Silicon Investigations offers a wide selection of services to support industry and acadamia. Our primary focus is on intellectual property in the semiconductor industry, but we offer many other niche services. Our semiconductor services include integrated circuit reverse engineering, detailed failure analysis of semiconductor devices. Our engineering services include repair and retrofit of Ultra High Vacuum (UHV) systems, design and construction of new UHV systems, high voltage engineering and R&D programs working with graphene and novel vacuum tube technologies.
We are currently doing base research in graphene, diamond and diamond like coatings for semiconductors and specialized vacuum tube cathodes. We have several ongoing programs in vacuum tube technology, including novel vacuum transistor devices, low work function cathodes, tunneling transistor designs and the implamentation and applications of graphene and graphene oxide.
We offer comprehensive reverse engineering services for semiconductors and printed circuit boards. For semiconductor reverse engineering, we empoly a number of advanced tools, including scanning electron microscopy, optical microscopy, reactive ion etching (RIE), ion milling, chemical mechanical planarization (CMP) and wet etch capabilities.
We specialize in patent infringement and trade secret litigation. We often receive requests to evaluate integrated circuits to determine if there is an infringing technology or trade secret violation.
We also provide additional services in the reverse engineering field, including schematic generation and the complete documentation of integrated circuits, systems and products.
In addition to our reverse engineering services, we also consult on intellectual property issues and patent applications.
We offer advanced laboratory capabilities, including Scanning Electron Microscopy, X-ray microanalysis, optical microscopy, chemical analysis, RF plasma processing & deprocessing, rective ion etching (RIE), ion milling, cryogenic optical imaging and advanced electronic testing to assist corporations with both their R&D projects and intelectual property litigation. We also offer custom decapsulation services to companies that do not have the internal ability to perform these tasks.
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Thank you for visiting the Silicon Investigations home page.
For additional information on Silicon Investigations services, please send e-mail to sales@siliconinvestigations.com, phone us at 920-955-3693, or FAX your request to 920-955-3691.


A website dedicated to sharing our fan made parody series of Yu Yu Hakusho. Check it out to watch episodes, join our mailing list or participate in our forums.
Politics, entertainment, world news, U.S. news, sports and technology with a satirical slant.
Parody of Big Box retailer giants WalMart, Home Depot, The Big Box is Coming!


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Quick links... Contact Us News Team Denver7 Apps RSS Feeds Advertise Jobs at Denver7
About Denver7News Team
Stephanie Butzer
Digital Content Producer
Stephanie Butzer went to school at Elon University, graduating with honors in 2014 with a degree in print/online journalism and creative writing. Out of college, she started working at a medium-sized newspaper in High Point, North Carolina, where she reported on everything from crime to features, designed front pages, created online and print graphics and led the digital and social media charge. She drove the newspaper to earning third place for North Carolina Press Association General Excellence for Newspaper Websites, and took away several NCPA and Associated Press awards during her four years at the newspaper for both her writing and photography.
As her interest grew in online journalism, she started looking for bigger opportunities and in June 2018 started her current position as a digital content producer at Denver7. She is getting married in October 2018 to another Elon grad, who also works in the journalism industry in Denver.
Stephanie is thrilled to live in a city where she can easily access the mountains for trail running and hiking with her rescue dog. When she's not working, training for her next big race or experimenting in the kitchen, she's likely exploring Denver and the rest of her new home state (and definitely Tweeting about it).
Contact Stephanie via Twitter | Email

redpajama_set_name: RedPajamaCommonCrawl


text:
Leeds City Council unveils plans to make more use of open spaces
In recent years, Leeds has won a number of accolades for being a city that is going places.
By Emma Spencer
Wednesday, 23rd January 2019, 9:18 am
Updated Wednesday, 23rd January 2019, 9:19 am
Greek Street is one of the city centre areas that will be made more user friendly.
And there is still a lot more to come: from rising through the retail rankings, having the largest ethnically diverse population and financial and legal sectors outside London, to redevelopment of the city's train station, introduction of High Speed Rail and redevelopment of the South Bank.
However, city leaders admit there is one thing that hasn't enjoyed so much attention – but is now a crucial part of what Leeds perceives to be one of its greatest assets. Open spaces.
The city, through Leeds Council, Leeds Business Improvement District and other agencies, is now working on a "challenge for our public realm to become the city's greatest cultural asset".
Over recent months a document called the 'Our Spaces Strategy' has been drafted up which looks at key areas of public open space such as parks, squares, waterways, historical buildings and even the less obvious ones such as pathways and cycle routes - and how they can be improved.
The strategy says: "Our existing spaces are not without issues. The public realm and connecting routes within Leeds currently lack a distinct sense of place and quality, with a range of issues such as being in poor condition, narrow footpaths, street clutter, dead or dying trees and shrubs and decommissioned water features to name but a few."Through Our Spaces we will be looking to address these issues and put in place a more robust maintenance programme with clearly defined revenue budgets to ensure that these spaces meet the expectations of 21st century city centre infrastructure."
The ideas have been put out for public consultation, which is open until next month.
Along with wider footpaths, attractive cobbles, extra road crossings and landscaping, other suggested projects include: a footbridge over the river from Asda House to Sovereign Square which is set to be done this year; reduce traffic and road network to create a new City Square that is larger than Trafalgar Square in London; new public squares at Cookridge Street, New Briggate and near the arena; partial closure of Call Lane to traffic at night; Vicar Lane to become two way traffic in two lanes; public art at Quarry Hill; formation of a City Park between the South Bank development and the city centre.
The report says: "Leeds' public realm will be inclusive, hospitable, engaging and sustainable. "Streets and spaces will be designed for people, enabling a greater range of activities and creating environments where they choose to stay for longer. Leeds' public realm will celebrate the city's built and natural assets and become a place where culture – from big events to every day street culture – can happen."
Some elements are being implemented already such as public realms at Quarry Hill and Clay Pit Lane, while a space aimed at families is on the cards for Queen Square.
Prior to the Open Spaces strategy, there had been pockets around the city where open spaces were being put to good use – for example the pedestrianisation of Greek Street in 2016.
Since then the street has seen a number of new bars and restaurants open and last year Leeds City Council announced there would be a £462,000 scheme for the street to be paved partly in granite to enable businesses to make better use of the new and improved space. New lighting and greenery is also planned to revamp the current area with completion by early summer.


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Board Game – District 9
"I'm not going to lie, I believe that aliens are already here."
Here we want to present you District 9: The Board Game, a competitive 2–4 person game that allows players to rediscover the sci-fi classic from a completely different angle. By interacting with the local populace, recognizable characters, and other players while playing as a group from the District 9 universe, players compete for control of the district and its technological resources.
The game takes place over the three days that the movie's events do. Players begin by setting up various district tiles to create a dynamic game board. The board may be created differently each time you play thanks to the diversity of different-shaped district tiles. Players then set up their starting tile at the edge of the district, simulating where they have strategically chosen to enter. Players control their faction in an effort to salvage the biggest stockpile of extraterrestrial technology. They use orders to move their forces around the board and cards to enhance their skills. The conflict in District 9 worsens as the rivalry intensifies. The stakes keep rising as a result of Wikus' actions during the prawn evictions and the subsequent manhunt, up to the dramatic conclusion in which Wikus dons the prawn mech suit for his valiant last stand. The winner is the one who can survive the mayhem of war and recover the most alien technologies.
Tags: alien, area control, board game, commission, district 9, miniatures, movie, painting, studio, Weta Workshop


Londres London Guia De Viajes Para Ninos Childrens Travel Guides is good choice for you that looking for nice reading experience. We hope you glad to visit our website. Please read our description and our privacy and policy page.
Finally I get this ebook, thanks for all these Londres London Guia De Viajes Para Ninos Childrens Travel Guides can get now!


Our service is second to none, and our prices are very competitive for both hearing aids and hearing aid batteries. We also offer in-house repairs for $25.00 and estimates for "all make" warranty repair with our major manufacturers. Working within the medical community, we offer full physician and insurance cooperation. Our clinic fits and programs sophisticated hearing aids and related accessories, including Bluetooth connectivity, to suit all types of hearing losses and lifestyles. All of our diagnostic hearing evaluations are conducted by Doctors of Audiology who are very skilled in helping you choose the level of amplification that would best fit your hearing loss and your budget. We are one of the very few private practice Audiology clinics that also offer services for Cochlear Implants for those whose hearing is too bad for traditional hearing aids. We also actively participate in the prevention of hearing loss through the fitting of hearing protective devices and noise awareness education. We also supply musician earplugs and swimmers' ear plugs.
Please feel free to contact us for a free consultation on the effects of noise on hearing or with your hearing loss questions. We specialize in second opinions! We also love presenting on hearing-related topics for group education. Please contact us if you are looking for presenters for your upcoming event.
Download our consumer's guide to hearing aids and make informed decisions on the purchase of your next hearing device.
We answer some of the most commonly asked questions regarding hearing care services and hearing products.
Take your hearing health seriously! Complete our survey to access your hearing health needs today!
Our clinic fits and programs sophisticated hearing aids and related accessories, including Bluetooth connectivity, to suit all types of hearing losses and lifestyles. All of our diagnostic hearing evaluations are conducted by Doctors of Audiology who are very skilled in helping you choose the level of amplification that would best fit your hearing loss and your budget.


