text:
Tag Archives: Self
What is the Setup for Your Real-Life Games?
May 13, 2020 Gameful Practice, Self-Gamification#inspiration, board games, card games, Gaming, Life, Mindfulness, Self, self-gamification, video gamesvica
Photo by Adi Goldstein on Unsplash
(An excerpt. Read the full article on Medium)
Definition of a setup
So, we have a great goal in the Self-Gamification game. Now, it's time to think of a setup defining the frames, in which the Self-Gamification game player in you can reach the goal of making your project feel like a brilliant game for the project game player part of you.
Before looking at the setup of the Self-Gamification game, let's find out what the word "setup" means in general and in games.
In general, a setup is:
"the way in which things are organized or arranged." — Cambridge Dictionary
In video games, it would be the hardware and the software you need to set up to play a specific game.
In a board or a card game, these would be one or more boards, decks of cards, dice, figurines, and possibly others.
The description of how to lay out the tools you have so that you can start playing the game also belongs to the setup.
The setup in the Self-Gamification game
So what is the setup in the Self-Gamification game?
Hm, that is a tricky question.
Once, I wrote a little book, 5 Minute Perseverance Game, and I wrote it before I had heard about gamification. I structured this book as a description of a board game. Like most board game descriptions, it has a section called "Setup." It's short in the book, so I quote it in full length here, and I also add the title and the beginning of the subsequent section called the "Flow of Play and Rules."
You put yourself in front of what your project demands to be carried out. That could mean a notebook and a pen or a computer for a writer, a guitar and sheet music for an aspiring musician, or a dictionary and exercise book for a language learner and so on.
Then you sit, stand, lie down, or take whatever other starting position you need to work on your project. And…
Flow of Play and Rules
You play.
Well… you work on your project. "
— Victoria Ichizli-Bartels, 5 Minute Perseverance Game
Thus, anything you need for the project would be a part of your setup also in the Self-Gamification game.
But this is not all.
Anything you are aware of about your project game player (yourself), especially at the moment of turning that specific project into a fun game (or a set of games), is a part of your setup.
(Continue reading on Medium)
More on Turning Life into Fun Games
"Gameful Life" Series
Self-Gamification Based Awareness Booster for Your Project Management Success
(Book 1)
Gameful Healing
Almost a Memoir; Not Quite a Parable
Gameful Isolation
Making the Best of a Crisis, the Self-Gamification Way
Standalone Books
The Who, What, When, Where, Why &
How of Turning Life into Fun Games
A Compressed Version of the Self-Gamification Happiness Formula
Self-Gamification Happiness Formula
How to Turn Your Life into Fun Games
5 Minute Perseverance Game
Play Daily for a Month and Become the Ultimate Procrastination Breaker
Motivate Yourself by Turning Your Life Into Fun Games
Practice Self-Gamification, a Unique Self-Help Approach Uniting Anthropology, Kaizen, and Gamification
(on Udemy)
The Goal of Turning One's Life into Fun Games
May 5, 2020 Gameful Practice, Self-Gamification#inspiration, Gaming, Life, Relationships, Selfvica
Image by the author
An acronym: SG = Self-Gamification
The goal, the mission, and the win-state of the SG game
Thus, let's define the goal of the SG game and find out what is your mission in this game.
The ultimate goal in the SG game is to make your reality engaging, entertaining, and fun.
You choose a target (which can be a challenge, a project, or activity) and take on a mission to turn this target into a fun, self-motivational game, which is enticing for the player (yourself) to engage and enjoy.
You could say, the SG game is mostly a game designer's game. You play the role of the self-motivational game designer. But also that of your first player testing your games.
The win-state in the SG game is the state of flow.
"There is virtually nothing as engaging as this state of working at the very limits of your ability — or what both game designers and psychologists call 'flow.' When you are in a state of flow, you want to stay there: both quitting and winning are equally unsatisfying outcomes." — Jane McGonigal, Reality is Broken
So, you, as a designer of your self-motivational games, are on a quest to design (or re-design) your challenges, projects, and activities. And do that in such a creative way that it facilitates the player (yourself) to enter the state of flow willingly and effortlessly, whatever the challenge, project, or activity game might be, and whatever the player (yes, yourself) might think of it.
The Real-Life Role Playing Games
May 1, 2020 Self-Gamification#anthropology, #gamification, #inspiration, Life, Selfvica
Let's address the first of the three tools that Self-Gamification brings together. This tool is anthropology, which is
"the scientific study of the origin, the behavior, and the physical, social, and cultural development of humans." — Free Dictionary
When applied to myself (I'll address this idea in a second), this approach helped me to discover my many quirky thought patterns. These can be so much fun when observed non-judgmentally and with open-minded interest.
I discovered I had the idea that I didn't want to learn to play Role-Playing Games (RPG), because I judged them as being too complex.
Only recently, I became aware that we all play many different Role-Playing Games every day.
"A role-playing game (sometimes spelled roleplaying game; abbreviated RPG) is a game in which players assume the roles of characters in a fictional setting." — Wikipedia
You could say we all have real-life role-playing games. We are parents, children to our parents, bosses, employees, students, assistants, and many more. And many of these roles overlap every day. Especially now when we are together with our families at home, helping our children with homeschooling, working, supporting our elderly parents by calling them many times a day, maintaining a household, cooking, and so much more.
In Self-Gamification, too, we play specific roles. These are the roles of designers and players of our self-motivational games, which are the projects, activities, or challenges we turn into games.
"A self-motivational game is a real-life project or activity that you adjust in such a way that it feels like a fun game with which you are eager and happy to engage, both in terms of its design and the playing of it." — Victoria Ichizli-Bartels, Self-Gamification Happiness Formula
But there is another Role-Playing Game, which I've loved playing ever since I heard about it.
I learned about this possibility from award-winning authors, seminar leaders, radio show hosts, and dear to my heart friends, Ariel and Shya Kane. Here it is:
"You can create a game where you pretend you are a scientist or an anthropologist discovering the way that a particular culture functions or operates. Don't take anything that you discover personally. It isn't personal. Many of your prejudices were absorbed from the culture you grew up in, and unconsciously you have internalized these cultural values without the benefit of seeing whether they are honestly true for you." — Ariel and Shya Kane, Working on Yourself Doesn't Work
So along with the other roles you take on during the day, I suggest that you play the anthropologist's role-playing game.
This was also an excerpt from my book Gameful Isolation: Making the Best of a Crisis, the Self-Gamification Way. I hope you enjoyed it. If you would like to get access to the vlog accompanying the book then check out this page: victoriaichizlibartels.com/gameful-isolation/.
