text:
Two arrested in Fort Bragg on suspicion of…
NewsCrime & Courts
Two arrested in Fort Bragg on suspicion of felony child endangerment
PUBLISHED: January 2, 2020 at 3:46 pm | UPDATED: January 2, 2020 at 3:47 pm
On Tuesday, at approximately 8 p.m., Mendocino County deputy sheriffs were dispatched to a 911 hang-up that originated from the 21000 block of North Petaluma Avenue in Fort Bragg, the sheriff's office said.
Deputies arrived and began checking the area for signs of distress. They found three children, age 9 years, 23 months, and 7 months, screaming and crying from within a residence. Deputies entered the residence to check the welfare of the children. They could not find a parent or guardian within the home. Deputies confirmed the 9-year-old boy had called 911 for assistance.
Deputies observed that the conditions in the home were unsanitary, unsafe, and posed hazards to the children.
Deputies determined the children had been left unattended for an extended period. Due to the hazardous conditions the children were found in, Mendocino County Child Protective Services social workers arrived and took emergency protective custody of the children, the sheriff's office said.
Deputies were able to identify the parents of the children as Angela Ariaz, a 35-year-old woman from Fort Bragg, and Joshua Shaun Ethier, a 39-year-old man from Fort Bragg, the sheriff's office said.
At approximately 10:10 p.m., deputies responded to a bar in the 100 block of East Redwood Avenue in Fort Bragg, where they found Ariaz, who was highly intoxicated, the sheriff's office said. Ariaz was arrested on suspicion of felony child endangerment, without incident.
At approximately 10:15 p.m., deputies responded to a bar in the 300 block of North Franklin Street, Fort Bragg, where they found Ethier, who also had been drinking. Ethier was arrested on suspicion of felony child endangerment, without incident.
Due to the severity of this investigation, a Mendocino County Superior Court judge was contacted and briefed on the investigation. The Superior Court judge ordered a bail enhancement, which was set at $150,000 for both Ariaz and Ethier.
Ariaz and Ethier were booked into the Mendocino County jail, where they were both to be held on $150,000 bail.
Ukiah police and fire log: Friday, Jan. 17, 2020
Potter Valley Students of the Month for December


text:
Q: replace Na in dataframe with value from a list I have a dataframe
          movieName    id  Year
            birdman  1987  2010
  avengers: endgame    Na  2020
           deadpool    Na  2012
      The bird King  1230  2018
            Bla bla    Na  2013
          Lion King    Na  2020

and i have a list :
correct_id = [4563,3452,6547,9384]

I want to replace the value Na with value from the list above in order to get:
           movieName    id  Year
            birdman  1987  2010
  avengers: endgame  4563  2020
           deadpool  3452  2012
      The bird King  1230  2018
            Bla bla  6547  2013
          Lion King  9384  2020

A: You can use loc to get the locations where id column equals to "Na" and put your list in there:
df.loc[df.id.eq("Na"), "id"] = correct_id

If you want them integers at the end, you can use astype:
df.id = df.id.astype(int)

to get
>>> df

           movieName    id  Year
0            birdman  1987  2010
1  avengers: endgame  4563  2020
2           deadpool  3452  2012
3      The bird King  1230  2018
4            Bla bla  6547  2013
5          Lion King  9384  2020

redpajama_set_name: RedPajamaStackExchange


LOS ANGELES, Calif., - February 13, 2002 - ACTOR (A Commitment To Our Roots), a non-profit organization dedicated to helping older comic creators in need, is pleased to announce a partnership with All-Star Auctions in conjunction with ACTOR's next fundraising auction.
All-Star bidding for this coveted lot will end at Midnight EST on Friday, Feb. 22, 2002. The high bid will be brought to ACTOR's live auction event at the Orlando MegaCon on Friday, Feb. 23, and entered as the opening bid. Live floor bidding will then ensue, with the high bid taking the lot. There are no buyer's premiums at the ACTOR auction, and in light of this special event, All-Star has even waived its hammer premium in the event that the high bidder comes from their Website bidding.
"ACTOR is a great cause that represents All-Star's sensibilities, and helps many of the comic creator heroes that out customers love," said Nadia Mannarino of All-Star Auctions. "It was an easy decision, and one we were happy to make, to help this great organization."
The Amano painting up for auction is the very first Elektra painting Amano ever did. It was created as a promotional piece for Marvel Comics' Elektra & Wolverine: The Redeemer series. More importantly, Amano, who has a dedicated following both in America and in Japan, is letting go of one of his paintings for the first time in 20 years.
"I have always admired American comics," said Amano. "I have always had special feelings towards this culture, and all my animation work has been heavily influenced by American comics. So it means a lot to be able to contribute to the community I grew up with."
Proxy bidding for the floor auction is also available for Japanese bidders who are interested in the Amano painting, but unable to attend. Contact Auction Coordinator Tony Panaccio via fax at 813-891-0542 or via e-mail at tony.panaccio@crossgen.com for full information.
The ACTOR MegaCon auction consists of 183 lots, including a treasure trove of original art and signed manuscripts from comic artists and writers. Kevin Smith, writer and director of such hit films as "Clerks" and "Jay and Silent Bob Strike Back," will serve as guest auctioneer. Comic art lots from World Fantasy Award winner Charles Vess, "Liberty Meadows" creator Frank Cho, award-winning painter Alex Ross, WildStorm Productions Editorial Director Jim Lee, and popular CrossGen artists Butch Guice and Greg Land are all part of the auction.
ACTOR (A Commitment to Our Roots) is dedicated to providing relief and support to many of the talented creators who helped found the comic book industry. Many Golden Age or Silver Age creators toiled in comics' earlier days for low pay and with a nonexistent pension plan. Today, many of these people who laid the groundwork that today's comic industry works on may be in financial need. Be it due to age, health, or just low salaries with no retirement plan, they may need a hand. ACTOR provides a safety net for former comic creators in need. ACTOR is dedicated to helping creators with emergency medical aid, financial support, and entrance back into paying work.
ACTOR's 501 (c) (3) paperwork, making it an official non-profit organization, was approved by the federal government in February, 2001.


SA Gin Day is coming your way.
Time to celebrate South Australia's finest Gin distilleries with a day of tastings, masterclasses and incredible food.
For just $25, you'll get a gin tasting glass and access to sample a huge range of specialised flavours and incredible mixes of gin produced in our great state, each variety as unique as the next.
Join Virginia Spirits, Ambleside Distillers, Barossa Distilling Company, Imperial Measures Distilling – Ounce Gin – Ruby Bitter, Kangaroo Island Spirits, Lyrebird Distilling Company, Never Never Distilling Co., Prohibition Liquor Co, Red Hen Gin, Seppeltsfield Road Distillers, The Antipodes Gin Company, Twenty Third St. Distillery who will be sure to tantalise your tastebuds.
Of course, there'll be great food available on the day to keep you steady, as well as live music so you can kick back and chill.
For those gin connoisseurs and cheese lovers, Never Never and Cheese-A-Holics will also be running two Masterclasses on the day to shed some light on the gin creation and how best to pair it with your favourite cheeses. You can purchase your separate tickets on Eventbrite.
The festivities begin at 11am, running officially until 6pm with kick-on drinks at the Plant 4 Bar open until late.


Charlotte Olympia launches a new collection of Birthday shoes and Zodiac Pandora clutches, inspired by astrology and the zodiac circle.
Ballerina flats and clutches decorated with Swarovski crystals will make your day, even if all the planets go into retrograde orbit. The iconic pieces will be available in 12 new designs, one for each star sign.
Set for launch in April, the Birthday Shoes and Zodiac Pandora collections will be exclusively available at the Mayfair and Manhattan Charlotte Olympia boutiques, as well as online at charlotteolympia.com and Net-a-Porter.


text:
#include "defs.h"
#include "inferior.h"
#include "gdbcore.h"
#include "arch-utils.h"
#include "regcache.h"
#include "frame.h"
#include "frame-unwind.h"
#include "frame-base.h"
#include "trad-frame.h"
#include "dis-asm.h"
#include "sim-regno.h"
#include "gdb/sim-frv.h"
#include "opcodes/frv-desc.h"	/* for the H_SPR_... enums */
#include "symtab.h"
#include "elf-bfd.h"
#include "elf/frv.h"
#include "osabi.h"
#include "infcall.h"
#include "solib.h"
#include "frv-tdep.h"
#include "objfiles.h"

extern void _initialize_frv_tdep (void);

struct frv_unwind_cache		/* was struct frame_extra_info */
  {
    /* The previous frame's inner-most stack address.  Used as this
       frame ID's stack_addr.  */
    CORE_ADDR prev_sp;

    /* The frame's base, optionally used by the high-level debug info.  */
    CORE_ADDR base;

    /* Table indicating the location of each and every register.  */
    struct trad_frame_saved_reg *saved_regs;
  };

/* A structure describing a particular variant of the FRV.
   We allocate and initialize one of these structures when we create
   the gdbarch object for a variant.

   At the moment, all the FR variants we support differ only in which
   registers are present; the portable code of GDB knows that
   registers whose names are the empty string don't exist, so the
   `register_names' array captures all the per-variant information we
   need.

   in the future, if we need to have per-variant maps for raw size,
   virtual type, etc., we should replace register_names with an array
   of structures, each of which gives all the necessary info for one
   register.  Don't stick parallel arrays in here --- that's so
   Fortran.  */
struct gdbarch_tdep
{
  /* Which ABI is in use?  */
  enum frv_abi frv_abi;

  /* How many general-purpose registers does this variant have?  */
  int num_gprs;

  /* How many floating-point registers does this variant have?  */
  int num_fprs;

  /* How many hardware watchpoints can it support?  */
  int num_hw_watchpoints;

  /* How many hardware breakpoints can it support?  */
  int num_hw_breakpoints;

  /* Register names.  */
  char **register_names;
};

/* Return the FR-V ABI associated with GDBARCH.  */
enum frv_abi
frv_abi (struct gdbarch *gdbarch)
{
  return gdbarch_tdep (gdbarch)->frv_abi;
}

/* Fetch the interpreter and executable loadmap addresses (for shared
   library support) for the FDPIC ABI.  Return 0 if successful, -1 if
   not.  (E.g, -1 will be returned if the ABI isn't the FDPIC ABI.)  */
int
frv_fdpic_loadmap_addresses (struct gdbarch *gdbarch, CORE_ADDR *interp_addr,
                             CORE_ADDR *exec_addr)
{
  if (frv_abi (gdbarch) != FRV_ABI_FDPIC)
    return -1;
  else
    {
      struct regcache *regcache = get_current_regcache ();

      if (interp_addr != NULL)
	{
	  ULONGEST val;
	  regcache_cooked_read_unsigned (regcache,
					 fdpic_loadmap_interp_regnum, &val);
	  *interp_addr = val;
	}
      if (exec_addr != NULL)
	{
	  ULONGEST val;
	  regcache_cooked_read_unsigned (regcache,
					 fdpic_loadmap_exec_regnum, &val);
	  *exec_addr = val;
	}
      return 0;
    }
}