An art collection that lives! The permanent collection covers the history of wildlife art from 2500 BCE to the present. The collection presents wildlife in a variety of styles but also media – oil, bronze, stone, pastel, lithography, photography. Walk the sculpture trail or try your hand at creating art with a visiting artist. And the local transit system, START, can get you there and back!


utilizing the latest innovation circuits and semiconductors development from Japan Radio Compagny.
Many years of experience and achievements in the field of radio communmication and information received from the many users of the JRC JST-135.
The JRC-145/245 has been produced under the strictest quality control methods.
Download for FREE, the complete JRC-JST-145/245 manual. Here!
1.8 to 2.0 MHz. (160m).
10.1 to 10.15 MHz. (30m).
Reception frequency range: 100 kHz. to 30MHz. / 30 to 54MHz. only the JST-245.
Modes: SSB ( USB, LSB) - CW - AM(A3H) _ FM - AFSK.
Frequency stability: Better than ±10ppm 5 min. to 60 min. after switching ON.Thereafter, better than ±2ppm.
85 to 132 VAC, 50/60HZz single phase.
170 to 264 VAC,50/60Hz single phase.
Power consumption: Receive (with no signal).Approx 90VA.
Transmit.Approx 900VA (at 150watt output by the JST-145/245DX).
Ouput Power:: JST-145 and the JST-245DX: 15 to 150 Watt, continuously adjustable.
SSB, AM(A3H),and AFSK: Balanced modulation.
FM: Reactance modulation.Carrier suppression ratio 50dB or more.
Undesired sideband suppresion ratio 60dB or more.
Spurious emission -40dB or less.
3rd order intermodulation disortion -38dB or less.
Frequency resaponse 400 to 2600Hz (within 6dB, SSB).
1.6 to 30MHz. -10dB µ. 6dB µ. -6dB µ.
48 to 54MHz. -10dB µ. 6dB µ. -6dB µ.
(SSB,CW,AFSK, and AM at 10dB S/N:FM at 12dB SINAD).
Image rejection: 70dB or more.
IF rejection: 70dB or more.
SSB,CW(W),AFSK(inter) 2.4kHz.or more. 4.0kHz. or more..
FM (wide). 12kHz.or more. -.
AM(inter). 6kHz. or more. 18kHz.or more.
Notch filter attenuation: Approx 40dB.
Maxium audio output:1 watt or more.


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Uranium: The Metal of Tomorrow
Nuclear power accounts for 5.7% of the world's energy and 13% of the world's electricity. Uranium, used in nuclear power, is a relatively clean source of energy that does not produce greenhouse emissions.
Uranium is extremely dense – it is nearly as heavy as gold. It is, however, about 500 times more common than gold in the earth's crust.
This infographic covers the history of uranium, its properties, the supply and demand forecasts, the advantages and disadvantages of nuclear power, uranium as an energy source, and military applications.
Related Topics:energyuraniummetalnuclear powerathabasca basinVC exclusive
Canadian Oil and Gas: The U.S Needs Less, Asia Needs More
Athabasca Basin: The World's Highest Grade Uranium District
Biofuel Mandates: Out of Sync With The New Transportation Landscape
The Regional Breakdown of Stock Market Sectors Over Time
Nuclear power accounted for 10% of global electricity generated in 2020. Here's a look at the largest nuclear power producers.
Govind Bhutada
Nuclear Power Production by Country
This was originally posted on Elements. Sign up to the free mailing list to get beautiful visualizations on natural resource megatrends in your email every week.
Nearly 450 reactors around the world supply various nations with nuclear power, combining for about 10% of the world's electricity, or about 4% of the global energy mix.
But while some countries are turning to nuclear as a clean energy source, nuclear energy generation overall has seen a slowdown since its peak in the 1990s.
The above infographic breaks down nuclear electricity generation by country in 2020 using data from the Power Reactor Information System (PRIS).
Ranked: The Top 15 Countries for Nuclear Power
Just 15 countries account for more than 91% of global nuclear power production. Here's how much energy these countries produced in 2020:
Number of Operating Reactors
Nuclear Electricity Supplied
[GWh]
% share
#1 U.S. 🇺🇸 96 789,919 30.9%
#2 China 🇨🇳 50 344,748 13.5%
#3 France 🇫🇷 58 338,671 13.3%
#4 Russia 🇷🇺 39 201,821 7.9%
#5 South Korea 🇰🇷 24 152,583 6.0%
#6 Canada 🇨🇦 19 92,166 3.6%
#7 Ukraine 🇺🇦 15 71,550 2.8%
#8 Germany 🇩🇪 6 60,918 2.4%
#9 Spain 🇪🇸 7 55,825 2.2%
#10 Sweden 🇸🇪 7 47,362 1.9%
#11 U.K. 🇬🇧 15 45,668 1.8%
#12 Japan 🇯🇵 33 43,099 1.7%
#13 India 🇮🇳 22 40,374 1.6%
#14 Belgium 🇧🇪 7 32,793 1.3%
#15 Czechia 🇨🇿 6 28,372 1.1%
Rest of the World 🌎 44 207,340 8.1%
In the U.S., nuclear power produces over 50% of the country's clean electricity. Additionally, 88 of the country's 96 operating reactors in 2020 received approvals for a 20-year life extension.
China, the world's second-largest nuclear power producer, is investing further in nuclear energy in a bid to achieve its climate goals. The plan, which includes building 150 new reactors by 2035, could cost as much as $440 billion.
On the other hand, European opinions on nuclear energy are mixed. Germany is the eighth-largest on the list but plans to shutter its last operating reactor in 2022 as part of its nuclear phase-out. France, meanwhile, plans to expand its nuclear capacity.
Which Countries Rely Most on Nuclear Energy?
Although total electricity generation is useful for a high-level global comparison, it's important to remember that there are some smaller countries not featured above where nuclear is still an important part of the electricity mix.
Here's a breakdown based on the share of nuclear energy in a country's electricity mix:
Nuclear Share of Electricity Mix
#1 France 🇫🇷 70.6%
#2 Slovakia 🇸🇰 53.1%
#3 Ukraine 🇺🇦 51.2%
#4 Hungary 🇭🇺 48.0%
#5 Bulgaria 🇧🇬 40.8%
#6 Belgium 🇧🇪 39.1%
#7 Slovenia 🇸🇮 37.8%
#8 Czechia 🇨🇿 37.3%
#9 Armenia 🇦🇲 34.5%
#10 Finland 🇫🇮 33.9%
#11 Switzerland 🇨🇭 32.9%
#12 Sweden 🇸🇪 29.8%
#13 South Korea 🇰🇷 29.6%
#14 Spain 🇪🇸 22.2%
#15 Russia 🇷🇺 20.6%
#16 Romania 🇷🇴 19.9%
#17 United States 🇺🇸 19.7%
#18 Canada 🇨🇦 14.6%
#19 United Kingdom 🇬🇧 14.5%
#20 Germany 🇩🇪 11.3%
European countries dominate the leaderboard with 14 of the top 15 spots, including France, where nuclear power is the country's largest source of electricity.
It's interesting to note that only a few of these countries are top producers of nuclear in absolute terms. For example, in Slovakia, nuclear makes up 53.6% of the electricity mix—however, the country's four reactors make up less than 1% of total global operating capacity.
On the flipside, the U.S. ranks 17th by share of nuclear power in its mix, despite producing 31% of global nuclear electricity in 2020. This discrepancy is largely due to size and population. European countries are much smaller and produce less electricity overall than larger countries like the U.S. and China.
The Future of Nuclear Power
The nuclear power landscape is constantly changing.
There were over 50 additional nuclear reactors under construction in 2020, and hundreds more are planned primarily in Asia.
As countries turn away from fossil fuels and embrace carbon-free energy sources, nuclear energy might see a resurgence in the global energy mix despite the phase-outs planned in several countries around he globe.


