Stadium in Donieck will be the first arena of Euro 2012 which will come into use. Its opening is expected to be in July next year- announced the representative of city council Aleksander Gromakow during the conference of Polish-Ukrainian Self-Government Forum Euro 2012.
'It will be the biggest and the most modern object in the eastern part of Europe. A roof made of glass will be its main feature. Apart from the stunning visual effect it is also a practical solution because it has a good effect on the grass preservation'- said Gromakow.
Stadium is patterned on the modernized Benfica's object in Lisbon. It will hold 55 thousand spectators and its building cost is estimated on 250 million dollars.
'There will be cafes, restaurants, fast foods and places where one could relax on the area around the stadium. This area will be available for everyone and everyday. So if a family comes to watch a match but a wife doesn't want to watch it she can spend time visiting one of the facilities around the stadium'- added Gromakow.
So in the next year a new stadium in Dnipropietrovsk is expected to come into use.
'Conversion of stadium in Charkov is finished in 90 percent. UEFA can add this city to the group of organizers'- said Andrij Mikitiw expert for stadiums in the Ukrainian Football Federation.
Over 60 people, representatives of cities-hosts Euro 2012, the Ukrainian police, Polish embassy in Kiev and the staff of football federation from both countries took part in the conference of Self-Government Forum which lasted a few days in Dnipropietrovsk and Donieck and finished on Saturday.
My comment Is Europe will be amazed about the stadiums and the Polish ,Ukraine Culture. Its our turn to bring EURO 2012 .


text:
Gamers' Library: The Art of Metal Gear Solid I-IV
I'm a huge Metal Gear nerd. I've played almost every game in the series (except for MGS Touch, MG Survive, and the one time I got a chance to play Metal Gear Arcade, I couldn't figure out what the hell I was doing), have beaten all the main series games (from Metal Gear on MSX all the way through Phantom Pain) and a couple of the spinoffs, and have a small collection of Metal Gear swag. I even have a Fox Hound logo tattoo! (The one from Metal Gear 2: Solid Snake, the same one that Meryl Silverburgh has in MGS1.) So it should come as a shock to absolutely nobody that when Dark Horse released this double-volume boxed behemoth called The Art of Metal Gear Solid I-IV, I had to have it.
When my order showed up, it was so big, I thought they sent me the goddamned Shagohod by mistake.
When the box of books comes in its own box inside the shipping box, you know it's serious
This tag team weighs in at a combined weight of about 12.4 pounds!
Once I was done geeking out over the sheer heft, it was time to open it up and see exactly what's here.
The design of the packaging and the books themselves is striking. The slipcase opens along the side.
I love the angled edges of the slipcase, giving the box a little hint of future-tech feel. As for the books themselves, the first thing you'll notice is the stunning silver — almost chrome, in fact — edging on the pages.
Finally released from their confines, the two books are titled "Gallery Works" and "Studio Works." It should be noted that although the books are titled The Art of MGS I-IV, they also include work from Peace Walker. (There is a whole separate volume of The Art of Metal Gear Solid V, also available from Dark Horse, which is not a part of this review.) Let's take a look at Studio Works first.
The Studio Works volume, at over 380 pages, is all sketches, character designs, and concept sketches of sets and machinery.
Gorgeous artwork by Yoji Shinkawa and others, it's much of that loose, sketchy artwork that the series is known for, as well as more technical designs. It's so cool to see the beginning stages of all these iconic scenes and characters.
Moving on to the Gallery Works volume, this one boasts over 400 pages, and features finished color artwork, much of which was used on packaging and promotion, as well as CGI character art for some of the later games like MGS4 and Peace Walker.
It's hard to write too much about an art book — the best thing to do is just show it to you.
It also includes the comic-style cutscenes from Peace Walker!
Of course, at nearly 800 pages total, I'm only showing you the tip of the iceberg. There's so much to dive into here for the art-loving Metal Gear geek that it's more than worth the $80 price tag (although keep a close eye on Amazon, as I watched the price fluctuate as high as $75 and as low as $54). Along with their Zelda and Final Fantasy books, Dark Horse continues to deliver amazing value. When you realize that some massive art books by publishers like Taschen retail for thousands of dollars, this much content in such a gorgeous presentation selling for under a hundo is a steal!
art book, books, dark horse publishing, gamers' library, hideo kojima, konami, metal gear, metal gear solid, retro game superhyper, retro gaming, video games, yoji shinkawa

