text:
/**
 * A function that will be executed in a thread.
 *
 * @typedef {function} ThreadFunction
 * @param {ThreadResolveFunction} resolve The function to resolve the thread.
 * @param {ThreadRejectFunction} reject The function to reject the thread.
 * @param {...*} [arguments] Custom arguments.
 * @param {...string} [dependencies] Loaded dependencies (RequireJS only).
 */

/**
 * A function to resolve a thread.
 *
 * @typedef {function} ThreadResolveFunction
 * @param {*} [result] The result of the function has been executed in the
 * thread.
 */

/**
 * A function to reject a thread.
 *
 * @typedef {function} ThreadRejectFunction
 * @param {*} [reason] The reason for the rejection.
 */

/**
 * Configuration options to load and set up RequireJS for a thread.
 *
 * @typedef {object} RequireJsConfig
 * @property {string} url Relative or absolute URL to the RequireJS script.
 * @property {object} config RequireJS configuration options. The configuration
 * options will be set diretly after RequireJS has been loaded.
 * See {@link http://requirejs.org/docs/api.html#config} for more
 * information about the configuration options.
 * @property {string} [dataMain] Relative or absolute URL to a data-main script.
 * You will typically use a data-main script to set configuration options. It
 * is executed directly after RequireJS has been configured. See
 * {@link http://requirejs.org/docs/api.html#data-main} for more
 * information about data-main script.
 */

/**
 * Counter for thread ids.
 *
 * @private
 * @type {number}
 */
var THREAD_ID_COUNTER = 1000;

/**
 * Creates a new thread.
 *
 * @constructor
 * @returns {Thread} The newly created thead.
 */
function Thread() {

  /**
   * The id of this thread.
   *
   * @private
   * @type {number}
   */
  this._id = THREAD_ID_COUNTER++;

  /**
   * The current state of this thread.
   *
   * @type {Thread.State}
   * @private
   */
  this._state = Thread.State.NEW;

  /**
   * The job that is currently being processed.
   *
   * @type {ThreadJob}
   * @private
   */
  this._job = null;

  /**
   * A cache to store information from the last job.
   *
   * @type {object}
   * @private
   */
  this._cache = {};

  /**
   * The web worker to execute the job.
   *
   * @type {Worker}
   * @private
   */
  this._worker;

  /**
   * The event mananger for this thread.
   *
   * @private
   * @type {EventManager}
   */
  this._eventManager = new EventManager();

  /**
   * The configuration options for this thread.
   *
   * @private
   * @type {object}
   */
  this._config;
};

/**
 * Enum for thread states.
 *
 * @readonly
 * @enum {number}
 */
Thread.State = {

  /**
   * The thread has not yet startet.
   */
  NEW: 1,

  /**
   * The thread is free and ready to accept a new job.
   */
  FREE: 2,

  /**
   * The thread has been reserved for the execution of a new job and is
   * currently set up.
   */
  SET_UP: 3,

  /**
   * The thread is running.
   */
  RUNNING: 4,

  /**
   * The thread has exited and can not be used anymore.
   */
  TERMINATED: 5

};
if(Object.freeze) {
  Object.freeze(Thread.State);
};

/**
 * Adds a new event listener to the thread.

 * Supported events are:
 *

 *

 * statechange

 * Will be called when the state changes.

 * Example:

 * thread.addEventListener('statchange', function(oldState,
 * newState) {...});
 *

 *

 *
 * @param {string} type Event type.
 * @param {function} listener The listener to be called if the specified event
 * occurs.
 */
Thread.prototype.addEventListener = function addEventListener(type, listener) {
  this._eventManager.addEventListener(type, listener);
};

/**
 * Removes the given listener for the specified event type.

 * If no event listener is given, all registered listeners for the
 * specified event will be removed.
 * @param {string} type The event type.
 * @param {function} [listener] The listener to be removed.
 */
Thread.prototype.removeEventListener =
        function removeEventListener(type, listener) {
  this._eventManager.removeEventListener(type, listener);
};

/**
 * Processes incoming messages from the worker.
 *
 * @private
 * @param {MessageEvent} event Das message event.
 */
Thread.prototype._onMessage = function _onMessage(event) {

  var msg = event.data;

  switch (msg.cmd) {
    case 'INIT':
      // Worker is initialised
      this._postSetup();
      break;
    case 'SET_UP':
      // Worker is set up
      this._postRun();
      break;
    case 'RESET':
      // Worker was reset
      this._postSetup();
      break;
    case 'RESOLVE':
      this._job._resolve(msg.result);
      this._job.triggerEvent(ThreadJob.EventType.SUCCESS, msg.result);
      this._job.triggerEvent(ThreadJob.EventType.DONE, msg.result);
      this._job.triggerEvent(ThreadJob.EventType.ALWAYS, msg.result);
      this._breakDown();
      break;
    case 'REJECT':
      var reason = msg.reason;
      if(reason.type && reason.type === 'error') {
        reason = new ErrorEvent('error', {
          message: reason.message,
          filename: reason.fileName,
          lineno: reason.lineNumber,
          colno: reason.columnNumber,
          error: null
        });
      }
      this._job.triggerEvent(ThreadJob.EventType.ERROR, reason);
      this._job.triggerEvent(ThreadJob.EventType.DONE, reason);
      this._job.triggerEvent(ThreadJob.EventType.ALWAYS, reason);
      this._breakDown();
      break;
    default:
      throw new Error('Unknown command: ' + msg.cmd);
  };
};

/**
 * Callback function that is called when an error occurs in the worker.
 *
 * @private
 * @param {ErrorEvent} errorEvent Das error event.
 */
Thread.prototype._onError = function _onError(errorEvent) {
  this._job.triggerEvent(ThreadJob.EventType.ERROR, errorEvent);
  this._job.triggerEvent(ThreadJob.EventType.DONE, errorEvent);
  this._job.triggerEvent(ThreadJob.EventType.ALWAYS, errorEvent);
  this._breakDown();
};

/**
 * Sends a message to the worker.
 *
 * @private
 * @param {*} msg The message that is sent to the
 * worker.
 */
Thread.prototype._postMessage = function _postMessage(msg) {
  if(this._worker) {
    this._worker.postMessage(msg);
  };
};

/**
 * Changes the state if this thead.
 *
 * @private
 * @param {type} state The state to be set.
 */
Thread.prototype._changeState = function _changeState(state) {

  var oldState = this._state;
  this._state = state;

  var evt = {
    type: 'ThreadEvent',
    target: this,
    stateFrom: oldState,
    stateTo: state
  };
  this._eventManager.callEventListener('statechange', [evt]);
};

/**
 * Configures the thread. Threads can only be configured in state 'NEW'.
 *
 * @param {object} cfg Thread configuration options.
 * @param {string} [cfg.evalWorkerUrl] Relative or absolute URL to the
 * eval worker script. Necessary for IE10/11 support.
 * @param {RequireJsConfig} [cfg.requirejs] Properties to load and set up
 * RequireJS.
 * @returns {Thread} The configured thread.
 */
Thread.prototype.config = function config(cfg) {
  if(this._state !== Thread.State.NEW) {
    throw new Error("Thread can only be configured in state 'NEW'");
  }
  this._config = cfg;
  return this;
};

/**
 * Creates and starts a new job.

 * The thread is not automatically terminated after the execution of the job
 * and can be reused. Should the thread not be used again, the function
 * 'terminate()' should be called to free the resources.

 * It must be passed a ThreadJob as parameter or the parameters to generate
 * a new ThreadJob.
 *
 *
 * @param {ThreadJob} [job] The job to be executed.
 * @param {string} [name] The name of the new generated job.
 * @param {Array<string>} [dependencies] Relative or absolute URLs to scripts
 * that should be imported into the worker.

 * If RequireJS is configured for the Thread: Module names of modules that
 * will be passed to the function of this job.
 * @param {ThreadFunction} [fn] The function to be executed.
 * @param {Array} [arguments] Arguments that will be passed to the function to
 * be executed.
 * @return {ThreadJob} The newly created job or the job given as parameter.
 */
Thread.prototype.run = function run() {
  if(this._state !== Thread.State.NEW && this._state !== Thread.State.FREE) {
    throw new Error("Thread is not in state 'NEW' oder 'FREE'");
  } else {
    this._changeState(Thread.State.SET_UP);

    try {

      // Create and set job
      if(arguments.length === 1 && arguments[0] instanceof ThreadJob) {
        this._job = arguments[0];
      } else {

        // Add null to the beginning of the arguments array as
        // 'thisArg'-parameter for 'apply()'
        Array.prototype.unshift.call(arguments, null);

        this._job = new (Function.prototype.bind.apply(ThreadJob, arguments));
      }
      runDeferred(this._runJob.bind(this));

    } catch(error) {
      this._breakDown();
      throw error;
    }
    return this._job;
  }
};

/**
 * Starts the current job.
 *
 * @private
 */
Thread.prototype._runJob = function _runJob() {
  if(this._worker) {
    if(this._cache.fn === this._job.getFunction()) {
      // Reuse worker

      this._postRun();

    } else {
      // Reset worker
      this._cache = {};
      this._postReset();
    }
  } else {
    // Create new worker

    this._cache = {};

    if(isIE()) {
      // IE does not support web workers from object urls (causes
      // SecurityError)
      if(this._config && this._config.evalWorkerUrl) {
        this._worker = new Worker(this._config.evalWorkerUrl);
        this._worker.postMessage(workerCode);
      } else {
        throw new Error('URL for eval-worker script not set');
      }
    } else {
      this._worker = new Worker(workerObjectURL);
    }

    this._worker.addEventListener(
      'message',
      this._onMessage.bind(this),
      false);
    this._worker.addEventListener('error',
      this._onError.bind(this),
      false);

  }
};

/**
 * Sends the setup properties to the worker.
 *
 * @private
 */
Thread.prototype._postSetup = function _postSetup() {
  if(this._state !== Thread.State.SET_UP) {
    throw new Error("Thread is not in state 'SET_UP'");
  }

