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text:
Fraser is a location on the Klondike Highway in northwestern British Columbia, Canada.

Description
The community has no businesses or permanent residents aside from employees of a Canada Border Services Agency port of entry located there, along with a Yukon territorial government highway maintenance camp and a privately owned micro-hydro project that provides power. Housing in the area is rented out for customs employees and highway workers. Telephone and internet service is provided from the Carcross, Yukon telephone exchange and thus carries the area code 867. The locality's name is pronounced   by locals and Yukoners, but Skagwegians pronounce it   (like the television sitcom Frasier).

History
Historically, Fraser is a railroad station on the White Pass and Yukon Route railway; unimportant for many years since conversion to diesel locomotives. Currently, the railway uses Fraser for a terminus of tourist train operations, where passengers can transfer between buses and trains. Railroad rehabilitation works to the north are sometimes staged from Fraser.

See also
 List of communities in British Columbia

External links

Unincorporated settlements in British Columbia
Klondike Gold Rush
Atlin District

redpajama_set_name: RedPajamaWikipedia


text:
What a 360-degree CP plan looks like now
As new consumer product categories continue to emerge, licensors are being pushed to address licensing innovations from every angle.
Back in the day when kids first found their way to Sesame Street, a 360-degree approach to consumer products meant simply offering show-related products. "Our brand and our characters began on television, but shortly thereafter we started introducing other content experiences," says Scott Chambers, SVP & GM for North American media and licensing at Sesame Workshop.
"Books were the first thing we ever licensed," he says. "We've always believed that children would really and truly benefit from a multifaceted experience—what's now become known as a 360-degree experience. I don't know if we were the first, but it feels like we were."
In those days, Chambers says, consumer products programs grew to include categories like publishing, toys and apparel. But the idea of 360-degree licensing has had to evolve to reflect the changing needs of the industry and its consumers.
"It's not only media consumption habits, but also demand for character interaction that has grown and pushed across the boundaries of media and other experiences," says Chambers. He says Sesame has learned that it must offer experiences across these different platforms, including interactive apps and live performances, in order to fully engage the audience.
And while everyone is in agreement that the consumer products landscape has changed dramatically since Sesame Street debuted in 1969, it seems there are myriad opinions on what 360-degree licensing means, now that even the Count can't keep track of the number of categories.
For Hasbro, 360-degree licensing, or what they call "share of life" strategy, is about making brands more accessible and engaging consumers in every part of their day.
"The idea that you may be able to rely on a single product or a single category has changed dramatically," says Simon Waters, SVP & GM of entertainment and licensing for Hasbro. Instead, he says, brands must find expression across a number of platforms or landscapes, so that in a single day a consumer can experience a brand in a number of different ways and with varying degrees of engagement.
2016 was a significant year for Hasbro's share of life strategy. The toyco formed partnerships across a number of platforms (digital and real-world), including the new Transformers: Combiner Wars digital series with Machinima, the new Transformers: Forged to Fight immersive mobile game with Kabam, and an agreement with Marriott in China to create Transformers-themed hotels.
These different expressions of an IP provide variety for its fans. The Transformers: Combiner Wars digital series, for example, tells a story that is distinct from the master Transformers universe and appeals to the brand's older gaming audience.
However, Waters warns that variety must be balanced with a thread of consistency. This approach to 360-degree licensing is what has allowed Hasbro to successfully expand brands like Transformers and My Little Pony, he says.
"We put our brand at the center of our wheel. If you imagine that the hub is the brand and all of the spokes are the different sorts of expressions, the continuity comes from the fact that everything we do leads back to the same thing," contends Waters. "We've expressed the Transformers visually in a number of different ways, from a graphic novel to the television execution to a feature film, but at the end of the day it all relates back to the core DNA of the franchise."
However, California-based Genius Brands International, which recently launched new tween brand SpacePOP, has taken an
altogether different approach to 360-degree licensing in recent months.
"There's an approach to 360 that is head-to-toe, every aspect of a kid's bedroom totally outfitted in your brand. You see that quite often with things like film franchises, but we wanted to look at 360 and fan engagement in a different way," says Stone Newman, Genius Brands' president of global consumer products, worldwide sales and marketing.
SpacePOP shorts launched on YouTube in June 2016, and Genius Brands decided to court YouTube's creator culture and encourage viewers to actively participate with the IP.
"Kids really embrace the idea of wanting to have input and have influence and participate in a brand if they love it, in all aspects of their life," Newman says.
This focus led Genius Brands to partner with Musical.ly, the video-based social network that allows users to create and share short self-made clips featuring singing, dancing and lip-syncing. When a new music video is uploaded to SpacePOP's YouTube channel, it is simultaneously available to Musical.ly users. More than 10,000 of them regularly create videos featuring songs from SpacePOP, Newman says.
Similarly, the company created a promotion with the global publishing platform Storybird that allows users to write their own stories based on SpacePOP storylines and characters.
"You're trained as an IP owner to protect the IP at all costs and put it in a box," says Newman. And while GBI does indeed have style guides and monitor for inappropriate uses of its IPs, the focus on 360-degree licensing for SpacePOP remains on giving consumers the ability to interact with the brand in a personal way.
"We want active participation. We want to be very present for our fans, and we wanted them to engage with and experience SpacePOP every day of their lives without actually having to make a purchase. That was key," he says.
"The plan was to spend the first six months getting our fans to engage with this brand in so many exciting and different ways that are relevant to their world without having to spend a penny. We then hoped they would want to opt in even deeper by buying the book, the fashion dolls and the beauty products."
The strategy seems to be panning out. Genius Brands' focus on creator culture and fan immersion in the SpacePOP brand has, in fact, created a demand for a more traditional consumer products program, notes Newman.
Nearly 200 items are launching in support of the brand, and he says it's possible that the image of a room outfitted head-to-toe in SpacePOP products—traditionally associated with big franchise films—could soon be a reality.
"We hope to be, someday, looking at a shot of a kid's room decorated floor-to-ceiling in SpacePOP," says Newman. "But I think what's allowing an independent studio with a new IP, delivered via a new platform, to succeed in getting kids to want those products is that we've really opened up the access points for them to engage in and actively participate with the brand."
And while the specifics of a 360-degree licensing strategy may differ from company to company, Frank Falcone—president and executive creative director of Toronto-based Guru Studios—believes the premise may lead down a slippery slope.
"360 is a dangerous idea. Nothing should be 360; you don't need it all. You need to look at it all, but you're not going to have it all. You're not going to have 360."
The danger in an all-encompassing consumer products program is oversaturation, he contends.
"Kids know. They can sniff it out. They're not stupid, and they know exactly when they're being sold to. If you've just got a lot of stuff and are launching with volume, they will leave you in the dirt. And that's probably where you deserve to be if you haven't thought of the intent of why you're doing what you do. I'm a big believer of intent, and the intent should be to bring something meaningful to children through entertainment and play."
At Guru, each series has a specific voice. Falcone says that it should dictate what specific consumer product categories are used to express that show outside of the television space and to help viewers connect in a more meaningful way.
And while Falcone admits new consumer product categories seem to crop up each day, he believes each new expression is simply a retread of a few classic play patterns.
"As much as things change, certain basic things remain the same. Something like Candy Crush is just popping bubble wrap," he says. "The collectibles craze is just kids on a beach picking up interesting shells and rocks."
Accordingly, Guru prefers to focus on a few, tried-and-true categories including collectibles, plush and role-play. "Not everything needs to be reflected in every aspect of the marketplace," Falcone says.
"In our creative work with Spin Master on PAW Patrol, our director suggested creating a character called Chikaletta. She's sort of like a little purse dog, but she's a chicken the Major carries in her purse. Chikaletta became a consumer product, and no one expected that. It wasn't a mandate, it just grew organically from the show. Things like that can happen if you allow them to."
Creating countless products simply to tick a box and fill shelf space will lead to shoe-horning ideas, he says, leading to lower-quality products and, ultimately, a disconnect with the audience. Focusing on a few, carefully considered categories, however, can strengthen the relationship between a brand and consumers.
"I think kids genuinely do want to have a piece of the show. There's something satisfying in having a tangible object, because watching TV just on its own can be a little frustrating for kids—they have to wait between viewings. Now, if kids can have something with them all the time, they can feel a like they're a greater part of the show."
This is especially crucial, according to Falcone, as the distribution of series continues to fragment with quick full-season releases on a variety of different platforms. Rather than building long-term relationships with shows over time, audiences are now being exposed to a large number of limited engagements, making it more difficult for an entertainment property to become pervasive in the marketplace.
Guru is addressing this issue in its collaboration with Netflix for upcoming preschool series True and the Rainbow Kingdom. Magic is featured prominently in the story, and the world depicted in the show has a whimsical feel in that everything is alive with its own personality. Because every tree and cloud is a character contributing to the story, Falcone says True features an underlying message that encourages kids to take care of their communities and the environment at large.
That message, as a large part of the show's specific voice, is intended to be at the heart of any and all consumer products. With this mantra in mind, Guru hopes to create a deeper and more meaningful connection with viewers in an effort to persevere through the dangers of fragmented distribution and the abundance of consumer product categories.
"If your kid has so many presents that they're not opening them all, there's something wrong with Christmas," he says. Rather than launching immediately with hundreds of products across every imaginable category, Falcone hopes to focus instead on creating products in a few key categories that truly represent the voice of the series.
In many ways for Chambers and Sesame Workshop, this sentiment rings true. Sesame Street's mission to help kids grow stronger, smarter and kinder acts as the engine that drives decision-making when it comes to licensing.
"We have chosen to do some things, but we've probably chosen not to do more things," Chambers says. In the past, he says, Sesame has ultimately chosen not pursue products like dried fruits (high sugar content) or performance foods for adults (not on-brand) because they didn't serve the mission.
Ultimately, Chambers says, it's about finding balance in creating a consumer products program that is true to the brand while also allowing consumers to access 360-degree programs and be completely immersed in their favorite characters and stories.
"We believe in 360-degree, immersive character and brand experiences—if we're not there when kids turn to look for us, that's not a good thing," contends Chambers. It's competitive, and if we want to accomplish our mission, we need to make sure that our characters, our brand and our content are there when kids are looking for us."
Hasbro, My Little Pony, Paw Patrol, Sesame Street, Sesame Workshop, Spacepop, Transformers
Hasbro, The Autism Project partner on ToyBox Tools
Hasbro Q3 results show Boys toy sales down by 12%, Girls up by 17%
Hasbro revenue rises 7% in Q3
Hasbro revenue rises 4% in fiscal 2017