/* Allocate a new variant structure, and set up default values for all
   the fields.  */
static struct gdbarch_tdep *
new_variant (void)
{
  struct gdbarch_tdep *var;
  int r;

  var = xmalloc (sizeof (*var));
  memset (var, 0, sizeof (*var));

  var->frv_abi = FRV_ABI_EABI;
  var->num_gprs = 64;
  var->num_fprs = 64;
  var->num_hw_watchpoints = 0;
  var->num_hw_breakpoints = 0;

  /* By default, don't supply any general-purpose or floating-point
     register names.  */
  var->register_names
    = (char **) xmalloc ((frv_num_regs + frv_num_pseudo_regs)
                         * sizeof (char *));
  for (r = 0; r < frv_num_regs + frv_num_pseudo_regs; r++)
    var->register_names[r] = "";

  /* Do, however, supply default names for the known special-purpose
     registers.  */

  var->register_names[pc_regnum] = "pc";
  var->register_names[lr_regnum] = "lr";
  var->register_names[lcr_regnum] = "lcr";

  var->register_names[psr_regnum] = "psr";
  var->register_names[ccr_regnum] = "ccr";
  var->register_names[cccr_regnum] = "cccr";
  var->register_names[tbr_regnum] = "tbr";

  /* Debug registers.  */
  var->register_names[brr_regnum] = "brr";
  var->register_names[dbar0_regnum] = "dbar0";
  var->register_names[dbar1_regnum] = "dbar1";
  var->register_names[dbar2_regnum] = "dbar2";
  var->register_names[dbar3_regnum] = "dbar3";

  /* iacc0 (Only found on MB93405.)  */
  var->register_names[iacc0h_regnum] = "iacc0h";
  var->register_names[iacc0l_regnum] = "iacc0l";
  var->register_names[iacc0_regnum] = "iacc0";

  /* fsr0 (Found on FR555 and FR501.)  */
  var->register_names[fsr0_regnum] = "fsr0";

  /* acc0 - acc7.  The architecture provides for the possibility of many
     more (up to 64 total), but we don't want to make that big of a hole
     in the G packet.  If we need more in the future, we'll add them
     elsewhere.  */
  for (r = acc0_regnum; r <= acc7_regnum; r++)
    {
      char *buf;
      buf = xstrprintf ("acc%d", r - acc0_regnum);
      var->register_names[r] = buf;
    }

  /* accg0 - accg7: These are one byte registers.  The remote protocol
     provides the raw values packed four into a slot.  accg0123 and
     accg4567 correspond to accg0 - accg3 and accg4-accg7 respectively.
     We don't provide names for accg0123 and accg4567 since the user will
     likely not want to see these raw values.  */

  for (r = accg0_regnum; r <= accg7_regnum; r++)
    {
      char *buf;
      buf = xstrprintf ("accg%d", r - accg0_regnum);
      var->register_names[r] = buf;
    }

  /* msr0 and msr1.  */

  var->register_names[msr0_regnum] = "msr0";
  var->register_names[msr1_regnum] = "msr1";

  /* gner and fner registers.  */
  var->register_names[gner0_regnum] = "gner0";
  var->register_names[gner1_regnum] = "gner1";
  var->register_names[fner0_regnum] = "fner0";
  var->register_names[fner1_regnum] = "fner1";

  return var;
}

/* Indicate that the variant VAR has NUM_GPRS general-purpose
   registers, and fill in the names array appropriately.  */
static void
set_variant_num_gprs (struct gdbarch_tdep *var, int num_gprs)
{
  int r;

  var->num_gprs = num_gprs;

  for (r = 0; r < num_gprs; ++r)
    {
      char buf[20];

      xsnprintf (buf, sizeof (buf), "gr%d", r);
      var->register_names[first_gpr_regnum + r] = xstrdup (buf);
    }
}

/* Indicate that the variant VAR has NUM_FPRS floating-point
   registers, and fill in the names array appropriately.  */
static void
set_variant_num_fprs (struct gdbarch_tdep *var, int num_fprs)
{
  int r;

  var->num_fprs = num_fprs;

  for (r = 0; r < num_fprs; ++r)
    {
      char buf[20];

      xsnprintf (buf, sizeof (buf), "fr%d", r);
      var->register_names[first_fpr_regnum + r] = xstrdup (buf);
    }
}

static void
set_variant_abi_fdpic (struct gdbarch_tdep *var)
{
  var->frv_abi = FRV_ABI_FDPIC;
  var->register_names[fdpic_loadmap_exec_regnum] = xstrdup ("loadmap_exec");
  var->register_names[fdpic_loadmap_interp_regnum]
    = xstrdup ("loadmap_interp");
}

static void
set_variant_scratch_registers (struct gdbarch_tdep *var)
{
  var->register_names[scr0_regnum] = xstrdup ("scr0");
  var->register_names[scr1_regnum] = xstrdup ("scr1");
  var->register_names[scr2_regnum] = xstrdup ("scr2");
  var->register_names[scr3_regnum] = xstrdup ("scr3");
}

static const char *
frv_register_name (struct gdbarch *gdbarch, int reg)
{
  if (reg < 0)
    return "?toosmall?";
  if (reg >= frv_num_regs + frv_num_pseudo_regs)
    return "?toolarge?";

  return gdbarch_tdep (gdbarch)->register_names[reg];
}

static struct type *
frv_register_type (struct gdbarch *gdbarch, int reg)
{
  if (reg >= first_fpr_regnum && reg <= last_fpr_regnum)
    return builtin_type (gdbarch)->builtin_float;
  else if (reg == iacc0_regnum)
    return builtin_type (gdbarch)->builtin_int64;
  else
    return builtin_type (gdbarch)->builtin_int32;
}

static enum register_status
frv_pseudo_register_read (struct gdbarch *gdbarch, struct regcache *regcache,
                          int reg, gdb_byte *buffer)
{
  enum register_status status;

  if (reg == iacc0_regnum)
    {
      status = regcache_raw_read (regcache, iacc0h_regnum, buffer);
      if (status == REG_VALID)
	status = regcache_raw_read (regcache, iacc0l_regnum, (bfd_byte *) buffer + 4);
    }
  else if (accg0_regnum <= reg && reg <= accg7_regnum)
    {
      /* The accg raw registers have four values in each slot with the
         lowest register number occupying the first byte.  */

      int raw_regnum = accg0123_regnum + (reg - accg0_regnum) / 4;
      int byte_num = (reg - accg0_regnum) % 4;
      gdb_byte buf[4];

      status = regcache_raw_read (regcache, raw_regnum, buf);
      if (status == REG_VALID)
	{
	  memset (buffer, 0, 4);
	  /* FR-V is big endian, so put the requested byte in the
	     first byte of the buffer allocated to hold the
	     pseudo-register.  */
	  buffer[0] = buf[byte_num];
	}
    }
  else
    gdb_assert_not_reached ("invalid pseudo register number");

  return status;
}

static void
frv_pseudo_register_write (struct gdbarch *gdbarch, struct regcache *regcache,
                          int reg, const gdb_byte *buffer)
{
  if (reg == iacc0_regnum)
    {
      regcache_raw_write (regcache, iacc0h_regnum, buffer);
      regcache_raw_write (regcache, iacc0l_regnum, (bfd_byte *) buffer + 4);
    }
  else if (accg0_regnum <= reg && reg <= accg7_regnum)
    {
      /* The accg raw registers have four values in each slot with the
         lowest register number occupying the first byte.  */

      int raw_regnum = accg0123_regnum + (reg - accg0_regnum) / 4;
      int byte_num = (reg - accg0_regnum) % 4;
      gdb_byte buf[4];

      regcache_raw_read (regcache, raw_regnum, buf);
      buf[byte_num] = ((bfd_byte *) buffer)[0];
      regcache_raw_write (regcache, raw_regnum, buf);
    }
}

static int
frv_register_sim_regno (struct gdbarch *gdbarch, int reg)
{
  static const int spr_map[] =
    {
      H_SPR_PSR,		/* psr_regnum */
      H_SPR_CCR,		/* ccr_regnum */
      H_SPR_CCCR,		/* cccr_regnum */
      -1,			/* fdpic_loadmap_exec_regnum */
      -1,			/* fdpic_loadmap_interp_regnum */
      -1,			/* 134 */
      H_SPR_TBR,		/* tbr_regnum */
      H_SPR_BRR,		/* brr_regnum */
      H_SPR_DBAR0,		/* dbar0_regnum */
      H_SPR_DBAR1,		/* dbar1_regnum */
      H_SPR_DBAR2,		/* dbar2_regnum */
      H_SPR_DBAR3,		/* dbar3_regnum */
      H_SPR_SCR0,		/* scr0_regnum */
      H_SPR_SCR1,		/* scr1_regnum */
      H_SPR_SCR2,		/* scr2_regnum */
      H_SPR_SCR3,		/* scr3_regnum */
      H_SPR_LR,			/* lr_regnum */
      H_SPR_LCR,		/* lcr_regnum */
      H_SPR_IACC0H,		/* iacc0h_regnum */
      H_SPR_IACC0L,		/* iacc0l_regnum */
      H_SPR_FSR0,		/* fsr0_regnum */
      /* FIXME: Add infrastructure for fetching/setting ACC and ACCG regs.  */
      -1,			/* acc0_regnum */
      -1,			/* acc1_regnum */
      -1,			/* acc2_regnum */
      -1,			/* acc3_regnum */
      -1,			/* acc4_regnum */
      -1,			/* acc5_regnum */
      -1,			/* acc6_regnum */
      -1,			/* acc7_regnum */
      -1,			/* acc0123_regnum */
      -1,			/* acc4567_regnum */
      H_SPR_MSR0,		/* msr0_regnum */
      H_SPR_MSR1,		/* msr1_regnum */
      H_SPR_GNER0,		/* gner0_regnum */
      H_SPR_GNER1,		/* gner1_regnum */
      H_SPR_FNER0,		/* fner0_regnum */
      H_SPR_FNER1,		/* fner1_regnum */
    };

  gdb_assert (reg >= 0 && reg < gdbarch_num_regs (gdbarch));

  if (first_gpr_regnum <= reg && reg <= last_gpr_regnum)
    return reg - first_gpr_regnum + SIM_FRV_GR0_REGNUM;
  else if (first_fpr_regnum <= reg && reg <= last_fpr_regnum)
    return reg - first_fpr_regnum + SIM_FRV_FR0_REGNUM;
  else if (pc_regnum == reg)
    return SIM_FRV_PC_REGNUM;
  else if (reg >= first_spr_regnum
           && reg < first_spr_regnum + sizeof (spr_map) / sizeof (spr_map[0]))
    {
      int spr_reg_offset = spr_map[reg - first_spr_regnum];

      if (spr_reg_offset < 0)
	return SIM_REGNO_DOES_NOT_EXIST;
      else
	return SIM_FRV_SPR0_REGNUM + spr_reg_offset;
    }

  internal_error (__FILE__, __LINE__, _("Bad register number %d"), reg);
}

static const unsigned char *
frv_breakpoint_from_pc (struct gdbarch *gdbarch, CORE_ADDR *pcptr, int *lenp)
{
  static unsigned char breakpoint[] = {0xc0, 0x70, 0x00, 0x01};
  *lenp = sizeof (breakpoint);
  return breakpoint;
}

