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Illinois, Holonyak Micro and Nanotechnology Laboratory, Grainger College of Engineering
MNTL Master Calendar
Sustainable cleaning of surfaces using air bubbles
Alireza "Navid" Hooshanginejad, Postdoctoral fellow at Brown University
Amy Rumsey
rumsey@illinois.edu
MechSE Seminars
Applying air bubbles to techniques for sanitizing surfaces has been growing rapidly in recent years from complex industrial machines to kitchen appliances. Specifically, air bubbles are proposed as a sustainable solution for cleaning biological surfaces to reduce high rates of foodborne illnesses globally. In the first half of this talk, I will discuss the fundamental source of such cleaning effects by discussing the shear stress exerted on the surface when a bubble bounces, and then slides along a tilted substrate. I will then show how we carry out cleaning experiments on controlled biological surfaces systematically. Our experimental results on bacteria-coated surfaces reveal that the optimum cleaning happens for a tilted surface of ~20. To rationalize this finding, we use numerical analysis and scaling arguments to explain how shear stress is maximized at a mid-value of tilting angles. In the second half of the talk, I will introduce an interesting phenomenon where bubbles of certain size show a backflipping behavior when they collide with a tilted surface. I will explain why bubbles exhibit this counter-intuitive behavior through experimental observations and reduced mathematical modeling. I will then discuss how this backflipping behavior of bubbles can be leveraged to enhance cleaning. Finally, time permitting, I will briefly show how applying sonic waves to bubbles can also enhance cleaning by inducing an infinite bouncing mode in bubbles.
Alireza "Navid" Hooshanginejad is a Hibbitt Postdoctoral Fellow in the Center for Fluid Mechanics at Brown University. Navid received his B.Sc. (2014) in Mechanical Engineering from Sharif University of Technology in Iran, and his Ph.D. (2020) in Mechanical Engineering from the University of Minnesota. He has held a visiting Research Associate position at Flatiron Institute (2017), and a postdoctoral position in Biological and Environmental Engineering Department at Cornell University (2020-2022), before joining his current position at Brown University. Navid is an experimentalist and an applied mathematician working in the area of fluid mechanics and soft matter with focus on biological systems, and the environment. His research interests include drops and bubbles, interfacial instabilities, pattern formation, and self-assembly using table-top experiments and mathematical modeling. Navid has been the recipient of the Graduate Teaching Fellowship from the University of Minnesota (2020), and the Best Poster Award from the Gordon Research Conference on Granular Matter (2022). Navid is currently serving on the APS DFD Executive Committee as the Early Career Member-at-Large.
Host: Professor Leonardo Chamorro


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HomeCar NewsKnow About The New Tata Safari 4x4 Pick-Up Truck Launch Date, Features,...
Car NewsSpotted/SpiedFeaturedReviewsCar ReviewsFeatures/OpinionTata
Know About The New Tata Safari 4×4 Pick-Up Truck Launch Date, Features, Price, And All Updates !!!
Sunday, 21 February 2021, 07:59 EST
Modified date: Sunday, 21 February 2021, 07:59 EST
Tata Motors unveiled its most popular SUV 2021 New Tata Safari Car on 26 January. Its booking company started from 4 February. Which you can book at a token amount of INR 30 thousand only. At the same time, Tata Motors Company is going to announce its prices today and its delivery will start in the whole country from 22 February. In such a situation, it has been learned that the 2021 New Tata Safari is also going to be launched by Tata Motors Company in the variants of the 4×4 Pick-Up Truck. Let us tell you that in the last few days the craze of pick-up trucks has increased in the country, in such a situation, the 2021 New Tata Safari Car 4×4 Pick-Up Truck can increase the competition in the market.
Safari was first launched in 1998 – Tata Motors Company launched the first Tata Safari SUV Car in the country in 1998. Earlier, there were no cars in the SUV segment in the country. After the success of Tata Safari, other car companies started launching their cars in the SUV segment.
Features of New Tata Safari 4×4 Pick-Up Truck– Tata Motors Company has replaced the new Tata Safari's third-row seat with a storing tray. On which you can keep a lot of luggage. Along with this, in Tata Safari Car Pick-Up Truck, you will get 4 seats for seating of passengers including the driver. At the same time, if you talk about its other features, you will get a black roof railing in the pick-up truck, which has a grab handle. Along with this, the front bumpers, tires, and tailgate of the pickup truck have been developed like a Ford Ranger Raptor.
New Tata Safari 4×4 Pickup Truck engine – Tata Motors has given a 2.0-liter turbocharged diesel engine. Which generates the power of 170ps and a peak torque of 350 Nm. At the same time, you will get both manual and automatic transmission options. At the same time, Tata Motors is going to start delivery of the new Safari on 22 February and its price will be announced on 21 February. In such a situation, it is being estimated that the price of a new safari and pick-up trunk can be between 15 to 22 lakh rupees.
New Tata Safari
New Tata Safari 2021 Price
New Tata Safari 4x4 Pick-Up Truck
New Tata Safari Features
Tata Motors 2021
Tata Motors New Launches
Making A Murderer Season 3: Release Date, Cast, Plot, And upcoming News !!!
Black Panther 2: Release Date, Cast, Plot, And More Update !!!

redpajama_set_name: RedPajamaCommonCrawl


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DVD Announcement
SNAPPER MUSIC announces that, in the wake of a hugely successful and critically acclaimed theatrical run, Martin Scorsese's eagerly anticipated film series, The Blues, will be released on DVD on 29th March 2004.
Click here to download a PDF of the full Press Release
Launch Announcement
SNAPPER HAPPY TO GET 'THE BLUES'
SNAPPER MUSIC is delighted to announce that it has secured the UK theatrical, DVD, video and broadcast rights to Martin Scorsese's eagerly anticipated film series, The Blues.
Theatrical Release
SNAPPER MUSIC is pleased to confirm that Martin Scorsese's eagerly anticipated film series, The Blues, will have it's UK theatrical opening at The Other Cinema, Rupert Street, London W1 and the Arts Picturehouse in Cambridge on 30th January 2004.
From 6th February the series will play at the Ritzy Brixton before moving on to the Manchester Cornerhouse, Bristol Watershed and Sheffield Showroom. In addition, the NFT is planning to screen The Blues in March.
Additional dates and venues are to be announced.
UK Press contacts:
Sara Thom or Nicola Barlow @ Media Communications
Tel: 020 8998 1517 . Fax: 020 8566 8290
e-mail: sara.thom@mediacomms.co.uk or nicola.barlow@mediacomms.co.uk
Home | About the Film Series | The Songs & The Artists | Blues Road Trip | Film & Television | DVD & CD Collection | Press Info | Credits


