text:
Sunday School (ECF)
Melkite Hymns
YouTube by Fr. Francois Beyrouti
2018-02-18-bulletin-for-sunday
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Posted in Bulletins
Holy Cross Melkite Catholic Church Bulletin. Sunday, February 18, 2018.
First Sunday of Lent. Sunday of Orthodoxy.
February 18. Commemoration of our Father among the Saints, Leo, Pope of Rome.
At the time of his election as Bishop of Rome in 440, Leo was only an archdeacon. He wrote a long letter to the Fourth Ecumenical Council in Chalcedon, developing the doctrine of the Church in relation to the points under discussion. After it had been read before the general assembly, all the fathers stood up and declared: "This is the faith of the Fathers! This is the faith of the apostles! This is our faith! Peter has spoken through Leo." Leo is the author of several theological treatises in Latin. He died on November 10, 461 and was buried in St. Peter's Basilica. His tomb was unearthed in 1607, and in 1754, Pope Benedict XIV declared him Doctor of the Universal Church.
February 25. Falafel Luncheon. 1:00 p.m. Organized by Our Lady's Society. $10 a plate. Come and enjoy a delicious luncheon at Holy Cross Church.
Thank you to all those who supported our Valentine's Party at Holy Cross Church. It was a cheerful party, filled with fun and laughter.
On Fasting, by St. John Chrysostom. Are you fasting? Show me your fast with your works. Which works? If you see someone who is poor, show him mercy. If you see an enemy, reconcile with him. If you see a friend who is becoming successful, do not be jealous of him! In other words, not only should the mouth fast, but the eyes and the legs and the arms and all the other parts of the body should fast as well. Let the hands fast, remaining clean from stealing and greediness. Let the legs fast, avoiding roads which lead to sinful sights. Let the eyes fast by observing modesty.
Choir practice. Please join our choir practice every Sunday at 10:00 a.m. at Holy Cross Melkite Catholic Church to review the regular hymns of the Divine Liturgy and learn new ones. Everyone is welcome.
The choir practice for the Melkite Eastern Catholic community at Saint Kilian's Roman Catholic Church (26872 Estanciero Drive, Mission Viejo, CA 92691) will be at 7:00 p.m. on the second and fourth Wednesday of the month. The upcoming choir practice is on February 28th and March 21st Parish center. Room 6.
Our Eastern Christian Formation (Sunday School) program is for all children up to grade 8. Please contact the office if you would like to register your children or would like to teach our wonderful children.
The Melkite Eastern Catholic Community at Saint Kilian's Roman Catholic Church. Please invite your family and friends and remind everyone in the area to join us. We will meet in the hall at 5:45 p.m. to review the hymns and the Divine Liturgy will begin in the Church at exactly 6:30 p.m. on Sunday March 11, 2018, at Saint Kilian's. 26872 Estanciero Drive, Mission Viejo, CA 92691 (off Marguerite Parkway).
2018 dates: Sunday, March 11, Sunday, April 8, Sunday, May 13, Sunday, June 10, Sunday, July 15, Sunday, August 12, Sunday, September 16, Sunday, October 14, Sunday, November 11, Sunday, December 9.
If you live or know anyone who lives in the area surrounding Mission Viejo please give us their contact information so that we can keep everyone informed on upcoming events. Please send contact details to the parish office at (714) 985-1710 or email a list of names to Father François at This email address is being protected from spambots. You need JavaScript enabled to view it.
"Unless the Lord builds the house, those who build it labor in vain. Unless the LORD watches over the city, the watchman stays awake in vain" (Psalm 127:1).
Holy Cross Youth Ministry Spiritual Meetings take place every Sunday following the Divine Liturgy for all those in grades 9-12.
Holy Cross Young Adults Group. We are planning social and religious activities to build our Young Adults Community at Holy Cross Church. Feel free to bring your friends and family. Ages 21-35. Meet at Holy Cross Church every first Sunday of the month after the Divine Liturgy.
Listen to Melkite audio links on our parish website at holycrossmelkite.org/Melkite-hymns
We uploaded many Melkite hymns for the Divine Liturgy and other important services. To practice or become more familiar with our beautiful liturgical hymns you can listen or download them by visiting the above link.
Vocation Awareness. In today's epistle, Moses as a leader identifies with the people, in order to lead them to greater freedom and a new identity as the People of God. In the Gospel, Philip leads Nathaniel to Christ, facilitating an encounter that will ultimately touch Nathaniel's deepest needs. We need many more priests in our diocese to help people strengthen their faith in Christ and grow in holiness. Pray for an increase of responses to God's call to the priestly ministry.
Vocation View. Saint Paul urges Christian readers to live a life of communion, in mutual love, and in the love that God has given us. Jesus teaches us the importance and implications of that life of loving communion. Who shall preach and teach it to us today? Pray for an increase of vocations to the priesthood and monastic life and encourage possible candidates.
A Prayer for Vocations. O Lord God, in every age, You invite men and women to hear Your call to serve You and the Church. We bow before You now, asking that You call forth more persons to serve our Melkite Church in America. Give us priests, deacons, monks and nuns, who will lead and guide your holy people. By Your will, bless us with vocations so that we continue to be the church which You called us to be, centuries ago. Let all hear Your voice inviting them to care for and serve Your people. Strengthen us in being disciples of Jesus Christ, Your Only-begotten Son and fishers of men. Inspire in us the spirit and pride of Antioch, our holy heritage. We ask You, O Lover of mankind, to raise up men and women who appreciate what they have received from You and who want to be generous in their service, willing to offer their lives and all their gifts, to serve others, to give You glory, thanksgiving and worship, Father, Son and Holy Spirit, now and always and forever and ever. Amen.
Your Sunday donation envelopes are mailed to you every two months. These envelopes are dated with your envelope number on the back. The next mail out also contains the March and April Church calendar. Please contact the office if you are not registered or did not receive your envelopes. Thank you.
Receive the emailed weekly Holy Cross Church Bulletin and Homily. If you or someone you known would like to receive the emailed weekly parish bulletin or homily please sign up on our website or email or call the office. Please also let us know if you are on our list but have changed your email. To read past homilies visit: holycrossmelkite.org/parish/homilies
Do you want to be inspired and learn more about your Catholic Faith? Listen to Relevant, a Catholic Radio station (formerly Immaculate Heart Catholic Radio) on 930 am. For further information visit their website or call 1-888-887-7120.
Thank you for your ongoing generous donations:
-Saturday, January 6 collection: $1,105 in 22 envelopes (average of $50.23 per envelope) + $282 = $1,387.
-Sunday, January 7 collection: $1,870 in 33 envelopes (average of $56.67 per envelope) + $176 cash + $263 candles = $2,289.
-Wednesday, January 10 building fund deposit: $2,690.
-Sunday, January 14 collection: $2,500 in 53 envelopes (average of $47.17 per envelope) + $247 cash + $139 candles = $2,886.
