That is pretty powerful stuff, and it deals with some of the great themes of Scripture: light and darkness; creation and nothingness; God and the Word of God. How much easier for us to connect with the stories we heard last week: the sweet baby in his young mother's arms; the lowly shepherds marveling as they hear the announcement of the Angel; even the mysterious wise men following the distant star to kneel before the newborn king. These tales, at least, involve real flesh and blood people. We can imagine their emotions. We can appreciate their fears. We can share in their hopes. But John stands in a different category altogether.
Or does he? For just when it seems safe to write John off as too abstract—too grand, too cosmic, dealing with things that do not and cannot concern ordinary, everyday people in Greenwich, Connecticut in late 2013—we hear this astonishing pronouncement: "And the Word became flesh, and dwelt among us." The Word, the One who was in the beginning, became flesh. The Word, the One was with with God at the creation of all things, became flesh. The Word, who is God, became flesh, and dwelt among us.
Beloved, the Feast of the Nativity—the Feast of Christmas—which began last Wednesday and continues on until next Sunday, is a celebration of an interruption: of a collision between the reality that you and I inhabit each day, and the reality of God's purpose that runs in and through and against this world.
That is a big claim. It can be a hard claim to accept. After all, ours is a world where so much often stands so contrary to the promises and purposes of God. Ours is a world where people kill and are killed. The newswire this morning mentioned a train-station bombing in Russia, and a rocket landing in Israel. Where is God's reality in that? Ours is a world where stunning natural beauty suddenly and unexpectedly transforms into terrifying natural disasters. A report I read recently said that thousands of the dead still remain unburied seven weeks after Typhoon Haiyan devastated the Philippines. Where is God's reality in that? Our is a world where children in the greatest city of the wealthiest nation on earth still struggle with homelessness and abuse and instability and hopelessness, as an extended piece about a young woman named Dasani made very clear over the last several weeks in the New York Times. Where is God's reality in that?
Dear people, the feast of Christmas does not presume to answer these questions. Indeed, the promise of Christmas is not that we shall have an answer to our every question. The promise of Christmas is not that this fallen, complicated world will suddenly and simply make sense for us. But the promise of Christmas is, instead, that in all those cases and places where human suffering or human sin seems to snuff out the light of God's reality: behold! the light shines there in darkness. The promise of Jesus coming among us as a tiny baby is that in every place where children suffer—in every place where innocents wonder "Why?" and where exploitation reigns—the Word by whom and through whom all things were made is there, present with them in their suffering. The promise of this great feast of God's in-breaking is that whoever we are, wherever we find ourselves, whatever we have done—whether the world in its cruelty has beaten us down, or whether we in our wickedness have forged our own chains as our own oppressors—even so, even so we are never beyond God's reach. For if "the Word became flesh and dwelt among us," then the crucified Jesus stands with us in the very depths of human sorrow. If we have "beheld his glory, the glory as of the only-begotten of the Father," then the light of his Resurrection shines even in our darkest hour.
But on this day, we recall that God has done more than to break into this world on a cosmic or a universal level. God has chosen, instead, to break into individual lives. For "to all who received him, who believed in his name, he gave power to become children of God, who were born, not of blood, nor of the will of the flesh, nor of the will of man, but of God." Beloved, those words are for us. Those words speak to what we are here today to do. In every baptism—in your baptism, and mine—we glimpse the power of God breaking into this world, crashing into our lives, raising up sons and daughters to his name and glory.
The new birth that we will soon witness at this font is not the same as a natural birth—that's what the part in our Gospel about blood, and the will of the flesh, and the will of man means. None of that is to be found here. The new birth that happens in baptism happens by the will and power of God. Consider what this means. This baby makes no choices today. Her parents, it is true, have chosen to bring her here. But our passage from John makes quite clear that what happens this day happens not because of their choice, or my choice, or your choice, or any human choice.
Today, God chooses to enter the life of this child. Today, we see the Christmas story all over again, written not in the cosmic scope of John's prologue, nor in the narrative wonder of Matthew or Luke, but in the sweet and simple script of an individual life: God—unexpected, uninvited, unanticipated—steps into the human experience. Once he came as a baby in Bethlehem. Now he comes by means of water and the Spirit into the life of this baby, and by bread and wine into our lives. But it is the same God—the same Word—who comes to dwell among us.
This is Good News. This is daunting news. This is big news, for someone as small as this dear child. It is big news for people as small and silly as me and you. But it is Good News still. For today we hear the announcement and we see the fulfillment that the God who made the stars and seas—the God by whom and through whom and for whom everything exists—has chosen to be with people such as we are. This is not cause for triumphalism or pride. This is cause for fear and trembling: for great joy and great humility.
For God has chosen to dwell among us in the person of Jesus Christ. God has chosen to draw us to himself by these sacraments and in the life of his Church. God's Holy Spirit moves in us now: strengthening us, challenging us, purging us, purifying us—binding us one to another, and the living to the dead, and at last bringing to fulfillment the sanctification of all.
On this Fourth Day of Christmas—the Feast of the Holy Innocents—I've been re-reading and thinking about the two poems I posted a few days ago: John Betjeman's "Christmas" (posted when I got home from Midnight Mass at about 1:30 on Christmas morning) and Robert Southwell's "The Nativity of Christ" (posted once the shreds of wrapping paper had settled and the necessary toy-assembling was done on Christmas day). They are two of my favorite Christmas poems. Though very different in style, content, and context, they approach the Incarnation from the same perspective. Betjeman and Southwell both look upon the Birth of Christ as "a great and mighty wonder," as the carol puts it—a surprising, paradoxical, unexpected thing that, in spite of all appearances, has earth-shaking significance.
And all of this is good. Betjeman surveys these things fondly, with just a hint of longing and a hint of irony. The sentimental, slightly soggy stuff of Christmas isn't bad. Families coming together (even "girls in slacks…and oafish louts") and the excitement of children and the tinsel-trappings of the season: these are all good things.
What occasions that question? Maybe my imaginary partygoer glimpses a creche hidden under the Christmas tree. Maybe there's a card on the mantle with some beautiful depiction of Mary and Joseph and the baby on it. In the third line of the sixth stanza, Betjeman himself connects the question with a "stained-glass window's hue." Perhaps the poem's speaker has just escaped a brightly decorated street of shops by dropping into an empty church. Whatever the source or inspiration, in the sixth stanza the question of the Incarnation suddenly breaks into the poem.
And that is precisely how it must be. My post in response to the Rev'd John Ohmer's thoughts on Advent is predicated on an understanding of Christmas as something abrupt and unexpected. The Feast of the Nativity—the Church's celebration of the mystery of the Incarnation—can never be simply an extension of the good things of "the holiday season" as the secular world keeps it. Christ's birth cuts at an angle to all the things of this earth: all of our bad things, and all of our good things—all of our sad things, and all of our happy things. Christmas interrupts us, just as surely as a wondering thought can steal upon a person at a party, or an unexpected encounter with a piece of art (a stained-glass window, a painting, a statue, or a great work of music) can raise unanticipated questions in the soul.
Southwell, on the other hand, begins in the stable. With the great Biblical word of announcement—Behold!—Southwell dives right into the paradox of Christ's birth: "The bird that built the nest is hatched therein." What a delightful summary of John 1.10: "He was in the world, and the world was made by him." The entirety of the first stanza is given over to the wonderful impossibility of the Incarnation: the Word of God—"the old of years", "Eternal life", "the mirth of heaven", "might", and "force"—lies newborn in a manger—"dumb", weeping, "feeble", creeping.
But what is the point of all this paradox? It is astonishing, but why does it matter? Southwell tackles that question in the second stanza with a series of imperatives: "O dying souls! behold your living spring! / O dazzled eyes! behold your sun of grace!" Southwell's list of paradoxes in the first stanza speaks directly to our "dying souls", "dazzled eyes", "dull ears", and "heavy hearts" in the second.
And the greatest paradox of all, the paradox behind all of Southwell's clever paradoxes, is that the gift of the Incarnate Christ—a gift that reveals God in a new and surprising way—transforms not God, but us. God is not lessened or changed by the Nativity of Christ. But by "assumption of the Manhood by God," humankind is renewed and restored. Receiving God's gift to us makes us what we were always intended to be: God's gift to himself.
Southwell's final stanza surveys the cosmos from the edge of the manger. He tells the story of Genesis 3 in just one line: "Man alter'd was by sin from man to beast." So we stand: reduced, diminished, unmanned (in a different sense from the usual use of that word). And how does God address our alteration and loss? By coming down to meet us in our deepest depths: "Beast's food is hay, hay is all mortal flesh; / Now God is flesh, and lies in manger press'd, / As hay the brutest sinner to refresh." If men and women have, by the Fall, been made beasts, then God's solution to this dilemma is to become the food of beasts: literally to lie in the feeding trough of cattle.


