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How To Play Shadow In The Woods Board Game
Introduction to Shadow in the Woods
The History of Shadow in the Woods
Gathering the Supplies
Setting Up the Game
Using Special Equipment and Third-party Mods
Cards, Dice, and Pieces
Language of Shadow in the Woods
Winning and Losing
Variant Play
Sharing Shadow in the Woods
Shadow in the Woods is a cooperative fantasy-themed board game for two to four players, aged 8 and up. The goal is for the players to explore new worlds and landscapes of unknown secrets by creating their own unique characters and thwarting villains as they go, all while uncovering long-forgotten legends. Players take on the roles of heroes who are investigating muddy forests, eerie caves, dangerous deserts, and more while looking for powerful artifacts to save the world. Along their journey, they must battle monsters and collect resources to help them on their mission. Each character have special abilities which can be used in combat against minions or during daring escapades that involve puzzles and skillful thinking. Additionally, players must make important decisions as they move through variables environments; along with collaborating with each other in order to build trust and prevent catastrophic failures on their noble quest!
Shadow in the Woods is a classic board game that dates back to early 19th century USA. The original version was created during a time when family gatherings were often accompanied by card or board games. The earliest version consisted of a playing board in three rows, with nine hand-painted wooden blocks representing characters from local folklore. Players would roll the die to determine their character and take turns moving it around the board in order to win.
Since then, Shadow in the Woods has undergone some changes and improvements that have made it more user-friendly for modern audiences. Today, instead of nine blocks and local folklore characters, there are twenty-four figures from different nationalities on two sides of the gaming board. Instead of rolling the die, players draw cards which provide movement values and bonus points to complete objectives and pass obstacles as they attempt to be first one out before their opponents. There are also newer versions that feature card-based opponents rather than an AI system as well as an online version available through an app platform.
In order to play Shadow in the Woods board game, players will need to gather a few items. First, they will need the game itself which includes 1 gameboard, 6 dice, 12 playing pieces (1 wooden figurine for each player) and 40 colored tokens. Additionally, all players should have pen and paper handy. Preparing The Board: Set up steps
Once the players have everything needed for the game, they should start preparing the board by placing all of their playing pieces on the starting point of the board. It is important that players separate their playing pieces so that everyone knows which one belongs to them. Then, each player can take five chips from their pile and carefully place them on any dark squares of their choice around their piece on the board. Finally all six produced die dice need to be rolled onto a large bowl in the middle of the gameboard for easy access by everyone during game play.
Before you can begin playing the Shadow in the Woods board game, it is necessary to complete setup. You will need approximately 15 minutes to get everything ready before starting the game.
To set up, take all of the pieces out of their respective packages and put them in a pile on the table. This pile should include all of the character tokens and dice as well as the game board itself which should be unfolded and laid flat on the surface. All of the tokens should be placed within reach of both players.
Now, each player will have to choose one character token that represents them in the game – these can either be randomly selected or chosen by preference. There are 8 different character figures, so make sure that you don't select characters that look similar when there are two players!
After making sure each player has their token chosen for play enable*, each player needs to place their character token onto one end of The Woods on the board game, bearing in mind that it must not overlap with any other character figures – again preferably at opposite ends from each other . Finally, divide up all six dice among both players equally so that everyone has three apiece to use during gameplay. Once this is done you may now start playing Shadow in the Woods!
*Enabling = Making sure materials needed for play are available for use
Shadow in the Woods board game is an old-fashioned spooky strategy game that many people find exhilarating and exciting. To make the most of your Shadow in the Woods board game experience, you can bring in some extra equipment to customize it and make it more enjoyable. Here are a few tips for doing just that:
Board Game Tapple
1. Invest in third-party mods – there are many third-party manufacturers who create components for Shadow in the Woods that add extra dimension to the game. These mods can range from rulebook expansions, custom cards, extra accessory pieces and even color variants of the regular tiles. Check out popular tabletop gaming stores or sites to find out what's available.
2. Add lighting effects – using torches, flashlights and glow sticks can really bring your game to life as you move pieces through pitch black darkness! You can use these special items as part of a dark theme for your Shadow in the Woods party or simply enjoy their ambient presence at home as you play with friends or on your own.
3. Upgrade the music " an appropriate soundtrack is a great way to make Shadow in the Woods come alive during playtime! Pick some horror-themed tracks or classic horror themes like 'Psycho' by Bernard Herrmann to set the tone of your adventure.
4. Adapt props and costumes " playing with suitable surroundings and costumes adds another level of realism to any role-playing game. Try creating a creepy forest backdrop with branches, moss and fallen leaves " or give each player a set of roles they must embody while they quest through the woods!
Shadow in the Woods is a complex board game, suitable for people wanting a challenge. The objective is to collect as many gems as possible before the sun sets. At the start of each turn, all players roll a die to find who goes first. Then they place their pieces on the board and draw cards, which will determine their actions throughout the game. Players can move forward, backward, left or right, depending on where they want to go.
Once the gems are placed out on the board based on card selections by players, grubs randomly appear around those gems; avoiding them means you won't lose points. Throughout the game, players have different strategies that they use to pick up points; they can either look for gems themselves or try to mess up other opponents by making them land close by or even catching them with their pieces when they get too close!
The main strategy in Shadow in the Woods is planning ahead and knowing when to move quickly or slowly so as not to get caught by grubs and other pieces. Patience is also important; be sure to take your time and make sure that you are getting good value from each move you make otherwise you may lose some valuable gems! You should also pay attention to where other players are going and keep track of how many jewels everyone has collected during the game so that you can adjust your strategy accordingly. Lastly, take risks but be careful " it's easy to get too greedy and let things slip past your guard!
Shadow in the Woods is a board game designed for 2-4 players, ages 10 and up. The game requires two sets of cards, some dice, and various pieces to play.
The two card sets include the Action Cards and Secret Path Cards. The Action Cards contain different characters with unique abilities, locations in the Forest of Fear, different situations that must be solved, supplies found on the path to victory, and monsters that must be defeated before entering the clearing. The Secret Path Cards are played in order to create a customized journey through the haunted woods. To begin playing, each player will select an Action Card character which they will use throughout the course of the game.
The game also includes 6 dice that may be used to resolve difficult tasks or to battle monsters encountered along your journey through the forest. Additionally, special markers and tokens are included that represent victories over monsters and solutions to puzzles – these markers can be useful when navigating treacherous obstacles or overcoming adversaries. Finally, several cubes are included which signify Advancements attained when solving particular puzzles or defeats scored against monsters lurking in the woods!
Shadow in the Woods is a cooperative game for three to six players, designed by award-winning game designer Friedemann Friese. Players take on the roles of characters from a Grimm's fairy tale and navigate their way through a dark wood full of monsters, traps and trickery. The game relies heavily on teamwork as players explore and defeat challenges together.
The language of Shadow in the Woods board game is built upon key terms used to describe its mechanics and events that occur within it.
The most essential term for players to learn is "Challenge". A Challenge is any obstacle put forth in the game, such as a monster, trap or peril encountered in the forest. Challenges can be approached tactically with teamwork or sleuthing skills like deductive reasoning. Whenever a Challenge is successfully overcome, 'Points' are rewarded based on its difficulty level.
