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Luftrausers Review (PS3)
With the recent announcement of the PS3 PSN store due to be shutdown, then Sony reversing that same announcement, the provocation has resulted in clearing the dust on Sony's seventh generation console. Starting with this Sony console exclusive, Luftrausers, a war-themed shooter that dared to dream with its release, competing with an already-released PlayStation 4 just a few months earlier.
War, never been so much fun. You sunk my battleship. Both those memorable phrases detail the quality Luftrausers provides, albeit from a high level. When you first load up Luftrausers' cartoon retro-style title screen, a simple instruction is given: Press 'Up' on your D-Pad. You soon realise you have been thrust into the cockpit of a plane as a complete novice, not knowing where to go or what to do. Instinctively though, you quickly find yourself flying back and forth, projectile barrages and small planes coming at you at breakneck speed, with a simple goal: Kill or be killed.
Constant death is an inevitability in Luftrausers. But this is glorious, unpredictable, addictive and even productive death. Every plane or battleship you destroy tops up your overall score, levels you up, and bumps your multiplier within each run too. Levelling up means better weapons, armour and the like, and thus, this is how you progress in Luftrausers. In-game side objectives, such as destroying 6 planes in a single run unlock further parts and modifications; homing missiles, reduced melee damage, even protection from the water below. You'll need that last one should you dive in for temporary cover. All these elements bring variety to the feel and power of your craft. As you toughen up, the opposition gets tougher, and more frequent, which serves up more breath-taking moments of near-kamikaze brilliance.
Although this may not sound as appealing as it is in practice, there is quite the tactical element to Luftrausers to cap off its addictive brilliance. Any damage you do take slowly recovers with ant brief respite, indicated by a circle that closes in the nearer you are to being blown out of the sky. You are also more manoeuvrable should you ever release the fire button, which is great for healing and a temporary reprieve, but those going for the big multipliers will see it reset in those precious recovery seconds. Then the waves begin again, meaning it really is a case of who dares wins.
The wonderfully simple and symbolic nature of holding 'up' to fly and rotating using left or right for direction becomes second nature almost immediately, as intended, by throwing you into the action head on. I guarantee a few seconds later you'll be throwing yourself head-on towards countless merciless targets. Granted, you may well escape some rounds by the skin of your teeth with more luck than judgement, but regardless, the sense of momentary relief is ever present.
Visually, Luftrausers offers a unique semi-retro style, akin to an HD Atari 2600, should such a thing ever have existed. When in battle, it can be similar to a typical bullet hell shooter, with enemies left, right and centre, a la Asteroids, but with the freedom of movement, of course.
As you progress through the various waves of increasing difficulty, Luftrausers succeeds in retaining the thrills and spills of those initial bedding-in runs throughout. For those with a PS Vita, you may miss a train stop or two if you're not careful. While some runs may be over in mere seconds, the action is consistently heart-stopping, merciless, and seriously addictive. And it all begins with the touch of a simple command: Up.
Author Agent PrincePosted on June 16, 2021 June 17, 2021 Categories Reviews, Video GamesTags PS3, review, Video GamesLeave a comment on Luftrausers Review (PS3)
A Silent Voice Review
"A Silent Voice, one of Kyoto's finest productions to date, undoubtedly gives the viewer provocation to reflect on any regrettable childhood actions."
Director: Naoko Yamada; Distributor: Anime Limited. 12 cert, 130 mins.
Last year one of the most tragic events in Japan since World War II took place at Kyoto Animation. 36 people died in a horrific attack that has left a feeling of reflection and sadness associated with any Kyoto Animation production. A Silent Voice, one of Kyoto's finest productions to date, undoubtedly gives the viewer provocation to reflect on any regrettable childhood actions. Naoko Yamada's adaption of Yoshitoki Ōima's manga Koe No Katachi, A Silent Voice, is a coming-of-age drama; A story of atonement, friendship, and much more. Originally released in the UK in 2017, it now receives the special edition DVD/Blu-Ray treatment thanks to Anime Limited. Sadness and reflection may root at the core of A Silent Voice, but its poignancy and beauty are defintely worth savouring.
6th grade student Ishida Shouya is the resident class prankster. That is until his increasingly-serious bullying behavior results in a hearing-impaired classmate being transferred out of his school. Ishida, ostrasised by his friends and classmates, begins to learn first-hand how it feels to be the victim. The original title translates as "The Shape of Voice". It not only displays at both the beginning and end of the movie, it is also curiously closer to the movie's meaning.
A Silent Voice is a movie about many things. Self-worth, friendship, love, restitution, even regret. The movie originates with bullying as its focus; its many forms and repercussions of such actions. Ishida's pranks are cruel, unfair and systemic. And although he is responsible for the majority of the bullying against Nishimiya Shōko, his friends and even his teacher immediately and continually reject their new classmate's difficulties, as well as her personality. Ishida's happy-go-lucky life is turned upside down when both friends and staff ostracise him following Shōko's bullying-driven transfer.
Bullying is a subject that is of course very real. Whether it be shunning someone who just wants to be friends, or throwing their school bag into a pond. Yamada's delivery of such actions plus their repercussions in later life are eloquently delivered. There is a distinct tenderness to Yamada's direction, despite the movie exploring a number of unpleasant and difficult topics. Scenes with sign language are subtly non-subtitled to give you a flavour of what it's like to deduce what is being said. Equally effective are silent Shōko scenes that lead you, through family facial expressions and Shōko's actions, to empathise with their plight. Empathetic, endearing yet subtle.
A Silent Voice makes extensive use of photography work. The palette is lightly-coloured and bathes the city of Ogaki with elegance and beauty. More so than the real thing, which is what animation should be; a representation of a world and it's character, not the world itself.
The soundtrack is also a delight. Soft piano and ambient melodies capture the mood just as effectively as the moments where silence take centre stage in delivering emotion. It's an auditory experience that's memorable as a whole as opposed to standout tracks that stick in your mind.
Beguiling, sensuous, delicate yet brilliant, A Silent Movie is simply a captivating experience. The subject matter may well be polarising for some, but it's a powerful movie that's definitely worthy of anyone's time.
Author Agent PrincePosted on March 6, 2020 March 6, 2020 Categories Anime/Manga, Film, ReviewsTags A Silent Movie, anime, animelimited, blu-ray, DVD, MoviesLeave a comment on A Silent Voice Review
Vanquish 10th Anniversary Review (PS4)
Vanquish is an excellent fast-paced, super stylish shooter in the third person, from Resident Evil creator Shinji Mikami.
Like Bayonetta, there have been very few titles like Vanquish in the last ten years.
"Get outta the way!"
Like Bayonetta, there have been very few titles like Vanquish in the last ten years. Those dedicated to PlatinumGames-developed entities could only praise its frantic yet exhilarating action, impressive boss fights, even knee-sliding. And they were right; Vanquish is an excellent fast-paced, super stylish shooter in the third person, from Resident Evil creator Shinji Mikami. Both this and Hideki Kamiya's Vanquish are being bundled together (physical release anyway), and both remain shining examples of PlatinumGames' glamour and glory.
Vanquish puts the gravelly-sounding Sam Gideon at the forefront of a Russian-led robot war on America. Donned in his ARS (Augmented Reaction Suit), Sam can shoot, run, roll, and even knee-slide. That last function, performed by holding L1, shoots Sam across the floor at a breakneck pace to evade gunfire or get behind enemy lines. It's an excellent defining feature that allows manipulation of your speed of attack, or a change of tactic. It also ties in with the suit's AR mode, which allows the slowing down of time to make more pinpoint attacks. All consume a meter that, if depleted fully, the suit must recharge. The dynamic here is that these are all managed by you, except for when you take critical hits, which instantly depletes the meter, triggering AR mode automatically.
"What the ****, man?"
In amongst the herds of red Russian robots are plenty of boss fights. They vary from flying super-suited humans to the gigantic Argus, each requiring different tactics to expose their core and destroy them. It's simplistic in nature but spectacular in practice. There are corridor stages, elevator stages, sniper stages, and most exciting of all are the battleground stages. Finding yourself pinned behind barricades, waiting for that perfect moment to strike. Thanks to the suit's BLADE system, three weapon types at a time can be stored. A quick tap of the relevant D-pad direction changes to the desired weapon, and any can be swapped out for others throughout. Vanquish's mechanisms are designed to keep you thinking, and that means quickly. It serves as a constant adrenaline rush.
Ten years on, why should anyone care about Vanquish? Its biggest problem was always recognition, not its quality. Critics loved it, and according to Wikipedia, its more recent PC release pushed it over the 1 million sales mark. Yet it somehow feels like a forgotten gem in many respects. Bayonetta is undoubtedly far more well known (a sequel and SMASH appearance would have a lot to do with that), but Vanquish, although quite different, is cut from a similar cloth. Having them release at the same time makes perfect sense, as they complement each other so well.
"Time to hit hard and make 'em regret it."
And so, what about the remaster? The 4K, 60 frames per second upgrade provides a facelift for the current generation to have a swing at. Vanquish always had a distinctly futuristic feel with clear visuals, but now they run superbly fast. The frame rate boost gives the action a new lease of life and has never been better. The ARS looks better than ever also, with extra detail evidently on show for key characters to bring them more up to date. Unfortunately, the upgrade can do little for the backdrops, which were of the time already. Some look a bit blurry with Vanquish having an awful lot of greyness about it anyway. As noted in the preview, there are noted small moments of slowdown in some of the cutscenes. There was a patch released earlier today, so fingers crossed both this, and the subtitle inconsistencies are also addressed.
"C'mon apes, you wanna live forever?!"
So, Vanquish is starting to show some age a little. What of it? When the action is as good as this (and it is as good as they come), it's perfect for a few hours of frenetic fun. Therein lies its biggest flaw: the campaign's length. Even a first-timer could wade through on the Normal setting in but a few hours. But that in itself is part of the genius of Vanquish; the mechanics are so tight and easy to learn, you'll soon be clocking headshots in AR mode as if you've played for months. Like many games from PlatinumGames, they are often designed to be replayed. For the trophy hunter, there are plenty of fun-to-obtain trophies to collect, which also require a rise in difficulty. The challenge mode becomes exceptionally hard and is still the elusive trophy I am yet to obtain myself on any version.
If Bayonetta is the coveted supermodel, then Vanquish is the young starlet that never got the break they deserved. The story may be a tongue-in-cheek, politically preposterous, and filled with corny dialogue, but that's all part of the fun. You don't need to believe it to enjoy it. But what needs to be believed that even with a single playthrough, you cannot go wrong for a few hours of entertainment than with Vanquish.
Author Agent PrincePosted on February 27, 2020 February 27, 2020 Categories Reviews, Video GamesTags PlatinumGames, ps4, review, Shinji Mikami, VanquishLeave a comment on Vanquish 10th Anniversary Review (PS4)
Bayonetta 10th Anniversary Remaster Review (PS4)
"Don't f**k with a witch!"
Bayonetta is up there with the best—arguably even the best—hack-'n-slash action game around. It's problematic and erratic PS3 port back in 2010 left a false impression – after all, Bayonetta is no mere historical curio. We may have had to wait ten years, but Bayonetta finally has the Playstation port it deserves, offering 4K support with smooth, stable framerates. This, my friends, is how you port a classic.
The story of Bayonetta is, quite frankly, a mental one to explain in simple terms. A shapeshifting witch left with amnesia after a 500-year slumber, with guns in both her hands and strapped to her heels, is but the beginning. From then on, her story is your story. As the detailed lore is explained throughout as flashes of her previous life, reacquaint her, and of course you, of her salient backstory. The fictional European city of Vigrid is the adventure's setting, and finding the "Right Eye of the World" is the quest Bayonetta must fulfill. Along the way is an army of angels that must be slain in a variety of wonderful ways, including demons made of hair. See, I told you the story was mental.
"Say hi to the wife and kids for me!"
If that potentially sounds too much for you, then remember this: Come for the story, stay for the combat. Bayonetta's existence revolves around its masterful combat mechanics. Tapping triangle/circle gives you quick punch/kick attacks. Chaining them together with different weapons assigned can lead to a myriad of combinations. Then there are Wicked Weaves; powerful combo finishers that, when executed, transform Bayonetta's mystical hair into a giant demonic boot/fist that inflict great damage. And naturally, look flashy as hell. In the past ten years, only one title has come close to Bayonetta's combat, and that is the Wii U-exclusive sequel, Bayonetta 2, a little over five years ago. The fluidity and hypnotic rhythm of the combat are indeed that good.
