text:
//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
#include "Effekseer.Effect.h"
#include "Effekseer.EffectImplemented.h"

#include "Effekseer.EffectNode.h"
#include "Effekseer.Instance.h"
#include "Effekseer.InstanceContainer.h"
#include "Effekseer.InstanceGlobal.h"
#include "Effekseer.InstanceGroup.h"
#include "Effekseer.Manager.h"
#include "Effekseer.ManagerImplemented.h"

#include "Effekseer.DefaultEffectLoader.h"
#include "Effekseer.TextureLoader.h"

#include "Effekseer.Setting.h"

#include "Renderer/Effekseer.SpriteRenderer.h"
#include "Renderer/Effekseer.RibbonRenderer.h"
#include "Renderer/Effekseer.RingRenderer.h"
#include "Renderer/Effekseer.ModelRenderer.h"
#include "Renderer/Effekseer.TrackRenderer.h"

#include "Effekseer.SoundLoader.h"
#include "Sound/Effekseer.SoundPlayer.h"

#include "Effekseer.ModelLoader.h"

#ifdef _WIN32
#include <windows.h>
#else
#include <sys/time.h>
#endif

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
namespace Effekseer
{

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
static int64_t GetTime(void)
{
#ifdef _WIN32
	int64_t count, freq;
	if (QueryPerformanceCounter((LARGE_INTEGER*)&count))
	{
		if (QueryPerformanceFrequency((LARGE_INTEGER*)&freq))
		{
			return count * 1000000 / freq;
		}
	}
	return 0;
#else
	struct timeval tv;
    gettimeofday(&tv, NULL);
    return (int64_t)tv.tv_sec * 1000000 + (int64_t)tv.tv_usec;
#endif
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Manager* Manager::Create( int instance_max, bool autoFlip )
{
	return new ManagerImplemented( instance_max, autoFlip );
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Handle ManagerImplemented::AddDrawSet( Effect* effect, InstanceContainer* pInstanceContainer, InstanceGlobal* pGlobalPointer )
{
	Handle Temp = m_NextHandle;

	if( ++m_NextHandle < 0 )
	{
		// ƒI[ƒo[ƒtƒ['µ'½'烊ƒZƒbƒg'·'é
		m_NextHandle = 0;
	}

	DrawSet drawset( effect, pInstanceContainer, pGlobalPointer );

	ES_SAFE_ADDREF( effect );

	m_DrawSets[Temp] = drawset;

	return Temp;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::GCDrawSet( bool isRemovingManager )
{
	// ƒCƒ"ƒXƒ^ƒ"ƒXƒOƒ‹[ƒvŽ©'̂̍폜ˆ—
	{
		std::map<Handle,DrawSet>::iterator it = m_RemovingDrawSets[1].begin();
		while( it != m_RemovingDrawSets[1].end() )
		{
			DrawSet& drawset = (*it).second;

			// 'S"jŠüˆ—
			drawset.InstanceContainerPointer->RemoveForcibly( true );
			drawset.InstanceContainerPointer->~InstanceContainer();
			InstanceContainer::operator delete( drawset.InstanceContainerPointer, this );
			ES_SAFE_RELEASE( drawset.ParameterPointer );
			ES_SAFE_DELETE( drawset.GlobalPointer );
			m_RemovingDrawSets[1].erase( it++ );
		}
		m_RemovingDrawSets[1].clear();
	}

	{
		std::map<Handle,DrawSet>::iterator it = m_RemovingDrawSets[0].begin();
		while( it != m_RemovingDrawSets[0].end() )
		{
			DrawSet& drawset = (*it).second;
			m_RemovingDrawSets[1][ (*it).first ] = (*it).second;
			m_RemovingDrawSets[0].erase( it++ );
		}
		m_RemovingDrawSets[0].clear();
	}

	{
		std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
		while( it != m_DrawSets.end() )
		{
			DrawSet& draw_set = (*it).second;

			// íœƒtƒ‰ƒO'ª—§'Á'Ä'¢'鎞
			bool isRemoving = draw_set.IsRemoving;

			// ‰½'à'¶Ý'µ'È'¢Žž
			if( !isRemoving && draw_set.GlobalPointer->GetInstanceCount() == 0 )
			{
				isRemoving = true;
			}

			// ƒ‹[ƒg'Ì'Ý'¶Ý'µAŠù'ɐV'µ'¶¬'·'錩ž'Ý'ª'È'¢'Æ'«
			if( !isRemoving && draw_set.GlobalPointer->GetInstanceCount() == 1 )
			{
				InstanceContainer* pRootContainer = draw_set.InstanceContainerPointer;
				InstanceGroup* group = pRootContainer->GetFirstGroup();

				if( group )
				{
					Instance* pRootInstance = group->GetFirst();

					if( pRootInstance && pRootInstance->GetState() == INSTANCE_STATE_ACTIVE )
					{
						int maxcreate_count = 0;
						for( int i = 0; i < pRootInstance->m_pEffectNode->GetChildrenCount(); i++ )
						{
							float last_generation_time =
								pRootInstance->m_pEffectNode->GetChild(i)->CommonValues.GenerationTime *
								(pRootInstance->m_pEffectNode->GetChild(i)->CommonValues.MaxGeneration - 1) +
								pRootInstance->m_pEffectNode->GetChild(i)->CommonValues.GenerationTimeOffset +
								1.0f;

							if( pRootInstance->m_LivingTime >= last_generation_time )
							{
								maxcreate_count++;
							}
							else
							{
								break;
							}
						}

						if( maxcreate_count == pRootInstance->m_pEffectNode->GetChildrenCount() )
						{
							// ‰¹'ªÄ¶'†'Å'È'¢'Æ'«
							if (!GetSoundPlayer() || !GetSoundPlayer()->CheckPlayingTag(draw_set.GlobalPointer))
							{
								isRemoving = true;
							}
						}
					}
				}
			}

			if( isRemoving )
			{
				// Á‹Žˆ—
				StopEffect( (*it).first );

				if( (*it).second.RemovingCallback != NULL )
				{
					(*it).second.RemovingCallback( this, (*it).first, isRemovingManager );
				}

				m_RemovingDrawSets[0][ (*it).first ] = (*it).second;
				m_DrawSets.erase( it++ );
			}
			else
			{
				++it;
			}
		}
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
InstanceContainer* ManagerImplemented::CreateInstanceContainer( EffectNode* pEffectNode, InstanceGlobal* pGlobal, bool isRoot, Instance* pParent )
{
	InstanceContainer* pContainer = new(this) InstanceContainer(
		this,
		pEffectNode,
		pGlobal,
		pEffectNode->GetChildrenCount() );

	for( int i = 0; i < pEffectNode->GetChildrenCount(); i++ )
	{
		pContainer->SetChild( i, CreateInstanceContainer( pEffectNode->GetChild(i), pGlobal ) );
	}

	if( isRoot )
	{
		InstanceGroup* group = pContainer->CreateGroup();
		Instance* instance = group->CreateInstance();
		instance->Initialize( NULL, 0 );

		/* ƒCƒ"ƒXƒ^ƒ"ƒX'ª¶¬'µ'½'킯'Å'Í'È'¢'½'ßfalse'ɕύX */
		group->IsReferencedFromInstance = false;
	}

	return pContainer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void* EFK_STDCALL ManagerImplemented::Malloc( unsigned int size )
{
	return (void*)new char*[size];
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void EFK_STDCALL ManagerImplemented::Free( void* p, unsigned int size )
{
	char* pData = (char*)p;
	delete [] pData;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
int EFK_STDCALL ManagerImplemented::Rand()
{
	return rand();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::ExecuteEvents()
{
	std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
	std::map<Handle,DrawSet>::iterator it_end = m_DrawSets.end();

	while( it != it_end )
	{
		if( (*it).second.GoingToStop )
		{
			InstanceContainer* pContainer = (*it).second.InstanceContainerPointer;
			pContainer->KillAllInstances( true );
			(*it).second.IsRemoving = true;
			if (GetSoundPlayer() != NULL)
			{
				GetSoundPlayer()->StopTag((*it).second.GlobalPointer);
			}
		}

		if( (*it).second.GoingToStopRoot )
		{
			InstanceContainer* pContainer = (*it).second.InstanceContainerPointer;
			pContainer->KillAllInstances( false );
		}

		++it;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
ManagerImplemented::ManagerImplemented( int instance_max, bool autoFlip )
	: m_reference	( 1 )
	, m_autoFlip	( autoFlip )
	, m_NextHandle	( 0 )
	, m_instance_max	( instance_max )
	, m_setting			( NULL )
	, m_sequenceNumber	( 0 )

	, m_MallocFunc(NULL)
	, m_FreeFunc(NULL)
	, m_randFunc(NULL)
	, m_randMax(0)

