.AttributeType == typeof(System.Xml.Serialization.XmlElementAttribute))))
            {
                result.Add(new XElement(property.Name,property.GetValue(this)));
            }
            return result;
        }
    }

}

public class Dog : Animal
{
    [XmlAttribute]
    public bool HasFleas { get; set; }
}

public class Cat : Animal
{
    [XmlElement]
    public string Collar { get; set; }
}

To deserialize you have to do the other way round so some form of factory.

redpajama_set_name: RedPajamaStackExchange


Sarasota – July 10, 2018 – Meals on Wheels of Sarasota will donate close to 1,000 lunches for the 10th annual Days 4 Hope events hosted by Hope 4 Communities. In July and August, 14 local church campuses open their doors for a full day of back-to-school preparation for homeless and low-income children and their families. For the first time, Meals on Wheels will donate food to the churches within its service area to feed the hundreds of children, parents, volunteers and vendors who attend the events.
"The cornerstone of our work is our commitment to preparing great tasting food that is also healthy and nutritious. We are thrilled to participate in these events and help the youngsters get ready for a new school year," said Marjorie Broughton, Meals on Wheels of Sarasota executive director.
Each church hosts a variety of services to help children get ready to attend school with dignity. Kids receive backpacks, uniforms, shoes and school supplies; personal care items; dental, medical and vision exams; haircuts; and child and family portraits. Amid all the activity, lunch from Meals on Wheels of Sarasota will be available to all.
For more information about the services of Meals on Wheels of Sarasota visit online at www.mealsonwheelsofsarasota.org or call 941-366-6693.


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Making Money Matter in an Era of Crisis
Published on August 22nd, 2016 by AHP Administrator
The integrity of our culture and the safety of our planet are waning under money's perpetuation of greed. Money is largely regarded as the measure of personal wealth and the pathway to material possession with little regard for its potential to halt societal and environmental degradation. In his recent release Making Money Matter: Impact Investing to Change the World, G. Benjamin Bingham invites readers to reevaluate their relationships with money, and to consider it a tool for positive change.
The book chronicles Bingham's personal and financial journey to contextualize his philosophies of Positive Impact Investing. His path to becoming an impact investing fund manager began as a student of biodynamic agriculture. Bingham worked at his uncle's farm while establishing his own, and eventually founded an intentional community based on agriculture that provided work, housing, and acceptance to young adults with developmental disabilities.
Bingham's connection to the land and its inhabitants guided him as he began his financial career at mainstream investment firms. He writes that his "training in sustainable agriculture became the framework for most of my work, right down to how I think of financial portfolios as ecosystems." In an industry that often "fixates on money for money's sake," Bingham developed a philosophy that instead considers money an extension of an individual's ethics and a catalyst for the creation of a better world.
Making Money Matter: Impact Investing to Change the World imparts a humanistic approach to investment. Bingham authoritatively presents the follies of greed while maintaining a tone of compassion. The genuineness of Bingham's writing reveals his altruism and inspires readers to actively guide the world economy onto a pathway of morality. He argues that at stake is the intactness of our environment and continuation of humankind. "Will we invest to survive, or better, for future generations to thrive?" he writes. "You will decide with your money! How it is spent, loaned, borrowed, gifted, or invested will determine this planet's future."
In order to combat "global weirding" and promote societal justice, Bingham offers high-impact investment solutions. His strategies are straight-forward, pragmatic, and universal, focusing on long-term impact in place of the "short-term reactive emotions of greed and fear." Bingham also explains that generating returns and doing good are not mutually exclusive; investors can make money while supporting the prosperity of our planet.
In an era of environmental crises, wealth disparity, and social upheaval, Bingham's Making Money Matter: Impact Investing to Change the World is a timely call for ethical investment to summon peace. Drawing parallels between nature's processes and economic functions, Bingham redefines our perceptions of money and our roles in the preservation of this earth. He speaks to his readers as a friend, gently guiding them toward self-reflection to spark change. Bingham's words and advice profess his belief in the potential of humankind to incite harmony in this world we share.
Posts by Topic Select Category About AHP AHP Success Stories Community Impact Company Announcements Crowdfunding General Impact Investing Investor Spotlight Jorge Newbery Press Real Estate Crowdfunding Real Estate Market Regulation A reo SEC Investor Guidelines Special Interest Videos Writing a book – Burn Zones


Yi Camera — is a low-cost action-camera from the Chinese consumer electronics manufacturer. A pocket-size case, good specifications, and a great price are what highlights this action- camera from its direct competitor GoPro. In addition to the device itself, there are different accessories available for extreme sports fans.
Is a thin, see-through, plastic case, which prevents moisture from penetrating in camera. This means that with this accessory, you can swim and dive. Yi Camera operates in rain or snow — and so do not fear for its safety.
Also, there is a special attachment on a plastic cover that allows you to mount the camera on different surfaces.
Just a common silicone cover, about the same accessories, are available for smartphones. It is made of a thin and elastic rubber, securely fits on the camera and protects it from small water-splash or dust penetration.
Available in different bright colors for those who likes to stand out, as well as in classic black and white.
This accessory allows you to securely mount the camera on the human body (or pet). A similar system is used in a famous GoPro.
Similar accessory to the previous one, but is worn only on the wrist, and it is worth the same — $ 9.99. It has a nylon strap and a special fixture for Yi Camera.
Looks like a cap for a bottle, a special cover designed to protect your camera lens from dirt, moisture, and mechanical damage.
Available in 3 colors — blue, black and white.
Unusual accessory allows fixing Yi Camera on the head of the owner, it allows hands-free shooting for example when going for led walks, or skiing.
The strap is made of nylon and a special plastic.
A special attachment that allows you to securely attach Yi Camera to the vehicle such as the Segway, motorcycle or bicycle.
An excellent solution for those, who likes to take pictures of their achievements in extreme sports.


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Home / Doctors / Cardiac Surgery, Cardiothoracic Surgery, Cardiovascular Surgery / Peter Lee MD, PhD, MPH, FACS, FACC
Peter Lee, MD, PhD, MPH, FACS, FACC
Locations Insurances
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Cardiac Surgery / Cardiothoracic Surgery / Cardiovascular Surgery
About	Peter Lee
Dr. Peter H.U. Lee earned a Bachelor of Science degree in Neuroscience at Brown University, Providence, R.I., followed by a Master of Science degree at The International Space University (ISU), Strasbourg, France. Dr. Lee furthered his knowledge and expertise by earning a Doctorate of Philosophy and Doctorate of Medicine at The Warren Alpert Medical School of Brown University, Providence, R.I. Dr. Lee also obtained his Master's of Public Health from the Harvard School of Public Health, Boston, M.A.
Dr. Lee completed his residency in General Surgery at Tufts University School of Medicine affiliated St. Elizabeth's Medical Center, Boston, M.A. followed by a residency in Cardiothoracic Surgery at the University of California Los Angeles. He completed a Heart/Lung Transplantation and VAD Fellowship at Stanford University, Stanford, C.A.
Dr. Lee is a Fellow of the American College of Surgeons (FACS), the American College of Cardiology (FACC), and the Aerospace Medical Association (FAsMA). He is also an elected Academician of the International Academy of Astronautics (IAA) and the International Academy of Aviation and Space Medicine. He is board certified by both the American Board of Thoracic Surgery and the American Board of Surgery.
Prior to joining Southcoast, Dr. Lee served as an Assistant Professor of Surgery at The Ohio State University, with a joint appointment in Biomedical Engineering, and practiced as a cardiac surgeon in the Division of Cardiac Surgery at the Ohio State University Wexner Medical Center. His clinical interests included adult cardiac surgery and heart and lung transplantation.
Beyond the medical field, Dr. Lee has always had an interest in space exploration. As an adult, he turned his interest into a career researching the effects of space microgravity on muscles and the heart. Dr. Lee has been funded by NASA and the NIH and has had experiments on numerous space missions, including the space shuttle, the International Space Station (ISS), and suborbital flight.
Dr. Lee's most recent experiment in March of 2020 involved sending bio-engineered heart tissue to the ISS for one month to study the effect of space flight on the heart with the goal of using the results to help patients with heart disease on Earth. Dr. Lee is also a U.S. Air Force Lt. Col., where he serves as a surgeon and flight surgeon in the Air National Guard.
Peter	practices at the following locations:
Southcoast Physicians Group Cardiovascular Surgery
300 Hanover Street	Suite 2A
Fall River , MA	02720
Get Directions	41.7088423	-71.14465769999998
Why aren't there any ratings?
We do not have a rating for this provider for one of the following reasons:
Provider was newly added to our survey process and has not yet received the minimum number (30) of survey returns. Check back soon for results!
If this provider's biography page does not specify practicing at Southcoast Physicians Group or a Southcoast hospital site (Charlton Memorial, St. Luke's or Tobey Hospital), he/she is affiliated with Southcoast Health Network but not employed by Southcoast Physicians Group. Our affiliates are not included in our survey process.
If this provider's biography page specifies practicing at Charlton Memorial, St. Luke's or Tobey Hospital, without reference to an outpatient practice, he/she delivers care in the inpatient hospital setting only; inpatient surveys do not include questions about individual providers.