Players must also learn about 'Grimmers' " shadow figures that lurk around obstacles in the woods looking for unsuspecting heroes to devour! To win the game, players must collect enough points before all Grimms are defeated.
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Other terms integrated into the language of Shadow in the Woods include: 'Night', which indicates when Player Rounds begin; 'Equipment', which describes items found throughout the forest; 'Actions', which explain how characters move throughout in order to avoid hazards; and 'Ripple Events', defined as external effects that can be triggered at any point during a Player Round by clever players.
In the Shadow in the Woods board game, the conditions for victory depend on which of the three possible characters you choose to play as. If you choose to play as a werewolf, your goal is to eat all of the villagers before they are able to catch you. If you choose to play as a villager, then your goal is to catch the werewolf and save the village. Finally, if you choose to play as a wizard, your goal is to capture both villagers and werewolves and send them back home. The conditions for losing vary with character too: if playing as a werewolf, you lose if all of the villagers have been caught; if playing as a villager, you lose if there are no more villagers left alive; and if playing as a wizard, you lose if either team has won or all other characters have been defeated.
Shadow in the Woods is a classic board game that can be enjoyed by people of all ages. There are two main ways to play the game: Basic and Variant. In Basic Play, two teams compete against each other while they try to capture their opponents' flags and return them to their hometowns before their opponents can reach theirs. In Variant Play, players have several different options pertaining to how they play the game. One option allows for control of three characters instead of two; another option eliminates one team in favor of everyone playing individually; a third option allows for different scoring systems; and a fourth option involves the introduction of special items or character abilities. No matter which variant is chosen, Shadow in the Woods is always sure to be an exciting and entertaining experience!
If you're planning to host a Shadow in the Woods board game, make sure to have the necessary materials ready. This includes a copy of the game, decks of cards, dice, role markers and other components. If possible, specify a dress code for guests " traditional witches robes are always popular! You should also designate a host ahead of time who can gather everyone once they arrive and explain how to play.
Begin by explaining the rules and guiding guests through the setup process. Give each player their roles (which vary by edition) and help them set up their gaming areas according to the instructions. Have players introduce themselves using their character's names and start them off with some conversation starters related to the theme or story elements built into the version that you choose. The first round should consist mostly of lighthearted banter and storytelling details that eventually build up to the main direction of game night ahead.
Once everyone is familiar with playing Shadow in the Woods it's time for your group to explore one of its famous woodlands! Using teamwork and skillful decision-making each member will have an important part to play as they battle enemies lurking along every pathway. As players progress from level 1 through 3, each scene presents novel challenges that require creativity and new strategies to conquer " encouraging group dynamics fitting for any genre style experience . So be sure to encourage flexibility when it comes time for solving problems as you traverse through this mysterious realm!
Shadow in the Woods is a fun game for all age groups. Players compete to collect magical objects from the different parts of an enchanted forest. Along the way, they must compete with dangerous monsters and thwart the plans of rival players.
Playing Shadow in the Woods requires setup and a few basic rules that must be followed by all players. The objective of the game is to collect as many objects as possible without being eliminated by monsters or other players. To win, you need to think strategically about your moves and how best to outwit your opponents!
At the end of the game, whoever has collected the most magical artifacts wins! Additionally, having enough knowledge of magical lore can be extremely helpful while playing this game – knowledge that may give you an edge over your competition if used correctly! Overall, Shadow in the Woods is an enjoyable way to spend time with friends and family while testing critical thinking and strategy skills.
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Washtenaw United: HomeShare Program Provides Affordable Housing And Companionship For The Elderly
By David Fair • Oct 7, 2019
(From L to R) Judy Slater and Janet Hunko
Providing affordable housing for low-income residents can be difficult, especially those who are senior citizens. Fortunately, Michigan Medicine created the HomeShare program, which allows seniors to share housing with other individuals. In this week's "Washtenaw United," WEMU's David Fair has a conversation about this amazing program with Janet Hunko, director of the Housing Bureau for Seniors at Michigan Medicine, and Judy Slater, who volunteers regularly with HomeShare.
One of United Way of Washtenaw County's goals is to increase the number of vulnerable, low-income older adults that are able to "age in place", and stay healthy and independent in their homes. Data show that:
Over half of older adults in our county live alone
47% of older adults report not having someone they could borrow $100 from in an emergency
Studies show that being isolated is just as bad for older adults as smoking and leads to worse health outcomes than being obese.
Our strategies:
Help older adults with interventions when they are in crisis. (Examples: financial assistance to prevent utilities shut-off or eviction)
Help connect them with other resources in the community. (Examples: connection with a social worker that can assess if they have other needs, such as home repair or meal delivery)
Provide social interaction and programs to keep older adults connected to their communities. (Examples: Senior café group meals or senior center activities)
ABOUT JANET HUNKO
Janet is the director of the Housing Bureau for Seniors at Michigan Medicine. Before being promoted to director in 2014, she was the bureau's forclosure prevention coordinator. Her duties included:
Perform independent psychosocial assessments which includes determining the clients' capacity to maintain home ownership.
Develop and implement complex case plans which include linkages to community resources, budget counseling and possible loans.
Manage and administer two loan funds.
Serve as chairperson of the Washtenaw County Foreclosure Task Force.
Coordinate and implement tax preparation program.
Recruit, train and supervise volunteers and social work interns.
Develop, implement and maintain appropriate public relations and community education.
Assist with fundraising activities and agency advocacy efforts.
Janet is also a part-time lecturer at Eastern Michigan University.
ABOUT JUDY SLATER
Judy is originally Kansas and grew up in California. She came to Ann Arbor in 2010 to be closer to her son and has lived here on and off since then. She currently lives in her second HomeShare as a "seeker" and is pleased to say she has maintained friendships with both HomeShare "providers." Judy's life work has been in office administration and is currently semiretired. Judy's major passion is volunteering which she does regularly for HomeShare.
Housing Bureau for Seniors
HomeShare
Senior Living Week 2019
UWWC Data on Older Adults
Washtenaw United: Finding The Right Path Through The Peace Neighborhood Center In Ann Arbor
By David Fair • Sep 30, 2019
United Way of Washtenaw County / uwwashtenaw.org
For 50 years, the Peace Neighborhood Center in Ann Arbor has been providing opportunity to those facing social and economic challenges. The work continues today with services, such as the Alternatives for Youth (AFY) program. The center's executive director, Bonnie Billups, Jr., joins David Fair for a conversation about creating opportunity and working toward equity in this week's "Washtenaw United."
Washtenaw United: The Ann Arbor Center For Independent Living
Ann Arbor Center for Independent Living / https://www.annarborcil.org/
The way we've developed the world isn't always fully accessible. For those with challenges, accessibility remains an issue. WEMU's David Fair introduces you to two men who are helping open doors for those who often felt locked out. Alex Gossage is interim executive director for the Ann Arbor Center for Independent Living and Will Purves is director of planning and program development.
Washtenaw United: 09/23/2019
Washtenaw United: Providing Better Services To Aging Adults In Rural Communities
By David Fair • Sep 9, 2019
Manchester Community Resource Center / manchestercrc.org
In rural communities, services, such as grocery stores, medical facilities, and access to public transportation, can be seriously limited. The Retired and Senior Volunteer Program (RSVP) was created by the Corporation and National Community Service (CNCS) and housed within the Senior Services department at Catholic Social Services of Washtenaw County. The RSVP program seeks out community partnerships who are in need of volunteers to help support their mission and goals. Manchester Community Resource Center director, Laura Seyfried and local RSVP volunteer Delores Notten talk about the program's efforts and goals with WEMU's David Fair in this week's "Washtenaw United."

