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Home / News & Insights / Things We Loved This Month April 21
Things We Loved This Month – April
Anna Paulins - SEO Executive 28th April 2021 Read time 6 minutes
In the world of marketing, April has been quite a moving month. From the fight against period poverty to free suits for hire, we've seen the very best of humanity through this month's marketing campaigns. Read through our April round-up to find the very best of marketing and advertising this month.
1. Morrisons gives out free sanitary products
One of the best things we've seen this month is the fight against period poverty, with leading supermarket Morrisons launching 'Ask for Sandy' (not currently available at every store). The service allows those struggling to afford sanitary items to go into any store and ask for a package left by Sandy. The staff will then provide a free discreet envelope containing a variety of products, no questions asked. The scheme has been so popular on social media that Marks & Spencer are currently considering a similar thing.
2. KFC attempts strapline hijack
In August 2020, KFC launched their first global campaign, and it was a big one! The Pandemic has brought with it a new-found cleanliness, with people all around the world being retaught how to wash their hands. Consequently, KFC have reasoned that their 64 year old slogan 'it's finger lickin good' is, at least for now, not appropriate.
Now KFC have tweeted asking to borrow other brands' slogans. Among our favourite suggestions were 'KFC: it gives you wings' and TUI's recommendation: 'We cross the 'K's, curl the 'C's, and put 'F' in the middle'.
As far as global campaigns go, we think this is one of the most ambitious. Dropping your renowned slogan is a big deal - KFC have kept this going for 8 months now and are still building traction from it.
3. B&Q: We Will Grow Again
As we come out of what seems like one of the longest winters, B&Q have launched their new advert. The stunning advert shows plants and flowers blooming from concrete while the sun shines on the dull places. We thought this was a beautiful ode to what's to come - it really got us excited to visit the garden section and choose an array of colourful flowers to brighten up our lives.
4. Specsavers: Don't Miss a Thing this Summer
The Specsavers marketing team have always impressed us with their witty 'should have gone to Specsavers' adverts, and their newest marketing campaign certainly lives up to the high standards we have placed on them. The opticians released four simple images of a traditional British summer with the simple caption 'don't miss a thing this summer'. The advert is simple and perhaps not as amusing as those in the past, but it does succeed at sparking that feeling that summer is just around the corner.
5. Secret Outdoor QR Code Campaign
What's better than a national advertising campaign? A national, interactive advertising campaign - and this is exactly what the Royal Navy have created. The campaign features an image of a submarine lowering itself into the sea. The entire picture has been built using QR code structure, which leads people to the Royal Navy recruitment site when scanned. Interactive campaigns are far more engaging and, when done well, yield far better results.
6. Tesco tells customers to go to the pub instead
Already this year we've seen Burger King encourage customers to go elsewhere, and it seems that Tesco have taken a leaf out of this book. Tesco's new advert asks you to 'pop to your local if you can', encouraging customers to visit pubs and help support local businesses.
The pandemic has been a source of a lot of heartbreak, but one beautiful thing to come out of this is seeing people band together. We love to see brands supporting each other instead of tearing one another down and Tesco's pub advert is one of the very best demonstrations of this.
7. Captain Tom's fundraising challenge
Captain Tom has been a beacon of hope this last year and even though he passed away in early February, the UK has kept his legacy alive with 'The Captain Tom 100 Challenge'. Tom's family asked people to create their own challenge – to select a task and then repeat that task 100 times. . So, for example, you could do 100 star jumps, stay silent for 100 minutes or bake 100 cupcakes. The challenge, which took place from Friday 30th April to Bank Holiday Monday 3rd May, celebrated what would have been Captain Tom's 101st birthday.
Tom has been a favourite here at M3 – his perseverance and optimism kept us going in the first lockdown and we're delighted to see him continuing to have an impact.
8. H&M offer free 24 hour suit hire
We have saved the best till last this month: the popular clothing brand H&M now offers free suit hire for interviews. H&M says: 'A suit isn't an outfit. It's confidence. A signal to the world and a reminder to yourself you've got what it takes.' 'Style the suit your way. Maybe you'll keep it classic. Maybe you'll pare it back. However you wear it hold your head up high.' We are blown away by this idea and can't wait to see how other brands react to H&M's bold move.
Make sure you come back in May to find out our latest favourites from the world of marketing! You won't want to miss it!
Want to know more? Explore the range of services we offer here at M3.Agency now.
To find out more about how our digital-marketing services can help better your business, call 0333 321 1493 or email info@m3.agency.


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Q: Converting CSV Column to Rows I'm trying to create a PowerShell script that transpose a CSV file from column to rows.
I found examples of doing the opposite (converting row based CSV to column) but I found nothing on column to rows. My problem being that I don't know exactly how many column I'll have. I tried adapting the row to column to column to rows but unsuccessfully.
$a = Import-Csv "input.csv"
$a | FT -AutoSize

$b = @()
foreach ($Property in $a.Property | Select -Unique) {
    $Props = [ordered]@{ Property = $Property }
    foreach ($Server in $a.Server | Select -Unique){
        $Value = ($a.where({ $_.Server -eq $Server -and
                    $_.Property -eq $Property })).Value
        $Props += @{ $Server = $Value }
    }
    $b += New-Object -TypeName PSObject -Property $Props
}

$b | FT -AutoSize
$b | Out-GridView
$b | Export-Csv "output.csv" -NoTypeInformation

For example my CSV can look like this:

"ID","DATA1"
"12345","11111"
"54321","11111"
"23456","44444"

or this (number of column can vary):

"ID","DATA1","DATA2","DATA3"
"12345","11111","22222","33333"
"54321","11111",,
"23456","44444","55555",

and I would like the script to convert it like this:

"ID","DATA"
"12345","11111"
"12345","22222"
"12345","33333"
"54321","11111"
"23456","44444"
"23456","55555"

A: The trick is to query the members of the table to get the column names. Once you do that then the rest is straightforward:
function Flip-Table ($Table) {

    Process {

        $Row = $_

        # Get all the columns names, excluding the ID field.
        $Columns = ($Row | Get-Member -Type NoteProperty | Where-Object Name -ne ID).Name

        foreach ($Column in $Columns) {

            if ($Row.$Column) {

                $Properties = [Ordered] @{
                    "ID"   = $Row.ID
                    "DATA" = $Row.$Column
                }

                New-Object PSObject -Property $Properties
            }
        }

        # Garbage collection won't kick in until the end of the script, so
        # invoke it every 100 input rows.

        $Count++;

        if (($Count % 100) -eq 0) {
            [System.GC]::GetTotalMemory('forceFullCollection') | out-null
        }
    }
}

Import-Csv input.csv | Flip-Table | Export-Csv -NoTypeInformation output.csv

A: Well, here is mine. I'm not as fancy as the rest:
$in = Get-Content input.csv | Select -Skip 1
$out = New-Object System.Collections.ArrayList
foreach($row in $in){
    $parts = $row.Split(',')
    $id = $parts[0]
    foreach($data in $parts[1..$parts.Count]){
        if($data -ne '' -AND $data -ne $null){
            $temp = New-Object PSCustomObject -Property @{'ID' = $id;
                                                        'Data' = $data}
            $out.Add($temp) | Out-Null
        }
    }

}
$out | Export-CSV output.csv -NoTypeInformation

A: You can do something like this
# Convert csv to object
$csv = ConvertFrom-Csv @"
"ID","DATA1","DATA2","DATA3"
"12345","11111","22222","33333"
"54321","11111",,
"23456","44444","55555"
"@

# Ignore common members and the ID property
$excludedMembers = @(
    'GetHashCode',
    'GetType',
    'ToString',
    'Equals',
    'ID'
)

$results = @()

# Iterate around each csv row
foreach ($row in $csv) {
    $members =  $row | Get-Member
    # Iterate around each member from the 'row object' apart from our
    # exclusions and empty values
    foreach ($member in $members |
        Where { $excludedMembers -notcontains $_.Name -and $row.($_.Name)}) {
        # add to array of objects
        $results += @{ ID=$row.ID; DATA=$row.($member.Name)}
    }
}

# Write the csv string
$outstring = "ID,DATA"
$results | foreach { $outstring += "`n$($_.ID),$($_.DATA)" }

# New csv object
$csv = $outstring | ConvertFrom-Csv

Probably not the most elegant solution, but should do what you need
I left some comments explaining what it does

A: If you only want to accept a limited number DATA columns (e.g. 5), you could do:
ForEach ($i in 1..5) {$CSV | ? {$_."Data$i"} | Select ID, @{N='Data'; E={$_."Data$i"}}}

And if you have a potential unlimited number of DATA columns:
ForEach ($Data in ($CSV | Select "Data*" -First 1).PSObject.Properties.Name) {
    $CSV | ? {$_.$Data} | Select ID, @{N='Data'; E={$_.$Data}}
}

redpajama_set_name: RedPajamaStackExchange


[INQ. NO. 1710C19] ST ONECHANG Co., Ltd. has for the past 30 years been involved in Korea's textile industry as a textile material manufacturer and export specialized company, as a leader in the world textile market through continuous development of new technologies and innovation of high-quality textile products.
ST ONECHANG will continuously devote its efforts to enhancing people's lives and comfort through the development of value-added textile for people around the world, delivering unmatched customer service.


Fregonara, Elena, and Patrizia Semeraro. "Measuring Determinants of House Prices: Listing Behaviour in Italian Real Estate Market ." In 20th Annual European Real Estate Society Conference. ERES: Conference. Vienna, Austria, 2013.
Anglin, Paul, Ronald Rutherford, and Thomas Springer. "The Trade-off Between the Selling Price of Residential Properties and Time -on-the-Market: The impact of the Price Setting." In 8th European Real Estate Society Conference. ERES: Conference. Alicante, Spain, 2001.
Hannum, Christopher, and Kerem Arslanli. "A measure of spatial competition in residential brokerage." In 22nd Annual European Real Estate Society Conference. ERES: Conference. Istanbul, Turkey, 2015.


text:
Tula de Allende – miasto w Meksyku, w stanie Hidalgo.

