text:
Q: WPF Prism Bound field value not available until command fired I have implemented the prism MVVM pattern in my desktop WPF non-silverlight application.  During the screen loading, I am populating a listbox with a collection of values.  This listbox is bound to the ViewModel ( which is my DataContext ) and each item is rendered using a DataTemplate.  This is working fine.  I am then trying to create a textbox that will allow the user to filter down which records are displayed when they type into it.  My natural thought was to go after the KeyUp or TextChanged events, but it turns out that this is more difficult than just binding to the event if trying to maintain the use of ICommand as recommended.  I could not find an easy way around this problem and did not want to spend anymore time figuring it out as I have a deadline fast approaching. With that in mind, I attempted the following solution:
XAML:
<TextBox Name="ChannelSearch" Text="{Binding Path=ChannelFilter, Mode=TwoWay}"  TextChanged="ChannelSearch_TextChanged" />

Code-Behind:
private void ChannelSearch_TextChanged(object sender, TextChangedEventArgs e) {
        var vm = ((IExpressionEditorViewViewModel)ViewModel);
        if (vm.FilterChannels.CanExecute())
            vm.FilterChannels.Execute();
    }

ViewModel:
 //In the constructor:
 FilterChannels = new DelegateCommand(doFilterChannels, doCanFilterChannels);

 //Class properties:
 public string ChannelFilter { get; set; }

 //Methods used by DelegateCommand:
 private void doFilterChannels(){
        if (string.IsNullOrWhiteSpace(ChannelFilter))
            this.IdFileRows = _allIdFileRows;
        else{
            var lower = ChannelFilter.Trim().ToLower();

            this.IdFileRows = _allIdFileRows.Where(
                r => (DisplayChannel && r.A_RowChannelNum.ToLower().Contains(lower))
                    || (DisplayMnemonic && r.B_Mnemonic.ToLower().Contains(lower))
                    || (DisplayDescription && r.F_Description.ToLower().Contains(lower))
                ).ToList();
        }
    }

 private bool doCanFilterChannels() {

        return true;
    }

So with all of that in place, I started debugging.  The results did not differ between KeyUp and TextChanged.  When "doFilterChannels" is hit, the ChannelFilter text is null everytime.  What starts to boggle my mind is that if I hit a save button I made on the screen which hits a DelegateCommmand directly like so:
<Button Content="Save" Command="{Binding Path=SaveExpression}"></Button>

SaveExpression = new DelegateCommand(doSaveExpression, doCanSaveExpression);

      private void doSaveExpression() {
        Result result = new Result();
        try {

            result.Success = true;
        }
        catch (Exception e) {
            result.ResultMessages.Add(new ResultMessage { ErrorCode = "500", Message = e.ToString() });
        }

        result.ThrowErrors();
    }
    private bool doCanSaveExpression() {
        return true; //TODO validation
    }

When I break inside the doSaveExpression method and check ChannelFilter, the value is there and accurate.  Why is this happening here and not when the KeyUp/TextChanged events are fired? Is there a better way to handle these situations?

A: The default value of UpdateSourceTrigger property is LostFocus for a TextBox, that is why your ViewModel property is not updated until you move focus away from textbox to a different control (in your case, hitting the button). Set the value of UpdateSourceTrigger to PropertyChanged in your binding.
e.g:
<TextBox Name="ChannelSearch"
         Text="{Binding Path=ChannelFilter, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
         TextChanged="ChannelSearch_TextChanged" />

Refer to this MSDN article to read more about UpdateSourceTrigger property.
And for your original problem, you could call doFilterChannels method from the setter of ChannelFilter property on the viewModel (of course, without blocking the UI thread).


Lineco Self-Adhesive Polypropylene Mounting Framers Corners will mount light to heavy weight prints, photographs and documents without the adhesives ever coming in contact with the artwork. This full view variety minimizes the border required to hide the corner under the window mat. When used correctly, they provide adequate support, and allow for the expansion and contraction of the art within the frame. Artwork can always be removed in its original, pristine condition.


text:
/**
 * Created by oanhnn on 9/18/15.
 */
define(['phaser'], function (Phaser) {

    var GameState = function (game) {};

    GameState.prototype = {
        init: function () {

            //  Unless you specifically know your game needs to support multi-touch I would recommend setting this to 1
            this.input.maxPointers = 1;

            //  Phaser will automatically pause if the browser tab the game is in loses focus. You can disable that here:
            this.stage.disableVisibilityChange = true;

            this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
            //this.scale.setMinMax(640, 360, Game.WIDTH, Game.HEIGHT);
            this.scale.pageAlignHorizontally = true;
            this.scale.pageAlignVertically = true;
            this.scale.forceOrientation(false, true);
            //this.scale.setResizeCallback(this.gameResized, this);
            //this.scale.enterIncorrectOrientation.add(this.enterIncorrectOrientation, this);
            //this.scale.leaveIncorrectOrientation.add(this.leaveIncorrectOrientation, this);
        },
        preload: function () {
            //  Here we load the assets required for our preloader
            this.load.image('preloader_value', 'img/progress_value.png');
            this.load.image('preloader_bar', 'img/progress_bar.png');
        },
        create: function () {

            //  By this point the preloader assets have loaded to the cache, we've set the game settings
            //  So now let's start the real preloader going
            this.state.start('Preload');
        },
        gameResized: function (width, height) {

            //  This could be handy if you need to do any extra processing if the game resizes.
            //  A resize could happen if for example swapping orientation on a device or resizing the browser window.
            //  Note that this callback is only really useful if you use a ScaleMode of RESIZE and place it inside your main game state.