redpajama_set_name: RedPajamaCommonCrawl


text:
Mapping outcomes for recovery of consciousness in studies from 1986 to 2020: a scoping review protocol
http://orcid.org/0000-0002-3964-1441Jennifer Weaver1,2,
http://orcid.org/0000-0002-6800-1988Alison Cogan3,
http://orcid.org/0000-0001-5281-9745Parie Bhandari2,
http://orcid.org/0000-0003-0813-5308Bint-e Zainab Awan2,
http://orcid.org/0000-0001-9327-8295Erica Jacobs2,
Ariana Pape2,
http://orcid.org/0000-0002-0183-4790Chantal Nguyen2,
Ann Guernon4,5,
http://orcid.org/0000-0002-3841-1089Tom Harrod6,
The Recovery of Consciousness (RECON) Team,
Theresa Bender Pape5,
Trudy Mallinson2
1Department of Occupational Therapy, Colorado State University College of Health and Human Sciences, Fort Collins, Colorado, USA
2Department of Clinical Research and Leadership, The George Washington University School of Medicine and Health Sciences, Washington, District of Columbia, USA
3Veterans Affairs Greater Los Angeles Healthcare System, Los Angeles, California, USA
4Department of Speech Language Pathology, Lewis University - College of Nursing and Health Professions, Romeoville, Illinois, USA
5Center for Innovation in Complex Chronic Healthcare and Research Service, Hines Veterans Affairs Hospital, Hines, Illinois, USA
6Himmelfarb Health Sciences Library, The George Washington University School of Medicine and Health Sciences, Washington, District of Columbia, USA
1Feinberg School of Medicine, Northwestern University, Chicago, Illinois, USA
2Hines Veterans Affairs Hospital, Hines, Illinois, USA
3Shirley Ryan Ability Lab, Chicago, Illinois, USA
4University of Michigan-Flint, Ann Arbor, Michigan, USA
5Department of Primary Care and Community Care, Radboud Institute of Health Sciences, Radboud University Medical Center, Nijmegen, Netherlands
6MedStar National Rehabilitation Hospital, Washington, DC, USA
7Spalding Rehabilitation Hospital, Denver, Colorado, USA
8Adler University, Chicago, Illinois, USA
9Nevada State College, Henderson, Nevada, USA
10Shepherd Center, Atlanta, Georgia, USA
11Department of Occupational Therapy, St. Catherine University, St. Paul, Minnesota, USA
12Legacy Rehabilitation Institute of Oregon, Portland, Oregon, USA
13MedStar Washington Hospital Center, Washington, DC, USA
14Adventist Healthcare Rehabilitation, Rockville, Maryland, USA
15Department of Inpatient Rehabilitation, Inova Fairfax Hospital, Falls Church, Virginia, USA
Correspondence to Dr Jennifer Weaver; jen.weaver{at}colostate.edu
Introduction Historically, heterogeneous outcome assessments have been used to measure recovery of consciousness in patients with disorders of consciousness (DoC) following traumatic brain injury (TBI), making it difficult to compare across studies. To date, however, there is no comprehensive review of clinical outcome assessments that are used in intervention studies of adults with DoC. The objective of this scoping review is to develop a comprehensive inventory of clinical outcome assessments for recovery of consciousness that have been used in clinical studies of adults with DoC following TBI.
Methods and analysis The methodological framework for this review is: (1) identify the research questions, (2) identify relevant studies, (3) select studies, (4) chart the data, (5) collate, summarise and report results and (6) consult stakeholders to drive knowledge translation. We will identify relevant studies by searching the following electronic bibliographic databases: PubMed, Scopus, EMBASE, PsycINFO and The Cochrane Library (including Cochrane Database of Systematic Reviews, Cochrane Central Register of Controlled Trials and Cochrane Methodology Register). Criteria for article inclusion are published in the English-language, peer-reviewed studies of interventions aimed at facilitating recovery of consciousness among adults (> 18 years) with DoC following a severe TBI, published from January 1986 to December 2020. Articles meeting inclusion criteria at this stage will undergo a full text review. We will chart the data by applying the WHO International Classification of Functioning, Disability and Health Framework to identify the content areas of clinical outcome assessments. To support knowledge translation efforts, we will involve clinicians and researchers experienced in TBI care throughout the project from conceptualisation of the study through dissemination of results.
Ethics and dissemination No ethical approval is required for this study as it is not determined to be human subjects research. Results will be presented at national conferences and published in peer-reviewed journals.
Trial registration number CRD42017058383.
Protocols & guidelines
The proposed scoping review will result in a comprehensive catalogue of outcome assessments used in traumatic brain injury research aimed at facilitating recovery of consciousness among adults with disorders of consciousness (DoC).
The outcome assessments will be grouped according to the WHO International Classification of Functioning, Disability and Health domains and subdomains to identify key trends and gaps in concepts of interest.
To the authors' knowledge, this will be the first study to identify whether the introduction of National Institute of Neurological Disorders and Stroke (NINDS) Common Data Elements (CDEs) influenced outcome assessment reporting among studies that received federal funding in the USA.
Studies reporting US federal funding published after the introduction of NINDS CDEs may have been conducted prior to 2010 and therefore the authors may not have been strongly encouraged to use NINDS CDEs.
It is possible that our search strategy will miss relevant studies; we will mitigate this risk by searching multiple databases and manually searching review articles and meta-analyses.
To date, there has been limited success in clinical trials for treatment of patients with severe traumatic brain injury (TBI) that result in disorders of consciousness (DoC).1–3 Representing a continuum of impaired consciousness, DoC is based on a person's ability to demonstrate arousal and/or awareness. The DoC continuum includes comatose, vegetative state/unresponsive wakefulness syndrome, minimally conscious state and emergence from the minimally conscious state.4 Recovery of consciousness for people with DoC following a severe TBI is uncertain and difficult to predict.5–7 Accurate measurement of recovery of consciousness for people in DoC is essential for diagnosis and prognosis as well as determining the efficacy and effectiveness of interventions.5 8–10 To date, there has been no review of the range of clinical outcome assessments used in measuring recovery of consciousness.
Historically, measuring recovery of consciousness in clinical trials has involved a range of clinical outcome assessments measuring different concepts of interest (eg, response to pain, awareness), making it difficult to compare results across studies.11–14 The National Institute of Neurological Disorders and Stroke (NINDS), part of the US National Institutes of Health (NIH), established a set of Common Data Elements (CDEs) for TBI in 2010 with the goal of promoting comparability of study findings. TBI researchers applying for US federal funding sources including NIH, Department of Defense, Department of Veteran's Affairs are strongly encouraged to use NINDS CDEs for outcome measurement to improve comparability across trials. Further, a data repository for TBI research was created as a result of collaboration between NIH and the Federal Interagency Traumatic Brain Injury Research (FITBIR) Informatics System15; federally funded researchers may be required to submit their data to this repository in the future. This requirement provides additional incentive to use NINDS CDEs.15–17
CDEs are categorised as core, basic or supplemental. The 'core' designation indicates data elements pertinent for all TBI studies. Basic CDEs are specific to studies of populations within TBI, such as 'concussion/mild TBI', 'acute hospitalised', 'moderate/severe TBI: rehabilitation' and 'epidemiology'. Basic CDEs for 'moderate/severe TBI: rehabilitation' include, but are not limited to, pupil reactivity, death date and time, hospital discharge destination, and alteration of consciousness duration.18 Supplemental CDEs are optional and may be appropriate depending on the research question and scope.16 Only two supplemental CDEs are related to recovery of consciousness in adults: the Galveston Orientation Amnesia Test and JFK Coma Recovery Scale-Revised (CRS-R) (table 1).18
Examples of Common Data Elements
Two studies have described the implementation of CDEs in TBI research.13 19 Yue et al described the implementation of CDEs for a multicentre prospective study and note recommendations for future data collection procedures as well as the success in transferring the data to FITBIR. Stead et al used CDEs to describe TBI patients in emergency departments and were able to compare results to several other published studies. Although the goal of the NINDS CDE project is to improve consistency and comparability across clinical studies of patients with DoC following severe TBI by encouraging more consistent use of clinical outcome assessments, there is currently no evidence to indicate whether this outcome has been achieved.
The primary objective of this scoping review is to develop a comprehensive inventory of clinical outcome assessments in clinical trials aimed at recovery of consciousness for patients with DoC after TBI. Secondary objectives are to examine the trends in primary outcomes over time and whether reporting of NINDS CDEs increased after their introduction in 2010 in studies that received US federal funding.
A scoping review is an appropriate method to achieve the stated objectives because we want to identify characteristics of clinical outcome assessments used to evaluate the recovery of consciousness following a severe TBI.20 The scoping review will be conducted based on the Arksey and O'Malley21 methodological framework that has been refined by Levac et al.22 The methodological framework for this review will include: (1) identify the research questions, (2) identify relevant studies, (3) select studies, (4) chart the data, (5) collate, summarise and report results and (6) stakeholder engagement to drive knowledge translation.21 22
Identify the research questions
Primary question
What clinical outcome assessments have been used in published studies about recovery of consciousness for adults with severe TBI in states of disordered consciousness?
Secondary questions
How have the outcomes assessments used to measure DoC in adults with severe TBI changed over time?
Did the frequency of reporting clinical outcome assessments classified as NINDS CDEs change after their introduction in 2010 among federally funded studies in the USA?
Identify relevant studies
The search strategy was developed in collaboration with a research librarian. Our search terms are broad to identify all eligible studies. These search terms encompass three primary categories: severe TBI, recovery of consciousness, and outcomes.
An in-depth outline of the full search strategy is reported in table 2.
Examples of the search strategy that will generate the articles to review for the research question
We will search the following electronic bibliographic databases: PubMed, Scopus, EMBASE, PsycINFO and The Cochrane Library (including Cochrane Database of Systematic Reviews, Cochrane Central Register of Controlled Trials, and Cochrane Methodology Register).
Synthesis of eligibility criteria
This review will include all published, peer-reviewed studies using an intervention/treatment to facilitate recovery of consciousness for adults (>18 years) with DoC following severe TBI (table 3).
Inclusion and exclusion criteria for the scoping review
This review will consider all designs of peer-reviewed studies including randomised control trials, observational studies, cohort studies, case–control studies, case series and case reports. Meta-analyses and review articles will be excluded.
This review will include intervention studies delivered in any setting to adults with DoC following a severe TBI. There is no restriction on the country of origin.
For a study to be included in this review, at least one participant in the study must have DoC following a severe TBI. A severe TBI resulting in DoC is defined as: (1) Glasgow Coma Scale score of 3–812 or (2) an assessment known for evaluating states of consciousness, such as the CRS-R.5 8 Studies will be excluded if all participants were under 18 years of age, had a Diagnostic and Statistical Manual of Mental Disorders (5th edition) diagnosis of a psychiatric disorder, had brain pathologies such as Alzheimer's Disease or non-TBI, or were conscious, alert, and oriented. All non-human studies will be excluded.