Paul Pierce's Suite Night at the Garden – Raffle!
Support Paul "The Truth" Pierce and his Truth on Health program, and you could enjoy the Celtics last regular season game (one of the most highly anticipated games of the season) from Paul Pierce's personal suite at TD Garden. Paul Pierce's Truth on Health Campaign was created to help empower and encourage young people to lead healthier lifestyles.
In two new videos for his FitClub34 program, Paul Pierce shows us how to take advantage of this sunny weather by taking us outdoors for some great warm-up moves that get our blood flowing and helps us take a break from class and shows us some moves to release all that energy!
Be sure to check out all of Pierce's exercise videos throughout the season on Celtics on Demand, exclusively on Comcast. Select the Get Local category from the On Demand menu, choose NBA TV, Boston Celtics and Paul Pierce's FitClub34.
Join FitClub34 at www.truthonhealth.org and learn fun ways to get fit & stay healthy!
You are currently browsing the Paul Pierce's Truth on Health blog archives for March, 2011.


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Home » World » Asia » Musharraf's treason case hearing resumes
Musharraf's treason case hearing resumes
Apr 15, 2014 782 Viewed Alka Anand Singh Comments Off on Musharraf's treason case hearing resumes
ISLAMABAD: The special court constituted to try former Pakistan president Pervez Musharraf on Tuesday resumed his trial for high treason after his formal indictment last month.
Justice Faisal Arab, who heads the three-judge court, is hearing the case pertaining to high treason charges against the former army strongman, Dawn online reported.
Musharraf was indicted in the previous hearing March 31 where he pleaded not guilty to all charges.
The court earlier granted Musharraf exemption from appearing in the hearings for health reasons, saying that he could be ordered to appear whenever required.
Musharraf has been charged with high treason for suspending the constitution when he declared Emergency rule in 2007.
He assumed power in Pakistan in a bloodless coup when he dismissed the government of then prime minister Nawaz Sharif in 1999.
Musharraf resigned in 2008 as president and went into exile, but returned to Pakistan in March last year to run in the parliamentary elections. However, a court disqualified him from contesting in the general elections held in May 2013.
Filed in Asia World
Dozens of dead babies found in Brazil hospital horror
2 dead as South Korea ferry with 476 passengers sinks

redpajama_set_name: RedPajamaCommonCrawl


1. I'm finally feeling better after being horribly sick coming back from our honeymoon. Love.
2. My new commute is awful. Twice this week it took me over an hour to get to work because the Red line was single tracking. Twice this week it took me over an hour to get home from work because of general Metro problems. This is incredibly frustrating, especially given that my new commute costs almost double what my old one did. Don't Love.
3. Horrible commute aside, my new job is going well. Love.
4. The Pilot and I are going to a wedding next weekend! While last year was the year of weddings, we're lucky that we only had one this year besides our own. It's going to be an awesome wedding with a lot of really good friends there and I can't wait! Love.
5. I've slowly started going through all of our honeymoon photos (posts to come this week!) and I love them. It's cold in DC, can we go back please? Love.
6. Despite not running through our whole honeymoon, I ran twice this, weekend. I went a little too hard on Saturday and my knee felt the effects on Sunday, but I really think I needed that break. Every since I got the ok to run, I just haven't enjoyed it...but this run brought that all back. Love.
7. Aside from run twice, I didn't do anything this weekend. Ran a few errands, drank some coffee, watched a lot of Colin Firth...and basically did nothing. It was wonderful. Love.
Well, that's what's going on in my world! What's going on in yours??
Good for you for not running on your honeymoon, there is ore important stuff to do :) I didn't run during mine either and I just enjoyed being together with my husband and not worry about a thing. Can't wait for honeymoon pictures!!
I took a running hiatus, but then I messed up my wrist so it was back to running. I'm loving it all over again!


When making a roux, you can either make it in the soup pot before adding the rest of your soup's ingredients or you can prep it and keep it in the fridge for up to a week. To get the finer details, peek at this video .
Homemade soups are one of the most nutritious dishes you can find, as it's completely made with natural ingredients, from vegetable or animal origin, which varies according to the type of soup you want to make.


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You are at:Home»News»Airport»Heathrow housing the homeless
Heathrow housing the homeless
By Stuart Prestidge on	 April 7, 2020 Airport
One of the world's busiest airports has become a temporary home for dozens of homeless people as the closure of gyms, libraries and other facilities leaves them with few options for shelter.
Heathrow has long worked with the homeless and employs outreach workers to walk around the terminals to identify people who are sleeping rough.
Taking referrals from members of the public, airport and airline staff, the police and partner agencies, they work to try to build relationships with homeless people at the airport, offering reconnection advice, and putting them in touch with support services for housing, detoxification, employment and medical services.
A Heathrow spokesperson said in a statement, "In line with Government guidelines, Heathrow is applying the necessary social distancing measures at our airport which sees us strictly limiting airport access to passengers, colleagues and those with a reason for entry. We are asking all other members of the public to leave to ensure their safety and the safety of others.
"Our in-house Travel Care Team is working in partnership with external outreach organisations, local authorities and Government to relocate homeless people already at the airport, only when they are able to offer safe, alternative accommodation."
Stuart Prestidge
European airports appeal for greater support


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Marilia salta är en nattsländeart som beskrevs av Oliver S. Flint Jr. 1983. Marilia salta ingår i släktet Marilia och familjen böjrörsnattsländor. Inga underarter finns listade i Catalogue of Life.

Källor

Böjrörsnattsländor
salta

redpajama_set_name: RedPajamaWikipedia


June 20 , by Shellie Wilson.
This adorable ring holder is made using a key chain and some stick on's. The glass base gives its a opulent look. This would be beautiful made with old brooches around the base also. Check out thrift stores and garage sales for broken jewelry pieces to create an eclectic look. For the full tutorial check here.


When is it appropriate to buy software, and when is it appropriate to build software? What do you base your decisions on? What principles do you apply?
The consultant's answer is, "It depends", but here are some heuristics I've found that have helped me apply some meaning to my decisions which at the time can seem like a gut-feel.
It's normally a good move to buy COTS (Commercial Off-The-Shelf) software if it guarantees a faster time-to-market. It's better to get your foot in the door with software that might not 100% meet your needs if it means that you'll beat your competition by a significant margin.
I always strongly advise for building software when there is a user-facing component that requires a solid UX layer. As long as this doesnt conflict with 1) above, and as long as 1) above allows a customised user interface at a later stage, these two rules can exist in harmony.
This rule applies to user-facing API's too.
ERP's, CRM's, CMS's are a solved problem. Done. Over. Don't waste a second building your own. If your needs are simple, and you don't mind delving into code now and then, open source alternatives are viable here too. As SaaS applications grow even more sophisticated, this becomes an extremely attractive option too. Don't waste developer time building something that is a solved problem.
This is a spin on 1) above, but reaching this conclusion tends to come from a different path. Sometimes we're not racing against a market, and have the time, but there's an opportunity cost to consider. If a development team spends 6 months building something, what is that they're not building instead?
5) Buy when TCO vs. ROI don't make sense in a dev context.
This one is pretty self explanatory. If the numbers don't make sense or add up, just don't do it.
Building software so that you stick out from the crowd is always a good move, providing the criterion above makes sense too. Nothing builds client stickiness like a fit-for-purpose all-killer, no-filler custom system. Your client's, being the super-smart people they are, will notice this and appreciate it.
What you typically find when building for differentiation is that this becomes a breeding ground for innovation and cross-pollination of system functionality. In this space, you'll find a natural inclination to take features from System A, mash them up with System B's features to build System C that is greater than the sum of its parts.
That's my general thinking on this subject, if you have thoughts to add, there's a comment box a few pixels down.


Township in Ulverston parish, Lonsdale hundred, Lancashire North of the Sands. Combined with Egton with Newland and Osmotherley CPs 2003.
64 in 1801, rising to peak of 73 in 1871, then falling to 36 by 1951; remained fairly stable for rest of 20th century, standing at 42 in 2001.
part of Neville manor of Ulverston (q.v.).