        },
        enterIncorrectOrientation: function () {
            document.getElementById('warning-msg').style.display = 'none';

        },
        leaveIncorrectOrientation: function () {
            document.getElementById('warning-msg').style.display = 'block';
        }
    };

    return GameState;
});

redpajama_set_name: RedPajamaGithub


text:
Hidden Variables
Hidden Variables › Foundations of Quantum Theory › The Violation of Bell's Inequalities
Bell's theorem - for or against Hidden Variables?
jrdixon
07-27-2016, 03:41 PM (This post was last modified: 07-27-2016, 03:47 PM by jrdixon.)
The Adenier and Khrennikov paper is pointing out that QM cannot explain a no signaling violation that they see in the data from an experiment (assuming signaling was impossible). My papers imagine a scenario where the no signaling violation and the Bell violation can be explained (without signaling and without nonlocal effects). So yes, my scenario disagrees with QM on whether the no signaling equalities can be violated, but agrees with QM on the Bell correlation.
secur wrote:
" ... IF we assume the Bell experiments really do demonstrate what they appear to demonstrate, then information from the future light cone is being used to produce the experimental correlations. How Nature can access those two detector setting variables is unknown. Your suggested answer involves considering the exact properties ('unity', 'indistinguishability of past and future events') of what we casually refer to as 'space'. Christian and FrediFizzx have a similar approach, based on 'spinor properties' of space. Unfortunately the papers which attempt to prove these ideas aren't convincing, as far as I know at this time. What I'd really like to see is an experiment that could help decide the issue."
You have it right. Let me offer this working paper: https://www.researchgate.net/publication..._Spacetime
and I'll have more to say later.
07-27-2016, 04:48 PM (This post was last modified: 07-27-2016, 04:50 PM by Thomas Ray. Edit Reason: complete thought )
Heinera: "QRC is a challenge with some rules; it does not assume anything."
Like Bell-Aspect, it assumes measurement criteria, and no measure *space.* With those rules, one can "prove" anything that one asserts.
gill1109
(07-27-2016, 01:52 PM)secur Wrote:
(07-27-2016, 08:14 AM)gill1109 Wrote:
(07-26-2016, 06:47 PM)secur Wrote: To me the phrase "QM is non-local" means the following in this context. When we analyze and predict mathematically the results of the experiment, those two non-local variables must appear together in the same equation. In fact, we must use the cosine of the sum of the angles (or, the dot product of vectors representing the detector settings) to predict the correlations of Alice and Bob's two detections (or a series thereof). This happens nowhere else in physics! To analyze any other experiment, and predict its results - or a function of the results, like correlation coefficients, or moments - it's always sufficient to use only the information available in the past light cone. Except in this one case. Here we must use two variables that no possible single observer could have known, at the time of the measurement. This very peculiar and unique situation can reasonably be called "non-local".
It is more subtle than this, I think. There is a local realistic model which predicts that the correlation is half the cosine of the difference between the angles. There is no local realistic model which predicts that the correlation is the full cosine.
To predict the correlation between both observer's measurements we need to know both observer's settings, in either case. No mystery about that.
For one thing, a correlation of half the cosine is no good because it doesn't give the right results. At an angle of pi, for instance, the true correlation is -1, but this would give 0.
But one can easily imagine semi-correct correlation functions that can be produced under local realism. The key necessity is that correlations of smaller angles, less than pi/2, are not so strong as in real QM. For instance, a correlation of (1 - theta * 2/pi) would do it. (Substituting theta = 2*pi - theta when theta is between pi and 2*pi.) Something like this will give roughly the right correlations. At least for theta=pi it is, correctly, -1. And it works fine without any knowledge of the other detector's setting. But for small angles, near 0, the correlation is too weak. So sure, a wrong correlation can be achieved easily in a local-realism model. But so what? It doesn't match experiments.
Perhaps it's harder than I thought to nail down the definition of "Property X". Let me try it as follows. Consider the QRC. One way to beat it would be to communicate detector settings between the two programs simulating the two stations. This "cheating" would be equivalent to an FTL signal between Alice and Bob's detectors.
If a real-time simulation of an experiment requires incorporating an FTL signal like that, to correctly mimic Nature: then the experiment possesses "Property X".
Can you see any problem with that definition? It's meant to be equivalent to the one I gave before, but less ambiguous.
I think that's an excellent definition of "Property X".
secur
07-28-2016, 10:19 PM (This post was last modified: 07-28-2016, 10:22 PM by secur.)
Here's another way to define "Property X", which might be clearer to people not familiar with QRC and simulator software.
IF these results could be obtained with a classical experiment (no QM involved) then it would need the equivalent of a superluminal signal.
Of course, that's assuming that no one like Hess, etc, manages to provide another explanation, based on "properties of space" or "negative probabilities" or whatever.
Not properties of space; properties of spacetime.
The so-called QRC is a perpetual time-wasting game of tic-tac-toe (naughts and crosses to you Brits). It prescribes its own boundary, without a physical space to frame it, and so presents the illusion of individual discrete choice on an infinite two-dimension plane.
Events in four dimension spacetime are reversible. There is no need to violate special relativity -- special relativity in fact may be the key to our comprehensibility of a finite world. Many Christian critics think that his measure space is exotic – it is not. What is exotic, actually, is the infinite and unbounded space of conventional quantum theory, which has no physical sense independent of experiment. (Think on the significance of Terry Tao's remark: " ... that all functions on a finite set are bounded - can be viewed as a very simple example of a local-to-global principle.") Terry Tao knows the significance of a finitely bounded topology.
Einstein can say that all physics is local, because all physics is not other than local. That includes the results of Bell-Aspect.
Schmelzer
Thomas, it would not change anything if one would replace infinite Euclidean space \(\mathbb{R}^3\) by a large enough torus \(T^3 \equiv (S^1)^3\). So the question if space is finite or infinite is completely irrelevant. (Except for relativist fanatics, who would object against \(T^3\) that it is incompatible with Lorentz symmetry, but who cares).
Ignoring the fact, of course, that we live a 4-dimension universe with integrated time parameter. There are any number of ways to construct an unrealistic geometry that excludes time -- and only one way (experimentally validated) to include time in a locally realistic physical model.
Thomas Ray wrote: Not properties of space; properties of spacetime.
Sorry, that's what I should have said.
Thomas Ray wrote: The so-called QRC is a perpetual time-wasting game of tic-tac-toe (naughts and crosses to you Brits). It prescribes its own boundary, without a physical space to frame it, and so presents the illusion of individual discrete choice on an infinite two-dimension plane.