Examples of interventions to be included are medication, nutrition, rehabilitation therapy, non-invasive brain stimulation and surgery. Studies will be excluded if the purpose of the intervention/treatment provided was not described as facilitating recovery of consciousness.
Select studies
Following the search, each identified article will be uploaded to Endnote, a reference management system. Duplicate articles will be removed. Titles and abstracts will be screened by two independent reviewers to assess whether articles meet inclusion criteria (table 4). If studies are meta-analyses or reviews that are relevant to the research question, we will search the reference list. Articles that are included by the screening process will undergo a full text review. Two independent reviewers will read the full text articles to make a final determination of inclusion. Articles that do not meet inclusion criteria at this stage will be excluded from the final sample, with rationale documented. Discrepancies about inclusion of articles will be resolved through further discussion and/or input by a third reviewer.
Title and abstract review form
Chart the data
Data will be extracted from included articles by independent reviewers using a uniform data extraction tool developed for the study. A sample data extraction table is shown in box 1. Reviewers will use the Scottish Intercollegiate Guideline Network (SIGN) rating form to evaluate study quality.23 Consistent with the SIGN protocol, case study designs will not be evaluated for quality; other studies' methodological quality will be rated as high, acceptable, low or unacceptable-reject.23 For each included article, data extraction will include details about the year of publication, funding source, study aims, study design, number of participants (including number lost to follow-up), recruitment, study completion rate, demographics (age, injury severity, days postinjury) of participants, clinical setting, specific intervention (including control conditions, if applicable), primary and secondary outcomes, timing and location of outcomes.
Data extraction form for full text review
Inclusion/exclusion criteria
Is the paper relevant to our research question, 'What are the content areas of outcomes related to recovery of consciousness that have been used in clinical trials and/or intervention studies for adults with severe traumatic brain injury (TBI) in disorders of consciousness (DoC)?' (ie, there are outcome measures for people in DoC following an intervention)
Adults (>18 years) with primary diagnosis of severe TBI.
Identified brain injury is noted to be severe by Glasgow Coma Scale of 8 or less.
At least one of the study participants are in DoC following a TBI.
Addressed outcome related to recovery of consciousness.
Written in English.
People with documented history of psychiatric illness (DSM criteria), and/or organic brain syndrome such as Alzheimer's disease.
All study participants are fully conscious.
All study participants are <18 years of age.
Study participants include non-traumatic brain injury only.
Sample/number of participants: include sample size and diagnoses (ie, DoC following TBI, stroke, anoxia)
Sample/demographics: age, injury severity, days postinjury (if reported)
Sample: the study's inclusion criteria
Sample: the study's exclusion criteria
Data collection procedures
Intervention characteristics (intervention(s), control condition(s), duration and protocol information)
Primary outcome measure
Context of use for primary outcome measure
Endpoint measure
Secondary outcome measures
Were outcome measures transformed? (Yes/No)
Timing of outcome measures
Observed sample
Number of excluded participants
Number of participants lost to follow-up
Primary outcome (mean, proportion, other effect size index)
Statistical analyses (description of groups, comparison of groups)
**Complete SIGN Quality Rating Based on Study Design
Collate, summarise and report information
We will transfer information from the data extraction forms into STATA14 to complete descriptive analyses. We will categorise studies based on sample size and report this information. We will also categorise studies into five groups (high, acceptable, low, unacceptable-reject or not rated) based on quality rating using SIGN criteria. We will examine whether sample size or quality rating biases results regarding frequency of clinical outcome assessment as well as utilisation of CDEs.
Conceptual framework and key concepts
WHO International Classification of Functioning, Disability and Health
Clinical outcome assessments will be categorised based on the WHO International Classification of Functioning, Disability and Health (ICF) framework using relevant concept of interest. This framework has two major components: functioning and disability which includes the domains of body function, body structure, and activities and participation that impact an individual's daily life; and contextual factors which includes the domains of personal factors and environmental factors. Environmental factors consider the 'physical, social and attitudinal environment in which people live and conduct their lives'.24 Personal factors include age, gender and education; we will not apply this domain in classifying outcome assessments since these generally represent covariates rather than outcomes/endpoints.
Clinical outcome assessments will first be categorised into one of the four relevant WHO ICF domains (body structures, body functions, activities and participation, environmental factors) based on the concept of interest they are intended to measure. These categorisations will be mutually exclusive in that each outcome assessment will only be assigned to one domain. ICF domains can be further classified into subdomains.24 We will also assign each outcome assessment to a relevant subdomain. Should an outcome assessment not fit into a WHO ICF domain, we will create an 'Other' domain. Once all outcome assessments are categorised into a domain, we will thematically analyse the outcome assessments in the 'Other' domain to determine if a new domain is needed. For example, previous literature argues for the inclusion of quality of life as a domain.25
Common Data Elements
We will categorise outcome assessments as to whether they are an NINDS CDE for moderate/severe TBI. We will test the significance of the introduction for CDEs on outcome reporting before and after 2010 using a χ2 test.
Presentation of results
Results will be presented via detailed quantitative and narrative summaries. First, we will present the Preferred Reporting Items for Systematic Reviews and Meta-Analyses Extension for Scoping Reviews (PRISMA-ScR) flow diagram demonstrating the inclusion of studies,26 27 including how many articles were retrieved from each database. We will also create an outcome map table that categorises outcome assessments by WHO ICF domain and subdomain. We will create two figures to display (1) the frequency of WHO ICF subdomains to show the gaps in the concepts of interest that outcome assessments address by domain and (2) the number and percent of studies that received US federal funding by year to show the proportion that used a CDE as a primary outcome. In addition, we will present a 2×2 table of CDE status and whether the publication was pre/post the introduction of CDEs.
Clinicians and researchers with extensive experience treating and studying recovery of consciousness following a TBI have been involved in the development of this scoping review protocol. We have formed the Recovery of Consciousness study team to continuously engage these stakeholders throughout the scoping review process, inclusive of study selection through dissemination of results.
No patient involvement.
No ethical approval is required for this study as it is not determined to be human subjects research. Results will be presented at a national rehabilitation conference and submitted to a peer-reviewed journal for publication.
Reporting of protocol and study records
This study protocol and future reports will follow PRISMA-ScR guidelines for the publication of scoping reviews.26
Giacino JT,
Whyte J,
Bagiella E, et al
. Placebo-Controlled trial of amantadine for severe traumatic brain injury. N Engl J Med 2012;366:819–26.doi:10.1056/NEJMoa1102609pmid:http://www.ncbi.nlm.nih.gov/pubmed/22375973
Bender Pape TL,
Livengood SL,
Kletzel SL, et al
. Neural connectivity changes facilitated by familiar auditory sensory training in disordered consciousness: a TBI pilot study. Front Neurol 2020;11:1027.doi:10.3389/fneur.2020.01027pmid:http://www.ncbi.nlm.nih.gov/pubmed/33132997
Pape TL-B,
Rosenow JM,
Steiner M, et al
. Placebo-Controlled trial of familiar auditory sensory training for acute severe traumatic brain injury: a preliminary report. Neurorehabil Neural Repair 2015;29:537–47.doi:10.1177/1545968314554626pmid:http://www.ncbi.nlm.nih.gov/pubmed/25613986
Nakase-Richardson R, et al
. Minimum competency recommendations for programs that provide rehabilitation services for persons with disorders of consciousness: a position statement of the American Congress of rehabilitation medicine and the National Institute on disability, independent living and rehabilitation research traumatic brain injury model systems. Arch Phys Med Rehabil 2020;101:1072–89.doi:10.1016/j.apmr.2020.01.013pmid:http://www.ncbi.nlm.nih.gov/pubmed/32087109
Katz DI,
Schiff ND
. Practice guideline update recommendations summary: disorders of consciousness: report of the Guideline development, Dissemination, and Implementation Subcommittee of the American Academy of Neurology; the American Congress of rehabilitation medicine; and the National Institute on disability, independent living, and rehabilitation research. Arch Phys Med Rehabil 2018;99.
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Twitter @jenweaver524, @AlisonCoganOT, @TheresaBPape, @MallinsonTrudy
Correction notice This article has been corrected since it was published. Tom Harrod's affiliation and the name of author 'Bint-e Zainab Awan' have been updated.
Collaborators The Recovery of Consciousness (RECON) team includes Joshua Rosenow, MD; Marilyn Pacheco, MD; Monica Steiner, MD; Catherine Burress Kestner, PT, DPT; Kelsey Watters, OTR/L, BCPR;, Elizabeth Yost, OTD, OTRL;, Henk Eilander, PhD; Berno Overbeek, MD; Sophie E. Leeds, MS, OTR/L; Kelly Krese, PT, DPT, NCS; Haylee Winden, DPT, NCS; Mary Philbin, SLP; Stefani Cleaver, DPT; Vanessa Silva, MA; Konner Nelson, MA; André Lindsey, PhD, CCC-SLP; Angela Hartman, OTD; Kristen Maisano, OTD; Erika Cooley, OTR/L; Jessica Rudin Portnoff OTR/L, CBIS; Bailey Widener, MSOT, MPH, CBIS, OTR/L; Sarah Hollingsworth, PT, DPT; Coty Wardwell, PT, DPT; Julianne Angel, OTR/L, CSRS, CBIS; Ladan Hakima, OTD; Elizabeth Burns, PT, DPT, CBIS and Jennifer Nebel, MS, CCC-SLP.
Contributors All authors meet ICJME authorship criteria. Below we provide specific details on how each author has met the four ICJME criteria for authorship. Criteria #1: Substantial contributions to the conception or design of the work; or the acquisition, analysis or interpretation of data for the work. Contributions to the conception of the work: JW, AG, TBP and TM. Contributions to the design of the work: JW, AC, TH and TM. Contributions to the acquisition of data: TH and JW. Contributions to the analytic plan: JW, TM, AC, PB, B-eZA, EJ, AP, CN, AG and the Recon Team. Criteria #2: Drafting the work (ie, protocol paper) or revising it critically for important intellectual content. Drafting of the protocol paper: JW, AC, PB, B-eZA, EJ, AP, CN and TM. Critically revising the protocol paper for important intellectual content: AG, TBP, TH and the Recon Team. Criteria # 3: Final approval of the version to be published. Criteria #4: Agreement to be accountable for all aspects of the work in ensuring that questions related to the accuracy or integrity or any part of the work are appropriately investigated and resolved. All authors provided final approval of the version to be published and are in agreement to be accountable for all aspects of the work.
Funding This work was supported by the US Department of Defence under Grant (W81XWH-14-1-0568); US Department of Defence under Grant JW150040.


