text:
Shooting incidents rise during 2020 Wisconsin gun deer season
Paul A. Smith
Eight shooting incidents, including one fatality, occurred through the first seven days of the 2020 Wisconsin gun deer hunting season, according to the Department of Natural Resources.
This year's number is twice as many as were recorded in the entire 2019 season and represents an uptick from the five-year average of 5.2 incidents.
While many factors are at play, accident rates in boating and other forms of outdoor recreation have generally increased this year as more people utilize the state's woods and waters during the coronavirus pandemic.
"With every data trend and average there is a high and a low side," said Jon King, DNR hunter education administrator and conservation warden. "This year with the increase in outdoor activities we have seen an increase in users and incident rates."
Shooting incidents have generally fallen in recent decades due to mandatory hunter education, blaze orange clothing requirements and changes in hunting tactics, especially greater use of elevated stands from, which bullets are shot at a downward trajectory, and reduced use of deer drives.
The incident rate declined from 27 per 100,000 hunters from 1964-73, to 14.7 from 1974-82, to 10.1 from 1983-92, to 6.4 from 1993-2002 to 4 from 2003 to 2013.
Once again, the 2020 incidents have a theme consistent with previous years: Most incidents were self-inflicted or involved a shooter and victim in the same hunting party.
Here is a summary of the incidents as reported by the DNR at noon Friday:
At 11:30 a.m. Nov. 21 in Bashaw Township in Washburn County a 62-year-old male victim was struck in the upper arm and face by a rifle round fired by a 19-year-old in the same hunting party. The shooter and victim were participating in a deer drive together. The victim was taken by helicopter for medical treatment.
At 2:55 p.m. Nov. 21 in Eau Galle Township in St. Croix County a 14-year-old male victim was struck in the left leg by a shotgun slug fired by a 27-year-old shooter in the same hunting party. The victim and shooter were participating in a deer drive together. The victim was taken to a hospital, treated and released.
At 1 p.m. Nov. 22 in Adams County a 40-year-old male was working the action of his pistol when it discharged into his left hand; he was treated at a local hospital.
At 4:27 p.m. Nov. 22 on Washington Island in Door County a 65-year-old male was exiting his blind with his shotgun when he tripped and the firearm discharged into his chest; he was pronounced dead at the scene.
At 8:45 a.m. Nov. 24 in Onalaska Township in La Crosse County a 62-year-old male was walking with a rifle when he slipped on snow and fell, causing the rifle to discharge. A round entered his right foot. The victim went to a local hospital for treatment.
At 5:10 p.m. Nov. 24 in Sylvan Township in Richland County a 68-year-old male was sitting in his vehicle when a loaded rifle carried by another hunter discharged. The bullet grazed the victim's forehead. The shooter had placed the loaded firearm in the vehicle with it pointed at the victim. The victim pushed the muzzle away when it fired.
At 4:40 p.m. Nov. 26 in Coloma Township in Waushara County a 26-year-old female was walking on the Ice Age trail when she was struck in the thigh by a bullet. The 51-year-old male shooter thought he was shooting at a deer. The victim went to a local hospital for treatment.
An incident in Marathon County was being investigated Nov. 27; no further information was available.
King offered the reminder that every shooting incident can be avoided by following the four cardinal firearm safety rules, or TAB-K: Treat every firearm as if it were loaded; always point your muzzle in a safe direction; be certain of your target, what's in front of it and what's beyond it; and keep your finger outside the trigger guard until ready to shoot.
The 2020 Wisconsin nine-day gun deer season ends Sunday. A muzzleloader deer hunting season runs Nov. 30 to Dec. 9.
© 2021 www.wausaudailyherald.com. All rights reserved.


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Elizabeth Campbell
Scott Johnson, Reporter/weekend anchor
Corley Peel, Reporter/Weekend Anchor
Ashley Harding, Reporter
Allyson Henning, Reporter
Roxy Tyler, Web producer
Tags: Nassau County, News
FBI searches Georgia landfill for evidence in mother's disappearance
FBI, Nassau County sheriff announce focused search in Joleen Cummings case
The FBI search at a Charlton County, Georgia, landfill for possible evidence in the case of Joleen Cummings, a Nassau County woman missing since the day before Mother's Day.
The Nassau County Sheriff's Office and the FBI jointly announced at a Friday afternoon news conference that an organized search would begin Saturday morning at the Chesser Island Landfill -- a Waste Management facility. The search will run from 7 a.m. to 7 p.m. for seven days.
Crews were geared up in full body suits, gloves, masks, safety glasses, and steel toed boots for protection during the search on Saturday.
It's the same landfill where the body of 7-year-old Somer Thompson was found in 2009.
Cummings was last seen May 12 at her job at Tangles Hair Salon on State Road 200 in Yulee. Her former coworker, Kimberly Kessler, was charged in connection with her disappearance.
Authorities said they obtained video of Kessler appearing to put a white trash bag into a dumpster about the time of Cummings' disappearance. The Sheriff's Office asked Waste Management to hold 5 million pounds of trash received on May 14 so it could be searched at a later date.
Landfill search
7 days, 7 a.m.-7 p.m., barring inclement weather
Searching 2,700 tons (5.4 million pounds) of trash
25 search members on scene, plus administrative, medical staff
8 units represented during search: FBI evidence response team; FBI Jacksonville; FBI Atlanta; FBI Jackson, Mississippi; FBI Tampa, Florida; FBI Boston; FBI Washington D.C.; Quantico lab
With extreme heat a concern, cooling tents, medics available to searchers
Hazard unit on scene to monitor potential dangerous conditions
Nassau County Sheriff Bill Leeper said they waited to search the landfill because they wanted to exhaust other leads first.
"Our main focus is to find Joleen's body in order to bring some sort of closure to her family," Leeper said. "We've now determined a search of the landfill is necessary to ensure we've done all we can do to find clues and answers for Joleen's family, based on what we know at this point."
UNCUT: FBI, Nassau County news conference
Special Agent in Charge Charles Spencer said a specially-trained search team of 25 from FBI offices including Jacksonville, Atlanta, Tampa, Boston, Washington and the FBI Quantico lab would conduct the search.
"(We) want to make sure this search is thorough, exhaustive and safe," Spencer said.
MORE: Deputies believe Cummings 'not alive'
Cummings' mother, Ann Johnson, has expressed full confidence in the investigation and posted on Facebook about the heartache of not having a daughter.
"Please keep Joleen Jensen Cummings children and two siblings in your prayers. God heals broken bodies, broken minds, broken hearts and broken lives. His presence alone has immense healing powers. We are leaning on God more than ever," her post reads in part.
The Sheriff's Office has named Kessler as the prime suspect in Cummings' disappearance.
READ MORE: Who is Kimberly Kessler?
She was seen on surveillance parking the car and stepping out of it. Kessler was arrested in May and is behind bars in the Duval County Jail, after being moved there following a hunger strike in June.
"Over the past several weeks, we've continued to track down Kessler's strange past history, collected valuable physical and forensic evidence, reviewed telephone records, interviewed hundreds of potential witnesses, searched through hours and hours of surveillance from various businesses and locations and following every lead the public has provided to us," Leeper said Friday. "We don't know what items were placed in the dumpster but we believe, based on what we know, it's worth our time and effort to find out."
Leeper said the cost of the search was not yet available, but the FBI will be funding it. He added that cadaver dogs will not be used in the search because the FBI said conditions aren't safe for them, with hazardous materials and sharp objects.
Sky4 shows FBI setting up temporary facililties at the Chesser Island Landfill, near Folkston, Georgia.
Emotional search
Friday's announcement about the landfill search came 55 days after Cummings, a mother of three, was last seen.
Longtime friends told News4Jax that the search seems to be never-ending, saying they feel each update continues to be worse and worse.
Alma Powers, a longtime friend of Cummings, said learning of the extensive landfill search was emotional, but she also hopes it will bring answers.
"I'm kind of disgusted that they would even have to look in a dump because nobody deserves that. But I'm kind of hopeful that we find something, either Joleen or something that can lead us to Joleen," Powers said. "We all need closure. We want to bring her home. We need to lay her to rest and have somewhere to mourn her. We don't have that right now."
WATCH: Friends react to FBI announcement
Brooke Harley, a friend of Cummings for nearly 20 years, told News4Jax by phone:
I'm coping how anyone else in this situation would cope. I stay busy. We are working on various fundraisers for her family and I try to help with the kids when I can. It's hard. I know in my heart she's no longer with us but hearing about them searching at the landfill made my heart drop because I feel like for some reason I still have a small glimmer of hope that she's still alive. And that's the hardest part about not having closure. I hope they find her so we can lay her to rest and to get Justice for Joleen."
Though Cummings' disappearance has not gotten easier, Powers said she and other loved ones have been leaning on each other.
"Brooke was also a close friend," Powers said. "So her and I, when we have bad days, we call each other and try to uplift each other."
Powers and Cummings' family long for closure and they're hopeful the next week of searching will bring them closer to that.
"At this point, I really want justice," Powers said.
Specializes in Clay County issues, general assignment reporting and stories off the beaten path and anchors weekend evening newscasts.
Corley Peel
Reports weekdays and anchors The Morning Show on Saturdays and Sundays