Aside from the combos themselves, adding to that fluidity is the Dodge function. A quick tap of R2 allows Bayonetta to glide away from harm. Not only that, activating a dodge at the last possible moment freezes everyone – except for Bayonetta – in what is called Witch Time. For anyone who has played a Platinum title since, such as Transformers Devastation or Nier: Automata, this concept may be nothing new. But such is the genius of the concept, and it's no surprise to see it becoming a developer-mainstay feature. There are, of course, subtle differences. Where Nier is all about accuracy, flow is the key in Bayonetta. The dodge is part of the combo chain, so it can be resumed after dodging.
"Do you like it when she calls you 'Mummy'?"
The combat is oh so important as it is an extension of Bayonetta herself. The opening sequence gives the impression of someone with grace, poise, always in charge, and enjoys the thrill of combat. In turn, so is the animation of your actions – graceful that is – and assuming you're not too terrible at it, you'll be having as much fun as she is. It is both genius and beauty coming together, all at your fingertips.
The same can also be said for the action cutscenes. They are silly, playful, and on the right side of cocky. They are also highly entertaining and brilliantly choreographed, encapsulating again how much Bayonetta is in control. The camera also lingers over our star frequently, often with camera-facing glances, or alternatively, Bayonetta's more private areas. Some may find this somewhat egregious. But this is merely intended as an extension of the self-awareness and confidence of Bayonetta. The sexualization is merely another source of power for our titular character. She is a funny, tenacious, and wise-cracking witch, and it is hard not to admire her beauty and grace.
There are very few, minor quibbles. This being a Sega property, it feels inevitable that QTE's are involved. Not often, nor debilitating overall, but let's face it, they are a product of a bygone era. Here a key life or death moment may need repeating until the correct singular button is pressed. It feels unnecessary and old-fashioned. The tendency to transition directly into being attacked out from a cutscene can be more irritating. Especially for those gunning, slashing, punching, and indeed spinning for top stage rankings.
"Now, it's time to be naughty."
But what of the remaster? Well, the action certainly keeps up the 60 frames per second promise. It feels right at home on the PS4 pad also. It is, without doubt, a major upgrade on the Platinum-outsourced PS3 disappointment of ten years ago. Even the Xbox 360 version struggled when the action got too frantic, but here it is smooth as smooth gets. It steps up to the plate of modern resolutions admirably well, also. Never has Bayonetta looked so good in my home than on my 55-inch 4K television.
As for the re-release timing generally, it feels like an important piece of redemption for Playstation hardware. The PS3 version has a bad rap with bad sales to go with it, so it is fitting that a definitive version gets both a new and old audience. The colour palette may seem a little bland in places today, but the level design remains superb, the combat sublime, and, now more than ever, an essential bargain.
This review originally appeared on www.heypoorplayer.com
Author Agent PrincePosted on February 26, 2020 Categories Reviews, Video GamesTags bayonetta, ps4, reviewLeave a comment on Bayonetta 10th Anniversary Remaster Review (PS4)
Paradox Review – Wilson Yip and Sammo Hung Return To Reignite a Franchise
Thriller in Thailand
It's been 14 years since Wilson Yip masterminded one of the best martial arts thrillers of recent times, Kill Zone. Known as Sha Po Lang in the east, Kill Zone aided in propelling the careers of both Yip and its action star, Donnie Yen. Both are of course most famous for the Ip Man series, of which a fourth instalment is due in 2019. After handing the director's chair to colleague Pou-soi Cheang for the Tony Jaa sequel, Wilson Yip returns to said chair for this latest instalment. Rest assured, Paradox (SPL: Taam Long) is a worthy addition to what is quickly becoming a benchmark Hong Kong franchise.
The Sha Po Lang series isn't your typical multi-movie affair; Kill Zone 2 featured new characters and storyline, yet retained Wu Jing and Simon Yam to its cast. With Paradox, the same rules applies again. Tony Jaa returns in a minor yet significant ass-kicking role, and Sammo Hung also returns – albeit in the action choreographer role. But the most surprising casting here is that of non-martial artist Louis Koo. What is even more surprising is how well it pays off.
Koo plays Lee Cheung-Chi, a policeman whose daughter goes missing whilst on a trip to Thailand. Having become somewhat estranged by having her boyfriend arrested after her pregnancy announcement, she travels to Thailand in search of a friend. Once informed of her disappearance, Cheung-Chi fears for her safety, regardless of their recent conflict. Teaming up with the local police, it all becomes clear there are bigger forces at work behind the disappearance.
As expected from a Wilson Yip vehicle, there is an impressive visual flair to proceedings, and Yip is quickly becoming a veteran in that regard. Everything is on point here. And while we're not seeing anything new from Yip or Louis Koo, you know exactly what to expect from them both. And yet, in the face of its beautiful locations Paradox is a lean, mean and surprisingly grim thriller.
Louis Koo is no action star. If Paradox is your first Louis Koo movie, you'd be forgiven for thinking he was, thanks to Sammo Hung's excellent fight choreography, as he dispatches anyone and everyone in his way quickly and convincingly. Couple that with Koo's flair for the dramatic, and you've got yourself a wonderfully tense affair. Tony Jaa showcases his talents in a critical highlight scene, while Wu Yue puts in an equally ass-kicking shift, as you would expect from both of them. Gordon Lam is on sinister form as the determined mayoral candidate's assistant.
All of this may well sound like a generic Liam Neeson Hollywood outing. Instead Paradox serves as a shining example of what Hong Kong cinema can still produce. Sammo Hung's impeccable choreography and Wilson Yip's brutal, grim and gritty depiction of Pattaya deservedly brings the Sha Po Lang series back into the limelight. Just don't expect any Hollywood happy ending.
Author Agent PrincePosted on February 11, 2019 Categories Film, ReviewsTags Asian Cinema, Movies, reviewLeave a comment on Paradox Review – Wilson Yip and Sammo Hung Return To Reignite a Franchise
SHAQ FU: A LEGEND REBORN REVIEW (PS4)
I'm not entirely sure how it's come to this: a sequel to Shaq Fu, the now-infamous 24-year-old fighter. Actually, I am sure; Shaq Fu: A Legend Reborn came from a successful crowd-funding programme. Which leads to a more important question: why is Shaq Fu back? On the basis of this, some demons are laid to rest. And in some ways, it creates others.
Shaq Fu was a terrible Mortal Kombat clone that somehow made the plot of fellow basketball-er Michael Jordan's movie Space Jam more plausible. Sportsman walks into a dojo, ends up saving a boy from an evil mummy. In A Legend Reborn, Shaq's backstory is that of being an orphan to a Chinese family, who of course named him Shaquille. Naturally. Bullied for being 7 foot-plus, he is taught the ways of Wu Xing and must adopt his new skills after his village is attacked. Cue six long levels of relentless fisticuffs and horrifically bad jokes.
The one relief for Shaq Fu numero two is it has ditched the one-on-one style for something simpler; a scrolling fighter. Using the Streets of Rage/Final Fight mould makes for a more flowing experience. But there's a problem with that as well; Shaquille O'Neal is such a tour-de-force presence, so naturally, it's all about him and him alone. Which means no multiplayer, which is the biggest issue with this game. It is so dull and repetitive to wade through alone. The same can be said for most scrolling fighters, but here a companion is desperately needed to share the incessant bad jokes. Of which a few even refer to the lack of co-op.
Shaq Gon Give It To Ya
The levels are way too long at 20-30 minutes each. They are scrolling-fighter-by-numbers; multiple enemies that vary in difficulty and weakness, power-ups to collect by bashing foreground crates and other objects, plus end of level boss set pieces. You can hammer out many 90's classic scrolling fighters in around an hour and have 10 times as much fun.
The bosses serve as technically awkward, painfully dated concepts. But they're celebrity figure-satires, so it's all good. Wait, no. No, it isn't. At least Donald Trump is one of them. There's a drunken racist Aussie in a kilt who could only be Mel Gibson, but the scales really tip when a social-media-crazed woman who actually turns in to a giant ass. That eats tacos. That's not funny, just pathetic.
Kung Fu Shaq Fu
The visuals deployed are of a cartoon 3D-on-2D style, with varied backgrounds that suit each levels' setting. The lighting effects are great, as are some of the special attacks, with Bayonetta-style big boot finishers, and Turtles in Time-inspired fourth wall smash attacks that hit your screen. The action moves along at a nice speed, regardless of the number of enemies on screen. The cut-scene artwork is tidy, with character portraits adding a dash of coolness to proceedings.
With its humour Shaq-Fu: A Legend Reborn disregards all political correctness as much as it disregards the meaning of fun. The humour could rub anyone up the wrong way at some point, like Donald Trump on his campaign trail. It is also relentless. Just like one of Trump's campaign trails. The jokes are wooden and crass, ballsy yet consistently eye-rolling in quality. That being said, the voice acting, performed by Shaq himself, for the most part, is decent. Fans of his music will no doubt love the title screen track, a new song from the man himself. Make no mistake, this is a fully endorsed Shaq product, and he wants you to know that. There is something to admire there for sure.
The admiration is however soon out of the window once the three-hour approx journey is over. In that time you may well have done everything A Legend Reborn has to offer. There is little/no incentive to ever grace your eyes with its presence ever again. I'm not entirely sure who this even appeals to. It could have served as a great option with friends, but the lack of co-op is a glaring omission. This, along with jokes that almost always miss the mark, and a clear crisis of identity means Shaq-Fu: A Legend Reborn is once again a wasted opportunity.
Author Agent PrincePosted on June 27, 2018 Categories Reviews, Video GamesTags ps4, Shaq FuLeave a comment on SHAQ FU: A LEGEND REBORN REVIEW (PS4)
Review – The Walking Dead: A New Frontier (PS4)
The third season of Telltale's eponymous series is possibly the most curious yet. Telltale's approach to storytelling has become familiar over its various franchises. Potential outcomes have become more obvious through familiarity than merely being predictable. This latest Walking Dead installment attempts to skirt around such expectations and take it up a notch.
Like the previous entries in the series, Telltale's Walking Dead tries to keep you guessing, whilst also filled with moments of genuine emotion. Given the formula is pretty much the same throughout, the first two series were always going to have one over it's third instalment. There is nothing new here other than the continuing plot line from previous seasons and animation improvements. The voice-acting is once again among some of the best in video games. I certainly didn't expect anything different formula-wise; in fact, I'd be disappointed if it had changed.
So, Telltale mechanics? Check. Emotional and difficult choices? Check. Best Walking Dead season so far? That's much harder to answer. To delve into the specifics of the plot would be unnecessary and spoiler-ific, but of course any previous experience of the series will steer your mind in the right direction. The only reveal I will share – and possibly the most disappointing element of the game – is that you are no longer in control of Clementine in the main story. This time it's Javier Carlos, a disgraced baseball player who's current zombie-filled plight is as difficult as his family history.
Despite the lead character change once again, the game's success still revolves around what decisions are made. Moreover, it can be replayed to enact the alternatives if so desired. There are moments that feel too cliched however, or forcing shock value upon you.
On the whole though Telltale's formula is more hit than miss; the final chapter has a number of loose ends that tie up really well, leaving a sensation of hope that was missing from the end of the first 2 seasons. It also leaves off with a lot of potential story-lines for potential future seasons. I did find some of the new relationships hard to buy into, with a reliance on flashbacks to mold the character you want. There are mixed emotions to the more abrupt deaths that occur. A simple "oh, they're dead" is as much emotion as can be spared for certain characters, with little time for reflection.
Telltale rose to prominence due to the introduction of this meticulous formula back in 2012 with its first season. It may not seem they can quite recreate the success that first season had with this one, but Telltale have certainly proven they are far from bereft of ideas. You won't be left wanting once A New Frontier ends, with multiple narratives introduced and addressed along the way. The expectation is solely on the stories and how they are delivered, nothing more.
A New Frontier this is a fitting entry into Walking Dead lore. If you've experienced the previous Telltale seasons, then you know what to expect. And by the end of A New Frontier, despite it being the weakest entry so far, is still well worth your time. Your jaw may drop from time to time, and there's plenty of trauma and emotion throughout. But don't forget that in the long run none of this will probably matter.
Emotional, inquisitive, dramatic yet also comforting, A New Frontier will keep you hooked from start to finish with another solid season.
Author Agent PrincePosted on June 18, 2017 January 20, 2018 Categories Reviews, Video GamesTags joy, ps4, review, Telltale Games, The Walking Dead1 Comment on Review – The Walking Dead: A New Frontier (PS4)


