text:
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Home Celebrity News Edy Marron: Let The Music Speak
Finn Gayle
It is with no denying that music plays an important part of people's life. Well, listening to soothing music goes a long way in making sure you focus better while at the same time exercising more. However, music can never be complete without mentioning song writers, producers and Djs. As a matter of fact, many have built a fortune simply because they decided to follow their dreams of becoming music producers. A good example of such a person is the renowned Edy Marron who doubles up as a Dj and producer.
Ed's love for music started at a tender age of 13 when he bought his first records at a record shop in Den Haag. As his collection grew, he decided to buy some turntable decks together with a mixer showed up. He could then practice his mixing skills with the records he bought, and it did not take long before he started producing. Now Ed Macron is producing tracks and sharing them with the rest of the company. As a matter of fact, his track 'NOVA RIVER" has been streamed more than 250,000 times making it his number one track ever.
So, how can you know what is taking place in Ed's life? Well, this is something you no longer have to worry about since we are living in an era where social media platforms such as Facebook, Twitter and Instagram enjoy a huge following in different parts of the world. You can therefore follow Dj Edy Marron and check out his music photos and videos as soon as they are made available. Alternatively, you can follow him on Twitter thus keeping track of what is taking place in his personal life.
As for Ed's music videos, you can simply check out his Vimeo or YouTube channel and catch a glimpse of all his work. This is quite fascinating considering you only need a strong internet connection and you are to go. Of course, there are some people who would love to put their favorite tracks from Edy Marron in their playlist. If you are in this category, then you only have to hit that follow button on Spotify and add some tracks. You can therefore bring his music with you regardless of whether you are at home or on the move. Things do not stop there since Dj Edy Marron uploads his new live mix on Soundcloud.
Edy Marron is a true embodiment of what Djs and music producers need to offer the masses. Be sure to follow him on Instagram, Twitter and Soundcloud. It is then that you will keep track of what is taking place in his personal life. Do not forget to subscribe on his YouTube channel and be among the first people to know whenever he has a new music video. After all, his work has changed the life of many people for the better if we are to go with numerous appraisals he receives.
Edy Marron
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Finn Gayle is a highly-motivated test engineer focusing on verification and validation of Flight Management Systems. He also has an out-and-out knowledge of software quality attributes and version control. Also, other than being a proficient test engineer, he is an admirable pianist who always entertains his family, friends, and guests with his tunes.
Marko Stout: A Pop Artist Who is making it Big in The Industry
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redpajama_set_name: RedPajamaCommonCrawl


Through impact assessments that deliver equitable solutions, 31Twelve Consulting aligns business and development practices to achieve a transparent brand image for your company. We specialize in helping companies create value through socially responsible behavior. This value is generated when our experts gather, analyze, interpret, and report results concerning the relationship between sustainable practices and brand representation. The information is then used to guide a process of streamlined strategies benefiting stakeholders' interests while increasing the transparency and reliability of any brand.


text:
Blondo shut down near 72nd Street for water main break
Updated: 5:27 PM CDT Jul 30, 2013
A large water main break has forced the closure of part of Blondo Street.Crews were drilling into the ground at the scene near 72nd Street on Tuesday morning.Omaha police said Blondo Street was shut down in both directions from 72nd Street to 75th Avenue due to the break. Blondo Street will remain closed while crews make repairs. Officials said it could be a week until it is fixed. Metropolitan Utilities District shut off water to about 40 customers during the break. Crews hopes to have the water restored by 5:30 p.m.The water flow down Blondo Street stopped the flow of business. "We had a whole day scheduled of patients. We had to cancel the day," said Dr. Michael Hoover, dentist. "To do our work, suction, clean off people's teeth, we have to have water."Jeff Schovanec, MUD director of engineering, said the number of water main breaks is up."The soil itself imparts forces and as vehicles drive over, they impart forces and so there's an actually force on the pipe from the soil around it," Schovanec said.Schovanec said that force and summer heat on aging cast-iron pipes is the root of the problem."The cast iron in our system is most susceptible to breaks and stresses," he said.MUD is in the process of replacing those pipes with cost efficient, yet effective material, like PVC."So there's a lot of tools in the tool box, and we're trying to figure out which ones are going to work best," Schovanec said.There are 1,200 miles of cast iron pipe that needs replacing. Crews started replacing iron pipes in Jan. 2008.
OMAHA, Neb. —
A large water main break has forced the closure of part of Blondo Street.
Crews were drilling into the ground at the scene near 72nd Street on Tuesday morning.
Omaha police said Blondo Street was shut down in both directions from 72nd Street to 75th Avenue due to the break. Blondo Street will remain closed while crews make repairs. Officials said it could be a week until it is fixed.
Metropolitan Utilities District shut off water to about 40 customers during the break. Crews hopes to have the water restored by 5:30 p.m.
The water flow down Blondo Street stopped the flow of business.
"We had a whole day scheduled of patients. We had to cancel the day," said Dr. Michael Hoover, dentist. "To do our work, suction, clean off people's teeth, we have to have water."
Jeff Schovanec, MUD director of engineering, said the number of water main breaks is up.
"The soil itself imparts forces and as vehicles drive over, they impart forces and so there's an actually force on the pipe from the soil around it," Schovanec said.
Schovanec said that force and summer heat on aging cast-iron pipes is the root of the problem.
"The cast iron in our system is most susceptible to breaks and stresses," he said.
MUD is in the process of replacing those pipes with cost efficient, yet effective material, like PVC.
"So there's a lot of tools in the tool box, and we're trying to figure out which ones are going to work best," Schovanec said.
There are 1,200 miles of cast iron pipe that needs replacing. Crews started replacing iron pipes in Jan. 2008.


Table Mountain offers stunning diversity in terms of challenge, views and terrain. More than 60 hiking routes lead up to the expansive summit plateau, offering unique views and topography within a range of adventure levels. Hiking Table Mountain shouldn't only be about getting to the summit. The best views and experiences awaits along the way, with the crowning reward being the sense of achievement on reaching the summit.
With so many Table Mountain hikes available, choosing the best for you can be bewildering. Route selection is imperative in ensuring a memorable and enjoyable experience. This is the first step in optimizing your experience of Table Mountain. And it's already here that making use of a competent and experienced mountain guide comes in handy, taking the guesswork out of which route to go for.
Hike Table Mountain is the only mountain-guiding outfit in Cape Town offering guided hikes up all the Table Mountain hiking and scrambling routes. So there's no shortage of choice. Different routes offer different views, vegetation and challenges. No two routes are quite alike; much like people's personalities, they each have characteristics that sets them apart. Despite the obvious differences arising from the infinite arrangment and configurations of rock, ridge and ravine, Table Mountain's large summit area creates micro-climates that produces different micro-biomes. Routes like Skeleton Gorge (jungle setting) and Kasteelspoort (low shrub with sea views) differ so much in terms of views and vegetation, and mood, that you could be forgiven for thinking you're hiking mountains on different continents.
Differences in adventure levels adds even more diversity to Table Mountain hiking. Adventure typically relates to the amount of scrambling and / or exposure to heights encountered on the route. Whatever your experience or adventure level, there's a route that will leave you glowing with exhilaration and gushing with enthusiasm. The most challenging Table Mountain hikes involves ropework at a few places and requires a good fitness level, a solid sense of adventure and a head for heights.
For the lover of wild places, solitude and pristine beauty in nature, Table Mountain hikes offer far more than you might expect from a mountain that rises sheer from a bustling city. Parts of the mountain seldom sees hikers – some corners, never – allowing you to commune with nature to your heart's content. That's one of the most incredible things about Cape Town hiking: the accesibility of wilderness.
Which brings us to the question in question: which route is best for you? Different strokes for different folks. Drop us a mail and we will make suggestions based on your needs, preferences and abilities. Part of our expertise lies in pairing you with the best route in line with your fitness, interests and abilities. Table Mountain hiking route stalwarts include Skeleton Gorge, Kasteelspoort, India Venster, Llandudno Ravine and Porcupine Ravine. Great differences exist even among these four routes.


text:
using Tiger.Build.Compiler.Error;

namespace Tiger.Build.Compiler.Ast
{
    /// <summary>
    /// variable names, function parameters,
    /// </summary>
    public class IdentifierNode : Node
    {
        #region Ast members

        public string Name { get; set; }

        #endregion

        protected internal override void CheckSemantics(AstHelper astHelper)
        {
            base.CheckSemantics(astHelper);

            // the identifier shouldn't be a keyword
            astHelper.Errors.Check(new IdentifierExpectedError(Name, Start));
        }
    }

    /// <summary>
    /// used to represent a variable name or a function name, checks that no other
    /// members are declared with the same name.
    /// </summary>
    public class MemberIdentifierNode : IdentifierNode
    {
        protected internal override void CheckSemantics(AstHelper astHelper)
        {
            base.CheckSemantics(astHelper);

            astHelper.Errors.Check(new MemberWithSameNameAlreadyDefinedError(Name, astHelper, Start));
        }
    }

    /// <summary>
    /// represents a type name, checks that there aren't other types with
    /// the same name in the local scope
    /// </summary>
    public class TypeIdentifierNode : IdentifierNode
    {
        protected internal override void CheckSemantics(AstHelper astHelper)
        {
            base.CheckSemantics(astHelper);

            astHelper.Errors.Check(new TypeWithSameNameAlreadyDefinedError(Name, astHelper.Types, Start));
        }
    }
}

redpajama_set_name: RedPajamaGithub


text:
Q: How to watch on complex object in Angular 2 like we did in Angular 1 using $watch We were able to apply $watch on complex object, how to do the similar in Angular 2.
Angular 1
$scope.data = {name : "somvalue"}
$scope.$watch('data.name', function(newValue, oldValue) {
    scope.counter = scope.counter + 1;
});

Angular 2
export class MyData{
   name: string;
}

export class MyComponent implements OnInit {
   @Input() data: MyData;

   constructor(private ds: MyService){
      this.data = ds.data;
   }

   // $watch('data.name', function(newValue, oldValue) {
   //   scope.counter = scope.counter + 1;
   // });
}

Now If data.name changes in service, How to watch for the changes in Component itself, Please note data is not an observable it is just a regular object.
Update
Please see Plunk for an example
Thanks in advance!!