redpajama_set_name: RedPajamaCommonCrawl


text:
OSTI.GOV Patent: Shielded multi-stage EMI noise filter
Title: Shielded multi-stage EMI noise filter
Electromagnetic interference (EMI) noise filter embodiments and methods for filtering are provided herein. EMI noise filters include multiple signal exclusion enclosures. The multiple signal exclusion enclosures contain filter circuit stages. The signal exclusion enclosures can attenuate noise generated external to the enclosures and/or isolate noise currents generated by the corresponding filter circuits within the enclosures. In certain embodiments, an output of one filter circuit stage is connected to an input of the next filter circuit stage. The multiple signal exclusion enclosures can be chambers formed using conductive partitions to divide an outer signal exclusion enclosure. EMI noise filters can also include mechanisms to maintain the components of the filter circuit stages at a consistent temperature. For example, a metal base plate can distribute heat among filter components, and an insulating material can be positioned inside signal exclusion enclosures.
Kisner, Roger Allen; Fugate, David Lee
Oak Ridge National Lab. (ORNL), Oak Ridge, TN (United States)
USDOE
Patent Number(s):
UT-Battelle, LLC (Oak Ridge, TN) ORNL
DOE Contract Number:
AC05-00OR22725
Resource Relation:
Patent File Date: 2014 Feb 13
Kisner, Roger Allen, and Fugate, David Lee. Shielded multi-stage EMI noise filter. United States: N. p., 2016. Web.
Kisner, Roger Allen, & Fugate, David Lee. Shielded multi-stage EMI noise filter. United States.
Kisner, Roger Allen, and Fugate, David Lee. Tue . "Shielded multi-stage EMI noise filter". United States. https://www.osti.gov/servlets/purl/1331155.
title = {Shielded multi-stage EMI noise filter},
author = {Kisner, Roger Allen and Fugate, David Lee},
abstractNote = {Electromagnetic interference (EMI) noise filter embodiments and methods for filtering are provided herein. EMI noise filters include multiple signal exclusion enclosures. The multiple signal exclusion enclosures contain filter circuit stages. The signal exclusion enclosures can attenuate noise generated external to the enclosures and/or isolate noise currents generated by the corresponding filter circuits within the enclosures. In certain embodiments, an output of one filter circuit stage is connected to an input of the next filter circuit stage. The multiple signal exclusion enclosures can be chambers formed using conductive partitions to divide an outer signal exclusion enclosure. EMI noise filters can also include mechanisms to maintain the components of the filter circuit stages at a consistent temperature. For example, a metal base plate can distribute heat among filter components, and an insulating material can be positioned inside signal exclusion enclosures.},
doi = {},
number = ,
volume = ,
Patent:
View Patent
Development of a low-power, low-cost front end electronics module for large scale distributed neutrino detectors
Technical Report James J. Beatty Richard D. Kass
A number of concepts have been presented for distributed neutrino detectors formed of large numbers of autonomous detectors. Examples include the Antarctic Ross Ice Shelf Antenna Neutrino Array (ARIANNA) [Barwick 2006], as well as proposed radio extensions to the IceCube detector at South Pole Station such as AURA and IceRay. [Besson 2008]. We have focused on key enabling technical developments required by this class of experiments. The radio Cherenkov signal, generated by the Askaryan mechanism [Askaryan 1962, 1965], is impulsive and coherent up to above 1 GHz. In the frequency domain, the impulsive character of the emission results in simultaneousmore » increase of the power detected in multiple frequency bands. This multiband triggering approach has proven fruitful, especially as anthropogenic interference often results from narrowband communications signals. A typical distributed experiment of this type consists of a station responsible for the readout of a cluster of antennas either near the surface of the ice or deployed in boreholes. Each antenna is instrumented with a broadband low-noise amplifier, followed by an array of filters to facilitate multi-band coincidence trigger schemes at the antenna level. The power in each band is detected at the output of each band filter, using either square-law diode detectors or log-power detectors developed for the cellular telephone market. The use of multiple antennas per station allows a local coincidence among antennas to be used as the next stage of the trigger. Station triggers can then be combined into an array trigger by comparing timestamps of triggers among stations and identifying space-time clusters of station triggers. Data from each station is buffered and can be requested from the individual stations when a multi-station coincidence occurs. This approach has been successfully used in distributed experiments such as the Pierre Auger Observatory. [Abraham et al. 2004] We identified the filters as being especially critical. The frequency range of interest, {approx}200 MHz to {approx}1.2 GHz, is a transitional region where the lumped circuit element approach taken at low frequencies begins to reach limitations due to component tolerances, component losses, and parasitic effects. Active circuits can help to mitigate against these effects at the cost of added power consumption that becomes prohibitive for distributed experiments across the band of interest. At higher frequency microstrip, stripline, and other microwave techniques come to the fore. We have developed designs and design tools for passive filters extending the high frequency techniques to the frequency range of interest. Microstrip and stripline techniques are not usually attractive here because of the large physical dimensions of the resulting circuits, but in this application the tradeoff of size against power consumption favors this choice. These techniques are also intrinsically low-cost, as the filter is built into the circuit boards and the cost of components and their assembly onto the board is avoided. The basic element of the filter tree is an impedance matched wideband diplexer. This consists of a pair of low pass and high pass filters with a shared cutoff frequency and complementary frequency responses. These are designing the lowpass filter as a high order LC filter, which can be implemented as a series of transmission line segments of varying width. This can be transformed in to a CL high pass filter with a complementary frequency response. When the two filters are coupled to a common input, the input impedances of the networks add in parallel to give a constant input impedance as a function of frequency, with power flowing into one leg or the other of the filter pair. These filters can be cascaded to divide the band into the frequency ranges of interest; the broadband impedance matching at the inputs makes coupling of successive stages straightforward. These circuits can be produced in quantity at low cost using standard PCB fabrication techniques. We have determined that to achieve best performance the circuits should be built on a low loss-tangent RF substrate. We are working in cooperation with our colleagues in condensed matter who also have a need for this capability to purchase the equipment for in-house fabrication of prototype quantities of these circuits. We plan to continue the work on these filtersusing internal funds, and produce and characterize the performance of prototypes. We also participated in deployment of a prototype detector station near McMurdo Station, Antarctica in collaboration with colleagues at UCLA and UC-Irvine. The prototype station includes a single-board computer, GPS receiver, ADC board, and Iridium satellite modem powered by an omnidirectional solar array. We operated this station in the austral summer of 2006-2007, and used the Iridium SMS mode to transmit the status of the station until the end of the daylight season.« less
DOI: 10.2172/948830
Reduction of power supply EMI emission by switching frequency modulation
Journal Article Lin, F. ; Chen, D.Y. - IEEE Transactions on Power Electronics (Institute of Electrical and Electronics Engineers); (United States)
Electro-Magnetic Interference (EMI) emission is always of grave concern for power electronic circuit designers. Due to rapid switching of high current and high voltage, interference emission is a serious problem in switching power circuits. Many products fail to make it to the market because of their failure to comply with the government EMI regulations. Numerous companies have cited EMI problems as the culprit in the delay of their product introduction. EMI noise reduction is generally accomplished by three means: suppression of noise source, isolation of noise coupling path, and filter/shielding. In this paper, another means of EMI noise reduction ismore » proposed. By modulating the PWM frequency of power supply, it is possible to modify noise emission spectrum so that it can pass government EMI regulations. In the paper, measurement of EMI noise is first reviewed. Noise sources of a power switching circuit are then described. The theoretical and the experimental results of the reduction of EMI noise emission by sinewave frequency modulation to distribute the power of the fundamental harmonics onto frequency sideband are discussed.« less
Ambient temperature cadmium zinc telluride radiation detector and amplifier circuit
Patent McQuaid, J.H. ; Lavietes, A.D.
A low noise, low power consumption, compact, ambient temperature signal amplifier for a Cadmium Zinc Telluride (CZT) radiation detector is disclosed. The amplifier can be used within a larger system (e.g., including a multi-channel analyzer) to allow isotopic analysis of radionuclides in the field. In one embodiment, the circuit stages of the low power, low noise amplifier are constructed using integrated circuit (IC) amplifiers , rather than discrete components, and include a very low noise, high gain, high bandwidth dual part preamplification stage, an amplification stage, and an filter stage. The low noise, low power consumption, compact, ambient temperature amplifiermore » enables the CZT detector to achieve both the efficiency required to determine the presence of radionuclides and the resolution necessary to perform isotopic analysis to perform nuclear material identification. The present low noise, low power, compact, ambient temperature amplifier enables a CZT detector to achieve resolution of less than 3% full width at half maximum at 122 keV for a Cobalt-57 isotope source. By using IC circuits and using only a single 12 volt supply and ground, the novel amplifier provides significant power savings and is well suited for prolonged portable in-field use and does not require heavy, bulky power supply components. 9 figs.« less
Patent McQuaid, James H. ; Lavietes, Anthony D.
A low noise, low power consumption, compact, ambient temperature signal amplifier for a Cadmium Zinc Telluride (CZT) radiation detector. The amplifier can be used within a larger system (e.g., including a multi-channel analyzer) to allow isotopic analysis of radionuclides in the field. In one embodiment, the circuit stages of the low power, low noise amplifier are constructed using integrated circuit (IC) amplifiers , rather than discrete components, and include a very low noise, high gain, high bandwidth dual part preamplification stage, an amplification stage, and an filter stage. The low noise, low power consumption, compact, ambient temperature amplifier enables themore » CZT detector to achieve both the efficiency required to determine the presence of radio nuclides and the resolution necessary to perform isotopic analysis to perform nuclear material identification. The present low noise, low power, compact, ambient temperature amplifier enables a CZT detector to achieve resolution of less than 3% full width at half maximum at 122 keV for a Cobalt-57 isotope source. By using IC circuits and using only a single 12 volt supply and ground, the novel amplifier provides significant power savings and is well suited for prolonged portable in-field use and does not require heavy, bulky power supply components.« less
Creating dynamic equivalent PV circuit models with impedance spectroscopy for arc-fault modeling.
Technical Report Johnson, Jay Dean ; Kuszmaul, Scott S. ; Strauch, Jason E. ; ...
Article 690.11 in the 2011 National Electrical Code{reg_sign} (NEC{reg_sign}) requires new photovoltaic (PV) systems on or penetrating a building to include a listed arc fault protection device. Currently there is little experimental or empirical research into the behavior of the arcing frequencies through PV components despite the potential for modules and other PV components to filter or attenuate arcing signatures that could render the arc detector ineffective. To model AC arcing signal propagation along PV strings, the well-studied DC diode models were found to inadequately capture the behavior of high frequency arcing signals. Instead dynamic equivalent circuit models of PVmore » modules were required to describe the impedance for alternating currents in modules. The nonlinearities present in PV cells resulting from irradiance, temperature, frequency, and bias voltage variations make modeling these systems challenging. Linearized dynamic equivalent circuits were created for multiple PV module manufacturers and module technologies. The equivalent resistances and capacitances for the modules were determined using impedance spectroscopy with no bias voltage and no irradiance. The equivalent circuit model was employed to evaluate modules having irradiance conditions that could not be measured directly with the instrumentation. Although there was a wide range of circuit component values, the complex impedance model does not predict filtering of arc fault frequencies in PV strings for any irradiance level. Experimental results with no irradiance agree with the model and show nearly no attenuation for 1 Hz to 100 kHz input frequencies.« less