These beautifully hand drawn Christmas Playdough Mats in black and white are perfect for inspiring little hands to practice their fine motor skills. Includes suggested outcome as well for those who require a little scaffolding. Print, laminate, keep forever! Christmas play dough mats and printables are super useful for preparing children for Christmas in a practical way that they can understand and relate to. Suitable for home use too!


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14 Years of Prospect Hummer
14 years ago, Animal Collective and Vashti Bunyan met in London and recorded an EP about 14 minutes long. At the time, Animal Collective had just released 2004's Sung Tongs, another change in sound for them, and British folk legend Bunyan had only recorded one album: 1970's Just Another Diamond Day. Their collaboration was unexpected to say the least; Animal Collective's style was constantly evolving, while Bunyan's mysterious presence as an artist had remained the same for decades. Yet, the result of their pairing proved that Animal Collective and Bunyan were one in the same, feeling, thinking and noticing the smallest details of mundane life. Entitled Prospect Hummer, the EP is the meshing of minds and sounds, a little piece of magic that has lived on since Bunyan and Animal Collective's inspired work together in 2005.
Prospect Hummer opens with Bunyan softly whispering "Stay," immediately followed by warm guitar strumming, layered over itself again and again. Bunyan's voice is fragile and soothing, almost as though she is telling us a childhood memory, a secret, a prayer. The atmosphere of nostalgia is enveloping. The lyrics are simple and few, yet alive and pulsing. Half-way through "It's You," Bunyan asks, "What's going on?" joined by the rest of the band as they echo her vocals and strum away. It's light and airy, mesmerizing in every way, like the soundtrack to a late summer night's dream.
If "It's You" is a dream, the EP's namesake, "Prospect Hummer," is the time before sleep. Bunyan sings of a quiet bedroom, of ladies across the hall, lit candles and a cat whose only friend is his food bowl. Bunyan's vocals are sweet, her perspective is charming and once again, we are transported back in time. "My heaven is all around me," Bunyan sings toward the song's end, her voice delicate but certain, fading off into sleepy guitar strums that finally fall silent.
We are then swept away into "Baleen Sample," five minutes of dreamy instrumentals and strumming guitars. It sounds like wind, like rolling waves, like movement. Bunyan's voice is gone on this one, but her energy speaks through the chords. At times, a whistling sound effect sounds like her: faint yet captivating, saying so much with very little.
The next and final track, "I Remember Learning How To Dive," begins with approximately 23 seconds of a rhythmic tapping beat, then joined by Bunyan's cheery voice and playful strumming. The song takes off from there as Bunyan recounts a childhood memory of jumping off a diving board. "I had to go/To the end of the board/And distract myself." Childhood fear is swept into childhood jolly as Bunyan and Animal Collective collectively sing "wheeeee." It's cathartic, fun and reminiscent of the mixed up pleasures and pains of being a child. While the view from the top of the diving board may be daunting, Bunyan knows the only way is down and that the only option is jumping; the same goes for growing older and making music. For when your fingers hit the water, you've done it. So Animal Collective joins Bunyan, collectively singing the song's last lines in unison, jumping off the board together and hitting the water at the same time.
So Prospect Hummer ends, just mere minutes, yet capturing timeless moments and memories. Simple and breathtaking, the EP is folk music at its finest and most experimental, showcasing a union between Animal Collective and Bunyan that has lasted far beyond the EP's brief runtime, cementing folk's past in its present, and its present in its past. Thus, the magic of Prospect Hummer will live on for another 14 years, as though Animal Collective and Bunyan collaborated just moments ago.
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Twixtmas – planning for 2012?
This time of year is perfect for thinking about planning for your 2012 goals, indeed Dr Misner blogged about this today.
This year I am a few weeks ahead, having taken time earlier in the month to focus on my own journey & my goals for 2012.
If you don't manage to get some time for goal setting over the holidays, I can highly recommend the Focus & Flourish workshop that I attended earlier this month, with Fiona Humberstone and Elizabeth Cairns.
There is another workshop coming up shortly after the return to work for many people – you can find further details here.


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Burglary suspect arrested, home searched
Maranda Faris
Jackson police searched a Brooksie Pond Drive home Wednesday afternoon and arrested a person suspected of a burglary at Coffman's Furniture and Appliances.
Lt. Jeff Shepard said the investigation of the burglary led to a suspect who lived at the North Jackson home.
"We were able to develop a suspect who lives at this residence, and we got probable cause for a search warrant," Shepard said.
Shepard said several stolen items were inside the home and have been returned to Coffman's.
The suspect will be charged with burglary, vandalism, and theft of property, Shepard said. The suspect's name is not currently released, pending formal charges.
Many of the items seized during the search warrant were believed to have been stolen.
Shepard said Jackson Police Department's SWAT team assisted in executing the search warrant on the home.
Reach Maranda at (731) 425-9657. Follow her on Twitter: @MarandaFaris
16 alleged Gangster Disciples indicted
Brother protects 2-year-old driver


text:
Spouters Corner - A local tradition of political free speech.
Posted by Richard McKeever on April 12, 2015 at 16:30
We have become used to Election Campaigns conducted via broadcast media: leader debates live on TV, party Twitter feeds and viral videos on YouTube. Very different from earlier days when politics relied much more on face-to-face discussions, public meetings and rallies; campaigning "on the stump".
Just along the road in Wood Green is Spouters Corner, at the Junction of the High Road and Lordship Lane, south of the Tube station. Now the name of a Wetherspoon pub "Spouters Corner" was the local name given to a public space used for rallies, campaign meetings and informal political oratory - much like a local version of Hyde Park's speaker's corner. The earliest recorded political meeting was a Reform League event in 1867. The Reform league was a radical movement calling for votes for all (well all men!) and a secret ballot.
By the end of the nineteenth century Spouters Corner had became established as the regular local venue for campaigners making impromptu speeches about any political issue of their day, but particularly concerns about work conditions, wage rates and Trade Unions as the area was used for an assembly point local casual labour who were recruited here before Labour Exchanges were introduced in 1910.
The Wetherspoons pub records its history with a statue in the bar of an early 20th-century campaigner and some archive images on the wall.
Use of the site as a centre for radical political campaigning increased during the First World War and the inter-war years, including Suffragette rallies, and continued throughout the 20th Century, with both local and national political figures drawing a crowd. For example to Campaign for Nuclear Disarmament meetings in the late 1950s and 1960s and anti-racist and anti-fascist meetings into the 1970s. A similar function was fulfilled by the Triangle at Palmers Green - we have written before about a Suffragette meeting there.
When Haringey Council planned redevelopment of the Spouters Corner area in the early 1980s they were encouraged to find a replacement place for public debate and in November 1982 designated a "free speech" area outside the Wood Green Library for use by all but "no language that generates hate will be tolerated". Signs in the area today still proclaim local citizen's right to share their opinions
Street meetings and public oratory may have fallen out of favour with electioneering politicians - but we still have a right to free speech both in public and here on the Bowes and Bounds Forum. Do tell us your concerns for the General Election.
Tags (all lower case):
Comment by Gordon Peters on April 19, 2015 at 13:25
Green Party in Hornsey and Wood Green is re-living this tradition during the election campaign -- we are outside Morrisons across the road from Spouters each Saturday morning
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Stoke house opened just this week in the Nova complex at Victoria. They were exceptionally welcoming of our little party and checked if we needed a highchair straight away. It's a sort of homely industrial space, with a lot of wrought iron, succulents in pots, and fire wood stacked up, the day's menu hanging from the wall on a roll of brown paper. Billed as a modern brasserie, you pay by the weight for your meat and there's a range of well presented hot and cold sides. Service is fast and affable. Quite a treat.
What's good? All the meat, the smoked cauliflower cheese and the desserts.
Kid friendly? Woah – so friendly, bend over backwards friendly. Several staff members came over to coo at the baby.