A: Angular checks properties, even deep inside objects if they are bound to in the template.
For complex objects the preferred option is to use Observable to actively notify Angular2 about changes.
You can also use custom change detection by implementing DoCheck

A: Implement the component lifecycle hook "ngOnChanges":
import { OnChanges } from '@angular/core';

@Component({
    selector: 'child',
    template: `

Child component

        {{ person }}
    `
})
class ChildComponent implements OnChanges {
    @Input() person: string;

    ngOnChanges(changes: {[ propName: string]: SimpleChange}) {
        console.log('Change detected:', changes[person].currentValue);
    }

}

UPDATE
I found a possible workaround for this. Implement the DoCheck hook instead OnChanges.
ngDoCheck() {
   if(!this.inputSettings.equals(this.previousInputSettings)) {
       // inputSettings changed
       // some logic here to react to the change
       this.previousInputSettings = this.inputSettings;
   }
}

Remember that doCheck runs many times, and can cause performance issues if missused.

A: In general , your component will listen to all of it's object mutation, unless you use a different change detection strategy.
import { OnChanges } from '@angular/core';

@Component({
    selector: 'child',
    template: `

Child component

        {{ person }}
    `,
   changeDetection:ChangeDetectionStrategy.OnPush/Default/CheckOnce/Always
})
class ChildComponent implements OnChanges {
    @Input() person: string;

    ngOnChanges(changes: {[ propName: string]: SimpleChange}) {
        console.log('Change detected:', changes[person].currentValue);
    }

This :
   changeDetection:ChangeDetectionStrategy.OnPush/Default/CheckOnce/Always

Will define how your component will behave when one of it's inputs gets updated.
Most important one is OnPush and Default .
Where OnPush says update the component only if the whole object has got replace with a new one and Default says update me if any of the nested values has got updated( mutated).
And, if you don't use that object inside your component, Angular will ignore and won't update the view ( why would it).
And then you can easily hook to ngOnChange life cycle hook and as the other answer suggest get the update.

A: It's an alternative solution for DoCheck if you want to have more customization and do something more manual. Of course, according to Günter Zöchbauer answer it's a kind of Observable solution.
I use a decorator to tell TS that property must be detected, so let's get start it.
export class ChangeDetection {
  private emitedChangeDetector: ChangeDetection;

  private _value;
  get value() {
    return this._value;
  }

  /** @warning Don't use it */
  __action: (value: any) => void;

  /** @warning Don't use it */
  __change(value: any) {
    this._value = value;
    this.__action && this.__action(value);
    this.emitedChangeDetector?.__change &&
      this.emitedChangeDetector.__change(this.emitedChangeDetector.value);
  }

  onChange<T = any>(action: (value: T) => void) {
    this.__action = action;

    return this;
  }

  emit(extendedObserver: ChangeDetection) {
    this.emitedChangeDetector = extendedObserver;
  }
}

// For manage list of changes
export class ChangeDetectionList {
  changeDetectors: ChangeDetection[];

  constructor(...changeDetectors: ChangeDetection[]) {
    this.changeDetectors = changeDetectors;
  }

  onChange(callback: (data: any) => void): ChangeDetectionList {
    this.changeDetectors.forEach((a: ChangeDetection) => a.onChange(callback));

    return this;
  }

  emit(changeDetector: ChangeDetection): ChangeDetection {
    this.changeDetectors.forEach((a: ChangeDetection) =>
      a.emit(changeDetector)
    );

    return changeDetector;
  }
}

/**
 * @usageNotes{
 * ```typescript
 * @ChangeDetector()
 * data : string
 * ```
 * Gives you a ChangeDetection object with the name of data$ that fires "onChange()" function when "data" is changed
 */
export function ChangeDetector(suffix: string = "$") {
  return function (prototype: any, key: string | symbol) {
    const changeDetectorName: string = `${key.toString()}${suffix}`;
    if (!prototype[changeDetectorName]) {
      Object.defineProperty(prototype, changeDetectorName, {
        value: new ChangeDetection(),
      });

      const changeDetectorObject = prototype[changeDetectorName] as ChangeDetection;
      Object.defineProperty(prototype, key, {
        set(value: any) {
          Object.defineProperty(this, key, {
            get() {
              return changeDetectorObject.value;
            },
            set(v: any) {
              changeDetectorObject.__change(v);
            },
            enumerable: true,
          });
          this[key] = value;
        },
        enumerable: true,
        configurable: true,
      });
    }
  };
}

Now, It's easy to use. Just put @ChangeDetector() decorator on each property what you want to detect or define a changeDetector property to raise onChange event when a property changes.
Here is an example show you how to use it.
export class PersonModel {
  @ChangeDetector()
  changeDetector: number;
  changeDetector$: ChangeDetection; // It's just for intellisense, you can ignore it.

  firstName: string;
  lastName: string;
  age: number;

  constructor() {
    this.age = 34;
    this.changeDetector = 0;
  }
}

export class ProfileModel {
  @ChangeDetector('Listener')
  person: PersonModel;
  personListener: ChangeDetection; // It's just for intellisense, you can ignore it.

  constructor() {
    this.person = new PersonModel();
  }
}

export class ProfileService {
  profile: ProfileModel;

  constructor() {
    this.profile = new ProfileModel();
    // calls 'profileChanged()' when 'person' is changed
    this.profile.personListener.onChange((_) => this.profileChanged());
  }

  setProfile() {
    Object.assign(this.profile.person, { firstName: 'Pedram', lastName: 'Ahmadpour' });
    this.profile.person.changeDetector++;
  }

  private profileChanged() {
    console.log('profile is', JSON.stringify(this.profile));
  }
}

export class ProfileComponent {
  constructor(private profileService: ProfileService) {
    // Now, profileService.profile listen to its own child changes
    this.profileService.profile.person.changeDetector$.emit(profileService.profile.personListener);
    this.profileService.setProfile();
  }

  happyBirthday() {
    this.profileService.profile.person.age = 35;
    console.log('Happy birthday');
    this.profileService.profile.person.changeDetector++;
  }
}

Or in real Angular project:
  @Input()
  @ChangeDetector()
  data: ProfileModel;
  data$: ChangeDetection;

And for the test:
const profileService = new ProfileService();
const profileComponent = new ProfileComponent(profileService);
profileComponent.happyBirthday();