	, m_spriteRenderer(NULL)
	, m_ribbonRenderer(NULL)
	, m_ringRenderer(NULL)
	, m_modelRenderer(NULL)
	, m_trackRenderer(NULL)

	, m_soundPlayer(NULL)
{
	m_setting = Setting::Create();

	SetMallocFunc( Malloc );
	SetFreeFunc( Free );
	SetRandFunc( Rand );
	SetRandMax( RAND_MAX );

	m_renderingDrawSets.reserve( 64 );

	m_reserved_instances_buffer = new uint8_t[ sizeof(Instance) * m_instance_max ];

	for( int i = 0; i < m_instance_max; i++ )
	{
		Instance* instances = (Instance*)m_reserved_instances_buffer;
		m_reserved_instances.push( &instances[i] );
	}

	m_setting->SetEffectLoader(new DefaultEffectLoader());
	EffekseerPrintDebug("*** Create : Manager\n");
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
ManagerImplemented::~ManagerImplemented()
{
	StopAllEffects();

	ExecuteEvents();

	for( int i = 0; i < 5; i++ )
	{
		GCDrawSet( true );
	}

	assert( m_reserved_instances.size() == m_instance_max );
	ES_SAFE_DELETE_ARRAY( m_reserved_instances_buffer );

	ES_SAFE_DELETE(m_spriteRenderer);
	ES_SAFE_DELETE(m_ribbonRenderer);
	ES_SAFE_DELETE(m_modelRenderer);
	ES_SAFE_DELETE(m_trackRenderer);
	ES_SAFE_DELETE(m_ringRenderer);

	ES_SAFE_DELETE(m_soundPlayer);

	ES_SAFE_RELEASE( m_setting );
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::PushInstance( Instance* instance )
{
	m_reserved_instances.push( instance );
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Instance* ManagerImplemented::PopInstance()
{
	if( m_reserved_instances.empty() )
	{
		return NULL;
	}

	Instance* ret = m_reserved_instances.front();
	m_reserved_instances.pop();
	return ret;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
int ManagerImplemented::AddRef()
{
	m_reference++;
	return m_reference;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
int ManagerImplemented::Release()
{
	m_reference--;
	int count = m_reference;
	if ( count == 0 )
	{
		delete this;
	}
	return count;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::Destroy()
{
	StopAllEffects();

	ExecuteEvents();

	for( int i = 0; i < 5; i++ )
	{
		GCDrawSet( true );
	}

	Release();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
uint32_t ManagerImplemented::GetSequenceNumber() const
{
	return m_sequenceNumber;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
MallocFunc ManagerImplemented::GetMallocFunc() const
{
	return m_MallocFunc;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetMallocFunc(MallocFunc func)
{
	m_MallocFunc = func;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
FreeFunc ManagerImplemented::GetFreeFunc() const
{
	return m_FreeFunc;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetFreeFunc(FreeFunc func)
{
	m_FreeFunc = func;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
RandFunc ManagerImplemented::GetRandFunc() const
{
	return m_randFunc;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRandFunc(RandFunc func)
{
	m_randFunc = func;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
int ManagerImplemented::GetRandMax() const
{
	return m_randMax;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRandMax(int max_)
{
	m_randMax = max_;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
eCoordinateSystem ManagerImplemented::GetCoordinateSystem() const
{
	return m_setting->GetCoordinateSystem();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetCoordinateSystem( eCoordinateSystem coordinateSystem )
{
	m_setting->SetCoordinateSystem(coordinateSystem);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
SpriteRenderer* ManagerImplemented::GetSpriteRenderer()
{
	return m_spriteRenderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetSpriteRenderer(SpriteRenderer* renderer)
{
	ES_SAFE_DELETE(m_spriteRenderer);
	m_spriteRenderer = renderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
RibbonRenderer* ManagerImplemented::GetRibbonRenderer()
{
	return m_ribbonRenderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRibbonRenderer(RibbonRenderer* renderer)
{
	ES_SAFE_DELETE(m_ribbonRenderer);
	m_ribbonRenderer = renderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
RingRenderer* ManagerImplemented::GetRingRenderer()
{
	return m_ringRenderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRingRenderer(RingRenderer* renderer)
{
	ES_SAFE_DELETE(m_ringRenderer);
	m_ringRenderer = renderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
ModelRenderer* ManagerImplemented::GetModelRenderer()
{
	return m_modelRenderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetModelRenderer(ModelRenderer* renderer)
{
	ES_SAFE_DELETE(m_modelRenderer);
	m_modelRenderer = renderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
TrackRenderer* ManagerImplemented::GetTrackRenderer()
{
	return m_trackRenderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetTrackRenderer(TrackRenderer* renderer)
{
	ES_SAFE_DELETE(m_trackRenderer);
	m_trackRenderer = renderer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
SoundPlayer* ManagerImplemented::GetSoundPlayer()
{
	return m_soundPlayer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetSoundPlayer(SoundPlayer* soundPlayer)
{
	ES_SAFE_DELETE(m_soundPlayer);
	m_soundPlayer = soundPlayer;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Setting* ManagerImplemented::GetSetting()
{
	return m_setting;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetSetting(Setting* setting)
{
	ES_SAFE_RELEASE(m_setting);
	m_setting = setting;
	ES_SAFE_ADDREF(m_setting);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
EffectLoader* ManagerImplemented::GetEffectLoader()
{
	return m_setting->GetEffectLoader();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetEffectLoader( EffectLoader* effectLoader )
{
	m_setting->SetEffectLoader(effectLoader);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
TextureLoader* ManagerImplemented::GetTextureLoader()
{
	return m_setting->GetTextureLoader();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetTextureLoader( TextureLoader* textureLoader )
{
	m_setting->SetTextureLoader(textureLoader);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
SoundLoader* ManagerImplemented::GetSoundLoader()
{
	return m_setting->GetSoundLoader();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetSoundLoader( SoundLoader* soundLoader )
{
	m_setting->SetSoundLoader(soundLoader);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
ModelLoader* ManagerImplemented::GetModelLoader()
{
	return m_setting->GetModelLoader();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetModelLoader( ModelLoader* modelLoader )
{
	m_setting->SetModelLoader(modelLoader);
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::StopEffect( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];
		drawSet.GoingToStop = true;
		drawSet.IsRemoving = true;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::StopAllEffects()
{
	std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
	while( it != m_DrawSets.end() )
	{
		(*it).second.GoingToStop = true;
		(*it).second.IsRemoving = true;
		++it;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::StopRoot( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].GoingToStopRoot = true;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::StopRoot( Effect* effect )
{
	std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
	std::map<Handle,DrawSet>::iterator it_end = m_DrawSets.end();

	while( it != it_end )
	{
		if( (*it).second.ParameterPointer == effect )
		{
			(*it).second.GoingToStopRoot = true;
		}
		++it;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
bool ManagerImplemented::Exists( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		if( m_DrawSets[handle].IsRemoving ) return false;
		return true;
	}
	return false;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
int32_t ManagerImplemented::GetInstanceCount( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		return m_DrawSets[handle].GlobalPointer->GetInstanceCount();
	}
	return 0;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Matrix43 ManagerImplemented::GetMatrix( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		InstanceGroup* pGroup = pContainer->GetFirstGroup();

		if( pGroup != NULL )
		{
			Instance* instance = pGroup->GetFirst();
			if( instance != NULL )
			{
				return instance->m_GlobalMatrix43;
			}
		}

		return Matrix43();
	}

	return Matrix43();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetMatrix( Handle handle, const Matrix43& mat )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		InstanceGroup* pGroup = pContainer->GetFirstGroup();

		if( pGroup != NULL )
		{
			Instance* instance = pGroup->GetFirst();
			if( instance != NULL )
			{
				instance->m_GlobalMatrix43 = mat;

				drawSet.GlobalMatrix = instance->m_GlobalMatrix43;
			}
		}
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Vector3D ManagerImplemented::GetLocation( Handle handle )
{
	Vector3D location;

	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		location.X = pInstance->m_GlobalMatrix43.Value[3][0];
		location.Y = pInstance->m_GlobalMatrix43.Value[3][1];
		location.Z = pInstance->m_GlobalMatrix43.Value[3][2];
	}

	return location;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetLocation( Handle handle, float x, float y, float z )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		pInstance->m_GlobalMatrix43.Value[3][0] = x;
		pInstance->m_GlobalMatrix43.Value[3][1] = y;
		pInstance->m_GlobalMatrix43.Value[3][2] = z;

		drawSet.GlobalMatrix = pInstance->m_GlobalMatrix43;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetLocation( Handle handle, const Vector3D& location )
{
	SetLocation( handle, location.X, location.Y, location.Z );
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::AddLocation( Handle handle, const Vector3D& location )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		pInstance->m_GlobalMatrix43.Value[3][0] += location.X;
		pInstance->m_GlobalMatrix43.Value[3][1] += location.Y;
		pInstance->m_GlobalMatrix43.Value[3][2] += location.Z;

		drawSet.GlobalMatrix = pInstance->m_GlobalMatrix43;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRotation( Handle handle, float x, float y, float z )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		if( pContainer == NULL ) return;
		if( pContainer->GetFirstGroup() == NULL ) return;
		if( pContainer->GetFirstGroup()->GetFirst() == NULL ) return;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		Matrix43 MatRotX,MatRotY,MatRotZ;

