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Review: Tharsis (Sony Playstation 4)
Mark B. | January 7, 2016 | Archive, Sony PS4, Top Story, Video Game Reviews | No Comments
Tharsis
Genre: Board Game/Survival Horror
Developer: Choice Provisions
Publisher: Choice Provisions
When you first start looking into Tharsis, there's a lot there that can immediately catch your eye no matter what sort of gamer you think you are. The concept, of people attempting to survive in space during a mission gone wrong, has overtones of Apollo 13 (stated as an intentional effort by the developer) and, more recently, The Martian, which makes it instantly appealing to anyone who loves those works. The game is also based around a trip toward Mars to investigate something strange, which again has overtones of The Martian, as well as Prometheus and even DOOM to a point. The actual gameplay is based around tabletop outer space survival horror concepts, which can potentially be immediately interesting to fans of something like Space Hulk and FTL, or even Darkest Dungeon, Kingdom Death or Dead Space for those who like some of the core concepts and would be encouraged by the others. In other words, there's the core of an amazing idea here, one that could (with the right attention) become something really and truly special with the right degree of development, and I was all too eager to jump into it and try my hand at the game to see how that core developed. What I've found, after an extensive amount of playtime, is an experience that's really going to be appealing to a specific group of players, and is going to be much harder to recommend to anyone not within that particular group.
We can't turn back, but how can we go on?
The basic plotline is as such: the spaceship Iktomi is on the first ever mission to Mars when an impact to the ship destroys the food supply and kills two of the crew members, leaving the remaining four on a damaged ship with limited food and limited chances of survival. Well, name your spaceship after a trickster spirit, don't be surprised if things start blowing up, right? The objective here is simple: use your crew and all available resources to keep as many of the crew alive as possible for ten turns, at which point you'll hopefully be able to land safely on Mars; it's not the best option, but it's the only viable one, as returning home is no longer an option. What's interesting about the plot of Tharsis is that it's not just about surviving the trip to Mars alive and intact, though; while the first few weeks of play surround the simple act of surviving the damage to the ship and crew, later on it becomes apparent something far more involved is going on. Your ship begins receiving strange messages from the Tharsis region of Mars, a volcanic plateau which should (by all indications) be barren and dead, and as tension mounts, more and more questions about what, exactly, is going on drive the plot as much as the need to survive the ongoing events. The plot is also interesting because, frankly, it's only a small part of the experience; you'll only see about one or two minutes of plot exposition per week, while most of your play time will be spent actually working on keeping the ship and crew alive, which works really well for the experience. There's just enough plot with just enough detail to be creepy and engaging, but not so much that it burdens the game, and it almost has a sort of Lovecraftian "fill in the details yourself" mentality to it that works in context; it's not amazing on its own, but in the game itself, it does a lot to drive the experience onward.
Tharsis has an interesting visual presentation that's technically sound and artistically interesting, and while it's not a powerhouse, it does a lot with what it has to really make the experience sing. The Iktomi and its crew have a very retro-futuristic appearance to them; director Mike Roush explains that he took inspiration from 70's sci-fi for the design of the ship, and it shows in the bright colors used in the ship aesthetics and room interiors combined with the modernized appearance of the ship and facilities themselves. This also extends to the cast, as their spacesuit design follows the same aesthetic, but allows for a visible view of their faces so you can see their tension as it plays across their face to monitor just how stressed out they really are at a glance. There are also little touches, like how dice will turn bloody after a character has engaged in cannibalism, or how rooms will sometimes directly change appearance based on the damage sustained, that really make the visual presentation sing. The game is also an artistic showcase aurally, thanks in large part to an amazing soundtrack. Several of the tracks used in the game are heavily evocative of the tension of the experience, and a few are honestly just well composed enough that they stand alone as great pieces of work out of context. The voice work used during cutscenes is also top notch, and will swap between characters depending on who's in your crew at any given time, which is also pretty interesting. Outside of the plot, there are only a few bits of voice work in the game, mostly used when characters are in pain or die, and they're effective as well… if for different reasons.
I think we actually might have a chance.
The core gameplay mechanics of Tharsis are incredibly easy to explain, and more or less boil down as such: each turn you're given a team of people on the spaceship and a variable amount of disasters that can potentially destroy the ship or harm the crew, and it's up to you to assign your team to the disasters, contain them, and then rotate to the next week to do it all over again. How this all works, however, is where the game gets interesting, largely because a lot of it boils down to a combination of proper decisions, proper assignments and a whole lot of luck. At the beginning of each week, some amount of new disasters will befall the ship; in the beginning it will generally be two, but later weeks can increase this value over time. Each disaster has a value associated with it that has to be repaired before the disaster will really go away, as well as an effect associated with it that can damage the characters, damage the ship, damage food supplies, or break systems within the ship, depending on the location of the damage. To repair a problem area, you have to send one of the crew to the location, which will kick them into attempting to resolve the issue, which is where a lot of the game's luck comes in. When a character enters a location, they're given a few options, but the most common option you'll be going for is to roll dice. This rolls an amount of dice equivalent to the character's dice value (located under their picture), which then show up on-screen with their results. Each room you can potentially repair has a set repair value associated to it, which you can reduce by selecting dice from what you've rolled, and once the repair value for the room is paid off, the room is repaired. Any rooms repaired during a week are cleared, but any rooms left not paid off at that time inflict their effect, and either you fail at that moment, or you move onto the next week. It's theoretically simple, but there are a lot of systems that add to the complexity from here, so it's not just about moving and rolling dice.
First, let's talk about what you can do with your dice once they've been rolled. Generally, you'd think you'd want to use them to repair a room on the ship, but that's not always the best or most useful option, depending on the room effect and what you can potentially do otherwise. For one thing, each room has a specific action it can perform with dice assigned to it; for example, the Greenhouse can produce food, Life Support can directly add dice to a character's pool, and the Medical Bay can replenish health for the user of the device. For another, most characters also have an effect they can use with a die assigned to it, so your Doctor can heal one point of health to everyone in the room, your Mechanic can repair the ship by one point, your Commander can repair four damage to a room, and so on. Finally, you're also granted Research options to use; by assigning dice to the research pool at the bottom of the screen (which can take up to six dice, from 1-6), you can use the pool to potentially use one of three Research Projects, which are randomly selected at the start. You can also burn a point to shuffle the projects out for brand new ones if you don't like the selection on offer. Alternately, if you don't like some or all of the dice you rolled, every character has the option to reroll their dice one time (except the Specialist, who has two rerolls) to try and get a better result. You have a lot of options available to you per turn, in essence, and making the best use of your assets is key to survival.
Another big key to surviving is managing the events going on throughout the ship against the constant changes in your crew. First off, the events themselves are a big deal, and as they can often damage your crew or the ship, strip dice from the characters or damage facilities you might want to use, you'll need to prioritize what gets repaired when. However, there's also the matter of Hazards to consider. Essentially, each room with an Event inside has one to three Hazards, which are dice rolls that can potentially cause a negative effect to go off when the value is rolled. Hazards come in three flavors: Stasis (a blue die) which sticks the roll at its current value and allows no re-roll, Injury (an orange die) which causes one point of damage every time its value is rolled, and Void (a purple die) which eats the die that rolled it entirely. You can potentially nullify Hazards with Assists, of which you get one per week by default and can get more in different ways, but otherwise these Hazards can potentially be a disastrous turn of events, costing you actions or even crew members. Also, you'll also want to consider who can safely repair a room to begin with, as passing through a room that has an event going on will incur one damage to any crew doing so, meaning a high dice player might not survive moving to a high repair room, though even if they do the Hazards may prove too much for them if they take damage along the way. It also bears noting that each character has a Stress meter, located to the left of their portrait, that indicates how fit they are mentally, which will rise as damage and destruction mount, and can be lowered from room effects or other means. Finally, keep in mind that an ignored Event doesn't go away, so you'll have to consider it the following week in addition to any new Events that spawn that week, so leaving an event in place should always come down to what you can survive over all else.
The last notable element of play to discuss is the downtime between play weeks, where several events can potentially dictate the course of play for the next week. The obvious elements, such as the negative effects associated with rooms left unrepaired, will be tallied before this happens, of course, but in addition to this, each character will lose one die at the end of their turn (unless you used some effect to add dice to their pool) to simulate hunger as the week ends. Once the downtime begins, the game will present you with your crew members, who will be divided into groups of up to three, each of which will present a potential action to undertake during the downtime. This choice can potentially have positive and negative ramifications, but will also be influenced by the Stress of the crew; higher Stress levels give way to more risky and insane suggestions, and a character who is totally Stressed can't pair up with anyone to plan, and will often suggest horribly negative ideas, while low Stress characters will offer minimal or no-risk plans. Once one is chosen, you'll then be able to supply food to characters to replace dice lost, if you have any; you get some free early on, but other allotments must be made in the Greenhouse. Alternately, around the third week you'll discover you can potentially resort to cannibalism, which also replaces dice, but hurts maximum hit points, and turns dice bloody red (complete with blood splashes when rolled), to indicate that this character is tainted by the act. Once you've allotted food as desired, the next week starts and new events kick in, and this cycle continues until you win… or, well, die.
What have we gotten ourselves into?
You can complete a single session with Tharsis in around a half an hour to two hours; each play turn takes around five to ten minutes, depending on how much plotting you do as you play, and it's a fairly easy game to pick up and play a round of, especially since it allows for mid-game saving as needed. It's by no means an easy game, however, and you'll find that many, many of your missions result in death as you learn the mechanics and what tools to make use of at what point for the best possible effect. That said, the game isn't static by any means, as continuous play can unlock up to five additional crew members to sub in and out as you wish to build the ideal team for your play style, as each has their own unique benefits that can make for a much different experience when trying to keep things together. Additionally, the game also offers an upgraded difficulty, Hard, that increases the challenge of surviving quite a bit, and by all indications there will be a patch implemented that allows for online leaderboards so you can compare survival times and scores against friends and such to see how well your parties hold up.
So, with all of the positive commentary I've lavished on the game, there's one simple problem that can potentially undo all of the positive elements the game has to offer, and it is that the game, for all its positives, is extremely RNG heavy, to the point where your own decisions account for maybe 25% of the possibilities of success, if that. Randomization in games isn't a bad thing, but you can't really compare this game to something like Space Hulk or XCOM because strategy is far less helpful in this game than in those games. Here, it's entirely possible to make a roll only to see your entire dice pool get swallowed up by Void or your character die instantly from Injury, and you can only have three Assists in stock, so a character with five dice could burn those in a single roll if you're unlucky. The problem here is, with four characters potentially rolling twice per character, you will be unlucky a lot in the early going, and even with expert planning it's very frustrating at times when the game simply deals you a bad hand that brings your plans down around you, which happens frequently. RNG dependence in games is a fine enough mechanic, but in Tharsis it frequently feels like the RNG is the only thing that matters, and while players who love that feeling of oppression will adore this, it's honestly not for everyone.
That's the most unfortunate thing about Tharsis; for as well as the product is put together conceptually and structurally, the mechanics of play are so devoted to random chance that it's a game that best appeals to the min/max niche over any form of broad play, which limits its appeal a lot. That's unfortunate because outside of that, Tharsis is an awesome experience, between the outstanding visual and aural presentation, the minimalist-yet-striking narrative setup and the easily understood play mechanics. There's a lot to love in the game, thanks to its pick-up-and-play structure and its atmospheric presentation, and there's also a lot of content to unlock to keep you coming back for quite a while as well. The RNG heavy play style, however, often leaves the game feeling less like a randomized strategy game and more like a random experience altogether, as a single bad roll can ruin an entire strategy outright, and with so much of the game based on randomization it's challenging to affect any kind of consistent strategy long-term. If you can appreciate games where luck is as important as (or more important than) skill, Tharsis will be something you'll want to acquire the day it releases; for everyone else, it might be worth looking into, but unless you're okay with heavy losses coming down to a single roll of the dice, you might want to think on it.
Short Attention Span Summary:
Tharsis is a game that's amazing in style, structure and presentation, but limited in its appeal a bit by its gameplay that heavily favors randomization over skill, and ends up limiting itself a bit as a result. The game is otherwise a joy to experience, and it wears its influences on its sleeve through its minimalist and creepy plot and its retrofuturistic visuals, alongside its outstanding soundtrack and solid voicework. Mechanically, the game is simple to play and works as a bite-sized experience due to its board-game structure, allowing for quick sessions that make it easy to jump into whenever you have a free moment. There's also a good amount of challenge and content to keep you coming back, from multiple difficulties to unlockable characters to a leaderboard to compare performances against others, so the game has plenty of long-term value on top of everything else. However, its design favors randomization over skill, and even the best strategies can be horribly undone by one bad roll, making it hard to appreciate for the player who favors skill or simply wants to feel like their actions matter more than the RNG. In the end, Tharsis is an interesting experience, and one that's worth looking into for the min/max friendly fan or players who enjoy challenge and punishment outside their control, but those who find games that favor chance over skill by a wide margin problematic will want to think twice before investing in it.
Nyogtha Volume I, Issue XXXV
E3 2012 Impressions: Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS)
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3 Comments | Apr 15, 2009
Mark B
Mark B. is the Senior Editor at Diehard GameFAN, mostly because he's been on staff for a decade. He has previously written for 411Games, InsidePulse Games, Not a True Ending, Retrograding and Beyond the Threshold, and he maintains multiple infrequent columns, as well as a Hitbox stream on Saturdays. You can check out his archives and non-game related work over at markbwriting.com, and follow him on Twitter at MarkBWriting or Facebook at MarkBWriting. (Special thanks to J. Rose for the artwork.)