How to Turn Something or Anything into Games
April 30, 2020 Self-Gamification#gamification, Advice, Ideas, Life, Selfvica
Self-Gamification is a lifestyle
The question is how to turn something or anything into games.
The answer is multi-faceted, and in a way, the "how?" embraces the answers to all the "W" questions: "who?", "what?", "when?", "where?" and "why?".
But the most important facet of how to turn our lives into games is that the gameful approach to life, Self-Gamification, just like those for our health, well-being, and happiness, is not a one-time pill to fix a problem once and for all, but a lifestyle. Because:
"Happiness is not a destination. It is a way of life." — Anonymous
What is Self-Gamification?
So, what is this new approach to increasing self-motivation and bringing ourselves back on our happy path? And why the need for a new term?
Self-Gamification is the art of turning our own lives into games.
Self-Gamification is not the same as gamification, although, as the name suggests, the former is based on the latter.
Gamification has become a buzzword, but many people, especially non-gamers but sometimes gamers as well, are still confused when they hear it. They recognize the "game" part, but not the word in its entirety.
One of the most common gamification definitions is
"the use of game design elements in non-game contexts." — Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: defining gamification. In Proceedings of the 15th international academic MindTrek conference: Envisioning future media environments (pp. 9–15). ACM
Following on from this, therefore,
Self-Gamification is the application of game design elements to one's own life.
You could also say that,
Self-Gamification is a self-help approach showing you how to be playful and gameful.
I felt the need to coin this new term for gamifying one's life when I realized through self-observation that there is more at stake here than just learning from games and game design.
One of the gamification pioneers, Yu-kai Chou, pointed this out when he said that gamification is
"more than points, badges, and leaderboards." — Yu-kai Chou, Actionable Gamification
The same applies to Self-Gamification.
Beyond this, there is an essential feature that distinguishes Self-Gamification from gamification as it is currently known. Here it is:
In Self-Gamification, you are both the designer AND the player of your self-motivational games.
So as a designer you take responsibility for how the game is developed. On the other hand, as a dedicated and highly interested player, you are responsible for playing the game, as well as giving the designer feedback on how it could be improved.
The design part is critical — which is taking responsibility for how fun and engaging your games are for yourself as a player. Without judging the player, you must create the best games for them, i.e. for yourself.
This is the primary difference between the Self-Gamification approach and the games and gamification frameworks designed by others. In Self-Gamification YOU, and no one else, have to develop your short (minutes or hours long), also daily, weekly, monthly, yearly, etc. games. You'll do well playing other people's games, but you will inevitably give your personal touch to each of the games when you play them, and it is your choice and responsibility for how you mix these games with those of your own design. Nobody else could do it for you even if you or they wanted to.
Now, let's consider the three approaches Self-Gamification brings together to help you turn your life into fun games and have fun with everything or anything you are up to.
This was also an excerpt from my book The Who, What, When, Where, Why & How of Turning Life into Fun Games: A Compressed Version of the Self-Gamification Happiness Formula. I hope you enjoyed it, and it inspired you to turn something into fun, for you, games. I invite you to check out the other resources on Self-Gamification here: victoriaichizlibartels.com/self-gamification/.
What Does Turning Life into Games Bring during Times of Crisis?
When people ask me why turning various projects and activities into fun games makes sense, I often start with a version of the following. If we perceive what we are up to, or what life brings our way, as fun games, of which we are both the designers (or at the very least co-designers) and players, then the drama and seriousness fall away.
But what should we do, if the situation we are in — such as the COVID-19 pandemic right now — is so dramatic, that lifting any burden seems like a drop of water on a hot stone (in German "Tropfen auf dem heißen Stein"), in other words, of no help at all?
Experiencing lockdown and the changing rhythm of my day brought another reason to the foreground. I was reminded that through the continuous practice of Self-Gamification, resourcefulness unfolded easily for me and was a readily available tool.
Yes, this resourcefulness is a tremendous gift.
This resourcefulness starts with awareness, continues with a small step at a time, and culminates with everything that games and play provide. And here are the three main reasons that turning whatever we do or are facing into fun games facilitates effortless and joyful resourcefulness.
First of all, when we turn our lives into fun games, we turn them into safe environments, where we can experiment, be creative, without fear of failure. Or maybe even with this fear present but without resisting it and therefore not focusing on it. Instead, we can acknowledge it as an indicator of our big wish to level up in our lives' games.
The second is the multi-dimensionality of games.
"The design and production of games involves aspects of cognitive psychology, computer science, environmental design, and storytelling, just to name a few. To really understand what games are, you need to see them from all these points of view." — Will Wright in the foreword to Theory of Fun for Game Design by Raph Koster
So there is a lot to discover in games. They embrace so much. You could say they embrace our imagination, fantasy, the history of humanity, and beyond.
But there is a third and maybe the most important source for this resourcefulness. And it is the fact that whatever we are up to has the same structure as games.
Here's how. In her best-selling book Reality Is Broken, Jane McGonigal, one of the best-known game designers in the world, identified games as having the following structure:
"What defines a game are the goal, the rules, the feedback system, and voluntary participation. Everything else is an effort to reinforce and enhance these four core components." — Jane McGonigal, Reality Is Broken
You will agree that in every project, and also in every contract, there are all four components. For example, with job contracts, which lead to your job "games," you have goals, rules, feedback system (the regular meetings you most likely have with your boss, before or after which you and your employer provide some kind of evaluation of each other), and both sides demonstrating voluntary participation by signing the employment contract.
Other activities, like sports to stay in shape, also have all four components. The same applies to the tasks our children get during homeschooling. These are games, with their definitions of the goals, rules, feedback systems. And fortunately for the children of today, many assignments not only look and feel like games, but they actually are games. Here is an endearing anecdote from this homeschooling time, which illustrates this fact and which I'll treasure. Having watched my nine-year-old son doing school assignments online, my five-year-old daughter later asked both Niklas and us parents at the dinner table, "Will I get to play games like Niklas when I go to school too?"