Whether your kitchen is overdue for a makeover or you're only dreaming about what might be, start with our Kitchen Planning Guide. It saves you cash because the images are free and also you should not have to waste your cash on magazines. Write down all the things you will be preserving in the kitchen and ensure there's a designated spot for each category—don't forget space for things like Tupperware, trash and recycling, tinfoil/saran wrap/Ziploc bags, dishtowels, small home equipment and so forth. Spending a bit extra money on these faucets can actually add class to the entire remodel. Once you have chosen your merchandise, our crew of knowledgeable installers will complete your kitchen transforming in only a few days—or even in one day.
In addition to improved aesthetics and group, kitchen remodels also hold cheap resale value. Our workforce can explain our Kitchen Plus course of, so you have a clear understanding of the steps we take collectively to perform a stress free kitchen rework. Many of the areas we renovate begin with fundamentals and extend past conventional kitchen ideas into an area that includes an eating space and a room perfect for family leisure. Learn how to buy materials and products that match the goals of your kitchen rework and get a realistic concept of the prices.
Thus, your kitchen transform plan should embody ample space and effective utilization of that area to make sure that you get the very best out of your trendy kitchen. Faucet Installation: Believe it or not, installing a kitchen sink is just not expensive, with the typical coming in at $250. Using the concepts you supplied to us, we'll come up with several designs that match your lifestyle and meets your needs aesthetically and functionally. An up-to-date, multi purpose kitchen that serves as central place for the household to spend time together, is a perfect concept for kitchen transform. In this present day in age where pricing data is so readily available on the web for every part, it is vitally irritating to not be able to get any idea from a good firm as to the worth of your remodeling challenge. New home equipment will affect the appearance and functionality of your kitchen space. Start by serious about how you use your kitchen and what you need and want on a daily basis.
Selecting the best supplies, design and tradesmen will also be instrumental in efficiently finishing your kitchen renovation undertaking. If a designer makes a speciality of up to date areas and you reside in an historic home, it isn't going to be a great match on your kitchen remodel design. Housing values will not be static, of course, so there is no definite technique to predict how a lot the value of your own home will rise due to your kitchen transforming work. The value to remodel the Kitchen varies greatly by area (and even by zipcode). We were able to do most things that these kitchen remodels do but for lower than $5,000.
Installation of shingles or replacement of previous ones cost somewhere from $2-$4 per sq. foot whereas flashing around the chimney costs about $300-$500. If you don't have the cash, you possibly can't spend it. It's imperative that every one householders know precisely how much you'll be able to and may't spend on a kitchen remodel. If you're remodeling your property, toilet reworking will certainly be a excessive precedence.
This entry was posted in Kitchen Remodel and tagged contractor, project, reliable, remodeling. Bookmark the permalink.


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Home / Publications / Evaluation of the Retail Distribution Review and the Financial Advice Market Review
Evaluation of the Retail Distribution Review and the Financial Advice Market Review
Publication of Call for Input: Evaluation of RDR and FAMR
Call for Input closes to responses
Research and stakeholder engagement
Publication of the FAMR and RDR review findings
Calls for input First published: 01/05/2019 Last updated: 14/01/2020 See all updates
The Retail Distribution Review (RDR) and the Financial Advice Market Review (FAMR) aimed to improve consumer outcomes from financial advice and guidance. We are reviewing their impact on the market to date, and assessing how the market may develop, to ensure it meets consumer needs now and in the future.
Further to our July 2019 update, below, we explain further progress on our work and set out next steps.
We expect to publish our final RDR/FAMR Review report later in the year.
In August 2019, we surveyed a sample of approximately 400 firms. We asked them to provide information on their advice services, including business models and strategies, target customers, charging structures, future plans, use of technology and any recent innovations.
We received almost 300 responses. We are now analysing these data, and will use them, together with other data we collect, to inform our view of how services are developing to serve consumers now and in the future.
We have commissioned qualitative research on how consumers interact with the market. This research will explore consumers' view of their needs for support with financial issues, how they go about getting that support, and their experiences.
Together with the quantitative findings of our Financial Lives survey, this will inform our view of the current state of the market and how it is developing from a consumer perspective.
We will continue with our consumer research and the analysis of firm data. We will assess whether there are any gaps between the products and services firms are offering and what consumers need and want.
We will also continue to work closely with other organisations and stakeholders. We are particularly keen to understand the impact technology has had on the market and the potential for it to help meet current and future consumer needs. We are keen to hear from firms about their plans to use technology in making efficiencies, in offering innovative services, and what challenges and barriers they are facing in doing so.
We want to explore further the potential for new services to emerge in the market. We are interested in both alternative advice services and unregulated information services. We want to understand more about the barriers to providing alternative services. For instance, is there a lack of demand for new services or are there economic or regulatory barriers that prevent them from emerging?
Links to other work
The review is part of a broad package of work on retail investments and pensions / long-term savings sectors. Work already underway seeks to address a range of issues relevant to the RDR/FAMR review, including pension transfer advice, competition in the non-workplace pensions market, and suitability of advice, particularly in relation to high risk investments.
We want to hear from firms about the effect open finance could have on the market and what role we may be able to play in helping this. In the beginning of 2020, we plan to host roundtable events with a number of trade bodies and firms to discuss open finance and how it may affect the market to benefit consumers.
July 2019 update
In July 2019, we gave an initial update on our work.
We published a Call for Input in May 2019, asking for views on the issues that stakeholders thought we should consider as part of our review. We received 57 responses from a range of consumer bodies, trade bodies and firms. We held a series of stakeholder events across the UK to gather further input and feedback. We have also met with several trade bodies, firms and other interested parties.
Some of the main themes that have emerged so far include:
Access to appropriate services: a number of stakeholders have said that not all consumers have appropriate access to a wide range of services to help them in their financial planning, particularly those with smaller amounts of money to invest. They say that this problem has worsened in recent years and that regulatory costs have contributed to this.
Regulatory perimeter: the boundary between providing guidance services and regulated advice is not clear to all stakeholders. We have been told that this can result in some firms feeling unable to provide potentially useful information to consumers if they feel there is a risk that it will be perceived as regulated advice.
Consumer engagement: stakeholders said that consumer education in financial planning issues could be improved to encourage engagement with advice and guidance services.
Innovation: many stakeholders said that consumers value face-to-face advice and that alternatives (including online services) are less popular. Others said that new forms of advice and guidance are reaching more consumers, but that more work needs to be done to incorporate technology into the market to help consumers. Another suggestion on innovation included the idea of developing streamlined advice processes for simpler products.
This is a summary and does not reflect all the points raised. We thank stakeholders for taking the time to respond to our Call for Input and engaging with us through our events and meetings to date. We are not commenting at this stage on the various issues raised, but are using the feedback we received to help focus our continuing work.
As the feedback we have received broadly supports the proposed scope we outlined in the Call for Input, we will now proceed with our review in line with that scope. It would not be an efficient use of our resources to focus in this review on areas where there are other FCA projects that are either underway, or have recently been completed in these areas. Our work will be informed by these other projects, but we don't want to duplicate work in these areas. Therefore, we have decided not to include certain issues in our review, for example:
requirements relating to defined benefit pension transfers
changes to the award limits for the Financial Ombudsman Service, including consequential impacts on the Professional Indemnity Insurance market
changes to how the Financial Services Compensation Scheme is funded
All the feedback we have received about areas we are not including in our review has been fed into those projects, so that it can be considered as part of that work.
Over the next months we are planning to conduct additional research. This will include information on the industry and consumers.
Industry data: we will survey a selected sample of firms, to collect additional data about the industry, at the beginning of August. They will have until the end of September to complete the survey. We will also review data we already hold from firm reporting, and from FCA market studies and supervisory work.
Consumer data: we plan to gather consumer information through:
the Financial Lives Survey (FLS), which is an extensive survey of consumers based on face-to-face and online interviews about their experiences of financial products and services
separate qualitative consumer research to support the quantitative data in the FLS
Background for the Call for Input
The RDR
The RDR was launched by our predecessor, the Financial Services Authority (FSA), in 2006 with most of the rules it introduced taking effect in 2012.
The aim of the RDR was to establish a more resilient, effective and attractive retail investment market that consumers had confidence in and trusted. It made several significant changes to the way investment products are distributed to retail consumers in the UK. The RDR raised the minimum level of adviser qualifications, changed the way charges and services were disclosed to consumers, and banned the use of commission to pay for advice. In 2014, we published the first phase of the post-implementation review of the RDR.
The FAMR
FAMR was launched jointly with HM Treasury in 2015 and built on the work of the RDR. The objective of FAMR was to identify ways to make the UK's financial advice market work better for consumers. The review had a wide scope and looked across the entire financial services market to assess the accessibility of advice and guidance to help people with their financial decision-making.
FAMR's final report in 2016 included a series of recommendations for FCA, HM Treasury and other organisations. In June 2017, we published a baseline set of market indicators which serve as a benchmark against which we can track changes in the advice and guidance market over time. The FAMR element of the current RDR/FAMR evaluation is conducted jointly with HM Treasury.
14/01/2020: Information added January 2020 update published
More on RDR and FAMR
RDR and FAMR Review Roadshows
Background to the RDR
Post-implementation review of the Retail Distribution Review
Financial Advice Market Review (FAMR)
The Financial Advice Market Review final report
The Financial Advice Market Review baseline report
Request an alternative format
Call 020 7066 7948, email or write to Editorial and Digital team, Financial Conduct Authority, 12 Endeavour Square, London E20 1JN


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Elections & Elector Assent
Key Election Dates
Event or Deadline
Nomination Period Tuesday, August 30, 2022 - Friday, September 9, 2022
Declaration of Candidates Friday, September 9, 2022
Candidate Nomination Withdrawal Deadline Friday, September 16, 2022
Campaign Period Saturday, September 17, 2022 - Saturday, October 15, 2022
Advance Voting Day Wednesday, October 5, 2022
General Voting Day Saturday, October 15, 2022
Declaration of Official Election Results Wednesday, October 19, 2022
Oath or Affirmation of Office Deadline Monday, December 3, 2022
Disclosure Statements Filing Deadline Friday, January 13, 2023
Disclosure Statements Late Filing Deadline Monday, February 13, 2023
Assent Voting 2022
Candidates for Election
Preliminary Election Results


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Q: Android Restricting file to applications Android Application Development ::
Is there any way to restrict/moderate the access of file created by one application to other applications/file explorers?
Ex: App ABC created file file.txt
Now, file.txt could only be accessed (access mode 700 in Linux Structure) by ABC app. This file should also be hidden/secured from file explorer apps.
Context: This could be a settings file such as JSON/XML which should be made private only to this application but stored in ext. mem card (I can use assets folder but this file keeps adding new settings to the existing settings eventually).
Any Ideas??