  // If the worker is created from a blob URL it will be resolved with a
  // 'blob:' prefix while the app will be running from a differen (http(s)://)
  // scheme. Hence, import external scripts with realtive URLs will cause
  // an error. Therefore the worker must convert all relative URLs to absolute
  // URLs.
  var execLocation = {
    protocol: location.protocol,
    hostname: location.hostname,
    port: location.port,
    pathname: location.pathname
  };

  // Convert function to string
  var fnString = this._job.getFunction().toString();
  var fn = {
    params: fnString.substring(
            fnString.indexOf('(') + 1, fnString.indexOf(')')).split(','),
    body: fnString.substring(
            fnString.indexOf('{') + 1, fnString.lastIndexOf('}'))
  };

  var msg = {
    cmd: 'SET_UP',
    setup: {
      fn: fn,
      execLocation: execLocation
    }
  };
  if(this._config.requirejs) {
    msg.setup.requirejs = this._config.requirejs;
  }
  var dependencies = this._job.getDependencies();
  if(dependencies) {
    msg.setup.dependencies = dependencies;
  };
  this._postMessage(msg);
};

/**
 * Sends the command to run the job to the worker.
 *
 * @private
 */
Thread.prototype._postRun = function _postRun() {
  this._changeState(Thread.State.RUNNING);
  this._job.triggerEvent(ThreadJob.EventType.START);
  var msg = {
    cmd: 'RUN'
  };

  var args = this._job.getArguments();
  if(args) {
    msg.args = args;
  }
  this._postMessage(msg);
};

/**
 * Sends the command to reset the worker.
 *
 * @private
 */
Thread.prototype._postReset = function _postReset() {
  this._postMessage({cmd: 'RESET'});
};

/**
 * Break down the thread to reuse it with a new job.
 *
 * @private
 */
Thread.prototype._breakDown = function _breakDown() {
  if(this._job && this._state > Thread.State.SET_UP) {
    this._cache.fn = this._job.getFunction();
  }
  this._job = null;
  this._changeState(Thread.State.FREE);

};

/**
 * Terminates the thread. The current job (if set) is killed immidiatly.
 * A terminated thread can not be used again.
 */
Thread.prototype.terminate = function terminate() {
  return new Promise(function(resolve, reject) {
    if(this._worker) {
      this._worker.terminate();
      this._worker = undefined;
    };
    if(this._job) {
      this._job.triggerEvent(
              ThreadJob.EventType.CANCELED,
              'The thread was terminated');
      this._job.triggerEvent(ThreadJob.EventType.FINALLY);
    }
    this._changeState(Thread.State.TERMINATED);
    this._job = null;
    this._cache = {};
    resolve(undefined);
  }.bind(this));
};

/**
 * Returns the current state of the thread.
 *
 * @returns {Thread.State} Current state of the thread.
 */
Thread.prototype.getState = function getState() {
  return this._state;
};

/**
 * Returns the ID of this thread.
 *
 * @returns {number} The id of this thread.
 */
Thread.prototype.getId = function getId() {
  return this._id;
};

/**
 * Return the current job of this thead.
 *
 * @returns {ThreadJob|null} The current job or null if currently no job is set
 */
Thread.prototype.getJob = function getJob() {
  return this._job;
};

exports.Thread = Thread;


Our toilet system and washrooms have all been well designed and thought out to maximise space and practicality within confined areas.
We have recently been involved in the design, manufactured and installation of washroom systems, toilet cubicles, disables facilities, baby change facilities, duct systems, and vanity units.
Our CAD facility will enable you to plan out and design your bespoke requirements tailored to suit your needs.


text:
Mediterranean. Mare Nostrum
From Spain to Lebanon, a sea of history and legend
Photos: A. Capasso, A. Gandolfi, G. Meduri, S. Raeli, S. Ramazzotti, A.Toce, M. Trinchillo, M. Vieille & B. Zanzottera
'We are all Mediterraneans,' wrote a Turkish poet who was among the protagonists of the Gezi Park protests. Yes, we all belong to the same culture born on the shores of the Mediterranean. From the Phoenicians from Lebanon who founded colonies all along the coasts of North Africa, Sicily and Spain all the way to the Pillars of Hercules, to the Homeric legend par excellence – Ulysses, whose odyssey took in the entire Mediterranean, most probably drawing inspiration from the new trade routes opened up by the Greeks with its many fantastical exaggerated descriptions of exotic locations so typical of sailors and traders.
The Phoenicians are believed to have melted silicon sand and natron to create glass, which was to become so important for the Venetians, who made it into beads that were used as a currency for trade all over the world, sending their galleons out from the Adriatic towards the Orient. Europa, the beautiful daughter of the Titan Tethys, kidnapped by Zeus in the form of a white bull and transported to the island of Crete, is also the daughter of this sea and those people who came from the East.
'Mare Nostrum' is what it was called by the Romans, whose empire embraced the Mediterranean in its entirety. For a period of time the same name was used for an Italian navy mission to save those modern-day followers of Ulysses, before government hypocrisy abandoned them once more to the waves of this sea so rich in history and legend. An incomparable treasure chest of fears, but also exoticism and hope.
Tagged: adriatic, Aegean, Africa, Alessandro Gandolfi, Alessia Capasso, Alessio Toce, ancient, art, asia, beach, beaches, Bruno Zanzottera, Calabria, castle, church, coast, Crete, culture, Cyprus, Etna, europe, Favignana, fortress, france, Gianluca Meduri, gods, greece, history, holiday, holidays, Israel, italy, Lebanon, legend, lifestyle, Marco Trinchillo, Matteo Vieille, mediterranean, Mediterranean sea, Mediterraneans, myth, mythology, Palestine, Phoenicians, Puglia, romans, sailor, Sardinia, sea, Sergio Ramazzotti, shore, shores, Sicily, Simone Raeli, society, spain, tourism, tourist, trade, trader, travel, turkey, vacation, Venice, water, waves

redpajama_set_name: RedPajamaCommonCrawl


text:
Yankees agree to deal with Corey Kluber, per report
Home / NewsRadio 1080 KRLD / News / Local / Local Expert Says Social Distancing Especially Crucial For One Segment Of Population
Local Expert Says Social Distancing Especially Crucial For One Segment Of Population
Photo credit Getty Images
By Chris Sommer NewsRadio 1080 KRLD
April 7, 2020 04/07/2020 6:12 pm
DALLAS (KRLD) - Authorities say social distancing is essential for everyone's health right now, but a local doctor says it literally can mean life or death for the most vulnerable members of the population.
Dr. Britt Berrett is a clinical professor and program director of Health Care Management in the Naveen Jindal School of Management at UT-Dallas. He previously served as CEO of Medical City and Dallas' Presbyterian Health Care System.
Dr. Berrett said the concept of social distancing is even more important in protecting those with existing medical conditions, such as diabetes, that may cause them to be more susceptible to COVID-19. He said that also includes the elderly.
Experts also caution that while social distancing is especially important for these individuals, loved ones are also urged to maintain contact by phone or through technology to avoid total isolation.


Outline is very good at designing products with niche applications, and handling small to medium size production.
Outline has a staff of 20+ people, a third of which are design and development engineers, who all have degrees and above academic qualification. Others are experience professionals handling manufacturing, quality assurance, parts sourcing and procurement, production planning and control.


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text:
IMF Policy Discussion Papers
Republic of Estonia and the IMF
Republic of Lithuania and the IMF
IMF Policy Discussion Papers in full text
2008 2007 2006 2005 2004 2003 2002 2001 2000 1999 1998 1997 1996 1995 1994 1993 1992 All
Real Wage Adjustment in the Former Soviet Union
Louis Dicks-Mireaux
Since 1991, the economies of the former Soviet Union have experienced sizeable shocks that have pushed equilibrium real wages far from pre-transition levels. This paper sets out a framework in which to assess the degree of real wage adjustment needed to restore equilibrium, and discusses practical problems in applying wage targets and monitoring real wage developments. A key policy conclusion is that because the accuracy of real wage targets is inevitably suspect, observable indicators should be identified to evaluate the adequacy of actual movements in real wages and of the wage targets; rigid indexation rules should be avoided in nominal incomes policies. This is a Paper on Policy Analysis and Assessment and the author(s) would welcome any comments on the present text. Citations should refer to a Paper on Policy Analysis and Assessment of the International Monetary Fund, mentioning the author(s) and the date of issuance. The views expressed are those of the author(s) and do not necessarily represent those of the Fund.
Papers on Policy Analysis and Assessment No. 93/11
PPIEA0111993


Eclipse Day India, 2011 edition is in the works and its time to think about submitting a talk. Just like previous year, we will have three types of talks. Short talks, Long talks and Extended talks.
Short talks are for 30 minutes. This is a good one if you want to introduce a new concept to the audience (like CSS styling in e4 or using eGIT).
The last date for submitting the proposal is Feb 28th 2011, but that doesn't mean you have to wait till that date to submit your great talk. Start submitting the proposals at the earliest.