Miasta w stanie Hidalgo

redpajama_set_name: RedPajamaWikipedia


text:
LAST UPDATED : 28 Dec 2022, 23:08 IST
10 'most popular' games on Nintendo Switch in 2022Here's a list of 10 popular video games of 2022 on Nintendo Switch.
Nintendo cancels Smash World Tour 'without any warning'The offer was made shortly after the Japanese gaming giant unveiled the Panda Cup, its only licenced tournament circuit for Super Smash Bros., in collaboration with esports company Panda.
Nintendo Switch Lite vs Nintendo Switch: Which one should you get?Nintendo Switch can be used as a handheld device and TV console. Switch Lite is a smaller handheld gaming console that shares many Switch features. This article compares the difference between the two to help you decide which one to buy. Despite the exponential growth of PlayStation and Xbox, the good old Nintendo consoles have a strong fan following.
Nintendo shares head for biggest one-day drop in a year after Switch sales projection cutNintendo Co Ltd shares fell nearly 7% putting them on track for their biggest one-day drop in a year after the Japanese videogame giant cut its annual sales projection for its Switch console by nearly 10%.
China to import 45 foreign video games, grants multiple licences to TencentThe approval of imported games effectively marks the end of Beijing's crackdown on the video games industry, which began last August when regulators suspended the game approval process.
Nintendo shares jump 5 percent on record 'Splatoon' launchShares in Nintendo Co Ltd jumped 5% on Tuesday after the Japanese gaming company reported record domestic launch sales for its shooter "Splatoon 3" on the Switch console.
What Else Can Your Nintendo Switch Do?Gaming on the go just got a whole lot better with Nintendo's modular sensation - the Switch. There are three versions of this console and all of them are capable of a whole lot of neat things. There are features such as the three modes on the console for nintendo switch games, multiplayer gaming options and more.
Mario Kart 7 receives first update in 10 yearsThe earlier update was released on May 15, 2012, in which it was made available to eliminate shortcut exploits in the Wuhu Loop, Maka Wuhu, and Bowser Castle 1 tracks when they were played in the Online Multiplayer Mode.
Nintendo Switch sales decline due to chip shortageThe Kyoto-based gaming company said it expected procurement to improve "from late summer towards autumn" and maintained its forecast to sell 21 million units in the year through March 2023.
Microsoft says it offered FTC a consent decree on 'Call of Duty' gamesThe rejected offer, Smith said, was made just before the FTC sued Microsoft last week in an attempt to block the tech giant's $69-billion takeover bid for video game publisher Activision Blizzard Inc.

redpajama_set_name: RedPajamaCommonCrawl


If you were waiting on the European release to cop the RF x AJ3 we've got some good news and some bad news. Resale for the RF x AJ3 has plummeted as demand dwindled, but grabbing a pair at retail will have to wait. The European release scheduled for Sunday September 10th has been pushed back.
Only 15 minutes until the Air Jordan 1 Retro Flyknit Banned release!


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← Micro-Celebrities
Back in Town →
Interview with Todd Kerpelman (EA, Pogo)
Posted on July 6, 2006 by David J Edery | 1 Comment
Todd Kerpelman is Creative Director for EA's Pogo division, as well as one of Pogo's most talented game designers. I've spent way too many hours playing his brainchild, Phlinx. Anyway, on to the interview:
In your experience, what are the most important elements of a fun *and* popular casual game?
Well, obviously, I think one the most important aspects to having a popular game _is_ that it's fun. Honestly, if you've got a game that's fun enough, a lot of the conventional wisdom around what players want and what kinds of games they like tend to go out the window.
But with that being said, I think accessibility is certainly one of the keys towards making a casual game successful. This is especially true in the downloadable space, where you only have an hour to get people to like your game, and there's dozens of other games just waiting to be downloaded if the user gets frustrated with yours. In general, you want people to be able to pick up and play your game and feel like they're doing something correct within the first minute. This doesn't mean that games have to be simplistic, though. There's a lot of really complex games out there, but the successful ones do a good job of easing the player into it.
The flip side to that, though, is being able to ensure that there's still strategies that emerge over time. You want people to feel like there's something to get better at in the long-term — if they've mastered the whole game in the first five minutes, there's no reason for them to keep playing.
If you look at a game like Poppit, for instance, it's clearly very easy to do something right within the first five seconds of the game — you click on a group of balloons, they pop, and you feel satisfied. Maybe you release some of the prizes, and even if you don't win your first game, you feel like you've done something right. But it's after playing the game several times that you start to realize some of the more complex strategies involved in winning the game, and there's enough deeper strategy there for people to think that they haven't mastered it all before their first hour of play is over.
Are there any elements that you think definitely make a game more "fun" (in your opinion), but don't tend to make for popular games?
Well, I grew up on action games and first person shooters, so there's plenty of stuff I think is fun (generally involving lots of crap blowing up) that isn't particularly popular with our core audience. (Of course, if you're talking the Xbox Live Arcade audience, that's another story.)
If you want to focus more on casual games, I think it's a common trap for game designers (myself included) to come up with some idea that's innovative or clever, and we end up being so impressed by our cleverness, that we often overlook the fact that there's a simpler (and probably more fun) solution out there. So maybe the issue isn't that there's "fun" stuff that doesn't make for popular games, but there's "clever" stuff that we often mistake for "fun".
For example, back when I was prototyping Penguin Blocks (a game where you have to lay down blocks of ice to get your hero to pieces of seafood before evil penguins steal them), I had this feature where you could place down walls that would impede the Penguins' progress. Our engineer and I both loved the feature, but nobody else did. Later, I realized that what I really liked was watching the Penguin correctly find a path around the walls. Playtesters, who didn't care that I could remember enough from my college CompSci classes to implement basic pathfinding, found the feature confusing. In the end, I went with a much simpler power-up that "froze" a penguin for several turns, which ended up having the same effect, but was much simpler for everybody to use.
Do you believe that the *best* casual games generally become the most popular (distribution being held equal), or have marketing, brand recognition, graphics, etc become equally important, or more so?
In general, I do think good games naturally find an audience — one of the nice things about casual games is there's very little barrier to entry. You don't need to convince somebody to go to the store and plop 50 bucks on a game they may or may not have played. You just need to convince them that it's worth the couple of minutes involved to download a 5 meg file.
These days, though, it is a little trickier. There are so many casual games in the market now, that it certainly helps to have something — a recognizable brand, a flashy screenshot, some prominent placement — just to get people to notice your game and try it out. But in the end, all the marketing in the world won't help you if your game's not good enough to convince players to buy it after their one-hour trial period.
And there's still plenty of room for word-of-mouth to take a relatively unknown game and make it a hit. As far as I can remember, there wasn't a huge marketing push, and certainly no license, around Mystery Case Files when it first game out (developed by Big Fish Studios, I believe). It was just a really well-done game. And so I'm glad to see that it became successful.
Many people claim that there will never be more than five or six successful types of casual game at any given time. I.e. the bejewelled variant, the snood variant, the tetris variant, etc. How do you feel about that?
Hmmmm… they're probably correct, although I think it's not really related to people getting overloaded on game variations. It's simply due to the fact that there's only so many games that people can talk about and share with their friends at any given time. And if you figure that out of that list of seven "hot" games, you're bound to have one or two games of the same genre, I certainly wouldn't be surprised if you only see five successful types of games at any given moment.
What is it about Pogo that keeps customers coming back for more? Why can't it simply be copied by competitors?
I think Pogo's popularity is probably a combination of two things…
One is all the "outside the game" enhancements — the community, token, and prize features that we add on to the experience. I think it helps to provide players with long-term rewards for staying on the site and also makes them feel like their time spent playing Pogo games has a greater purpose (whether that's improving their standing within a community or just socializing with friends and family).
The second, really, is just attention to detail when it comes to the games. You have to remember; a lot of the people playing our games are there several hours a day — I'm sure they end up playing the games a lot more than I ever do. So things that seem like minor annoyances to us can be huge hassles to a hard-core player.
I'll give you one example; we recently made a bunch of revisions to our Spades game that included some nice card animations. While most of our users really liked the new changes, the hardcore Spades players found that those fraction-of-a-second card animations were getting in the way of their game playing. We went back and added in a "Fast animation" option for those players, and they were satisfied. But it's certainly a detail you'd overlook if you weren't playing Spades several hours a day.
I don't mean to suggest we're the only people who are detail focused like this, by the way. I think if you look at the major game developers in the casual space, you'll generally find that the ones that spend the most time balancing, playtesting, and tweaking their games before they release them to the general public tend to be the most successful.
As for why the Pogo model hasn't been copied by other competitors… I'm not entirely sure; you'd probably have to ask them. I think partly, you've gotta sacrifice a lot of short term gains for the hopes that maybe, in the long term, things will pay off. Like I said, you've got to spend a good chunk of time polishing these games and making sure they're fun over long periods of time. And when you've gone through all that work, it's tough to then give it away for free in the hopes that maybe, if you're able to repeat that process several more times, you'll eventually build up critical mass and have a successful ad or subscription based community. If you compare that to simply focusing on the downloadable product and making a nice bundle of cash in the short-term, I can see why most companies haven't tried to copy us.
What do you think is the future of the virtual economy within Pogo (and other, comparable sites?) Do you think it will evolve beyond the simple "play games, win prizes" system that currently exists?
Good question — I'm not really sure myself. There are sites out there like WorldWinner and King.com that have skill-based types of games where you compete for real money (i.e. I put in a buck, you put in a buck, and the winner gets $1.50), but I'm not sure that's where Pogo wants to go. We don't tend to have a lot of cutthroat competition around here, and the idea of having to defeat an opponent in order to get ahead doesn't really appeal to much of our audience.
It certainly seems like, from a customer perspective, being able to play games for free and possibly win prizes is a pretty appealing model. I don't know if there's a lot we could do to improve upon that…
What does the typical Pogo game-making team look like today? I.e. X dedicated engineers, Y dedicated artists, Z producers, working for ABC amount of time. What do you think it will look like in four years?
It's pretty small. For our online games, we have 1 engineer, 1 artist, 1 producer/designer, and a contract sound person. Generally, we're in production for 4 to 6 months — more for multiplayer games, less for single-player games. The teams that make the downloadable games are a little larger just because those games tend to have higher production values.
I'm guessing that in four years, when most of our audience has migrated to broadband and 12 meg games are commonplace, we're going to see slightly larger teams (probably an extra artist and engineer). Personally, though, I hope they don't get too much larger than that — one of the enjoyable aspects of working casual games is the fact that you're on a small team and have so much control over the entire product. I'd hate to lose that.
What has surprised you most about the current state of the casual game market?
I'm pretty surprised at the speed in which it's gone from being the "crazy aunt of the gaming family that nobody talked about" to the, uhh… hot aunt. (Like Portia de Rossi in Arrested Development, I guess.) When I started at Pogo back in 2001, the site had huge numbers of subscribers, but getting anybody outside of our world to acknowledge that large numbers of people were playing these casual games was impossible. These days, it seems like a lot more people are talking about making or playing casual games. I don't know why that is. I'm sure that having Microsoft and Nintendo hype casual games with their latest offerings certainly hasn't hurt.
What has surprised you most about the process of making casual games, in general?
I think when I first started here, I was probably surprised at the amount of work that's still involved in making these "simple" games. To outsiders, they probably look like they could be whipped up in a week. But once you see all the little details that go into these games — I think we had over 20 prototypes of the Bowling interface until we came up with a version we liked, for instance, and I remember making several prototypes of the "condensing everybody's poker chips into the center pot" presentation for Hold'em, trying to find a version that was the most fun — you realize that even these simple games can be pretty complex.
Our audience can still surprise me me in terms of what games they like and what they don't. There are some games out there that I thought were brilliant that never really found an audience (maybe because I'm still confusing "brilliant" with "fun" — see question #2). Similarly, there are games that I didn't think were going to take off that became huge hits. I remember we all tried playing a few Sudoku puzzles when they were first coming to America, and our initial reaction was, "Jeez — this seems kinda dull and nerdy. I can't imagine this catching on."
Needless to say, we got that one wrong.
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One response to "Interview with Todd Kerpelman (EA, Pogo)"


