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Q: Get user input from textfield to load website of their choice I'm making a web browser using JavaFX and currently running into an issue. The function that have to allow the user to visit any site they want doesn't work. What I tried to do is use the getText() method to obtain the url that the use entered in the textfield, then it will use webEngine.load() and add http:// before the input. Afterwards it will be put inside parethesis of WebEngine.load to load the website of the user's choice.
However this does not work. What I have tried to get to the root of the problem is I made a button just for the function to go to a specific site. That worked perfectly. I have also tried to create a new webView setup just so I can get the browser to essentially "start fresh" but with the website that the user entered. But that didn't work either.
This is my code for reference:
package application;

import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.text.Text;
import javafx.scene.web.WebEngine;
import javafx.scene.web.WebHistory;
import javafx.scene.web.WebView;

public class Main extends Application {
    private BorderPane root;
    private WebView webView;
    private WebEngine webEngine;
    private HBox addressBar;
    private HBox statusBar;
    private Text domain;
    private WebHistory history;

    private final String homePage = "https://google.ca";

    private void setupAddressBar() {
        addressBar = new HBox();
        Button home = new Button("Home");
        Button back = new Button("<--");
        Button forward = new Button("-->");
        Button refresh = new Button("Refresh");

        Button load = new Button("Load");

        TextField url = new TextField();
        addressBar.getChildren().addAll(home,back,forward,refresh,url, load);

        class HomeButton implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                homePage();
            }
        }

        class BackButton implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                back();
            }
        }

        class ForwardButton implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                forward();
            }
        }

        class RefreshButton implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                refreshPage();
            }
        }

        class DomainBar implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                loadPage();
            }
        }

        class LoadPage implements EventHandler<ActionEvent>{
            @Override
            public void handle(ActionEvent e) {
                loadPage();
            }
        }

        /*
         class KeyboardPressedHandler implements EventHandler<KeyEvent>{
                @Override
                public void handle(KeyEvent event) {
                    KeyCode key = event.getCode();

                    if(key == KeyCode.ENTER ) {
                        loadPage();
                    }
                }
            };
        */

        HomeButton homeButton = new HomeButton();
        home.setOnAction(homeButton);

        BackButton backButton = new BackButton();
        back.setOnAction(backButton);

        ForwardButton forwardButton = new ForwardButton();
        forward.setOnAction(forwardButton);

        RefreshButton refreshButton = new RefreshButton();
        refresh.setOnAction(refreshButton);

        DomainBar domainBar =  new DomainBar();
        url.setOnAction(domainBar);

        LoadPage loadPage = new LoadPage();
        load.setOnAction(loadPage);
    }

    private void setupStatusBar() {
        statusBar = new HBox();
            domain = new Text("google.ca");
            Text separator = new Text("|");
            Text copyright = new Text("JavaFX -- All Rights Reserved.");

            statusBar.getChildren().addAll(domain, separator, copyright);
    }

    public void setupWebView() {
        webView = new WebView();
        webEngine = webView.getEngine();
        webEngine.load(homePage);
    }

    public void initialize(URL arg0, ResourceBundle arg1) {
        webEngine = webView.getEngine();
        loadPage();
    }

    public void loadPage() {
        webEngine.load("http://" + domain.getText());
    }

    public void homePage() {
        webEngine.load("http://google.ca");
    }

    public void refreshPage() {
        webEngine.reload();
    }

    public void forward() {
        history = webEngine.getHistory();
        ObservableList<WebHistory.Entry> entries = history.getEntries();
        history.go(1);
        domain.setText(entries.get(history.getCurrentIndex()).getUrl());
    }

    public void back() {
        history = webEngine.getHistory();
        ObservableList<WebHistory.Entry> entries = history.getEntries();
        history.go(-1);
        domain.setText(entries.get(history.getCurrentIndex()).getUrl());
    }

    public void start(Stage stage) {
        root = new BorderPane();

        this.setupAddressBar();
        this.setupWebView();
        this.setupStatusBar();

        root.setTop(addressBar);
        root.setBottom(statusBar);
        root.setCenter(webView);

        Scene scene = new Scene(root);
        stage.setScene(scene);
        //stage.getFullScreen(true);
        stage.setWidth(1200);
        stage.setHeight(1000);
        stage.setResizable(false);
        stage.setTitle("JavaFX Browser");
        stage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }
}

A: The only problem here is that you're using the value of you're Text domain node instead of the one from TextField url, that you should declare as a field of your class.
It looks puzzling because you don't show any signal informing you that the page is being loaded or has an error. Putting a few logs here and there and using a debugger would help a lot.
Also, just a side remark: waiting for you Stage to be shown before loading your home page makes more sense and might keep you out of some trouble.
Here's a barely edited version that works:
package com.ahpcservices.test.SoWebview;

import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.text.Text;
import javafx.scene.web.WebEngine;
import javafx.scene.web.WebHistory;
import javafx.scene.web.WebView;

public class Main extends Application {
  private BorderPane root;
  private WebView webView;
  private WebEngine webEngine;
  private HBox addressBar;
  private HBox statusBar;
  private Text domain;
  private TextField url;
  private WebHistory history;

  private final String homePage = "https://google.ca";

  // ------------------------------------------------------

  private void setupAddressBar() {
    addressBar = new HBox();
    Button home = new Button("Home");
    Button back = new Button("<--");
    Button forward = new Button("-->");
    Button refresh = new Button("Refresh");

    Button load = new Button("Load");

    url = new TextField();
    addressBar.getChildren().addAll(home, back, forward, refresh, url, load);

    class HomeButton implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {
        homePage();

      }
    }

    class BackButton implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {

        back();

      }
    }

    class ForwardButton implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {

        forward();

      }
    }

    class RefreshButton implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {

        refreshPage();
      }
    }

    class DomainBar implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {
        loadPage();
      }
    }

    class LoadPage implements EventHandler<ActionEvent> {

      @Override
      public void handle(ActionEvent e) {
        loadPage();
      }
    }

    /*
     * class KeyboardPressedHandler implements EventHandler<KeyEvent>{
     *
     * @Override public void handle(KeyEvent event) {
     *
     * KeyCode key = event.getCode();
     *
     * if(key == KeyCode.ENTER ) { loadPage();
     *
     * } } };
     */

    HomeButton homeButton = new HomeButton();
    home.setOnAction(homeButton);

    BackButton backButton = new BackButton();
    back.setOnAction(backButton);

    ForwardButton forwardButton = new ForwardButton();
    forward.setOnAction(forwardButton);

    RefreshButton refreshButton = new RefreshButton();
    refresh.setOnAction(refreshButton);

    DomainBar domainBar = new DomainBar();
    url.setOnAction(domainBar);

    LoadPage loadPage = new LoadPage();
    load.setOnAction(loadPage);

  }

  // ----------------------------------------------------
  private void setupStatusBar() {
    statusBar = new HBox();
    domain = new Text("google.ca");
    Text separator = new Text("|");
    Text copyright = new Text("JavaFX -- All Rights Reserved.");

    statusBar.getChildren().addAll(domain, separator, copyright);

  }

  // -------------------------------------------------
  public void setupWebView() {
    webView = new WebView();
    webEngine = webView.getEngine();
  }

  public void initialize(URL arg0, ResourceBundle arg1) {
    webEngine = webView.getEngine();
    loadPage();