Posted on May 2, 2018 at 3:07 pm.
Richard Arthur Charles Newman was born in Weybridge on 9 December 1895 and baptised at St. James' Church on 19 April 1896. His parents were Charles, also a native of Weybridge, and Clara Eliza (nee Maunder). Richard was the fourth of their seven children. His six siblings being: Edith, Maud, Geraldine, Lily, George and Henry. In 1901 Charles Newman was a cab driver and his wife worked as a charwoman as well as taking in boarders. Their home was at 1, Primrose Cottages, Waverley Road. Ten years later they still lived in Waverley Road; Charles had now become a chimney sweep, Richard had started his working life as a boy messenger with the Post Office having left St James' School (Baker Street) and their home still accommodated boarders.
When he enlisted at Kingston on 28 August 1914, Richard was just over five feet and eight inches tall, had a fresh complexion, grey eyes and brown hair. He had left the employment of the Post Office having become an ironmonger's assistant. He was posted to the 3rd Battalion, Royal Fusiliers of the 85th Brigade in the 28th Division. This brigade transferred to the 3rd Division between 19 February and 6 April 1915. His battalion arrived from India in December 1914; they had a short time at Winchester before embarking Southampton on 18 January 1915 and disembarking Le Havre the next day. Richard did not join them until May.
His battalion spent a difficult time in the Ypres Salient from 5 February onwards. They held positions along the canal bank in Ypres, in trenches east of Kemmel and trenches at St. Eloi. They suffered hardship from the cold, wet conditions; many suffered with frost bitten feet and bronchial ailments requiring hospital treatment. Casualties also mounted: in just three days in the trenches from 8-11 February they suffered 18 fatalities, 72 woundings and 1 man reported missing. On 15 April there were fears of an attack somewhere along the Ypres Salient; five days later the 3rd Battalion, Royal Fusiliers returned to a position of readiness in trenches at St. Jean (NNE of Ypres). The Second Battle of Ypres began on 22 April.
Richard arrived in France on 13 May; he reached his battalion three days later when they were in billets at Watou. Thus far in the battle they had experienced very heavy shelling, enough on one occasion to virtually blow apart one of their trenches. Respite from the fighting did not last long; they returned to the trenches, close to Hooge on 21 May. Richard must have been part of the cohort of 300 men who joined the battalion on 16 May. He had not had long to acclimatise to life at the front. His first two days in the line were fairly quiet although they did sustain casualties from enemy rifle fire. Nothing could have prepared him for the events of 24 May.
On this day the Germans launched an attack along a wide front; the first indication Richard and his comrades had of this was a gas attack at 2.30 am. The gas was described as being particularly thick and strong and was immediately followed by rifle and machine gun fire. Trenches to their left were vacated and the Royal Fusiliers attempted to fill the gap but incurred several casualties in doing so. By 8 am their fire trenches (front line) were occupied by the Germans; a counter-attack having failed, all the officers there were wounded and the majority of men also gassed or wounded. A large number of the men had only the small old fashioned respirators which were of little use. Those who remained took up position in the third line trenches, they had some support from the Buffs but these supporting forces had been reduced in number by shell fire on the way forward. This line was held until the end of the day. By 25 May, the 3rd Battalion, Royal Fusiliers had just one surviving officer and 536 other ranks had been killed, wounded or were missing. The Germans did not break through to Ypres but a lot of territory had been ceded and the Salient was much reduced in size.
Richard had seen active service with his battalion for just eight days. Unsurprisingly, among so many casualties his body was not recovered; he is commemorated on the Menin Gate Memorial (Panels 6 & 8) in Ypres (now Ieper). His parents still lived in Waverley Road in 1930. His father died in 1931 and at the time of her death in 1936 his mother was living with her son George at Royston, Terrace Road in Walton-on-Thames.


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McLaren reveal launch date for 2018 car
McLaren will unveil their car for 2018 next month, the team have confirmed. The wraps will come off the MCL33 on February 23, shortly before the start of pre-season testing in Barcelona.
The new machine will be the first McLaren to feature a Renault power unit, the British team having switched to the French engine supplier following three disappointing seasons with Honda.
This tweet has been removed from Twitter
McLaren are hoping the change will allow drivers Fernando Alonso and Stoffel Vandoorne to lift the team back up the grid after the Woking squad finished a lowly ninth in the 2017 constructors' standings.
Ferrari are the only other team to have officially announced a launch date so far. The Scuderia will reveal their new car a day before McLaren on February 22. The first pre-season test starts in Spain the following week, on February 26.
Raikkonen realistic on Alfa progress despite third straight points finish


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We three kings of Orient are …
The Christmas Nativity stories are just that – colourful, dramatic, entertaining, fascinating tales, which never lose their appeal from one generation to the next.
In the story in Matthew's gospel, "Magi" make their appearance. Strictly speaking, Magi were priests of the Zoroastrian religion in what was once Persia, but is now Iran. The gospel writer, however, has them coming, more generally, "from the east", and pictures them as astronomers, astrologers and dream interpreters.
Where did the idea come from that they were 'kings'? Most likely it came from the Hebrew scriptures. Psalm 72:11 says, "May all kings fall down before him, all nations give him service," and Isaiah 60:3 says, "And the Gentiles shall come to thy light, and kings to the brightness of thy rising".
Where did the idea that there were three of them come from, since Matthew gives no number? This dates from the 3rd century, when the 'church father' Origen derived it from the three gifts of gold, frankincense and myrrh. Names were likewise later given to them – Balthasar, Melchior and Caspar. There is, however, an ancient manuscript story from Syria that bumps their number up to twelve! Gold and frankincense, by the way, were most likely suggested by Isaiah 60:6, "They shall bring gold and frankincense, and shall proclaim the praise of the Lord".
And what about that amazing 'star', which came down far enough down from the sky to become a mobile travel guide, able to pick out a particular house and hover helpfully over it? Matthew's imagination may well have been stimulated by Numbers 24:17, "A star shall come forth from Jacob, a sceptre shall rise from Israel.'
It's quite a story, so what can we say about these visiting stangers that might have some relevance for ourselves? The Magi are open minded people. They are interested in, and respectful of, other religions, and go out of their way to explore them. That's a refreshing contrast to what is too often the case – people being closed minded about their own religion, and hostile to others even though knowing very little about them, and being disinclined to get involved and find out. Prejudice, intolerance and bigotry were splendidly lacking in Balthasar, Melchior and Caspar, and provide a model we'd be well advised to learn from.
The same applies to their refusal to have anything to do with Herod's planned 'slaughter of the innocents'. He was King of the Jews, and architect of the resplendently refurbished Temple of their God, and no threat to his political and religious preeminence could be tolerated. The Magi, however, want nothing to do with, and will in no way assist in or support, bloodthirsty plans, terrorist acts and indiscriminate slaughter. Their religion is about acceptance of differences, and respect for other views, and repudiation of hostility, hatred, violence and murder.
Once again, we have a lesson that some of us today badly need to learn.
[Image – Crosswalk.com ]
Jesus of Nazareth, New Testament, Religion
Christmas, Magi, Nativity stories, Religious tolerance, Star of Bethlehem


text:
require 'libis/workflow'

module Libis
  module Ingester

    class FileNameChecker < ::Libis::Ingester::Task

      taskgroup :preprocessor

      description 'Checks the names of files against a regular expression.'

      help <<-STR.align_left
        This task will check each FileItem found and match its file name against the regular expression in the
        'filename_regexp' parameter. Failures will lead to error messages and an interrupted ingest workflow.
      STR
      parameter filename_regexp: nil,
                description: 'Match files with names that match the given regular expession. Ignored if empty.'

