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HomeRegional GovernmentAccess to InformationFreedom of Information
About the legislation
Municipal Freedom of Information and Protection of Privacy Act (MFIPPA)
The Municipal Freedom of Information and Protection of Privacy Act (MFIPPA) (the "Act") applies to:
Local boards
The Act requires that government institutions give people the right to access certain general records and their own personal information, but there are some exemptions.
The Act also gives people the right to ask for corrections to their own personal information. These requests for information are Freedom of Information (FOI) requests.
The MFIPPA Coordinator for the Region is the Regional Clerk. They are responsible for managing MFIPPA duties given to Regional staff.
Personal Health Information Protection Act (PHIPA)
The Personal Health Information Protection Act (PHIPA) sets out rules about the type of personal health information (PHI) a government institution can ask for, use, or release.
These rules apply to people responsible for keeping and protecting PHI. These people are called Health Information Custodians (HIC). The rules also apply to people and organizations that receive PHI from HICs.
The Act balances a person's right to privacy with respect to their own PHI with the needs of healthcare providers to access and share this information.
The Regional Corporation is the HIC for all departments collecting PHI, except for the Health Department. The Medical Officer of Health is the HIC for the Health Department.
How do I make a request for a record or correct my personal information?
You can make requests by completing an Access/Correction Request form and paying a $5 application fee. We accept:
Money orders payable to the Region of Durham
The Region has 30 calendar days to respond to the request from the date we receive the request and application. If you are unable to access the form, submit a letter with the $5 application fee to:
Regional Clerk/Director of Legislative Services
The Regional Municipality of Durham
Corporate Services Department
605 Rossland Road East, Level 1
Whitby, Ontario L1N 6A3
What are the fees?
Informal access requests
Some records are readily available to the public at a Council-approved fee, which is outlined in the Corporate Services Department's annual fees and charges.
Formal access requests
The following fees apply to any information provided through a formal request for information:
Photocopying: 20 cents per page.
Information on a CD: $10 per CD.
Appeal for access to general records: $25
Appeal for access to personal information: $10.
Costs for outside services: as billed to the Region.
Developing a computer program: $15 per 15 minutes.
Shipping costs (e.g. postage or courier): determined by weight and size of package.
Search and record preparation time: $7.50 for every 15 minutes or $30 an hour for each employee searching (except for requester's own personal information).
How do I make an appeal/complaint?
You have a right to appeal decisions made by the Region about access to records. You need to file an appeal within 30 calendar days after you receive the notice of the decision. File your appeal with the Information and Privacy Commissioner of Ontario (IPC). The IPC is an officer of the Ontario Legislature. They are independent of the government or any other institution.
You can start making an appeal by filing a written notice of appeal with the IPC. There is a $25 fee to file an appeal for general information. There is a $10 fee if the request is for the requester's personal information. Contact the Information and Privacy Commissioner by:
Information and Privacy Commissioner/Ontario (IPC)
2 Bloor Street East, Suite 1400
Toronto, ON M4W 1A8
Telephone: 416-326-3333 or 1-800-387-0073
TDD/TTY: 416-325-7539
Website: www.ipc.on.ca
If you believe the Region has breached someone's privacy, write a complaint letter that includes details about the incident. You can submit it by mail:
We will investigate the person's confidential complaint and respond to them directly.
You have the right to complain about a privacy breach to the IPC. You can do this on the IPC website or by completing an IPC Privacy Complaint form.
Directory of Records
The Directory of Records and Personal Information Banks (PIBs) is required under the Municipal Freedom of Information and Protection of Privacy Act (MFIPPA) (the "Act"). The Directory of Records is a listing of all general classes of records. PIBs describe all records containing personal information and support the Region's business activities.
General classes of records
Section 25(1) of the Act says the Region must make inspection and copying information available. It must contain:
A description of the organization and responsibilities of the institution.
A list of the general types of records in the custody of the institution.
The title, business telephone and business address of the head.
The address to which a request under the Act should be made.
Personal Information Banks (PIB)
Section 34(1) of the Act says the Region must make an index of all PIBs it controls available. It must contain:
Name and location.
Legal reason for creation.
Types of personal information it contains.
How the personal information is used on a regular basis.
Who the personal information is given to on a regular basis.
Categories of people whose information is maintained.
Policies and practices that apply to the personal information.
A hardcopy of this directory is also available in the Corporate Services Department, Legislative Services.