I know little about QRC. But I've coded, and directed the development of, many simulation programs and facilities. In comments above about QRC, I was supposing it is done the way it ought to be done, like any other effective numerical program that simulates the results of a scientific experiment. Anyway, you're right: even supposing it's well-written, it's not the same as the real physical situation. It's just a digital reproduction of the equations. A very elaborate game of tic-tac-toe, if you will. It has many artificial features, like the illusion of a perfectly uniform infinite space (based on the computer's virtual memory), round-off errors, and so forth. A simulation is NOT the real thing. However a good simulation does mimic the equations (the math, the theory) very well, so it can be used to explore theoretical concepts.
Thomas Ray wrote: Events in four dimension spacetime are reversible.
I don't think so. Consider: I can get older (often do, in fact) but not younger. If you can reverse that event, I'll give you 500,000 USD, cash, to put me back the way I was 50 years ago. Please PM me with your technique to reverse aging!
Thomas Ray wrote: There is no need to violate special relativity -- special relativity in fact may be the key to our comprehensibility of a finite world.
Without it, modern physics would indeed be incomprehensible.
Thomas Ray wrote: What is exotic, actually, is the infinite and unbounded space of conventional quantum theory, which has no physical sense independent of experiment.
If I understand you correctly, you're right. (Dirac discussed this at length.) Don't forget a "theory" is, just like a computer simulator, an artificial construct to represent the real physical situation. All theories are "unreal" in various ways. For instance, they conventionally use infinity: integrals are taken from -inf to +inf, and so on. That's impossible in the real world.
Anyway, you think that real spacetime has certain properties which are not correctly accounted for in QM theory. For one thing, it's finite, and this simple fact points to a correspondence between local and global phenomena. So we can mistakenly think a phenomenon is "global" (or, non-local) when actually it's local. That makes sense, as far as it goes. But, like Schmelzer, I don't see how it can explain Bell. Of course maybe that's because I don't understand Christian, or Hess, or other pertinent information.
Thomas Ray wrote: Einstein can say that all physics is local, because all physics is not other than local.
No he can't, he's dead. (Unless you can reverse that event also!) However, you can say it. Naturally it depends what we mean by "local".
Well at least I've learned one thing: "non-local" is another one of those terms, so common in today's physics, which I'm not supposed to use. Like ether, collapse of wavefunction, "lost information", etc. Many physicists seem to care more about language than math! So I'll just call it "Property X". All that actually matters - to me, anyway - is results of experiments, not what you call them. Theory matters also, but not as much.
(07-29-2016, 04:32 PM)secur Wrote: Thomas Ray wrote: Not properties of space; properties of spacetime.
Excellent post, secur.
We agree on the nature of theory. It is precisely because theory is (should be) mathematically independent of physical results, that I find Bell's theorem physically false and incomplete. The THEOREM is logically sound, but makes no closed logical judgment; the EXPERIMENT (Bell-Aspect, et al) therefore does not correspond to the mathematics. It can't, because experimental science makes a closed logical judgment on the outcome of an experiment. So when one starts with a mathematical inequality, and a physical inequality is experimentally verified -- is one surprised? Special relativity does not suffer that defect; E = mc^2 is always completely realizable, in its theoretical conclusion, and experimental result.
There is no hope for a quantum theory free of spurious interpretations.
Now -- since you put time-reversible events in terms of your own aging process -- let me ask, how do you know? The entropy of past events is not distinguishable from that of future events. I dealt with this in my ICCS 2007 conference PowerPoint, "Time, Change and Self-Organization." https://www.researchgate.net/profile/T_H...tributions
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Disc Cutter – love at first hit!
One of my favorite tools in my studio is a disc cutter. I was first introduced to this tool in a metals class. I was feeling very uncreative so I thought I would explore the different tools in the studio. Who knew it would be a defining moment! It truly was love at first site. I was instantly inspired by the perfect little circles that immerged from this tiny tool. The possibilities, the options…I could hardly wait to create something from these tiny metal wonders!
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For each cut out circle shape in the block there is a corresponding steel punch beginning at 1/8″ diameter and increasing in increments of 1/16″ up to 1″ in diameter.
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Well tomorrow my 8 year old is having her tonsils out. I know it's not a "big deal" when it comes to surgery…but it is a BIG deal when it comes to my child.
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She needs the surgery, we've determined that. As for the money, that's when my faith HAS to step into the picture. God and I have been a little at odds lately. Not because I doubt his existence, or even his love for me…but sometimes I think he might be preoccupied with everyone else. Yet in my heart of heart I also know that is not true.
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The Venn diagram overlap of "choosing vaping coils" and "meditation mantras" is quite small: it's all about the ohmmmm. Regardless of whether you've been vaping for a while or a complete newcomer, you've probably have heard the term "ohm" being thrown around. Vape coils have different ohm levels, and it's important to know what that means and how it affects your vaping experience.
Basically, an ohm is a unit of measurement specifying how much resistance your coil has to electricity. The more resistance your coil has, the less electricity will flow through the atomizer when the same amount of power in volts is applied to the wire. The less your coil resists electricity, the more power flows through it, creating heat and, due to that heat, vapor. You can check the resistance of your coil on the product's packaging or on the coil itself next to the Ω symbol.
There are advantages and disadvantages to using higher or lower resistance coils. In this article we'll look at how your experience changes depending on your ohm resistance.
Lower-resistance coils are usually of the "sub-ohm" variety, so named because the total resistance of the wires in all coil wraps is below 1.0 ohm. If you're using a device with less resistance, there's more electricity flowing through from the atomizer than when you apply the same amount of power to a higher resistance coil, creating an overall warmer, denser vape. The most important advantage, and the reason why vapers choose coils with a sub-ohm resistance, is that the greater power produced by low resistance creates bigger clouds than cooler, higher resistance coils. This can really enliven your experience of vaping!
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If you're more interested, check out our article dedicated to Ohm's Law or the Wikipedia article. You can also check out Breazy's vast library of vaping resources here.