-Sunday, January 14 St. Kilian's collection: $1,315 in 13 envelopes (average of $101.15 per envelope).
-Sunday, January 21 collection: $1,548 in 44 envelopes (average of $35.18 per envelope) + $175 cash + $99 candles = $1,822.
-Wednesday, January 25 building fund deposit: $16,150.
-Sunday, February 4 collection: $2,827 in 38 envelopes (average of $74.39 per envelope) + $267 cash + $166 candles = $3,260.
-Sunday, February 11 collection: $2,720 in 39 envelopes (average of $69.74 per envelope) + $266 cash + $194 candles = $3,180.
-Wednesday, February 14 building fund deposit: $1,035.
Total deposits in the past three months: December: $86,734, January: $36,013, February: $7,475.
Sample Holy Cross Church Expenses:
$189.94 paid on January 11, 2018 for Our Sunday Visitor mailed donation envelopes.
$876.17 paid on January 11, 2018 for General Wax Candle Company.
$263.51 paid on January 18, 2018 for Christopherson Fire Protection.
$372.21 paid on January 29, 2018 for Cleaning Services.
$20.94 paid on January 29, 2018 for Sparkletts water services.
$200.00 paid on January 29, 2018 for gardening services.
Hymns: (See our Church's website for Audio Recordings: holycrossmelkite.org/Melkite-hymns)
Troparion of the Resurrection (Tone 4). The Women disciples of the Lord heard from the Angels the joyful news of the resurrection, and casting away the ancestral sentence, they announced with pride to the Apostles: Death is vanquished, Christ God is risen! And has bestowed great mercy upon the world.
Troparion of the Holy Icons (Tone 2). Before Your most pure image, we bow in worship, O Good One, begging forgiveness of our stumbling, Christ God: because You chose of your own free will to ascend upon the cross in the flesh in order to deliver from the enemy's yoke those You had created. For this reason we cry out to You in thanksgiving: "You our Savior have Filled all things with joy when You came to save the world."
Troparion of the Holy Cross (Tone 2). O Lord, save your people and bless your inheritance. Strengthen our Public Authorities in every good deed and protect your nation with your Cross.
Kondakion of the Annunciation (Tone 8). Triumphant leader to you belongs our prize of victory! And since you saved us from adversity we offer you our thanks. We are your people O mother of God! So as you have that invincible power, continue to deliver us from danger that we may cry out to you Hail, O Virgin and bride ever pure.
Epistle: Hebrews 11:24-26; 32-40; 12:1-2. Gabriel Semaan will read this Sunday's Epistle. Full reading below. If you would like to read the Epistle please contact the office.
Gospel: John 1:43-51. Full reading below.
Today's Divine Liturgy is celebrated for
the repose of the souls of:
40th day memorial for Hanna Haddad (January 3, 2018).
22nd year memorial for Jamil Mikhael Semaan (February 24, 1996).
Salim Semaan (February 1, 2018), Ray Woods (January 27, 2018), Rodger Aeschliman (January 18, 2018), Izzat Abdallah Lutfi (January 16, 2018), Suad Francis Wakim (January 9, 2018), Nicola Canawati (January 8, 2018), Youssef Laham (January 7, 2018), Rosette Boulos-Deek (January 4th, 2018), Hanna Haddad (January 3, 2018), Youssef Mitri Al-Shaini (December 29, 2017), Zahia Sidhom (February 5, 2006), Elias Sidhom (January 2004), Nabil Sidhom 1979, Kassani Haddad, Margo (Eid) Daydeh, Gabby Eid.
the health, safety, and salvation of:
Jimmy Bahnan, Griffith Family, Tahani Gammoh, Laila Habis, Brother Gabriel Jon, Corliss Martin, Jamal Nesheiwat, Andre Saikaly, Marie Semaan, Florence Shaib, Yasmeen Tashman.
For vocations to the priesthood, monastic life, and lay parish ministries.
For peace in Egypt, Iraq, Lebanon, Palestine, Syria, and all the troubled regions around the world.
Scripture Memory:
"Since we are surrounded by so great a cloud of witnesses, let us also lay aside every weight, and sin which clings so closely, and let us run with perseverance the race that is set before us, [2] looking to Jesus the pioneer and perfecter of our faith, who for the joy that was set before him endured the cross, despising the shame, and is seated at the right hand of the throne of God" (Hebrews 12:1-2).
"Jesus decided to go to Galilee. He found Philip and said to him, 'Follow me.' [44] Now Philip was from Bethsaida, the city of Andrew and Peter. [45] Philip found Nathanael, and said to him, 'We have found him of whom Moses in the law and also the prophets wrote, Jesus of Nazareth, the son of Joseph' " (John 1:43-45).
Friday, February 16.
7:00 p.m. Akathist Hymn.
Saturday, February 17.
9:30 a.m.-12:30 p.m. Magnificat Prayer Breakfast welcomes Missionary, Human Rights Advocate & RN, Louise Allard to address the topic: "Nothing is Impossible for God!" A woman of great courage, Louise left the security of home to answer the Lord's call to help suffering mothers and babies in Africa. Through her yes the Lord brought forth the most unexpected and amazing grace! Come and bring a friend to be blessed! Embassy Suites Anaheim – South, 11767 Harbor Blvd., Garden Grove, CA 92840. Registration by mail must be postmarked by Feb 12, 2018: $28 per person. Registration at the door: $33 per person. Reserved Seating for Tables of 10 - $280. Mail to Magnificat Ministry: P.O. Box 4381, Orange, CA 92863 . The meal includes a full plated breakfast as well as the speaker's program. Flyers are also available in the vestibule of your parish Church. For registration information contact Anne at (714) 420-5482.
4:30 p.m. Confession.
5:00 p.m. Vespers (Evening prayer).
Sunday, February 18.
9:45 a.m. Orthros (Morning prayer).
10:00 a.m. Choir practice.
11:00 a.m. Divine Liturgy. 40th day memorial for Hanna Haddad (January 3, 2018).
12:15 p.m.-1:15 p.m. Eastern Christian Formation/Sunday School for children in kindergarten to grade 8. How do I Read the Bible? Class led by Father François.
12:15 p.m.-1:15 p.m. Youth Ministry spiritual discussion for all in grades 9-12.
2:00 p.m.-9:00 p.m. House blessings.
Monday, February 19.
7:00 p.m. Great Compline
Wednesday, February 21.
11:00 a.m.-5:00 p.m. House blessings.
7:00 p.m. Pre-Sanctified Liturgy.
Thursday, February 22.
5:00 p.m. Vespers (Evening prayer). Youth will conduct the Vespers Service. Introduction to Vespers by Fr. François. Dinner following Vespers.
11:00 a.m. Divine Liturgy. 10 year memorial Ibrahim Odeh Salman (February 22, 2008).
12:15 p.m.-1:15 p.m. Eastern Christian Formation/Sunday School for children in kindergarten to grade 8.
1:00 p.m. Falafel luncheon organized by Our Lady's Society. $10 a plate.
7:00 p.m. Choir practice for the Melkite Eastern Catholic community at Saint Kilian's Roman Catholic Church. 26872 Estanciero Drive, Mission Viejo, CA 92691. Parish center. Room 6. Second and fourth Thursdays of each month.
Thursday, March 1.
Friday, March 2.
8:00 p.m. - 10:00 p.m. Seniors night. Holy Cross Church hall. Join us for a game of cards, backgammon, other activities, and socializing.
Saturday, March 3.
5:00 p.m. Divine Liturgy in Arabic
Sunday, March 4.
On the first Sunday of each month you may use your building fund envelope (or a specially marked envelope) and deposit it in the regular collection. Thank you for your continued generosity as we move closer to our parish goal of a new hall and church building.
11:00 a.m. Divine Liturgy in English. Fr. Loc will give the homily on his ministry in the prison.
12:15 p.m.-1:15 p.m. Youth Ministry spiritual discussion for all in grades 9-12. Web-meeting with the youth of Saint John of the Desert Melkite Catholic Church, Phoenix, Arizona.
12:15-1:30 p.m. Young Adults Group for ages 21-35.