text:
My Girlfriend's Boyfriend
When Ethan arrives at the airport just in time to declare his undying love for his girlfriend, love appears to have conquered all. The scene, however, is really the ending of Ethan's novel, which his agent calls "unrealistic." Ethan soon meets a waitress, Jesse, and falls in love with her despite her growing devotion to Troy, a charming businessman. But the line between reality and fiction becomes increasingly blurred.
Director: Daryn Tufts
Actors: Alyssa Milano, Beau Bridges, Carol Kane, Christopher Gorham, Kelly Packard, Maclain Nelson, Michael Landes, Paul Carey, Stephen Carey, Tayva Patch, Tom Lenk
Keywords:A barátnőm pasija Chlopak mojej dziewczyny El novio de mi novia Fant mojega dekleta Il fidanzato della mia ragazza O Namorado da Minha Namorada Prietenul prietenei mele Парень моей девушки
Based on the best selling manga, Haruna Nagashima (Ito Ono) devoted herself to softball while in middle school. Now that she is in high school, Haruna believes its time find…
A Date For Mad Mary
"Mad" Mary McArdle returns to Drogheda after a short spell in prison for something she'd rather forget. Back home, everything and everyone has changed. Her best friend, Charlene, is about…
Pro quarter-back, Paul Crewe and former college champion and coach, Nate Scarboro are doing time in the same prison. Asked to put together a team of inmates to take on…
Genre: Comedy, Crime, Drama, Sport
Gekijo-ban Non Non Biyori: Vacation
The movie for Non Non Biyori series, the story about the vacation trip.
Genre: Adventure, Animation, Comedy, Drama
Sarangi museoweo
Sang-yeol, a 30-something loser stuck in a dead-end job as a home-shopping model, is able to marry the girl of his dreams – his modeling colleague So-yeon – when he…
En gång i Phuket
Life coach Sven travels to Thailand to fulfil his dreams as a writer. He meets Gitte a yoga-practising free spirit from Norway. Then along comes Anja, an editor who works…
Fishes 'n Loaves: Heaven Sent
When an inner city pastor is re-assigned to a rural church, he and his family must find away to adapt to their new, unfamiliar environment.
The Bounce Back
Father, author and relationship expert, Matthew Taylor is on a whirlwind book tour promoting his new best seller, The Bounce Back. He's got it all figured out until he meets…
The Art of Pain
A lazy painter learns that great art comes from pain as his life is ruined by a ninja.
Bert Kreischer: Secret Time
Shirtless comic Bert Kreischer relays personal secrets and stories about being a cool — if not always responsible — dad in this stand-up special.
Ray and Ken, two hit men, are in Bruges, Belgium, waiting for their next mission. While they are there they have time to think and discuss their previous assignment. When…
Genre: Comedy, Crime, Drama, Thriller
A Coffee in Berlin
A fateful day pushes an aimless college dropout (Tom Schilling) to stop wasting his time and finally engage with life.
Trailer: My Girlfriend's Boyfriend


NYC's Ravitz to join News Corp.
Natalie Ravitz, director of communications and spokeswoman for New York City's Department of Education, has left to join News Corp. as CEO Rupert Murdoch's chief of staff, according to published reports.
Ravitz is expected to join the media company in two weeks. Her appointment was announced via internal memo sent by Murdoch to his staff on Tuesday.
On Monday, News Corp.'s Teri Everett said she is stepping down as CCO next month. Julie Henderson was promoted from within to take over the top communications role.
A News Corp. representative confirmed the hire with PRWeek after press time.


Avraham could easily have sent one of his numerous servants to go to the stables and to select the animals for slaughter. After all, we know that he had a minimum of 318 male servants (14:14). He refrained from doing so, however, and went himself, and with accelerated gait, in order to honor his guests. All this in spite of the fact that he was both aged and weakened by the circumcision.
The Torah reports all this to round out the picture of Avraham as a generous person.


text:
Father and son murdered in further Benghazi assassinations
byCallum Paton
By Noora Ibrahim.
Benghazi, 6 October 2014:
Three people have been killed in Benghazi in targeted attacks including a father . . .[restrict]and a son in the city's Majouri district.
Saad Omar Al-Jazzi and his young son Omar Saad Al-Jazzi were shot and killed by unknown assailants as they drove in their car. Jazzi Sr., a member of Saiqa Special Forces 21 Brigade, was killed instantly.
His son, who medical sources said was aged between ten and twelve, died within minutes of arriving at Benghazi Medical Centre (BMC) despite the best efforts of staff there to revive him.
Six updated 130 km long Benghazi metro routes approved
Salah Awad Al-Gamati was killed in the Serti area, near Shebna, where he lived. The identity of his killers also remains unknown.
[/restrict]
Tags: BenghazikillingsLibya
Derna's rival Islamist militias fall out over Caliphate allegiance
Opening salvoes in Libya's $1 billion Goldman Sachs suit


Twenty-two men and 11 women were arrested in a joint enforcement operation conducted by the police, Central Narcotics Bureau (CNB) and Singapore Civil Defence Force (SCDF) between July 23 and Aug 1.
During the operation, 195 persons and 56 residential and commercial units were checked at Anchorvale, Ang Mo Kio, Braddell Heights, Fernvale, Jalan Kayu, Rivervale, Sembawang, and Yishun estates.
A 35-year-old man and nine women, aged between 26 and 45, were arrested for offences under the Women's Charter. A 37-year-old woman was arrested under the Employment Act.
Preliminary investigations revealed that the women were advertising sexual services online and operating within residential units in Yishun and Sembawang estates.
The man is believed to have assisted in the management of two of the residential units.
A total of $890 in cash and four handphones were seized.
Another 13 men, aged between 21 and 51, were arrested in a private residential unit in the Braddell Heights estate for offences under the Common Gaming Houses Act.
Preliminary investigations show that three men were operating a gambling den while ten others participated in the games.
Additionally, six men, aged between 20 and 56, and a 34-year-old woman were arrested for suspected drug-related offences.
Five packets of substances which are believed to be controlled drugs and some drug paraphernalia were seized.
The police said that landlords and hotel owner should ensure that tenants do not carry out vice activities in their premises.
Under the Women's Charter, unlicensed brothel operators can be fined up to $10,000 and/or up to five years' jail.
Under the Common Gaming House Act, any person gaming in a common gaming house may be fined up to $5,000 or jailed up to six months, or both.
Any person who manages or assists in the management of a common gaming house shall be liable on conviction to a fine of between $5,000 to $50,000 and be jailed for up to three years.
"The police will spare no effort to stamp out illegal activities and those found engaging in such activities will be dealt with in accordance with the law."