Kajal Aggarwal to join the Cricketer?
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text:
Dora García (Valladolid, 1965) és una artista espanyola d'abast internacional que defineix el seu art com "art de situació". Treballa amb l'acció (performance), la instal·lació, la fotografia i el cinema, molt en relació amb la literatura. Va estudiar Belles Arts a la Universitat de Salamanca, i al Rijksakademie van beeldende kunsten (Acadèmia Nacional de les Arts Visuals dels Països Baixos) a Amsterdam. Ha viscut també a Brussel·les i ara treballa des de Barcelona. Té obres a museus d'arreu del món.

Obra
La seva obra es caracteritza per la participació dels espectadors, als quals insta a adoptar una postura en relació amb qüestions èticament controvertides, exigint-los que es comprometin a examinar detalladament aquests temes i a reflexionar sobre la naturalesa institucional de l'entorn en què es duu a terme el seu encontre amb les obres d'art. L'espectador desenvolupa la capacitat per llegir fins i tot els signes més petits com a possibles significats. L'artista juga amb el límit entre la ficció i la realitat i ens en fa partícips. Utilitza l'espai expositiu com a via d'investigació en la relació entre visitant, obra i lloc; i la sala o localització es converteix en una experiència sensorial. La marginalitat n'és el tema central, a través de la creació de situacions que inquieten l'espectador.

Quan troba un tema que l'interessa, llegeix i s'involucra amb persones que estiguin relacionades amb aquest per investigar-lo, encara que no sigui per arribar a una conclusió concreta. Ella defensa que qualsevol bona pregunta ha d'evitar a tot preu donar una resposta.

Des de 1999 ha creat diverses obres a la seva pàgina web.

Influències
Està fortament influïda per un del pares de l'Art conceptual, Sol LeWitt i està a favor de la dignificació de l'art relacionat amb la filosofia. També comparteix la idea que la investigació artística és més mística que racionalista i abarca veritats que la lògica no pot abarcar, així com que una idea ha de ser completada a la ment abans que la pròxima sigui formada.

Però era a la seva exposició "Men I Love", una instal·lació al Reina Sofía l'any 2009, on revelava les seves grans influències: Robert Altman, James Graham Ballard, Bertolt Brecht, Lenny Bruce, Geoffrey Carey, Erik Thys, Peter Handke, Abbie Hoffman, William Holden, Charles Filch, Andy Kaufman, Daniïl Kharms i Martin Kippenberger. En aquella ocasió, tot eren homes, però també l'han influït moltes dones. Sobretot Lee Lozano, Hannah Wilke, Clarice Lispector, Mary Shelley i les germanes Brontë.

Obra destacada
"Insertos en tiempo real" (2000), obra en la que per primera vegada utilitza Internet com a mitjà expositor. Amb aquestes performances es qüestionava la percepció del temps i la percepció de l'espectador respecte a l'obra d'art. Pretenia distorsionar situacions reals en temps real.

"Vibraciones" (2005), recopilació de deu anys d'investigació artística orientada a l'anàlisi del comportament humà enfront de diverses emissions sonores. Sons que tenen capacitat narrativa, que seqüencien temps i possibiliten un àgil diàleg perceptiu i conceptual amb les espectadors.

"The Beggar's opera" (2007), representació en espais públics amb un protagonista de caràcter marginal, però capaç de parlar amb tothom i passar alhora desapercebut. Funciona com un catalitzador, distribueix informació i provoca esdeveniments que creen una certa narrativa en forma de conversa o acció.

"Todas las Historias" de la sèrie de treballs de Dora García que inicia l'any 2001 també anomenat "Todas las Historias". Presentat com un blog que vol oferir als lectors l'oportunitat de ser també escriptors o comentaristes. També serveix per donar una estructura temporal clara al procés. És un arxiu on tot home o dona pot contar totes les històries del món, per estar a l'abast de tothom gràcies al lloc web que ha creat l'artista.

"Lo Inadecuado" (2011), és una performance composta per objectes, converses, monòlegs, teatre, silencis i debats. Els protagonistes d'aquesta performance múltiple i col·lectiva, que provenen de diverses generacions i s'ocupen preferentement de l'escena cultural italiana com objecte d'investigació, són experts en la idea de l' Inadequat. Els protagonistes de «Lo Inadecuado» representen posicions independents, underground, dissidents, no oficials, marginals, exiliades.

