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Sterling Haskel "Hack" Ayers
Written by Campbell County
Sterling Haskel "Hack" Ayers, age 83, of Jacksboro was born in Stinking Creek, TN. on Feb. 10, 1936. He passed peacefully on Wednesday, Jan. 8, 2020. Hack was a member of LaFollette Church of God. He was an Auctioneer, REALTOR, Hotelier, County Court Clerk, 2 term State Representative, National Auctioneers Association Past President & Hall of Fame Member, Tennessee Auctioneers Association Past President & Hall of Fame Member, Rotarian, Gideon, a member of Story Teller's Club, and unofficial Historian of Campbell County.
Hack moved to La Follette at the age of 5 where he was raised in the motel and restaurant business. He graduated from Jacksboro High School and Reich School of Auctioneering. He was a loving husband and father. He lived his life by Love God First and Love Your Neighbor. Hack and Tomi were best known for founding Hack's Bargain Barn and Ayers Auction and Real Estate.
Hack lived an amazing life and was blessed beyond measure and his life speaks volumes. He co-authored a book with Beverly Porter, recounting his personal and regional stories. The book "Hills, Deals, and Stills" is available on Amazon.
Hack was preceded in death by:
Father: John Ayers "High Johnny"
Mother: Lassie Clepper Ayers Baird
Brother: John Ayers, Jr.
Sister & Brother in Law: Jerri Roach Carney & Ray Carney
Infant Son: John Wesley Ayers
Hack leaves behind a wife, Tomi Housley Ayers,
Daughters & sons in law: Debra Nelson Lawson & Jerry Lawson, Traci & J.J. Dower, Codi & Paul Provins III.
Brother: R.L. & Helen Ayers
Sister: Carolyn & Joe Human
Grandchildren: Nikki & Allen Bumgardner, Joshua & Brooklyn Nelson, Addison & Matt Russell, Alissa & Brian Miracle, 2nd Lt Sterling "Rusty" & Sarah Provins, Preston & Loren Provins, Trace Provins.
8 Great grandchildren and 2 more on the way.
A host of nieces & nephews.
Special Friend: Charlie Davis
Honorary Pall Bearers: Charlie Davis, Leo Richardson, Lonnie Hatmaker, Roger Ball, Roger Johnson, Joe Coker, and Bear Stephenson.
His family would like to thank to LaFollette Courts Assisted Living for their devotion and great care of Hack and his family.
In lieu of flowers family request donations be made to LaFollette Church of God, 1906 Jacksboro Pike, LaFollette, TN 37766
Family will receive friends 11 AM to 2 PM Monday at LaFollette Church of God the funeral services at 2 PM with Rev. Michael Dent officiating and the eulogy by Josh Nelson. Interment services will follow at Campbell Memorial Gardens.
This entry was posted	on Friday, January 10th, 2020 at 3:20 PM	and is filed under Obituary. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


Riley Wyskiel is a Senior at Milford High School. He is part of the Soccer, Ski, and Track & Field teams.
In his free time, Riley enjoys Skateboarding, Writing and Producing music, and playing video games.
Riley also is an Eagle Scout. For his Eagle project he re-purposed an old Library box which is now placed at the Commerce Fire Station into a place to collect old American flag to be properly retired.