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Q: Javascript: Stop scrolling after a scroll fling On mobile devices (or most devices with touch screens) it is possible to scroll via a fling. The scrolling then goes on (but decelerates), even when the user lifted his/her finger from the screen.
Is it possible to stop that additional scrolling with Javascript (jquery)?

redpajama_set_name: RedPajamaStackExchange


Rev. Ruth Hopkins is a Pastor of Harmony Creek Church and focuses on Adult Education, Communications, and Member Care.
Reared in the UCC, she received her Bachelor of Piano Performance and Music Theory degrees from Wright State University. She was trained as a mentor of theological reflection groups through Education for Ministry, a program of the Episcopal Church administered out of the University of the South. She remained a mentor for over 10 years.
After several years working as an independent piano teacher and Parish Administrator, Ruth entered seminary, earning her Master of Divinity Degree from United Theological Seminary in Dayton, OH.
She currently serves on the Southwest Ohio Northern Kentucky Association's Members in Discernment Team. She also is the Chair of the Pastoral Excellence/Clergy Communities of Practice program and facilitates an Integration class for seminarians at United Theological seminary.
Ruth has a passion for Progressive Christianity as it relates to worship and education. She is currently working on developing a progressive core curriculum based on the Lectionary.
Ruth shares her life with her husband, Bob, and two large collies. She enjoys music, books, old movies and adding to their dirt collection.


TruckLogics Blog: TruckLogics Automatic IFTA Reports: Click, Print, Mail!
TruckLogics Automatic IFTA Reports: Click, Print, Mail!
It's official– the 4th Quarter IFTA filing period is open!
It may only be the first week of January, but the January 31st deadline will sneak up on you before you know it!
That can only mean one thing: it's crunch time! Time to start completing any trip sheets that may have fallen through the cracks for the past few months. And then time to start calculating your mileage, fuel use, and fuel tax. Just talking about it makes me want to snooze!
Luckily, through the powers of TruckLogics, you won't have to do most of that stuff! If you've been keeping your Trip Sheets in TruckLogics, then we've got great news for you– just in time for the 4th Quarter Filing!
Our Automatic IFTA feature has launched, and you can now generate IFTA summary reports OR fully completed IFTA returns with just a few clicks! And even if you are new to TruckLogics, you can still quickly and easily prepare your 4th quarter IFTA return, and every return from here on!
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You'll also notice along the left menu bar IFTA Settings and Business Details. Within the IFTA Settings Tab, you can input your base jurisdiction, IFTA account number, and IFTA signing authority. You must complete this section before you generate your first return.
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Have a Happy 4th Quarter, Trucking Nation! We'll help ensure it's the happiest yet.