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Trevor Noah mocks Disney World reopening amid coronavirus surge in Florida
Curtis Tate
As coronavirus cases surge in Florida, Disney World's Space Mountain is not the hill Trevor Noah wants to die on.
On Monday, the "Daily Show" host mocked the theme park's reopening of the Magic Kingdom and Animal Kingdom on Saturday. Disney World fully reopened Wednesday with Epcot and Disney Hollywood Studios.
On Wednesday, Florida topped 300,000 coronavirus cases, making it one of only three states with that many (New York and California are the other two). More than 4,500 people have died, according to the Florida Department of Health.
"While hospitals are filling up and more people are getting sick," Noah said, mimicking Disney's signature character, "Mickey Mouse has decided that the show must go on."
Nationwide, more than 3.4 million people have become infected, and nearly 136,000 have died, according to the Centers for Disease Control and Prevention.
Disney World had been closed since mid-March. Disneyland in California was scheduled to reopen on Friday, but that plan was postponed due to rising coronavirus cases.
"Basically what we're saying is, 'why are you at Disney World, dumb (expletive)?' " Noah continued. "It's crazy that we're in the middle of a pandemic that's killed hundreds of thousands of people, and there are still folks out there who are, like, 'life isn't scary enough. Let's go on a roller coaster!' "
Disney has implemented numerous precautions at Disney World, including temperature checks, a mandatory face mask requirement and a social distancing squad to enforce the new rules.
Still, Noah wasn't convinced.
"Look, when my time comes, my time comes," he said. "But I'm going to do all I can to make sure my obituary doesn't say, 'cause of death: Space Mountain.' "


text:
KARMA WIll INSPIRE YOUR FATE
by Anshuman Dogra: For Opinion Express News Services. / 10 June 2020
Life lessons from a person, who wears many a hat at the same time.
Vidhya Tiwari, Pageant Ambassador for SAVVY Mrs India, Director & Editor-In-Chief of TROFII, India's only dedicated Food & Night- life Magazine, and Co-founder of ORO BLANCO (a makeover studio), is a self-proclaimed workaholic.
Her inclination was towards Law but on her father's insistence she enrolled into Fashion Design and has never looked back since. From being a novice fashionista to becoming a professional she continued working in the fashion industry as a freelance Designer and Stylist for Femina. Working with Femina opened up avenues for her, with numerous shows and pageants, including the Citadel Extravaganza and another one that she calls as one of her favorite moments in her career, which was the show she organised for international Fashion Designer, Eva Danielle, in Pune (2013).
The year 2014 sprinkled some star- dust on her when she received a call from the Czar of the glamour world, Mr Nari Hira appointing her as the Editor of CITADEL magazine (from the stables of MAGNA Publishing)! Being her first ever job on the pay roll, as she had never worked in a corporate environment ever before, her apprehension were put to rest with the warmth and understanding be- stowed upon her, especially by her publisher Proneeta Hira! Sharing a great rap- port with the MAGNA Mumbai team she learnt the ropes of marketing under the guidance of Mr Ashok Dhamankar (Marketing Director, Magna Publishing).
Being the Editor of CITADEL a life- style magazine, she learnt a lot on the job, especially the shift from Fashion to Food. As along with fashion articles she also had to do articles on decor and food! It was an easy jump for her, as in her own words she says, "I am from the live to eat category of people." Known for her passionate food blogging, she has a loyal following on Instagram & Facebook. A gourmet herself, she's known to be a great judge of good food and good taste.
The fine point in food for her was when the International Chain Hyatt recognised her talent and invited her as a Judge for the Hyatt Culinary Challenge 2015, at the Hyatt Regency in Mumbai! And her position as a connoisseur was cemented with a second invitation from the Hyatt group when she was invited second year in a row as a judge for the Hyatt Culinary Challenge 2016, this time at the Hyatt, Pune. A foodie at heart this Vegetarian workaholic, says she's still trying to reach her potential, juggling different work profiles and trying to create a unique place for herself. That's what led her to spearhead TROFII (Food & Nightlife Magazine) as an Editor and Director.
She also is a partner with a consulting firm, from food, to fashion, to beauty to branding and publicity, you name it and they have a solution! Being a people's person, she feels Branding & PR are an extension of her creative side. When taking up a brand or person for brand building and PR, the only vision they carry is of their client being in a happy space, that's our ultimate reward. She says, "if we give our best, and our clients are happy they will bring us more clients in return, which is exactly what happens with us, our recommendations are so strong, that first timers always turn to retainers!"
Having worked on numerous fashion shows as a Fashion Designer and stylist, she has also, helped groom the contestants of Radio Mirchi Queen Bee, RSI May Queen, Pune Club May Queen and the CITADEL Mr & Miss Pune. Her judging skills too have often been put to test, being invited to as jury member for numerous shows, from, Miss Pune to Mrs Maharashtra to Mrs India, to Mrs India Globe! Vidhya takes her duty as a judge very seriously and encourages Men and Women from all walks of life achieve their goals, "whether it be a Fashion Show, a Beauty Pageant or a Cookery Show or the show of life! Each one needs to reach their true potential but for that you must first believe you have it," she says!
Driven by a strong belief that "style is our most engaging narrative to the world", style is an art and art is every- where and in everything. There is an artist locked-up in each one of us, but some never find the key, and some never find the door." Every venture she steps in is an essential one for her and she believes in offering her best. She looks at life and feels lucky, saying, "I think I've always been at the right place at the right time. Also, being brutally honest, that's always worked for me. When I talk business, I talk business, there's no beating around the bush. your time is the most important. Respect yourself. No one is as important as you are. If you put yourself first, if you are happy with everything around you, only then will you be able to make other people happy. So, choose yourself respect, honor and happiness above all else.
In her words, "I also feel we should never complicate your life, whether personal or professional. Keep it simple and straight. Speaking your heart and being honest is the key". A devout believer in the Almighty, she feels, and keeps the positivity alive. Be true to yourself in all that you do. The best way to live life is to be true to yourself. Never give up, never lose faith. Faith can move mountains; faith can work wonders. Have faith in yourself and above all have faith in God. God's love is Endless, and He never fails you, NEVER. Like Hellen Keller very truly said, "A bend in the road is not the end of the road…Unless you fail to make the turn." So, surrender to Him and all else will follow.
By Anshuman Dogra: For Opinion Express News Services.
OpinionExpress.In | By Anshuman Dogra: For Opinion Express News Services. | June 10, 2020
Study finds massive doubts over Aus forests' ability to recover from bushfires
'NEP ignores Transition to Education 4.0' (Book Review)
by Vishnu Makhijan / 21 January 2021
Let the leaders lead
by Indra Shekhar S / 21 January 2021
Reopen schools for younger children soon
by Suresh Kumar / 20 January 2021
Unite for the sake of the nation
by Kalyani Shankar / 20 January 2021
A tricky situation
by Biswajeet Baner / 20 January 2021
Remove Chinese hamlet
Gabba forever!