  }

  public void loadPage() {

    webEngine.load("http://" + url.getText());
  }

  public void homePage() {
    webEngine.load("http://google.ca");
  }

  public void refreshPage() {
    webEngine.reload();
  }

  public void forward() {
    history = webEngine.getHistory();
    ObservableList<WebHistory.Entry> entries = history.getEntries();
    history.go(1);
    domain.setText(entries.get(history.getCurrentIndex()).getUrl());
  }

  public void back() {
    history = webEngine.getHistory();
    ObservableList<WebHistory.Entry> entries = history.getEntries();
    history.go(-1);
    domain.setText(entries.get(history.getCurrentIndex()).getUrl());
  }

  public void start(Stage stage) {
    root = new BorderPane();
    // ---------------------------------
    this.setupAddressBar();
    this.setupWebView();
    this.setupStatusBar();
    // ----------------------------------
    root.setTop(addressBar);
    root.setBottom(statusBar);
    root.setCenter(webView);

    // ----------------------------------

    Scene scene = new Scene(root);
    stage.setScene(scene);
    // stage.getFullScreen(true);
    stage.setWidth(1200);
    stage.setHeight(1000);
    stage.setResizable(false);
    stage.setTitle("JavaFX Browser");
    stage.setOnShown(e -> {
      webEngine.load(homePage);
    });
    stage.show();
    ;
  }

  public static void main(String[] args) {
    launch(args);
  }
}


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In Esports, Data is King - Esports Bar Blog
Home»Innovation»In Esports, Data is King
In Esports, Data is King
Performance data plays a key role in the development of esports. The more granular the data feeding into the points above, the better the outcome.
By GRID Esports on	 October 6, 2021 0 Comments
A digital, data-driven sport
Esports is truly the future of competition, pitting individuals or groups of players against each other to battle it out from within vibrant and vastly varied virtual environments.
There have been forms of esports dating back decades (think Space Invaders or Tetris), but in recent years esports has exploded into what it is today — an industry filled with thousands of professional players and millions of fans across the globe, filling stadiums and following the action avidly using streaming services such as Twitch and YouTube.
Performance data plays a key role in the development of traditional sports (the esports term for the likes of football, cricket, tennis or anything else of this nature) across multiple areas:
It enables competitors to objectively analyse their performance, allowing for improvements and strategic innovations.
It serves as interesting and engaging content that can be used across all media platforms. It's great for fans, and sponsors like it too!
It aids understanding of what is happening in the match. Sometimes not everything can be easily understood, especially by a new fan — data tells the true story, helping to show the spectators what is exciting and why.
It can be used by sportsbooks to inform their predicted outcomes. This is a critical part of the process used for the calculation of odds and to instruct their systems on which way to result bets.
It is a fantastic foundation on which to build a plethora of engaging data-driven products, for use both by fans and by other businesses working within the sport.
The more granular the data feeding into the points above, the better the outcome. For traditional sports, however, there is a physical barrier that must be overcome in order to achieve a richer data set. How do I get this data quickly and reliably from the court/pitch/track?
Esports, on the other hand, is digital in its very nature. From the moment a player clicks their mouse or presses a specific key in a multiplayer title, a piece of data is generated and the action acknowledged by the hosting gameserver. This, given the technologies employed can support it, results in the ability to capture a complete set of data points covering the action. The use cases above become even more central to a world in which this is the case. In the world of esports, data is king.
The GRID is built for esports
GRID works in an official capacity with its data rights holding partners (game publishers and esports tournament organisers) to provide them with the tools to extract and make sense of the generated raw performance data, and a platform through which to distribute their data assets, so that interested parties can rely on fast and accurate data to build their digital products on top of.
Our vision is to enable an ecosystem in esports where data can be relied on and a maximised value can be generated for those creating the content it relates to, while at the same time enabling the organic growth of the esports industry as a whole.
GameServer SDK
Game Publishers are busy, and often don't have allocated resources for a live API. The GameServer SDK consists of a set of libraries that can be included directly in game server projects and utilised to transmit data during ongoing esports matches reliably to the GRID platform. This tooling is built with performance, security and ease of use in mind, fulfilling the core features games developers require in order to embed GRID's technology inside a critical component in their infrastructure.
A difficult yet rewarding set of product-engineering challenges come from wanting live data APIs:
Offering accurate, reliable and scalable data services for the wide array of existing and future esports titles, embracing their ever-evolving nature as they are continually extended.
Processing and transforming raw live data points with as close to real-time latency as possible.
Keeping APIs and the format of the data published as simple as possible for consumers to use, while supporting a high level of detail reflective of esports title complexity.
Ensuring the overall system is fault tolerant such that failures can be handled without jeopardising the overall performance data integrity.
Scaling to meet the demands of increasing esports content (more titles and tournaments) and consumers (more people using the power of live performance data as a foundation for awesome products / services).
Once these difficulties are overcome some amazing results can be realized.
Direct Data Feeds
GRID's Direct Data Feeds are a set of APIs delivering various types of data, including:
Up to date team, tournament and match schedule information.
A complete set of in-game events, published in real-time as they occur throughout the match (e.g. a player completes an objective, or damages another player).
Match state aggregate, an overall picture of the current match consisting of data points that are updated in real-time as each game progresses (e.g. how much total damage has a player done to other players).
Predictions of how likely certain outcomes are (e.g. who will win the current game, who will win the next round?)
Statistics and rankings for teams and players.
Visual Products
A set of Visual Products are available, built on top of the platform's own Direct Data Feeds. These products are centered around the visual representation of detailed performance data in a way that allows for easy understanding and an engaging experience.
Embeddable Widgets. Vibrant, live-updating, graphics that can be embedded on esports destinations, offering interesting insights into the unfolding action to interest and engage fans.
Team / Tournament Watch Pages. A data-centric and customisable destination that can be used to enhance the web-presence of tournaments and teams.
Broadcast Overlays. Enabling esports broadcast production teams to easily include more data content on their streams.
What esports has achieved in a short time frame in comparison to traditional sports is quite astounding. Imagine the exact second in real time a top footballer intercepts a pass; the precise location and all parties involved are sent directly to millions of fans' second screen experience. It would be revolutionary. In esports, this is the baseline with the ceiling of such technology still unrealized. Esports data is on the GRID, and we want to welcome everyone to join us.
data esports
GRID Esports
Grid empowers game publishers and esports events to maximise the value of their data and protect their assets. By creating an open and transparent data platform for our partners, we give them and their communities the tools to innovate and create new ways to engage fans or drive revenue.
Esports BAR Cannes 2021: the Future of Entertainment – Wrap-up Report
Is the Future of Esports in the Metaverse?
Mobile-first esports: from Asia to the rest of the world – White Paper