text:
HOME Rugby Drills Warm Up
Rugby: Four Handed Touch
The following are the laws for this game:
Equal number of defenders and attackers. Use bibs to identify both teams.
Normal laws of rugby apply; a knock on etc. results in a turn over.
The attacking team gets 8 touches before the ball has to be turned over. Change this to suit your training goals. It would be ok to have unlimited touches, changing the defence and attack after a set period of time.
A player is touched only when two defenders have all four hands on them, if this is not the case - the attacker can play on.
Defenders cannot hold the attacker, nor can the attacker use significant force to push through defenders.
If a player is touched: they stop, set the ball down, stand over it, and the scrum half is allowed to move the ball again to restart the attack.
The defence must remain onside following a touch.
Only when the support player passes the ball out can the defence press up on the attack.
If the defence goes offside or operates illegally, the attack gains 10 meters.
Don't forget to switch the teams around.
There is no kicking.
Remember you don't have to focus on all of the following points. Pick the ones that are relevant to your session, or decide on your own coaching points.
Play the game at the highest tempo possible; encourage players to attack at speed and to make decisions quickly.
Players should make decision, even if they are the wrong decisions. The only truly wrong decision is no decision at all.
Players receiving a pass should have their hands out and should communicate with the ball carrier.
Players coming onto the ball should do so at speed.
When a pass is to be made quickly, the ball should be drawn across the body in one motion with the ball leaving the players hands - which follow through towards the target.
Communication between attackers and defenders should be effective, efficient, and encouraging.
Defenders need to work in groups of two or three, closing in on the ball and spreading out when the ball passes from their channel/s.
Defenders work in units, rather than a line. They are responsible for the player on their left and right - with that will come a flat line.
The defensive line moves at an appropriate speed to close the space between the defensive line and the attacking line.
Defenders accept that the ball is lost at the breakdown, and do nothing to concede a penalty - spreading to deal with the next attack.
Leaders in attack and defence need to be leading e.g. the direction of the attack - not only what is happening now, but what is going to happen next.
Attacking calls need to be made early!
Have fun with this, provide encouraging feedback.
Be brief when telling the players the laws of this game, it's important to get them moving quickly.
This is not a contact game.
Break your players into two teams, giving each team their own colour of bibs if necessary.
One team goes to attack, and one to defence.
Nominate a Scrum Half for each team.
There is no kicking in this game.
Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition.
If an attacking player is touched: they must go to ground, present the ball, two of their teammates ruck over (staying over the ball), and the Scrum Half moves the ball for the next phase of attack.
When you start playing this game make sure that the defence is employing your defensive pattern around the ruck. As the game develops consider telling the defenders that they must have one or more players at the back of the ruck, if they are not fast enough to do this - push them back 10 meters.
It's important that defenders are employing their defensive pattern behind the primary defensive line.
Have attacking players do what they normally would at the ruck.
Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made!
When you feel the time is appropriate, usually during a ruck, blow you whistle and should FLIP IT – kicking in or throwing in a second ball to the back 3/2 defenders on the team currently in defence OR just kick it behind the defenders. The defensive team goes, without hesitation, into attack. The team that was attacking goes into defence and you or an assistant coach remove the other ball from play when you can. Ideally you might have two balls with different markings.
Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you!
Go To Goal Touch
A player is touched only when the defender has made a two handed touch, you can change this to one hand if you wish.
Defenders who make a touch run to the furthest in goal area and back before being back to re-join the defensive line. You will find that several defenders will be making their way forward and back at any given time.
If an attacking player is touched while in posession of the ball: they stop, set the ball down, stand over it, and the scrum half is allowed to move the ball again to restart the attack.
If the defence goes offside or operates illegally, the attack gains 10 meters. Don't forget to switch the teams around.
Tries only, no conversions - keep the game tempo high.
Everyone Gets A Second Chance ? Touch Variation
Split your players into two teams, giving one group of players a set of coloured bibs to set them apart, and quickly tell your players the following laws:
Keep the law briefing, brief! Get your players moving as quickly as you can.
Normal rules of rugby apply in terms of knock on laws etc. If normal laws are broken - the ball is turned over to the opposition. Make judgement calls that take into account the age and skill level of the player.
If a player is touched, shout touch! Allow them to keep running and to hold onto the ball. They can have one more touch. While holding the ball after being touched, the player can: score, pass, keep running, stop and then pass, or even set the ball down - but to do so would be crazy. If they set the ball down - it's in play and can be picked up by the opposition.
If the ball carrier is touched a second time - they must pass the ball immediately. If the pass is too slow or there is no support to pass to, the ball is turned over to the opposition.
A defensive player cannot simply touch a player twice in short succession. You may decide that two different players must make the two touches, or that a second touch can only be made by the same player that made the first touch 10 meters beyond the first touch.
Have fun with this and let us know any law changes that worked well for your team!
Dynamic Stretching - Pairs warm up routine
Seated on floor, feet touching, knees bent, join hands and pull one another forwards and backwards to loosen up lower back.
Same position hands joined, rotate upper body from left to right in an upright seated position to stretch lower back and warm up obliques.
Standing, facing one another each both players place 1 hand on the other players' shoulder, swinging legs in a pendulum motion to stretch the hamstrings (see video below).
Same position but now swing leg diagonally across to stretch groin and glutes (see video below).
Both players do 10 push ups taking at least 5 seconds to complete 1 push up, to warm up and stretch chest and back.
Swing the arms in a circular motion to loosen up shoulders and warm up the arms.
Pick up one another in a tackling technique and take 2 steps with player on your shoulder, then put down softly and slowly. Make sure to pick up with both legs and shoulders (same leg same shoulder)
One player leans forward, the other places his hand on his shoulders, and resists while the player leaning works his way forward using leg power.
Back to back, one player resists with the legs and the other pushes, resist 60% so that the player can keep moving forward.
1 vs 1 scrummaging with a max effort of about 50%
MORE Warm Up DRILLS
123 Play Divots
 The Moles want to turn the cones onto their head, and the Green-keepers want the cones the right way up. Let the kids play, you can start the game by shouting '123 Play Divots!'. After playing for some time, lets find out who is winning - but don't take too long counting. Now tell the players that they must do one press-up before turning a cone - let the game start again. Play for another minute or two.
3 Second Touch - Touch Rugby Variation
Split your players into two teams, giving one group of players a set of coloured bibs to set them apart, and quickly tell your players the following laws: Keep the law briefing, brief! Get your players moving as quickly as you can. When touched a player has three seconds to make their pass, and they can keep running (reduce or increase this time depending on your coaching goals/targets). They don't need to set the ball down - just pass. You could change three seconds to three steps, change depending on your goals and the skill level of the players. No forward passes - normal rugby laws should apply. You might decide on 5 touches before the ball is turned over, but more or less is ok. Also - you might decide on unlimited touches. It all depends on your targets as a coach, and your players age and skill levels. Change the laws as you see fit, and let us know the variations that work for you.
Back roll
Player sit on the ground, bring their knees towards their chest and put their arms around their legs. Once in this position they should rock backwards and forwards.
10 Pass game
2 teams Bibs Balls One team must try and complete 10 passes in a small grid. When the player has the ball in his hand he cannot move, the other team must try to intercept the ball to stop them completing 10 passes. Defending team must stand 1 metre away from ball carrier. If the ball is dropped or intercepted its a turn over. If a team knock the ball down its a knock on and the same attacking team keep the ball.Â
1v1 Clap Tackle - Warm up
Groups of 2. Everyone find some space. Stand opposite your partner. One of the players (attacker) use footwork and move arround. The other (defender), try to keep as close as they can to the moving player. The attackers claps at a point of his choice, this is when the defender makes a shoulders on contact. Low Impact. Shoulders on.
1v1 Competitive Warm Up
1 vs 1 in a small pitch All players line up on the same line on one side of the pitch in the middle. On the coaches signal, a player with a ball goes around a cone in one corner and another player goes around the other corner of the same sideline. Then it is a simple 1 vs 1 with the player with the ball using footwork to beat the defender. You can vary the level of contact at your discretion.
3 Touch Kick
Split your players into two teams, giving one group of players a set of coloured bibs to set them apart, and quickly tell your players the following laws: We will be playing a rugby league style touch. When touched: set the ball down, stand over the ball, allow the scum-half to move the ball away from the point of contact. The defenders should stay on side following a touch, and should not compete for the ball. Any infringements in defence should result in the defending team conceding 10 Meters or possibly giving 1 or more extra touches to the attacking team. I'll leave this to your judgement depending on your team's age, skill level, and your session target/s. The attacking team can sustain three touches before they have to kick. Their kick should be as it would be in the game: a kick to touch, a kick for territory, or a kick that can be regained e.g. a grubber kick. The defenders should behave as they would in a real game. Quick put in's from the touchlines replace lineouts. Defenders who take the ball from an attacking kick should counter attack. A forth touch results in a turn over. The Scrum Half has a maxium of 5 seconds to move the ball from the point of touch. A ball kicked directly to touch from outside the attacking teams 22, or where the ball has been taken into the 22 by the attacking team and then kicked into touch - will result in a turn over with play starting on the five meter line closest to where the kick was made. The defence should be 10 meters back. A ball kicked from inside the attacking teams 22 can go directly to touch, as long as the attacking team did not carry the ball into their own 22 before the kick. The resulting put in will be to the opposition from where the ball has went into touch. Quick put-in's are enoucraged, if not possible the ball is played from the 5 meter line with the defence 10 meters back. Give points for quick put ins that work. Feel free to play with any of noted laws, let us know the law variations that work for you!
Alcatraz: Jail Break
This is a great warm-up for defensive and evasion sessions, or it might even be a warm-up that helps you reinforce coaching points made during a previous session. The best bit is that it's fun and relevant to all ages. If you're coaching tag rugby, change the warm-up exercise from contact to tags. One team runs clockwise round the inside of the circle with the other team running anti-clockwise around the outside of the circle. The circle in this case is marked out using blue cones, but you can use whatever colour you like. When the coach shouts 'Jailbreak' the players inside the inner circle try to 'escape' to outside the 10m x 10m square (yellow cones). The size of the square and distance from the circle is a suggestion, play with it a little and let us know your variations! The inside team scores a point for each 'jailbreaker' - swap over. If you have an odd number of players give the defenders the extra man.
All In Touch
The following are the laws for this game: Equal number of defenders and attackers. Use bibs to identify both teams. Normal laws of rugby apply; a knock on etc. results in a turn over. The attacking team gets 8 touches before the ball has to be turned over. Change this to suit your training goals. When an attacker is touched they: stop running, turn and present the ball to a support player who wait for the entire defence to gather in around the defender that made the touch. Following a touch all defenders must gather in and be connected by touching another defender. Only when the support player passes the ball out can the defence restart the game. If the defence goes offside or operates illegally, the attack gains 10 meters. If the defence does not get in quickly, the attack can gain 10 meters. Judge this depending on your player's fitness. There is no kicking.
Another Defender Bites The Dust
Normal laws of rugby apply; a knock on etc. results in a turn over. The attacking team gets unlimited touches. A player is touched only when the defender has made a two handed touch, you can change this to one hand if you wish. Defenders cannot hold the attacker, nor can the attacker use significant force to push through defenders. Defenders who make a touch go to the touchline where an assistant coach will have an activity waiting for them, doesn't have to be fitness related - a passing activity will be fine. They stay there until the attack scores. As each defender leaves the pitch, the attacker has an increasing advantage in terms of numbers and available space. If a player is touched: they stop, set the ball down, stand over it, and the scrum half is allowed to move the ball again to restart the attack. The defence must remain onside following a touch. Only when the support player passes the ball out can the defence press up on the attack. If the defence goes offside or operates illegally, the attack gains 10 meters. Don't forget to switch the teams around and to count how many defending players are on the pitch when the attack scores. he winning team is the team that can score with the most defenders on the pitch. Tries only, no conversions - keep the game tempo high. There is no kicking.
Ball around the head.
Handle the ball around the head in a clockwise direction 3 times, moving the ball form one hand to the other. Reverse the direction fo the ball in a anti-clockwise direction.
Ball around the hips.
Simple movement of handling the ball around the hips.
Ball Presentation and Handling
This drill is designed to get your players in good habits when presenting the ball at the breakdown. This will allow your team to hold onto possession better and get quicker ball. The players run towards cones in lines of three, passing the ball from one end to the other. When the coach says "Down" or blows their whistle, whoever has the ball must drop to the ground and present the ball. The player who has presented the ball then passes to the player behind him and the drill carries on continuously. 0.29 - Demonstration 1.20 - What is the purpous of this drill?
Ball Tag
Make sure that you have your warm-up area marked out before your players arrive, it's important that you get them working right away. You can decide to play this game in smaller grids, or a larger playing area with the entire team. If using small grids, they can be 10 meters x 10 meters - and mark out as many as you need depending on the size of your team. If playing in a large area with the entire team, have two players working as taggers. The rest will be attackers - running around the playing area trying to avoid the taggers/defenders. If playing in a smaller area, have 2 defenders/taggers and 6 attackers. Give the taggers/defenders a ball each. Keep your law briefing, brief! It's important to get the players working as soon as possible. Tell the players that the two players with the balls will be chasing and looking to tag the rest of the players. If you get tagged, you join the taggers team. Play the game until all players are tagged. The last two players tagged, become the first two taggers for the next game. The ball cannot be thrown.
Bank Robbers
Keep your player briefing, brief! Tell the players the following laws for this exercise..... Players must start the game behind the outer cone of their corner and only one of them can enter the grid at any one time. This game works on a relay basis, one and only one player in the grid from each group at a time - and the next player must be touched before they may enter the playing area. While balls are in the center of the grid, one relay robber from each team can enter the grid to steel a ball from the center of the grid and bring it back to their own box or bank. If all the balls in the center of the grid have been stolen, teams can now steel each others balls - but the same relay rules apply. The winning team is the team that can get 4 balls into their box. Adjust this to allow your players to experience success or to make the game harder. You can add or remove balls to make the game harder or easier. No cheating! Only one ball can be carried at a time, only one player from each team in the grid, and you cannot go until tagged.
Beat The Runner
Divide your players into groups of five, with one player acting as a running. Each grid will need a runner. The runner starts on the runners cone. You might wish to have two groups of five at each grid, and to have a quick demo before sending all the players to their own grids. Keep your player briefing, brief! The first five passers attack the runners line, passing the pass down the line as they go. The runner sets off as soon as the first ball carrier starts to move. The aim of attack is to score a try in the corner, beating the runner - so quick hands. Each player should realign following their pass, there will be two attacks for each group before they move the ball onto the next group. After the first attack the runner goes to their cones on the opposite side of the grid ready for the next attack. The attack begins when the first players picks the ball off the ground. Don't forget to change the runners. Move the runner cones in to progress the exercise and to put the attack under more pressure.
Changing Direction - Competitive Warm Up
Two players are racing to get back to the middle after touching cones on opposite sides. Two players start facing each other on the middle cone and await the coaches signal. Players will accelerate to the cone on one side, turn and accelerate to the other side, turn again and accelerate back to the middle.
Clockwork Passing
4 + groups Balls All players have a ball, start by passing the ball once left then twice right, then 3 times left etc. if the ball goes down you start again. Winning team is the team who competes the most amount of passes without the ball going down.
Coach Says!
Coach gives orders and the players do it. Example include: coach says do a press-up, coach says touch the groud with your right hand, coach says jump up and clap your hands, coach says pass the ball, coach says jog on the spot. You might have youngers players who don't do as they are told quick enough - be out of the game. But keep it fun!
Four Handed Touch
The following are the laws for this game: Equal number of defenders and attackers. Use bibs to identify both teams. Normal laws of rugby apply; a knock on etc. results in a turn over. The attacking team gets 8 touches before the ball has to be turned over. Change this to suit your training goals. It would be ok to have unlimited touches, changing the defence and attack after a set period of time. A player is touched only when two defenders have all four hands on them, if this is not the case - the attacker can play on. Defenders cannot hold the attacker, nor can the attacker use significant force to push through defenders. If a player is touched: they stop, set the ball down, stand over it, and the scrum half is allowed to move the ball again to restart the attack. The defence must remain onside following a touch. Only when the support player passes the ball out can the defence press up on the attack. If the defence goes offside or operates illegally, the attack gains 10 meters. Don't forget to switch the teams around. There is no kicking.