Exposicions
Els seus projectes apareixen a museus d'art contemporani, tant espanyols com estrangers, dels quals cal destacar: el MUSAC de Lleó (2004), el Museu Reina Sofia de Madrid, el CCCB i el MACBA de Barcelona (2002), el Patio Herreriano de Valladolid, el Centre Pompidou de París (2008), el Tate Modern de Londres (2008) o l'SMAK (Stedelijk Museum voor Actuele Kunst) de Gant (2006). També ha participat en exposicions internacionals com ara la biennal europea itinerant d'art contemporani «Manifesta» (1998), les Biennals d'Istanbul (2003), Sydney (2008), Lió (2009), São Paulo (2010) i Gwangju (Corea del Sud, 2010), i també en la Documenta 13 de Kassel (Alemanya, 2012). El 2011, va representar al pavelló espanyol a la 54ena Biennal de Venècia amb el seu projecte «Lo Inadecuado». Va convertir el pavelló espanyol en una plataforma de reflexió, crítica i debat sobre la marginalitat.

Filmografia
 The Joycean Society, (2013)
 The Devian Majority, (2012)
 The Inadequate, (2011)

El relat resultant va des de James Joyce fins a l'antipsiquiatria, de l'activisme polític al sistema jurídic, i de la realitat a la ficció, i viceversa.

Publicacions
 García, Dora. Forever I, 2005. Monografia. Figueres: Cru (Col·lecció MACBA. Centre d'Estudis i Documentació).
 García, Dora. sí/yes/oui, no/no/non, 2005. Llibre d'artista. Barcelona / Lleó: ACTAR i MUSAC.
 García, Dora. Forever II, 2006. Monografia. Figueres: Cru (Col·lecció MACBA. Centre d'Estudis i Documentació). .
 García, Dora. Twice Told Tales, 2007. Monografia. Santiago de Compostela: Xunta de Galicia, Consellería de Cultura e Deporte: Centro Galego de Arte Contemporánea (Col·lecció MACBA. Centre d'Estudis i Documentació).
 García, Dora. Forever III, 2008. Monografia. Figueres: Cru (Col·lecció MACBA. Centre d'Estudis i Documentació).
 García, Dora. Todas las historias Vol. III, 2005. Monografia. Madrid: Museo Nacional Centro de Arte Reina Sofía
 García Dora. All the Stories, 2011. Monografia. London / Birmingham: Book Works i Eastside Projects.
 García, Dora. L'inadeguato / Lo Inadecuado / The Inadequate, 2011. Monografia. Berlín: Sternberg Press.

Premis i reconeixements
El 45 PIAC, atorgat per la Fundació Príncep Pierre de Mónaco.

L'any 2021 Dora García va rebre el Premi Nacional d'arts plàstiques que concedeix el ministeri de Cultura per la seva capacitat d'"afavorir la reflexió ètica" i per la investigació "sobre les relacions entre política i amor i les formes de solidaritat entre les minories".

Referències

Bibliografia
 García, Dora. 1965-Forever / Dora García. Cru DL, 2005.
 Anys 90, distància zero, Barcelona: Generalitat de Catalunya. Departament de Cultura, 1994, textos: José Luis Brea i altres.
 Zona emergente: María Cañas y Juan Francisco Romero, Valeriano López, Dora García, Ghada Amer. Junta de Andalucía. Consejería de Cultura: Centro Andaluz de Arte Contemporáneo, 2001.
 Dora García, Todas las historias. Vol. III, 2005: Espacio Uno. Madrid: Museo Nacional Centro de Arte Reina Sofía, 2005.

Enllaços externs
 Pàgina web de l'artista (en castellà)
 Entrevista amb Dora García (en castellà), a la pàgina Oral Memories de promoció de l'art, Ministeri de Cultura i Esport d'Espanya, 2020.

Fotògrafs del segle XX
Artistes val·lisoletans
Alumnes de la Universitat de Salamanca
Fotògrafs belgues
Fotògrafs espanyols
Naixements del 1965


text:
Social Theory and the Crisis of State Socialism
Studies of Communism in Transition series
Larry Ray, Senior Lecturer in Sociology, University of Lancaster, UK
Drawing on a wide range of social theory, Social Theory and the Crisis of State Socialism offers a comparative analysis of the democratic revolutions, combining historical understanding with accounts of the crisis of communism in Bulgaria, Hungary, Poland and Russia. Larry Ray identifies contradictions within Soviet societies, developing a theory of crisis management that accounts both for the survival of the system over several decades and for its eventual failure.
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Extent: 304 pp
Hardback Price: $145.00 Web: $130.50
ISBN: 978 1 85278 688 5
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The collapse of communist governments in Eastern Europe and the Soviet Union requires a major rethink of many sociological theories of social integration and change.
The social structure of Soviet systems is analysed in relation to debates in sociological theory over legitimation, social integration, social movements and modernity. Larry Ray examines new forms of class, political and national identity in post-socialist Europe, demonstrating how political conflicts are related to economic transformation, especially the emergence of 'nomenklatura capitalism', and asks whether sufficient conditions exist for the stabilization of democratic citizenship.
Social Theory and the Crisis of State Socialism will be welcomed for comparatively analysing the communist and post-communist experiences of a number of East European countries in the light of a critical examination of the broad issues of social theory and modernity.
'This is an ambitious, informative and important book. . . . I recommend this book warmly'
– Ivan Szelenyi, Slavonic Review
Contents: Acknowledgements 1. Introduction: Social Theory and Socialism 2. State Theory, Modernity and Differentiation 3. State Socialism and Modernity 4. Mode of Domination and Legitimacy 5. Systemic Crises in State Socialism 6. The Legal Revolution 7. The Rectifying Revolutions? 8. Civil Society and Citizenship in the New Europe 9. Globalization and Nationalism Index


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Was specially chosen at 12 to be in the Nutcracker....as the intoxicated rat.
Has an abnormal obsession with 80s music, 80s movies and . . . Bill Murray (obvi).
Adheres to the belief that one should never, ever wash their jeans--unless, of course, you really, really have to.
Thank you to Randolph Cooper and Southeastern Galleries for the interior decorating genius! Randolph is not only an absolute joy to work with, but never has an interior design process been easier. He took our vision and made it better than we could have imagined!
Thank you as well to Luxury Simplified LLC for the beautiful Build-out! It has been a joy working with the whole team.


New York state's largest utility will pay $171 million to its customers for bribery and kickback schemes uncovered by federal officials.
The New York State Public Service Commission announced the settlement with Consolidated Edison on Wednesday.
The agreement comes seven years after 10 Con Edison supervisors and employees and one retired supervisor were arrested by federal officials for arranging to have the utility pay inflated claims by a contractor in return for more than $1 million in bribes and kickbacks over a nine-year period.
An investigation by the Public Service Commission found that Con Edison failed to supervise the employees who were later found to have solicited and accepted the bribes from contractors. Other examples of waste and abuse led to the utility paying higher construction costs than necessary.
Under the terms of the agreement, Con Edison admitted no wrongdoing.
The $171 million, representing past and avoided future financial harm to customers, includes $123.8 million for electric customers, $29.3 million for natural gas customers, and $17.9 million for steam customers.
The value for the typical residential electric customer is approximately $13.50, and approximately $21.77 for the typical residential gas-heating customer. There are no residential steam customers.
Con Edison has approximately 3.3 million electric customers, 1.1 million gas customers and 1,685 steam customers in the metropolitan New York City area.


I spent what felt like most of yesterday reading Winnie the Pooh to my girls, both of whom are sick. My New Year's Eve plan was to go to bed early. But then Jonny and I saw that the Call the Midwife Christmas special was available to watch on the PBS website, and we ended up staying up late to watch it. (It was wonderful and well worth staying up for.) At some point, Jonny mentioned that when he took the kids shopping for my birthday (at the grocery store because he needed ingredients) that Larkspur insisted that he needed to buy me lots of presents, because I've given him so many children. That means that she thinks she's a gift, that all my children are. I will always treasure the thought of her saying those words to Jonny, believing with perfect certainty that she is treasured.
This morning, both girls seemed perkier until Beatrix demonstrated all over the floor that she is not well. Oh dear. This may prove a long week. I suspect today will be spent by the fire again, with more Winnie.
I wish for a very Happy New Year to you all. I pray that in this new year we are all able to focus on those things that mean the most, no matter how small, and move through all the rest with grace and peace.
Happy New Year! Happy Birthday! Hope they feel better soon. Mine passed around that bug the week before Christmas and fortunately it was short lived.
Those small gifts…like Larkspur's little comment…are the real treasures in life!! You are quite blessed!!!
Hope the girls feel better soon. Not fun – we were there a couple of weeks ago. What a sweet comment your daughter made to your husband! She is indeed a gift – all children are.
Happy new year!!! I hope every one feels better quickly ( and that you do not catch it)!
That is a wonderful vote, thank you for remembering! I think I will copy these words to a notebook so I can remember.
And best wishes for you and all your family, happy belated birthday!
happiest of new years! i began it with hoping and wishing that the baby was spitting up and not throwing up! your daughter considering herself a gift is a sign of doing something right, no?
That is so sweet she said that. I hope my children know they are wonderful gifts, too. Happy New Years!
Happy New Year and thanks for all the lovely yarn-a-longs.
Peace and wellness to you (and your littles) in this new year. Eventually. If anyone mends, it is Winnie.
happy belated birthday and happy 2013! Your family didn't start out all healthy, I hope everyone is feeling better soon!
Happy New Year to you and your wonderful family, Ginny! I completely sympathize with the illness you are bearing at the moment. Before Christmas the whole family save my husband succumbed to a rather unusual gastric bug which after the first twenty four hours would give us two days reprieve and then struck us down again for a couple of days. Of course we got through it and are completely back to normal.
I love Winnie The Pooh and was lucky enough to be raised close to his forest; Ashdown Forest in south east England.
Hope the girls feel better soon. The story about the grocery store visit melted my heart, so very precious.
Happy new year! I hope everyone's feeling better soon!
Happy New Year to you all too. Thanks again for sharing wonderful stories, insights, school projects and all. I love your blog and "tune" into it every morning before our homeschool day begins. Best to you all for 2013!
What precious words from your sweet girl. How that must warm your heart.
Everyone here is under the weather as well. A quiet, different sort of holiday. Hope your girls are on the mend soon.
oh no! your babies are sick. hopefully it will pass quickly and no one else we get the cookies. i love the story about the grocery store visit. your daughter is right on, she is a treasure, as are all of your children. made me feel all squishy inside.
happy new year, may it be full of adventures!
grace and peace – yes!
They are indeed gifts…and her comment is a gift in itself. Happy belated birthday to you. And Happy New Year as well. Hope everyone feels better soon.