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An Efficient and Lightweight Resource and Asset Manager for Games Development
By Thomas Cheah
Software Technology
An Efficient and Lightweight Resource and Asset Manager for Games DevelopmentThomas CheahJuly 10, 2005 April 10, 2019
The rapid increase of complexity in today's games has made managing game resources and assets become a major challenge to game developers. This article presents a lightweight resource and asset manager that can be used to manage the resources in most games effectively. We show you how a centralized resource manager is built and used to increase the reusability of game resources. This resource manager is then used by the asset manager to create various game assets. We propose a specification that describes 3-D object (one type of game asset) that is constructed from the resource manager. We extend the specification further to allow game developers to configure the 3-D object flexibly to suit various needs. Finally, we give a few thoughts on how the asset manager can be extended further for creation of other game assets through the resource manager.
Game development has been a challenging task since the infancy of game industry. Although one can argue that the modern technologies today have greatly simplified the game development process. But this effect is negated by the tremendous increase in the games complexity at the same time, as gamers demand a greater gaming experience on today's high-end technologies. As a game become more complex, managing the game resources and assets become a major challenge to game developers [2].
Game developers usually create games by using high level language such as C/C++ with other libraries that are specific on certain game development tasks. For example, a game developer on PC Windows most probably will use Direct3D, a low-level graphics rendering library provided by Microsoft, on the graphics programming aspect. Some developers might opt for creating or licensing a game engine (referred as middleware sometimes) that built on the low level libraries to simplify the task further and speed up the development process. For instance, RenderWare is a renowned game engine that provides a set of high level functions that focus towards game development, i.e. load object, load image, play sound, etc. Although those game engines had greatly simplified the job of game developers, but it is still up to the game developer to use it effectively by managing the resources required by the game efficiently.
To ensure that the game resources are well managed, we need a resource manager, which serves as a centralized location for all game resources. The resources that we are referring here is the fundamental building block of games, such as 3-D objects, images, animation, sound, etc. The game developer specifies the resources that are needed by the game, and the resource manager is responsible to load them prior the game starts, and dispose them by freeing all the memory allocated by them. The resource manager will leverage on the functionalities of the underlying game engine to load and dispose each type of resource. In the game, a new game asset is constructed by consulting the resource manager, and acquiring the necessary resource from it. If the same resource is required by two game assets, the resource manager will check whether the corresponding resource can be shared. If it is, the singleton resource instance is returned. Otherwise, the resource manager will create a duplicate of the required resource, and return back the duplicated copy. Figure 1 depicts a clear relationship between the resource manager, asset manager, and the underlying game engine.
The resource manager loads a list of resources specified by the game developer in a resource file written in XML form, as shown in Listing 1. We had chosen XML as the resource file format for several reasons. One is because XML is well structured and straightforward to describe each resource clearly, and we don't need any special editor but just an ordinary text editor to view and modify it. The mandatory attributes that are associated to each resource are name, which is a unique identifier of that particular resource; src contains the filename where the resource is located; and shared is a Boolean flag to indicate whether this is a shared resource. Beside these, there are additional attributes that are specific to a particular resource, depending on the parameters that are required by the game engine to load certain resource. For example in our case, our game engine requires an integer flag specified when loading an image to indicate the type of texture filtering for that image; the number of horizontal and vertical cells in an image is required when loading an animation; and so on.
Listing 2 depicts the various methods to interface with a resource manager. The resource loading operation discussed previously is carried out by the LoadResources() function. To acquire a resource that is loaded in the resource manager, we just need to call the function GetResource(), and specifying the resource identifier and its type. The resource manager will then look up for the particular resource with the specified identifier and type. As this is the core operation of resource manager, therefore it must be able to look up for resources in minimum time. In our implementation, we use a STL hash_map for each resource type to store the resources using their names as keys. If a resource that matches the designated identifier is found, a reference to the resource is returned if it is a shared resource, or a clone of the original resource handle is returned for a nonshared resource. To clean up all the resources before the game terminates, we call to FreeResources().
The true power of resource manager is resource reusability. By pooling all the resources together in a single location, we can avoid recreating resources that are already created. For example, in a space simulator, we just need to load the explosion animation once in the resource manager, and use it at anywhere in our game whenever something explodes. On the other hand, when we associate each resource with an identifier, we actually increase the maintainability of our game as well. Imagine that if you have a major restructuring on the directory where the game resources are kept. If we are using the resource manager to acquire resources in our game, we just need to change the src attribute of each resource in our resource file. We don't need to worry about breaking the game code result from the changes of resource files location.
Game Assets Manager
Once the resource manager has loaded the necessary resources in the game, the assets manager is responsible for creating game assets by utilizing the resources in the resource manager. Game assets here are referring to high level game entities, like actors, objects, multimedia animations, special effects, etc., which are constructed using more than one resource type. Game asset manager also abstract the game programmers away from the complexity of the internal specification and building blocks that make up a game asset. It allows the game programmers to focus more on manipulating the actual game entities where the gamers interact directly with. In the following section, we will present two game asset examples that are created by our asset manager. Both are 3-D objects that are usually used to represent game actors in 3-D games, but the second one, what we called composite 3-D object, is used for game actors that are more complex.
Basic 3-D Object
A basic 3-D object is built from a mesh object (a data structure that holds a set of vertices that makes up a 3-D model [6]), along with some images for its texture. Besides that, there are a few attributes that are used to describe the object's appearance and characteristics. We used the XML schema in Listing 3 to define the descriptions of a basic 3-D object. To construct an object, the asset manager will read its corresponding object description file, acquire whatever resources that is required from the resource manager, and construct the object based on its descriptions.
Those elements in the basic 3-D object description file (Listing 3) with src attribute are referencing to a resource name in the resource manager. We prefix a hash (#) sign before the resource name to indicate it is really a resource name, instead of the actual resource filename. We implemented our asset manager to support both as we realized that the ability to specify absolute resource filename is sometimes useful for debugging purposes. But ultimately all resource should be reference using its name in the resource manager. Our file format also allows us to tweak the initial object transformation, material, rendering attributes, and multi-textures settings. We can even modify the texture and visibility flag of individual limb on the object. Limbs are sub-nodes, which are vertices that group together in a parent-child relationship with other nodes in a hierarchical manner [5]. Controlling the limb visibility is particularly useful in game when you need a "dummy node" on your object, i.e. a node that does not contribute visually to the object, but merely serve as a guide for positioning other objects. For example, a soldier in a war game might have an invisible dummy node on his palm, where we use it to position the weapon object that the soldier is currently holding.
Composite 3-D Object
For a more sophisticated game object, a basic 3-D object is not comprehensive enough to fully represent it. A composite 3-D object is comprised of multiple basic 3- D objects with the addition of animation control. Listing 4 shows the XML schema of a composite 3-D object description file.
A composite 3-D object must have one basic 3-D object designated as the main object. It can have several components, where each of them has a name, and is attached to a limb on the main object, along with another basic or composite object as its attachment. The component's attachment is optional. If it is specified, its scale factor, relative offset and orientation (respect to the limb attached to) has to be set. The orientation type can be absolute, which it orients the component's attachment exactly as it is stated; or it can also be oriented as a view billboard or axial billboard. We realized this is an important feature of a composite object, as billboarding is often used in game to represent objects that don't have solid surfaces [7], e.g. smoke, fire, fog, vapor trails, etc. We also implemented a simple level-of-detail (LOD) control for components, as indicated by the lod attribute. The specified value is the distance where we will hide the component, if it goes beyond this distance from the viewer.
The animation control of a composite object is managed by a set of animation triggers. An animation trigger is a set of animations to be played when the trigger is activated. The animation can be keyframe animation or texture animation, which is performed on the designated component's attachment. This feature allows simultaneous animation to be carried out together on a composite object. For example, a hunter that is firing his rifle will play a keyframe animation showing his hand recoils, at the same the blast on his rifle nozzle is indicated by a texture animation. Listing 5 shows you the main interface methods of a composite object.
Potential Enhancements
So far we had discussed about the resource manager, and how do we use it with the asset manager to create two types of 3-D object. We can further extend the functionality of asset manager for creating other game assets like special effects and multimedia animations in the same manner. Besides that, there are still plenty of rooms for improvements. For instance, we might consider combining all images, sounds, animations, mesh objects and other resource files into a single file as it is more space efficient [2]. The resource manager will then look into this file when loading resources. In addition, we can also include versioning information in the resource file as well [1]. It could be more practical to partition the resources in the resource file into a few sections, where the resource manager can choose to load a particular section only when it is needed [3]. To prevent hackers tampering with the resources of your game, or doing any reverse engineering works, we can implement a lightweight encryption proposed by Wheeler and Needham [4].
We had shown you a simple but practical implementation of a resource manager and asset manager where you can employ in most games development. The resource manager not only helps you to manage your game resources efficiently, but it also increases the maintainability of your game significantly. The two game assets that we had shown you can be applied very well in any 3-D games as well. The specification that we proposed is based on our experience in game development to understand the typical necessities when developing 3-D games. We had given a few thoughts to you on some possible enhancements that can be made. We believed that once these enhancements have been implemented, this can serve as an indispensable tool in the game development industry.
B. Sousa, "File Management Using Resource Files", Game Programming Gems 2, Charles River Media, pp. 100-104, 2001.
J. Towner, "Resource Files Explained", General Game Programming, GameDev.net, Jan 2000, http://www.gamedev.net/reference/articles/article902.asp
C. Hargrove, "Code on Cob: The Butler", loonygames, Blue's News Publication, vol. 1.11, http://www.loonygames.com/content/1.11/cotc/
D. Wheeler and R. Needham, "TEA, a Tiny Encryption Algorithm", Cambridge University, Nov 1994, http://www.ftp.cl.cam.ac.uk/ftp/papers/djw-rmn/djw-rmntea. html
D. Eberly, "Hierarchical Scene Representations", 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Morgan Kaufmann, pp. 141-167, 2000.
"3D Glossary", WebReference.com, http://www.webreference.com/3d/glossary/model.html
Möller. T and E. Haines, "Billboarding", Real-time Rendering Second Edition, AK Peters, pp. 318-325, July 2002.
Choosing eCommerce platform for your online storeThomas CheahDecember 31, 2012 April 10, 2019
December 31, 2012 April 10, 2019 |BY Thomas CheahChoosing eCommerce platform for your online store
Happy 2013 everyone! This is my first article for the new year. If one of...
利用 iPad 電子書,行銷商品無國界Thomas CheahApril 28, 2012 April 10, 2019
April 28, 2012 April 10, 2019 |BY Thomas Cheah利用 iPad 電子書,行銷商品無國界
iBooks Author 製作的電子書,除了有豐富的動畫,影片,照片文字等素材可以在 iPad 電子書平台展現。2012年4月26日,跟台灣的網絡行銷及故事行銷大師劉奶爸一起合作開課,傳授利用電子書的網絡行銷技巧與策略。 2012年1月20日,Apple 公司發表了免費的電子書製作軟體 iBooks Author 嗎?只要學會這套軟體,您或您公司的產品就能編輯成冊,行銷到全世界囉!電子書的市場在這幾年被廣泛的討論,尤其是網路書店的平均業績早已超越實體書店的情形下,接踵而來的改革正要興起! 環保意識抬頭,紙本出版品面臨許多不利的威脅,加上實體通路的開拓對原創作者來說更是困難重重,許多作者或專家們,想好好的寫一本自己的著作,卻又不願意被出版社挑三撿四又重重剝屑,於是開始興起了自己出版電子書的念頭! 尤其在 iPad 2 上市之後,iBooks...
Building The Smarter WayThomas CheahNovember 19, 2010 April 10, 2019
November 19, 2010 April 10, 2019 |BY Thomas CheahBuilding The Smarter Way
The construction industry has substantial socio-economic impact, both nationally and internationally. Yet, given the obvious...
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By thehistoryofbyzantium@gmail.com. Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio streamed directly from their servers.
The rapacious behaviour of the Normans in Italy brings together an alliance against them. The Byzantines and the Papacy try to get on the same page but discover that they may never be able to.
231 episodes available. A new episode about every 8 days averaging 22 mins duration .
Our thirteenth Kickstarter backers reward episode looks at the legacy of Byzantium and why it seems so forgotten today.
As Constantine IX leaves the stage we see him desperately searching for ways to raise tax revenue.
After the Pecheneg Wars the Roman treasury was empty. We look at Constantine Monomachos' response to this and other Imperial expenses which may have exacerbated the situation.
The first large Seljuk raids on the Empire lead to a series of events which unravel Byzantium's Western defences.
Constantine Monomachos faces yet more challenges in the early years of his reign. We cover the annexation of Ani, the Pechenegs crossing the Danube and the revolt of Leo Tornikios.
Zoe chooses Constantine Monomachos to be her new husband and Emperor. We discuss his character and relationship with our historian Michael Psellos. Then move on to two major challenges which greeted his arrival on the throne.
Our twelfth Kickstarter backers reward episode looks at the life of Harald Hardrada in conversation with Noah Tetzner from the History of Vikings Podcast.
We cover the Bulgarian uprising of 1040 and the events elsewhere in the Balkans which led up to it.
Michael IV marries Zoe and becomes Emperor. Despite ill health he rules well with his brother John the Orphanotrophos. Their invasion of Sicily goes well initially but soon falls apart.
Romanos III is faced with the same problems which troubled his predecessor. He decides that a campaign against Aleppo will solve some of his problems. Meanwhile Zoe is left alone and frustrated in the Palace.
We return to the narrative with a short introduction and the short reign of Basil's brother Constantine VIII.
Our eleventh Kickstarter backers reward episode explores Byzantium's Jewish communities.
Listener questions on Varangians, provincial administration, diplomacy, family mottos and the ever popular top 5 best and worst Emperors.
Listener questions on houses, slavery, citizenship, vacations and common sayings amongst others.
An interview with Peter Adamson from the History of Philosophy Without any Gaps podcast. We talk primarily about Michael Psellos and his role in the intellectual history of Byzantium. But we also talk about Byzantine philosophy in general.
The Turks are coming to the borders of Armenia and we examine why.
Our tenth Kickstarter backers reward episode answers a series of questions about the growing population and economy.
We explore the economic recovery of the Empire.
Our ninth Kickstarter backers reward episode discusses the sweep of history during our period and what lies under the maps.
I was a guest on the Dead Ideas podcast to discuss the Varangian Guard. We talk about their role in the palace and the field armies and contrast their role to Eunuchs in Byzantium. Do check out Dead Ideas for episodes covering Titoism, Serfdom, Cuneiform, Vikings and many other fun topics.
Our eighth Kickstarter backers reward episode features questions about the use of Greek Fire on land.
We head to the Eastern frontier to see what Byzantium's expansion into Armenia meant for the Empire.
The 2019 History of Byzantium tour is here. Book your place now!
Our seventh Kickstarter backers reward episode features questions about Georgia, the Orthodox nations around the Black Sea and Ravenna.
Our sixth Kickstarter backers reward episode features questions about the institutions which influenced Byzantine life and the legal punishments for everyday crimes.
Having covered the famous monuments thoroughly we take a look around the rest of Constantinople. We survey changes in the population, harbours, architecture and palace amongst other things.
Our fifth Kickstarter backers reward episode features questions about what makes a good Emperor and more about feeling attached to the Romans.
Our fourth Kickstarter backers reward episode features questions about Constantinople and some personal ones for me.
Our third Kickstarter backers reward episode features a lot of chat about my trip to Istanbul. I talk about the experience of visiting for the first time and answer listener questions.
Our second Kickstarter backers reward episode featuring some book recommendations and me describing a day in the life of a podcaster.
What would a foreign visitor to Constantinople expect to see and hear?
An explanation and some credits from Episode 166 - To The City.
You visit Constantinople, guided by a stranger.
Our first Kickstarter backers reward episode showcasing the Byzantine board and role playing games available.
For those who pledged £65 on the Kickstarter I need to hear from you. Get in touch with me about having your voice on the podcast.
We explore the reasons why the Bulgarians never became Romans.
The maps commonly used in books and the internet give a misleading impression of the Byzantine occupation of Bulgaria. We tour the Balkans and discuss the reality on the ground.
I am doing an AMA. That's an Ask Me Anything for a website called WhatPods. I will be answering questions on the 21st March at 4.30pm US eastern standard time. Post your questions now.
A replay of episode 89 "The House of War"
We trace the interconnected developments of the Magyars, Pechenegs and Rus.
My Istanbul Kickstarter Campaign launches today. Please consider supporting it.
Start listening to The History of Byzantium on your phone right now with Player FM's free mobile app, the best podcasting experience on both iPhone and Android. Your subcriptions will sync with your account on this website too. Podcast smart and easy with the app that refuses to compromise.