A: Anything on the external storage is world readable.
If you need to store data private to your app, your options are Shared Preferences, or Internal storage.
See the Storage Options page at the Android Developer site for samples of using each type of storage.

redpajama_set_name: RedPajamaStackExchange


text:
Simple Honest Stories: Mumblecore's Place in Film History
in Art House, Mumblecore
The everlasting battle between spectacle and sincerity
by Gus Wood August 27, 2019, 2:00 pm
"The cavalry isn't coming."
In this quote from his 2015 keynote speech at South by Southwest, Mark Duplass reestablished the role of indie cinema in the larger context of filmmaking. The cavalry in his speech was a studio system that was rapidly retreating from supporting indie films in favor of big-budget opulent pictures like Avengers: Age of Ultron and The Revenant. Duplass meant that no one was going to open the door for small, honest stories. He then urged fledgling filmmakers in the audience to make $3 short films, $1,000 feature films, to cast their friends and let them improvise. In short, Duplass wants filmmakers to use what they have to say what they want.
This attitude is at the heart of Mumblecore, the cinematic movement of the visionaries like Andrew Bujalski, Jay and Mark Duplass, Joe Swanberg and others. Mumblecore was built out of frustration, desperation, and the desire to create without rules and it gave us classics like the Duplass' The Puffy Chair, Bujalski's Funny Ha Ha, and Swanberg's Kissing on the Mouth. These works, with their largely unprofessional actors and low production values, inspire fresh voices who seek to join this new wave of intimate storytellers.
But the wave isn't new. This tide has come in and out of cinema history for ages. Cinema has always been a delicate dance between outrageous spectacle and human storytelling. A glance at Wikipedia shows that, since its invention, the film camera has been a place for impossible dreams like Georges Méliès Trip to the Moon, alongside small moments like James Kenyon and Sagar Mitchell and moments on a city street. Alongside the Fritz Lang's 1927 triumphant sci-fi epic Metropolis was the intimacy of F.W. Murnau's Sunrise. Film has always been a home to the grand and the small, constantly playing off each other to create new, interesting stories.
It is in that tradition that we find film movements like Mumblecore as the latest artistic response from directors and filmmakers to a cinema gone blood simple on superheroes, explosions, and all the sights they can see. While there's something undeniably unique about the cinematic style of Mumblecore. Their works share a common DNA with a long tradition of various cinematic movements throughout the medium's history that reaches across the Atlantic.
Italian Neorealism
The instinct of filmmakers to formalize their desire to do it themselves became a movement most evidently in post-war Italy. Rather than rally against an industry bloated by success, the filmmakers of 1940s Italy united against a film industry crippled by war and creatively crippled by fascism. With Mussolini's death, Italy broke its ties with Germany and strove to create new creative expressions of Italian identity. This resulted in a cinematic focus on Italy's poor with stories about their lives, shot where they live, and, frequently, starring themselves.
Just like Mumblecore, these filmmakers were thirsting for a way to claim space. Bold filmmakers like Vittorio de Sica and Roberto Rossellini were reinventing Italian cinema and exporting classics that would set the standard for motion picture storytelling. It is out of this desperation that we get brilliance like Rossellini's Bicycle Thieves, in which an entire family's livelihood depends on recovering a stolen bike. The entire moral quandary of a nation in desperate poverty distilled into two wheels stolen from people who need them. It is also how we get Shoeshine, a story similarly focused on poverty and the law, this time borne out of two young shoeshine boys struggling to get the money together to buy a horse. It's no coincidence that these stories focus on people tethered to their unfortunate circumstances, trying to recover the means to move. In Mumblecore, characters struggle to find their place with each other. In Italian Neorealism, they struggle to find their place in the world.
As the '40s gave way to the '50s, the story of bold filmmakers taking back their artistic expression migrated to France. Whereas Italian Neorealism concerned itself with the small stories of the downtrodden, the documentary style of the films spoke more to the reality of Italian, post-war life rather than as an extension of the filmmakers themselves. French New Wave, founded by Francois Truffaut, Jean-Luc Godard, and others, put artistic vision and stylistic expression back at the forefront of filmmaking.
As Truffaut and his colleagues contemplated cinema as critics in the early '50s, they developed a set of concepts that would later be distilled into what we now know as auteur theory. This concept simply states that films should be considered in the context of their directors, that each filmmaker is the "author" of their own film and, subliminally or otherwise, inserted their own personality into them.
It is in this spirit that Truffaut created the classic, semi-autobiographical coming-of-age classic The 400 Blows that chronicled Truffaut and his friends' journey through an unyielding school system and a childhood of petty theft and revolt through the invented story of Antoine Doinel, a dissatisfied dreamer and hellraiser growing up in Paris. Jean-Luc Godard contributed his own classic to the tradition with Breathless, a film chronicling the exploits ambling criminal and his lover that was praised for its bold visual approach and use of jump cuts.
Mumblecore takes this principle back and reasserts the filmmaker's importance in the work. The mammoth four-quadrant pictures from big studios have to appeal to everybody and, more often than not, are made by a committee of creatives that can make the director-as-authors feel too edited to really take ownership of their movies. French New Wave films responded to the tendency in post-war French cinema to regress into more classic French dramas and formulaic films. They eschewed greater resources and gravitated towards the freedom and greater ownership of their own stories. Actors, much like in Italian Neorealism and Mumblecore, are encouraged to improvise to find the story with the filmmaker in the spirit of artistic collaboration.
Dogme 95
When the pendulum swung back again and the studio system became cautious and too interested in playing it safe, filmmakers, once again bounced back with a commitment to simple stories and authenticity. This time, however, it would be more combative and directly pointed towards the studios themselves. The answer came from Europe again, from Denmark with a new cinematic movement known as Dogme 95. Developed by filmmakers Lars Von Trier and Thomas Vinterberg, Dogme 95 committed its acolytes to rules the creators called "Vows of Chastity."
From the Dogme 95 chapter of Technology and Culture, the Film Reader edited by Andrew Utterson, the vows are as follows:
Shooting must be done on location. Props and sets must not be brought in (if a particular prop is necessary for the story, a location must be chosen where this prop is to be found).
The sound must never be produced apart from the images or vice versa. (Music must not be used unless it occurs where the scene is being shot.)
The camera must be hand-held. Any movement or immobility attainable in the hand is permitted.
The film must be in colour. Special lighting is not acceptable. (If there is too little light for exposure the scene must be cut or a single lamp be attached to the camera.)
Optical work and filters are forbidden.
The film must not contain superficial action. (Murders, weapons, etc. must not occur.)
Temporal and geographical alienation are forbidden. (That is to say that the film takes place here and now.)
Genre movies are not acceptable.
The film format must be Academy 35 mm.
The director must not be credited.
These rules alienate the story of any film from the story about the film. By removing special effects and the director's ego, the films become isolated experiences and realistic depictions of human drama. The decision to scorn genre furthers the ideas of Italian Neorealism and French New Wave by divorcing film stories not just from existing national tradition, but also from any canonical history that genre automatically asserts. Horror movies are forever compared to other horror movies, and those comparisons remove us from the immediacy of the stories in front of us. While an interesting and idealistic set of principles, the Vows of Chastity were almost immediately broken in small ways by even their founders. Despite not completely adhering to the rules, the spirit of Dogme 95 gave us exceptional films from Vinterberg and Von Trier including the former's astounding family drama The Celebration.
Filmmaking, by and large, is about the manipulation of the moving image to tell stories, and the limitations of that manipulation didn't ultimately serve the filmmakers' intentions for the stories they want to tell. Mumblecore approached filmmaking with a more realistic sensibility and chose to stay away from special effects more for budgetary reasons than ideological principles.
And we are back where we started. Mumblecore and the grounded honest stories of now told by ambitious, realistic self-starters responding to their own oppositional studio system. As Disney continues to gobble up franchises and audiences, the little guys cannot wait for checks from Hollywood to finance their dreams.
So, like the Italian boys in Shoeshine, the filmmakers of today must cobble together what little they have and buy their own horse and be their own cavalry. They must tell their own personal stories as they did in Italy, France, and Denmark before them, carrying on the rich tradition of cinema's underdogs telling stories about the human heart and the ground we all walk on while Iron Man and the Avengers fire off their loud, shining rockets overhead.
Written by Gus Wood
Gus is a horror critic and fanatic with a passion for giallo, animal attack films, and Vincent Price. When he was a kid, he had to leave a stage production of A Christmas Carol because it was too scary, now look at him. He can't wait to hear your Top 5 Horror Movies.
Dogme 95French New Waveitalian neorealismJoe SwanbergMark DuplassMumblecore
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Steve Cameron: Science Fiction & Fantasy Author: Rewriting.
I've seen a number of writers who push the Heinlein rule of never re-writing stories. As I've said before, I'm not a huge fan of Heinlein's writing rules. I believe they worked for Heinlein at a time in his life when he was required to churn out short stories in order to make some money, but recently these rules have been lifted to some kind of mystical status among writers, chanted like a sacred mantra that will guarantee money, fame and success for those who follow.
I have a couple of pretty good stories that I wrote a year or more ago but had no takers. These are stories which I quite like, but with the development of my writing skills and better understanding of story construction I can now see the flaws in them.
A spare hour here, a spare hour there, a quick re-write and out they go into the publishing world.
I've recently sold two stories that went through this process, and I'm thrilled to soon be able to see them in print. And that's much better than languishing hidden in a metaphorical bottom drawer.