The American College of Surgeons and the American Geriatrics Society have suggested that preoperative cognitive screening should be performed in older surgical patients.
Background: The American College of Surgeons and the American Geriatrics Society have suggested that preoperative cognitive screening should be performed in older surgical patients. We hypothesized that unrecognized cognitive impairment in patients without a history of dementia is a risk factor for development of postoperative complications.
Methods: We enrolled 211 patients 65 yr of age or older without a diagnosis of dementia who were scheduled for an elective hip or knee replacement. Patients were cognitively screened preoperatively using the Mini-Cog and demographic, medical, functional, and emotional/social data were gathered using standard instruments or review of the medical record. Outcomes included discharge to place other than home (primary outcome), delirium, in-hospital medical complications, hospital lengthof-stay, 30-day emergency room visits, and mortality. Data were analyzed using univariate and multivariate analyses.
Results: Fifty of 211 (24%) patients screened positive for probable cognitive impairment (Mini-Cog less than or equal to 2). On age-adjusted multivariate analysis, patients with a Mini-Cog score less than or equal to 2 were more likely to be discharged to a place other than home (67% vs. 34%; odds ratio = 3.88, 95% CI = 1.58 to 9.55), develop postoperative delirium (21% vs. 7%; odds ratio = 4.52, 95% CI = 1.30 to 15.68), and have a longer hospital length of stay (hazard ratio = 0.63, 95% CI = 0.42 to 0.95) compared to those with a Mini-Cog score greater than 2.
Conclusions: Many older elective orthopedic surgical patients have probable cognitive impairment preoperatively. Such impairment is associated with development of delirium postoperatively, a longer hospital stay, and lower likelihood of going home upon hospital discharge.


text:
University of Oregon names new provost
By Jordyn Brown The Register-Guard
Jun 12, 2019 at 11:58 AM Jun 13, 2019 at 8:58 AM
A University of Oregon biology professor was named the university's new provost Wednesday following an internal application process.
UO President Michael Schill announced in a press release that Patrick Phillips was selected for the post from a pool of candidates.
The university only took applications from those who already worked for the UO, to "accelerate" the process of replacing provost Jayanth Banavar, whose last day is July 1.
Phillips will step into the position that same day.
The university released after publication of this story that Phillips was selected from a field of five candidates. Prior to publication, the university would not make public how many candidates — or their names — were considered for the position while the process was underway, saying it was "confidential."
In information released Thursday, the university revealed that a 14-person search committee, led by incoming Senate president and professor of psychology Elizabeth Skowron and professor of geography Alec Murphy, selected three finalists. The university still has not released the finalists' names. The committee was composed primarily of faculty as well as a search advocate, which promotes equity, validity and diversity within the search process. Various groups comprising of approximately 75 people were invited to meet the finalists.
Phillips has worked for UO for nearly two decades as "an expert in ecology and evolution, the biology of aging, molecular biology and the genetics of complex traits," Schill said in the announcement. Phillips also has been the director of the UO's Institute for Ecology and Evolution, the head of the Department of Biology, associate vice president for research and executive director of the Knight Campus from 2016-2018.
Before working at UO, Phillips was a biology professor at the University of Texas at Arlington. He has a bachelor's degree in biology from Reed College and a doctorate in evolutionary biology from the University of Chicago, according to the announcement.
"We do not have the luxury of slowing down, and I am confident that Patrick will smoothly step into the role of provost to advance those priorities and much more," Schill said.
The provost's portfolio of campus responsibility includes all schools and colleges, the campus museums and some cultural programs such as the Oregon Bach Festival. The provost oversees about 76% of the university's general fund.
Follow Jordyn Brown on Twitter @thejordynbrown or email at jbrown@registerguard.com.


On show a collective exhibition that offers an overview of the main artists permanently treated by the Gallery.
You will therefore have the opportunity to see the landscapes of the French Henry Maurice Cahours (1889 - 1974), in particular the evocative marinas of unmistakable shades and light, the still lifes of the Italian Enzo Faraoni (1920 - 2017), whose "simplicity" is so intense to blow in a disarming lyricism, and, of course, the main representatives of the Schools of Moscow and St. Petersburg of the so-called Soviet Impressionism, such as Georgij Moroz (1937 - 2015), Gleb Savinov (1915 - 2000), Boris Lavrenko (1920 - 2001) and Aleksej and Sergej Tkacev (1925 and 1922). There will also be works by the Danish Birgitte Lykke Madsen (1960), the Russian Igor Smekalov (1965) and by the Italian Andrea Pescio (1972).
Open till January 20th, 2019.


text:
using System.Collections.Generic;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Checks;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using osuTK;

namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
{
    [TestFixture]
    public class CheckLowDiffOverlapsTest
    {
        private CheckLowDiffOverlaps check = null!;

        [SetUp]
        public void Setup()
        {
            check = new CheckLowDiffOverlaps();
        }

        [Test]
        public void TestNoOverlapFarApart()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 500, Position = new Vector2(200, 0) }
                }
            });
        }

        [Test]
        public void TestNoOverlapClose()
        {
            assertShouldProbablyOverlap(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 167, Position = new Vector2(200, 0) }
                }
            });
        }

        [Test]
        public void TestNoOverlapTooClose()
        {
            assertShouldOverlap(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 100, Position = new Vector2(200, 0) }
                }
            });
        }

        [Test]
        public void TestNoOverlapTooCloseExpert()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 100, Position = new Vector2(200, 0) }
                }
            }, DifficultyRating.Expert);
        }

        [Test]
        public void TestOverlapClose()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 167, Position = new Vector2(20, 0) }
                }
            });
        }

        [Test]
        public void TestOverlapFarApart()
        {
            assertShouldNotOverlap(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 500, Position = new Vector2(20, 0) }
                }
            });
        }

        [Test]
        public void TestAlmostOverlapFarApart()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    // Default circle diameter is 128 px, but part of that is the fade/border of the circle.
                    // We want this to only be a problem when it actually looks like an overlap.
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 500, Position = new Vector2(125, 0) }
                }
            });
        }