redpajama_set_name: RedPajamaStackExchange


Hi Erika, thank you for agreeing to be featured in TEPHIConnect's new series about the achievements of FETP alumni. First, can you tell us, from your perspective, what was the most important thing you learned from your FETP experience?
Hi Tina! It is my pleasure to participate in this TEPHIConnect series.
I consider the highlights of my FETP experience to be the epidemiological method of work, systematic approach, rapid response, working with real field conditions, and, especially, working as a team.
What did you find challenging in learning to work within an epidemiological team, particularly in the field?
I think there are many variables and conditions which present challenges such as working with people from different backgrounds and cultures, addressing language barriers, building mutual trust, recognizing one's own limits, respecting differences, taking responsibility as an individual and as a group, and recognizing that you are part of a team and that your individual contributions are part of a much larger work.
What is ProEpi? As President, what is your role?
ProEpi is a young Brazilian NGO consisting of field epidemiology professionals (not exclusive to FETP) which envisions a network of professionals and empowerment through training, information, and knowledge exchange. We also hold discussions on national and international outbreaks, surveillance systems and global health. Today, we reach nearly 8,000 followers on our Facebook page and have trained more than 3,000 professionals in Epi Info, outbreak investigation, and risk communication, among other topics. In this way, we see the importance of sharing information. One characteristic that distinguishes ProEpi is our quick response. Within 48 hours, together with our national and international NGO and governmental partners, including TEPHINET, we identify and deploy a professional to a mission (outbreak investigation, training).
And oh yes, I'm the President! My role is to develop, strengthen and advocate for the network, to worry about having the money to pay our bills at the end of each month, and to work hard with our team of volunteers who believe in making a difference.
How did you become involved in ProEpi? Were you part of its founding?
The dream of having a Brazilian association of field epidemiologists was already in discussion during my training. I was not present at the 2014 founding meeting of ProEpi. I started getting involved in 2015, first as Secretary, then as the person responsible for communication (until now!), and in 2016 I was elected President.
What makes you most proud in your career?
Each mission as an epidemiologist is unique. All fieldwork in Brazil was special because I had the opportunity to contribute to the health of my country. My international experiences in Paraguay and Mozambique were striking. But the experience that made me proudest was the mission in the yellow fever outbreak response in Angola in 2016. I was on the GOARN (Global Outbreak Alert and Response Network) team, and when I received my ID card as an "Epidemiologist" ...oh my god. I remembered my selection for FETP in 2006 and everything I had dedicated and lived for years to receive this card from the WHO. In addition, it was amazing to work in a wonderful country, in a multicultural team and with different agencies!
As a TEPHIConnect user, how do you hope this platform can help you with your professional goals?
I'm very excited about TEPHIConnect. I hope to be able to connect with other colleagues around the world, receive job opportunities, be available for mentoring, receive guidance and keep myself updated with available technical content.
I think it's FETP bias. I already have TEPHIConnect on my smartphone, 24/7 connected.
What advice would you give to an FETP trainee or graduate embarking on his or her career?
First, you must love being FETP. Second, you must love the life of FETP (no routine, available 24/7, ready for travel and for quick response, living under pressure, being curious and always willing to learn more). Third, you must love your new FETP family, even if it is large, variable, and different.
FETP is a lifestyle; be open to experiences.
TEPHIConnect members: To learn more about Erika, reach out and connect with her by visiting her profile. If you're interested in participating in our Alumni Spotlight series, please contact secretariat@tephinet.org.


Where to find Christmas lights around Sydney. For specific regions, North Shore Mums has a list of streets with Christmas lights displays in the North Shore. Lower North Shore; East Melbourne; Solar Powered Christmas Lights.
Product - GZYF Warm White 200-LED Solar Powered Light Xmas Christmas Wedding Party String Fairy Lights Home Christmas lights north east melbourne Garden Tree 22M. Christmas Lights Melbourne. 315 likes. Christmas lights Melbourne is a page that people can share and find out where great looking displays are in Melbourne Finding The Best Christmas Lights In Melbourne, Melbourne, VIC.
4409 likes · 1 talking about. vid of 4 houses in Gladesville drv Bentleigh East, drop on down. On the Brisbane Kids Christmas Lights list you will find Christmas Lights in Brisbane, Ipswich, Redcliffe Area, Logan City, Caboolture, South Brisbane, North Brisbane and West and East Brisbane. Brisbane Kids Christmas Lights Map 2017 See Date, Time& Photo's.
New locations added daily!. Find great Christmas light displays in Melbourne 2017. Doncaster East 10 Pushkin Court. Tour THE BEST Christmas Light Displays in Brisbane It's time to pile the kids into the car and tour the amazing Christmas lights Brisbane has to offer. Every year Families Magazine tracks down the most amazing Christmas lights displays and These absolute legends are doing it all for you, so here are the best streets in Melbourne to check out Christmas lights.
North The Boulevard. Ivanhoe Across the city, Melbourne Christmas lights get bigger and better every year – but there are some streets and suburbs where the residents have clearly been planning their decorations months in. The Boulevard Christmas Lights Ivanhoe is a suburb of Melbourne, Victoria, Australia, 10 km north-east of Melbourne's Central Business District.
Its local government area is the City of Banyule. North Melbourne Hotels;. Middle East Forums;. This years Christmas lights are going to be different to years gone by, because there is a new.
The Boulevard in Ivanhoe East puts on one of Melbourne's. light displays are in Melbourne? The Melbourne Christmas Lights Guide. the North Pole to Myer. Use our 2017 Map Search to find great Christmas Light Displays around Melbourne and Victoria.
Top Voted Christmas Lights in Melbourne. Doncaster East 10. Dec 6, 2017. Across the city, Melbourne Christmas lights get bigger and better every year – but there are some streets and suburbs where the residents have.
Pine Hill Drive, Doncaster East 5. Santa Rosa Boulevard, Doncaster East. The whole street has Christmas lights and there is a double story house that has a. Christmas Lights Melbourne. 315 likes. Christmas lights Melbourne is a page that people can share and find out where great looking displays are in Melbourne Dec 15, 2015.
If you live in Melbourne's east, 10 Pushkin Court, Doncaster East is a great place to visit for the lights this year! There's music, an interactive. Christmas lights, where to see? ? ? - posted in Victoria: As title says. Looking for houses in the south east peferably. VB 6G 5G 4B twins 2. 'The best Christmas Light display in Melbourne. These absolute legends are doing it all for you, so here are the best streets in Melbourne to check out Christmas lights.
North The Boulevard. Ivanhoe Across the city, Melbourne Christmas lights get bigger and better every year – but there are some streets and suburbs where the residents have clearly been planning their decorations months in.


I picked this. Cleansweep to the Roaches.
Mouldy is a gun punter and the toads are nothing without a Storm spine.
Billy lifted them for the first 20mins, after that he went MIA. Ben Hunt played a game similar to his GF clanger against the Cowgirls.
I think Kalyn Ponga will have something to say about that.
He was probably in shock from Darren L's hair.
yes, not from the same cause though..
Pays the same as 0 out of 6.


text:
@implementation YZSearchGridView

- (void)dealloc
{
    _target = nil;
    _titleArray = nil;
    _actionDic = nil;

    DLog(@"YZCardView dealloc");
}

- (void)addCardDone{
    [self resetViews];
}

- (void)addCardWithTitle:(NSString *)title withSel:(SEL)selector
{
    if ([Util isBlankString:title]) {
        return;
    }
    if (!_titleArray) {
        _titleArray = [NSMutableArray new];
    }
    if (!_actionDic) {
        _actionDic = [NSMutableDictionary new];
    }
    if (!isNull(title)) {
        [_titleArray addObject:title];
        [_actionDic setObject:NSStringFromSelector(selector) forKey:title];
    }
}

- (void)resetViews
{
    for (UIView *v in self.subviews) {
        [v removeFromSuperview];
    }
    if (_titleArray.count <= 0) {
        return;
    }
    float width = (kVIEW_W(self)-(_titleArray.count-1)*1)/_titleArray.count;
    float height = kVIEW_H(self);
    for (int i = 0; i < _titleArray.count; i++) {
        UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
        [btn setTitleColor:UIColorFromRGB(0xff9900)  forState:UIControlStateSelected];
        [btn setTitleColor:_textColor?:UIColorFromRGB(0x424242)  forState:UIControlStateNormal];
        btn.backgroundColor = kCLEARCOLOR;
        [btn setTitle:_titleArray[i] forState:UIControlStateNormal];
        btn.titleLabel.font = _textFont ? :[UIFont systemFontOfSize:15.0f];
        [btn addTarget:self action:@selector(tapAction:) forControlEvents:UIControlEventTouchUpInside];
        btn.frame = CGRectMake(width*i+i*1, 0, width, height);
        btn.tag = 1000+i;
        if ([_gridType isEqualToString:@"searchType"]) {
            NSDictionary *dic = [UserDefaultsHelper valueForDefaultsKey:kUserDefaultsKey_ClanSearchSetWithForum];
            if (dic) {
                if (!dic[@"status"]) {
                    if (i == 2) {
                        _tempBtn = btn;
                        _tempBtn.selected = YES;
                    }
                }else{
                    if (i == 0) {
                        _tempBtn = btn;
                        _tempBtn.selected = YES;
                    }
                }
            }
        }else{
            if (i == 0) {
                _tempBtn = btn;
                _tempBtn.selected = YES;
            }
        }

        [self addSubview:btn];
        if (i != _titleArray.count-1) {
            UIView *seperLine = [[UIView alloc]init];
            seperLine.backgroundColor = kUIColorFromRGB(0xd4d4d4);
            seperLine.frame = CGRectMake(kVIEW_BX(btn), 12, 1, kVIEW_H(self)-24);
//            [self addSubview:seperLine];
        }
    }

    NSLog(@"%f",_tempBtn.titleLabel.size.width);
    //由于第一次取不到titleview的frame 所以先移动一次
    UIView *indicatorView = [[UIView alloc]init];
    indicatorView.tag = 5555;
    indicatorView.backgroundColor = UIColorFromRGB(0xff9900);
    NSLog(@"%f",_tempBtn.center.x);
    indicatorView.frame = CGRectMake(_tempBtn.center.x - 59/2, kVIEW_H(self)-3, 59, 3);
    [self addSubview:indicatorView];
}

