Everything you've ever wanted to know about MAM.
Since 1976, it has been our primary objective to support the individual development of each child in the best way possible and to make day-to-day baby care easier for parents. In the following sections you will learn how we successfully achieve this aim every day and why sustainable, responsible trading is important to us. We have put together a summary for those short on reading time: We love babies.
Would you like to become part of the MAM family?
Our aim is to continually expand on the success and develop the quality of our products and to revitalise the market with our innovations.
Above all else, this is due to the expertise of our employees, who have made MAM a leading market participant for baby products.
1976: MAM is founded in Vienna by the Austrian Peter Röhrig. Early on he gained experience in his parents' industrial companies. The first MAM soother is sold this year.
1987: The international distribution and production centre is established in Switzerland.
1989: MAM is established in the UK.
1990: The Swedish market leader 'Bambino' is acquired. The Group's first own production site opens this year in Hungary.
1991: MAM is established in Germany.
1997: The MAM product development department is opened in Siegendorf, Austria.
1998/99: MAM subsidiaries are established in Hungary and Brazil.
2002: The Group commences latex production at 'Thaimed' in Thailand, with high-quality materials, production facilities and working conditions meeting MAM's highest standards.
2008: MAM is established in Spain and the US.
2011/12: MAM is established in Greece and France.
The MAM/BAMED Group is based in Austria and Switzerland.
We currently have around 1000 members of staff across the globe.
We work with 20 medical partners throughout the world to develop our products.
To date, MAM has gained protection for 29 inventions in 274 patents and 2 utility patents, as well as the appearance of 55 product designs in over 252 registered designs.
MAM is a member of 8 international scientific and standardisation committees.
MAM products are sold worldwide in 58 countries on all 5 continents.
Around 25% of sales are generated in the US, and more than 55% in Europe.
MAM sells some 63 million baby products a year.
MAM is the market leader for soothers in the USA, Denmark, Sweden, Norway, Finland, France, the Czech Republic, Austria, Switzerland, Israel and Chile.


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Six Companies Developing Innovative Pediatric Medical Devices Awarded $250,000
Products addressing significant unmet children's health needs pitched at Fifth Annual Pediatric Device Innovation Symposium.
Six companies developing innovative pediatric medical devices received $250,000 in grant money. Image courtesy of the Sheikh Zayed Institute for Pediatric Surgical Innovation.
Calling All MedTech Innovators: $250K Pediatric Device Competition Accepting Proposals
Extended Submission Deadline for $250K Pediatric Medical Device Competition
Incisionless Surgery with MR-HIFU Effective in Destroying Painful Bone Tumors
Finalists Selected for $250K Pediatric Medical Device Competition
Sheikh Zayed Institute for Pediatric Surgical Innovation09.26.17
Six companies developing innovative medical device solutions that address significant unmet pediatric health needs have been awarded $250,000 in grant money at the Fifth Annual Pediatric Device Innovation Symposium, organized by the Sheikh Zayed Institute for Pediatric Surgical Innovation at Children's National Health System.
The "Make Your Medical Device Pitch for Kids!" competition is sponsored by the National Capital Consortium for Pediatric Device Innovation (NCC-PDI), a U.S. Food and Drug Administration (FDA)-funded consortium led by Children's National and the A. James Clark School of Engineering at the University of Maryland. Four companies were awarded $50,000 each and two were awarded $25,000. The six winners were selected from a field of 12 finalists. A record 98 total submissions from five countries were received for the competition this year.
"To improve care for children, it is imperative that we recognize and encourage relevant new solutions in pediatric medical devices, especially in light of the challenges innovators face in addressing this specialized market," said Kurt Newman, M.D., president and CEO of Children's National. "Children's National is committed to fostering collaboration among innovators, clinicians, policy makers and investors to advance pediatric device development for the benefit of children everywhere."
This year's winning innovations (and companies) receiving $50,000 awards are:
CorInnova (Houston, Texas)—A soft robotic, non-blood-contacting biventricular cardiac assist device for the treatment of heart failure in children.
Green Sun Medical (Fort Collins, Colo.)—A device that provides necessary pressure for the correction of spinal deformity while providing real-time feedback to clinicians.
Hub Hygiene and Georgia Institute of Technology (Atlanta, Ga.)—A low-cost, single-use cleaning technology to prevent central line-associated blood stream infections (CLABSI), a hospital-acquired infection by pediatric ICU patients.
NAVi Medical Technologies (Houston, Texas)—A device to provide accurate information about the localization of an umbilical venous catheter (UVC) used in critically-ill newborns to reduce the risk of catheter malposition.
Winning innovations receiving $25,000 awards are:
Prapela LLC (Boston, Mass.)—A "baby box" that will allow for a non-pharmacological approach to help drug-exposed infants relax and sleep during withdrawal and post-withdrawal care.
X-Biomedical Inc. (Philadelphia, Pa.)—A portable surgical microscope for use in surgeries for treatable causes of blindness in low-income countries and under-resourced settings.
"We are honored to recognize these outstanding innovations with this funding," said Kolaleh Eskandanian, Ph.D., executive director of the Sheikh Zayed Institute and NCC-PDI. "We are even more excited about welcoming this new cohort of companies to our family of pediatric device startups and entrepreneurs. Together we can move the needle a bit faster and safer to bring pediatric products to market."
Eskandanian added that in addition to the financial support and consultation services through NCC-PDI, the awardees can leverage the validation received through this process to raise the additional capital needed for commercialization. Since its inception in 2013, NCC-PDI has supported 67 pediatric devices and the companies and research labs owning these devices have collectively raised $55 million in additional funding.
The 12 finalists each made five-minute presentations to the symposium audience and then responded to judges' questions. Finalists also included Anecare LLC of Salt Lake City, Utah; ApnoSystems of Buenos Aires, Argentina; Deton Corp. of Pasadena, Calif.; Kite Medical of Dublin, Ireland; Moyarta 2 LLC of The Plains, Va.; and Oculogica, Inc. of New York, N.Y.
Serving as judges were Susan Alpert, M.D., of SFA Consulting, a former director of the FDA Office of Device Evaluation and former senior vice president and chief regulatory officer of Medtronic; Charles Berul, M.D., co-director, Children's National Heart Institute; Andrew Elbardissi, M.D., of Deerfield Management; Rick Greenwald, Ph.D., of the New England Pediatric Device Consortium; James Love, J.D., of Oblon; Josh Makower, M.D., of NEA; Jennifer McCaney, Ph.D., of MedTech Innovator; Jackie Phillips, M.D., of Johnson & Johnson; and Tracy Warren of Astarte Ventures.
The pitch competition is a highlight of the annual symposium organized by the Sheikh Zayed Institute at Children's National, designed to foster innovation that will advance pediatric healthcare and address the unmet surgical and medical device needs for children. New this year, the symposium co-located in a joint effort with The MedTech Conference powered by AdvaMed, a gathering of medtech professionals in North America.
Keynote speakers at the event included Daniel Kraft, M.D., faculty chair of Medicine & Neuroscience, Singularity University and executive director, Exponential Medicine; Vasum Peiris, M.D., chief medical officer, Pediatrics and Special Populations, FDA; and Alan Flake, M.D., director of Center for Fetal Research, Children's Hospital of Philadelphia.
Panel discussions focused on gap funding for pediatric innovation, the journey from ideation to commercialization, and the pediatric device needs assessment in the future regulatory environment.
Children's National Health System, based in Washington, D.C., has been serving the nation's children since 1870. Children's National has been designated two times as a Magnet hospital, a designation given to hospitals that demonstrate the highest standards of nursing and patient care delivery. This pediatric academic health system offers expert care through a community-based primary care network and specialty outpatient centers. Home to the Children's Research Institute and the Sheikh Zayed Institute for Pediatric Surgical Innovation, Children's National is one of the nation's top NIH-funded pediatric institutions.
sheikh zayed institute
pediatric surgical innovation
Gaurav Agarwal was previously president and COO of KCI, an Acelity company.
System uses electroosmotic flow (EOF), which causes liquid to flow when a voltage is applied across a charged surface.
Tohoku University 01.22.20
Combines electronic patient-reported outcomes (ePRO), with registries, treatment planning, and image data generated by software tools.
Health Canada Approves Full-Body MRI Labeling for the Axonics Sacral Neuromodulation System
Axonics previously received Health Canada approval for its complete r-SNM System and related system components in January 2017.
Fourth FDA Clearance Awarded to Zebra Medical for Medical Imaging AI
Company's newest solution automatically identifies findings suggestive of pleural effusion based on CR, DR, and/or DX scans.
New CFO Assumes Role at Intersect ENT
Owens & Minor executive has more than two decades of experience in healthcare.
Vygon Group Acquires Advanced Perfusion Diagnostics
The combination will provide physicians with a complete monitoring solution for critical care and operating rooms.
Vygon Group 01.22.20
Micro Celebrates 75 Years
The family-owned and operated company was founded in 1945.
Micro 01.22.20
GE Healthcare Launches Program to Ease AI Adoption for Medical Providers
Program provides deep technology integration in a secure platform; flexibly deploys in the cloud, at the edge or on device.
FDA 510(k) Clears US Medical Innovations' Canady Plasma Smart XL-1000 Generator
The product is the first SMART electrosurgical generator in the world with its own operating system.
FDA Clears Renovia's Next-Generation leva Pelvic Digital Therapeutic
Product includes patented technology and leverages peer-reviewed mechanism of action of current leva Digital Therapeutic.