The obligatory update before we head into our main programming; A lot has happened in TAGAP 3 land since the last update. Actually, we're about few inches from completing, gameplay-wise, our vertical slice! In video game development this practically means we have one super-tight segment of the game polished up and nearly complete – and ready for heavy gameplay testing and balancing.
With TAGAPs 1 and 2 we actually didn't do vertical slices. Instead I kept coding and constructing content at the same time. This resulted in loads of content early on – enough to release pretty extensive trailers after only 1.5 years of development – but it also meant every time I made a significant change I had to go through the existing levels again to ensure they still worked. Good example in TAGAP 2 was the double-jump; It wasn't fully implemented until mid 2009 and by then half of the levels were already done. So I had to go back and restructure some of them in order to prevent them from breaking. With super-high-detailed TAGAP 3 we really can't afford to do that, there's just too much data to re-structure if we need to redesign something.
So, this whole vertical slice thing is an exciting new take on game development, and a more professional way of doing things. I'm sure there's plenty of stuff that won't work right out the gate, especially when it comes to weapon and enemy balance, but that's what this vertical slice is for; So that we would notice most of this now, and not two years from now.
Welcome to Music that Inspired TAGAP aka TAGAP concept album. I am auditive person with a wide music taste and thus music has inspired me in development of TAGAP almost as much as the gaming classics of the old. I've always tried to be open about my influences – credit should go where the credit is due – and since I was asked about this in the recent Q&A session, I think it's about time I compiled my musical influences into one comprehensive article.
A word of warning, though; You're about to witness the diversity of the musical tastes of both me and Petja, so if you're expecting to be find just video game rock, you're in for surprise. This ride will take you from the darkest depths of dance tracks to mind-bending realms of progressive rock, while visiting many places in the between!
This is a list of songs that inspired me, Jouni Lahtinen, when creating the franchise The Apocalyptic Game About Penguins. None of the songs were used in any distributable form of TAGAP and have never been publicly associated with the project beyond the scope of this blog post.
None of the artists mentioned here have/had nothing to do with TAGAP, TAGAP 2 or TAGAP 3. Also, none of the artists promote or endorse us or TAGAP. If you happen to represent of the artists and wish to be removed from this list, just let us know.
The first song ever to inspire TAGAP did so even before the entire project had even started! The game I was conceptualising at the time already had the title, but was far from locked down content-wise. In fact, all I knew at that point was that it would be a 2D action game involving penguins. But the moment this song started in my CD player, I had what you could almost call a vision; I saw the logo for the game, a huge, stylised, green T, splashing to the screen from nothingness – accompanied by green sparks of plasma.
If that sounds familiar, it really should; That's the title screen of TAGAP! Before Petja joined the project in early 2004, this song was briefly used as a temp track for the sequence while I was trying the get the sound systems to work as intended. Again, no-one besides me and Petja ever saw this experiment, so hopefully no hard feelings here, Mr. Zombie.
I've been asked several times do the slow-motion-inducing pills have something to do with The Matrix. The answer is 'yes' and 'no'.
When TAGAP was starting to shape up - at the moment I already had fully designed Pablo running around with an Uzi - I had just relocated from the capitol Helsinki back to the town I left from. All I had with me, for months, were my laptop, my Xbox (sans TV to plug it into), my CD player and a couple of new-ish CDs. One day I was banging my head against the proverbial wall trying to figure out what would be Pablo's 'thing'; Mario had coins, Sonic had rings, Belmont has hearts... but what would Pablo collect? Fish? Nah, too obvious. Ice cubes? No, that's not it.
And then the CD changer shuffled to the soundtrack of The Animatrix, track 11. 'Take the Red Pill, take the blue pill, take the red pill...'. I smirked; Pills. But the smirk faded as fast as it formed – it made sense! And while the colour I went with was the one in RGB that wasn't featured in the song, the very gameplay of TAGAP was still partly defined by a down-and-dirty dance track remixing some movie dialogue. Who would've thought?
When Petja joined me on TAGAP ride, he asked for samples of music I thought could work as the soundtrack. And I dropped about a dozen CDs on his lap, mainly soundtracks, from composers like Eric Serra (Nikita soundtrack), Clint Mansell (DOOM movie score), Bobby Prince (DOOM games) and Chris Hülsbeck (Turrican). But the one Petja picked as his main line of experimentation was, not-so-surprisingly, soundtrack of Worms 2 by Bjørn Lynne. Granted, Petja's take fast evolved into something unique, but there's still this recognizable scent of whimsical cartoon carnage beneath it all.
By the way, Mr. Lynne has lately become invaluable for our development, being the founder of an excellent sound effect site 1SoundFx.com, one of the main sources we use for commercial sound effects. Many thanks to Norway!
Ever wondered why on Earth all of TAGAP is dominated by Hammond organ? Well, simple answer is that's because I love the sound of it and kept requesting Petja to use it until he gave in. But how that came to be is is pretty funny story in itself.
One day, aeons ago, I decided to check the progressive music section of our local library – back then I was just starting to discover progressive stuff – and came across this album, 'ELP – Brain Salad Surgery'. Now, what made me pick it up was the cover; I said to myself 'if this isn't designed by my biggest artistic idol, H.R. Giger, I'm bloody Elvis Presley'. I flipped the album around and yep, 'artwork by H.R. Giger'. I decided to give it a spin as if it was interesting enough music for Mr. Giger take up the commission, surely it's worth a listen. And the rest is history; I became the second biggest fan of Hammond music, right after Rimmer of Red Dwarf.
So, next time you're listening to TAGAP soundtrack and spot Hammonds, don't blame Petja, don't blame me, don't even blame Keith Emerson; Blame H.R. Giger.
One of the most obvious continuous inspirations from the beginning, gameplay-wise, was naturally Amiga-era classic Turrican and it's marvellous soundtrack composed by the one-and-only Chris Hülsbeck. Seriously, when someone says 'video game music', my brain automatically thinks – not Super Mario or Zelda – but Turrican. There's something in the drive of all these songs that screams 'good-time action gaming' and it's not all nostalgia talking. Not-so-surprisingly then when came the time to design one of the penultimate action sequences for the game, I set Turrican soundtrack CD on repeat and started conceptualising. The end result was the level 'Mass Onslaught', the final segment of TAGAP's first half.