The virtualization initiative for purposes of scaling was vital to the purpose of EnergyCorp doing more (administration of IT) with less (IT sources) and of accommodating rapid development (IT infrastructure & purposes) with restricted budgets. As an alternative of a spotlight solely on the necessities and benefits of virtualization, EnergyCorp expanded the dialogue to include outsourcing alternatives as outlined by infrastructure-as-a-service (IaaS) and platform-as-a-service (PaaS) …as regularly referenced in implementation of public and private clouds. Mission crucial utility-oriented" purposes had been labeled the highest priorities in 2010 for virtualization alternatives inside a private cloud context. Examination of non-mission crucial resources, or outsourcing for improved infrastructure management were initialized during 2010.


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By Sandra Fleming
In App Reviews
Light Medley
Light Medley App Review
Light Medley is a visual and auditory memory and sequencing game in the style of Hasbro's electronic Simon game. Players are challenged to recall sequences of increasing length and complexity and aided by the graphics' position, tone, and visual cue of light bulbs "lighting up."
Six "light bulbs" that light in random sequence
Increasing difficulty levels
Pleasant musical tones to aid memory
Simple, intuitive game play
Builds memory and sequencing skills
Light Medley is a simple but high quality app that works smoothly and reliably. The app presents sequences of increasingly complex sets of lighted graphics paired with musical notes that players must repeat in proper order to move to the next level. In spite of somewhat ungrammatical (or badly translated) instructions, the game play is easy to learn and clearly outlined. Developers may want to consider rewording some of the instructions to improve grammar and overall flow of the language.
This app is not really intended to be educational in the strictest sense of the word, but it will provide valuable practice in several areas, including attention, memory and sequence. The task does get quite repetitious, though, so it may be challenging to hold the attention of students who are not as skilled at the game.
Light Medley is entertaining for those who enjoy memory challenges. Players who have a strong drive to compete to best their previous scores or those of other people will enjoy the game's set up of moving to ever more difficult levels. The game is repetitive by its nature, so probably not the best choice for players who prefer novelty or a wide array of challenges.
Light Medley is free on the App Store, making it a good value. It may or may not have "staying power," depending on the individual's preferences, but it's tough to turn down since there's no investment involved other than time. The game does offer an option to continue playing when an error is made by watching an advertisement.
Light Medley has an option to watch an advertisement when you break your streak of successful progress through the game's levels. This may or may not be problematic, depending on the player's age and maturity level, but most parents may not find this feature suitable for younger players. It would be good if developers included an option to turn this feature off (with or without an in-app purchase).
NO social media
No in-app purchase
YES 3rd party ads
Light Medley is a simple and repetitive game that challenges players' memory, attention, and sequencing skills. Each level presents one more light in the series that must be duplicated, creating an on-going challenge to improve the score.
apps for high schoolapps for middle schoolarcade gameattentionmemory gamesequencing
Sandra Fleming
Best Learning Games for 4th Grade
Mega List: 50 Most Popular Kids Apps
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ANKARA, Turkey – Turkey's military on Friday said it was planning to spend close to $1 billion (euro680 million) for its first long-range missile defense system.
The Turkish announcement came a day after U.S. President Barack Obama canceled a long-planned missile shield for Eastern Europe, replacing a Bush-era project that was opposed by Russia with a plan he contended would better defend against Iranian missiles.
Foreign Minister Ahmet Davutoglu said Turkey's move was aimed at strengthening the country's defense, rejecting media speculation that the system is meant specifically to protect the country from Iranian missiles.
The Patriot missile is a long-range weapon, designed to defend against aircraft, ballistic and cruise missiles at high altitudes, made by the U.S. companies Raytheon and Lockheed Martin. Though Davutoglu referred to Patriot missiles, the country has not yet chosen what specific system Turkey would buy.
The Defense Ministry said Chinese, Russian and American companies have been invited to present proposals. A significant part of the Turkish military arsenal is weaponry bought from the United States.
Turkey has short-range missile defense capabilities but had to borrow NATO Patriot missile batteries to protect itself before the Iraq war. At the time, Dutch Patriot batteries were stationed at a military air base in southeastern Turkey.
Turkish military spokesman Brig. Gen. Metin Gurak says the system will be mobile units that can act as deterrents wherever they are needed.
The companies will submit their offers until Oct. 13. Gurak added that neighboring Greece has Patriot launching systems and missiles.
"The real figure will come out during the tender process. However, it will be around $1 billion (euro680 million)," Gurak told a weekly news conference.
Associated Press Writer Gulden Alp in Ankara contributed to this report.