/* Define the maximum number of instructions which may be packed into a
   bundle (VLIW instruction).  */
static const int max_instrs_per_bundle = 8;

/* Define the size (in bytes) of an FR-V instruction.  */
static const int frv_instr_size = 4;

/* Adjust a breakpoint's address to account for the FR-V architecture's
   constraint that a break instruction must not appear as any but the
   first instruction in the bundle.  */
static CORE_ADDR
frv_adjust_breakpoint_address (struct gdbarch *gdbarch, CORE_ADDR bpaddr)
{
  int count = max_instrs_per_bundle;
  CORE_ADDR addr = bpaddr - frv_instr_size;
  CORE_ADDR func_start = get_pc_function_start (bpaddr);

  /* Find the end of the previous packing sequence.  This will be indicated
     by either attempting to access some inaccessible memory or by finding
     an instruction word whose packing bit is set to one.  */
  while (count-- > 0 && addr >= func_start)
    {
      gdb_byte instr[frv_instr_size];
      int status;

      status = target_read_memory (addr, instr, sizeof instr);

      if (status != 0)
	break;

      /* This is a big endian architecture, so byte zero will have most
         significant byte.  The most significant bit of this byte is the
         packing bit.  */
      if (instr[0] & 0x80)
	break;

      addr -= frv_instr_size;
    }

  if (count > 0)
    bpaddr = addr + frv_instr_size;

  return bpaddr;
}

/* Return true if REG is a caller-saves ("scratch") register,
   false otherwise.  */
static int
is_caller_saves_reg (int reg)
{
  return ((4 <= reg && reg <= 7)
          || (14 <= reg && reg <= 15)
          || (32 <= reg && reg <= 47));
}

/* Return true if REG is a callee-saves register, false otherwise.  */
static int
is_callee_saves_reg (int reg)
{
  return ((16 <= reg && reg <= 31)
          || (48 <= reg && reg <= 63));
}

/* Return true if REG is an argument register, false otherwise.  */
static int
is_argument_reg (int reg)
{
  return (8 <= reg && reg <= 13);
}

/* Scan an FR-V prologue, starting at PC, until frame->PC.
   If FRAME is non-zero, fill in its saved_regs with appropriate addresses.
   We assume FRAME's saved_regs array has already been allocated and cleared.
   Return the first PC value after the prologue.

   Note that, for unoptimized code, we almost don't need this function
   at all; all arguments and locals live on the stack, so we just need
   the FP to find everything.  The catch: structures passed by value
   have their addresses living in registers; they're never spilled to
   the stack.  So if you ever want to be able to get to these
   arguments in any frame but the top, you'll need to do this serious
   prologue analysis.  */
static CORE_ADDR
frv_analyze_prologue (struct gdbarch *gdbarch, CORE_ADDR pc,
		      struct frame_info *this_frame,
                      struct frv_unwind_cache *info)
{
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);

  /* When writing out instruction bitpatterns, we use the following
     letters to label instruction fields:
     P - The parallel bit.  We don't use this.
     J - The register number of GRj in the instruction description.
     K - The register number of GRk in the instruction description.
     I - The register number of GRi.
     S - a signed imediate offset.
     U - an unsigned immediate offset.

     The dots below the numbers indicate where hex digit boundaries
     fall, to make it easier to check the numbers.  */

  /* Non-zero iff we've seen the instruction that initializes the
     frame pointer for this function's frame.  */
  int fp_set = 0;

  /* If fp_set is non_zero, then this is the distance from
     the stack pointer to frame pointer: fp = sp + fp_offset.  */
  int fp_offset = 0;

  /* Total size of frame prior to any alloca operations.  */
  int framesize = 0;

  /* Flag indicating if lr has been saved on the stack.  */
  int lr_saved_on_stack = 0;

  /* The number of the general-purpose register we saved the return
     address ("link register") in, or -1 if we haven't moved it yet.  */
  int lr_save_reg = -1;

  /* Offset (from sp) at which lr has been saved on the stack.  */

  int lr_sp_offset = 0;

  /* If gr_saved[i] is non-zero, then we've noticed that general
     register i has been saved at gr_sp_offset[i] from the stack
     pointer.  */
  char gr_saved[64];
  int gr_sp_offset[64];

  /* The address of the most recently scanned prologue instruction.  */
  CORE_ADDR last_prologue_pc;

  /* The address of the next instruction.  */
  CORE_ADDR next_pc;

  /* The upper bound to of the pc values to scan.  */
  CORE_ADDR lim_pc;

  memset (gr_saved, 0, sizeof (gr_saved));

  last_prologue_pc = pc;

  /* Try to compute an upper limit (on how far to scan) based on the
     line number info.  */
  lim_pc = skip_prologue_using_sal (gdbarch, pc);
  /* If there's no line number info, lim_pc will be 0.  In that case,
     set the limit to be 100 instructions away from pc.  Hopefully, this
     will be far enough away to account for the entire prologue.  Don't
     worry about overshooting the end of the function.  The scan loop
     below contains some checks to avoid scanning unreasonably far.  */
  if (lim_pc == 0)
    lim_pc = pc + 400;

  /* If we have a frame, we don't want to scan past the frame's pc.  This
     will catch those cases where the pc is in the prologue.  */
  if (this_frame)
    {
      CORE_ADDR frame_pc = get_frame_pc (this_frame);
      if (frame_pc < lim_pc)
	lim_pc = frame_pc;
    }

  /* Scan the prologue.  */
  while (pc < lim_pc)
    {
      gdb_byte buf[frv_instr_size];
      LONGEST op;

      if (target_read_memory (pc, buf, sizeof buf) != 0)
	break;
      op = extract_signed_integer (buf, sizeof buf, byte_order);

      next_pc = pc + 4;

      /* The tests in this chain of ifs should be in order of
	 decreasing selectivity, so that more particular patterns get
	 to fire before less particular patterns.  */

      /* Some sort of control transfer instruction: stop scanning prologue.
	 Integer Conditional Branch:
	  X XXXX XX 0000110 XX XXXXXXXXXXXXXXXX
	 Floating-point / media Conditional Branch:
	  X XXXX XX 0000111 XX XXXXXXXXXXXXXXXX
	 LCR Conditional Branch to LR
	  X XXXX XX 0001110 XX XX 001 X XXXXXXXXXX
	 Integer conditional Branches to LR
	  X XXXX XX 0001110 XX XX 010 X XXXXXXXXXX
	  X XXXX XX 0001110 XX XX 011 X XXXXXXXXXX
	 Floating-point/Media Branches to LR
	  X XXXX XX 0001110 XX XX 110 X XXXXXXXXXX
	  X XXXX XX 0001110 XX XX 111 X XXXXXXXXXX
	 Jump and Link
	  X XXXXX X 0001100 XXXXXX XXXXXX XXXXXX
	  X XXXXX X 0001101 XXXXXX XXXXXX XXXXXX
	 Call
	  X XXXXXX 0001111 XXXXXXXXXXXXXXXXXX
	 Return from Trap
	  X XXXXX X 0000101 XXXXXX XXXXXX XXXXXX
	 Integer Conditional Trap
	  X XXXX XX 0000100 XXXXXX XXXX 00 XXXXXX
	  X XXXX XX 0011100 XXXXXX XXXXXXXXXXXX
	 Floating-point /media Conditional Trap
	  X XXXX XX 0000100 XXXXXX XXXX 01 XXXXXX
	  X XXXX XX 0011101 XXXXXX XXXXXXXXXXXX
	 Break
	  X XXXX XX 0000100 XXXXXX XXXX 11 XXXXXX
	 Media Trap
	  X XXXX XX 0000100 XXXXXX XXXX 10 XXXXXX */
      if ((op & 0x01d80000) == 0x00180000 /* Conditional branches and Call */
          || (op & 0x01f80000) == 0x00300000  /* Jump and Link */
	  || (op & 0x01f80000) == 0x00100000  /* Return from Trap, Trap */
	  || (op & 0x01f80000) == 0x00700000) /* Trap immediate */
	{
	  /* Stop scanning; not in prologue any longer.  */
	  break;
	}

      /* Loading something from memory into fp probably means that
         we're in the epilogue.  Stop scanning the prologue.
         ld @(GRi, GRk), fp
	 X 000010 0000010 XXXXXX 000100 XXXXXX
	 ldi @(GRi, d12), fp
	 X 000010 0110010 XXXXXX XXXXXXXXXXXX */
      else if ((op & 0x7ffc0fc0) == 0x04080100
               || (op & 0x7ffc0000) == 0x04c80000)
	{
	  break;
	}

      /* Setting the FP from the SP:
	 ori sp, 0, fp
	 P 000010 0100010 000001 000000000000 = 0x04881000
	 0 111111 1111111 111111 111111111111 = 0x7fffffff
             .    .   .    .   .    .   .   .
	 We treat this as part of the prologue.  */
      else if ((op & 0x7fffffff) == 0x04881000)
	{
	  fp_set = 1;
	  fp_offset = 0;
	  last_prologue_pc = next_pc;
	}

      /* Move the link register to the scratch register grJ, before saving:
         movsg lr, grJ
         P 000100 0000011 010000 000111 JJJJJJ = 0x080d01c0
         0 111111 1111111 111111 111111 000000 = 0x7fffffc0
             .    .   .    .   .    .    .   .
	 We treat this as part of the prologue.  */
      else if ((op & 0x7fffffc0) == 0x080d01c0)
        {
          int gr_j = op & 0x3f;

          /* If we're moving it to a scratch register, that's fine.  */
          if (is_caller_saves_reg (gr_j))
	    {
	      lr_save_reg = gr_j;
	      last_prologue_pc = next_pc;
	    }
        }

      /* To save multiple callee-saves registers on the stack, at
         offset zero:

	 std grK,@(sp,gr0)
	 P KKKKKK 0000011 000001 000011 000000 = 0x000c10c0
	 0 000000 1111111 111111 111111 111111 = 0x01ffffff

	 stq grK,@(sp,gr0)
	 P KKKKKK 0000011 000001 000100 000000 = 0x000c1100
	 0 000000 1111111 111111 111111 111111 = 0x01ffffff
             .    .   .    .   .    .    .   .
         We treat this as part of the prologue, and record the register's
	 saved address in the frame structure.  */
      else if ((op & 0x01ffffff) == 0x000c10c0
            || (op & 0x01ffffff) == 0x000c1100)
	{
	  int gr_k = ((op >> 25) & 0x3f);
	  int ope  = ((op >> 6)  & 0x3f);
          int count;
	  int i;

          /* Is it an std or an stq?  */
          if (ope == 0x03)
            count = 2;
          else
            count = 4;