Again headbanging the wall, this time I was trying to figure out what the final boss fight would be about. What I had in mind, originally, was to just have a straight-on duel between Pablo and Pedro. However, after all the crazy boss fights prior to it, it seemed to lack the proper 'oomph'. I still wanted to have the duel there, but I was adamant we needed something to spice it up.
After some time messing around with designs, I retired to listen to some music, headphones on and eyes closed, as usual. This time it was Keith Emerson at the Movies box set, featuring complete movie works of the prolific progressive musician. Mater Tenebrarum, score for Dario Argento's Inferno, struck so hard my brains immediately painted a picture of a huge robot penguin with fiery-red eyes, stomping about in an apocalyptic climax.
As a side note, the song used in the said fight was NOT composed with Mater Tenebrarum in mind; The track was something Petja had already composed, yet at the time he rejected it. When I played Mater Tenebrarum to Petja, instead of starting from scratch he went back and re-arranged that song into something that almost sounds like a homage. And why not, this isn't the first or the last Keith Emerson song on this list!
The jungle level of TAGAP 2 is an excellent example how stuff that inspired the level itself may have had little to do with the final in-game soundtrack. While Petja knew from the start he wanted to create a percussion-only jungle-rhythm to drive the level, my inspiration came from Shangrila by Billy Idol. There's something in the atmosphere of that song that paints a picture of misty, hot and lushly green tropic in the middle of nowhere, a picture so strong the visual elements pretty much designed themselves. Funnily enough, Shangrila is perhaps the only song on Cyberpunk that wouldn't fit on TAGAP 2 soundtrack if it were instrumental.
Mike Post - Theme from Magnum, P.I.
Earliest direct influence for TAGAP 2 Petja picked up was Magnum, P.I. theme song – which naturally inspired the track 'Hawaii Mustache'. Since we knew the level would feature a segment with Pablo riding across the ocean shores on a boat, we thought it would be fun to have some 80s Miami Vice alike flavour to the soundtrack. However, Jan Hammer's style, as great as it is, just doesn't mesh well with that of TAGAP. But then I got the idea to pick up Magnum, P.I. from YouTube – series Petja knew of but hadn't seen – and that theme song really hit home.
When we decided to roll with the mutating Rockhopper Elites as bosses, I felt that the music should reflect this change; The mutant version should be ten times heavier, twice as rough and intentionally dirty. And there really aren't many examples that demonstrated all of this better than the entirety of Metallica's St. Anger album. At first Petja wasn't so sure about whether that would be fitting or not, but after I quickly assembled a demo of the first boss with the music switching to 'Frantic' when the first Henchman mutates, Petja agreed it was effective. Again, this demo was seen just by the two of us, so I hope this is OK to Lars, James & Co.
Again a good example of how different the initial inspiration can be from the final soundtrack, the psych ward section of the hospital was, too, inspired greatly by music. Whereas Petja drew his inspiration from Akira Yamaoka's Silent Hill scores, the level itself was drafted up with now-defunct British group Moloko's 'Mother' picking my brain. The song struck some nerve kept poking it until I had drafted up so many ideas that what was originally planned to be a sub-section of the hospital transformed into a full level.
Moloko, in general, has been very inspirational music for TAGAP design sessions – and not just for the level in question. I just can't resist the quirky rhythms combined with Roisin Murphy's brilliantly shifty singing of the clever lyrics.
The most dramatic impact that any non-TAGAP-song had on TAGAP 2 was definitely Voodoo Acid by Steve Vai. Originally Primo's main goal was to capture the REP weather satellite and use it to cause a new Ice Age as a revenge to all mankind. However, when I was just about to start building the said level, set in the ruined and frozen city, I bought a box set of Steve Vai albums. Perfect instrumental inspiration, I thought when I bought them, but far more so than I expected.
When the Voodo Acid blasted through the headphones, I was struck by one of those 'borderline visions'; Seriously, the combination of trippy music, Vai's brilliant solos and spot-on-lyrics worked as inspiration stimulant so strong I decided there and then I would never EVER need to try any drugs for this.
Anyhow, TAGAP being on my mind, it fused with this vision and I immediately jumped up and started drafting and rewriting. The result? An entire level based on TAGAP hallucinations and funky penguins! Actually, the only thing that remains from the original design is the broken highway section Pablo traverses with the motorcycle.
This is also the only time in history of all TAGAP I made an ultimatum to Petja about using a particular song as an inspiration. In all other cases I just played him a song that inspired me and gave him free hands to be or not-to-be influenced by it, but here I was adamant.
As I've stated before, TAGAP 3 wasn't our primary choice for our next project, but since our first choice was clearly too colossal for our two-man-team, we moved on to conclude our TAGAP saga with a bang. During the design sessions for this 'skipped' project I dug up plenty of classic sci-fi themed music – and one thing leading to another, I came across band called White Noise.
White Noise was a loose collective of musicians and audio engineers and it featured such greats like the original queen of electronic music Delia Derbyshire. I've honestly never heard anything as otherwordly and out-of-time as Electric Storm, an electronic music album that sounds like an alternative music experiment from the 90s, yet it was actually produced three decades earlier.
Even though the projects changed, influence of White Noise remained; Building a world inhabited by space penguins of Pluto does require an otherwordly influence, doesn't it? I'm pretty sure you won't hear stuff like this on the soundtrack, but then again, you don't hear anything like this anywhere else.
The Season 4 score-version of this theme was the first song to directly influence TAGAP 3, as it helped me to visualize in my head what kind of intro cinematic I would be creating for it. In fact, the idea of the Funky Penguins using weaponized Pluto as means-of-travel instead of a militarized asteroid or a space-ship materialized from these pre-vis sessions. In terms of genre the song is aeons from what TAGAP 3 will be, but the brilliantly contrasting musical styles represent what TAGAPs have always sounded like as a whole.
By the way, there is a reason why I didn't post the actual influence; That score version can only be considered as a battlestar-sized spoiler in case you haven't seen the entire show. And it's one of those once-in-a-lifetime drama moments I definitely don't want to spoil.
Now, I won't go into too much detail on what scene this song actually inspired (that would be spoilers), but when I cave it a test run with this song playing in the background, I almost rolled over from laughter. It's too good a match! In the final game the said scene will have a different kind of score – the scene is in a middle of a level – but Petja did agree that the wibe of this song has to be found on the soundtrack somewhere.
Phew, what a monster-of-an-update! Next time we'll be back to our regular shorter and more frequent programming.