- (IBAction)tapAction:(id)sender
{
    UIButton *btn = (UIButton *)sender;
    if ([btn isEqual:_tempBtn]) {
        return;
    }
    if (btn.tag == 1002 && !_isPostView) {
        UserModel *_cuser = [UserModel currentUserInfo];
        if (!_cuser || !_cuser.logined) {
            //没有登录 跳出登录页面
            LoginViewController *login = [[LoginViewController alloc]init];
            UINavigationController *nav = [[UINavigationController alloc]initWithRootViewController:login];
            nav.modalPresentationStyle = UIModalPresentationFullScreen;
            [self.additionsViewController presentViewController:nav animated:YES completion:nil];
            return;
        }
    }
    //搜索限制
    if ([_gridType isEqualToString:@"searchType"]) {
        if (btn.tag == 1000 || btn.tag == 1001) {
            NSDictionary *dic = [UserDefaultsHelper valueForDefaultsKey:kUserDefaultsKey_ClanSearchSetWithForum];
            if (dic) {
                if (!dic[@"status"]) {
                    [self alertWithWarning:@"不支持此项搜索"];
                    return;
                }
            }

        }else if (btn.tag == 1002){
            NSDictionary *dic = [UserDefaultsHelper valueForDefaultsKey:kUserDefaultsKey_ClanSearchSetWithGroup];
            if (dic) {
                if (!dic[@"status"]) {
                    [self alertWithWarning:@"不支持此项搜索"];
                    return;
                }
            }
        }
    }
    _tempBtn.selected = NO;
    btn.selected = YES;
    _tempBtn = btn;
    UIView *tempView = [self buttonWithTitleView:btn.tag];
    UIView *indicatorView = [self viewWithTag:5555];
    [UIView animateWithDuration:.2 animations:^{
        indicatorView.frame = CGRectMake(btn.center.x - 59/2, kVIEW_H(self)-3, 59, 3);
    }];
    int i = (int)btn.tag - 1000;
    NSString *title = _titleArray[i];
    [self.target performSelector:NSSelectorFromString(_actionDic[title]) withObject:_tempBtn];
}

- (void)changeTitleAtIndex:(int)index withNewTitle:(NSString *)title
{
    [_titleArray replaceObjectAtIndex:index withObject:title];
//    [self changeView];
//    [self resetViews];
}

- (UIView *)buttonWithTitleView:(NSInteger)tag{
    UIButton *button = (UIButton *)[self viewWithTag:tag];
    for (UIView *titleView in [button subviews]) {
        if ([titleView isKindOfClass:[titleView class]]) {
            return titleView;
        }
    }
    return nil;
}

#pragma mark - alert
- (void)alertWithWarning:(NSString *)message{
    UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"提示" message:message delegate:nil cancelButtonTitle:@"确认" otherButtonTitles:nil, nil];
    [alert show];
}

@end


The Office de la langue francaise (OLF) has dispatched its language police to surf the Net and track down web sites operated by Quebec companies that contain too much English, and not enough French.
Humourless technocrats reign on Infobahn!
This web site contains lots of French and English.
This web site contains `virtually' no English. La Charte de la langue française n'est pas disponible en anglais.
The webmaster for Micro-Bytes has created a web page with answers to Frequently Asked Questions about the whole OLF v. Micro-Bytes affair. Visit this page for the latest news.
Staff at Micro-Bytes say they are encouraged by words of support and don't mind receiving your email. They will try to give everyone a personal reply, but they may become overwhelmed.
L'Office de la langue française would like to hear your thoughts on the matter.
The provincial Minister of Culture and Communications would like to know if you agree with her view that the OLF has jurisdiction to regulate content on the Internet in Quebec.
This local MNA for Pointe-Claire has spoken out in support of his constituent.
The Canadian Heritage Minister has already stated publicly that the OLF lacks jurisdiction over the Internet. She is apparently reluctant to act until the matter goes to court.
The new Justice Minister might be expected to have something to say about provincial bureaucrats threatening and harassing Canadian citizens by claiming authority that is clearly outside their jurisdiction. It might be viewed as negligent and irresponsible to let citizens be needlessly intimidated.
The Minister of Intergovernmental Affairs ought to have something to say about whether policing Internet content is a federal or provincial matter, n'est-ce pas?