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How Pepys Road takes you into the fictional world of Britain's coming 'Lost Decade'
Some of the most intriguing innovations in storytelling these days are happening in the UK, where broadcasting networks, book publishers, and even newspapers have embraced the idea of creating immersive narratives that invite the audience to join in. The latest effort comes from Matt Locke, former head of cross-platform programming at Channel Four, who left television last year to start Storythings, a consultancy that's been developing projects with top brands and media outlets. Storythings' first project, released last month, is Pepys Road, an online story that ties in with the John Lanchester novel Capital, recently published by Faber & Faber.
Capital documents the lives of characters on a fictional South London street as they deal with the fallout from Britain's ongoing financial crisis. Pepys Road is designed to bring all this home to the reader. To experience Pepys Road, you go to the Web site, type in your date and place of birth and the place you live now, and wait for what happens next. Over the next 10 days, you get a series of emails containing, among other things, stories by Lanchester that demonstrate how you might be affected by the economic changes the next 10 years are expected to bring. The experience is immediate, immersive, and highly provocative. Here's what Matt had to say about it:
Capital is a novel about the people who live on Pepys Road, but Pepys Road is all about what happens to you, the reader. Clearly these are meant to be complementary—but what does one give you that the other doesn't?
The novel Capital illustrates how growing financial inequality has led to London being a city of social layers—classes of people who live close together, but whose lives don't really connect in a meaningful way. When you read the book, you can't help but think about your own life, and how your own network and activities are defined by similar economic and social segregation.
Talking to John Lanchester at the beginning of the project, we were discussing the "Lost Decade"—the period of stagnant or negative growth that most economists are predicting—and what it might mean for society. We felt that a lot of people feel a great amount of uncertainty about their future, and the future of their families, and that this was an interesting way to introduce people to the themes of the books.
If you're trying to get people's attention online, you have to think about what they are concerned about, or the information they value. The idea of telling the story of their life in this "lost decade" felt like something that is very much at the heart of the book, but also valuable as an exercise for users on a personal level. This is at the heart of online storytelling for me—how do you take people on a journey from their own questions and issues, which are the start of any journey online, into the storyworld you're trying to create?
I gather you developed Pepys Road in tandem with James Bridle, who's sort of a maverick within the UK publishing industry. What did he bring to the party, and how did you work together?
James has been producing really fascinating work and writing about books and digital technology for many years now, so I really wanted to work with him on a book project. Capital is partly about the invisible flows that affect our lives in the city - the flows of data, money and other information that influence where we live, who we meet and what we buy—and James has been producing some lovely online projects based around how we visualise and tell stories about data. I originally hired him right at the beginning, when we were producing ideas for Faber around a couple of titles, including Capital, and we had a few wide-ranging conversations about how we could join his interests in data and "new aesthetics" with the storyworld of Capital. From those early conversations, we developed the idea of a series of short narratives, and how we could punctuate these with a couple of "data illustrations" that use live data to illustrate how these invisible flows affect your life. We then brought a stellar team together, including Chris Thorpe, Kim Plowright, Dean Vipond and Phil Gyford, to work these early ideas up into the full project.
Books are generally written by one person, two at most. How important is collaboration in a project like this?
The collaboration with John was really important, as I wanted the online project to be a subtle "on ramp" into the work of Capital, and in particular, John's writing. He's an astonishingly good and prolific writer, and fortunately he loved the idea enough to make time to write 13 mini-stories for the online project. He was really interested in this way of working, and was completely across the way in which the mini-stories fitted into the whole user experience of the project. Its not incredibly complicated as a project, but I think its elegant—it has just enough complexity, but hopefully that doesn't get in the way of people really appreciating John's writing, and going on to buy and read the book.
You've mentioned that one of your inspirations was OhLife, the online diary-writing service. Is OhLife something you use yourself? How does it work, and how did it figure in coming up with Pepys Road?
OhLife is a really simple private diary service that sends you an email every day asking how your day has been. You respond by replying to the email, and it stores your diary entry, so you can use the service without ever actually visiting the site. It quickly becomes a habit, and I've kept a diary for longer with OhLife than anything I've ever used before, partly because it's private, and partly because it plays this lovely trick of giving you an old diary entry at the beginning of each email. This moment of reflection is a really good spur to keep you writing your diary—it shows you the value of doing it, and helps you reflect on what you've done and where you've been in the past.
This kind of reflection was really important to Pepys Road, as I wanted people to think about how their lives might change in the future. I also wanted to create a longer attention pattern for the project—a lot of marketing focuses on creating one spectacular "hit" that you can instantly share, but little incentive to come back to the project after that initial visit. Capital is a big book, and I wanted the project to reflect the attention pattern of reading—a few minutes a day, every day, rather than the instant hit and share of most online content. So we borrowed two ideas from OhLife—the use of email to create a habit of reading in the stream of our daily digital activities, and the use of feedback to help people reflect on what they're doing and have done in the past.
Aside from getting them to buy the book, how would you like Pepys Road to affect people?
The mini-stories that John has written for the project are really affecting, I think. Without us discussing it, he's used the perfect tense online—the texts talk about "you" in the way that most Web services do, so the writing has that feel of online vernacular. They feel familiar, but they're describing how the world might pan out, and what your position in it will be, so there's something a bit uncanny about it. I hope that the stories make people think about the way our attitudes and lives might change in the next few years, and the paths our own lives will take. This is absolutely the feeling I got reading Capital, so I think Pepys Road is very much a part of that storyworld.
You were head of cross-platform development at Channel Four. What did you do there? Is it very different working with a book publisher?
Publishing has had a much sharper and more destabilising shift to digital distribution than TV, so the need to innovate and understand the new patterns of audience attention feel more urgent there. TV has been exploring digital for over a decade, yet most traditional broadcasters are still generating the vast proportion of their income from linear TV ads, sold according to sampled BARB or Neilsen data. The economics of broadcast has not been disrupted yet in the way Amazon has disrupted publishing economics in the last few years, so TV is still having fun playing around, but isn't feeling the shift in its bottom line yet. The last 10 years I've spent in broadcasting have given me valuable experience from all the experiments and innovation we've had time to do, but it's great working in publishing, where the feeling is that the change is happening *now*. I think there's a magical figure of 20 per cent—when a traditional media company sees the amount of its bottom line income from digital reach 20 per cent, the industry goes into a different, more urgent, period of change. TV isn't there yet, but publishing is. The music industry was there about five years ago, and the film industry is a few years away. The games industry is crossing that line at the moment.
I'm always getting asked if experiences like this—experiences that take you deeper into a story—will ever stand on their own, or if they will always be marketing tools for a movie or a book or whatever. What's your take on this? Does it matter?
I don't think it matters at all. I think of culture as something that begins when you first hear about it, and ends when you're talking about your experience of the project with friends, so to call one element "the work" and the rest "marketing" isn't that useful. When the cost of moving your attention from one piece of content to another is so small, we need to look at the attention curves around content, and how the work can reward and trigger certain kinds of attention patterns that help us tell the story.
This is what David Simon was doing when he created The Wire—telling a story that required a longer, more intense kind of attention than the usual CSI hour-long EP. It's why Angry Birds is optimised for 10 minutes of play at a time. We're seeing lots of different kinds of attention patterns that are now viable as media devices have made every minute of the day a possible cultural moment. I think we're just beginning to discover what kinds of attention patterns people are willing to fold into their daily lives, and the kinds of economics that will support them.
This isn't just a recent phenomenon. When the Telefon Hírmondó, the Budapest "telephone newspaper," first used the telephone as a broadcast network in the late 19th century, it faced the problem of how to schedule content for audience's attention across a 12- or 24-hour period for the first time. It decided to use blocks of 1 hour/30 minute/15 minute content, a format that we still use in TV over a century later. Every cultural form has been created around the possible attention patterns for its audience—how long they can comfortably sit in a theatre, how big a book you can carry, etc.—and we're just beginning to discover what these are for these new forms. I'm currently writing a book on the "history of attention," looking at how earlier cultural forms were shaped by the attention patterns of the time, and what we can learn from the interplay of artist, economics and audience that create the dominant patterns at various times in our cultural history.
More than a decade ago, Electronic Arts created Majestic—a fictional game that bled into your life. It didn't work, largely I guess for economic reasons. Do you think something like it could work now?
Again, I think there are some very mature and mainstream patterns of attention in our daily lives that you can use to tell stories. Where a lot of alternate reality games and immersive stories fail is in asking for too much attention, and not being aware of the kinds of patterns that people are willing to give to new forms of stories. Only a tiny proportion of the audience is willing to give up their daily routine to a story that could pop into their lives at any moment and demand their attention. I think it's better to really look at people's patterns of attention, and think about how you can work with the grain of this experience, rather than trying to disrupt it.
Disruption, or trying to get audiences to follow a new pattern of attention, is extremely hard, and should be used only for a specific, visceral effect in an online story. It's the digital equivalent of Brechtian breaking of the "fourth wall" in theatre—you need to really demonstrate to the audience that you understand the aesthetics and vocabulary of their context before you break it, otherwise is just annoying interruptions instead of drama.
You've written about "spiky networks" as a defining aspect of digital culture. What do you mean by that? And what are the implications for anyone trying to make an impact?
I think that Bill Wasik's And Then There's This is the best definition of what spiky networks are—that's a fantastic book about new attention patterns around digital culture. In short, spiky networks are what happens when there is very little economic, technical or cultural barriers to audiences switching their attention from one cultural object to another. In the days of analogue media, where the choice of content was severely limited, and the act of switching attention had economic or physical costs—buying another newspaper, or physically switching channels. This created an era of abnormally stable attention patterns, and cultural forms developed to take advantage of this.
We are now in an age of spiky attention, where no platform, channel, or artist has a monopoly on our attention, so everyone has to work harder to develop relationships and habits in the audience that will keep their attention. It is characterised by huge spikes of attention, as our cultural networks temporarily align to give large amounts of traffic to a particular cultural object, but this attention will shift in the next moment to a new object, and keep doing so. The challenge now is how to build loyalty and retention of attention, rather than one-off viral hits. This is what games companies like Zynga understand, why YouTube has redesigned around channels rather than viral videos, and ultimately why the big four—Apple, Amazon, Google and Facebook—are focusing on building ecosystems rather than platforms.
In the 20th century, scale was technologically and economically really hard, but if you acheived it, you had a monopoly on attention and longevity was the reward. In the 21st century, scale is not technologically or economically hard. It's hard for different reasons, mainly to do with aligning taste networks to get spikes of traffic, but you will never have the same monopoly on attention, and so longevity is hard. If scale was the problem that mass media had to solve in the 20th century, then retention and longevity is the problem mass media has to solve in the 21st century. If McLuhan were alive today, he'd be writing about archives, privacy policies and algorithms that align our taste profiles. These are the factors that define how we share culture today.
Posted by Frank Rose on April 11, 2012 at 06:10 AM in Books, Marketing, Storytelling | Permalink

redpajama_set_name: RedPajamaCommonCrawl


Our flagship American IPA is named after Santilli Highway, the street in Everett that the brewery calls home. Pine, Orange Zest, Crisp.
Our flagship American IPA is named after Santilli Highway, the street in Everett that the brewery calls home. We first brewed this beer in 2015 under a different name: Morph. That's right, Santilli originated as a batch of Morph – our rotating IPA series. When we first tasted this one, it became clear that it needed to be more than just a one and done.
Since that glorious first batch, Santilli has become synonymous with the NSB ethos. Consistent, accessible, and rooted in the spirit of innovation. In 2016, we were honored to take home the Bronze medal in the American-style India pale ale category at the World Beer Cup for Santilli.