When you're in considerable debts, it might feel as if there's nothing you could do. It could seem like you're staring straight down at an insurmountable abyss in Bridgeport. However, this really isn't the scenario. In fact, there are several steps you can take in order to find your path back again. This includes even though you have more than $10,000 in financial debt.
In reality, numerous credit counseling services work well specifically when you have this much financial debt.
One of the first steps on your way to monetary solvency is to get some credit advice assistance or even financial debt counseling. This is also oftentimes termed consumer credit counseling. There are a number of various organizations which could help you with this based on your area. For example, the Federal Trade Commission is one of the governing associations that regulate debt counseling companies. This is to ensure they are more secure for customers.
The appropriate firms are completely safe, and U.S. governing associations just like the FTC among others help keep this the scenario. The fundamental concept powering credit counseling is an agency operates as a go-between that works with a person and their creditors to arrive at a mutually advantageous scenario for everybody. Besides, if you're in debt and have difficulty stepping out of it, your sinking more and more isn't going to benefit anybody.
Quite a few credit counseling firms demand fairly modest service fees, or even charges determined by your degree of success with bringing down your financial debt. A number of choices you've got include filing for bankruptcy according to Chapter 13 if you reside in the United States. In this situation, you're actually needed to obtain counseling, so a counseling agency can certainly help you through it.
The point is, you're never very deep in debt that you don't have solutions. There are always techniques that you could take if you have a guide experienced enough with bankruptcy and debt legislation for your specific country to assist you to discover exactly how to begin excavating yourself out.
Of course, credit cards along with other institutions that you owe money to can carry out a lot of horrible things to have that money back, yet most of these activities cost money to complete. Your creditors would like to get their money back, not expend a lot more money. This is heading in the wrong track. Hence, by working with a firm, you are really aiding your creditors too since agencies could help make it less difficult for you to settle the money you owe.
Anything that can make it more probable that they're going to be given their money is one thing that a lot of your creditors will be in favor of. It may look as if they are just in it to bother you, but they are simply thinking about profits and present to them the potential of recouping earnings and they'll usually be on board.
Numerous firms can likewise help you stay away from bankruptcy entirely, if it's your objective. These agencies can on occasion assist in lowering unwanted phone calls that you get on the telephone as well. Besides, these calls can easily increase your stress and make it hard for you to think straight and discover your path out of your difficulties.
Agencies can interact directly between you and your lenders to get rid of almost all forms of nuisance in some instances. Even a simple thing like this typically has a surprisingly positive influence on your disposition, you'll discover.
Occasionally, counseling services can aid you to improving your credit score. They could sometimes assist with eradicating or lowering late charges along with other fines. They can help work with you and your creditors to find a payment plan that works for all parties so you're not merely quitting because it appears completely pointless to go on.
Credit Counseling services can help restore peace of mind to your daily life once again in a surprising number of cases. Many likewise have thorough privacy regulations to be sure the state of your finances doesn't leak out in methods that you don't want.
All of this is to declare that all isn't wasted by far. When you have not less than $10,000 in debt, your initial step starts off with filling out the application or making a telephone call. The earlier you get started out, the sooner you will get back on the way to even credit. Complete the form or simply call, and you will be surprised how much better you will feel about yourself. The very first step to switching everything around is normally the hardest, after all. Get over the first step of making a telephone call, and you may nearly be halfway there emotionally.
Through the exact same token, you may also be going quite a distance to saving some cash over your other alternatives as well in Bridgeport.