text:
Remove This Item Category: Classic Literature
Unabridged (156)
Sort By Relevance Title: A-Z Title: Z-A Price: Low to High Price: High to Low Release Date Bestselling Top Rated Most Reviewed Set Ascending Direction
Show 9 15 20 25 40 100
Author: Alexander Dumas
Narrator: John Lee
Runtime: 47 Hrs. - Unabridged
Dashing young Edmond Dantès has everything: a fine reputation, an appointment as captain of a ship, and the heart of a beautiful woman. But his perfect life is shattered when three jealous friends conspire to destroy him. Falsely accused of a political crime, Dantès is locked away for life in the infamous Chateau d'If prison. But it is there that Dantès learns of a vast hidden treasure. After fourteen years of hopeless imprisonment, Dantès makes his daring escape and follows his secret map to untold fortune.
Author: Flannery O'Connor
Narrator: Marguerite Gavin
Runtime: 6.8 Hrs. - Unabridged
This now classic book revealed Flannery O'Connor as one of the most original and provocative writers to emerge from the South. Her apocalyptic vision of life is expressed through grotesque, often comic situations in which the principal character faces a problem of salvation: the grandmother, in the title story, confronting the murderous Misfit; a neglected four-year-old boy looking for the Kingdom of Christ in the fast-flowing waters of the river; General Sash, about to meet the final enemy.
Author: Nathaniel Hawthorne
Narrator: Kristen Underwood
Convicted and imprisoned because she is unwilling to name her partner in adultery, Hester Prynne is forced to wear a scarlet "A" on the breast of her gown for the rest of her life. This unending public reminder of sin torments her days and haunts her soul. Four people will be destroyed by a complex web of guilt and secrets, unless one of them reveals the truth behind the scarlet letter.
The Odyssey of Homer - Dramatized
Author: Dramatization by Yuri Rasovsky
Narrator: Full Cast
When this groundbreaking, serialized dramatization premiered on 320 U.S. radio stations, critics were unanimous in their praise, calling it "a feast for the ears" and "a magnificent blend of scholarship and showmanship." It won numerous honors including the George Foster Peabody Award, the Pulitzer Prize of broadcasting.
Author: Victor Hugo
Narrator: Frederick Davidson
Set in the Parisian underworld and plotted like a detective story, Les Misérables follows the adventures of Jean Valjean, originally an honest peasant, who was imprisoned for nineteen years for stealing a loaf of bread to feed his sister's starving family.
Author: Jane Austen
Narrator: Nadia May
The first of Jane Austen's novels to be published, Sense and Sensibility marked the debut of England's primary novelist of manners.
Author: Louisa May Alcott
Narrator: C. M. Herbert
Runtime: 18.8 Hrs. - Unabridged
This favorite book for children, based on the author's own youthful experiences, describes the family life of the Marches in a small New England community. Meg, Jo, Beth, and Amy March are raised in genteel poverty by their loving mother while their father serves as chaplain during the American Civil War.
Author: Kenneth Grahame
Narrator: Mary Woods
The Wind in the Willows is a book for those "who keep the spirit of youth alive in them; of life, sunshine, running water, woodlands, dusty roads, winter firesides."
What Is Christianity?
Classical Christian Audiobooks from Legendary Authors
Author: C.H. Spurgeon, C.H. Mackintosh & H.A. Ironside
Narrator: Dale McConachie & Christopher Glyn
Runtime: 11.68 Hrs. - Unabridged
What Is Christianity? explores burning questions taught by the greatest theologians of our time. Explore the riches of the Psalms with C. H. Spurgeon's golden pen, as this masterful teacher offers morning and evening meditations set to the Book of Psalms. Get answers to some of life's most important questions, such as, are even my sins forgiven? can I lose my salvation? should I date a non-Christian? and what is the Great Tribulation? When listening to these sermons and audiobooks from the most popular Christian authors of all time, you will be astounded by the insights contained in these classical Christian volumes.
Le Morte D'Arthur, Vol. 1
Author: Sir Thomas Malory
Malory took Celtic legends, which had gone into French literature by way of Brittany, gave the tales an English perspective, and produced a work which ever since has had tremendous influence upon literature. Commencing with Arthur's beginnings, it follows Arthur's claim to the throne, his rule of Britain, and the war that followed, with romances intertwined. Galahad's appearance at Camelot begins the quest for the Holy Grail.
Author: Alexandre Dumas
Narrator: Simon Vance
This historical romance, perhaps the greatest cloak-and-sword story ever written, relates the adventures of four fictional swashbuckling heroes who loyally served the French kings Louis XIII and Louis XIV.
Author: Fyodor Dostoevsky
Narrator: Robert Whitfield
Despite the harsh circumstances besetting his own life—abject poverty, incessant gambling, and the death of his firstborn child—Dostoevsky produced a second masterpiece, The Idiot, just two years after completing Crime and Punishment.
The Children's Homer
Author: Padraic Colum
The immortal stories from Homer's Iliad and Odyssey are combined into one glorious saga of heroism and magical adventure. Beloved by generations, Padraic Colum's masterful retelling of these epic adventures is remarkably fresh, consistently spellbinding, and unmatched for its richness and poetry.
Nicholas Nickleby
The most gorgeously theatrical of all Dickens's novels, Nicholas Nickleby follows the delightful adventures of a hearty young hero in nineteenth-century England. Nicholas, a gentleman's son fallen upon hard times, must set out to make his way in the world. His journey is accompanied by some of the most swaggering scoundrels and unforgettable eccentrics in Dickens's pantheon.
Author: William Shakespeare
Blackstone Audio is proud to present the Oregon Shakespeare Festival's 2012 production of Romeo and Juliet, one of Shakespeare's most beloved tragedies. This stunning work of audio theater, fully dramatized with performances by the OSF cast, is a must-listen.


Home/News/Do you fly a Drone?
Here at Phillip Island Helicopters we regard safety as our number one priority. With the increasing popularity of drone use we want to assist by providing some important safety information for drone users particularly those that operate close to the Phillip Island Airport.
It is illegal to fly for money or economic reward unless you have an RPA operators certificate or you are flying and excluded RPA in the sub-2kg or private landholder category.
Remember you must not operate your RPA in a way that creates a hazard to another aircraft, person or property.
Respect personal privacy. Do not record or photograph people without their consent – this may breach state laws.
NEVER fly a drone, model aircraft or multi rotor near bushfires.
If you are flying a medium RPA (25-150kg) you will need to gain your remote pilot licence.
Know the rules. Have fun but be safe.
Further information – If you have any questions about flying your RPA recreationally or have other RPA operational enquiries please go to the CASA website or contact the CASA RPA office at rpas@casa.gov.au .
By PIH Staff|2018-08-27T13:10:40+00:00July 17th, 2017|News|Comments Off on Do you fly a Drone?