Now that my role has changed from Chairman and CEO to just Chairman of The Bozzuto Group, I've spent some time assembling random thoughts that I've had about business and leadership through the years. Having done that, a friend suggested I jot a few of these down in my blog. And so that's what I will be starting to do here.
Before I go any further, I want to make sure you understand that I view each of these "rules," as aspirational rather than descriptive. That's my way of acknowledging in advance that I didn't always live up to them. I want to be the first to point that out so as to save my colleagues the time of doing so.
Too often, people building organizations create limits on the growth of that organization by fearing to trust those he or she hires. For an organization to grow and prosper, one must be willing to allow those working in the organization to grow and prosper as well. It's one of life's great ironies that to be willing to take the risks necessary to create a business one must have an inordinately strong ego. However, to grow that same business one must have an ego that can be subordinated sufficiently to allow the ego of others with whom one works to shine through.
The thinking that there is a single solution for every problem has always intrigued me. Maybe there is, but business moves too fast to run sequential experiments. It seems to me that one can get into far deeper trouble wasting time trying to find that perfect solution. When something is wrong, you just can't afford to test alternative remedies. You have to try a number of things simultaneously. If you're successful, your biggest problem will be not knowing to what to credit that success. At worse, you will have eliminated a lot of possible solutions.
Let me know what you think. While I have compiled many more of these rules, it seems to me that the purpose of a blog is to facilitate communication. So if you disagree with any of what I've written here, or even, bless you, if you agree, let me know your thoughts.
your thoughts on leadership are helpful and profound. it has taken me many years to learn that "getting out of our people way" is the best way to grow an organization and allow those people to shine. i wonder at times what took me so long to see the light. Though, as felix frankfurter said "wisdom often never comes, and so one not ought to reject it merely because it comes late". Thank you for your words of wisdom!
i thiNK THAT IN BOTH CASES ABOVE, YOU WERE CONSISTENT IN PRACTICING WHAT YOU PREACH. THESE ARE BOTH LESSONS i REGULARLY SHARE WITH MY TEAMS SO IT IS NICE TO HAVE THEM REINFORCED!
It's a strategy of leadership I 100% believe in Chad and would advise anyone in a similar position to follow. Good luck to you!
Thank you for allowing us to be a part of a great company. To both of your points….the simplest way to resolve an issue is to allow the people who experience it to work it out. Allowing our associates to express their ideas gives them a feeling of ownership and usually results in the most practical solution.
Johnetta Jordan- thank YOU for being a part of the Bozzuto team and the great job you're doing.
This is a great blog for anyone who aspires to be a great leader within an organization. Both of these items are critical not only to a leaders success but to any organization. It is great to work for an environment which encourages the think outside the box method and encourages those of all levels to bring ideas no matter if they are big or small. Also it's amazing how trying multiple things can help solve a challenge within the organization quicker than trying one thing at a time isolated. Although you may not know what to attribute the credit it will be a much quicker solution although it may cost more or take more of a risk. Great blog.
I appreciate your comments Jenica. Please feel free to share the post with your colleagues and peers if you think it will be of interest.
This is great Advice tom! This is a simple message, but a good one. As someone who aspires to own THEIR own business one day, Thank you for sharing.
Selecting employees with integrity is the foundation to hiring excellent employees. From that one quality comes everything else.
From your description, the rules you mention were developed through your years of experience in leadership. I'd think you'd be delighted to find that empirical data supports your statements (or at least the first).
–	Replacing a low quality ("bad"/ 10th percentile) boss with a high quality (90th percentile) boss translates to a team output equal to that of adding one more worker to a nine member team.
So ultimately, good leadership means greater productivity and a reduction in cost because you need fewer employees. And with greater loyalty/reduced attrition there is less of a need to train new employees which results in reduced interruptions to optimal productivity.
But I offer two caveats to this study – its analytical approach only takes productivity into consideration. Due to the admitted limitation in their data set, they can't say much about quality of work attributed to "good leadership." But I would posit that good leadership, by its very nature of embodying the vision and mission of the company, would naturally yield a high quality standard that would likewise be expected of their employees.
Thanks for your comment and for confirming with data what I think many of us understand intuitively.


A journalist with Citi FM, an Accra-based private radio station has sued the government over the appointment of Electoral Commission (EC) Chairman.
Current EC Chairman Dr. Kwadwo Afari-Gyan is due for retirement next month and the mode of appointment of his replacement is generating heated political debate.
Citing the Attorney General as the respondent, the journalist, Richard Sky filed a writ at the Supreme Court asking for a clear interpretation of the provisions of the 1992 Constitution on the appointment of an Electoral Commissioner.
The applicant who is represented by his solicitors Dehyena Chambers with Alexander Afenyo-Markin as the lead counsel, wants the court to determine the way and manner the President should do the selection of the next EC Boss.
The writ is praying the highest court of the land "to give judicial definition of the process for appointing a replacement for incumbent EC Chief, Dr Kwadwo Afari-Gyan," who is set to retire on June 18, 2015.
The applicant said that any directive given by the court on the mode of appointment of the EC Chairman shall be binding on all stakeholders and become a guiding precedent, saying "it would also put to rest the unending political debate on how the successor of Dr. Afari-Gyan is to be appointed.


Regardless of what is going on around the world, the technical approach will use verifiable data to predict the price of an asset. A taker, on the other hand, places a market order for an asset that has already been placed by the maker; therefore, their orders are fulfilled instantly. Cookie Use and, data Transfer outside the. Interpreting the Price Candles This beginners guide to Bitcoin trading wouldnt be complete without touching on price charts. Bitstamp Just like, Bitstamp has been around for a while now and was established in 2011. They have some of the bests security measures and trade only a few selected coins (Bitcoin obviously included). In 2011, Nakamoto shared the source code and domains with the Bitcoin community and hasnt been heard from again. User interface: This ought to have been among the first things to look out for in a good exchange because there wont be any Bitcoin trading if youre going to sign up on a platform that relays its information in what seems like rocket science. Never invest more than youre willing to lose Just like any other business, establish a trading plan Never leave your coins on an exchange; transfer and store them in an offline wallet Dont let emotions drive your trading decisions; remain firm and neutral even.
Scalp traders: Scalp traders are almost similar to day traders, but they dont just trade during the day; they do it all the time. Investing in Bitcoin denotes that one buys the coin and holds it for the long-term. The idea behind this type of trading is to sell out as fast as possible by locking in any small profits that are generated. One wouldnt be mistaken to think that trust is almost inevitable for the pioneers of anything good; but for Bitcoin, the journey has been all about upgrading their security measures, improving their transactions speeds, trading on as many exchanges as possible, among other things. Once a transaction hits the blockchain its final. Stop loss order: Stop loss orders are sell orders that restrict your selling price from falling below a limit specified by you. In addition, you can trade your regular currency for Bitcoins at Bitcoin exchanges, wie viel geld mit twitch verdienen the largest one being Japan-based. The service currently allows you to exchange 17 cryptocurrencies and tokens to and from Euros. Peopleor more accurately extremely powerful, energy-intense computersmine Bitcoins to make more of them. Bitcoin Trading Or Investing: Whats the Difference? There are even ways to earn Bitcoins through trading and recently. Payment methods: The last thing you want to do is to sign up on a platform that offers payment methods that are not supported in your locality or, if supported, you have to travel miles to access an agent or a dealership.


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Q: Average time between successive occurrences of earthquakes? In any given year, the probability of an earthquake greater than Magnitude $6$ occurring in the Garhwal Himalayas is $0.04$. The average time between successive occurrences of such earthquakes is ____ years.

My attempt:
Somewhere, answer is given $25$ years.

This means $4$ out of $100$ years will face an earthquake greater than Magnitude 6.So average time between successive earthquakes will be $\frac{100}{4}=25$ years.

I'm not getting how I apply $\frac{1}{0.04}=25$ with given probability and average time.

Can you explain in formal way? Please.

A: Let $X$ be the number of years to the next earthquake.
Then $X$ is a geometric random variable and the
probability that the next earthquake happens in $k$ years is
$P(X = k) = (1-p)^k \cdot p$
where $p = 0.04$.
The expected value of $X$ is
$E(X) = 1/p = 1/0.04 = 25 \:\text{years.}$
And this can also be interpreted as if you waited a long period
of time the average time between earthquakes would be $25$ years.
(or you can think of it that the distribution of the length of the gaps between earthquakes will follow a geometric distribution)

A: Suppose the probability that an earthquake occurs is p in one year. We assume that the probability of an earthquake is independent from the number of eqrthquake in the past.  Therefore the probability that you do not occour an earthquake in n years is $(1-p)^n$. Now can consider smaller intervals than one year like half a year. We assume that the occurence of an earthquake in half a year is $\frac{p}{2}$. And the number of half-year intervals is $ n\cdot 2$. At least n years you do not occur an earthquake. We denote the random variable as $X$.  The probability that you do not occour an earthquake in 2n half-year intervals is
$P(X\geq n)=(1-p/2)^{2n}$
The intervals can be further reduced.
$P(X\geq n)=(1-p/3)^{3n}$
$P(X\geq n)=(1-p/4)^{4n}$
$P(X\geq n)=(1-p/5)^{5n}$
...
More generally it is
$P(X\geq n)=(1-p/m)^{m\cdot n}$
m=Number of intervals per year.
Let $m \to \infty$. The random variable X becomes continuous.
$$P(X\geq n)=\lim_{m \to \infty}(1-p/m)^{m\cdot n}=e^{-p\cdot n}$$
The converse probability is $$P(X\leq n)=1-e^{-p\cdot n}$$
Replacing p by $\lambda$ and $n$ by $x$ we have
$P(X\leq x)=1-e^{-\lambda \cdot x} \ \ \forall \ x>0$
This is the probability of an exponential distributed random variable. The expected value is $\frac{1}{\lambda}$. In your case $\lambda=p=0.04$. Therefore $E(X)=\frac{1}{0.04}=\frac{100}{4}=25$


What is a basic app?
There are a number of important steps you should follow to develop an app.
You can think of it as a basic workflow for developing apps. Certainly, you will follow an optimal workflow that aligns with your development processes (such as Agile), and business processes that you use.
You can use the QNX Momentics IDE to set up the project and required files or create one manually using the command line.
After you create the project, you can decide on the libraries to use. You can add libraries to your project any time during the development process but it makes it easier to code if you know ahead of time what to include in your project. Several libraries come installed with the BlackBerry Native SDK for Tablet OS. If you require a library not available with the Native SDK, there are a vast number of open-source libraries that are available that you can use. You may even have libraries of your own that you can use or create. If your libraries use POSIX-standard C/C++ calls and compile using the GNU C/C++ compiler, it is probable that it can be easily ported for use with the BlackBerry Tablet OS.
You must create or edit an existing BAR application descriptor file. You add assets (icons, images, additional libraries) and set up permissions for your app using the application descriptor file. In addition, you can configure the name of your app, title for the app, etc. using the file.
While you code, you will do this frequently, but compiling your code may require that you specify additional options or parameters. You can specify them in managed projects using the QNX Momentics IDE or modify a makefile in a Makefile project. Ideally, you should test that libraries that you add can be compiled with your app.
Once your app compiles, you package the app and deploy it. During the packaging process, your compiled app is packaged into a BAR file. The BAR file is deployed on a device or simulator. This process can be completed using a launch configuration from the QNX Momentics IDE or using a series of steps from the command line.
After you deploy your app, you can start testing! Early in development, you may find issues with your code that you need to resolve, but eventually, you will have an app that's ready. During the testing phase, you may find issues that require that you modify your code. As you fix your code, it is necessary to repackage and deploy your code. When your apps become larger, the packaging and deployment process might be cumbersome and time-consuming, therefore, you can perform incremental updates to your deployed app to help reduce the time. After you are satisfied with your app, you can deploy using BlackBerry App World.
These steps are the ones you'll use during your development cycle. You may iterate between steps a number of times. It is important to recognize each of the stages that are required.
A basic application has three basic parts and includes code for starting and initializing an application, performs a function for the user or the system, and usually provides a user interface.
Your code and assets for your application are organized as projects. Projects are basically containers or folders of related assets to create an app.
You can use libraries to access and reuse existing functionality.
After you compile (build) your code, you can use the QNX Momentics IDE or command-line tools provided with the BlackBerry Native SDK for Tablet OS to package and deploy your app.