		MatRotX.RotationX( x );
		MatRotY.RotationY( y );
		MatRotZ.RotationZ( z );

		Matrix43 r;
		Vector3D s, t;

		pInstance->m_GlobalMatrix43.GetSRT( s, r, t );

		r.Indentity();
		Matrix43::Multiple( r, r, MatRotZ );
		Matrix43::Multiple( r, r, MatRotX );
		Matrix43::Multiple( r, r, MatRotY );

		pInstance->m_GlobalMatrix43.SetSRT( s, r, t );

		drawSet.GlobalMatrix = pInstance->m_GlobalMatrix43;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRotation( Handle handle, const Vector3D& axis, float angle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		if( pContainer == NULL ) return;
		if( pContainer->GetFirstGroup() == NULL ) return;
		if( pContainer->GetFirstGroup()->GetFirst() == NULL ) return;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		Matrix43 r;
		Vector3D s, t;

		pInstance->m_GlobalMatrix43.GetSRT( s, r, t );

		r.RotationAxis( axis, angle );

		pInstance->m_GlobalMatrix43.SetSRT( s, r, t );

		drawSet.GlobalMatrix = pInstance->m_GlobalMatrix43;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetScale( Handle handle, float x, float y, float z )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		DrawSet& drawSet = m_DrawSets[handle];

		InstanceContainer* pContainer = drawSet.InstanceContainerPointer;

		if( pContainer == NULL ) return;
		if( pContainer->GetFirstGroup() == NULL ) return;
		if( pContainer->GetFirstGroup()->GetFirst() == NULL ) return;

		Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

		Matrix43 r;
		Vector3D s, t;

		pInstance->m_GlobalMatrix43.GetSRT( s, r, t );

		s.X = x;
		s.Y = y;
		s.Z = z;

		pInstance->m_GlobalMatrix43.SetSRT( s, r, t );

		drawSet.GlobalMatrix = pInstance->m_GlobalMatrix43;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Matrix43 ManagerImplemented::GetBaseMatrix( Handle handle )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		return m_DrawSets[handle].BaseMatrix;
	}

	return Matrix43();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetBaseMatrix( Handle handle, const Matrix43& mat )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].BaseMatrix = mat;
		m_DrawSets[handle].DoUseBaseMatrix = true;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetRemovingCallback( Handle handle, EffectInstanceRemovingCallback callback )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].RemovingCallback = callback;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetShown( Handle handle, bool shown )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].IsShown = shown;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetPaused( Handle handle, bool paused )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].IsPaused = paused;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetSpeed( Handle handle, float speed )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].Speed = speed;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::SetAutoDrawing( Handle handle, bool autoDraw )
{
	if( m_DrawSets.count( handle ) > 0 )
	{
		m_DrawSets[handle].IsAutoDrawing = autoDraw;
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::Flip()
{
	if( !m_autoFlip )
	{
		m_renderingSession.Enter();
	}

	ExecuteEvents();

	// DrawSetíœˆ—
	GCDrawSet( false );

	m_renderingDrawSets.clear();

	{
		std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
		std::map<Handle,DrawSet>::iterator it_end = m_DrawSets.end();

		while( it != it_end )
		{
			m_renderingDrawSets.push_back( (*it).second );
			++it;
		}
	}

	if( !m_autoFlip )
	{
		m_renderingSession.Leave();
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::Update( float deltaFrame )
{
	BeginUpdate();

	// ŠJŽnŽžŠÔ'ð‹L˜^
	int64_t beginTime = ::Effekseer::GetTime();

	for( size_t i = 0; i < m_renderingDrawSets.size(); i++ )
	{
		DrawSet& drawSet = m_renderingDrawSets[i];

		UpdateHandle( drawSet, deltaFrame );
	}

	// Œo‰ßŽžŠÔ'ðŒvŽZ
	m_updateTime = (int)(Effekseer::GetTime() - beginTime);

	EndUpdate();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::BeginUpdate()
{
	m_renderingSession.Enter();

	if( m_autoFlip )
	{
		Flip();
	}

	m_sequenceNumber++;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::EndUpdate()
{
	m_renderingSession.Leave();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::UpdateHandle( Handle handle, float deltaFrame )
{
	std::map<Handle,DrawSet>::iterator it = m_DrawSets.find( handle );
	if( it != m_DrawSets.end() )
	{
		DrawSet& drawSet = it->second;

		UpdateHandle( drawSet, deltaFrame );
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::UpdateHandle( DrawSet& drawSet, float deltaFrame )
{
	if( !drawSet.IsPaused )
	{
		float df = deltaFrame * drawSet.Speed;

		drawSet.InstanceContainerPointer->Update( true, df, drawSet.IsShown );

		if( drawSet.DoUseBaseMatrix )
		{
			drawSet.InstanceContainerPointer->SetBaseMatrix( true, drawSet.BaseMatrix );
		}

		drawSet.GlobalPointer->AddUpdatedFrame( df );
	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::Draw()
{
	m_renderingSession.Enter();

	// ŠJŽnŽžŠÔ'ð‹L˜^
	int64_t beginTime = ::Effekseer::GetTime();

	for( size_t i = 0; i < m_renderingDrawSets.size(); i++ )
	{
		DrawSet& drawSet = m_renderingDrawSets[i];

		if( drawSet.IsShown && drawSet.IsAutoDrawing )
		{
			drawSet.InstanceContainerPointer->Draw( true );
		}
	}

	// Œo‰ßŽžŠÔ'ðŒvŽZ
	m_drawTime = (int)(Effekseer::GetTime() - beginTime);

	m_renderingSession.Leave();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Handle ManagerImplemented::Play( Effect* effect, float x, float y, float z )
{
	if( effect == NULL ) return -1;

	// ƒ‹[ƒg¶¬
	InstanceGlobal* pGlobal = new InstanceGlobal();
	InstanceContainer* pContainer = CreateInstanceContainer( ((EffectImplemented*)effect)->GetRoot(), pGlobal, true, NULL );

	pGlobal->SetRootContainer(  pContainer );

	Instance* pInstance = pContainer->GetFirstGroup()->GetFirst();

	pInstance->m_GlobalMatrix43.Value[3][0] = x;
	pInstance->m_GlobalMatrix43.Value[3][1] = y;
	pInstance->m_GlobalMatrix43.Value[3][2] = z;

	Handle handle = AddDrawSet( effect, pContainer, pGlobal );

	m_DrawSets[handle].GlobalMatrix = pInstance->m_GlobalMatrix43;

	return handle;
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::DrawHandle( Handle handle )
{
	m_renderingSession.Enter();

	std::map<Handle,DrawSet>::iterator it = m_DrawSets.find( handle );
	if( it != m_DrawSets.end() )
	{
		DrawSet& drawSet = it->second;

		if( drawSet.IsShown )
		{
			drawSet.InstanceContainerPointer->Draw( true );
		}
	}

	m_renderingSession.Leave();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::BeginReloadEffect( Effect* effect )
{
	m_renderingSession.Enter();

	std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
	std::map<Handle,DrawSet>::iterator it_end = m_DrawSets.end();

	for(; it != it_end; ++it )
	{
		if( (*it).second.ParameterPointer != effect ) continue;

		/* ƒCƒ"ƒXƒ^ƒ"ƒXíœ */
		(*it).second.InstanceContainerPointer->RemoveForcibly( true );
		(*it).second.InstanceContainerPointer->~InstanceContainer();
		InstanceContainer::operator delete( (*it).second.InstanceContainerPointer, this );
		(*it).second.InstanceContainerPointer = NULL;

	}
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
void ManagerImplemented::EndReloadEffect( Effect* effect )
{
	std::map<Handle,DrawSet>::iterator it = m_DrawSets.begin();
	std::map<Handle,DrawSet>::iterator it_end = m_DrawSets.end();

	for(; it != it_end; ++it )
	{
		if( (*it).second.ParameterPointer != effect ) continue;

		/* ƒCƒ"ƒXƒ^ƒ"ƒX¶¬ */
		(*it).second.InstanceContainerPointer = CreateInstanceContainer( ((EffectImplemented*)effect)->GetRoot(), (*it).second.GlobalPointer, true, NULL );
		(*it).second.GlobalPointer->SetRootContainer(  (*it).second.InstanceContainerPointer );