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Q: Gesture Recognition - Manipulation Events do not fire I am trying to implement gesture recognition using ManipulationStarted and ManipulationDelta events in Windows 10 mobile(UW) app. But there is one problem - they do not fire.
Most likely the problem is my overcomplicated xaml view (I have HorizontalyScrollable GridView inside ListView - and to enable vertical scroll it's all packed in ScrollViewer). But I tried adding those events to all containers and they still did not fire.
Does anyone have/know any sollution ? Below is my xaml page tree:
     <ScrollViewer Grid.Row="2" x:Name="SubscribersView" ManipulationStarted="SubscribersView_ManipulationStarted" ManipulationDelta="SubscribersView_ManipulationDelta">
      (......)
                    <ListView
                          Margin="0"
                          Grid.Row="0"
                          SelectionMode="None"
                          IsItemClickEnabled="True"
                          ScrollViewer.HorizontalScrollMode="Disabled"
                          ScrollViewer.VerticalScrollMode="Disabled"
                          HorizontalAlignment="Stretch" >

                     <ListView.ItemTemplate>
                        <DataTemplate>
                            <Grid>
                                (......)
                                <GridView Grid.Row="1"
                                      HorizontalAlignment="Stretch"
                                      Margin="-10"
                                      SelectionMode="None"
                                      IsItemClickEnabled="True"
                                      ScrollViewer.HorizontalScrollMode="Enabled"
                                      ScrollViewer.VerticalScrollMode="Disabled"
                                      ScrollViewer.HorizontalScrollBarVisibility="Visible">

                                    <GridView.ItemsPanel>
                                        <ItemsPanelTemplate>
                                            <VirtualizingStackPanel Orientation="Horizontal"></VirtualizingStackPanel>
                                        </ItemsPanelTemplate>
                                    </GridView.ItemsPanel>
                                </GridView>
                            </Grid>
                        </DataTemplate>
                    </ListView.ItemTemplate>
                </ListView>

A: For the ScrollViewer you're trying to handle the manipulation events, set the ManipulationMode to All - or as need.
Read more:
https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.uielement.manipulationmode

A: I found a solution - I used ViewChanged of scrollviwer : below is solution
private void SubscribersView_ViewChanged(object sender, ScrollViewerViewChangedEventArgs e)
            {
                var sv = sender as ScrollViewer;

                var verticalOffset = sv.VerticalOffset;
                var minVerticalOffset = sv.ExtentHeight - sv.ViewportHeight;
                var maxVerticalOffset = sv.ScrollableHeight;

                if (maxVerticalOffset < 0 || verticalOffset == maxVerticalOffset || minVerticalOffset <= 0 || verticalOffset <= 0)
                {
                    //reached top or bottom
                    return;
                }

                if (verticalOffset > previousVerticalOffset)
                {
                    //Scroll down
                    if (!popularHidden)
                    {
                        MainImageSlideOut.Begin();
                        popularHidden = true;
                    }
                }
                else
                {
                    //Scroll up
                    if (popularHidden)
                    {
                        MainImageSlideIn.Begin();
                        popularHidden = false;
                    }
                }
                previousVerticalOffset = verticalOffset;
            }


The Hive is hosting a free mystery-themed evening with crime solving activities and opportunities to meet best-selling crime authors at this year's World Book Night on Thursday 23 April, 5 to 8pm.
Members of the public will have the opportunity to discover more about the history of the Worcester Royal Infirmary at a workshop hosted by a prize-winning University of Worcester graduate next month.
Children and families can enjoy some special Easter activities at The Hive during the school holidays. From Easter egg trails to 'make and take' spring bouquet and mosaic workshops.
People who sit at desks for large parts of their day are placing their health at serious risk, an expert in physical activity will tell audience members at The Hive next week.
A new touring exhibition is on display at The Hive from now until March 25.
A successful, locally-based, entrepreneur and former Chairman of Channel 4, is to present this year's annual Worcester Business School lecture.
Back Down is the highly anticipated first play by Birmingham-born Steven Camden, more commonly known as the award-winning spoken word artist Polarbear.
The timelessness of Shakespeare's plays will be explored during the latest in The Hive's Professorial Lecture Series.
Parents of young toddlers will be able to gain a valuable insight into their child's development from one of the country's leading experts, over the coming weeks.
The Hive is launching new events for children, families and adults this New Year.


Remember that Six Pack Experiment I did a while ago? (You can see all the posts here).
I tried to get six-pack abs quickly…and found the main way to get them quickly was by modifying my diet (in a sustainable way).
I started eating mostly raw food (even though I never gave up anything…especially not drinking!) and quickly lost a lot of weight (17 lbs in the first 5 weeks)!
Many people commented this change in eating wouldn't last. I didn't think that was completely true, especially after using Adam's MyBodyTutor service for four months which completely shifted the way I think about food.
So here we are, months after the six-pack experiment has ended, and even after I stopped using MyBodyTutor.
Have I started eating badly again?
Not really. I've had SOME things I probably wouldn't have ate during the experiment…but it's extremely rare and I always regret eating the junk.
Does the temptation to eat a bunch of junk still come up?
Meh. When you look at the end result of eating a food rather than the immediate gratification of it…junk food isn't very appetizing.
What do you eat at restaurants now?
Salads. I've never been a big foodie, so I love knowing EXACTLY what I'll be eating at a restaurant. It's pretty hard to screw up a salad. I'm actually surprised how easy it is to find healthy meals at even the WORST of restaurants. Sometimes a salad will have meat on it, which is fine since I never gave up any type of food.
Have your drinking habits changed also?
Yes. When I drink I'll generally get a light beer or liquor with soda water (NOT to be confused with cola). I'll still have drinks that aren't as healthy, but I keep it to a minimum.
What about your grocery habits?
I still buy pretty much only raw foods to keep at home. I save all the bad stuff for when I go out to restaurants.
What are your workout habits now?
Currently I do Bikram Yoga roughly every other day which keeps me really thin…so I workout in between days to keep my abs and chest reasonably toned. I started working out again after my abs shrank from doing too much cardio and not enough strength training.
What do you look like now?
So recently I've stuck to my healthy habits. I'm proud of that.
Will this last forever? I hope…but that isn't enough.
Remember…Physical fitness is an unusual commodity. You can't buy it, borrow it, or steal it. And once you have it, you can't even store it. To possess it you must make regular activity a daily habit, and physical exertion a part of your life.
–Earl Nightingale. Direct Line. Tape 2B. 27 min and 30 sec.
That is by far the most elegant quote I've ever heard about physical fitness.


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Butler Newsroom > Butler Home Page > Home Feature News > The PA Program at 20: Many Reasons to Celebrate
Dr. David Campbell Explains Experimental Math for You Good Practice, And An Even Better Public Service
The PA Program at 20: Many Reasons to Celebrate
Stacy Dawkins '01 thought she might want a career in medicine after graduating from Indiana University-Bloomington as a Chemistry and English double major. Physician Assistant (PA) was not on her list—mostly because she'd never heard of it.
But the Anderson, Indiana, native had a friend in the program at Butler University, and the friend convinced her that she belonged in the PA program.
Fast-forward 15 years, and Dawkins now boasts an impressive work history that includes seven years in cardiology, three years in internal medicine, and, these days, emergency medicine work at St. Francis Hospital Center on the south side of Indianapolis. She has also served as an adjunct instructor for Butler in the past and currently lectures at another PA program.
"The flexibility in being a PA is wonderful," she said. "I've gotten to be part of three different areas of medicine."
It's stories like Dawkins's that will be celebrated on April 22 with a daylong free continuing medical education conference for alumni and a dinner celebrating the 20th anniversary of the PA program.
The program, which educates healthcare providers to practice medicine on teams, started as a joint program between Methodist Hospital and Butler, with 2.5 full-time faculty members and 8 students working toward a bachelor's degree. At the time, there were no other PA programs in Indiana and only 55 in the country.
In 2008, Butler became the sole sponsor of the PA program. Today, the program is a master's degree-only curriculum taught by 9.5 full-time faculty. It will graduate its 710th student in May. Statewide competition has expanded to include University of Saint Francis, Indiana University, and Indiana State University, with four more schools opening programs in the near future.
Jennifer Snyder, who graduated from the program in 1997 and now serves as the program director, said Butler and Methodist recognized that there was a need for a profession like PA to help increase the number of medical providers, fill a gap in the healthcare community, and increase access to care.
Snyder said PAs choose to be PAs for a number of reasons:
-Flexibility. PAs are trained as generalists. They can go into whatever field they choose and change specialties if they want.
-No residency. PAs don't have to do a residency or take the board exams associated with a specific field. They are nationally certified and state licensed to practice medicine in every medical or surgical specialty and prescribe medication. To maintain national certification, PAs are required to complete 100 hours of continuing medical education every two years and recertify as medical generalists every 10 years.
-Faster development. PAs earn their degrees in two years, rather than four, allowing them to graduate and get into the workforce quickly.
-Collaboration. PAs collaborate with physicians. A PA's scope of practice typically grows over time with clinical experience. A PA often serves as the lead on care coordination teams and sees patients in all settings without a physician present. In fact, in some rural and underserved areas, a PA may be the only local care provider, collaborating with a physician in separate location via telecommunication.
Butler's PA program was built in part on word of mouth. Just as Dawkins heard about it from a friend, Rob Estridge '08 called Dawkins, whom he knew, to ask about her experience. Estridge had worked as a nursing assistant through high school and as a pre-med undergrad at Miami (Ohio) University. A few years after graduation, he shadowed a PA at Johnson Memorial Hospital in Franklin, Indiana.
"He was doing all these procedures—everything a physician would do—but he didn't have all the burden of being the one in charge," Estridge said. "But he still practiced medicine to a strong degree and had all this autonomy. I thought, 'This is what I want to do. I don't care if I'm the one in charge. I just want to be part of the team.' PA just fit so well."
Estridge, who grew up in Cincinnati, Ohio, is now the manager of the in-patient Nurse Practitioners and PAs for neurosurgery and neurology at the Cleveland Clinic, and also supervisors the neuro-ICU Nurse Practitioners.
Estridge
"I wouldn't have gotten anywhere if it wasn't for Butler," he said.
Megan Wesler '13 started at Butler as an undergraduate and went straight through the PA program after being accepted as a sophomore. She had thought about going to medical school, but opted for a career with more flexibility.
Since graduating, she's worked in the emergency medicine at Community Hospital North and Community Hospital East, Indianapolis, where she sees patients with everything from sore throats to heart attacks. The way her schedule is organized, she works 10- or 11-hour shifts six of every seven days, then has five consecutive days off. In a typical month, she only works about 15 days, which allows for a work-life balance she likes.
"I feel like I was very well prepared for my career," she said. "They talked a lot in school about how much on-the-job training there would be, but I feel like the skills I graduated with and the tests we took were a great foundation that allowed me to acquire a lot of skills."
Maggie Doty '15 said the opportunity for work-life balance attracted her to PA as a profession. Being part of the Butler program sealed the deal. Today, the Minnesota native works in outpatient internal medicine at Johnson Memorial Hospital. She also is an adjunct instructor at Butler, helping with the Health Care Communications class and sitting in on panels for the incoming PA classes.
"There was never a rotation site I went to during our clinical rotation year where our preceptors and supervising physicians didn't recognize Butler students and how we stood out," Doty said. "I didn't really know until I started getting out into the community about how well known Butler's PA program is."
That—and more—is what they'll be celebrating in April.
"We want to celebrate who we are and what we've become," Snyder said. "Our graduates have really helped shape the program. We're going to look back and celebrate it."