redpajama_set_name: RedPajamaCommonCrawl


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David Raum has impressed with Hoffenheim at the start of the 2021/22 campaign. - © DFL
David Raum: Who is the Hoffenheim left-back now in the Germany squad?
After helping Greuther Fürth to Bundesliga promotion in 2020/21, winning the U21 Euros and representing Germany at the Olympics, David Raum is now part of Germany's senior squad.
bundesliga.com has the lowdown on the fresh blood in Hansi Flick's first-ever Germany squad…
David Raum
Club: Hoffenheim
Position: Left-back
Country: Germany (3 caps)
Despite being born and raised in Nuremberg and joining local club Tuspo Nuremberg aged just four, it was neighbouring city rivals Fürth - just six miles to the west - who noticed Raum within just a year and signed him at five years of age. The then out-and-out midfielder rose through the ranks quickly, scoring 10 goals and providing 12 assists in his final full season with the club's U19s.
By the end of the 2016/17 season, Raum was part of Greuther's first-team squad and made five appearances from left midfield. That number became 20 the following season while he was tested in several positions such as left midfield, right midfield, left-back and even centre-forward. By the start of 2019/20, his third full season in Bundesliga 2, Raum was settled on the left side for Fürth.
In 2020/21, Raum took the league apart. He scored just once but assisted a league-high 15 times to help push Fürth to promotion on the final day. Several Bundesliga clubs showed interest as a result, and Raum signed on the dotted line with Hoffenheim ahead of the 2021/22 season. His first top-flight assist came in the 3-1 victory against Wolfsburg on week six and - having featured in 16 of 17 Hinrunde matches - Raum has five assists and a goal to his name. That maiden Bundesliga strike came in Matchday 15's 2-1 win at Freiburg where Raum scored the opener after just three minutes and then set up Chris Richards' 94th-minute winner in a man of the match performance.
He played in each of the Germany U21 team's games on their way to the European Championship title in the summer of 2021, as well as playing every minute of Germany's campaign at the Olympic Games in Tokyo. His progress was then capped by earning his senior international debut with a seven minute cameo in Germany's 6-0 dismissal of Armenia in 2022 FIFA World Cup qualifying. Starts away to North Macedonia and Armenia then also followed in Group J as Germany topped the group and Raum now has three Die Mannschaft caps to his name.
Watch: Raum stars in Hoffenheim's 2-1 win over Freiburg
Plays a bit like: David Alaba
Raum's versatility in the positions he has played and - in left-back and central midfield especially - the positions he is used to playing has an air of David Alaba about it. The majority of Raum's assists in his final Bundesliga 2 campaign with Fürth were from passes rather than crosses, as may have been expected from his left wing-back position.
That midfield past means that Raum is very comfortable on the ball and has the smarts to know when to come inside from his left-back position or when to race down the flank. He possesses the vision to both find his attacking teammates within tight spaces as well as with crosses. Raum is also an aggressive attacking player, using his speed and strength to attack opposition full backs.
Raum was one of only three players to both represent Germany's U21 side at the European Championships in 2021 - going on to win that competition - and the Olympic Games in Japan which followed directly after. The others being Amos Pieper of Arminia Bielefeld and Arne Maier of Augsburg. In total, Raum made 46 appearances across the 2020/21 season.
David Raum lifted the U21 European Championship title with Germany in the summer of 2021. - imago images
"David is a highly talented and extremely fast player with a strong left foot who has developed into one of the most sought-after full-backs in Germany thanks to his outstanding performance this season." - Hoffenheim sporting director Alexander Rosen
"Once you've earned that kind of promotion, you soak it up. And when you can play for your own country, that's motivation enough, also because you've seen how much support came from Germany fans. It's not difficult to run yourself into the ground for 120 minutes." - Raum himself on playing for Germany at the Olympics.
"He handles everything very well. David Raum is a boy who has kept his feet on the ground with a great attitude. A very fine guy with his heart in the right place." - Hoffenheim coach Sebastian Hoeneß