redpajama_set_name: RedPajamaCommonCrawl


Provide an acurate translation of your corporate documents – internal & external communication, e-learning, training guides, documents to/from your head office or partners, SDGs, reports, newsletters, etc.
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Once done with the translation, I will proofread the document several times with the help of different tools such as Antidote 9 and Grammarly. Based on the type of content, and with your authorization, I may ask a professional proofreader to review the translation.
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Not only do I translate your websites, I also adapt them to the French or Swiss markets. Impress your audience with a customized content!
This relates to the translation of technical documents, such as research papers, expert reports, etc. mainly in the field of Sustainable Development.
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I may be able to offer additional services, please do not hesitate to contact me for further information or to discuss your project. I will be happy to answer your message quickly.


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Q: How to completely remove TextArea Vertical ScrollBar I'm trying to remove the TextArea Vertical ScrollBar. The TextArea auto increments its height without displaying the vertical ScrollBar, but it (vertical ScrollBar) re-appears after five lines of typing. How can I completely remove it?
public class TextAreaAutoResizable {

    private final Text textHolder = new Text();
    private double oldHeight = 0;

    public void resize(TextArea textArea) {
        textArea.setPrefSize(200, 40);
        textArea.setWrapText(true);

        textHolder.textProperty().bind(textArea.textProperty());
        textHolder.layoutBoundsProperty().addListener(new ChangeListener<Bounds>() {
            @Override
            public void changed(ObservableValue<? extends Bounds> observable, Bounds oldValue, Bounds newValue) {
                if (oldHeight != newValue.getHeight()) {
                    System.out.println("newValue = " + newValue.getHeight());
                    oldHeight = newValue.getHeight();
                    textArea.setPrefHeight(textHolder.getLayoutBounds().getHeight() + 20); // +20 is for paddings
                }
            }
        });

        textHolder.setWrappingWidth(textArea.getWidth() - 10);
    }
}

redpajama_set_name: RedPajamaStackExchange


Eligibility : The Little Debbie Back to School Giveaway is open to all legal residents of the 50 United States and DC who are 18 years old, or older, as of the Giveaway Start Date. Void elsewhere and where prohibited.
Promotion Period : The Little Debbie Back to School Giveaway begins on July 15, 2009 (the "Giveaway Start Date") and ends on September 30, 2009 at 11:59 p.m. central time (the "Giveaway End Date").
How To Enter : During the Giveaway Period, participants may enter the Giveaway by going online to www.backtoschoolsmiles.com and submitting an entry in accordance with the site's instructions.
Winners : The names of the winners and a copy of these Official Rules are available online at www.backtoschoolsmiles.com, or by sending a self-addressed, stamped envelope with your request to Giveaway, P.O. Box 531144, Birmingham, AL 35253. Requests must be received by October 30, 2009. By entering the Giveaway, you grant Giveaway Entities permission to send Giveaway updates and winner notification, specials, promotions and/or newsletters to you.


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What Is TrueCaller App – Caller ID | Premium & Gold Features
No Comments on What Is TrueCaller App – Caller ID | Premium & Gold FeaturesBusiness admin April 26, 2022 April 26, 2022
Hello friends, Today We will tell you about How to Download TrueCaller app for android and what is Truecaller app. we will also give information about how does it work. Know about Truecaller Premium Plans and Gold Plans. first, we need to know that what is Truecaller. so let's start to know about Truecaller.
What is Truecaller?
TrueCaller is an android application.it's provide a user-friendly interface. it's developed by True Software Scandinavia AB. it just works like a mobile dialer. but it has some advanced features. TrueCaller identifies the unknowns numbers. it provides caller ID. You can call anybody by using TrueCaller. it also blocks spam calls.
Is it Safe to use TrueCaller?
TrueColor is a very secure app that does not leak the private details of a user. it also saves your contact numbers to its server. but don't worry it's not for public use. So you can use TrueCaller without fear. It is safe to use.
Features of TrueCaller
There are many features available in TrueCaller. But all the features are divided into different categories. There are three Categories in TrueCaller. The first category is for people who want to use the TrueCaller for free. And some special features are offered in the second number category( TrueCaller Premium Plan) but it is not free.
the third category has the most advanced features available. I will give information about all these plans in this article. so let's start to know about the features of the TrueCaller App. Recently many features are added in TrueCaller. You can send or Recieve money by using the Banking feature of the TrueCaller App.
You Can change the theme of the TrueCaller app. there are many themes available in TrueCaller App. You Can Also Record phone Calls.
TrueCaller Basic Plan features (Free)
Caller Identification.
Spam Calls/Message Block.
Dialer Pad.
Exciting Themes.
TrueCaller Premium Features
Block Spam Calls/Message.
Who Viewed User Profile.
Premium Badges.
Incognito/Private Mode.
Record Phone Calls.
Multiple Contact Requests.
TrueCaller Gold Features
Block Spam Calls/Messages.
More Contact Requests.
Call Recording.
Personal Gold Caller ID.
Premium Support.
Availability & Subscription Plans
There are available in many countries. The Premium & Gold Plans price of TrueCalller is different in every country. That is why we are not writing here. It is available in many languages. there are millions of peoples are using TrueCaller App. You can use net banking, debit card and credit card to buy a premium plan or Gold Plan.
How to Download TrueCaller App
There is only one way for Download TrueCaller App. You can Download TrueCaller App from google play store. We do not recommend downloading from other websites. I personally suggest that you should Download Truecaller App from Google play store.
All of you shouldn't download mod Apk because it's a very high risk of your personal data. if you want to see more details about TrueCaller App so you can visit its official website.
there all information available on the website. you can also verify that which different languages are available in TrueCaller App. I don't refer to any malicious software. so please read carefully and download the official application from google play store and install it in your android.
I have mentioned all information about the TrueCaller app. You can read what is TrueCaller and how to download TrueCaller app. That's all for today. We will meet in the next article. We will keep taking more information like this. if you have any questions or doubts about TrueCaller or How to download Truecaller. then Contact us. You can also comment below. Share your opinion. Have a nice day…
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HHW Ohio is moving from a program-based organization to a people and partnership-centered organization using the "Find Out, Get In, Move Up, Give Back" model to mobilize role models and mentors, industry leaders and community champions to help us meet our mission.
This fall we are launched our first-ever collaboration with Oberlin Community Services on our WISE Pathways, laying the groundwork for our new programming approach. Another priority is reinstating our popular and highly-effective Role Model Speaker's Bureau.
WISE Pathways is a career exploration course designed for women to explore non-traditional, in-demand jobs in the construction and energy industries. You will have the opportunity to learn about career paths in both industries, strategies in conflict management, team building and workplace expectations; create a resume; practice online applications and interviewing; and be connected with recruiters from participating companies.
Hard Hatted Women is looking for women who have experience as bricklayers, carpenters, electricians, equipment operators, HVAC technicians, engineers, plant operators, utility workers, mechanics, metal workers, painters, pipefitters, plumbers, production workers and other trades that remain nontraditional for women. Volunteer opportunities exist in Ohio to serve as role model speakers and encourage other women to work in trade and technical careers.
Combining hands-on instruction in the skilled trades with a rich array of expressive arts activities, HHW allows girls to develop their own strength, power and confidence in an atmosphere that is fun, encouraging and positive.
Rosie's Girls ® Summer Camp includes a unique combination of activities that are designed to expose girls to a variety of trades and technical fields.
Contact us to enroll in one of our programs and receive more information on how we can help you define your career path and be on your way to success!