      parameter item_types: [Libis::Ingester::FileItem], frozen: true

      protected

      def process(item)
        filter = parameter(:filename_regexp)
        return if filter.nil? or filter.empty?
        debug "Checking filename against '/#{filter}/'."
        filter = Regexp.new(filter) unless filter.is_a? Regexp

        unless item.name =~ filter
          error item, 'File did not pass file name check.'
          set_status item, :FAILED
        end

      end

    end

  end
end

redpajama_set_name: RedPajamaGithub


what do you know about ______ ? really.
see, that's the sky taken on my way home this evening, on a typhoon signal no. 3 to 1 night, beautiful sky yea?
Tried the new ramen place in IFC this evening. The interior feels very different from outside, nice view as well. Reminds me of a restaurant at Nagoya where I had kyoto tofu cuisine - one of my favourite japanese cuisine... ah miss it SO much..... is there ANY kyoto tofu meals in Hong Kong?
walked a long way after dinner with wai sum.
Hmm, sometimes people ask me why I could blog everyday, I find it quite a natural thing to do, probably cause I've been writing diary since primary school? Writing stories and poetries was one of the daily activities in elementary schools in Canada, we also had to make board games and crafts related to the monthly learning themes.
"a person who walks the city in order to experience it"
I didn't like to listen to sad songs in the past few years, and yes, wow, HK songs are really too emotional, negative-vibes-triggering... ! Even though d lyrics is actually very .... 到lor......... I thought I am already very healed ! ha. ok, enough said for this part. wanna go to some beautiful countryside sometimes, ho ng ho ah?
This evening timing was quite good, dropped by a-link, then walked into Happy valley in pleasant autumn breeze, had dinner at the char siu shop, quite fun, al fresco dining, and then dropped by wasakuraya, but realized that happy valley yogo is better, we sat on sing woo road - road side and chat for a long time, very comfortable, you know what, there's TARO flavour frozen yoghurt tonight, so exciting!
i am falling in love with happy valley, or do i just easily fall in love?
有些歌有些故事性有點可愛。今天早上行了一個多小時綠蔭海旁小山丘的路,都在家附近,沙宣道沙灣徑一帶有點像外國的,頗得意。小時候常常沿住Burnaby Road附近散步,都是彎曲小路,有比我高的向日癸。好乖,每日都應該行多d路,現在溫緊書,溫得太慢,要快d,一陣可能去HV : ) 未知,可能見舊朋友,其實我仲有好多野要做,但記住要一樣一樣專心做,唔應該將寶貴的時間精神花在擔心上。我都想去旅行,坐飛機,真開心... 幾時去呢?Where to go tonight? Really? Tonight? I miss Switzerland/Lausanne Lakeside, my yet-to-be-eaten-fondue and the children library wrapped in bamboo forest in Himeji.... a little tired, a little worried, undeniably.
Oh yes, we amended our plan - we will walk up to Wah Fu for breakfast instead yeah!!!
sometimes you just have to say wow, on the amount of information one receive everyday. relationship doctor, yes, i guess everyone is a relationship doctor for their friends... luckily I have a blog, cause I can't tell those related people the details, even though I can't actually write the details here too.
seems like every late night has ended up been spent on listening to people's complicated, unsolvable relationship problem, and yes, unsolvable... I always come to one conclusion when listening to their stories, from the past years to now, that the angry sad lovers are usually just too blinded and unlogical when it comes to love, even when they are normally not too stupid, but in love they just become some really stupid people that keeps 搵自己笨, allow themselves to be rejected everyday, believing that there are chances blindly; that they were mistreated; that it was unfair; attempt to take revenge, keep thinking about a certain detail that occurred between them repeatedly, focusing on the negative, being indecisive, keep going back and forth between more than a lover and end up losing both. wow. overwhelming. there are times, when it's better to be 決絶 really. if you really ended up winning that person heart after n years of hard work and effort, really, s/he probably isn't worth your love, the world is a lot wider than we think.
I really always wonder who actually reads my blog, currently doing a new research project on the public space, pedestrian pattern and street life of lower Happy Valley, apart from that, also going to have to prepare for the upcoming Japanese test. working at A-link Nakayama's show, met Elliot for lunch and concert the other day, and Kitty for dinner at Habitu Garden, and Ken the urban planner. Reading some books about the failure of urban planning in the past...got two freelance job cheque and two new freelance tasks. that basically sums up.
Going to have to start painting lamps again soon, usually really want to do that when I am busy. Will be selling at November Discovery bay Handmade market. Yup, thought of what somebody said about somebody else...... there's really nothing that's impossible, all depends on your planning of time and determination. So, let me get back to work + reading first, then sleep early tonight. : ) supports welcome!
lots of flowers appeared in my day. a romantic sunday.
started with our usual sunday morning ponder on where to have breakfast, explored the option of the Verandah, but both restaurants were booked for wedding, a good place to get married outdoor really! white white, beautiful white.
so we turned to Stanley without much hope. Chose Rocksalt by chance, where Bayside used to be, sat next to the sea, but away from the street, and enjoyed an al fresco egg benedict, very very great, and it's a lot cheaper than our previous selections!
Good, beautiful blue sea. Flowers flowers everywhere, it's a cloudy day, I love that when you drive along the windy and green roads of Southern District, sunlight sift through the leaves and shine into your car, perfect. anyone wanna try it together sometimes?
Then we had *meeting* in Happy Valley, then it rained heavily, not it's like a storm outside. and I am waiting for my dinner, and tomorrow will be a busy day. and we need to add oil.
Recorded many interesting things while sitting on the street corner of Happy Valley, many things that might not be great in terms of city planning, but normally we would just adapt to it, and think that it's a norm, even when those are basic rights that we should be able to enjoy. E.g. being able to shop safely, cross the road easily, chat with friends in a comfortable environment while doing your morning shopping etc.
Also recorded a lot of the local shop owner's use of space, that often spills out to the pavement. Work to be continued, looking forward to your support and contribution!
Why so many things, and so many happy things happen everyday?
Today is the opening of Hideyuki Nakayama's exhibition, working with second exhibition since I was back in Hong Kong, every exhibition and it's organizer behind has their own visions, and it's great to be able to help them bring the message to the audience, many times, the audience just find the work too abstract and obscure - beyond their ability to understand, that's why sometimes it's great to have people explaining... and at the same it's a great place to know more people, from very very diverse background brought together by art/architecture. It's so interesting hearing what people do in life.
Nakayama-san is also a very nice person, he drew me a cute pic on my moleskine! Hong & Joey's hard-work in coordinating the exhibition is also admirable, quite crazy kind of people, I don't do those things even when I study architecture lol. It's always impressive to see people do things that I won't do. Consistent to the title of the work, people all gradually sat on the ground of the exhibition room, and chat like they were having a picnic.
I still find myself very lucky.
Continue to work tomorrow la... : ) Come join me.
painting, reading, enjoying the gentle autumn breeze, hearing the distant waves splashing onto the rocks of st stephen's bay, u know what, actually I could seldom sit outdoor or sit anywhere for so long, but picnic is great, because you can sometimes lie down, and sometimes run with bare-feet on the dry dry grass.
Stanley Military Cemetery is indeed a very beautiful cemetery, it sort of connects St. Stephen's College and its preparatory school, best of all, it's quiet, serene, tranquil - even on a Sunday afternoon. the eagles fly pass and cast a big shadow on my colourful picnic mat, was hedgy bebe and blackie bebe a little scared that they would be eaten? painted two sides of the lamp, quite successful : ) ahh.... hmmmm..... lingering lingering..
"魔幻現實尋到相交點" searching for these intersection is one of my biggest hobby. saw a pic taken by lesley this morning, can it be even cuter? I always love lesley's albums, all so beautiful! I guess that's one nice thing about art/photography, we see the world framed and touched up by different people's lens, which ultimately reflect their way of seeing the world.
nice picnic today, too bad we didn't went earlier, the sky turned dark really quickly, really enjoy picnic with choi sz, let's do it again!
also wanna walk up the peak; also wanna have macaroon, tomorrow maybe?
Today was actually a very very nice day, enjoyed the autumn breeze, the soft gentle sunlight, the beautiful breakfast with good friends, moon river, the peaceful afternoon in my favourite playground and homelike secondary school, the grapefruits, the beetroots, the fun fun pictures and everything. but dunno why I felt tired and a little unhappy now... what triggered that?
what's better than reading in autumn breeze?
Once again pondered on those really stupid questions that I always ponder about... often want to be more independent, but am I not already? maybe what I should learn is to share my feelings and be dependent? But that seems like an act that would lead to annoyance to others.... no conclusion, a very nice dose of nature these two days, but I still need more, maybe I should go on another picnic tomorrow. my fellow hongkongers should be watching hanabi firewor now?
Has autumn arrived silently? Autumn last year was a revolution, I hope this year would be too.


English garden, california style, new build country home michael bell daily telegraph. Exterior house design front elevation mi futura casa. 66 beautiful kitchen design ideas for the heart of your home.
Elegant front yard landscaping ideas pictures homelk small, curtains ideas ~ modernhroom curtains extraordinary for. One floor house plans 4 bedroom house plans one story one. Modern country small bathroom ideas moheganfdorg.


text:
Hilary Hahn Wins The 11th Glashütte Original Music Festival Award
Hilary Hahn, the two-time Grammy-winning American violinist, has won the 11th Glashütte Original Music Festival Award. The award was presented to her by Glashütte Original's Managing Director Yann Gamard and the Director of the Dresden Music Festival Jan Vogler, during a concert in the Semperoper on June 4, where Hahn performed as a soloist with […]
Jun 13, 2014 | By Staff Writer
Hilary Hahn, the two-time Grammy-winning American violinist, has won the 11th Glashütte Original Music Festival Award. The award was presented to her by Glashütte Original's Managing Director Yann Gamard and the Director of the Dresden Music Festival Jan Vogler, during a concert in the Semperoper on June 4, where Hahn performed as a soloist with the Frankfurt Radio Symphony Orchestra under Paavo Järvi. The Glashütte Original Music Festival Award seeks to recognize achievements in encouraging young musicians and promoting classical music education. Previous winners include Gustavo Dudamel, Thomas Quasthoff, Sir Simon Rattle and the Berlin Philharmonic. Hahn was chosen for the award, worth €25,000, for being an inspiration to young musicians, reaching out to young classical music fans and her highly popular social media projects, which have helped her to reach out to a broader audience. As an artist, Hahn is also known for her recordings that often feature both newer and more traditional pieces, as well as her efforts to promote new works by commissioning and recording them. On the topic of her online presence, Hahn noted in an interview with Dresden Musikfestspiel Magazin that the Internet is a good medium for learning about the classical music industry, both for people looking to enter it and for members of the public who want a look behind the scenes. Hence, she sees her online activities "as an insight into the way [she] experience[s] [her] profession and…music making". Like its previous editions, the award trophy was built by two apprentice watchmakers from the Alfred Helwig School of Watchmaking owned by Glashütte Original. Located in Glashütte, the school is now in its 12th year, and trains watchmakers and toolmakers. Needless to say, the award has links to horology and the school – the flying tourbillon in the trophy is widely considered a sign of a watchmaker's virtuosity, and was developed in Glashütte around 1920 by watchmaking Alfred Helwig, after whom the school is named.
We've also included a video from Hahn's official YouTube channel below. It features Hahn's recording of an encore she commissioned James Newton Howard to composed, set to a video submitted by a fan in an online contest.
← Left Behind
Expedia latest travel service to accept bitcoins →