Monday, March 5.
Wednesday, March 7.
3:00 p.m. - 9:00 p.m. House blessings.
Saturday, March 10.
9:00 a.m. First Group for Forming a Leadership community Module. (Renew International).
Sunday, March 11.
11:00 a.m. Divine Liturgy.
1:00 p.m. Luncheon organized by Holy Cross Youth. Contact person: Antoinette Hilo.
5:45 p.m. Music practice in the hall.
6:30 p.m. Divine Liturgy. The Melkite Eastern Catholic Community at Saint Kilian's Roman Catholic Church. 26872 Estanciero Drive, Mission Viejo, CA 92691.
Monday, March 12.
Wednesday, March 14.
Friday, March 16.
5:00 p.m. Divine Liturgy. 40th day memorial for Salim Hanna Semaan (February 1, 2018).
Sunday, March 18. (Holy Land Collection).
7:00 p.m. Great Compline.
Readings for Sunday, February 18, 2018.
Epistle: Hebrews 11:24-26; 32-40; 12:1-2.
Prokimenon (Tone 4)
Blessed are you, O Lord, God of our fathers, and your name is worthy of praise and glorious forever.
Stichon: For you are just in all you have done to us, and all your works are true and your ways right.
Reading from the Epistle of St. Paul to the Hebrews.
Brethren, by faith Moses, when he was grown up, denied he was a son of Pharaoh's daughter (CF. Ex, 2: 11) ― choosing to be afflicted with God's people rather than to have the enjoyment of sin for a time, estimating the indignities suffered by Christ to be of greater value than the Egyptians' treasures (Cf. Ex. 2:32): for he was considering the reward. By faith he left Egypt not fearing the king's wrath: for he persevered as if he were seeing the One who cannot be seen. By faith, he celebrated the Passover and the sprinkling of blood, so that the one who destroyed the first-born might not touch these. By faith, they passed through the Red Sea, as through dry land ― whereas the Egyptians attempting it were swallowed up. By faith, the walls of Jericho fell after people had gone around them for seven days. By faith, Rahab the prostitute who had received the spies in peace did not perish with the unbelievers.
And what more shall I say? For time will be too short to speak of Gideon, of Barac, of Samson, of Jephthe, of David and of Samuel and the prophets, who by faith conquered kingdoms, wrought justice, obtained the fulfillment of promises, stopped the mouths of lions, quenched the violence of fire, escaped the edge of the sword, recovered strength from weakness, became valiant in battle routed foreign armies.
Women had their dead restored to them through resurrection. Others were tortured, refusing to yield for their release, in order to obtain a better resurrection. Others again suffered mockery and blows, even chains and jailing. They were stoned, cut to pieces, put to the question, killed by the sword. They went about in sheepskins and goatskins, destitute, distressed, afflicted (of whom the world was not worthy), wandering in deserts, mountains, caves and holes in the ground.
And none of these, despite the positive witnessing of faith, received what was promised, for God had something better in store for us, so that they were not to reach their final perfection without us.
ALLELUIA (Tone 4)
Moses and Aaron were among his priests and Samuel among those who called upon his name.
Stichon: They called upon the Lord, and he answered them; from the pillar of cloud he spoke to them.
Gospel: John 1:43-51
The Holy Gospel According To St. John.
At that time Jesus was about to leave for Galilee, and he found Philip. And Jesus said to him, "Follow me." Now Philip was from Bethsaida, the town of Andrew and Peter. Philip found Nathanael and said to him, "We have found the one of whom Moses in the Law and the Prophets wrote, Jesus the son of Joseph of Nazareth." And Nathanael said to him, "Can anything good come out of Nazareth?" Philip said to him, "Come and see." Jesus saw Nathanael coming to him and said of him, "Look, a true Israelite in whom there is no guile!" Nathanael said to him, "Where do you know me from?" Jesus answered him and said to him, "Before Philip called you, when you were under the fig tree, I saw you." Nathanael answered him and said, "Rabbi, you are the Son of God, you are King of Israel." Answering, Jesus said to him, "Because I said to you that I saw you under the fig tree, you believe. Greater things than these shall you see." And he said to him, "Amen, amen, I say to you, you shall see heaven opened, and the angels of God ascending and descending upon the Son of Man."
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Holy Cross Melkite Catholic Church.
451 West Madison Avenue, Placentia, CA 92870-4537
Parish Web site: HolyCrossMelkite.org
Facebook Page: Facebook.com/HolyCrossMelkite
YouTube Page: Youtube.com/HolyCrossMelkite
Twitter: https://twitter.com/HCMelkite
Pastor: Father François Beyrouti.
Electronic mail: This email address is being protected from spambots. You need JavaScript enabled to view it. - Cellular phone: (714) 914-1710
Pastoral Associate: Deacon Elias Kashou.
Office Manager: Tony Helo.
Administrative Assistant: Rosemarie Nasr.
Parish Hall Rentals: Hala Nakhoul (714) 920-6180.
Choir Director: Reader Saad Tashman.
Sunday School / Eastern Christian Formation Program: Every Sunday after the Divine Liturgy from September-May. Pre-School to Grade 8.
Our Lady's Society: Iman Lutfi (714) 595-7999.
SATURDAY: 4:30 p.m. Confession. 5:00 p.m. Vespers (Evening prayer).
SUNDAY: 9:45 p.m. Orthros (Morning prayer). 11:00 a.m. The Divine Liturgy.
ARABIC DIVINE LITURGY: 5:00 p.m. Saturday before the first Sunday of the month. In 2018: March 3, May 5, June 2, June 30, August 4, September 1, October 6, November 3, December 1.
ENGLISH DIVINE LITURGY: 11:00 a.m. First Sunday of the month. In 2018: March 4, May 6, June 3, July 1, August 5, September 2, October 7, November 4, December 2.
HOLY DAYS AND WEEKDAYS: Please check the bulletin.
THE HOLY MYSTERIES
MYSTERIES OF CHRISTIAN INITIATION: The three Mysteries of Baptism, Chrismation and Holy Eucharist are always celebrated together in one ceremony. One month notice is required and one baptismal preparation meeting is required with the priest.
MYSTERY OF HOLY CROWNING: Six month notice, an initial meeting with the priest, marriage preparation sessions, and a wedding license are required. You must be an active member of the parish.
MYSTERY OF HOLY CONFESSION: Saturday at 4:30 p.m.
MYSTERY OF HOLY ANOINTING: Available for anyone who is ill.
PLEASE NOTE: There is no charge for the celebration of the Sacramental Mysteries, however, it is appropriate to offer a gift of thanksgiving. Therefore the Parish Advisory Council suggests an offering of $200 for Baptisms; $500 for Weddings; $300 for Funerals; and $100 for a Memorial Service.
HALL RENTAL POLICY.
MERCY-MEAL ON THE DAY OF THE FUNERAL, MERCY-MEAL FOR THE 40th DAY OR OTHER MEMORIALS: $200.00 for registered parishioners of Holy Cross Church who regularly use donation envelopes.
A PARTY WITH MUSIC, FOOD, AND DRINKS (up to 5 hours of use): $400.00 for parishioners + $100 insurance payable to the diocese. $500.00 for non-parishioners + $100 insurance payable to the diocese.
DAMAGE/CLEANING DEPOSIT: $200.00. Refundable if the hall is left in the condition it was given to you.
SECURITY FEE: $150 charge will be added to cover security for 5 hours.
A MEETING (Use of the chairs and tables only. No use of the kitchen, oven, or refrigerator). $75 / hour for parishioners. $100 for non-parishioners.
ADDITIONAL CHARGE FOR A RENTAL OVER 5 HOURS: $100 / hour.
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Holy Cross Melkite Catholic Church
451 West Madison Avenue.
Placentia, California 92870
Email: office@holycrossmelkite.org