text:
Terry Pratchett Book Club
Terry Pratchett Book Club: The Colour of Magic, Part IV
Emmet Asher-Perrin
Fri Jul 10, 2020 10:00am 17 comments 6 Favorites [+]
We're back again for more Terry Pratchett Book Club, and this time we'll do a little jig because we're coming to the end of our first book! Which probably calls for a cake, or a party, but this is a book club, so we'll read instead.
We've come to the final section of The Colour of Magic, "Close to the Edge". In this moment, it's meant rather literally…
The Arch-astronomer of Krull is speaking with Goldeneyes Silverhand Dactylos, asking if he is the greatest craftsman on the Disc. Dactylos is reticent to agree because every time he makes some grand work, he is paid but simultaneously punished—his eyes taken, a hand cut off, held in prison. The Arch-astronomer of Krull had him build a fish of bronze (a ship) to traverse the cosmos in exchange for letting him keep his life, but he lied, and kills him with an arrow to the chest. The people of Krull are preparing for a launch and need sacrifices. In the meantime, Rincewind and Twoflower are stuck on a boat that's about to sail off the edge of the world.
They are rescued by Tethis, a sea troll—their boat has hit the Circumfence, and the troll is taking them to his home. Once there, they are given some vul nut wine and Tethis explains that the Circumfence is owned by the Kingdom of Krull, which catches things in this net that are about to fall off the rim of the world; when they do, the kingdom keeps those things, including the people, which they turn into slaves. Tethis himself is also their slave and must now bring Rincewind and Twoflower to them as well. Rincewind insists that he'd rather go over the edge of the world than be a slave, but Tethis shows him the edge, and he abruptly reconsiders. Twoflower is fascinated, however, and wants to know more about what lays beyond. The sea troll explains that he fell off another world and passed by many more before arriving at the Circumfence and becoming a slave of Krull.
Rincewind thinks to overpower Tethis the next day, but they can't, and a flyer is sent to pick them up—a transparent lens being maneuvered by wizards and hydrophobes. They believe that Rincewind is a very powerful wizard given all that he has survived, and demand his compliance. Marchesa, a wizard of the fifth level, keeps Ajandurah's Wand of Utter Negativity on him. They are brought to Krull and greeted by Garhartra, the Guestmaster, who is meant to make their stay as pleasant as possible. He informs them that they will be sacrificed in the morning, due to the desires of a particularly irate god who requested them specifically. Rincewind is spoken to by the frog in his pocket (the one he rescued from plunging off the edge of the Disc), and finds that the frog had been serving as a vessel for the Lady, the one who won the game game earlier on in the book.
The Lady is Luck, of course, though her name should not be spoken out loud by anyone who wishes to invoke her. The god set against Rincewind and Twoflower is Fate, who is aggravated with them both; he made a bargain with the people of Krull to have them sacrificed to smile on their voyage sending two travelers over the edge of the Disc in a vessel to determine the sex of the Great A'Tuin. The Lady lets Rincewind know that she can aid them by giving them the smallest chance, but making that chance work in their favor is up to them. In that moment, Garhartra reenters to fetch them, and his spell from earlier wears off, resulting in him getting hit in the head with a bottle of sea grape wine. Rincewind and Twoflower make a break for it. Death and Fate have a chat about the duo as they find themselves in a room full of stars and depictions of the universe, holding two space suits for the travelers Krull is intending to send over the edge.
The two chelonauts meant to wear the space suits show up and attempt to speak to them, but Rincewind and Twoflower knock them both unconscious. As the two intrepid travelers are expected to emerge in the suit, it's clear that Rincewind and Twoflower must don them in their stead if they don't want to be caught. They head out to the arena where the Krullians are awaiting the sacrifice and launch. Just as the Arch-astronomer realizes something is amiss and plans to do something about it, a great monster appears, and he has to fight the thing off. Once it's vanquished in flame, only the Luggage remains behind (it had been eaten by the monster). The Arch-astronomer tells the magicians to have at it, and they all begin firing spells at Luggage, creating a concentration of magic that has not been seen since the Mage Wars. The Luggage survives that onslaught, reaches Twoflower, and opens to reveal Tethis.
They make for the ship to avoid capture, but it begins taking off. Rincewind thinks they should get out, but Twoflower is mesmerized by the idea of new worlds. Rincewind panics, and the Luggage dives after them as they launch… Rincewind wakes up in a tree on the rim. Death is there, only it isn't really Death, it's one of his minions, Scrofula. But before he can end the misfit with his scythe, a branch snaps and sends Rincewind plummeting through space.
Book Club Chat
This section is less based in parody than the previous two, and I'm always glad for it because Pratchett spends more time playing with language in this section and his prose just shines. There are also a lot of great worldbuilding concepts that we're introduced to like the Rimbow, and Ghlen Livid (which is the best possible way of mispronouncing Glenlivet scotch, and the description is fit to match it), and the concept of dehydrated water, and hydrophobes—which are maybe my favorite kind of magic-users, if only for the sheer ridiculousness of the concept.
The descriptions of Tethis is the first part of this segment that always really grabs me (although this whole section of the book is very much my jam altogether). "It's mouth opened with a little crest of foam, and shut again in exactly the same way that water closes over a stone." The idea that a sea troll would change in size due to tides. So much of building a fantasy world is about what you choose to explain versus what you don't, but Pratchett is particularly good at making the most out of details. Tethis is proof of that every time he shows up—particularly in the Luggage carting him all the way to Krull as a great big puddle of water.
Also, it's kind of "dad joke" territory, but I adore Pratchett milking how often people say "here on the edge" when they're trying to indicate how rough things are living on the literal edge of the world. It's a very 80s action film kinda line, which would have been particularly timely when the book came out, but it's still hilarious.
This is the first part of the book that really brings up how common slavery is on the Disc, and while I think it can come off a bit cavalier in places, there is an importance to how Pratchett treats it as commonplace—as it is a common part of Earth's history, it must be common on the Discworld in order to be effective as satire. He's not at a point in his overall narrative where he's going to devote a great deal of time to dissecting that issue, but he also doesn't shy away from it. We see it in several forms here, from the slaving ship to the many slaves that Krull uses to do their bidding. Even the death of Dactylos is bound up in servitude, the life of a master craftsman defined and ultimately ended by people who wanted to possess him and his work. It's ugly in its mundanity, which is very much where Pratchett's implicit criticisms live.
The scene between Fate and Death might be my favorite in the whole book? Pretty much anything with Death is my favorite because Pratchett gives him such a workable wisdom—it's impossible not to be comforted by his presence. There's also the imagery that Pratchett manages to work into scenes with Death that just seize me every time. "His words drifted across Death's scythe and split tidily into two ribbons of consonants and vowels." If I had a book full of huggable sentences, that one would be there. (It has a sharp instrument in it but it's still huggable, okay, it's my book, I make the rules.)
This is the week where I remember to bring up the fact that Pratchett capitalizes Death's pronouns the same way that Christianity (and I believe other monotheistic religions) does for God. I have a lot of thoughts about this and how this plays into Pratchett's view of the universe, but it's better to get into those once we we're deeper into the Death-centered books, so we'll get there when we get there.
There's a particular spectrum of delight to the satire we get in the depiction of Twoflower and his role as a tourist. In particular, this quote: "In an instant he became aware the the tourist was about to try his own peculiar brand of linguistics, which meant that he would speak loudly and slowly in his own language." We all know one of those people (especially if we're English-speakers because it's a very English-speaker-thing to do), and it's embarrassing enough to be standing next to them when they try this method without having to worry about human sacrifice like poor Rincewind. But there's a clear-eyed optimism to Twoflower that Pratchett chose to imbue him with that I find myself more appreciative of this time around. Not because I think that more people should put optimism in the place of forethought and rationality, but because plenty of tourists do not venture away from home with so much good will and faith in others. It's a cliché that tourists are often taken advantage of, sure, but that particular problem never dims Twoflower's need to learn and experience the world for himself. He is not a being of chaos, but he's happy to let chaos take him where it may—because the very best travelers have to adopt that sensibility.
I have a soft spot for the fact that this book technically fakes out the ending twice, once by having the words THE END in big block letters and still continuing the story beyond that point, and then again because it ends on a cliffhanger so unapologetically that you just have to shrug your shoulders and move immediately to the next volume. But I have a lot of questions about how the publisher felt about that choice when confronted with that plan—was there pushback against the thought, or were they happy to go along in good faith? Or did they have a hand in shaping the books that way?
It has been pointed out (here and all over the internet) that Pratchett himself said that The Colour of Magic was not the ideal introduction to the Discworld series. While I may agree as a fan (and for the more functional issue that very few other Disc novels follow this format), I still enjoyed starting at the beginning for the sake of another vantage point—experiencing a writer in the earlier days of their craft, how they hone their voice and skills over time. From a craft perspective, it's very enjoyable to start at the beginning, to see what Pratchett started out with before discovering where he would end up. Also, I think there's an enjoyment to be had in having the same experience readers had when the series started. And having completed the exercise, I'm still glad to have made that choice.
Asides and little thoughts:
Getting back to the hydrophobes, I have a bit of an obsession with how Rincewind describes their creation as an imposition of loathing, the idea that they can't simply hate water because hate is an attracting force like love.
We get a little odd Star Trek shoutout in this section with the "boldly go" joke about the chelonauts.
On the one hand, it can be trying as an author to come up with unique visual descriptions to entice readers. On the other hand, if you're Terry Pratchett, sometimes you write things like: "One of them in fact turned into something best left undescribed and slunk off into some dismal dimension." And that's a glorious use of your verbal powers.
I do feel for Death's minions. Scrofula has a rough gig, man.
Next time: Tune in for the first segment of The Light Fantastic. I'll probably get to adding the Pratchettisms section for that book! And we'll go through roughly a quarter of the story, ending on "He could feel the dry rustling right in front of his nose… He ran away."
Emmet Asher-Perrin is going develop some hydrophobia now. You can bug them on Twitter, and read more of their work here and elsewhere.
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text:
// feat/online-feature.h

// Copyright 2013   Johns Hopkins University (author: Daniel Povey)
//           2014   Yanqing Sun, Junjie Wang,
//                  Daniel Povey, Korbinian Riedhammer

// See ../../COPYING for clarification regarding multiple authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//  http://www.apache.org/licenses/LICENSE-2.0
//
// THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
// WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
// MERCHANTABLITY OR NON-INFRINGEMENT.
// See the Apache 2 License for the specific language governing permissions and
// limitations under the License.

#ifndef KALDI_FEAT_ONLINE_FEATURE_H_
#define KALDI_FEAT_ONLINE_FEATURE_H_

#include <string>
#include <vector>
#include <deque>

#include "matrix/matrix-lib.h"
#include "util/common-utils.h"
#include "base/kaldi-error.h"
#include "feat/feature-functions.h"
#include "feat/feature-mfcc.h"
#include "feat/feature-plp.h"
#include "feat/feature-fbank.h"
#include "itf/online-feature-itf.h"

namespace kaldi {
/// @addtogroup  onlinefeat OnlineFeatureExtraction
/// @{

template<class C>
class OnlineGenericBaseFeature: public OnlineBaseFeature {
 public:
  //
  // First, functions that are present in the interface:
  //
  virtual int32 Dim() const { return mfcc_or_plp_.Dim(); }

  // Note: this will only ever return true if you call InputFinished(), which
  // isn't really necessary to do unless you want to make sure to flush out the
  // last few frames of delta or LDA features to exactly match a non-online
  // decode of some data.
  virtual bool IsLastFrame(int32 frame) const;
  virtual int32 NumFramesReady() const { return num_frames_; }
  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  //
  // Next, functions that are not in the interface.
  //
  explicit OnlineGenericBaseFeature(const typename C::Options &opts);

  // This would be called from the application, when you get
  // more wave data.  Note: the sampling_rate is only provided so
  // the code can assert that it matches the sampling rate
  // expected in the options.
  virtual void AcceptWaveform(BaseFloat sampling_rate,
                              const VectorBase<BaseFloat> &waveform);

  // InputFinished() tells the class you won't be providing any
  // more waveform.  This will help flush out the last few frames
  // of delta or LDA features.
  virtual void InputFinished() { input_finished_= true; }

 private:
  C mfcc_or_plp_;  // class that does the MFCC or PLP computation

  // features_ is the Mfcc or Plp or Fbank features that we have already computed.
  Matrix<BaseFloat> features_;

  // True if the user has called "InputFinished()"
  bool input_finished_;

  // num_frames_ is the number of frames of MFCC features we have
  // already computed.  It may be less than the size of features_,
  // because when we resize that matrix we leave some extra room,
  // so that we don't spend too much time resizing.
  int32 num_frames_;

  // The sampling frequency, extracted from the config.  Should
  // be identical to the waveform supplied.
  BaseFloat sampling_frequency_;

  // waveform_remainder_ is a short piece of waveform that we may need to keep
  // after extracting all the whole frames we can (whatever length of feature
  // will be required for the next phase of computation).
  Vector<BaseFloat> waveform_remainder_;
};

typedef OnlineGenericBaseFeature<Mfcc> OnlineMfcc;
typedef OnlineGenericBaseFeature<Plp> OnlinePlp;
typedef OnlineGenericBaseFeature<Fbank> OnlineFbank;

/// This class takes a Matrix<BaseFloat> and wraps it as an
/// OnlineFeatureInterface: this can be useful where some earlier stage of
/// feature processing has been done offline but you want to use part of the
/// online pipeline.
class OnlineMatrixFeature: public OnlineFeatureInterface {
 public:
  /// Caution: this class maintains the const reference from the constructor, so
  /// don't let it go out of scope while this object exists.
  explicit OnlineMatrixFeature(const MatrixBase<BaseFloat> &mat): mat_(mat) { }

  virtual int32 Dim() const { return mat_.NumCols(); }

  virtual int32 NumFramesReady() const { return mat_.NumRows(); }

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat) {
    feat->CopyFromVec(mat_.Row(frame));
  }

  virtual bool IsLastFrame(int32 frame) const {
    return (frame + 1 == mat_.NumRows());
  }

 private:
  const MatrixBase<BaseFloat> &mat_;
};

// Note the similarity with SlidingWindowCmnOptions, but there
// are also differences.  One which doesn't appear in the config
// itself, because it's a difference between the setups, is that
// in OnlineCmn, we carry over data from the previous utterance,
// or, if no previous utterance is available, from global stats,
// or, if previous utterances are available but the total amount
// of data is less than prev_frames, we pad with up to "global_frames"
// frames from the global stats.
struct OnlineCmvnOptions {
  int32 cmn_window;
  int32 speaker_frames;  // must be <= cmn_window
  int32 global_frames;  // must be <= speaker_frames.
  bool normalize_mean;  // Must be true if normalize_variance==true.
  bool normalize_variance;

  int32 modulus;  // not configurable from command line, relates to how the
                  // class computes the cmvn internally.  smaller->more
                  // time-efficient but less memory-efficient.  Must be >= 1.
  int32 ring_buffer_size;  // not configurable from command line; size of ring
                           // buffer used for caching CMVN stats.
  std::string skip_dims; // Colon-separated list of dimensions to skip normalization
                         // of, e.g. 13:14:15.