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Music Library Reviews:Berlioz's "Symphonie Fantastique"
In this series, Classical 91.7's music librarian Chris Hathaway reviews new additions to our ever-growing CD library. This month, Chris reviews Berlioz's "Symphonie Fantastique," as performed by the Berlin Philharmonic Orchestra, under the direction of Sir Simon Rattle.
Chris Hathaway
| Posted on February 9, 2009, 5:00 PM
BERLIOZ: Symphonie fantastique, op. 14; La Mort de Cléopâtre (The Death of Cleopatra—1829 cantata). Sir Simon Rattle conducting the Berlin Philharmonic Orchestra with Susan Graham, mezzo-soprano (in the cantata only). (EMI 16224).
Certain orchestras, irrespective of changes in personnel and in who is on the podium over years and even decades, have definite characteristics that seem never to change. Or perhaps it is the case of one music director putting a definite stamp on certain aspects of an orchestra's playing: the influence is so strong as to be pervasive and abiding far beyond his personal influence. The Berlin Philharmonic's string section seemed to receive its character from Herbert von Karajan—a full, rich, warm sound that is the first thing about the orchestra that captures the attention and which seems to dominate all kinds of textures and instrumental combinations at all dynamic levels. This is abundantly apparent in Simon Rattle's new Berlioz disc, recorded at the modernistic Jesus Christus-Kirche (a favored recording venue going back to the days of Furtwängler) in the Berlin suburb of Dahlem at the end of the 2007-08 season. It is not simply the abiding character of the Berlin strings, but Sir Simon's careful attention to phrasing and articulation of these parts, that entices. It is clearly evident from the beginning. Notable in the so-called development section of the first movement are the electrifying blending of strings and brass and the clarification of the tricky 2-against-3 patterns (quarter-note triplets in the timpani against moving 8th notes all over the place) in a delightfully unfussy way.
Rattle uses the optional cornet parts in the waltz movement and the fourth movement (Marche au Supplice). He observes the oft-skipped repeats in the first movement and in the march. The march is intense but unhurried. The finale—a depiction of a witches' Sabbath—with, at the climax, a full-blown double fugue—is beautifully calculated and a wonderful combination of drama and clarity. The brief but highly effective episode of col legno (with the wood of the bow) playing toward the end, once again, shows the Berlin Philharmonic's strings in top form. And the eruption of timpani toward the end of Scène aux champs is truly frightening, as Berlioz meant it to be.
Buoyed by a second-prize finish (with the customary cantata submission) in the Prix de Rome in 1828, Berlioz decided to go forth in 1829 with a piece in which he was more like himself. The conservative jury wasn't buying. In this underplayed work, the lyrical side of Berlioz is juxtaposed with the dramatic. Some of the musical material was later used in the opera Benvenuto Cellini—but the Symphonie fantastique is also full of self-borrowings: the C-minor introduction comes from an earlier song, the idée fixe theme running through all five movements from the cantata Herminie, the Scène aux champs theme from that of the Gratias agimus of the Mass of 1827—and so on. Susan Graham offers a very musical and confidently assertive yet straightforward evocation of the Frenchified Shakespearean persona. There is some influence of Gluck (for whom Berlioz professed great admiration) in this cantata, but there is a sustained excitement and sense of dramatic progress which the German-born composer, in my view, never quite achieved. Once again, the Berlin strings (and Ms. Graham, in no small measure) show their mettle in the climactic suicidal passages.
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Explore Silver Pigeon
Silver Pigeon C-10
Kojiro Maruyama, an engineer at General Motors, had bought a scooter back with him from America. Mitsubishi Heavy Industries was so impressed, we invited him to join us and start work on a Japanese-made version.
The first prototype was completed in 1946. It was powered by a 112cc 4-stroke side-valve air-cooled single-cylinder engine developing 1.5 PS. The scooter was named the Silver Pigeon and went into mass production at the beginning of 1947. Production continued for 18 years and this modest little scooter became a major contributor not only the company's success, but also to Japan's post-war reconstruction.
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11.20.10 -- Rare Dolls Achieve World Record Prices at Theriault's January Auction
Rare Dolls Achieve World Record Prices at Theriault's January Auction
Annapolis, MD -- November 20, 2010
"I held history in my hands" was the way California doll collector Geri Baker described her feelings whenever she had acquired a cherished antique doll. On January 5, 2008, she passed those beautiful pieces of history into the hands of other collectors in a history-making doll auction that drew hundreds of collectors from around the world. From the moment that Stuart Holbrook, president of Theriault's, the Annapolis, Maryland-based firm that specializes in the auction of rare antique dolls, took the auction podium until the last doll was auctioned some six hours later, the audience of collectors was awed both by the extraordinary beauty and rarity of the dolls, and the prices they attained.
Many of the dolls in the Baker collection had been acquired from Theriault auctions during the 1980s and 1990s. Important among these was Blondinette, a 17" French poupée by Adelaide Huret that had come directly from her original chateau in Rouen France where she had been stored for nearly a century and a half. The doll and many pieces of her extensive trousseau were won by Baker in its original 1994 auction, and it now became the mission of a young dedicated Chicago collector to win the doll and as many pieces of her trousseau as possible, "to keep this treasure intact" as she described it. As fellow collectors cheered her on ("when", as Holbrook teased, "they weren't bidding on the pieces they themselves wanted") she went on to win most of the important pieces. Blondinette sold for $31,000 nearly doubling her 1994 selling price, and one gown, preserved in its original couturier box, soared to $19,500, ten times its pre-sale estimate, setting a world auction record for a doll costume. Blondinette's fruitwood and bronze secretaire reached $9250, and her gilded cast iron salon table and chair went to $10,000. A velvet evening purse, a mere 3" in size, with gilt metallic belt reached $2600, and the doll-sized superb riding crop with carved basset hound figural head reached $1700; the crop accompanied a black cashmere riding ensemble that sold for $4400.
Theriault's auction of the Baker collection, in fact, highlighted French dolls. The first lot of the day, an 11" premiere bébé by Jumeau in original couturier costume sold for $13.500, while #6 in the auction, a 13" blue-eyed beauty by Thuillier, soared to $100,000, tripling its pre-sale estimate. Three other bébés by Thuillier, each marked A.T., were also especially strong: an 18" kid-bodied model sold for $82,000, a 26" composition bodied example went to $72,000 and a 16" kid-bodied A.T. with signed A.T. shoes topped at $57,500, all well above their pre-sale estimates.
Top price of the day was achieved by the very rare doll by Albert Marque that sold for $175,000, while a splendid 24" bébé by French doll maker Halopeau, gracing the catalog cover, went for $125,000 (pre-sale $40,000/50,000). Ever beloved bébés by Leon Casimir Bru ranged from a classic era model in rare 35" size 13 at $40,000, to a tiny 11" first period Bru bébé for $17,000. A larger first period Bru, 21", fetched $27,000 and a classic 13" size 2 Bébé Bru topped at $24,000. Bébés by French maker Emile Jumeau were eagerly sought ranging from a 24" Bébé Triste in original couturier costume that sold for $43,000, double its selling price since first acquired by Baker from a Theriault auction during the late 1990s, to the largest and the smallest Jumeau bébés: the largest-made size 20 sold for $23,000, and the smallest, size 1, was $12,500.
Curiosities and unique dolls were also the order of the day. A French "Polichinelle Riding an Ostrich" pull toy made $10,000 and will grace the entrance of a historic museum in Wyoming. Another home in Wyoming, this the residence of a private collector, will display the extremely rare wooden court doll "Marie Antoinette" that sold for $39,000. A German museum became the proud new owner of "Josephine", a German doll by Simon and Halbig, so-named by its youthful owner, Louise Edna Reggio, daughter of the Italian ambassador to Germany in the 1890's; family provenance attached to the doll indicated that whenever Louise's mother received a new gown a miniature version of the gown was also created for "Josephine". The trousseau of Josephine, along with vintage photographs of the child, doll and costumes, had been kept intact and were sold along with the doll for $30,000.
Nearly 400 dolls, toys, dollhouses and related childhood ephemera were offered in the auction. A 162-page hardbound full color catalog of the objects is available for $75 including prices realized; call 800-966-3644 or visit www.theriaults.com. Theriault's next cataloged doll auction is scheduled for Scottsdale, Arizona on March 29 and 30. To receive a free color brochure of that auction or to learn about other upcoming doll auctions call 800-638-0422, write info@theriaults.com or visit www.theriaults.com.
Founded in 1970, Theriault's is the largest auction house in the world dealing exclusively in antique dolls, toys, and teddy bears. Conducting over 30 live auctions annually in 20 U.S. cities they cater to an international clientele of collectors for what is considered to be one of the top 5 most popular collectibles categories.
For more information visit www.theriaults.com, email info@theriaults.com or call 800-638-0422.
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A Treasury of Nostalgia. Artist dolls, collectibles, and holiday gifts for all the seasons and every occasion.
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Q: how to use fragments to create an overlay effect for an add contact function when a button is pressed I'm trying to create an overlay that is triggered when a button is pressed. This overlay is supposed to allow the user to add their contact and I was wondering how can I use fragments to get this effect like you can see in this mockup.
I am in a dilemna over using fragments is the right choice. My reasoning being that I only need to have it do one task that is adding contacts, and thus I do not need a whole activity.
This is what I have on the main activity right now

I would really appreciate any help on understanding how to make this work.