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Q: Cannot mark second disk in raid1 array as active I have two 3TB drives, with a single ext4 partition on each.
I have added both drives to my raid1 array but running
mdadm --detail /dev/md0

outputs:
/dev/md0:
        Version : 1.2
  Creation Time : Tue Dec 27 09:57:07 2016
     Raid Level : raid1
     Array Size : 2930134016 (2794.39 GiB 3000.46 GB)
  Used Dev Size : 2930134016 (2794.39 GiB 3000.46 GB)
   Raid Devices : 1
  Total Devices : 2
    Persistence : Superblock is persistent

  Intent Bitmap : Internal

    Update Time : Wed Dec 28 00:15:06 2016
          State : clean
 Active Devices : 1
Working Devices : 2
 Failed Devices : 0
  Spare Devices : 1

           Name : i3:0  (local to host i3)
           UUID : fd445401:e6153885:3b3e1a44:7f4e953d
         Events : 32

    Number   Major   Minor   RaidDevice State
       0       8       17        0      active sync   /dev/sdb1
       1       8       33        -      spare   /dev/sdc1

Can anyone tell me why /dev/sdc1 is marked as spare and not active and no sync has occurred?
Thanks in advance.
As requested, cat /proc/mdstat outputs:
Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10]
md0 : active raid1 sdb1[0] sdc1[1](S)
      2930134016 blocks super 1.2 [1/1] [U]
      bitmap: 0/22 pages [0KB], 65536KB chunk

fdisk -l /dev/sdb outputs:
Disk /dev/sdb: 2.7 TiB, 3000592982016 bytes, 5860533168 sectors
Units: sectors of 1 * 512 = 512 bytes
Sector size (logical/physical): 512 bytes / 4096 bytes
I/O size (minimum/optimal): 4096 bytes / 4096 bytes
Disklabel type: gpt
Disk identifier: 81404E26-1A56-409F-9F50-B1BBDF405740