Defiant Monkey Improv Comedy Show!
Wednesday night is Comedy Night! Defiant Monkey Improv hits the stage Wednesday, June 6th, 7 PM at the Kenan Center Taylor Theater.
Over an hour of live entertainment presented by the First Couple of Comedy, Karen & Andy!
Using suggestions and guest stars from the audience, we create on-the-spot comedy you've never seen before, and will never see again. Each show is unique; our live audience members are the only ones who will ever see that particular show. It's like fireworks - you can tell someone how awesome they were, but the magic is in experiencing it for yourself!
Defiant Monkey Improv is a two-person improvisational group that creates comedy based on audience suggestions and participation. If you've seen Colin Mochrie and Ryan Stiles of "Whose Line Is It, Anyway?" perform, you know what we do!
With over 30 years of comedy experience, Defiant Monkey Improv is Western NY's most entertaining Interactive Comedy Experience.


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Now Reading: Molly Ivins
Molly Ivins Feb 16, 2001, 12:00 am CST
Christmas! Tax cuts ahead! Look out – whatever you do, don't get between the hogs and the trough. The K Street lobbyists are ginning up a campaign to get big business a bigger slice of the tax-cut pie. In fact, the corporations will take the pie, thanks.
You will not be amazed to learn that the business lobby is ecstatic about the prospect of a $1.6 trillion tax cut. But President Bush's plan to cut marginal rates across the board, although exceptionally good for rich individuals, does dog for corporations.
And guess who gives big campaign money? The Wall Street Journal notes that the real-estate lobby gave Bush $4.2 million and another $4.3 million to members of the House Ways and Means and the Senate Finance committees this election cycle. Those are the committees that write the tax laws.
The real-estate lobby wants more generous property depreciation laws for office buildings. The insurance lobby, again according to the Journal, gave $1.6 million to Bush and $5.7 million to Ways and Means and Senate Finance. Life insurers want a $645 million provision that would help them compete against other financial services companies. (Ever notice how many television ads these days are about financial services? They are not selling deodorant, widgets or cars. They're selling "financial security" and "the American dream" and retirement in some beautiful place.)
Those with long memories will recall the education of David Stockman, Ronald Reagan's first budget director. Reagan started with an across-the-board cut for individuals and wound up with a corporate greedfest that sent the national debt roaring up and interest rates with it. A disillusioned Stockman later said: "The hogs were really feeding. The greed level, the level of opportunism just got out of control."
The fact is that the portion of the tax burden paid by business in America has been falling steadily for decades. According to Citizens for Tax Justice, during the 1950s and '60s, business paid about one-fourth of the taxes. Its share is now down to one-10th. That leaves you-know-who to pay the rest.
The major tax lobbyists are hard at work forming a coalition. "The guiding philosophy of that effort is that big business has to unify around one or two big cuts to get the largest possible share. One goal that the trade groups are discussing is a reduction in the current corporate income tax of 35 percent," reports the Journal.
In a splendid example of cognitive dissonance, the Journal also reports that manufacturing activity plunged in January to levels that are usually seen only when the entire economy is in recession. This would indicate that the anticipated surplus will not, in fact, materialize. And some estimate that the total cost of the bill over 10 years in terms of lost tax revenue and higher interest costs because of the increase in the federal debt could be as much as $2.7 trillion. Unfortunately, everyone predicts that this will be a months-long marathon, which means that whatever passes won't take effect until next year, leaving the economic wisdom of a tax cut in serious doubt.
Economist James Galbraith of the University of Texas at Austin has suggested that because the Bush presidency is illegitimate (every indication from the recounts so far is that Bush lost Florida), he should not be permitted to do anything that will last beyond his term. That includes a 10-year tax cut that is stacked so that its biggest impact is at the end, when no one has any idea what the economy will look like.
The Bush plan is bad enough: 42.5 percent of his tax cut goes to the richest 1 percent; 60 percent of it goes the richest 10 percent – and these are not people who are hurting. If the D's sell out and let the business lobby make a bad plan even worse, we will know that the system of legalized bribery that now funds our political system has eaten well into the heart of governance.
I, for one, appreciate the fact that Sen. John McCain is willing to be a pain in the rear about campaign finance reform. He now has a March date for consideration of the McCain-Feingold reform bill and will need the help of every sentient citizen who cares about saving representative democracy.
The good news is that the latest reports show the D's have surpassed the R's in soft money: $63 million for the Senate Democrats vs. $43 million for the R's. That should give Kentucky Sen. Mitch McConnell pause.
Unfortunately, Texas' own Rep. Tom DeLay, the bug exterminator from Sugar Land, has been lobbying the new president against the bill. The fact is, DeLay wasn't considered very bright even when he served in the Texas Legislature, where the standards have never been high. Ken Herman of the Austin American-Statesman recently observed of the Legislature: "Some are inspired geniuses mindful only of the greater good; some are connivers mindful only of personal good; most are wondering what's for lunch."
Molly Ivins is a former Observer editor and a columnist for the Fort Worth Star-Telegram. Her book with Louis Dubose (Shrub: The Short But Happy Political Life of George W. Bush) is out in paperback. You may write to her at [email protected].
Molly Ivins' official editorial run at the Texas Observer lasted six years, from 1970 through 1976; unofficially, it lasted a little longer—her syndicated columns appeared in these pages and she remained a stalwart advocate of the magazine until her death in 2007. Her irreverence and irrepressibility continue to help define the Observer today.
Molly Ivins on Carrying Texas
Texas Democrats, not having won since Jimmy Carter, are a little afraid to dream. by Molly Ivins
Molly Ivins Wrestles With the 'Infotainment' Industry
Professional wrestling (and isn't that a great oxymoron?) is our goal and role model. by Molly Ivins
Molly Ivins on Climate Change Deniers
"One theory of government is that it only reacts to a crisis; trouble comes when we cannot even agree on what a crisis is," Ivins wrote in a 1995 column about Congress' lukewarm response to the threat of global warming. by Molly Ivins


text:
Where does Mortal Kombat's story go from here?
Woah what an ending!
MK11 honestly features the best MK storyline of all time and it ended on such a good note. Although it was a great ending, it also makes you wonder what is next? Which is, funnily enough, the name of the achievement for completing the story. Before we go any further SPOILERS are ahead!
There were two endings to the storyline, one where Liu Kang beats Kronika and must shape a new timeline with Kitana and another where he does so with Raiden. I would like to believe the actual ending is his arcade ladder ending where he makes his close friends all Elder Gods and they all shape time as the canon ending, but for the sake of the story mode normally being canon, I believe the Kitana ending is the true ending. With this done, this means the timeline is completely restarted and the only characters actually left are Liu Kang, Raiden and Kitana, so where do we go from here?
I personally don't want them to retell the trilogy AGAIN and to be honest would like something different. Instead of another Injustice, or another MK fighting game why not give us an action-adventure game similar to MK Shaolin Monks? If you have watched Ed Boon interviews lately, he would love to do something different and seeing the Krypt mode having basic third-person gameplay, I would love to see MK done like this again.
A Shaolin Monks sequel has been in high demand for nearly 14 years! They could do a non-canon story maybe retelling Deadly Alliance and Deception, or a completely new story set in another timeline. Now that there has been shown to be infinite timelines in the story they can pretty much do anything.
I love MK11, but I honestly don't know how they would make it any better as a fighting game and I don't really want another Injustice, so please Netherealm makes a new action-adventure Mortal Kombat, with the same quality of storytelling as MK11 and give us something new and different!
anime, Cartoons, comics, Controversial, Manga, mortal kombat, video games
ed boon, fire god liu kang, liu kang, mk, mk shaolin monks, mk11, mk12, mortal kombat, mortal kombat 11, mortal kombat 11 ending, MORTAL KOMBAT 11 REVIEW, mortal kombat 11 story expained, mortal kombat 11 story explained, mortal kombat 11 story mode, mortal kombat 12, mortal kombat shaolin monks, netherealm, netherealm studios, raiden
Will we get Stages as DLC in MK11?