There are many, many more. Please see our testimonials from some of our clients and as always References are gladly provided. Each project and customer is unique. We do it "Your Way"
The builder of this new home unfortunately did not take into account the soil conditions when it was built and foundation settling occured soon after it was purchased so the owner called Tom Peters Construction for help. The home required extensive foundation repair and leveling. This was a major foundation job using helical piers and the homeowner couldn't have been happier with the results. It is much more cost effective to use helical piers in new construction foundations to prevent problems like this one.
Tom Peters Construction has the expertise to stabilize, level and make the home like new again.
TPC also does Basement and Foundation Waterproofing , Concrete Repair and Moisture Damage Repair.
As you can see from the "before" by putting your cursor over the picture this was a major Remodel, Addition and New Construction project. The homeowners knew just the way what they wanted in a "Farm House" feel and TPC designed & added on to the original structure an Office and Master suite.
Upstairs the 3 tiny bedrooms were made in to 2 large ones with a den area and spacious closet. Dormers added to the overall look and provided space and light. Out back a Redwood Deck and Spa dropped down to make the walk from the Master Suite convenient to the spa and deck area.
The 3 car oversized Garage and Storage area was built with huge Recreation Room above for the families teenagers separate entertaining space with windows looking over the water. Additionally a separate 40' X 50' (see inset to the left) building with tack room, office, garage and motorhome garage.
Pergola , they were able to relax in cool comfort and entertain friends and relatives no matter what time of day! Also the pergola added a "finished" look to the home. TPC has done hundreds of decks, patios and living spaces and added value and beauty for many happy customers.
In this 1950's solid Redwood home on 40 acres, the owners wanted to preserve the redwood but update and make the home more appealing. Also working out of an office in the home with two young children, they needed a separate space. With the addition of a double Carport and Home Office the addition gave the home a much larger look and better overall feel. The roof was replaced. The kitchen was remodeled and updated. Carpeting and tile was laid instead of the linoleum that was in place. On the back side of the home, a deck was converted to a much larger living room with wall of windows to let light in the previously dark space and to take in the beautiful view of deer and wildlife in the meadow below. The improvements on this home increased the value and subsequent sell of 4X the original purchase price !
The widow, who owned this home, wanted a room added on. But, with all the horror stories she had heard of "building contractors", she was very particular to only let Tom Peters Construction do the job! See how the roof and new addition flow seemlessly into the original structure. The end result of an Addition should look like there never was one!
TPC takes great pride in knowing how to do just that, expertise that not every contractor is able to accomplish. Because of generations in the building business we know how to "do it right, the first time, every time!
"The goal of every remodel or addition is to make it look like we were never there"
Thank you for visiting our site! References are always gladly provided.


Hello and welcome to the Bake, Natter & Roll blog!
We are a brand new Women's Institute (WI) group based in Farnham, Surrey who meet on the third Thursday of every month. This Thursday night was our first official meeting and we welcomed 69 new members - which is amazing!
But before we tell you about our new adventures, why don't we share a little of our history with you....because you can't just start a WI.
Our journey began last year when our co-founders Cat and Kate decided that Farnham was missing a group where women could make new friends, learn new skills and share experiences. They liked the idea of joining a WI group, but couldn't find one locally that suited the experience they wanted....so they decided to start their own!
Cat started a Facebook page to gauge interest in a group like this and was overwhelmed by the amount of ladies who responded. An initial meeting was arranged with a WI Adviser to talk about the idea some more and to see if there were enough willing volunteers to form a committee. Interest in the group was mounting all this time and in November 2015 we held a preliminary meeting so everyone could find out a little more and vote on a name for the group!
We expected about 40 ladies to turn up at the preliminary meeting.....and were totally amazed when we welcome about 60 into the hall for an evening of natter and cakes!
It was great to meet so many like-minded ladies.
Bake, Natter & Roll (Farnham WI) was born!
Over 70 ladies joined us for cake and speed crafting!
But we will save that for another blog post.
We're a WI Group for the young and the young at heart.....our provisional programme for 2016 includes, among other things, an introduction to mindfulness, a talk on social media and a wine tasting evening....but don't worry there will be plenty of crafts, cakes and the odd bit of jam making too!
Take a peek at what we all look like in the photos on the sidebar! If you see us at a meeting or in Farnham don't forget to say hi!
We hope you will follow us on our adventures on the blog....you can join us on Facebook and Twitter too! We'd love to hear from you, so please get in touch!
We are a modern WI based in central Farnham, we meet on the third Thursday of the month at 8:15pm in the United Reformed Church (Farnham) GU9 7QU to enjoy new experiences, learn new skills and enjoy the odd slice of cake!
We formed and signed our constitution in January 2016 and we use this blog to share our adventures.
Bake Natter and Roll is a friendly and dynamic new WI with a very varied age range. Our programme is deliberately eclectic to match the interests of our members. While we approach the WI with a modern twist we still uphold its core values and our main aims are to provide opportunities for women to learn and try new things and build friendships in a welcoming and inclusive group. We always welcome guests and new members, so do come along and join us at a meeting (non members pay £4 to attend).
In order to make sure Bake, Natter & Roll runs smoothly and is fun for all our members we have a dedicated committee...if you see any of us make sure you say hi!


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Панония Савия () е древна римска провинция. Основана е през 295 година, по времето на император Диоклециан.

Панония Савия включва днешните Хърватия, Словения, Босна и Херцеговина. Столица на провинцията бил Сисция (днес Сисак). Съществува до 5 век до инвазията на хуните.

Източници

Външни препратки
 Map
 Map

Провинции на Римската империя
История на Хърватия
История на Словения
История на Босна и Херцеговина

redpajama_set_name: RedPajamaWikipedia


Finding a new car can be a difficult process with a lot of aspects to consider, after all, a new car can be one of the biggest and most important purchases you'll ever have to make in your life.
Fortunately, we're here to help see you through this stage in your life here at Jim Doran Mazda! With the help of our friendly and knowledgeable staff, combined with our expansive inventories of new Mazda models and used cars, we have all of your automotive services under one roof and we're always standing by to answer any questions you might have. So, use our handy map tool to get directions from where you live! We're serving customers from all around the area, from nearby McMinnville to out in Beaverton and Hillsboro!
All-New and Used Cars to Delight Oregon!
When it comes to providing high-quality cars, the Mazda brand has a lot to offer to meet your needs, be they style, fuel efficiency, powertrain, safety or all of the above. Many of the sedans and SUVs in our new inventory made the list of 2018 Top Safety Picks by the Insurance Institute for Highway Safety (IIHS) and many have full five-star overall ratings from the National Highway Traffic Safety Administration (NHTSA). If you're looking for speed and efficiency in a new sedan, then check out the Mazda3 or Mazda6, both come available as four-door sedans and five-door hatchbacks with increased trunk space. If you need a safe and stylish SUV for the whole family to enjoy, then check out the Mazda CX3, Mazda CX-5 or Mazda CX-9 all of which bring speed and luxury to your family! The Mazda CX-9 is our biggest SUV model with three rows and room for up to seven passengers!
If you're not in the market for a new car, or are looking to save in general, then check out all that we have to offer in our pre-owned inventory as well. Each of these pre-owned models are of exceptional quality and thoroughly inspected and reconditioned as needed before being sold. You wouldn't buy moldy or expired groceries just because they were cheap, so why should the same apply to your next car? Our used inventory features pre-owned cars, coupes, crossovers and SUVs of the Mazda brand and other competing brands such as Nissan, Kia, Subaru Toyota or Chrysler. See what awaits you in a high-quality used car!
All the Services Salem Needs!
In addition to high-quality cars, here at Jim Doran Mazda, we also offer all of the right automotive series toy need under one roof. The auto finance specialists at our finance center work with a number of banks and credit unions around the area to find you a financing or leasing solution on a new or used car that can meet your needs and your budget. When your new or used can is in need of service, simply make an appointment with our service center and our team of factory-trained mechanics will be there to exceed your high expectations and get your new Mazda or used car looking and feeling its best. They only use authentic Mazda parts offered in our parts store for the most quality assurance. It's all here for you here at Jim Doran Mazda, so use our direction tool ad find your way down to our dealership quickly and simply to test drive a new Mazda model or any other used car! If you have any questions, don't hesitate to give our sales team a call at (877) 380-2814 during regular business hours. See you soon!