Pets make wonderful companion and give us unconditional love. But bringing up pets is not an easy task. It requires lot of time, energy, willingness and money on your part. Before adopting a pet consider these things so that you do not have to repent your decision later.
Amphibians, reptiles, and fish: Aquarium, filter, heater, plants etc.
Birds and rodents: Cage, bedding or cage liner, dishes, toys etc.
Dogs and cats: License, collar, leash, brush, toys, dishes, bed etc.
You need time and energy to feed, clean or groom, handle, train, exercise, and take your pet to the veterinarian regularly. Time requirement of each pet varies.
Amphibians, reptiles, and fish: 10 minutes per day, plus 3 hours every few weeks.
Dogs: More than one hour per day.
Your pet also needs some space. Make sure that you have adequate space at your home to accommodate a new member.
Adopt a healthy pet, which is not suffering from any deadly disease. Before adoption get your pet examined by a veterinarian and get your pet vaccinated against deadly diseases.
Get your pet spayed or neutered immediately after adoption.
Adopt the pet from an authorized center/agency and complete all the legal formalities required.


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Q: How to perform Solr performance testing? I got the task to test Solr performance testing. I am completely new to Solr and not having idea how to perform here testing.
Solr which we are using, it is utilizing a lot of RAM and CPU. Due to that our application is getting hang and send server error messages.
What would be the way of testing Solr, whether it is required any tool to create multiple concurrent threads?

A: According to the Solr Quick Start guide

Searching
Solr can be queried via REST clients, cURL, wget, Chrome POSTMAN, etc., as well as via the native clients available for many programming languages.

so you can use "usual" HTTP Request samplers to mimic multiple users concurrently using Solr.
References:

*

*Building a Web Test Plan

*Testing SOAP/REST Web Services Using JMeter

A: For search applications, the amount of requests by itself usually isn't as important as the query profile. There's a lot of internal caching going on, and the only useful way to be able to do decent performance testing, is to use your actual query logs to replicate the query profile that represents your users. You'll also have to use the actual data that you have in your Solr server, so you get (at least) close to the same cardinality for fields and values.
This would mean using the same filters, the same kind of queries and within the same kind of simultaneous load. Since you probably want to go above the load you see in production, using logs for several days as a single day (and be sure to get weekends vs weekdays in there, and if you have a particularly bad day, such as black fridays for ecommerce, keep those logs available so you're able to replicate that profile.
There are (many) tools to do the HTTP requests to Solr, but be sure to use a query profile and sets of queries that actually represent how you're using Solr, otherwise you're just hitting the query cache each single time, or you have data that doesn't represent the actual data in your dataset - which will give you completely irrelevant response times (i.e. random data performs a lot worse than actual english text where tokens are repeated over documents).

A:
You can use solr meter to do the performance testing. read here solr
  meter wiki

A: The most important thing is not how to test the queries - but putting up the scenarios that you want to test and which mimicks the real time application usage you see.
initially you need to decide what you want to find out with your test. Do you want to find bottlenecks? do you want to find out if your current setup can match business requirements? do you need to find the breaking points of your current architecture and setup?
Solr utilizing a lot of CPU is very often related to indexing and memory usage might be related to segment merging - so it sounds like you need to define your senarios.

*

*how much content should you push to Solr for it to perform indexing?

*how many queries do you need to send?

*what are the features of the queries (facets, highlighting, spellcheck etc)?

A: You could use Jmeter to test the throughput of your search application and you could also check for IO, load, CPU usage & Ram Usage on each Solr instances.

redpajama_set_name: RedPajamaStackExchange


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yakuza kiwami x
Yakuza Kiwami Launches on PC via Steam February 19
The Steam page for Yakuza Kiwami went up a long while back and the wait, at least for some users, has been a bit unbearable. Thankfully, development of the PC release has seemingly wrapped up because a release date was finally revealed and it is February 19, 2019.
For $19.99, you too can experience the ending of the beginning of the franchise, since Kiwami picks up after the events that began the beginning in Yakuza 0, which came out on PC a few months ago.
We have reviews up here at Total Gaming Network for both Yakuza 0 and Yakuza Kiwami. Sure, these reviews...
Review: Yakuza Kiwami 2 (PS4)
Published: 08-26-2018, 09:00 AM
The best Yakuza game to date.
Since January of 2017, I've had the good fortune to be able to review every Yakuza release that has come out on the PlayStation 4. It started with Yakuza 0, followed by Yakuza Kiwami, and then Yakuza 6 just a few months back. I have seen the beginning and the emotional end to this franchise. I have played it across two different game engines. Every entry has offered up something new and unique to experience while still maintaining a certain alluring appeal that kept me hooked through dozens upon dozens of gameplay hours.
Fast-forward slightly and we arrive here at the present day with the Western release of Yakuza Kiwami 2, a remake of the 2006 PlayStation 2 game, Yakuza 2. It runs on the all-new Dragon Engine that we first saw with Yakuza 6. It also adds on a heaping helping of additional story content on top of the original title. It also somehow manages...
Yakuza 0 and Yakuza Kiwami Coming to PC
Speaking of the Yakuza developers, it was announced this week that both Yakuza 0 and Yakuza Kiwami are coming to the PC. This announcement sure came out of nowhere, that's for sure.
First up looks to be Yakuza 0, which you can pre-purchase right now on Steam for $17.99 (USD) with a 10% discount. This one will be released on August 1, 2018. As you may recall, I kind of really loved Yakuza 0. I'm sure I'll love it even more with an uncapped framerate and the option to go up to 4K... on my 1080p monitor.
Yakuza Kiwami is also headed to Steam. You are not yet able to pre-purchase Kiwami nor is there a...
Shawn Zipay started a topic Yakuza 0 and Yakuza Kiwami Coming to PC
in Gaming News (Old)
Speaking of the Yakuza developers, it was announced this week that both Yakuza 0 and Yakuza Kiwami are coming to the PC. This announcement sure...
Yakuza 3, 4, and 5 Remasters Coming to PlayStation 4
Early this morning confirmations came out that Yakuza 3, Yakuza 4, and Yakuza 5 will all be given the remaster treatment and released on the PlayStation 4. Yakuza 3 will be released on August 9 alongside a code to download the soundtrack. Yakuza 4 will arrive later this Fall. Yakuza 5 will be released in Spring 2019. Now it's important to note here that all of these release dates are just for Japan along with the rest of Asia. Alongside the Japanese voice work, it will include Chinese and Korean localizations. With any luck, Sega will bring all of them to the West in a timely fashion. Given that these are all remasters, a lot of the translation heavy l...
Shawn Zipay started a topic Yakuza 3, 4, and 5 Remasters Coming to PlayStation 4
Early this morning confirmations came out that Yakuza 3, Yakuza 4, and Yakuza 5 will all be given the remaster treatment and released on the PlayStation...
Review: Yakuza 6: The Song of Life (PS4)
How far would you go for family?
For the past year now, the Yakuza series has been burning brightly on the PlayStation 4. We had the fantastic Yakuza 0 make its way to Western audiences early in 2017, followed up by the ever so slightly inferior but still amazing Yakuza Kiwami a few months later. Despite these games existing for more than a decade across three different console generations, these PS4 releases are the first time many of us have ever gotten to experience the amazing character of Kazuma Kiryu and his world. And now in early 2018 we have the release of Yakuza 6: The Song of Life, the final chapter in old man Kiryu's tale. Cast any worries you have aside because Sega says farewell to Kazuma "The Dragon of Dojima" Kiryu in grand fashion. The biggest draw of the Yakuza games has been and will always continue to be the fantastic storylines; these include the storylines contained in the bite-sized sub-mission...
Shawn Zipay started a topic Review: Yakuza 6: The Song of Life (PS4)
For the past year now, the Yakuza series has been burning brightly on the PlayStation 4. We had the fantastic...
Yakuza Kiwami Launches Today
Yakuza Kiwami is out today in North America for the PlayStation 4. Priced at $29.99 (USD), the game is an "extreme" remake of the original Yakuza game from the PlayStation 2.
Shawn Zipay started a topic Yakuza Kiwami Launches Today
Yakuza Kiwami is out today in North America for the PlayStation 4. Priced at $29.99 (USD), the game is an "extreme" remake of the original...
Review: Yakuza Kiwami (PS4)
Do It For Her.
Yakuza Kiwami is an updated remake of the original Yakuza title, a game that was originally released back in 2006 in North America for the PlayStation 2. Right out of the gate, Kiwami can and should be considered more than just a simple remake. It feels more like an extension of the fantastic Yakuza 0 that came to North America earlier this year and less like a game that came out nearly ten years ago. Yakuza Kiwami delivers updated assets, visuals, and even completely redone Japanese voice work. Sorry, there are no English dubs here, which is for the best. The amount of work that went into bringing Yakuza Kiwami from the PlayStation 2 to the PlayStation 4 is nothing short of extraordinary. The story throughout Yakuza Kiwami may not flow as elegantly as Yakuza 0 but it still does a tremendous job of conveying themes of betrayal, trust, and family throughout its 15+ hou...
Shawn Zipay started a topic Review: Yakuza Kiwami (PS4)
Yakuza Kiwami is an updated remake of the original Yakuza title, a game that was originally released back in 2006 in...
Yakuza Kiwami Launch Edition Vlog and Free Content Release Schedule
With the release of Yakuza Kiwami coming on August 29, it makes sense that we get the last details on the game prior to launch. The launch vlog for Yakuza Kiwami shows us "exactly how extreme the Yakuza Kiwami launch edition is."
There is also word about a Reddit AMA coming on September 8 at 12PM (PT) on /r/PS4. Pre-orders for the game get you access to a Yakuza Kiwami theme for the PS4.
On top of that, the team plans on releasing some free content after the game's release. All of this can be acquired from Bob Utsunomiya, who hangs out under the Tenkaichi Street Gate. He's a clown and kind of hard to miss.
Kiwami Fun Pack (Release Date: 9/5/2017)
DLC Description
Dragon Tattoo Kiryu's shirtless outfit
Toughness Emperor Stamina/healthy recovery item
Tauriner ++ Stamina/healthy recovery item
Staminan Royale Stamina/healthy recovery item
Modified Model Gun Handgun weapon
Gold Plate Sell for cash item
Kiwami Street Pack (Release
Shawn Zipay started a topic Yakuza Kiwami Launch Edition Vlog and Free Content Release Schedule
With the release of Yakuza Kiwami coming on August 29, it makes sense that we get the last details on the game prior to launch. The launch vlog...
Yakuza Kiwami's Free DLC Packs Announced
When Yakuza Kiwami hits the streets on August 29, that won't be the last piece of content that fans will get to enjoy for the game. No sir, SEGA revealed today a handful of free DLC packs that will be released in the weeks following the main game's release.
These DLC packs will be included in post-release patches and can be yours after visiting the Bob Utsunomiya, the clown found near the Tenkaichi Street Gate.
Kiwami Fun Pack (Release Date: September 5)
Kiwami Street Pack (Release Date: September 12)
Prison Escapee Kiryu's prison outfit