When I first saw Valkyrie Connect, I wasn't very interested in it. It is very similar to some other free-to-play mobile games that I play, and I was looking for something different. However, my brother convinced me to give the game a try, and while the base game plays like other games I currently play, there are enough unique features to this game that makes me come back each day to play it. However, with it being free-to-play, this game does suffer some of the same pitfalls that games like it always seem to fall into.
The story in Valkyrie Connect revolves around you, a chosen human with unique power, being tasked with having to prevent Ragnarok from destroying the world. On your journey, you are joined by Skuld, a Valkyrie from Asgard, and Hel, ruler of the underworld. Along the way, you will come across many different characters, almost all of which can become playable. The game does pull from a lot of Norse mythology, so Odin, Freya, and many others are used as heroes in this game. You also come across elves, dwarves, humans, and beasts. Overall, the story isn't the greatest, but it is interesting enough.
Combat revolves around forming a team of five heroes to fight your enemies. Combat is automatic such that you do not have any control over when or which heroes auto-attack. However, taking and doing damage does fill up a special attack meter for each hero that can be activated when full to do that hero's special attack. There is also a limit break meter that fills up and can be activated to let one of your heroes do an ultimate attack that can usually turn the tide of a battle. Combat in this game is not complex, but there is some strategy required at the later stages in the game.
The game has two main forms of currency, which are mana and diamonds. Mana is the base currency and is used for pretty much all basic functions in the game, many of which I will go into detail later on in this review. Diamonds are the premium currency in the game, and while they can be acquired in the game, the fastest way to get them is to spend real-world money. There are also some other specific currency tokens attached to different activities that I will discuss later in the review.
Stamina is this game's way of blocking progression, or at least slowing it down. Stamina is used for all quests and encounters except Arena content. More stamina is required as the content gets harder. You gain 1 stamina every three minutes until you hit your cap for your player level. However, you can also earn stamina from daily quest rewards, special events, and for free twice a day. Stamina can be stockpiled up to a hard cap of 1,500. You can also buy stamina with diamonds.
Being a free-to-play game, there is a shop where you can spend real money on diamonds. Overall, the prices are reasonable, and they do run specials on certain bundles, which tend to be good values. This game does have a daily login reward, and they are often adding in extras to the sign-ins. If you put the time into the game, you really do not need to spend money to have fun with it.
Heroes are a huge part of the game, and you will be focusing on making them as strong as powerful. There are three different types of heroes in the game: melee, magic and ranged. All heroes start as a 1, 2, or 3 star hero. A hero's power increases with their star rating. All heroes can be upgraded to 5 stars by earning hero souls. Hero Souls are gained a few different ways, such as hero quests, traders, or summons. One thing to note is that while all heroes can be upgraded to 5 stars eventually, usually the ones that start out as 3 stars tend to end up being the better ones overall, with some exceptions.
Hero level is another way to make your heroes stronger. Heroes gain experience when performing missions in the game or by spending mana. When heroes level up, their base stats increase. A hero level can not be higher than whatever the player's level currently is. A good rule of thumb is that the player gains experience from almost everything a hero will gain experience from. While you can level your heroes doing missions, it is faster to use mana to level them up. Keep in mind that this can get costly in later stages of the game.
Orbs are used to make your heroes stronger. Each hero starts at grey power level, regardless of what their star rating is. Each hero has six orb spots per power level that need to be filled in to progress to the next level, and these orbs themselves also add more power to your hero by increasing its health, strength, etc. Once you fill all six orbs slots, you can absorb them to increase your hero's overall power, and a new set of orb requirements appear for that hero to fill. After doing this a set amount of times, your hero will advance to the next color power level, such as from grey to green or green to blue. While this does become very time-consuming later on, it provides even more power gains than at the lower levels. Probably the biggest thing from doing this, though, is that when your power color changes, you unlock new gear slots for that hero.
Gear is one huge way to make a hero stronger. While the stat increases may not seem that great, most pieces of gear have an ability that is used in combat. At first, a hero can only equip one weapon/armor and an accessory, but as their color power grows, they unlock more gear slots up to a maximum of 4 weapon/armor spots and 4 accessory spots at purple level. Also, some gear is restricted to role/race, and other gear pieces are designed for only one specific hero. I'll talk more about gear when I get to the Blacksmith.
The main campaign tells the story of Valkyrie Connect through battles and story scenes. The campaign has some missions that are once-and-done and others that can be repeated. These mission reward mana, orbs, hero experience, and player experience. The repeatable missions are used to farm orbs for your heroes and are often your best way to get them. The story scenes give you diamonds, although they can be optionally skipped through. Also, hitting certain milestones in each chapter will give you diamonds as well.
Hero Quests are one of my favorite features in the game. Every hero in the game has a small story that you can go through, and it gives you a little more background on the hero. When going through these quests, you will get mana, orbs, and diamonds. The real goal is getting to and completing the last mission for the hero to get their hero souls as rewards, which is the best way to get them for any particular hero. This mission, along with any other repeatable mission that shows up for that hero, can be done three times a day. While you will go some days and get nothing, I've had days where all three runs yielded the hero's soul. The best thing with hero quests is that you only need to get one hero soul for that hero to do it, so you can eventually unlock the hero just by having one of their souls.
Connect battles are a staple of Valkyrie Connect, and they involve you fighting a huge monster using a team of five heroes with up to two other player teams. There are 6 difficulty levels for each connect, with the harder ones opening up based on your player level. Completing a connect battle gets you generic connect tokens every connect battle and boss-specific tokens that are only obtainable from that specific boss. There are two ways of participating in a connect battle: creating a battle yourself or joining another player's battle. Creating your own battle and succeeding in beating the boss gives you more tokens plus a chance of getting a hero soul for that boss. Joining another player's connect battle and winning gives you tokens but no chance of a hero soul. The player that creates the connect battle has to use stamina to do it while joining a connect battle costs nothing. The higher difficulties require more stamina to start the battle. In either case, if your team gets beaten during the fight, you get nothing, but if the 5 minute timer runs out instead and the boss still isn't defeated, you at least get a few tokens. Tokens can be used at the trader to buy certain gear and hero souls. The connect boss changes every week, but it does seem that they come back around again eventually in the rotation.
There is also an event called Valhalla Onslaught. The goal during this event is to progress through at least 10 floors, with there being 10 battles per floor. Each battle has you going up against a different player's team of ever increasing difficulty, although the enemy team is controlled by AI. Progressing through each battle and floor leads you to chests that have Onslaught tokens and sometimes gear in them. One thing to note is that hero health and special meters are do not reset in between fights, and any hero that dies during a fight remains dead. However, there is a 10-hour cooldown that revives heroes, restores their health, and maximizes each of their hero limits as well as the party's limit burst. Diamonds can be used to immediately reset the cooldown and open any chests you get after fighting, but this cost goes down over time until they are free. This event is alright, but the upper floors can be brutal.
There are also daily quests that give either hero experience or orbs. There are three difficulties for each one, and only certain types of heroes are allowed to be used each day, depending on which day of the week it is. The experience quests give out a decent amount of experience compared to the amount of stamina required to do them. The orb quests are a good way to stock up on lower level orbs to power up your heroes, although the best time to do them is when there's an event going on that gives additional orb drops. The option to use these quests are here if you want to use them, although using mana is a faster route as long as you're willing to incur the mana cost.
Besides connect battles, the Arena is the other end-game content right now. Here you pick a team of five heroes to fight other players' teams. Combat is automatically handled by the game, and you have no control over the battle. If you beat your opponent and they are a higher rank, you take their spot, and if that is higher than your previous best rank, you get mana and diamonds. The amount of diamonds and mana that you get per improved rank number goes up as your rank approaches one. Likewise, if an enemy player defeats you and you were a higher rank, they take your spot and you fall down to their rank. Your rank will also earn you a certain amount of arena tokens per hour that can be used to buy certain hero souls and gear from the trader. Also, you get a certain amount of diamonds daily based on your ranking.
The Grand Arena is where you take three five-hero teams and go against another player's three five-hero teams in a best of two-out-of-three matches. Like the Arena, winning against a higher-ranked player lets you swap ranks with them and rewards you with mana and diamonds if you beat your previous best rank, with the rewards being according to how many ranks you've improved. You also earn arena tokens per hour based on your rank, and you also get diamonds daily based on your ranking.
Besides the 10 minute wait between battles, there is no limit to how many Arena and Grand Arena battles you can do in a day. While hero level and power play a factor in these battles, having the right gear becomes very important. Also, certain heroes are very useful for these arena battles. This becomes a problem since you start seeing the same hero teams over and over again due to how good some heroes are for arenas. This is less of a problem in Grand Arenas, but if you do not get certain heroes, it might feel like you are going to fall behind in the rankings against some other more PvP-favored team compositions.
The Blacksmith lets you upgrade your gear. Gear in this game has a star rating of 1 to 5, like with the heroes. Combining two of the same items of the same star level will increase the first item's star level while destroying the other one. Each piece of gear also has a level that can be increased by using other items to level it up. The maximum level of the item is determined by the item's star level. Along with the items, mana is also consumed when either leveling up the gear or improving its star rating. Some gear also have abilities that can be leveled up by consuming either gear pieces with the same skill or skill rune gear, which are designed for that purpose. Any gear that is not wanted can be sold for blacksmith tokens, which in-turn are used to buy other gear at the trader. Gear becomes very important later in the game, so getting the right gear for the right character and leveling it up becomes a top priority.
Summons in Valkyrie Connect are one way to get gear and hero stones. The most common summon is a mana summon, which can be done for free five times daily and 10,000 mana for each additional summon, and they reward either one-star or two-star gear or hero souls. Diamond summons yield either two-star or three-star gear and hero souls, and you get one free summon on a 28-hour cooldown and 300 diamonds for each additional summon. Both also offer a 10-summon pull for a higher cost, with the diamond one guaranteeing at least one hero. These two types of summons are going to be your most common way of getting gear for upgrading and getting hero stones for lower-level heroes.
Besides mana and diamond summons, the game offers many other summons, depending on the time of the year or if the developers feel like including a random one. These summons sometimes offer gear or heroes that are exclusive to that summon type. These summons always require diamonds and can vary in cost for the type of summon. Sometimes these summons will guarantee a hero after a certain number of pulls (e.g. back in January, there was a summon that guaranteed that you would get the new featured hero on the third pull, which in that situation cost 4500 diamonds). That is one thing I really like about this game, where you can save your diamonds for a summon that guarantees you a hero that you want instead of hoping you eventually get the hero that you want from a pull.
The game has a system where you can offer two heroes at a time as mercenaries. These heroes can be used in campaign battles by other players. Hiring a hero costs nothing and gets the player owning the hero some friend tokens. The heroes that are selected as mercenaries also gain friend tokens over time for just being offered. These friend tokens can be used to buy items from the trader. This is a nice system that does come in handy if you run into troublesome missions during the campaign.
There is a guild feature in the game that currently does not add much to the game. A guild can have up to 20 players, and everything that guild members do counts as guild experience. Your guild levels up once you gain enough experience, and increasing the guild level opens up some additional titles for guild members that can let them provide additional guild experience, but beyond that, the guild level means nothing. You also earn guild tokens that can be used to buy items from the guild trader.
There are numerous types of tokens that you get from various activities in the game, as I've been mentioning. These tokens are used at the token-specific traders, along with the normal mana trader. The traders reset every couple of hours, and from the traders you can buy orbs, gear, hero souls, and mana. Most of these tokens are earned pretty easily, so if you see something that you like, don't hesitate to spend your tokens on it. I am a little more hesitant to spend any diamonds on hero souls from the trader due to their high cost. However, the option is there if you want to buy them.
Almost everything that you can do in the game has a daily mission assigned to it. There are 36 daily missions in the game, and completing all of them will get you some diamonds. Each mission will either give you player experience, stamina, or guild tokens. It might sound like a lot of missions, but you can clear all of them with 15-20 minutes. The hardest part is waiting for and joining connect missions from other players, unless you create your own.
The game looks good graphically. Each character has a portrait, which I think looks good, and each hero has a small 3-D model in combat, which looks alright. Stage backgrounds are a little bland but get the job done. Audio holds up pretty well, but it's nothing outstanding. The heroes are all voiced in the game, but they only speak Japanese.
One issue that this game suffers from is that with it being free-to-play, the paying people are almost always going to have an advantage. While it might not be as big of a deal as it is in other games like this, it still exists. Also, as I mentioned earlier, not getting the right heroes will put you at a disadvantage when it comes to the arenas. Finally, getting the correct gear, getting it to 5-star rating, and maxing its level is probably going to be the largest hurdle a lot of people are going to have.
Overall, I enjoy Valkyrie Connect. It's not the most complex game to play, but there is enough here to keep me entertained. The developer seems to be regularly adding more events and things to do, which is something I like to see in a free-to-play game. Even at 20 minutes a day, I feel as if I can still stay competitive with other players. I hope to keep playing this game for the foreseeable future.