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MI STUDIOS
An Australian video game development studio.
About MI Studios
FASTR
PROJECT VALKYRIE
My Digital Life
Founded in 2018, MI Studios is an independent games and technology development studio based in Australia. MI Studios is currently developing two original IP; our first release will be in the first half of 2022. We look forward to revealing these projects in the future.
What We Value:
People first: Without our people, we are nothing. The organisation exists to create amazing games – and that requires talented people empowered to do their best.
Quality: We make quality products. Our first priority in development is a stable and enjoyable experience that our team can be proud of.
Immersion: We make immersive and visceral games; keeping the player in the moment, earning their focus and driving memorable interactions.
Learning: We invest in our people, developing them and growing with them. Better trained people are happier and produce better games.
Reward: It comes in many forms, but personal satisfaction is the biggest reward. Knowing that your contribution and presence is meaningful and impactful, and noticed by the the whole team and our players.
Mathew "Havoc" Weiss (He/Him)
Mathew Weiss is the CEO of MI Studios, founded in 2018 with the intention of creating AAA games in Australia. Mat is a lifelong technology enthusiast and a gamer, his passion ignited after receiving a Commodore PC at the tender age of 11. His professional background is diverse; Mat spent 10 years in the private security sector before moving into the technology space turning a hobby into a career in 2012. He started out on Service Desk positions until he was hired as an engineer for Amazon in 2019. His hobbies are TTRPGs, PC gaming in various genres (strategy, FPS, open world survival, milsim, and space), and occasionally trying to make things out of wood (poorly). He's a father of 3 and an avid reader of military sci-fi.
Matthew "Oni" Ballinger (He/Him)
Head of Games Development
A game development lifer, Matthew has been creating games since he was 13, majored in Game Design and went on to teach games development at a university level while contracting for various studios and creative agencies. Matthew heads up the Game Development Team at MI Studios and applies his wide breadth of games knowledge and game design principles to ensure we make the very best games possible. "Do or do not, there is no try." - Gandalf the Grey
Jan Jaso (He/Him)
Jan is CTO at MI Studios. He has more than a decade of leading engineering teams, can code in almost every language that exists and is a pioneer of cloud architecture - especially AWS and GCloud with Firebase. He is the mind behind numerous apps and games. Jan holds a few unique world-firsts in World of Warcraft (Wrath of the Lich King expansion), including world-first solo healing of 4 horsemen, and world-first 2-man (Mage, HPally) of the ICC 5-man dungeons.
Patrick "Patch" Kolan (He/Him)
Managing Director / Studio Writer
Patch is MI Studios' Managing Director and Studio Writer. Patch has worked in the games industry for 20+ years in a variety of capacities, beginning in online and print journalism at Hyper, PC PowerPlay and Official PlayStation Magazine. In 2006, he became co-founding Editor at IGN Australia. In 2014, he co-founded Reboot PR games agency before taking a sabbatical to work as Executive Producer at a mobile location-based game studio start-up. He also contributed to the Apple Design Award-nominated game, SP!NG. Patrick has authored numerous screenplays, short stories and novels, in addition to more than a decade of editorial, marketing and events management in the games and entertainment space. His favourite games tend to come from Nintendo, but loves point-and-click adventures and narrative-rich experiences. He interviewed Shigeru Miyamoto for an hour one time.
Ethan "Voxel Vagrant" Toose (they/them)
Ethan is a nerd. Professionally. They've been mucking about with lights since Happy Feet in 2006 (Ethan is also getting to be an OLD nerd) and used to be one of those weirdos who always chose the Unreal Developer's Kit over Unity. Now we're at the end of the Unreal Engine 4 lifecycle, on the cusp of Unreal Engine 5's world domination and suddenly Ethan's artsy fartsy technical wizbang skillset is suddenly very popular. It's weird being popular. They prefer being a nerd, and so they've said no to every single project offered to them for the last year. Except MIS. MIS is special and are doing something VERY interesting.
Stephanie "Domino Jack" Georgiadis (She/Her)
Steph is one of MI Studio's Associate Producers. She also manages the social media & MI Studios Community. She has a background in project management and has worked in software and AV Installations. In her spare time, she is a streamer and influencer who has worked with brands like Blizzard ANZ, Logitech G, Blue Microphones and Astro Gaming. She has also worked with the Australian Esports League and has been a host, caster and guest on gaming panels. She's passionate about social media and the communities within gaming.
Kyla Ballinger
Kyla is an Associate Producer at MI Studios. With a long history of working in leadership roles and qualifications specialising in Education and Social Work, Kyla has extensive experience and knowledge in working with people. In her spare time she is a creative individual who is often found painting, writing, reading or playing video games. Kyla enjoys collaborating with like minded individuals and often works to bring her own creative nature into her day to day work at MI Studios.
Kim Niemann
Kim is Lead Artist at MI Studios and a founding staff member. His background is an Art Generalist with a focus on hard surface and animation/rigging, but he also knows a little bit about most of the 3D art pipelines for games. He's currently committed to squeezing out as much as he can from Unreal Engine 5. He's an ardent PC, and tabletop gamer, as well as VR. Offline, he has a passion for martial arts with swords and unarmed.
Ally "Euphorially" Sheather (She/Her)
Associate Art Lead
Alexandra, Ally for short, is a game artist at MI Studios. Studying in motion design, she initially started her career in traditional and virtual broadcast but has since moved into gaming. Outside of work she is an avid PC gamer and pop culture enthusiast. Her first game was the 1996 Tomb Raider on the PS1, and is still haunted by the tomb wolves. Nowadays you'll probably find her streaming or playing with her cats. www.alexandrasheather.com
Alannah Higgins
3D Environment Artist
Alannah is a 3D environment artist at MI studios. She originally studied Film VFX at AIE Melbourne, always aspired to work in a games studio. She built her first PC with her dad when she was in primary school, and has been gaming ever since. allamah.artstation.com
Kyle Taylor (He/Him)
Systems, Mechanics & Level Designer
Kyle is a Game Designer at MI Studios. His day-to-day involves designing game mechanics and building game levels across our projects. Before MI Studios, he designed and tested projects for PBS Kids and worked as a consultant in Test Automation & Quality Assurance for large company-wide transition. Kyle kindly presents this fact for your ponderance: In Skyrim, the work benches and tables were forgotten on the asset list. So instead of trying to add it in last-minute, Bethesda took their bookshelves and pushed them into the ground. Next time you play Skyrim, go underground and have a look. https://kylekindaknows.itch.io/
Lachlan Page (He/Him)
Lachlan is a concept artist and illustrator working here at MI Studios. He's spent years working on art for horror and fantasy games and projects; he loves building worlds and atmosphere. When not working on games, you can find him painting Dungeons & Dragons characters for whoever will let him (when he's not playing himself). artstation.com/lpage
David Condello
Game Artist
David is a Game Artist at MI Studios. He studied game art and animation at AIE Melbourne where he discovered his passion for animation. He is a major nerd for all things comics, cars, basketball and VR.
Jans Garay
Junior Game Artist
Jans is a junior game artist at MI Studios who's always had a keen passion for games and all things computers. After playing the first Halo on PC, their love of playing games and developing 3D content has never stopped. Jans studied at AIE doing VFX before eventually transitioning more into games development.
Scott Boyd (He/Him)
Audio Lead
Scott is a Sound Designer here at MI Studios. He's responsible for all the audio that goes into our games, including creating and recording sound effects, foley, mixing, and working with programmers and artists to design and implement our audio systems. He originally started in the music industry before making the move over to games, and absolutely loves it. His current top 5 favourite games of all-time are Diablo, Halo, League of Legends, Destiny, and The Witcher 3.
Andrew J Ryan
Junior Audio Designer
Andrew is a Junior Sound Designer at MI Studios. A lifelong love of gaming and music led to him discovering game audio around two years ago, and once he discovered the game sound design side, he left behind his former life in food/flavour science and didn't look back! He is passionate about creating believable worlds in games through immersive audio, and has a particular interest in ambience, Foley and implementation. His love of recording sound effects often means he is a creature of the night – come to his home studio at 4am and you may find him shaking small pouches of metallic objects or rubbing clothes together, after the nearby construction workers have gone home and the birds have stopped chirping! He is an avid Tomb Raider enthusiast (from the originals to the recent trilogy), GTA V addict and EA Sports junkie! As well as working at MI Studios, he is currently completing an online Masters in Game Music and Audio at ThinkSpace Education.
Arthur Ross
Associate Lead Game Developer
Arthur is a Junior Scripter at MI Studios. He started learning game engines early on, starting with RPG Maker 95 when he was 10. By 12 he was building websites; by 16, he had been given class credits for single handedly upgrading his high school's website. After studying software applications programming and software engineering in college, he moved into games development. Since then, he's mastered XNA (never forget), Unity, RPG Maker, Game Maker, and currently Unreal Engine. Arthur has also worked on a number of indie projects before MI Studios, and couldn't be happier with his workplace. He rightly believes Persona 5 is a masterpiece that everyone should at least try it.
Riley McCarthy
As a studying mechatronics engineer, Riley quickly found himself using his training in programming languages to make games in his spare time. Deciding that games programming was where he wanted his career to lead, Riley redirected his training to be games-specific. He has since gained experience with Unity and Unreal Engine through numerous group projects as well as his own solo ventures into key systems he finds himself wanting to learn more about in his spare time. Being an Xbox family, never-ending split-screen Halo sessions with his older brother and father paved the way for Riley's early gaming experiences. Growing older, his favourite games are anything he can lose himself in, whether it be an amazing open world RPG like The Witcher III or a demanding, gruelling effort like the Dark Souls series. Riley loves problem solving and is always excited for his next challenge.
Ivan "JinarHiouS" Korytko (He/Him)
Ivan is a Game Developer at MI Studios. Even from a young age, Ivan was interested in games, trying to study and develop game mechanics and make them understandable for other players. At University, he met Dr. HC Lim, who sparked his interest in game development. Today, his goal is to create amazing and challenging AAA games alongside a team of talented developers.
Mitchell Grice (He/Him)
Junior Game Developer
Mitch is a Game Developer at MI Studios. Mitch works with the designers to implement ideas and concepts. He has a knack for translating design ideas into functional game code, troubleshooting code and fixing bugs. It's the classic beating heart of game development, basically. He holds a Bachelors in Game Development.
Nabil "Billy" Boustani
Being the second youngest of 9 kids made Billy need to stand out among his siblings, which is why, while everyone was playing outside with a football, he was playing with his first console (Nintendo 64) at the age of 4 and building computers. Video games have always been on his mind: wondering about how they were created and how he can make pictures move like that. This is why he eventually took up a Bachelor of Games Development at SAE. A great game should always be one you can always replay and still feel like it's the first time. He thoroughly enjoys classic 3D platformers like Ratchet & Clank or Jak & Daxter, and he has two dogs named Yoshi and Zelda. Favourite quote: "If it's not fun, why bother?" - Reggie Fils-Aimé
Roxanne Phan (She/her)
Roxanne is MI Studios' UI/UX designer. She's a multi-disciplinary designer (previously graphic design, concept design, illustration) and is an enthusiast for all things interactive; she just loves seeing things comes together to create fun experiences. When not gaming online or lost in numerous craft hobbies, she is usually out playing board games or tabletop RPGs.
Copyright © 2022 MI STUDIOS