text:
Obama Hits Back at Critics of Iran Nuclear Deal
A day after Iran and six world powers announced a historic deal aimed at curbing Iran's nuclear capabilities, President Obama took questions from reporters to defend it from congressional critics who say the plan fails to eliminate the threat of Iran obtaining a nuclear weapon.
"This nuclear deal meets the national security interest of the United States and our allies," Obama said at a press conference on Wednesday. "It prevents the most serious threat, Iran obtaining a nuclear weapon, which would only make the other problems that Iran may cause even worse. That's why this deal makes our country and the world safer and more secure."
Tuesday's announcement from Vienna follows years of diplomatic negotiations between the United States and Iran and capped off an 18 day marathon conference led by Secretary of State John Kerry to finalize the plan's details.
The deal, which is now subject to congressional scrutiny, was met with strong condemnation from conservatives both in the United States and Israel, where Prime Minister Benjamin Netanyahu called the deal a mistake and warned lifting economic sanctions in Iran would only "fuel their terror and military machine."
On Wednesday, Obama specifically hit back at such criticism, suggesting rejections from members of Congress were primarily focused on playing politics rather than on the national interest.
Acknowledging that "legitimate concerns" surrounding Iran remain, Obama said, "For all the objections of Prime Minister Netanyahu and some of the Republican leadership that has already spoken, none of them have presented to me or the American people a better alternative."
"We don't have diplomatic leverage to eliminate vestige of a peaceful nuclear program in Iran, but we do have the leverage to ensure they don't have a weapon. That's exactly what we've done."
In a statement shortly after the deal's announcement, Obama vowed to veto any legislation blocking the plan's implementation.
Do Republicans Really Want to Scuttle the Iran Deal?
Maybe We Should All Read the Iran Deal Before We Take a Stand On It
Here's How the Iran Nuclear Deal Is Supposed to Work
Iran Nuclear Deal Reached Betweeen World Powers


text:
Madan Mohan Temple
Amongst the oldest temple in Vrindavan built in 1580, Madan Mohan Temple is located on a hillock with fortified walls around it, along the parikrama path just a little distance from Banke Bihari Temple. The striking temple with its 60-ft high shikhar, is now under the aegis of the Archaeological Survey of India. It was built by Kapur Ram Das of Multan. This is the oldest existent temple in Vrindavan today. It is said that after vanquishing the demon Kaliya, Lord Krishna rested on this hillock. Drenched with water he began to feel cold, and instantly, twelve suns (dwadasha aditya) came down to give him warmth, giving the hillock its name, Dwadasha Aditya tila.
The temple is closely associated with the saint Chaitanya Maha Prabhu. The original idol of Lord Madan Gopal was shifted from the shrine to Karauli in Rajasthan for safe keeping, during Aurangzeb's rule. Today, replica of the image is worshipped at the temple.
Last Updated On : Sunday, 02, January 2022 | 10:46 AM


text:
package com.navercorp.pinpoint.plugin.jdk7.rabbitmq;

import com.navercorp.pinpoint.plugin.jdk7.rabbitmq.util.RabbitMQTestConstants;
import com.navercorp.pinpoint.plugin.jdk7.rabbitmq.util.TestBroker;
import com.rabbitmq.client.ConnectionFactory;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;

/**
 * @author Jiaqi Feng
 * @author HyunGil Jeong
 */

public abstract class RabbitMQClientITBase {

    private static final TestBroker BROKER = new TestBroker();

    private final ConnectionFactory connectionFactory = new ConnectionFactory();
    protected final RabbitMQTestRunner testRunner = new RabbitMQTestRunner(connectionFactory);

    @BeforeClass
    public static void setUpBeforeClass() throws Exception {
        BROKER.start();
    }

    @AfterClass
    public static void tearDownAfterClass() {
        BROKER.shutdown();
    }

    @Before
    public void setUp() {
        connectionFactory.setHost(RabbitMQTestConstants.BROKER_HOST);
        connectionFactory.setPort(RabbitMQTestConstants.BROKER_PORT);
        connectionFactory.setSaslConfig(RabbitMQTestConstants.SASL_CONFIG);
    }

    final ConnectionFactory getConnectionFactory() {
        return connectionFactory;
    }
}

redpajama_set_name: RedPajamaGithub


Every year it seems like there's a new "it" social media app. Last year, Snapchat was all the craze. Although Snapchat is certainly still very popular, especially among teenagers and young adults, there are other social media apps that are gaining attention.
One of these is Yik Yak. You may have already heard of it. Yik Yak's claim to fame is that users of the app are entirely anonymous. Yik Yak also focuses on the local, so users see posts written by others in their own neighborhood (as opposed to on the other side of the world).
Anonymity has its upside and downside, as Yik Yak's founders have certainly discovered since creating and commercializing the app in 2013. Yes, the reputations of users are not threatened since posts are written anonymously. However, anonymity also has given users license to post whatever they want or about whoever they want without fear of reprimand.
High school students have particularly abused this ability. In March last year, to the concern of the Yik Yak founders as well as community members, in Chicago a rash of bullying messages were posted on the app. Over the past year, the Yik Yak app has unfortunately been a vehicle for death threats, taunting and other malicious posts. In response, Yik Yak chose to proactively "geofence" around high schools, turning high schools into dead zones for the app.
It's important for parents of teenagers to be aware of what's "in" when it comes to social apps. The good thing is that Yik Yak users are anonymous. However, Yik Yak still presents a new opportunity for teenagers to be hurt by cyberbullying and parents should know this.
For more information on Yik Yak, take a look at this excellent, indepth write-up on the app by the Atlantic.


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Wild Card Brewery lands national deal with Tesco
26th April, 2018 by Phoebe French
Walthamstow craft brewery Wild Card has secured a listing for three of its beers in UK supermarket Tesco as it seeks investment and doubles production to meet demand.
Wild Card has announced that three of its beers – Queen of Diamonds IPA, King of Hearts Blonde and Jack of Clubs Ruby Ale – will be hitting the shelves of 214 Tesco stores nationwide this month.
In order to meet the increased demand, the craft brewer has doubled its production and is now brewing beer seven days a week. In addition, it is seeking investment to increase its fermentation capacity, employ several more brewers and bring more packaging in house, according to founder and director, William Harris.
Speaking to db, he said: "Our current brewery site has plenty of room for us to grow into. We are keeping our options open and are looking for the right investor, and we certainly would consider crowdfunding again".
Wild Card currently employs around 20 people, half of which are part-time. Last year, it launched a crowdfunding campaign, raising £300,000 in just one week.
Its beers are also stocked in Claridges, Harvey Nichols and the Shard's Oblix restaurant as well as in its two tap bars.
"This is a big step for us, a huge opportunity to grow the business and we are really excited to get our beers out there to a wider audience to enjoy," said Harris.
"Wild Card's growth has meant we can brew some fantastic beers, working with really interesting ingredients. We are constantly experimenting; collaborating with local producers, foragers and other brewers to make some truly great beer. This year we are starting a barrel ageing programme," added head brewer, Jaega Wise.
The first products of the programme will be 12 wine casks filled with a Saison, with the barrels provided by Speyside Cooperage. Harris says that they're also looking into producing an Imperial Stout too.
Wise, who was elected a director of The Society of Independent Brewers (SIBA) South East regional brand, has been a staunch campaigner against sexism in the beer industry, calling on organisations such as CAMRA to ban sexist imagery from their competitions. At its AGM last week, CAMRA stated that new diversity and equality measures would now be implemented.
Wise also joined the team on series two of The Wine Show, alongside Jancis Robinson MW, Joe Fattorini, Amelia Singer, Matthew Goode, James Purefoy, Matthew Rhys and Stéphane Reynaud.