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This style was getting bit movement but this is still very casual. You can color your hair with dark brown which can show off your color nicely as well. You need to part your hair to the side that you prefer then try to get curling on the lower hair. This style will look more stylish when get messier.
This style was suit for all of women in any age. This is because of this hairstyle was complemented with the deep part and getting side swoopy bangs. The hair on the top was shorter that give round effect.
The main focus of this style was all on the front side. If you do not any bangs, you still able to make this style work as well. This is because your chin length bob was also able become your side bangs that already fairly short as well.


What a swimming pool! Pure indulgence for when you get back, and the staff will keep you topped up with champagne while you relax! A fantastic location near the slopes with living areas and bedrooms that will blow your mind.
Located in the Nogentil area above the centre of Courchevel 1850 with incredible views over the Dent du Villard, Chalet Pearl is a charming chalet constructed of old timber and local stone.
The chalet has seven en-suite bedrooms sleeping up to 14 guests in extreme luxury and includes a large master bedroom suite with jacuzzi tub. The top floor is dedicated to the living area with a spacious lounge, dining area and bar. There is a fully equipped kitchen where your personal chef will prepare breakfast each morning and an exquisite dinner in the evenings championing the best of local ingredients and international cuisine.
This chalet has one of the best spa and fitness areas we have seen in a private chalet. There is a large swimming pool with loungers by the side to relax in as well as a fitness room and steam room. The chalet is equipped with the latest technology; BOSE music system, LCD screens and DVD players in each bedroom as well as the main living area. In addition there is a home cinema room and games rooms.
The most incredible time! We loved the swimming pool with the cascading waterfall, and the bedrooms were divine – best nights' sleep ever!
Breakfast and one additional meal is included. Guests can eat at the Chalet twice a day at an additional €50 per person. All Food & Beverages are added to the end of week bill at cost price.