redpajama_set_name: RedPajamaCommonCrawl


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Kliff Kingsbury Gives Cardinals Quarterback Kyler Murray a Worrying Update on His Injury Return in 2023!
The quarterback situation for the Arizona Cardinals might persist through the 2023…
Zion Williamson Great Player for The Pelicans Suffers a Severe Injury!
Fans of the New Orleans Pelicans are anxiously awaiting news regarding Zion…
Where Did Alex Smith Go? Two Years After Breaking His Leg Injury, He Made a "Miracle" Return to the NFL!
Alex Smith's comeback to the NFL field is nothing short of miraculous.…
Jack Mills
Ohio State Women's Basketball Point Guard Madison Greene Will Miss the Whole Season Because of An Injury!
The Ohio State Buckeyes edged off the USF Bulls, 88-86, in overtime…
La Melo Ball's Injury Status vs The Warriors!
On schedule to play in his team's lone trip to take on…
Is Cody Rhodes Back to Full Health After His Tragic Accident?
Since Cody Rhodes' injury earlier this year, his fans haven't seen much…
Eagles CB Avonte Maddox Suffered a Serious Toe Injury in Sunday's Game Against the Cowboys!
The Eagles may already be without Lane Johnson for the rest of…
Dwane Casey Talks About Cade Cunningham's Terrible Injury that Will End His Season!
The second-year point guard for the Detroit Pistons, Cade Cunningham, underwent season-ending…
Tyreek Hill's Fumble Recovery for 57 Yards Tossing a Td Is as Out-Of-The-Ordinary as It Gets in the NFL!
At the end of the first half, Dolphins WR Tyreek Hill sprained…
Bradley Beal of The Wizards Will Be out For at Least a Week After Hurting His Hamstring Against the Lakers!
In their matchup with the Los Angeles Lakers, the Washington Wizards suffered…


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Hodinkee's Watch Report: A Tale Of Two Portuguese Chronographs
GQ Sports
Best Stuff Box
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By Stephen J. Pulvirent
IWC-3.jpg
There are some watches that, even if you don't know them, you definitely know them. The IWC Portuguese Chronograph is one such timepiece. It has a clean, simple dial, Arabic numerals for hour indices, and a simple two-register chronograph layout. You throw on a suit and it looks dressy; swap in jeans and a t-shirt and the watch suddenly takes on a casual air. The word "iconic" is fairly overused these days, but the Portuguese Chronograph (ref. 3714, to be precise) actually lives up to the label.
It's always risky messing with a classic, but earlier this year IWC released the Portuguese Chronograph Classic (ref. 3904), but it would do both watches a disservice to call the Chronograph Classic just an update to the 3714. Instead, it's best to consider the timepiece as an addition to the line, a new watch that takes some of what we love aesthetically about the 3714 but with a handful of new technological developments.
As far as looks go, this is definitely a sportier Portuguese Chronograph but the Chronograph Classic doesn't depart too far from the original piece. It is available in both stainless steel and red gold, and while at 42mm the case is only 1.1mm larger than that of the ref. 3714, it is more than 2mm thicker. Combined with the domed sapphire crystal, this causes the Chronograph Classic to wear significantly larger than the 3714.
The biggest change in the Chronograph Classic, though, is the movement - IWC built this watch around its in-house calibre 89361, which you can see through the sapphire caseback. While the dial layout still looks like a two-register set-up, the register at 12 o'clock actually has two hands and houses both 60-minute and 12-hour totalizers, a new system IWC has introduced in a number of its chronographs. You read this dial just like you would read time normally, which in theory makes reading your times at a glance much faster and easier. The movement is also a flyback, meaning you can hit the rest pusher at 4 o'clock while the chronograph is still in motion and it will reset and immediately begin timing again.
Of course, this new elevated movement comes with an elevated price tag. The ref. 3714 retails for $7,900 in stainless steel and $16,400 in red gold, while the Chronograph Classic sells for $13,00 in steel and $24,200 in red gold. Like we said, even though they come from a shared heritage, these are substantially different watches. For now, IWC will continue to produce both chronographs, instead of having the Chronograph Classic replace the ref. 3714.
If the Portuguese Chronograph ref. 3714 is all about clean, easy elegance, the Chronograph Classic is about straightforward functionality. You can learn more about the IWC Portuguese Chronograph Classic here.
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DynoTune Product, 013.2-Fast Response liquid temp Probe - DynoTune, Nitrous systems, Purge kits, Nitrous Bottle heaters and more!
Fast response liquid temp probe with yellow spade connector. The Depth adjustable probe and is super fast responsive! Braided stainless cabling. Also comes with a screw on fitting! 84" long with RFI noise shielding bult in. This is bye far the best probe in the industry. It's sealed tip is great for measuring fluid temp etc.. NOTE: DOES NOT COME WITH CLAMP OR FITTING AS SHOWN!


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SKYLIN3S ***
Directed by Liam O'Donnell.
Starring Lindsey Morgan, Alexander Siddig, Rhona Mitra.
Science-fiction, US, 110 minutes.
Reviewed as part of Arrow Video FrightFest Digital Edition 2.
The Skyline franchise is a rarity in terms of quality. The first entry released back in 2010 was a low rent piece of sci-fi schlock that had effects as impressive as its script and characters were vapid. Disappearing from the collective memory after its swift appearance on cinema screens no one really expected or wanted a sequel. Seven years later however Liam O'Donnell, making his debut as director after co-writing its predecessor and working in visual effects, somehow crafted a straight to digital follow up that upped the stakes in terms of quality with a cast packed full of genre favourites such as Frank Grillo, Iko Uwais and Yayan Ruhihan and a story that expanded impressively in scope both globally and with its mythology.
O'Donnell returns with a third instalment that makes good on the previous films promise to take the fight back to the invading aliens who have been so intent on harvesting our brains to conquer the galaxy. Beginning with a packed recap that also fills in the gaps between then and now and the ongoing status of heroine Rose, an artificially aged girl who is equipped in her own way thanks to her birth on board one of the invaders vast spacecraft. Years after their attempt to take over Earth, alien hybrids live peacefully amongst humans in the ruined cityscapes. A mysterious virus however threatens to turn the hybrids back to their hostile nature unless Rose and a hand-picked team of battle-hardened soldiers venture into space to retrieve a piece of alien technology that could reset the balance.
Despite their relatively low budgets the SKYLINE films have never lacked in visual ambition. The up-tick in quality with the second entry sets hopes high that SKYLIN3S continues this streak. Despite expanding further in scope by stretching the locations from a decimated London to the vast reaches of outer space the story contracts, relying on a series of action set pieces between soldiers and a large number of men in monster suits. The presence of Frank Grillo and Iko Uwais is missed this time around. While Lindsey Morgan as Rose is appealing enough her supporting cast of cliched soldiers fail to measure up. The Earth-bound cast, including James Cosmo, Rhona Mitra and a severely underused Yayan Ruhihan do their best but have little more to do than go through the usual beats of running and shooting against a large enemy.
SKYLIN3S however manages to deliver exactly what it should; humans versus aliens and managing to deliver some impressively destructive effects of its interplanetary setting. Big spaceships and big aliens are the order of the day and once in a while we are gifted with a mixture of the two. Although its script may lack in originality, the staple ingredients are delivered with enough energy and verve that it makes for an easy and somewhat comforting watch. Whilst it may not attempt to try anything new or revolutionary sometimes the simple pleasure of various monsters and spaceships topped off with an alien limbed Yayan Ruhihan kicking other monsters in the face is all you need.
Iain MacLeod.