Device     Start        End    Sectors  Size Type
/dev/sdb1   2048 5860532223 5860530176  2.7T Linux filesystem

fdisk -l /dev/sdc outputs:
Disk /dev/sdc: 2.7 TiB, 3000592982016 bytes, 5860533168 sectors
Units: sectors of 1 * 512 = 512 bytes
Sector size (logical/physical): 512 bytes / 4096 bytes
I/O size (minimum/optimal): 4096 bytes / 4096 bytes
Disklabel type: gpt
Disk identifier: 81404E26-1A56-409F-9F50-B1BBDF405740

Device     Start        End    Sectors  Size Type
/dev/sdc1   2048 5860532223 5860530176  2.7T Linux filesystem

Looking at these outputs obviously the UUID's are, well, duplicated, so I assume if I make them unique I might then be able to resolve the second device not being active.
However, using tune2fs I cannot set the UUID. No errors but sudo lsblk -fo UUID /dev/sdc1 outputs the original UUID.

A: Ok - so I did this:

*

*removing the second device from the array

*removing the superblock from the partition

*fixing the non-unique disk UUID

*re-adding the disk

... it has now started rebuilding the array.  :)

redpajama_set_name: RedPajamaStackExchange


Back by popular demand, welcome to "The Regulars," Fleet Feet Sports' Runs on Tap loyalty program. As a Regular, you'll earn points for every Runs on Tap event you come to this year and points = rewards.
A Fleet Feet Sports keycard (like your gym card) that will you allow you to scan in and out of each of our Runs on Tap event. This way we can take attendance and see which "Regulars" joined us each month. You'll be able to log in to your account to see how close you are to earning your next reward.


I recently decided to try this fragrance because pregnancy hormones have me very sensitive to certain smells but we have dogs so I'm always worried about our home smelling like them. This fragrance is amazing! I wish there was also floor cleaner that smelled like this (most floor cleaners are already scented so the mixer is a no go for me).
We're so happy that we can help you keep your home smelling fresh! While we can't make any promises about future products, we've let the team know that you'd love to be able to clean your whole home with this unstoppably FRESH scent!


text:
Miller Park
Spring Training: Milwaukee Brewers vs. Kansas City Royals
American Family Field - Milwaukee, WI
Milwaukee Brewers vs. Arizona Diamondbacks - Home Opener
Milwaukee Brewers vs. Arizona Diamondbacks
Milwaukee Brewers vs. San Francisco Giants
Milwaukee Brewers vs. St. Louis Cardinals
Milwaukee Brewers vs. Pittsburgh Pirates
Milwaukee Brewers vs. Chicago Cubs
Milwaukee Brewers vs. Cincinnati Reds
Milwaukee Brewers vs. Atlanta Braves
Milwaukee Brewers vs. Washington Nationals
Milwaukee Brewers vs. San Diego Padres
Milwaukee Brewers vs. Philadelphia Phillies
Milwaukee Brewers vs. Toronto Blue Jays
The Stadium Tour: Motley Crue, Def Leppard, Poison & Joan Jett and The Blackhearts
Milwaukee Brewers vs. Colorado Rockies
Milwaukee Brewers vs. Minnesota Twins
Milwaukee Brewers vs. Tampa Bay Rays
Milwaukee Brewers vs. Los Angeles Dodgers
Milwaukee Brewers vs. New York Yankees
Milwaukee Brewers vs. New York Mets
Milwaukee Brewers vs. Miami Marlins
Miller Park Seating and Venue Information
For over 15 years, Miller Park has been the exclusive home of the MLB's Milwaukee Brewers. While it is primarily a baseball venue, the park features a retractable roof that allows for versatility when it comes to holding other large scale events. Miller Park has been the site of several concerts held by some of music's biggest artists, professional soccer and even bowling tournaments. It can accommodate nearly 42,000 patrons.
Miller Park is located in the heart of Milwaukee at:
1 Brewers Way
The official Miller Park seating chart will vary depending on the event. See the standard configuration for Milwaukee Brewers games below.
Wheelchair accessible seating is abundant throughout the park. Guests requiring these seats are guaranteed to have unobstructed views of the field and may purchase adjacent, companion seating, subject to availability. Elevators and escalators are located throughout the park to provide easy access to all levels for guests with limited mobility. In addition, restrooms, drinking fountains, concession areas, and parking facilities are all in compliance with ADA standards.
Guests seeking a VIP experience like no other can take advantage of Miller Park's several luxury suite packages. These deluxe spaces feature incredible views of every event and come equipped with top-notch amenities like flat screen televisions, comfortable cushioned seating, private restrooms, kitchenette and bar space. Ticket holders will also be granted access to restricted lounge areas, reserved parking passes and in-suite catering service. Suites vary in size and can accommodate between 20 and 50 guests.
Miller Park guests can snack on a wide variety of delicious bites. Concession areas feature ballpark favorites like hot dogs, nachos and pretzels as well as specialty items like brats, pierogis and custard ice cream. Brewers fans can stock up on official apparel and gear at the onsite Team Store and various portable kiosks throughout the park. The team's youngest fans can have fun in the Kids Zone, an interactively playground that is open during all Brewers games and centrally located behind home plate. Concession and merchandise vendors accept most major credit and debit cards, but ATMs are also available for guest convenience. Miller Park is also equipped with cell phone charging stations.
Getting to Miller Park is easy, as the Milwaukee County Transit System offers direct access via the Brewers Line (Route 90) bus. There is ample parking for those driving in, with over 12,000 handicapped, oversize vehicle and general parking spaces throughout the grounds. Tailgating is permitted in the parking facilities as long as guests abide by strictly enforced safety regulations. Parking rates vary depending on the event but passes may be purchased in advance to eliminate day-of hassle. Those using taxis or other ride-share services will be directed to the designated drop-off/pick-up location outside the park. Bicycle racks are also located outside the park for guests who prefer to pedal their way there.