Many leaders are so consumed solving the daily problems, crises, and e-mail they can hardly keep up. It is a never-ending pattern that leads to frustration, ineffectiveness, and burn out. It feels like playing Whack-a-mole at a carnival. Find out the antidote for this problem, so your leaders have more time to do what they are really paid to do.
If you are an internal consultant, you can use this technique to immediately add higher value to your organization. If you are an external consultant, this technique can help you obtain more streams of consulting income.
Participants will learn a technique to help leaders stop wearing themselves out by continually solving problems or dealing with crises.
This program will be a fun experience for all who attend. The problem outlined is painfully real in every organization, and the antidote is disarmingly simple. Participants can put this technique to work immediately and improve working conditions for everyone in the organization, not just the leaders.
The solution to the problem also involves work activities for the professional trainer, so internal consultants will benefit with more job security and external consultants can obtain more work.
Presented by Robert Whipple, CEO Leadergrow Inc.
Bob was named one of the top 100 thought leaders in the country on Leadership Development by Leadership Excellence Magazine.
The Trust Across America Organization rated him in the top 100 thought Leaders on Trustworthy Business Behavior.
He won the BEST Award as a Learning and Performance Consultant from The Central New Your Region of ASTD.
Bob is known around the world as "The Trust Ambassador," and is the author of three books and over 300 articles on TRUST and LEADERSHIP.


Although summers in Raleigh can be quite warm, it's still a beautiful time to get married in North Carolina. Most venues are lush with greenery and flowers and make gorgeous backdrops for wedding photos. Raleigh itself has a wide variety of wedding venues from rustic barns, historic houses, downtown city clubs to restored cotton and tobacco mills. If you are searching for a wedding venue in Raleigh your possibilities are endless!
Location: 309 N Dawson St, Raleigh, NC 27603.


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From 1958 to 1963, American actor Rick Dalton knew the height of fame and fortune as the lead in the television series Bounty Law. Yet, Rick wasn't satisfied with the work and used his popularity to try to become a movie star. By 1969, Rick's career has stalled so much that he takes jobs as a guest... Full description
Cold Souls
My dinner with Herve
Around A Small Mountain 36 Vues Du Pic Saint Loup
The Audrey Hepburn story
In A World
The Band Wagon
Finding you
Entourage : the movie
Dreaming Hollywood
Baghead
State and Main
Birdman Or, (The Unexpected Virtue Of Ignorance)
The extreme adventures of Super Dave
One cut of the dead
Micmacs
Once Upon A Time In Mexico
Tarantino, Quentin (Screenwriter), DiCaprio, Leonardo (Actor), Pitt, Brad, 1963- (Actor), Robbie, Margot, 1990- (Actor), Hirsch, Emile, 1985- (Actor), Qualley, Margaret (Actor), Olyphant, Timothy (Actor), Butters, Julia (Actor), Butler, Austin, 1991- (Actor), Fanning, Dakota, 1994- (Actor), Dern, Bruce (Actor), Moh, Mike, 1983- (Actor), Perry, Luke, 1966-2019 (Actor), Lewis, Damian, 1971- (Actor), Pacino, Al, 1940- (Actor), Sweeney, Sydney, 1997- (Actor), Walker, Dreama, 1986- (Actor), Russell, Kurt (Actor), Richardson, Robert, 1955- (director of photography.)
Translated From
[English/French/Spanish version]
Tate, Sharon, > 1943-1969 > Drama.
Television actors and actresses > Drama.
Stunt performers > Drama.
Motion picture industry > Drama.
Hollywood (Los Angeles, Calif.) > Drama.
Dark comedy films.
Historical films.
Comedy films.
Feature films.
Fiction films.
Video recordings for the hearing impaired.
Video recordings for people with visual disabilities.


Maybe you'll go for the classic landmarks; Mount Nittany, Old Main, the Centre County Courthouse, the Nittany Lion statue.
Perhaps your heart lies more with historical buildings such as the Reynolds Mansion, Centre Furnace Mansion and Bush Arcade, to name a few.
Then again, the arts might be the ticket. Will the Rowland Theatre make the cut? The Garman? Schwab Auditorium? State Theatre? We'll be on the edge of our seats.
Towns are fair game also, but let's not forget about fairs and festivals; plenty there to consider; or Mother Nature. She might sulk if left out, and that's never good. Fortunately, she offers a wealth of state parks, creeks and other compelling candidates.
Just to show how wide open this is, even food qualifies. Creamery cones and grilled stickies are wonderful, but are they truly wonders? Only you know.
And who says a wonder has to be a thing? Not us. No names here, but the county certainly doesn't lack dynamic, admirable people. Go ahead and submit someone (just not Wonder Woman, please). Don't worry: We never reveal our sources.
You're even free to suggest a region such as Brush Valley or the Mountaintop. It's your call. You've got up to seven wonders; where you find them is your business. Give it some thought. Ask around. Then jot your nominations on the coupon at left or send them tocdtnewstips@centredaily.com. We're wondering what you'll choose.