        [Test]
        public void TestAlmostNotOverlapFarApart()
        {
            assertShouldNotOverlap(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 500, Position = new Vector2(110, 0) }
                }
            });
        }

        [Test]
        public void TestOverlapFarApartExpert()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 500, Position = new Vector2(20, 0) }
                }
            }, DifficultyRating.Expert);
        }

        [Test]
        public void TestOverlapTooFarApart()
        {
            // Far apart enough to where the objects are not visible at the same time, and so overlapping is fine.
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    new HitCircle { StartTime = 0, Position = new Vector2(0) },
                    new HitCircle { StartTime = 2000, Position = new Vector2(20, 0) }
                }
            });
        }

        [Test]
        public void TestSliderTailOverlapFarApart()
        {
            assertShouldNotOverlap(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    getSliderMock(startTime: 0, endTime: 500, startPosition: new Vector2(0, 0), endPosition: new Vector2(100, 0)).Object,
                    new HitCircle { StartTime = 1000, Position = new Vector2(120, 0) }
                }
            });
        }

        [Test]
        public void TestSliderTailOverlapClose()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    getSliderMock(startTime: 0, endTime: 900, startPosition: new Vector2(0, 0), endPosition: new Vector2(100, 0)).Object,
                    new HitCircle { StartTime = 1000, Position = new Vector2(120, 0) }
                }
            });
        }

        [Test]
        public void TestSliderTailNoOverlapFarApart()
        {
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    getSliderMock(startTime: 0, endTime: 500, startPosition: new Vector2(0, 0), endPosition: new Vector2(100, 0)).Object,
                    new HitCircle { StartTime = 1000, Position = new Vector2(300, 0) }
                }
            });
        }

        [Test]
        public void TestSliderTailNoOverlapClose()
        {
            // If these were circles they would need to overlap, but overlapping with slider tails is not required.
            assertOk(new Beatmap<HitObject>
            {
                HitObjects = new List<HitObject>
                {
                    getSliderMock(startTime: 0, endTime: 900, startPosition: new Vector2(0, 0), endPosition: new Vector2(100, 0)).Object,
                    new HitCircle { StartTime = 1000, Position = new Vector2(300, 0) }
                }
            });
        }

        private Mock<Slider> getSliderMock(double startTime, double endTime, Vector2 startPosition, Vector2 endPosition)
        {
            var mockSlider = new Mock<Slider>();
            mockSlider.SetupGet(s => s.StartTime).Returns(startTime);
            mockSlider.SetupGet(s => s.Position).Returns(startPosition);
            mockSlider.SetupGet(s => s.EndPosition).Returns(endPosition);
            mockSlider.As<IHasDuration>().Setup(d => d.EndTime).Returns(endTime);

            return mockSlider;
        }

        private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating = DifficultyRating.Easy)
        {
            var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
            Assert.That(check.Run(context), Is.Empty);
        }

        private void assertShouldProbablyOverlap(IBeatmap beatmap, int count = 1)
        {
            var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), DifficultyRating.Easy);
            var issues = check.Run(context).ToList();

            Assert.That(issues, Has.Count.EqualTo(count));
            Assert.That(issues.All(issue => issue.Template is CheckLowDiffOverlaps.IssueTemplateShouldProbablyOverlap));
        }

        private void assertShouldOverlap(IBeatmap beatmap, int count = 1)
        {
            var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), DifficultyRating.Easy);
            var issues = check.Run(context).ToList();

            Assert.That(issues, Has.Count.EqualTo(count));
            Assert.That(issues.All(issue => issue.Template is CheckLowDiffOverlaps.IssueTemplateShouldOverlap));
        }

        private void assertShouldNotOverlap(IBeatmap beatmap, int count = 1)
        {
            var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), DifficultyRating.Easy);
            var issues = check.Run(context).ToList();

            Assert.That(issues, Has.Count.EqualTo(count));
            Assert.That(issues.All(issue => issue.Template is CheckLowDiffOverlaps.IssueTemplateShouldNotOverlap));
        }
    }
}

redpajama_set_name: RedPajamaGithub


It seems that the better the buildings are constructed, the lower one's utility bills will be… eventually. This is great news for everyone, whether you are using IDT Energy or any other company. If you insulate your building well and ensure all steps have been taken to reduce energy consumption, you at least know you are doing your part. So how do you do this?
According to a recent report from Architecture 2030, by making various changes at the construction level, the US building sector will save trillions of dollars in energy costs and, at the same time, conserve huge amounts of resources throughout the country. This translates into big savings for Americans, since, if the estimation is correct, between now and 2030, a staggering $3.7 trillion will be saved on energy costs due to emissions projections and decreased usage, which is largely the result of greener building practices.
Thus it seems like for those wanting to save on their IDT Energy bills, one smart way to do it is to plan ahead.


Democratic Republic of the Congo has 9 neighbouring countries. There are 9 countries that are directly adjacent to Democratic Republic of the Congo. Have a look at the neighbouring countries of Democratic Republic of the Congo.
Find detailed information on Democratic Republic of the Congo.


text:
home blog Just like the Middle East, Pakistan could show to be a whirlpool of sectarian stress and violence
Just like the Middle East, Pakistan could show to be a whirlpool of sectarian stress and violence
Violence and change
Such as the Middle East, Pakistan could show to be a whirlpool of sectarian tension and violence. Even though the fundamental case of Sunni-Shia anxiety erupted around 1951 in Sindh, it established a lot more decisively inside 1980s. Universal Zia-ul-Haqa��s routine featured off since Anjuman-e-Sipah-e-Sahaba (ASS) won birth in Jhang, southern area Punjab in 1986. It later evolved into the Sipah-e-Sahaba Pakistan (SSP) that had become the mothership of all of the Deobandi militancy. It offered birth to Lashkar-e-Jhangvi (LeJ) through the first 1990s, properly Harkat-ul-Mujahideen, Harkat-ul-Ansar, and soon after Jaish-e-Mohammed (JeM).
During counter-terrorism functions by Pakistan, sectors from your SSP, LeJ and JeM went into putting some Tehreek-e-Taliban Pakistan (TTP). Some members of this also continued to enlist Daesh. The SSP has also been one of the initial organizations to combat in Afghanistan. Besides militancy, the organization also focused on government. The person, Haq Nawaz Jhangvi, in the beginning contested elections in 1988 from a Jamiat-e-Ulema-e-Islama��Fazlur Rehman (JUI-F) solution, and later formed his very own gathering. All over hours Haq lost his life in 1990 outside Islamabad, Pakistan noticed lots of bloodshed, like sectarian assault, by the decades for the 1980s, 1990s, along with 2000s. Simillar to the progression of their militant wings, the SSPa��s governmental look furthermore progressed. Undoubtedly its newest methods will be the team Ahle Sunnat-Wal-Jamaat (ASWJ), that is definitely noticeable in electoral government. The SSP along with other militant associations are included in the Deobandi system that incorporate militant costumes, constitutional associations, and wellbeing companies.
The internet is indeed so well-spread call at the greatest province of Punjab that you have over 20,000 staunch Deobandi voters in each and every constituency, making it feel like the group necessary for all constitutional person and generates her effect. The JUI-F, on course by Maulana Fazlur Rehman, the most striking confronts associated with the circle. Actually instrumental in partnering using Pakistan individuals event (PPP) and distributing the shape of Rehmana��s circle in Sindh and Baluchistan.
The Iran position
The Jaish-e-Mohammed, which had been viewed as centered on Kashmir, began talking over sectarian problem because recently as beginning Sep 2020.
The requirement to conceal Asim Bajwaa��s financial sins is absolutely not sufficient reason to elucidate the quick turn in JeMa��s narrative. Though perhaps not heading all guns blazing after Shias, its recently available articles have evidently claimed this signs up for the general ASWJ ideology. The JeM, but has taken a far more aggressive placement resistant to the Ahmediyas and blasphemy, specifically challenging France to the Charlie Hebdo issues. We were holding affairs the JeM has actually stopped before. The members that I chatted with would categorically point out that the two managed to dona��t desire to divert attention from jihad outside the house Pakistan.
Eventually, the interior change within the Deobandi militant discussion implies an ever-increasing Saudi influence. Certainly, in just one of its guides on 12 August, the JeM appeared frustrated whenever it defined the unknown Minister Shah Mahmood Qureshi as a�?these traitor Makhdooms as well as their clients can find their identity in underworld in conjunction with Pervez Musharraf [for leaving the battle for Kashmir]a�?. Demonstrably, the reference to Kashmir was actually a peg to lash completely at Qureshi for their previous rant against Riyadh. A number of the Deobandi militant establishments and its own madrassa system is beholden to center Eastern patronage that began inside 1980s.
But this by itself is not at all a signal the JeM or the Deobandi community is continuing to grow in addition to the Pakistani condition. Indeed, beginning with very early 2018, JeM literary works got begun criticising Iran, something was never done in the past. This was taking place vendor Pakistan authorities alleged that Masood Azhar great children had gone lacking.
An upswing in sectarian rhetoric or target Iran, and is associated with the sectarian issue, actually of militant clothing who were never ever proven to engage so is significant, suggest a crucial switch. It's possible about the Deobandi internet is definitely answering variations in more substantial center Eastern national politics. Some believe worry will be put as a device to silence Shias from increasing the company's voice in support of Iran, or resistant to the tranquility contract involving the UAE and Israel that will even go to Saudi Arabia. The re-emergence of the TTP in bordering destinations, the re-birth of the Malik Ishaq selection of LeJ this is much more vociferously making use of a sectarian plan, together with the position of Daesh in areas of Afghanistan alongside Pakistan, could present a challenge for Iran.
It really raises concerns the protection of Irana��s improvement works in assistance with China.
The quiet with the Pakistani federal government is revealed as the urge to suppress domestic brutality. However, it are often to hide some inner categories pertaining to its geo-political plan a�� issues like recognition of Israel, a required restraint of Iran, and its own continued reliance upon the united states. It also lifts questions relating to Pakistana��s mindset in the direction of the Asiaa��Pakistan market area (CPEC) and Asiaa��s Belt and street action (BRI), which because expert Andrew tiny recently asserted is coming upon Pakistana��s plan. The silence on an ever-bloating sectarianism may turn out over you have to be ideal than plan of action.
Ayesha Siddiqa happens to be investigation link, SOAS newcastle and author of army Inc; insides Pakistana��s government marketplace. She tweets: @iamthedrifter. Vista include private.
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The University makes an invitation, meets and registers students, gives accommodation and studying literature, and also helps to get the medical insurance.
Students of the Pre-university Training Faculty live and study in one and the same building. The building of the Faculty is situated downtown; a canteen, a stadium, a park, different shops and trade centers are within walking distance.
Period of training is from September 1 to June 15, six days a week (Sunday is a day off). The training is carried out in groups of 7 – 10 persons. Excursions are included into the Program of Training, part of excursions are being paid by students themselves. In case of late arrival (after November 1) the training should be prolonged until the middle of July. There is a variant of 1,5 year course of pre-university training.
When the full course of training in the selected field of training is done and final exams are successfully passed, students are awarded with certificates on graduation of the Pre-university Training Faculty.
Graduates of the Pre-university Training Faculty are accepted to training in professional educational Programs of Bachelor's, Master's or PhD's degree in accordance with their previous education.
In 2018-2019 academic year the cost of accommodation in the hostel #1 makes from 20 to 60 USD a month per person.


