Search a wide range of indoor and outdoor settings for your group event. Biltmore's 8,000-acre estate offers countless venues – from gardens to boardrooms to banquet halls.
Formal in design, this elegant garden is just steps away from Biltmore House. With three symmetrical pools, grassy panels, and Italian sculpture, it provides both privacy and convenience for dinners, receptions, and social events.
The unexpected is also easy to find on the estate. Our Lagoon provides a shady spot alongside the French Broad River with an amazing view of Biltmore House in the distance. What a grand place for al fresco lunches; you can combine it with nearby fields to create an ideal location for outdoor activities suitable for all ages.
Enjoy sweeping panoramic view of the Blue Ridge Mountains from this terrace adjoining Biltmore House. An arbor of fragrant wisteria and vibrant trumpet creeper make this venue an exclusive spot.
Located just outside of Lioncrest Chestnut Room, the Courtyard provides 830 square feet of private, open-air space. Retractable awnings make it perfect for a reception or a fresh air break. Can only be booked with the Chestnut Room.
Featuring three walls of floor-to-ceiling windows looking out into both a forest and an open-air courtyard, the Veranda is a space filled with natural light. Hundreds of twinkling lights make this venue magical—perfect for evening receptions, dinners, and gatherings. Audiovisual capabilities and high-speed internet access are available.
Located next to Biltmore House, this four-acre elevated terrace space hosts our annual Biltmore Concert Series, providing incomparable views of the surrounding mountains. It has served as an extraordinary location for seated dinners and dancing beneath the starry mountain sky.
More than a century ago, George Vanderbilt entertained guests with a game of tennis on the grassy spot below the Italian Garden. Today, your guests can enjoy a view of Biltmore House while admiring the gardens.


The commercial building industry has experienced a lot of growth in the recent years. Its transformation is mainly from the technological advancement and improvements in the project management techniques.
It is hard to predict the future of the built environment but there are many standout trends to watch in the years to come.
Real-time project management is improving and optimizing the fundamental pillars of a construction project. It's contribution to the building process is critical, as it enables data drive decision making in an industry where 95% of data are thrown away or not collected at all.
This considers the most important thing in a construction project. Collaboration. More contractors are implementing BIM technology in their work processes.
Robotics are always gaining ground in construction projects. The use of robots, during the building process, can accelerate repetitive tasks on site. Robotics have still got a long way to go but in the future, it is expected to introduce a cheaper and more efficient way to work on site.
Virtual reality can provide a virtual walk through in order to sell property and pitch architectural ideas to clients. In construction this can be used to provide safety training to workers.
Drone technology can be used in mapping and planning the construction site, reporting project changes and to update clients on the job site.
Modular buildings are the development of a building structure off-site, and then transporting it to the site without compromising on quality.
As you can see there is a lot of excitement for the construction and building industry! We will see a lot of progress in the next year in both these sectors. Keep an eye out and see where the industry is next year.
Architecture is an ever-changing industry and can be shaped by the modern world in an instant, it's often a hard thing to predict.
With new designs and materials coming all the time, it's a trade that always stays exciting while transforming the cities around you.
The last few years have seen dramatic changes to the construction world, special concepts are growing out of fashion, while crowd-funding and collaborative approaches to design has seen a wider eye cast on renewable materials and energy efficiency.
This is a pivotal movement for the industry as the world looks at the effects of climate change more, it is up to the industry to become more savvy in how it embraces renewable sources.
Another exciting trend that we may se immerse itself in the construction industry is virtual reality. Imagine being able to walk through a design of a building and see exactly how it would look like before the foundations had even been laid. Virtual reality and 3D design would be a great asset in the architecture business in being able to build exactly what clients want and them being able to experience it beforehand.
Smart cities are becoming closer and closer with data collection becoming a vital part in modern life, something that architecture and design will have no choice but to embrace in the future.
Soon we will be able to monitor everything from sensors around the city will allow us to monitor energy consumption along with a whole host of data that we can use to improve construction in the future.
The world is and has always been constantly changing and growing around us. No other group of people feels the impact going on around us more severely than structural engineers.
Structural engineers are always having to tackle how to shape our lives and the structures that shelter us in order to meet the demands of our changing world. This demand gives way to new solutions, many of which catch on within the industry and develop into new yearly trends.
2017 has bought some huge changes to the engineering field, especially in terms of how it's performed at it's most basic level. New innovations are allowing the process to be streamlined, creating new and better chances for collaboration between engineers and their teammates.
Construction builders now have access to better learning tools, creating higher amounts of specialised staff who are better able to help construct more safe and efficient buildings. Structural engineering services across the country are beginning to start taking place on green building by finding ways to reduce the energy consumption of new projects. All three innovations are designed to make the engineering process a little easier.
Modular construction is another new innovation to unfold recently, inspired by the need to put together buildings more quickly without sacrificing their integrity. Construction professionals put together buildings by stacking box units against each other. It's an efficient process mostly reserved for commercial building projects, such as skyscrapers.
The road towards sustainability has yet to falter and has even paved the way to new materials that are starting to make waves within the industry! Structural engineers have designed technology to boost building safety, such as systems designed to detect seismic activity and the buildings reaction and resistance to it. Engineers have also come up with tools using 3D printing and concrete that can repair itself of any damage. Time will only tell what other forms of technology will arise in the next few years, but we believe the future is bright!
Make sure you look out for more structural engineering trends to rise this year as they are all beneficial! We hope to watch these trends continue and grow into the next year.
Have you ever thought about the massive buildings that are around us or the people behind the making of these amazing structures? All this work is done by structural engineers.
These structural engineers design, create, solve problems, innovate by the use of maths and science to form the world we live in. The structures they build from, homes, theatres, sports stadiums, bridges, and more. They work alongside other highly trained professionals such as, architects and surveyors to ensure that all the buildings can stay up whatever the weather.
Structural engineers work in offices and on construction sites. Depending on the size of their project, they may also be required to work long hours – in teams consisting of professional, skilled and semi-skilled workers.
Many structural engineers are involved in the design of the structures! This involves calculating the loads and stresses the construction will have to safely withstand. The structural engineers will be able to factor in the different qualities and strengths.
Before the work starts, structural engineers have to do an investigation and survey of build sites to see the suitability of the earth for the requirements of the upcoming project.
Structural engineers will be required to consult with other members on their projects, including engineers, scientists and architects.
Structural engineers are responsible for the organisation and delivery of materials and equipment for the needs of the construction project.
There are many safety issues involved in their work so structural engineers must be trained to strict standards. They require a related undergraduate degree in an engineering discipline. After graduation, structural engineers work towards professional qualifications.
Check out some of the buildings that we have designed for our clients or contact us today if you're looking for some more advice or information.
Structural engineers enjoy the success and sense of achievement that come with finishing a project we have been working on. These projects can range from, skyscrapers, bridges or houses. The skills possessed by a structural engineer are vital during the design stage of any plan in order to bring it to life. We are involved in creating beautiful structures, useful structures and even record-breaking structures. The work you do as an engineer is incredibly gratifying at the end.
Engineers work is supposed to last a very long time. We design buildings that should last for over 50 years. We like to plan so that our structures can be used and enjoyed by thousands of people on a daily basis. We also love to change an old building to make it feel brand new again! We can renovate and construct the buildings that were built decades ago to make them stand out.
Structural engineers use lots of different skills. From basic physics, mathematical tools, the latest technology and overall, we use communication all the time! We meet many groups of people in our job, and we need to work collaboratively with them to make sure we are successful in completing projects on time. Structural engineers are the problem solvers in any design team, developing solutions to the challenges construction projects throw at us.
Structural engineers always ensure that every building we design is secure to use. We also help the society notice the most significant problems such as climate change or even disaster relief. We ensure that buildings are built to stay up during earthquakes, hurricanes and other natural disasters, and we carry out comprehensive research for each project to reduce the risk of anything adverse occurring. We also minimise the impact construction has on our planet and we work to make the best use of the resources we have.
Structural engineering is not an easy profession, but it is a gratifying job. We are very much respected by other construction professionals as they value our skills. The skills we possess are instrumental in every project we take on, in order to overcome challenges and to ensure the safety of every building.
There are many reasons why you should become a structural engineer and why it is such a rewarding job.
If you are looking for any more advice or information, then visit our website or call our friendly team today.