redpajama_set_name: RedPajamaCommonCrawl


text:
namespace crisp {

std::string DefineFunc::PPrint() const {
	return "{def}";
}

Node *DefineFunc::Call(std::vector<Node *>& params) {
	// add an entry to the symbol table.
	if (params.size() == 2) {
		auto id = dynamic_cast<IdentNode *>(params[0]);
		if (id) {
			std::string str = id->str();
			state->symbol_table()->Put(str, params[1]);
			return params[0];
		} else {
			return new ErrorNode(PPrint() + ": first argument must be identifier not '" + params[0]->PPrint() + "'");
		}
	} else {
		return new ErrorNode(PPrint() + ": takes two arguments not " + std::to_string(params.size()));
	}
}

LambdaFunc::Instance::Instance(Node::State::SymbolTableInterface *t, IdentNode *n, Node *expression) : table(t), name(n), exp(expression) {}

std::string LambdaFunc::Instance::PPrint() const {
	return "lambda";
}

Node *LambdaFunc::Instance::Call(std::vector<Node *>& params) {
	// Define these parameters against the ids in the
	// call to Lambda's 1st parameter (the function definition list).
	// this is done by looping over the two vectors simultaneosly.

	// localize data by creating a new symbol table.
	Node::State::SymbolTableInterface *symb = new Scope(table);

	if (params.size() != 1) {
		return new ErrorNode("lambdas accept one parameter");
	}

	symb->Put(name->str(), params[0]); // add definition to local symbol table

	// execute func_body with new symbol table.
	Node::State s(symb);
	return exp->Eval(&s);
}

Node *LambdaFunc::Call(std::vector<Node *>& params) {
	// this callable takes arguments to create a lambda,
	// then returns another callable that executes the lambda.
	if (params.size() == 2) {
		if (dynamic_cast<IdentNode *>(params[0])) {
			return new Instance(state->symbol_table(), static_cast<IdentNode *>(params[0]), params[1]);
		} else {
			return new ErrorNode(std::string("Lambda: first atom must be List, not '") + params[0]->PPrint() + "'");
		}
	} else {
		return new ErrorNode(PPrint() + " takes two atoms");
	}
}

Node *NotFunc::Call(std::vector<Node *>& params) {
	if (params.size() == 1) {
		return (!(params[0]->Eval(state))->isTrue()) ? new BooleanNode(true) : new BooleanNode(false);
	} else {
		return new ErrorNode(PPrint() + " takes one atom");
	}
}

Node *QuoteFunc::Call(std::vector<Node *>& params) {
	if (params.size() != 1) {
		return new ErrorNode(PPrint() + " takes one atom");
	} else {
		// quote (do not evaluate)
		return params[0];
	}
}

} // namespace crisp

redpajama_set_name: RedPajamaGithub


text:
Thukpa (tibetsky: ཐུག་པ་; wylie:thug pa) je tradiční tibetská nudlová polévka, obvykle podávaná k masu. Thukpa je také oblíbená v Bhútánu, Nepálu a také v některých částí Indie, jako například v Ladaku, Sikkimu nebo v Arunáčalpradéši. Thukpa se připravuje z nudlí (tradičně vyrobené z campy), zeleniny, masa či tofu. Existuje mnoho variant thukpy lišící se surovinami a přípravou:

 Thentug (tibetsky: འཐེན་ཐུག་; Wylieho transliterace tibetštiny či wylie: 'then thug)
 Gyathuk (tibetsky: རྒྱ་ཐུག་; wylie: rgya thug)
 Pathug (tibetsky: བག་ཐུག་; wylie: bag thug)
 Drethug (tibetsky: འབྲས་ཐུག་; wylie: 'bras thug)