A: You can use a DialogFragment.
It behaves like a normal Fragment for the most part. Here is a guide for a basic implementation https://guides.codepath.com/android/using-dialogfragment
They appear automatically in the center of the screen. To get it a bit lower like in your mockup you can change where it is in the window. Here is an answer showing such Position of DialogFragment in Android

redpajama_set_name: RedPajamaStackExchange


Pictured for sale is a 1967 Ford Mustang Convertible Project. It is an original San Jose built convertible that has spent its entire life in the dry western states. As expected, the entire substructure and body are quite solid. Although it will need a complete restoration, it is about as original and unmolested as you can find. It appears that it has never been taken apart and may even have the original Lime Gold paint. It is about as complete as can be -even with the original hubcaps left in the trunk.The Mustang features a 289 V8, C4 automatic trans., power steering, and a power top. (See Marti Report)Being a dry west coast car, as the pictures illustrate, there isn't even a trace of rust on the front frame rails, shock towers, inner rocker panels, torque boxes, or rear frame rails. Additionally, the doors open and shut well indicating that the structure underneath is perfectly solid.
A previous owner stated that the car had been sitting for awhile as no attempt has been made to start it but seems that little effort would be needed to get it started and perhaps to be made drivable.Many agree that the 67 model year was one of the most desireable and sought after years for the early Mustangs.This Mustang is very complete and untouched and would be ideal for a Restomod or at the minimum, worthy of a correct restoration back to original. The Mustang has a clear Washington State title as well as the data plate that is still attached to the drivers side door. The car presently rolls and steers easily and I will assist any transporters to load the vehicle for shipping purposes. Please ask if any additional pictures are needed or if any questions arise.


It was on our second day in Hvar, that we went out on two speed boats. We spent pretty much the whole day on the boats. Music blaring, sun beating down on us and everyone in amazing moods and enjoying each others company. The sea was insanely clear and so blue which was gorgeous. It was nice and refreshing to jump into the sea after being in the sun for so long. Sam and Lydia took plenty of group photos of us jumping off the boats. And also the cliffs diving in the sea which our photographers got some amazing shots.
We stopped in various different coves for people to snorkel and swim in the sea before stopping at a local restaurant for lunch. We stopped in Milna to a restaurant that our boat driver and Mollie had arranged on taking us to to cater for everyone's dietary needs. The restaurant was called Kod Barba Bozjeg. It was right on the sea front with perfect views of the sea all around and they cooked up a mean mixed grill for those who love meat or fish. Me and a few others had vegetable pasta which was really yummy!
Photography in this post by Lydia Collins.
Have you been to Hvar before? Would you want to go there on your trip?
My post going out today is my travel bucket list and Hvar is on it! I can't get over the scenery, it's so pretty!
I hadn't thought to do a boat trip – what was the company called?


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A native of Quincy, IL, "The Commish" joined the Post-Dispatch staff in 1971. Hummel quickly rose to the upper echelon of respected baseball writers and was nominated for the Pulitzer Prize in 1980. In 1994, Hummel was elected by his peers to serve as President of the Baseball Writers' Association of America (BBWAA).
The three-time Missouri Sportswriter of the Year (National Sportscasters & Sportswriters Association) was inducted into the writers' wing of the Baseball Hall of Fame when he was honored with the prestigious J.G. Taylor Spink Award in 2007. Hummel was later inducted into the Missouri Sports Hall of Fame in 2008 and the St. Louis Sports Hall of Fame in 2013.
Hummel still covers the St. Louis Cardinals and also writes a weekly column covering Major League Baseball for the Post-Dispatch and stltoday.com. He also serves on the Veterans Committee of the Baseball Hall of Fame and is a key leader on the St. Louis Baseball Writers' Association Dinner Committee.
Hummel is the author of three books: (Tom Seaver's Scouting Notebook written with Tom Seaver and Bob Nightengale (1998); The Commish and the Cardinals: The Most Memorable Games, as Covered by Hall of Famer Rick Hummel for the St. Louis Post-Dispatch (2007); One Last Strike: Fifty Years in Baseball, Ten and a Half Games Back, and One Final Championship Season, written with Tony LaRussa (2012).
Derrick Goold is an award-winning reporter and baseball writer who has covered the Cardinals for The St. Louis Post-Dispatch since 2004. He was elevated to lead Cardinals beat writer in 2012. Goold was elected Vice President of the BBWAA in 2015 and served as President of the writers' association in 2016.
Goold has been a contributor to Baseball America since 2005 and has written for numerous national magazines and several collections. He writes one of the first and most widely read newspaper-based baseball blogs, "Bird Land" on stltoday.com, is a frequent contributor to local radio shows and MLB Network, and is the host/producer of "The Best Podcast in Baseball." Goold is one of the best in the business at balancing the traditional requirements of sports journalism with the around-the-clock contemporary multi-media (print + video, radio, social media) demands.
Goold, who grew up in Colorado, previously covered LSU football, baseball and women's basketball at The Times-Picayune in New Orleans ('97-'00) and covered the Nuggets, Avalanche, and Rockies for The Rocky Mountain News ('00-'01).
Goold is a graduate of the University of Missouri's School of Journalism and recipient of the Jack Buck Scholarship which is funded by the St. Louis BBWAA Foundation. Goold lives in St. Louis with his wife Erika and son Ian and is the author of "100 Things Cardinals Fans Should Know & Do Before They Die" (2010, 2012).
Myron Holtzman, a longtime sportswriter and member of the BBWAA, is the former sports editor of the St. Louis Globe-Democrat. After the newspaper ceased publication, Holtzman worked for the Sporting News and for the Associated Press. In 1993, he joined Anheuser-Busch as publications manager for the St. Louis Cardinals, editing and designing the Cardinals Magazine (later Gameday Magazine) in addition to the Cardinals' yearbook. Before retiring from the brewery in 2004, he also worked in the PR department and contributed his editorial skills to several publications.
Holtzman is now a freelance communications specialist, editing and writing books, newsletters, and articles for various publications. He is chairman of the St. Louis Baseball Writers dinner and also serves as PR director for the St. Louis Sports Hall of Fame. He also co-authored "The Cardinals of Cooperstown (2014)" which is in its second printing. In 2018, Holtzman was honored with inductions into the Missouri Sports Hall of Fame and the St. Louis Jewish Sports Hall of Fame.
Gietschier joined The Sporting News as their Staff Archivist and Librarian in 1986. He converted a "100-year-old" chaotic collection of books, periodicals, photographs, index cards, clippings, and a variety of other materials and media into the Sporting News Research Center; one of the outstanding sport-special libraries, especially baseball, in the United States. He also wrote the annual "Year in Review" essay in the Baseball Guide and edited the Complete Baseball Record Book for five years.
Warren Mayes covered the Kansas City Royals for the Springfield News-Leader from 1980 to 1984. As a sportswriter for United Press International and as sports editor of the Alton Telegraph, he covered the St. Louis Cardinals from 1984 through 2001. As a free-lancer for the Associated Press and West Newsmagazine in St. Louis County, he continues to write about the Cardinals.
As the first female to cover the Cardinals full-time, Langosch is a history-maker. She has been the Cardinals beat writer for MLB.com since 2012 after covering the Pirates for MLB.com from 2007 to 2011.
Langosch is a frequent contributor to Cardinals Magazine and was a frequent contributor to Pirates Magazine. Langosch is a graduate of the University of Missouri-Columbia Gannett School of Journalism where she covered various high school and collegiate beats for the Columbia Missourian, Springfield News-Leader and Inside Mizzou Magazine. She was the National Hearst Award winner in sports writing in 2006.
She has been a part of the St. Louis Baseball Writers' chapter since 2012.
Ostermeier has been a member of the BBWAA since 1991 and has written about the Cardinals for the Belleville News-Democrat for nearly three decades. He has been chairman of the St. Louis Chapter of the BBWAA for many years and is a guiding and influential member of the committee that plans the Writers' Dinner annually. In 2014, Ostermeier was honored with first-place sports column awards in Illinois from the Associated Press and Illinois Press Association.
Rains has been writing about sports in St. Louis and nationally for more than 30 years. He is now operating a website covering all St. Louis sports, stlsportspage.com. Rains is a former Cardinals beat writer for the St. Louis Globe-Democrat and covered the National League for USA Today Baseball Weekly. He is a lifetime member of the Baseball Writers Association of America, joining the BBWAA in 1979. He also is an adjunct professor in the school of communications at Webster University and was honored with induction into the Missouri Sports Hall of Fame in 2018.
He is the author of 31 books, including his latest, Intentional Walk, an inside look at the faith that drives the St. Louis Cardinals. Among his other books are biographies or autobiographies of Jack Buck, Tony La Russa, Mark McGwire, and Ozzie Smith.
Timmermann joined the Post-Dispatch staff in 1996 and has covered baseball, among other assignments, since then. He became a BBWAA member in 2005.
Prior to coming to St. Louis, Timmermann, a graduate of UCLA, worked for the Los Angeles Herald Examiner and the Los Angeles Daily News, covering college athletics.
In his career, Timmermann has covered a wide array of sports, from America's Cup yachting to World Cup soccer. He has covered four World Series' and four World Cup soccer tournaments. At the Post-Dispatch, he has also covered the Blues, St. Louis University basketball and international soccer.
Bernie Miklasz is the lead personality at ESPN 101.1 FM. His station-leading show is a ratings game-changer and his daily blog and news posts have elevated the station's voice on the St. Louis landscape.
Prior to leaving newspapers for radio, Miklasz was an award-winning columnist for the St. Louis Post-Dispatch since 1989. Miklasz was viewed around the industry as not only a leading voice on baseball and football but an innovator when it comes to utilizing new media to reach readers and offer insight.
He was one of the first sports writers to host a forum on a newspaper web site and one of the first to cross over into a successful radio career; which he held simultaneously with his print responsibilities. Prior to joining ESPN 101 full-tim, he had hosted shows on KMOX and ESPN, while also helping to establish the first podcast of any type for The Post-Dispatch, the Best Podcast in Baseball. Miklasz is a ubiquitous and constant content-generator and he has been honored by Editor & Publisher magazine for being a pioneer when it comes to using video, blogs, and columns to create a perpetual churn of coverage through a paper's web site.
Miklasz is a native of Baltimore, MD and moved to St. Louis in 1985 to cover professional football for the Post-Dispatch. He has also worked at the Baltimore News-American and the Dallas Morning News. He is one of the few writers in the craft who votes for both the National Baseball Hall of Fame and for the Professional Football Hall of Fame. He also votes for the Heisman Trophy which is symbolic of college football's top player.
Ben Frederickson returned to the Post-Dispatch as an online sports reporter and columnist in August, 2015. After interning at the Post-Dispatch in 2011, Frederickson covered the Wyoming Cowboys for the Casper Star-Tribune, was a regional writer for Fox Sports Midwest covering St. Louis market professional teams and covered the Tennessee Volunteers for the Knoxville News Sentinel. Frederickson is a 2012 graduate of the Missouri School of Journalism. Frederickson is originally from Sedalia, Mo.
He became the first Rick Hummel intern to be hired by the paper full-time.
Benjamin Hochman returned to his hometown as the sports columnist for the St. Louis Post-Dispatch in September, 2015. Prior to the Post-Dispatch, he served in the same capacity for The Denver Post. He also was a beat writer for the Post covering the NBA's Nuggets.
Hochman has finished among the top 10 in The Associated Press Sports Editors' (APSE) national sports writing awards numerous times. In 2015, after only his first full year as a sports columnist at The Post, he finished in the APSE's top 10 for column writing.
Hochman previously worked for the New Orleans Times-Picayune, and wrote the Katrina-themed book "Fourth and New Orleans," published in 2007.
A graduate of the Missouri School of Journalism, Hochman has covered numerous major sporting events, including the Super Bowl, the NBA Finals, the BCS Championship Game and the 2008 Beijing Olympics.
Mark Saxon covers all-things St. Louis Cardinals for the online sports website, The Athletic. Previous, Saxon was a baseball writer at ESPN.com from 2009 to 2017. In early 2016, he moved back to his hometown of St. Louis to cover the Cardinals and, on other occasions, other baseball teams and topics. He previously worked at the Orange County Register and Oakland Tribune. A Parkway Central grad, Saxon got his undergraduate degree from UC Santa Cruz and received his master's in journalism from UC Berkeley.
David Wilhelm has been a Cardinals reporter for the Belleville News-Democrat since 1995 and has covered 28 playoff series, including four World Series. He has been a member of the BBWAA for 21 years and is a voter for postseason awards and the Hall of Fame.