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We cover everything from setting up Android Pay, using it as your go-to payment tool, and even saving all of your loyalty and rewards offers.
The promise of mobile payments is that you'll never need your wallet again. Just a tap on the payment terminal with your smartphone will get you everything from movie tickets to groceries.
In reality, we're nowhere near ubiquity when it comes to ushering in this plastic-card free future. But after more than a year of substantial updates, Google is in a much better position to leverage Android Pay. If you buy in, you'll find it's not only a better way to pay for stuff, but you get the added benefit of a convenient digital container for all of your loyalty and gift cards.
Optimizing Android Pay for everyday life takes a little bit of effort, but the payoff is worth pushing through the details.
Android Pay uses NFC communication to make a secure credit/debit card transaction between your smartphone and the payment terminal. You'll be prompted to tap your phone to the contactless payment terminal when it's your turn at the counter.
Use your phone to pay at a supported NFC terminal.
Your default card (more on that later) will then be used to extract the money. Depending upon the system being used, you may have to enter your card's PIN on the payment terminal's keypad. You'll get a push notification when the transaction is finished and the clerk will send you on your way. This peppy video from Google exaggerates things a bit, but in general it makes the point about how paying with your phone can be faster.
Which banks work with Android Pay?
There's a very large and growing list of supported banks and credit card companies, so if you're with one of the larger institutions then you should be able to get going without any problems. Lately, a whole host of regional banks and credit unions have added support, so odds are good that at least one of your cards is covered.
However, you'll want to check the details. Wells Fargo, for example, works with Visa but doesn't support MasterCard or "co-branded" cards (those that are done in partnership between a bank and another retailer for rewards points). Also, Capital One is a mixed bag. Consumer debit, credit, and MasterCards work, but partnership credit, non-Visa credit, and non-U.S. cards won't work.
If your card is one of the lucky ones, tap Add a credit or debit card and you'll be prompted to scan it and enter the three-digit code on the back.
You can add a debit, credit, gift, or loyalty card to Android Pay.
Android Pay handles multiple cards and allows you to choose which one to use as the default. If you're running an Android 7.1 device, you can use an app shortcut to jump right to a specific card if you want to use that for a certain transaction.
Launch a specific card from your home screen.
If you have multiple cards, there's probably one you use more than the others. You can set that card as the default. Touch that card inside of the Android Pay app, and then scroll down and select Set as default card.
Any of your cards can be set as the default.
This is the same spot where you can remove a card if you're no longer with that bank.
Android Pay works with Android phones running KitKat (4.4) and above that include NFC. Most major and budget smartphones released in the last few years should have this, but double check the spec sheet on your device to ensure that you're good to go. You can check in your phone's Settings to see if NFC is enabled.
Make sure this is flipped on so you can get going with Android Pay.
A fingerprint sensor is not required, but without one you'll have to unlock your phone with its PIN or pattern every time you try to make a transaction.
Look for either the Android Pay or NFC payment symbol.
Anywhere that takes contactless payments should work for you. Note that you'll sometimes see the contactless payment symbol on a payment terminal but it won't be enabled.
Yes, Android Pay can work there also. For example, Uber, Dunkin' Donuts, and Fancy all can connect your payments from their app through Android Pay.
Uber is one of several apps that integrate directly with Android Pay.
For example, when your Uber ride is finished you'll be debited from the default Android Pay card. The advantage of using Android Pay is that you don't have to re-enter your credit card information for each app where you're likely to spend money.
In-app payments with Android Pay is supported on an app-by-app basis, though. The list is includes some of the most popular retail and service apps.
Yes, Android Pay can work with merchants that support this feature. You'll need to be using Chrome and one of a handful of supported merchants.
Sites like Groupon now support Android Pay on the web if you're using Chrome.
Google says that Groupon.com and 1-800-Flowers.com support the feature, while more are coming down the line. Chrome has long included a capability to save a credit card, but this goes a step further by tying online payments directly to Android Pay.
So is Android Pay different from Google Wallet?
Yes. Google Wallet got ye ol' "Google Pivot" and is now strictly focused on peer-to-peer payments, just like Venmo or Paypal. It's a completely separate service. However, it works very well for sending and receiving money without any fees. Recommended for your fantasy league.
How is it different from Apple Pay?
Apple Pay requires a retailer with specific terminal that supports Android Pay—just any ol' NFC terminal won't necessarily do it. Additionally, Apple Pay only works with iPhone 6 and above, as a fingerprint sensor is required. On Android, a PIN, password, or pattern will work if you have a phone that doesn't have a fingerprint sensor.
Apple Pay also lets you pay with the Apple Watch, while Android Pay doesn't yet support tapping your watch to the payment terminal.
What about compared to Samsung Pay?
The major claim to fame for Samsung Pay it that, in addition to NFC, it can use Magnetic Secure Transmission (MST), which allows you to pay with your phone at terminals that don't support NFC. It tricks the "swipe your card" reader into thinking it has swiped your Samsung Pay card. The downside is that it only works with a limited number of Samsung smartphones: the Galaxy S6 (and variants), Galaxy S7 (and variants), and Note5. It now works with the Gear S3 watch, too.
Android Pay sends a virtual account number to the merchant, so your actual credit card details aren't shared. The major difference between Google and Apple's payment techniques is that Apple Pay uses a Secure Element, which lives on a physical chip inside the phone for storing encrypted financial data. Android Pay, just as Google Wallet did, uses Host Card Emulation. In Google fashion, this means the encrypted information is stored in the cloud.
Android Pay will require you to have a screen lock on your phone so that no one can swipe your phone and then start racking up your card. However, you should always use good security practices and monitor your account to ensure that nothing unseemly has taken place.
Because the retailers gets a one-time use token to a virtual card, your actual credit card details are safe. If a hacker compromises the retailers payment system, they can't actually steal anything useful. So paying with Android Pay is far more secure than using your real credit card.
Touch the floating action button and then choose Add a store gift card. Search for the store, which is probably in the list if it's a major chain. If the card is for a small store not in the database, you'll need to hold onto it.
However, if you're adding a card for something like Best Buy or Target then you can scan it and you'll have a digital copy inside of your Android Pay app. Expect a push notification when you are in or near the store where you can redeem it.
That gift card you've had for two months doesn't need to get lost in your drawer if you keep it in Android Pay.
Pro tip: you'll want to delete the card one you're done with it. Otherwise you'll receive notifications in perpetuity even after you've used up the balance.
How do I add a loyalty card?
The process is very similar. Touch the floating action button, find your store, and then scan the card. You'll then have a digital barcode at the ready and the details of your loyalty program, so you can ditch that giant keychain full of loyalty cards.
Scan a loyalty or gift card so it's always with you.
The app will ping you when you walk into a store where you've registered a loyalty program. This way you can swipe down and show the card right from the home screen. Most retailers now just take your phone number, but this can serve as a reminder that you should rack up points with your purchase.
Does it work with Android Wear?
Not really. At this point all you get is a notification that you've made a payment or when you enter a store where you can use Android Pay. There have been rumors about being able to pay with your wrist piece Apple Watch style, but we'll have to wait for Android Wear 2.0 to see if this comes to fruition.
This story, "Android Pay FAQ: Everything you need to know about Google's mobile payment system" was originally published by Greenbot.