WARNER BROS./NASHVILLE artist JAMES OTTO sent out word TODAY (9/8) that he was admitted to the hospital YESTERDAY (9/7) for abdominal pain. JAMES has cancelled his FRIDAY (9/10) tour stop in CLARKSVILLE, TN and SATURDAY (9/11) tour stop in BEREA, OH.
For more on JAMES OTTO, visit www.jamesotto.net.


text:
Today's NBA news
Pacers sign Lance Stephenson to second 10-day deal
Who says you can't go home?
By C. Cooper@C2_Cooper Jan 11, 2022, 7:47pm EST
Share All sharing options for: Pacers sign Lance Stephenson to second 10-day deal
Trevor Ruszkowski-USA TODAY Sports
After scoring 20 points in a row against the Brooklyn Nets and recording 14 assists in the team's season-series sweep over the Utah Jazz, Lance Stephenson has extended his stay in Indiana by at least another 10 days, as the Pacers announced today that the 31-year-old wing has been signed to a second hardship deal, with the first having expired on Monday.
Roster Update: We have signed Lance Stephenson to a second 10-day contract under the NBA's COVID-related hardship exception.
Learn more » https://t.co/sZf5fILwRE pic.twitter.com/IAlAe6Ra6N
— Indiana Pacers (@Pacers) January 11, 2022
Tasked with manipulating the pick-and-roll off the bench and acting as primary ball-handler for various closing lineups in each of the last two games, Stephenson has averaged 23 points and nine assists on 65 percent shooting in two homes game while injecting energy into Gainbridge Fieldhouse, compared to 8.3 points and two assists on 45 percent shooting on the road. That said, while those splits are certainly worth monitoring over the next 10 days, his ability to be unpredictable while still making simple reads and locating the roll-man has been a breath of fresh air. Plus, although he misfired from deep during overtime in Boston, he provided a sparse source of off-the-dribble creation when the Celtics were neutralizing ball-screens with switches and swarming the post.
As of this afternoon, Caris LeVert and Goga Bitadze cleared protocols, which leaves only T.J. Warren (already out with foot injury) and Justin Anderson (also signed to a 10-day hardship exception) as players still on the outs as a result of COVID, with at least two being required to buy more time for roster flexibility before committing to Stephenson for the rest of the season. According to Marc Stein, the Pacers are expected to keep Lance 3.0 beyond his hardship deals, regardless of when the second is terminated.
Of course, playing time should still be in ample supply, as Malcolm Brogdon remains sidelined with Achilles soreness as does Chris Duarte due to personal reasons, with Caris LeVert also reconditioning.


text:
Q: How to show only the grades I made the invalid grades into " " but it seems in output it's showing space like this https://i.stack.imgur.com/3kHZW.png how to show only the valid grades? the invalid grades is making blank space in output
This is the question https://i.stack.imgur.com/uxLhG.png
This is the needed output https://i.stack.imgur.com/HNZpZ.png
This is my Program
String [][] student = new String[100][3];
int stu = 0, totalp=0, totalf=0;

for(int h=0; h<100; h++) {
    System.out.print("Enter Name: ");
    student[h][0] = sc.nextLine();
    System.out.print("Enter Grade: ");
    student[h][1] = sc.nextLine();

    int grade = Integer.parseInt(student[h][1]);
    if(grade >100 || grade <50) {
        student[h][0] = "";
        student[h][1] = "";
        student[h][2] = "";
        System.out.println("Invalid Grade");
    }
    else if(grade >=75) {
        student[h][2] = ("Passed");
        totalp++;
    }
    else if(grade <=74) {
        student[h][2] = ("Failed");
        totalf++;
    }
    System.out.print("Add new record (Y/N)?: ");
    char choice = sc.nextLine().charAt(0);
    System.out.println("");
    if(choice == 'y' || choice =='Y') {
        stu++;
        continue;
    }
    else if(choice == 'n' ||choice =='N') {
        break;
    }
}
System.out.println("\nGRADE SUMMARY REPORT");
System.out.println("\nName\tGrades\tRemarks");
for(int i =0; i<stu+1; i++) {
    for(int h =0; h<student[i].length; h++) {
        System.out.print(student[i][h] + "\t");
    }
    System.out.println();
}
System.out.println("\nTotal Passed: " + totalp);
System.out.println("Total Failed: "+ totalf);