Sources have informed us that a new professional paintball league will be announced in the very near future. According to sources, several major players have aligned themselves together after recent moves by the PSP during the 2014 off season. This move should come as no surprise to those following or competing in competitive paintball.
Numerous paintball industry sources and pro paintball players have come forward saying they are tired of the "status quo". Sources point to the need for a pro paintball player leadership committee to help further the paintball format and rule making. Further, the 2014 off season moves including multiple rate of fire changes, coaching, and rising team entry fees paired against decreasing prize packages seem to be hot topics.
Rumored owners of the new NXL paintball league.
According to Pro Paintball Insiders, Richmond Italia (GI Sports/Founder of X-ball Format), Bart Yachimec (Business Owner/Edmonton Impact), Mike Hinman (West Coast Paintball Players League), Steve Rabackoff (Ret. Pro/American Xtreme Paintball League) and Dave Baines (Pro player/Capital Edge Paintball Park) will be funding and organizing this new professional paintball league.
We hear that this new paintball league will be a direct competitor to the PSP on a national level. Further, we anticipate that many of the issues that players have been vocal about in recent months (and years) will be addressed with this new organization. However, only time will tell.
What are your thoughts on a new paintball league? Is it time for change? Share your thoughts in the comments below.


The Twin in Berlin: I Love Spending My Time, ALL Of My Time, Helping Others Come Closer To Christ.
I Love Spending My Time, ALL Of My Time, Helping Others Come Closer To Christ.
HIIIIII a little short today but it's about quality not quantity, am I right, or am I right?
Elder Clarke is STAYING AND TRAINING. His little golden is so lucky to have him.
ELDER WILLIAMS IS LEAVING NOOOOOOO. Elder Willimas and I were in Braunschweig together my second and his first transfer, and were reunited these past two transfers. It's waaay sad he is leaving, but alas, that belongs to missionary life! He is going to Bielefeld to be with Elder Whitaker, Elder Whitaker and I served in Lübeck together three transfers. Gooooood times.
SO the guy we found last weekend, Holger, met with us two times this week! yaaay victory. He believes on Chakran, and used that (not the bible) to come to Jesus. He lives in the city, has a family, is satisfied spiritually, but not bodily. So far we have talked about Jesus and prophets, and this week we hope to talk about the restoration. He is reallllly cooool and nice. Brought cake last time to eat with us. He has this reaaally deeep reallll säääääächsisch voice. i love it!!
challenging? Uhhhhhhhh probs waking up and feeling like I got in a fight the night before. I so tired momma!!! BUT life goes on.
MEGAN GOT TRANSFERRED finallllllly I am so excited and anxious to read her email!!! What a life, what a life.
I love spending my time, ALL of my time, helping others come closer to Christ. Sometimes when we are in the city walking around and trying to talk to people, I just look around me and take a moment to realize that I am in Leipzig Germany, as a representative of my Savior. I know that this is His work! I know that everybody is important! It is hard, yes, so so hard. It is difficult to put into words what that means-hard. Something I will experience for the rest of my life I am sure. But it is sooo worth it. I cannot comprehend the thought of eternity, but I know that it will all be worth it!
Moroni 7: 41 And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise.
Sister's Reed & Mittleman with bunny!


There is no doubt that Google has been one of the greatest innovators in advertising history for quite some time. Now, businesses who want to be found online are looking to Google, either to showcase their work organically through natural SEO, or through the wide variety of advertising formats available. From PPC to YouTube video ads, from maps to business listings, they have created and then dominated a world of search engine based advertising. And now, they have rolled out yet another innovation for us. This time, it's in the form of a new ad format It's called conversational display ads, and it's set to change the way users interact with advertising and search forever.
What Are Conversational Display Ads?
To put it simply, conversational display ads give users the ability to engage with a chat feature directly within a display ad, through a platform called AdLingo. So as well as having your standard ad, a chatbot feature will appear, which your customers can ask questions and receive answers, without having to visit your website. Since chatbots are on the rise and social media sites have made messaging a common medium, Google is looking to help brands increase their engagement with customers through their own messaging platform. But instead of a person at the other end, there will be a chatbot.
We do expect this list to grow, but right now this is the limit. If you have a chatbot built, you can integrate it into the AdLingo platform, programme its responses and start building a campaign in a similar fashion to Google AdWords. Oh, and for those worried about privacy and GDPR, AdLingo doesn't store transcripts. So if you want to review what is said to your bot, you'll need to programme the bot to collect that information and store it.
How Do I Set Up A Conversational Display Ad?
Conversational display ads created through AdLingo will show via the Google Display network, utilizing CPM bidding. Businesses will be able to see clicks, impressions, review communications and view engagement metrics on each ad. At the moment, you will need to go directly through the AdLingo platform to request access and start a campaign, but we expect this to change in the future. If the first implementation phase goes well, we expect this feature to become an integrated part of the main Google Ads interface.
How Will Conversational Display Ads Impact Online Advertising?
That right there is the million dollar question. Off the bat, they will new, engaging and eye-catching, so they are likely to stand out from the standard format ads you see on Google every day. This can be a huge plus, and draw in a lot of new enquiries from users who find the novel approach compelling. But then, you have the audience who will get annoyed at a chatbot constantly trying to engage them in conversation when they aren't ready for it, and they might be put off by the whole thing.
Ultimately, the performance of this new ad format doesn't rely on algorithms and bids, but the quality of the conversational chatbot that the business has put in behind the scenes. If it's a successful and fine-tuned assistant, then brands can use them to narrow down the product a person is looking for based on a set of simple criteria, helping drive sales quickly and easily. For this kind of thing, around 50% of users are happy to use a chatbot, and will willingly engage with the ad to find the exact product they're looking for.
But when we get down to more complex customer service questions, then the cracks start to show. Only around 30% of users want to engage with chatbots on complex questions, preferring to speak to a human who will understand the nuances of their situation or requirement. So if you're, for example, a B2B software provider with a complicated product that has lots of options, a conversational ad might not work for you. It's just too complex to do right, and you could end up driving away sales instead of attracting them.
In reality, the success or failure of this type of advertising is all down to how customers interact with it. On paper, conversational display ads seem like a fantastic idea and something that will help brands get on board with the voice search phenomenon for ads in an easy to understand way. But unlike other forms of advertising on Google, there is a higher bar to entry here – the ability to build a chatbot. If you don't already have this in place, then it could end up being a pricier option for you. So while conversational display ads to give customers more than one way to contact your brand, it could swing either way, and we'll have to keep an eye on how it performs in the market before we can decide which side the public comes down on.
If you have an opinion on Google's new conversational display ads format, or you'd just like to know more about advertising on Google, we'd love to speak to you. Feel free to get in touch with us using the information here, and book in your free consultation (with tea and biscuits provided).


BENSON – Liz Lassiter has been hired as Benson Theatre's director of development. She began her new duties Oct. 15.
"I was born and raised in Omaha and have been shaped an an artist in this community," she said.
A graduate of Creighton University with a degree in sociology, Lassiter sought to understand how socio-political systems affect youth and young adults as they move through their education. This led to a nine-year career in youth development in Omaha and continued when she moved to Minnesota in 2013. While there, Lassiter refocused her career to arts administration, eager to support the success of artists, arts organizations and creative communities.
She received her M.A. in arts and cultural management from St. Mary's University of Minnesota and has worked to further this mission in various capacities. She served as the grants and special projects manager at the Minnesota Opera, where she spearheaded the implementation of an innovative community engagement methodology, and as interim executive director of ARTS-Us in St. Paul, Minn.
Also a musician and actor, Lassiter's work is inspired by personal life experiences, contemporary theater and improvisation as well as acoustic, soul and classical music. She uses music and performance to explore life's essential and most difficult questions.
She lives in Omaha with Pluto, her standard poodle.