Odkazy

Související články
 Tibetská kuchyně
 Campa
 Polévky
 Nudle

Externí odkazy

 Recept na zeleninovou thukpu
 Recept na gyathuk

Tibetská kuchyně
Bhútánská kuchyně
Nepálská kuchyně
Indická kuchyně
Polévky

redpajama_set_name: RedPajamaWikipedia


text:
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The first few pages show lowly Protectors discussing a ship so completely secret that almost no one except the Fabricator General and the high echelon of traitors knows about its existence. It's a minor point in itself, shows just how little the author cared about what others have written and how much disconnected this book is from the rest of the series. Which is actually a good thing - you can safely skip it and not lose any sense of continuity.
So what is it about. Well, there is only war and apparently Chaos is a bad thing. No, really, it like... corrupts and stuff. Characters are weak to the point of being indistinguishable. The Fabricator General is an automaton and does not feel any needless emotions whatsoever. Except that every 5 seconds something strange happens to him and after long trawling through his database he recognizes it as joy, awe or any other emotion. Honestly, after so many queries he could just rewrite this knowledge to cache and optimize a bit, as the guy is completely emo.
On top of war and titans shooting each other (the only parts that from time to time make for a good reading, probably because characters are not as important when large scale warfare is portrayed) we have another plot - the Mary Sue plot.
Yes, you heard that right, there now is a Mary Sue in Warhammer 40 000. She is THE epitome of MarySue'ishness. She is beautiful, kind, gentle, caring, brave, she learns more in a day than the entire Mechanicum ever knew, she survives being blasted by Astronomican, she's a psyker of course, she can remotely rewire machines, learns new data protocols in seconds and can parse them, she has tons of compassion, sense of duty and so on. She is Mary Sue writ large and everyone wubbs her. And of course Mary Sue ends up saving the universe. As Mary Sue is wont to do.
If you can avoid it and don't have this special compulsion to be familiar with the entire series - do. This book will not tell you a lot about the Mechanicum. And it is not an amusing read, at least not amusing in the way the author intended.
This book ranks in with Abyss for me. So much potential but ruined nevertheless.
Wow. Tough Crowd. I didn't that it was that bad. Not great, but not offensively bad. It covered the necessary points as far as I was concerned. It explained the schism in the Mechanicum, it explained the lack of innovative thinking regarding technology, and it gave some insight into the whole "what lurks below the surface of Mars" thing. IMO, it got the job done in workmanlike fashion.
A book while I believe it could have been better, was still a very good read for anyone interested in 40k. Worked nicely with Titanicus and overall very enjoyable with a few very well fleshed out and thought out characters. Enjoyed it.
I enjoyed it a lot. The mechanicum bits were the best parts and I skipped through the titan chapters because they just seemed irrelevent to the whole plot. I enjoyed Abyss as well. At least that had action in. Legion and Angels are the worst books, Legion especially.
I like the book. It gives a lot of info regarding the Adeptus and also the origions of the Dark Adeptus.Together with "Titanicus" they put a serious brick for the foundation of a new codex:).
I am 3/4 way through and while I can see OP's statements about the 'Mary Sue' effect I think it is a good read, better than Abyss. Abyss can be summed up in 4 words - WORD BEARERS ATTACK CALTH.
The dragon stuff seemed to contradict Codex: Necrons' words on the matter of the Void Dragon.
Yap...But rumors are rhat next year will see a new Necron codex. If so the problem will be solved in the book;).
I do agree that the "chick-goddess" deal was a bit hard to take but the rest of the book was solid imho.
I honestly hope such isn't the case.
Codex: Necrons' portrayal - the Adeptus Mechanicus on Mars are secretly serving the Void Dragon, which 5 (I think) Necron ships were able to get to Mars past the Imperium's most powerful space defenses.
Mechanicum's portrayal - the EMPRAH! beats another foe, this time a C'tan god who ruled "a thousand galaxies" and imprisons it below Mars, in typical Black Library humans-must-win fashion.
I liked the Mechanicum stuff.