A: If a grade entered by the user is invalid, just don't add it to student array. Then it won't get printed at all. You should also handle the case where the user does not enter a number when asked to enter a grade.
When asking the user if she wants to add a new record, you only need to check whether she entered a Y. Anything else can be considered a no.
The below code uses method printf to format the report. Also, in order to format the report, I keep track of the longest name entered by the user.
import java.util.Scanner;

public class Students {
    private static final int MAX_ROWS = 100;
    private static final int NAME = 0;
    private static final int GRADE = 1;
    private static final int REMARK = 2;

    public static void main(String args[]) {
        Scanner sc = new Scanner(System.in);
        String[][] student = new String[MAX_ROWS][3];
        int totalp = 0, totalf = 0, longest = 0;
        int h = 0;
        while (h < MAX_ROWS) {
            System.out.print("Enter Name: ");
            String name = sc.nextLine();
            int len = name.length();
            if (len > longest) {
                longest = len;
            }
            System.out.print("Enter Grade: ");
            String grade = sc.nextLine();
            try {
                int mark = Integer.parseInt(grade);
                if (mark >= 50  &&  mark <= 100) {
                    student[h][NAME] = name;
                    student[h][GRADE] = grade;
                    if (mark >= 75) {
                        student[h][REMARK] = "Passed";
                        totalp++;
                    }
                    else {
                        student[h][REMARK] = "Failed";
                        totalf++;
                    }
                    h++;
                    if (h == MAX_ROWS) {
                        System.out.println("Maximum students entered.");
                    }
                    else {
                        System.out.print("Add new record (Y/N)?: ");
                        String choice = sc.nextLine();
                        if (!"Y".equalsIgnoreCase(choice)) {
                            break;
                        }
                    }
                }
                else {
                    throw new NumberFormatException();
                }
            }
            catch (NumberFormatException xNumberFormat) {
                System.out.println("Invalid. Grade is a number between 50 and 100.");
            }
            System.out.println();
        }
        System.out.println("\nGRADE SUMMARY REPORT\n");
        if (longest < 4) {
            longest = 4;;
        }
        System.out.printf("%-" + longest + "s", "Name");
        System.out.println("   Grade  Remarks");
        String format = "%-" + longest + "s  %4s    %s%n";
        for (int i = 0; i < h; i++) {
            System.out.printf(format, student[i][NAME], student[i][GRADE], student[i][REMARK]);
        }
        System.out.println();
        System.out.println("Total passed: " + totalp);
        System.out.println("Total failed: " + totalf);
    }
}

Here is output from a sample run of the above code:
Enter Name: Superman
Enter Grade: 99
Add new record (Y/N)?: y

Enter Name: Batman
Enter Grade: 23
Invalid. Grade is a number between 50 and 100.

Enter Name: Iron Man
Enter Grade: 74
Add new record (Y/N)?: n

GRADE SUMMARY REPORT

Name       Grade  Remarks
Superman    99    Passed
Iron Man    74    Failed

Total passed: 1
Total failed: 1

You may also want to refer to the Exceptions lesson in Oracle's Java tutorials.

A: right now you are still printing the invalid grades in a line. what you want is to check and make sure the grade is valid before printing it. Since you made all the invalid grade an empty string, you can simply check for that like so
if(!student[i][h].isEmpty()){
  System.out.print(student[i][h] + "\t");
}

redpajama_set_name: RedPajamaStackExchange


Mitt Romney turns 72 today, but all anyone can talk about is the bizarre way the US senator from Utah blew out his birthday candles. Could this be his Bill de Blasio pizza moment? Watch the awkward video as Romney's staff surprises him with a cake made of his "favorite snack": Twinkies.


text:
Desperate migrant families overwhelm border agencies
Nomaan Merchant
McALLEN, Texas — A mother cradled a crying toddler as she waited in line with 20 other women to shower. Dozens of fathers quietly held their children's hands in an enclosure made of chain-link fencing.
While these families were held at an overcrowded Border Patrol processing center, a fresh wave of migrants crossed the nearby river separating the U.S. and Mexico and waited for border agents to bring them to the same facility. One Honduran woman carried a feverish 7-month-old baby.
The cycle is repeated multiple times a day. Waves of desperate families are trying to cross the border almost hourly and entering an overtaxed government detention system.
The Border Patrol has become so overwhelmed in feeding and caring for the migrants that it announced plans this week to start releasing some families onto the street in the Rio Grande Valley to ease overcrowding in the processing center, providing the immigrants with a notice to appear at an upcoming court date.
More on immigration and the border:
Migrant arrivals pushing border agents to 'breaking point'
"We have an unprecedented crisis upon us," Robert Perez, deputy commissioner of U.S. Customs and Border Protection, the Border Patrol's parent agency, said in an interview.
The Border Patrol says it made about 66,000 apprehensions of people crossing the border illegally in February, including 36,000 parents and children, an all-time monthly high.
Immigration authorities expect the number of parents and children to surpass 50,000 in March during the traditional spring spike in migration and potentially reach 180,000 in May, according to two U.S. officials who were not authorized to speak publicly about internal documents.
The Border Patrol ordered expanded medical screenings after the December deaths of two children in its custody. The agency received $30 million to upgrade its South Texas processing center and additional funding to build a similar facility in El Paso.
The autopsy results for Jakelin Caal and Felipe Gomez Alonzo have not yet been released, but Customs and Border Protection has said both children were hospitalized after developing high fevers and nausea.
Children with fevers, colds and the flu arrive daily at the border with their parents and sometimes wait for hours for the Border Patrol to pick them up.
On a recent Thursday, Carmen Mejia's 7-month-old, Lian, was feverish, one of four sick children in her group of 20. His mother had heard about Jakelin and Felipe before leaving her rural town in northern Honduras.
"It made me sad," she said. "But imagine. I'm here, also looking for a future for my son."
Mejia said she hoped to find work to support Lian and two older children she had left behind with her mother.
While she spoke, two more waves of people arrived. The group grew to around 50 before the Border Patrol could load everyone into vans and take them into detention.
Some migrants blamed extortion for forcing them to close small businesses. Others said gangs had killed close relatives and threatened to kill them.
MORE:Judge scrutinizes Trump's policy shift on asylum seekers
President Donald Trump's administration says most adult border crossers are economic migrants who count on being released if they bring a child and seek asylum. Immigration agency officials have called for Congress to change laws that would allow them to detain more adults and children and deport people from Central America quicker.
Trump's signature solution — and the reason for his declaration of a national emergency — is a border wall, especially in South Texas, where there are comparatively few barriers. But a border wall would not stop families who aren't trying to evade immigration authorities. Those families typically stop after crossing the Rio Grande and wait to be caught.
The Associated Press visited the South Texas processing center where many migrants end up. It's an old warehouse, with overhead lighting that stays on around the clock and chain-link fencing that forms large cages.
Detainees are issued mats and foil blankets to sleep on the concrete floor. Each detainee receives a medical screening.
Dozens of children waited on their own. Many were 10 years of age or older and kept separately from their parents, who are in another wing of the facility at the same time.
Some of the children waiting on their own talked among themselves. Others tried to sleep on mats under the glare of the lights, their foil blankets crinkling.
The facility received worldwide attention last June, during the Trump administration's enforcement of a zero-tolerance policy that led to thousands of family separations. Around 1,100 people were detained at the facility then, many of them children who had been separated from their parents.
The facility opened in 2014 during the Obama administration to address another surge of thousands of unaccompanied teenagers arriving from Central America.
Now the processing center and other facilities in the sector deal with parents bringing young children and pregnant women who sometimes go into labor in detention.
"It isn't meant for families," said Carmen Qualia, an assistant chief patrol agent for the sector. "We're set up for individuals."
Agency guidelines require that parents are detained for no longer than 72 hours before being released or transferred to long-term detention centers with beds and more facilities. The average detention time for families late last week was about 60 hours.
Most families are eventually bused to a Catholic Charities facility in McAllen, where volunteers provide food and medical checkups before taking them to the bus station or airport.
The future of that facility is in jeopardy after McAllen city commissioners last month ordered Catholic Charities to vacate it by May, after complaints from neighbors.
But the Border Patrol is relying on the facility more than ever. While a few hundred people are sent there daily, immigration authorities dropped 800 migrants at Catholic Charities in just one day this week, leading to volunteers posting pleas on social media for donations and help.
Inside a small clinic behind the main building, Dr. Martin Garza listened to the heartbeat and lungs of 1-month-old Cesar Manuel Romero, cradled by his mother, 21-year-old Lily Romero of Honduras. Romero said she gave birth to Cesar on a bus as it passed through Monterrey, Mexico.
After crossing the border, Romero said they were taken to a smaller Border Patrol station — what she and other Spanish-speaking migrants often refer to as "la hielera," or the icebox. She said another woman in custody loaned her a sweater so she could keep Cesar warm because agents had taken many of her belongings.
She said they were given water that was "nearly frozen." Afterward, they were taken to the processing center and eventually released to Catholic Charities.
The Border Patrol says its facilities follow agency detention guidelines and that it investigates any complaints of mistreatment.
Garza said agents and medical professionals inside detention almost always diagnose major illnesses or injuries. But colds and fevers persist, along with conditions that aren't obvious, he said.
"Infants are wheezing. Infants are having trouble breathing, and some of those things may not get picked up," he said.