		/* s—ñÝ'è */
		(*it).second.InstanceContainerPointer->GetFirstGroup()->GetFirst()->m_GlobalMatrix43 =
			(*it).second.GlobalMatrix;

		/* ƒXƒLƒbƒv */
		for( float f = 0; f < (*it).second.GlobalPointer->GetUpdatedFrame() - 1; f+= 1.0f )
		{
			(*it).second.InstanceContainerPointer->Update( true, 1.0f, false );
		}

		(*it).second.InstanceContainerPointer->Update( true, 1.0f, (*it).second.IsShown );
	}

	m_renderingSession.Leave();
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------


In this thread, please only consider these two beliefs of scripture, this is NOT about which one is right per sey, it is about arguments that ensue between believers of these two.
If both believe that Jesus Christ is our Saviour, then what is the significance of arguing with each other over the fate of a person who dies and is not a believer, neither believes there is any hope after death for unbelievers, so who cares?
If it is Eternal Torment or anihillation what motivates you as the believer of one to say the believer of another is wrong?
If God truly loves us, then He clearly has no choice but to destroy us and cast us into the depths of eternal pain. I am just waiting until the time is right to show my true love to my own family.
"He is a just and merciful God." And if you dont believe that you will be thrown into the pit of fire to have your flesh burned FOREVER! Doesnt sound too merciful to me!
Threads pertaining to hell have been temporarliy suspended.


The new Hikvision DS-2CD2E20F gives you full 360 degree viewing in an attractive, discreet, recessed ceiling mount format.
The new Hikvision DS-2CD2E20F gives you full 360° viewing in an attractive, discreet, ceiling mount format. With 2 megapixel resolution, this recessed camera is available in either 2.8mm or 4mm lens to suit any application. Tool free installation is perfect for indoor residential or commercial applications where quality, performance and reliability matters.
Other features include on-board SD card storage (up to 64gb), so you can record to your NVR and keep a backup on the camera itself. 3D Dynamic Noise Reduction, Digital Wide Dynamic Range and Back Light Compensation round off this fully featured retail solution. The Hikvision DS-2CD2E20F is the only solution for internal high-end retail and business application.


text:
Q: Recursive indentation in XTend Is it possible to control the indentation of recursive called methods in xtend? I have the following case:
def generateField(Field field)
    '''
    field «field.name» {
        description '«field.description»'
        label '«field.label»'
        «FOR alias : field.aliases BEFORE ' aliases {\n' SEPARATOR ',' AFTER '\n}'»
            «var f = alias.value as Field»«generateField(f)»
        «ENDFOR»
    }
    '''

The generated content looks like this:
    field name {
        description 'field Description'
        label 'fD'
        aliases {
            field nameA {
            description 'field Description'
            label 'fD'
        },
        field nameB {
                description 'field Description'
                label 'Fd'
        }}

The indentation of the brackets and the parameters is wrong generated. I expect auto indentation for recursively called methods.
I'm using Xtend 2.8.0

A: Something like this should do the trick for you.
def generateField(Field field) '''
    field «field.name» {
        description '«field.description»'
        label '«field.label»'
        «IF !aliases.isEmpty»
            aliases {
                «FOR a : field.aliases SEPARATOR ','»«f.generateField»«ENDFOR»
            }
        «ENDIF»
    }
'''

redpajama_set_name: RedPajamaStackExchange


Larry Winiarski and volunteers help build the first factory in Nahulingo, El Salvador.
StoveTeam volunteers greet the new employees in Nahulingo, El Salvador.
Rotarians travel to El Salvador and Guatemala to build a second factory.
StoveTeam volunteers and dentists from three countries promote better health.
Gustavo Peña and StoveTeam volunteers help establish a factory in Honduras.
StoveTeam volunteers start field-testing stoves in Honduras and Guatemala.
26 volunteers spent a week testing stoves in a nearby village and assisted with several construction projects at the factory.
The team, comprised mainly of University of Oregon students volunteering their Spring Break, did performance testing on stoves near Copán Ruinas, Honduras.
StoveTeam volunteers help with construction and testing of new stove sites at the first Ecocina factory in Mexico.
It's easy to join a StoveTeam trip!
No special skills are required and volunteers from ages 10 to 85 have joined us on past trips. Here's how to join a trip!


General Purpose Pressure Gauge in sizes: 40mm to 160mm, 1/8" to 1/2", -30 / 0 bar up to 0 /70 bar featuring black enameled case, plastic window and Brass / Bronze wetted parts.
Forming part of Gauge Select's range of gauges and accessories, this General Purpose Pressure Gauge is ideal for compressed air, HVAC and pneumatic applications.
Covers the following IDs: 100000, 100001, 100002, 100003, 100004, 100005, 100006, 100007, 100008, 100009, 100010, 100011, 100012, 100013, 100014, 100015, 100016, 100017, 100018, 100019, 100020, 100021, 100022, 100023, 100024, 100025, 100026, 100027, 100028, 100029, 100030, 100031, 100032, 100033, 100034, 100035, 100036, 100037, 100038, 100039, 100040, 100041, 100042, 100043, 100044, 100045, 100046, 100047, 100048, 100049, 100050, 100051, 100052, 100053, 100054, 100055, 100056, 100057, 100058, 100059, 100060, 100061, 100062, 100063, 100064, 100065, 100066, 100067, 100068, 100069, 100070, 100071, 100072, 100073, 100074, 100075, 100076, 100077, 100078, 100079, 100080, 100081, 100082, 100083, 100084, 100085, 100086, 100087, 100088, 100089, 100090, 100091, 100092, 100093, 100094, 100095, 100096, 100097, 100098, 100099, 100100, 100101, 100102, 100103, 100104, 100105, 100106, 100107, 100108, 100109, 100110, 100111, 100112, 100113, 100114, 100115, 100116, 100117, 100118, 100119, 100120, 100121, 100122, 100123, 100124, 100125, 100126, 100127, 100128, 100129, 100130, 100131, 100132, 100133, 100134, 100135, 100136, 100137, 100138, 100139, 100140, 100141, 100142, 100143, 100144, 100145, 100146, 100147, 100148, 100149, 100150, 100151, 100152, 100153, 100154, 100155, 100156, 100157, 100158, 100159, 100160, 100161, 100162, 100163.


Hello, my name is Peter Harrower. I was diagnosed with a Learning Disability and Dyslexia at age six. It has been a long journey for me over the years. My disability really kept me down and under for most of my life. Before I get too far, I want to tell you first how blessed I am. I have an unbelievable family and my parents did everything they could to help me over the years battling this weakness of mine. I'm very lucky and grateful for everything they did for me. I'll be an honest school was like a prison for me. I HATED school with a passion when I was going through it over the years. My one and only goal from second grade when I was officially diagnosed even though the process started halfway through first grade. I still remember those days, crying in the morning before I went to school. Doing homework with my parents and studying for tests.


text:
Home / TECH NEWS / Facebook apologises for censoring prehistoric Venus statue
Facebook apologises for censoring prehistoric Venus statue
The Independent March 1, 2018	TECH NEWS, WORLD Leave a comment
Vienna, Austria | AFP | Facebook apologised on Thursday for censoring the prehistoric "Venus of Willendorf" figurine, considered a masterpiece of the paleolithic era.
"Our advertising policies do not allow nudity or implied nudity but we have an exception for statues. Therefore, the ad with this image should have been approved," a spokeswoman for Facebook told AFP.
"We apologise for the error and have let the advertiser know we are approving their ad," she added.
The controversy began in December when Italian arts activist Laura Ghianda posted a picture of the artwork on the social networking site which went viral.
After it was censored she said that "this statue is not 'dangerously pornographic'. The war on human culture and modern intellectualism will not be tolerated."
Her outrage was echoed by Vienna's Natural History Museum, where the statue is displayed.
"Let the Venus be naked! Since 29,500 years she shows herself as prehistoric fertility symbol without any clothes. Now Facebook censors it and upsets the community," the museum said in a statement.
The 11-centimetre (4-inch) statue was discovered in the Austrian village of Willendorf in the early 20th Century.
It dates from the early stone age and is "the most popular and best-known prehistoric representation of a woman worldwide," according to the museum's director general Christian Koeberl.
Facebook is regularly criticised over content which it bans or indeed content it allows to be published.
On March 15, a French court is due to pronounce on the decision by the California-based social networking site to close the Facebook account of someone who posted a photo of 19th century French painter Gustave Courbet's "Origin of the World" painting, which depicts female genitalia.
ART Austria censorship facebook internet	2018-03-01
Tags ART Austria censorship facebook internet