Placing a patterned throw on the armrest will give it a warm and trendy touch. Got a black or immaculately white chair? Place a Modern Onyx alpaca throw on the armrest to not only decorate it, but to quickly invite the lucky person who gets to sit on it to use the throw. And it is a guarantee that the throw will be used. Who can resist the amazing warmth and softness that only alpaca can deliver?


How do I plan and book a Day Ride?
aims for the day. We will put together a selection of sample route options to suit your requirements.
From here we can work together to refine the route and plan your perfect day.
particular that you would like us to take you.
Access to longer routes and further away places as well as having the luxury of the support bus always being on hand for water, energy top ups and clothing adjustments it also serves as your lift home. There is a huge abundance of beautiful riding, well known Tour de France climbs, quiet villages and ancient towns just that little bit too far out of reach for a normal days riding from Morzine. Our point to point rides are designed specifically to allow you travel that bit further and to make the most of the incredible variety of riding and cultural highlights available in the area.
No need to study maps before or during your ride, keep the day flowing by letting us take care of the routes, refreshments and lunch stops. We can also supply you with TCX files for your Garmin or other devices.
Our support vehicle carries a comprehensive range of spares and tools so we can fix most problems at the side of the road. There is always a professionally qualified Mechanic on every ride.
hot day the long descents can leave you shivering if your not adequately equipped. Travel light on your bike but leave as much clothing as you like in the minibus and relax knowing that you can be comfortable whatever the weather decides to throw at us.
We carry a range of energy products in the minibus as well as a constant supply of water and fruit.
There are so many fantastic places to visit and what better way to get there than by bike?
Explore one of the beautiful historical towns such as Annecy and Yvoire.
Take a refreshing and revitalising swim in Lac Leman or Annecy. Let us book a table for your group in one of the many fabulous restaurants before your journey home.
Relax in the natural thermal baths of Pre Saint Didier or Lavey les Bain.
Cross boarders and sample the velvet smooth roads of switzerland or the coffee and culinary delights of Italy.


I loved the banter between the lady protagonists who were wonderful characters. The male characters were not drawn quite as well. The plot was a little convoluted particularly towards the end and I had difficulty following. However, I liked the house with its secret passages, locked doors and hidden keys. The search to uncover the truth behind these was fascinating and kept me reading to the end. The book seems to be the first in the series featuring one of the central female characters as a private detective. I hope the series pans out well as the author has a fine aptitude for mystery and dialogue.
This entry was posted on Tuesday, August 8th, 2017 at 8:59 am and is filed under Book Reviews.	You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
time a comment is adԁed I get three emaіls with the same comment.
Is there any way yoᥙ cɑn remove people from that service?
Sorry I have searched the internet and cannot find an answer to your question.
A handful of my blog readers have complained about my blog not operating correctly in Explorer but looks great in Firefox.
bookmarking and ⅽhecking back frequently!


The Kanomax Handheld Micromanometer 6700 comes standard with the Kanomax 6715 TABmaster Capture Hood, but is available for purchase separately to make airflow, pressure, temperature, and relative humidity measurements. It is a highly accurate manometer, offering a resolution of 0.001 Pa at an incredible +/- 0.25% accuracy. The Kanomax 6700 makes a great choice for technicians and inspectors who need a finely tuned instrument for measuring air velocity in ductwork, zonal building pressures, or for measuring face velocities at an exhaust hood.
The 6700 manometer can measure air velocity and flow in a number of ways. Using the Kanomax Velocity Grid, the 6700 manometer can measure filter face velocity from 0.15 to 15 m/s. Pitot tubes can also be used in conjunction with the 6700 manometer to measure air velocity in ductwork, ranging from 0.15 to 40 m/s. Static pressure probes can be used to test a variety of HVAC pressures across the coil or filter to determine system function and health. The 6700 can simultaneously display air velocity, airflow, and pressure, among other parameters.
The Kanomax 6700 manometer measures pressure from -2,500 to 2,500 Pa, with an accuracy of +/- 0.25%, and an impressive resolution of 0.001 Pa. This puts it squarely among the most accurate manometers available. When measuring pressure it is well qualified to handle anything from draft pressure to worst case depressurization testing. The Kanomax 6700 will also measure temperature and relative humidity, displaying these as needed on the multi-line color LCD screen.
The 6700 features Bluetooth connectivity which can be used for monitoring live data on smartphones or any Android-based devices. The free TAB Viewer app will allow you to mirror the screen of the 6700 to your Android device to monitor pressure or airflow (or any function) from a distance. This enables adjustment on a duct system while monitoring velocity, or experimenting with a building enclosure to troubleshoot air leakage to the outside. The 6700 can store up to 8000 measurements which can be analyzed in the included data processing software, and downloaded through a USB cable or its Bluetooth capabilities.
The Kanomax 6700 Micromanometer is covered by a 1-year manufacturer warranty.