It is really rewarding to begin helping a student start in the enrollment process, resolve an issue with financial aid, choose classes, or realize they don't have to hate math anymore and then see the same student at graduation.
It may be that you haven't seen Tim Ross since before you were a student, but chances are pretty good that he helped you enroll at Ivy Tech–especially if you used the Express Enrollment Center. Tim is the assistant director of Express Enrollment and Community Outreach, and he can help students nearly each step of the way to get them enrolled at Ivy Tech.
Where have students likely seen you around campus?
I spend the majority of my time in the Express Enrollment Center; however, I also work in our Huntington County Community Learning Center office two days each week, I travel to local high schools for mobile enrollment events, and I meet with students on the Coliseum Campus. Additionally, I have met with students to assist them at multiple coffee shops, Krogers, malls, gyms, and a variety of other locations in Fort Wayne.
The words that spring to mind are "chaotic," "variety," and "rewarding." I am involved in multiple processes the directly involve student interaction from initial enrollment through graduation. I can process an application, give someone the Accuplacer, advise students, teach math (although it's been a while), tutor, help with all facets of financial aid, and process the audit that says a student has met all requirements for graduation. I see my role as one of support, and I am committed to helping students succeed.
The favorite part of my job is working one-on-one with students! I truly enjoy working with students so much that I often adopt them. I began that in my previous role as the director of TRIO. The best part of being an employee at Ivy Tech is investing time into the success of the students I get to interact with. It is really rewarding to begin helping a student start in the enrollment process, resolve an issue with financial aid, choose classes, or realize they don't have to hate math anymore and then see the same student at graduation. While many of the tasks I have performed at Ivy Tech are the same, the students are different. Those students are why I keep coming back.
What's the best book you had to read in college?
My math book. I taught three semesters of math at a point where I had some extra time. I wanted to do well and I actually read the textbook prior to teaching each week. In doing so, I realized that, in all my years of taking classes, K to 12 and beyond, I had never actually read a math book. I always just looked for an example problem that looked like the one I was trying to solve. I found so many exciting things that were helpful by reading the best book I had never read. My advice: Read the whole book!
What's an Ivy Tech class you'd love to take right now?
Photography. I love taking pictures and have run my own business for many years. Each time I touch a camera or talk with another photographer, I learn something new. I want to continue that growth of knowledge, and I hear we offer an excellent course in photography.
This entry was posted in Who's That?. Bookmark the permalink.


This mixed level traditional Hatha Yoga class started in December 2015. This class comprises all of the usual elements of Hatha Yoga including: centring exercises, postures (asanas), breathing practices (pranayama), sound practices (mantra) and guided relaxation (often in the form of Yoga Nidra). Some of the class will be in a dynamic, flowing style.
Class is held at the recently built Cawston Community Hall, which is spacious, has natural light, ample parking and underfloor heating. £13/class casual drop in rate; £10/class block booking rate.
£5 TRIAL CLASS CURRENTLY ON OFFER UNTIL CLASS REACHES CAPACITY! A £5 Paypal payment to leigh@innerpeaceyoga.co.uk secures your chosen date.


text:
__version__ = "1.0"

import os
from ciscoconfparse import CiscoConfParse

# -----------------------------------------------
# Create the db dictionary to store all records
# -----------------------------------------------
db = {}
# ----------------------------------------------------------------
# Update the dictionary below to search for new search parameters
# ----------------------------------------------------------------
data_to_search = {"NTP"       : r"ntp server",
                  "SNMP"      : r"snmp server",
                  "USERNAME"  : r"username",
                  "AAA"       : r"aaa",
                  "VERSION"   : r"System image file"}

def read_data():
    print ("--------------------------------------------------------------------")
    print (" Searching current directory and sub-directories for .txt files....")
    print ("--------------------------------------------------------------------")
    for path, dirs, files in os.walk("."):
            for f in files:
                if f.endswith('.txt'):
                    hostname = f.replace(".txt","")
                    print ("Reading data from: {}".format(os.path.join(path, f)))

                    # Create an entry for the devices based on the hostname
                    db[hostname] = {}
                    for search_parameter in data_to_search:
                        db[hostname][search_parameter] = []

                    # Read the configuration file
                    parse = CiscoConfParse(os.path.join(path, f))
                    #----------------------------------------------------------
                    # Search for all relevant items and store findings in the
                    # db dictionary so that we can use later on
                    #----------------------------------------------------------
                    for search_parameter in data_to_search:
                        for obj in parse.find_objects(data_to_search[search_parameter]):
                            db[hostname][search_parameter].append(obj.text)

def generate_output():
    if (db):
        print ("-----------------------")
        print (" Configuration snapshot")
        print ("-----------------------")
        for device in sorted(db):
            print ("[{}]".format(device))
            for search_parameter in data_to_search:
                if db[device][search_parameter]:
                    for line in db[device][search_parameter]:
                        print ("  {}: {}".format(search_parameter.ljust(10),line))
                else:
                    print ("  {}: NOT FOUND".format(search_parameter.ljust(10)))
            print ("")
    else:
        print ('- No data was found')

def show_devices_with_missing_entries():
    if (db):
        print ("-------------------------------")
        print (" Devices with missing entries  ")
        print ("-------------------------------")
        for device in sorted(db):
            for entry in data_to_search:
                if not db[device][entry]:
                    print ("[{}] has no entry defined for '{}'".format(device.ljust(25),entry))
    else:
        print ('- No devices with missing entries')

read_data()
generate_output()
show_devices_with_missing_entries()

redpajama_set_name: RedPajamaGithub


Sunglasses by the brand PRODESIGN Unisex Sunglasses, with reference S0009566, with a(n) Modern style.Prodesign 8121 6623 55 20 they have a(n) Full Rim frame made of Acetate / plastic with a(n) Round and Oval shape in Copper colour. Their size is 55mm and their bridge width is 20mm, with a total frame width of 75mm. They have Organic, Brown, Gradient lenses. These glasses are suitable for prescription lenses.
These are top of the range glasses from the brand PRODESIGN, made of high-quality materials, modern glasses that will give you a look that matches your image. Buy Prodesign 8121 6623 55 20 sunglasses in an easy and safe way at the best price in our online store.
Eyewear by the brand PRODESIGN, for Eyeglasses for women, with reference M0014208, with a(n) Formal, Modern, Elegant and Female style.These Prodesign 3137 6021 53 17 have a(n) Semi Rimless frame made of Metal with a(n) Cat Eye shape in Black colour. Their size is 53mm and their bridge width is 17mm, with a total frame width of 70mm. These glasses are suitable for prescription lenses.
These are top of the range glasses from the brand PRODESIGN, made of high-quality materials, modern eyewear that will give you a look that matches your image. Buy Prodesign 3137 6021 53 17 eyewear in an easy and safe way at the best price in our online store.
string(134) "Buy Prodesign 3137 6021 53 17 eyeglasses. Modern and elegant model. Original product with fast shipping, quality guarantee and refund."
string(25) "Prodesign 3137 6021 53 17"
Eyewear by the brand PRODESIGN, for Eyeglasses for women, with reference M0014207, with a(n) Formal, Modern, Elegant and Female style.These Prodesign 3137 3821 53 17 have a(n) Semi Rimless frame made of Metal with a(n) Cat Eye shape in Burgundy colour. Their size is 53mm and their bridge width is 17mm, with a total frame width of 70mm. These glasses are suitable for prescription lenses.
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text:
News » Headlines
Ibstock Brick scoops Energy Efficiency award
Ibstock Brick has been announced as the winner of the Energy Efficiency category at edie Sustainability Leaders Awards 2019.
The awards were co-ordinated by environmental publisher edie.net and held in London on Wednesday 6 February. They recognise excellence across the spectrum of green business.
Brick manufacturer Ibstock Brick has investing in energy efficient plant, clean technologies and performance improvements. For example, it invested significantly in Eclipse, an energy efficient manufacturing plant at its headquarters in Leicestershire, which was officially opened by the Secretary of State for Housing, Communities and Local Government, the Rt Hon James Brokenshire MP, last summer. The company's 'People First' approach identifies people as major energy users, as opposed to machinery and processes.
The judges said: "Ibstock received praise from the judges for its recognition that all of its people are essential change-makers when it comes to delivering sustained improvements in energy efficiency, and the great results the company has seen over the past year are testament to that."
Michael McGowan, Ibstock plc's Group Sustainability Manager, was also a finalist in the Energy Management Leader of the Year category.
Joe Hudson, Chief Executive Officer of Ibstock plc, said: "I am delighted that Ibstock Brick's commitment to more energy efficient methods of manufacturing have been recognised at these prestigious sustainability awards.
"But above all, the participation of our employees is fundamental to the success of our sustainability programme. By engaging and involving people across all functions we are able to draw on both vast experience and fresh ideas from newer employees.
"As a result, we find ourselves looking towards a promising future where our impact on the environment is not only minimised but positive."
Duo of awards nominations for sustainable supplier
Ibstock Brick shortlisted for 2018 BusinessGreen Leader Awards
Best of the industry celebrated
Knauf picks up award at Green Deal and ECO Awards
Baxi wins double at Gas Industry Awards