text:
Thoughts: Dishonored 2
I'm a big enough man to admit that my review of the original Dishonored was a little on the harsh side. Indeed, it was deliberately so, since I felt at the time that the universal praise it was receiving from all practically all quarters of the internet was a little bit over the top and wanted to provide some balance. And so I went to town on Dishonored's structural problems and gave it a thorough kicking, and in the process glossed over far too much of what it did that actually worked, and worked well. Much of that has only really become apparent to me in hindsight as I've played other games that have tried similar things only to stuff them up quite badly, but that's just made me quite excited for the Dishonored 2: the first one was a good game with some serious flaws, but what are sequels for if not fixing what you couldn't get quite right the first time around?
It's true that where Dishonored 1 was a good game, Dishonored 2 is a great game. Like, genuine classic levels of great. It's certainly the best Thief-alike I've ever played, and is in many respects far better than the original Thief games themselves; that's not really a fair comparison to Thief as it is nearly two decades old and had to do the hard work of establishing that sub-genre in the first place, but Dishonored 2 being the first game in eighteen years to come along and almost effortlessly swipe that crown says a lot about the quality of both games. It's how Dishonored 2 manages to make that leap from good to great that has surprised me, though, as instead of making any big changes to address the problems with the original it's instead doubled down on everything — both the things it did well and the things I felt were a handicap for it — with only minor tweaks to existing mechanics to try and smooth them out a little bit.
For most other games this would simply mean more of the same, and for almost any other game I'd be even more critical a second time around thanks to a perceived failure to innovate. Even the plots are largely identical: Dishonored 2 takes place fifteen years after series protagonist Corvo's coup-induced murder/sleepy-time rampage in the first game, and it kicks off with… another coup. Corvo is now both Royal Protector and Royal Spymaster, and he once again fails utterly at both roles when he first fails to notice half of the royal guard force being subverted by the evil witch Delilah1 and her stooge of a Duke, and then fails to stop them just walking into the palace and killing everyone who might potentially disagree with Delilah taking the throne. Fortunately this time around the Empress Emily Kaldwin is far from being a helpless child; she's a fully-trained assassin in her own right and so this time around you get to choose to play through the game as either Emily or Corvo — the one you don't pick is conveniently turned to stone by Delilah so they don't have to be in the story any more, but on the plus side the one you do pick is fully-voiced throughout the game which removes the "idiot protagonist" complaint I had about the first Dishonored – after which they flee the palace and get on a boat to the southern city of Karnaca to start unravelling the conspiracy behind the coup and eliminating the conspirators.
In mechanical terms the choice between Emily and Corvo is an interesting one. Most games would make one of them the stealth character and the other the combat character and lock them into fairly static playstyles based off that one choice at the very start of the game, but while Dishonored is certainly about heavily incentivising a certain style of play thanks to its heavy-handed Chaos system it balks at actively dictating your options in any way. So Emily's set of Outsider-granted eldritch powers very slightly leans towards being stealthy, but there's nothing particularly non-lethal about her and she can mix it up in a fight just as well as Corvo can. Conversely Corvo does get some perfectly good stealth options of his own, they just happen to be a little more situational than Emily's. There is a significant difference in what they can do since each of them has a very different powerset, but how those powers are used is left entirely up to the player. The focus has been on making the powers interesting in and of themselves rather than trying to force the player down a particular path.
As to the specifics of what those powers do: Emily arguably has the better selection, with Domino (linking together up to four enemies so that killing one of them kills all of them) and Doppelganger (summon up to two shades of Emily to fight alongside her) allowing for all sorts of chicanery such as Domino-ing your own Doppelganger with some guards and then killing it, or summoning a Doppelganger mid-fall to break it via a Drop Assassination. Corvo's powers are a sort of greatest-hits selection from the original Dishonored with Blink, Rat Swarm, Possession and Bend Time all making a second appearance; Emily is no slouch in the mobility stakes herself, however, as she gets Far Reach (throw out a tether to either pull yourself to the target point or pull your target towards you) and Shadow Walk (morph into a stealthier shadow form that moves quickly and can fit into those tiny rat gratings). The difference between Blink and Far Reach is what really sums up the difference between Emily and Corvo, I think; they're both fairly similar in function, being primarily used to zip around Dishonored 2's vast levels, but where Blink is almost 100% focused on ethereal movement — and is way better than Far Reach in that regard — Far Reach opens up far more opportunities for fucking with enemies and the environment in general.
(Mind you, I'm not calling Corvo's powerset boring in any way. No powerset that lets me literally stop time, fire off six crossbow bolts, back off a little to watch them just hanging in mid-air, and then restart time to watch them all score simultaneous perfect headshots could possibly be called boring. I just think Emily's carries off the fine Arkane tradition of asshole physics a little bit better, is all.)
The powers are backed up with a range of weapons and gadgets that, again, we've mostly seen before in Dishonored. If you're playing lethally you get to use a sword, a pistol, a crossbow, incendiary bolts for the crossbow, springrazor mines, grenades and sticky grenades. If you're playing non-lethally you get, uh, stun mines and sleep darts. This would be my number one complaint about Dishonored 2: there has been an absolute shitload of time spent on making lethal gameplay so fluid and fun and giving you all of these little toys and abilities to play with, and then if you're playing non-lethally you get two gadgets which are in extremely short supply (you can only carry five sleep darts and three stun mines at a time), meaning that most of the time that a lethal player would spend dismembering guards in any one of a hundred gruesome ways is instead spent choking them out again and again and again. It gets more than a little bit repetitive after a while. I don't necessarily think the relative paucity of interesting non-lethal options is a huge problem in and of itself since a non-lethal playstyle should be a personal choice for the player to make — doing things the non-lethal way has been an interesting gameplay challenge ever since Deus Ex, but while characters in Deus Ex made moral judgements on how you were playing the game itself did not, and so you were perfectly free to play one way or another.
It's here that the thing I hated so much about Dishonored comes back to bite it in the ass, though: the Chaos system is back, and while it's a little less blunt in how it is applied it's still a ridiculously gamey way to splice in a morality system. People do now have individual Chaos scores that are linked to the secrets that the Heart whispers to you whenever you thrust it in their general direction — so killing somebody who drowns cats is going to be worth less Chaos than somebody who saved their rations to feed starving orphans or whatever — but since those attributes are randomly-determined rather than being authored by a designer it still boils down to kill more people = higher Chaos rating. It might have been interesting if the Chaos ratings were distributed in an intelligent way that, if a player figured them out, would allow a perfectly murderous approach to a situation. Unfortunately that's not the case, and since low Chaos results in the good ending and high Chaos results in the bad ending — and they are very unambiguously so — you're heavily pushed towards playing non-lethally if you give the tiniest iota of a shit about the outcome of your actions and don't want the empire to slide into the toilet the moment you're done clearing up the conspiracy.
So the plot is the same, the gadgets are mostly the same, nothing has been done to fix the those big structural issues I had with Dishonored 1 and the powers, while very good, probably wouldn't be enough to save Dishonored 2 all on their own. Why, then, did I spend so much time singing Dishonored 2's praises in the opening paragraphs? Well, it's because while all of those things are quite important to how a Thief-style game functions, none of them are anywhere near as critical as the level design; Thief itself would have been nothing more than a curiosity if it didn't have levels like Lord Bafford's Manor and Shipping And Receiving2 to show off its mechanics in the best possible way. And while the strengths and flaws of the mechanics are much the same as they were in the original Dishonored, the level design has improved to a frankly ridiculous degree. It's astonishing how good Dishonored 2's levels are, really; there are "only" nine of them in the game but they'll each take multiple hours to work your way through all of their nooks and crannies, and of the nine I think there are three that can instantly be regarded as all-time classics. Two more just barely miss that mark and merely qualify as "really fucking good", and the nastiest thing I can say about Dishonored 2's worst level (annoyingly it's the opening one) is that it felt a little average in comparison to the rest of it.3
Let's talk about the Clockwork Mansion as an example; this is probably the best mission in the game (although it's a damn close-run thing between this and A Crack In The Slab) and will have a shitload of articles and blogposts written about it in the future trying to dissect why it's so good, so I don't feel all that guilty by getting a headstart and spoiling it a little bit. The Clockwork Mansion is the home of a genius inventor on the side of the conspiracy called Jindosh, who is responsible for building the clockwork soldiers that have featured quite heavily in the publicity for Dishonored 2. Emily/Corvo have to infiltrate the mansion to eliminate Jindosh to cut off the supply of soldiers while rescuing an ally in the process. The level opens with you making your way to the mansion through the streets of Karnaca; probably half of the levels in Dishonored 2 start this way, and it's used as a freeform opportunity to tool up via black market shops and maybe pick up some extra intelligence/side objectives before tackling the meat of the mission itself. Once you enter the mansion, however, the tenor of the level changes completely. This is the home of one of Dishonored's renaissance men, and he's constructed his abode to incorporate particular elements of his genius – and his madness. The reason it is called The Clockwork Mansion becomes abundantly clear the moment you walk through the front door and are confronted with an apparent dead end, with only a solitary lever for company. As soon as you pull the lever everything changes, and literally so — you're suddenly surrounded by the clanking of clockwork as the walls judder backwards, a balcony appears, stairs rise from the floor and the ceiling is hoisted upwards to form an appropriately grand atrium. This clues you into the level's big gimmick, but it's a fantastic one: the entire mansion really is constructed of clockwork and you can change its configuration on the fly by pulling these levers to alter the layout of the rooms inside it, and the level designers have exploited this conceit to the hilt when laying out paths through the level.
I'll use my own experience as an illustration. The first time I went through the mansion I played it completely straight, as I imagine most people will. When you pull that first lever you're greeted over the mansion's PA system by Jindosh, as activating the mansion has alerted him to your presence; he's wired into all of it thanks to it being constructed almost entirely of clockwork mechanisms stuffed full of sensors for testing his clockwork soldiers, and he makes suitably snide comments on your progress as you make your way through the mansion. I blew up the two clockwork soldiers he sent after me (if nothing else I was happy to finally find a use for my grenades here), snuck downstairs into a greeting room, choked out a couple of guards, teleported up to a balcony and through into Jindosh's bedroom, choked out a couple more guards, took an elevator down into the dedicated testing area for the clockwork soldiers, and then bypassed a Wall of Light to get to yet another elevator that led to the service area for Jindosh's lab, from where I was able to make a clean kill. That's a quick explanation of my first run that glosses over a lot of playing with mechanisms to figure out how the mansion was put together, but you can play the entire thing without really deviating from how you'd play a typical Dishonored level.
The second run couldn't have been more different, though. There's an achievement for taking out Jindosh without him ever knowing you're there, so you have to somehow get into the mansion without pulling that first lever to get yourself out of that initial dead end. Obviously this is possible, but the implementation of how you do it really opened my eyes to what a good level it is: the interchangeable clockwork features of the mansion aren't just videogame jiggery-pokery, but are instead actual mechanisms inside the building that somebody has gone in and designed and put into the level. I know this because the way you get that achievement is by using your noggin to enter the spaces behind the walls — in which you can see the various wall segments, display cases etc. when they're not in use and have been stored away in a rather mechanistic fashion that aids their clockwork deployment — and using them to proceed through the mansion away from Jindosh's prying eyes (and most of the guards), which at the same time provides you with a wonderful sense of having peeked behind the curtain to see what the secret is.
Speaking of secrets, this is another thing this level (and Dishonored 2 in general) does incredibly well and you have to keep a particularly attentive eye on the shifting walls as they change from one configuration to another to figure out where everything is hidden. The hunt for loot is a significant driving force behind your exploration — as it should be in any decent Thief-alike — and there's also very large chunks of backstory hidden a surprisingly long way away from the beaten path, which I found quite refreshingly contrary to prevailing trends in modern game design.4 Dishonored 2's plot really isn't anything to write home about, but its world is a different matter and its levels are absolutely seeping with incidental flavour thanks to the excellent visual design, the level layouts and these hidden bits and pieces of background info all blending together into something that actually feels halfway natural. It's let down a little bit by the ending, and if I'd known how perfunctory it was going to be I probably wouldn't have cared quite so much about keeping things in a Low Chaos state, but it's also packed with a ton of little reactive bits and pieces that change based on concrete things that you've done in the game. I thought this was a far better way of dealing with choice and consequence than the "you killed too many people so you get the bad ending now" Chaos system, and it ensured that I didn't feel too bad about the game finishing on something of a low note; the fact that the first thing I did after finishing it was to immediately start another playthrough is evidence enough that it didn't put me off that much.
Dishonored 2 can be best summed up as "Dishonored, but with the best non-linear FPS level design ever." Dishonored 2 might not change your opinion on the Dishonored series at all; if you fundamentally disagreed with the first one then playing the second probably isn't going to result in some Damascene conversion as they're very similar in their moment-to-moment gameplay. Fortunately the moment-to-moment gameplay of the first Dishonored was fun enough that, when combined with the supercharged levels of Dishonored 2, I think it's created something truly outstanding. Certainly it's now more than good enough for me to be able to overlook the crap parts that I wrote that long rant about back in 2012; they're still present and they're still annoying, it's just that the rest of it is so good that they do rather pale into insignificance now. Dishonored 2 is a game that will, if there's any justice, be talked about for years to come. Time will tell whether those conversations are conducted in the same hushed tones of reverence used to talk about Thief, but for my money it's even better, and while eighteen years is a long time to wait for a Thief-beater I can't help but be pleased that one has finally come along at last.
Who is apparently a character from the Dishonored DLC that I never played. ↩
Yeah I know this one was in Thief 2. ↩
In fact it felt like a level from Dishonored 1, which is hopefully indicative of how much things have changed for the better here. ↩
Namely, "Don't waste time authoring content that 95% of your players will never see." Which is understandable, but I really love that Arkane are having none of it and have stuffed in some really big and awesome secrets for particularly inquisitive players. ↩
Tagged arkane, dishonored, dishonored 2, thoughts
9 thoughts on "Thoughts: Dishonored 2"
innokenti says:
I'm glad you thought of me when writing the second screenshot alt-text.
Honestly one of the reasons I started the Corvo run was to see if it really did have a strip of cloth down the middle. ¬_¬
I loved Dishonored 1 for its levels. And music. It was a good game but great experience if you dig all that pseudo-Victorian stuff. I've finished the game non-lethally and was in awe of the beauty of the game and world details. Then I've played again on higher chaos and was also amazed how fun it is to resort to violence.
You have now moved it to the top of my priorities.
Yeah, if you liked Dishonored this is an absolute must-buy since it does all that stuff but better.
Ninja Foodstuff says:
Do you think it's worth playing through any of the thief games at this point in time?
It's difficult to say no, but honestly? No. They haven't aged well, and if you're not playing them with full knowledge of what they meant at the time it's difficult to get past the awful graphics and occasionally clunky level layouts. It's like Strife, which I saw repeatedly talked up as a proto-Deus Ex, but when I played it I couldn't get over how dated the Doom-era mechanics were.
That being said, if you own them already it's probably worth playing through the first level of 1 and 2 to see what the fuss was about – it helps that the opening levels are one of the best in each game.
Stereopora says:
I would like to disagree – I played Strife recently for the first time and must say that it was fun and even refreshing experience. I found it unbelievable that I didn't know about it earlier. I have no problems with those graphics, and the action is classic formulae, which has obviously worked very well to this day, as we see reincarnation of this formulae in modern games. Considering Thief games – I think they are worth playing, the same way playing an old puzzle or FPS game is worth it. Graphics are not such a big argument -> the general feeling you get from world and it's atmosphere doesn't need fancy graphics, it needs just the correct choice of art, music, narration and in that regard Thief is a great game. People need just an hour to see past the older graphics and animations to be able to immerse themselves. That is true for any old game – I've played titles 20 years later after they have been released, and after the initial shock, if it is a good game – it stand its test of time.
End Of Year Retrospective 2016 | The Scientific Gamer says:
[…] Best Game That Caused Me To Do A 180 On The Franchise: Dishonored 2 […]
Dishonored torrent says:
Wow thanks for sharing…