∴ Class available onCampus & Online ∴ !
Understand the tafseer of Surah Al Fatiha.
Dont miss this opportunity, click here to Register!
Yes, late admissions are accepted upon meeting course prerequisites (see question no.1).You are required to make up for the missed lessons in order to obtain a certificate in Divine Light class 2017. Please discuss with Brother Shuaib for more information.
The registrations are to be done Online Only. The online form can be found here.Once the Online form is submitted and the fee is paid, an admission acceptance email from the Course Coordinator will be sent and then you may pay the course fee. It may take up to 5-7 days to receive any response. We will appreciate your cooperation.
The course begins on the evening of Tuesday, August 8th, 2017, inshaAllah.
6:30pm – 8:30pm Every Tuesday and Thursday in AugustChanging Salah times will be built within the timetable to ensure all students and team members pray in congregation according to Al Huda Masjid schedules.


Winter pine candle from Palm Beach Collection. Presented in a gorgeous triangular gift box. Top: Bergamot, Orange, Cassis, Fig, Green; Heart: Lily of the Valley, Jasmine, Strawberry, Fir, Lavender; Base: Musk, Vanilla, Clove, Cardamom, Cinnamon, Pine. 15 hours burn time.


Lucy is the latest film from writer/director Luc Besson (The Professional, The Fifth Element, La Femme Nikita) starring Scarlett Johansson in the title role. Lucy is a woman who is accidentally caught in a dark deal and is forced to become a drug mule. When the drugs are absorbed into Lucy's system, she turns the tables on her captors and transforms into a merciless warrior evolved beyond human logic. Lucy's new powers include telekinesis, the elimination of all sensations of pain or discomfort, and the ability to absorb knowledge instantaneously.
Lucy also stars Academy Award winner Morgan Freeman and is produced by Virginie Besson-Silla for EuropaCorp. The film will be in theaters on August 8, 2014.


Delve into the past and experience the sights, sounds and cultures of South Florida with HistoryMiami Museum's City Tours! HistoryMiami Museum offers educational tour opportunities for adults and students of all ages to learn more about the history of the region. We look forward to welcoming you on a memorable journey of our region's history as we explore the many historic neighborhoods, landmarks, and sites throughout South Florida.
Our City Tours features walking, bike, boat, and coach tours with internationally acclaimed historian Dr. Paul George and our HistoryMiami Museum tour guides prepared to share their expertise on various topics related to Miami and South Florida history.
Join the Museum on a public City Tour! We offer scheduled walking, boat, and coach tour options that are released quarterly. Group discounts available for groups 10+. Gift certificates also available.
Prefer a more personalized tour itinerary? Book a private tour today! Our Private City Tours offerings include walking, bike, boat, and coach tours that may be customized to suit your group's needs.
HistoryMiami Museum offers self-guided and guided tour options of the Museum's exhibitions for Adult Groups of 10 or more.
Join HistoryMiami Museum's Resident Historian, Dr. Paul George, for a series of Thursday classes that will cover a variety of topics about Miami and South Florida and will include: lectures, discussion, visits to HistoryMiami Museum's archives and exhibitions, as well as visits to historic sites in Downtown Miami.


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Nevada officer pulls over hearse traveling in HOV lane
Nevada Highway Patrol says the hearse driver assumed the body in the back counted toward the two or more occupant requirement for the lane.
A Nevada Highway Patrol Trooper stopped a van in the HOV lane which turned out to be a hearse with a dead body in the back.KSNV
July 3, 2019, 5:25 PM UTC
LAS VEGAS — Nevada Highway Patrol says passengers must be alive in order to be counted as occupants in cars using the high occupancy vehicle lane.
The reminder was prompted by a traffic stop Monday involving a hearse traveling on the carpool lane on Interstate 15 in Las Vegas.
A trooper pulled over the hearse that was transporting a dead body.
The agency says the hearse driver assumed the body in the back counted toward the two or more occupant requirement for the lane.
The trooper let the driver off with a warning and advised him to move out of the lane.
The agency says only living, breathing people can be counted for the HOV lane.


Analytics: is it more than a buzzword?
Before we approach a formal definition, it may be useful to consider who performs analytics. Traditionally, analytics has been performed by statisticians, operations research analysts and management scientist. More recently, analytics has also been implemented by programmers, data scientists, business intelligence analysts, and just about everyone who has "analyst" in their title. However, this makes the water a bit cloudy when trying to answer the remaining 5 W's and an H.
There has been an ever expanding use of analytics that has, in a sense, broadened the definition of the term. It is generally, thought to be anything revolving around the explanation of data. The simplest definition of analytics is "the science of analysis" ; but a better definition is the transformation of data into useful information. It involves data processing and data analysis, but goes beyond these. You often find the phrase data visualization associated with analytics. It could be a matter of semantics, but I do not want to visualize data, I want to see information. Data does not tell a story, unless it is appropriately transformed into useable information.
Operations research analyst and statisticians have always used models to perform analytics. In the past these included statistical models, stochastic models, dynamic models, mathematical models, and other traditional approaches. More recently, machine learning algorithms and heuristic techniques have been employed. So, you may have heard terms like deep learning, supervised learning, neural networks and genetic algorithms. All of these are valid methods for transforming data into information.
Before going further, let me be clear that this is my definition analytics: it is the process of transforming data into useful information using an analytical approach. An analytical approach is the use of an appropriate process to break a problem down into the smaller pieces necessary to solve it. Each piece becomes a smaller and easier problem to solve.
The figure above represents a possible Analytics lifecycle approach. It is not the only viable one.
In contrast, an intuitive approach is a non-sequential means for processing information. It is far more than using common sense because it involves additional sensors to perceive and get aware of the information from outside. Sometimes it is referred to as gut feeling, sixth sense, inner sense, instinct, inner voice, spiritual guide, etc.
This figure above represents an intuitive approach called Mind Mapping or Concept Mapping. This particular mapping is one for Intuition.
This figure above shows just a few of the companies who are using Analytics effectively. I tried to provide a representative sample from across industries.
When you have lots of raw data that does not translate directly into information you probably need analytics. "Lots" is relative, since if you are a sole proprietor a database with 50 variable and 2000 records may be a lot for you. So, it really depends on whether you need help Turing data into useful information.
When not to use analytics?
Do not use analytics just because it is a buzzword! All the information you need to operate your business may be at your fingertips or be obviously intuitive. If you have invested in software that provides dashboards, for instance, which gives you useful information, you may not need further analytics.
Information leads to knowledge and knowledge provide a means for ROI. Analytics, by definition, adds value when you do not have the information you need for making knowledgeable decisions.
How to make the most of analytics?
Analytics is best performed by people who do not have presuppositions about the problem or the data surrounding it. Thus, a separate analytics team within a company or independent consultants or a combination of both is best.