A hero is someone who is courageous and a great leader to everyone. Also, a hero is someone who impacts people's lives. My hero is Abraham Lincoln. Abraham Lincoln was the 16th President of the United States of America, and he was a very courageous and intelligent man. His motive as soon as he took office was to push to end slavery, which was a huge problem back in the 1800s. And eventually, even though he wasn't alive for it because he got assassinated, slavery eventually came to a stop. Slavery is now illegal today in the United States because of what Abraham Lincoln did. Also, once slavery ended, the North and South of the United States eventually joined together, so the United States became one big country. So, Abraham Lincoln is my hero because, after he died, his legacy continued on to make big changes to the United States, as in uniting the country itself into one big country, and ending slavery.
Abraham Lincoln had a major impact on the United States of America. First of all, he ended slavery. Second of all, his legacy continued on to unite the North and South into one strong country. He was a big part in shaping the country into what it is today. Lincoln was born in Hardin County, Kentucky, and was raised in Perry County, Indiana, and eventually moved to Macon County, Illinois. His father was Thomas Lincoln and his mother was Nancy Hanks Lincoln. Lincoln had an older sister, Sarah, and a younger brother, Thomas. In his adult life, he became a lawyer. Eventually, he ran for president of the United States. He ran against Stephen A. Douglas, and beat him out for the job. So he became the 16th President of the United States. During his term, he had to go through a war to push to end slavery, which was successful. But, he wasn't alive to see slavery end because he got assassinated by John Wilkes Booth. I consider him one of the best presidents of the United States of America.
Abraham Lincoln, during his time as President, accomplished some major goals of his that had a lasting impact on the United States. For one, he was the reason that slavery ended. And two, his legacy made peace between the North and the South after he got assassinated, which pretty much shaped the United States in some way into what it is today. That's why he's my hero. He's my hero because he pretty much, with ending slavery and uniting the North and the South, made the United States a big, strong country. I live in the United States, and I'm happy that this country is what it is today; united and strong.
Everyone has a hero in life for a reason. Some heroes are good, but unfortunately some aren't so good. Abraham Lincoln is my hero because of his impact on our beautiful nation today. He influenced me to become a leader. He also abolished slavery, and in doing so through the Civil War, he brought together the North and the South, which shaped the country into what it is today. So, Abraham Lincoln is my hero because of how he made my nation a strong, independent one.
As you can see, Abraham Lincoln is my hero because of his everlasting impact on this great nation. I consider him one of the best Presidents the United States has ever had, and will ever have. I am so grateful to live in this country, and this country is what it is today mainly from what Lincoln did.


The operator must perform at least once for the data-set.
The operator must perform at most once for the data-set.
The operator must perform exactly once for the data-set.
The operator must perform at least once.
The operator must perform at most once.


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The unprecedented purge of conservative voices on social media points to an imminent 'false flag' event designed to bring down President Trump. For the last two months, researcher Mike Adams has been warning of a major false flag attack taking place before the mid-term elections.
Naturalnews.com reports: Anyone who believes that the sudden de-platforming of Alex Jones across over a dozen online services and platforms isn't coordinated collusion is delusional. The coordinated de-platforming effort is clearly directed by the deep state to eliminate a prominent, dissenting voice in preparation for unleashing a history-shaping false flag attack that's likely going to be bigger than 9/11.
It all points to something big about to come down— something so big that only the official narrative can be allowed to be heard or spoken.
who knows what they will do.
Now its working, I get tired of commenting and it goes crazy.


extracted from the Company's "Irrawaddy Magazine"
Belletty A.H. We regret to have to announce that Mr A.H. Belletty died on the 23rd May last. Mr Belletty served his apprenticeship in Dalla Dockyard, joining in 1880. In 1885 he went afloat and served in various steamers, being promoted Chief Engineer in 1898. He was serving in the "Salween" when he died, having been Chief Engineer of her for about 30 years. He was always cheery, a splendid shipmate and will be greatly missed by everyone who knew him. Oct. 1928 - Issue No. 5.
Powell Browne Capt. F. We regret to have to announce the death of Capt. Powell Browne on the 11th October last after a long illness in hospital. Capt. Powell Browne was born in Manchester in 1874. After serving in sail and steam for several years he joined the Service on November 4th 1898. He served in several steamers as 2nd mate and Commander. On December 14th 1918 he was appointed Agent at Pakokku, being transferred to Nyaungla as Agent on the 20th December 1920. Returning from leave he was appointed as Agent at Prome in 1922 and remained there till he went on leave. He returned to Prome after his leave but had to go home again in March 1925 owing to ill-health. He retired from the Service in May 1926. From the time he left Prome till he died he was in a nursing home and later in hospital in London. Capt. Powell Browne was "hail fellow well net" with everyone and we are sure that all who knew him will deeply sympathise with his widow and daughters in their great loss. Jan. 1929 - Issue No. 1.
Rowett Capt. R.H. It is with deep regret that we have to announce the death of Capt. R.H. Rowett in Meiktila Hospital on April 18th. Capt. Rowett was 31 years of age and was born in Camborne, Cornwall. He joined the Service in 1926. He had been appointed to the "Koyan" on the Mandalay-Chauk ferry service and was travelling in the train to Myingyan to join the ship. During the night he was attacked by train thieves and was stabbed in several places. He was taken to Meiktila Hospital where everything possible was done for him. Unfortunately he was too far gone and he died the day after he was admitted to Hospital. He was buried at Meiktila on the 19th. The funeral was attended by all the European community and officials of Meiktila. Mr Morton and Commander Musgrave representing the Flotilla.Capt. Rowett will be greatly missed by all in the Service as he was very popular and was liked by all. July 1929 - Issue No. 8.
Streets Capt. A.C. "The news of the death, at sea, of Capt. A.C. Streets came as a great shock to his numerous friends in Burma and in the Service. Capt. Streets was born in September 1892 and after some years at sea, joined the Service in February 1920. He had been in Command for some years and was returning from leave on the "Chindwin" when he was found dead at 3 a.m. on April 11th. He was buried at sea."Alfie" was very popular with all in the Service and the sympathy of all will go out to his widow and two children." July 1929 - Issue No. 8.
Thomas Capt. P.C. With regard to the obituary notice in respect to the late Capt. P.C. Thomas inserted in our last issue. I have to crave forgiveness for one or two omissions. I omitted to express our sincere condolences to Mrs P.C. Thomas and her two children who were home in England at the time of the sad occurrence andour deep sense of grievous loss which she and they have sustained. It was stated in the notice that the pall-bearers were six of Captain Thomas's brother Commanders; the gentlemen however who performed this service were, Capt. Musgrave, Mr J.C. Bone, Capt. Andrews, Capt. Watts, Capt. Macartney and Mr Paine. I would also like to make mention of the kindly interest in the affairs of the men afloat which is always taken by Miss Hislop in Mandalay. Apart from her ready sympathy to all connected with the Company she never omits to send a floral token of regret on sad occasions such as the one under notice. October 1931 - No. 17.
Vivian Capt. T.E. It is with great regret that we have to announce that Capt. T.E. Vivian died at 6.35p.m. on Sunday July 22nd, on board the S.S. "Morea" in the Red Sea. Capt. Vivian had just finished a game of deck quoits when he suddenly fell to the deck. He gave a few gasping breaths and passed away. Stimulants were injected and everything possible was done, but all were of no avail. The cause of death was heart failure. Capt. Vivian was buried at Suez on the morning of the 23rd. Thomas Edmund Vivian was born on September 17th 1874. After serving in the H.M.S. "Conway" he went to sea in sail. Passing for his 2nd Mate's certificate he joined the Flotilla at the age of 23, on June 8th 1896. He served as second and first officer in various steamers and was appointed to his first command in the "Ngawoon" on August 13th 1900. In October of that year he was appointed river pilot on the Ngawoon river and after a spell of leave was appointed Commander of the "Ataran" an later, the "Pago." In October 1902 he was appointed rock pilot at Ngazun for the season. After being in the command of the "Thambyadine," "Maulong," "Amyen" and "Katha" on the Chindwin river, he was appointed Superintendent of Pilots in November 1906.During his term of office as Superintendent of Pilots one can safely sat that the river was as perfectly buoyed as it was possible to be. Yet one occasionally heard an S.O.S. "Where is Vivian?" A life-long teetotaller, a good bridge player, friendly with all and enemy to none, he will be greatly missed in the Service. R.I.P. Oct. 1928 - Issue No. 5.