For those of you unfamiliar with the latest sporting app to hit the market, allow me to introduce you to the UpMyle app.
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Our power as individuals is multiplied when we gather together as families, teams, and communities with common goals.
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When someone dedicates their goals to creating a game-changing and QUALITY device to benefit the lives of others, that is what really inspires and encourages us to push on in our own goals.
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Overall we find that UpMyle is bound to be an incredible asset to athletes and fitness professionals around the world. We are all too excited to join forces and support this amazing organization and all that it has set out to do. Total Usefulness for Athletes score, 10.
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1.1 Who Is This App For?


Note: Python 3.5.0a1 has been superseded by Python 3.5.6.
Python 3.5.0a1 was released on February 8th, 2015.
There are now "web-based" installers for Windows platforms; the installer does not contain Python, but instead downloads just the needed su at installation time.


The hotel has 14 rooms, which have been redecorated and now have a more modern touch: colourful and lively. Different services are provided: from the Wi-Fi in the lobby area, to the welcome kit which each guest can take advantage of: electric kettle, tea, coffee, chamomile with some snacks, all completely free of charge.
The city tax is 3,00 € per person per night and needs to be paid separately from the total amount of your stay.


Betrayal! Former Alliance Captain ARGO BETTATRIX has alerted the Empire to the location of the FIFTH FLEET. An Imperial Star Destroyer is now on the scene, and danger is imminent! And just when Click and the crew finally had a solid lead on REYNA'S location.
The rebels are preparing for battle, but what role will the crew of the Spice Wolf play? Can they rescue the Jedi Children and the Drall? Do they have enough pilots for all of their ships?


It seems holiday shopping starts earlier and earlier every year. The season of giving is nearing, and whether you have the time to donate or the money to help others, you have options. #GivingTuesday follows Cyber Monday on November 29th this year to kick off the start of the giving movement. Below are ways to give back while doing your holiday shopping, but they are also available year-round.
Amazon Prime is a lifesaver when it comes to last minute ordering, but did you know about Amazon Smile? Amazon Smile donates .5% of your purchases to a charity of your choosing. Next time you order, log in to Amazon Smile with your regular Amazon account and choose The Side Out Foundation as your charity of choice (Amazon does not increase the prices on products eligible to make donations). Amazon Smile also offers special limited time offers that may increase the donation amount on one or more products or services or provide additional donations to charitable organizations. Donations are made by Amazon Smile. For more information, click here.
Sell on behalf of charities and donate between 10-100% of profits to the charity of choice.
Donate directly to eBay-approved charities through a PayPal account.
During the holiday season, you can also buy items that support causes. Be sure to select The Side Out Foundation as your charity of choice when shopping.
Donate directly to The Side Out Foundation. We have our own fundraising system, which allows your donations to come directly to us. To donate, click here. You can also visit Shop Dig Pink to give your volleyball player accessories for the club season. 100% of the profits from merchandise sold will directly fund cutting edge research for breast cancer, which means YOU are making a difference by making a purchase!
Don't know what you want or know that there is nothing you want for the holidays? Ask for a donation to your charit y of choice as a gift instead. Do you have someone on your list that is extremely hard to shop for? Make a donation in their name as your gift.
Ask your employer to match your donation during the holiday season. Check our Matching Donation Finder to see if your company is listed. If not, ask your human resource department if they will match donations.
The holiday season shows an increase in giving from individuals and companies. In fact between 10-15 percent of giving happens within the last few days of the year. Year-end donations are a great way to finish off on a high note and are also tax-deductible. Side-Out campaign pages are open until December 1st, so if your team has a Dig Pink® Rally campaign page, continue to share it by word of mouth and social media to surpass your Rally goal. If donors would like to give after December 1st, please have them donate directly to Side-Out's general giving page.