	  /* Is it really a callee-saves register?  */
	  if (is_callee_saves_reg (gr_k))
	    {
	      for (i = 0; i < count; i++)
	        {
		  gr_saved[gr_k + i] = 1;
		  gr_sp_offset[gr_k + i] = 4 * i;
		}
	      last_prologue_pc = next_pc;
	    }
	}

      /* Adjusting the stack pointer.  (The stack pointer is GR1.)
	 addi sp, S, sp
         P 000001 0010000 000001 SSSSSSSSSSSS = 0x02401000
         0 111111 1111111 111111 000000000000 = 0x7ffff000
             .    .   .    .   .    .   .   .
	 We treat this as part of the prologue.  */
      else if ((op & 0x7ffff000) == 0x02401000)
        {
	  if (framesize == 0)
	    {
	      /* Sign-extend the twelve-bit field.
		 (Isn't there a better way to do this?)  */
	      int s = (((op & 0xfff) - 0x800) & 0xfff) - 0x800;

	      framesize -= s;
	      last_prologue_pc = pc;
	    }
	  else
	    {
	      /* If the prologue is being adjusted again, we've
	         likely gone too far; i.e. we're probably in the
		 epilogue.  */
	      break;
	    }
	}

      /* Setting the FP to a constant distance from the SP:
	 addi sp, S, fp
         P 000010 0010000 000001 SSSSSSSSSSSS = 0x04401000
         0 111111 1111111 111111 000000000000 = 0x7ffff000
             .    .   .    .   .    .   .   .
	 We treat this as part of the prologue.  */
      else if ((op & 0x7ffff000) == 0x04401000)
	{
	  /* Sign-extend the twelve-bit field.
	     (Isn't there a better way to do this?)  */
	  int s = (((op & 0xfff) - 0x800) & 0xfff) - 0x800;
	  fp_set = 1;
	  fp_offset = s;
	  last_prologue_pc = pc;
	}

      /* To spill an argument register to a scratch register:
	    ori GRi, 0, GRk
	 P KKKKKK 0100010 IIIIII 000000000000 = 0x00880000
	 0 000000 1111111 000000 111111111111 = 0x01fc0fff
	     .    .   .    .   .    .   .   .
	 For the time being, we treat this as a prologue instruction,
	 assuming that GRi is an argument register.  This one's kind
	 of suspicious, because it seems like it could be part of a
	 legitimate body instruction.  But we only come here when the
	 source info wasn't helpful, so we have to do the best we can.
	 Hopefully once GCC and GDB agree on how to emit line number
	 info for prologues, then this code will never come into play.  */
      else if ((op & 0x01fc0fff) == 0x00880000)
	{
	  int gr_i = ((op >> 12) & 0x3f);

          /* Make sure that the source is an arg register; if it is, we'll
	     treat it as a prologue instruction.  */
	  if (is_argument_reg (gr_i))
	    last_prologue_pc = next_pc;
	}

      /* To spill 16-bit values to the stack:
	     sthi GRk, @(fp, s)
	 P KKKKKK 1010001 000010 SSSSSSSSSSSS = 0x01442000
	 0 000000 1111111 111111 000000000000 = 0x01fff000
             .    .   .    .   .    .   .   .
         And for 8-bit values, we use STB instructions.
	     stbi GRk, @(fp, s)
	 P KKKKKK 1010000 000010 SSSSSSSSSSSS = 0x01402000
	 0 000000 1111111 111111 000000000000 = 0x01fff000
	     .    .   .    .   .    .   .   .
         We check that GRk is really an argument register, and treat
         all such as part of the prologue.  */
      else if (   (op & 0x01fff000) == 0x01442000
	       || (op & 0x01fff000) == 0x01402000)
	{
	  int gr_k = ((op >> 25) & 0x3f);

          /* Make sure that GRk is really an argument register; treat
	     it as a prologue instruction if so.  */
	  if (is_argument_reg (gr_k))
	    last_prologue_pc = next_pc;
	}

      /* To save multiple callee-saves register on the stack, at a
         non-zero offset:

	 stdi GRk, @(sp, s)
	 P KKKKKK 1010011 000001 SSSSSSSSSSSS = 0x014c1000
	 0 000000 1111111 111111 000000000000 = 0x01fff000
             .    .   .    .   .    .   .   .
	 stqi GRk, @(sp, s)
	 P KKKKKK 1010100 000001 SSSSSSSSSSSS = 0x01501000
	 0 000000 1111111 111111 000000000000 = 0x01fff000
	     .    .   .    .   .    .   .   .
         We treat this as part of the prologue, and record the register's
	 saved address in the frame structure.  */
      else if ((op & 0x01fff000) == 0x014c1000
            || (op & 0x01fff000) == 0x01501000)
	{
	  int gr_k = ((op >> 25) & 0x3f);
          int count;
	  int i;

          /* Is it a stdi or a stqi?  */
          if ((op & 0x01fff000) == 0x014c1000)
            count = 2;
          else
            count = 4;

	  /* Is it really a callee-saves register?  */
	  if (is_callee_saves_reg (gr_k))
	    {
	      /* Sign-extend the twelve-bit field.
		 (Isn't there a better way to do this?)  */
	      int s = (((op & 0xfff) - 0x800) & 0xfff) - 0x800;

	      for (i = 0; i < count; i++)
		{
		  gr_saved[gr_k + i] = 1;
		  gr_sp_offset[gr_k + i] = s + (4 * i);
		}
	      last_prologue_pc = next_pc;
	    }
	}

      /* Storing any kind of integer register at any constant offset
         from any other register.

	 st GRk, @(GRi, gr0)
         P KKKKKK 0000011 IIIIII 000010 000000 = 0x000c0080
         0 000000 1111111 000000 111111 111111 = 0x01fc0fff
             .    .   .    .   .    .    .   .
	 sti GRk, @(GRi, d12)
	 P KKKKKK 1010010 IIIIII SSSSSSSSSSSS = 0x01480000
	 0 000000 1111111 000000 000000000000 = 0x01fc0000
             .    .   .    .   .    .   .   .
         These could be almost anything, but a lot of prologue
         instructions fall into this pattern, so let's decode the
         instruction once, and then work at a higher level.  */
      else if (((op & 0x01fc0fff) == 0x000c0080)
            || ((op & 0x01fc0000) == 0x01480000))
        {
          int gr_k = ((op >> 25) & 0x3f);
          int gr_i = ((op >> 12) & 0x3f);
          int offset;

          /* Are we storing with gr0 as an offset, or using an
             immediate value?  */
          if ((op & 0x01fc0fff) == 0x000c0080)
            offset = 0;
          else
            offset = (((op & 0xfff) - 0x800) & 0xfff) - 0x800;

          /* If the address isn't relative to the SP or FP, it's not a
             prologue instruction.  */
          if (gr_i != sp_regnum && gr_i != fp_regnum)
	    {
	      /* Do nothing; not a prologue instruction.  */
	    }

          /* Saving the old FP in the new frame (relative to the SP).  */
          else if (gr_k == fp_regnum && gr_i == sp_regnum)
	    {
	      gr_saved[fp_regnum] = 1;
              gr_sp_offset[fp_regnum] = offset;
	      last_prologue_pc = next_pc;
	    }

          /* Saving callee-saves register(s) on the stack, relative to
             the SP.  */
          else if (gr_i == sp_regnum
                   && is_callee_saves_reg (gr_k))
            {
              gr_saved[gr_k] = 1;
	      if (gr_i == sp_regnum)
		gr_sp_offset[gr_k] = offset;
	      else
		gr_sp_offset[gr_k] = offset + fp_offset;
	      last_prologue_pc = next_pc;
            }

          /* Saving the scratch register holding the return address.  */
          else if (lr_save_reg != -1
                   && gr_k == lr_save_reg)
	    {
	      lr_saved_on_stack = 1;
	      if (gr_i == sp_regnum)
		lr_sp_offset = offset;
	      else
	        lr_sp_offset = offset + fp_offset;
	      last_prologue_pc = next_pc;
	    }

          /* Spilling int-sized arguments to the stack.  */
          else if (is_argument_reg (gr_k))
	    last_prologue_pc = next_pc;
        }
      pc = next_pc;
    }

  if (this_frame && info)
    {
      int i;
      ULONGEST this_base;

      /* If we know the relationship between the stack and frame
         pointers, record the addresses of the registers we noticed.
         Note that we have to do this as a separate step at the end,
         because instructions may save relative to the SP, but we need
         their addresses relative to the FP.  */
      if (fp_set)
	this_base = get_frame_register_unsigned (this_frame, fp_regnum);
      else
	this_base = get_frame_register_unsigned (this_frame, sp_regnum);

      for (i = 0; i < 64; i++)
	if (gr_saved[i])
	  info->saved_regs[i].addr = this_base - fp_offset + gr_sp_offset[i];

      info->prev_sp = this_base - fp_offset + framesize;
      info->base = this_base;

      /* If LR was saved on the stack, record its location.  */
      if (lr_saved_on_stack)
	info->saved_regs[lr_regnum].addr
	  = this_base - fp_offset + lr_sp_offset;

      /* The call instruction moves the caller's PC in the callee's LR.
	 Since this is an unwind, do the reverse.  Copy the location of LR
	 into PC (the address / regnum) so that a request for PC will be
	 converted into a request for the LR.  */
      info->saved_regs[pc_regnum] = info->saved_regs[lr_regnum];

      /* Save the previous frame's computed SP value.  */
      trad_frame_set_value (info->saved_regs, sp_regnum, info->prev_sp);
    }

  return last_prologue_pc;
}

static CORE_ADDR
frv_skip_prologue (struct gdbarch *gdbarch, CORE_ADDR pc)
{
  CORE_ADDR func_addr, func_end, new_pc;

  new_pc = pc;

  /* If the line table has entry for a line *within* the function
     (i.e., not in the prologue, and not past the end), then that's
     our location.  */
  if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
    {
      struct symtab_and_line sal;

      sal = find_pc_line (func_addr, 0);

      if (sal.line != 0 && sal.end < func_end)
	{
	  new_pc = sal.end;
	}
    }

  /* The FR-V prologue is at least five instructions long (twenty bytes).
     If we didn't find a real source location past that, then
     do a full analysis of the prologue.  */
  if (new_pc < pc + 20)
    new_pc = frv_analyze_prologue (gdbarch, pc, 0, 0);

  return new_pc;
}

/* Examine the instruction pointed to by PC.  If it corresponds to
   a call to __main, return the address of the next instruction.
   Otherwise, return PC.  */

static CORE_ADDR
frv_skip_main_prologue (struct gdbarch *gdbarch, CORE_ADDR pc)
{
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
  gdb_byte buf[4];
  unsigned long op;
  CORE_ADDR orig_pc = pc;

  if (target_read_memory (pc, buf, 4))
    return pc;
  op = extract_unsigned_integer (buf, 4, byte_order);

  /* In PIC code, GR15 may be loaded from some offset off of FP prior
     to the call instruction.