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Q: How do I create a csv file and upload it to the server folder using Javascript? My program takes a 2D array and converts it into a csv that is able to be downloaded like this:
var csvRows = [];
for (var i = 0; i < twoDiArray.length; ++i) {
    for (var j = 0; j < twoDiArray[i].length; ++j) {
        twoDiArray[i][j] = '\"' + twoDiArray[i][j] + '\"';  // Handle elements that contain commas
        twoDiArray[i][j] = twoDiArray[i][j].replace(/ /g, '%20');
    }
    csvRows.push(twoDiArray[i].join(','));
}

var csvString = csvRows.join('\r\n');
var a         = document.createElement('a');
a.href        = 'data:attachment/csv,' + csvString;
a.target      = '_blank';
a.download    = 'MD_Database_with_Coords.csv';

document.body.appendChild(a);
a.click();

How do I then save this file without uploading it again to the server folder so that I could load it using another window (that uses php to access the cvs file) immediately after. My php code for the new window is:
<?php
//opens file
$file = fopen("MD_Database_with_Coords.csv","r");
$array_of_array = array();
$counter = 0;

//reads entries
while(!feof($file)) {
  $array_entry = fgetcsv($file);

  //ignore first line
  if ($array_entry[0] == "ID") {
    continue;
  }

  //fill array with entries
  if ($array_entry != NULL) {
    $array_of_array[$counter] = $array_entry;
  }

  $counter++;
}
fclose($file);
?>

redpajama_set_name: RedPajamaStackExchange


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Le Maître de Ballantrae () est un roman d'aventures de l'écrivain écossais Robert Louis Stevenson.

L'auteur commence à l'écrire dans les Adirondacks, durant l'hiver 1887, alors qu'il vient de relire The Phantom Ship de Frederick Marryat, écrivain de la mer, des conflits familiaux et du statut social. Le récit paraît tout d'abord dans la revue américaine Scribner's Magazine, sous forme d'un feuilleton en douze épisodes, de  à . La publication de l'œuvre en volumes, sous le titre The Master of Ballantrae: A Winter's Tale (Le Maître de Ballantrae : un conte d'hiver), a lieu le .

Résumé
En Écosse, au , au manoir des Durrisdeer, vivent les deux frères Durie : James, le Maître de Ballantrae, l'aîné de la famille, est un libertin calculateur, ambitieux, amoral, mais charismatique et respecté ; Henry, le cadet, est quant à lui modéré, plus vertueux, mais injustement mal-aimé.

En 1745, le pays est plongé dans une guerre civile opposant les jacobites, partisans du prétendant Jacques François Stuart, à l'armée du roi en place, George II. Par opportunisme, James souhaite soutenir la cause des rebelles, malgré l'avis contraire de son père et de son frère. Ces derniers pensent qu'en tant qu'aîné, il devrait rester au manoir afin de montrer sa fidélité au roi George ; et que c'est plutôt à Henry de s'engager auprès des jacobites. James scelle son destin et celui des Durrisdeer en allant malgré tout combattre aux côtés du prince Charles. Le , la célèbre bataille de Culloden voit l'écrasement de la rébellion jacobite et James est présumé mort. Ayant en fait survécu, le Maître conçoit alors une haine féroce à l'encontre de Henry, auquel il reproche sa disgrâce et la spoliation de ses biens. Dès lors, et tout au long de son existence, James n'aura de cesse de persécuter son frère. Au début, Henry endurera toutes les humiliations. Puis il finira dévoré par cette même haine qui anime son frère. L'ultime confrontation se terminera tragiquement, au cœur de la forêt sauvage des Adirondacks.

Thèmes
 Six ans après la publication de L'Île au trésor (Treasure Island, 1883) et trois ans après celle de L'Étrange Cas du docteur Jekyll et de M. Hyde (Strange Case of Dr Jekyll and Mr Hyde, 1886), Stevenson reprend ici tous les thèmes ayant contribué au succès de ces deux ouvrages.
 Les prénoms des deux frères ennemis forment un hommage de la part de Stevenson à son grand ami, l'écrivain Henry James.

Publication
L'édition originale contenait ce que Stevenson qualifia lui-même de « bourde inconcevable », d'« exagération à faire frémir Hugo ». En effet, à l'issue du duel entre les deux frères (chapitre V), Mrs Henry enfonçait jusqu'à la garde l'épée de son mari dans le sol gelé. Dans une lettre adressée à Marcel Schwob, Stevenson demande au traducteur de corriger ce passage afin de le rendre plus plausible.

Accueil critique
Après L'Étrange Cas du Dr Jekyll et de Mr Hyde qui l'a consacré en 1886, Stevenson publie cinq livres d'un retentissement moindre, donnant à penser que son talent décline. Le Maître de Ballantrae est salué comme un brillant retour : on retrouve le suspense et l'exotisme de L'Île au trésor, la complexité psychologique de Dr Jekyll et Mr Hyde, et surtout un remarquable art de la construction du récit. Peu connu du grand public, ce livre contiendrait, selon les critiques, les scènes les plus puissantes jamais écrites par Stevenson. Le Maître de Ballantrae est généralement considéré comme le chef-d'œuvre de son auteur — exception faite des derniers chapitres, que la critique anglaise a dénoncés pour faibles et invraisemblables. The Times estime que peu de livres approchent à ce point de la perfection. Henry James partage cet enthousiasme, affirmant dans une lettre à l'auteur que ce « pur joyau » lui aurait procuré « l'émoi le plus intense » de sa vie littéraire.

André Gide se plaint d'avoir du mal à en achever la lecture : « Curieux livre, où tout est excellent, mais hétérogène, au point qu'il semble la carte d'échantillons de tout ce où peut exceller Stevenson ». Il dit relire Le Maître de Ballantrae lors de son voyage au Congo.

Certains critiques dénoncent le côté sombre du livre, parfois à la limite du morbide. D'autres, au contraire, sont sensibles à la dimension nouvelle que confère au roman d'aventures l'apport du tragique.

Bertolt Brecht souligne l'extraordinaire originalité de la narration. Par exemple, le personnage central (le Maître de Ballantrae) nous est surtout connu par le témoignage d'une personne qui lui est profondément hostile (l'intendant MacKellar, narrateur principal). Autre originalité, on sait qu'un roman d'aventures vit exclusivement de la sympathie que le lecteur éprouve pour l'aventurier. Or, ici, la sympathie est très péniblement acquise.

Enfin, le cheminement du narrateur ne laisse pas les critiques indifférents. À la première page de son récit, l'intendant MacKellar affirme écrire dans le but de réhabiliter Henry, le plus jeune des frères, la victime. Et, en effet, dans la plus grande partie du livre, il prend résolument le parti de Henry : on le voit longtemps batailler, homme de raison, contre l'aveuglement passionnel du père et de l'épouse, subjugués par le criminel. Puis MacKellar se laisse prendre lui aussi, peu à peu, au charme pervers de l'aîné. Et les deux épitaphes qu'il dédie aux deux frères, à la dernière page, ne laissent aucun doute sur la transformation qui s'est opérée en lui. Comme le dit Michel Le Bris, parlant de la théorie littéraire de Stevenson : « Il ne s'agit pas d'interpréter autrui, mais de manifester l'évidence de son étrangeté, étrangeté constitutive de votre propre mystère. Car vous écrivez toujours sur l'étranger qui est en vous... c'est peut-être même l'étranger qui est en vous qui écrit ! ».