text:
package org.mandfer.mobile.automation.framework.commons.driver;

/**
 * This is the main and only interface that operates with the physical device.
 *
 * @author marcandreuf
 */
public interface Driver {

    public static final int DEFAULT_CLICK = 1;
    public static final int DEFAULT_TIMEOUT = 5000;

    public void installApplication(String appIdentifier, String... options);
    public void unInstallApplication(String appIdentifier, String... options);

    public void launch(String appIdentifier, String... options);
    public void reLaunch(String deviceUrl, String activityIdentifier, String... options);
    public void closeApplication(String appIdentifier, String... options);

    public void click(String clickableItem, String... options);

    public void waitElemToAppear(String elemIdentifier, String... options);
    public void waitElemToVanish(String elemIdentifier, String... options);

    public String getElementText(String elemIdentifier, String... options);
    public String getElementHtmlContent(String elemIdentifier, String... options);
    public String getElementProperty(String elemIdentifier, String propertyIdentifier, String... options);

    public void verifyElementFound(String elemIdentifier, String... options);
    public void verifyElementNotFound(String elemIdentifier, String... options);
    public boolean isElementFound(String elemIdentifier, String... options);

    public void sendText(String text, String... options);
    public void sendTextTo(String elemIdentifier, String text, String... options);

    public void swipe(String direction, int offset, int time, String... options);
    public void swipeElement(String elemIdentifier, String direction, int offset, int time, String... options);
    public void dragElement(String elemIdentifier, int xOffset, int yOffset, String... options);

    public void runCommand(String command, String... options);

}

redpajama_set_name: RedPajamaGithub


To book a "Healthy Happy Hour" with Becky Bridson, please call 785-760-0902 or email becky@actionpotentialks.com. Becky serves Lawrence, Topeka, Johnson County and the greater Kansas City metro area.
and many more groups and organizations!


The Challenger military sleeping bag is designed for maximum military utility. The sturdy design of this bags can stand up to almost any treatment they are likely to receive in the field.
Consisting of Micro Rip-Stop polyester outer and liner, it is further reinforced with a 210D polyester foot section to protect from boot abrasion.


On September 14, Sprint revealed that an update to Android 2.3 (Gingerbread) was rolling out for the LG Optimus S. Seems like a good thing, right? Not so fast, actually - it turns out there are some fairly substantial bugs that weren't worked out before rolling out the update. Sprint is aware of the keyboard issue but has yet to acknowledge the other problems users seem to be experiencing, such as issues charging and using USB storage.
Having had the HTC Sensation in-hand for about a week, our unit has developed some troubling issues with its touchscreen. Namely, the panel often misses first presses, and also struggles with fast brushing movements.
The first issue results in great frustration when typing, as auto-correction of words does not work without the first letter. It also means you often have to tap several times on icons on the homescreen to launch an application.
When we leaked the official ROM and radio image for the HTC Thunderbolt's Gingerbread update last week, users were understandably excited. An official Sense, Gingerbread ROM was probably highest on the list of demands for Thunderbolt users (aside from better battery life, perhaps).
Unfortunately, at this time, we have to officially advise anyone using any ROM based on this leak to revert to a Froyo build or to CyanogenMod 7 as soon as possible.
Motorola's ruggedized DEFY (which our own Brad Ganley reviewed) is a pretty cool phone. In my book, any time you can stick a gadget in a glass of water (or beer, as the case may be) with absolutely zero negative repercussions, I'm interested. The DEFY is no poser - Motorola's made the first industrial-strength Android.
Unfortunately, a substantial number of users across the globe are reporting a fatal flaw with the device, and surprisingly it's not MOTOBLUR-related.
The most widely rumored upcoming Android device without any physical evidence of its existence is, without a doubt, the Samsung Nexus 2 (which also goes by the name Nexus S) - even its picture presented above is fake.
Ever since the first time it was mentioned by Androidandme and shortly backed up by RadioAndroid, the whole Androidosphere has been abuzz with the next Google managed device for one simple reason: the Nexus One was and still remains the most open Android device on the market.
A substantial thread on the XDA forums over GPS-related woes for people using the Samsung Galaxy S i9000 has left users of the device puzzled for nearly two weeks across Europe and Asia. Now, there are similar threads for the currently available American versions, the Vibrant and Captivate, that are quickly increasing in length as well.
So, what is this problem? The Galaxy S (for some users) has difficulty locking onto enough GPS satellites to maintain an accurate fix on the user's position.
Does Your EVO 4G Have A Dead Pixel Problem?
The folks at SprintDroids.com forums have alerted the community of some users reporting their EVOs having dead pixels. A dead pixel is essentially a dot on the screen, permanently stuck in one color.
It's not entirely uncommon for LCD screens to have dead pixels, and you can certainly ask the retailer where you bought the EVO to exhange it. The question is: is this problem worse with the EVO's screen?
Does your EVO have a dead pixel problem?


If you want to stand out in the crowd of applicants for a job, it is essential that you possess industry leading skills, qualifications, and certifications. Boost your competitiveness and assure your future employers that you are prepared.
At Lake Tech, you will be prepared to earn an industry certification or pass your licensure exam. These certification and licensure exams are offered through the individual industry and professional associations and not through Lake Tech.