     Skip over this instruction if present.  It won't be present in
     non-PIC code, and even in PIC code, it might not be present.
     (This is due to the fact that GR15, the FDPIC register, already
     contains the correct value.)

     The general form of the LDI is given first, followed by the
     specific instruction with the GRi and GRk filled in as FP and
     GR15.

     ldi @(GRi, d12), GRk
     P KKKKKK 0110010 IIIIII SSSSSSSSSSSS = 0x00c80000
     0 000000 1111111 000000 000000000000 = 0x01fc0000
	 .    .   .    .   .    .   .   .
     ldi @(FP, d12), GR15
     P KKKKKK 0110010 IIIIII SSSSSSSSSSSS = 0x1ec82000
     0 001111 1111111 000010 000000000000 = 0x7ffff000
	 .    .   .    .   .    .   .   .               */

  if ((op & 0x7ffff000) == 0x1ec82000)
    {
      pc += 4;
      if (target_read_memory (pc, buf, 4))
	return orig_pc;
      op = extract_unsigned_integer (buf, 4, byte_order);
    }

  /* The format of an FRV CALL instruction is as follows:

     call label24
     P HHHHHH 0001111 LLLLLLLLLLLLLLLLLL = 0x003c0000
     0 000000 1111111 000000000000000000 = 0x01fc0000
         .    .   .    .   .   .   .   .

     where label24 is constructed by concatenating the H bits with the
     L bits.  The call target is PC + (4 * sign_ext(label24)).  */

  if ((op & 0x01fc0000) == 0x003c0000)
    {
      LONGEST displ;
      CORE_ADDR call_dest;
      struct bound_minimal_symbol s;

      displ = ((op & 0xfe000000) >> 7) | (op & 0x0003ffff);
      if ((displ & 0x00800000) != 0)
	displ |= ~((LONGEST) 0x00ffffff);

      call_dest = pc + 4 * displ;
      s = lookup_minimal_symbol_by_pc (call_dest);

      if (s.minsym != NULL
          && MSYMBOL_LINKAGE_NAME (s.minsym) != NULL
	  && strcmp (MSYMBOL_LINKAGE_NAME (s.minsym), "__main") == 0)
	{
	  pc += 4;
	  return pc;
	}
    }
  return orig_pc;
}

static struct frv_unwind_cache *
frv_frame_unwind_cache (struct frame_info *this_frame,
			 void **this_prologue_cache)
{
  struct gdbarch *gdbarch = get_frame_arch (this_frame);
  struct frv_unwind_cache *info;

  if ((*this_prologue_cache))
    return (*this_prologue_cache);

  info = FRAME_OBSTACK_ZALLOC (struct frv_unwind_cache);
  (*this_prologue_cache) = info;
  info->saved_regs = trad_frame_alloc_saved_regs (this_frame);

  /* Prologue analysis does the rest...  */
  frv_analyze_prologue (gdbarch,
			get_frame_func (this_frame), this_frame, info);

  return info;
}

static void
frv_extract_return_value (struct type *type, struct regcache *regcache,
                          gdb_byte *valbuf)
{
  struct gdbarch *gdbarch = get_regcache_arch (regcache);
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
  int len = TYPE_LENGTH (type);

  if (len <= 4)
    {
      ULONGEST gpr8_val;
      regcache_cooked_read_unsigned (regcache, 8, &gpr8_val);
      store_unsigned_integer (valbuf, len, byte_order, gpr8_val);
    }
  else if (len == 8)
    {
      ULONGEST regval;

      regcache_cooked_read_unsigned (regcache, 8, &regval);
      store_unsigned_integer (valbuf, 4, byte_order, regval);
      regcache_cooked_read_unsigned (regcache, 9, &regval);
      store_unsigned_integer ((bfd_byte *) valbuf + 4, 4, byte_order, regval);
    }
  else
    internal_error (__FILE__, __LINE__,
		    _("Illegal return value length: %d"), len);
}

static CORE_ADDR
frv_frame_align (struct gdbarch *gdbarch, CORE_ADDR sp)
{
  /* Require dword alignment.  */
  return align_down (sp, 8);
}

static CORE_ADDR
find_func_descr (struct gdbarch *gdbarch, CORE_ADDR entry_point)
{
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
  CORE_ADDR descr;
  gdb_byte valbuf[4];
  CORE_ADDR start_addr;

  /* If we can't find the function in the symbol table, then we assume
     that the function address is already in descriptor form.  */
  if (!find_pc_partial_function (entry_point, NULL, &start_addr, NULL)
      || entry_point != start_addr)
    return entry_point;

  descr = frv_fdpic_find_canonical_descriptor (entry_point);

  if (descr != 0)
    return descr;

  /* Construct a non-canonical descriptor from space allocated on
     the stack.  */

  descr = value_as_long (value_allocate_space_in_inferior (8));
  store_unsigned_integer (valbuf, 4, byte_order, entry_point);
  write_memory (descr, valbuf, 4);
  store_unsigned_integer (valbuf, 4, byte_order,
                          frv_fdpic_find_global_pointer (entry_point));
  write_memory (descr + 4, valbuf, 4);
  return descr;
}

static CORE_ADDR
frv_convert_from_func_ptr_addr (struct gdbarch *gdbarch, CORE_ADDR addr,
                                struct target_ops *targ)
{
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
  CORE_ADDR entry_point;
  CORE_ADDR got_address;

  entry_point = get_target_memory_unsigned (targ, addr, 4, byte_order);
  got_address = get_target_memory_unsigned (targ, addr + 4, 4, byte_order);

  if (got_address == frv_fdpic_find_global_pointer (entry_point))
    return entry_point;
  else
    return addr;
}

static CORE_ADDR
frv_push_dummy_call (struct gdbarch *gdbarch, struct value *function,
                     struct regcache *regcache, CORE_ADDR bp_addr,
                     int nargs, struct value **args, CORE_ADDR sp,
		     int struct_return, CORE_ADDR struct_addr)
{
  enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
  int argreg;
  int argnum;
  const gdb_byte *val;
  gdb_byte valbuf[4];
  struct value *arg;
  struct type *arg_type;
  int len;
  enum type_code typecode;
  CORE_ADDR regval;
  int stack_space;
  int stack_offset;
  enum frv_abi abi = frv_abi (gdbarch);
  CORE_ADDR func_addr = find_function_addr (function, NULL);

#if 0
  printf("Push %d args at sp = %x, struct_return=%d (%x)\n",
	 nargs, (int) sp, struct_return, struct_addr);
#endif

  stack_space = 0;
  for (argnum = 0; argnum < nargs; ++argnum)
    stack_space += align_up (TYPE_LENGTH (value_type (args[argnum])), 4);

  stack_space -= (6 * 4);
  if (stack_space > 0)
    sp -= stack_space;

  /* Make sure stack is dword aligned.  */
  sp = align_down (sp, 8);

  stack_offset = 0;

  argreg = 8;

  if (struct_return)
    regcache_cooked_write_unsigned (regcache, struct_return_regnum,
                                    struct_addr);

  for (argnum = 0; argnum < nargs; ++argnum)
    {
      arg = args[argnum];
      arg_type = check_typedef (value_type (arg));
      len = TYPE_LENGTH (arg_type);
      typecode = TYPE_CODE (arg_type);

      if (typecode == TYPE_CODE_STRUCT || typecode == TYPE_CODE_UNION)
	{
	  store_unsigned_integer (valbuf, 4, byte_order,
				  value_address (arg));
	  typecode = TYPE_CODE_PTR;
	  len = 4;
	  val = valbuf;
	}
      else if (abi == FRV_ABI_FDPIC
	       && len == 4
               && typecode == TYPE_CODE_PTR
               && TYPE_CODE (TYPE_TARGET_TYPE (arg_type)) == TYPE_CODE_FUNC)
	{
	  /* The FDPIC ABI requires function descriptors to be passed instead
	     of entry points.  */
	  CORE_ADDR addr = extract_unsigned_integer
			     (value_contents (arg), 4, byte_order);
	  addr = find_func_descr (gdbarch, addr);
	  store_unsigned_integer (valbuf, 4, byte_order, addr);
	  typecode = TYPE_CODE_PTR;
	  len = 4;
	  val = valbuf;
	}
      else
	{
	  val = value_contents (arg);
	}

      while (len > 0)
	{
	  int partial_len = (len < 4 ? len : 4);

	  if (argreg < 14)
	    {
	      regval = extract_unsigned_integer (val, partial_len, byte_order);
#if 0
	      printf("  Argnum %d data %x -> reg %d\n",
		     argnum, (int) regval, argreg);
#endif
	      regcache_cooked_write_unsigned (regcache, argreg, regval);
	      ++argreg;
	    }
	  else
	    {
#if 0
	      printf("  Argnum %d data %x -> offset %d (%x)\n",
		     argnum, *((int *)val), stack_offset,
		     (int) (sp + stack_offset));
#endif
	      write_memory (sp + stack_offset, val, partial_len);
	      stack_offset += align_up (partial_len, 4);
	    }
	  len -= partial_len;
	  val += partial_len;
	}
    }

  /* Set the return address.  For the frv, the return breakpoint is
     always at BP_ADDR.  */
  regcache_cooked_write_unsigned (regcache, lr_regnum, bp_addr);

  if (abi == FRV_ABI_FDPIC)
    {
      /* Set the GOT register for the FDPIC ABI.  */
      regcache_cooked_write_unsigned
	(regcache, first_gpr_regnum + 15,
         frv_fdpic_find_global_pointer (func_addr));
    }

  /* Finally, update the SP register.  */
  regcache_cooked_write_unsigned (regcache, sp_regnum, sp);

  return sp;
}

static void
frv_store_return_value (struct type *type, struct regcache *regcache,
                        const gdb_byte *valbuf)
{
  int len = TYPE_LENGTH (type);

  if (len <= 4)
    {
      bfd_byte val[4];
      memset (val, 0, sizeof (val));
      memcpy (val + (4 - len), valbuf, len);
      regcache_cooked_write (regcache, 8, val);
    }
  else if (len == 8)
    {
      regcache_cooked_write (regcache, 8, valbuf);
      regcache_cooked_write (regcache, 9, (bfd_byte *) valbuf + 4);
    }
  else
    internal_error (__FILE__, __LINE__,
                    _("Don't know how to return a %d-byte value."), len);
}

static enum return_value_convention
frv_return_value (struct gdbarch *gdbarch, struct value *function,
		  struct type *valtype, struct regcache *regcache,
		  gdb_byte *readbuf, const gdb_byte *writebuf)
{
  int struct_return = TYPE_CODE (valtype) == TYPE_CODE_STRUCT
		      || TYPE_CODE (valtype) == TYPE_CODE_UNION
		      || TYPE_CODE (valtype) == TYPE_CODE_ARRAY;

  if (writebuf != NULL)
    {
      gdb_assert (!struct_return);
      frv_store_return_value (valtype, regcache, writebuf);
    }

  if (readbuf != NULL)
    {
      gdb_assert (!struct_return);
      frv_extract_return_value (valtype, regcache, readbuf);
    }

  if (struct_return)
    return RETURN_VALUE_STRUCT_CONVENTION;
  else
    return RETURN_VALUE_REGISTER_CONVENTION;
}

static CORE_ADDR
frv_unwind_pc (struct gdbarch *gdbarch, struct frame_info *next_frame)
{
  return frame_unwind_register_unsigned (next_frame, pc_regnum);
}