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Batting in damp conditions made us nervous says Virat Kohli after final T20I at Thiruvananthapuram
India beat New Zealand by six runs in the rain-curtailed match to claim the series 2-1.
India's captain Virat Kohli, left, and teammate Mahendra Singh Dhoni during their third Twenty20 international cricket match against New Zealand in Thiruvananthapuram, India, Nov. 7, 2017. | &nbspPhoto Credit:&nbspAP
Thiruvananthapuram: India captain Virat Kohli says the bowler-friendly conditions made them "nervous" after losing the toss before prevailing against New Zealand in the series-deciding third Twenty20 on Tuesday.
India beat New Zealand by six runs in the rain-curtailed match to claim the series 2-1. India had beaten the Kiwis in ODIs with the same scoreline.
"I think we were really happy to get a game. This crowd deserved to watch some action. Ever since the ODIs started, we expected them to give a good fight. We were nervous to start here, with the damp pitch," said Kohli after India won the eight overs a side contest.
India made 67 for five and in response, Kiwis could only reach 61 for six in eight overs. Jasprit Bumrah starred with the ball, striking twice and bowling the all-important penultimate over of the game. He ended with figures of two for nine in two overs.
"We thought if we can take the run-rate up, it's not going to be so easy. Rohit and MS (Dhoni) came up with Bumrah bowling the second last, and Hardik Pandya bowled the last over well. "When Hardik got hurt, I was thinking god forbid if I had to bowl the last four balls," said Kohli seeing the funny side of Pandya's spirited fielding effort in the final over.
"We have won a few on the trot and it makes us very proud. This stadium is beautiful, the outfield wonderful and the crowd made it special. I am surprised there were no games here earlier," he added.
The Greenfield Stadium hosted its first ever international match. New Zealand captain Kane Williamson said India showed they are one of the best teams in the world by winning the pressure games regularly.
"It was a tricky surface and runs on board on that surface was handy. It came down to a couple of deliveries. Shame to not get across the line in this decider. As soon as you run your fingers on the ball, it made life difficult," said Williamson.
"In this part of the world, wickets can be flat. We showed a good fight. You have to be on top of their game to win here, they are one of the best teams in the world. I think there has been a number of strides forward for us. Fairly new group and it's not easy, guys coming here for the first or second time. It's a tough place to play," he added.
ICC demands action in the Sydney racial abuse incident; Cricket Australia to respond
Bumrah & Siraj face racial abuse in Australia; Will ICC react? | The Newshour Debate
Team India fights racism in battleground; Will the Aussies learn? | Blueprint Explosive Exclusive


Getting a 10th-place finish from Amanda Kaltwasser and top 20 efforts from four other runners, Althoff finished with 78 points, 46 fewer than runner-up Roxana.
"Our girls team came so close to getting to the state finals last year that they are determined to get there this year. We take a training trip every year to Forest Park and on that trip one of the goals they said they had was to get to the state," Sanders said. "Last year we had a superstar in Grace (Rowan). This year there are no stars. Just a group of girls who are working hard with one goal in mind.
"We use these meets as training to improve and get us ready for the state series in November. The goal is to keep improving and be at our best in late October.
In addition to Kaltwasser, Althoff also got very good efforts from Lizzy Michael (14th overall), Tiffani Siekmann (15th), Sophie Monken (19th) and Gabbi Siekmann (19th).
All-state runner Keri Burmester of Red Bud won the individual championship.
At New Athens a year ago, Althoff had only two individual athletes.
"The boys didn't do as well, but they all gave a great effort. That's a big part of it right there," Sanders said. "The big thing I see with both the boys and girls teams are that they are starting to run in a pack a little more. In cross country if you run in a tight pack, that's a good thing.
Sophomore Danny Braunage led the Althoff boys at New Athens, placing 32nd and covering the 3-mile course in 18 minutes and 58 seconds.
Senior Jarrid Braunagel was 56th while Chris Dunn placed 58th overall for Althoff. Rounding out the top five Crusaders were Cameron Clemmons, who was 109th, and Andre Elis, who placed 132nd.
The Crusaders are back in action Saturday at the Metro East Preview Meet, which begins at 10 a.m. Saturday at Southern Illinois University Edwardsville.