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"Do you not like single mothers?"
"Do you want to be my daughter's father?"
Tuesday Night Comics Podcast – Attack on Titan by Scott Snyder and Gail Simone?!? And More From NYCC!
NYCC 2015 Thursday Panels – Our Picks!
Attack on Titan is a mega-successful hit anime and manga which I have never watched or read. So when a friend asked who wanted to see the live action adaptation of the property, of course I said yes.
A group of about eight of us went to see Attack on Titan: Part One in the theater. Out of everyone, I was the one least familiar with the series. I have intended to dive into Attack on Titan for some time now, but just kept finding other books to read, movies to watch, and TV series to get lost in.
Before the movie started, there was already a palpable feeling of dread in the audience, and with good reason. Early reviews had not been kind, and beloved characters had been dropped from the live action version. The names of these characters were meaningless to me. The most I had read and watched of Attack on Titan before this was flipping through a few pages of this year's Free Comic Book Day offering and watching @ilikecomictoo's video of the Attack on Titan-themed Escape the Room event that took place at the Staten Island Yankees game over the summer. But imagine if the Harry Potter movies had dropped Dumbledore. From talking to people at the theater, it was this big a change.
In a way, I was lucky to not be familiar with the characters or story. Any changes, big or small, would be lost on me. That said, as I was watching the movie, I couldn't tell if some of the not great bits were or weren't just created for the movie.
Judging the movie strictly on its own merits as a standalone film, it's not very good…and that's being generous. If I was giving it a letter grade, I'd have to go with a D+. It's the kind of movie that you would find on the bottom shelf of your local video store when local video stores were a thing. It seems like the filmmakers blew the vast majority of their budget on the Colossal Titan. I will say the Colossal Titan did look cool. Unfortunately, this came at the expense of every other piece of special effects in the movie. Eren's titan form looked like a rubber suit – because it was.
My favorite parts of the movie were bits of dialog that were unintentionally funny. I don't know if something was lost in translation, but the scene where that one girl asks Eren, "Do you want to be my daughter's father?" followed by "Do you not like single mothers?" had me cracking up for days after seeing the movie. People who have gone through the trauma of sitting through this movie all the way to the end should use these quotes to identify each other out in the wild.
Besides the cool looking Colossal Titan, those two golden nuggets of dialog, if the movie was good at anything, it was in making me become an immediate fan of Potato Girl. I am 100% on #TeamSasha. My big hope for Attack on Titan: Part Two is that the movie is all Potato Girl. Yes, I will be watching Part Two (we bought our tickets before Part One opened. And this is a fun group. I'd see any not so good movie with them). Despite this movie not being good, it did get me more interested in the source material, so that's a win for it, right?
We came, we saw, we laughed our way through a terri-bad movie.


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Home Gadgets Moto G4 & Moto G4 Plus with 5.5-inch Display, Snapdragon 617 SoC...
Moto G4 & Moto G4 Plus with 5.5-inch Display, Snapdragon 617 SoC Launched in India, Price starts at Rs. 13,499
Motorola has officially launched the Moto G4 and G4 Plus smartphones at an event in New Delhi, India. The Moto G4 features a 5.5-inch (1920×1080 pixels) Full HD Display with Corning Gorilla Glass 3 protection. It is powered by 1.5GHz octa-core Qualcomm Snapdragon 617 processor along with Adreno 405 GPU.
It comes with 2GB of RAM and 16GB of internal storage which can be further expanded up to 128GB via microSD card. It sports a 13MP Rear camera with Dual-tone LED Flash, f/2.2 aperture, Full HD 1080p video recording and a 5MP front camera with 84-degree wide-angle lens. It boasts 3000mAh battery with Turbo charging support.
The device comes with water repellent nano-coating. It runs on the latest Android 6.0.1 Marshmallow OS. Connectivity options includes Dual-SIM, 4G with VoLTE support, 3G HSPA+, Wi-Fi 802.11 b/g/n, Bluetooth 4.1 & GPS.
Moto G4 Specifications:
Display: 5.5-inch (1920×1080 pixels) Full HD Display, Corning Gorilla Glass 3 protection
Processor: 1.5GHz octa-core Qualcomm Snapdragon 617 processor, Adreno 405 GPU
RAM and Storage: 2GB RAM, 16GB internal storage (expandable up to 128GB)
Camera: 13MP Rear camera with Dual-tone LED Flash, f/2.2 aperture, Full HD 1080p video recording and a 5MP front camera with 84-degree wide-angle lens
OS: Android 6.0.1 Marshmallow OS
Battery: 3000mAh battery with Turbo charging support
Connectivity: Dual-SIM, 4G with VoLTE support, 3G HSPA+, Wi-Fi 802.11 b/g/n, Bluetooth 4.1 & GPS
The Moto G4 Plus features a 5.5-inch (1920×1080 pixels) Full HD Display with 401ppi pixel density and Corning Gorilla Glass 3 protection. It is powered by 1.5GHz octa-core Qualcomm Snapdragon 617 processor with Adreno 405 GPU. It comes in two variants based on RAM & Storage – one with 2GB of RAM with 16GB of internal storage and the other with 3GB of RAM with 32GB internal storage, the storage of both variants can be further expanded up to 128GB using microSD card.
It sports a 16MP Rear camera with Dual-tone LED Flash, f/2.0 aperture, Laser Auto-focus, PDAF, Full HD 1080p video recording and a 5MP front camera with f/2.2 aperture, 84-degree wide-angle lens. It has a fingerprint sensor embedded on the home button below the display which can unlock the device in less than 750 milliseconds. It boasts 3000mAh battery with Turbo charging support which can deliver 6 hours of usage with just 15 minutes of charging.
The device comes with water repellent nano-coating. It runs on the latest Android 6.0.1 Marshmallow OS out-of-the-box. Connectivity options includes Dual SIM, 4G with VoLTE support, 3G HSPA+, Wi-Fi 802.11 b/g/n, Bluetooth 4.1 & GPS.
Moto G4 Plus Specifications:
Display: 5.5-inch (1920×1080 pixels) Full HD Display with 401ppi pixel density and Corning Gorilla Glass 3 protection
RAM and Storage: 2GB/3GB RAM, 16/32GB internal storage (expandable up to 128GB)
Camera: 16MP Rear camera with Dual-tone LED Flash, f/2.0 aperture, Laser Auto-focus, PDAF, Full HD 1080p video recording and a 5MP front camera with f/2.2 aperture, 84-degree wide-angle lens
Connectivity: Dual SIM, 4G with VoLTE support, 3G HSPA+, Wi-Fi 802.11 b/g/n, Bluetooth 4.1 & GPS
Price and Availablity
The Moto G4 and Moto G4 Plus comes in Black and White colour options. The Moto G4 Plus has been priced at Rs. 13,499 for the 2GB RAM / 16GB storage variant while the 3GB RAM / 32GB storage variant costs Rs. 14,999. The company did not revealed the price and availability of the Moto G4 smartphone. The Moto G4 Plus will be exclusively available on Amazon.in starting from today midnight 12am in India.
Previous articleSony Xperia XA Ultra with 6-inch Display, 3GB RAM, 16MP Front Camera Announced
Next articleSmartron t.phone with Snapdragon 810 SoC, 4GB RAM Launched for Rs. 22,999


Guwahati is precisely defined as one of the wonders of North-East India. Slowly attracting an innumerable crowd to its exploration, it is truly worth a visit. One can enjoy this city's beauty by visiting and staying over at Terra Mansion. One of the best hotels in Guwahati, this property promises a placid stay. It accommodates more than 23 rooms equipped with contemporary amenities, such as television, wardrobe, attached bathroom, and many more. The hotel amenities offered by Terra Mansion are equally impressive. Parking service is provided to all, who have their own vehicles. If one is discomfited by the endless travel queries, they can get them solved at the front desk present in the property.


Enigmatic. Is that candy corn, or something less American/Halloween-esque?
Are they grubs? Has Mr B finally flipped?
This one's a bit Tate Modern, isn't it?
'Kate Modern' would be a good fake name for an art critic.
1. Chris Hadfield's wonky nips.
4. Shivering beneath a tarp in the woods.
I really don't get it, can make out what the picture is of DON'T you see (see what I did there Mr B!)?


The most important thing about dog that you should consider is what you are feeding your Fido as a regular diet. Because DIET takes a big part of a dog's health for rest of its life. By that I mean Species' appropriate diet. Every animal has their own intestinal system designed for them to breakdown the food value to get the all needed nutrition. Like cows, goats and other herbivores have a larger Gastro intestinal tract rather than Carnivores like wolves and dogs. Herbivores animal's GI tracts are designed for eating a large number of veggies from which it breaks down the food value they need. On the other hand dogs are Carnivores (meat eaters) and they need to be fed a proper meat based diet which is designed for them to break down the food value. Dogs have no need of veggies and grains in their diet, a little number of veggies is ok to add but large percentage should be meat based protein. The best diet for a dog should be a RAW diet (Raw Meaty Bone) which carnivores are made for. Now feeding a raw diet could be a controversial topic but you should take a little bit of time to read about it. I have been going through a lot of books, e-books, articles on raw diet and dog's health from the time I took up my training courses with Leerburg. What I had learned from Leerburg about health & nutrition was revolutionary and surprising coz I never heard those before from any person (breeders/trainers or any vet) here in India. So to reconfirm & to be sure I have checked so many renowned websites & personally emailed them (Vets from USA) my queries about these topics and it really opened my eyes about the feeding ritual what we maintain in our home. I am not a professional nutritionist so I cannot advice you to feed your dog a raw diet until you talk to a certified pet Nutritionist to know the fact and to give the right amount of animal portions (meat/bones/organs & other parts) in each meal. But it's always better to feed a raw diet if you are aware of the chicken or the other animal meats you are going to feed are coming from fresh and hygienic sources. It has been proved that a raw diet fed dog has less of allergic problems and they seldom need any extra supplement. The reason is a RAW diet contains a large number of vitamins, minerals and Anti Oxidants. On other hand cooked or processed foods are made at high temperature that kills all the needed contents of the food. So this is absolutely your choice what you will feed your dog. If you have any hesitation do not feed a raw diet but supplement your dog to make the diet balanced. So the bottom line is people who are interested to feed a raw diet should always talk to a professional Nutritionist but not a vet (as I found many vets have little or no updated nutritional knowledge) before you start. No matter what you feed your dog as a diet try to add a gel tab of vitmin E & C everyday along with fish oil. Dogs need calcium too but not all. Dogs that eat enough meat and bones (not cooked) in their daily meals, do not need that much of extra calcium-Phosphorus ratio to maintain by suppliment Becuase meats are sources of phosphorus & raw bones fulfill the calcium part although again it depends on the level of activity of each dog. If you are not able to understand the right amount to give then talk to your vet regarding this. Giving extra amount of calcium could lead to many health problems.If your dog eats a balace diet then I don't think you need to add calcium suppliments separately. So before you suppliment your dog, talk to your vet who knows your dog's health-history.