In The Games Of Madness: What is SOMA's Safe Mode?
What is SOMA's Safe Mode?
Tomorrow we will be releasing SOMA for Xbox One and along with this comes Safe Mode. This is a new way of playing the game that will also be available via Steam and GOG at the same time.
It is a version of the game where you cannot die - you are safe from harm. The game's various creatures are still there, they just won't attack you. If you've heard of the SOMA Steam mod "Wuss Mode", by steam user The Dreamer, then you should know the basic idea. The important thing to point out is that we don't simply turn off the creature's ability to attack and harm you. Instead, we've redesigned their behavior. Our goal has been for Safe Mode to not feel like a cheat, but for it to be a genuine way of experiencing the game. So we've considered what each creature should be doing, given their appearance, sound, and voice.
You can pick between Safe Mode and normal mode when starting up a new game.
Is the game still scary?
This obviously depends on what scares you, but the short answer is: yes, the game is still a horror game. However, since you can explore without a constant fear of failure, you will no longer have that type of tension. For people who aren't great at handling that aspect of horror gameplay, their journey through SOMA will be a lot easier in Safe Mode. But if it is the overall atmosphere that gets to you in a horror game - and, above all, the central themes - then game will still have plenty to be scared of.
What is the major difference in gameplay?
All of the puzzles, events, and so forth are still there. The big difference is that you'll no longer have to sneak past enemies. You don't need stealth in order to complete the game. Monsters might sound and act more threatening if they spot you, so there is still an incentive to being careful, but it's no longer mandatory to keep hidden. This will also allow you to explore some of environments more carefully.
We actually considered releasing something similar at launch, but chose not to because we felt it would make the core intent of the game too unfocused. As people started to say that they really wanted to play the game and experience the philosophical sci-fi narrative, but couldn't because of the monsters, we started considering doing something about it. People liking the "Wuss Mode" mod was a good sign that we could solve this. However going back to a game you have already completed is not tempting so we put it off.
What eventually tipped the scales was the Xbox release where we wanted an extra feature to make the launch more interesting. Adding some sort of no-monster mode felt like the best option, and so Safe Mode was born! It also felt like it had been long enough since the original release, and the intended version of the game had been played and evaluated enough. Adding a new play mode wouldn't be a problem.
Will it come to PS4?
Yes! We hope to have it ready about 2 months from now. Sorry for not releasing it now, but a couple of issues have kept us from doing a simultaneous launch of Safe Mode.
I hope that clears things up! Let us know in the comments if you have any other questions!
Cool update Thomas! How's the search for a community manager going? Any promising candidates?
Yeah achievement will work the same in both modes.
Are there any other corrections?
Some minor bug fixes. Mostly some weird places where you can fall outside of a level.
Is there a foreseeable Safe Mode for your other games perhaps?
If we have time and we figure out a good way too approach it, then perhaps.
Love the idea. I was happy enough with the monsters, but this sounds a great way to play the game. Really hoping observing the monsters safely will be really interesting.
So do you mean that monsters will interact with the player In a different way? Or just ignore them?
It depends on the monster. I want to leave the ways secret so people can be surprised. It is more than simply ignoring the player though.
Even tho i'm sure this will be opcional, IMO i think is not a good thing, and i hope this is not something that will affect the future gameplay decisions of your next horror based games if any, your horror games to me and I speak for my self, are fantastic because of the tension and fear they convey and that is tied exclusively to the monsters and not the stories, the stories are good but they alone were not what made me continue playing to the end. For example the water monster from amnesia wouldn't be nothing, if it couldn't kill the character, but ended being one of the most memorable parts of the game to me, that tension has i run way was awesome, the worm from Penumbra has well, running and hiding from the monsters was a VERY important part of the experience to me, for that reason alone Soma and Machine for pigs are my lest favorite. After saying this i'm sure some are saying i'm a action guy, for the contrary, i loved Dear Easther, i loved the vanishing of Ethen Carter, etc, but those where games exclusively made to experience the story, a frictional games horror game to me in the other end is a different thing entirely. Another reason is i'm not a native English speaker and so "story" is something that sometimes i take a long time to really appreciate.
SOMA was a life-changing game for me and I played on Wuss mode.
Good for you, i hope it changed for the better.
It's worth remembering the one of the greatest horror games of all time Silent Hill 2 also had a safe mode. It was called beginner mode and it made you invincible. Soma and Amnesia aren't even that hard when you think about it but they are too scary for some people to enjoy. I wouldn't recommend ever starting a horror game with this kind of mode but it's a nice option to fall back on if things get too much. I Hope Frictional add ity in their other games. I would actually reply Amnesia if it had a mode like this in it.
After the update, the Russian language broke down.
Just uploaded a fix to steam. Please let us know if it works!
Now everything works. Thank you Thomas.
As a shameless wuss who nonetheless adores the story and the characters of Soma (and the environment, and the themes...) I just want to say I really appreciate Frictional going out of their way to create a whole new mode for a two-year old game, even taking into account the Xbox release. It sounds like a lot of thought has been put into the best way to provide a different gameplay experience that nonetheless still hits the same critical notes emotionally, and I'm looking forward to hopefully managing to complete the game for myself.
Plus it'll be an interesting psychological experiment. Just how much fear goes away with the knowledge that I can't "die", considering of course I was never in any real danger to begin with? Hmm.
yes is a real interesting experiment even if i don't personally like this, feels like a cheat to me, but one thing is true, your character specially in Amnesia never really "die" at lest not how i comprehend dying in other games.
(Same anon as above, ftr) - I mean, it is insofar as it dials down the major gameplay challenge of Soma. I don't really have any issue acknowledging that. Safe mode is easier, end of story, and I think anyone who can play the game on normal mode should, at least the first time around.
I admit I'm a little puzzled as to why people object to the existence of safe mode in general, though. It doesn't replace normal mode, and as Frictional point out in their blog it's also coming out two years post-release so it doesn't muddy the waters of the original atmosphere and intent. All it does is open up the game to people who want to focus on the narrative and environment. Trust me, I've watched the LPs - things inevitably get missed when you're having to scuttle around dodging the monsters, and Soma has such a rich environment and narrative that it's lovely to be able to take time and/or actually play it for yourself at all.
As for the results of the psychological experiment? I have successfully made it further than I ever have before, and have largely pinpointed it as a significant lessening of the fear of being chased. Two thumbs up for safe mode from the wuss corner!
Will your save games work with this? That is, can I start one of my saved games and set it to safe mode in there?
Afraid not. Safe mode changes too much to allow that.
I do not know what to ask, but I really want to. By this I'll just say - thanks!
You guys need to convince Konami to let you make the next Silent Hill game. I would die of a stroke I would be so excited to play it.
Sounds great. Some people like me are stimulated by danger to rush somewhat, missing a lot of content.
Please look into implementing it into your future games, love you guys.
Is there still a chance for SOMA to be a physical release for the Xbox or PS4?
Awesome. Since this solves the problem of people not finishing a game that's too scary and not telling a cohesive, full story because of that... Can we go in the other direction and get extra hard modes too? I appreciated the more cerebral horror of SOMA and to a lesser extent AMFP, but they didn't give me the pure physical terror that being out of oil and tinderboxes in the Amnesia prison areas, which honestly is the most a video game has ever affected me.
In SOMA I thought a lot about how horrific everything was, which was great. But in Amnesia, despite the fact it wasn't nearly as clever and well-told, I FELT how horrific it was and to me that seems to be the thing that video games can do that film and literature can't.
I appreciate this feature very much. Could you please implement it in your next release?
Does Safe Mode influence Frictional's perspective on a VR port at all? Maybe nothing more than wishful thinking, but turning the game into effectively a walking simulator sounds very appropriate for VR (though I would've said the same for the base game).
This is what SOMA is. It is less about the monsters hunting you than about encountering different degrees of "life" or "humanity" and making decisions about what you can sacrifice and still consider yourself human. For every Ken Levine game that wants to spring the twist in the final act that Perhaps You Are Actually the Villain, SOMA does it from the start.
I agree, I often see people throwing Ken Levine around as this amazing game storyteller, and Bioshock was pretty good, but after going back and playing it, it's not all it got made out to be. The real storytellers these days are the indie devs and SOMA is a fantastic example.
Is the ps4 still going to get safe mode?
If all past updates are true we should see it by the end of the month. Fingers crossed.
Thank you. I don't know if it will be non-creepy enough for me, but maybe I'll give it a try. I would appreciate it for your previous games too.