redpajama_set_name: RedPajamaCommonCrawl


text:
Our Polls
Why PPP
Obama lags Perry by 8, Romney by 15 in South Carolina
September 1, 2011 | Tom Jensen
Raleigh, N.C. – Despite Rick Perry's dominance in the primary and the conservative leanings of the state overall, South Carolina is another state where Mitt Romney is far-and-away the most electable of the Republican contenders for President. Romney leads President Obama by 15 points, 53-38, and everyone else does worse than John McCain did three years ago. New frontrunner Perry leads by eight, 49-41, just less than McCain's nine-point victory. Newt Gingrich leads by only one, 45-44, while Michele Bachmann and Sarah Palin both tie, 44-44 and 45-45, respectively.
The president's approval numbers are down from when PPP last polled the Palmetto State in June, from 43-53 to 41-56, his ninth worst of 45 states in which PPP has polled him. Unlike in a lot of states, all but two of his potential opponents (Gingrich and Palin) are seen better. The newcomer, Perry, has a 36-39 favorability rating, Romney a 37-45, Bachmann a 34-43, Palin a 36-56, and Gingrich a 27-53.
Obama has declined six points against Romney, from a 41-50 deficit in June; five points against Palin, from a 48-43 lead; and three points against Gingrich, from a 46-44 lead. The president has slipped with Democrats, Republicans, and independents alike in all three matchups. He now leads Bachmann by ten, Gingrich by 11, and Palin by 18 points with independents, but trails Perry by three and Romney by 16.
"Rick Perry is the candidate Republicans like the most but Mitt Romney is the candidate who gives them their best chance of knocking off Barack Obama," said Dean Debnam, President of Public Policy Polling.
PPP also polled comedian Stephen Colbert as an independent candidate in his native state. He would not hurt Perry's chances overall, with Perry still leading Obama 43-36, and Colbert taking 12%—7% of Democrats, 10% of Republicans, and 24% of independents. 23% have a favorable impression of Colbert, and 32% an unfavorable one.
PPP surveyed 587 South Carolina voters from August 25th to 28th. The margin of error for the survey is +/-4.0%. This poll was not paid for or authorized by any campaign or political organization. PPP surveys are conducted through automated telephone interviews. PPP is a Democratic polling company, but polling expert Nate Silver of the New York Times found that its surveys in 2010 actually exhibited a slight bias toward Republican candidates.
Topline results are below. Full results, including crosstabs, can be found here.
Q1 Do you approve or disapprove of President
Barack Obama's job performance?
Approve …………………………………………………. 41%
Disapprove……………………………………………… 56%
Not sure …………………………………………………. 4%
Q2 Do you have a favorable or unfavorable opinion
of Michele Bachmann?
Favorable……………………………………………….. 34%
Unfavorable ……………………………………………. 43%
Not sure …………………………………………………. 23%
of Newt Gingrich?
of Sarah Palin?
of Rick Perry?
of Mitt Romney?
Q7 If the candidates for President next year were
Democrat Barack Obama and Republican
Michele Bachmann, who would you vote for?
Barack Obama………………………………………… 44%
Michele Bachmann ………………………………….. 44%
Undecided………………………………………………. 12%
Newt Gingrich, who would you vote for?
Newt Gingrich …………………………………………. 45%
Sarah Palin, who would you vote for?
Sarah Palin …………………………………………….. 45%
Q10 If the candidates for President next year were
Democrat Barack Obama and Republican Rick
Perry, who would you vote for?
Rick Perry ………………………………………………. 49%
Democrat Barack Obama and Republican Mitt
Romney, who would you vote for?
Mitt Romney……………………………………………. 53%
Undecided………………………………………………. 9%
Q12 Do you have a favorable or unfavorable opinion
of Stephen Colbert?
Democrat Barack Obama, Republican Rick
Perry, and Stephen Colbert running as an
independent, who would you vote for?
Stephen Colbert………………………………………. 12%
Q14 Who did you vote for President in 2008?
John McCain…………………………………………… 49%
Someone else/Don't remember …………………. 11%
Q15 Would you describe yourself as very liberal,
somewhat liberal, moderate, somewhat
conservative, or very conservative?
Very liberal ……………………………………………… 7%
Somewhat liberal …………………………………….. 14%
Moderate………………………………………………… 27%
Somewhat conservative……………………………. 26%
Very conservative ……………………………………. 26%
Q16 If you are a woman, press 1. If a man, press 2.
Woman ………………………………………………….. 55%
Man……………………………………………………….. 45%
Q17 If you are a Democrat, press 1. If a Republican,
press 2. If you are an independent or identify
with another party, press 3.
Democrat ……………………………………………….. 36%
Republican……………………………………………… 44%
Independent/Other…………………………………… 20%
Q18 If you are white, press 1. If African-American,
press 2. If other, press 3.
White …………………………………………………….. 72%
African-American …………………………………….. 23%
Q19 If you are 18 to 29 years old, press 1. If 30 to
45, press 2. If 46 to 65, press 3. If you are
older than 65, press 4.
18 to 29………………………………………………….. 17%
Older than 65………………………………………….. 16%
PPP Newsletter: A Behind the Scenes Look at Jon Ossoff's comeback
Georgia Trending Well For Democrats
Hegar Running Close to Cornyn
2900 Highwoods Blvd., Suite 201
information@publicpolicypolling.com
© 2021 Public Policy Polling. All Rights Reserved. Web Design by NMC


Welcome to www.red20.net. This site is designed to find out as much about Clickbank (what's that?) products as possible. In this article I'm checking out Guardian Angel Red String Bracelet.
Here is the product info section. I've obtained this data from the product's site and from a publicly available Clickbank data feed.
Listed below are some facts on the product. Again, I've compiled this data from the publicly available Cb data feed.
Some more miscellaneous data on Guardian Angel Red String Bracelet collected from Google and the product's web site.
So, as you can easily see, it's not, unfortunately, the most precise of stats. Here though, if it is accurate at 1.84 it is shockingly low, and suggests the vast majority of customers were happy with their purchase.
A further stat we can look at is known as the Gravity. This offers us an idea of the number of affiliates that have been selling the product (don't know what an affiliate is? See here). Products with large amounts of gravity are really well-known ones, but that doesn't always mean they are high quality. Likewise, low gravity products, could be excellent but just don't have the popularity yet. For this product the gravity of 12.0254 is standard.
As a mere programmer, there's only so much I can do. What I really want is your help! Should you have any ideas or experience related to this product, be sure to tell me below.


text:
Lviv Tours in Ukraine » Tours for individual tourists » City Travel » Lviv
Lviv... An ancient picturesque city, which Prince Danylo Halystky founded in the middle of the 13th century on the site of an old settlement and named it in honor of his son Lev. The first annalistic mention of the "city of Lev" (this is what the city's name stands for) dates back to 1256. Since the old times a golden lion has been guarding the city gate on Lviv's coat of arms and there is a great number of sculptures of the "king of animals" in the streets of the city.
The heart of Lviv is extremely elegant Rynok ("Market") Square, the ensemble of which has been formed in the 16th - 18th centuries. Each of 44 houses is unique and has its own legend, mystery or real story resembling a fairy tale behind. This is why the central part of the city was announced to be a historical and architectural preserve and was included into the UNESCO's World Heritage List.
Excursion prices in Euro p/p,
Private transport and guide service, entrance fees are included
Duration, hours
10 pax
Panoramic city tour
Excursion in the ancient quarter
Excursion in the ancient quarter + Opera theatre. Transport no included!!!
Open air ethnographic museum Shevchenkivsyi gai
History of Jewish community in Lviv
Lytchakiv Cemetery
Museum of brewing. Transport not included!!!
Jovkva – Krekhiv
Olesko — Pidhirtsi — Zolochiv
Olesko — Brody
Prev. Page << 1 2 3 4 5 6 7 8 9 10 ... 11 >> Next Page


text:
University of north texas creative writing phd
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The LocalServer allows an attacker to cache any file on the browser of the victim for a specific site. For example he could cache a file like 'http://mail.google.com/gearsBackdoor.html' in the LocalServer of the victim with malicious content. The attacker can call this page either by sending a link to the victim or by loading it in an iframe when the victim visits his website. When that happens the page is served from the LocalServer and the malicious content is executed in the context of mail.google.com. A more advanced attack would be to place a backdoor in the same name as a file that is part of the website. This way every time the user logs in to the website the backdoor would be called automatically. Obviously this kind of an attack can have serious consequences for the victim.
I have enumerated seven different types of backdoors that can be placed with Google Gears. Details of these techniques will be available in a whitepaper that I would release soon. Imposter can be used to both steal database contents and place backdoors.