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Hafslund Nett, Norway's largest power grid operator, has selected Aidon to supply and implement an Automatic Metering Infrastructure (AMI) solution for its 700 000 customers in the region of Oslo and 33 surrounding municipalities. The contract was signed today, 24th February. The roll-out will start during the 1st half of 2016 and will be completed in 2019.
Hafslund's new AMI will consist of Aidon Energy Service Devices (smart meters), a head-end-system for the collection and management of the data from the smart meters, as well as a communication solution for data delivery.
– After an extensive and thorough review, we evaluated Aidon's proposal as the most economical offer with a future-oriented and good technical solution based on good commercial terms, says Kristin Lian, Senior Vice President of Hafslund Nett.
– The Aidon solution will provide us with advanced smart grid functionalities and an intelligent wireless communication platform with the flexibility and performance required for future developments. Moreover, the solution offers a good support for IPv6, as well as a head-end-solution with many configuration options, Lian concludes.
– We are proud and honoured to have received the mission to provide Hafslund Nett with the most advanced AMI solution on the market. Hafslund has placed a great emphasis on the system's functionality beyond collecting meter readings from its customers. The solution will allow Hafslund to get more information about the state of their network, enabling an efficient and reliable operation of their grid. This AMI solution is an important step in bringing this industry to the next level of smart grid in which an increasingly large part of the value is created by seamless and reliable availability of data.
From left: Thor-Erik Næss, CEO, Aidon Norge, Timo Chrons, CEO, Aidon, Sigurd Kvistad, Project Manager, Hafslund Nett, and Kristin Lian, Senior Vice President of Hafslund Nett.
Hafslund ASA is listed on the Oslo Stock Exchange and one of the largest listed power groups in the Nordic region. Hafslund is Norway's largest power grid operator, a leading supplier of electricity and a major producer of renewable energy from hydropower and district heating. The Group is the fifth largest in the Nordic countries in electricity sales and has produced renewable energy from hydropower for more than 100 years. Hafslund will develop both operationally and strategically within the Group's four business segments: Production, Heat, Power and Markets.


text:
Q: JS File Not Being Executed <script type="test/javascript" src="/js/something.js"></script>

Nothing looks out of place there, right? Then what's going on that, in Firefox, Chrome, Steel, Android Browser, and IE 6, the page loads and does not execute anything in schedulegrid.js? Even if it is just a single alert() call: nothing. Firebug shows the correct contents of the script, so I know its loading it. What could cause a js script to be included by all the browsers, but executed by none of them, yet have nothing to do with the actual contents?

A: it should be "text/javascript" not "test/javascript"

A: I could easily see this being a misplaced or unclosed open-brace.  Maybe if you create a new function at the top of the file like the following and test it:
function onload() {
    alert("testing");
}

redpajama_set_name: RedPajamaStackExchange


text:
Home | OLYMPIC GAMES 2004 | SPORTS PINS | Pictograms Sports | Synchronized Swimming Sport Athens 2004 Olympic Games Pictogram Pin
Synchronized Swimming Sport Athens 2004 Olympic Games Pictogram Pin
Product: Olympic Pin
Synchronized Swimming Sport Athens 2004 Olympic Games Pictogram Pin quantity
SKU: 03-074-026 Categories: Pictograms Sports, Synchronized Swimming Tags: Aquatics Sports, Olympic Sports, Pictograms Pins, Pictograms Sports, Sports Pins, Swimming Sport, Synchronized Swimming Sport
Swimming Synchronized Pictogram – Olympic Sport
Athens 2004 Olympic Games Pin
The 2004 Summer Olympic Games, officially known as the Games of the XXVIII Olympiad and commonly known as Athens 2004, was a premier international multi-sport event held in Athens, Greece, from 13 to 29 August 2004. Officially there were 301 events in 28 sports.
Synchronized swimming at the 2004 Summer Olympics was held in the Olympic Aquatic Centre where 104 competitors challenged for 2 gold medals in the duet and team events. Each event was made up of a technical and free routine with the points added together to determine the medalists.
Synchronized swimming is a hybrid form of swimming, dance and gymnastics, consisting of swimmers (either solos, duets, trios, combos, or teams) performing a synchronized routine of elaborate moves in the water, accompanied by music. Athletes can perform solos and compete in most other competitions.
Synchronized swimming demands advanced water skills, and requires great strength, endurance, flexibility, grace, artistry and precise timing, as well as exceptional breath control when upside down underwater. During lifts, (where up to six people act as the platform, one person acts as a base, and one and/or two people act as flyers) swimmers are required not to touch the bottom – yet pull off an outstanding lift.
The pin depicts the Sport of Synchronized Swimming in Pictogram Edition
Athens 2004 – Beijing 2008 – London 2012 – Rio 2016
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Naveen Jain is the co-founder and executive chairman of Moon Express, one of the four enterprises vying for the Google Lunar XPRIZE. The project, also called Moon 2.0, offers a $20 million prize for the first privately-developed spacecraft to land on the moon, travel at least 500 meters across its surface, and transmit photos and video. Moon Express bought three launches for its spacecraft from Rocket Lab. It must launch by the end of 2017.
Q: What exactly is Moon Express here to do?
Our long-term goal is to be able to save humanity from extinction because it's only a matter of when, not if, that we're going to become dinosaurs, sooner or later. We're on this spacecraft called Earth that is flying around space naked and it's a dangerous place out there. If we get hit by an asteroid, we will all essentially get wiped out. And if you don't believe me, ask any dinosaur.
There's a survivalist movement in Silicon Valley. People are buying land in New Zealand and elsewhere, but your idea is to establish humanity on the moon?
Yes, and I say the moon but in the long term there's Mars and some other places. The problems of living on the moon are very similar to the problems on Mars, for example: they have very high radiation, none has much of an atmosphere, they experience extremely low gravity and a very wide difference in temperature between night and day. If we can learn to live on the moon we can essentially apply that learning to Mars and… truth be told, you'd rather be a lunatic three days away than being a Martian six months away.
So the idea is that you would live in capsules?
Our goal is to work in the process, in the beginning to bootstrap the process of how to live there… Can we start to bring resources back from the moon to bootstrap the process? Can we start to create some type of smaller tourism, or even a small settlement, so that taking your honey to the moon becomes your honeymoon? Or moon rocks could replace diamonds. Everyone gives someone a diamond. If you love her enough you give her the moon.
How is your company going to make money, especially in the early stages?
We make money in this particular case in many different ways. We dig stuff up, we use the stuff there to create the infrastructure and we bring the stuff down. Ah, and we create the infrastructure in the moon to help everyone else essentially build other companies. So for example… using the water on the moon you can create a fuel depot there. By taking the stuff from here, for instance, scientific instruments, a telescope, that allow people to take pictures, that's another way of doing it. You can do a lot of consumer centred things.
What kind of resources would you bring back from the moon, would you start mining there?
Mining is just the wrong term because you're not really mining so to say. What's interesting about the moon is that it has been collecting asteroidal material for the last billions of years. With naked eyes you can see the crater sites. That means asteroids have been coming and crashing there and all the asteroidal riches are right on the surface of the moon, solidified. All you do is collect those things. What are those? Platinum grade material, that is, platinum, gold, silver, all the rare earth elements, but the most important part of the thing really comes from solar radiation. It's called helium-3. A small quantity of helium-3 could power this planet. So, it's an isotope of helium which produces a completely clean energy source in a fusion reactor and the output of that is non radioactive. No radioactivity at all. So it completely changes renewable energy. Stepping back, that's what I was saying: entrepreneurs are now doing things that used to be done by the state, countries and nation states. Imagine that when we land on the moon we will be the first private company ever to do that. And you know we are the only company in the universe that has a permission to land on the moon. And when we land we become the fourth superpower.
When are you going to land on the moon?
This year, November or December. You didn't say "Holy S***, can you believe you're landing on the moon?" Instead you ask "Which month? And by the way what are you bringing, and how much?" This conversation has become normal. And the reason it has become normal is that we have shown that these kinds of things are possible.
Do you think we may find the cure to diseases on the moon?
It's not the moon, even here on earth. The idea is to solve all the different problems. The beauty of the moon is that there are certain drugs you can do on the moon that you can't do on earth, because when you have lower gravity things crystallise very differently in low gravity than in high gravity.
What is the goal of the first mission?
Like any other technological company, you need to prove that all the things that you're developing work. So what are we doing? We're building an autonomous spacecraft. Just like an autonomous car. You don't just walk and say "Sure, Helena, go for it and please be safe." What do we say? "Let's go and make sure we've tested it with no humans, make sure we keep testing it." So the first thing is to make sure our software is working, our hardware is working. You can't control it from here, because when it's going down, it had better know what it's doing, how fast it's going, what's going on, and everything has to be autonomous. So the first mission is to simply test the hardware and software, hop around the moon, we know what we're looking for, to be able to go and see if we can collect that stuff, understand it.
Well, it's only a matter of time. I'd say it will be a routine thing to do in the next 20 years. People will be going to the moon just like they go to Sydney: not very often, but they do go.
It only sounds scary. Remember 40, 50 years ago… people didn't travel by plane, because you know what they used to say? 'Have a safe flight". As if it were too dangerous for you to be doing it. Even today, what do you say when people travel? 'Have a safe flight.' When was the last time you heard of an airplane crashing?
Well, it does happen. Not very often, but it does.
One in a million or one in a billion? So that's the thing…You know people say, "I'd never trust a robot to do certain things for me…" When you fly, do you know who's flying the plane? Artificial intelligence, robots. When you get your dishes clean, who's doing that? That's a robot.
You chose the moon because SpaceX is going to Mars?
No. We chose to go to the moon not because it's easy, but because it's a good business.
You're missing the point here. This is John F Kennedy's quote. Rephrasing JFK here. He said: 'We chose to go to the moon not because it's easy, but because it's hard' And I said let's rephrase him: "We chose to go to the moon not because it's easy, but because it's good business'.
This Q&A is the first in a series of 10 interviews done with tech leaders during the Collision conference in New Orleans, 2-4 May 2017.
The post gives the views of the interviewee, not the position of LSE Business Review or of the London School of Economics and Political Science.