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Wayne Edmund Engle
Wayne Edmund Engle, of Pennsburg, passed away on August 21, 2020 of
complications related to COVID-19. He was 85 years old. He was predeceased by his beloved wife of 48 years, Katherine ("Nan") Engle.
Born in Reading, he was the son of Edmund and Ruth Engle. He graduated from Ursinus College, where he majored in mathematics. He received a Master's Degree from Lehigh University before accepting a teaching position at Perkiomen School.
Wayne taught at Perkiomen for over 40 years. For many of those years, he chaired the math department. He also coached tennis, basketball, and soccer.
Wayne's teaching style was as memorable as it was effective. He encouraged students to work at their own pace. When a student stumbled upon a difficult concept, Wayne would give them a personal "show" on the topic. He incorporated pop-culture references to help his students solve challenging problems. For example, he told students trying to factor quadratic equations to "chop, chop, hop on pop."
Wayne was known as an iconoclast with a lively sense of humor and a fierce dedication to education. Over 40 years, he never once missed a day of class. When he felt sick, he would lie down on the classroom's cool, tile floor and teach the entire day supine.
According to many of his students, Wayne was a special teacher who made a life-long impression. Up until his death, he received calls and letters from students he had taught decades earlier expressing their gratitude and recounting his impact on their lives.
After the death of his wife Nan, Wayne began a crusade to clean up the roadways in and around Pennsburg, his home for 50 years. He could be spotted during his seven-mile walks picking up recycling and trash to keep the area beautiful.
Wayne is survived by his daughter Ruth (Adam) and his son Stephen (Lucero).
The family has asked that gifts of remembrance be made to Perkiomen School, 200 Seminary Street, Pennsburg, PA 18073, (215) 679-9511.
Services will be held at a future date given the current health crisis.


text:
Kempen & Co is pleased to announce it has advised TerraPay, a leading payments company, in its sale and capital increase
Transaction highlights
TerraPay was acquired by a consortium of investors including Prime Ventures and Partechfrom Mahindra Comviva, a global leader in mobile solutions
This investor consortium, joined by IFC, participated in a capital increase to fund TerraPay's global expansion
Kempen & Co acted as financial adviser to TerraPay in its sale and capital increase and supported the Company in a.o. attracting and forming an international consortium of renowned investors with complementary expertise and networks, crafting of the equity story, finetuning of the business plan, coordination of due diligence, transaction structuring, management participation & incentive schemes and negotiations
About TerraPay
TerraPay is a leading fintech and payments company
The company helps people around the world to transfer money instantly, safely and affordably. TerraPay's cutting-edge B2B payments infrastructure enables any bank, mobile money operator, money transfer operator or payment service provider to connect via one single integration and facilitates a game-changing seamless end-to-end customer payment experience. Hence, the platform plays a key role in enabling interoperability necessary for true financial inclusion across the globe, thereby making a significant contribution to the Sustainable Development Goals (SDGs) set by the Unitied Nations
TerraPay has obtained over 25 (payment intermediary and money transfer) licenses to operate in over 60 countries in Africa, Asia and Europe and is expanding globally
Since inception TerraPay has built a large partnership network with global money transfer companies including Western Union, Visa, Xpress Money, Paga, Instant Cash, Ripple and MoneyGram
The Company was founded in 2014 by its current management team Ambar Sur (CEO), Ram Sundaram (COO), Ani Sane (CBO) and Akbar Hussain (CLCO)


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Q: Dynamically change font of a label in windows forms I saved the font of a label in a file named file.txt and every time the program runs, i read the file.txt and the font. actually i want to change label's font by coding.
saving font :
            string[] t = new string[2];
            t[0] = label1.Font.Name.ToString();
            t[1] = label1.Font.Size.ToString();

            File.WriteAllLines(@"file.txt", t);

reading font :
                label1.Font = new Font(t[0], (float)(int.Parse(t[1])));

but it doesn't work !

A: two things is important ,check that the font is installed on system and check that the name of the font is written correctly.


text:
Q: Scan text file in Java I have a text file in US-ASCII which contains a single, long line.  The text items that I need to access are separated by a varying number of spaces, like this:
metadata1 attrib1     metadata2 attrib2   attrib2a trackstart attrib1   attrib2   trackstart attrib1 atrib2 attrib3

The file can have a maximum of 99 'track' entries and will take little memory.
What I need to do
I have to extract these entries into an in-memory structure that I can iterate over, access values, and count items.  For instance I need to get the number of 'tracks' (by counting the 'trackstart's in the above example, and also add the attributes for each track into a structure like object.track1.attribute1.
What I have tried
I used a Scanner to read in the file and step through the text entries.  This seems to work fine.  I then created nested HashMaps, like:
HashMap<String, String> overallMap = new HashMap<String, String>(); // contains the tracks map and some other metadata
HashMap<String, Map> tracks = new HashMap<String, Map>();  // contains a map of all tracks
HashMap<String, String> track = new HashMap<String, String>(); // contains an individual track

But the problem is that (I think) HashMaps won't let me count the keys (so I can't, say, get the number of 'tracks' in my text file).  I suspect I'll run into other issues with this data structure.
Questions

*

*In this case, is a Scanner the best way to read in and manipulate the file?

*What in-memory data structure should I choose?  How can I build up the track list, count the tracks, and access individual attributes in this structure?

A: Java is an OO language, and you should thus create your own objects rather than only relying on data structures. That will make everything easier, to write, read, and maintain.
So you should have a Track class, containing a List or Set of attributes. The choice depends on if you care about the order of the attributes, and on if you must remove duplicates or not.
The Track class should let you add and get attributes, since that's what you need to do. And since it seems you're only interested in the tracks and not in the other information in the line before the first track, you just need a List of tracks to keep all the tracks.
So the algorithm should be quite simple:

*

*split the line in tokens

*create an empty List<Track>

*iterate through the token

*

*if the current token is trackstart, then create a new Track, and assign this new Track instance to the variable currentTrack. Add this track to the list of tracks

*if the current token is anything else, then

*

*either currentTrack is null, and you should ignore the token

*or currentTrack is not null, and you should add the token as an attribute of the current track by calling currentTrack.addAttribute(token)
At the end of the algorithm, you have a List<Track> full of Track instances, in the same order as the tracks in the line. And each Track instance has a List<String> containing the attributes of the track.