text:
require 'set'

class Sensitivity

  def initialize data, logger=nil
    @obs_ref=data.fetch(:obs)
    @model_class=data.fetch(:model_class)
    @params0=data.fetch(:params0)
    @init_data=data.fetch(:init_cond)
    @recompute_init_data=data.fetch(:recompute_init) { false }
    @cset=data.fetch(:control_set)
    @tmax=data.fetch(:tmax)
    @instants={:Y => @obs_ref.instants}
    @params_ranges=data.fetch(:params_ranges) { Hash.new }
    @logger=logger
    @max_its=data.fetch(:max_its) {10000}
  end

  # Calcul de la sensitivité approchée
  # @param [Float] tol Tolérance sur l'erreur
  # @return [Array<Float, ParamsSet>] Erreur et jeu de paramètres final
  def gradient(tol)
    params=params0.dup
    scal=1.0

    # Intégration initiale
    v_0=calc_init_data(params)
    model=model_class.new(params0, v_0, instants)
    model.integrate(tmax)
    obsc=model.get_observable(:Y)
    err=obsc.dist_L2_relative(obs_ref)
    err_old=err

    # Boucle principale
    ctr=0
    while(err>tol) and (ctr < @max_its) do
        err_old=err
        # Calcul des dérivées partielles

        grad={}
        cset.each do |param|
          dp, new_value=diff_param(obsc, model_class, params, param, init_data, tmax, 5e-4)

          grad[param]=calc_gradient(obs_ref, obsc, dp)+1e-5*new_value
        end

        # Calcul des nouvelles valeurs des paramètres
        params_old=params.dup
        params=update_params(params,cset,grad,err, scal)

        # Recalcul de l'erreur
        v_0=calc_init_data(params)
        modelc=model_class.new(params,v_0, instants)
        modelc.integrate(tmax)
        obsc=modelc.get_observable(:Y)
        err=obsc.dist_L2_relative(obs_ref)

        # Si on fait augmenter l'erreur
        if err>err_old
          scal/=2.0
          params=params_old.dup
        end

        logger.record({:it=>ctr, :err=>err, :grad=>norm(grad), :params=>params, :scaling=>scal}) if logger

        ctr+=1
      end
      [err,params]
    end

    attr_reader :model_class, :obs_ref, :cset, :init_data, :params0,:tmax, :instants, :logger, :params_ranges

    # Calcul de la DP selon un paramètre
    # @param [Observable] obsc Observable calculé avec les paramètres courants
    # @param [Class] mod_class Classe du modèle à intégrer
    # @param [ParamsSet] params Paramètres du modèle
    # @param [String] pp Paramètre que l'on fait varier
    # @param [NArray] init_data Condition initiale
    # @param [Float] tmax Temps final de l'intégration
    # @param [Float] step Pas
    # @return [Array<Observable, double] Observable correspondants à la différence et valeur du paramètre
    def diff_param obsc, mod_class, params, pp, init_data, tmax, step
      l_params=params.dup
      old_value=l_params.fetch(pp)

      l_params[pp]= (old_value!=0) ? (1.0+step)*old_value : step
      diff_pp=l_params[pp]-old_value
      fail if diff_pp==0.0

      v_0=calc_init_data(params)
      model2=mod_class.new(l_params,v_0, instants)
      model2.integrate(tmax)
      obs1=model2.get_observable(:Y)
      [(obs1-obsc)*(1.0/(diff_pp)), l_params[pp]]
    end

    # Calcul du gradient
    # @param [Observable] obs_patient Observable de référence
    # @param [Observable] obs_calc Observable calculé par le modèle avec les paramètres courants
    # @param [Observable] obs_dp Différence entre l'observable calculé et celui calculé avec la perturbation du paramètre
    # @return [Float] Terme correspondant du gradient
    def calc_gradient obs_patient, obs_calc, obs_dp
      err=obs_calc-obs_patient
      obs_dp.dot_product(err)
    end

    # Mise à jour des paramètres après calcul du gradient
    # @param [ParamsSet] params Paramètres d'origine
    # @param [Array<String>] control_set Set de contrôle (paramètres que l'on fait varier)
    # @param [Hash<String, Float>] gradient Gradient de l'erreur en fonction des paramètres
    # @param [Float] err Erreur courante (pour adapter le pas)
    # @return [Hash<String, Float] Nouveau jeu de paramètre
    def update_params params, control_set, gradient, err, scal
      pas=Math::sqrt(err)*0.01/(1.0+Math::sqrt(err))
      control_set.each do |p|
        new_value=params[p]-scal*pas*gradient[p]

        if params_ranges[p]
          if params_ranges[p].include?(new_value)
            params[p]=new_value
          else
            params[p]=(new_value>=params_ranges[p].max) ? 0.5*(params[p]+params_ranges[p].max) : 0.5*(params[p]+params_ranges[p].min)
          end
        end

      end
      params
    end

    private
    # Calcul des données initiales éventuelllement dépendant des paramètres
    # @param [ParamsSet] params Jeu de paramètres
    # @return
    def calc_init_data params
      return init_data unless recompute_init?

      @model_class.calc_init_data_from_obs(@obs_ref, params).merge(init_data)
    end

    def recompute_init?
      @recompute_init_data
    end

    def norm grad
      sq_norm=grad.values.inject(0.0) { |n, g| n+g**2 }
      Math::sqrt(sq_norm)
    end
  end

redpajama_set_name: RedPajamaGithub


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The control box may have over three terminals. After you have the correct size box and have fed the cable to it, you're almost prepared to permit the wiring begin. Then there's also a fuse box that's for the body controls that is situated under the dash. 2012 Ford Focu Radio Wiring Diagram. You will find that every circuit has to have a load and every load has to have a power side and a ground side. Make certain that the transformer nameplate power is enough to supply the load that you're connecting.
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I began reading Pallavi Aiyar's Smoke and Mirrors on my flight to Philadelphia last week to get me into a China-India frame of mind before I attended the "Asia and the Environment" conference held at Saint Joseph's University on March 20-21. Although Friday's sessions (which I unfortunately missed) were devoted to India, and Saturday's topic was China, the goal of the conference organizers was to encourage some comparative discussion of the environmental problems—and possible solutions—shared by the two countries. Readers interested in specific presentations should watch the above SJU website, where podcasts of the talks will be available in the future; for now, I'll share a few of the most frequently recurring themes from Saturday's events.
As Ken Pomeranz pointed out in "China's Water Woes" (Feb. 12, 2009, China Beat), China and India are inextricably bound by their shared water resources. Since China controls the headwaters of many of Asia's major rivers, this gives Beijing a tremendous amount of control over the fates of various populations living beyond Chinese borders. Pollution, of course, doesn't stop at national boundaries, and dams built in China have major effects on downstream communities. Given the increasing scarcity of unpolluted water in Asia, the potential for international conflict over river resources seems to be heightening with each new dam project or toxic spill.
To put a more positive spin on this situation, however, several conference-goers emphasized that dependence on shared resources also provides China, India, and other Asian countries new opportunities for negotiation and cooperation. How much optimism is warranted? Perhaps not as much as I have, but the transboundary nature of environmental issues does seem to offer an ideal platform for countries to develop good working relationships with each other. State officials simply cannot afford to ignore the necessity of collaborating with leaders in other countries; it is in their best interests to unite together as they attack environmental problems.
As one panelist at the concluding round table discussion noted, "We can talk about Asia as a whole through the environment," and it would seem natural for China and India to take the lead in promoting environmental protection throughout the continent. Although a fair number of ominous-sounding facts and figures were mentioned by different speakers as they related the terrifying extent of Asia's environmental troubles, the final message that I took away from my day at the conference was the importance of looking beyond the problems and thinking more about what's being done right, and seeing the creative solutions taking hold in response to various crises.
State leaders, NGOs, and private corporations throughout Asia are already stepping in to address environmental issues, and will hopefully make enough progress to prevent any sort of catastrophic event in the future. The next major step that needs to be taken is for those organizations to recognize how essential international cooperation is for environmental protection measures to work. China alone is not "Choking on Growth"; the country shares its problems—and, with luck, successes—with every one of its neighbors.