text:
Amazon IRL
Amazon Is Launching a Brick-and-Mortar Salon With High-Tech Hairstyling Experiences
Yes, there are Fire tablets at every station.
By Marci Robin
While the COVID-19 pandemic has been very difficult for so many people and businesses, Amazon has thrived by fulfilling a much-needed service: selling and quickly delivering every imaginable kind of product when brick-and-mortar shopping had significant limitations. And now, as vaccinations enable more and more people to cautiously return to in-person activities, the powerhouse retailer doesn't plan on getting lazy. As we're growing increasingly comfortable with the idea of getting professional haircuts and having our hair colored again, Amazon is getting in on the salon business, too.
On Tuesday, April 20, Amazon announced the launch of Amazon Salon, a new two-story concept salon that will marry the talent of experienced stylists and colorists with the technology and convenience we've come to expect of Amazon. That includes access to Fire tablets at each station, augmented reality hair-color try-ons, and new "point-and-learn technology," in which customers can simply point to a displayed product and instantly see brand videos and educational content on a screen. And, of course, customers can scan a QR code to visit the product page on Amazon to purchase that product and have it delivered to their home.
"We have designed this salon for customers to come and experience some of the best technology, hair-care products, and stylists in the industry," John Boumphrey, Amazon U.K. country manager, said in a statement on the retailer's blog. "We want this unique venue to bring us one step closer to customers, and it will be a place where we can collaborate with the industry and test new technologies."
Amazon Salon is opening in London's Spitalfields, and for now, only Amazon employees may make appointments with the team of stylists led by Elena Lavagni, owner of her own salon, Neville Hair & Beauty. In the coming weeks, the books will open up to the general public. However, there are currently no plans for additional Amazon Salon locations outside of London.
More on salons:
Matrix Wants You to Walk Into Their Salons and Know Someone Can Do Your Hair
I Opened My Dream Salon, Then COVID-19 Shut It Down
Here's How to Avoid Getting a Bad Haircut
Now check out 100 years of iconic hairstyles:
Follow Allure on Instagram and Twitter, or subscribe to our newsletter for daily beauty stories delivered right to your inbox.
Marci Robin is a contributing editor at Allure. She previously served as senior beauty editor at GoodHousekeeping.com, executive editor of xoVain, and senior online editor at NewBeauty; her writing has also appeared in publications such as InStyle, MarthaStewart.com, and Refinery29. She graduated from Florida State University with a degree... Read more
Keywordsamazonsalonsalonshairstyliststechnologyshoppingamazon beautylondon
These Are the Best Towels on Amazon for an Upgraded Bathroom Setup
One word for you: plush.
By AnaMaria Glavan
Here's What Mielle Joining P&G Beauty Means for Your Favorite Hair Products
With a flurry of TikTok drama and news of acquisition, do fans really need to worry about their beloved brand?
This $15 Hydrating Oil Is the Key to Dewier Skin, Shinier Hair, and Stronger Nails
The Amazon reviewers definitely weren't lying about this do-it-all product.
The Beachwaver Curling Iron Is Like Having a Personal Hairstylist
The rotating hot tool does nearly all the work for you — yes, really.
By Marisa Petrarca


text:
SP Chemicals, a Singapore-based company, is one of the largest ion-membrane chlor-alkali producer and aniline producer in the PRC.  It was  listed on the Main Board of SGX-ST on 6 August 2003.

Products
SP Chemicals engages in the manufacture and sale of the chemical industry's basic building blocks - caustic soda, chlorine, hydrogen and its related downstream products. Their products are materials widely used in various applications across a diverse range of industries.
Products include: aniline, caustic soda, chlorine, chlorobenzene, nitrochlorobenzene, nitrobenzene, vinyl chloride monomer (VCM). To further drive its growth, SP Chemicals plans to invest approximately RMB1.1 billion in facilities for the production of styrene monomer, an intermediate raw chemical used in making polystyrene plastics, protective coatings, polyesters and resins.

Vietnam Petrochemical Industrial Park
SP Chemicals is planning to build an integrated petrochemical park of 1,300 hectares and a naphtha cracking plant in the Vietnam Petrochemical Industrial Park, with a production capacity of 800,000 tpa of ethylene annum, to supply raw materials to their own facilities in the PRC, and Hoa Tam Petrochemical Park, and, to a lesser extent, for export.

This mammoth project is targeted to be completed within 15 years in 2 development phases:
 Phase One – To build a naphtha cracking and utility plant; targeted to be completed in 2014 at an investment of US$1.5 billion.
 Phase Two – To promote the Hoa Tam Petrochem Park and invite investment for upstream and downstream petrochemical projects; targeted to be completed by 2024.

Energy & Chemicals Training Centre
In 2019, SP launched a training and solution centre to support the energy and chemicals sector, in partnership with the technology and engineering firm Emerson. The purpose of the centre is to close critical-skills gap and boost companies' productivity, by training students and current employees from the energy, chemicals and pharmaceutical sectors over the next two years.

This information needs further verification. It appears the name of the company "SP Chemicals" has been mistaken for the acronym of Singapore Poly, an unrelated institute where the Emerson centre  is located.

References

External links
 SP Chemicals website
 China Fine Chemical Industry Taixing Park
 SP Chemicals moves into production of styrene monomer  (Channel News Asia)
 S'pore firms scale up operations in Vietnam to tap opportunities (Channel News Asia)

Chemical companies of Singapore

redpajama_set_name: RedPajamaWikipedia


text:
Marta Tech
Toys, Games & Baby Supplies
Electronic Games & Accessories
Handheld Games & Accessories
Nintendo DSi XL - Burgundy
If you want to contact us, please open our website: http://www.martatech.com
The Nintendo DSi XL is a high-powered handheld video-game system with an extra large, wide viewing angle screen, and a full size, easy to hold stylus. It comes with features like touch-screen control for a unique gaming experience. Snap photos with the built-in camera, edit and send them to friends, play back your music with Nintendo DSi Sound, or browse the Internet with the Nintendo DSi Browser. From playing games to just playing around, the Nintendo DSi XL does it all.
Includes: Nintendo DSi XL System, 3 Pre-Installed Titles - Brain Age Express: Math, Brain Age Express: Arts & Letters and Photo Clock, two free applications: the Nintendo DSi Browser and Flipnote Studio, Nintendo DSi AC Adapter, Rechargeable Battery, Nintendo DSi XL Stylus (2), Easy Start Guide, Manuals (Basic & Controls) and Support Booklet.
Nintendo DSi XL Features:
* 93% larger screens
* Built in Internet browser.
* Full size, easy-to-hold stylus
* 3 pre-installed titles: Brain Age Express: Math, Brain Age Express: Arts & Letters and Photo Clock
* Plus, all the functions of the original Nintendo DSi system
We sell Game Consoles like Microsoft Xbox 360, Nintendo Wii, Nintendo DS Lite, Nintendo DSi, Sony PlayStation 2, Sony PlayStation 3, Sony PSP 3000 and Sony PSP Go.
For more information about our products, please send an inquiry to us.
ipads, iphones, ipods, game consoles, laptops, mobile phones, mp3 players, mp4 players, ipad, iphone, ipod, game console, xbox, nintendo, playstation, ps3, ps2, psp, psp go, psp slim, playstation 3, playstation 2, laptop, notebook, macbook, dell, lenovo, vaio, toshiba, mobile phone, blackberry, htc,
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85% of the people that do not take the time to plan their businesses or career will not reach their desired level of success or will fail altogether. Of those that do take the time to write their plan, 85% will succeed.
40% of people with a strategic plan will double their income and profits within two years of writing their plan.
With a strategic plan, greater than 70% of these people will exceed their own expectations within the next 5 years regardless of economic conditions.
what the failing person doesn't like to do.
Make Your Own Destiny: Guides to Start a Business Get ideas, get inspiration, just remember the success of your plan will be based on your input and your commitment. It's more than just copying someone else's idea.
Is there really Instant Success?


The TEQR package. It's crantastic!
The TEQR package contains software to calculate the operating characteristics for the TEQR and the ACT designs.The TEQR (toxicity equivalence range) design is a toxicity based cumulative cohort design with added safety rules. The ACT (Activity constrained for toxicity) design is also a cumulative cohort design with additional safety rules. The unique feature of this design is that dose is escalated based on lack of activity rather than on lack of toxicity and is de-escalated only if an unacceptable level of toxicity is experienced.
TEQR_5.0-0. Released almost 5 years ago.
TEQR_4.0-0. Released almost 5 years ago.
TEQR_2.0-0. Released almost 6 years ago.
TEQR_1.0-0. Released over 8 years ago.
No one has written a review of TEQR yet. Want to be the first? Write one now.
Search for TEQR on google, google scholar, r-help, r-devel.
Visit TEQR on R Graphical Manual.


The memorial consists of a 100-foot Tennessee marble tower and a 10-foot bronze statue of Senator Taft. The twenty-seven bells in the upper part of the tower are among the finest in the world and were cast in the Paccard Bell Foundry in Annecy, France. The largest and deepest bell weighs 7 tons; the smallest weighs 126 pounds. under computer control, they strike and play music on the hour and sound on the quarter hour; they can also be played manually for concerts or to mark official observances. At the dedication ceremony on April 14, 1959, former President Herbert Hoover stated, "When these great bells ring out, it will be a summons to integrity and courage."
is to honor Taft's "honesty, indomitable courage, and high principles of free government".
This marker can also be identified by its HM code. You can use the hashtag #HM23SM in tweets, and any other place where you might refer to this marker, including when searching on this site.