redpajama_set_name: RedPajamaCommonCrawl


I am proud to report that on March 24, 2017 The Cook Islands residents received access to the world's fastest commercial mobile network service for the first time. This significant achievement reflects the commitment of SES Networks and our customer, Bluesky Cook Islands in providing the best service available to communities in Asia Pacific and around the world.
Historically, getting reliable mobile coverage on a remote island has been extremely difficult. Often times residents are stuck with expensive options and sluggish connectivity. However, SES Networks and Bluesky have worked hard to improve the mobile network capability throughout the Cook Islands.
The launch of 4G+ service in the Cook Islands is a direct result of SES Networks and Bluesky's dedication to ensuring that the region has access to mainland opportunities, and remains relevant in the global marketplace. With O3b's satellite technology, Bluesky is able to provide residents with a better mobile data experience; ultimately translating to increased productivity, expanded business opportunities and exciting new entertainment options.
Since the successful launch of the 4G+ service, the response from both residents and businesses has been tremendous. Cook Islands Prime Minister, Henry Puna, is extremely pleased with the impact that the increased connectivity has given their community. Puna shared that "SES Networks has helped connect us to the rest of the world, given us faster broadband, faster service and in the process we've seen a lot of benefits".
Healthcare in particular is one area the Prime Minister is thrilled to see improve. "The challenges we're facing recruiting doctors to serve the outer islands; it's a real problem now, but we can overcome that with better connectivity," Puna said.
In addition, the educational programs have already seen the benefits of having increased connectivity and faster broadband. One student in particular "developed a medical app, and is prepared to develop that app back here in the Cook Islands, and market it worldwide as a Cook Islands initiative" said the Prime Minister. "Those are the opportunities we are looking forward to unearthing and developing here, in our own country".
SES Networks is thrilled to see the significant impact that this service has had in helping Bluesky achieve their mission of providing the Cook Islands with the highest level of mobile connectivity.


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Mlądz – część miasta Otwock. Leży w północnej części miasta, przy granicy z Emowem (Mądralinem). Obszar ten zamieszkuje około 2000 mieszkańców; leży nad rzeką Świder.

Historia
Najstarsze ślady człowieka w tym rejonie datowane są na okres halsztacki i lateński. Z obydwóch okresów pochodzą groby kloszowe, odkryte na terenie Mlądza.

Wieś szlachecka położona była w drugiej połowie XVI wieku w powiecie czerskim ziemi czerskiej województwa mazowieckiego.

Dziedzice wsi Mlądz:

..."Jakób, dziedzic wsi Mlądz, miał synów, Franciszka i Gabryela; po Franciszku z Anny Glinieckiej synowie: Andrzej, Marcin, Prandota, żonaty z Jadwigą Przedworską 1607 rok, Waleryan i Wojciech, dziedzic części wsi Mlądz 1591 rok i z nich Marcin pozostawił syna Franciszka, żonatego z Agnieszką Borowską, a Waleryan miał córki: Annę, Helenę, Krystynę żonę Tomasza Parolewicza- Wasieńczeweicza, Zofię i syna Aleksandra..., Po Jakóbie córka Jadwiga za Floryanem Miastkowskim 1590 roku i syn Krzysztof. Anna, żona Jarosława Łukomskiego, podkomorzego lidzkiego 1590 roku. Po Macieju synowie Andrzej i Piotr, dziedzice na Mlądzu i Woli Mlądzkiej i z nich Andrzej zapisał 1597 roku dożywocie żonie Zofii Oczkównie".