text:
package org.wisdom.framework.vertx;

import io.vertx.core.buffer.Buffer;
import io.vertx.core.eventbus.EventBus;
import io.vertx.core.http.ServerWebSocket;

/**
 * A class abstracting the differences between the WebSocket API and the SockJs API.
 * TODO: Add sockjs support back.
 */
public class Socket {

    /**
     * The underlying socket, a {@link ServerWebSocket} instance.
     */
    private final ServerWebSocket delegate;

    /**
     * Creates an instance of {@link org.wisdom.framework.vertx.Socket} delegating to
     * a {@link ServerWebSocket} instance.
     *
     * @param delegate the delegate
     */
    public Socket(ServerWebSocket delegate) {
        this.delegate = delegate;
    }

    private String getWriteHandlerId() {
        return delegate.textHandlerID();
    }

    private String getBinaryWriteHandlerId() {
        return delegate.binaryHandlerID();
    }

    @Override
    public boolean equals(Object o) {
        if (this == o) return true;
        if (o == null || getClass() != o.getClass()) return false;
        Socket socket = (Socket) o;
        return delegate.equals(socket.delegate);
    }

    @Override
    public int hashCode() {
        return delegate.hashCode();
    }

    /**
     * Gets the socket path. For SockJS, it returns the full URI.
     *
     * @return the socket path
     */
    public String path() {
        return delegate.path();
    }

    /**
     * Sends a text frame on the socket.
     *
     * @param message the message
     * @param bus     the Vert.x event bus.
     */
    public void publish(String message, EventBus bus) {
        bus.publish(getWriteHandlerId(), message);
    }

    /**
     * Sends a binary frame on the socket.
     *
     * @param message the message
     * @param bus     the Vert.x event bus.
     */
    public void publish(byte[] message, EventBus bus) {
        bus.publish(getBinaryWriteHandlerId(), Buffer.buffer(message));
    }
}

redpajama_set_name: RedPajamaGithub


text:
Drop-In Writing Workshop December 2018
What's our mission?
Writers are artists. It's important to find our mission as artists. On Tuesday evening's Drop-In Writing Workshop, that's what we tried.
Constantly, and especially at the end and beginning of every year, I think about why I do what I do. For me it's a useful tool, focusing my creative work and connecting it to my life as a whole. Why I do what I do helps guide what I do. I think it's important for all writers and artists to have mission statements. Knowing our mission helps us as writers.
First, I shared the short version of my artist statement:
As a playwright and theater maker, I love the space between words. I bridge gaps dividing genres, humans and my own disjointed fragments. Studying the distance between us, I seek true connection. I write to root into earth and find present weight in each moment. Aiming to the global impossible through the immediate, tangible here/now, my plays examine how we meet our nature in time/space.
Using diverse media to develop dramatic blueprints, I play with text, image, video, music, movement and puppets. As several aesthetic languages inform my work, so do the brain, the body, relationships, landscapes and intricate complexities of human behavior. I physicalize my hardest moments and pour in stories collected through devised collaborations, interviews and observations, submerging our rawest parts together. Cathartic release brings breath.
My art looks at the worst of us to locate the best in us. I rip into past with controlled passion, for future's sake, so I can hold out a hand and sit with you through your own struggle. It's hard being human. My plays are quests for empathy. On each page, I long for so much muchness swimming beneath every word like an ocean. I want to feel the volcano underneath while standing grounded on shore. Orchestral dynamism and rhythm builds to choreographed enormity that accelerates to a stop.
Through theater, I want to connect with strangers, loved ones, people I don't like and people who turn away from me, leaning in and asking how we can live better.
Then we got into Andrew Simonet's book and exercise:
We spent the majority of our evening using Andrew Simonet's amazing book (Making Your Life As An Artist, available for free or purchase here) to write our own mission statements. Even if you've written a hundred already, I think this is a valuable practice in re-centering who we are as artists. Writers are artists, after all.
I've gone through his process on my own, but haven't had much chance to go through the process with others as Simonet details, so that's what we tried. Go download the book right now and look at the Mission section. That's exactly what we did, working in pairs/small groups, solo and as a big group. Check it out NOW!
Andrew Simonet in Headlong Dance Theater's performance work, Hotel Pool.
Read the Mission chapter, then try writing yours with a friend or a group or alone. Whether you start solo or with a friend, share what you write with a collaborator as you continue to craft and revise your mission.
Then, can your writing continue to live out this mission? If not, do you need to change your mission again, or refocus your writing? Good things to keep thinking about as you grow as an artist.
We finished by reading Nick Jaina's stirring essay Courage, after which we wrote our own statements about the writers we want in the world right now.
21. Courage
Nick Jaina • September 10, 2018
I want writers with courage.
I want writers who will have a conversation with their own heart, even if it's an argument.
I want writers who mend their wounds with willow leaves. I want writers who carry pictures of their heroes in their mind to help them through the hard times. I want writers who make markings on their body in a language only they can understand.
I want writers who feel pain, who feel around the edges of pain, who locate and map the shape of that pain, and instead of walking away from it, they dive into the center of it.
I want writers with courage to dissect the language around them, to assess the words clattering all through their day, to divide those words and resurrect them, to cross examine them. To ask those words, "How did you get here? Who brought you? What do you represent?"
I want writers who want to be journalists, who want to investigate an emotion, track down its origin, look through emails from that time, look at the newspaper headlines, wade through the many feet of microfilm. I want writers who want to be poets, who will polish a phrase like it is a mottled rock in the belly of a glacier, waiting for millennia until the right moment to spit it out. I want writers who want to be architects, who will build scaffolding for their whims, who will clear a city block of traffic to construct their dream. I want writers who want to be choreographers, to move a human body, every limb a pipe cleaner, to push a dancer past their own conception of their body, to lead them to climb on a pillar of air.
I want writers who have a heart and a brain and a body and a stomach. I want writers who write from the bottoms of their feet. I want writers who vomit on the tundra in freezing rain and crawl back into the tent alone. I want writers who will stare at a mountain as the sunlight shifts by degrees down the parabolic sky, activating kaleidoscopic facets of colors in the rocks that you won't be able to see again until the same moment the next year, if the clouds part again, if there's even a next year.
I want writers with courage. I want writers who are willing to lose friends, willing to lose toes, willing to lose their comfort and their style, willing to lose what is familiar and recognizable. I want writers who are willing to lose everything they thought made them who they were. I want writers who are willing to see what they can live without. Can you live without a pillow? Can you live without television? Can you live without dinner?
I want writers who will sacrifice. I want writers who will be honest about what they think is sacred and what they think is profane. I want writers who will describe what the vase in front of them looks like. Not what they think the consensus opinion of the vase is, not what they think someone else would say about it, but what they see when they look at the vase, having walked through all the decades of their life, the lost hope, the severed hearts, the dead-end discussions, the plans b through z. I want writers who will walk us through all of that and then let it go and be willing to tell us plainly what they see before them. If they are willing to do that, which by the way is the easiest thing and the hardest thing in the world to do, then they are qualified to be a writer. Which means that everyone is qualified to be a writer. Which means that no one will actually really actually do what they really actually need to do to actually be a writer. Which is to have courage. Which is just to have courage.
What does courage look like to you? Photo by Leio McLaren (@leiomclaren) on Unsplash
Thanks everyone for writing with me! Have a wonderful end of year.


We love dolphins! The Ancient Greeks welcomed dolphins; spotting dolphins riding in a ship's wake was considered a good omen. One will find drawings of dolphins in many of the Greek ruins found in Greece. We hope you will enjoy this good luck dolphin charm. It is made with sterling silver and it comes with a sterling silver chain.