  OnlineCmvnOptions():
      cmn_window(600),
      speaker_frames(600),
      global_frames(200),
      normalize_mean(true),
      normalize_variance(false),
      modulus(20),
      ring_buffer_size(20),
      skip_dims("") { }

  void Check() {
    KALDI_ASSERT(speaker_frames <= cmn_window && global_frames <= speaker_frames
                 && modulus > 0);
  }

  void Register(ParseOptions *po) {
    po->Register("cmn-window", &cmn_window, "Number of frames of sliding "
                 "context for cepstral mean normalization.");
    po->Register("global-frames", &global_frames, "Number of frames of "
                 "global-average cepstral mean normalization stats to use for "
                 "first utterance of a speaker");
    po->Register("speaker-frames", &speaker_frames, "Number of frames of "
                 "previous utterance(s) from this speaker to use in cepstral "
                 "mean normalization");
    // we name the config string "norm-vars" for compatibility with
    // ../featbin/apply-cmvn.cc
    po->Register("norm-vars", &normalize_variance, "If true, do "
                 "cepstral variance normalization in addition to cepstral mean "
                 "normalization ");
    po->Register("norm-mean", &normalize_mean, "If true, do mean normalization "
                 "(note: you cannot normalize the variance but not the mean)");
    po->Register("skip-dims", &skip_dims, "Dimensions to skip normalization of "
                 "(colon-separated list of integers)");}
};

/** Struct OnlineCmvnState stores the state of CMVN adaptation between
    utterances (but not the state of the computation within an utterance).  It
    stores the global CMVN stats and the stats of the current speaker (if we
    have seen previous utterances for this speaker), and possibly will have a
    member "frozen_state": if the user has called the function Freeze() of class
    OnlineCmvn, to fix the CMVN so we can estimate fMLLR on top of the fixed
    value of cmvn.  If nonempty, "frozen_state" will reflect how we were
    normalizing the mean and (if applicable) variance at the time when that
    function was called.
*/
struct OnlineCmvnState {
  // The following is the total CMVN stats for this speaker (up till now), in
  // the same format.
  Matrix<double> speaker_cmvn_stats;

  // The following is the global CMVN stats, in the usual
  // format, of dimension 2 x (dim+1), as [  sum-stats          count
  //                                       sum-sqared-stats   0    ]
  Matrix<double> global_cmvn_stats;

  // If nonempty, contains CMVN stats representing the "frozen" state
  // of CMVN that reflects how we were normalizing the data when the
  // user called the Freeze() function in class OnlineCmvn.
  Matrix<double> frozen_state;

  OnlineCmvnState() { }

  explicit OnlineCmvnState(const Matrix<double> &global_stats):
      global_cmvn_stats(global_stats) { }

  // Copy constructor
  OnlineCmvnState(const OnlineCmvnState &other);

  void Write(std::ostream &os, bool binary) const;
  void Read(std::istream &is, bool binary);

  // Use the default assignment operator.
};

/**
   This class does an online version of the cepstral mean and [optionally]
   variance, but note that this is not equivalent to the offline version.  This
   is necessarily so, as the offline computation involves looking into the
   future.  If you plan to use features normalized with this type of CMVN then
   you need to train in a `matched' way, i.e. with the same type of features.
   We normally only do so in the "online" GMM-based decoding, e.g.  in
   online2bin/online2-wav-gmm-latgen-faster.cc; see also the script
   steps/online/prepare_online_decoding.sh and steps/online/decode.sh.

   In the steady state (in the middle of a long utterance), this class
   accumulates CMVN statistics from the previous "cmn_window" frames (default 600
   frames, or 6 seconds), and uses these to normalize the mean and possibly
   variance of the current frame.

   The config variables "speaker_frames" and "global_frames" relate to what
   happens at the beginning of the utterance when we have seen fewer than
   "cmn_window" frames of context, and so might not have very good stats to
   normalize with.  Basically, we first augment any existing stats with up
   to "speaker_frames" frames of stats from previous utterances of the current
   speaker, and if this doesn't take us up to the required "cmn_window" frame
   count, we further augment with up to "global_frames" frames of global
   stats.  The global stats are CMVN stats accumulated from training or testing
   data, that give us a reasonable source of mean and variance for "typical"
   data.
 */
class OnlineCmvn: public OnlineFeatureInterface {
 public:

  //
  // First, functions that are present in the interface:
  //
  virtual int32 Dim() const { return src_->Dim(); }

  virtual bool IsLastFrame(int32 frame) const {
    return src_->IsLastFrame(frame);
  }

  // The online cmvn does not introduce any additional latency.
  virtual int32 NumFramesReady() const { return src_->NumFramesReady(); }

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  //
  // Next, functions that are not in the interface.
  //

  /// Initializer that sets the cmvn state.  If you don't have previous
  /// utterances from the same speaker you are supposed to initialize the CMVN
  /// state from some global CMVN stats, which you can get from summing all cmvn
  /// stats you have in your training data using "sum-matrix".  This just gives
  /// it a reasonable starting point at the start of the file.
  /// If you do have previous utterances from the same speaker or at least a
  /// similar environment, you are supposed to initialize it by calling GetState
  /// from the previous utterance
  OnlineCmvn(const OnlineCmvnOptions &opts,
             const OnlineCmvnState &cmvn_state,
             OnlineFeatureInterface *src);

  /// Initializer that does not set the cmvn state:
  /// after calling this, you should call SetState().
  OnlineCmvn(const OnlineCmvnOptions &opts,
             OnlineFeatureInterface *src);

  // Outputs any state information from this utterance to "cmvn_state".
  // The value of "cmvn_state" before the call does not matter: the output
  // depends on the value of OnlineCmvnState the class was initialized
  // with, the input feature values up to cur_frame, and the effects
  // of the user possibly having called Freeze().
  // If cur_frame is -1, it will just output the unmodified original
  // state that was supplied to this object.
  void GetState(int32 cur_frame,
                OnlineCmvnState *cmvn_state);

  // This function can be used to modify the state of the CMVN computation
  // from outside, but must only be called before you have processed any data
  // (otherwise it will crash).  This "state" is really just the information
  // that is propagated between utterances, not the state of the computation
  // inside an utterance.
  void SetState(const OnlineCmvnState &cmvn_state);

  // From this point it will freeze the CMN to what it would have been if
  // measured at frame "cur_frame", and it will stop it from changing
  // further. This also applies retroactively for this utterance, so if you
  // call GetFrame() on previous frames, it will use the CMVN stats
  // from cur_frame; and it applies in the future too if you then
  // call OutputState() and use this state to initialize the next
  // utterance's CMVN object.
  void Freeze(int32 cur_frame);

  virtual ~OnlineCmvn();
 private:

  /// Smooth the CMVN stats "stats" (which are stored in the normal format as a
  /// 2 x (dim+1) matrix), by possibly adding some stats from "global_stats"
  /// and/or "speaker_stats", controlled by the config.  The best way to
  /// understand the smoothing rule we use is just to look at the code.
  static void SmoothOnlineCmvnStats(const MatrixBase<double> &speaker_stats,
                                    const MatrixBase<double> &global_stats,
                                    const OnlineCmvnOptions &opts,
                                    MatrixBase<double> *stats);

  /// Get the most recent cached frame of CMVN stats.  [If no frames
  /// were cached, sets up empty stats for frame zero and returns that].
  void GetMostRecentCachedFrame(int32 frame,
                                int32 *cached_frame,
                                Matrix<double> *stats);

  /// Cache this frame of stats.
  void CacheFrame(int32 frame, const Matrix<double> &stats);

  /// Initialize ring buffer for caching stats.
  inline void InitRingBufferIfNeeded();

  /// Computes the raw CMVN stats for this frame, making use of (and updating if
  /// necessary) the cached statistics in raw_stats_.  This means the (x,
  /// x^2, count) stats for the last up to opts_.cmn_window frames.
  void ComputeStatsForFrame(int32 frame,
                            MatrixBase<double> *stats);

  OnlineCmvnOptions opts_;
  std::vector<int32> skip_dims_; // Skip CMVN for these dimensions.  Derived from opts_.
  OnlineCmvnState orig_state_;   // reflects the state before we saw this
                                 // utterance.
  Matrix<double> frozen_state_;  // If the user called Freeze(), this variable
                                 // will reflect the CMVN state that we froze
                                 // at.