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text:
Civilization II
Other official games
Civilization Revolution 2
Sid Meier's Starships
C-evo
Call to Power
Call to Power II
Unciv
Colonization (1994), Games
Brian Reynolds, Sid Meier
Amiga, DOS, Windows, Macintosh, Linux
Sid Meier's Colonization (abbreviated as "Col" on this Wiki) is a computer game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. It was originally released for DOS, then in 1995 ported to Windows, the Amiga, and Macintosh.
Play Edit
Colonization has many similarities to Sid Meier's previous title, Sid Meier's Civilization. Both games pit the player as a godlike leader of an embattled civilization, the objective being to gain supremacy over rival civilizations, primarily through military means and discovery, transformation, and utilization of the land.
The Colonization experience begins in 1492. The player is asked to select one of the four world powers (England, France, The Netherlands, or Spain). The journey begins with two units traveling on a ship; as the ship moves westward into the unknown, the map is revealed. Subsequently, the new world is discovered, land exploration may start, the natives are met, a coastal colony is built, colonists begin to change the land to be more productive, the ship is sent back to Europe to collect more colonists and maybe horses, Trade goods, and/or weapons, superfluous items are sold (either in Europe or by haggling with the natives), and the exploration of the world begins in earnest.
The game revolves around harvesting Food and other raw materials and manufacturing and trading goods. Resources gleaned from the land may be sold or converted into other goods, which may be either used or sold. The European prices of goods fluctuate somewhat randomly but theoretically depending upon supply and demand. The more of a commodity you and the other three colonial powers sell, the less the markets will be willing to pay for them. With money, a player is able to buy goods, horses, ships, or artillery, speed up production, and recruit or train new colonists.
While maintaining an income, the player is also required to protect his colonies from potential invasion through employing soldiers and/or artillery. Moreover, the player is required to manage his citizens effectively, educating the populace in various skills to increase their productivity in areas such as farming, gathering of resources, or manufacturing. There are three areas of employment in the Colonization world: primary resource gatherers, secondary resource manufacturers, and the more specialized units: soldiers, statesmen, pioneers, missionaries, teachers, and preachers. The geography of the land determines the productivity of a colony. For instance, some squares produce great amounts of food, while others may produce greater amounts of ore, cotton, or silver. Thus it becomes necessary to link various colonies together via roads (for the increased mobility of units) or sea trade routes, to transport goods from colonies where there is excess to those where there is demand.
Specialist buildings and special squares, as in Civilization, have greater output. Specialists, who produce more per turn, can be trained or recruited. Indentured servants and criminals are as good as ordinary colonists in primary production but not so good at manufacturing or statesmanship; but they can be transformed into improved unit types by education or by being sent on military expeditions and winning. Missions established in Indian villages eventually encourage converts to join a colony; they are better than ordinary colonists at most outdoor pursuits, but much less effective indoors.
Horses can be bought and sold, but they also multiply in any colony that has two or more of them and a food surplus. They help any colonist move further in a turn, add to military strength, and allow Scouts (specialists or ordinary colonists) to meet with native settlements or foreign colonies.
Ships of several types (Caravel, Merchantman, Galleon, Privateer, Frigate and Man-O-War) can be purchased or built (though Man-O-War can be built only during the War of Independence). They move goods, horses, and colonists around, and some can attack. Wagon trains (which are built in colonies) move goods and horses on land (travelling faster along roads and rivers).
Relationships must be carefully maintained with Indians and other colonial powers. Waging war, maintaining defenses or recruiting peacemakers (Benjamin Franklin and Pocahontas). Destroying native settlements yields a quick profit and makes land available, but prevents the substantial long-term gains to be made by friendly bargaining and trading. Destruction of native settlements also counts against your final score.
The king of your home country meddles in your affairs from time to time, mostly by raising the tax rate. Occasionally they might force you into wars with your rivals, giving you two free veteran soldiers whom you have to transport from Europe; you can try to make peace immediately if you don't want a war.
The player must also pay attention to political developments and the recruitment of Founding Fathers (roughly corresponding to the Civilization Advances of Civilization), to ensure the best possible chance of success.
On the easiest level, the action essentially takes place at the speed in which you want it to. You are left to your own devices, learning the mechanics of the game. With each increase in difficulty level, the restrictions that bound successful endeavors become more pronounced. The game is eventually won by seceding from the motherland, signing a declaration of independence, and defeating the armies which are sent to usurp your 'unalienable rights'. Successful navigation through the game requires the player to strategize and to effectively make use of what resources are provided, to explore and cultivate the land, and to negotiate with rivals.
While the military aspect of the game is important, it is less so than in the Civilization series, focusing more heavily on aspects of trade and the inter-relationships between peoples and colonies, which make up the new-world community. In doing all these things the player is required to develop certain fundamental notions which influence both the game world and the real world, such as: infrastructure restrictions and requirements, methods for increasing productivity, the importance of economic and civic growth, the centrality of trade, that some resources are more useful and more valuable than others, the importance of education, that newspapers and diplomats influence public opinion, that religion can affect people's allegiances, even that it's sensible to use as soldiers those member of your population who aren't proficient in a trade or profession, the influence of historical figures on colonial New World societies, and the list goes on.
Resource production Edit
Main article: Terrain (Col)
European powers Edit
There are four European powers available. The player may pick to play as a colonial leader of any one of these powers, and the remaining three powers will be the computer-controlled competitors. Each power has certain bonuses.
English Edit
Main article: English (Col)
French Edit
Main article: French (Col)
Spanish Edit
Main article: Spanish (Col)
Dutch Edit
Main article: Dutch (Col)
Founding Fathers Edit
Main article: Founding Fathers (Col)
Native tribes Edit
Main article: Indians (Col)
Map of America Edit
Map of America
Criticism Edit
While popular, the game received criticism for avoiding the issue of slavery, a major component of the European colonization of the Americas. Players can bring in and even purchase indentured servants or petty criminals from their European ports; Native Americans whose settlements have Christian missions may join the players as converts either freely or out of fear of attack; but the African slave trade and the Spanish hacienda system (involving forced labor by Native American tribes) are not directly represented. It has been speculated that this is the reason why Colonization, unlike Civilization, took so long (14 years) to be re-released.
Other concerns include:
Players are forced into armed conflict in order to secure independence, the only way to win the game. Although most European colonies achieved independence following revolutionary struggle, some (like the British dominions of Canada and Australia) departed peacably and some (like French Guiana) remain attached to their Mother Country. Moreover, warfare is not equally enjoyable by all players of strategy games. The Civ series offers at least a few other options to the player. Players may want a more diplomatic or trade-based game but Col forces them into dealing with a wide-ranging battle in the end. The set of fan-made tools addresses this issue.
The in-game treatment of the Native Americans has given some critics cause for concern. The game tries to represent them humanely, welcoming the player at first but resenting large-scale European settlement in the New World. The national mechanics of the game push the Spanish, however, into their historic behavior of converting or attacking them, while only the French are able to easily trade and ally with them.
Restriction on founding of colonies is limited to a maximum of 38. While possibly more historically "accurate", this causes "empire builder" player types to become disenchanted when the computer players start to erode their previously huge lead as the computer player adds more and more colonies, while the builder is limited to only fiddling with their existing colonies. There is another limit (as in early Civ games): the total number of units. Once this is reached, new units simply vanish. During the war of independence, converting a soldier to a dragoon can cause the unit to vanish, so you are left with neither soldier nor horses.
Inflexibility in salvaging colonies needing relocation to more profitable terrain once the consequences of the previous limitation are realized. It is so cumbersome that it is generally far easier to simply start the game over, but the loss of time and effort is discouraging and undoubtedly contributed greatly to the lack of popularity of the game, which is otherwise quite a pleasant Civ variant. The only way to delete a colony once a stockade is built is to starve the inhabitants to death. You cannot destroy buildings.
Many players (particularly in Portugal and Brazil) resented the omission of the Portuguese among the European colonial powers. The manual addresses the issue, claiming that Portugal was under Spanish control for most of the period of the game; moreover, the Dutch conquered most of Brazil for several decades and include Brazilian towns in their settlement list. Critics, however, note that the Netherlands did not even exist in 1492; the personal union of the Iberian crowns never united Portugal's colonies with Spain's; and Brazil is now in many ways the world center of Lusophone culture, an importance greatly exceeding the direct Dutch legacy in the Americas. It should be noted that the existing nations can be switched to others by editing some text files in the game folder, but historical figures and civilizational strengths/weaknesses are not customizable. That, and there being only 4 countries to choose from also limits the game's replayability. FreeCol and "The Authentic Colonization" mod for Civilization IV: Colonization addressed this issue by adding more countries: Portugal, Sweden, Denmark, and Russia.
Developer(s) Microprose
Publisher(s) Microprose
Designer(s) Brian Reynolds, Sid Meier
Release date(s) 1994, 1995
Genre(s) Turn-based strategy
Mode(s) Single player
Platform(s) Amiga, DOS, Windows, Macintosh
Platforms Edit
Amiga version Edit
Media: 3.5" floppy disk
System requirements: 1 MB RAM (also AGA)
Input: Keyboard, mouse
DOS version Edit
Media: 3.5" Floppy (x2) and CD-ROM
System requirements: 80286 CPU, DOS 4.0-7.0, 640KB RAM, major soundcard
Macintosh version Edit
System requirements: Mac OS, 5MB free RAM
Windows version Edit
System requirements: Windows 3.1 or higher
System behind Colonization
How the FreeCol developers summarize the game
Colonization-tips by t-a-w (Tomasz Wegrzanowski)
Category:Game reports (Col1)
Example of how a player can keep track of a game as it progresses
Random Number Generator Issue in Colonization (DOS)
Detailed discussions and resources, by David Ledgard
StrategyWiki version - many subpages, on the same license as this wiki
One man's detailed overview and FAQ - now see User blog:Robin Patterson/Col1 FAQ by Toby Douglass
Colonization games [edit]
Original version of Sid Meier's Colonization (1994)
Buildings• Civilizations • Cheating • Founding Fathers • Indians • Independence • Soundtrack • Terrain • Units • Tips • FAQ
Remake Civilization IV: Colonization (2008)
Buildings • Civilizations • Founding Fathers • Goods • Points • Professions • Promotions • Terrain • Traits • Units • Victory
Fan Created version FreeCol (2003-Present)
Conflicts in Civilization • Fantastic Worlds • Test of Time
Civ III
Play the World • Conquests
Civ IV
Warlords • Beyond the Sword • Colonization (Total conversion)
Civ V
Gods & Kings • Brave New World
Civ VI
Rise and Fall • Gathering Storm
Official Spinoffs
Sid Meier's Colonization • Sid Meier's Alpha Centauri (Alien Crossfire) • Civilization Revolution • CivWorld • Civilization Revolution 2 • Sid Meier's Starships
Other games:
Freeciv • Imperialism • Civilization: Call to Power • Call to Power II • FreeCol • CivCity: Rome • C-evo • NewCol
Comparison between Civilization games • Civilizations
Retrieved from "https://civilization.fandom.com/wiki/Sid_Meier%27s_Colonization?oldid=208249"
Colonization (1994)
More Civilization Wiki
1 Civilizations (Civ6)
2 Civilization VI
3 Units (Civ6)
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text:
Coronavirus Update, Part II: Health Care Professional Preparedness and Response to COVID-19
Tue, Apr 21, 2020, 12:00 PM – Tue, Apr 21, 2020, 01:00 PM
Sandra Rials
ahe@aha.org
PMG Members
In this live, Dr. Michael Bell, Deputy Director, Division of Healthcare Quality Promotion, Centers for Disease Control and Prevention, will provide an update to his previous discussion of the novel coronavirus COVID-19.
He provides updates on:
estimated COVID-19 timeline in the U.S.
mode of transmission
infection prevention and control strategies
protecting health care professionals working with or near COVID-19 patients
This program will conclude with a live Q&A.
Complimentary to AHE members and all AHA member groups
Dr. Michael Bell
Deputy Director, Division of Healthcare Quality Promotion
Dr. Michael Bell is deputy director of the Division of Healthcare Quality Promotion in CDC's National Center for Emerging Zoonotic and Infectious Diseases. An expert in drug-resistant pathogens and hospital-acquired infections, Dr. Bell's career has focused on investigating and preventing transmission of healthcare-associated illnesses for hospital patients and staff alike as well as developing evidence-based infection control guidelines. He has been instrumental in advancing programs for prevention of antimicrobial resistance and improvements in safe medical practices.
As chief of the epidemiology unit in the Special Pathogens Branch, Division of Viral and Rickettsial Diseases, he recommended steps to improve control of high-risk pathogens—such as the Ebola, Marburg, and Nipah viruses— during numerous outbreak responses.
Dr. Bell earned the Bachelor of Science in biology and microbiology as well as the Doctor of Medicine from the University of Washington. He completed his internship and residency in internal medicine at the University of Colorado Health Sciences Center. He completed a clinical fellowship in infectious diseases at the University of California San Francisco as well as a postdoctoral fellowship in virology and immunology. Dr. Bell is board certified in infectious disease and internal medicine.