Pink Muhly Grass's native range extends from New York to Texas where it occurs in dry, gravely open woods, pine barrens, prairies, and savannahs. Inspite of its toughness though, it is a highly ornamental grass for a dry place in full sun or light shade. Sage green, glossy, very narrow leaves that are semi erect are topped at 3 feet with masses of bright pink, delicate, flower panicles that create a pink haze above the foliage. Blooming starts in early fall and continues on into late fall, the color changing to beige. Pink Muhly is attractive individually but really makes a big show when used in masses and drifts. Perfect companions would be Sumac, Tennessee Aster, Aster Snow Flurry, and late flowering Black-eyed Susan.


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DA FORM 7811 – SNIPER SCORECARD
November 28, 2022 by Crystal J. Collins
ARMYPUBSDAFORM.NET – DA FORM 7811 – SNIPER SCORECARD – The DA forms are the paperwork issued through the United States Department of the Army. From reporting about US Army soldiers' actual physical abilities and health and fitness to accumulating the private information of those who have acquired reassignment instructions, there are so many various reasons that these forms served. Normally, the forms have individual information of the soldier, such as the soldier's name, rank, address, social security number, and others.
DOWNLOAD DA FORM 7811 – SNIPER SCORECARD
Form Title SNIPER SCORECARD
Published SNIPER SCORECARD
Proponent https://armypubs.army.mil/pub/eforms/DR_a/pdf/ARN18246_A7811_final_re.pdf
DOWNLOAD HERE DA FORM 7811 – SNIPER SCORECARD
Because the name indicates, the DA forms are issued through the United States Department of the Army (DA). This company is one of the army departments beneath the United States Department of Defense. This federal government company aims to arrange the United States Army. The secretary of the Army commands the company.
Defining the purpose of these forms is almost impracticable simply because there are so many paperwork with various reasons each and every. As an example, a US Army soldier must make use of a specific form that suits their intention associated with their army lifestyle.
The digital variations of the Department of the Army forms can be found to be accessed online by means of the formal web page of the Army Publishing Directory (APD). This source consists of more than 1,817 data. Alternatively, you can also get departmental forms, including DA, DD, OF, and SF paperwork in printed copies by way of online buy, so long as you are an Army consumer who owns an account beneath Logistics Services Washington.
In the event you choose to get the form or publication online but can not locate a particular doc within the said source, you have to examine if it's still obtainable. APD permits you to search to get a form or publication by inputting its name or number on its 'Search' box perform.
Each of the DA forms has various completion actions. Nonetheless, an Army member must try this before filling it out to verify which the form is surely an formal doc from your federal government company. It has to get an formal title to inform the purpose of the doc and the name of the proponent business. The doc should also have the number and date within the left-bottom region and the version number within the right-bottom region.
DA FORM 7820-5 – LAW ENFORCEMENT LOW-VISIBILITY RIFLE/CARBINE QUALIFICATION SCORECARD
DA FORM 3365 – AUTHORIZATION FOR MEDICAL WARNING TAG

redpajama_set_name: RedPajamaCommonCrawl


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Our professional staff has years of knowledge, training and experience that are the backbone of Hopeful Horizons. Committed to our core values of compassion, collaboration and a commitment to excellence, our team is highly trained in their specialties and has a national reputation for excellence in delivering evidence-based, victim- centered services.
The Hopeful Horizons team exists because of the heart and purpose of each professional on staff. Their dedication and commitment to serving survivors of child abuse, domestic violence and sexual assault through treatment, support, education, awareness and prevention is inspiring and is making a difference throughout our community.
Hopeful Horizons' CEO Kristin Dubrowski has been working in the victim service field since 1999. Prior to her move to South Carolina in 2004, Ms. Dubrowski was the director of a domestic violence shelter in Denver, Colorado. She was hired by CODA (Citizens Opposed to Domestic Abuse) in 2004 and became the executive director in 2007. Upon the January 1, 2017 merger of CODA and Hope Haven into Hopeful Horizons, Ms. Dubrowski became the Chief Operations Officer. As of January 1, 2019, Ms. Dubrowski moved into Hopeful Horizons' CEO position.
She has a B.A. in Women's Studies from Cornell College, a Masters in Nonprofit Management from Regis University and she is a South Carolina certified Victim Service Provider. Ms. Dubrowski taught Leadership and Professional Ethics for the University of South Carolina, Beaufort, Human Services program from 2009 until 2012 and she currently serves on the Human Service Program Advisory Council. She is the past chair of the South Carolina Coalition Against Domestic Violence and Sexual Assault's board of directors and she also served on the board of the Lowcountry Homeless Coalition.
Ending Abuse.
Changing Lives.
We are tremendously grateful for your support this past year. Thank you for helping create a village that paves the way for hope and healing for so many children and families.
24-Hour Crisis Hotline: 1-800-868-2632 (SC only) or 843-770-1070
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Can't it see that the parting came?
Don't they know that our love is dead?
Don't they know that our love is gone?
I've reverted to normal, too.
At long last, it is finished. I finished where I started as planned from the very first shot. And I am stunned at how the quality of my shooting has improved. I never realized I had so much to learn.
First shot and final shot. What a difference a year makes….
one-eyed, but do not dare to dance.
fire to keep back the beasts of the night.
weaving the pavement like a lonesome drunk.
when a heart breaks it doesn't make a sound.
10:30 p.m. and not a soul on the streets except for me with my camera. 30 second exposure and not a single car to leave light trails in the frame. Just the wind blowing, howling overhead, the sound of a trash can clattering on an adjacent street and dried up leaves chasing each other down the darkened sidewalk.
Is it any wonder that I love this small town so?
Choices. It is all about choices. I have made one or two of those in my life: Moving to this area with my parents as a young woman, taking a job at a department store, not pursuing a higher degree in favor of moving up the ladder in retail, living with a man who was unsuited to me, going to a bar with a friend on a cold winter night. Had I not made those choices, where would I be now, I wonder? Would I be living the life young Cyndi had hoped for in a large city pursuing the artistic dream? Would I be jobless and homeless far from the family who loves me? Would I be happy? Would I even be alive?
One decision: To move to a small town in 1990 brought me to this place – to a job that I love, to a relationship with God that I never dreamed possible, to two children whose love overwhelms me and a man who I hope to grow very old with.
I like to think I made the best choice in the world.
Last night didn't offer me much in the way of photo ops – it offered me body aches and general malaise, but that was about it. I managed to get a shot of one of the glass light globes hanging in the café at the church and stuck a fork in because I was done. I think that is enough about yesterday, because if I write more, it will just be complaining and who likes a complainer? Not me!
Are softly closed. Horns mutter down to silence.
The stars whirl out, the night grows deep.
Drowsily teases at the drowsy brain.
Open our eyes, cry out, and sleep once more.
Or a singing sound of rain . . .
And enter our dreams again.
So, I am really, really stretched thin right now. I really had planned on pulling out some photos from the archives to post. I just can't do it. So here is the view from the outside looking in on a dark, cold night. The wind chimes were blowing; pretty but it sounds as cold as it feels outside at night right now. I am a day late in posting, which I really do not like to do, but oh well!
The poem is the thing the poet thinks.
Today is a banner day for me. I have set up accounts at three stock photo sites. This is a huge personal risk for me. I have never sold any of my work, and though I have done maternities, weddings and family shoots, I have never charged for any of those services. Call me insecure, but I have just never felt my work and my equipment were worth charging for. Well, I was told today that "time is money" by a photographer and friend whom I admire greatly. If I sell anything, well, I will be upgrading equipment in an effort to make my craft easier and to improve my results. But I am very, very nervous…..


Marlene Fanta Shyer is currently considered a "single author." If one or more works are by a distinct, homonymous authors, go ahead and split the author.
Marlene Fanta Shyer is composed of 3 names. You can examine and separate out names.