Adaptations

Sur les écrans
 Le roman a été adapté au cinéma en 1953 dans le film américano-britannique Le Vagabond des mers (The Master of Ballantrae), réalisé par William Keighley, avec Errol Flynn dans le rôle-titre.
 Il a été adapté pour la télévision française (ORTF) par André Josset. Réalisé par Abder Isker, ce téléfilm en deux parties avait pour principaux interprètes Georges Descrières, Paul Guers, Maurice Chevit et Christiane Minazzoli. Sa première diffusion remonte à . On peut se le procurer sur le site de l'Ina.
 Il a été adapté à nouveau pour la télévision française (TF1) en 1990.
Il a fait l'objet d'une production anglo-américaine pour la télévision en 1984, dirigée par Douglas Hilcox, avec Michael York (James), Richard Thomas (Henry) et John Gielguld (Lord Durrisdeer).
Antonin Artaud avait projeté en 1929 d'en tirer un film, dont il a rédigé le scénario.

En bandes dessinées
 Il a été adapté en bande dessinée par Hippolyte à compter de 2006. Le roman paraît en deux tomes chez Denoël Graphic.
 Fabien Nury et Renaud Garreta ont adapté le roman de Stevenson dans leur bande dessinée Le Maître de Benson Gate, publiée chez Dargaud, transposant le contexte de l'œuvre à l'Amérique des années 1910-1920 et plaçant les deux frères, Calder (James) et Richard (Henry), en lutte pour un empire pétrolier.

Notes et références

Liens

  Le Maître de Ballantrae sur Wikisource.

Roman de Robert Louis Stevenson
Roman paru en 1889
Roman britannique du XIXe siècle
Roman d'aventures britannique
Roman se déroulant au XVIIIe siècle
Roman historique
Roman britannique adapté au cinéma
Roman britannique adapté à la télévision
Roman britannique adapté en bande dessinée
Piraterie dans la littérature

redpajama_set_name: RedPajamaWikipedia


Clean and slice the chicken gizzard into bite size pieces.
In a pan add the chicken gizzard, chili powder, turmeric powder, pepper powder, garam masala, ginger paste, 1 cup water and cook till done and the water evaporates.
Into the same pan, add 3 tbsp oil, curry leaves and garlic slices. Fry well on medium flame.
This entry was posted in Appetizer: Non-Veg, Snack and tagged chicken gizzard by PriyaBaby. Bookmark the permalink.


Law and Economics is one of the fastest-growing areas of the applied economics. It employs the standard microeconomic tools and concepts to explain the legal and political rules, the social conventions and norms, the firms and contracts, the government organisations, and other institutions. Economists started to enrich the legal science and the lawmaking processes. The law shall be regarded as one of the factors that have a capacity to influence the output.


Leonardo DiCaprio is set to become the latest celebrity to get seriously skinny for a film role. The movie hunk faces a weighty battle to lose a pile of pounds for his new movie Inception, which has been written by The Dark Knight director Christopher Nolan.
A set insider tells RadarOnline.com, "There's an action scene coming up at the end of the year in which he needs to appear emaciated, so the pressure is on. Leo isn't the kind of guy who can just lose a radical amount of weight... He's following a strict diet and is embarking on a rigorous workout regime. Leo's a pretty determined kind of guy, when he sets his mind to things he always achieves them. Though this is going to be hard for him, you can guarantee he'll succeed."
Rep On Jason Biggs' Monkey Business: "Not Everything On The Internet Is True"
LOS ANGELES, Calif. -- Contrary to an online report, Jason Biggs has not been attacked by a Gibraltar ape while on vacation on the island, his rep told Access Hollywood.
Earlier on Thursday, the UK's Telegraph reported that the star had gone sightseeing in Gibraltar, only to find himself face-to-face with a Barbary macaque that "tried to bite his face off." There are reportedly some 200 "Barbary apes" in Gibraltar – a species native to North Africa and brought to the British territory by soldiers in the 18th century.


22/12/2015 · Posted in Engine Hacks, Slider Tagged 2-stroke, DIY engine, DIY Motor, Homemade Internal Combustion Engine, homemade motor Post navigation ← Muscle Wire Pen Dances to …... Despite a growing number of greener alternatives, Steven Ashley explains why the gas-guzzling internal combustion engine will still be on the roads for the foreseeable future.
Internal Combustion Engine Efficiency is a subject of active interest and debate as the fuel prices are increasing and petroleum reserves decreasing. Engineers and scientists are striving to increase the efficiency of Internal Combustion Engines in an effort to become more cost effective and save the environment. Though new options like hybrid... But now, a team of engineers is investigating a way to make a cleaner, greener internal combustion engine. And their solution involves flipping the standard four-stroke engine on top of itself.
But now, a team of engineers is investigating a way to make a cleaner, greener internal combustion engine. And their solution involves flipping the standard four-stroke engine on top of itself.... An engine may seem like a complicated power source for your motorcycle but really it is quite simple. Here's all the bits, pieces, and parts of the four-stroke internal combustion engine explained.
A great amount of energy is lost in the process of transmitting the electricity from the power source to your car. Also, electric cars emit significantly higher amounts of sulfur dioxide into the air compared to internal-combustion engines.
The days of the pure internal combustion engine are numbered at BMW, with the German brand to introduce 48-volt "mild hybrid" systems on every single engine in its range by 2025.
A Combustion Engine, like its Redstone and Steam counterparts, will pump faster the hotter it gets. Unlike a steam engine, blue is not its optimal temperature, and it will consume no water when blue.


"I was absolutely delighted with the service/attitude of the installers. They had a major project at my house, which required heavy lifting and lots of work, but they did it well. "
"The team came out for a same day service and check out on some issues on my unit on short notice once again. Had us a new furnace installed back up quickly. Thanks Quality Team!"
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" Great job. Installed my furnace the same day as the service call. They stayed late to make sure we had heat for the night. Highly recommend."
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" I will definitely recommend! "
" Excellent service per usual. Corey is oustanding. "
" Your team did a great job !! Fast, efficient, courteous, knowledgeable, and polite. "