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Home > Accessories > EXCLUSIVE: Ultra 4K Camera Pulled As Arlo Shares Slump
EXCLUSIVE: Ultra 4K Camera Pulled As Arlo Shares Slump
By David Richards| 8 Feb 2019
Accessories, Automation, Breaking News, Camera, Camera, Industry, Latest News, Lighting, Networking, Remote Devices, Sales & Marketing, Security Cameras
Arlo the Company that was spun out from Netgear has seen their share value fall 49% after major problems were detected with their all new Arlo Ultra offering with the launch in Australia now been put on hold.
ChannelNews suspected problems after the Company introduced the camera to technology media back in November and then failed to follow up with review units.
Now major US retailer Best Buy has pulled the new Arlo offering from their stores after complaints by customers about wireless connectivity, battery life, and the ability to successfully stream in 4K.
Two of these cameras are expected to retail for $1,100.
In the past Arlo customers have had a lot of problems connecting their cameras to a network using the Arlo app now the Company has pulled its Arlo Ultra security camera from being launched in Countries such as Australia.
At the recent Australian launch Arlo claimed that their new Ultra was the first 4K home security camera from a major manufacturer. However local security Company Swann Communications is set to launch a 4K camera with motion detection shortly.
Arlo said that they are currently working fix the problems with several firmware updates being tested. This program saw updates pumped out on the 15, 20, 29, and 30th of January in the USA.
"Knowing that Ultra is a leading technology product with a range of new innovations, we did extensive testing before deployment, as we do with all Arlo products," the company said in a statement.
"That said, after end-user sales began, we identified some performance challenges in specific user environments. As such, we have aggressively worked to release firmware updates to solve these challenges. As a result of the firmware updates, we are now seeing positive feedback on the forums from users."
In Australia the company wants to get the software right before releasing more of the cameras.
It was scheduled release in late January 2019.
The slump in Arlo share value came after the Company admitted to shareholders that growth had significantly slowed in the fourth quarter of 2018.
For 2019, the company is predicting lower annual revenues of $380 million to $420 million, a potential drop of more than 19 percent, and well below what some analysts were predicting, which was in the $600M+ range.
Arlo's 2019 revenue predictions equate out to an operating loss between $118.7 million and $128.7 million.
David Richards has been writing about technology for more than 30 years. A former Fleet Street, Journalist He wrote the Award Winning Series on the Federated Ships Painters + Dockers Union for the Bulletin that led to a Royal Commission. He is also a Logie Winner. for Outstanding Contribution To TV Journalism with a story called The Werribee Affair. In 1997, he built the largest Australian technology media Company and prior to that the third largest PR Company that became the foundation Company for Ogilvy PR. Today he writes about technology and the impact on both business and consumers.
Arlo Camera Problems, Arlo Shares Slump, Arlo Ulta 4K
Foxtel's Kayo Hits 100K Paid Subscribers
As Smartphones & TV's Struggle Sony Moves To Prop Up Share Value


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Music: Winter Sun by Jessica Rotter
All the Rage by Courtney Summers
Courtney Summers' latest novel All the Rage begins in third-person narrative, detailing what happened to a girl at a party - at a table - in a truck - at the hands of the boy she thought she liked. Within three short pages, we learn this all happened a year ago, that this is a flashback, as we abruptly shift to first-person narrative and are brought into the here and now, where and when something has taken place that makes same girl feel even more ashamed and lost.
The action then shifts back in time two weeks and goes from there. Just two few weeks. Less than half a month. Not a lot of time, right? And yet so much can and will and does happen in that time.
A year ago, Romy was raped by a golden boy, the son of the town sheriff. Her complaints tossed aside like so much dirt, the case not pursued, Romy lost the respect of her peers, who think she made it all up, and her best friend, who is dating the sheriff's other son. Thankfully, Romy has the support of her mother - though they aren't extremely close, as Romy keeps everyone at arm's length - and she makes it through every school day with gritted teeth. At night, she escapes to her job at a restaurant at the next town over, where her reputation doesn't follow her like a cloud of dust.
The supporting characters in this book feel very real and distinct. For example, Todd, Romy's mother's boyfriend. If this were a film, I'd put Clayne Crawford or Christian Kane in that role in a heartbeat. I appreciated the realistic depiction of his chronic pain and condition, and I hope it makes people think twice before they call someone in that position "lazy." Throughout the book, Romy's mother's attempts to connect with her daughter are both heartwarming and heartbreaking, particularly the scene at The Barn (picture Big Lots!) and what comes after. If this were a film, smart actresses that fit Romy's mom's type and age would be doing everything they could to audition for that role. Then there's Leon, Romy's good-hearted co-worker who likes her, as well as his welcoming older sister and brother-in-law, who are preparing for the arrival of their first child. (Romy's reaction to that news is painful: she hopes for their sake it's not a girl.)
This feels like Courtney Summers' most mature work to date. Not to say her previous books were not mature - far from it; please read her debut novel Cracked Up to Be, followed by Some Girls Are, and on from there - but there's something even more grounded here, in the word choice of the author, the pacing of the story, and the mentality/narrative of the protagonist. "It's like a Sarah Dessen novel written by Courtney Summers," I said to a friend the day after I read it. (Then I added: "Now go read it so I can discuss it with you.")
The story could have gone in so many directions. We could have ended up in a courtroom, or a detention center, had the story focused on the pursuit of the person who attacked Romy. Or Romy could have run away, or not gotten up when she hit the ground. Instead, the book follows the story of two missing girls, only one of whom is missing in the way you suppose; the other has been gone for a long time, yet she's still there somehow - she's still here, somehow - and she tries to cover up the cracks in her foundation with red, red, red.
The story could have gone in so many directions. That's what I love about good stories and good storytellers: you can read ten books or watch ten movies or listen to ten songs with the same basic premise, but they won't be exactly the same, and the truly good ones will stand out due to the quality of the work and/or the unique sound and flavor of the author, the narrator, the singer, the artist. Summers has a distinct style, a simple and frank way of putting words down to guide readers along a train track and into a scarred soul. She usually uses first-person narrative to relate the thoughts and experiences of her protagonists, who are often burdened by secrets and losses that have shaken their strength - but it is that underpinning of strength that allows the characters to rebuild, to move forward, to strive for better.
The conclusion of All the Rage leads me to believe that Romy is going make it after all, and it is that simple thing - hope - that carries so many of us through the day, day after day. Instead of getting buried under the secrets and the pain, we should share our truths and make things better not only for ourselves, but for others. If we speak up, if we tell our stories, if we say no to what we don't want and yes to what we do want, we can have the lives we deserve and make the world safer, better, stronger, more wonderful for us all.
My favorite lines in the book include:
- ...the compliment lingers and fades. I remind myself it's nothing I have to hold or be held to. - Page 27
- Still, the way he says it to me is different than he'd say it to anyone else. Small town nuance. Something you don't learn in the city, It's knowing when hello means go away or when rough night means I know you got drunk again or when yeah, I'd love to see you, it's just so busy lately means never, never, never. - Page 37
- When Conway tells me he hopes I'm staying out of trouble what he means is I am the trouble. - Page 37
- I wonder what Leon sees when he looks at me. - Page 43
- I didn't want to see what that looked like on their faces because however they gave it back to me would come from some place I don't want any part of. - Page 53
- Sometimes I want to ask Todd how he's so good at that. Knowing more than he lets on. But I have a feeling it's from all those years he spent on the outside after his accident. When all you can do is watch, you see. - Page 128
- She doesn't even know how hard it's going to be yet, but she will, because all girls find out. - Page 263
- My heart is heavy with the weight of my body and my body is so heavy with the weight of my heart. - Page 314
- The last line of the very first section, and the last line of the book. I won't spoil them here; I'll simply say they act as bookends.
Related posts at Bildungsroman:
Interview: Courtney Summers (2015)
Book Review: Cracked Up to Be by Courtney Summers
Book Review: Fall for Anything by Courtney Summers
Book Review: This is Not a Test by Courtney Summers
What Makes Courtney Summers Smile
So You Want to Read YA? Booklist by Little Willow at Stacked
Tags: books, reviews
In winter all the singing is in the tops of the trees where the wind-bird with its white eyes shoves and pushes among the branches. Like any…


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Caravan Head är en udde i Australien. Den ligger i kommunen Sutherland Shire och delstaten New South Wales, i den sydöstra delen av landet, omkring 20 kilometer sydväst om delstatshuvudstaden Sydney.

Trakten är tätbefolkad. Närmaste större samhälle är Sydney, omkring 20 kilometer nordost om Caravan Head.

Runt Caravan Head är det i huvudsak tätbebyggt. Genomsnittlig årsnederbörd är  millimeter. Den regnigaste månaden är juni, med i genomsnitt  mm nederbörd, och den torraste är juli, med  mm nederbörd.