Mlądz był jedną spośród 718 wsi, zaznaczonych na mapach dawnego województwa mazowieckiego z drugiej połowy XVI wieku. Należał do drobnej szlachty folwarcznej. Nazwa nawiązuje do młyna mielącego zboże. W 1958 został przyłączony do Otwocka.

Historia administracyjna
W latach 1867–1952 wieś w gminie Wiązowna. W 1921 roku Mlądz liczył 523 stałych mieszkańców.

20 października 1933 utworzono gromadę Mlądz w granicach gminy Wiązowna, składającą się z wsi Mlądz, kolonii Topolin, kolonii Kilińskie, kolonii Teklin, kolonii Prima, kolonii Moje Złotko, kolonii Torczynek, kolonii Ziemin, kolonii Kochowo, kolonii Longinówka i kolonii Sokół.

Podczas II wojny światowej w Generalnym Gubernatorstwie, w dystrykcie warszawskim. W 1943 gromada Mlądz liczyła 1009 mieszkańców.

1 lipca 1952, w związku z likwidacją powiatu warszawskiego, gminę Wiązowna (z Mlądzem) włączono do nowo utworzonego powiatu miejsko-uzdrowiskowego Otwock, gdzie gmina ta została przekształcona w jedną z jego ośmiu jednostek składowych – dzielnicę Wiązowna. Jedynie mała część gromady Mlądz (osiedle Teklin) została włączona do miasta Otwocka w tymże powiecie.

Dzielnica Wiązowna przetrwała do końca 1957 roku, czyli do chwili zniesienia powiatu miejsko-uzdrowiskowego Otwock i przekształcenia go w powiat otwocki. 1 stycznia 1958 ze zniesionej dzielnicy Wiązowna (którą równocześnie przekształcono w gromadę Wiązowna) wyłączono Mlądz i włączono go do miasta Otwocka, przez co Mlądz stał się integralną częścią miasta.

Kultura i religia

W Mlądzu znajduje się:
 Otwockie Centrum Kultury Mlądz, przy którym działa Ludowy Zespół Pieśni i Tańca "Mlądz", odnoszący znaczne sukcesy na ogólnopolskich festiwalach muzyki ludowej;
 Biblioteka miejska, filia nr 5 w Otwocku;
 Rekonstrukcja chaty regionalnej z końca XIX w.;
 Parafia i kościół pw. Matki Bożej Nieustającej Pomocy z relikwiami Św. Ojca Pio oraz św. Faustyny Kowalskiej.
Przy kościele zbudowanym w latach 90. XX w. przez pierwszego proboszcza ks. Bogdana Stelmacha działają różne organizacje (meeting AA, schola dziecięca itp.).

Oświata
 szkoła podstawowa nr 7 im. Batalionu "Zośka",
 Przedszkole nr 20 wraz z zerówką.

Spis ulic
 Bociania,
 Jabłońska,
 Koralowa,
 Krecia,
 Kręta,
 Laskowa (kościół pw. MB Nieustającej Pomocy),
 Majowa (przedszkole nr 20, Otwockie Centrum Kultury Mlądz),
 Mlądzka,
 Młynarska,
 Mostowa (Szkoła Podstawowa nr 1 www.mladz.edu.pl),
 Ogrodnicza,
 Papuzia,
 Pąkowa,
 Rzeczna,
 Szyszkowa,
 Śliska,
 Zagajnikowa,
 Żabia,
 Żurawia.

Zabytki
 Przydrożny krzyż z początków XX w.;
 Ruiny fundamentów młyna z XIX w.

Przypisy

Geografia Otwocka
Wsie szlacheckie I Rzeczypospolitej (województwo mazowieckie)

redpajama_set_name: RedPajamaWikipedia


text:
Q: Surface Function Fitting to Spherical Data I have a set of geographic (longitude,latitude,value) data to which I would like to fit surface functions, specifically, the set of quadratic surfaces:
$f(x,y)=Ax^2+Bx^2+Cxy+Dx+Ey+F$
At the moment, I am converting the spherical (or rather, WGS84 geodesic) data to planar data using the Lambert Conformal Conic projection. I then fit my surface functions to the planar data, do whatever other calculations I need, and then invert the projection.
But the planar projection incorporates distortions into the data, and thus the fitting process. It would be nice if it were possible to fit the quadratic surface around the sphere/ellipsoid, but I'm not sure how to go about doing this.
Any thoughts?