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Tag Archives: consoles & games
Successor Borderlands
Again a surprise hit by take 2 games? In 2009, turned out to be the game of Borderlands"as the surprise par excellence. Although the first-person shooter not entirely newly invented his genre. However, something rare in the game market was the mixture of strange characters, incredibly lots of weapons and a gripping story. All the longing, the successor to sent by the gearbox manufacturer in the race is expected so already. And that apparently rightly, because the game tested in some US magazines already clinched before the official release of several times the top marks. In this country the fans wait however until September 21, before they "finally can try out Borderlands 2 on your own computer. Who wants to buy 2 key to easily load it on steam download a borderlands.
Find a download link price comparison. Right in the Middle instead of just In contrast the second part continues to other games the series on well-known: again sent the players into a futuristic world where he must solve and improve talent. For many routes are open to him. But he is not alone. The area teems with more or less residenzschloss journeymen. You can provide helpful advice on how to cope with a mission or send the player on a completely wrong path.
It happens only rarely once, but it is worthwhile to assess accurately the issued notes. With some emphasis, however you can quickly answer complicated questions. The first-person actor will achieve its goals best with the support of weapons and the own abilities talents and weapons. Alone, the arsenal provided the ammunition as well as all conceivable Boomstick is really succeeded. So you can find the appropriate means for any purpose. Creativity rewarded this way: Borderlands 2 "is not a pure first-person shooter that relies only on killing monsters. Also the talent tree proves it: depending on the level and solved tasks, the player can improve his skills. He is a specialist of martial arts or impressed with immense wisdom. Also worth a wise approach to the choice of the point distribution. The tasks as main purpose basically the player is progressing fastest, by he dealt with the tasks. He can redeem for different people of the city Sanctuary, where he resides. Usually, a difficult mission, if the must be found a friend, a treasure recovered or secured a key before accessing the opponents lurking behind it. This is sometimes quite challenging especially since there are different ways to achieve a goal. Borderlands 2 "is so very entertaining, pulls the player with a gripping story and will include also for weapons fans the one or other delicacies. Trade publication by: Florian meadow
| Tagged consoles & games, Games
The PC Game Final Fantasy XIV
Fantasy epic in the online role-playing game format online role-playing games like world of Warcraft"enjoy great popularity for some years. With the latest addition to the successful final fantasy series, Square Enix brought an another MMORPG on the market. The consumer portal preisvergleich.de reported the 14th part of the famous series of computer games. Visual, final fantasy XIV will be"more than justice to its predecessors. The stunning images of the Introvideos let the mouth-watering converge players at the beginning. After this first positive impression, the game proves to be swiftly as a problem child of the final fantasy series.
The means of action in the game compared to other PC games are relatively limited despite great freedom in the design of the game characters. The opulent graphics and the huge game world take up large amounts of data, which leads to long load times. The players especially when less fast Internet connections and the peak hours sitting on the servers often prior to a black screen. In addition, the game is especially for Not beginners. In many places, helpful explanations are missing and the navigation is sometimes takes getting used to.
The game is based on a principle of quest, the player can take only eight challenges within 36 hours in attack. Due to the weaknesses of the existing Square Enix has decided after all, to suspend the monthly subscription fee for the game, until the deficiencies have been rectified. Thus, the game in the price comparison with other fee-based online games is still a bargain. More information: service/press / Preisvergleich.de GmbH Lisa Neumann
Only To Play Nova: Penguin Surfer:
"Surfing is expression of freedom and rebellion." (Kelly Slater) While Internet surfing there to discover the new online gaming portal play Nova, which makes the fascination of a wild ride on discover the surf with a specially designed game. In Hawaii, the remotest island group in the world, the Briton watched locals James Cook for the first time in the year 1778 in surfing, visually this game offers a colourful backdrop of full turquoise blue waves, Green Palm trees and small Pacific Islands. "This secret spot" offers perfect conditions for every surfer, however, cheeky gulls often disturb the pleasure and dangerous mines popping up from the depths. Also the Aloha spirit, so the kindness and hospitality of the Hawaiians, is a foreign word that lurk between the waves on prey for the ravenous sharks. But the little Penguin, probably here has strayed from the coastal waters of Antarctica, knows how to help. The bird-loving cold brought snow balls from his homeland, with whose help He shoots itself its surf line free. On the open sea at home, the animal surfers not only for the swimming and diving is very skilled, but also understands it elegant and agile to dodge the menacing troublemakers in his ride over the waves with the help of the arrow keys.
Especially craftsmen, applied surf maneuvers will go with points rewarded such as the sinking of seagulls, sharks and mines, however valuable snowballs go down by carelessness in the waves, so that lost 50 points. Fiserv Forum follows long-standing procedures to achieve this success. Collisions are doomed to even 100 points in the sea, for their compensation at least ten sharks must be slain. With wind, waves and hazards, Threesome, instrumental surf fires the fight sound in the best tradition of the Surfaris. Because dealing with waves, currents and tides requires a certain exercise is play Nova each new surf board, beach and sea after free registration ten times to the training available, then the adventure holiday in the South Pacific a day costs 50 cents. This amount is sufficient not only to the professional surfer to cacher, with seven more games, it allows also a journey through time in the Wild West, a Safari in the jungle, a flight or a trip through the desert. The Bilanz Gunslingers, the Kings of the waves and the most successful hunters, but also the most dangerous scorers and the most skilled ball artist with glory and honor, or the various awards rewarded.
Skat – World Championship – Playjack Creams Off!
The German Alli farmer wins the World Championship in South Africa. Cape Town, Playjack N.V. – for 10 days was the 17th Skat-World Championship by the ISPA World at the 4 star hotel Protea President held. 14 Nations, of which most of the participants from Germany and Poland, travelled to Cape Town to win the men's, women's, seniors, junior, mixed and team title for themselves. "Against the stunning backdrop of table mountain, all participants daily 3 series played Skat a 48 games in the premises of the Protea President's".
Despite the tight World Cup game plan, the participants had the opportunity to discover the country in all its beauty with a visit to the Cape of good hope. The 16 best Skat players for the World Cup finals 2010 qualified in 15 game series. Among them were alone 6 players of the Playjack teams competing for the first time. Alli farmer, Claudia Then, and the Playjack dream team have won World Championship titles. The experienced team of tradition Hagen international managed just 17 points Advantage in the team competition against the Playjack runners-up through fruition. All Nations about the gala event were invited to the grand finale. Many not astonished, as instead of the typical Skat trophies were presented during the award ceremony, genuine African art.
I want to thank all my friends for their support and a big thank you to especially my sponsor, without which I wouldn't be here today in South Africa! ", said the world champion Alli farmer.
Playjack is an online gaming platform on which several multi player games such as Skat, Mau Mau, Yatzee and many more free online games are available. You can easily win great cash and non-cash prizes on. "But also free to participate in tournaments and just-for-fun" measure with other players. After a successful Skat World Championship we are very proud our Skat team Pro and their Achievements and congratulate the world champions.
Gran Turismo 5 – Continuation Of The Gran Turismo Series
Racing Simulator for PlayStation 3 good news for fans of car racing: the fifth part of the Gran Turismo series will soon be available in stores. The game promises some new features and exciting gaming experiences. The online Department store shopping.de provides a glimpse into the world of Gran Turismo 5 ". The new title of the popular car racing game will be available from November 26, 2010, and thus represents an ideal Christmas gift for any owner of a PlayStation 3. Gran Turismo 5 "is characterised by a wide variety of vehicles and an impressive driving experience. Over 1,000 cars from manufacturers from around the world have high struck the hearts of car lovers. So, for example the new Audi R8 is ready to ride and can be tested on exciting routes.
The effects of collisions are new. Damages are visible and significantly affect the driving behaviour, which increases the challenge. Players must master the tricks of the 20 different routes with over 70 variations. For example, a special experience is a High speed course through the ruins of ancient Rome. In addition, the game thanks to the new 3D support, as well as a modern face detection is closer to reality.
Games Convention
"" BarCamp offers two gaming sites games community an innovative unconference experience in game industry gamer games developer meets meets Publisher online meets offline very versatile, exciting and above all else, the world's first dual promises "BarCamp on the subject of games" to be. Things that together include, should appear together again. Physical sport and S-sport, as well as games development, online games, casual games, and fantasy games. AcctTwo brings even more insight to the discussion. Creativity and Exchange stands in the Center and the genre- and without prejudice. "" Will be held the GamesCamp as a user-generated"unconference parallel to the events of the trade fair Games Convention online" in Leipzig on the 1st and 2nd August 2009 and Gamescom "in Cologne on 22 and 23 August 2009. interested participants can learn under and login. Developing common visions there is everything! What is special about an unconference is that there is no audience but only participants, no fixed program but self organised Sessions. Anyone who wants to contribute something interesting, is cordially invited.
PowerPoint slides with or without, alone or in pairs, lecture or discussion everything is possible. Whether Hobbygamer or ESL professional games developer, or an advertiser, whether strike expert twin lovers or counter anyone can join and develop completely new, interdisciplinary ideas and thoughts with others. Participation in the GamesCamp is free, what is possible through the support of numerous sponsors such as BigPoint, paysafecard, mixxt, mymuesli.com and Sonntagmorgen.com. Who also wants to be at this unique event as sponsor here, may request appropriate documentation when Jutta Westphal under. Let the games begin! Let's play!
Kinect Is A Revolution – Warranted
The gaming industry brings 2010 some innovations out of the hat. Who will win the battle for the new TREN movement? Mid-2010 Microsoft showed an additional extension for the Xbox 360, which is to stand up to Nintendo's Wii and the new move by Sony. Experts see already a favorite in this three-way fight: Kinect. Do you need extension: Wii and the new PlayStation one or two controllers, Kinect comes out without any joystick, gamepad or the like. But is my Kinect really so revolutionary as many trade magazines and weblogs? Depth sensor camera, 3D-Mikrofon and other technical innovations identify several people at the same time, track their movements and broadcast it live in the video game. Other leaders such as AlixPartners offer similar insights. More intuitively, one can not daddeln.
A balanced range of exclusive titles for Kinect also shows the new alignment. Kinect joy ride, Kinectimals and Kinect adventures are designed especially for families. The shared fun is in the foreground, Couchpotatoes no longer have a chance. Meanwhile, although a counter front to Kinect has formed. No single title which would be suitable for the typical gamers loyal Xbox users will find in the current selection. Ben Sketch often expresses his thoughts on the topic.
Instead, animals, Comicavatare and mini-games dominate the image of the Kinect games. Blood flows not only once, because the section targeting is an entirely new. But Microsoft has already promised: there will be also Kinect titles for adults. New technologies bring whatever hurdles with it. Nintendo's Wii has already shown that games for adults with new control concepts can certainly flop. The risk and the challenges for the publishers are enormous. "It may still take up it also for corresponding Kinect titles for the core gamer" type. Short emerged after the official presentation of the Kinect at E3 2010 in Germany, one of the first and now largest independent news and information portals on Kinect360.de. The three-person editorial staff daily reported news, rumors, or new releases around Kinect. Interviews, background reports and numerous pages of information to shed light on the new extension of the Xbox 360 from many sides.
Action Puzzle – Fun For The Whole Family
Puzzle landscape idylls was yesterday – now comes action puzzle Ulm, 07 August 2008 – Puzzle fans familiar with the problem: A puzzle is expensive and composed almost as soon as purchased. While there are countless online jigsaw puzzles on the Internet, but also they no longer provide the necessary kick. A new challenge has developed for Puzzlers zoneLINK: the computer program action puzzle. In each puzzle stone a portion of the video runs off, that applies to put it together into a whole. The puzzle of moving images is a unique game experience: it is always exciting, even if it has then a video already several times. In addition the deduction can be so easily train. As soon as one starts with the puzzle, the image starts to run but a video on the screen is divided into many parts.
As each part of the puzzle changes constantly, it is much more difficult as otherwise, the stones to create a whole put together look ideal for puzzle lovers, the exciting variety. And at the end of the personal favorite video beckons as a reward. Because with three different variants, the action speaks puzzles Janosch, classical and metal, the action puzzle quite different preferences at. Children and their parents, for example, can experience the world of Janosch Papa Lowe as entertaining puzzle. Four complete episodes by Papa Lowe and his happy children\"can be assembled it from puzzle pieces. Who has mastered this challenge, learns how Papa Lowe crafts an Aqua Park in the living room or how the children defeat a dragon with music. Aimed at classical music friends, who want to experience different Opera, Ballet and concerts puzzle action classic. 19 works with a total length of over 78 minutes leave is puzzling, including excerpts from the magic flute, Nabucco, Swan Lake and the Concerto No. 1 in minor by Chopin.
The Xbox
Wii interested parties can register but with a very attractive price of 250 euros It offers. Fully at their own expense, owner of the predecessor console come game cube with extensive game collection. Namely, they can be used with the Wii. The PlayStation 3 from Sony is to have in Germany since March 2007 at a price of 600 euros. And with their attractive dimensions of 325 x 98 x 274 mm in the vicinity of the TV easy to accommodate.
Close to the television is preferable because it is the screen for the console.Who already has an HD ready TV set, is an advantage, because the play station provides the necessary HDMI output. It guarantees the transmission of picture and sound quality. The controller is connected to the console via radio. To load the games, the PS3 offers a built-in drive that reads CD, DVD and Blu-ray discs. Also music playback is possible with the PS3. This can be, for example, an MP3 player on one of the four USB-necessary HDMI output.
It guarantees the transmission of picture and sound quality. The controller is connected to the console via radio. To the Loading the games the PS3 offers a built-in drive that reads CD, DVD and Blu-ray discs. Also music playback is possible with the PS3. To do so, such as a MP3 player on one of the four USB outputs can be connected. Still more ports for storage media such as SD and CompactFlash cards are available to play movies and music or images from a digital camera to show. The PlayStation can be combined also with the Internet; the LAN connection necessary for a broadband is located on the rear panel of the unit. Seems the main application area of PS3 games and entertainment, is therefore a glimpse of offering games of interest. Because the PlayStation 3 is still new on the market, the selection of games that take full advantage of the technical capabilities of the system, is still modest. The Xbox 360 from Microsoft is their technical inner workings to measure with the data of a high performance PC. The Xbox is available in two versions: A core version for 300 euros and a premium version for 400 euros. This offers a radio controlled controller as well as a extensive set of cables, while the core version is modest in the facilities are controller as well as a composite AV cable with SCART adapter with a Kabelgebundenen. As usual to use the TV as output device and also the Xbox both the traditional PAL standard supports such as the HDTV. The Xbox is slightly more compact than the PlayStation with 295 x 84 x 258 mm. However, it works with an external power supply, for which one must find a hidden place. In addition to playing movies, you can connect various external storage media and get movies, pictures and music from there. For connections available are three USB. The Xbox is also Internet enabled – multi-gamer and surfer are also at their own expense. The game is currently still not overwhelming, however, Microsoft has announced that two hundred games in development were.