New 'digital-born players' such as Huffington Post, BuzzFeed and Vice are challenging traditional media in their provision of news in general, and about the environment in particular. They have invested heavily in a wide range of countries and languages in an attempt to reach young audiences, who increasingly use social media as their source of news. Despite their success, these new players have hardly been studied.
This book, written by lead author James Painter and researchers in five countries, takes the UN summit on climate change in December 2015 as a case study, and analyses how new players and legacy media in France, Germany, Spain, the UK, and the USA covered it. It shows that new players are an important addition to climate change coverage. They reach new segments of the audience with a wide range of novel reporting styles, formats, and tone that marks them out from more established media. The authors argue that this is particularly beneficial at a time when environmental reporting is being reduced in media organisations across the world.
Download the Executive Summary and an essay on climate change coverage on online media sites in Poland below at no cost.
Purchase the book via the Oxford University Online Shop.
This book is published by the Reuters Institute for the Study of Journalism with the support of Google and the Digital News Initiative, the European Climate Foundation and the Energy Foundation.


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Q&A with Skeeter Zimmerman
The Atlantic Current July 14, 2015
Photo: Ben Hicks
Freesurfer and Owner of Living Water Surf School
The struggle is real growing up surfing in South Florida. What was your experience like?
Well, obviously here you have to surf every time there's waves, even when it's like knee high. What I've found is, if you can get good in the stuff we have around here, when you get on a real wave, you can really let loose and do a lot more. And also just traveling. As a kid here, I was fortunate that my Dad lived in Hawaii. I got to travel there all summer when I was off school, so that was huge. Costa Rica, all that kind of stuff when we were kids. And that was before we were all even going to Nicaragua, which is now like the new Costa Rica. So just traveling as much as I could and surfing every single day there were waves here.
Favorite surf spots?
Indonesia has the best waves I've ever surfed. I mean I used to go to Hawaii and do all that stuff for years. I've gone to the North Shore, Pipeline — all that stuff. The waves there are amazing, but Indo is just so perfect, and much less consequence. I'm definitely going again this year. Can't wait.
How far did you take competing growing up?
I honestly hated competing. I would get stressed out, nervous, and never did great in competition. I won a couple pro-ams like the Jupiter Fall Classic and a Quiksilver skins contest in Jacksonville, but those are the only pro events that I won. As an amateur I did pretty good. I went to nationals every year, but I never made the final. As far as the WQS, I never did it. My friends were doing it, and it was such a grind — traveling all year, being away from home, surfing crappy waves on tour. Most of the waves they surf on the QS suck. So it's a pretty heavy grind and there's a lot of really good surfers. So I opted just to go on photo trips and surf good waves. My sponsors would pay for most of the trips, and I would get photo incentives for ads. It wasn't a lot of money, but back then I didn't have many bills to pay, and could at least make enough money to fund the next adventure. I knew it was going to be a limited time, so I just did it for four or five years. I figured if I got into the fire department I could still travel almost as much because our schedules are so flexible — and that way I would have something to fall back on. Retirement and all that kind of stuff. Most of the kids I grew up with weren't thinking about that. Sometimes I regret it, but I didn't want to be 35 years old and be like "Oh crap, now what?"
Thoughts on the surf industry these days?
Well the surfers are getting paid a lot more, so that's good. Companies are way more corporate, it's all business now. The surfers are pro athletes, not just professional surfers. They're making big money, they take it seriously. I mean nowadays, I probably would have given it a go, just because there's a lot more opportunity now then there was. Back when I was competing, you had the top guys that were making really good money, then there were a ton of guys that were barely making anything. It's kind of a bummer, because the soul of it is kind of gone, but I think it's good that the athletes are making more money, companies are doing pretty well, there's more job opportunities. A lot of the companies had to weather the storm with the economy, but everyone seems to be doing a lot better now. I don't have anything against the surf industry, that's for sure.
How'd you first land Quiksilver as a sponsor?
When I was like 13. I got hooked up with the sales rep here and it kind of snowballed from there. I met the east coast team manager, Matt Kechele. I met him through surfing NSSA contests up coast, and he got me on the real program. It just kind of progressed from there.
Board of choice?
Well everyone's gone a lot smaller with their boards now. When I was 18 or 20 years old, we were all riding 6'1"s, and now my shortboard is like a 5'10". Even in big surf. In Indo when it's double overhead plus, we're still riding 5'10"s. These days I don't really want to surf anything bigger than that. I'd rather surf double overhead perfection on my shortboard than deal with anything crazy. I've been riding Sharp Eye Surfboards for a few years now, out of San Diego. He's got a board called a Disco — I ride that around here. There's the Disco Inferno which is a step up from there.
What pays the bills?
The fire department and surf camp. I used to commercial fish for like 10 years. I've been a firefighter for about 4 years now. Before that I would do my surf camps in the summer then the rest of the year I would travel, surf and fish. I just stopped commercial fishing when I joined the fire department.
Best waves you've surfed in South Florida?
There's been a lot of good days, but one of them that stands out most recently was Sandy. I was at an undisclosed location with my ski. Me and Wesley Desouza. And we basically just got barreled for like eight hours one day, every single wave. It was unbelievable. Like a surf trip for sure. And that was right here locally.
Worst injuries surfing?
I tore my ACL, broke some ribs, a bunch of stitches and stuff. The worst was the ACL tear. How'd that happen? I was surfing Off The Wall on the North Shore when I was probably like 21-22. That sucked…I was out of the water for like 6 months. I actually just recently broke my ribs in Panama. I was there for a bachelor party. Oh I broke my hand in Puerto Rico for Matt Oberman's bachelor party (laughs).
I'm a classic rock guy and lately I've been getting into country a little bit.
Favorite local act?
Uproot Hootenanny.
How did the surf camp get started?
I started that when I was like 20 years old. I was on the phone with Matt Kechele one day, and I had been helping him do the Quiksilver free surf camps all around the Southeast at the time. He was telling me that they wanted to sponsor a camp down in South Florida, and there were no camps down here (Boca) at the time — at all. The closest one was up in Jupiter. So I told him I wanted to do it, and I just kind of took the bull by the horns — went and talked with the city, printed a bunch of flyers, all that. The first year started out small and now it's been ten years. Now I've taught thousands of kids how to surf, it's pretty cool. It's definitely a lot bigger than I ever thought it would be.
What's your favorite part about it?
Just watching the kids surf for the first time and getting stoked. Watching them catch on… Some of them I'm seeing out in the water now — kids I taught when they were 6-7 years old. Now they're 15-16 and ripping.
How'd you first start surfing?
I was born here and my family moved out to Hawaii was I was 6, and that's when I started. My dad wanted to raise us there — he wanted to surf and raise us around the ocean. It was pretty cool.
Who inspired your surfing the most?
My family lived in Kona, so I was always a big Shane Dorian fan when I was a kid. Obviously Kelly. Really just growing up with my friends — pushing each other. Every time we would go surfing it was like a competition. That's really what pushed me the most is just surfing with my friends.
Ever been mistaken for Kelly Slater with the bald head and Quiksilver sticker?
When I was in Indonesia all of the local kids were calling me that. I don't think that's who they thought I was, I think they were just making fun of me (laughs). But not really, because he's way way better than me and he's regular foot and I'm goofy foot.
Walk into a bar after a long day at work, what do you order?
Well today it's Sweetwater. I'm kind of a rum and beer drinker for the most part.
Top food spots?
Gotta go with Whale's Rib and Papa's Raw Bar. The owner Troy (Papa's Raw Bar) is a friend of mine and his kids come to my surf camp so I go in there all the time. Super good food.
What do you order?
I'll get the sushi at Raw Bar and the blackened dolphin Key West at Whale's Rib.
Something you regretted later but made a good story?
Oh God… One time me, Oberman and Wesley all dressed like drag queens for Halloween and went to downtown Ft. Lauderdale. And we're like dancing around…totally playing the part. Somebody took a picture and it ended up in ESM Magazine (laughs).
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The 2012 CLS-Class has a very long hood, tightly-styled frameless side windows and a dramatic roof sweeping back at an angle towards the rear.
What immediately strikes the eye is the innovative front design, which is reminiscent of the Mercedes-Benz SLS AMG. Visually, the radiator grille is not integrated into the hood but formed separately. This further highlights the long, sporty hood. The large, elongated dark air inlets with black grilles also add to the vehicle's athletic appearance.
Another distinguishing feature comes in the form of the full LED headlamps, which are the world's first to offer all of the dynamic light functions using LED technology. They are divided into three arrow-shaped layers from top to bottom: the upper layer contains an LED indicator, beneath which is a striking LED side light offers LED low beam functions. The side light can also be seen when the high beam is activated, thereby creating a unique night-time design. The lowest level of the headlamp houses the main beam and nightview functions. A total of 71 LEDs are used.
The interior cockpit features a wrap-around dashboard sweeping from the driver's door over the instrument panel support and across to the front passenger door. The central display has also been integrated into the upper part of the instrument panel. Highlights include matte galvanized air vents and ahigh-gloss-trimmed analogue clock.
The individual parts of the leather dashboard are sewn together by hand in and fitted and upholstered with high-quality padding. Prior to this process, the leather is also heated to preshrink it, so that it will retain its shape even after extreme exposure to direct sunlight.
Around four animal skins are processed for each CLS. The particularly exclusive 1.6-millimetre thick semi-aniline premium leather meets the highest standards of both look and feel. The natural pore structure remains intact thanks to a light pigmentation, and the leather has an especially warm and soft feel to it. Premium leather requires a very precise manual selection process and therefore a high amount of raw leather. Customers can choose between high-gloss brown burl walnut or high-gloss black ash. Black piano lacquer or carbon fiber trim elements are also available.
507 horsepower @ 6,800 rpm from the AMG version. Pricing is around $78,000 for the "base" version and $20,000 more for the AMG.
Chevrolet is offering the hatchback to the sedan in their import fighting line-up designed to lower the companies corporate fuel average and provide economy oriented families with an option that GM dealers have not seen in generations.
The Cruze looks very much like the sedan except for the sweeping roofline. There is a Chevrolet claims that the suspension is going to be taught by using a new body-frame integral system. Prices have not been released, but GM needs to make them competitive so look for prices well below $20,000.
The 2011 Honda Odyssey minivan price (MSRP) ranges from $27,800 for the value-oriented Odyssey LX to $43,250 for the ultra-premium Odyssey Touring Elite, plus a destination and handling charge1 of $780 per model, according to American Honda Motor Company.
The interior includes a new "3-mode" second-row seat design with a total of five LATCH attachment points and a one-motion, 60/40 split 3rd-row seat.
Honda states that the EPA highway fuel-economy rating of 28 miles-per-gallon (mpg) on Odyssey Touring, which is class leading especially since the 3.5-liter i-VTEC V-6 engine features Variable Cylinder Management produces 248 horsepower. City mileage is at 19. The more expensive models get a six-speed automatic transmission and a five-speed automatic transmission.
New technology available on certain models includes a rear entertainment system with a 16.2-inch ultrawide split-screen display and an auxiliary High-Definition Multimedia Interface (HDMI) video input, an "intelligent" Multi-Information Display (i-MID) with customizable wallpaper, integration of FM traffic data on navigation models and much more. Thoughtful features have been added throughout like the available cool box, front bag hook, available flip-up trash bag ring and more. Available back-up camera and available conversation mirror continue to be offered.
An extensive list of safety equipment on every Odyssey includes a better body structure that enhances occupant protection and crash compatibility in frontal collisions. Additional standard safety equipment includes electronic stability control; anti-lock brakes with electronic brake distribution (EBD) and Brake Assist; three-row side-curtain airbags with a rollover sensor; driver's and front passenger's side airbags with passenger-side Occupant Position Detection System (OPDS); dual-stage, multiple-threshold front airbags; and active front seat head restraints.