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HeritageInspired
St Mary & St Martin
The Benedictine Priory at Blyth was established by Roger de Busli in 1088, the first monastery in Nottinghamshire.
Blyth, Nottinghamshire
Blyth St Mary & St Martin
Usually open through February 12pm to 4pm in conjunction with Hodsock Priory snowdrop festival.
Sheffield Road
S81 8HL
It was a daughter house of St Katherine's of Rouen and French monks were sent there. During the early middle ages Blyth become busy, populous and prosperous, an important town in the county. At Blyth Priory, where kings with their large retinues often stayed, there was a guest hall for the entertainment of strangers as well as apartments for poor travellers.
From the end of the 13th century the Priory church was extended and reorganised in order to meet the demand of the Blyth population for greater independence. By 1476 parish and Priory worshipped separately in the great church, with a new dividing east wall freshly decorated by 'doom' images of judgement day, and a second bell tower for the parish at the west end.
There is much to see in this stunning church, including the recently uncovered and extremely rare Doom painting.
Space to secure your bike
Accessible toilets nearby
The Arts Society CHILDRENS Trail BLYTH (PDF, 1.23 MB)
TRAIL Arts Society Blyth Circular Walk 2021 (PDF, 369.51 KB)
Follow this church
Ranskill, Nottinghamshire
The village of Ranskill dates back to the 9th century.
St Wilfrid
Scrooby, Yorkshire
The 13th century limestone church with its tall early 15th century tower and steeple is Scrooby's focus.
Carlton in Lindrick, Nottinghamshire
The church is mentioned in Domesday Book.


I was reading an article recently that states how the console wars was a new thing since Sony and Microsoft got in the ring together with the Playstation 2 and Xbox.
I guess the article was written by someone in thier 20s.
Is this whole console war thing new though?
Most people would even say it all started with SEGA vs Nintendo with the Master System and Nintendo Entertainment System (NES) in the early/mid 80s…but did it?
Console wars have always been around since home gaming began.
Now before I get into the history lesson, I just want to address this whole brand loyalty thing and why for me it makes no sense.
Why do people feel they have to be loyal to one brand over another? Why do you not just but the machine that is best suited to your taste and situation?
Or if you can afford it, buy several machines and have the best of everything, why does it all have to boil down to some kind of a fight?
Here are (as far as I can remember) all the game machines we owned in our family over the years as well as when I could start to buy my own machines as I grew up.
For me, I started playing on the ever classic Atari 2600. It was the popular game console at the time, but it had is rivals too.
Then we moved onto our very first home computer with the Commodore 64. Commodore did become the machine of choice for a while when my elder brother brought an Amiga 500.
Then it was the turn of the almighty Super Nintendo.
This was when things got a little "cocktail like" and we started having multiple machines with SEGA getting involved into the mix with the Saturn was purchased by my elder brother.
Eventually a Playstation made its way into our lives and I even brought a Nintendo 64, while my other brother brought a Dreamcast.
Then it was time for me to move into my own place and I got myself a Playstation 2 and a Nintendo Gamecube. Followed by an Xbox 360, which brings me bang up to date with me owning an Xbox One today.
As you can see, it has been quite a mix of machines over the years from various companies and there has been no real "brand loyalty". Yeah there have been multiple Commodore machines as well as Nintendo, SEGA, Sony and now Microsoft ones along the way. But the point is I've/we've never stuck with a manufacturer from the start all the way through to the end.
Never owned a NES and do not own a Wii or Wii U. But the SNES, N64 and Gamecube have been there. Wait, my brother did own a Wii.
Same with SEGA, no Master System or Mega Drive. But there have been a Saturn and Dreamcast in our family somewhere.
Sony's first attempt at a gaming console with the Playstation was purchased as was a Playstation 2. My brother also brought a Playstation 3…but none of us own a Playstation 4.
Then with Microsoft, as far as I can remember none of us got an Xbox. Yet myself and two brothers did get the Xbox 360 and Xbox One.
Plus I have had the fortune of having friends that have also purchased machines. So I've always had the best of all worlds really.
If I or anyone in my family didn't own a certain games machine, then someone we knew did.
Anyway, point is there has not been any "brand loyalty" within my family when it comes to gaming.
We have always brought the machine that suited us best and not the machine that was made by a company based solely on the fact we previously owned another machine by that same company. We have always jumped from one to another just as long as the machine itself suited us.
But enough about the pointlessness of "brand loyalty", let's get back onto the topic at hand and console wars.
As I was saying before I went off on a tangent. I was reading recently how someone claimed that the console wars was a pretty new thing since Sony and Microsoft.
Pretty much every single one of the machines I mentioned that I/we owned had its rivals at one point or another and there was always a "war" between them too.
The Atari 2600. We owned one of these, but I also recall a friend who lived on the same street as us at the time had a ColecoVision and there was always rivalry as to which had the better games/graphics.
Moving on to the Commodore 64. Again we had a friend on the same street who owned a ZX Spectrum and another with an Amstrad CPC, and again there was rivalry over which was the better computer and which had the better games.
With the turn of the Amiga 500 came its rival, the Atari ST. Again we knew someone who owned one and there was rivalry.
The rebirth of the console age came back with SEGA's Master System and Nintendo's NES and they had a bitter rivalry too. While we never had either in our family I had two school friends that did, oh yes there was "war". They both still have the scars to this day.
I could go on all day. But my point is that this whole petty and inane console war thing has been around for decades going back to the Atari 2600 era and the fact it is still ongoing now makes it even more pathetic. I just think it's much more vitriolic now.
Yet I just know it'll carry on as long as there is multi platform gaming.
Another reason I wrote this was due to a chat at work. When I mentioned I had an Xbox One, the person I was talking to (PS4 owner) said: "The loosing console", based on the fact Microsoft are selling less units than Sony.
You know, I don't care who sells how many consoles as it does not affect me in any way.
I brought an Xbox One (I'll even admit the Xbox One launch was a disaster) as it suited my needs and offered what I was looking for in a games console, not because I want popularity. I fail to see how a person can really care whether Sony/Microsoft sells 1 billion units or 1 unit. You don't get to see any of the money, so why should it bother you?
Even more so, I only brought my Xbox One a few months back. So I was fully aware of its sales figures at the time…I just didn't care. As I said, I brought a console for gaming, not for popularity.
Does or really matter who "wins" what in these console wars, is it really any importance to you how many units are sold and by who as long as you are happy gaming?
This entry was posted in LBoG: Editorials and tagged console wars, LBoG: Editorials, Little bits of gaming on 24/11/2015 by Steve Perrin.