Super cool 360º music video created using SkyBox Studio. We suspect this might become a trend!
Please note that video must be viewed with VR goggles, or on iOS, Chrome or Android browsers to get 360 view.
Video must be viewed with VR goggles, or on iOS, Chrome or Android browsers to get 360 view.
This piece was created by Mettle who also happens to have created SkyBox!
- Master SkyBox Edit Comp, total number of layers = 797. Main reason, you need to consider at least 4 views at any given time and have things happening in each view.
- Most work was done on a 2011 Macs equipped with 48 GB of RAM, SSD's and SSD/HD's with NVIDIA K5000.
- We usually ran AE,PS , Illustrator and AME all at the same time and went back forth frequently.


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Dee Palmer - The Orchestral Sgt Pepper (CD)
Genre: Pop/Rock
Release Date: 4th December 2015
Label: Gonzo
Catalogue Number: HST304CD
In June 1967 four long haired musicians from Liverpool released a long playing record. The critic Kenneth Tynan described it as "a decisive moment in the history of Western civilisation". Richard Poirier wrote: "listening to the Sgt. Pepper album one thinks not simply of the history of popular music but the history of this century." Time magazine declared it "a historic departure in the progress of music – any music". Newsweek's Jack Kroll called it a "masterpiece", comparing the lyrics with literary works by Edith Sitwell, Harold Pinter and T. S. Eliot, particularly "A Day in the Life", which he compared to Eliot's The Waste Land. The New York Times Book Review characterised it as a harbinger of a "golden Renaissance of Song" and the New Statesman 's Wilfrid Mellers praised its elevation of pop music to the level of fine art.
A "decisive moment in the history of Western civilisation" huh?
Sgt. Pepper's Lonely Hearts Club Band is the eighth studio album by the English rock band the Beatles. In August 1966, the Beatles permanently retired from touring and began a three-month holiday from recording. During a return flight to London in November, Paul McCartney had an idea for a song involving an Edwardian era military band that would eventually form the impetus of the Sgt. Pepper concept. Sessions for the Beatles' eighth studio album began on 24 November in Abbey Road Studio Two.
In February 1967, after recording "Sgt. Pepper's Lonely Hearts Club Band", McCartney suggested that the Beatles should release an entire album that would represent a performance by the fictional Sgt. Pepper band. This alter ego group would give them the freedom to experiment musically. During the recording sessions, the band endeavoured to improve upon the production quality of their prior releases. Knowing they would not have to perform the tracks live, they adopted an experimental approach to composition, writing songs such as "With a Little Help from My Friends", "Lucy in the Sky with Diamonds" and "A Day in the Life". The producer George Martin's innovative recording of the album included the liberal application of sound shaping signal processing and the use of a 40-piece orchestra performing aleatoric crescendos. Recording was completed on 21 April 1967. The cover, depicting the band posing in front of a tableau of celebrities and historical figures, was designed by the English pop artists Peter Blake and Jann Haworth based on a sketch by McCartney.
In 1994, Dee Palmer, possibly best known as hgaving been an innovative and exciting keyboard player with JHethro Tull orchestrated this classic album for EMI at the famous Abbey Road studios with the Royal Academy Of Music Symphony Orchestra, donating the lion's share of the royalties for the benefit of impecunious music students at the Royal Academy, having once been one himself.
A splendid wassname is guaranteed for all.
Being for the Benefit of Mr Kyte
Sgt' Peppers Lonely Hearts Club Band (reprise)
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Trezor is a hardware Bitcoin wallet that offers a slew of protective features that can shield your money from any internet criminals. These features come in handy even when you enjoy playing a Bitcoin dice game or two. You can even boost your winning opportunities using different altcoins because Trezor supports other crypto currencies like Ether and Litecoin.
Many of the best Bitcoin dice sites are embracing the use of other digital money. If you happen to get a massive payout of altcoins from these sites, you will need to turn it to Bitcoin in order to safely store it in a hardware wallet. This can be a hassle for most people. But Trezor makes it easier for you by giving your Bitcoin dice sites altcoin winnings the same level of protection as your Bitcoin.
Another useful feature of a Trezor wallet is the ability to sign messages. You can use this in a situation wherein you might lose your two-factor device or email for a certain exchange site. A person from the exchange could unlock your account by giving them a signed message with the Bitcoin address that you use in the exchange.
The first protective layer of a Trezor is its PIN. This helps to block any criminals to get your Bitcoin if they somehow have your hardware wallet. The PIN is also entered outside of the computer to prevent any malware or virus to expose it to the public.
Trezor takes away as much of its openings against surface threats as possible. It does this by not adding any other possible inputs or ways for others to connect to the wallet. This includes wireless connectors, camera, or even a fingerprint scanner. The wallet also does not have a battery to ensure it is not running while it is not in use or a computer is not currently powering it.
Another protective feature is the buttons and the screen on the wallet. There are some malware that can actually change the Bitcoin address that you enter on your computer. The wallet prevents this by showing you the actual address on the device itself. There are no malware or viruses that can get into the wallet to change the address.
The button is another important layer of protection. To release any Bitcoin from the wallet, you need to press the button on the wallet to verify it. It is not possible for any criminals to do this unless they have the device on hand.