A: Since you have some metadata objects and some tracks, where each has variable number of attributes, we could have a base class named "MyObjects" to represent each of them
public class MyObject implements java.io.Serializable
{
    String name;
    ArrayList attributes;
    public MyObject(String name)
    {
       this.name = name;
    }
    public void addAttribute(String attr)
    {
        this.attributes.add(attr);
    }
}

And then have a class MyFile which would represent each file that you read.
public class MyFile
{
    MyObject[] metadata;
    MyObject[] track;

    public int check(String s)
    {
        if(s.substring(0,s.length()-1).equals("metadata")) return 0;
        if(s.equals("trackstart")) return 1;
        return 2;
    }
}

Then in the main function you could read the file
File f = new File(filepath);
BufferedReader br = new InputStreamReader(f.getInputStream());
String line = "",content = "";
while((line = br.readLine())!=null) content += line;

MyFile myfile = new MyFile();
StringTokenizer t = new StringTokenizer(content," ");
int status;
String word = "";
while(t.hasMoreTokens())
{
    word = t.nextToken();
    status = myfile.check(word);

    // add the attributes to the to metadata or tracks

 }


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Our View: NFL fixes violence message
Our View: The NFL replayed its foolish decision about an act of violence off the field and realized it blew the call.
Our View: NFL fixes violence message Our View: The NFL replayed its foolish decision about an act of violence off the field and realized it blew the call. Check out this story on azcentral.com: http://azc.cc/1uc28Di
The Republic | azcentral.com Published 7:30 p.m. MT Sept. 1, 2014 | Updated 7:30 a.m. MT Sept. 2, 2014
NFL Commissioner Roger Goodell on stage during the first round of the 2014 NFL Draft at Radio City Music Hall.(Photo: Adam Hunger/USA TODAY Sports)
It wasn't exactly instant.
But the NFL finally replayed its foolish decision about an act of violence off the field and realized it blew the call.
Commissioner Roger Goodell broke with the NFL's long tradition of never admitting a mistake and conveyed with refreshing candor the league's failure to appreciate the seriousness of domestic abuse.
It was a confession made under duress, for sure, as women's organizations unleashed their fury at the league for giving a two-game suspension to a star running back who had beaten his fiancee unconscious in a hotel elevator.
When handing out that paltry sentence to Baltimore Ravens running back Ray Rice last month, Goodell said, "He is a young man that really understands the mistake he made."
On Thursday, Goodell's tone was more contrite.
"My disciplinary decision led the public to question our sincerity, our commitment and whether we understood the toll that domestic violence inflicts on so many families. I didn't get it right. Simply put, we have to do better. And we will."
Moving forward, any league employee who commits an act of assault, battery, domestic violence or sexual assault will be suspended without pay for six games for a first offense. Second-time offenders will be banished from the league for at least one year.
This is a strong and positive message that domestic abuse will not be tolerated in the nation's most popular sports enterprise.
Goodell has put on notice the men working on and off the field in his league that if they harm a woman, they will do serious harm to themselves. Given the prevalence of domestic violence, it is an important message to men everywhere.
Read or Share this story: http://azc.cc/1uc28Di
Why did Pelosi delay impeachment? It's all about her
McSally doesn't hate 'liberal' press but ALL press
Is Sen. Martha McSally really this tone deaf?
AZ GOP has a sleazy reply to Sen. McSally's media 'troll'
Why those extra internet taxes aren't a tax increase
HOA wants to boot teen? It suffers from a whole other kind of blight