Källor

Halvöar i New South Wales

redpajama_set_name: RedPajamaWikipedia


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Hardware, News
Why Intel's i9 processor is the "best yet" for gamers and content creators
Glesni Holland April 11, 2018, 11:34 am April 11, 2018
Intel has announced the launch of the first ever Intel Core i9 processor in the UAE, as part of a new line-up of mobile products released to cater for the switch from desktops to laptops.
The i9 is said to be the firm's highest performing laptop processor to date, and is set to deliver "the best" gaming and content creation experience on the go. The new 8th Gen i9, i7 and i5 processors reportedly provide a 29% increase in overall performance compared to the 7th Gen i7 processor.
Specifically designed to cater for gaming enthusiasts and content creators, it can also deliver up to 41% more frames per second in gameplay, and edit 4K video up to 59 percent faster than the previous generation.
But is an overall performance increase of under 30% enough to compel users to upgrade to this new processor? Taha Khalifa, regional general manager for the MENA region, believes true enthusiasts that require the ultimate performance experience will be able to justify the investment.
"Windows 7 licenses are expiring soon, meaning the demand for PC refresh will drive a new set of requirements to upgrade," said Khalifa. "Gaming is one of the biggest growth segments in our business. There are almost 2.1 billion gamers worldwide, which is a significant number. Out of those, there are almost 500 million who do their gaming on their PCs, so we see a huge opportunity here, and believe these are the people that will benefit most from the upgrade."
The cost of the new i9 processor in the UAE has not yet been confirmed.
In addition, all of the new processors will support Intel Optane memory, which is a "smart and adaptable system accelerator" to increase the performance and responsiveness of SATA-based storage technology, without compromising storage capacity.
UAE is the first in the region to explore Quantum Computing Technology
11th Gen Intel Core: Unmatched Overclocking, Game Performance
4k video content creators cpu desktop featured3 gamers Intel Intel i9 Intel Optane laptop processors storage
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The Golden Rule – Wonderfully Made Inc.
"love your neighbor as yourself (Matt. 22:39).
The "Golden Rule" is the heart of living a successful productive lifestyle in Christ. The rule simply proclaims, love is the reason for our services, and a key component for our actions.
Our expression of love reminds us of God's redemption love for us and how we are to reciprocate it towards others. This love walk in Christ sounds simple; however, it can be complicated and nearly impossible for us to mimic when we operate from a defensive self-care approach. This is when we protect ourselves from others' negative responses toward our expressions of love in the areas of work overload, conflicts, projects rejections, and family conflicts. The "Golden Rule" lifestyle becomes bearable when we live out serving others in humility, patients, kindness, and self-control (Gal. 5: 22-23).
Love along with appealing to one's emotional side and practical side encourages one to "always seek to do good to one another and to everyone" (1 Thes. 5:15). The following quality are necessary for Christlike performances towards others: justification, righteousness, and ongoing radical actions for others good. Productivity manifest within the balance between one's doctrine (belief) and practice (lifestyle).


Pink's Carpet Cleaning | Serving Northern Utah Pink's Carpet Cleaning | Serving Northern Utah & Salt Lake County. Pink's Carpet Cleaning | Serving Northern Utah & Salt Lake County.
Click Here to see before & after pics.


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BION of the WeekExtreme Nature + PlacesWeird News
University of Michigan Professors Pee-cycle for Peonies
Don't stop and smell these flowers!
Ripley's Believe It or Not! — May 20, 2022
Peonies in the University of Michigan's Nichols Arboretum had a wee bit of help blooming this year after environmental engineering professors showered them in and unlikely fertilizer — human urine!
Researchers and professors Nancy Love and Krista Wigginton are passionate about pee, especially when it comes to peonies.
After receiving a $3 million National Science Foundation grant in 2016, the duo began testing advanced treatment methods and spreading the word about the environmental and economic benefits of utilizing urine as a fertilizer at the Nichols Arboretum's show-stopping heirloom peony garden.
Peony Festival at Nichols Arboretum. Credit: Santosdo via Wikimedia Commons (CC BY-SA 3.0)
The Arboretum makes for a beautiful landscape to demonstrate the power of pee fertilizer! Containing over 270 American, Canadian, and European 19th- and 20th-century peony varieties, the Arboretum rounds out to about 800 peonies — nearly 10,000 flowers when in full bloom!
Pee for the Peonies
Like all good marketers, Love and Wigginton knew that the best way to garner attention for a cause is with a great catchphrase. The phrase began as "pee on the peonies." They soon realized that their catchy slogan was being taken literally by some weak-bladdered whiz kids and changed it to the more accurate "pee FOR the peonies."
The dynamic duo will be spending weekends in May and June hooking visitors with the slogan before reeling them in with the cold hard facts about the nutrient flows, efficiency, and sustainability of urine-derived fertilizers.
"In general, people think it's funny at first, but then they understand why we're doing it, and they support it," said Wigginton of the public's response thus far.
What's So Special About Urine?
Many alternatives to chemical fertilizers can help your garden grow, including eggshells, wood ashes, pet hair, and even fish carcasses. Still, urine is the liquid gold of them all, as it contains nitrogen, potassium, and phosphorus that help crops thrive — and it is easily accessible.
A pair of University of Michigan researchers are putting the "pee" in peony. https://t.co/f8DeqcHINs pic.twitter.com/hBApPsGAhu
— KATV News (@KATVNews) May 13, 2022
Prior to the experiments at the Arboretum, Love co-authored a study detailing her findings that urine diversion and recycling, or "pee-cycling," resulted in significant reductions in energy and greenhouse gas emissions.
Love is committed to the idea of a "circular economy of nutrients," in which human urine is collected to create renewable fertilizers, contributing to environmental sustainability.
Power to the Pee-ple
Before you drop those drawers to cultivate a garden of your own, it's important to note that urine must be treated to be effective.
Though the fertilizer currently being used at the University of Michigan hails from Vermont, a collection toilet bowl is being housed in an engineering building on campus.
The split bowl helps keep pathogens from crossing streams, sending solid waste to a treatment plant while urine flows to a holding tank. Once the pee piles up, it's treated to dilute trace amounts of bacteria collected in the bladder and aged to eliminate DNA that can spread antibiotic-resistant infections.
When collection efforts came to a halt due to the university's COVID-19–induced closure, the research team used the time to improve their process by upgrading their freeze concentrator and adding an energy-efficient pasteurizer to the operation.
Love and Wigginton hope to have local fertilizers available next year.
By Meghan Yani, contributor for Ripleys.com
EXPLORE THE ODD IN PERSON!
Discover hundreds of strange and unusual artifacts and get hands-on with unbelievable interactives when you visit a Ripley's Odditorium!
FIND AN ATTRACTION NEAR YOU
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I am often asked if I can recommend family friendly things to watch on Netflix. In keeping with my Disney theme as we prepare for our upcoming trip…I thought I'd share a few awesome Disney movies that you and your family can take in!
Moana is an amazing movie that is very close to my heart…especially with my recent trip to Hawaii As always, the messages in the movie are beautiful and the actual animation ( if you appreciate that sort of thing is SPECTACULAR!). The music is fantastic. A definite hit with the whole family.
I've already written about Finding Dory before…Finding Dory – Because Everybody has a Story. It teaches us that when we learn to embrace differences, we learn to stop judging others…and we learn to stop judging ourselves…or at least to stop judging ourselves so harshly.
Rapunzel is a favourite that some kids can watch over…and over again!
Guardians of the Galaxy targets older tweens or teens and there can be some language. Guardians of the Galaxy 2 is already on Netflix and was a movie I remember best for how much I laughed and the awesome soundtrack.
Beauty & The Beast – Do I even need to tell you?!?!?!? If you read regularly you know that I am over-the-moon about this movie!
Alice Through the Looking Glass – empowering, artistic and more great music!!
Born in China is NOT your usual documentary…You suddenly find yourself connecting with these families of pandas, golden monkeys and snow leopards. Not only does it grab your attention, but you find yourself wondering what will happen next to these animal characters with whom you have surprisingly formed a connection.
Queen of Katwe is more serious but an excellent an a very inspiring story.


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Q: Regex that match with a entire word including Accented caracters I need to make a regex which searches some words that are invalid in my app.
I have this regex and works good:
/( |\\.|\\,|\\:|\\;|^)(one|two|three|four)( |\\.|\\,|\\:|\\;|$|s|\n)/gi

This will match good;

This text will match with one regex

But this will not:

This text will match with oné regex

How can I build a regex with javascript which includes that exception. That's for an app in spanish.

A: Regex operates with ascii, therefore special characters are not recognized. You need to explicitly include those into your regex.
/( |\\.|\\,|\\:|\\;|^)(on[eé]|two|three|four)( |\\.|\\,|\\:|\\;|$|s|\n)/gi

A better solution would be to remove all accents from the document before running the regex.


2019 Spring road restrictions for all Township roads goes into effect on Friday, March 15, 2019 at 12:01 am.
There's an increased risk of major flooding this spring across White Bear Township. Many properties that have never experienced flooding may have issues this year.