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[EXPRESSO] Crash Bandicoot: On The Run iOS | N.Sane Freeconomy
After a soft-launch in some Asian countries last year, now the Crash Bandicoot runner (developed by trademark abuser & bully King, yes, i have the power of "memory") launched worldwide, and since i still can't find Crash Bandicoot 4 at a decent price, might as well review this.
Cortex is up to his usual stuff, which means he sent his minions to conquer various dimensions, but Coco found a way to kick their asses and save the multiverse, which involves Crash and Aku running their way through familiar levels.
After you've crafted the weapons required for the boss or to even enter the level, with the usual gaggle of resources needed to craft items and timers, all avoidable with the premium currency. And of course the usual gaggle of base building stuff and social integration. You might say it's at least upfront about it being a free-to-play game, i will say that Activision and associates evidently don't feel it necessary to even mask the issue, so they just start pummelling your resolve very early, even if you do know the shitty deal, doesn't matter.
The gameplay itself it's alright, i mean, a Crash Bandicoot endless runner makes a LOT of sense, it looks good and runs well, but it doesn't really stand out in this crowded genre, even if this does have finite levels, alongside looping and proceduraly generated ones. It starts very run of the mill, but the level design does improve after the initial phase and there are some tough extra challenges.
Shame new areas and story runs aren't that distinct or well designed to be worth the grinding and farming they're locked behind, which only gets more taxing as the game progresses and keeps pestering you into buying the premium currency.
Vexation which isn't optional, at all.
Wise Yuri Adventure, Arcade, Dinosaurs, Endless Runner, Exploitation, EXPRESSO, Free To Play, Killer Animals, Monsters, Platformer, Reviews, Robot, Sci Fi, Smarthphone, Spin Off, Videogames Lascia un commento 30 marzo 2021 1 Minute
Gappa The Triphibian Monsters (1967) [REVIEW] | ♫ It's The True Mystery of The Universe ♫
Yes, with a "G".
One of the minor, less known giant monster, and the only kaiju eiga ever made by Nikkatsu (which almost went bankrupt after releasing it), also known under the mystifing title "Monster From Another Planet" in the US, and directed by Hiroshi Noguchi, better known for the Cat Girls Gambler yakuza series and the Ginza Mighty Guy/Ginza Whirlwind series.
Oddly, the plot is virtually identical to the one seen in Gorgo (hi again), with a grouple of people (in this case a group of reporters and scientists instead of a salvage crew) capturing and bringing a monster from its island (here a place called Obelisk Island) to "civilization" in order to become a media attraction. But this also angers the natives of the island and – more importantly – the parents of the infant Gappa monster, who head to Japan and cause huge havoc in their wake.
If japanese monster movies taught me anything, it's to never steal children, especially those of literal giant monsters. Just don't. Or stop.
Continua a leggere "Gappa The Triphibian Monsters (1967) [REVIEW] | ♫ It's The True Mystery of The Universe ♫"
Wise Yuri Action, Adventure, Boats, Cinema, Comedy, Dinosaurs, Disaster movie, Drama, Exploitation, Fairytale, Film, Live Action, monster movies, Monsters, Movies, retro, Retrospective, Reviews, Romance, Sci Fi, Tokusatsu Lascia un commento 29 marzo 2021 3 Minutes
Garuda (2004) [REVIEW] | Harvey Birdmon
Sometimes it's hard to forget that neither Japan or the United States have an exclusivity on making giant monster movies, even if often we still end up in the vague "asian sphere of influence" one way or another. This one as well, but it's from Thailand, not a country you immediately associate with giant monsters, but it doesn't matter, and director/producer/writer Monthon Arayangkoon tapped from thai folklore for the monster, the titular Garuda, originated from Hindu mithology as a legendary bird-like creature aligned with the element of wind, serving as a steed to the god Vishnu, and depicted as either a giant bird with half-open wings or an humanoid with bird features.
He's usually depicted as a protector figure, always ready to fight the serpent enemies (which means the naga), but in this case he's depicted as a bloody rampaging monster, but i guess being trapped into the concrete under Bangkok for thousand of years will make anyone snap into a rampage.
Continua a leggere "Garuda (2004) [REVIEW] | Harvey Birdmon"
Wise Yuri Action, Cinema, Disaster movie, Drama, Fantasy, Film, Horror, Live Action, monster movies, Monsters, Movies, Myth, Retrospective, Reviews, Supernatural Lascia un commento 28 marzo 2021 3 Minutes
The Amazing Colossal Man (1957) [REVIEW] | No Titans Allowed
Released by American International Pictures in a double bill with Cat Girl (not what you're probably thinking), this Bert I. Gordon "cheese classic" also spawned a sequel, War Of The Colossal Beast, and it embodied – alongside The Incredible Shrinking Man – the 50s B-movie fascination for size alteration, leading to another popular and often parodied drive-in feature, Attack Of The 50 Foot Woman. Mr. B.I.G. himself would go back to this motif not only with the The Cyclops (previously released the same year), Attack Of The Puppet People and the aforementioned sequel to the movie , but even well into the 60s with Village Of The Giants, VERY loosely based off H.G. Wells' Food Of The Gods, before he actually did a more…let's say "proper" adaptation of the story. And then followed it with a sequel that had even less to do with the H.G. Wells classic book.
Nothing new, since this is actually an uncredited adaptation of the short sci-fi novel The Nth Man by Homer Eon Flint, a fairly unknown sci-fi author of the early 20th centhury.
Like many B-movies from the 50s, it's the radioactivity (discovered by Madame Curiè) that's in the air for you and me. This time it's Lt. Colonnel Glenn Manning (played by Glenn Langan), who gets hit by a plutonium bomb after rescuing a pilot that just crash-landed near the testing site.
Continua a leggere "The Amazing Colossal Man (1957) [REVIEW] | No Titans Allowed"
Wise Yuri Action, Cinema, Film, Live Action, monster movies, Monsters, Movies, retro, Retrospective, Reviews, Sci Fi, Sequels, stock footage, War Lascia un commento 25 marzo 2021 3 Minutes
Varan The Giant Monster/ Varan The Unbelievable (1958) [REVIEW] | Kaiju In The Middle
Sorry, i wasn't able to find a copy that didn't have the hardsubbed american title.
Godzilla is, has been and probably will be in secula secularum the greatest legacy of Toho and its empire of weird monsters. But of course, if the Big G sits at the top of "kaiju mountain", and other monsters from their own movies have become inscindible part of the Godzilla series, some of them don't dine at the court at all, and just get called back as jesters for the big monster mashes.
Varan is sadly one of them, and it's a bit sad when they decide a frigging giant shrimph like Ebirah was worth doing new effects when Godzilla Final Wars came around, instead of just re-using old footage from Destroy All Monsters, like they did for Varan's (among others) cameo, just happy to be there and cheer from the sidelines, even when Minilla is frigging more useful. Poor Varan.
But of course he did debut in its own movie, Varan The Giant Monster, and yes i'm talking about the original version, not the americanized one that does go under the title of Varan The Unbelievable, and alters the plot to include the american army… because America, that's the reason. Sighs
Continua a leggere "Varan The Giant Monster/ Varan The Unbelievable (1958) [REVIEW] | Kaiju In The Middle"
Wise Yuri Boats, Cinema, crossover, Dinosaurs, Disaster movie, Drama, Exploitation, Fairytale, Film, Killer Animals, Live Action, monster movies, Monsters, Movies, Myth, retro, Retrospective, Reviews, Sci Fi, stock footage, Tokusatsu Lascia un commento 22 marzo 2021 4 Minutes
Frankenstein VS Baragon / Frankenstein Conquers The World (1965) [REVIEW] | Atom Heart Monster
Strange as it may sound, you really can't talk about King Kong and Godzilla beating each other up without talking about the Frankenstein's monster, but we already talked about the backstory of the original "Monkey VS Nuclear Dinosaur" kaiju flick in its review, so let's just say that this movie is actually Toho bringing back the partially scrapped idea of having Kong fight a monster created by Frankenstein for King Kong VS Godzilla, which would itself spawn a follow up a year later, with War Of The Gargantuas. And of course, tasking yet again Ishiro Honda to direct it.
Also, this one introduces a monster that would eventually cross into the Godzilla franchise, Baragon, not be confused with another, completely different but – for pure coincidence – very similar looking (at a glance) monster from the Gamera franchise, Barugon, with a "u". A minor monster, brought back just for the giant monster brawls installments of the Godzilla series (where pretty much every frigging Toho kaiju was invited for a quick cameo), but here the main antagonist to the "Frankenstein" monster, as the original japanese title makes it abudantly clear.
Continua a leggere "Frankenstein VS Baragon / Frankenstein Conquers The World (1965) [REVIEW] | Atom Heart Monster"
Wise Yuri Action, Boats, Cinema, Dinosaurs, Disaster movie, Drama, Exploitation, Film, Horror, Killer Animals, Live Action, monster movies, Monsters, Movies, Nazi, retro, Retrospective, Reviews, Sci Fi, stock footage, Supernatural, Tokusatsu, War Lascia un commento 21 marzo 2021 6 Minutes
Big Man Japan (2007) [REVIEW] | Now it's history I see
If you have been searching for an original, fresh take on the kaiju movie, you simply cannot overlook a movie like Big Man Japan, directed, written and starring Hitoshi Matsumoto, a popular japanese comedian, here at it first full lenght feature, followed by Symbol, Saya Zamurai and R100.
Sure, in the movie there are giant monsters attacking Japan, there is an Ultraman style humanoid giant that fights them to protect the country and its citizens, but this isn't a merry tale of people in rubber suits smacking the shit out of each other, getting set on fire by fireworks and hosed down by stage assistants.
This is actually the story of Masaru Daisato. Like his ancenstors before him, he can grow into a giant over 30 meters tall when shocked by electricity, and he uses this power to defend Japan from the giant monsters that routinely attack it…. in a completely unremarkable way, to be very polite about it.
Continua a leggere "Big Man Japan (2007) [REVIEW] | Now it's history I see"
Wise Yuri Aliens, Cinema, Comedy, Drama, Film, Live Action, mockumentary, monster movies, Monsters, Movies, Retrospective, Reviews, Robot, Superhero, Tokusatsu Lascia un commento 18 marzo 2021 3 Minutes
[EXPRESSO] Pacific Rim: The Black (Season One) (2021) | Netflix Kaijus
For whatever reason, Netflix perseveres in commissioning 3D CG anime based on popular franchises, despite them often not looking good and anime fans notorious knee-jerk reactions of disgust towards 3D CG anime.
So while we wait for Godzilla Singularity Point (which looks notably better), let's give Pacific Rim: The Black a shot, because Legendary really wants to make this one a franchise. This specific entry (written by Greg Johnson and Craig Kyle but co-directed by Masayuki Uemoto, Susumu Sugai and Takeshi Iwata) follows a couple of siblings that find a Jaeger called Atlas Destroyer and go on a journey with it, after their parents never came back and kaijus destroyed Australia.
And you know what, an anime series spin-off is a shoe-in for Pacific Rim, but once i saw the PV, i realized why most people won't bother… and yes, it's animated by Polygon Pictures, which means the robots and monsters look fairly good, but the animation for the people – sporting nicely drawn character models – also has this stiff, uncanny, robotic feel to it. And this honestly doesn't look much better than the Blame movie or the Godzilla anime trilogy Polygon Pictures also made for Netflix, while this style of "3D anime" has vastly improved in quality over the last few years.
Shame because the giant mecha battles against monsters look good and are fun, but the humans characters or the plot surrounding them aren't that interesting, and sometimes their animation is just crap. The script, while unremarkable, tries to add something new to to the Pacific Rim universe, but it's kinda of half baked attempt as it starts getting better only at the very end of this very short first season. Overall, it's… alright.
A second season has already been greenlit… but i still wonder for whom exactly.
Wise Yuri 3D, Action, Adventure, Aliens, Animation, Anime, Drama, EXPRESSO, mecha, Monsters, Reviews, Robot, Sci Fi, Spin Off, tv series Lascia un commento 16 marzo 2021 1 Minute
Reptilicus (1961) [REVIEW] | Danish Dragons
Denmark gave the world many things, despite what Shakespear told us, many influential painters and artists, many metal bands like King Diamond, Manticora, etc.
But you don't exactly think Denmark when you think giant monster movies, and the only that still comes to mind is the old Reptilicus, a danish-american coproduction, with two existing versions, one completely shot in danish and the international release that was cut and changed by the screenwriters to make it more marketable (and american) by good ol' American International Pictures.
While the movie it's available in DVD fairly easy (and i do own it), i'll mostly refer to a fansubbed copy of the original danish version. The international release, aside from a complete redub due to the cast very thick danish accent (kinda dumb how AIP didn't expect that since the cast IS danish), cuts the scenes where Reptilicus flies… because the effects aren't that great, but added the special effect of green poisonous saliva shooting out when the monster opens its jaw.
Continua a leggere "Reptilicus (1961) [REVIEW] | Danish Dragons"
Wise Yuri Cinema, Comedy, Comics, Dinosaurs, Disaster movie, Drama, Film, Killer Animals, Live Action, monster movies, Monsters, Movies, retro, Retrospective, Reviews, Sci Fi Lascia un commento 15 marzo 2021 4 Minutes
A*P*E (1976) [REVIEW] | Flipping Kongs
Sure, Konga wasn't great, and earlier this year we also spotlighted another King Kong rip-off, the italo-canadian Yeti: The Giant Of The 20th Centhury, which indeed is worthy of being called "craptacular", as in it's really bad but also frigging hilarious and with some odd innocence for italian exploitation cinema. Even if there's a crime thriller subplot that almost kills off Lassie.
But we can go lower down the cinema alphabet, and for theatrically released feature lenght movies about giant apes, you can hardly go lower than the american-south korean A*P*E*, quickly put out to cash-in this wave of Kongsploitation, as it released the same year of the Dino DeLaurentis backed remake, with 3D effects because if we're gonna do this, might as well make it gimmicky.
Yeah, i'm doing this one because i feel more people are at least aware of The Mighty Peaking Man, also made to cash-in the popularity of the 1976 DeLaurentis' King Kong remake, but far better than most Kong rip-offs, definitely far better than A*P*E*.
Continua a leggere "A*P*E (1976) [REVIEW] | Flipping Kongs"
Wise Yuri Action, Boats, Cinema, Comedy, Disaster movie, Exploitation, Film, Live Action, monster movies, Monsters, Movies, retro, Retrospective, Reviews Lascia un commento 14 marzo 2021 5 Minutes