Good is good but crime can be fascinating. Think of all the noir films that stand the test of time, the crime dramas that populate the current airwaves and movie theaters, the bestselling books with criminals at their core. Why should games be different? Certainly, that thought must have percolated through the minds of the execs at Parker Brothers when they released Caper: The Great Jewel Robbery Game back in 1970. And they certainly gave the game first class treatment.
Even at first glance, Caper appeared to be something unusual. It made its appearance in an exceptionally long box; the length measured an astounding 23 inches – that's nearly TWO FEET! The interior was even more impressive with its high quality production values. The board was thick, displaying an outer perimeter of streets and an interior gridded play area. In addition, there were three "platforms" meant to be placed on the main board to create levels and gave the game a three-dimensionality. Upon these platforms were three of the four sites that housed the jewels that were the objects of interest for the players.
Four jewels of different values were in the game: sapphire (worth 400 points), emerald (600), ruby (800) and diamond (1000). Each were to be found in a separate facility. The lesser valued sapphire was in a facility at ground level but the other jewels were less accessible, tucked away on higher elevations. All of these jewels were protected in various ways. Players, as crafty jewel thieves, had to bypass and/or deactivate these protections, get the jewels and deliver them safely to their respective hideouts to win.
Each player began in a different start area (their respective hideouts always located directly ACROSS from them, on the other side of the board). They also started with a supply of tools (1 each of a ladder, screwdriver, knife, pipewrench and wirecutter from an ample general supply) and four Caper cards. Caper cards allowed you to obtain more tools, either from the stock or from tools already played or an opposing player's stash (depending on the card), roll the dice again or place police patrol cars on the street. (A player could always discard any number of Caper cards if he was holding a bunch of unhelpful ones if so desired. A turn always ended by drawing cards from the deck so players always had four on hand.) On a turn, a player would roll the dice (doubles would allow you to go again), play any, all or none of his Caper Cards and move, the number rolled equaling the number of steps he may take, with larceny on his mind.
Jewels could only be stolen when ALL alarms protecting the jewel in question had been deactivated. Screwdrivers were needed for that. (The less valuable sapphire stone was the only gem NOT alarmed.) By landing on or crossing the space it occupied, a player stole the jewel and it was placed in that thief's hideout to show that the thief had it in his possession – at least temporarily. These jewels only became "safe" once the thief had made it back to his hideout. Until then, other players could steal jewels from fellow thieves simply by landing on a player's piece by EXACT count! If you could manage that, any and all jewels nestled in that thief's hideout were shifted to the other thief's hideout! But it wasn't over yet. These captured jewels remained vulnerable to being stolen too until the new "owner" managed to safely return to HIS hideout to claim them! But fellow thieves were not the only obstacles to reaching hideouts. There were police cars as well.
Three police cars were in the game and they began off the board. With Caper cards, police cars could be placed on streets (sometimes specific sites, sometimes any street) on the board's perimeter track. The perimeter track allowed for faster travel (as one perimeter space equaled two grid spaces). A police car on the street with a hideout prevented a thief from exiting the inner grid area directly onto the street. Instead, that thief needed to either A) move the police car via a Caper card to a different location OR B) enter a street that doesn't have a police card stationed there and then move towards the hideout. This could cause a significant delay, giving another player a chance to catch up with a jewel laden thief and hijack the goods from him!
Play continued until either all jewels had been successfully claimed or one player had safely stowed away enough jewels so that his point total was insurmountable. In either case, high score wins!
Caper: The Great Jewel Robbery Game had a lot of good things going for it. Great presentation with incredible metal tools. A "value arc" as jewel values steadily increased with more valuable gems being more difficult to grab. Solid play with enough "take that" to keep players interacting and interested. Players had choices to make in putting schemes in motion. The game has an exciting – and different – theme. So why did the game fail? Several reasons come to mind.
Despite clever play and superior production values, Caper: The Great Jewel Robbery Game, unlike the thieves in the game, got caught – caught by marketplace forces that conspired to undermine a great game classic.


The G110 Series is a cage-guided control valve product line designed with a fully integrated, interchangeable system of parts. This line has all the product variations of comparable lines and offers trim reductions without the use of multiple seats, redundant seals, or seat ring adapters. The G110 is ideal for clean liquids, gases, and steam in moderate to high temperatures and pressures.


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Q: vb.net Sending email message to recipients one at a time, no bcc I am working on a mailing system, sending the same email one by one, but I do not want to use bcc because the information sent has different information queried from the database. I query the database and add all the email addresses into an array, then with the array I call a function to send the email sending the address and the html page reference as parameters. My problem is that the message repeats itself as many times as their are email recipients. For example for 3 recipients each one gets the message three times. I keep using msg.to.clear() to clear the recipients but the program still calls the function three times.

Protected Sub btnSend_Click(sender As Object, e As EventArgs) Handles
  btnSend.Click
      SendHTMLMail() End Sub
Public Sub SendHTMLMail()
Dim toaddress As String = ""
Dim red As String = (Server.MapPath("~/HTMLPage.htm"))

Dim ta As New DataSet1TableAdapters.pruebasTableAdapter
Dim dt As DataSet1.pruebasDataTable
Dim r As DataSet1.pruebasRow
Dim x As Integer = ta.conteo()
Dim s(x - 1) As String
Dim y = x
Dim z = 0
dt = ta.GetDataBy1()
Dim mystring = ""

For Each r In dt
    s(z) = r.email
    z = z + 1
Next

For i As Integer = 0 To (y - 1)
    sendEmailtoaddress(s(i), red)
    MsgBox("sent" + s(i).ToString)
    mystring += s(i).ToString + ", "
Next

Label1.Text = mystring
'Label1.Text = "Enviando mensaje!"

'Label1.Text += "Mensaje enviado exitosamente!"

End Sub
Shared Function sendEmailtoaddress(ByVal toaddress As String, ByVal
  serverpath As String) As Integer
Dim x As Integer
Dim reader As New StreamReader(serverpath)
Dim readFile As String = reader.ReadToEnd()
Dim myString As String = ""
myString = readFile
Dim Msg As New MailMessage()
'Dim fromMail As New MailAddress("info@gc.hn")
Dim fromMail As New MailAddress("ramonhasbun@gmail.com")
' Sender e-mail address.
Msg.From = fromMail
' Recipient e-mail address.
Dim emailad As New MailAddress(toaddress)
Msg.To.Clear()
Msg.To.Add(emailad)

' Subject of e-mail
Msg.Subject = "Bufete González Corrales"
Msg.Body = myString.ToString()
Msg.IsBodyHtml = True
Dim sSmtpServer As String = ""
'sSmtpServer = "smtp.live.com"
sSmtpServer = "smtp.gmail.com"
Dim a As New SmtpClient()
a.Host = sSmtpServer
a.Port = 587
' a.Credentials = New System.Net.NetworkCredential("info@gc.hn", "PASSWORD")
a.Credentials = New System.Net.NetworkCredential("ramonhasbun@gmail.com", "PASSWORD")
a.EnableSsl = True
a.Send(Msg)
reader.Dispose()

Return x

I added the a.dispose() function at the end of the mail sending function and now I get only two copies of the message. I think that the For i As Integer = 0 To (y - 1)... is being called twice.
The program sends the first 3 emails and then resends them.

A: mystring += s(i).ToString + ", "

You just appended the next message inside the loop, without clearing the old one.