Pardus guides, help, and tools.
Back in June 2012, some new features were introduced that benefited pilots who had played less than 1,000,000 APs. This was most likely implemented to allow new pilots to gain skills faster – reducing the number that decide to "give up" early in their career (at least this is my take on it).
The first and tenth kills of each NPC are rewarded with a bonus of 1 point in a skill depending on the killed NPC.
Reaching certain milestones (rank and competency advancements, 100/1000/… experience points) have a revitalizing effect – double AP regeneration for 24 hours.
Congratulations, you killed your first Space Clam! As a result of this new experience, you have gained one point in your Energy Collecting skill. There might still be more you could learn from fighting these vermin.
Congratulations, you killed your tenth X-993 Battlecruiser! As a result of you becoming familiar with them, your Maneuver skill has increased further.
Note that the last System Message doesn't mention that there might be more you could learn from continuing to fight them. You will not gain a skill bonus if you kill 100 of the same NPC (although you will achieve a ribbon that can show in your profile as a result).
Interestingly, the Hidden Drug Stash does not give any gains at all!
The excitement from acquiring 1000 experience points has a revitalizing effect (your Action Points regeneration is doubled for the next 24 hours).
You may have noticed that the list of NPCs is far from complete at this stage. If you have recently killed your 1st or 10th of any of the NPCs below, please let me know what you gained and I will update this guide to include your discovery.
Many of the NPCs listed above are likely impossible to kill for inexperienced pilots – do not attempt them unless you have assistance (and loads of luck)!
Only found in the Neutral Zone, the Z-Series of NPCs remain the most effective NPCs outside of premium space to improve basic skills to well above trade-in levels.
Like the Lucidi Squads, those of the Z-Series Fleet that move (Z15 Scout and the Z16 Fighter) tend to do so at predictable times – 7 times every hour at around 1 second past the minute).
Before you move within 1 tile or attempt to retreat from combat, make sure you check how many minutes past the hour you are currently at – and wait just a few seconds afterwards to ensure they haven't been delayed by server load.
Using a Behemoth (with 5x Organic armor and Mining lasers) to engage with Medusa Swarmlings or Euryale Swarmlings for Engineering (EN) gains, is possibly the most efficient way of skilling to trade-in levels as you work on gaining Advanced Combat Skills.
Skilling in this context refers to the act of engaging combat with an NPC, getting hit as much as possible (to improve EN skill), keeping the NPC alive as long as possible (due to their relative scarcity) and not getting killed while you do it.
You may recall that we covered Overskilling a while back. Now would be a good time to refresh your memory on the topic, especially if you plan to spend some time skilling.
Once your EN reaches trade-in point (the lowest of all the skills at 33) you trade in 4 points (reducing your EN down to 29) in exchange for 8 Advanced Skill Points (ASPs). Your TA and MA also improve as you skill, with both sharing the same trade-in point of 65 and requiring you exchange 10 skill points for 8 ASPs.
For every 4 trade-ins of EN, expect to trade in TA and MA once. Depending on drug use, and the availability of the NPCs, expect to gain around 80 ASPs a month when skilling this way.
Which Combat Skills come first?
The first thing you need to use your Advanced Skill Points is Combat Mastery.
After that, get one level of Offensive Combat (OC). The OC skill drops MA by 50% (normally considered a hefty penalty) so is perfect as a way to make you easier for NPCs to hit. There is no difference in having OC1 or OC3 for this situation. When you are nearing the end of your skilling you can complete OC3.
Next, get all three levels of Defensive Combat (DC). The DC skill will work the opposite of OC and reduces your chances of being hit by NPCs. Unlike OC, it is better to get DC3 (rather than just DC1) for use while skilling.
Consider retreating with DC active when you are low on armor and out of robots and for a day or so after you have traded in your MA skill.
The Combat Efficiency skill is great for long term skillers, but you only benefit from the savings it offers you (versus the cost in ASPs to get) if you get it very very early on – so get it early or not at all. If you are going to get it, get CE4 as soon as possible after OC1 and DC3.
Controversially, get Boosts and AB4 – for use as an emergency escape plan. It will improve your MAN by 20% which, like DC, will work to reduce your chances of being hit. This skill should only be used when attempting to retreat from an "hard hitting" NPC and you are out of Robots with very low armor.
Once you have opened Combat Mastery and have OC1, DC3 (and optionally CE4) completed, along with Boosts and AB4, then it doesn't really matter what order you choose to do from then on.
If you see yourself participating in any amount of ambushing you will need to get Ambush Mastery, AF2 and AE4.
If you plan a lot of Player vs Player (PvP) combat then get Chronoton Collection and Time Bomb Type 1 (stun).
Are you going to remain an Imperial and be a career fighter? Then learn Weapon Mastery and get Conventional Weapon Specialisation (CWSpec4) – all Empire weapons are conventional and will benefit from this. Don't get it until towards the end since you will do more damage to the NPCs you skill on with it.
Remember to complete OC3 at the end as well.
Combat Mastery, OC1, DC3, CE4, Boosts, AB4, (optionally Ambush Mastery, AF2, AE4, Chronoton Collection, TBI 3, Weapon Mastery, CWSpec4) then finish OC3.
There is only one place in the universe that you can acquire Pardus Armor – the Lucidi Armor Station located at [96,58] in the Pardus sector.
Gaining access to this mysterious building is fraught with dangers (as a consequence of the corrosive environment in that sector as well as random AP time bombs placed by previous visitors – not all of which are friendly).
Assuming you have access to the Pardus sector (you will need Premium for this), and assuming you manage to make it from a Wormhole Seal to the building, you won't get the armor for free. The Lucidi have no interest in our system of credits – they are much more interested in acquiring Exotic Crystals and will happily provide you with limited use of Pardus Armor in exchange for these strange resources.
Think of Pardus Armor as a kind of "coating" for the armor you currently have. Depending on what strength of armor you have (x1 through to x6) determines how many Exotic Crystals you will be required to exchange for a "coating" on your armor.
For each level of armor, 1 Exotic Crystal can be exchanged for 2 days of Pardus Armor.
If you have Genotrope Armor installed (x5 Organic) then 5 Exotic Crystals can be exchanged to provide you with 2 days of Pardus Armor. If you had the Union faction x6 Conventional Armor (reserved for those who have attained the rank of Chief), you can acquire 1 day of Pardus Armor for 3 Exotic Crystals.
While there is no fixed limit to how long you can have Pardus Armor for, you cannot "top up" your Pardus Armor until your armor has returned back to it's natural state again.
This means that the absolute longest duration a Mooncrusher can have 5x Pardus Armor installed for is 218 days (the Mooncrusher has 325 hull space and with only an Enhanced Mag Scoop and a Nuclear Drive on board, it would be able to carry up to 549t of Exotic Crystals at a time).
There are two kinds of starbases in Pardus – public starbases (under the control of the game) and player controlled starbases (constructed, commanded and controlled by the pilot).
A public starbase is always located at the same location across all universes.
These starbases consume a range of commodities every 3 hours (starting at 0025 GMT/UTC) which influences the worker population using similar rules as a planet.
The population of an public starbase never drops below 500 workers even if it receives no food or water for upkeep. You cannot capture, destroy, fly-close or hire squadrons from them either.
The majority of starbases are not controlled by the game but are player owned starbases. They can be constructed, bought and sold (transferred) by the owner, and like regular player owned buildings, they use a building slot. They can also be attacked, captured and destroyed by other pilots.
A player owned starbase begins its existence as a Trading Outpost (TO). As long as it meets the requirements for becoming a starbase, it's owner can initiate an 8 stage upgrade process. Each stage of the TO upgrade requires 75t Metal, 50t Electronics and 25t Battleweapon parts to be present in the TO at 0015 GMT/UTC.
The upgrade resources are only consumed if they are all present in the TO, in the right quantities at that time. Should you not have them in the TO at that specific time, you will have to wait 24 hours. Each stage of the upgrade is an independent event so you can take as long as you like to complete this process.
At any time after the 8 upgrade steps have completed, the owner can click a button to complete the upgrade and transform the Trading Outpost into a new starbase with an initial worker population of 1,000. All resources that were in the TO, along with any defenses it may have had, disappear at this time.
As swiftly as they rise (8 days minimum), without supervision a player owned starbase can quickly downgrade to a Trading Outpost. If the worker population drops below the minimum 500 workers then the starbase ceases to exist – in it's place will be an empty Trading Outpost. Every item of equipment and all resources stored in the Starbase are lost for good (mercifully the credits are returned to your pilot however).
Worker population is used to determine how much tax the owner receives when the starbase ticks (every 3 hours) – 20% of the worker population. The number of workers also determines how many slots are available to build factories on, the services that are available to visiting pilots and the number of missions available on the starbase Bulletin Board.
The Pardus Manual describes the different buildings that a player can build on the pylons in the starbase inner space.
With the exception of the Standard and Heavy Defense Artillery buildings, construction of starbase buildings is the same as that of regular player buildings – each costs 500 APs and requires several resources (stored in the ship – not the starbase) to build. Only the starbase owner can build in the inner space of a starbase.
The Standard Defense Artillery (SDA) and Heavy Defense Artillery (HDA) buildings can only be obtained by first building a Light Defense Artillery (LDA) building and investing extra resources to upgrade.
As well as requiring resources to initiate, the upgrade process takes 12 hours to turn a LDA into a SDA, and a further 18 hours to upgrade a SDA to a HDA.
In total it will take a minimum of 30 hours from the construction of a LDA building until it has finished being upgraded to a HDA.
While the loss of buildings impacts current production, it does not affect any ships, weapons or equipment built prior to the building loss.
Should worker population drop enough to cause a player starbase to drop a stage, all buildings that were built on the outer-most 4 building slots will be immediately destroyed. All ships, weapons and equipment that were in the process of being built in those buildings at the time are also destroyed.
If a Warehouse Factory building is destroyed as part of such a population decline, and if this leaves the starbase with more resources than it has room to store, any excess resources will be immediately dropped, starting with the most expensive resources first.
When a starbase doesn't have a building able to produce an item in inventory (maybe it currently has no Weapons Factory – but guns and missiles are in inventory from a previous Weapons Factory), then that inventory is not visible and cannot be sold.
As soon as a building is constructed that can produce any item already in inventory, then all the inventory for that type of building is immediately available for sale. If a starbase has at least one shipyard, then all ship sizes already in inventory are also available for sale.
Here are some unrelated notes on player owned starbases collected from conversations with pilots, various places in the Pardus Manual and Pardus Forums as well as from first-hand experiences.
Do you have some lesser-known observations of your own? Please get in touch and I'll add them here as well!
Congratulations on your promotion to Prince! The Emperor will likely be in touch soon to offer you a place in his royal guard – or so they say.
You may have completed much of the Advanced Skills available to you, saved up lots of cash and been looking forward to being promoted since you first piloted a Rustclaw.
Before you rush out and buy that shiny yellow Mooncrusher… there is one more thing you should consider.
Are you satisfied with your current level of cloak skill and your ability to cloak? The Mooncrusher is almost as large as a small asteroid – and it's hard to disguise an asteroid. Being bright yellow doesn't help either!
Unfortunately for many young Princes and Princesses, by the time they discover that they can't cloak their new ship, it is already too late. They have paid upwards of 38 million on their new ship and are not interested in trading out of it.
Why do I need cloaking skill?
If you want to ambush and engage in PvP then you need to be able to cloak.
A high cloak skill means you can cloak at your ambush site quickly and hopefully remain unseen doing so. A low cloak skill will mean you spend more time visible at your ambush site – providing your enemies a chance to notice your exact location. At 100 APs per cloaking attempt, it is also an expensive activity!
If you don't bother training your cloak skill until after you have your Mooncrusher, you will likely remain disadvantaged for quite some time. The huge ship size means that you will fail almost all of your early attempts at cloaking.
Why not just cloak train in the Mooncrusher?
So even though your cloak skill improves with a failed cloak attempt, it is only by a "very small amount". Because of the low success rate caused by the large ship size, you will end up spending huge amounts of APs cloaking (or attempting to at least) for just a few points of cloak skill.
If you were to cloak train in an SSC with a cloak skill of around 15, your cloak skill will reach 16 in less than 2 days. Using a Mooncrusher will take almost 18 days.
Cloaking the Shadow Stealth Craft – smallest of Imperial ships, even with a very low cloak skill, provides an excellent chance of success (giving the best cloak skill gains) for the amount of APs used.
How much cloak skill should I train to?
Aim to have a cloak skill of 30 at least before you step into the Mooncrusher. If you take a week out between each of your ship upgrades to sit in an SSC and cloak train, you probably won't need to do anything special.
To improve your cloak skill from 10 through to 35 will take about 563,000 APs in an SSC – about 97 days of cloaking from start to end. That time can be significantly reduced by taking drugs to provide you up to twice as many APs per day.
Make sure you understand how to get optimal AP gains from drug use… you don't need Trip Control and Meditation, but it will be a little more convenient if you do.
In a highly developed universe almost all technical facilities are connected via networks and approachable via terminal stations. By infiltrating these systems, experienced computer pirates can steal valuable information and possibly sell it. This is called Hacking.
Hackers are very useful to help locate enemies and provide support to fighters especially in times of war. They are often the silent hero in a campaign – but can make a good income selling their services to the highest bidder.
What do I need to do to be a Hacker?
You need to improve your Hack skill to a point where you can hack information that will be of use to you. That point will vary for each hacker – driven by how much information they want to gather.
For example: a Skilled hack will show the current cluster of the pilot, a Freak hack will add the sector of the pilot, and a Guru hack will add their coordinates.
A Hacker with Hack skill of at least 50 is a good initial goal. Doing so with Hack efficiency Advanced Skill is useful if you want to be more AP efficient. Adding the Echo hack Advanced Skill is the next goal. The rest of a Hacker's career can be spent improving their Hack skill to get better and better chances of success using the Guru hack.
The best way to improve your Hack skill is to hack a faction pilot while at the Blackmarket of a faction Planet or Starbase.
You will get a bounty from the faction whose pilot you are hacking if they detect you (they can detect you whether you fail or succeed in the hack – but the chance is much less if you are successful). These bounties lead to a -5 daily reputation loss against that faction until they are gone (either expiring or being collected by another pilot).
You will also get reputation loss each time you fail a hack based on the type of hack you were attempting. This could lead to you losing safety or even docking rights at a faction Planet.
The Pardus Manual has a detailed breakdown of reputation loss should you be interested in specifics.
It is a good idea to hack train at a player owned Starbase where you have been friended – and don't hack your own faction if you can avoid it (you could eventually be kicked from your faction if your reputation drops too low).
Killing Inexperienced Pirates and Experienced Pirates as well as completing missions will improve your reputation (but distracts from training your Hack skill).
Because you get diminishing returns as your Hack skill improves, it will take you longer to improve when you are higher skilled. The tables below give a good approximation of days.
Begin hacking using a Brute hack to give you more successful hacks (which mean better gains in your Hack skill).
If you like, switch to Skilled hack (now at 100% success rate).
If you like, switch to Freak hack (now at 100% success rate).
You may need to cloak your ship at some point (usually when you are ambushing an enemy).
The chance of successfully cloaking relies on only three things – your ship size, the resource type you are on and your Cloak skill.
This guide explores how you can increase your Cloak skill – preferably before you have taken ownership of a Mooncrusher!
You can improve your Cloak skill by attempting to telerob another pilot without being noticed, or cloak your ship (via the Nav screen).
Telerobbing costs 50 APs and requires you wait 90 seconds before repeating. It would take almost 3 hours to use your daily 5,720 APs.
Cloaking costs 100 APs and has no waiting penalty before repeating. Even if you are not successful in a cloaking attempt, your Cloak skill will still improve a little (unfortunately this gain is minuscule compared to that gained when successfully cloaking).
Cloaking a ship is the fastest route, and this guide continues assuming you are going to be cloaking your ship.
Without Drugs it would take about 55 days to go from 15 to 30 Cloak skill. Using up to 18t Drugs per day would cut this to about 33 days.
Change into the smallest ship you can – ideally a Shadow Stealth Craft (size 7) or Interceptor (size 8). Don't invest in any weapons, armor or equipment. Then find a starbase built in Energy – and make sure you are safe from attack.
Press the Cloak button from the Nav screen – and once cloaked, press the Uncloak button. Repeat until you are out of APs… and then come back the next day and do it all again!
Why should I do this again?
If you end up in your "end game" ship, it will most probably be large in size. If you have low Cloak skill then you will have fewer successful cloaks. This could really hinder you if setting ambush – the enemy has a better chance to notice you setting.
Doing this task before you move into a large ship is the fastest and most AP efficient thing to do. You may consider the Cloak Boost Advanced Combat Skill if you are already in your large ship. Crew members can also help. But it will take a lot longer doing it this way.
What Makes For A Great Trader?
Traders are the lifeblood of any economy – no matter how big or small. They ensure buildings are traded on time, that they don't overflow with excess production and stockpiles don't accumulate in the wrong place.
Traders are on every day – regular as clockwork to make sure your buildings make money, that planet populations are maintained and starbases continue to thrive.
Everyone can trade, but to be a great trader requires more than just carrying some food and water to a building once in a while.
Ranking opportunities, ambushes, emergencies and limited cargo capacity can all work against even the most dedicated trader – but some simple points can ensure you make the best of the situation.
In general, try your best to treat all buildings as though they were your own.
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How Many Action Points to Jump?
With the recent addition of an improved Mag Scoop (able to hold up to 250t), transporting goods through Y-Holes and X-Holes has become a viable option to consider when travelling large distances.
Jumping a Y-Hole or X-Hole initially costs 2,000 action points and is based on your Maneuver skill. The higher your skill, the less action points are required to perform the jump (as with a regular Wormhole).
Be sure to remember that your Maneuver skill is significantly affected with a full Mag Scoop. While the cost to jump might be 1,100 action points with a Maneuver of 68, a full scoop may reduce your Maneuver so much that it will most likely cost 2,000 action points regardless of your starting Maneuver skill.
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Considering Making A Stim Chip Mill?
What Happens When You Are Outlawed?
How Do You Scrap Something?
How can you end up with negative Action Points?
Stripmining? Not In My Backyard!
How to Make A Fortune in Edvea – Daily!
How Does Trip Control Affect Drug Use?
Why use EM armor for PvP combat?
Where do Famous Pirates live?
What is Overskilling, should I worry?
If you need access to the protected pages within this site, please send a PM to Sparkle (Artemis) when in-game.