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» Complex Life
Seeking Lifes Spectral Signature
Last Updated on Thu, 10 Feb 2011 | Complex Life
Observation of ozone, CO2, and H2O in the atmosphere of an unknown planet strongly suggests habitable conditions and the presence of life. Water vapor at moderate levels can indicate that a planet is essentially in the habitable zone of a star. Water vapor abundance depends on the temperature of an atmosphere as well as on the availability of surface water. CO2 abundance also provides a clue to the "habitability" of a terrestrial planet. At least on Earth, the ability to keep this dangerous greenhouse gas locked in sediments requires moderate surface temperatures and an active land-ocean weathering cycle, whereby "excess" CO2 can be sequestered in carbonates and thus kept out of the atmosphere. The strengths of the CO2 and H2O absorptions provide strong clues for identifying planets that are truly Earth-like, with land, oceans, and moderate surface temperatures. The detection of ozone signals the presence of active, photosynthetic life. Ozone (O3) is a molecule composed of three oxygen atoms. It is a highly chemically active molecule, so it is not very stable. It is produced in the atmosphere by the interaction of ultraviolet light from the sun and normal oxygen (O2). Light splits O2 into individual atoms, and they in turn react with O2 to form ozone. Only a minuscule fraction of the atmosphere's oxygen is in the form of ozone, but it provides strong infrared absorption. Ozone implies the presence of oxygen, which, in sufficient concentration, implies the existence of life. Maintaining moderate oxygen levels requires continuous production to balance the many processes that lead to its removal from the atmosphere.
Several space-borne projects have been proposed to detect infrared spectral signatures that would suggest Earth-like planets, oceans, moderate surface temperatures, and the presence of biological activity. A project in the planning stage at NASA is the Terrestrial Planet Finder, and a similar project being studied by the European Space Agency (ESA) is appropriately called Darwin. Both of these missions would use very large telescopes to image terrestrial planets and take infrared spectra. The basic challenge is to measure the spectral signature of terrestrial planets close enough to their parent stars to be in the habitable zones. This is a formidable task, in part because of the faint-ness of planets but also because of the proximity of these planets to the star. Viewed from a great distance, Earth itself would look very close to the sun and comparatively very faint. From the distance of the nearest stars, the angular separation of Earth and the sun is comparable to the diameter of a quarter as viewed from a distance of 4 miles. This is near the limit of what can be resolved with conventional ground-based telescopes, but it is easily within the reach of space telescopes and of ground-based telescopes with adaptive optics to reduce the blurring effects of the atmosphere.
The major problem with the study of extrasolar planets, even for nearby stars, is that planets are much fainter than stars. At visual wavelengths, Earth is seen only by the sunlight it reflects. The sun is a billion times brighter than the reflected "Earth-light," and in any telescope system, the glare from such an intensely bright object overwhelms the image of a faint nearby planet. In the infrared, at wavelengths of 10 micrometers, the situation is better. The sun is much fainter, and this is the peak of the region where the warm Earth radiates energy back to space. At this wavelength the sun is only ten thousand times brighter than Earth, and separation of the two images is feasible via special techniques involving interferometry.
The grand plan for detecting life in extrasolar planets involves the construction of very large telescopes. It is not efficient—or perhaps even possible—to build a single-mirror telescope large enough to detect individual extrasolar planets, and this limitation suggests using groups of smaller telescopes combined to work in concert. The ability to resolve ultrafine angular detail depends on the diameter of the telescope. Telescopes together in an array have resolving power equivalent to a single mirror as large as the entire array. Present plans for the Terrestrial Planet Finder call for a cluster of four telescopes, each with an individual mirror 4 to 8 meters in diameter. These could be mounted on a truss or could be free flyers with a total separation of about 100 meters. In either case, the separation of the individual telescopes would have to be controlled to incredible precision: small fractions of the wavelength of light. The telescopes would combine light beams and would function as an interferometer with a very special property. Their sensitivity would be a minimum in the center of the imaged field and a maximum at a slight offset equal to the expected angular spacing of a planet and the star. When the telescopes were then pointed directly at the star, the image of the star would effectively be attenuated by a factor of a million, whereas the light from a nearby planet would not be attenuated.
This special design produces a "null" on the star, minimizing the great difference in brightness between planet and star. The technique uses interference, the same process the produces the iridescence of soap bubbles and the brilliant color of some butterfly wings. A laser pointer projected onto a distant wall shows an analogous effect in reverse. It has a bright spot in the middle that is surrounded by faint dark and bright rings. The planet finders will use interference to produce the opposite effect: a null in the center and sensitivity in rings around it. Doing precision interferometry with such huge telescopes in space will require extraordinary effort and billions of dollars. The technique is just at the edge of available technology but appears practicable. The system could search for Earth-like planets around several hundred of the nearest stars, and in it lies our best hope for detecting life outside the solar system any time soon.
Secrets of the Deep Sky
Home Emergency Preparedness Guide
Fat Burning Soup Recipes


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ABOUT Welcome Diversity
Inclusive Excellence at William James College
William James College is an institution and a community committed to the principles of excellence, fairness and respect for all people. Making excellence inclusive is an active process through which colleges and universities achieve excellence in learning, teaching, student development, institutional functioning, and engagement in local and global communities (AAC&U 2012). As part of this commitment, we have a responsibility to provide and sustain multiple cultures, to encourage scholarship and knowledge, and to demonstrate our commitment to fair and equal access to higher education.
We recognize that in order to truly be inclusive we must draw attention to the depth and breadth of the diversity represented at William James College. Acknowledging both the recognition and appreciation of diversity, our definition includes age, culture, different ideas and perspectives, disability, ethnicity, first generation status, familial status, gender identity and expression, geographic background, marital status, national origin, race, religious, political and spiritual beliefs, sex, sexual orientation, socioeconomic status, and veteran status. We also recognize that the historical exclusion and marginalization of specific social groups must be addressed to promote equity.
We recognize that inclusiveness and excellence are interdependent and that in order to continue to stay current in the global marketplace and stay relevant in an increasingly diverse world, we must embody inclusion. To practice inclusiveness is excellence.
We recognize that everyone is responsible for inclusive excellence. A unit or person can drive the process, but every individual at William James College assumes responsibility for positive change. Our community has leaders and ambassadors who have been championing this work throughout the years; our Military Veterans Psychology (MVP) program, the Institutional Diversity Committee, the Center for Multicultural and Global Mental Health (CMGMH) and out interstitial initiatives like the Lucero Latino Mental Health and Black Mental Health Academy have laid the groundwork for the education and awareness needed to innovate. Our academic programs, faculty, staff and students have raised the bar on promoting social justice and addressing mental health disparities among disenfranchised populations in the U.S. and abroad. At William James College, we recognize that our ability to be a leader in the behavioral health field both locally and globally is dependent upon our capacity to evolve in the context of an increasingly diverse community and a complex global society.
We recognize that inclusive excellence goes beyond numbers. Historically, diversity has been gauged by demographics or numbers; we must move beyond solely numbers toward an inclusive community that embeds diversity throughout the institution in multiple areas including demographics, policies, and communications; curriculum, pedagogy, and student learning; recruitment, hiring and retention, evaluation and supervision.
Achieving inclusive excellence is a long-term commitment and must have a comprehensive broad approach, embedding appreciation of all members and inclusion of best practices into the very fabric of William James College's organizational culture.
Inclusive Excellence Framework and Model – Definitions and Dimensions
Diversity refers to the variety of perspectives, experiences, and values that arise from differences of culture and circumstance. Such differences refer to, but not limited to individual differences (e.g., personality, learning styles, and life experiences) and group/social differences (e.g., race/ethnicity, class, gender, sexual orientation, country of origin, and ability/disability as well as cultural, political, religious, or other affiliations) that can be engaged in the service of learning and working together. Thus, diversity is a catalyst for educational and institutional excellence.
The guarantee of fair treatment, access, opportunity, and advancement for all students, faculty, and staff while at the same time striving to identify and eliminate barriers that have prevented the full participation of marginalized groups. Creating opportunities for equal access and success for historically underrepresented populations, such as racial and ethnic minority and low-income students, in three main areas:
Representational equity, the proportional participation at all levels of an institution;
Resource equity, the distribution of educational resources in order to close equity gaps; and
Equity-mindedness, the demonstration of an awareness of and willingness to address equity issues among institutional leaders and staff.
The act of creating environments in which any individual or group can feel welcomed, respected, supported, and valued. An inclusive climate embraces differences and offers respect in words and actions so that all people can fully participate in the College's opportunities.
The expectation and standard for achieving excellence in learning, research, teaching, student development, local and global community engagement, workforce development and more. The community or institution's success is dependent on how well it values, engages and includes the rich diversity of students, staff and faculty, administrators, and alumni constituents.
William James' Five Dimensions of Inclusive Excellence
Access and Success
Recruit and retain a more diverse and inclusive student body, faculty and staff. This dimension refers to the objectives and strategies used to increase or maintain compositional diversity among William James' departments and includes activities related to workforce training, search processes and professional development workshops of our students, faculty and staff.
Institutional Climate and Intergroup Relations
Create and sustain an organizational environment that acknowledges, respects and celebrates diversity and employs inclusive practices throughout its daily operations. This dimension refers to the objectives and strategies that enable the institution to build community that is supportive and respectful and that values differing perspectives and experiences.
Innovate in teaching, learning and scholarship by offering courses, creating learning and creative opportunities and designing curricula with attention to inclusion. Targeted professional development activities directed to improving the intercultural competencies of faculty and staff will contribute to a learning and research environment where innovation and creativity thrive.
Organizational Infrastructure
Create and sustain an institutional infrastructure that effectively supports progress in achieving diversity goals set forth in the Inclusive Excellence Strategic Plan. Institutional infrastructure refers to the policies, resources, organizational structures, and the use of metrics and other evidence to drive intentional decision making around diversity, equity and inclusion.
Community and Civic Engagement
Leverage William James' mission as an institution with an ongoing social responsibility to create programs to educate specialists of many disciplines to meet the evolving mental health needs of society and is committed to partnering with our communities both locally and globally to create a community that pursues excellence by enacting inclusion and equity.
Council for Inclusive Excellence
The Inclusive Excellence model also requires that clear measures of accountability be established to ensure that progress toward diversity, equity and inclusion goals are made. The Council for Inclusive Excellence comprises of representatives from our staff, students, faculty, alumni, and trustees and is facilitated through the division of Diversity Equity & Inclusion. In order to enhance William James's effectiveness in developing and meeting its diversity, equity and inclusion goals the Council will be charged with
Guiding the development of goals and measurable outcomes related to inclusive excellence,
Monitoring and evaluating progress toward identified goals,
Identifying areas of deficiencies and making recommendations for moving our inclusion excellence efforts forward more effectively, and
Reporting to the campus community on progress toward identified goals on an annual basis.
The division of Diversity, Equity and Inclusion (DEI) provides college-wide leadership and accountability in developing a diverse, equitable, and inclusive learning environment. In collaboration with campus and community partners, ODEI is an institutional resource that supports the university's mission and strategic plan of Inclusive Excellence. DEI serves as an advocate in promoting diversity, equity and inclusive excellence by shaping university policies, practices, and programs and by promoting the access and success of historically marginalized communities through the fostering of a diverse, equitable, and inclusive campus climate.
Gloria Noronha, MA
Director of Diversity, Equity and Inclusion