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Minori, Malaga's first Japanese player
The defender, previously of Zaragoza, is the side's third summer signing
ENRIQUE MIRANDA | MALAGA
30 July 201815:19
Malaga CF is a club that has always stood out for being multicultural and cosmopolitan with fans from all over the world. Players from a number of nationalities have passed through the ranks, but until now never has a Japanese person worn the blue and white stripes.
CHIBA MINORI
uDate of birth. 6 September 1991, Tokyo (Japan).
uHeight and weight. 1.58 metres and 51 kilogrammes.
uPosition. Defender.
uCareer. After playing for Waseda University and winning the Japanese league with Urawa Red Ladies, she signed for Zaragoza in 2016.
The first will be a woman. Malaga announced on Monday that they have completed the signing of Chiba Minori, a 26-year-old defender who joins from Zaragoza CFF, and already has experience in the top flight of Spanish football.
"It is a pleasure to be in Malaga," she said on the video presentation of her transfer broadcast across social media.
The player has already been in the city for a number of months, getting to know the facilities and to complete the move and will join up with coach Antonio Carreras and the rest of the squad in August for the start of preseason.
A distinguished career
Minori first arrived in Spain in 2016 after she completed a move from Japanese side Urawa Red Ladies. Located in Saitama, the club has won their domestic title on various occasions and Minori was poached following one such success.
The new Malaga player became only the second Japanese player in the Spanish women's game, arriving a month afrer Maya Yamamoto signed for Valencia. Since then a total of nine Japanese players have starred in the Spanish first division.
Japan is a big name on the women's international scene having been crowned World Champions in 2011, while finishing Olympic runners-up in 2012 and losing World Cup finalists in 2015.
A pacy defender
Minori is quick and good with both feet (though is stronger on her right). She has already adapted to Spanish football and has great experience having started in the game aged eight.
Last season, however, was a difficult one both for Minori and her former side Zaragoza CFF, who were relegated after 13 years in the first division. The defender couldn't play a full part in the campaign having suffered a double fracture of the tibia in a game against Oiartzun in January 2017, returning only at the end of the recently-concluded season. Now the player will have another chance to shine in La Primera.
Minori is Malaga Femenino's third signing of the summer, following defender Marta Cazalla and forward Patricia Mascaró through La Rosaleda's doors.
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Concerto Conciso for piano and chamber ensemble, Op. 18
Thomas Adés
Composed in 1997, Concerto Conciso was commissioned by the Birmingham Contemporary Music Group (which presented the premiere), the London Sinfonietta, and Ensemble Modern. The composer has written the following note:
"It is in two movements. The first was originally entitled 'Study for a Coda,' and casts the pianist in the deliberately restricted role of musical director, with a semi-soloistic continuo part. The soloist is released, and claims center stage, at the beginning of the second movement. This has two parts: first, a slow 'ciacconetta,' which runs through six divisions [variations] upon a seven-bar chord sequence announced by the piano; secondly, a fast 'brawl' in a tonality discovered by an unexpected resolution of the last cycle of the 'ciacconetta.' The New Grove Dictionary of Music and Musicians describes the medieval English brawl (from the French branle) which this section might evoke as a form of round-dance: 'the linked dancers… face inwards to the center of an arc, or a full circle, moving sideways to the left and the right.' "
Paul Griffiths is a Welsh music critic, novelist, and librettist.


Jacqueline Nippert, 70, of the Providence Care Center in Beaver Falls, formerly of Ellwood City, passed away peacefully on Thursday morning, May 17, 2012 in the emergency department of the Heritage Valley Beaver Medical Center following a lengthy illness.
She was born in Ellwood City on October 8, 1941 to the late William Thomas Weimer and the late Mary Elizabeth McClintock Weimer-Bovard. She was a graduate of Lincoln High School in the class of 1959. She was a member of the First United Methodist Church in Ellwood City and enjoyed swimming and cooking and loved animals, especially her cats.
In addition to her parents, she was preceded in death by her step father, Donald Bovard.
She is survived by her husband, Charles Nippert, of the Providence Care Center, and by two daughters, Wendy Sylier of Harpers Ferry, WV and Jeanne (and Jimmy) Rogers of North Sewickley. Three grandchildren also survive, Erika Sylier of Fombell and Lacey Sylier and Tyler Clyde of North Sewickley, as well as her sister, Billie (and Michael) Herron of Danville, KY.
Friends will be received from 10 A.M. until the time of a memorial service at 11 A.M. on Monday, May 21, 2012 in the TURNER FUNERAL HOME of Ellwood City, Sixth Street at Park Avenue, with Rev. James Cannistraci, her pastor, officiating.
Memorial contributions may be made, in Jacqueline's name, to Animal Friends.


B-Line Rod and wire fastener has a trade size of 9 - 8-AWG for wire, 3/16 - 1/4-Inch for rod, 1-Inch rigid and 1-1/4-Inch for EMT conduit. It has a flange thickness ranging from 1/8 to 1/2-Inch. It has heat treated cold rolled high carbon steel construction for added durability. It withstands a load capacity of 100 lbs for horizontal flange, 25 lbs for vertical flange and 50 lbs for vertical wire or rod. It is suitable for flexible metallic tubing or armored cable. The fastener is cULus listed.


Redskins placed Terrelle Pryor (ankle), Chris Thompson (leg), and C Spencer Long (quad) on injured reserve. - From Rotoworld.
Terrelle Pryor caught 2-of-4 targets for 14 yards in the Redskins' Week 7 loss to the Eagles. - From Rotoworld.


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Understanding The Electrolysis Process Essay
What is Electrolysis? Electrolysis is a chemical change brought about by the passing of an electric current through a solution or melt. It is also used to produce alkalis and elements such as chlorine and hydrogen. The process involves the addition (oxidation) or subtraction (reduction) of ions in elements. The electric current motions the ions to proceed onto the electrodes. For example, the cations (positive ions) move to the negative electrode (cathode) and the positive electrode (anode) will receive the negative ions (anions). This process, both regular and vise-versa can only be done with the use of an electrolytic cell. The Electrolysis process contains many different components that make this possible. Each and every component is necessary and each plays a certain role. Understanding what each is and what each does is critical in being able to comprehend the Electrolysis process. To be able to use the electrolysis process, one must be able to fully understand half equations. One must be able to write such equations to show what exactly happens during electrolysis. Electrolysis is a very complex process which in turn nurtures the fact that we have to study in order to understand every little detail.
First to completely understand the electrolysis process, one must start from the basics, electrons. Electrons play a big role in the electrolysis progression. They are in every step along the way, and knowing what they do and how they work will help a considerable amount in understanding this very complicated process. Electrons, by definition, are negatively charged particles found in the atom. Neutrons and protons inside the atom accompany them. Electrons are extremely small, and by combining all of them, they give off a negative charge that cancels out with the positive charges given off by the protons. Considering that the electrons are microscopic, they weigh about one thousand times less than its counterpart, the proton. The electron, which is inside the atom, however, is separate from the proton and neutron. The electron, instead, has its own cloud surrounding the nucleus called the electron cloud. The ways the electrons are organized are considered to be in shells. In the first shell only two electrons are able to fit, this being the smallest number in all the shells. In the second shell up to eight electrons may coexist. As for the third and fourth shells, there can be eighteen and thirty-two electrons respectively. In each shell, the number of electrons that are able to coexist, increases by eighteen. The shape of each shell changes depending on how many electrons the atom has. If the atom has a high atomic number, than it will have more electrons. Consequently the atom will end up having more shell in its electron cloud. The atoms shape will, in turn, become more complex considering all the sub portals that are brought about due to the high atomic number. Concerning chemical bonds, electrons are critical in all bonds being created....
Find Another Essay On Understanding The Electrolysis Process
Discuss and evaluate the importance of perception and memory and learning at each stage of the consumption process for marketing managers' understanding of consumer behaviour.
2475 words - 10 pages to marketing managers.'Perception is the process by which an individual selects stimuli from his or her environment, organizes (sic) information about those stimuli, and interprets the information to form a coherent, meaningful view of the world'(Wells and Prensky, p.257)So, perception not only occurs when we register a stimulus by one of our five senses but it also relates to the view that that is developed as a result of the stimulus.However, a
Energy Changes in Electrolysis Essay
1577 words - 6 pages Chrysilla Angelia 10AChemistry - Energy Changes in ElectrolysisElectrolysis is the use of electric current to stimulate a non-spontaneous reaction. Electrolysis can be used to separate a substance into its original components (elements) and it was through this process that a number of elements have been discovered and are still produced in today's industry. Electrolysis is a process by which electric current is passed through a substance to
The application of Electrolysis?
1600 words - 6 pages Chemistry EssayName: Vineet BaldwaGrade: 10CQ. Write an essay on the application of Electrolysis?IntroductionBefore we go into the details of the application of electrolysis, we must first understand very clearly the process of electrolysis and how it works.The word electrolysis has been derived from the two words "Electro" meaning electricity and "lysis" meaning analysis which means separation. So just be finding the root of the word, we can
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"Warning: The Hydrogen Economy May Be More Distant Than It Appears" by Alexander Schmit.
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Іван Шустершич (), також Шуштершич () (*29 травня 1863, Рибниця — 7 жовтня 1925, Любляна) — словенський адвокат, політик.