Japanese Kanji Symbols about Animals.
I wrote "Kirin". It means "a Giraffe" in English. Kirin is an imaginary animal in China, and write the same character. This animal is used to Japan beer company's logo. In NARUTO, has been used as the name of the lightning style ninjutsu. What is your favorite word aboutanimal? I'm waiting for a request.
I wrote "Ookami". It's Japanese kanji symbols for Wolf. "Ookami" means Wolf The etymology of "Ookami" is OoGami ( Ookii Kami as Great god ). In Japan, there were Japanese Wolves once. They became extinct. The old Japanese enshrined them as the useful animal which hunted the small animal which damaged the field. Are there wolves in your country?


text:
Thomas A. Bosica Jr. service notice
Thomas A. Bosica, Jr., 75, died peacefully, surrounded by the love of his family, Monday, Nov. 21, 2022, at the Sussman House in Rockport.
Thomas A. Bosica Jr.
SOUTH THOMASTON — Thomas A. Bosica, Jr., 75, died peacefully, surrounded by the love of his family, Monday, Nov. 21, 2022, at the Sussman House in Rockport.
Family and friends are invited to visit from 5-7 p.m., Friday, Jan. 6, 2023, at Burpee, Carpenter and Hutchins Funeral Home, 110 Limerock St., where a celebration of his life will be held at 11 a.m., Saturday, Jan. 7, 2023. For those unable to attend in person, a livestream of Tom's service will be available at the following link: hdezwebcast.com/show/thomas-bosica-jr. Interment will be held in the spring.
To read a full obituary or share a memory with the Bosica family, please visit their Book of Memories at bchfh.com.
Arrangements are in the care of Burpee, Carpenter and Hutchins Funeral Home, 110 Limerock St., Rockland.
Mark Philbrook
Thomas Mackie

redpajama_set_name: RedPajamaCommonCrawl


text:
Hugo Schneider Bartolomé (Caen, Francia, 4 de abril de 1998) es un jugador de baloncesto andorrano que juega en la posición de alero para el Bàsquet Club Andorra.

Carrera deportiva

El joven alero llegó a la cantera del MoraBanc Andorra, procedente del FC Barcelona. Tras jugar como junior en el FC Barcelona, llega a las filas del MoraBanc Andorra para jugar en el equipo de Liga EBA. Desde 2015, es internacional por la Selección de baloncesto de Andorra.

El 1 de mayo de 2016, juega sus primeros minutos con el cuadro andorrano en la victoria frente al FIATC Joventut, disputando 2 minutos y 16 segundos.

Trayectoria
 FC Barcelona: Categorías inferiores.

Internacionalidad
Con la selección de Andorra disputa en 2015, el Europeo Sub18 División C, en Gibraltar consiguiendo la medalla de oro. En 2016, disputa el Europeo de los Países Pequeños, en Chisináu (Moldavia), logrando la medalla de Plata.

Referencias

Enlaces externos
 Ficha en ACB.com

Baloncestistas de la Liga ACB
Baloncestistas de Andorra
Baloncestistas del Bàsquet Club Andorra
Nacidos en Caen

redpajama_set_name: RedPajamaWikipedia


Ian Vertovec is Supervising Colorist at Light Iron, which he co-founded, a Panavision company specialized in dailies, digital intermediate, archival, and data services for projects originated on file-based motion cameras.
This episode is sponsored by Colorist Society International and Mixing Light.
On this episode of the colorist podcast, I talk with Ian Vertovec, Co-Founder, and Senior Colorist at Light Iron.
Ian has colored major films "The Social Network," "The Girl with the Dragon Tattoo," and "Gone Girl." And more recently, he has colored the TV shows "Baskets" for FX and "Glow" on Netflix.
Originally from Chicago, Ian focused on photography, then moved on to digital compositing. He later co-founded two post facilities in Los Angeles: Plaster City, then Light Iron. Out of necessity, he moved on to color at his company. He found his combination of photography and compositing matched perfectly for a career as a colorist.
Colorist Ian Vertovec from Light Iron Digital takes us through the ins and outs of color grading one of this year's biggest hit films "The Social Network".
Presented live at Camerimage 2017, this provocative presentation examines the psychology, physiology, and physical relationships between resolution and sharpness. Panavision and Light Iron experts Michael Cioni, Dan Sasaki, and Ian Vertovec present a fresh perspective on how the pursuit of cinematic smoothness is tied to the race for resolution.