PRIZM Creative Community presents a special Exhibition about the history of art in NW OHIO, during it's 11th Annual Art-A-Fair exhibit. "BREAKING GROUND: A Retrospective of Progress," will open on Sat. March the 25th with a reception from 3-6 pm at the 5/3 Building at One Seagate (550 N. Summit St.) and remain on display thru Thursday May the 25th. The two month exhibit features over 350 works by nearly 90 Artists from the past and present over a span of 150 years. Audiences will be delighted to celebrate the culture of our region by witnessing the foundation created by dedicated early pioneers, while witnessing the progression of today's professionals and up and coming talent who continue to "Break Ground." This exhibit will enable our community to appreciate the visionary legacy we have received, applaud the accomplishments of our area professionals, and look toward the future with hope as we witness new and upcoming talent. Viewing hours are Monday-Fridays from 8 a.m. - 7p.m. and Saturdays and Sundays from 12-6 p.m.
Just a few of the represented artists include: Israel Abramofsky, Dominick Labino, Earl North, Ruskin Stone, Edith Franklin, Wil Clay, Walter Chapman, Pete Beckman, Bernadine Stetzel, Robert Mazur, Leslie Adams, Tom Muir, Jack Schmidt, Matt Paskiet, David Eichenberg, Amy Beeler, Emanuel Enriquez, Michael Sheets, Robert Garcia, Shawn Messenger, Lindsay Scypta, Denis Chalwick, Kathryn Housepian, Judy Paschalis, and many more!
The Opening event on Sat. Mar. 25th will include great food, an enticing raffle with original artworks, live entertainment by the Toledo School for the Arts Jazz Ensemble, and a celebration of the many PRIZM volunteers who have made this event possible. Appreciation is expressed to the event sponsors, The Ohio Arts Council, The Blade, Buckeye Broadband, Library House Galleries, and many PRIZM supporters. Also special appreciation is given to One Seagate Partners, and The Arts Commission of Toledo for use of the building and display panels.
Two additional events at the exhibition are planned for the 3rd Thursday evening in April and May to coincide with The Arts Commission's Art Loop evenings. In addition to the chance to view the over 350 piece fine art and literature exhibition, refreshments and entertainment will be provided each evening. On April the 20th, Delta Blues Guitarist Jimmy Lambert, AKA Light Brown Jimmy will delight audiences with his classic guitar favorites. On Thursday May the 18th, at 6:30 p.m. PRIZM will feature an "Open Mic in the Glass City event," featuring live readings by our area authors. For additional details visit the homepage and calendar at the PRIZM website www.MyPrizm.com .


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https://www.wsj.com/articles/regulator-considers-adjusting-rules-guiding-audit-firms-on-quality-control-11573597971
Regulator Considers Adjusting Rules Guiding Audit Firms on Quality Control
A proposal could lead to the first major changes to quality-control systems standards since 2003
The Public Company Accounting Oversight Board, which is headed by William Duhnke, is weighing whether to change rules governing the controls audit firms use to determine audit quality. Photo: Denny Henry for The Wall Street Journal
Mark Maurer
Nov. 12, 2019 5:32 pm ET
Changes in technology and the structure of audit firms have prompted a U.S. regulator to consider tweaking rules governing the controls audit firms use to determine the quality of their audits.
The Public Company Accounting Oversight Board is weighing whether to change longstanding rules on audit firms' quality-control systems as part of a broader overhaul of its inspection processes, according to the board.
The PCAOB, which regulates firms that audit public companies listed in the U.S., is expected to discuss a preliminary proposal at a meeting next month aimed at ensuring that audit firms are more proactive in identifying emerging risks and deficiencies in their quality-control systems. The public's feedback on the so-called concept release would help the board form a proposal.
The concept release, which hasn't yet been shared with the public, could represent the first major changes to standards on quality-control systems since 2003, shortly after the board's formation.
"A lot has been learned over 20ish years in terms of how good quality-control systems can be structured," board member Duane DesParte said this week at a Financial Executives International conference in New York, "and I think that applies to how firms are managing their quality as well."
Existing rules require PCAOB inspections to include an evaluation of the sufficiency of an audit firm's quality controls. Sufficiency, in this context, means staff members complied with standards of quality and professionalism in carrying out an audit.
The rules were largely borrowed in 2003 from existing quality-control standards that had been issued by the American Institute of Certified Public Accountants, a trade organization that sets the standards for audits of private companies in the U.S.
"Any future revisions to our quality control standards should be built on an integrated risk-based framework," PCAOB Chairman William Duhnke said in a statement. He didn't go into detail about specific changes.
If the new rules were to specify the individual responsibilities of audit firm executives in maintaining quality control, it would make it easier for the regulator to charge people with a violation in the event of a compliance breakdown at a firm, said Daniel Goelzer, a retired partner at law firm Baker McKenzie and a former interim chairman of the PCAOB.
Lawmakers Press Rule Maker on Economic Impact of Credit-Loss Standard January 15, 2020
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The board has said it wants to make sure any changes to rules on quality-control frameworks are aligned with international standards. The approach of one standards-setter, the International Auditing and Assurance Standards Board, for instance, focuses more on potential risks to audit quality than the existing PCAOB standards.
Mr. DesParte, the board member, speculated the PCAOB would use the IAASB framework as a starting point and then tailor it to fit "our own environment."
The PCAOB has struggled with internal feuding and personnel issues, resulting in the filing of a whistleblower complaint in May.
Write to Mark Maurer at mark.maurer@wsj.com
CFO Insights and Analysis from Deloitte
Mastering Complexity at Heart of Procurement Success
Increasing procurement complexity on all fronts has fostered growing enterprise challenges as well as unique opportunities. Organizations that master those complexities, whether internal or external, talent-driven, or technology-based, can create the most value, according to the results of the 2019 Deloitte Global Chief Procurement Officer Survey.
China's Slowing Economic Growth Poses a Host of New Challenges
A regulator of U.S. audit firms is weighing whether to change rules governing the controls audit firms use to determine audit quality


Global development dynamics link our choices and our actions to the lives of millions of people worldwide. Interconnections in the era of digital proximity and information goes hand-in-hand with a number of contradictions and disproportions: poverty, climate change and migration are all elements of an increasingly globalised society. The current food system has a negative impact on the environment and people's health. Over 800 million people go hungry every day, while in some countries food is wasted more than ever before. Farmers' and consumers' rights are threatened worldwide.
Contribute to increase European youth awareness of and engagement in the post-2015 public debate on the contribution of the European Union's development cooperation policies to global sustainable development.
Enhance European students' and teachers' critical understanding of and active engagement in global development challenges, focusing on sustainable food systems and smallholder farming.
On a broader level, the project aims at strengthening the skills and knowledge of teachers in primary and secondary schools as part of Global Citizenship Education.