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Home /Anybody can use AI/ML, a book launched with the vision to make readers become versed with the technology
LifestyleSeptember 3, 2022
Anybody can use AI/ML, a book launched with the vision to make readers become versed with the technology
Nashik (Maharashtra) [India], September 3: Anybody can use AI/ML is a book that will help anyone learn the fundamentals of artificial intelligence and machine learning (AI / ML) and will make one aware of the applications of AI in all industries with upgrading and upskilling oneself on the newest technologies so one can succeed in their current position or business.
The book was launched on the 75th birthday of well-known Senior Advocate Vishwas Mahajan from Nashik in the presence of many professionals and family members. The author also mentioned that the book was dedicated to the memory of his loving father.
Pritish Mahajan, the author, is in the news for pouring knowledge with creativity and intelligence in the book 'Anybody Can Use AI/ML'.
With rapid advancements and growth in technology, traditional jobs might face an existential crisis in the near future. All jobs would require their employees to work on advanced systems with efficiency and productivity. And this book, with its deep ocean of information, will help professionals today to become smooth and untroubled with the new technologies. By enabling more people to comprehend the applications of AI and shift from being technology consumers to producers, the book contributes to the reduction of the digital gap and creates more impactful employment opportunities.
For becoming an expert and maestro in the field, the book encapsulates all the pointers that one might require in the learning and knowledge-acquiring process. To imagine what the future world will look like, one will certainly get an idea of the same through this piece of erudition.
The book on StoryMirror Platform is already stirring up a commotion among the audience and captivating them by showering ounces of wisdom and particulars.
In the book, full of deep learning, everything in the future is portrayed to be connected through cyberspace, and the best outcomes are produced by AI, which is more advanced. Everyone will benefit from reading this book as they begin their trip into the future.
Anybody can use AI/ML, is a mix of the information age and the elements needed to survive it. The intriguing book enters the bestsellers category and leaves the readers with a progressive and breakthrough mindset.
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Frankenstein – The Creature Must Die!
This is a brilliant animation from Janie Geiser who is a renowned theater and film artist specializing in the use of inanimate objects and toys to create unsettling and evocative films and performances. Her work has been screened worldwide, including at the Whitney, Guggenheim, Museum of Modern Art, and the Los Angeles County Museum of Art. The film investigates the origins of the word 'algebra,' which turn out to be somewhat interesting. Frankly, I had never once even considered the word before watching this film.
It's a subtle film. A beautiful but difficult film. Let's think about this experimental film, shall we? What do we see in this film? Holes. Lots of them. Holes for looking through. There's a little plastic doll who looks very 1940s, some birds, numerals, trees, and lots of grass. Blades of grass. When I see a little plastic girl doll looking into holes I see a filmmaker looking into a camera to investigate the world, or rather the mind, or perhaps the unconscious. This doll approaches an odd stone bunker on a hill and she peers into a small opening into darkness. It looks a bit like an old Nazi gun bunker. Carl Jung would approve! All experimental films should dig into the unconscious mind, I think. People throw 'dreamlike' around quite often these days when talking about films. There are very few dreamlike films. What most people mean by dreamlike is simply blurry. Anyway, our plastic doll sees things in storybook fashion that suggest nature and Nazis. There's warfare going on. The precision of battle maps. The doll's vision puts conflicting images of tamed nature description together with extreme violence. Nothing is attached properly to anything. Ideas do not lead to logical conclusions. Instead, they lead to odd constructions, more like what is required by the creative mind.
Geiser's 'algebra' theme seems to peek through at times in images of severed limbs or broken bones, teeth, spilled blood, and of course the various number machines that pop up. The word algebra apparently used to have a meaning related to restoration or reunion, sometimes applying to the setting of broken bones which was often done in medieval times by a dentist who also performed bloodlettings. Interesting. But this film is not really about mathematics. At least not the usual kind. It's about piecing together a vision of the world. Immersion.
This is a Dutch documentary about dangerously anti-establishment Italian poet and filmmaker Pier Paolo Pasolini, who was brutally murdered in 1975 under extremely suspicious and unexplained circumstances. The Italian justice system – if such a phrase doesn't make you bust a hernia with too much laughing – dismissed his death as the act of a single young man upset about the filmmaker's sexual advances. This film points out that Pasolini was utterly smashed, his body broken and shattered everywhere. He'd been beaten and run over with a car. The evidence does suggest that he was slain by a group. Director Philo Bregstein attempts to draw a connection between the outrage caused by Pasolini's leftist, harshly critical works and his death. It's a tough connection to fit together because there is really very little good police work done by the Italians to provide any reliable information. I remember going to Italy as a boy and upon seeing an Italian policeman saying to my father, "But that's not a real policeman!" That was one year before Pasolini was killed.
There's just something always ridiculous about an Italian who either thinks they are a cop or a soldier. The country is absurd. It elects Berlusconi, a man who is actually a monkey, as if the entire nation just wants to make a big joke and cause the world to laugh at its expense.
My main reaction to this documentary is nostalgia for a time when the work and thinking of filmmakers and poets was taken seriously enough to warrant a documentary that immerses one in the mind of an artist. We don't see that anymore. We get jokey pop nonsense about what people are up to, but nothing approaching an understanding of a director's viewpoint. We are spoon-fed pablum about the moronic Martin Scorsese's eternal and cuddly love of cinema. The guy is a chipper little dolt who cannot function without De Niro's slightly winded masculinity nearby. A documentary about such a clown would not be worth making. I imagine him with a collection of old popcorn makers in his living room. Pasolini was engaged, angry, excited, subtle, harsh, contradictory, confused, dangerous, and beautifully unlikable. We don't allow those people to work now. What we get through an endless comment feedback loop are feeble protests about Tarantino's massive ego as he thinks he can be white and make a film about slavery. Tarantino's Django Unchained is actually the closest thing to Pasolini that this country may have ever produced. The present day outrage and the joy of expressing it is like a bomb going off throughout the length of that film which I consider a masterpiece.
A documentary like this makes me feel as if the world needs these people like Pasolini to show us how beautiful is a lack of common sense. How insightful contradiction can be. How anger and violence are really the material of poetry.
By the way, the story told by Bernardo Bertolucci about how he first met Pasolini is worth the entire film. That moment of doubt, of thinking that someone is a thief, a suspicious person, is at the heart of what an artist is. Listen to that part carefully and then think about how most artists now want to do something good for you. Take those artists out in the alley and shoot them. Leave only the bad guys alive.
Luis Buñuel was the great Spanish film director who made 'Un Chien Andalou' and 'L'Age d'Or,' two of the original surrealist films. This documentary, directed by Robert Valey, was made in 1964. The director talks freely and with a certain charming guile about his influences, friends, paranoias, enjoyments and his impressions of various countries. He once smacked Salvadore Dali down on 5th Avenue in New York city!
I enjoy listening to people like him talk about their work because they talk about how they see things – how they interpret the world. Compare the way he talks in this film to what you normally see coming from people like Steven Spielberg or Martin Scorsese. Those people don't seem real. They don't seem to have any point of view. Notice how people in the film consistently associate Buñuel's filmmaking with the work of painters. It is the continual grinding down of art into business that destroys real culture. One should immerse one's self in better ideas and more subtle things if one wants to avoid the dullness that permeates most film work currently going on in the United States. I have found it to be a general rule that people with real talent who are artists answer questions in a slightly confusing manner. Clarity is another word for fake. Buñuel appears to me to fit this general principal.
Buñuel wrote a short and very beautiful autobiography called 'My Last Sigh.' I recommend it very highly if you want to know more about the mind behind Surrealist film.
And of course, here is the great Surrealist short film, 'Un Chien Andalou,' made by Buñuel in 1929.
I did not know this filmmaker, Paolo Gioli, existed until yesterday. And that really bothers me because I feel a very strong kinship with this filmmaker just on the basis of having seen two of his pieces. What can a filmmaker do with his own backyard? That is the question that comes to my mind as I watch his films. Can a filmmaker take his camera out back and make something astounding? Of course. In fact, that skill is central to being a creative filmmaker. It is the feeling I get from Gioli. He makes films that have a guiding concern but he is not afraid to slip a little off of the main track and let you see him experimenting. One can observe his enthusiasm for a new mechanical technique and he allows his film to wander into the territory of the new machine or splicing method for a while. And then he comes back to the main thing. He never lets this get out of control and it is a miracle to watch. One can learn how to experiment by watching a brilliant experimentalist. It's that simple.
There are many filmmakers I wish I could meet and perhaps work with. Gioli is one of them. In fact, this brings to mind again my thought that things like YouTube are the greatest cinematic development of the past half century. The reason has nothing to do with screen format or size or image quality. It has to do with intimacy. The feeling of connection one can get by watching a filmmaker's work on the computer is far more intimate than could be achieved in a theater. It is this quality that is the most important contribution of online film to world cinema. Intimate connection to the artist. It has a powerful effect on artists and communicates ideas and inspiration from generation to generation far more effectively than any prior cinematic display technology.
Here is a nice long article by Bart Testa about this wonderful Italian filmmaker.
Here is an article by David Bordwell on how Gioli's hand-made cameras influence his 'vertical cinema' technique.
Canadian filmmaker Guy Maddin made this short in 2009 with Isabella Rossellini in the lead role of a woman who finds ecstasy in an electric chair. The film moves beautifully with its music and entertains with its silent film mystery and accelerated movement. However, I will say that Maddin's films seem to me overly concerned with silent film technique. This tends to turn the films into curiosities rather than genuine works of art. That's a tricky area because the films put so much virtuosity on display. But you can hide enormous failures behind that 'old film look.' I'm not sure that's what Maddin is doing, but my suspicions are growing. Maddin might be interested at some point in working with less budget.
Thank you to filmmaker Fred. L'Epée.
Between 1988 and 1998 filmmaker Jean-Luc Godard made a film called 'Histoire(s) du cinéma.' Though it purports to be a sort of cinema history, reflecting on how cinema intersects with the 20th century, I think it is more likely a vision of how cinema works in the mind of one filmmaker. The images drift in and out, overlapping and complimenting one another just as they would in the mind. Don't look for accuracy or understanding. Just watch the film. It's very difficult to find pieces of this lengthy work online. But these are three good chunks and they certainly stand up as a taste.
More about the film at Mubi.
Films, photography, short stories, and games are the primary areas covered here.
More than just opinions, you will find original films produced by your editor, Alessandro Cima. The films range from kid-friendly animations to horror, documentary and experimental film works intended for gallery and festival showings.
You will also find a collection of original games that may appeal to those still enjoying the pleasures of unique independent browser games programmed in Flash.
Then there are the original audio stories for children, including a wild pirate adventure and some classic novels.
Dig into the stories menu for a collection of illustrated tales that first found an audience for this site.
Also, head over to visit our Facebook page.


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Port of Los Angeles Handled a Record 9.3 Million TEUs in 2017
Photo: Port of Los Angeles
The Port of Los Angeles last year broke its own record for the most cargo moved annually by a Western Hemisphere port.
The Port of Los Angeles reported Friday that supply chain efficiencies helped it to a new all-time cargo volume record in 2017, racking up 9,343,192 Twenty-Foot Equivalent Units (TEUs) handled throughout the year. The new record represents a 5.5 percent increase over 2016's record-breaking year.
"2017 was a year beyond expectations but it was not by chance," said Port of Los Angeles Executive Director Gene Seroka. "Our growth is a direct result of a concerted, multi-year effort by the Port and its many partners to maximize efficiency throughout the supply chain. All the collaborative work by a broad range of global maritime stakeholders has delivered these remarkable results."
The port credits its record year to supply chain efficiencies implemented in 2017 that included technology upgrades, such as the new "Port Optimizer" that aggregates key cargo data online to facilitate better cargo tracking, projections and productivity. Also, infrastructure upgrades like those completed at TraPac Container Terminal and Yusen Terminals, Inc. during 2017 boosted the port's ability to service increasingly larger ships and facilitate cargo movements.
The new record comes despite a dip in both containerized imports and exports in December by 2.2 percent and 7.3 percent, respectively. Along with a 1.5 percent rise in empty containers, overall December containers were 779,210 TEUs, an overall decrease of 2.2 percent compared to the previous year.
"We are extremely proud of the role our workforce has played in achieving this cargo milestone, and in keeping the San Pedro Bay port complex the number one trade gateway in the U.S.," said Mark Mendoza, President of the International Longshore and Warehouse Union 13.
"The cargo volume for 2017 reflects the importance of the Port of Los Angeles, not just to the regional economy but the nation," said John McLaurin, President of the Pacific Merchant Shipping Association (PMSA). "The record volume could not have taken place without the hard work and cooperation of everyone in the supply chain."
Beirut Blast: Interpol Red Notice Issued For Ship Captain & Owner
By Ellen Francis (Reuters) – Interpol has issued red notices for the captain and owner of the ship that carried the chemicals which devastated Beirut in an explosion in August, killing 200...
Total Views: 12509
China Issues New VLSFO Marine Fuel Export Quotas
By Chen Aizhu (Reuters) – China has issued 5 million tonnes of clean marine fuel export quotas in the first release for 2021, to five companies including a private refiner,...
Trump Seeks Sanctions On European Subsea Gas Pipeline
By Andrea Shalal (Reuters) – The United States is urging European allies and private companies to halt work that could help build the Nord Stream 2 natural gas pipeline and...