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Dana Lee Gibson

I made my life about creating and designing, it might be a logo, a magazine, a website, setting up a server, or turning an old school bus into a home on wheels.

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Vintage, what does that mean?

<time datetime="2016-01-04T17:45:41-05:00">January 04, 2016</time>

Reading time ~2 minutes

This is not an attack!! It is a warning! We now live in a time when something that is 5 years old is called "vintage". And if your computer is 7 or more years old, you and it are obsolete.

Apple defines vintage products as those that have not been manufactured for more than five and less than seven years ago, while obsolete products are those that were discontinued more than seven years ago."

To me the word "vintage" means old and outmoded (except for wine). Just because something isn't as fancy as the newest tech doesn't mean its outmoded. A fax machine is outmoded, not a 5 year old computer.

I have a Compaq Presario CQ56 laptop which is 6 years old. It is running Linux Mint 17.2 operating system. I use it all the time and its great. It runs so well I'm going to upgrade it to a SSD hard drive. I would in no way describe it as "vintage" or outmoded. It does its job very nicely, as a matter of fact, it runs better now than it did when new.

The Linux operating system uses less resources than the original Windows 7 operating system it came with did. It already boots faster than a 1.5 year old Asus laptop running Windows 8. When I install the Solid State Drive it will be vastly faster than when new.

Danger of Vintage!

This trend to call things a few years old as vintage or obsolete is, in my eyes, dangerous. It breeds excessive consumerism. It devalues performance, durability and upgradability. If we blindly buy new products because we are told what we have is vintage, we incentivize manufactures to build things that will have shorter and shorter lives.

The goal of modern technological advances should not be shorter lived products. With more knowledge, better materials, and sophisticated design we should be building products that last longer and run better.

Apple makes an amazing product, that is not the issue. The issue is the philosophy of what is vintage or obsolete. I have a Mac G5 Pro that is 10 years old and it runs great! But according to Apple it is obsolete. It might just be simple verbiage they use, but words matter, words have meaning. They can be used to build a mind set.

It was not that long ago that we, as American consumers valued durability and longevity in what we purchased. I fear we have been swayed by powerful forces to value the latest, the newest, the shiny sparkly things the most. We do this at our own peril.