AlldataLocker ransomware uses sophisticated techniques to infiltrate computers and hide from its victims. Use Reimage to determine whether your system is infected and prevent the loss of your files.
AlldataLocker ransomware - a file locking virus which uses the AES-256 cipher to encrypt important data on the infected PC.
AlldataLocker is another ransomware virus which uses AES-256 encryption algorithm to lock important files on the infected computer. This dangerous virus encrypts documents and adds the .lock appendix to each locked file. After that, a ransom message named "how to unlock your files.txt" is displayed. Crooks give their contacts which are https://t.me/ruberfiles or @ruberfiles. Victims are urged to contact the cybercriminals and discuss all matters that are related to the ransom price. Usually, criminals urge for a particular ransom in Bitcoin in exchange for a file decryption tool.
AlldataLocker virus infiltrates the system through phishing messages which are dropped straightly to victims' email boxes by cybercriminals. If the victim opens the attachment that is clipped to such email, he/she gets the computer system infected by ransomware. However, you can take some precautionary measures that might help you to avoid ransomware infections, and we are going to discuss them in this article a little bit later.
Once installed, AlldataLocker ransomware starts modifying the Windows Registry section by creating fake registry entries that allow the virus to perform its own damaging activity. When files are encrypted, there is almost no chance to restore them by yourself as crooks use different algorithms each time they infect a different computer. Nevertheless, they store encryption and decryption keys on remote servers which are kept in reach only for the owners.
However, we still do not recommend paying the crooks. According to malware researchers from NoVirus.uk, users are very likely to get scammed if they fall for believing the fake promises that were made by the cybercriminals. Usually, all they do is wait for the money, and then run leaving the victim hopeless. Moreover, you can not track such transfers as they are done in cryptocurrency which allows the entire process to remain secret. Better perform the AlldataLocker removal ASAP to avoid further damaging consequences.
One of the main reasons to remove AlldataLocker virus is that it is necessary if wanted to get encrypted files back. You cannot restore encrypted data if the threat is still active, otherwise, the process will give no results as the encryption will be performed all over again. We suggest installing a reliable program such as Reimage to detect the cyber infection and carry on with the elimination.
AlldataLocker ransomware - a dangerous virus which demands a ransom in exchange for a decryption key.
Ransomware is most commonly spread through phishing email messages. Such emails come with hazardous attachments that are related to the cyber infection. If you step on the attached component and open it, you are very likely to get your computer system infected with a dangerous virus. So, if you ever encounter a dubious-looking email message, better eliminate it and do not open any added attachments for your own and your computer's safety.
It is advisable to think about your valuable files too. We recommend storing copies of important documents on external devices, e.g. iCloud or USB flash drive. This way the criminals will not be able to reach the data that is stored on another device, not the infected machine. Additionally, all users should invest in a reliable and expert-tested computer security software. If you do so, your PC system will be protected automatically from various computer infections.
If you have spot files with the .lock extension and are wondering how to delete the infection that caused such damage, we recommend performing the AlldataLocker removal by using reliable anti-malware tools. Try installing Reimage, Malwarebytes MalwarebytesCombo Cleaner, or Plumbytes Anti-MalwareMalwarebytes Malwarebytes. After the process is finished, perform some system backups to fully disable the ransomware-type virus.
Moreover, it is important to know that you first need to remove AlldataLocker virus and then think about data recovery techniques. If you complete the process as required, take a look at some file restoring methods that we have provided below this text. We cannot fully guarantee that this third-party software will completely recover lost data but it is still worth a try.
Log in to your infected account and start the browser. Download Reimage or other legitimate anti-spyware program. Update it before a full system scan and remove malicious files that belong to your ransomware and complete AlldataLocker removal.
When a new window shows up, click Next and select your restore point that is prior the infiltration of AlldataLocker. After doing that, click Next.
Once you restore your system to a previous date, download and scan your computer with Reimage and make sure that AlldataLocker removal is performed successfully.
Guide which is presented above is supposed to help you remove AlldataLocker from your computer. To recover your encrypted files, we recommend using a detailed guide prepared by 2-spyware.com security experts.
If you are thinking of ways to recover your locked data, we have provided some solutions for you below. Make sure you choose the most suitable method for you and perform each step as required to achieve the best results.
This tool might be helpful if used as required. You might have a chance of getting valuable files back to their starter positions.
Note that this method might work only under one condition. You should make sure that you have enabled the System Restore feature before the cyber attack managed to infiltrate the computer system. Otherwise, this tool might be useless and you should consider performing a different data recovery method.
However, the bad news is that this method might not work if the ransomware-type virus permanently destroyed Shadow Volume Copies of blocked files.
There is no AlldataLocker virus decryptor discovered yet.
^ NoVirus.uk. NoVirus. Cybersecurity news.
^ iCloud: What is iCloud?. Apple Support. All about technology.
This entry was posted on 2018-09-18 at 08:46 and is filed under Ransomware, Viruses.
You can quickly scan the QR code with your mobile device and have AlldataLocker ransomware manual removal instructions right in your pocket.
How did you remove AlldataLocker virus?


Fresh forecasts from Occams Business Research & Consulting (OBRC) predict that the global data centre cooling market will grow at a compound annual growth rate (CAGR) of 14.95 per cent between 2016 and 2023.
According to Greg McCulloch, CEO of colocation providers Aegis Data, this prediction illustrates the core role that cooling will play in enabling data centres to support the demanding technologies of the future, and the need for data centres to have efficient and sophisticated cooling systems in place.
McCulloch went on to give examples of technologies that will ultimately depend on a data centre's cooling capabilities: "Artificial Intelligence (AI), the Internet of Things (IoT), Virtual Reality (VR), and Augmented Reality (AR) – what all these technologies have in common is that they are predicted to grow in prominence over the next few years, and that they have complex and demanding data requirements. In order to thrive in this age of exponentially growing data volumes, organisations are increasingly turning to high performance computing (HPC) services. This technology is geared towards solving problems which involve huge data sets, and the market for it is expected to reach $33bn (£26bn) by 2022.
Huge data centre providers are going to great lengths to minimise their cooling costs. For example, Facebook located a data centre in near-arctic Luleå, northern Sweden, whilst Microsoft is experimenting with an underwater data centre. McCulloch concluded by challenging the notion that maximising cooling efficiency requires huge expenditure: "You don't need to have the vast resources of a Facebook to access the kind of cooling efficiencies needed to support the ever-expanding data requirements of new technologies. There are various other approaches available, including liquid or conductive cooling.


Trees on the windward slope fell en masse. These were cut only to clear the road, not in preparation for removal.
I took these pictures of the destruction along Federal Twist Road about a week ago. These are the remains of only a few of the trees that fell on our windward slope in that terrific storm in late October 2012. The trees were cut to clear the road. What you see will likely remain in place for over a century.
They will remain for many decades, protecting new growth from voracious deer predation.
I'm not an ecologist so I only speculate that these trees may, in part at least, be the salvation of our forest.
Huge numbers of deer are destroying the forest by preventing its regeneration. They eat almost everything, certainly tree seedlings. But they won't be able to get to seedlings that grow up protected by the piles of fallen trees. These pockets of refuge may enable the forest to begin to regenerate in these areas of destruction. The increase in light (the far ridge across the valley was virtually invisible before the storm thinned the trees) and disturbed soil will encourage new plants to seed and grow.
… because I burn it, then cut what won't burn.
Burning keeps down undesirable weeds and seedlings (the garden wants to return to forest, and would on its own), especially invasive Multiflora rose and other woody undesirables. And, of course, it's a much less labor-intensive way of removing several hundred pounds of dead grasses and perennials.
… like these sepulchral leaden brown characters, skeletons of Inula racemosa 'Sonnenspeer', for me a most serendipitous consequence of random seeding.
Unlike the natural ecosystem of the forest, the garden is an artificial ecosystem, made of both native and non-native plants, but plants that thrive in the existing conditions. It consists of many competing and cooperating plant communities, and has built-in resilience to adjust to change–with minimal intervention on my part.
This summer will begin to tell that story. I'll have to be observant, patient, and prepared to adapt.
It is always difficult for me to witness change. The unintended consequences are so difficult to know to measure, and to understand.
One of the terrifying things about Darwin's theory of evolution, so much chance involved.
I am sure that whatever the consequences are of the fallen trees you will embrace it. I remember when many large gardens here, including Kew, lost large trees and shelter belts in the hurricanes we had back in the 90s. After the initial shock people realised the new opportunities and unexpected things germinated due to the new light. As someone who is interested in ecology as well as design I am sue you will find it a fascinating experience.
I did smile when I saw the fallen trees as my eldest son would want to collect them for wood turning.
I'm hoping to find an artist, perhaps, who wants to use these trees as a kind of ecological art project. Too bad your eldest son isn't nearer.
Surely all evolution is about 'disturbance'! Without which there can be no tomorrow. I find your comment 'more light , more life' to be a rather odd un though…there is probably just as much 'life happening in shade situations than in full sun..we just either cannot see it or indeed recognize it!
I'd agree with you, William. And there's also life underground that we know little to nothing about. The light metaphor is just that, just a metaphor.
Since the exposure is southern, I don't think the cold will be a problem. But heat may be. The south side of the garden is used to afternoon shade. The light and heat may change soil moisture conditions, and I can't predict what effects that might have. Probably manageable if we don't have a drought.
One of the many reasons I left Charleston after Hurricane Hugo was the fact I could barely stomach what the storm had done to the landscape. Before the storm I felt that the natural landscape still contained some original magic, afterwards the magic seemed to have fled. I was not capable of looking at the long term, which is why when I returned 10 years later I was pleased to see the land back as it should be.
I wish I didn't have to look at the long term but I can't see any economic incentive for the anyone to ever remove the trees–now that the road is clear. The destruction is so extensive I think the cost would be prohibitive. So I MUST hope for some kind of ecological miracle–well, not a miracle, but quick regrowth.
I know nothing about creative destruction as it applies to economics, but it is everywhere in nature. Our poor garden-making hearts get bruised, but there's always some upstart species or new ecosystem to take advantage of the upheaval. I'm looking forward to hearing the story as it unfolds.
Evolution. The survival of the fittest. ' "All things are a-flowing," sage Heraclitus said' to paraphrase Ezra Pound.