text:
Confederate pirate merrily loots and burns a Maine ship
January 25, 2017 the Civil War during its sesquicentennialBangor, Cienfuegos, CSS Sumter, Golden Rocket, New Orleans, Raphael Semmes, USS Brooklyn
Commanded by Raphael Semmes, the Confederate warship CSS Sumter (left) slips past the USS Brooklyn while emerging from Pass a l'Outre on the Mississippi River on June 30, 1861. Semmes headed out to capture American merchant vessels; his first victim was the Golden Rocket, a ship from Bangor. (Library of Congress)
A Confederate "pirate" — as the Northern press deemed him — so detested abolitionists that he really enjoyed burning a ship from a state he equated with the anti-slavery Republican Party.
In spring 1861, Confederate Navy Commander Raphael Semmes received command of the CSS Sumter, a 473-ton, steam-powered merchant ship recently bought by the Confederate government. Semmes was to take the Sumter to sea and capture Yankee merchant ships.
As if the Union blockaders watching the Mississippi River passes did not annoy him sufficiently, the impatient Semmes experienced great frustration in simply getting the Sumter underway. "My patience is sorely tried by the New Orleans mechanics," he rumbled on Thursday, May 30. They had not yet finished building water tanks for his ship, and other promised components had not yet arrived.
"Saturday, June 1, finds us not yet ready for sea," Semmes muttered in the ship's log that day. Not until Tuesday, June 18, "after many vexatious delays, I have been enabled to leave the city of New Orleans."
Pursued by mosquitoes thriving in the heat and humidity, Semmes took on gunpowder at "the barracks magazine" and "steamed down the river" on a "night clear and beautiful."
Between delays caused by Union blockaders and the reluctance of local pilots to guide the CSS Sumter through the passes, Semmes could not slip out of the Mississippi. Union sailors were aware of his ship's proximity, and Semmes, via a guard boat and a Confederate privateer, kept an eye on the enemy ships.
At 10:30 a.m., Sunday, June 30, "a boatman pulled under our stern and informed us that the Brooklyn (a large Union warship) was no where to be seen, and that the pass was clear," Semmes noted. The USS Brooklyn, which guarded Pass a l'Outre, had moved off to investigate a strange sail; "we immediately got underway and steamed down the pass," according to Semmes.
Alerted by the black smoke rising from the Sumter's boilers, the Brooklyn raced to catch Semmes and his ship. The Sumter burst out of the pass, and "a deeply exciting chase commenced," observed Semmes, admitting that "I was for some time doubtful of my success."
Branded a "pirate" by the Union press, Confederate Navy Commander Raphael Semmes took a warship into the Gulf of Mexico in early summer 1861 and started capturing Yankee merchant ships. (Harper's Weekly)
Both skippers poured on the steam as their ships steered north-northeast, then northeast by north, then northeast, and finally northeast by east. Her proximity startling Semmes, the Brooklyn suddenly popped out of a rain squall, but the Sumter gradually pulled away.
At 3:30 p.m. "the Brooklyn … gave up the chase," Semmes said. He ordered his sailors into the rigging, led them in "three cheers for the Confederate flag," and then led his officers in a wine toast to their escape.
And so "a hunting we will go" became Semmes's theme as his ship steamed across the Gulf of Mexico toward Cuba, where Union merchant vessels called at various ports.
Dawn on Wednesday, July 3 broke cloudy, with a wind from the east to east-southeast "and some sea," Semmes noted. Soon after 9 a.m., a lookout spotted "two sail nearly ahead … off Cape Corrientes" in Cuba.
He chased and caught both ships, the "first … a Spanish brig," the second "the U.S. ship Golden Rocket, of Bangor, Me., in ballast." Launched only three years earlier, the 690-ton Golden Rocket had evidently headed to the Cuban port of Cienfuegos to load sugar; the "ballast" carried aboard the ship was likely either granite paving stones or bricks made in Brewer. Either material could be sold in Spanish-held Cuba.
Semmes released the Spanish ship. Scouring the Golden Rocket, his sailors stole "some provisions and a few other articles for the use of the ship (Sumter)" and transferred the Bangor ship's "master and crew" to the Confederate warship.
Then the Confederate sailors set the Golden Rocket afire around 10 p.m. The cloudy sky reflected the flames onto the water, and Semmes enjoyed the arson.
"Our first prize made a beautiful bonfire and we did not enjoy the spectacle the less because she was from the black Republican State of Maine," chuckled Semmes, estimating his first victim "was worth from $30,000 to $40,000."
The phrase "black Republican" referred to Abraham Lincoln, Hannibal Hamlin, and other members of the Republican party who wanted to abolish slavery. Semmes was so proslavery that he smeared Maine as 100-percent abolitionist.
The next day, the Sumter captured two more American merchant ships, including "the U.S. brigantine Machias, of the everlasting State of Maine," Semmes noted. Both ships had sailed from Trinidad de Cuba "loaded with sugar and molasses, for English ports. Cargoes stated in the papers to be Spanish property."
According to the laws of war, Semmes could not burn the ships. Hitching tow lines to both, he headed for Cienfuegos to dispose of his victims and their crews. Along the way he scooped up two more Yankee merchant ships.
Ultimately Semmes had to leave the Machias and his other three prizes at Cienfuegos, and Spanish officials released the ships after the CSS Sumter disappeared over the horizon.
Source: Official Records of the Union and Confederate Navies
Brian Swartz can be reached at visionsofmaine@tds.net. He loves hearing from Civil War buffs interested in Maine's involvement in the war.
← The right man at the right time for governor — Part II	Help save 17 acres at Camp Letterman hospital site in Gettysburg: Part I →


text:
Q: this.Setstate is not working correctly in reactJS I'm new to the react.
I have this state :
     state = {
    isLoading: true,
  };

And I have this lifecycle function
 componentDidMount() {
    const { setPageCount, receiveApiData } = this.props.actions;
    const { isLoading } = this.state;
    const getData = () => {
      this.setState({ isLoading: !isLoading });
      receiveApiData();
      setPageCount();
    };
    setInterval(() => {
      getData();
    }, 30000);
  }

Here is what I'm trying to return in render():
 return isLoading ? (
  <Loading></Loading>
) : ( `Some Code here`)

The problem is state is Always true and my lifecycle method is not changing it to the false so my app can not render the false condition.
I don't know what to do,any suggestions please?
Everything else in getData() is working correctly

A: The issue is here:
this.setState({ isLoading: !isLoading });

because isLoading what you are destructuring taking previous value i.e it is not taking latest state value so its not updating your isLoading  . What you need to do is this:
this.setState({ isLoading: !this.state.isLoading });

Here is the demo: https://codesandbox.io/s/interesting-chandrasekhar-pluv7?file=/src/App.js:312-332

A: Since your new state depends on the value of your old state, you should use the functional form of setState
this.setState(prevState => ({
  isLoading: !prevState.isLoading
}));