This trip takes you through the interior of Jamaica's rain forest. Pass through villages dotted along the coastline. The first part of your tour will be taken on an Eco Boat trip up Jamaica's longest river, the Black River, where you will see all types exotic birds, plants, and wildlife such as the endangered American crocodile. Your journey takes you deep into the morass where you will find the alligators gliding along the river. Your boat captain will call them by name and might even feed them by hand. After the Black River Tour, you will then be taken to one of Jamaica's most beautiful water falls, the YS Falls, On reaching the YS Falls, you will be taken by tractor through the lush mountains and valleys passing thoroughbred race horses that are bred at the YS property. YS Falls boast a 7-tiered cascading waterfall, an expansive wading pool fed by underground springs and exciting canopy rides. You can climb the falls, swim in the river or just relax in the natural whirl pools at the foot of the falls. This is truly an amazing experience you won't want to miss. This Montego Bay Shore Excursion departs directly from your hotel lobby.


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Get Moving to the Bouge d'Ici
Posted on December 22, 2015. Written by Rachel Levine
"8" – Choreographer/performer: Thoenn Glover – Dancer: Raquel Lanziner – Mentor: Helen Simard – Common Space/L'Espace Commun 2015 – Photo by Cindy Lopez
I promise: dance shows are not pretentious.
It's not all tutus and pink and dainty little things en pointe (though it can be that… check Danse Danse's Dada Masilo for something you're not expecting). It's not all psychotic brooding competitive types who stab themselves at the height of their performance. The Bouge d'Ici festival makes it clear that dance comes in 32 flavours and then some. Over eleven days, up and coming choreographers and dancers, most from Montreal, show you just how creatively they can move and simultaneously, move you.
Now in its seventh/eighth year, the festival continues to stretch in new directions. I asked festival co-directors Amy Blackmore and Allison Burns to introduce the festival, especially to those who are new to watching shows about dance.
Burns explains that the heart of the festival are two types of shows. The first is the Bouge d'Ici's flagship showcase, L'Espace Commun (Common Space) which features ten different works by twelve different choreographers. "Each piece is ten minutes or less. They are pieces that were performed previously and have been reworked with a mentor that we pair them with," Burns says. Blackmore adds, "L'Espace Commun is really popular. It is so diverse. There's Chinese pole piece by Bailey Eng this year, all kinds of modern dance. It's a mixed bag that a lot of people are looking for." (L'Espace Commun takes place January 13-15, 8 p.m., January 16 4 p.m., $15/12)
Finale au Sol choreographed by Liliane Moussa – Interprète Marilyn Bouge d'Ici. Daoust – Photo : Nans Bortuzzo
The second highlight, says Burns, are two long form performances, also part of the opening week. "We're doing a double bill with a piece called Fuck It, based on grunge music and style, and Finale au sol, inspired by Lilianne Moussa's background as a gymnast and sports competition. The long form is a new thing at Bouge d'Ici." (January 6-8, 8 p.m., $12/10).
"Come to a talk back night if you're a first timer," says Blackmore. "See the show and have the experience. Afterwards, ask questions of the artists or just listen to others ask the questions. Be in the room as the conversation happens." (Talkback nights are January 7 and January 14).
The choreographers in the festival are both up and coming artists as well as others that have performed in the festival before. "The fun thing is that we've been able to see these artists grow and evolve," says Blackmore. The artists are juried and Bouge d'Ici specifically looks for artists whose pieces that have been performed before, whether in a workshop or as a work in progress. Burns explains that its a difficult process to choose the applicants. "We sit down with them. We want to know how they will rework the piece, where it fits into their career. We're interested in artists who are re-opening their process and want to keep working on a piece."
"It's hard to define what kind of choreographers we end up working with," says Blackmore. "There's no cookie cutter type and they come from a varied background — UQAM, Concordia, L'École de Dance Contemporaine de Montréal. We have a choreographer who has a background in the visual arts. We support artists who are actors and find movement in things like clown."
"We geek out over process," says Blackmore.
Brittney Canda Gerring. Bouge d'Ici Mash Up. Photo Rachel Levine
The mentorship is a unique feature of the festival too. Each choreographer is paired with a mentor who provides guidance. Burns explains that the mentors are "a beautiful community of people active in the dance industry with experience under their belts." She says that the choreographer and the mentor are put in touch and "It's up to them how to negotiate how to work together. There will be things like going for coffee, talking about themes, going to the studio, telling them what they're getting across, giving them suggestions, just helping them get closer to their goal. We also have a feedback session mid-process. All the artists present their works in progress and the mentors come and we all feed off each other."
"We may make a documentary of the festival process," says Blackmore. "It's a long process and a lot of work goes into it. The artists are pouring their hearts out on stage."
Another important aspect of Bouge d'Ici are the workshops. Burn's workshop on How to Contemporary Dance is back by popular demand. "It was a huge hit," explains Blackmore, "It's a question for a lot of newbie contemporary dancers — 'How do I get into this?'" (January 10, 3:30 p.m.) There is also an introductory tap workshop with Jessica Alley (January 9, 4 p.m.). "We've had tap every year of the festival since it started," says Blackmore. "My boyfriend takes it every year. It's his one tap class." Blackmore is offering a grant writing workshop. "We haven't done a lot of things like this. Grant writing should be something we talk about more as a group instead of alone in our offices at 4 a.m. when we're writing them." (January 9, 3 – 5 p.m.) The workshops are offered in a pwyc format, making them accessible to everyone.
Maxine Segalowitz video. Bouge d'Ici Mash Up. Photo Rachel LEvine