This t-shirt features the Aomori Prefecture Symbol.
This "Aomori Prefecture Symbol Japan T-shirt" design is printed on a 6.1 oz. Heavy Weight 100% Cotton tshirt. This tee shirt is extremely soft and preshrunk. This t-shirt is so soft you'll never want to take it off.


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Take to the seas in the new Cities: Skylines DLC Sunset Harbor
Written by Stuart Thomas on Fri, Mar 20, 2020 11:30 AM
Cities: Skylines, that unofficial SimCity game that became a massive cult success thanks to it's intuitive design and innovative features (and a little dash of simulation), has now released a new DLC. The new expansion, Cities: Skylines - Sunset Harbor, brings tonnes of new features for the Cities: Skylines fans including a new fishing industry, intercity buses, passenger helicopters, water treatment plants and loads more.
"Ahoy! Cities: Skylines - Sunset Harbor introduces the fishing industry, new mass transit options, and important city services. Increase your city's entertainment with the Aviation Club and fly with passenger helicopters and private planes. Create cities across five new maps and build fishing infrastructure to develop your agricultural industry."
These new features include the added fishing industry, where players can control fishing boats at seas and fish farms, which will add a new commercial industry to your city. New policies will need to be followed in order for business to deliver fresh fish to grocery stores.
New water treatment plants that can process waste water for additional uses. No open water sources? No longer a problem.
Brand new bus systems like the Intercity Bus Service for transport between cities on the highway. Or the Trolleybus Service which provides a more eco-friendly travel option for citizens, with overhead wires providing electrical power.
Or you can completely negate traffic altogether with the Passenger Helicopter service that can connect people and places in a whole different way. Or the new Aviation Club building that encourages recreational flying for small plane owners, adding more entertainment to a city.
A whole 5 new maps are being added all of different varieties, including boreal, tropical and temperate locations.
Transport hubs allow citizens to easily change between different forms of transportation.
New waste management capabilities thanks to Transfer Facilities which allow for an uncompromised city layout and high land value by easier handling of trash.
The new DLC will arrive for PC, PlayStation 4 and Xbox One on March 26th 2020
What do you think of Sunset Harbor? Does it look like fun? Will you be picking it up when it comes out? What's your favourite DLC so far? Let us know!
Running DOOM Eternal on lower-end hardware
Rockstar updates GTA IV to Grand Theft Auto IV: Complete Edition for all players


DBG were one of my very first clients and I was the sole community manager for the brand for 2.5 years. It was also one of the most exciting, with trips to New York and Milan and lots of beautiful clothing!
Diesel Black Gold is the high fashion version of denim brand Diesel – it sits within the Diesel family and creates seasonal collections for men and women, showing at Milan and New York Fashion Weeks.
I worked with the brand as community manager and was tasked with overhauling their social media presence across Facebook, Twitter and Instagram. There was no central manager for the brand online, and as a result the social platforms were neglected and inconsistent.
I helped relaunch the brand's social media at New York Fashion Week 2011 with the SS12 Womenswear collection. I used Instagram to document the brand's time at NYFW, from the show preparations to celebrity visitors to the catwalk presentation itself.
After this initial launch, my job was to create content for all platforms, encourage engagement and grow audience numbers. All this was done completely organically – there was no budget for social advertising. I created content calendars to map out each month and utilised the strong brand assets to really push DBG's social media output.
I attended both New York and Milan Fashion Weeks each season, representing the DBG brand via social media. During my time at Fashion Week I documented all aspects of the Fashion Week journey, sometimes with my own photography and sometimes working alongside a professional photographer. I even got to interview Adrian Brody and tweet Kanye West's front row appearance!
After growing the DBG platforms from zero to over 20,000 fans, I stepped aside to allow an in-house team take over – I like to think I laid the groundwork for their continued success!