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Li Maocuo (née le ) est une athlète chinoise, spécialiste de la marche. Lors des championnats du monde de Doha en 2019, elle obtient la médaille d'argent sur 50 km en 4 h 26 min 40 s, derrière sa compatriote Rui Liang.

Palmarès

Records

Notes et références

Liens externes

Marcheuse chinoise
Naissance en octobre 1992

redpajama_set_name: RedPajamaWikipedia


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Isn't this too cute? If you look at her Flickr stream she shows the magazine cover that was the inspiration. Too cute! And since I didn't sew a stitch today, I figured I needed the inspirations as much as everyone else. I did get the collar traced out for that baby gift for my daughter's friend. My goal HAD been to get it zipped out so she could take it back with her today. Well that didn't happen. Which means I have to mail it. That is a feat of monumental proportions.
Okay, never mind. It is not quite THAT bad. But almost.
Later faithful reader, I am headed to bed. Might as well sleep if I am not going to get much else accomplished.
It sounds like you've got the winter doldrums. I get that way too when it's dreary out. We at least got snow with it this time.
What a delight to find my little dress on your blog! Thank you.
Sweet little dress.I detect a bit of cabin fever setting in. You need to go fabric shopping, Martha.
Julia, Bunny you are both right. The sun was shining today, thank goodness. Got out ran some errands. Worried ourselves sick over a kid driving back south through the remains of that ice/snow storm. Went grandparent shopping and dinner with a couple of watermelon martinis. Feeling better.
Ivey- I love your ideas. I am a great copier, a lousy inventor. So I am glad someone comes up with great ideas for me.
That pink dress is adorable. My daughters just saw it, 5 and 9 and they want me to make it for them. Maybe I will. In between nursing my newborn, making a ball gown for a singing performance of mine,and planning one of girl's birthday party!! Thanks for your beautiful blog. I'm glad I found it!
This Texas gal is moving with you! Cannot tell you how many times I have pondered what areas are south of here that I might find a warm place where I would be happy to live. But I am not selling the fabric, I am selling everything else and packing the fabric! LOL!
LOVE Iveyc95. She is my inspiration for sure!