What do you think of when you think of athletic shoes? Cozy jackets? The best Thai food? Those names popping into your head: brands!
If you aren't working on building your company's online brand presence, your business is missing out on serious cash. People trust brands more than they trust random vendors. Taking the time to build consumer trust by building your brand is essential.
It's easy to slack off on our online branding when business is going well. What happens as consumers continue to shift toward online shopping? Omnichannel distribution is here, and people are pulling out their credit cards to make purchases. Will they be pulling out their credit cards for your products and services?
Here are the nine best practices to follow when building your brand online.
Your business name is at the core of your brand. While your colors, fonts, and logo are part of the brand image, your business name is what people need to remember in order to locate your company again.
Your business name shouldn't be long or confusing. The simpler you make your name, and the catchier it is, the more people are likely to remember it and return to you through name recognition.
Once you know your business name, get your domain name right away. You want to get a domain that is your company's name, and this is why it's important that your name be short and catchy. If you can make your domain three words or fewer, that's ideal. Website domains that look like "thisisasuperlongdomainname.com" aren't user-friendly.
It would help if you also got your domain name with as many domain extensions as possible. You don't want other people running websites with the same name. If the only difference is between .com and .net people may get confused when navigating to your website.
As business owners, it's easy to try to do everything ourselves. Writing copy, designing logos, creating websites, marketing, sales–the whole nine yards. When you're putting your branding package together, you shouldn't skimp on the quality.
Unless you're a professional copywriter or graphic designer, pay a little bit of extra money. Get it taken care of by someone who has experience and a portfolio of amazing work. Investing in your brand image is important to your overall success.
Producing high-quality content on a regular basis will establish your brand as an authority on the topic. If you don't share your knowledge with your potential clients through your website and blog, they won't know you're an expert. Having a strategic content marketing plan in place is essential to growing trust and loyalty for your brand.
Your blog should generate fresh content at least once a week. This will enable you to keep visitors engaged, as well as gain new visitors.
When you're posting content on your website and creating a great user experience, it's important to create a strong About Us page. Your About Us page is a great place to post a family photo and a little about yourself, but don't go overboard. Your customers want to solve their problem; they aren't interested in having a full family history lesson.
When people visit your website, they're likely to look at your social media pages as well. What are they looking for? Signs of life!
If your social media channels look like a ghost town, that creates distrust in your visitors. They may begin to wonder if you're even open for business. Post on your social media channels at least once a day so that people will know you're operational and active with your business.
No one wants to look at a pixelated chart. Trying to save money on images by using low-quality graphics isn't a good strategy for branding. Find images that not only are high-quality, but images that help communicate your brand message.
High-quality graphics and attention to design show your potential customers that you're a serious business that pay attention to detail.
When you're growing your business, you have to spend money to make money. Whether you're spending money on graphics, web design, coders, or other products and services for your business, you need to get comfortable with spending money to make money. While bootstrapping your business might not be easy, putting in extra work so that you can pay for top-quality services for your business is vital.
Traditional marketing is outbound marketing that interrupts the potential client throughout his or her day. For example, he or she might be shopping in a store and see a handout about a product or service that he or she isn't necessarily looking for. Inbound marketing, on the other hand, brings a solution to users when they're searching for that solution.
For example, if your business sells top-of-the-line pens, if a potential customer searches for information on how to make a handwritten letter look beautiful, you would have content to help him or her. Your blog could have an article sharing how the pen that the potential customer uses has a great deal to do with it, as well as other points to fill out the article with helpful information.
Inbound marketing is highly effective because the user is already in the frame of mind for the solution that you offer when you do inbound marketing. It's true that the visitor might be in the early stages of the buying cycle, but that's where lead nurturing allows you to build the relationship until the visitor is ready to buy.
Now that you know how to build an effective online presence, you can get started today. Even small steps towards enhancing and creating a strong brand can make a major difference. Pick an area and follow through. Keep repeating the process until you have a full brand makeover.


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https://www.wsj.com/articles/ai-powered-cameras-represent-techs-biggest-trade-off-11578414752
Personal Technology: Review
AI-Powered Cameras Represent Tech's Biggest Trade-off
Products that promise more convenience and better security often come at the cost of reduced privacy—and increased surveillance
Two new smart systems use cameras, artificial intelligence and an assortment of sensors to keep watch over you—Patscan looks for threats in public spaces, while Eyeris monitors the driver and passengers in a car. WSJ's Katherine Bindley visits CES to explores their advantages, as well as their privacy costs.
Katherine Bindley
@katiebindley
katie.bindley@wsj.com
Jan. 7, 2020 11:32 am ET
LAS VEGAS—At this year's CES tech show, products that pair cameras, sensors and artificial intelligence have a compelling offer: We will make your life safer and more convenient—you just have to be OK with a little more monitoring than you might be used to.
Tech companies have been easing us into gadgets and services that make use of virtual eyes and ears for a while now. Millions of people use virtual assistants that listen for wake words and record what follows. More airports are using facial recognition to speed up travel. And, at least in San Francisco, being followed around by cameras in a cashierless store isn't really creepy anymore, just a regular part of grabbing lunch.
This kind of sensing is appearing in more places. Take for example, Eyeris, a technology that combines cameras, radar and infrared sensors to know what's going on in a vehicle.
"Cars can be much, much safer than they are today," said Modar Alaoui, chief executive officer of Eyeris.
Eyeris combines cameras, radar and infrared sensors to know what's going on in a vehicle.
Photo: Emily Prapuolenis/The Wall Street Journal
The potential applications of the technology are simultaneously amazing and disconcerting. Object detection could mean knowing you're about to leave your keys or your bag in an Uber. Face and body analytics will enable automatic adjustment of a steering wheel to just the right position, or the deployment of a size-appropriate air bag, depending on who Is in a given seat. Activity, cognition and emotion analytics systems will be able to detect if you are eating, texting or looking away from the road for too long, so that the car can respond accordingly. If a child is screaming in the back seat, calming music could be cued up. And if you seem distracted, some of the cars autopilot features might kick in to assist you.
Where do you draw the line? What do you consider a fair—or unfair—trade-off between improved services and reduced privacy? Join the conversation below.
At the same time, it isn't hard to imagine hypothetical scenarios in which such detailed data could be used against a driver. What if your distraction-level data were available to your insurer? Or to lawyers on the opposing side of a lawsuit over liability for an accident?
Mr. Alaoui said car data could someday end up functioning similarly to airplane black boxes that help investigators figure out what happened in the moments leading up to a crash. He expects drivers will want to share the data from their car with insurers.
As for privacy concerns, he said drivers will make data-handling agreements with the car maker, not with Eyeris. In other words, they will have to read the fine print.
"It is definitely something that everyone is thinking about as we get into higher levels of autonomy and utilizing more AI inside the vehicle," Mr. Alaoui said.
Another company making use of AI and cameras in the safety space is Patriot One Technologies Inc., PAT -2.67% the maker of Patscan, which uses microwave radar, chemical sensing and object detection to covertly detect guns, knives and even drugs.
Patscan uses radar, chemical sensing and object detection to covertly detect guns, knives and even drugs.
It could tell, for example, if a weapon is being taken out of a car in the parking lot of a school. Those cameras can be paired with a smart locking system that could automatically secure a building if a weapon is detected on the premises.
The company recently announced a partnership with Ginter Electrical Contractors and the security team for the Cincinnati Reds to install the technology at the team's Great American Ball Park.
What is perhaps most notable about the platform is how covert it is. "It's hidden, so you can put it in planters or door frames," said Scott Ledingham, a spokesman for the company. "No one will even know they're being scanned."
The company said it is up to the individual client using the system to decide whether people will be notified in some way that nonphysical screening measures are in place. Facial recognition can be added to the system, but the company says it doesn't store data associated with specific individuals.
Law enforcement agencies like the New Orleans Police Department are adopting artificial-intelligence based systems to analyze surveillance footage. WSJ's Jason Bellini gets a demonstration of the tracking technology and hears why some think it's a game changer, while for others it's raising concerns around privacy and potential bias. Photo: Drew Evans/The Wall Street Journal
Patriot One CEO Martin Cronin said he understands that people want to be safe but that they also don't want mass surveillance.
Fatemeh Khatibloo, an analyst with Forrester Research, said an entire industry is being built on the back of the data that sensors are collecting.
"That is not intrinsically a bad thing," she said. "The problem is we don't have the guard rails in place to balance the business benefit, the social impact and human rights."
Based on the direction things are going, there is a lot to think about: How much disclosure should we get that we're being filmed, scanned and analyzed?
Ms. Khatibloo said there should be multiple stakeholders including ethicists and technologists working to answer some of these questions, "not just an arbitrary set of business owners who see data as a new revenue source."
Write to Katherine Bindley at katie.bindley@wsj.com
Appeared in the January 8, 2020, print edition as '.'


iWayAfrica is a leading African ISP, offering solutions over satellite, fiber optic and wireless networks.
Our expertise lies in designing, installing and operating networks to suit customers' requirements.
SMS communication to affected customers within 15 min of complete service outages and a follow up SMS with 15 min of service recovery. Service recovery email within 48hrs of monitoring for stability.
At least 5 days email notification to affected customers with a reminder 24 hours for planned maintenance works. Status Update communication within 24 hours.
NOTE: You will be measured on a daily basis on aspects of Team work, communication, integrity, interpersonal, decision making, thinking ability, judgment, time consciousness and all personal attributes related to your job based on your behavior and interactions with the other stakeholders.
And any other duties assigned by the immediate supervisor or management.
Needs to be able to work on their own with minimum supervision as well as being able to work as part of a busy team. Needs to be a Team Player.
Excellent communication skills (verbal, presentation, telephone), Attention to detail and accuracy.
Interested candidates are requested to send their applications to iwayhr-ke@iwayafrica.net quoting the job title as the reference by 20th February 2019.
iWayAfrica Kenya Limited is an equal opportunity employer.