Official documentation: https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous

redpajama_set_name: RedPajamaStackExchange


text:
Hatching chicks for Hawai'i since 1935
About Asagi's
Chick Info
Baby Chick Supplies
Farmer Profile: Manuel Marques
Here is profile of the Ka'u farmer whose bags of whole bean, hand roasted coffee we are featuring right now at the hatchery. Please come by, lend your support and treat yourself to some exquisite coffee. And please, spread the word. More profiles of more farmers and their great work to come.
Ka'u coffee farmer, Manuel Marques
Farmer Profile-Manuel Marques
Manuel Marques farms eight magnificent acres of coffee orchards at 1800' elevation in Cloud Rest Coffee Park at Moaula, located in the Ka'u district on the Big Island of Hawaii. Manuel has a reputation among his peers as an outstanding farmer and is locally famous for his extensive collection of aloha shirts. He tends to his coffee trees meticulously. Manuel's coffee scored 11th place at the Specialty Coffee Association of America's 2008 International Coffee of the Year Cupping Competition in Minneapolis.
As a child in the 50's, Manuel helped his father, Manuel Sr., raise coffee at Milolii mauka– south of Kona. His father had a five acre farm of his own and managed five additional farms for a total of nearly 100 acres. His entire family, father, mother, and five children would go to the coffee farms on Friday night and stay in the coffee shacks there until Sunday night. They would work from dark to dark picking coffee or tending the coffee trees. In the late 50's and early 60's the prices for Kona coffee began to decline. By 1964 Manuel's father had given up on coffee farming.
As a young man Manuel lived and worked Honolulu for number of years, first in the body and fender business, then he worked for a cab company before starting his own cab company. In 1978 his father asked him to come back to Ka'u. Manuel worked for the plantation from that time until the plantation closed in 1996.
"I worked for the [sugar] plantation. I worked my way up the totem pole, starting at the bottom. I started out as a field hand, drove a truck and then was a crane operator. The plantation was a good life. They asked us to take a pay cut. I wanted to take one, but the people voted no. The layoffs started right there. The money stopped flowing"
Manuel started coffee seedlings 3 months before the plantation closed as he knew that his ex-employer would be offering agricultural leases as part of his severance package. He farms that same leasehold today.
Manuel's coffee is a distinct blend of yellow and red Caturra from Moaula, Catuai from Oahu and Guatemala Typica. The latter is a very old local strain that is fully adapted to its environment. This unique blend of varietals helps give Manuel's coffee fabulous aroma and contributes to its complex yet balanced flavor profile.
Manuel's coffee is entirely hand-picked, processed in small batches and sun dried.
"My favorite thing about coffee farming is seeing the trees grow, making something beautiful. I love that. You have to feed the trees and not let them get stressed. Then they will produce good coffee.
"What I would like to see for Ka'u coffee in the future is the equipment and facilities to do everything here, all the processing. That would turn Ka'u coffee into an industry for Ka'u. That would be great."
This profile was sent to us by the Ka'u CSA who is helping Mr. Marques find a market for his coffee, Ka'u Local Products. © 2010 Ka'u Local Products, LLC
KITV: More chickens might be coming to your neighborhood soon
Easter Peewee Eggs, a Hatchery Tradition
Mahalo Honolulu Magazine!
Specialty Breeds & Brown Layer Hatches Scheduled for Valentine's Day!
Local Fruit & Spice Starter Trees
We are conducting business by phone, email, and curbside pick-up only.
Please call before coming to schedule a time for pick-up.
Our temporary hours until further notice:
Saturday and Sunday we are closed
Sign up for upcoming hatches, new products and sales.
Copyright © 2021, Asagi Hatchery. Powered by Shopify


text:
Q: Serving Static Files for Django Project with Elastic Beanstalk I have set up a deploy through Elastic Beanstalk for a simple Django app. The site seems to be working, but the static files are not being served correctly (styles and scripts are missing).
I have the following code inside .ebextensions/django.config
container_commands:
  01_collectstatic:
    Command: python manage.py collectstatic --noinput
option_settings:
  aws:elasticbeanstalk:container:python:
    WSGIPath: django_by_example_blog/wsgi.py
  aws:elasticbeanstalk:container:python:staticfiles:
    /static/: static/

When I deploy with the config above, the site returns "URL not found" for any route.
However, when I use the following configuration, the site works but styles are missing.
option_settings:
  aws:elasticbeanstalk:container:python:
    WSGIPath: django_by_example_blog/wsgi.py
  aws:elasticbeanstalk:container:python:staticfiles:
    /static/: static/

What can I do to fix this?


text:
Q: console error during setTimeout with requestAnimationFrame I have an event listener on mousewheel. The script executed should do the following:

*

*+1 or -1 from a variable depending on the direction of scroll

*not allow said variable to change within 2 seconds after the last change

*use requestAnimationFrame on the mousewheel event listener so the browser isn't constantly firing the function

I've read a lot about requestAnimationFrame but admittedly I still don't think I understand it fully.
Here is my code:
//request animation frame
window.requestAnimFrame = (function(){
return  window.requestAnimationFrame       ||
        window.webkitRequestAnimationFrame ||
        window.mozRequestAnimationFrame    ||
        function(callback){ window.setTimeout(callback, 1000/60); };
})();

//vars
var pane = 1;
var scrollPause = false;

//user scrolling
function scrolling(e){

  //return if scroll paused
  if (scrollPause) return;

  //scroll up
  if (e.wheelDelta < 0) {
    pane += 1;
    scrollPause = true;
  }

  //scroll down
  if (e.wheelDelta > 0) {
    pane -= 1;
    scrollPause = true;
  }

  //reset scrollPause
  setTimeout(function(){ scrollPause = false; },2000);

  //log pane number
  console.log(pane);
}

//scroll event listener
window.onmousewheel = function(e){ requestAnimFrame(scrolling(e)); }

Now this does actually work, but during the setTimeout period, the console repeatedly logs the following error:
Uncaught TypeError: Failed to execute 'requestAnimationFrame' on 'Window': The callback provided as parameter 1 is not a function.

Is this an incorrect way to use requestAnimationFrame? Is there a more efficient way to do this? Why am I getting this error?