I was enjoying the book up to a point, and then I find it to be increasingly tiresome (and this after the significant eye-rolling when it came to the Emperor prologue). It ended up to me being a source of potential 'fluff' on the Adeptus Mechanicus, although the end sentence/paragraph? Eye-rolling in abundance.
I haven't got that far yet. I keep stopping and getting distracted by work, other books, the internet, snow... anything really.
What's so exasperating about the last paragraph of the book? It'll take me a while to get there. There's no urgency.
I loved Mechanicum. I loved the Knights, Zeth, the idea that the only Adepts truly dedicated to the Emperor were the 'progressive' ones, but their progressiveness died with them.
The Legio Mortis vs. Legio Tempestus towards the end was fantastic, as was Regulus and what'shisface's first attempt to arrest Zeth. The Knight show up, the scrapcode doesn't work and they run away.
The Dalia/Void Dragon stuff. Eh. I can deal with it. I'm not so entrenched in the old ways that I dislike plot progression and it worked into the overall narrative fairly well compared to some of the plot points in other novels (*cough*descentofangels*cough*).
It's kind of like a placental afterthought. Sort of, "And, yay, this explains everything about the Adeptus Mechanicus, technology, and the 40k universe."
That's actually a very disturbing comment given my choice of analogy, MvS. In short... gross!
Didnt think it was as bad as your making out!
I'd kind of convinced myself to like it before I read it. I'm a bit of an AdMech fan, so I imagined all sorts of cool stuff that could happen. Some cool stuff did happen, but a lot of the book just seemed to meander or disappoint. Especially the bits with Kelbor Hal. And by the time it ran out of pages to tell the story, I'd lost interest. In fact, the book kind of makes me think McNeill took the first few Horus Heresy novels (up to Flight of the Eisenstein), compressed them into one book, and then set it on Mars.
I'm okay with lots of the peripheral bits and salvageable "background," but the story was unsatisfying. I'd rate it above Descent of Angels (and well above Battle for the Abyss) but well below Fulgrim or Legion.
I'm going to go completely in the other direction and instead suggest that I felt the whole thing was decidedly good. I'm not a huge fan of Mr McNeil (I'm looking at you, Ventris), but I felt the book was rather well done. Lacking in some character depth (Dalia, Zouche etc were all 'nice enough', but it didn't exactly feel like there was much more to them) and some of it felt a bit...parochial (only 'thousands' dying in a nuclear blast....). Elsewise, though, I felt it was quite a fine read.
Nowhere near as many tedious battlescenes to sit through to get to intriguing plot (unlike Fulgrim) and generally a more engaging plot than, say, Flight of the Eisenstein. Kelbor-Hal had been, IMO, ruined by Counter's introduction of him in Battle for the Abyss, but Fabricator Kane and some of the others proved quite engaging for the 31st Millenium.
Truth told, I'm especially excited about Tales of Heresy, particularly in that Farrer is handling Angry Ronald.
some of it felt a bit...parochial (only 'thousands' dying in a nuclear blast....).
Heh... Parochial... Didn't millions upon millions of people die when the scrapcode was released?
I felt the book was alright. There were some great parts but all that awful crap in the Noctus Labrynthus should have been reworked or left out altogether.
I can only say that I enjoyed the story and at no point did I think - this is badly written.
I got through it by looking forward to the Titan vs Titan action. Not as bad as Fulgrim or Abyss but lacking compared to Legion or the first 4.
I personally can't wait til the Abnett version of Thousand Sons vs Space Wolves.
So, there's no way to get the Necron codex to agree with this novel?
The Eldar Prophecy in the Necron Codex says, "The Vaul-Moon shall bring forth the Dragon". The Imperium believe the "Vaul-Moon" to be akin to a Forge World.
Pretty much. Even the description of the Void Dragon's sarcophagus is different from Mechanicum.
And in Codex: Necrons, it implies that Mars and the close Martian loyalists are in league with the Void Dragon. Mars is certainly trying to restore it.
Eh. Mechanicum may be wrong, but hey, it's Black Library. Think of it as fanfiction or as a separate setting based on 40k, kind of like WHFB and Blood Bowl.
Well, isn't there 10,000 years for things to be different now? I mean, even if Emprah pwned the Void Dragon, it could have corrupted Mars since.