No plans for the weekend? Visit the RHS Flower Show, Tatton Park.
RHS Flower Show Tatton Park has a fresh and vibrant feel, bursting with sizzling colour and summer perfumes. Seize the last chance of the season to pick-up expert advice, shop for all your gardening needs and enjoy top class dining at this spectacular summer finale.


text:
For Lil' Jazmine.
"...every time a member of the New Afrikan nation dies under this imperialist order, it is a genocide."
BA African American studies/Polisci (Saint Louis University). Chair FTP-STL.
More posts by Black Red Guard.
3 Jan 2019 • 4 min read
Jazmine Barnes. Add this 7 year old innocent black child's name to the list of victims of the genocide of New Afrikan people in the United States. Yes, genocide.
James Yaki Sayles correctly points out in Meditations that every time a member of the New Afrikan nation dies under this imperialist order, it is a genocide. When grandma dies after having her leg amputated from complications of diabetes, it's genocide. When a black elder keels over at 65 on their job folding sheets at a hospital, it's genocide. When a black man or woman gets the needle after spending 20 years on death row, that's genocide. When a black youth of 16 overdoses on heroin cut with fentanyl, that's genocide. When a black baby swallows lead paint, that's genocide. When a black youth is gunned down by any white person, for any reason, that is genocide. When a black youth is gunned down by another black youth over drugs, that is genocide. We have to understand that these attacks and deaths of our people from 1 to 100 are coldly planned, calculated, and with the deliberate intention of wiping us off the face of the Earth. If you are black in America, you are born to die. This is why the lunatic settler Daniel Willis Taylor, who grabbed and pulled sister Yasmine James over a straw in a Saint Petersburg, Florida, McDonalds on New Year's Day, could demand her firing after she righteously defended herself. This is why pig George Zimmerman is still wandering around free in that same state after murdering Trayvon Martin. To America, our lives simply don't matter, and these settlers know it and act accordingly.
Jazmine Barnes was a 7 year old girl out and about with her family, enjoying the holidays, going to get coffee with her mother, LaPorsha Washington, and sisters in Houston, Texas, early on the morning of December 30. They were looking forward to preparing Sunday dinner, together, as the year 2018 drew to a close. This was all shattered as a barrage of bullets fired by a middle aged settler in a red hoodie, driving a red pickup truck, came barreling down on this family for absolutely no legitimate, rational reason. Ms. Washington threw her body over one of her daughters and soon realized that Jazmine had been struck in the head by one of the settler's bullets. The police claim there was no motive, yet every black person who is in any way familiar with the bloodthirsty and vicious settler psyche knows that this was a lynching, a murder. This family was targeted because they were black. This is the same state where James Byrd was coaxed by two settlers and dragged behind a vehicle until his body fell to pieces. This is the same state where the deserts and plains hold untold bodies, corpses of murdered indigenous, Chicano, and New Afrikan people. This is the state that people of my grandparents' generation avoided like the plague because of its reputation for vicious and cruel settler violence. Texas murdered Jazmine Barnes because she was a young New Afrikan life and that spark is something that this evil country seeks to stomp out and extinguish from the cradle.
Yet, Texas has a thriving mass movement, an armed movement of New Afrikan people. The cities of this state are home to formations such as Black Women's Self Defense League, organized in the very finest Panther and maroon tradition, drawing on the centuries of struggle our ancestors, many of whom were fighting women and non binary people, waged against this wickedness. Black people have always sought revenge and vented our antagonism through armed struggle. We have always carried the dream of a new and better world in our hearts and have sought to make it a reality. The maroons of the Great Dismal Swamp and Jamaica, the rebels led by Nat Turner and Dessalines, Harriet Tubman armed with astronomical knowledge, an iron will, and a pistol, Malcolm X — reformed criminal turned unrepentant, unyielding freedom fighter — Huey Newton, Robert F. Williams, James Yaki Sayles, Queen Mother Moore, all of these ancestors guide us still as the settlers prepare for another year of murder. And we assure you, our blood will gain a steeper and steeper price and the white hot rage of four hundred years of fascism, slavery, deprivation and simple evil will be avenged with blood, bullets, and fire. You seek our blood — better be ready to spill ten times your own. My grandmother has a saying , " Dig one ditch, better dig two." The grave you dig for my people is your own. The protracted people's war in the United States that will ultimately destroy it will undoubtedly start in the New Afrikan nation, led by the Jazmines and Mike-Mikes and Trayvons and Emmett Tills that you did not kill, for we are too many. More and more of us prepare revolution every day. More and more of us will be born and more and more of us will pick up the book and the gun and seriously study liberation. For lil' Jazmine.
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Djokovic deported from Australia after losing visa battle
All posts tagged "Mahmood Yakubu"
Politics3 weeks ago
INEC seeks N305bn for the 2023 elections
On Monday in Abuja, INEC presented the National Assembly with a N305 billion budget for the 2023 general elections. Its chairman, Prof. Mahmood Yakubu, made the presentation...
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text:
Bonny Light • 2 days 90.31 -0.39 -0.43%
Marine •2 days 87.70 +0.82 +0.94%
Murban •2 days 89.59 +0.92 +1.04%
Iran Heavy •2 days 84.06 -0.45 -0.53%
Saharan Blend •2 days 91.33 -0.73 -0.79%
Bonny Light •2 days 90.31 -0.39 -0.43%
Girassol • 2 days 90.43 -0.40 -0.44%
9 hours China Non-Fossil Fuel Power Capacity To Hit Record This Year
57 mins The Fascist Dictatorship called Russia under Dictator for Life Putin
1 hour Natural Gas is the Cleanest and most Likely Source of Energy to Fuel the World.
U.S. natural gas futures saw…
U.S. Natural Gas Sees Its Best Ever Start To The Year
Cold temperatures that have increased…
Dr. John C.K. Daly is the chief analyst for Oilprice.com, Dr. Daly received his Ph.D. in 1986 from the School of Slavonic and East European…
Gazprom Threatens to Disrupt Gas Supplies to Europe
By John Daly - Mar 05, 2014, 4:56 PM CST
As U.S. Secretary of State John Kerry and European Union leaders threaten that harsh economic sanctions could be imposed on Russia for its intervention in Ukraine, Russian state-controlled natural gas giant Gazprom has threatened to disrupt gas supplies to Europe, turning the Ukraine crisis into a possible trade war.
"Simmering political tensions in Ukraine, that are aggravated by inadequate economic conditions, may cause disruptions of gas supplies to Europe," Gazprom noted, before adding that it would do its utmost to reduce export risks. "We will further invest into other export-oriented projects such as South Stream and will enhance our LNG (liquefied natural gas) production and export capacity. We will also increase our access to underground gas storage facilities in Europe."
The reality is that for Gazprom, Ukraine is a deadbeat customer. On 1 March Gazprom spokesman Sergei Kuprianov said that Gazprom could cancel its gas supply discount for Ukraine as its overdue debt for gas reached $2 billion, which is not only for 2013 supplies, but current deliveries as well. In late January Ukraine had asked Russia for deferral of payments for gas supplied in 2013 and early 2014.
Related Article: Russia Needs to Sell Gas More than EU Needs to Buy it
But Gazprom's threat combined with bland reassurances has hit the company's bottom line. On 3 January Gazprom shares, regarded as one of Russia's "blue chip" stocks fell within hours by 15%, with another 2.5% two hours later.
Simple - investors do not believe that Gazprom will be able to fully deliver fuel to its European Union markets without using Ukraine's pipeline network, and if the company fails to fulfill its obligations, then it faces heavy fines from the EU for the supply disruption.
There is no getting away from the fact that Gazprom is massive, Russia's largest company, state-controlled and the world's largest natural gas producer. Even for a state company Gazprom has unusually close ties to the Kremlin, as Russian Prime Minister Dmitry Medvedev used to be chairman of Gazprom's board of directors.
Finally Gazprom accounts for about 25% of Russia's federal tax revenues.
As a state company Gazprom has unique leverage as a foreign policy quasi-state entity, which was deployed in January 2009 when Gazprom cut the gas supply to Ukraine over non-payment issues and quantities to be supplied. The blowback further west was immediate, as the shutoff impacted 18 European countries in the midst of a cold winter. The political hardball severely damaged the image of Russia as a reliable partner, as Eastern Europe had suffered a similar episode in January 2006.
Hard as it is to make a case for Gazprom, the reality is that for many years Ukraine has enjoyed discounted prices, significantly below world market prices even as it resisted price adjustments sought by Russia. Ironically, those favorable contracts impeded Ukraine reforming its industries to be more competitive, with the European Bank for Reconstruction and Development noting, "Ukraine is one of the most energy-intensive countries in the world and is only one-third as energy efficient as the average European country."
Related Article: Russia's Eastern War: Part Two?
And Ukraine took advantage of its perception that transit access was critical to Gazprom even as it enjoyed hefty gas discounts as evidenced by the fact that in 2010 Ukraine raised Gazprom's transit fees by almost 60% from $1.70 per 1,000 cubic meters per 100 kilometers of transit to $2.70. So, as obnoxious as many Europeans find Gazprom's hardball tactics, nevertheless the company has a number of legitimate issues with Ukraine, which seem increasingly unlikely to be resolved anytime soon.
But in an interconnected world, those boldly advocating sanctions to "punish" Russia for its Ukraine intervention should beware of blowback. On 3 March, as British Foreign Secretary William Hague held talks with Ukraine's interim government, Russia's state-run oil major Rosneft, took a hit in the financial markets, losing an estimated $5 billion in market capitalization. In collateral damage, British BP, which holds a 19.75-percent stake in Rosneft, has in turn lost nearly $1 billion. Similar market losses are rebounding through Germany's stock market, as Germany is Russia's largest European trading partner.
Accordingly, a little less rhetoric about sanctions and a little more attention to the bottom line would seem to be in order.
By John Daly of Oilprice.com
Russia Eyes China in Bid to Expand Asian Energy Ties
No, Washington Does Not Have a Nat Gas Weapon Against Moscow


text:
The Yugoslav Socialist Federation (Jugoslovanska Socialistična Zveza) was a socialist migrant organization in the United States of America, 1905 to 1952, founded in Chicago, IL.