A: Problem solved, rewrote the code into a new Project in visual studio, using arrays to store and call the email addresses one by one.
Fill the array...
         For Each r In dt
            emails(j) = r.email
            j = j + 1
         Next

Read the array and send emails one by one...
 For i As Integer = 0 To (x - 1)
        Mail.Subject = "Subject"
        Mail.To.Clear()
        Mail.To.Add(emails(i).ToString)
        Mail.From = New MailAddress("EMAIL ADDRESS")
        Mail.Body = myString.ToString()
        Mail.IsBodyHtml = True

        Dim SMTP As New SmtpClient("SMTP SERVER")
        SMTP.EnableSsl = True
        SMTP.Credentials = New System.Net.NetworkCredential(TextBox1.Text,TextBox2.Text)
        SMTP.Port = "PORT NUMBER"
        SMTP.Send(Mail)
        MsgBox("Message sent to: " + emails(i).ToString())
    Next

redpajama_set_name: RedPajamaStackExchange


Whew! Glad that is over. I woke up this morning just wishing I was back in bed and the day was over!
Chili dinner went well, good time had by all. Massive work on my part, all of us busted our booties working it and we made about $150. Don't think I'll do a big food event as a fundraiser again. The trivia nights went well, but again, as the leader, I end up with the major brunt of the work. Our next event will be a Sweetheart Dance the weekend after Valentines Day. For dads or other special guys and their daughters. Since we are getting a DJ hopefully we will have less hassle, just decorations and snacks.
Poor DD3! She was the 6th grade spelling champ and the "bee off" with the 7th and 8th graders was today. She woke up at 3:30am with a headache and 4:00am was getting sick. She was also supposed to go to an overnight sleepover at a hotel with some girlfriends for swimming and movies. (Big thing with the young tweens). She had to miss it all. Not sure if it was the stomach flu or a migraine. Ugh!
Glad the fundraiser went well. Hope that your daughter is doing better!
Sorry she was sick, and hope she is feeling better now!
I hope your dd is feeling better! Glad the chili fundraiser went well.


Set in a dense grid of mature mango trees, the project reflects the dichotomy of respecting the territory belonging to the tree trunks and it's foliage along with inscribing our own rhythm on the ground plane. A series of stone clad walls, scraping just below the tree canopy level, are used as a design tool to not only spatially define the three courts but also to engage directly with the building. Clad in rough Kurnoor grey limestone, the monochromatic walls help establish multiple thresholds for the visitors. A consistent tectonic of steel, timber, glass, and stone, along with grey walls seems nestled within the deep colored trunks and leaves of the orchard.


Showing results for tags 'national media award'.
National Media Award for Best Campaign on Voters' Education and Awareness 2016 - Extension of Date- reg.
NATIONAL MEDIA AWARD FOR BEST CAMPAIGN ON VOTERS' EDUCATION AND AWARENESS – 2015- EXTENSION OF DATE- reg.


text:
Eviction not worth killing over, murder suspect told police
Dennis Pelham Daily Telegram Staff Writer
Murder suspect Michael Thorn Anderson told police an eviction dispute "ain't worth killing a guy over," shortly after his landlord's body was found in the Woodstock Township home they shared last year.
Recorded statements Anderson, 57, gave Lenawee County sheriff's deputies were played Thursday to a Lenawee County Circuit Court jury in the seventh day of Anderson's trial on an open murder charge.
The victim, Larry Kenneth Smith, 66, died from multiple blows that shattered the back of his skull, testified the forensic pathologist who performed an autopsy two days after Smith's death on July 20, 2014.
Dr. Bader Cassin also testified the wounds could have been inflicted with a length of pipe found in a search outside Smith's Silver Lake Highway home. A Michigan State Police cadaver dog showed interest at a dog kennel next to the house where the pipe was concealed between two pieces of plywood, said dog handler David Yount on Wednesday.
Lenawee County Prosecutor Burke Castleberry described a theory of how Smith may have been killed that Cassin agreed matched his injuries.
Castleberry suggested Smith was first struck in the leg, breaking his right thigh bone. While lying on the floor, Smith was then beaten on the head in a stamping motion. A "T" fitting on one end of the pipe could have caused the eight blunt head wounds counted during the autopsy, Cassin said.
Cassin said he agreed with estimates by a deputy and a paramedic that Smith was killed about six hours before his body was discovered after 9 p.m. that Sunday. He estimated the time range at four to 10 hours.
Smith had eaten a meal and swallowed two medication tablets before he was killed, he said. The pills were just beginning to dissolve, he said.
"He probably had taken them just before his death," Cassin said.
Anderson told deputies he did not see Smith at all that weekend and heard nothing in the house out of the ordinary on Sunday.
"I definitely didn't hear anything today. If he died today, he died in his sleep," Anderson said in the recorded statement.
Anderson described his ongoing dispute with Smith over a rental agreement. Anderson and his girlfriend, a paraplegic, moved in with Smith after losing their mobile home next door in a property tax foreclosure earlier in the year.
"Am I glad he's dead, no," Anderson said. "Does it affect me?"
He then went on to complain about Smith's behavior and the eviction action Smith filed. A court hearing was scheduled for July 23, 2014.
"It ain't worth killing a guy over," Anderson told Deputy David Batterson. "I wanted him in court. Wanted that son-of-a-gun, man."
He said he believed he had documents to prove Smith should repay him $2,000.
In a second interview recorded at an Adrian Police Department interview room, Anderson again denied killing Smith.
"I wasn't in that room when Larry Smith was killed," he told deputies.
"Are you willing to risk everything on that?" a deputy asked.
"I have no choice. That's what happened," Anderson answered.
The prosecution is expected to continue presenting its evidence Friday, Sept. 19.


Estate Planning | Law Offices of James W. Mallonee, P.A.
Much to the relief of many, the American Taxpayer Relief Act of 2012 ("2012 Tax Act") was enacted in the beginning of 2013, making permanent many of the tax benefits that were scheduled to expire at the end of 2012. The... Read more.
Many are familiar with the concept of a mortgage, where an individual makes monthly payments to a lender. However, for those who qualify, there is another type of mortgage called a "reverse mortgage" (RM), where the lender makes payments to the individual. The homeowner, in effect, borrows against the equity in the home, and interest on the loan is charged.
Later in life, when income tends to dwindle, RMs can allow a homeowner to convert a home into a stream of income, line of credit or lump sum payment, while the owner continues to live in the home and, more importantly, still retains title to the home even after the equity has been completely exhausted.
In addition, RMs must usually be "first" mortgages, or in other words, they must be the primary debt against the home. Otherwise eligible homeowners still owing money on their property must either pay off the old debt before receiving an RM or pay the existing debt with the money received from the RM.
This RM is backed by the Federal government. Payment options include a monthly loan advance, a line of credit, or a combination of both for as long as the recipient lives in the home or for the duration of a specified fixed term. Extra costs of this RM might include closing costs, insurance premiums, and monthly service fees. Interest rates are charged at adjusting rates on the loan balance. This RM may provide smaller loan advances than the other types of RMs, but guarantees that payments will continue even if the lender defaults.
This RM is backed by a private lender. Payment options include a monthly loan advance or monthly loan advance plus a line of credit for as long as the recipient lives in the home. Extra costs might include mortgage insurance premiums (fixed or variable) and other loan fees. Interest rates might be fixed or adjustable. This RM may provide higher loan advances and allow an individual to mortgage less than full value of the home (which leaves some equity for future use), but the associated costs might be higher than the other types of RMs and payment security of depends on the financial strength of the lender.
This RM differs from the other two types of RMs in that it provides monthly loan advances for a fixed term which is selected when the loan is first taken out. The balance is due on payment of the last loan. Interest rates are fixed and there are no insurance premiums.
FHA insured RMs are available in all fifty states. However, the availability of other types of RMs may vary by state. For example, states such as Alaska, South Dakota and Texas do not offer uninsured RMs. For this reason, it is important to examine local state laws regarding applicable provisions and restrictions on RMs.
If an RM is granted, there are certain requirements and responsibilities that must be met. Since the owner continues to retain title to the property, the owner, not the lender, is usually responsible for taxes, repairs, and maintenance to the property.
Caution in obtaining an RM is necessary, as there can be unfavorable consequences. If the RM is a fixed-term loan and the homeowner cannot pay at the end of the term, the homeowner faces foreclosure. Also, if the owner dies, the lender often does not take title to the home, but the owner's estate or heirs must pay off the loan. The Federal Truth in Lending Act requires the lender to inform the homeowner about terms and costs, so the papers for such a loan should be reviewed carefully by the homeowner and/or an attorney, before signing. The homeowner has three days to reconsider the decision to borrow and may cancel the loan (in writing) within that time frame.


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