Personally I liked the novel, it was fun. It wasn't great nor was it trash.. for me, it was fun. However I am also of the wierd minority that liked Descent, and certainly found Abyss more entertaining than Fulgrim. For me personally it was not quite as entertaining as the first four, but cerainly better than Fulgrim or Legion.
Those five Necron ships delivered the Void Dragon a lot more recently than that. The raid took place after Necron space activity had already been escalating, and the first encounter with a harvester fleet was in 666.M40. So it was some time more recent than 666.M40, which is a lot less than 10,000 years ago.
Eh? Who says they "delivered" the Dragon to Mars?
They may have been trying to contact or awaken the dragon or even checking it was still trapped and wasn't going to wake (depending on who sent them).
As has been said, 10,000 year time difference and all... things are bound to change.
The Martian raid (and 'attack' on the Sol System) took place in 998.M41 (Necron BFG Fleet List in 'Armada', pg.71).
Abyss can be summed up in 4 words - WORD BEARERS ATTACK CALTH.
Actually, 5 words – WORD BEARERS NEARLY ATTACK CALTH.
Thanks Apologist. Maybe should be setting up to attack Calth.
The Titan/Knight bits were well done, i liked the descriptions of how the Princeps command a Titan as well as the tactics used by the various Titans. The Knights were just pure awesome, their charge was one of the best bits in the book.
As for the Dragon theory, I thought that all of the Technological marvels of the Imperium were from looted Necron tech or the Dragon's whispering as said in the Necron codex. This book changes my idea. The Emperor put the Dragon there so it would whisper its ideas to the first AdMech that set up there.
Everything points towards the Necrons delivering the Void Dragon to Mars.
That's going to require a bit of explanation, Zahr.
Codex: Necrons speaks of the Adeptus Mechanicus serving the Necrons long ago in the Golden Age of Technology, it has a story with a Tech-Priest in service of Mars who was caught in the Gates of Varl (a forbidden zone believed to have or had a C'tan), 5 Necron ships attack Mars and one lands near the Noctis Labyrinth (presumably delivering the Void Dragon), Abaddon gains a vision from a daemon showing the sarcophagus containing the Void Dragon deep within Mars (and the Void Dragon is not a "cavern").
If Codex: Necrons 5e changes the Void Dragon's background to comply with Mechanicum, then it will be acceptable as valid.
...the most zealously guarded records of their [the Tech-priests of Mars'] Order tell of a time before the coming of the Emperor when a far older power was paid homage on Mars.
This is entirely consistant with the Dragon having been on Mars all along.
Uvochi attempted to pass through the Gates of Varl: '*** Why did you attempt to pass throught he Gates of Varl? ***' (Codex: Necrons, pg. 49) - the implication is that he didn't succeed.
We also don't know what the Gates of Varl are / what lays beyond them (other than that the Imperial Guard defend them from, '...the quiescent perils of the C'tan' (Codex Imperialis, pg.90) - which doesn't tell us much).
They may be associated with the Dark Gates of Rhidol (Codex: Eldar, pg.15), in which case they've got little to do with the C'tan.
The only other reference we have possibly linking them to the C'tan is in 'Phobos Worked in Adamant', which as far as I can remember (not having a copy to look at to hand) didn't really tell us much about their exact location, nature, or purpose either.
Again, no evidence of this at all. Nothing suggests that anything was dropped off.
If anything it would seem to imply that the Necrons may have been changing the Guardian (since as far as we know, humans can't be teleported through phase space in the same way as Necron constructs), and Dahlia held out as Guardian for 'ten thousand years' (Mechanicum, pg.415) - ie until the latter part of M41.
Abaddon gains a vision from a daemon showing the sarcophagus containing the Void Dragon deep within Mars (and the Void Dragon is not a "cavern").
It's not clear if the Dragon was actually in the crazy-geometry cavern. Semyon may be refering to the Book of the Dragon when he says, 'Behold the Dragon!' (Mechanicum, pg.351).
The presence of the 'feeding machine' in Mechanicum (pg.344) certainly implies that the Dragon is in the 'tomb' back in M31.