A: I think you should have the call like this -
window.onmousewheel = function(e) { requestAnimFrame(scrolling); }


text:
DPKG_DIR=$PIWEB_ROOT_DIR/dpkg
VERSION_FILE=$PIWEB_SRC_DIR/application/version.py
DPKG_CONTROL_FILE=$DPKG_DIR/DEBIAN/control

Version=`cat $VERSION_FILE | grep "return" | grep "\"" | awk -F\" '{ print $2 }'`
Package="piweb"
Architecture="unknown"
InstalledSize=`du --max-depth=0 $DPKG_DIR | awk '{ print $1 }'`

checkArchitecture() {
	# Arch=`uname -m`
	# case "$Arch" in
	# 	x86_64)
	# 		Architecture="amd64"
	# 		;;
	# 	armv7l|armv6l)
	# 		Architecture="armhf"
	# 		;;
	# 	*)
	# 		Architecture="unknown"
	# 		;;
	# esac
	# [ "$Architecture" == "unknown" ] && echo -e "\n\tArchitecture is unknown.\n" && exit 1
	Architecture="all"
}

generateControl() {
	cat >$DPKG_CONTROL_FILE <<EOF
Package: $Package
Version: $Version
Depends: python3, python3-pip, libncurses5-dev, libreadline-dev
Priority: optional
Architecture: $Architecture
Section: Network
Installed-Size: $InstalledSize
Maintainer: Peanutstars <peanutstars.dev@gmail.com>
Description: This is a simple web server to be used the cherrypy
 ...
EOF
}

checkArchitecture
generateControl
pushd $PIWEB_ROOT_DIR
fakeroot dpkg --build dpkg
mv dpkg.deb $Package-$Version-$Architecture.deb
popd

redpajama_set_name: RedPajamaGithub


Pin code of Kharod Post Office, Dahod, along with its address, contact details & location.
The following table displays Pin code of Kharod Post Office (389160) along with Post Office type and contact address.
The following areas/localities come under Kharod Post Office, Dahod, GUJARAT, and have the same Pin Code as Kharod - 389160.


text:
The Great British Bake Off and A Question of Sport are both taking a risk by drafting in new presenters
Replacing a host is like trying a cake recipe for the first time and hoping for the best. Until you give an audience their first bite, you never know how it is going to go down
The Great British Bake Off welcomes Matt Lucas into the fold (Photo: C4/ Love Productions)
By Ed Power
September 17, 2020 11:32 pm(Updated September 24, 2020 1:51 pm)
For six months now, we have craved normalcy, familiarity, routine – and at last there is something to grasp on to, with Tuesday's return of The Great British Bake Off. The contestants formed a social bubble to film the show, but social distancing aside, there will be one significant difference, as Matt Lucas replaces Sandi Toksvig as co-host.
Toksvig was a welcome counterpoint to Noel Fielding's Edward Scissorhands-after-too-much-lemonade persona. Lucas (above), though, is an anti-Toksvig – avuncular rather than understated, chirpy where she was happy to luxuriate in moments of silence. Teaming him up with Fielding is a big, creamy, artery-clogging punt.
Change is also afoot at the BBC, where there are reports that Alex Scott is to be the new face of A Question of Sport. The BBC has confirmed Sue Barker (right) is to be replaced as host after 24 years. If the whisperings are true, former England footballer Scott will undoubtedly strike a different tone. Like Toksvig, Barker has a talent for wry insouciance. Scott, who twinkled on Strictly Come Dancing in 2019, is chatty and brimming with charisma. She's great – but will be very different.
Your guide to what to watch next - no spoilers, we promise
Matt Lucas enters the GBBO tent (Photo: C4/Love Productions/Mark Bourdillon)
Replacing a beloved presenter is a high-stakes game. Get it right and nobody will really notice. Get it wrong, and the internet will catch fire. That was the case at Top Gear, as it scrambled to fill Jeremy Clarkson's dad jeans following his altercation with a producer in 2015. Radio DJ Chris Evans was eventually bunged in, with Friends star Matt LeBlanc as his confused sidekick. The problem was that Top Gear fans weren't open to the idea of anyone taking over from Clarkson.
Things settled down when Evans left and LeBlanc took over. And when LeBlanc stepped away in 2018 and Paddy McGuinness and Andrew Flintoff were parachuted in, Clarkson was such a dim memory nobody missed him.
The lesson is that time heals all wounds – even if that closure doesn't happen overnight. Of course, the Bake Off team well know that after the exit of Mel and Sue and Mary Berry when it moved from the BBC to Channel 4.
So it has gone since the dawn of television. Countdown aficionados may have felt the sky falling in when Carol Vorderman was replaced by 22-year-old Rachel Riley in 2008 – and viewership slipped from 1.3 million to 650,000 in the space of a year.
Sue Barker with Matt Dawson (left) and Phil Tufnell. Barker is leaving A Question Of Sport after 23 years as part of a major shake-up at the programme. Team captains Dawson and Tufnell will also depart the long-running sports quiz show on BBC1 (Photo: PA/BBC)
The ship did eventually right itself, though, and Countdown continued. As did Desert Island Discs when, in 2018 Lauren Laverne, inherited the host's seat from Kirsty Young (who had taken over from sainted Sue Lawley).
The complicating factor is that it is impossible to predict public reaction. When Dermot O'Leary stepped away from The X Factor in 2015, it seemed sensible to bring in Olly Murs and Caroline Flack. Yet ratings imploded and O'Leary returned. The X Factor just wasn't The X Factor without him. This was ironic given he only joined Camp Cowell in season four, taking over from Kate Thornton. He could have been a flop. Instead he became Mr X Factor.
Replacing a host, in other words, is like trying a cake recipe for the first time and hoping for the best. Until you give an audience their first bite, you never know how it is going to go down.
Iweekend
Matt Lucas
Noel Fielding
TV Opinion
Fraggle Rock: Back To The Rock captures the magic and anarchy of Jim Henson
Beyond Bat Out of Hell: 10 essential songs to understand the real Meat Loaf
Meat Loaf's most iconic tracks, from 'Bat Out of Hell' to 'I'd Do Anything for Love'
Denzel Washington: 'When I started, nobody was asking a black man like me to play Macbeth'
Black Country, New Road: 'We are really, really deep in debt. We need some hits
Romeo and Juliet at Southwark Playhouse is a joyous, vivid staging to fall head over heels for
Jami Attenberg: 'There's a fine line between loneliness and being alone'
The rise of 'dry' off licences in New York amid expansion of alcohol-free drinks market
Trigger Point' could be a turning point as more women's stories are told on screen
8 interesting stories this week, from Prince Harry's UK visit to Radcliffe playing Weird Al
Trigger Point filming locations in London, and how to watch
Meat Loaf built a rock star fantasy that cut against the grain with its over the top theatrics
When Trigger Point starts on ITV, and everything you need to know about the drama series
The performers at the Super Bowl 2022 halftime show and how to watch from the UK
Meat Loaf saw himself as 'revolutionising rock music into opera', says Bob Harris