In 1914 at Brooklyn Botanic Gardens in New York, Miss Ellen Eddy Shaw established the world's first children's garden. Miss Shaw hoped that all children in Brooklyn might have gardens and believed children's gardens could be a 'living opportunity for a child to learn lessons of nature and observe how nature looks out for herself'. In the year 2004, when children live in a world where food is genetically modified and where play for some equates to television or computer games, the garden is a wonderful place to return to and reconnect with the natural world.
The Ian Potter Foundation Children's Garden opened at Melbourne's Royal Botanic Gardens (RBG) in October this year. Two years in the making, this sensory garden is a wonderland for children of all ages to explore. Gary Shadforth, the RBG Education Manager estimates approximately 2,500 school children have visited the Children's Garden already. From kindergarten to tertiary, the RBG education program provides interactive and experiential learning experiences. Digging and planting are not normally encouraged in Botanic Gardens but they are here. Gary says, 'It's different to being in a classroom. Hopefully learning in this hands-on garden is an experience the kids will remember'.
The education program integrates horticulture with art, science, technology, geography and history. Sitting at the base of a 10,000-year-old fossilised River Red Gum tree dug up from a sand quarry in Albury, children listen to stories of the prehistoric and learn about the impact of humans on nature. In the kitchen, garden fresh food is the focus. Children plant and harvest vegies like beetroot, carrot, turnip and capsicum and smell and taste fresh herbs. Sustainability is a key philosophy underpinning many of the lessons. Children gather near a shallow rock pond to learn about the significance of water to life and nature and to the ecosystems it sustains. In the Discovery Shelter, an open air structure with a roof and two walls, children consolidate what they've learnt in the garden and explore further, looking at plants under microscopes or creating wind chimes to learn about nature's elements. Gary says, 'The only complaint we've had so far is from children who don't want to leave'.
While the Botanic Gardens might be an obvious location for a children's garden, a less obvious location but an equally magical environment is the rooftop of Melbourne's Royal Children's Hospital. The Royal Children's Hospital (RCH) Horticultural Program began ten years ago. Originally the RCH Children's Garden started as a rooftop project designed for patients in the 3 East Adolescent Unit that overlooks the rooftop. 'Being in the garden is an opportunity for kids and families to take the focus off the medical reason why they're here', says Julie Robinson who co-ordinates the garden with renowned community garden coordinator Basil Natoli and a host of dedicated volunteers. Initially the RCH Children's Garden was funded by independent trusts and relied on donations. The Cystic Fibrosis Society donated 65 potted roses to the RCH Children's Garden after hearing the story of a little boy diagnosed with cystic fibrosis who told his dad he had been diagnosed with '65 roses'. In 2000 the Horticultural Program expanded its horizons and created a children's garden at the rear of the hospital overlooking Royal Park. Art has become a feature of this new garden. Giant topiary dinosaurs watch over the flowerbeds while Gus the gardening dog, a colourful two metre tall metal sculpture, watches over the vegie garden.
Children play in the sandpit or watch fish swim in the mosaic fishpond.
In 2003 the newly established garden was at risk of closure as funding had run out. The patronage of Dame Elisabeth Murdoch made it possible for the garden program to continue and an auxiliary called 'Dirty Hands Happy Hearts' has been established to receive donations. Julie and Basil are funded to work with children in the garden on Monday afternoons and all day Thursday. 'At present our focus is working with adolescents. We would like to secure funding to extend the program to young children', says Julie.
Mother of five, Louise Williams travels with her family each day from rural Victoria to the RCH to visit her eldest daughter Rebecca. 'The Children's Garden is a godsend for parents', says Louise. 'It's wonderful to have time alone with Rebecca while my husband takes our other children out to play in the garden. It's too hard for the younger ones to sit still for long. The garden makes it easier for everyone.' Fourteen-year-old Rebecca's first trip outside her ward in the two weeks since she arrived at the hospital was to the Children's Garden. With Julie's assistance Rebecca spent the afternoon potting succulents in the sunshine while her brother and sisters played in the garden and her parents sat nearby. 'Long term patients look forward to visiting the garden, children in the chronic illness ward build special bonds and love to visit the garden together', says Julie.
Fifteen-year-old Kim Traile has been in the hospital for eight weeks. Kim is happy the garden was saved, 'I like the garden because you forget you're in a hospital. It's like you're in a park'.
Children in Years Three to Six at Collingwood College are learning the joys a fruit and vegetable garden can bring, thanks to the vision and initiative of restaurateur and food writer Stephanie Alexander. Motivated by her concern that 'we may be witnessing the first generation in history that has not been required to participate in the primal socialisation rite, the family meal', Stephanie was committed to creating a Kitchen Garden program in Australian schools. Childhood experiences of food influence attitudes to tasting food and food choices later in life. Stephanie believes in the power of leading by example and creating positive experiences with food for children. In particular, she hopes to do this for children living in lower socio-economic areas, who may otherwise have fewer opportunities. Stephanie cites evidence that suggests children from lower socio-economic families are prone to obesity due to poor food choices and less physical activity. The Kitchen Garden aims to address childhood obesity by being a preventative measure.
Stephanie's confidence in the benefits a children's kitchen garden could bring to Australian children is based on the success of The Edible Schoolyard, a kitchen garden established by legendary American restaurateur Alice Walker in collaboration with the Martin Luther King Jr Middle School, Berkeley, California.
Principal of Collingwood College, Frances Laurino embraced Stephanie's vision and in late 2001, The Kitchen Garden at Collingwood College was established. Today the Kitchen Garden at Collingwood College is a verdant 'supermarket' of fresh vegetables, fruits and fragrant herbs. Children spend one period per week in the garden and two periods in the program's fully equipped kitchen with a qualified chef, cooking foods that most parents couldn't imagine children eating. Tortellini with pumpkin and ricotta, salad of young broccoli and beetroot stems tossed with olive oil and lemon juice, beetroot and chocolate chip muffins are all created by the children. The home grown and prepared food is then shared in Kitchen Garden dining room. Word is spreading about the success of the school's Kitchen Garden program with schools in Queensland, Western Australia, Tasmania and New South Wales contacting the College expressing interest in establishing similar gardens.
Judy Masters, Principal of Brunswick South Primary School, says the Kitchen Garden at Collingwood College is their inspiration. The school established their own kitchen garden three years ago when Jenny Burke, the school's Grade 5/6 teacher, coordinated a submission to Moreland City Council's Sustainable Schools Project. The school's submission secured a grant of $3,000 that enabled them to establish the garden, put up a fence and install a water tank. Judy says, 'We really want to give the children an understanding of how food is grown and to teach them about cooking with fresh ingredients. The garden supports our healthy eating policy. While we can't enforce [what] children eat, we encourage them in whatever way we can to make healthy food choices'. Jenny says there have been many additional activities and learning benefits inspired by the garden. For instance, in 2002 Jenny and a group of students launched a 'Bring On The Rain—Grow and Sustain' compilation of songs they composed and recorded about the garden. Another benefit has been the involvement and support of local retired community members who have volunteered in the garden over the years. Heather Chapple is a current volunteer and works in the garden one day a week attending to its overall maintenance spending time with children weeding, watering and planting.
The school's integration aid, Margaret Meanie, works in the garden with children who have learning difficulties. Margaret finds taking the children out of the classroom and into the garden relaxes them and enhances their self-esteem. 'They feel special to be outside in the garden when the other students are in class.' While reading a picture book to Daniel, one of her grade three students, Margaret showed Daniel an illustration of a pea in a pod. 'What's that?' he asked. Daniel had only ever seen frozen peas in a plastic packet. The next day Margaret brought in fresh peas in pods to show Daniel. Today peas grow in the Brunswick South Primary kitchen garden alongside parsley, tomato, lettuce, carrot, broccoli, spring onion, climbing beans, potato, lemon, passionfruit, radish and pumpkin. 'Strawberries have been the other hit with the kids. They need to see results and they're excited to see a strawberry grow and then eat it fresh from the plant', says Margaret. Another one of Margaret's students wrote a story about picking the first strawberry. The story was published in the school newsletter. Margaret says, 'It was a very simple story that was challenging for him to write. He was so happy about finding the strawberry and really proud to take the newsletter home'. The timeless lessons of nature are as relevant today as they were in 1914.
Nikki Fisher is a Melbourne-based freelance writer.
Kate Stowell visits Uzbekistan, a democratic republic still under the reign of its former communist party leader.
Avril Hannah-Jones looks at the effectiveness of protesting.