Dalia clearly doesn't visit the whole of the tomb before encountering Semyon ('...twisting labyrinth of tunnels, apparently taking turns at random...' - Mechanicum, pg.351). It's entirely possible that the Dragon was in another chamber which we're not shown in the book.
There's also the changing of the surrounding caverns which Dahlia puts down to the Dragon 'leeching out' from his tomb. It's entirely possible (and frankly given the period of time involved, likely) that the tomb complex could have been expanded on (ie. upgrading the feeding system) as the Dragon cult grows in power and influence.
What little we have on the Dragon is already consistant: Everything points towards him/it having been on Mars (or at least based on Mars) all along.
Question.. because I am actually ignorant in this regard.. Is the Dragon a Confirmed Physical Being?
Further, Mechanicum never actually calls it the Void Dragon... just "the dragon" (which could be anything) so it's hardly any more specific than Codex: Necrons.
If the Necrons had interest in the Sol system, pre-humans, then there might be a bit of a monolith (i.e., 2001 Space Odyssey) storyline possible.
Zahr, I still don't see the 'delivering the dragon' is there anything to help explain that further?
:cries: No way, Legion was a very good book imho. If you didn't like it you have to understand the significance of the fact that it leads to the turning of the alpha legion, a pretty big event. Descent of Angels was pretty good but I didn't really see the point.... It didn't really do much for me, it was a good book but I mean it didn't relate in almost any way shape or form to the heresy from what I could see.
I am really looking forward to the turning of the Thousand Suns and the siege of the emperors palace! I think that that one will be good.
Ripped my entire post from my noggin and posted it before I could:p My only complaint, really, is that I'd liked to have seen more of the fighting forces of the Mechanicum detailed. Skitarii, Preatorians and the like are mentioned and occasionally described, but what about the Myrmidon, the Mandatii, etc.?
I'm rather surprised that so many people liked the Titan vs Titan action. I just skipped all that after a while. There were probably 30 pages of Titan battles that I just looked at for one second each to discern any valuable information (of which there was none) and then proceeded to the stuff concerning Dalia, Zeth & the Fabricator General.
Maybe I'm strange like this, but I always feel that battle scenes are completely useless unless you have an emotional connection with the characters. Reading "And then the warlord shot the reaver, but the reaver had void shields and shot back, hitting the warlord, and then the warlord shot again" doesn't really give me anything. It's not like in Gaunt's Ghosts, for example, because then you're worried about the cool characters actually dying, cheering for Mad Larkin and Corbec. There's a Band of Brothers kind of feeling. Reading the Titan battles in Mechanicum was just like reading an battle report by GW, I didn't really care at all whether the princeps lived or died. It just seemed like filler text, keeping people interested between the talky bits.
It would have been better if he'd focussed more on the Knights, because they were actually a bit interesting to read about. But after a while, I started skipping those pages as well, to be honest.


FeliciaP posted a topic in General Chat and Everything Else!
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With ContextCapture, users can easily produce high resolution 3D models of existing conditions using photos taken with any digital camera. The software generates a detailed reality mesh incorporating the referenced photography. This results in a navigable 3D model with fine and photo realistic detail, sharp edges, and precise geometric accuracy. These highly detailed models can be of virtually any size or resolution, up to city scale, and created much more quickly than with other technologies.
robust and flexible publishing capabilities to produce and publish 3D visualization-ready models through a variety of formats and viewer applications with the required level-of-detail – in a way that maintains the highest quality but minimizes hardware requirements.
Bentley, the "B" Bentley logo, Be, ContextCapture, Acute3D, MicroStation, and ProjectWise are either registered or unregistered trademarks or service marks of Bentley Systems, Incorporated or one of its direct or indirect wholly owned subsidiaries. All other brands and product names are trademarks of their respective owners.


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