/ Can Doodling Improve Memory and Concentration?
She speculated that our minds wander when we are bored or doing simple tasks, and this interferes with our ability to listen and pay attention.
Doodling might keep our attention focused on the task at hand (listening) rather than going totally off track.
Certainly, this is what I found when listening to some speakers.


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Marc Lawrence's 2009 MWC Conference Football Preview
July 19, 2009 By Cappers Picks
You are here: Home / Cappers / Marc Lawrence's 2009 MWC Conference Football Preview
MOUNTAIN WEST 2009 FOOTBALL PREVIEW
Marc Lawrence • PLAYBOOK.com
Just in case you missed it last year… a geography refresher: Ranging in altitudes from 7 feet to 7,220 feet, the MOUNTAIN WEST CONFERENCE looks to be growing to new heights.
Utah is perched atop and, off last year's perfect season, is ready to reclaim its position in the Conference pecking order. Meanwhile BYU and TCU just might have something to say about who sits where in the MWC this year. The bottom line is this mini-Conference is scaling to new levels.
Here is my take on the MWC for 2009. Returning starters are listed alongside each team's name (returning QB's designated with an *).
Here is my take on the MWC for 2009.
CLICK HERE TO VIEW MARC LAWRENCE'S PICKS PAGE @ CAPPERSPICKS.COM —–>
Coming up next: the PAC 10 CONFERENCE. Enjoy…
AIR FORCE – *6 / 7
Team Theme – TWO THUMBS UP
With 17 wins in two seasons, Troy Calhoun marks his spot in service academy annals with the 2nd winningest record of head coaches in their first two years at a military helm. Ironically all three military teams managed to win a game last year without completing a pass. That's what can happen when you manufacture the majority of your yardage on the ground. Because of its preference for ground warfare, the Force has finished in the Top 10 in rushing offense 21 years in a row. Playing 12 consecutive Saturdays in 2009 shouldn't bother the disciplined Falcons. After all, they are 9-3 SU and ATS in their final six games of the season under Calhoun. The Falcons might not make many highlight reels but, like Siskel and Ebert, we like Calhoun. PLAY ON: vs. Utah (10/24)
BYU – *4 / 8
Team Theme – THE PERFECT STORM
The Cougars fell short of their goal of playing in a BCS bowl game last season. A season ending loss at Utah sealed their fate. Still, a third straight 10-win effort puts them in elite company as only Boise State, Florida, Ohio State and Oklahoma own more victories over the same span. Three key players from the offense are back, including QB Max Hall, RB Harvey Unga and WR Dennis Pitta. Hall was the nation's 6th ranked passer in 2008 (330 of 477 for 3957 yards and 35 TD's) while Unga has rushed for 2380 yards and 24 TD's the last two seasons. Pitta, who had 83 receptions for 1083 yards last year, softens the loss of star WR Austin Collie. Perfect at home the last three years for the first time in school history, the Mormons should be stormin' once again in '09. PLAY ON: vs. Utah (11/28)
COLORADO STATE – 7 / 5
Team Theme – WHY NOT?
When most teams lose their starting quarterback and a pair of 1000-yard rushers, it's generally a time to panic. Such is not the case in Ft. Collins. 2nd year head coach Steve Fairchild committed his team to a strong off-season conditioning program and is actually excited about his chances this year. "What we needed to define us last year was establishing a toughness, a work ethic, an accountability… now I'd like to start aiming at something. And if we don't get there this year, so be it. But at least we aimed high," said Fairchild. Ever the optimist, Coach Fair backed his words up with results in his first season with the Rams last year, winning a bowl game after inheriting a 3-win squad. Yes, the foundation is in place. As the team media guide says, 'Why not Colorado State?" PLAY ON: as a dog vs. Nevada
NEW MEXICO – *6 / 3
Team Theme – ROCKY ROAD
The new slogan in Albuquerque says it all, "New Era, New Energy, New Mexico." Out, after 11 years as head coach, is Rocky Long (65-69). In is new blood Mike Locksley, the offensive coordinator at Illinois the last four years. Locksley brings 17 years of coaching experience and he'll need to rely on all of it. That's because he takes over a team that was just saddled with a 3-year NCAA probation, resulting in 5 lost scholarships each year. Amazingly, the Lobos have been the only team in the country with a 1000-yard rusher every year since 2002. The bad news is that none of last year's starting running backs return. QB Donovan Porterie is back but he started only 4 games before being sidelined with injuries last year. With just about everything new this year, the Lobos are, indeed, starting over. PASS
SAN DIEGO ST – *8 / 7
Team Theme – BRADY'S LEAP
After spending cold winter months in Muncie, Indiana the past six years, Brady Hoke decided it was time for a change of scenery. Like Jed Clampett, he packed up the family and headed to the hills, of scenic San Diego. He has relieved Chuck Long of his coaching duties with the Aztecs, where a failed three-year experiment resulted in a 9-27 effort. The truth be known, Hoke's flight to sunny San Diego was mostly due to the departure of QB Nate Davis, who improved on the Cardinals' record in each of his 4 years as the signal caller at Ball State. Hoke will turn to SO QB Ryan Lindley who started 11 games and finished No. 24 in the country in passing average last year. Remember, it took Hoke four years to turn the Cardinals into a winning team. He should have a nice tan when it finally happens here. PLAY AGAINST: vs. UCLA (9/5)
TCU – *6 / 4
Team Theme – TWO LEGS UP
When you are able to hold 10 opponents to season-low yardage marks, don't be surprised if you lead the nation in total team defense. That's the reason why 10 of 11 TCU starters landed a spot on the All-MWC team in 2008. It didn't stop there, either. Last year's offense established a school record for points scored and TD's. It's been quite a run for the Frogs under head coach Gary Patterson. TCU has enjoyed five 10-win seasons in the last seven years. In fact, the Horned Frogs' 26-13 record on the road over the last six years is better than Florida and Oklahoma. It's where TCU handed the Sooners their only home loss since 2002. In closing, keep this thought in mind: The Frogs are 30-2 in games when they hold foes to less than 333 yards. Both of the losses were versus Utah. PLAY ON: vs. Utah (11/14)
UNLV – *6 / 8
Team Theme – REBELS WITH A CAUSE
Here's head coach Mike Sanford's take on last season… "The victories at Arizona State and against Iowa State were tremendous. Then we had a very disappointing and frustrating loss at the end of the season (San Diego State). We had an opportunity to do a lot more in 2008, but fell short. It serves as a motivating factor. Now we have to get it done." While the Rebels just missed bowl-eligibility with a sobering loss to the Aztecs, they did snap a three-year run of 2-victory seasons in 2008. When he was hired at UNLV, Sanford's "To Do" list included: a winning record, a bowl game and a league title. Behind an offense that tied Ohio State as tops in the land in red-zone scoring efficiency last year and with seven home games on the slate, we believe his wish list will be shortened this season. PLAY ON: vs. San Diego State (11/28)
UTAH – 4 / 7
Team Theme – RINSE CYCLE
Some said the Utes were out of their element – their league! Because there is no playoff system, all they ended up being out of was a No. 1 ranking. Despite its brilliant 13-0 season, Utah was hung out and left to dry. It's time for the NCAA to wake up and smell the coffee! This year the Utes' offense faces the daunting task of replacing the MWC Player of the Year at QB, three wide receivers, the starting RB, two starting OL, the OC and the OL coach. Then again, the WR position is loaded with talent and game experience, the 2nd-string RB led the team in rushing last year and three of the best O-linemen in the conference return. QB Corbin Louks played in 19 games the past two seasons and appears ready to take the reins. Choose your spin. PLAY AGAINST: as a favorite vs. UNLV (10/17)
WYOMING – 7 / 8
Team Theme – GO WITH THE FLOW
In the end, it all came down to Joe Glenn's inability to win conference games. After a decent start with the Cowboys, Glenn bottomed out like Liquid Drano, going 9-27 in his last four and a half years, including a clog-busting 1-18-1 ATS the final twenty games. Enter Dave Christensen, the offensive coordinator at Missouri the last eight years. "He's going to take that program to levels it's never seen," said Chase Daniel, former Tiger QB. "What he's going to bring is an offense that's just insane." To which Christensen said, "I can't tell you how excited I am to be given the opportunity to lead the Wyoming football program. The opportunity to be a head coach is something I've been preparing for my entire life. I know we will win here." We don't doubt for a minute that Dave will have the victories flowing in short order. PASS
Note: Marc Lawrence is a 30-year veteran handicapper. He finished No.1 in the nation (88-63 +25.7 Net Units) in MLB during the 2007 season as documented by Sports Watch in Las Vegas.
Comments are Welcome!!!
Marc Lawrence Has Been Handicapping Sports Professionally Since 1975 – Check Out His Weekly Picks & His DAILY MLB PlAYS Today Here at Capperspicks.com >>>
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Filed Under: Cappers Tagged With: 2009, college football, college football gambling, Marc Lawrence, marc lawrence cfb betting picks, Marc Lawrence Handicapping, Marc Lawrence picks, marc lawrence predictions, Mountain West Conference, Mountain West Conference Football, Mountain West Conference football picks, Mountain West Conference football prediction, Mountain West Conference picks, Mountain West Conference predictions, Mountain West Conference preview, Mountain West Football Conference, Mountain West Football Conference football preview, ncaa football betting
Dave Schwab says:
I like BYU and TCU's chances this season. This conference could very well be decided by the October 24th showdown between these two teams. Right now I would say the Horn Frogs are the better team and should win.
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The BlackStar Film Festival is an annual celebration of the visual and storytelling traditions of the African diaspora and of global indigenous communities, showcasing films by black people from around the world. This sweater/t-shirt is a collaboration between Black Star Film Festival, the Philadelphia Printworks' School of Thought collection, and their shared values. PPW and Maori Carmichael decided that Paul Roberson should be highlighted to represent his unrelenting and tenacious spirit during his fight for justice. His excellence in the fields of athleticism and activism continue to motivate athletes and entertainers to speak on behalf of oppressed and marginalized people around the world.
(Above) Each shirt is embellished with a embroidered tag on the hem of the left sleeve.