  // The variable below reflects the raw (count, x, x^2) statistics of the
  // input, computed every opts_.modulus frames.  raw_stats_[n / opts_.modulus]
  // contains the (count, x, x^2) statistics for the frames from
  // std::max(0, n - opts_.cmn_window) through n.
  std::vector<Matrix<double>*> cached_stats_modulo_;
  // the variable below is a ring-buffer of cached stats.  the int32 is the
  // frame index.
  std::vector<std::pair<int32, Matrix<double> > > cached_stats_ring_;

  OnlineFeatureInterface *src_;  // Not owned here
};

struct OnlineSpliceOptions {
  int32 left_context;
  int32 right_context;
  OnlineSpliceOptions(): left_context(4), right_context(4) { }
  void Register(ParseOptions *po) {
    po->Register("left-context", &left_context, "Left-context for frame "
                 "splicing prior to LDA");
    po->Register("right-context", &right_context, "Right-context for frame "
                 "splicing prior to LDA");
  }
};

class OnlineSpliceFrames: public OnlineFeatureInterface {
 public:
  //
  // First, functions that are present in the interface:
  //
  virtual int32 Dim() const {
    return src_->Dim() * (1 + left_context_ + right_context_);
  }

  virtual bool IsLastFrame(int32 frame) const {
    return src_->IsLastFrame(frame);
  }

  virtual int32 NumFramesReady() const;

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  //
  // Next, functions that are not in the interface.
  //
  OnlineSpliceFrames(const OnlineSpliceOptions &opts,
                     OnlineFeatureInterface *src):
      left_context_(opts.left_context), right_context_(opts.right_context),
      src_(src) { }

 private:
  int32 left_context_;
  int32 right_context_;
  OnlineFeatureInterface *src_;  // Not owned here
};

/// This online-feature class implements any affine or linear transform.
class OnlineTransform: public OnlineFeatureInterface {
 public:
  //
  // First, functions that are present in the interface:
  //
  virtual int32 Dim() const { return offset_.Dim(); }

  virtual bool IsLastFrame(int32 frame) const {
    return src_->IsLastFrame(frame);
  }

  virtual int32 NumFramesReady() const { return src_->NumFramesReady(); }

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  //
  // Next, functions that are not in the interface.
  //

  /// The transform can be a linear transform, or an affine transform
  /// where the last column is the offset.
  OnlineTransform(const MatrixBase<BaseFloat> &transform,
                  OnlineFeatureInterface *src);

 private:
  OnlineFeatureInterface *src_;  // Not owned here
  Matrix<BaseFloat> linear_term_;
  Vector<BaseFloat> offset_;
};

class OnlineDeltaFeature: public OnlineFeatureInterface {
 public:
  //
  // First, functions that are present in the interface:
  //
  virtual int32 Dim() const;

  virtual bool IsLastFrame(int32 frame) const {
    return src_->IsLastFrame(frame);
  }

  virtual int32 NumFramesReady() const;

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  //
  // Next, functions that are not in the interface.
  //
  OnlineDeltaFeature(const DeltaFeaturesOptions &opts,
                     OnlineFeatureInterface *src);

 private:
  OnlineFeatureInterface *src_;  // Not owned here
  DeltaFeaturesOptions opts_;
  DeltaFeatures delta_features_;  // This class contains just a few
                                  // coefficients.
};

/// This feature type can be used to cache its input, to avoid
/// repetition of computation in a multi-pass decoding context.
class OnlineCacheFeature: public OnlineFeatureInterface {
 public:
  virtual int32 Dim() const { return src_->Dim(); }

  virtual bool IsLastFrame(int32 frame) const {
    return src_->IsLastFrame(frame);
  }

  virtual int32 NumFramesReady() const { return src_->NumFramesReady(); }

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  virtual ~OnlineCacheFeature() { ClearCache(); }

  // Things that are not in the shared interface:

  void ClearCache();  // this should be called if you change the underlying
                      // features in some way.

  explicit OnlineCacheFeature(OnlineFeatureInterface *src): src_(src) { }
 private:

  OnlineFeatureInterface *src_;  // Not owned here
  std::vector<Vector<BaseFloat>* > cache_;
};

/// This online-feature class implements combination of two feature
/// streams (such as pitch, plp) into one stream.
class OnlineAppendFeature: public OnlineFeatureInterface {
 public:
  virtual int32 Dim() const { return src1_->Dim() + src2_->Dim(); }

  virtual bool IsLastFrame(int32 frame) const {
    return (src1_->IsLastFrame(frame) || src2_->IsLastFrame(frame));
  }

  virtual int32 NumFramesReady() const {
    return std::min(src1_->NumFramesReady(), src2_->NumFramesReady());
  }

  virtual void GetFrame(int32 frame, VectorBase<BaseFloat> *feat);

  virtual ~OnlineAppendFeature() {  }

  OnlineAppendFeature(OnlineFeatureInterface *src1,
      OnlineFeatureInterface *src2): src1_(src1), src2_(src2) { }
 private:

  OnlineFeatureInterface *src1_;
  OnlineFeatureInterface *src2_;
};

/// @} End of "addtogroup onlinefeat"
}  // namespace kaldi

#endif  // KALDI_FEAT_ONLINE_FEATURE_H_


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The Thirty-first United States Congress was a meeting of the legislative branch of the United States federal government, consisting of the United States Senate and the United States House of Representatives. It met in Washington, D.C. from March 4, 1849, to March 4, 1851, during the 16 months of the Zachary Taylor presidency and the first eight months of the administration of Millard Fillmore's. The apportionment of seats in this House of Representatives was based on the Sixth Census of the United States in 1840. The Senate had a Democratic majority, while there was a Democratic plurality in the House.
December 22, 1849: Howell Cobb is elected Speaker after sixty-three ballots, the second-longest election for the position ever held.
July 9, 1850: President Taylor died and Vice President Millard Fillmore became President.
During this Congress, two Senate seats were added for the new state of California.
During this Congress, two House seats were added for the new state of California.
President: Millard Fillmore (W), until July 9, 1850; vacant thereafter.
This list is arranged by chamber, then by state. Senators are listed by class, and Representatives by district.
Senators were elected by the state legislatures every two years, with one-third beginning new six-year terms with each Congress. Preceding the names in the list below are Senate class numbers, which indicate the cycle of their election. In this Congress, Class 1 meant their term ended with this Congress, facing re-election in 1850; Class 2 meant their term began in the last Congress, facing re-election in 1852; and Class 3 meant their term began in this Congress, facing re-election in 1854.
(3) James Shields (D) Senate voided election March 6, 1849, as Sen. Shields was determined not to have been a US citizen for the number of years required by the Constitution.
(1) New state California admitted to the Union September 9, 1850.
(3) New state California admitted to the Union September 9, 1850.
^ Jenkins, Jeffery A.; Stewart III, Charles (April 2001). Sophisticated Behavior and Speakership Elections: The Elections of 1849 and 1855–56. Midwest Political Science Association. Chicago, IL. p. 29. Retrieved January 8, 2013.
Congressional Directory for the 31st Congress, 1st Session.


text:
Серебря́нка:

Топонимы

Населённые пункты
Белоруссия
 Серебрянка — микрорайон города Минск.
 Серебрянка — деревня в Рогачёвском районе Гомельской области.
 Серебрянка — деревня в Молодечненском районе Минской области.

Россия
 Серебрянка — село в Свободненском районе Амурской области.
 Серебрянка — село в Новооскольском районе Белгородской области.
 Серебрянка — деревня в Кичменгско-Городецком районе Вологодской области.
 Серебрянка — село в Семилукском районе Воронежской области.
 Серебрянка — хутор в Кущёвском районе Краснодарского края.
 Серебрянка — село в Раздольненском районе Крыма.
 Серебрянка — деревня в Советском районе Курской области.
 Серебрянка — деревня в Лужском районе Ленинградской области.
 Серебрянка — деревня в Тихвинском районе Ленинградской области.
 Серебрянка — деревня в Кулебакском районе Нижегородской области.
 Серебрянка — посёлок в Гайнском районе Пермского края.
 Серебрянка — посёлок в Чердынском районе Пермского края, упразднён в 2011 г.
 Серебрянка — посёлок в Нижнетагильском городском округе Свердловской области.
 Серебрянка — село в Викуловском районе Тюменской области.

Украина
 Серебрянка — село в Бахмутском районе Донецкой области.