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Marsha Zazula, Co-Founder of Metallica's Early Label, Megaforce Records, Dies at 68
Michele Amabile Angermiller and Jem Aswad
UPDATED: Megaforce Records co-founder Marsha Zazula — who launched the iconic label, which released the first albums from Metallica, Anthrax and many others, with her husband Jon in 1982 — died Saturday in her Florida home, a rep for the label confirms to Variety. The cause of death was cancer; she was 68.
"The world of music owes a debt of gratitude to Marsha Zazula, who along with her husband Jon gave birth to some of the most musically significant artists," the label said in a statement. "Marsha was one of a kind, and taught the world to be fiercely independent. Megaforce and our artists will never forget her. In our hearts she will always be a guiding force."
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"We will love you to eternity," her family wrote. "Rest in peace with our love." Jon, her husband of 41 years, wrote: "No man can ask for a partner like Marsha Zazula: someone who would stand by your side, support you and believe in you to the extend of losing everything in order to make those dreams come true. She was a mother and mentor to many, and a role model as a woman breaking the glass ceiling in an industry run by men. She had balls, beauty, brains and vision." She is survived by Jon, three daughters and four grandchildren.
Born in Brooklyn, Marsha was a guiding and stabilizing presence at a company — which also included Crazed Management — whose artists were often as unruly as their music. Along with Metallica (whose first two albums the label released), Anthrax, Testament, former Kiss guitarist Ace Frehley, Ministry, King's X, Overkill and Raven were among the company's biggest acts. "Jonny and Marsha," nearly always side-by-side, were a friendly and familiar presence at metal concerts and events during the era.
Metallica paid tribute to Marsha on Instagram Sunday posting a recent photo of founding members James Hetfield and Lars Ulrich with the Zazulas and early Megaforce publicist Maria Ferrero, captioned, "Rest In Peace, Marsha. Thank you for everything." Later on Sunday, Ulrich followed with a statement of his own: "Marsha was an incredibly selfless matriarch who had an enormous impact on my life and the lives of countless others. I will forever be grateful to her, Jonny and the entire Megaforce family for taking a chance on a gang of misfits and outsiders like ourselves and for helping connect us to a larger and like-minded audience."
A post shared by Metallica (@metallica)
A graduate of Lehman College, Marsha told Variety last year how her degree in child psychology helped her to keep the business, its artists and her notoriously unruly husband on a relatively even keel.
"We all know that musicians have a little bit of mental impairment," she laughed. "I used it a lot with Jon, too."
The Zazulas' metal dynasty began in the early 1980s as a small independent record store called Rock and Roll Heaven, located at the Route 18 flea market in East Brunswick, New Jersey. The couple originally intended to focus on artists such as John Lennon and Jimi Hendrix. But it was Marsha who decided to focus on selling rare import copies of albums from burgeoning "New Wave of British Heavy Metal" acts such as Iron Maiden, Def Leppard and other rising European bands, and stocked the store with like-minded publications such as Kerrang and Sounds. The couple began promoting shows — including an early show with the early metal band Anvil — in the area.
The Zazulas' reputation grew and before long, a demo from a San Francisco-based band called Metallica found its way to them. Realizing the group was, as Jon put it, "lightning in a bottle," the couple brought the quartet to their home in New Jersey and created Megaforce Records to launch the group. Metallica's debut album, "Kill 'Em All," was released in July of 1983, effectively launching the thrash metal movement.
The world of music owes a debt of gratitude to Marsha Zazula, who along with her husband Jon gave birth to some of the most musically significant artists. Marsha was one of a kind and taught the world to be fiercely independent. In our hearts,she'll always be a guiding force. pic.twitter.com/uKdY8spBpj
— Megaforce Records (@megaforce) January 10, 2021
While the label lost Metallica to Elektra Records in 1984, shortly after releasing the group's second album, "Ride the Lightning," Megaforce remained a powerful force in heavy metal throughout the 1980s and early 1990s, releasing albums by the above artists and many others via distribution deals with Atlantic, Island, Caroline and other labels. The label varied its roster during the 1990s and continues to this day.
Jon Zazula chronicled much of the label's history in his book, "Heavy Tales: The Metal, The Music, The Madness," talking of how he met a "sweet girl named Marsha" and how their personalities created to a successful marriage and a long-running business partnership.
"She was great at assisting others through her patience," Jon wrote. "Her ability to communicate [prevented] many problems at that time. People spoke differently to Marsha than they did to me, and that is what kept things going. Marsha was like a mother confessor … She doused fires between me and bands, me and partners, me and the world. I felt like I was a bull in a china shop knocking everything around, and Marsha was right there making sure nothing got broke or knocked off the shelf."
Testament guitarist Alex Skolnick tells Variety that Marsha was a nurturing mother figure for many of the label's artists, especially ones whose families may have disapproved of their career choices.
"She kept things balanced," Skolnick says. "She was this steady hand, a calming force, during these intense moments — and there were intense moments! Jonny and Marsha were really a team; she was there for every decision. Jonny, bless him, was the stereotypical hot-headed, East Coast label executive — patience and calm may not have been his strong suits — and she balanced him out." Testament singer Chuck Billy added, "I had never met anyone like Marsha or Jonny; we had not just a professional relationship but a great friendship. She was no bullshitter, always told it like it was. Being in the world we live in, she was outnumbered by men, but you'd never know it."
Anthrax drummer Charlie Benante remembers her as being involved with everything from album artwork decisions to helping manage crises when the artists were on the road. "I never really saw Marsha freak out," he says. "She was always kind of mellow." The group's Scott Ian wrote on Sunday: "Marsha was an integral part of our career and a force to be reckoned with – knocking down (with Jon) whatever doors stood in our way in those early days. We were like a family, a big head-banging metal family and we took care of each other."
Bobby "Blitz" Ellsworth, lead vocalist of Overkill, remembers Zazula as the "heart" of Megaforce. "She gave the entire structure the feeling of a family. That's why it succeeded and why it was special, and why I loved being part of it."
The label also launched the careers of many executives who are still working in the industry, including Ferrero, Megaforce's first employee, now of Adrenaline PR. "Marsha was the grand dame of metal, who had style, class and an open heart, and who rallied for all of us misfits, starting with Metallica — and the rest is history," she said.
Missi Callazzo, who started as an intern in 1989 and ended up taking over the label, said "Marsha and Jon gave me my start in the business while I was still in college. It was always inspiring to work with Marsha and she really mentored me in the music industry. I still quote her to this day."
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President Joe Biden will launch an array of initiatives on Thursday to rein in the raging coronavirus pandemic, tackling his top priority on his first full day in the White House as he tries to turn the page on Donald Trump's tumultuous leadership. Biden will sign 10 executive orders to fight the pandemic, including ordering the use of disaster funds to help re-open schools and mandating the wearing of protective masks on planes and buses, officials said. The new Democratic president, who took the oath of office on Wednesday, has put the pandemic at the top of a daunting list of challenges he faces in his administration's early days, including rebuilding a ravaged economy and addressing racial injustice.
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World No1 Novak Djokovic has not hidden his displeasure at being in quarantine ahead of the Australian Open, hitting headlines this week with his requests for a shorter lockdown period, and more facilities for the players affected.The Serbian star seemed to see the lighter side of his situation in video recorded by a fan outside his quarters in Adelaide, however.In the footage by Jaspreet Singh, Djokovic is heard joking "Please liberate us!" during an exchange with fans from his balcony at the Majestic M Suites Hotel in North Adelaide.In a social media post on January 20, the tennis player defended the requests he'd made to officials earlier in the week, saying he'd had "good intentions" that were "misconstrued as being selfish, difficult and ungrateful". Credit: Jaspreet Singh via Storyful
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A batch of donated Astrazeneca-Oxford vaccines produced in India will arrive in Myanmar as soon as today, a member of the national pandemic task force announced today. Part of India's vaccine diplomacy, an undisclosed amount of its domestically produced Astrazeneca vaccine, called Covishield, is due Friday at the latest. Doses reached Dakha today and have ... This article, India-donated COVID-19 vaccines arrive by Friday. How many? That's secret., originally appeared on Coconuts, Asia's leading alternative media company.
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For eight years, Jen Alexander has served as a guiding light for me and countless others through her tireless leadership taking on the big education issues of the day. Yesterday, she shared the news that this year will be her last at the helm of ConnCAN.
While we still have some time left before having to say a formal goodbye, I thought it would be fitting to share a few moments from her many years leading the way forward.
Ideas have always been at the center of Jen's work as an advocate. It's fitting then that she first joined ConnCAN as the leader of our policy and research work, bringing new depth to our efforts. She pioneered projects like our Teacher & Administrator Contract Database, which is now visited more than 20,000 times a year, and the Field Guide to Education in Connecticut, which has reached more than 10,000 readers across the state. Her report "Measuring Teacher Effectiveness" won the PIE Network research report of the year and paved the way for the policy reforms that followed.
Launching local advocacy and leadership development programs, like School Board Watch and ConnCAN's Community Leadership Academy, to support the growth of advocates to become leaders and run for elected office.
Forging some of the most unique coalitions in the country, including the Big 6 (composed of superintendents, school boards, principals, business and civic leaders and advocates) that worked together to shape policy, pass major reform legislation and defend progress.
Delivering over 200 pieces of testimony in legislative hearings at the state Capitol and publishing nearly 70 research papers or policy briefs to inform and shape policy improvement.
Partnering with advocacy groups to spearhead the largest education rally ever in Connecticut, with over 6,000 people on the New Haven Green.
The adoption and protection of college and career ready standards and aligned assessments at a time when states across the country were rolling back progress on this front.
Alternate certification pathways to help make sure more students have high-quality educators.
New legislation to help Connecticut recruit more teachers and leaders of color.
A 50 percent increase in the number of students enrolled in public charter schools and a 60 percent increase in annual state funding for public charter schools.
On behalf of ConnCAN's Board of Directors, thank you Jen for everything you have done for the children of Connecticut. You have changed our state for the better and set an amazing example for the advocates to come.
Derrick Diggs is the chair of ConnCAN's board of directors.


MAKISIG MORALES Is Now Engaged To Beauty Queen Girlfriend - MYX | YOUR CHOICE. YOUR MUSIC.
Makisig Morales couldn't be any happier as he announced his engagement to Fil-Aussie beauty queen Nicole Joson over the weekend. He shared a sweet selfie with his girlfriend-turned-fiancée via Instagram.
Shortly after the former child actor shared the photo, fans sent their well-wishes and congratulations to the newly-engaged couple. His celebrity friends Rayver Cruz, Shy Carlos and Aiko Climaco commented on the snap to congratulate the pair on the wedding engagement. Ryan Eigenmann and Eruption also left teasing comments for the 21-year-old actor.
The Bagani star proposed in Sydney, Australia where he now reportedly resides with his family. "He stole my heart, so I'm stealing his last name," the Miss Earth Australia Charity 2017 wrote alongside a photo from the proposal.