Народився в австро-угорському регіоні Крайна (нині Словенія). Його брат Алоїз був контр-адміралом австро-угорського військово-морського флоту, брав участь у Боксерському повстанні 1900 та Паризькій мирній конференції 1919. Після закінчення середньої школи у 1881 поступив до Віденського університету, де вивчав юриспруденцію. У 1890 був серед співзасновників Католицької політичної спільноти в Любляні, а у 1896 обраний до австрійського парламенту. З 1899 був членом Католицької національної партії, пізніше перейменованої у Словенську народну партію. З 1907 був президентом Словенського парламентського клубу. Протягом 1909—11 обіймав посаду голови найбільшої опозиційної коаліції — Словенського союзу, а протягом 1912—14 — голови Хорватського та Словенського парламентського клубу. У 1912 призначений губернатором Герцогства Крайна. У 1914 закликав до застосування сили проти сербів після антисербських заворушень у Сараєві.

До 1918 Шустершич залишався на посаді губернатора Герцогства Крайна, потім внаслідок дискусій усередині Словенської народної партії переїхав до Швейцарії: він не погоджувався з генеральною лінією партії та відкидав ідею створення незалежної Держави Словенців, Хорватів та Сербів, натомість підтримуючи ідею федералізації Австро-Угорщини.

У грудні 1922 повернувся до Югославії, у 1923 заснував Національну народну партію. У 1923 , отримавши менше 2% голосів виборців, після чого завершив політичну діяльність.

Помер у Любляні 7 жовтня 1925.

Див. також
 Словенська народна партія (1892)

Примітки

Посилання
Grdina, Igor. "Nekaj opazk o Šušteršičevi politiki pred in med prvo svetovno vojno". Zgodovinski časopis 53 (1999). 351-365.
 Pleterski, Janko. Dr. Ivan Šušteršič, 1863-1925 : Pot prvaka slovenskega političnega katolicizma. Ljubljana, 1998.
 Rahten, Andrej. "Zadnji slovenski avstrijakant : Prispevek k politični biografiji dr. Ivana Šusteršiča". Zgodovinski časopis 53 (1999). 195-208.

 Šušteršič, Ivan. Moj odgovor. Ljubljana, 1922.

Народились 29 травня
Народились 1863
Померли 7 жовтня
Померли 1925
Політики Австро-Угорщини
Політики Югославії
Випускники Віденського університету

arz:ايڤان سوستيرسيك
cs:Ivan Šusteršič
de:Ivan Šusteršič
en:Ivan Šusteršič
nl:Ivan Šušteršič
sl:Ivan Šusteršič

redpajama_set_name: RedPajamaWikipedia


* A followup post focusing on then-Milwaukee County Executive and now Wisconsin Governor Scott Walker's long disinterest in Milwaukee employment and hostility to the city and Milwaukee County's transit deficits and solutions.
Then a blog reader reminder me of a post I'd written in February, 2007 about Walker and transit.
I was grateful for the reminder, as I sometimes forget what I've posted here - - there are more than 17,000 posts just since June, 2010, when Google began keeping score - - but shame on me for not going back further in the archives to find something relevant.
And relevant to more than the discriminatory disconnects and disregards and damage done to Milwaukee through public policy choices and spending that marginalize the state's biggest city.
The story told in the posting sheds more light on the mindset - - a term used advisedly, and generously - - of Scott Walker which he'd tipped us to nearly ten years ago, and a good three years before he was elected Governor.
A Governor who is willing to starve state transit, borrow to the hilt, ram through, despite denials and double-talk even more highway expansion on the west side where residents don't want it and please the road-builders with a blank check because he told us in 2007 he wants everyone in Milwaukee to own and drive a car.
Even though before the Great Recession deepened, data showed that 23% of City of Milwaukee households were without access to a vehicle.
As ludicrous is the poor en masse magically getting flush enough to buy cars - - does Walker - - he with the private transit taxpayers r\give him 24/7 since January, 2011 via state-paid cars, drivers, airplanes, pilots - - see the contradiction and his cause-and-effect responsibilities as he keeps the minimum wage frozen at a poverty-enforcing $7.25/hr? - - given the upfront purchase, licensing and registration costs to owners, plus operating and maintenance expenses, the greatly expanded car ownership Walker fantasizes about does underscore his hostility to transit and 'justify' the added highway expansion he supports that would reward his road-building pals.
Talk about a win-win for ideologically-blinded free marketers.
Politicians say the dumbest things when the spin machine is making too much noise in their heads.
Case in point: Milwaukee County Executive Scott Walker, who trashed Mayor Tom Barrett's recently-announced bus-and-trolley transit improvement proposal.
In a County with a declining transit system organized around outmoded buses, why would the County Exec. dump on a plan that would benefit the system and the county, too?
"...Walker said he would like to grow the local economy enough so lower-income people don't have to rely on transit and could instead afford to buy cars if they chose."
As a friend quipped to me Friday night, right - - so they can drive their cars to jobs in Waukesha?
Walker even invoked the ghost of light rail, killed in Milwaukee by talk radio and the Thompson administration nearly a decade ago, to demagogue against Barrett's proposal - - which is not a light rail plan.
I know Walker knows the difference, but when have the facts ever driven the local debate about transit?
In Milwaukee County politics, talk radio sets the agenda, then Walker, knowing his lines, reacts with rigidity, fantasy and spin.
There's a slogan you can write down and put on your refrigerator [echoing Walker's 2002 campaign mantra].
In the end, Milwaukee's greatest hope will come from raising academic expectations and standards in all neighborhood schools.


text:
Iared este fiul lui Mahalaleel. Potrivit Jubileelor, mama sa este Dinah. El este tatăl lui Enoh.
Conform Bibliei, a trăit 962 de ani.

Note

Legături externe
Iared

Personaje biblice


I just earned my first Google Ads cheque from this site (almost...I have to wait for it to arrive still). What?!? Earning money off this site? I am a bit excited! No I'm not quitting my day job. No I'm not hiring guest writers. And no I'm still not breaking even from when I started this site way back in 2014; not even close.
Do you know how hard it is to grow and increase a following in a niche market from nothing? Do you have any idea how many clicks and ads I have to have to actually start making a profit?
7) sit back and watch the dough roll in, or in my case TRICKLE up to $100 OVER 2 YEARS!
So summarizing the math: $1,000+ out of pocket over the 4 years I've been writing vs $100 earned total. Yep this is really just an expensive hobby that I can only hope will pay for itself one day. At least it's not the most expensive hobby out there! I also didn't include the hours of time invested in researching parks, driving there, taking photos, uploading photos and posting them at home, sharing other stories on Facebook, Twitter, and randomly posting on Instagram. If this was a full time job, I would be able to post WAY more content. But it's just a hobby and I appreciate all of you sticking by me as we take our time adding content a little bit at a time. I hope you continue to enjoy our posts and the parks we visit!
The reduction of waste is a huge one to tackle in our culture of consumption. Everything is packaged and wrapped at the stores, when given as gifts, even to be shipped. Where did we start?
I credit the origins of going green to my mom. She got started on cloth diapers back in the 1980's (we have come a long way since plastic pants), she made cloth christmas sacks before they were cool (try explaining to your friends that your presents really were only in a bag so you were just trusted not to peek, and we didn't), she didn't buy paper towels all that much (just did more laundry for hand towels), had dad build a garden compost bin out back for all of our food waste, had us drinking tap water in reusable containers (*gasp* the humanity of clean drinking water from a tap!) and I know I'm missing more. When we bought our house I was already living green with cloth christmas bags, cloth hand towels, reusable water bottles, and a city green bin. When kids arrived I had a heyday with the selection of cloth diapers available.
This year I have a friend who challenged herself to go plastic free and has inspired me to do more. She started with phase 1: reduce her single use plastics. These are one time use items like packaging, fast food utensils, grocery bags and things like cling wrap we generally would use once and toss. So here we go diving into our first phase of plastic consumption reduction.
Buy less plastic packaged goods - this is a tricky one once you notice how many things have plastic wraps, lining (think milk cartons), and fasteners (6 pack of pop anyone?). Start where you feel comfortable and of course where budget allows. But please if you start somewhere then stop buying bottled water! This is my biggest pet peeve in a nation that prides itself in clean accessible drinking water. Will we be laughing if beverage companies like Nestle drain our water table and sell it back to us in plastic bottles at a price per litre higher than gas? Ok I've probably got your attention now.
Next up is finding a meat share or butcher that can give us meat in bulk to freeze without so much excess packaging and wrapping. I'm also going to ask our bakery if they will let me use a flour sack bag for bread instead of their plastic bags after it is sliced. I think this is a good start for the summer and I know I'll see and hear about more options and ideas as we go. Will you take this challenge with us?
Follow us on Instagram under #plasticchallenge and share your reduction accomplishments with us.
Have you ever had a day where you felt that you haven't checked your phone in hours, yet you were ok with that? It sure feels good to get lost in a day of activity and to totally disconnect from technology.
Why don't we do this more often? There could be a number of reasons holding us back. From waiting for an instant message or reply, to checking in on friends far away virtually, or nabbing the latest sale....I could go on. The worst one is boredom or killing time doing 'research'. I couldn't tell you how many hours I have spent researching the best sales, deals, flights, gifts, or social media images (ummm I admit it took me over a half an hour to do up that pretty little image up top). In the end it makes us feel drained, unsatisfied and more disconnected than before we started.
Now imagine if we put that energy into something else like playing with the kids or pets, a face to face lunch or even a quick road trip sans phone *gasp*! What? Leave on a road trip without your phone? But what if our car breaks down or we have an emergency? Well generations before us survived these events without much inconvenience, or at the least it makes for a great story. Why not give it a try? Besides the worst case these days is you flag down someone else to borrow their phone and simply explain you were taking a technology vacation.
Plan a weekly family tech free date. Play board games, go for a walk, whatever you enjoy doing as a family.
Leave your phone behind on your lunch break and take a walk.
Use do not disturb and put your phone away after the kids are asleep, I promise there are still plenty of things to do around the house.
Some of you may never intentionally leave the house without your phone but that's ok. Scientists are researching cell phone addictions, 'FOMO' (fear of missing out), and anxiety to better understand our relationships with cell phones in this day and age. There is even a label now for the fear of leaving your phone at home called 'nomophobia'. You can read some new research here at Scientific America.
Whatever your relationship with your phone is, it is important to keep up face time (no not the apple video chat app). I mean keep trying to untether and unplug from your devices as much as possible to stay connected to the people and things going on around you. Smile at a stranger on a walk. Listen to the sounds of nature. Have meaningful conversations with the people around you uninterrupted by phone alerts.
Keep your faces up, not buried in a screen, and you may be surprised at what you discover.