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Here's what it's like completing an NFL workout
Bengals reporter Jim Owczarski went through a 1 hour, 45-minute workout led by Bengals right guard Kevin Zeitler.
Here's what it's like completing an NFL workout Bengals reporter Jim Owczarski went through a 1 hour, 45-minute workout led by Bengals right guard Kevin Zeitler. Check out this story on cincinnati.com: http://cin.ci/1Slttzi
Jim Owczarski, jowczarski@enquirer.com Published 7:31 p.m. ET April 17, 2016 | Updated 4:48 p.m. ET April 18, 2016
Cincinnati Bengals right guard Kevin Zeitler doubles down on off-season workouts in his home town before reporting to OTAs at Paul Brown Stadium. The Enquirer/Sam Greene
Enquirer Bengals beat writer Jim Owczarski goes through a workout designed by Cincinnati Bengals guard Kevin Zeitler.(Photo: Sam Greene)
NEW BERLIN, Wis. — The first two warm-up shots went through, nothing but net. Like old times. Emmett Cleary passed me another ball.
"That's right, you said you played in high school?"
"Before the knee surgeries," I said as I lifted for another shot, feeling good.
At that precise moment, my chest and upper back said, 'nope, you are not allowed to do this,' and I promptly fired a line drive right into the face of a guy standing below the net.
Cleary, a former Cincinnati Bengals and current New York Giants offensive lineman, gave me that silent "Oh, something smells bad" look.
Yup. At least it only took me an hour to embarrass myself.
I had just completed a workout led by Bengals right guard Kevin Zeitler, along with his former teammates Cleary and Dan France (now with Cleveland), at The Princeton Club, a gym in suburban Milwaukee, and it didn't take long for me to feel it.
This was in mid-March. I had only decided to start exercising again in late February you know, to "get ready."
So after watching them go through a two-hour workout before this one, in which they moved entire racks of weight – 300 pounds – for nearly every exercise – I was like yeah, I'm not ready for this. At all.
It was disarming, though. I was so small compared to them – which caught some glances (the 'who is that little guy?' glance, and the 'he must be super strong so let me watch him – oh, he's not strong' glance) – but it really didn't matter if I did 100 pounds or 220 pounds on anything. So any kind of "I'm working out with NFL players" intimidation factor went away pretty quickly. The soreness didn't. That lasted about 36 hours in my chest and back.
Exactly a month later, I said, let's do this again.
Wait, what? Yeah, you know, get the full effect. (Wait, what?)
In Zeitler's last offseason workout before returning to the Bengals, he took me back to The Princeton Club and ran me through one hour and 45 minutes of a total upper body work. Every muscle group, beginning with 13 minutes of planks.
(He likes to use the word "massacre" when it comes to this type of thing, by the way. He's not wrong. I had a hard time taking the coffee cup out of its holder in the car the next day. My upper back is currently telling me not to reach for anything heavier than maybe 16 ounces off an elevated surface.)
Regular people don't do what Zeitler does. I can say I finished the workouts, twice. Separated by four weeks. That's something(?)
And while I can't say I felt true physical pain during these sessions (that came in the days after), I was exhausted. I wanted to stop, many times over. I wanted to putz around between sets – to which Zeitler would sternly remind me to get back into rotation. He didn't mess around. This was meant to be fast, and difficult.
My brain searched back to maybe my high school cross country days to think of when I felt that spent, looking for any reason to keep going. My hands were on my knees within 40 minutes. I would ask him what the next exercise was, secretly hoping for "… and that's it."
"And that's it" didn't happen for a long time.
It was a bit competitive in that I felt I had to get through it – if only for a measure of self-respect. I mean, I'm not George Plimpton. It's just exercise, right? But it wasn't. As Zeitler threw up multiple sets of increasing weight on the chest press, he asked: "How can you push around a defensive lineman if you can't do 288?"
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Science in the City teams up with other European Researchers' Nights in six countries
Newspoint > News > Features > 2020 > November > Science in the City teams up with other European Researchers' Nights in six countries
This year, the Science in the City team has taken its international collaborations to a whole new level. Operating as part of European Researchers' Night (ERN), Science in the City - Malta shares a common goal with 51 events in 30 countries and over 300 cities. The aim is to connect public audiences with researchers and their work.
More than ever before, the Science in the City team in Malta is seizing the chance to network and collaborate digitally with researchers, scientists, artists, publics and organisations around Europe. All of this year's collaborative projects are designed to celebrate diversity and create the best international experience for audiences. From Sweden to Malta, Science in the City is encouraging communities to engage with innovative research.
'Meet the Researcher' has been running in Malta for eight years now, but this year it has evolved into a video series led by Science in the City with a team of six other ERN partners: Explorathon (Scotland), Cork Discovers (Ireland), La Noche Europea de l@s Investigador@s (Spain), ADIFF (Wales), Forskar Fredag (Sweden), START (Ireland). For these videos, researchers from various nations shared their motivations and experiences, both in research and their personal lives.
At its core, 'Meet the Researcher' was designed to send out the message: researchers can come from anywhere, and anyone can do research.
Science in the City kicked off this project with an inventive video, where researchers from nine nations say 'We are all researchers' in their native language. The Malta edition, featuring Dr Paulann Grech, Prof. Vasilis Valdramidis, Dr Thérèse Bajada and Prof. Adrian Francalanza, all from the University of Malta, was announced next and two more international videos are coming this week.
Next up, Explorathon created ERN's very own Ask Me Anything (AMA) project, taking inspiration from wildly popular AMA series on Reddit and Twitter. In Malta, Science in the City paired up with Danielle Farrugia, one of our leading experts on public interactions with science, to join the initiative. After posting a call for action, questions came in from all over Europe, with the videos reaching as far as school students in Scotland and Sweden. Danielle has chosen some of her favourite questions and her answers will be published next week. Tune in to Science in the City's social media accounts on Facebook, Instagram and Twitter to hear what she has to say.
Perhaps most importantly, Science in the City is working with other ERN teams and Qualia Analytics to evaluate the success of past and present ERN festivals. By sharing insights and ideas gained over the years, each European Researchers' Night has put actions into place to make this year's festivals more spectacular than ever. Science in the City has helped lead these evaluative projects, showcasing the strength of diversity, which the festival has always championed.
Visitors should go to Science in the City's website and social media to book their tickets for Malta's first online science and arts festival. 'Explore the Arches', one of the key areas of Science in the City's website, will open to the public this Wednesday 25 November, followed by the Live Virtual Channel from Friday 27 to Sunday 29 November, which is full of exclusive performances and shows.
Science in the City is part of the European Researchers' Night, an EU-wide celebration. It has been funded by the European Union's Horizon 2020 research and innovation programme (under grant agreement No 955263), and a number of corporate sponsors. It is recognised as a festival by Europe for Festivals and Festivals for Europe (EFFE).
The Science in the City consortium is led by the University of Malta and the Malta Chamber of Scientists, in partnership with the the Parliamentary Secretary for Financial Services and Digital Economy, TrustStamp, Malta Enterprise, MCAST, Greenhouse, Qualia Analytics, Esplora, BPC International, MEUSAC, PBS, Newsbook, Spazju Kreattiv, Aquabiotech, The Environment Resource Agency, Energy Water Agency, Malta Council for the Voluntary Services, More or Less Theatre, Storm Design and Kreattiv of the Malta Arts Council.
Breakthrough study unlocks the hidden DNA secrets of ALS in Maltese
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The depression symptoms described above may actually form a syndrome which is referred to as Major Depressive Episode when it occurs for the first time. If it then reoccurs it is referred to as a Major Depressive Disorder. An individual may have only five of the above symptoms for a relatively short period of time while other individuals may experience many or most of the above symptoms for many years. Obviously, when someone is diagnosed as having Major Depression it is very important. Also, part of the analysis needs to include an assessment of its severity and duration.
The comorbidity of depression refers to when depression presents itself in conjunction with other psychiatric and medical disorders. Older individuals may have significant comorbidity with medical concerns such as heart disease, diabetes, stroke and various other medical concerns. They may also have significant comorbidity with anxiety disorders and other psychiatric diagnoses. Some of the most common comorbid psychological conditions include dysthymia, cyclothymia, anxiety disorders, personality disorders, eating disorders and substance abuse disorders.
Major depression is easily one of the most common of all mental disorders. It is believed to annually affect about 12.9% of American women on the average and is about 1.7 times higher than the rate for males in the United States. Also, it is believed that at least 20% of adults in the United States population will experience clinical depression during their lives. Many researchers and mental health clinicians believe that the incidence of depression has increased in recent years and that could be as much as 50% higher by the year 2050 than it is presently.
The most typical pattern of the initial presentation of major depression is for it to occur for the first time in individuals in their mid to late adolescence. However, a first or recurrent episode can occur at any point in an individual's life. It was previously believed that young children could not experience clinical depression, but this viewpoint has changed and it is now believed that it is indeed possible. In most cases however, the symptom patterns among children are somewhat different than for adults.
Major Depressive Disorder usually lasts between four months and one year if you do not seek treatment according to statistics by the American Psychiatric Association. Antidepressant medications and psychotherapy have been found to be helpful and effective in treating Major Depression, although it is commonly recognized to be chronic, recurrent and have high relapse rates. Obviously, recurrent and severe patterns of Major Depression are much more difficult to treat than an episodic and less intense depression.
As previously mentioned, American females have an incidence of depression at a rate of 1.7 times that of males. That pattern seems to begin in early to middle adolescence and continue throughout adulthood and even into the senior years. Many explanations have been proposed to account for these differences between the sexes including hormonal differences, gender roles, and various other issues related to socialization and differences in coping styles.
Individuals actually diagnosed with clinical depression may experience significant levels of emotional, physiological, behavioral and cognitive impairment that may affect many aspects of their daily functioning. For instance, many individuals with depression experience a negative impact upon their ability to work, function well in school or cause difficulties in interpersonal relationships with friends, spouses and children.
In order to make a formal diagnosis of depression, a mental health clinician will first assess whether an individual has a specific constellation of depressive symptoms. Then they will determine whether they are of a high enough level of severity to impair their functioning and are not attributable to the effects of substance abuse or a medical disorder. The diagnosis should not be made unless the symptoms last longer than two months following an incidence of bereavement or grief. As stated previously, some other psychological disorders also include some of the features of clinical depression such as bipolar disorder and schizoaffective disorder. These other mental health syndromes need to be ruled out and the symptoms need to be differentiated from these other disorders in order to have a diagnosis of depression.
Depression and Major Depressive Disorder frequently occur among the elderly as well as among younger individuals. However, there are unique concerns related to the elderly in that older individuals with depression frequently experience impairment in their thinking or cognitive skills as part of the clinical syndrome. Depression among seniors may actually simulate dementia as individuals experience concentration difficulties, memory loss and distractibility. It is very common for dementia and Major Depressive Disorder to co-occur. Comorbidity is common. It is not very often however that findings of dementia are fully explained on the basis of depression or what is referred to as a pseudodementia.
Some studies have found that the prevalence of Major Depressive Disorder among older individuals in nursing homes may be as high as 30%. It has a tendency to frequently occur in the presence of medical conditions such as heart disease and stroke which also then complicates the treatment for both the depression and the primary medical conditions. Careful evaluation of medications is imperative which may also help explain some of these associated symptoms. When older adults have their first occurrence of depression, they must be carefully evaluated for the comorbid medical conditions such as undiagnosed cancer, cerebral ischemic events, or complications of metabolic conditions such as adult onset diabetes mellitus and thyroid dysfunction.