text:
Home Business - Wholesale These Valley stores are closing – or could be – in massive...
Business - Wholesale
These Valley stores are closing – or could be – in massive nationwide retail die-off
Author: Bethany Clough / Source: fresnobee
A retail bloodletting is hitting the nation as thousands of stores are closing – and the Valley isn't immune.
How epic are these closures?
Wrap your brain around this: As of April, 8,600 stores were either closed or slated for closure in 2017. That's more than the worst year on record for closures, in 2008 during the recession, when 6,163 stores shut down, according to CNN Money.
In the first few weeks of June even more closures have been announced, with kids clothing retailer Gymboree – which owns Crazy 8 stores – filing for bankruptcy and planning to close 375 stores.
I think we're going to have a lot of empty space. River Park and the mall would be the ones I'd be most worried about.
Jeff Green, retail consultant
And the parent company of Lane Bryant, Ann Taylor, Dressbarn, Maurices and several other popular clothing stores plans to close between 250 and 650 stores over the next two years.
More than two dozen companies facing closures have stores in the central San Joaquin Valley. Keep reading to see a list of companies that are closing stores and which retailers might be next.
Shoppers increasingly turning to the internet is a major cause. Our country simply has too many physical stores given how many people shop online.
But that's not the only reason.
In the past, lenders would step in when a retailer filed bankruptcy and revive the stores with a cash infusion. But not during these turbulent times, said Jeff Green, Phoenix-based retail consultant who has worked in the Fresno area.
Many stores also don't have a strong online presence, he said. And some brick-and-mortar stores haven't changed with the times – either their clothing or the look of their stores.
43% of online sales last year were through Amazon.com, according to Slice Intelligence.
For example, he said, "If you look at Ann Taylor/LOFT's format, it's very, very old. It's the same format they've been using for 15 years. That just doesn't cut it anymore."
Also, stores like Forever 21 and H & M have lured away customers from more traditional stores with low prices and rapidly changing styles that other stores can't keep up with.
Young shoppers also have different priorities, spending money on phones and gadgets instead of clothes.
Not all are struggling. Discounters like TJ Maxx, Ross and Stein Mart are attracting bargain hunters.
"Those folks are on fire, they'll be fine," Green said of the stores.
The brick-and-mortar stores that are attracting customers have one thing in common: They provide an experience. For example, shoppers at the Apple store can play with iPads and customers can try on makeup at cosmetics store Ulta.
Fresno is benefiting from this trend: Ulta is preparing to take over the empty Urban Outfitters store at Fashion Fair; and Sephora will open in River Park.
After these closures – many are happening over a two-year period – the Valley's shopping scene will be different.
"If [customers] want brick-and-mortar they have to travel further and they may be forced to shop online more often," Green said.
He predicts shopping centers like River Park and Fashion Fair will have empty stores. Fig Garden Village will likely fair better, he said. It's already bringing in stores that are new to the Valley and its sophisticated customers will likely welcome online retailers that are starting to open storefronts.
But there's plenty of pain to go around. Several stores in the Valley have already closed. Others are on the chopping block. And a few have closed stores nationwide, but not here. Here's where they stand:
Ann Taylor closed its sole location in the central San Joaquin Valley at River Park in January, though it did not appear to be part of a massive closure. Since then Ann Taylor's parent company, Ascena Retail Group Inc., announced plans to close between 250 and 650 stores.
The Limited, a women's clothing store,…
Maurices
Previous articleUnbxd Raises $12.5 Million To Improve AI Platform
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donedealw - August 3, 2017


text:
package org.apache.lucene.search;

import java.io.IOException;

import org.apache.lucene.index.IndexReader;
import org.apache.lucene.index.Term;
import org.apache.lucene.index.TermContext;
import org.apache.lucene.index.TermState;
import org.apache.lucene.index.TermsEnum;
import org.apache.lucene.search.MultiTermQuery.RewriteMethod;
import org.apache.lucene.util.ArrayUtil;
import org.apache.lucene.util.ByteBlockPool;
import org.apache.lucene.util.BytesRef;
import org.apache.lucene.util.BytesRefHash.DirectBytesStartArray;
import org.apache.lucene.util.BytesRefHash;
import org.apache.lucene.util.RamUsageEstimator;

/**
 * Base rewrite method that translates each term into a query, and keeps
 * the scores as computed by the query.
 *

 * @lucene.internal Only public to be accessible by spans package. */
public abstract class ScoringRewrite extends TermCollectingRewrite {

  /** A rewrite method that first translates each term into
   *  {@link BooleanClause.Occur#SHOULD} clause in a
   *  BooleanQuery, and keeps the scores as computed by the
   *  query.  Note that typically such scores are
   *  meaningless to the user, and require non-trivial CPU
   *  to compute, so it's almost always better to use {@link
   *  MultiTermQuery#CONSTANT_SCORE_REWRITE} instead.
   *
   *
NOTE: This rewrite method will hit {@link
   *  BooleanQuery.TooManyClauses} if the number of terms
   *  exceeds {@link BooleanQuery#getMaxClauseCount}.
   *
   *  @see MultiTermQuery#setRewriteMethod */
  public final static ScoringRewrite<BooleanQuery.Builder> SCORING_BOOLEAN_REWRITE = new ScoringRewrite<BooleanQuery.Builder>() {
    @Override
    protected BooleanQuery.Builder getTopLevelBuilder() {
      BooleanQuery.Builder builder = new BooleanQuery.Builder();
      builder.setDisableCoord(true);
      return builder;
    }

    protected Query build(BooleanQuery.Builder builder) {
      return builder.build();
    }

    @Override
    protected void addClause(BooleanQuery.Builder topLevel, Term term, int docCount,
        float boost, TermContext states) {
      final TermQuery tq = new TermQuery(term, states);
      tq.setBoost(boost);
      topLevel.add(tq, BooleanClause.Occur.SHOULD);
    }