A short one hour train ride from downtown Tokyo ushers you to the largest illumination spectacle in the Kanto area, the Sagamiko Illumillion.
Illumination events in Japan are immensely popular with Tokyo alone host to a total of 23 large scale illuminations this year. The most admired include the Omotesando Illumination with its striking champagne coloured LEDs and the Tokyo Dome city winter illumination that boasts over 2.2 million lights. In contrast the Sagamiko Illumillion in Kanagawa Prefecture leaves the rest for dead with more than 6 million decorative LED lights draining the local power grid.
Located at the curiously named 'Sagamiko Resort Pleasure Forest' the event is now in its eleventh year running. While the opening day attracted over a thousand visitors it's rather secluded location west of Mount Takao means it only receives a relatively small splattering of visitors.
The largest attraction in the park is the Palace of Light an animated light and water show synchronized to classical music. The light displays are divided into themes such as "Sea of Light", "Light of the Zoo" and "Light of the Flower Garden". Along with amusement park rides, for an additional 400 yen fee a chair lift whisks passengers up to a mountain overlooking the complex. While most visitors arrive by car it's also accessible by a local bus service from Sagamiko Station.
Access: From Sagamiko Station (JR Chuo Main Line) take a 8 minute bus ride. Entry fee: Adults 1000 yen / children 700 yen. November 3rd – April 7th, 2019 – Friday, Saturday, Sunday and public holidays 16:00 until 21:30.


GOLDEN - Colorado's three biggest schools of higher education ranked high on U.S. News and World Report's annual listing of the best public universities in America, with the Colorado School of Mines in Golden capturing the highest ranking in the state at No. 32.
CU-Boulder ranked No. 42 on the best public universities list, with Colorado State University in Fort Collins coming in at No. 67.
When ranked with all universities in the nation - both public and private - Mines earned the No. 77 spot followed by CU-Boulder at No. 97 and CSU at No. 134.
U.S. News and World Report annually assesses 1,500 of the nation's four-year colleges and universities on academic peer assessment, graduation and retention rates, faculty resources, student selectivity, financial resources and alumni giving.
The top public university on the combined list was the University of California-Berkeley at No. 21.
All the rankings are posted at http://colleges.usnews.rankingsandreviews.com/best-colleges.


text:
// Physics Slider|PhysicsControllables|110040
namespace VRTK.Controllables.PhysicsBased
{
    using UnityEngine;
    using VRTK.GrabAttachMechanics;
    using VRTK.SecondaryControllerGrabActions;

    /// <summary>
    /// A physics based slider.
    /// </summary>
    /// <remarks>
    /// **Required Components:**
    ///  * `Collider` - A Unity Collider to determine when an interaction has occured. Can be a compound collider set in child GameObjects. Will be automatically added at runtime.
    ///  * `Rigidbody` - A Unity Rigidbody to allow the GameObject to be affected by the Unity Physics System. Will be automatically added at runtime.
    ///
    /// **Optional Components:**
    ///  * `VRTK_ControllerRigidbodyActivator` - A Controller Rigidbody Activator to automatically enable the controller rigidbody when near the slider.
    ///
    /// **Script Usage:**
    ///  * Create a slider container GameObject and set the GameObject that is to become the slider as a child of the container.
    ///  * Place the `VRTK_PhysicsSlider` script onto the GameObject that is to become the slider.
    ///
    ///   > The slider GameObject must not be at the root level and needs to have it's Transform position set to `0,0,0`. This is the reason for the container GameObject requirement. Any positioning of the slider must be set on the parent GameObject.
    /// </remarks>
    [AddComponentMenu("VRTK/Scripts/Interactables/Controllables/Physics/VRTK_PhysicsSlider")]
    public class VRTK_PhysicsSlider : VRTK_BasePhysicsControllable
    {
        [Header("Slider Settings")]

        [Tooltip("The maximum length that the slider can be moved from the origin position across the `Operate Axis`. A negative value will allow it to move the opposite way.")]
        public float maximumLength = 0.1f;
        [Tooltip("The normalized position the slider can be within the minimum or maximum slider positions before the minimum or maximum positions are considered reached.")]
        public float minMaxThreshold = 0.01f;
        [Tooltip("The target position to move the slider towards given in a normalized value of `0f` (start point) to `1f` (end point).")]
        [Range(0f, 1f)]
        public float positionTarget = 0f;
        [Tooltip("The position the slider when it is at the default resting point given in a normalized value of `0f` (start point) to `1f` (end point).")]
        [Range(0f, 1f)]
        public float restingPosition = 0f;
        [Tooltip("The normalized threshold value the slider has to be within the `Resting Position` before the slider is forced back to the `Resting Position` if it is not grabbed.")]
        [Range(0f, 1f)]
        public float forceRestingPositionThreshold = 0f;

        [Header("Value Step Settings")]

        [Tooltip("The minimum and the maximum step values for the slider to register along the `Operate Axis`.")]
        public Limits2D stepValueRange = new Limits2D(0f, 1f);
        [Tooltip("The increments the slider value will change in between the `Step Value Range`.")]
        public float stepSize = 0.1f;
        [Tooltip("If this is checked then the value for the slider will be the step value and not the absolute position of the slider Transform.")]
        public bool useStepAsValue = true;

        [Header("Snap Settings")]

        [Tooltip("If this is checked then the slider will snap to the position of the nearest step along the value range.")]
        public bool snapToStep = false;
        [Tooltip("The speed in which the slider will snap to the relevant point along the `Operate Axis`")]
        public float snapForce = 10f;

        [Header("Interaction Settings")]

        [Tooltip("If this is checked then when the Interact Grab grabs the Interactable Object, it will grab it with precision and pick it up at the particular point on the Interactable Object that the Interact Touch is touching.")]
        public bool precisionGrab = true;
        [Tooltip("The maximum distance the grabbing object is away from the slider before it is automatically released.")]
        public float detachDistance = 1f;
        [Tooltip("The amount of friction to the slider Rigidbody when it is released.")]
        public float releaseFriction = 10f;
        [Tooltip("A collection of GameObjects that will be used as the valid collisions to determine if the door can be interacted with.")]
        public GameObject[] onlyInteractWith = new GameObject[0];

        protected ConfigurableJoint controlJoint;
        protected bool createControlJoint;
        protected VRTK_InteractableObject controlInteractableObject;
        protected VRTK_TrackObjectGrabAttach controlGrabAttach;
        protected VRTK_SwapControllerGrabAction controlSecondaryGrabAction;
        protected bool createControlInteractableObject;
        protected Vector3 previousLocalPosition;
        protected float previousPositionTarget;
        protected bool stillResting;

        /// <summary>
        /// The GetValue method returns the current position value of the slider.
        /// </summary>
        /// <returns>The actual position of the button.</returns>
        public override float GetValue()
        {
            return transform.localPosition[(int)operateAxis];
        }

        /// <summary>
        /// The GetNormalizedValue method returns the current position value of the slider normalized between `0f` and `1f`.
        /// </summary>
        /// <returns>The normalized position of the button.</returns>
        public override float GetNormalizedValue()
        {
            return VRTK_SharedMethods.NormalizeValue(GetValue(), originalLocalPosition[(int)operateAxis], MaximumLength()[(int)operateAxis]);
        }

        /// <summary>
        /// The SetValue method sets the current position value of the slider
        /// </summary>
        /// <param name="value">The new position value</param>
        public override void SetValue(float value)
        {
            Vector3 tempPos = new Vector3();
            tempPos = transform.localPosition;
            tempPos[(int)operateAxis] = value;

            transform.localPosition = tempPos;

            positionTarget = VRTK_SharedMethods.NormalizeValue(value, originalLocalPosition[(int)operateAxis], MaximumLength()[(int)operateAxis]);
            SetPositionWithNormalizedValue(positionTarget);
        }

        /// <summary>
        /// The GetStepValue method returns the current position of the slider based on the step value range.
        /// </summary>
        /// <param name="currentValue">The current position value of the slider to get the Step Value for.</param>
        /// <returns>The current Step Value based on the slider position.</returns>
        public virtual float GetStepValue(float currentValue)
        {
            return Mathf.Round((stepValueRange.minimum + Mathf.Clamp01(currentValue / maximumLength) * (stepValueRange.maximum - stepValueRange.minimum)) / stepSize) * stepSize;
        }