The answer (if you haven't been told) is knowing how to put mold on hold. Reduce interior moisture and humidity levels with good ventilation and a dehumidifier if needed. Catch and repair leaks early and know that condensation creates moisture problems too. Watch for any signs of mold and act quickly to correct and prevent it. More than being unsightly it's a health hazard too.


text:
Defensively inspired, Lowell marches into district title game against Muskegon following 13-7 win over FHC
Lowell leaned on its defense Friday night in its Division 2 distrrct-opening 13-7 win over Forest Hills Central.
Red Arrow defensive tackle Ryan Woodhead made the perfect read on a lean prior to blocking a punt and then recovered the ball in the end zone for what proved to be the game-winning touchdown.
For a 12th consecutive year Lowell won its first round playoff game. The Red Arrows defeated Forest Hills Central Friday night 13-7.
"When I saw their center lean in a little I knew the snap was coming," Woodhead said in explaining his jump. What followed was the defensive tackle spun off a block en route to the Ranger punter. Woodhead then used his right forearm to block the punt before racing into the corner of the end zone where he recovered it for a touchdown. It was the senior's first career blocked punt and his first-ever touchdown.
"It was the perfect situation to go after a block. You knew they weren't going to fake it with the ball on the 10," Lowell football coach Noel Dean explained.
Woodhead's touchdown gave Lowell a 13-0 half-time lead. It was Lowell's final score of the night.
"I thought we did a nice job of moving the ball, but we did not finish," Dean said.
On five occasions Lowell moved the ball inside the Ranger 30 yard line and came away with no points.
The win marked the 12th straight time Lowell has won its first round playoff game and the 13th straight year the Red Arrows have qualified for the playoffs.
Lowell's only scoring drive came late in the first quarter on a Gabe Dean two-yard run. It capped a nine play, 70 yard drive, giving Lowell a 7-0 advantage.
Lowell rushed for 240 yards against FHC, including 107 by Gabe Dean and Joshua Addington.
FHC's only score of the night came early in the fourth quarter on an 11-yard sweep by Spencer Nehls.
The Rangers got the ball back moments later at its own 10 yard line with one final shot to take the lead. The drive for an upset ended when Jeff Houston intercepted a Justin Chopp pass at the Ranger 32 with 2:42 to play in the game.
"Our kids gave everything out their tonight. We don't match up physically with Lowell, thus are passing game needed to be sharper and it wasn't," said Ranger football coach Greg Ganfield. 'We haven't given up a blocked pun t all year. That obviously was a crucial play."
Forest Hills Central, O-K Black Conference champions, finish its season at 6-4. The four losses have come against opponents (Zeeland West, Grand Rapids Christian and Lowell) with a combined record of 29-1.
"Central is a good football team. Our first game with them was a lot closer than what the score (35-7) indicated," Dean said.
Lowell rushed the ball for 203 yards. Both Dean and Joshua Addington ran the ball for 107 yards. The senior quarterback was also 7-of-17 for 77 yards through the air.
The Red Arrow defense held Central to 45 yards rushing and 95 yards passing.
Lowell will now spend the next week preparing for Muskegon (8-2), a 40-19 winner over Mattawan. The Big Reds regular season losses came against Rockford (29-26) and Grand Haven (35-21).
The two schools met last year in the Division 2 regional championship with Lowell winning 33-28.
Filed under: Football, Lowell
« Sexton throttles Eastern 56-24 – game-ending play may halt Big Reds starting QB's season Right time, right place, Lowell comes together in 36-7 rout over Muskegon »


Creates channel(s) that use an RTD to measure temperature.
rtd type specifies the type of RTD connected to the channel.
You must use the Analog Input:Temperature:RTD:Custom:A, Analog Input:Temperature:RTD:Custom:B, and Analog Input:Temperature:RTD:Custom:C properties to supply the coefficients for the Callendar-Van Dusen equation.
r0 is the sensor resistance in ohms at 0 degrees Celsius. The Callendar-Van Dusen equation requires this value. Refer to the sensor documentation to determine this value.


text:
The City of stained glass
In order to promote the exceptional heritage of Aube in Champagne, European capital of stained glass, the Departmental Council of Aube opened the City of stained glass in 2013 in Troyes. The aim of this permanent exhibition space, with regularly renewed works, is to make stained glass art accessible to everyone.
City of stained glass
Hôtel-Dieu-le-Comte. Corner of the Quai des Comtes de Champagne / rue Roger-Salengro, Troyes. Open from Tuesday to Sunday* from 9:30 am to 7:00 pm (6:00 pm from November to March).
* except 1 May, 11 November and the period from 25 December to 1 January included.
Free admission.
Reception, press trips, files, iconography
Sabine Verley. SV Marketing.
Tel: 06 31 56 46 58. svmarketing.eurl@gmail.com
Departmental Council of Aube
Pascale Morand. Director of Communication.
Tel: 03 25 42 50 26. pascale.morand@aube.fr
Anne-Claire Garbe. City of stained glass.
Tel: 03 25 42 52 70. anne-claire.garbe@aube.fr
A cultural and educational setting, the starting point for making discoveries in situ, the City of stained glass was designed with the help of a scientific committee chaired by Michel Hérold (director of the French committee of Corpus Vitrearum, Centre André Chastel). It is at the centre of an ambitious scientific, cultural and tourism project – with 2013 marking the first act.
The City of stained glass is located in the heart of Troyes, the historic capital of Champagne. It is set in the Hôtel-Dieu-le-Comte compound, a remarkable 18th century group of buildings where it will develop. The City of stained glass is set along a natural itinerary between the cathedral and the Saint-Urbain basilica, with its prestigious stained glass windows. The Departmental Council of Aube completely restored the old "barn" it occupies in 2013. The City of stained glass completes the metamorphosis of a neighbourhood highly valued by tourists, along the quays of the Haute-Seine canal.
In the 18th century "barn," a permanent exhibition
10 centuries of stained glass at eye level…
The oldest stained glass in Aube: angel incensing and two apostles, around 1170-1180. (c) P. Jacquinot
Whereas it is sometimes difficult to see stained glass up close, here everything is at eye level. For the first time, you can appreciate "up close" the stylistic changes from the Middle Ages to our time. 25 stained glass works from the 12th to the 21st century are displayed on 150 m2. They include monumental works like the Tree by Jessé de Laines-aux-Bois (Aube): a stained glass work measuring 3.5 m x 2.0 m, representing the rich local production of the Beautiful 16th century. These original works will be renewed regularly through loans. Their owners are quite diverse: the French government, the city of Troyes, other towns in Aube, Aube Academic Society, individuals, etc. The stained glass of Aube in Champagne is generously represented, alongside works from other French departments and regions. Likewise, civil stained glass asserts its presence alongside major religious heritage works.
Simple and light, the scenography leaves plenty of room for the works, light and colours. The priority is to arouse aesthetic emotions – the objective being to kindle curiosity and expand knowledge of this little known art of stained glass. Next to archive documents, new technologies (interactive terminals, projections, etc.) make it easy to access knowledge.
In the discovery Space, under the chapel
an interactive voyage in time and masterpieces…
The creation of stars, around 1500. Sainte-Madelein church, Troyes (Aube), © J. Philippot
A short distance from the "barn," the lower chapel of Hôtel-Dieu-le-Comte houses a discovery space for everyone – and not just for scholars.
Its arched walls host an interactive frieze that offers a voyage in time amongst masterpieces. Students in Masters II multimedia at the University of Paris 1 – Panthéon-Sorbonne, directed by Line David, designed this original tool. From a turntable (platform) showing the great periods of stained glass history, everyone projects his chosen work on the wall – first in its "monumental" integrity and then in detail. The lower chapel also houses a documentary film projection area – consisting primarily of testimonies about contemporary creation that flesh out the work of the stained glass artist. Finally, the discovery Space offers games and workshops for young and old alike (fusing, creation process, etc.).
Temporary photographic exhibition
50 churches to discover in situ
An attractive invitation to discover in situ the stained glass works of Aube. Until 3 November 2013, a selection of photographs by Robert Moleda will be exhibited in the central building of Hôtel-Dieu-le-Comte. In addition, an interactive map leads the visitor to some 50 buildings in Aube, chosen for the special interest of their stained glass. This is a rough sketch of a "network of visits" that will gradually grow.
An entire department mobilised around its heritage
With the launch of the City of stained glass, the Departmental Council of Aube continues the tourism and cultural initiative started in 2009 with the Champenoise sculpture exhibition, the Beautiful 16th century in Troyes (71,000 visitors), and renewed in 2011 with the Templars - A history, our treasure exhibition (58,000 visitors). "As for the Beautiful 16th century, or for the Templars, the emphasis on stained glass is based on a solid scientific base. This is essential so residents can appropriate their heritage and so we can maintain a credible message over time, including outside Aube" underlines Philippe Adnot, chairman of the Departmental Council. "And it works! Towns, associations, tourism players and other partners are mobilising to organise attractive and quality events. A hundred volunteers have already been trained in stained glass so they can share their passion with church visitors, starting in the summer of 2013."
Aube in Champagne, European capital of stained glass
Tree of Jesse, contemporary creation (2011). Saint-Ferréol church, Villeret (Aube). © Flavie Vincent-Petit
From the Troyes cathedral to modest rural churches, the department of Aube in Champagne brings together a unique collection of stained glass in Europe. No other territory offers such abundance, such quality or such density.
Spread over some 200 churches, the 9,000 m2 of stained glass offer a complete panorama of stained glass art from the 12th to the 21st century – with an exceptional representation of the "Beautiful 16th century" (1042 windows are classified as historical monuments). Religious or civil, these luminous chronicles, with shimmering colours and subtle harmonies, are the result of a long history and know-how that continue to thrive. Stained glass art remains alive through two renowned companies in particular: The Vitrail Vinum and the Manufacture de Flavie Serrière Vincent-Petit.