text:
Q: Можно ли и как изменить фигуру Button в libgdx? Можно ли изменить фигуру кнопки с прямоугольника на многоугольник , пишу(пытаюсь по крайней мере) игру с тактической битвой и мне очень удобно наследовать класс Button
из за обработчика событий , но хождение по квадратикам выглядит уж очень не красиво
и хочется сделать поле боя на подобия героев меча и магии

A: немного изменение в вопросе куда вот это
void createHexagon(){
    pos = new Vector2(nullx,nully);
    bottom = new Vector2(pos.x + getWidth() / 2, pos.y); //точка нижнего угла
    bottomright = new Vector2(pos.x + getWidth(), pos.y + getHeight() * .25f);//точка нижне-правого угла
    topright = new Vector2(pos.x + getWidth(), pos.y + getHeight() * .75f);//точка верхне-правого угла
    top = new Vector2(pos.x + getWidth() / 2, pos.y + getHeight());//точка верхнего угла
    topleft = new Vector2(pos.x, pos.y + getHeight() * .75f);//точка верхне-левого угла
    bottomleft = new Vector2(pos.x, pos.y + getHeight() * .25f);//точка нижне-левого угла
    centr = new Vector2(pos.x + getWidth(),pos.y + getHeight());// точка сентра :)
    System.out.println("CREATE HEXGAON");
}

boolean enterHexagon(float x,float y) {
    boolean enter = false;
    boolean a,b,c,d,e,f;
    a = IsInTriangle(centr,bottom ,bottomright , x, x);
    b = IsInTriangle(centr, bottomright, topright, x, y);
    c = IsInTriangle(centr, topright, top, x, y);
    d = IsInTriangle(centr, top, topleft, x, y);
    e = IsInTriangle(centr, topleft, bottomleft, x, y);
    f= IsInTriangle(centr, bottomleft, bottom, x, y);
    if(a && b && c && d && e && f) {
        enter = true;
    }else {
        enter = false;
    }
    System.out.println("ENTER HEXGAON");
    return enter;
}

запихать вот в это
 addListener(new InputListener() {
    public void enter(InputEvent event, float x, float y, int pointer, Actor fromActor) {
        super.enter(event, x, y, pointer, fromActor);

        }
    }

    public void exit(InputEvent event, float x, float y, int pointer, Actor toActor) {

        super.exit(event, x, y, pointer, toActor);

    }
});

или мне нужно переопределить это?
     public Actor hit (float x, float y, boolean touchable) {
    if (touchable && this.touchable != Touchable.enabled) return null;
    return x >= 0 && x < width && y >= 0 && y < height ? this : null;
}

или что то из этого ?
   public Vector2 screenToLocalCoordinates (Vector2 screenCoords) {
    Stage stage = this.stage;
    if (stage == null) return screenCoords;
    return stageToLocalCoordinates(stage.screenToStageCoordinates(screenCoords));
}

/** Transforms the specified point in the stage's coordinates to the actor's local coordinate system. */
public Vector2 stageToLocalCoordinates (Vector2 stageCoords) {
    if (parent != null) parent.stageToLocalCoordinates(stageCoords);
    parentToLocalCoordinates(stageCoords);
    return stageCoords;
}

/** Transforms the specified point in the actor's coordinates to be in the stage's coordinates.
 * @see Stage#toScreenCoordinates(Vector2, com.badlogic.gdx.math.Matrix4) */
public Vector2 localToStageCoordinates (Vector2 localCoords) {
    return localToAscendantCoordinates(null, localCoords);
}

/** Transforms the specified point in the actor's coordinates to be in the parent's coordinates. */
public Vector2 localToParentCoordinates (Vector2 localCoords) {
    final float rotation = -this.rotation;
    final float scaleX = this.scaleX;
    final float scaleY = this.scaleY;
    final float x = this.x;
    final float y = this.y;
    if (rotation == 0) {
        if (scaleX == 1 && scaleY == 1) {
            localCoords.x += x;
            localCoords.y += y;
        } else {
            final float originX = this.originX;
            final float originY = this.originY;
            localCoords.x = (localCoords.x - originX) * scaleX + originX + x;
            localCoords.y = (localCoords.y - originY) * scaleY + originY + y;
        }
    } else {
        final float cos = (float)Math.cos(rotation * MathUtils.degreesToRadians);
        final float sin = (float)Math.sin(rotation * MathUtils.degreesToRadians);
        final float originX = this.originX;
        final float originY = this.originY;
        final float tox = (localCoords.x - originX) * scaleX;
        final float toy = (localCoords.y - originY) * scaleY;
        localCoords.x = (tox * cos + toy * sin) + originX + x;
        localCoords.y = (tox * -sin + toy * cos) + originY + y;
    }
    return localCoords;
}

/** Converts coordinates for this actor to those of a parent actor. The ascendant does not need to be a direct parent. */
public Vector2 localToAscendantCoordinates (Actor ascendant, Vector2 localCoords) {
    Actor actor = this;
    while (actor != null) {
        actor.localToParentCoordinates(localCoords);
        actor = actor.parent;
        if (actor == ascendant) break;
    }
    return localCoords;
}

/** Converts the coordinates given in the parent's coordinate system to this actor's coordinate system. */
public Vector2 parentToLocalCoordinates (Vector2 parentCoords) {
    final float rotation = this.rotation;
    final float scaleX = this.scaleX;
    final float scaleY = this.scaleY;
    final float childX = x;
    final float childY = y;
    if (rotation == 0) {
        if (scaleX == 1 && scaleY == 1) {
            parentCoords.x -= childX;
            parentCoords.y -= childY;
        } else {
            final float originX = this.originX;
            final float originY = this.originY;
            parentCoords.x = (parentCoords.x - childX - originX) / scaleX + originX;
            parentCoords.y = (parentCoords.y - childY - originY) / scaleY + originY;
        }
    } else {
        final float cos = (float)Math.cos(rotation * MathUtils.degreesToRadians);
        final float sin = (float)Math.sin(rotation * MathUtils.degreesToRadians);
        final float originX = this.originX;
        final float originY = this.originY;
        final float tox = parentCoords.x - childX - originX;
        final float toy = parentCoords.y - childY - originY;
        parentCoords.x = (tox * cos + toy * sin) / scaleX + originX;
        parentCoords.y = (tox * -sin + toy * cos) / scaleY + originY;
    }
    return parentCoords;
}

прошу прощение за странное и не совсем конструктивное изложение вопроса