Реки, заливы
 Серебрянка — губа в Северном Ледовитом океане, на острове Северном архипелага Новая Земля.
 Серебрянка — река в Приморском крае, впадает в Японское море.
 Серебрянка — река, протекающая по территории города Ржева Тверской области
 Серебрянка — река в Балашихе, приток Пехорки.
 Серебрянка — река в Москве и Реутове, приток Хапиловки.
 Серебрянка — река в Московской области России, приток реки Учи.
 Серебрянка — река в Воронежской области России, приток реки Ведуги.
 Серебрянка — река в Свердловской области России, приток реки Чусовой.
 Серебрянка — река в Рязанской области России, приток Оки.
 Серебрянка — река в Омской области России, приток реки Иртыш.
 Серебрянка — река в Могилёвской области, приток реки Вихры.
 Серебрянка — река в Шкловском районе Могилёвской области, правый приток Днепра.
 Серебрянка — река в Калужской области, приток реки Перекши.
 Серебрянка — река в Лужском районе Ленинградской области, впадает в Залустежское озеро.
 Серебрянка — река в Лужском районе Ленинградской области, приток реки Пагубы.
 Серебрянка — река в Ненецком автономном округе, впадает в Баренцево море.

Технические термины
 Серебрянка — прутковая шлифованная (иногда полированная) сталь с чистой, гладкой и светлой поверхностью, обычно использующаяся как направляющая для линейного перемещения (инструмента — в станках, печатающей головки — в струйных и матричных принтерах).
 Серебрянка — обиходное название краски серебристого цвета (см. Аргентин).

Животные и растения
 Серебрянка антарктическая (Pleuragramma antarcticum) — вид окунеобразных рыб из семейства нототениевых.
 Серебрянки, или Аргентины (Argentina) — род лучепёрых рыб из семейства Аргентиновые.
 Аргентина североатлантическая, серебрянка, золотая корюшка (Argentina silus) — вид рыб из рода Серебрянки.
 Серебрянки, или тлёвые мухи (Chamaemyiidae) — семейство двукрылых из подотряда круглошовных мух (Cyclorrhapha).
 Серебрянка (Argyroneta aquatica) — вид водных пауков из семейства Cybaeidae.
 Серебрянка — народное название многих растений с бело-волосистыми серебристыми листьями, например, лапчатки.

Прочее
 Серебрянка — специальный транспортный танкер Атомфлота для сбора и хранения жидких радиоактивных отходов.
 Серебрянка — прежнее название парка имени Надежды Грековой в Минске.
 «Серебрянка» — гребная база ГУ «СДЮШОР по гребле академической» в парке имени Надежды Грековой на берегу Чижовского водохранилища в Минске.
 Серебрянка — ткань.
 Серебрянка — лёгкая палатка с крышей из ткани-серебрянки, очень популярная в 1960-е и 1970-е годы среди туристов.
 Серебрянка — персонаж полнометражного мультфильма Disney «Феи» и его сиквелов.
 Серебрянка — персонаж книги Эрин Хантер «Коты-Воители».

См. также
 Серебрянская
 Серебряное

Примечания

redpajama_set_name: RedPajamaWikipedia


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Flying high and in the thick of the action
Elite sport is yet another expression of the joyful and passionate approach to life in the Northwest. The outstanding successes of the soccer team, Werder Bremen in the Bundesliga and EWE Baskets in the federal basketball league, as German champions in 2009, the Artland Dragons and of the first division ladies' handball players of VfL Oldenburg have attracted national attention on the region and provide a strong sense of identity among fans. The Marschwegstadion in Oldenburg and the Weser-Ems-Halle as well as the EWE Arena have played host to international matches and major boxing events. Each week, the numerous amateur teams bring people together at sports grounds and indoor facilities, thereby building a sense of community.
The regular, top-class equestrian events in Oldenburg, Rastede and Vechta are of particular importance for the Northwest. Equestrian sports and industry have traditionally played a major economic role, particularly in the districts of Cloppenburg and Vechta. The sports of Faustball ("fistball") and the Frisian national sport, Bosseln ("road bowling") are also maintained at the very highest levels in the Northwest.
The culture of festivals in the Northwest is as varied as it is unique: art is lived and exhibited in all its multi-faceted glory. Classics such as the Deichbrand Festival in Cuxhaven-am-Meer attract thousands of visitors each year. New ideas continue to find fertile ground and are met with enthusiasm in the region: the Street Art Festival in Wilhelmshaven set a world record with the largest 3D image that had ever been produced. Once a year, visitors enjoy numerous works by German and international artists, who bring famous paintings, their own creations and 3D motifs onto the city's cobbled streets.
Soar up, up and away with "Dragons over Lemwerder": with an accompanying musical stage show, hang glider shows (known as 'Drachen' in German, which means 'dragons') delight young and old alike. Teams from all over Germany and Europe fly up to 250 hang gliders in the sky at once. Another highlight of the year's festivals in the Northwest is the Summer of Culture in Oldenburg, with over 70 events featuring music, dance, theater, film as well as other colorful and artistic attractions.
Celebrations and traditions
In the Northwest, we celebrate enthusiastically and often. From the Stoppel Market in Vechta to the Kramer Markt in Oldenburg, the Guild Festival in Wildeshausen or the Gallimarkt in Leer: these folk festivals have grown consistently over time while remaining true to their historic roots. They are accompanied by large processions through town centers where the inhabitants join in with floats and marchers in the parade. The focus of the harbour festivals in Brake an der Weser and in Wilhelmshaven an der Jade is, as you would expect, the hustle and bustle of maritime life, shipping and fishing. Towns and communities line up to host town festivals and Christmas markets.
Even lovers of the Carnival parades will find all they're looking for in the Northwest: at the "Damme Carnival" or "Carnival around the Ring" in Ganderkesee, the town goes a little crazy for a few days. Themed events, such as the Oldenburg Ceramics Days (which are well known far beyond the region's borders) and the country fairs in Schloss Gödens round out the picture.


Seed funding to develop full funding application for a study exploring the extent to which a lay-designed Participant Information Sheet can improve the consent process for research participants.
Research participants are given Participant Information Sheets (PISs) when invited to participate in research. These provide the information participants are deemed to require in order for them to make informed decisions. There are guidelines for developing PISs and the types of information that must be provided to participants and research ethics committees review PISs to ensure that these standards are met. There is, however, uncertainty that the guidelines reflect what participants want to know. There is evidence to suggest that PISs, and accompanying consent processes, often fail to result in research participants being fully informed. If PISs do not inform participants, then they are not fit for purpose. In an attempt to make PISs more suitable for patients, some researchers ask Patient and Public Involvement (PPI) groups to review PISs before they undergo formal research ethics review. Lay input in PISs has been shown to benefit participant understanding.
This project has arisen from such work undertaken by Eric Deeson, in his capacity as chair of the Liver Unit Patient and Public Involvement group at the QE Hospital Birmingham and in various other contexts. In the experience of the Liver Unit PPI group, PISs often fall short of conveying information in a way that can engage a diverse patient population. Eric has devised, with input from PPI fellows and many others, a shorter, more engaging and readable PIS style which has received widespread approval. This approach could enhance the quality of consent, but requires further research to establish its effectiveness. This project will produce a full funding application in order to explore the effectiveness of this style of PIS.
Our output will be a grant application for the fully designed research study.
This work has been funded by the generous support of the Queen Elizabeth Hospital Birmingham Charity. Total value of grant: £17,324.


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Green /
'Doomsday' Vault Just Made Its 1st 'Real-World Run'
It came much sooner than anyone would have imagined when the vault first opened
Posted Feb 23, 2017 2:08 PM CST
This is a March 2016 file photo of an exterior view of the Svalbard Global Seed Vault, the secure seed bank on Svalbard, Norway. (Heiko Junge/ NTB scanpix, File via AP)
View 4 more images
(Newser) – Nearly 10 years after a "doomsday" seed vault opened on an Arctic island, some 50,000 new samples from seed collections around the world have been deposited in the world's largest repository built to safeguard against wars or natural disasters wiping out global food crops, reports the AP. A research center that focuses on improving agriculture in dry zones—the International Center for Agricultural Research in the Dry Areas, which was the first to retrieve its seed collection from the Svalbard Global Seed Vault in 2015—on Wednesday returned some 15,000 specimens after multiplying and reconstituting them. That marks what Atlas Obscura calls the vault's "first real-world run"—which came much sooner than anyone would have imagined when the vault opened in 2008.
The premature test run came in part due to the Syrian civil war, which Atlas Obscura notes forced ICARDA to move its headquarters from Aleppo to Beirut, and while its seed collections there survived, access in Aleppo became limited. Thus, it asked for the loan in September 2015; since then, it duplicated the seeds until it now has a complete set. The ICARDA collections range from India to the Middle East, northern Africa and the Americas, and include legumes and winter cereals. The vault, the world's largest agricultural gene bank located on the Svalbard archipelago between mainland Norway and the North Pole, was built as a master backup to the world's other seed banks. (Read more Svalbard Global Seed Vault stories.)


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