/* Given a GDB frame, determine the address of the calling function's
   frame.  This will be used to create a new GDB frame struct.  */

static void
frv_frame_this_id (struct frame_info *this_frame,
		    void **this_prologue_cache, struct frame_id *this_id)
{
  struct frv_unwind_cache *info
    = frv_frame_unwind_cache (this_frame, this_prologue_cache);
  CORE_ADDR base;
  CORE_ADDR func;
  struct bound_minimal_symbol msym_stack;
  struct frame_id id;

  /* The FUNC is easy.  */
  func = get_frame_func (this_frame);

  /* Check if the stack is empty.  */
  msym_stack = lookup_minimal_symbol ("_stack", NULL, NULL);
  if (msym_stack.minsym && info->base == BMSYMBOL_VALUE_ADDRESS (msym_stack))
    return;

  /* Hopefully the prologue analysis either correctly determined the
     frame's base (which is the SP from the previous frame), or set
     that base to "NULL".  */
  base = info->prev_sp;
  if (base == 0)
    return;

  id = frame_id_build (base, func);
  (*this_id) = id;
}

static struct value *
frv_frame_prev_register (struct frame_info *this_frame,
			 void **this_prologue_cache, int regnum)
{
  struct frv_unwind_cache *info
    = frv_frame_unwind_cache (this_frame, this_prologue_cache);
  return trad_frame_get_prev_register (this_frame, info->saved_regs, regnum);
}

static const struct frame_unwind frv_frame_unwind = {
  NORMAL_FRAME,
  default_frame_unwind_stop_reason,
  frv_frame_this_id,
  frv_frame_prev_register,
  NULL,
  default_frame_sniffer
};

static CORE_ADDR
frv_frame_base_address (struct frame_info *this_frame, void **this_cache)
{
  struct frv_unwind_cache *info
    = frv_frame_unwind_cache (this_frame, this_cache);
  return info->base;
}

static const struct frame_base frv_frame_base = {
  &frv_frame_unwind,
  frv_frame_base_address,
  frv_frame_base_address,
  frv_frame_base_address
};

static CORE_ADDR
frv_unwind_sp (struct gdbarch *gdbarch, struct frame_info *next_frame)
{
  return frame_unwind_register_unsigned (next_frame, sp_regnum);
}

/* Assuming THIS_FRAME is a dummy, return the frame ID of that dummy
   frame.  The frame ID's base needs to match the TOS value saved by
   save_dummy_frame_tos(), and the PC match the dummy frame's breakpoint.  */

static struct frame_id
frv_dummy_id (struct gdbarch *gdbarch, struct frame_info *this_frame)
{
  CORE_ADDR sp = get_frame_register_unsigned (this_frame, sp_regnum);
  return frame_id_build (sp, get_frame_pc (this_frame));
}

static struct gdbarch *
frv_gdbarch_init (struct gdbarch_info info, struct gdbarch_list *arches)
{
  struct gdbarch *gdbarch;
  struct gdbarch_tdep *var;
  int elf_flags = 0;

  /* Check to see if we've already built an appropriate architecture
     object for this executable.  */
  arches = gdbarch_list_lookup_by_info (arches, &info);
  if (arches)
    return arches->gdbarch;

  /* Select the right tdep structure for this variant.  */
  var = new_variant ();
  switch (info.bfd_arch_info->mach)
    {
    case bfd_mach_frv:
    case bfd_mach_frvsimple:
    case bfd_mach_fr500:
    case bfd_mach_frvtomcat:
    case bfd_mach_fr550:
      set_variant_num_gprs (var, 64);
      set_variant_num_fprs (var, 64);
      break;

    case bfd_mach_fr400:
    case bfd_mach_fr450:
      set_variant_num_gprs (var, 32);
      set_variant_num_fprs (var, 32);
      break;

    default:
      /* Never heard of this variant.  */
      return 0;
    }

  /* Extract the ELF flags, if available.  */
  if (info.abfd && bfd_get_flavour (info.abfd) == bfd_target_elf_flavour)
    elf_flags = elf_elfheader (info.abfd)->e_flags;

  if (elf_flags & EF_FRV_FDPIC)
    set_variant_abi_fdpic (var);

  if (elf_flags & EF_FRV_CPU_FR450)
    set_variant_scratch_registers (var);

  gdbarch = gdbarch_alloc (&info, var);

  set_gdbarch_short_bit (gdbarch, 16);
  set_gdbarch_int_bit (gdbarch, 32);
  set_gdbarch_long_bit (gdbarch, 32);
  set_gdbarch_long_long_bit (gdbarch, 64);
  set_gdbarch_float_bit (gdbarch, 32);
  set_gdbarch_double_bit (gdbarch, 64);
  set_gdbarch_long_double_bit (gdbarch, 64);
  set_gdbarch_ptr_bit (gdbarch, 32);

  set_gdbarch_num_regs (gdbarch, frv_num_regs);
  set_gdbarch_num_pseudo_regs (gdbarch, frv_num_pseudo_regs);

  set_gdbarch_sp_regnum (gdbarch, sp_regnum);
  set_gdbarch_deprecated_fp_regnum (gdbarch, fp_regnum);
  set_gdbarch_pc_regnum (gdbarch, pc_regnum);

  set_gdbarch_register_name (gdbarch, frv_register_name);
  set_gdbarch_register_type (gdbarch, frv_register_type);
  set_gdbarch_register_sim_regno (gdbarch, frv_register_sim_regno);

  set_gdbarch_pseudo_register_read (gdbarch, frv_pseudo_register_read);
  set_gdbarch_pseudo_register_write (gdbarch, frv_pseudo_register_write);

  set_gdbarch_skip_prologue (gdbarch, frv_skip_prologue);
  set_gdbarch_skip_main_prologue (gdbarch, frv_skip_main_prologue);
  set_gdbarch_breakpoint_from_pc (gdbarch, frv_breakpoint_from_pc);
  set_gdbarch_adjust_breakpoint_address
    (gdbarch, frv_adjust_breakpoint_address);

  set_gdbarch_return_value (gdbarch, frv_return_value);

  /* Frame stuff.  */
  set_gdbarch_unwind_pc (gdbarch, frv_unwind_pc);
  set_gdbarch_unwind_sp (gdbarch, frv_unwind_sp);
  set_gdbarch_frame_align (gdbarch, frv_frame_align);
  frame_base_set_default (gdbarch, &frv_frame_base);
  /* We set the sniffer lower down after the OSABI hooks have been
     established.  */

  /* Settings for calling functions in the inferior.  */
  set_gdbarch_push_dummy_call (gdbarch, frv_push_dummy_call);
  set_gdbarch_dummy_id (gdbarch, frv_dummy_id);

  /* Settings that should be unnecessary.  */
  set_gdbarch_inner_than (gdbarch, core_addr_lessthan);

  /* Hardware watchpoint / breakpoint support.  */
  switch (info.bfd_arch_info->mach)
    {
    case bfd_mach_frv:
    case bfd_mach_frvsimple:
    case bfd_mach_fr500:
    case bfd_mach_frvtomcat:
      /* fr500-style hardware debugging support.  */
      var->num_hw_watchpoints = 4;
      var->num_hw_breakpoints = 4;
      break;

    case bfd_mach_fr400:
    case bfd_mach_fr450:
      /* fr400-style hardware debugging support.  */
      var->num_hw_watchpoints = 2;
      var->num_hw_breakpoints = 4;
      break;

    default:
      /* Otherwise, assume we don't have hardware debugging support.  */
      var->num_hw_watchpoints = 0;
      var->num_hw_breakpoints = 0;
      break;
    }

  set_gdbarch_print_insn (gdbarch, print_insn_frv);
  if (frv_abi (gdbarch) == FRV_ABI_FDPIC)
    set_gdbarch_convert_from_func_ptr_addr (gdbarch,
					    frv_convert_from_func_ptr_addr);

  set_solib_ops (gdbarch, &frv_so_ops);

  /* Hook in ABI-specific overrides, if they have been registered.  */
  gdbarch_init_osabi (info, gdbarch);

  /* Set the fallback (prologue based) frame sniffer.  */
  frame_unwind_append_unwinder (gdbarch, &frv_frame_unwind);

  /* Enable TLS support.  */
  set_gdbarch_fetch_tls_load_module_address (gdbarch,
                                             frv_fetch_objfile_link_map);

  return gdbarch;
}

void
_initialize_frv_tdep (void)
{
  register_gdbarch_init (bfd_arch_frv, frv_gdbarch_init);
}

redpajama_set_name: RedPajamaGithub


Russia's cutting-edge Mil Mi-28UB combat training helicopter is ready for serial production in Rostov-on-Don in south Russia, Deputy Defense Minister Yuri Borisov said on Wednesday. "The enterprise has mastered serial production and the helicopter is ready for it and a contract for its serial production is already available," the deputy defense minister said after visiting the Rostvertol enterprise, part of Russian Helicopters Group.The first eight helicopters the Russian Defense Ministry will get in 2017 are intended to be delivered to military units in Pushkin, Korenovka and Torzhok for crew training, he said.The deputy defense minister also viewed the enterprise's production capacities for the manufacture of Mi-28N Night Hunter combat helicopters and also Mi-26 rotocraft.The Mi-28UB is the combat training modification of the Mi-28N Night Hunter attack helicopter. The rotocraft is equipped with a dual control system. While the new helicopter is designed for pilots' training, it retains all the attack capabilities and can be used to strike facilities and hardware.


text:
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(262) 383-3770 |Get Directions
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redpajama_set_name: RedPajamaCommonCrawl


Unmatched Service And Top Notch Results! Providing High Quality Painting Services In The Broward County Area.
Broward House Painting has been servicing the Broward county for over 16 years. We are a locally owned and operated residential painting company.
We also service Fort Lauderdale, Coral Springs, Hollywood, Pembroke Pines, Margate and Coconut Creek areas.
We offer free estimates 7 days a week.
We work on consecutive days.
We are fully insured and offer a written warranty on all work.
We do a nightly clean up and walk around during every job.
"A few weeks ago, Broward Painting came to my home to give me an estimate for interior painting. The Estimate was VERY reasonable so we scheduled for the work to be done. Scott showed up with his crew right on time and they went right to work. When I came home from work, the job was completed and my home was left as clean as before they came. I would HIGHLY recommend Broward Painting."
His work lasts year after year."
Use Broward Painting for a top quality job."