    @Override
    protected void checkMaxClauseCount(int count) {
      if (count > BooleanQuery.getMaxClauseCount())
        throw new BooleanQuery.TooManyClauses();
    }
  };

  /** Like {@link #SCORING_BOOLEAN_REWRITE} except
   *  scores are not computed.  Instead, each matching
   *  document receives a constant score equal to the
   *  query's boost.
   *
   *
NOTE: This rewrite method will hit {@link
   *  BooleanQuery.TooManyClauses} if the number of terms
   *  exceeds {@link BooleanQuery#getMaxClauseCount}.
   *
   *  @see MultiTermQuery#setRewriteMethod */
  public final static RewriteMethod CONSTANT_SCORE_BOOLEAN_REWRITE = new RewriteMethod() {
    @Override
    public Query rewrite(IndexReader reader, MultiTermQuery query) throws IOException {
      final Query bq = SCORING_BOOLEAN_REWRITE.rewrite(reader, query);
      // strip the scores off
      final Query result = new ConstantScoreQuery(bq);
      result.setBoost(query.getBoost());
      return result;
    }
  };

  /** This method is called after every new term to check if the number of max clauses
   * (e.g. in BooleanQuery) is not exceeded. Throws the corresponding {@link RuntimeException}. */
  protected abstract void checkMaxClauseCount(int count) throws IOException;

  @Override
  public final Query rewrite(final IndexReader reader, final MultiTermQuery query) throws IOException {
    final B builder = getTopLevelBuilder();
    final ParallelArraysTermCollector col = new ParallelArraysTermCollector();
    collectTerms(reader, query, col);

    final int size = col.terms.size();
    if (size > 0) {
      final int sort[] = col.terms.sort(BytesRef.getUTF8SortedAsUnicodeComparator());
      final float[] boost = col.array.boost;
      final TermContext[] termStates = col.array.termState;
      for (int i = 0; i < size; i++) {
        final int pos = sort[i];
        final Term term = new Term(query.getField(), col.terms.get(pos, new BytesRef()));
        assert termStates[pos].hasOnlyRealTerms() == false || reader.docFreq(term) == termStates[pos].docFreq();
        addClause(builder, term, termStates[pos].docFreq(), query.getBoost() * boost[pos], termStates[pos]);
      }
    }
    return build(builder);
  }

  final class ParallelArraysTermCollector extends TermCollector {
    final TermFreqBoostByteStart array = new TermFreqBoostByteStart(16);
    final BytesRefHash terms = new BytesRefHash(new ByteBlockPool(new ByteBlockPool.DirectAllocator()), 16, array);
    TermsEnum termsEnum;

    private BoostAttribute boostAtt;

    @Override
    public void setNextEnum(TermsEnum termsEnum) {
      this.termsEnum = termsEnum;
      this.boostAtt = termsEnum.attributes().addAttribute(BoostAttribute.class);
    }

    @Override
    public boolean collect(BytesRef bytes) throws IOException {
      final int e = terms.add(bytes);
      final TermState state = termsEnum.termState();
      assert state != null;
      if (e < 0) {
        // duplicate term: update docFreq
        final int pos = (-e)-1;
        array.termState[pos].register(state, readerContext.ord, termsEnum.docFreq(), termsEnum.totalTermFreq());
        assert array.boost[pos] == boostAtt.getBoost() : "boost should be equal in all segment TermsEnums";
      } else {
        // new entry: we populate the entry initially
        array.boost[e] = boostAtt.getBoost();
        array.termState[e] = new TermContext(topReaderContext, state, readerContext.ord, termsEnum.docFreq(), termsEnum.totalTermFreq());
        ScoringRewrite.this.checkMaxClauseCount(terms.size());
      }
      return true;
    }
  }

  /** Special implementation of BytesStartArray that keeps parallel arrays for boost and docFreq */
  static final class TermFreqBoostByteStart extends DirectBytesStartArray  {
    float[] boost;
    TermContext[] termState;

    public TermFreqBoostByteStart(int initSize) {
      super(initSize);
    }

    @Override
    public int[] init() {
      final int[] ord = super.init();
      boost = new float[ArrayUtil.oversize(ord.length, RamUsageEstimator.NUM_BYTES_FLOAT)];
      termState = new TermContext[ArrayUtil.oversize(ord.length, RamUsageEstimator.NUM_BYTES_OBJECT_REF)];
      assert termState.length >= ord.length && boost.length >= ord.length;
      return ord;
    }

    @Override
    public int[] grow() {
      final int[] ord = super.grow();
      boost = ArrayUtil.grow(boost, ord.length);
      if (termState.length < ord.length) {
        TermContext[] tmpTermState = new TermContext[ArrayUtil.oversize(ord.length, RamUsageEstimator.NUM_BYTES_OBJECT_REF)];
        System.arraycopy(termState, 0, tmpTermState, 0, termState.length);
        termState = tmpTermState;
      }
      assert termState.length >= ord.length && boost.length >= ord.length;
      return ord;
    }

    @Override
    public int[] clear() {
     boost = null;
     termState = null;
     return super.clear();
    }

  }
}

redpajama_set_name: RedPajamaGithub


text:
A ministerial decree or ministerial order is a decree by a ministry. With a ministerial decree the administrative department is delegated the task to impose a formal judgement or mandate. Ministerial decrees are usually imposed under the authority of the department's chief minister, secretary or administrator.

Belgium
In Belgium, a ministerial decree (, ) is a decision of a minister of the federal government. The Belgian Constitution stipulates that the King of Belgium, in practice the federal government as a whole, is responsible for the execution of laws adopted by the federal parliament. This is done by royal order. For more detailed measures, the minister responsible can act alone by ministerial order. Ministerial orders must be published in the Belgian Official Journal before they can enter into force.

Canada

In Canada, a ministerial order () is a decision made by a Minister of the Crown, that does not necessitate the approval of the Cabinet, or the Lieutenant Governor in Council/Governor General of Canada. The operations surrounding ministerial orders differs between the federal government and the governments of the provinces of Canada. For instance, in Alberta, ministerial orders are not automatically made public.

Spain
In Spain, a ministerial decree (Spanish: orden ministerial) is a regulation issued by any of the government ministries. In the legal hierarchy, it sits below a Real Decreto del Presidente del Gobierno (Royal Decree of the Prime Minister) and a Real Decreto del Consejo de Ministros (Royal Decree of the Council of Ministers). Ministerial decrees are produced not only by ministers in affairs relating to their own departments, but also by delegate commissions formed to deal with matters that affect several ministries.

United Kingdom
In the United Kingdom a ministerial decree is known as a "ministerial order." Until 2013 there was only one example, the Competition and Service (Utilities) Act 1992 (Commencement No. 1) Order 1992.

The order was made under powers contained in section 56(2) of the Competition and Service (Utilities) Act 1992, which allowed the Secretary of State to provide for the commencement of the Act "by order". However, presumably due to an oversight in the drafting process, the Act did not provide for such an order to be made by statutory instrument as defined by the Statutory Instruments Act 1946. No other commencement orders have been made under the relevant powers, and until 2013 this remained the only "ministerial order" in existence.

In 2013 the ministerial order became a more common type of legislation, as it was used 27 times that year, under the Marine and Coastal Access Act 2009; such continued in 2016. In 2015, The Sewerage Undertakers (Information) (Revocation) Direction 2015 was given under section 202 of the Water Industry Act 1991.