text:
Another international break and it all went a bit medieval. After being slain in a distant land we embarked on a spot of regicide. So it's bye, bye George and hello .... ? God save the king, whoever he might be.
We don't know. Walter Smith and Mark McGhee have already said they don't want the job. Jim Jefferies won't talk about it, Craig Levein is hotly tipped but United are extending a half threatening, half protective arm around his shoulder. And Csaba Lazlo, inevitably, wants the job.
And the other seven SPL managers are no doubt praying that they don't pick up the paper to find their names thrown into the hat.
The SPL holiday may be the moment when normal order is restored and Rangers and Celtic - suffering, like lovestruck teenage boys, the pain of rejection - reestablish themselves and take control of the league once and for all.
Or maybe not. It seems unlikely that either Tony Mowbray or Walter Smith has found the key to reinvigorating sides that are back pedalling quickly towards the chasing pack. Although we must always point out that it is the big boys from Glasgow who continue to sit atop the league table.
So what does the weekend ahead have in store?
Falkirk v Hamilton
A six pointer in the early season relegation skirmishes. Things would look even grimmer for Falkirk if Hamilton were to sneak a win here although the Bairns should be boosted by their thrilling draw with Celtic last time around. And they've signed Pele. Hamilton haven't signed Pele but they look a far more cohesive outfit despite their struggle for consistency. Despite that I'm going for a home win. It's the law of averages and all that.
Hearts v St Johnstone
A goalless draw with Hibs last time out was the least Hearts deserved but it was a performance that highlighted their inability to score goals. St Johnstone have scored 17 goals to Hearts' nine in the first eleven games. But they've conceded 23 to Hearts' 17. It's Hearts defence that has them a point ahead of St Johnstone as things stand. I expect a spot of leapfrogging on Saturday though as the Saints get their second away win of the season.
Motherwell v Aberdeen
Fifth play sixth in another of Saturday's six pointers. Aberdeen have been blowing hot and cold which, I fear, makes them rather tepid. Motherwell have bounced back from a couple of setbacks to remain very much in the mix at the top of the table. It would be remiss of me not to mention the spice added by the return of Mark McGhee who seems to have found it far harder to settle in Aberdeen than he did at Fir Park. More glumness for him this weekend as I back the home side for a win.
Rangers v Kilmarnock
Rangers can sneak ahead of Celtic in the overnight table if they beat Kilmarnock, a team that have often huffed and puffed to very little avail against both sides of the Old Firm. We've already seen how difficult what Mr Craig Burley would insist on calling the "provincial sides" can make it for Rangers this season. More of the same on Saturday. For sure. But the Ibrox masses will still be rewarded with a home win.
St Mirren v Hibs
The goalless draw at Tynecastle was proof that, impressive as it has been, John Hughes' Hibernian revolution is not yet complete. They'll be looking to bounce back but can expect some stubborn resistance from St Mirren. That said Gus McPherson will still be disappointed with their home form as they struggle to turn St Mirren Park into a fortress. I'll tip Hibs but wouldn't be shocked with a draw.
Dundee United v Celtic (ESPN, Sunday)
We have to wait for Sunday for the pick of the games and United will be desperate to take advantage of the stuttering Celts. Tony Mowbray will be just as keen to get a decent performance and kick start a decent run of form. I've got reasonably high hopes that this will turn into a watchable clash, perhaps a bit low on true class but intriguing nonetheless. I'm going to back a United win. The SPL might be back but it's still going to be a topsy turvy season for a few weeks yet.
The form book: 23 out of 59. If I was an SPL team I'd be in sixth and half place. Exactly mid table. A platform to push on or a slippery slope?
Posted by Unknown at 00:40 0 comments
Labels: SPL, SPL 2009/2010, SPL fixtures, SPL predictions
Say What You Mean
It was a contrite and regretful Gordon Smith that broke the news of George Burley's departure. Or was it? Interpreting for the cynical:
The decision was taken after a meeting with the board of directors and, subsequently, the national coach. The board was in unanimous agreement.
The rest of them agreed with my decision. I then met George and told him to "get tae."
It should be stressed the decision was not a direct consequence of Saturday's unacceptable 3-0 defeat to Wales but, rather, a realisation that the expectations of the supporters, the Scottish FA and George, himself, were not being met.
My God, we were bad on Saturday. There's nothing like being gubbed by the Welsh reserves to get us shaking in our blazers. Still I only got really worried when the fans started booing me.
On a personal note, I would like to thank George for his contribution and, on behalf of the Scottish FA, I wish him all the best for the future.
On a personal note, I've been a stunning failure in this role. Thank you, George, for providing everyone with an even bigger numpty by way of distraction.
I should point out that the Scottish FA stands by its decision to give the national coach our full support despite failure to qualify for the World Cup play-offs. It would have been negligent not to have given George every opportunity to rebuild and revitalise the squad in light of the improved performances in the last two qualifiers against Macedonia and Holland. Unfortunately, the adverse results in the two subsequent friendlies against Japan and Wales provided confirmation the improvement could not be sustained.
Keeping George was the cheaper option so we kept our fingers crossed and said our prayers. Speaking of prayers, it was a miracle he managed to find a team that could beat Macedonia. As George Peat said to me then "if there's even a slight chance you've got a miracle worker on a contract, you don't sack him." Sadly he turned out to be more Brian than Messiah.
We now have four months until our next scheduled match, against Czech Republic, and will therefore utilise the intervening period to ensure we attract the best possible replacement to take Scotland forward.
Anybody not currently in employment who is happy to work for free should get in touch.
Labels: George Burley, gordon smith, Scotland, Scotland Manager, SFA
The Chance Of A Second Chance?
It did not take Chick Young long. In his obituary of George Burley's reign as national team boss the great oracle of our game points out that a new manager means a new chance for Kris Boyd, Allan McGregor and Barry Ferguson.
Fair enough. A new broom and new beginnings. No manager taking the job should have his hands tied.
Likewise the new man (if it is indeed it is a man: let's not reduce our options by ruling out half the population without serious consideration) should not be the subject of a press campaign to get anybody included in his squads.
Barry Ferguson is the past and we need to be looking at the future. He could have had a role as the team's elder statesman. But age did not bring maturity. The drinking perhaps should have been an internal issue. When it erupted in public, however, it all but sealed Burley's fate.
Was the captain contrite? No, like a spoilt schoolboy given a national stage he chose to act like a prat and offend the nation. That rightly ended his national career. Full stop.
Allan McGregor was, perhaps, misled by Ferguson. But Allan McGregor is not 10 years old and should have known better than to get involved in prolonged sequence of acting like a bloody idiot. Will any manager feel he can trust him? As my old headmaster so nearly used to say: "Sorry, Allan, but if you fly with the craws then you run the risk getting a bloody great bullet up your arse."
Which leaves Kris. Dear Kris. The Boyd Wonder.
Is the national squad of a country struggling with paltry resources the place for a drama queen? Kris Boyd may think he turned his back on George Burley but in reality he threw a gigantic hissy fit that was as much of a two fingered salute to the Tartan Army as anything Barry and Allan managed.
With the supporters downbeat and apathetic will they be willing to welcome back someone who turned his back on them? Will the players who have been through these lowest of times welcome back the fellow warrior who walked away?
For what he will contribute to the cause is Kris Boyd worth taking a risk on? I'd say the divisive nature of any recall would be a hell of a call for the new manager. If it was me I'd leave him in the cold.