        /// <summary>
        /// The SetTargetPositionWithStepValue sets the `Position Target` parameter but uses a value within the `Step Value Range`.
        /// </summary>
        /// <param name="givenStepValue">The step value within the `Step Value Range` to set the `Position Target` parameter to.</param>
        public virtual void SetPositionTargetWithStepValue(float givenStepValue)
        {
            positionTarget = VRTK_SharedMethods.NormalizeValue(givenStepValue, stepValueRange.minimum, stepValueRange.maximum);
            SetPositionWithNormalizedValue(positionTarget);
        }

        /// <summary>
        /// The SetRestingPositionWithStepValue sets the `Resting Position` parameter but uses a value within the `Step Value Range`.
        /// </summary>
        /// <param name="givenStepValue">The step value within the `Step Value Range` to set the `Resting Position` parameter to.</param>
        public virtual void SetRestingPositionWithStepValue(float givenStepValue)
        {
            restingPosition = VRTK_SharedMethods.NormalizeValue(givenStepValue, stepValueRange.minimum, stepValueRange.maximum);
        }

        /// <summary>
        /// The GetPositionFromStepValue returns the position the slider would be at based on the given step value.
        /// </summary>
        /// <param name="givenStepValue">The step value to check the position for.</param>
        /// <returns>The position the slider would be at based on the given step value.</returns>
        public virtual float GetPositionFromStepValue(float givenStepValue)
        {
            float normalizedStepValue = VRTK_SharedMethods.NormalizeValue(givenStepValue, stepValueRange.minimum, stepValueRange.maximum);
            return Mathf.Lerp(controlJoint.linearLimit.limit, -controlJoint.linearLimit.limit, Mathf.Clamp01(normalizedStepValue));
        }

        /// <summary>
        /// The IsResting method returns whether the slider is currently in a resting state at the resting position or within the resting position threshold and not grabbed.
        /// </summary>
        /// <returns>Returns `true` if the slider is at the resting position or within the resting position threshold.</returns>
        public override bool IsResting()
        {
            float currentValue = GetNormalizedValue();
            return (!IsGrabbed() && currentValue <= (restingPosition + forceRestingPositionThreshold) && currentValue >= (restingPosition - forceRestingPositionThreshold));
        }

        /// <summary>
        /// The GetControlJoint method returns the joint associated with the control.
        /// </summary>
        /// <returns>The joint associated with the control.</returns>
        public virtual ConfigurableJoint GetControlJoint()
        {
            return controlJoint;
        }

        /// <summary>
        /// The GetControlInteractableObject method returns the Interactable Object associated with the control.
        /// </summary>
        /// <returns>The Interactable Object associated with the control.</returns>
        public virtual VRTK_InteractableObject GetControlInteractableObject()
        {
            return controlInteractableObject;
        }

        protected override void OnDrawGizmosSelected()
        {
            Vector3 initialPoint = transform.position;
            base.OnDrawGizmosSelected();
            Vector3 destinationPoint = initialPoint + (AxisDirection(true) * maximumLength);
            Gizmos.DrawLine(initialPoint, destinationPoint);
            Gizmos.DrawSphere(initialPoint, 0.01f);
            Gizmos.DrawSphere(destinationPoint, 0.01f);
        }

        protected override void OnEnable()
        {
            base.OnEnable();
            SetupInteractableObject();
            SetupJoint();
            previousLocalPosition = Vector3.one * float.MaxValue;
            previousPositionTarget = float.MaxValue;
            stillResting = false;

            SetValue(storedValue);
        }

        protected override void OnDisable()
        {
            storedValue = GetValue();
            if (createControlInteractableObject)
            {
                ManageInteractableObjectListeners(false);
                Destroy(controlSecondaryGrabAction);
                Destroy(controlGrabAttach);
                Destroy(controlInteractableObject);
            }
            else
            {
                ManageInteractableObjectListeners(false);
            }
            if (createControlJoint)
            {
                Destroy(controlJoint);
            }
            base.OnDisable();
        }

        protected virtual void Update()
        {
            ForceRestingPosition();
            ForcePositionTarget();
            ForceSnapToStep();
            EmitEvents();
        }

        protected override void ConfigueRigidbody()
        {
            SetRigidbodyGravity(false);
#if UNITY_2018_3_OR_NEWER
            controlRigidbody.collisionDetectionMode = CollisionDetectionMode.ContinuousSpeculative;
#else
            controlRigidbody.collisionDetectionMode = CollisionDetectionMode.ContinuousDynamic;
#endif
            controlRigidbody.constraints = RigidbodyConstraints.FreezeRotation;
        }

        protected override void EmitEvents()
        {
            bool valueChanged = !VRTK_SharedMethods.Vector3ShallowCompare(transform.localPosition, previousLocalPosition, equalityFidelity);

            if (valueChanged)
            {
                float currentPosition = GetNormalizedValue();
                float minThreshold = minMaxThreshold;
                float maxThreshold = 1f - minMaxThreshold;
                stillResting = false;

                ControllableEventArgs payload = EventPayload();
                OnValueChanged(payload);

                if (currentPosition >= maxThreshold && !AtMaxLimit())
                {
                    atMaxLimit = true;
                    OnMaxLimitReached(payload);
                }
                else if (currentPosition <= minThreshold && !AtMinLimit())
                {
                    atMinLimit = true;
                    OnMinLimitReached(payload);
                }
                else if (currentPosition > minThreshold && currentPosition < maxThreshold)
                {
                    if (AtMinLimit())
                    {
                        OnMinLimitExited(payload);
                    }
                    if (AtMaxLimit())
                    {
                        OnMaxLimitExited(payload);
                    }

                    atMinLimit = false;
                    atMaxLimit = false;
                }
            }

            if (!stillResting && IsResting() && !valueChanged)
            {
                OnRestingPointReached(EventPayload());
                stillResting = true;
            }

            previousLocalPosition = transform.localPosition;
        }

        protected override ControllableEventArgs EventPayload()
        {
            ControllableEventArgs e = base.EventPayload();
            e.value = (useStepAsValue ? GetStepValue(GetValue()) : GetValue());
            return e;
        }

        protected virtual void ForceRestingPosition()
        {
            if (forceRestingPositionThreshold > 0f && !IsGrabbed() && (Mathf.Abs(restingPosition - GetNormalizedValue()) <= forceRestingPositionThreshold))
            {
                SetPositionWithNormalizedValue(restingPosition);
                EnableJointDriver();
            }
        }

        protected virtual void ForcePositionTarget()
        {
            if (!IsGrabbed() && positionTarget != previousPositionTarget)
            {
                SetPositionWithNormalizedValue(positionTarget);
                EnableJointDriver();
            }
            previousPositionTarget = positionTarget;
        }

        protected virtual void ForceSnapToStep()
        {
            if (snapToStep && controlJoint != null && !IsGrabbed() && controlJoint.targetPosition == Vector3.zero && Mathf.Abs(GetValue() - GetPositionFromStepValue(GetStepValue(GetValue()))) >= equalityFidelity)
            {
                SetPositionTargetWithStepValue(GetStepValue(GetValue()));
            }
        }

        protected virtual void SetPositionWithNormalizedValue(float givenTargetPosition)
        {
            float positionOnAxis = Mathf.Lerp(controlJoint.linearLimit.limit, -controlJoint.linearLimit.limit, Mathf.Clamp01(givenTargetPosition));
            SnapToPosition(positionOnAxis);
        }

        protected virtual void SnapToPosition(float positionOnAxis)
        {
            if (controlJoint != null)
            {
                controlJoint.targetPosition = (AxisDirection() * Mathf.Sign(maximumLength)) * positionOnAxis;
            }
        }

        protected virtual Vector3 MaximumLength()
        {
            return originalLocalPosition + (AxisDirection() * maximumLength);
        }

        protected virtual void SetupInteractableObject()
        {
            createControlInteractableObject = false;
            controlInteractableObject = GetComponent<VRTK_InteractableObject>();
            if (controlInteractableObject == null)
            {
                controlInteractableObject = gameObject.AddComponent<VRTK_InteractableObject>();
                createControlInteractableObject = true;
                controlInteractableObject.isGrabbable = true;
                controlInteractableObject.ignoredColliders = (onlyInteractWith.Length > 0 ? VRTK_SharedMethods.ColliderExclude(GetComponentsInChildren<Collider>(true), VRTK_SharedMethods.GetCollidersInGameObjects(onlyInteractWith, true, true)) : new Collider[0]);