Daylesford and the Macedon Ranges are centers of natural beauty and indulgence. Step out of your busy life and visit the home of spa retreats, boutique accommodation and fine dining.
For over 100 years people have flocked to Daylesford and Hepburn Springs and the surround spa country in search of rest and relaxation. Hepburn Springs has drawn people to the area to bathe in warmed mineral water sourced from the nearby natural springs, and enjoy its restorative powers. Call in to the Convent Gallery, where art is combined with food, wine and shopping, or wander around the scented grounds of Lavandula Lavender Farm.
On the foreshore of beautiful Lake Daylesford, Lake House offers superb views, waterfront accommodation, and a restaurant that has won a string of national and international awards.
Impressive mansions, striking landscapes and some of Victoria's finest gardens combine to create the old world ambiance of the nearby Macedon Ranges. Rugged hills and thick strands of unspoiled bush provide striking contrast to stunning parks and glorious manicured gardens and historic houses, many of which are regularly open to the public.
The cool climate wine region known for producing quality table wine, particularly 'Macedon' and Pinot Noir. Visit one of the 24 wineries dotted around the area to taste at cellar doors and vineyard restaurants.


Snappy High Sierra backpack in red, for standing out in the crowd.
Featuring multiple pockets and compartments for easy and organised storage, this colourful High Sierra backpack is perfect for taking to class or to the gym. The Access Backpack also includes a media pocket with headphone port and multiple pocket organiser with a key fob.


Can you believe that Urban Coalhouse Pizza + Bar has been in Red Bank serving up amazing pizzas and wings for 9 years already? That's hard to imagine, but that's just the reality. To celebrate its 9th anniversary, they're going to be throwing a huge party on Thursday, September 27th. And you know what? Everyone is invited to come!
From 4:00 PM to 6:00 PM, Urban Coalhouse of Red Bank will be hosting its 9th year anniversary party featuring a live DJ, free prizes, giveaways, drinks, and food! What more can you ask for, especially when you know that food is involved?
It's going to be their biggest party of the year, so don't miss out on all of the celebrations. Swing by between the times mentioned above at its location on 2 Bridge Street in Red Bank, NJ!
Are you not sold on it yet? Then check out all the photos below, as well as the video above, from all of our happy hour visits!


Monarc has a wide selection of large sample panels on display featuring MONARC's array of Colours, Textures and Detailing options.
Would you like to see them for yourself ?
See the beautiful range of MONARC's exclusive: Concrete Colours, Surface Textures, Decorative Detailing options.
Review technical data and gain understanding about Monarc, Download CAD drawings or select the new Masterspec section 3130M for inclusion into your project.


text:
Q: Change FAB color with ripple effect in Android, I want to do something like this (but with 2 alternating colors black and white:
changing color with ripple effect like this

What I tried to do is :
1) set default backgroundTint & ripple color via XML
app:backgroundTint="@android:color/black"
app:rippleColor="@android:color/white"

2) in onclick method, changed backgroundTint to white and ripple color to black
set a string for initial color i.e. high_color = "black". then,
fab.setOnClickListener(new View.OnClickListener() {
        @RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
        @Override
        public void onClick(View v) {
            if(high_color.equals("black")){
                fab.setBackgroundTintList(ColorStateList.valueOf(ContextCompat.getColor(getApplicationContext(), R.color.white)));
                fab.setImageTintList(ColorStateList.valueOf(ContextCompat.getColor(getApplicationContext(), R.color.black)));
                fab.setRippleColor(ContextCompat.getColor(getApplicationContext(), R.color.black));
                high_color = "white";
            }else {
                fab.setBackgroundTintList(ColorStateList.valueOf(ContextCompat.getColor(getApplicationContext(), R.color.black)));
                fab.setImageTintList(ColorStateList.valueOf(ContextCompat.getColor(getApplicationContext(), R.color.white)));
                fab.setRippleColor(ContextCompat.getColor(getApplicationContext(), R.color.whites));
                high_color = "black";
            }
        }
    });

now I am getting something like this :
what I am getting is this

is there anyway to make this one look like the first one ? like slowing down the ripple animation speed or anything like that?

A: Well, never tried this on FAB, but I have implemented the same on an ImageButton for the sake of simplicity as shown below and it works. Hope it helps. This is targeted for API;s greater than 21 (Lollipop). My ImageButton has a resting elevation of 6dp by default and on touch it will be raised to 18dp (6dp + 12dp) which you can change it if you need in lift_on_touch.xml. Also, I am using StateListAnimator which changes based on the state change of the ImageButton.
<ImageButton
    android:id="@+id/share_fab"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_margin="16dp"
    android:background="@drawable/ripples_on_touch"
    android:elevation="6dp"
    android:padding="16dp"
    android:src="@drawable/ic_share_white_24dp"
    android:stateListAnimator="@animator/lift_on_touch"
    tools:targetApi="lollipop" />

v21/ripples_on_touch.xml
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:color="#F83E0ACC"
tools:targetApi="lollipop">
<item>
    <shape android:shape="oval">
        <solid android:color="#FFFF6F00" />
    </shape>
</item>
</ripple>

v21/lift_on_touch.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
    <set>
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="scaleX"
            android:valueTo="1.250"
            android:valueType="floatType" />
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="scaleY"
            android:valueTo="1.250"
            android:valueType="floatType" />
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="translationZ"
            android:valueTo="12dp"
            android:valueType="floatType" />
    </set>
</item>

<item>
    <set>
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="scaleX"
            android:valueTo="1.0"
            android:valueType="floatType" />
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="scaleY"
            android:valueTo="1.0"
            android:valueType="floatType" />
        <objectAnimator
            android:duration="@android:integer/config_longAnimTime"
            android:propertyName="translationZ"
            android:valueTo="0dp"
            android:valueType="floatType" />
    </set>
</item>
</selector>

A: I think you should use Selectors. Selectors allows making changes in the background easily.
Use Selectors in a similar way like this:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:color="@android:color/white" state_enabled="true "/>
    <item android:color="@android:color/black" state_enabled="false "/>
</selector>

Use it as a background of FAB with below snippet:
app:background ="@drawable/selector"

This Will Make White Color As Background When It Is Tapped. Else It Will Be Black.
There Are Many More attribute namespaces to tweak selectors even more. So, Read About Selectors On Android developers Site.
Reply Me If This Really Helped You.


We consider the fabric of spacetime from a wide perspective: from mathematics, quantum physics, far from equilibrium thermodynamics, biology and neurobiology. It appears likely that spacetime is fractal and quantum coherent in the golden mean. Mathematically, our fractal universe is non-differentiable and discontinuous, yet dense in the infinite dimensional spacetime. Physically, it appears to be a quantum coherent universe consisting of an infinite diversity of autonomous agents all participating in co-creating organic, fractal spacetime by their multitudinous coupled cycles of activities. Biologically, this fractal coherent spacetime is also the fabric of conscious awareness mirrored in the quantum coherent golden mean brain states.
Whitehead's philosophy, discontinuous nondifferentiable spacetime, fractals, coupled activity cycles, deterministic chaos, quantum coherence and fractals, golden mean.
This chapter aims to demonstrate that Hegel's notion of organism involves what we today would call "strange loops"—an entangled hierarchy where closed loops of containment occur. That is closely related to the very concept of "true infinity," which is the basis of the Hegelian notion of freedom. What Hegel calls "self-relating negativity," the process of active self-limitation, is the basic structure shared both by the organism and by the self. That is precisely what makes reductive materialism untenable. Dialectical materialism, discredited by doctrinaire vulgarization as an "official ideology," is quietly making a comeback in the natural sciences—not as a schematic procedure to deduce a priori the "laws of matter" but as a way to think through the inner interconnections of evolving complex systems.
This article introduces a concept of 'cultural violence', and can be seen as a follow-up of the author's introduction of the concept of 'structural violence' over 20 years ago (Galtung. 1969). Cultural violence is defined here as any aspect of a culture that can be used to legitimize violence in its direct or structural form. Symbolic violence built into a culture does not kill or maim like direct violence or the violence built into the structure. However, it is used to legitimize either or both, as for instance in the theory of a Herrenvolk, or a superior race. The relations between direct, structural and cultural violence are explored, using a violence triangle and a violence strata image, with various types of casual flows. Examples of cultural violence are indicated, using a division of culture into religion and ideology, art and language, and empirical and formal science. The theory of cultural violence is then related to two basic points in Gandhism, the doctrines of unity of life and of unity of means and ends. Finally, the inclusion of culture as a major focus of peace research is seen not only as deepening the quest for peace, but also as a possible contribution to the as yet non-existent general discipline of 'culturology'.
*Presented as a lecture at the University of Melbourne Peace Studies Group, March 1989; at the summer Schools in Peace Studies at the University of Oslo and the University of Hawaii, July 1989; and at the International Peace Research Institute, Oslo, August 1989. I am indebted to discussants at all these places.
Regeneration refers to the self-feeding, self-renewing processes that natural systems use to nourish their capacity to thrive for long periods of time and their ability to adapt to unexpected, sometimes threatening circumstances. No system can sustain itself over the long-term, if it is not designed to continuously regenerate.
Regenerative development uses the universal laws of systemic health and self-renewal to show how we can develop durably vibrant socio-economic systems as well. It uses the empirical study of flow-networks to make this idea precise.
This approach to development suggests new answers to a critical question for our uncertain times: Can the tools of development be used, not just for episodic interventions that provide short-term relief, but to build the long-term regenerative capacities of local communities and economies? In other words, can the enterprise networks we develop be both profitable and also serve as engines of long-term, regenerative vitality?
Provides effective measures and clear targets for such key factors as inclusivity, resilience, balance, reciprocity, and circulation.
First, in speaking specifically to the question of the representation deficit, or the failures of representational politics, I present a brief diagnosis of what are the specific challenges to Caribbean democracy that we are faced with in the present. I will emphasize the present, because as I have shown with the Douglas Hall statement, and as you know very well through the work of Lloyd Best, the problem of finding a new and relevant model of governance in the Caribbean has been as old as Caribbean independence itself. In diagnosing, therefore, I will give a general account of the Caribbean condition today, showing how the world has changed since the fifty years of independence, and how the new reality has challenged the economic and political assumptions upon which Caribbean independence had been pursued. Secondly, I will move from a general reading of the Caribbean condition, to identifying the specific ways in which the failures, reversals and shortcomings in representative politics are reflected. Finally, I will conclude with some prescriptive comment.
I wish to add, that unlike what has been attempted before, my prescriptions will not be specific. One of the dangers in prescribing is the pitfall of speaking in a social and economic vacuum. No political order exists suspended in air. Every political order is merely a reflection of the possibilities allowed by the material and economic social circumstances in which the politics is played out. The political system is always a reflection of the outcome of political contestation between competing interests within the limits of what the economic material conditions will allow. As Marx has put it: "While men make History, they do not make it in conditions of their own choosing".
Indeed, one of the weaknesses of Lloyd Best and others who have attempted to prescribe detailed accounts of what a future democratic form may look like, is that often their prescriptions have been presented in a social and economic vacuum. Political forms are only determined in the context of concrete politics and concrete practice. In fact, many a taken-for-granted political practice was discovered only in the midst of real struggle, without which those forms would never see the light of day. It is only actual struggle and political practice which can truly determine what is possible.
For these reasons therefore, my prescriptions, will come, not in the form of detailed prescriptions of what a new executive or legislature should look like, or how many members should sit in this chamber or how many members should sit in that body. Instead, I will endeavor to provide an account of the concrete political moment of the present, showing what I think is possible and why I am proposing that we are on the threshold of a new politics and a new democracy.
If I am able to achieve those things, I think I would have fulfilled the task asked of me here today, and I would have provided the Convois with a basis for discussion.
ABSTRACT This analysis maps the deepening global crisis and the principles of its resolution by life-value analysis and method. Received theories of economics and justice and modern rights doctrines are shown to have no ground in life value and to be incapable of recognizing universal life goods and the rising threats to them. In response to this system failure at theoretical and operational levels, the unifying nature and measure of life value are defined to provide the long-missing basis for understanding the common interest, human rights and social justice—that is, the universal life necessities of humanity across cultures and the evolving civil commons infrastructures to ensure them. In contrast, the treaty-imposed corporate rights system miscalled "globalization" is structured to predate life means and support systems at all levels with no accountability beyond itself. Only the logic of life value, human rights and life-protective law, it is concluded, can comprehend or govern this inherently life-blind and cumulatively eco-genocidal regime.