Yes, I know he's a prolific goalscorer. But here's a thing. All I've heard over the weekend is the wonders that Walter Smith managed as Scotland manager. Well Walter shares Burley's view of Boyd's effectiveness in big games.
So the new manager has a choice of ignoring Boyd or picking him for the off chance of a hat trick against San Marino and then a flounce off home when he's not picked against Spain. Mud sticks. It's Boyd's own fault that he's done most of the mud slinging himself.
Labels: Allan McGreggor, Barry Ferguson, Chick Young, Kris Boyd, Scotland, Scotland Manager
It could be you
And so George Burley's reign ended as we knew - and in his heart of hearts he must have known - it would. The sheer inevitability of his sacking was blatantly obvious at around 3.30 Saturday afternoon.
In truth it has been inevitable throughout a 14 game reign that never looked like building momentum. The flickers of life that were detected during the defeat to Holland and the win over Macedonia proved to be but brief glimpses of what might have been.
We now have time to make a sensible and considered appointment for the next campaign. To do that we'll need a strong, forward looking organisation staffed by footballing men of stature.
Sadly we'll have to make do with the SFA of Gordon Smith and George Peat.
So who are the runners and riders?
Graeme Souness: Ruled himself out before anyone could rule him in. Included here for two reasons. Firstly his damning indictment of the players at the new manager's disposal suggests that this is a job few will covet. Secondly the rumour that Gordon Smith wouldn't enjoy being overshadowed by a big personality like Souness sounds depressingly possible and could cast a long shadow over the recruitment process.
Craig Levein: Few would argue with this and we could expect to see Scotland adopting a revolutionary new approach based around organisation and cohesive tactics. But Levein is only 45 and master of all he surveys at Dundee United where the bare trophy cabinet points to what he considers to be unfinished business. Will the call of his nation appeal? I'd predict he'll quietly rule himself out in the weeks ahead.
Jim Jefferies: He would bring organisation and might be considered the right age. Would he inspire the fans to shake off their growing apathy? No. Nothing against Jim but a bigger character is needed to repair the damage of the last year. He might be qualified but he's not the figure we need to rally around.
Jimmy Calderwood: See above. Jimmy and his tan would be the Harry Redknapp option: probably qualified, probably a good guy but the national job is no longer a sinecure position to reward a solid but unspectacular career.
Walter Smith: Will the SFA be searching for smoke signals from the financially impoverished offices of Ibrox. Tempting to see the last few as a series of events conspiring to deliver Walter back to Hampden. But if he is to leave Rangers at the turn of the year would he want to have another shot at another thankless job? And would he be able to produce the alchemy that raised the hopes of the nation last time around? Or might he suggest to his loyal deputy that the Scotland job is the escape he needs? And would Ally McCoist be considered by the SFA?
John Collins: Young and still relatively inexperienced. If he wants the job he has the, ahem, self confidence to believe that he can do it well. With no other options presenting themselves at the moment he might well throw his hat into the ring. But if he felt the powers that be at Hibs were reactionary, how will he take to the SFA? Questions remain over his man management and that must be a consideration if this group of players are to be scraped off the ground.
Gary McAllister: Not an unblemished record in a short coaching career. The decision not to join Burley's staff now looks like a wise move. Other countries have not been slow to take a risk on relatively inexperienced coaches with long international playing careers. But a risk it would certainly be.
Mark McGhee: A long shot but might the Scotland job offer him a get out from an Aberdeen job that is clearly frustrating him? Would need to be decisive though and must also realise that his career needs stability at this point.
Billy Stark: Doing well with the under-21's. Promoting from within offer a comforting reminder of what we must now consider to be the Roxburgh-Brown glory years. Good results in age group matches don't always translate though so Billy might be best left out of the spotlight.
Johnny Foreigner: All the above point to a small pool to choose from at home. The Berti Vogts years remain a painful memory but there's a whole world of coaches out there who have international experience. Would anybody of stature consider the Scotland job? The recruitment process will have failed if it doesn't at least investigate some options.
AN Other: Would any of the Scottish managers currently plying their trade in the top three divisions of English football consider the national job to be better than what they have at the moment? It's probably unlikely and that rules out a number of options that would otherwise have been shortlisted. A name, however, might still emerge from leftfield. And management is a precarious business. The SFA won't rush this and unforeseen option may well appear as they mull over their decision.
So there we have. It's a long list and there are no names that jump out at me. The available choices don't inspire and I'm not sure how much pulling power the job has for those in employment.
These are bleak times to be taking a difficult job. It's more in hope than expectation that I wait to see if the SFA can get this right.
If they are struggling then maybe they should just choose someone from the #whymeforscotlandmanager thread on Twitter.
Labels: George Burley, Scotland, Scotland Manager, SFA
Scotland in win shock
Bad news follows bad follows worse.
That's the season so far.
So, as a special treat, some good news and heartfelt thanks to the youngsters:
Azerbaijan U21 0 - 4 Scotland U21
JAMIE Murphy, scorer of a last-gasp winner in Scotland's previous qualifier at home to Belarus, continued his impressive form with a double as Scotland moved to the top of European Under-21 Championship Qualifying Group 10 with a comfortable victory [More]
Labels: Scotland, Scotland Under 21s
And Smith must... go
It's funny the things that play on your mind when you head to the hills for a week to enjoy some much needed rest and relaxation.
One question kept flickering through my mind. What is the point of Gordon Smith?
His tenure at the SFA has coincided with a dismal downturn in the national team's fortunes. Boozing players and a manager with only the grudging support of his employers. The SFA looks rudderless and are amplifying the impression of the Scottish game in terminal decline.
One big success on Smith's watch, the change in international eligibility, should have been a triumph for football's future role in Scotland's multicultural future. Instead Smith allowed the rule change to get swamped in the Andrew Driver soap opera:
I feel sorry for the boy because, at the end of the day, he knows two girls - he's not going out with either of them. So he's not upsetting either of them by not selecting one or the other - he might still have not made his mind up which one he prefers.
A quote which gives the impression that the SFA is being run by Swiss Tony-lite.
On the day when it was recommended that Scotland's qualifying matches being shown on free-to-air TV up popped Smith again bleating about the loss of revenue for the SFA.
When he should have been rejoicing that the nation could again come together to watch Scotland, Smith was arguing that we should instead be charged or forced to watch the games in the pub.
Let them eat cake, Gordon?
I imagine Smith's extensive media experience was a major factor in getting him the job. But as Chief Executive he has shown himself to be completely unable to set the agenda and even less adept at reacting to events.
There's a lot wrong at the top of Scottish football and one man falling on his sword won't change that.
When he got the job it was suggested that Gordon Smith would be a mould breaking Chief Executive. So far he's just been a crap.
But redemption could lie ahead. Fall on your sword, Gordon. A principled resignation with a parting shot. Expose all the vested interests, hypocrisies and failings that blight the SFA and our other governing bodies. Tell us what needs to change, who needs to be ousted and who can get those changes made.
Do it quickly and you might salvage some pride. Delay to long and your tenure at the SFA will go the way of Brighton's FA Cup hopes.
Labels: gordon smith, SFA