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All Events at Disney's Animal Kingdom, EPCOT or Magic Kingdom in Walt Disney World during June, August and October of 2022
Disney Springs Disney's Animal Kingdom Disney's Hollywood Studios EPCOT Magic Kingdom Disney Resorts
Under Construction - TBD EPCOT : Walt Disney World PLAY! Pavilion Part of the EPCOT Transformation, the PLAY! Pavilion will be an interactive metropolis and you will find a city filled with games, activities, and experiences that connect you with friends, family, and beloved Disney characters like never before.
Oct 1, 2021 - Apr 1, 2023 Disney's Animal Kingdom : Walt Disney World Walt Disney World 50th Anniversary Across all 4 parks
Mar. 2 - Jul. 4 EPCOT : Walt Disney World 2022 EPCOT Flower and Garden Festival
July 14th - Nov. 19 EPCOT : Walt Disney World 2022 EPCOT International Food and Wine Festival This year, the EPCOT International Food & Wine Festival will run from July 14th to November 19th, 2022.
2022/08/04 - 2022/11/01 Magic Kingdom : Walt Disney World 2022 Mickey's Not-So-Scary Halloween Party
Aug. 22 - Sep. 01 Magic Kingdom : Walt Disney World Liberty Belle Riverboat The Liberty Belle Riverboat is closing for refurbishment from August 22nd through September 1st.
Aug. 25 Magic Kingdom : Walt Disney World Bibbidi Bobbidi Boutique Reopening Bibbidi Bobbidi Boutique will officially reopen in Magic Kingdom on August 25th, 2022. Reservations will open in early August. The Disney Springs location does not currently have a reopening date.
2022/09/24 - 2022/10/04 EPCOT : Walt Disney World Epcot 40th Anniversary


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Cyhoeddiadau Fyfyrwyr Uwchraddedig / Postgraduate Publications
PhD theses from Aberystwyth University
Orde Wingate And The British Army, 1922-1944: Military Thought and Practice Compared and Contrasted
Anglim, Simon
URI: http://hdl.handle.net/2160/446
Major General Orde Charles Wingate (1903-1944) is one of the most controversial British military commanders of the last hundred years. This controversy stems from two broad sources: the first of these was his idiosyncratic and occasionally tempestuous personality; the second is the alleged 'radicalism' of his military ideas, both of which contributed to a series of feuds and acrimonies with other senior officers in the British Army. Wingate first came to the notice of his seniors when he organised the Special Night Squads, a specialist counterterrorist force comprising British soldiers and Jewish police, in Palestine in 1938; in 1940-41, he planned and commanded covert operations, in cooperation with local guerrillas, inside Italian-occupied Ethiopia; he is best remembered in the UK, however, for his command of Long Range Penetration Groups, or 'Chindits', in Burma in 1943-44. The Chindit operations in particular split opinion in the literature, debates in which centre upon their cost-effectiveness and their actual worth, and many imply that they marked a major departure from British military thought and practice hitherto. Some post-war authors have attempted to present Wingate as 'ahead of his time', a forerunner of various late twentieth and twenty-first century models of warfare. However, a survey of Wingate's own papers – closed to the public until 1995 - and other contemporary documents and testimony, reveals an organically evolving and increasingly coherent body of military ideas consistent with the military thought and practice of the British Army in the theatres where Wingate served, that did not mark a radical departure from them until almost the end of his career. Wingate was firmly 'of his time', and not of any other.
Aside from theses and in the absence of a specific licence document on an item page, all works in Cadair are accessible under the CC BY-NC-ND Licence. AU theses and dissertations held on Cadair are made available for the purposes of private study and non-commercial research and brief extracts may be reproduced under fair dealing for the purpose of criticism or review. If you have any queries in relation to the re-use of material on Cadair, contact is@aber.ac.uk.
Name: AnglimSimonThesis.pdf
Name: AnglimSimonThesis.doc
Format: Microsoft Word
PhD theses from the Department of International Politics
PhD theses from the Department of International Politics, AU


Outside, beyond what is right and what is wrong, there is a huge field.
Where is this huge field beyond what is right and what is wrong that Rumi speaks of?
At first I thought it might be the gray area in between right and wrong; where things are not black nor white.
But I don't think this is where Rumi is talking about. I believe he has chosen his words carefully; he said beyond.
What is outside beyond what is right and what is wrong?
Imagine being faced with a situation. We might initially consider ourselves in the space before what is right and what is wrong. As we assess and analyze, we move into the space of what is right and what is wrong.
The space where there is no judging.
Entering into this space requires us to check our baggage.
Yes, so to speak; entering into this huge field of no judgment requires us to leave behind our worldview, our assumptions, our biases, our values … all those things that enable and facilitate judging.
Imagine witnessing two men walking hand in hand, occasionally kissing. I suspect I have just activated your judgment. You may be okay with this. You may not. Both are judgments, based on your worldview/assumptions/biases/values. You are in the land of what is right and what is wrong.
If, when seeing the two men, you were in Rumi's huge field, you would simply see two men, walking hand in hand, occasionally kissing. As if you were a video camera, capturing the action.
The video camera is outside, beyond. No judgment.
That was just one situation. There are, of course, many, many others, public and private. For starters: Enron. Columbine. Bernie Madoff. Bin Laden. Newtown.
And from Rumi's huge field outside, beyond what is right and what is wrong, what do you see?
No judgment is hard isn't it?
It is not natural. We must move outside, beyond. Without our baggage.
Moving into that field beyond right and wrong is an essential skill for me in my work.
To be honest, though, I am not always able to get there.
But when I am able to get there I am so much more effective! When dealing with people issues and process issues and performance issues, if I can get myself into that no judgment field I have a significantly increased chance of understanding what is really happening and seeing what is fundamentally driving behaviors and performance.
From outside, beyond, I have a much better chance of seeing real cause and effect.
It's also a field of incredible peace. When I remove myself from the judgment seat, my mind experiences a rest like nothing else.
Ten years ago, I was on a project that involved a 10 mile commute from northern Virginia to downtown Washington DC. Those 10 miles took 45 minutes, whether by car, subway, bus, or bicycle. I usually drove, but the frustration of traffic meant I often arrived at work angry.
Then I stumbled on to a CD of "The Power of Now" by Eckhart Tole. I don't subscribe to all of the teachings in the book, but the practice of mindful meditation, particularly the suspension of judgment (in my case, while driving) was life changing. I learned to observe the world around me, but make no judgments of it, for the entire commute. I lived in a vast field that was peaceful, restful, even joyful.
Alas, I've found it very difficult to maintain that state of mind during activities more complex than driving my car. I can imagine it, though. It would be a wonderful place for all of us to meet.
I'm going to have to check out that Tole CD!
Thanks, again, for reading, and for commenting!
Being one who believes in absolutes. Isn't moving into that field beyond right and wrong a judgement in of itself?
Being one who also believes in absolutes, I think this is an exception to the general notion that choosing nothing is still a choice.
I thought about your question this way…in a legal recusal, a judge deems him or herself incapable of being impartial, and so is disqualified for ruling over the case. The recusal says nothing about the guilt or innocence of the accused.
I think this is the sense of the Rumi quote. To leave the judgment seat and simply observe without declaring guilt or innocence. That doesn't mean there is no right or wrong, it just leaves the question of guilt or innocence to another.
In John's case, the trick must be to meet people on their own ground in order to help find a solution to a problem. I imagine it's rather difficult to "meet someone where he is" if you've already decided he's wrong. But if you can suspend judgment and just observe, a deeper understanding of his situation may be accessible, which may then lead to a better way out of the current situation or problem.
Ahh, Tony, I believe you're right; I believe it is (a judgment in itself); but then who is doing the judging?
As I move outside beyond what is right and wrong, what judgment am I making? I am just choosing to see things as they are. Like that video camera. There is no external measure, no standard; no expectation.
I think that you thinking that I am making a judgment … well, you seem to be the one making the judgment, not me!
I love this one. Just had this discussion with my boss. While we must try to suspend judgement in decision and action, it is so darn hard to be pure in that.
I guess the trick is to be self aware of your biases so that you can make the calls without paralysis or guilt.Being honest with yourself isn't simple is it?
Suzanna, I love your commentary … thanks for extending and deepening the conversation!


TAKE CHARGE OF THIS POST AND ALL GOVERNMENT PROPERTY IN VIEW .
WALK MY POST IN A MILITARY MANNER, KEEPING ALWAYS ON THE ALERT, AND OBSERVING EVERYTHING THAT TAKES PLACE WITHIN SIGHT OR HEARING .
REPEAT ALL CALLS FROM POSTS MORE DISTANT FROM THE QUARTER-DECK THAN MY OWN .