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package org.ebookdroid.core.models;

import org.ebookdroid.core.events.DecodingProgressListener;
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}


All-4-Fun, spelled backwards is Fun-4-All!! That's what the week is all about, fun for the whole family, and fun for jeepers of all skill and rig levels. For 2002, it is the town of Silverton. What a week!!! From high altitude (9,318') sun to afternoon showers some days, cool nights (frost one morning), the cool weather was a nice break from the heat!!
This year, the 36th Annual MHJC All-4-Fun Silverton played host to 200 registered wheelers from Sat. July 27th to Sat. Aug 3rd. Along with some 85-100 MHJC members, were registered participants from all over the country. Silverton played host in 94', 98', and 4 years later-2002. Well over 1000 people attended the weeklong event. Each All-4-Fun every year would not be as successful as the last without the long hours of support and help of each committee member doing their part.
Thanks to all who helped, and especially Chair TOM ALLEN, who can now sit back and accept this congratulations. It takes a lot of people to put an event like this together and make it work. Thanks to everyone for making this a fun and successful week. Including Gary Moul and his team for keeping things running and organized.
Everyone was so upbeat and in a great mood all week. Was it the beer? Nope, just friendly people, all with the same hobby-----jeepin'. After a long day on the trail, it was great to hang and swap trail stories in camp and under the big top. There was a ban on fires this year, so the campfire stories were told by makeshift BBQ's/flames instead.
Rob of 4x4 Used Parts Inc. was on hand once again to help out anyone in need of repairs. Discount Tire, Warn and Clemson 4Wheel Center, & 4x4 Xtreme, provided refreshments. Thanks also to the Traill Bosses for organizing trips everyday, and making the Trail Leader's job easier. They even made up tickets for each trip! It takes a lot to please over 200 Jeepers with fun trails for all skills and wants-great job!
Jeepers from all over the country (farthest this year was from Hawaii-again) come to enjoy a week of jeepin' (5 days), and the social functions held every night under the big top year after year. This year in Silverton was no exception, Sat. night: Orientation Night, Sun. night: Silverton Appreciation Night, Tue. night: Bestop Ice Cream & entertainment, Wed. night: BBQ/Show-N-Shine/Kids Games/Awards, Thur. night: DOOR PRIZE NIGHT, and finally, Fri. night: Warn Night/BBQ/Live Band til quiet hours? (ok-11:30pm).
So, as every night was planned, all you had to do was figure out from the 13 or so trips run each day (except Wed.) which one you wanted to do! Trips meet up at staging areas and leave on ½ hour intervals from 8-10am. I was a trip leader all week, and lead 5 trips (2 un-official) to some great trails covering the whole area around Silverton: (Saturday: Kendall Mountain Trail, Sunday: POWER GULCHES TOUR-Picayne Gulch/Placer Gulch/California Gulch/Poughkeepsie Gulch/Engineer Pass Trails, Monday: Cinnamon Pass/Carson Townsite Trails, Tuesday: Brown's Gulch/Corkscrew Gulch/Ross Basin/Colorado Basin Trails, Thursday: Black Bear Pass/Imogene Pass Trails and Friday: Stony Pass/Kite Lake Trails.
the trails offered at this year's All-4-Fun 2002 based out of Silverton.
While some (like Fred & Rodger) had nice cribs with a dish!!
Along with myself and my jeepin-sidekick Molly were Hobos Jed 'Clampett' McClelland-CJ7 (as a Trip Leader) & family Michael and Andrew, Ken 'Toolman' Kordes-CJ5 and wife Nancy Shelby, Associate Hobo Members Scott & Justine Marshall and daughters Cory and McCayla from Vancouver Washington, and Bobbette 'Smiley' Mathews & sons Thomas and Michael up from Stinnett Texas. We all camped on the north side of camp next to the pleasant sounds of the Animas River.
Wednesday was a 'relax' day off from jeepin', and included a full day of FUN. One could enjoy the San Juan's or stay in camp for a full day of activities. From the morning parade thru Silverton, the Show-N-Shine, Kid's Games, Manufactures under the big top, food and refreshments for lunch and dinner, and the awards ceremony at night, a great day!
Lots to see & do on Wednesday, starting with a parade!
On Thursday night at 7pm sharp, the popular Door Prize night was run by Troy & Melody Mesmer's committee (great job!). Everyone was ready to receive over 300 "NICE" door prizes to registered jeepers who were present (some even took home 2!). How long does that take? Well, (at 11:45pmish?) we had the raffle. I got my $20 worth of Children's Hospital raffle tickets, and not a one even came close. Who cares, it's all for the kids. A big 'Thanks' to Fred Perry of Clemson 4Wheel Center who bid the highest ($750!) for the "JEEP"-Toughest 4 letters plaque for 2002, with the money going to Children's Hospital. Tom Allen proclaimed that this year's participants raised over $9,000 (most ever in one year) for a smaller group, and pushed the running total over $100,000 for Children's Hospital!! Another fun night under the big top!
The week of FUN finished up on Friday night with the MHJC BBQ, free beer/soda, and the band (which has played in previous years) started up at 6pm as part of Warn Night, sponsored by Warn Industries. During intermission, Harold Ogden of Warn handed out some Warn products. Everyone's attention and the excitement builded as the final prize, an XD9000i winch would be given away. Harold looks over at me and calls my name! Wahooo! I was a 'bit' excited to say the least, and just had to high-5 everyone I could, then give Harold a 'big' thank you hug! It's on my Jeep as you read this, a big THANKS to WARN for their great support of All-4-Fun, and my new winch!
Can you feel the love in the room!!!
The rain started back up, but the band (which played last year in Salida & Central City, & Fairplay in 99') played on til 11:30pm! By early Sat. August 5th, the camping sites were almost empty, as happy and content jeepers would make their own treks back home out of the Silverton valley..........See ya next year in LEADVILLE!!
Everyday of the week, either on the trail or in camp, was a blast! This was my best All-4-fun! A toast to the hosts and the guests for another successful All-4-Fun this year in SILVERTON 2002!
A perfect end to a perfect week!!
I hope you enjoy my week-long adventures during All-4-Fun 2002, and the accompanying 160+ photos..."


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Division of Cardiology for General Cardiologist University of California San Francisco, Department of Cardiology United States
The Cardiology Division at the University of California, San Francisco is seeking a board eligible/board certified Cardiologist for a full-time faculty position. Faculty recruit will contribute to inpatient and consult service and position will entail establishing a general cardiology practice. Applicants must hold MD, MD/PhD, or MD/MPH degree and be qualified for appointment at the Assistant, Associate, or Professor level. Applicants with specific experience or training in critical/intensive care medicine may be given special consideration.
Please apply online at https://aprecruit.ucsf.edu/apply/JPF02268 and submit the following required documents: Your most recently updated Curriculum Vitae; Cover Letter; Statement of Clinical Interests and Background; Statement of Research; Statement of Contributions to Diversity; Names and email addresses for 3 references.
UC San Francisco seeks candidates whose experience, teaching, research, or community service has prepared them to contribute to our commitment to diversity and excellence.
The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age or protected veteran status.
Statement of Research
Statement of Contributions to Diversity
Misc / Additional - Statement of clinical interests and background
3 required (contact information only)
https://medicinoxy.com/division-of-cardiology-for-general-cardiologist,i8142.html">


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To help you find a window solution which meets your criteria for architecture, design and comfort perfectly amidst the many possibilities in shape, colour and material, you can choose from three different Internorm design styles: studio, home and ambiente.


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Home | University hubs | Robert Gordon University | Reviews students | Location of university
Robert Gordon University
Location of university
Please comment on the location of your university (city, town, etc), the campus, the facilities, and student accommodation.
(based on ratings in 2016)
"The campus has good access to student accommodation, places to eat, the students' union shop, a gym, a swimming pool and buses."
"The university is out of town so a bus may be required to reach it. Most halls are very nice and the student scene is great fun in Aberdeen."
"The university is in a pretty location but quite far out of the centre of the city. Student accommodation can either be good or horrendous depending on which ones you get, they are all very expensive. There are a lot of bars in the area but no students' union bar. We also have plenty of gyms and cinemas but are very lacking in cultural landmarks since the one art gallery is being renovated and some of the music halls are being renovated as well."
"RGU is great, but the local transport is terrible."
"The campus is really pretty and feels relaxing. It has excellent facilities and loads of different computer labs to go in and use at any time. There is loads of accommodation in the city centre, which is very handy for shopping, nights out and socialising. There is a gym on campus and lots of cafés and coffee places to hang out and study."
"Most student accommodation is in the city centre while the university isn't. All university facilities are on campus."
"The campus is very modern and located next to a beautiful river, there's lots of greenery too. The university has plenty of space to study or chat with friends, including a massive library. The student accommodation could be improved though as it's too expensive for its quality right now."
"The location is good but student accommodation is quite expensive."
"The facilities are great as they are all situated on campus (gym, union, library etc), although the location of the campus is quite out of the way."
"It's a lovely location. The campus is well kept and modern. The facilities are of a good quality."
"Great campus, about 15–20 minutes away from the city centre of Aberdeen by bus, nice facilities."
"We have no union bar, unlike other universities, which is annoying. Facilities at the university are good with plenty of space to hang out with friends."
"The university is unfortunately quite far away from student accommodation and the city centre. However, the bus system is very good."
"The only issue with RGU is that it is at Garthdee so you have to get a bus across town or drive to the campus and there are not a lot of parking facilities. The campus itself is great and really modern with lots of places to get food, sit down, chat and study. Student accommodation is also good with halls all around Aberdeen."
"The location is amazing. It's by the river, ten minutes' ride out of the city centre."
"It's in a quiet area just outside of the city centre. It's great for commuting from all parts of the city."
"Everything is in one place, which is handy. It's out of town but not too far. Student accommodation is ace if you are central."