The Jugoslav Socialist Federation was established in Chicago, Illinois, in 1905. The founders were Slovenian, Croatian, and Serbian representatives of several independent socialist and liberal organizations. They represented, in education, socioeconomic class and philosophy, the broad range of South Slavic immigrant America. Although not all Marxist, they were unified in opposition to industrial capitalism and the intrusion of organized religion into economic and political spheres. They also believed in the importance of ethnic awareness and inter-ethnic cooperation among workers. These people established a myriad of organizations in America between 1900 and 1918, among them the Slovenska Narodna Podporna Jednota, the South Slavic cooperative movement, and the Yugoslav Republican Alliance.

From 1905 until 1914, the Jugoslav Socialist Federation was the primary political organization among South Slav immigrants, dedicated to advancing socialist causes and to enriching the cultural life of its members. From 1912-1917, the Federation was affiliated with the Socialist Party of America; it favored entry of the United States into World War I. In 1919, it was expelled from the Socialist Party and most of its Serbian and Croatian members joined the Communist movement. Most of the Slovenian membership remained independent, but sympathetic to the Bolshevik Revolution. In 1922, the Federation reaffiliated with the Socialist Party and remained so until 1940. From 1940 until it ceased to exist in 1952, it functioned as an independent socialist and cultural organization composed mostly of Slovenians. The Federation published two newspapers, Proletarec (Slovenian) and Radnička Straza (Serbo-Croatian) as well as an annual, Ameriški Družinski Koledar. Majski Glas was the May 1st issue of Proletarec, which became a separate publication.

External links

Description of the collection at the Immigration History Research Center (IHRC), UMN Minnesota. http://ihrc.umn.edu/research/vitrage/all/y/ihrc1149.html

Croatian-American culture in Illinois
Serbian-American culture in Illinois
Slovene-American culture in Illinois
Defunct socialist parties in the United States
Yugoslav American

redpajama_set_name: RedPajamaWikipedia


WHTop team maintain a unique list of top 10 webhosting companies (out of 465 listed, see top 100) targeting Germany, compared by their Alexa Rank. Germany current population is 80,594,017 ( #19 in the world) with 72,365,643 internet users (89.6% of population and #8 globally). This list is updated often (last update 21 April, 2019) and give's you a unbiased & impartial information about best web hosting in Deutschland (including reviews from users/customers).
List of affordable plans from best hosting provider on each category. They mostly offer competitive low cost services and cheap server prices (sometimes including free plans / free domain registration) and SSD/SAS hard drives. If you search for (business managed or enterprise) Wordpress / Drupal / Joomla / Magento / Wiki / PhpBB / TYPO3 powerful applications, you have to manually check plans from best webhosting companies. Some of them may have their own datacenter services (with green powered renewable energy), renting racks spaces, are ICANN or official domain registrars for specific country extension like .DE.
+ Note: Company descriptions is short (812). Recommended 1000 chars.
AR Webhosting - Apr 7, 2019 - Get The Best dedicated server in Germany at more info! #dedicatedserver #emailserver #email #linux… more info!
Computacenter - Apr 4, 2019 - Open for business! – Our Germany Head Office & Integration Center in Kerpen. This fantastic state of the art facili… more info!


text:
@interface NSObject (IBMemberIDRepresentation)
- (id)ibMemberIDRepresentation;
@end


Rent a Car is a basic requirement for all business people today. Avis Hellas is working closely with the mother company – Avis Europe plc – and uses all technological knowledge to deliver any new product/service in Greece just before our customers start to ask for it. Though, Greece is a country which has lot of differences from other European countries, such as geological structure, climate variances, culture and ethos. So, the success of Avis Hellas is to adapt all new and innovative products/services to the Greek needs or create new that could fit into the Greek mentality.
At AVIS, "We try harder" to make your car rental easier. As an AVIS customer, you can take advantage of the benefits of renting with Europe's leading car rental company.
We're an operating division of AVIS Europe plc, the leading car rental company in Europe, Africa, the Middle East and Asia, with more than 30 years' experience in the car rental industry. AVIS Europe serves over 8 million customers annually through a network spanning 112 countries.
AVIS began in 1946 when Warren Avis opened his first car rental location – "AVIS Airlines Rent A Car Systems" at Willow Run Airport, Detroit – the first car rental operation at an airport location. In 1965, AVIS formally expanded into the international arena by founding the Europe, Africa and Middle East division (AVIS Europe) and achieved leadership in this market just 8 years later in 1973 – a position which AVIS has retained ever since.
The essence of AVIS' success has been a singular vision of building the best and fastest growing company within the business of car rental through continuous investment in its network, leading technology and, most importantly, its people.
…is not just the fifth most famous advertising slogan of all time; it is an open-ended promise to do better today than we did yesterday; to deliver value to our customers, our employees and our shareholders. It is the spirit of AVIS.
Everyone in the company has an important part to play in achieving excellent and consistent customer service and delivering the "We try harder" promise.
The following statements encapsulate our beliefs and values and our approach to doing business throughout our operating territories.
We believe it is in the interest of our shareholders, our customers and our employees that we maintain a highly acceptable public image supporting a progressively profitable company. Honesty, integrity and fairness are an integral basis of our total philosophy.
We believe in providing consistently high standards of integrity, service, quality and value in satisfying customer needs. This operating ethos maintains our industry leadership and retains the loyalty and respect of our customers.
We aim to stimulate duty, mutual loyalty and a sense of pride in working for Avis through employee involvement at all levels, continuous updating of knowledge and skills and attractive and competitive recognition and reward systems. We believe that employees should be actively encouraged to grow and develop their careers with Avis and we always seek first to appoint candidates from within the Company to fill positions at every level – both nationally and internationally. To this end, we will provide the environment to help employees improve and develop themselves.
Our management philosophy is one of decentralisation and local autonomy, underpinned by strong support services and leadership provided from Group Headquarters, an approach which stimulates entrepreneurialism whilst promoting consistency of image, service levels and operational efficiency.
Avis Greece, the only corporate company in the sector of Rent a Car business in Greece, is active in the Greek market since 1960, initially as a licensee, and from 1998 as an affiliated company of Avis Europe. All these years, the purely Greek administration team of Avis Greece applies the principles of the modern management. Through a decentralizing philosophy, the company develops the experience at the best way and also the know-how of the mother company; on the other hand Avis Greece is completely adapted in the particular market conditions and practices of our country.
The gear of Avis is not limited in the material and technical infrastructure. Together with important partners, with the vision of the management team and of course with the dedication of all its employees, the company does not rely on the existing positive results. Trying to find ways to better improve its services, Avis Greece makes daily action on what it declares: "We try harder ".


OHP Acetate Film & Tracing High Quality Transparent Paper can be used for overlays, inserts, gift tags, matting photographs and many more applications.
In our range of acetate and tracing paper size choices, you'll find something to suit all your needs. Our prices are competitive, and you'll struggle to find a greater variety of such gorgeous card options elsewhere.


Home F1 Techeetah and Haas's design: "Can I copy your homework?"
Techeetah and Haas's design: "Can I copy your homework?"
The Formula E team jokes on 'Twitter' with the great resemblance between its colors and the new ones that the Americans have presented.
Confirmed. Rich Energy, the new principal partner of Haas, has radically changed the design of the American team. The gold and black colors that identify the brand of energy drinks have taken over monkeys, clothes, logos and, of course, the cars of Magnussen and Grosjean. This has been shown in the act of presentation of the VF-19, the first car of 2019 that can be seen. An elegant design that can remind other old Formula 1, such as Lotus, or other more current, for example, the E.
-Friend: "Hey Can I copy your homework?
-Me: "Sure, just change it a little so no one notices"


so, is there a way to make it indent if the text in the XDF is so long it spills to another line?
What do you mean by making the rows shrink? The leading or the column width? A screenshot would be helpful.
Sorry, I attached a before (for before adding the extra code) and an after (after I added the additional code). I photoshopped out info on the left and the right 9except the bullets) due to NDA reasons, but you can see how they change height instead of stayin the dame height, regardless of the amount of information in the right hand column.
This looks like a leading issue. You could try turning on "Use Legacy Line Leading" (it's in the Variable Text Editor, Paragraph, Global Settings). Sometime that just fixes everything, sometimes causes other issues though.
Another thing I would do is open up the TagsRefGuid.pdf manual. On page 42 it covers all the Paragraph attributes. You may need to adjust the leadbefore and leadafter. If you try this, I believe the documentation is off about it being in tenths, it seems to actually be in hundredths like lindent is.
It's hard to know exactly what's going on without seeing the whole job, including the paragraph settings in the text frame where you're calling out the rule, as well as the data which drives the whole thing (or at least some dummy data), and other rules and functions that are being invoked.
That said, you might want to try using "soft" returns, with
 tags, instead of starting a whole new paragraph with a
 tag for each item.
Anyway, it's no wonder the spacing is changing, with both
 and
 tags in effect. You want to choose one or the other.
s += [PAC1, PAC2, PAC3, PAC4].filter(String).join("
•<t>");That last line says, "Make an array of these four items, remove empty elements, and join them into a single string, putting "
•<t>" in between each item."
Like I said, in order to completely analyze why you're seeing what you're seeing, I would need to run your rule myself, but it's impossible for me to do that without the rest of the job.
And again, the root of the problem is that each line has both a
 and a
 tag at the beginning. You need one of those, not both.
ok, thanks for your help! I'm still learning a lot. I'll look into this further.
TypeError: [PAC1, PAC2, PAC3, PAC4].filter is not a function.
Well, I guess I don't expect everyone to read all of my boring, lengthy signature, but all that stuff is there for a reason. Specifically, this is at the bottom of every message I post, in bold: "Please include the specific versions of FusionPro, Acrobat, and your operating system in any problem reports or help requests."
yep, sorry... we've been slammed (and with another client, not even this), so my brain is in 50 places. I am using 7.2 in acrobat x... although I need to install FP 8, we have the license since we jsut bought the VDP producer server as well to automate some things.
I'll give this a whirl then, thanks!
I've stripped some static elements of the document, just the info that is involved with dummy data, all the rules are there... this is as it was to begin with... so I am trying to figure out why many approaches to indenting the text messes up the table.