The festival also has a number of special events, such as an evening dedicated to films about dance, Cinédanse Bouge d'ici (January 10, 7 p.m., pwyc). The highlight is the Cabaret Bouge d'ici, when festival organizers, mentors, collaborators, and friends perform and things eventually transform into a dance party. Stephanie McKenna is hosting. (January 16, 8 p.m., $12/10). One other cool thing is that Bouge d'Ici is working with the Wildside Festival to bring Co.Venture by Brooklyn Touring Outfit. Co-Venture won the Bouge d'Ici award at the Fringe Festival in 2015. "There's a lot to be said about having a dance show in a theatre based festival," says Blackmore. "People want to see more dance and they're curious." (Co.Venture is at the Centaur Theatre, 453 ST Francois Xavier, $16; tickets HERE)
If you're ready to find out what makes dance fun, check out the Bouge d'Ici festival at the Mainline Theatre (3997 St Laurent) January 6-16. See the facebook page HERE and the website HERE for tickets and schedule information. Tickets for events range from pwyc-$15.
allison burns
amy blackmore
bouge d'ici
Brooklyn Touring OUtfit
Cinédanse
Co.Venture
contemproary dance
dr. sketchy
Finale au Sol
grant workshop
l'espace commun
Lilianne Moussa
short works
stephanie mckenna
talk back
wildside festival
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The First Christian Mission Church of Holabird was founded by Mrs. Geneva Davis, Mrs. Charlotte Lee, Mrs. Lucille Pryor, Mr. & Mrs. Horace Johnson, Mr. & Mrs. Ivory, Mr. & Mrs. J. B. Jones, Mr. & Mrs. Roosevelt McCloud, Mrs. Ophelia Pledger, and Mr. & Mrs. Chesley, a group of concerned neighbors who wanted a place to worship with their families.
The church was organized Thursday, November 25, 1945 at 1700 Bob White Avenue under the leadership of the late Reverend George Crawley Sr. Reverend James L. Moore was selected to be our first pastor, but was unable to serve because of a commitment to Sharon Baptist Church. The first pastor to serve was the late Reverend John Perry. He served faithfully for two years. Our next pastor, Reverend Paul Smith, served us faithfully for one year. At this time, Brother Horace Johnson was selected superintendent of the Sunday School. The secretary was Mrs. Lucille Pryor and Brother Roosevelt McCloud was treasurer. The Senior Choir, Usher Board, and Junior Choir were also organized at this time. Our organist for many years was Mrs. Trull.
Reverend Ernest Humphrey came to us in the year 1950 and was a faithful pastor until his retirement in 2009. Under his brilliant leadership, our church began to grow. The first deacons of our church were ordained by him. The first chairman of Deacon Board was Deacon Roosevelt McCloud.
We worshipped in the community center for many years. In 1954, we were told that we had to move because of war-time projects, the community center would be demolished. We started looking for a place to move. We located a house at 3014 Belmont Avenue. As soon as we started tearing out the partitions and making things ready, we found we could not serve there, so we started looking again for a place to worship. By the grace of God, our pastor and officers found a church building at 1512 Winchester Street. We marched in Sunday, May 1954. After being there for two years, the church was incorporated and called the First Christian Community Baptist Church.
In the beginning, many of our auxiliaries were organized by Sis. Deotha Humphrey, the pastor's wife, who served as president until they were on their way. Some of the auxiliaries are: the Missionary Society, Flower Circle, Education Department, and the Pastor's Aide.
Deacon Floyd Reid, who united with us in July 1957 was made Chairman of the Deacon Board and the Building Fund. Because of the growth of our church, we felt we needed a larger building. In July 1965, we began to look about the City of Baltimore trying to find property for a new church home.
In June 1968 we found a lot on the corner of Eldorado and Groveland Avenue. Later, in 1972, the house was torn down and we decided to build a church. After many trials and tribulations, we were able to secure a building permit and a loan. On Sunday, May 11, 1975, we were able to march into our new church. Through the grace of God, in 1980, we were able to burn the mortgage.
As we strive toward the future, Our new pastor, Reverend Alphonso Tucker, a son of the church, has taken the helm and continues to build on the religious foundation and our church continues to grow. Praises be to GOD!!!!


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HRC side event panel on the role of technology in human rights investigations
By Indira Cornelio on 22 June, 2018 in Events, HURIDOCS News
Please join The Permanent Mission of Liechtenstein to the UN and HURIDOCS on 28 June 2018 from 14.00 to 15.30 hours at the Palais des Nations in Room XXIII for a UN Human Rights Council side event on the role of technology in human rights investigations.
Every minute, some 300 hours of video are uploaded on YouTube. This footage includes first-hand documentation of grave human rights violations, shared in an effort to attract the world's attention and to seek justice. How are human rights defenders and institutions using this information for investigations and advocacy, while navigating the technological and ethical challenges of doing so responsibly?
The challenges and opportunities involved relate not only to the enormous volume of information available, but also to the need for verification and preservation of that information. For example, videos depicting grave human rights violations in Syria were recently taken offline, because YouTube's artificial intelligence marked them as extremist content. To preserve such evidence, human rights defenders have begun to create archives and engage with social media platform operators. New tools have been and continue to be designed to manage information, use machine learning techniques to process it rapidly, and support cross-border investigations.
This side event will discuss how human rights evidence and data collection work has been evolving in recent years and how States and the international community can support these efforts. Participants will discuss initiatives and emerging best practices, and explore how States, OHCHR and human rights defenders can best use the opportunities presented for human rights investigations, while carefully navigating challenges related to information security, source verification, and effective management.
Date: 28 June, 2018 starting at 14.00 hours
UN, Palais des Nations, Geneva, Room XXIII
Hadi Al-Katib, Co-Founder Syrian Archive
Deborah Brown, Global Policy Advocacy Lead, Association for Progressive Communications
Friedhelm Weinberg, Executive Director, HURIDOCS
H.E. Ambassador Peter Matt, Permanent Representative of the Principality of Liechtenstein to the UN
About Indira Cornelio
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