                SetupGrabMechanic();
                SetupSecondaryAction();
                ManageInteractableObjectListeners(true);
            }
        }

        protected virtual void SetupGrabMechanic()
        {
            controlGrabAttach = controlInteractableObject.gameObject.AddComponent<VRTK_TrackObjectGrabAttach>();
            SetGrabMechanicParameters();
            controlInteractableObject.grabAttachMechanicScript = controlGrabAttach;
        }

        protected virtual void SetGrabMechanicParameters()
        {
            if (controlGrabAttach != null)
            {
                controlGrabAttach.precisionGrab = precisionGrab;
                controlGrabAttach.detachDistance = detachDistance;
            }
        }

        protected virtual void SetupSecondaryAction()
        {
            controlSecondaryGrabAction = controlInteractableObject.gameObject.AddComponent<VRTK_SwapControllerGrabAction>();
            controlInteractableObject.secondaryGrabActionScript = controlSecondaryGrabAction;
        }

        protected virtual void SetupJoint()
        {
            //move transform towards activation distance
            transform.localPosition = originalLocalPosition + (AxisDirection() * (maximumLength * 0.5f));

            controlJoint = GetComponent<ConfigurableJoint>();
            createControlJoint = false;
            if (controlJoint == null)
            {
                controlJoint = gameObject.AddComponent<ConfigurableJoint>();
                createControlJoint = true;

                controlJoint.angularXMotion = ConfigurableJointMotion.Locked;
                controlJoint.angularYMotion = ConfigurableJointMotion.Locked;
                controlJoint.angularZMotion = ConfigurableJointMotion.Locked;

                controlJoint.xMotion = (operateAxis == OperatingAxis.xAxis ? ConfigurableJointMotion.Limited : ConfigurableJointMotion.Locked);
                controlJoint.yMotion = (operateAxis == OperatingAxis.yAxis ? ConfigurableJointMotion.Limited : ConfigurableJointMotion.Locked);
                controlJoint.zMotion = (operateAxis == OperatingAxis.zAxis ? ConfigurableJointMotion.Limited : ConfigurableJointMotion.Locked);

                SoftJointLimit linearLimit = new SoftJointLimit();
                linearLimit.limit = Mathf.Abs(maximumLength * 0.5f);
                controlJoint.linearLimit = linearLimit;
                controlJoint.connectedBody = connectedTo;

                EnableJointDriver();
            }
        }

        protected virtual void EnableJointDriver()
        {
            SetJointDrive(snapForce);
        }

        protected virtual void DisableJointDriver()
        {
            SetJointDrive(0f);
        }

        protected virtual void SetJointDrive(float driverForce)
        {
            JointDrive snapDriver = new JointDrive();
            snapDriver.positionSpring = 1000f;
            snapDriver.positionDamper = 100f;
            snapDriver.maximumForce = driverForce;

            controlJoint.xDrive = snapDriver;
            controlJoint.yDrive = snapDriver;
            controlJoint.zDrive = snapDriver;
        }

        protected virtual void ManageInteractableObjectListeners(bool state)
        {
            if (controlInteractableObject != null)
            {
                if (state)
                {
                    controlInteractableObject.InteractableObjectTouched += InteractableObjectTouched;
                    controlInteractableObject.InteractableObjectUntouched += InteractableObjectUntouched;
                    controlInteractableObject.InteractableObjectGrabbed += InteractableObjectGrabbed;
                    controlInteractableObject.InteractableObjectUngrabbed += InteractableObjectUngrabbed;
                }
                else
                {
                    controlInteractableObject.InteractableObjectTouched -= InteractableObjectTouched;
                    controlInteractableObject.InteractableObjectUntouched -= InteractableObjectUntouched;
                    controlInteractableObject.InteractableObjectGrabbed -= InteractableObjectGrabbed;
                    controlInteractableObject.InteractableObjectUngrabbed -= InteractableObjectUngrabbed;
                }
            }
        }

        protected virtual void InteractableObjectTouched(object sender, InteractableObjectEventArgs e)
        {
            if (GetControlActivatorContainer() != null)
            {
                AttemptMove();
            }
        }

        protected virtual void InteractableObjectUntouched(object sender, InteractableObjectEventArgs e)
        {
            if (GetControlActivatorContainer() != null)
            {
                AttemptRelease();
            }
        }

        protected virtual void InteractableObjectGrabbed(object sender, InteractableObjectEventArgs e)
        {
            SetGrabMechanicParameters();
            AttemptMove();
        }

        protected virtual void InteractableObjectUngrabbed(object sender, InteractableObjectEventArgs e)
        {
            AttemptRelease();
        }

        protected virtual void AttemptMove()
        {
            SetRigidbodyDrag(0f);
            DisableJointDriver();
        }

        protected virtual void AttemptRelease()
        {
            SetRigidbodyDrag(releaseFriction);
            if (snapToStep)
            {
                SetPositionTargetWithStepValue(GetStepValue(GetValue()));
                EnableJointDriver();
            }
        }

        protected virtual bool IsGrabbed()
        {
            return (controlInteractableObject != null && controlInteractableObject.IsGrabbed());
        }
    }
}

redpajama_set_name: RedPajamaGithub


text:
LEGAL HOTLINE - CALL OR TEXT 919-308-3521 24HRS/DAY
Durham 919-683-9500 | Harnett 910-984-1444 | Client Login
Distribution of Assets
John C. Fitzpatrick
Brennon B. Morton
Jasmine Griffin
If you are charged with a crime in North Carolina, it does not necessarily have to stay on your record forever. North Carolina has a process called "expunction," more commonly called expungement, that allows some individuals to basically erase or delete their criminal record.
Why Should I Want to Expunge My Record?
A criminal record can close doors. Employers can ask about criminal records in the job application process, and many are extremely wary of hiring someone with even a minor criminal history. Criminal records can also be used in credit decisions or for college enrollment, and your new boyfriend or girlfriend could always look it up as well. An expungement will "seal" a criminal record, so that the arrest generally does not need to be disclosed and cannot be viewed by the general public.
Can I Expunge My Record?
North Carolina has three main groups of people that may be able to obtain an expungement. The first group includes anyone with an otherwise clean record who committed a nonviolent crime while they were under age 18. Second, cases can usually be expunged if they are dismissed. Finally, prostitution convictions can often be expunged.
Expungement on the Basis of Age
The legal system in most states goes out of its way to forgive minor crimes committed by young people. North Carolina is no different. For most misdemeanors, a person who committed the offense before turning 18 can have the record expunged either two years after the conviction or at the end of any probation period, whichever is later and assuming no other crimes are committed during this time. Underage possession of beer or wine committed by someone between the age of 18 and 21 can also be expunged in most cases. The state has specific rules for expunging gang offenses by those under 18. Nonviolent felonies can be expunged after a four-year waiting period or the end of any sentence. Expungement will generally not be available to a person that already has a criminal record or that commits another crime shortly after the crime they hope to expunge.
Relief From Dismissals
North Carolina law recognizes that many cases end in dismissals that can remain on a person's record and harm their future prospects. Examples include pretrial diversions, where a defendant may admit allegations and agree to some sort of a treatment program in exchange for the prosecutor agreeing to dismiss the charges once the program is complete. In these situations, expungement is generally available to anyone that has no prior felony convictions and no prior expungements. In addition to the general rules, North Carolina has a robust set of specific rules for expungement of drug offenses that are dismissed after the suspect finishes a treatment program. Cyberbulling and tobacco offenses also have specific rules.
The legislature in North Carolina has decided that convictions for prostitution should be eligible for expungement. A conviction can be expunged for anyone that was a victim of human trafficking or a person that has no prior convictions and then completes a three-year waiting period without additional offenses after the conviction.
In a fix? Call on Fitz!
If you are finding that your past criminal history is causing you problems, contact the Law Office of John C. Fitzpatrick to explore your options.
Durham Office
919-308-5567 Español
3329 Durham-Chapel Hill Blvd #201, Durham, NC 27707
Durham hours
Monday8:30am – 5:00pm
Tuesday8:30am – 5:00pm
Wednesday8:30am – 5:00pm
Thursday8:30am – 5:00pm
Friday8:30am – 5:00pm
Appointments outside regular office hours are available upon request.
Harnett Office
133 W. Cornelius Harnett Blvd. Ste E
Harnett hours
Monday10:00am – 5:00pm
Wednesday10:00am – 5:00pm
Friday10:00am – 5:00pm
The Law Firm of John C. Fitzpatrick handles traffic violations, criminal defense, and personal injury matters in the North Carolina counties of Durham, Harnett, Wake, Orange, Person, Granville, Chatham, Alamance, Guilford, Vance, Franklin, Johnston, and Lee - including the cities of Durham, Chapel Hill, Pittsboro, and Lillington. We handle family law matters in Durham. Family matters require a $150 consultation fee.
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