text:
Your question: How much international student earn in Ireland?
How much do students earn in Ireland?
Do international students get jobs in Ireland?
Do international students get money?
Is Ireland good for international students?
Is it easy to get job in Ireland after Masters?
Is it hard to find part time jobs in Ireland?
Can I get PR in Ireland after study?
Is it easy to get PR in Ireland after study?
What happens if I work more than 20 hours in Ireland?
How do international students pay for tuition?
How can international students earn money?
How much do foreign students pay for university?
International students can earn while they learn. Their study visa will allow them to work in Ireland for 20 hours per week during regular school terms and 40 hours per week for four months during term breaks to help defray the cost of their living expenses. The minimum wage in Ireland is €9.80 per hour.
What is the minimum wage international students are eligible for? Ireland's minimum wage is EUR 9.80 per hour. International students are eligible for the same as long as they provide their employer with all the necessary documents and fulfil the eligibility conditions.
All nationals from the European Economic Area (EEA) are entitled to take up full-time or part-time employment in Ireland while studying. Non-EEA students with Stamp 2 permission to remain are allowed to take up casual employment. … It is not realistic to rely on a part time job to fund your studies.
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Paying Tuition by International Wire
Most international students at U.S. colleges pay full tuition because they can't get federal student loans or scholarships, or because they don't need to apply for them.
Ireland's rugged coastline, rolling hills and valleys and reasonable cost of living make it a popular destination for tourists and international students alike. The fact that it is both an Anglophone country and an EU member state makes Ireland one of the more attractive study abroad destinations for many students.
Ireland has recently introduced the Third Level Graduate Scheme according to which, after completing their studies, international students in Ireland can stay back for 24 months.
Graduates from the following fields are in demand currently in Ireland.
Healthcare Opticians
Hospitality Chefs
Part Time jobs are really hard to get here. I repeat, Part Time jobs are really hard to get here in Ireland for students. I do not mean to dishearten people, but that's what the truth is.
An individual is eligible to apply for a permanent residency in Ireland only after he/she has legally stayed in the country for at least 5 years. … However, if you acquire the critical skills employment permit, you are eligible for permanent residency after just 2 years.
In fact, international students should focus on making their academic and work profile so strong that they gain a PR in Ireland easily. Students can do this by doing internships and maintaining a good academic score. Then they need to get a work permit. Normally, you get PR after 5 years of living in Ireland.
IT IS INTERESTING: How can students improve their home tuition?
A student who is working for more than one employer remains subject to the overall limits (e.g. during the period when the 20 hour limit applies a student could not work 15 hours each for 2 employers). The permission to work ceases on the expiry of the students Stamp 2 immigration permission.
Some international students pay for college with their own money or with financial support from their family. These students use college savings accounts and income to pay for their tuition, fees, and living expenses. For example, many students work while in school to help cover their tuition costs.
When studying on an F1 student visa, your ways to earn money are:
Working on campus.
Applying for CPT.
Applying for pre-completion OPT.
Staying after you finish your degree and applying for post-completion OPT.
Applying for an OPT extension.
For international students, undergraduate fees for 2017/18 started at around £10,000 (US$14,130) for lecture-based courses, going up to £38,000 (~US$53,700) or more for a top undergraduate medical degree. You can view the 10 most affordable universities for international undergraduates here.
How can I get a masters degree with a low GPA?
What does the VA consider a full time student?
Can student loans give you bad credit?
When do you pay back student loan?
Quick Answer: How do students get digitally?
Frequent question: What advances can I get on universal credit?
Does Canada have a military college?