References

Sources of law
Decrees

redpajama_set_name: RedPajamaWikipedia


text:
A rocket fire in the Baghdad's 'green zone' – Iranian source
By TOC On May 19, 2020
BAGHDAD, (BM) – The green zone in downtown Baghdad has undergone rocket fire, learned BulgarianMilitary.com citing Iranian television channel Al Sumaria on May 19 and according anonymous sources.
Read more: BulgarianMilitary.com 24/7 – What happens in Iraq?
According to the channel, two missiles were fired at this area of Baghdad. The start-up was noticed by surveillance systems and the air-raid systems worked.
Missiles did not reach the block itself and fell nearby. "One of the missiles hit the roof of the building, there are no victims and injured," the television channel quoted Iraqi security officials as saying. Currently, searches are underway for the launch of rockets.
Recall, the "green zone" is the area in the center of the Iraqi capital where government buildings and objects of diplomatic missions of other countries, including the US embassy, are located.
Recently, this part of Baghdad has been repeatedly subjected to rocket fire. On January 26, three out of five fired missiles fell at the US Embassy. Washington has repeatedly blamed the pro-Iranian armed forces for shelling.
Follow us everywhere and at any time. BulgarianMilitary.com has responsive design and you can open the page from any computer, mobile devices or web browsers. For more up-to-date news from us, follow our YouTube, Reddit, LinkedIn, Twitter and Facebook pages. Do not miss the chance to subscribe to our newsletter. Subscribe and read our stories in News360App in AppStore or GooglePlay or in FeedlyApp in AppStore or GooglePlay
Subscribe to Google News
>>Be a reporter: Write and send your article.<<
BulgarianMilitary.com


text:
Dubai Maritime City Authority - Dubai Maritime City Authority calls on Marine Crafts and Jet Ski users to comply with the ...
Dubai Maritime City Authority calls on Marine Crafts and Jet Ski users to comply with the Marine Safety Instructions
In line with the commitment towards ensuring safety of The Emirate of Dubai water users, the Dubai Maritime City Authority (DMCA) urged marine crafts and jet ski users to follow the set of marine safety guidelines, stressing the need to comply with the instructions and best practices for safe sailing, with the need to maintain a safe distance of 300 meters from the beach and well clear from facilities, amenities, construction sites, and projects located in Dubai's waters and shores. The call to safety falls in line with DMCA's efforts to increase public awareness regarding best ways to enhance marine safety and achieve the highest levels of safe navigation, while strengthening Dubai's global leading position as a safe and ideal destination for marine leisure activities.
The DMCA explained that all water users should avoid reckless behaviors and dangerous activities, reiterating the call to marine craft drivers and water sports enthusiasts to put their own safety and safety of others first, by following all preventive instructions, complying with the safe speed limits, as well as wearing life jackets, keeping a sharp look out and giving way to other marine crafts when sailing. Water users should also avoid entering restricted areas marked by special marker buoys. They should also ensure that they are not blocking entrances of navigation channels and avoid impeding the safe passage of marine crafts. All sea users shall report of any accident, incident or obstacle in Dubai waters directly with the concerned authorities.
In addition, the DMCA also reintroduced its call to preserve the marine environment and maintain its safety and cleanliness by ensuring that garbage or oils are not thrown into the water, while also reducing noise, encouraging marine crafts to monitor weather conditions before sailing and maintain an emergency contact information list. It is also not permitted for Dubai water users to enter in restricted zones or sail within the designated areas for swimming. The restrictions also include avoiding anchoring in canals and navigational passages.
DMCA re-affirmed its commitment to lay solid foundations for marine safety, as it is a top priority and a fundamental pillar to enhance the competitiveness and attractiveness of Dubai's maritime sector. The DMCA has also expressed keenness in raising public awareness about best practices that ensure the achievement of safe navigation, operational efficiency and environmental sustainability, in line with its efforts to regulate, develop and promote Dubai's maritime cluster, aiming at building a secure, vibrant and sustainable maritime sector that supports sustainable growth and economic diversification, and strengthens Dubai's leadership in global marine leisure industry.
Dubai Crown Prince Partially Amends Bylaw On Licensing Of Maritime Vessels


text:
Q: Specific XML data garbled I'm using the RSS feed from kat.cr for a personal project. I've tried to read the feed using the Rome framework and have run into a significant problem.
All other feeds I tried to use Rome (and other, more basic, ways of reading the feed) worked perfectly fine however, the following feed kept on throwing character encoding related exceptions.
https://kat.cr/usearch/Arrow%20S04E21/?field=seeders&sorder=desc&rss=1
I then created the following method to see what received data looked like:
public static void saveXML(String url) throws IOException {
    Client client = ClientBuilder.newClient();
    Response r = client.target(url).request(MediaType.TEXT_PLAIN_TYPE).get();

    PrintWriter out = new PrintWriter("XML.txt");
    String sXML = r.readEntity(String.class);
    out.print(sXML);
    out.close();
}

The above mentioned feed results in garbled data while all other feeds show up perfectly.
Why is it that it shows up perfectly in any browser even when the charset is forced to UTF-8?
I've looked at the 'XML.txt' file in Hexplorer and noticed UTF-8 encoding byte sequences throughout the file.
I'm thoroughly lost, any help would be GREATLY appreciated.

A: The content you are receiving is compressed using the GZip format.
Now I was going to write an better answer with a way to solve your problem but your method results in a String and at that point you've likely already altered the raw bytes from the server causing a conversion to not work. I know nothing of the Rome framework or how to make it return bytes or decompress this for you. But assuming you do have some compressed gzip bytes you can do:
public static String decompress(byte [] data) throws IOException {
    try (
        GZIPInputStream gis = new GZIPInputStream(new ByteArrayInputStream(data));
        ByteArrayOutputStream out = new ByteArrayOutputStream();
        ) {

        int read;
        byte [] buff = new byte[1024];
        while((read = gis.read(buff)) != -1) {
            out.write(buff, 0, read);
        }

        return out.toString("UTF-8");
    }
}

You could try this with
String sXML = r.readEntity(String.class);
return decompress(sXML.getBytes());

However I would be surprised if it worked. Maybe you can do
String sXML = r.readEntity(byte[].class);
return decompress(sXML.getBytes());

But again I have no idea how the Rome framework does things.

Edit:
You could also look for the GZIP file signature. I look the file signature off of this website - http://www.garykessler.net/library/file_sigs.html but you can look it up in many places. Assuming you have the bytes from the response you could do something like:
String sXML = r.readEntity(byte[].class);
// check for gzip encoding using signature
if(sXML.length > 3 &&
   sXML[0] == (byte)0x1F &&
   sXML[1] == (byte)0x8B &&
   sXML[2] == (byte)0x08) {
    // Is gzip encoded, decode it.
    return new String(decompress(sXML), "UTF-8");
} else {
    return new String(sXML, "UTF-8");
}

Now I would advocate for trying to make the Rome library do take care of this, but if all else fails this would be one way to do it.