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Search Global Industry News 24
Global Industry News 24
Daily Source of Industry News & Updates !!
Space X's Starship Mission Won't Interfere With NASA Projects
By Joyce Solomon on October 3, 2019
On September 28, Elon Musk told the world about their latest starship's design and capabilities. He also shed some light over its progress and other aspects. The re-usable rocket and spacecraft will be used for commute to cosmic destinations like moon and mars.
The progress of SpaceX has caught the attention of a lot of people around the world including Jim Bridenstine from NASA, who pointed out the delays in other high profile projects of SpaceX. He took to twitter to express his feelings and wrote that NASA would also like to see such enthusiasm and dedication for their projects and it's time to deliver the performance taxpayers expect from SpaceX. This is due to the fact that SpaceX is lagging behind on the schedule for manned testing for the spacecrafts for commercial crew project that they are building for NASA.
The commercial crew program was organized by NASA back in 2010 as a way to promote private companies to make space taxies for astronauts. Under this Boeing and SpaceX won the contracts and were expected to deliver the final models by 2017.
Musk addressed Jim's tweet during the presentation and said that most of their resources are working on Dragon and falcon. He said that Crew Dragon project is currently their number 1 priority as of now and added a few details which state that only 5% of resources of SpaceX are involved in their ambitious starship project.
Musk hasn't given any details as to why the slip up in the scheduling occurred but a high rank official from NASA has hinted that it is related to congress. Lori Garver, who was the Deputy Administrator of NASA between 2007 and 2013 said that the funding of Commercial crew program were cut in half by the congress in the initial 5 years of the project i.e. $800 million became $400 million, $500 million became $230 million etc. He also notified that NASA's demand for $5.8 billion for 5 years of operations was cut short to $2.4 billion.
Joyce Solomon
ASSOCIATE EDITOR	At	Global Industry News 24
Joyce Solomon completed B.E. in Computer Engineering and started working as a Technology Analyst. But, her zeal to write the latest trends in the Technology domain persuaded her to work as an Associate Editorial for Global Industry News 24's Technology domain news section. She has a total experience of approximately 5 years. By providing excellent-quality news reports, she has made a significant contribution to Global Industry News 24's Technology section. Her leadership and problem-solving skills have always helped her to rise above the challenges. Along with the strong writing skills and a very good grasping power, Joyce is passionate about learning the latest technology and tools that can help her advance her productivity.
joyce.s@globalindustrynews24.com
Published in Technology and Top Stories
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You all responded so favorably to the "budget" wedding a few weeks ago, I thought you would also enjoy Kathy & Brian's Cambridge nuptials. After deciding on a bold yellow and blue color palette, the bride's Mom assembled all of the flowers and took care of most of the decor. Kathy's Mom also assembled a book of traditional family recipes she wanted to pass down to the bride and groom, and had them printed with personalized bookmarks for each guest! Such a unique and sentimental favor, and definitely something the guests will use after the wedding.
it'd be super helpful to have more of an idea of what "budget" means to each featured "budget" bride and groom, since it can be wildly different things for different people.
This is a beautiful wedding. Everything is well tied together and I love the bold colors!
This is a wonderful wedding, everything is great!


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Video: Automatic Braking to Become Standard by 2022
The agreement means that this safety technology will become widely available on passenger cars and Class 1-2 trucks without a protracted regulatory process.
Volkswagen and Audi Preview 2016 Fleets
The 2016 model-year fleet preview for Volkswagen and Audi was held May 18-20, 2015, at the newly opened $100-million Porsche headquarters in Atlanta.
VW, Audi 2016-MY Fleet Preview
Volkswagen and Audi hosted their 2016-MY fleet preview at the Porsche headquarters in Atlanta from May 18-20. Fleet managers had a chance to preview new models, and test them in training areas set up to test handling, wet surface driving and maneuverability on a cone course. Photos by Paul Clinton.
Putin Enlists Porsche to Update Russian Fleet
Russian President Vladimir Putin has contracted with Porsche to provide designs for a new "family of vehicles" dubbed "Project Cortege" for top officials.
L.A. Auto Show 2013: SUVs
Sporty compact SUVs are arguably the automotive industry's hottest segment, and they were well represented at the 2013 Los Angeles Auto Show. Photos by Stephane Babcock, Paul Clinton, Joanne Tucker, Amy Winter, and Chris Wolski.
L.A. Auto Show 2013: Green Vehicles
Plenty of plug-in hybrids, all-electric vehicles, and hydrogen fuel cell vehicles arrived at the 2013 Los Angeles Auto Show for fuel-conscious fleet managers and enviornmentally friendly consumers. Photos by Stephane Babcock, Paul Clinton, Joanne Tucker, Amy Winter, and Chris Wolski.
Revealed: Porsche Panamera Hybrid
ATLANTA – The standard Panamera will make its debut in 2009 as a 2010 model, and the Cayenne Hybrid is slated to arrive "at the end of the decade."


Mountain Bread Rye Wraps have a delicious malty taste and contain only 69 calories per piece, making it one of New Zealand's lowest-calorie wraps. Available in New Zealand online only here at Gerry's Shop.
Mountain Bread Rye Wraps have a delicious malty taste and contain only 69 calories per piece, making it one of New Zealand's lowest-calorie wraps.
Also available in a half-size mini pack of four pieces.


An adjacent lot converted into a temporary shelter for the homeless.
While working for the Resource Center, a non-profit recycling organization, Dan Peterman converted an adjacent lot into a temporary shelter for the homeless. Peterman created Chicago Compost Shelter with a Volkswagen van body, burying it in compost to retain heat. The van's seats were removed, making the space large enough for a bed and some furniture. The compost used for the shelter was collected as part of a project to recycle organic waste in Chicago by the Resource Center. The compost consisted of a mixture of leaves, grass, clippings, and police horse manure.


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The url or destination of the link.
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PHILADELPHIA (AP) — Environmental activists have made an unconventional addition to some of the fiberglass donkeys positioned around Philadelphia ahead of the Democratic National Convention.
Organizer Sam Bernhardt says citizens oppose the controversial drilling technique that uses high-pressure water and chemicals to extract oil and gas from deep underground rock. He says the Democratic Party could have called for a ban on the practice but failed.
The group also plans to march on the eve of the convention this month.
Artists painted the donkeys to represent the 50 states, five territories, Washington, D.C., and overseas Democrats.


Quick explanation of notebook monitor ratings?
Thread: Quick explanation of notebook monitor ratings?
I've learned the different types of desktop monitors (VGA, SVGA, etc.), but am perplexed by the different types of notebook monitor types (EVGA, [email protected] (kidding))... can somebody either explain what they are, or point me out to a good site that does?
Thanks a bunch; Tweaktown to the rescue.


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McLain Ward on HH Azur wins the Grand Prix of Geneva
GENEVA, Switzerland--HH Azur, ridden by McLain Ward, has had a stellar career, including winning the 2017 World Cup Finals and a team silver medal in the 2016 Olympic Games in Rio de Janeiro.
McLain Ward on HH Azur in the Geneva Grand PrixAs HH Azur is now 16, Ward chooses carefully in which competitions to use her.
Ward is the number one ranked show jumper in the U.S., already having won team gold at the Olympics and the World Championships.
On Sunday, Dec. 11, Ward added another milestone to his list of achievements - the victory of the Grand Prix of Geneva with his top mare HH Azur.
On the Friday before the Grand Prix in Geneva, Ward already had a plan to win the 21st Rolex IJRC Top 10 Final on his second top mount, Contagious.
One pole down in the jump-off stopped his speedy round from securing the victory, still earning him fourth place.
Coming back Sunday for the highlight of the CHI Geneve, Ward on HH Azur couldn't be stopped and clinched the gold by 38.43s in the jump-off, beating Switzerland's World Number Two rider Martin Fuchs by an incredible full second and a half.
FUCHS finished second in front of his home crowd on Leone Jei.clean in 39.77s, and Ireland's Shane Sweetnam on James Kann Cruz was third, clean in 40.48s.
In the jump-off, Ward turned back tight to the third fence, an oxer, giving the mare just a stride to see the jump, which she jumped clean, making the sell-out crowd gasp in astonishment.
Following his round, Ward punched the air in victory and then leaned down to hug the mare in appreciation and love.
Next to Calgary, Aachen, and 's-Hertogenbosch, Geneve is one of the legs of the Grand Slam of Showjumping, the most difficult-to-obtain trophies there are in show jumping.
The video of the jump-off is available on https://youtu.be/a4EiTmH5OTA.


If you want to create an SSL certificate for multiple subdomains, you could either use a wildcard certificate like *.example.com or you could use an SSL certificate with SubjectAlternativeName (SAN).
In my understanding it was one main name (gitlab.example.com) and two aliases (registry.example.com, mattermost.example.com).
So keep in mind, if you have an SSL certificate which uses SAN (SubjectAlternativeName) you must provide all aliases for your domain as SubjectAlternativeName, because CN (Common Name) will be ignored!
Just check if all of your desired aliases/subdomains are present in the X509v3 Subject Alternative Name section.