Christianson Roofing offers solutions for all of your commercial roofing needs. Our services include new construction, recovers, tear offs, repairs, maintenance, and certification. With over 25 years of experience in Southern California, you can trust Christianson Roofing to solve your roofing problems by providing prompt and professional customer service.


text:
Television x
Dramatized Societies: Quality Television in Spain and Mexico
Film, Television and Radio, Television
Over the last decade Spain and Mexico have both produced an extraordinary wealth of television drama and are among the leaders in their respective continents. The new dramas have high production ... More
Over the last decade Spain and Mexico have both produced an extraordinary wealth of television drama and are among the leaders in their respective continents. The new dramas have high production values (easily the equal of cinema), intricately plotted narratives, and compellingly ambivalent characters. They are thus clearly worthy of the close textual analysis they have not yet received. Drawing on both national practices of production and reception (based on archival research in Madrid and Mexico City) and international theories of textual analysis, this book offers the first study of contemporary quality TV drama in two countries where, unlike elsewhere, it is not yet recognized that television has displaced cinema as the creative medium that shapes the national narrative. As dramatized societies, Spain and Mexico are thus at once reflected and refracted by the new series on the small screen. Social issues treated include historical memory, youth, drugs, race, and gender.Less
Over the last decade Spain and Mexico have both produced an extraordinary wealth of television drama and are among the leaders in their respective continents. The new dramas have high production values (easily the equal of cinema), intricately plotted narratives, and compellingly ambivalent characters. They are thus clearly worthy of the close textual analysis they have not yet received. Drawing on both national practices of production and reception (based on archival research in Madrid and Mexico City) and international theories of textual analysis, this book offers the first study of contemporary quality TV drama in two countries where, unlike elsewhere, it is not yet recognized that television has displaced cinema as the creative medium that shapes the national narrative. As dramatized societies, Spain and Mexico are thus at once reflected and refracted by the new series on the small screen. Social issues treated include historical memory, youth, drugs, race, and gender.
Keywords: Quality television, Spain, Mexico, TV drama, Historical memory, Youth, Drugs, Race, Gender
Fighting for the Future: Essays on Star Trek: Discovery
Sabrina Mittermeier and Mareike Spychala (eds)
The first two seasons of the television series Star Trek: Discovery, the newest instalment in the long-running and influential Star Trek franchise, received media and academic attention from the ... More
The first two seasons of the television series Star Trek: Discovery, the newest instalment in the long-running and influential Star Trek franchise, received media and academic attention from the moment they arrived on screen. Discovery makes several key changes to Star Trek's well-known narrative formulae, particularly the use of more serialized storytelling, appealing to audiences' changed viewing habits in the streaming age – and yet the storylines, in their topical nature and the broad range of socio-political issues they engage with, continue in the political vein of the franchise's megatext. This volume brings together eighteen essays and one interview about the series, with contributions from a variety of disciplines including cultural studies, literary studies, media studies, fandom studies, history and political science. They explore representations of gender, sexuality and race, as well as topics such as shifts in storytelling and depictions of diplomacy. Examining Discovery alongside older entries into the Star Trek canon and tracing emerging continuities and changes, this volume will be an invaluable resource for all those interested in Star Trek and science fiction in the franchise era.Less
Fighting for the Future : Essays on Star Trek: Discovery
The first two seasons of the television series Star Trek: Discovery, the newest instalment in the long-running and influential Star Trek franchise, received media and academic attention from the moment they arrived on screen. Discovery makes several key changes to Star Trek's well-known narrative formulae, particularly the use of more serialized storytelling, appealing to audiences' changed viewing habits in the streaming age – and yet the storylines, in their topical nature and the broad range of socio-political issues they engage with, continue in the political vein of the franchise's megatext. This volume brings together eighteen essays and one interview about the series, with contributions from a variety of disciplines including cultural studies, literary studies, media studies, fandom studies, history and political science. They explore representations of gender, sexuality and race, as well as topics such as shifts in storytelling and depictions of diplomacy. Examining Discovery alongside older entries into the Star Trek canon and tracing emerging continuities and changes, this volume will be an invaluable resource for all those interested in Star Trek and science fiction in the franchise era.
Keywords: Star Trek, Star Trek Discovery, science fiction, television, serialized storytelling, cultural studies, literary studies, media studies, fandom studies, history, political science


General Filters, Inc. (GFI) is a leading manufacturer of Whole-House Residential Humidifiers, Air Cleaners, Dehumidifiers, UV Air Purification, and Home Heating Fuel Oil Filters.
Founded in 1937, General Filters' professional experience spans three generations. Our plant management team implements strict quality and assurance systems to deliver premium dependable products that market under brand names GeneralAire, General, and Gar-Ber.
General Aire Parts is the largest distribution network for General Aire products. We receive weekly deliveries direct from the plant and ship orders the same day we get them. All common humidifier and air cleaner parts are in our warehouse and we are experts in installation and maintanance on General Aire equipment.


This spacious 4 bedroom 2 bathroom home with a shed is extremely practical for all the family needs. Bedrooms are a good size, all have built in robes and are air conditioned. Tiled floors feature throughout the home, with a theatre room and generous living area, opening through sliding doors to the undercover outdoor entertaining area. There is plenty of room for parking a caravan or boat and the yards are easy care and gardens reticulated. The home is fully furnished and this could be negotiated to be included in the sale. A great family home with a clever floorplan.


We carry all the top providers in Pine Hill, Alabama and can get special pricing with them to save you up to 50% on your Internet costs! We are the #1 broker for telecom vendors in Pine Hill!
If you can not afford a full T1 line, you need to consider a fractional T1 line instead. Why not get all the extra benefits of T1 even if you're not in a market for a full T1? For many people the largest factor in their decision making is reliability. You should think about it too if reliability is vital to the applications you run over your network connection. If you are currently using DSL for your internet connection, you should seriously consider replacing it with fractional T1. DSL is a quick and inexpensive method of acquiring high speed bandwidth in Pine Hill, however it is not intended to handle mission-critical applications or large numbers of users as are T1 connections.
One drawback with fractional T1 connections is the cost. Even though you won't have a full T1, you will be paying quite a bit more than you did for your DSL connection. This is because of the fee schedule of T1 pricing. A T1 line is established by providing a "loop" or cable from the user's building to the CO where the service provider has equipment. Part of the cost of a T1 is the "loop charge" or the monthly rental fee for the cable that is rented from the local phone company. Once the line gets to the CO it can tie into the carrier's network and reach any destination. This loop is paid in full whether you use a part of the available capacity or the full 1.5Mbps and therefore your cost for a 768Kbps fractional T1 connection will never be half the price of a 1.5mbps full T1 connection.
Although the price reduction is not what you might expect it to be, this may still put a fractional T1 within your budget and be a great way to get dedicated service into your building. Once you have fractional service, migrating to full service is simple. Fractional service typically comes in 256Kbps increments from 256Kbps all the way to a full T1 at 1.5Mbps. Find the service that's right for you, but if you are supporting critical services, think about reliability. Reliability becomes critical when customers or employees depend on your connection for immediate responses. If your clients use your connection to access your databases or your server or the Internet, then reliability of your connection is vital. If your employees depend on your connections because you host the e-mail server in house or host web servers or ASP type products, your connections can be thought of as critical. A critical connection can be viewed much like a lifeline, without which your company would be in trouble.
We help you with Alabama T1 line. This page is a quick list of the products specifically offered by T1Market in Pine Hill.
Going forward, our wish is to continuously enhance our product offerings. We now provide business items usually utilized by bigger companies, namely: OC3, MPLS network service, gigabit ethernet, and cloud computing bandwidth delivered over a fiber optic backbone. Several of our carriers also supply complimentary managed Cisco routers for multi-year agreements. Mainly, our goal is to build a bond with you - our customer - that will definitely last for years to come. Earning your trust is exactly what we do here. Saving you money on inexpensive broadband services is exactly how we keep it.


save goole search result data to MS excel by category. E.g. search results. First name. Phone number. Email address and some other info.
We need someone to save google search result data to MS excel by category. E.g. search results. First name. Phone number. Email address and some other info.
Your method must be able to save data as fast as possible.


A summer of camera obscura's, lenses light and honey. Days in the Somme area, graves cemetery, strangely moving and still.
Tarset Ceilidh Band ROCK !!!!!
Tarset Ceilidh band has its first performance !!!
Yes the window with the flowers in the studio. Yes the studio with the heat of heady creativity !!! and the down jacket of Northern climes !!! Red tulips and prisms, what not to like !!
Last week snow, this week, sun !!! Is this the week the artist goes crazy ?? !! birds swoop and dip close by , chasing each other and ignoring the bird table.
End of wintery times ?
yes it still snows, collecting footprints and feeding birds.
Diesel in petrol engine eeekkk !!!
Local eggs, tasty and colour.
In the darkroom - studio - fen.


Go through the posts where people have offered their skills at creating fics, art, vids, podcasts, foods, toys, jewelry, clothing and more - just follow the links from the list here in the sidebar.
When you see an item you're interested in, reply to that comment with the amount you will donate if you are the winning bidder. You can bid up until noon (Eastern Standard Time) on January 20, 2010; new items can be added until 6:00 AM (EST) on January 20, 2010.
If you win, you will be notified on January 20 or 21 by a reply to your comment from (a) one of the help_haiti mods or maintainers, or (b) the Offeror. Once you've been notified that you've won, you can make a donation to one of the listed charities. Donations to any of the charities listed in the post here will be accepted; the list is still growing. Any nation's Red Cross, Red Crescent, UNICEF or OXFAM office/agency is also fine. The winning bidder will donate to the charity directly; please do not send any money to the Offeror or the comm's mods/maintainers.
The confirmation process is still under development, but instructions on how to redact/block out your full name from a confirming receipt will be up by January 19.
The instructions on how the lightning round works are in the main LR post here.