Motto: Everything deserves a second change to be loved again. Help Mother Earth out, recycle flatware!
After suffering from a stroke a few years ago, Ken Hamar – owner and founder of SilverTines discovered, while part of his brain shut down a new more inspirational side awoke. He now has a passion for recycling and rebuilding and renewing.
Currently he works with mid-1800s and 1900s silver and silverplate flatware to design heirloom lovable jewelry.


With Airline Miles credit cards, you can earn airline miles on a specific airline, or points toward any airline ticket purchase. Bonus points can help you earn a free ticket quickly. If you carry a balance on these cards, watch out for high interest rates and annual fees.


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ideas@the-escape.co.uk +44 (0)1256 334567
The Escape, Old Farm House, Hatch Warren Lane, Hatch Warren, Basingstoke RG22 4RA
Constructing brand and website for Amiri Construction
Amiri Construction
Re-constructing both a brand and a website in one project? We were up for the challenge.
We started working with Amiri in the Autumn of 2018 when we decided to broach with them the topic of a new website that would showcase their brand in a bigger, better way online.
The need was clear – a business who had grown in strength and numbers over the past 14 years had a website that was no longer fit for purpose. It might have 'ticked the boxes' in having the brand present, showing projects and key contact details, but the site didn't 'wow' like the business and its people did from the moment we stepped into their HQ or to any of their construction sites.
The need to evolve
The business has come a long way since its early days, and with an expert team of highly-skilled and experienced directors, PMs and contractors, Amiri are the go-to main contractor on the South Coast.
Their USP is quite stand out – no project is without a director of the business on-site, ensuring that all is running smoothly.
The most important shift that came about recently was that Amiri added two new areas of the business to their construction arm – Amiri Interiors and Amiri Special Works. With experts in both of these areas, Amiri wanted to differentiate themselves and market their capabilities in both the interiors fit-out and special works sectors for any of their current or future build projects.
With this in mind, we felt it was time that their online presence did them justice and communicated their new message but most importantly, really helped them to 'grow up' online.
A website construction project
Starting the project with a discovery session, we went warts-and-all and learnt everything there was to know about the business – its audience types, its past and current projects, its brand values and perceptions, its strengths and weaknesses. We carried out insight with a number of interviewees that gave us a cross section of perceptions of the business from a construction, interiors and special works angle, as well as those who have and have not worked with Amiri in the past.
Taking this valuable insight we began the planning or 'define' phase of the project, where our team gleaned information from the work done so far, and the current site performance, to work out how the new website should be structured. We created a simplified page structure that clearly defined the three areas of the business and their unique specialisms, but that facilitated easy cross-selling from one to another – a really important objective.
After ensuring our vision matched (or even exceeded!) our client's expectations, we had the green light to go ahead and move into wireframing. Here, we were able map out the structure of the site's key pages and consider each of our user types defined in the audience discovery, who would undertake this online journey.
We wanted to ensure that a user would be presented with an easy way to differentiate between the three business areas, whilst learning about Amiri's experience in others. We wanted to showcase their hero projects, impactful imagery and provide shareable content. Ultimately, we wanted a striking, user-friendly website that helped drive enquiries and brand awareness for the two new business areas.
The Brand Conversation
It wasn't long before 'the brand conversation' emerged. Would the current Amiri brand carry the new message online in the best way possible? Would it be able to showcase today's company ethos, professionalism and experience?
The answer quickly became clear for both us and the client – no. So, we pitched a brand refresh – a new take on the existing ident, so as not to lose the familiar mark but to help it come alive and to breathe some fresh air into it.
We created a new colour palette that used the existing red with a little extra 'spark', but adding a secondary palette of coppers, pastels and deep blue-greys that echoed the materials used in the construction industry and offering a complimentary set that would allow us to pull out key features both online and in print material.
The ident was shaken up a little too – we applied our new 'Amiri red' and subtly refined the shape. Lastly, and possibly with the most impact came the new font – a transformative move that has repositioned Amiri as a modern, grown up expert main contractor who are renowned for their work across the UK.
The brand design project ran in parallel with the start of the website design phase– it was an integral part of the overall project that helped ensure the new design had the biggest impact it could, and at the same time, that new hoarding, business cards and brochures all married up.
The Escape is a team that we've thoroughly enjoyed working with and will be pleased to recommend
Mark Vincent – Director
The design for the website took further inspiration from the construction industry – we used graphical grid lines and angular shapes to create a modern, clean and industrial look and feel. Combined with the new palette and some striking imagery of projects highlighting the finer details of metal work, joinery and unique materials, as well as large scale project images, the website design brought the brand into a whole new creative space.
Once the design had wowed the clients, we moved into development, the largest part of our 'create' phase. Built in the Laravel framework, we engineered an intelligent and powerful website that was fully mobile responsive; at the cutting edge of front-end practices and that provided a scalable platform that could grow with the business. Tested, QC'd and content populated with a whole new content strategy in tow, the website became a living, breathing, animated piece that we were ready to launch to the world.
Powerful new features
The site's key features:
Powerful, intelligent CMS built in the Laravel framework that allows for instant in-house updates
Bespoke and dynamic navigation structure that subtly transitions through each of the three areas of the business revealing new imagery behind the page listing but that retains the familiar structure used throughout the site
Intuitive categorisation built to cater for tagging each project case study with all relevant sector keywords for search
Visual inspiration page that provides users and prospective clients with large format imagery and inspiration for how Amiri might approach their future projects
Unique image treatment that uses the Amiri palette to enrich the images, revealing full colour on hover
An engaging news section capturing ongoing stories from every project
The new Amiri website has provided the business with a valuable and scalable tool – a technically intelligent, responsive and high-impact visual experience that heroes Amiri and its three arms of the business with specific emphasis on building news and project case studies.
We have also propelled the Amiri brand forwards, allowing it to tell a new, exciting story and one that the business was very ready to do. We are excited to continue our work with Amiri over the coming months and years and look forward to our relationship flourishing and seeing Amiri's business continue booming!
'I'd like to thank all of you for the fantastic input that you've had in the process that has seen Amiri "grow up" ...The very fresh, strong and engaging logo and the website that certainly hits the aspirational goal that we all had for it…The Escape is a team that we've thoroughly enjoyed working with and will be pleased to recommend within our network"
– Mark Vincent – Director
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Y'know that book various bloggers have been talkin' 'bout that's hard to find and really expensive to order? Guess what I'm looking at right now! Oh yeah baby, those two previous sentences describe the very same delicious book of mitten patterns. Mostly Mittens by Charlene Schurch. Boom shakalaka.
Remember when I couldn't find my camera a few days ago? I've been doing lots of knitting (version 2.0 of my Dad's Rule 30 scarf and a few cute hats), but now my camera's batteries have run out and I can't find my charger. I will find it again! Hopefully. For now, you'll have to settle for pictures of Pokemon.
I'll be keeping a master list (not available yet) of every Yarnival issue on this blog. It'll appear on the sidebar somewhere; I'll figure out where to put it later.
The next issue and all forthcoming issues will include a rule (nay, strongly suggested guideline) that if your post is accepted into an issue, you must either a) post a link to the carnival issue in question or b) repost the carnival links in their entirety (by that I mean the entire body of the current issue). I like the second because the reposting means there's one less click between the reader of a blog and the carnival articles, but some editors may not like this option because it distributes their content and no longer drives traffic to their site. I like the first option better.