Every U.S. taxpayer is required to have an identification number used to submit their U.S. federal and state income tax returns. The IRS requires U.S. citizens to use the number assigned to them at birth by the U.S. Social Security Administration for future social security benefits, which is commonly known as the Social Security Number (SSN). Everyone else must apply directly with the Internal Revenue Service (IRS) to be assigned an Individual Taxpayer Identification Number (ITIN). U.S. citizen are not eligible to request an ITIN. In order for a U.S. citizen to file a U.S. federal income tax return, he or she must have an SSN.
Please take note that a new rule requires anyone renewing their U.S. passport to provide an SSN. Given the fact that there are thousands of Americans living overseas since childhood who never applied for a social security number, this new rule will result in the effective banishment of U.S. citizens that have never been assigned an SSN. You cannot enter the U.S. with an expired passport.
A common scenario with many of our clients is that they are now working adults with families, and they now wish to relinquish their U.S. citizenship. If you relinquish your citizenship without being tax compliant, the IRS can impose the Mark-to-Market Exit Tax on your worldwide assets. This would immediately subject all built-in gain in worldwide assets to U.S. taxation, and the IRS will fully utilize the provisions of income tax treaties to compel foreign tax authorities to enforce any tax assessment against you. Please keep in mind that this is the same IRS that recently pierced through Swiss bank secrecy laws and compelled Swiss banks to turn over records on thousands of Americans. Even the Cayman Islands has become a signatory to the U.S. Foreign Account Tax Compliance Act (FATCA). Although there are still a few less desirable jurisdictions remaining where clients can flout U.S. tax law, the days of playing "hide the ball" from the IRS are largely over.
Given the fact that the IRS now has an amnesty program that takes all penalties off the table, it's time to considering applying for an SSN and becoming compliant with your U.S. tax filing obligations; even if it's just to immediately relinquish your citizenship.
The first step to acquiring a U.S. social security number is to fill out SSA Form SS-5, Social Security Administration Application for a Social Security Card; click here. The second step is to submit the application in-person at your local U.S. embassy or consulate; click here. You may be required to visit a specific embassy outside of your country if the local embassy is not properly trained to handle your case; click here. In cases where travel is required, most our clients have preferred to simply travel to the U.S. to apply in-person in Washington DC.
You will be required to bring evidence establishing three things: (1) your age, (2) your identity, and (3) your status as a U.S. citizen. To establish your age, you can supply a U.S. birth certificate, religious record like a baptismal certificate, or passport (U.S. or foreign, current or expired). However, to establish your identity, a birth certificate alone will not suffice; you will need a U.S. passport (current or expired) or U.S. state-issued driver's license or identity card. Alternatively, they will consider an employee identity card, certified copies of medical records, health insurance card, school identity card or records, Medicaid card, or U.S. military identity card. Lastly, to establish your citizenship, a U.S. passport or U.S. birth certificate is recommend. Alternatively, they will accept a Consular Report of Birth, Certificate of Citizenship, or Certificate of Naturalization. Some of these documents can take weeks, if not months, to acquire, so it's recommended to acquire the documents before applying. Also, if the documents are in a foreign language, you will need to get certified copies before getting an official translation at a local embassy. You will also be required to submit a letter explaining everything. Our firm usually handle this entire process. We draft a cover letter with all documents attached as exhibits in an orderly fashion to make the process as efficient as possible for the local embassy officials.
Now to the grand finale. How do you submit tax returns pursuant to the Streamlined Filing Compliance Procedures without an SSN? Based on extensive discussions with the IRS, our firm prepares a thorough cover letter explaining everything. The first two exhibits are a copy of the Form SS-5 submitted and pending approval and a certified copy of your current or expired U.S. passport. The IRS will then issue what we refer to as a "temporary streamlined identification number" pending approval of the Form SS-5.


Rio de Janeiro…known for its fabulous beaches, majestic mountains and, of course, Carnival. This January, Rio will come to Cape Girardeau for the third annual SoutheastHEALTH Foundation Journey Gala. Co-chair Jennifer Icaza – Gast and SoutheastHEALTH Foundation Executive Director Patti Ranzini share more about this elegant evening and how being part of it can help others.


We discover pairs of questions (items) that students answer in a dependent manner by applying Fisher's Exact Test to a sample of 1080 students answering 257 items in the MOOC 8MReVx. To eliminate false positives arising from the large range of student abilities, we divided students into groups of similar ability by: 1) similar percentage correct on first try (CFT) of all available problems, 2) similar percentage CFT of problems attempted, and 3) similar skills determined by Item Response Theory. All three methods dramatically reduce the number of false dependencies in a similar fashion. Importantly, using 5 groups 70% (vs. 5% without groups) of dependent pairs of items have identical ratings in all four categories of the Taxonomy of Introductory Physics Problems, 70% (vs. 23%) are of the same pedagogical type, 45% (vs. <1%) are items in the same problem, and 100% (vs. 12%) reside in the same course Chapter.


Taylor Branch is a Pulitzer Prize-winning historian and author of The King Years, a selection of excerpts from his trilogy on the civil-rights movement. Branch will deliver the keynote address of the MLK50 symposium at the University of Memphis Holiday Inn on April 3.
On February 27, the Center for Southern Literary Arts in Memphis will bring novelist Tayari Jones to the stage of the Halloran Centre for Performing Arts to talk about her new book, An American Marriage.
For James P. Carse, people are never not playing in one way or another. How we play—the expectations we bring and the invitations we are open to from moment to moment—is the whole human deal. Carse will give a free public address at Belmont University in Nashville on February 8 as part of Belmont's Faith and Culture Symposium. The event is free and open to the public.
On March 28, 2016, Jim Ridley collapsed in his office at the Nashville Scene. His heart had failed. For days after his death, you could search the national trending topics on Twitter and find the name Jim Ridley there alongside the likes of Star Wars and Bruce Springsteen. In June 2018, Vanderbilt University Press will bring out a collection of Ridley's film reviews edited by Steve Haruch.
Mark Greaney's famous assassin, Court Gentry, is back in Agent in Place. This time he's working on behalf of a group of Syrian expats to secure the Syrian president's mistress so they can use her to bring down the president's regime. But the expats' plan goes awry when it's discovered the mistress has a baby–the Syrian president's only male heir–hidden away in a Damascus safe house. Agent in Place will be published on February 20, 2018.
Specter Mountain is a book-length poetry collaboration between Jesse Graves and William Wright that imagines the spiritual and ecological life of an embattled landscape. The collection fuses two striking poetic visions into a new perspective on nature and the inevitable imprint of human interaction with wilderness.


text:
News within "Traffic bulletin" in June 2011
Auckland overnight motorway closures 26 June to 2 July
24 June 2011 12:00 am | NZ Transport Agency
The NZ Transport Agency advises of the following closures for motorway improvements. Closures start at 9pm and finish at 5am, unless otherwise stated. Work delayed by bad weather will be completed at the next available date, prior to Friday, 1 July.
Auckland overnight motorway closures 19-23 June
The NZ Transport Agency advises of the following closures for motorway improvements. Closures start at 9pm and finish at 5am, unless otherwise stated. Work delayed by bad weather will be completed at the next available date, prior to Friday, 24 June.
Full closure of State Highway 1 northbound - from Nelson St
to SH16 on-ramp
7 June 2011 12:00 am | NZ Transport Agency
The NZ Transport Agency advises drivers that a section of State Highway 1 (SH1), northbound, in the Auckland CBD from Nelson St to the SH16 Onramp, will be closed tonight (Tuesday, 7 June) for repairs to a damaged bridge joint.
The NZ Transport Agency advises drivers that a section of State Highway 1 (SH1), northbound, in the Auckland CBD from Nelson St to the SH16 Onramp, will be closed this evening Thursday 2 June, for emergency repairs to a damaged bridge joint. Links to SH1 from the Port up Grafton Gully and from the Northwestern Motorway remain open.
Auckland overnight motorway closures 5-11 June
The NZ Transport Agency advises drivers that State Highway 1 (SH1), northbound, from Nelson St to the SH16 Onramp, will be closed this evening Wednesday 1 June, for emergency repairs to a damaged bridge joint. The work will be carried out between 9.30pm and 5am.


text:
The West Temple est un sommet américain du comté de Washington, dans l'Utah. Il culmine à  d'altitude sur le plateau du Colorado. Il est protégé au sein du parc national de Zion.

Notes et références

Annexes

Articles connexes
 The East Temple

Liens externes

Sommet dans le parc national de Zion
Comté de Washington (Utah)


text:
Q: Images in TableView animating when appear I have a TableView and Cells inside of it can have different sizes/items. The user can also add an image to it. The weird thing is that when having images with different sizes the images start animating weird  when they appear.
It is quite hard to explain so I made a video for a better understanding: Example Video
The way I am adding the Cells is quite complex so feel free to ask any questions if anything is unclear:
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {

    let cell = tableView.dequeueReusableCell(withIdentifier: WhishCell.reuseID, for: indexPath) as! WhishCell

    let currentWish = self.wishData[indexPath.row]

    cell.label.text = currentWish.name

    cell.linkLabel.text = currentWish.link
    cell.priceLabel.text = currentWish.price
    cell.noteLabel.text = currentWish.note
    cell.wishImage.image = currentWish.image

    cell.setupLoadingAnimation()

    // reset height constraint

    cell.secondaryStackViewHeightConstraint.constant = 0
    cell.secondaryStackView.isHidden = true
    cell.thrirdStackViewHeightConstraint.constant = 0
    cell.thirdStackView.isHidden = true

    cell.imageContainerWidthConstraint.constant = 0
    cell.imageContainerHeightConstraint.constant = 0
    cell.wishImageWidthConstraint.constant = 0
    cell.imageHeightConstraint.constant = 0
    cell.imageContainerView.isHidden = true

    cell.priceView.isHidden = true
    cell.priceViewHeightConstraint.constant = 0
    cell.linkView.isHidden = true
    cell.linkViewHeightConstraint.constant = 0
    cell.noteView.isHidden = true
    cell.noteViewHeightConstraint.constant = 0

    if currentWish.image.hasContent {
        cell.secondaryStackView.isHidden = false
        cell.secondaryStackViewHeightConstraint.constant = cell.rowHeightThirdStackView * 3
        cell.imageContainerView.isHidden = false

        let ratio = currentWish.image.size.width / currentWish.image.size.height
        cell.wishImage.image = currentWish.image
        cell.wishImageWidthConstraint.constant = ratio * cell.wishImageHeight
        cell.imageContainerWidthConstraint.constant = cell.wishImageWidthConstraint.constant + 10
        cell.imageContainerHeightConstraint.constant = cell.rowHeightThirdStackView * 3
        cell.imageHeightConstraint.constant = cell.wishImageHeight
    }

    if currentWish.price != "" {
        cell.priceView.isHidden = false
        cell.priceViewHeightConstraint.constant = cell.rowHeightThirdStackView

        cell.secondaryStackView.isHidden = false
        cell.thirdStackView.isHidden = false
        cell.secondaryStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
        cell.thrirdStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
    }

    if currentWish.link != "" {
        cell.linkView.isHidden = false
        cell.linkViewHeightConstraint.constant = cell.rowHeightThirdStackView

        cell.secondaryStackView.isHidden = false
        cell.thirdStackView.isHidden = false
        cell.secondaryStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
        cell.thrirdStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
    }

    if currentWish.note != "" {
        cell.noteView.isHidden = false
        cell.noteViewHeightConstraint.constant = cell.rowHeightThirdStackView

        cell.secondaryStackView.isHidden = false
        cell.thirdStackView.isHidden = false
        cell.secondaryStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
        cell.thrirdStackViewHeightConstraint.constant += cell.rowHeightThirdStackView
    }

    // tapping the checkbox in the wish cell will call back here
    // and we tell the delegate to delete the wish
    cell.deleteWishCallback = {
        self.deleteWishDelegate?.deleteWish(indexPath)
    }

    return cell
}

The important part of the code is if currentWish.image.hasContent. That is where I add the image.
I don't see why it is doing the animation so if anyone has any idea why this happens I am very grateful!

redpajama_set_name: RedPajamaStackExchange


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