To book your dialysis treatment we require some of your medical information and your current blood results for electrolytes, full blood count, HIV, Hepatitis B and C status. Simply download the forms below for all the details and you will find a complete checklist included in the paperwork. To avoid disappointment BIMC Hospital Dialysis Centre advises to return the paperwork at least 4-6 weeks in advance of your travel schedule.


text:
module Miron
  module Middleware
    class BasicAuth
      attr_reader :request, :response

      def initialize(args)
        @username = args[0]
        @password = args[1]
      end

      def call(request, response)
        @request = request
        @response = response
        return unauthorized if authorization_key.nil?
        check_auth
      end

      def auth_cleared
        true
      end

      def authorization_key
        authorization_keys = ['HTTP_AUTHORIZATION', 'HTTP_X-HTTP_AUTHORIZATION', 'HTTP_X_HTTP_AUTHORIZATION']
        @authorization_key ||= authorization_keys.detect { |key| @request.hash.key?(key) } || nil
      end

      def bad_request
        @response.http_status = 400
        @response.headers = { 'Content-Type' => 'text/plain', 'Content-Length' => '0' }
        @response.body = ''
        @response
      end

      def check_auth
        # Get Auth Scheme and encoded username/password
        auth_key = @request.hash[authorization_key].split(' ', 2)
        scheme = auth_key.first && auth_key.first.downcase
        return bad_request if scheme != 'basic'

        # Validate credentials
        decrypted_auth_key = auth_key.last.unpack('m*').first.split(/:/, 2)
        if [@username, @password] == decrypted_auth_key
          return auth_cleared
        else
          return unauthorized
        end
      end

      def unauthorized
        @response.http_status = 401
        @response.headers = { 'Content-Type' => 'text/plain',
                              'Content-Length' => '0',
                              'WWW-Authenticate' => 'Basic realm="Login"'
                            }
        @response.body = ''
        @response
      end
    end
  end
end


An international team of scientist concluded 2018 was the hottest year for the planets oceans and will continue to rise. Record shows, since 2014 there's a continuous increase for the Oceans temperature. Each new year outperform the last. This means there could potentially be a six-fold increase in ocean warming by 2081-2100 if no action takes place. The latest findings can be found in Advances in atmospheric Sciences.
Global records for keeping track Ocean's temperature first began in 1958. And scientist are discovering global ocean is warming faster than initially thought. Kevin Trenberth from National Centre for Atmospheric Research in Colorado says "The warming seems small on a day-today basis but it adds up over time... the extra energy pooling in the atmosphere slowly percolates into the ocean and that's why we keep breaking records year after year".
According to the report, the author states "The vast majority of global warming heat ends up deposited in the world's oceans". Studies shows 90% of the heat being trapped are generated by human-emitted greenhouse gases that gets absorbed in the ocean.
The increase in warmer oceans can leads to major problems as it effects the sea level, Mass coral bleaching and intense storms around the world. The added heat resulted in a global mean sea level rise of 29.5 millimetres above the 1981-2010 average, remained at historic lows. The rise is sea levels are a high risk for coastal communities. They are more vulnerable to coastal erosion, storm surges, and saltwater intrusion of freshwater supplies.
Coral Reefs is also a victim from Ocean Warming with an up rise of mass Coral bleaching. Coral are very delicate, once the surface waters get too warm above their normal summer temperature, bleaching happens. This means that Coral dies. We lost about 50% of the corals on the Great Barrier Reef alone. Once vastly stretches of colourful reefs swarming with marine life are being reduced to lifeless ruins covered in seaweed or slime.
In 2018, warmer water fuelled numerous of major typhoons and hurricanes around the world. Super Typhoon Mangkut caused major damage to the Philippines and Hong Kong and Hurricanes Michael and Florence brought massive destruction and devastating floods to the US South East. Storms now have a lingering affect in coastal areas.
According to Zeke Hausfather, an energy and climate scientist at University of California Berkley. "The oceans are the best thermometer we have for the planet...We can really see global warming loud and clear in the ocean record.


The Social Investment Consultancy (TSIC) has received funding from the Connect Fund on a multi-pronged project titled "Improving social investor diversity". One of the workstreams in this project is research, and we are looking to appoint suitable consultant(s) to independent original research into Equality and Diversity among Social Investors.
Following two pieces of earlier research, including Big Society Capital's survey and TSIC's in-house research report, there are two pinch points in equality and diversity in our sector: for women, at the transition from management to decision making roles, and for ethnic minorities, the step from the back office to management and the investment functions of their organisations. This piece of research will help understand the problem around equality and diversity among social investors.
We are looking for a researcher or team of researchers to apply, and please see the Call for Proposals here for more information: TSIC – Requests for Proposals Research The budget is £14k including VAT, and to take place over 2-3 months.
If you are interested, please send a proposal to bonnie@tsiconsultancy.com by 22nd February.