redpajama_set_name: RedPajamaStackExchange


text:
Home » Sports » Basketball » Ohio State women's basketball secures a No. 3 seed in NCAA tournament, set to face Buffalo in 1st round
Ohio State women's basketball secures a No. 3 seed in NCAA tournament, set to face Buffalo in 1st round
By Kevin Stankiewicz: stankiewicz.16@osu.edu	March 14, 2016	0
OSU sophomore guard Asia Doss (20) shoots a free throw during the second half a game against Michigan State in the Big Ten tournament on March 5 in Indianapolis. OSU lost, 82-63. Credit: Kevin Stankiewicz | Asst. Sports Editor
While the NCAA men's basketball tournament will be lacking scarlet and gray, the same cannot be said about the women's 64-team field.
The official bracket was announced Monday night, in which the Ohio State women's basketball team earned a No. 3 seed, setting it up with a first-round matchup against No. 14 seed Buffalo.
Tipoff is scheduled for 2:30 p.m. on Friday at St. John Arena in Columbus.
Buffalo will be making its first appearance in the NCAA tournament in program history. The Bulls took down Central Michigan in the Mid-American Conference championship game. They, as a No. 8 seed, became the highest-seeded team to win the MAC tournament.
Although coach Kevin McGuff has to be pleased with making the tournament for the second time in his three seasons at the helm for OSU, there is likely some bitterness after his team's final four games.
Heading into the final two regular-season games, the then-fifth-ranked Buckeyes were amid an 11-game win streak, looking poised for, at least, a No. 2 seed, with an outside chance at a top seed.
They lost both in overtime.
Then, in the Big Ten tournament, OSU got past Rutgers in the quarterfinals, but senior guard Ameryst Alston suffered a wrist injury late in the game.
Without their second-leading scorer at full ability in the semifinals, the Scarlet and Gray were trounced by Michigan State, 82-63, a rather fitting coda to the disappointing four-game stretch.
After a nearly two-week break, OSU will hope to regain its footing and begin playing the team that took down Maryland, a No. 2 seed, twice during the regular season, as well as now-fourth-seeded Texas A&M.
If the Buckeyes are able to get past Buffalo, they'll be set to face the winner of sixth-seeded West Virginia versus No. 11 seed Princeton on Sunday at St. John Arena.
OSU played three of the tournament's No. 1 seeds — Connecticut, South Carolina and Notre Dame — during the regular season. The Scarlet and Gray lost all three matchups.
South Carolina is the top-seeded team in OSU's region, which is a fortunate break for the Buckeyes because they only lost to Gamecocks by eight points when the two teams played in November.
Consequently, it makes a potential trip to the Final Four a little easier, as OSU won't have to face perennial power UConn during its road to Indianapolis. The Huskies throttled the Buckeyes by 54 points on Nov. 18 in Columbus.
Last season, as a No. 5 seed, OSU lost in the second round on a last-second shot by fourth-seeded North Carolina.
The Buckeyes have reached the Final Four once in program history, in 1993. They lost to Texas Tech by two points in the championship game.
Prior to taking over at OSU, McGuff spent nine years as the head coach at Xavier and two at Washington. His best tournament run was a trip to the Elite Eight in 2010 at Xavier.
buckeys Kevin McGuff NCAA Tournament ohio state osu Womens basketball	2016-03-14
Kevin Stankiewicz
Previous: Sanders, Clinton speak at Democratic town hall at Ohio State
Next: Ohio State works to improve response to public records requests


text:
Site index > Search result > Keywords: "citizenship knowledge acquisition", Viewing items: 1 - 1 of 1
Knowledge Acquisition and Meaning‑making in the Participatory Budgeting of Local Governments pp149-160
Evandro Bocatto, Eloisa Perez-de-Toledo
© Apr 2020 Volume 18 Issue 2, Editor: Eduardo Tome, pp91 - 197
The participatory budgeting of Brazilian municipalities is one of the most publicized examples of democracy‑in‑action that fosters citizenship knowledge acquisition in local government. This research adds two new perspectives to the participatory process. The first one demonstrates how knowledge is acquired and shared, and which are the new contextual conditions for this acquisition to happen, which we call, the knowledge acquisition process. At second, we explain the meaning‑making process as a subjective way to acquire knowledge about oneself, the others, and the democratic systems. Citizens, public servants, policy‑makers, and politicians acquire new meanings for the role they play in local government and become reengaged on democracy through the ontological change from representative to participatory and deliberative democracy. In this qualitative research, our methodological bricolage relies on the triangulation of methods (i.e. documentation review and observations of behaviors and procedures; in‑depth‑interviews; and, focus groups) and sources (i.e. comparison of cases, and stakeholders). The bricolage deconstructs these social actions on their constituents, vis‑a‑vis hidden intentions; instruments; and, implementation. Among the several Brazilian cases, this longitudinal study (i.e. 12 years) concentrates on five of them. Our findings suggest that the participation in the process allows for a change on individuals' understanding of democracy, enhances citizenship knowledge acquisition, reframes the meaning of citizenship, and improves the quality of relationships among the stakeholders involved. In the participatory budgeting, citizens learn, what critical theory calls "to emancipate". They act as if they were members of an ideal kingdom of ends in which they were both subjects and sovereigns at the same time, which guarantees citizenship engagement, learning and development.
Keywords: : participatory budgeting, citizenship knowledge acquisition, citizenship meaning-making, local government, critical-emancipatory reasoning


Even if you have legitimate complaints about management, how you've been treated, or some other aspect of your employment, leaving with a grand gesture will make those points moot. "Although tempting, throwing a fit makes the employee look juvenile and will negate any relevant reasons one may have for leaving a company,'' says Andrea Berkman, founder and CEO of The Constant Professional, a job readiness and personal brand development tool.
Thanks to social media, potential employers are no longer limited to just calling the HR department at your old job for a reference, says Jewel Bracy DeMaio, a professional resume writer and job search coach at Career Toolbox. Now, the employer can "see all the staff at your company and reach out to practically anyone you've ever touched. It would be quite easy to find someone who knew you who is open to giving the skinny on the type of person you really are.'' Thanks to the ever present "mutual friends'' function on most social networks, this extends to others in your industry, not just places you've worked in the past. It's all too easy for prospective employers to see your connections and for word of your bold exit to make the rounds.
JetBlue flight attendant Steven Slater slid his way out the door and earned cult celebrity status, but "few people remember that Slater paid a stiff price for his 15 minutes of fame,'' says business attorney Mark Chatow. "To avoid jail, Slater pled guilty to a charge of criminal mischief, was forced to attend drug and alcohol counseling for 12 months, and paid restitution to JetBlue of $10,000.'' If your spectacular departure breaks the law or is in violation of any kind of employment agreement, non-disclosure agreement, or non-disparagement policy, there could be legal ramifications. "An employee who goes out 'in style' and then posts a picture, video, or even a tweet about it could potentially be going from a blaze of glory directly into legal hot water if their former employer decides to pursue litigation,'' says Chatow.
Writer and blogger Marisa Mohi once quit her job in a huff. When she was 21, Mohi says, she was a server at a barbecue restaurant owned by a local celebrity. There were rumors of a romantic relationship between the celebrity and another server and Mohi felt this added to some preferential treatment of the other server. One day she refused to assist the other server with some of her duties and was written up. On the write-up, instead of signing her name, she wrote "your mom'' and was fired. "To this day, that job manages to come up in job interviews because of who owned the restaurant, and I have to explain how I left that company. After that, it's hard for me to regain control of the interview, because the interviewer always wants as many details as possible,'' Mohi says. Recruiters and HR people like gossip as much as the next person and if your "great story'' is what people remember about you instead of your positive qualities, contributions and qualifications, you may not get the job.


Our news section contains information on Britannia, our sailing events, our yachts and also information on the world of sailing in general and other major regattas.
Sailing is a brilliant way to build a strong team, where clear communication, creativity, trust and planning are all required to ensure that high performance is achieved and where working as a team really does provide the greatest results.
Britannia Corporate Events are excited to announce that Mount Gay Rum have renewed their lifestyle sponsorship for 2019 - taking the partnership into its fifth year.
Attracting over 1000 yachts, 8000 competitors and 100,000′s of spectators, Cowes Week is one of the largest annual sporting events in the UK and Britannia Corporate Events is proud to be a long-standing supplier.
Entering it's 29th year, we are thrilled to launch the hotly anticipated 2019 Legal Cup Sailing Regatta - and it's going to be the most spectacular one so far!
Over the last three years, the Lutine Lineslip Regatta (the leading sporting and networking event for the insurance sector), has raised in excess of £37,000 for the AHOY Centre.
Britannia becomes official and preferred partner to All4ONE consulting for UK market.
The 2017 Property Regatta, a brand-new event in 2017, created and managed by Britannia Corporate Events, has made a significant donation to three brilliantly worthwhile charities.
Sailing sponsorship is unique, stand out and very valuable for new and established brands. Read more here to find out why.
As seasoned Cowes Weekers, each year we like to let you know some top tips of the best things to do to experience Cowes Week at its best.
Our very own Elaine Samuda, who has worked at Britannia for over 10 years and doesn't sail, finally faces her own personal challenge and completes Round the Island.