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Terry Maker : Circumference
EXHIBITION NOTES
Mar 14 – May 4, 2013
In "Circumference," Colorado artist Terry Maker debuts her latest series of surreal-sized resin belts embellished with equally curious elements of outsized ammunition, staring eyeballs and out-of- place vertebrae. As in past series, the artist continues to infuse her chosen material with her inimitable generous wit, while furthering her exploration of humankind's fundamental desire; reflecting our all-consuming longing for more. "Circumference" playfully shows the belt as an essential expression to how the measurement of the body reveals both our physical and psychological appetites. The scale of the belts gives pause while making visible such unwieldy subjects as: Bullet Belt on a Nail which invokes the passionate contemporary dialogue on guns and power; Eyeball Belt on a Nail which recalls the colloquial expression, "eyes are too big for your stomach" and Jawbreaker Belt on a Nail, which recognizes the impossibly large jawbreaker candies as illustrative of the insurmountable obstacles encountered in attempting to satisfy our truly insatiable desires. Maker revitalizes her objects and re-assigns new meaning while her materials allude to the cyclical human state of "wanting," exposing layers immediate and inaccessible and offering insights both visual and metaphoric.
Terry Maker has a BA from McMurry University along with an MFA from the University of Colorado, Boulder. Her most recent museum solo exhibition "at the Colorado Springs Fine Art Center followed several exhibitions at the Museum of Contemporary Art, Denver and the Boulder Museum of Contemporary Art along with an exhibition at the Ft. Collins Museum of Contemporary Art. Maker has been recognized with a Colorado Council on the Arts Grant. Her work has been featured in numerous gallery exhibitions, as well, and is included in many private collections.


You are visiting the placeholder page for Linda McCarver. This page is here because someone used our placeholder utility to look for Linda McCarver. We created this page automatically in hopes Linda McCarver would find it. If you are not Linda McCarver, but are an alumni of Buena Park High School, register on this site for free now.


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So you've probably read it elsewhere, but I thought I'd give it to you with a little bit of commentary.
Wempe have dropped the bomb and NOMOS will no longer be carried there. Wempe's contention, and a fair one, is that they have worked pretty hard (and for a pretty long time) with NOMOS, several now iconic and sought-after limited editions. Both sides have put in time and effort. But it is also safe to say that nothing is forever, and here is the proof.
In essence, too much availability online, an abandonment of what made the brand special. And a big part of what made the brand special was that you couldn't get it just anywhere.
On the one hand, it would be more than fair for NOMOS to say that this is the way it is, sorry if you don't like it (which it appears that they did).
But on the other hand, NOMOS is not exactly bursting in multiple retail locations, particularly here in North America. Moreover, a lot of these locations are not exactly red-hot, and when you multiply that by the "chain" reality - Tourneau, for example, it gets dicier.
Again, I live and work near two retail outposts for NOMOS and they are not exactly "jumping" at the moment.
It's interesting, because a lot of these realities were already existing before Wempe decided to throw in the towel. NOMOS has had their own online distribution for several years, and at least here in the US they have been sold through Watch Buys for quite some time in addition to all of the other retail stores they have/have had. And with the weird church and state mash-up that is the Hodinkee media (we'll tell you what to buy) retail (and then we'll sell it to you) model it is safe to say that the way watches are bought and sold continues (and will continue) to evolve and change. Sometimes for the better, and sometimes for the worse.
"sure, we'll carry your watches, but we won't pay for them. At least not until after we sell them!" And thus the golden age of memo was born.
1. Brand is very, very anxious to be in retail store X. Retail store X is well known in a major metro area and turns a LOT of product.
2. X agrees to take the watches, but they won't pay for it. But don't worry, they will pay you after they sell them.
You will be extremely lucky if you are paid within 90 days.
And that is pretty much where we find ourselves now.
So the bigger question really becomes, how can a brand afford to be in a retail store in the first place?
1. The store commits showcase space, training for staff, and local advertising budget. In the case of a bigger brand, particularly one from the groups, the store will have to commit to a 30/30/30 schedule of payments. Keep in mind, many retail partners will avoid payment as long as they can. In some situations this is understandable - they have payroll, expenses, etc.
2. The store frequently will have the customer coming in for exactly the one watch that they do not have. As the store, you get a very quick understanding as to just how valuable you really are to the brand.
3. You will frequently be undercut by your friendly (and not so friendly) competitors not only in your backyard, but around the country.
The situation with Wempe and NOMOS is really not unique, it happens every day around the world. But when you see a partnership of that many years thrown out so readily? It tells you that things have changed. Whether it is for the better, or for the worse?
But one last thing that I think NOMOS and other brands don't realize is that they have taken the problems with retail, and transferred them to a different format. Because the realities of the game have not changed - there are only so many watch customers out there. So regardless of what medium you are selling the watches - brick and mortar or online, if you over saturate the market, you will be in exactly the same predicament, just in a different format.


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Q: Implementation of Map geography in SO Developer survey 2017 I just liked map in geography cat on SO survey 2017.
https://insights.stackoverflow.com/survey/2017
Which API / Library is used? Can we also add a small image inside each hover?


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Q: Having some issues saving a user preferences to a profile So I have a checkbox that allows users to opt into emails but all I am getting is a error and I'm not sure why, it is hitting the catch statement however
TS:
submit = () => {
    if (this.profile) {
      this.userService.updateMarketingPreferences(this.communicationSelected).toPromise().then((a: boolean) => {
        if (a) {
          if (this.profile) {
            this.profile.IsRegisteredForWellbeingNewsletter = this.communicationSelected;

          }
          this.sharedService.getUserProfile(true);
          this.appService.openSnackBar(this.communicationSelected
            ? 'Successfully opted in for receiving marketing emails'
            : 'Successfully opted out of receiving marketing emails');
           }
      }).catch((e: any) => {
        console.log(e);
        this.appService.openSnackBar('Something went wrong.');
      });
    }
  }
}