Welcome to Right Car Right Price in Great Yarmouth, Norwich. We have a wide range of used cars for sale. Our loyal customer base covers a number of surrounding areas including Great Yarmouth.
As an independent garage, we pride ourselves on friendly customer service with a great choice of affordable vehicles to suit your motoring needs and budget. Our sales team will work with you to find the vehicle of your choice, and help with each step of the buying process.


text:
Q: Symfony Formbuilder get pathInfo Is there a way to return the pathInfo or URL of the page inside the buildForm Function?
class RoomType extends AbstractType
{
    /**
     * {@inheritdoc}
     */
     public function buildForm(FormBuilderInterface $builder, array $options)
{

 VarDumper::dump($builder->getRequestHandler());

A: Only if you have the request object. One option would be to pass the request when you construct the form.
Your controller action
$form = $this->createForm(new RoomType($request), new Room());

Your form type class
class RoomType extends AbstractType
{
    protected $request;

    public function __construct(Request $request) {
        $this->request = $request;
    }

    /**
     * {@inheritdoc}
     */
    public function buildForm(FormBuilderInterface $builder, array $options)
    {
        VarDumper::dump($this->request);
    }
}

redpajama_set_name: RedPajamaStackExchange


Waiting for new cool improvements! Keep going!! You're doing a very good job!
Hi. Im new. Would there be another wipe after alpha?
hi it's normal on games they have 3 wipes, but sometime they need more than that also if they have notice some main problem into the game.
and another time they no not need so many wipe, so far we have had 2 wipes now..and there is no plans as known new wipe yet.
so enjoy the game and you will know when it's gonna be new wipe, but that will be long time, and i hope also there shall not be any more wipe, but it can happen, dev's will post as soon they know if they planing new wipe. becouse is not that exemple wow they had wipe with no info, this dev's they inform you few days before it's gonna happen.
When there is a server wipe do we still get to keep our character's names (or do we have to re create the character)?
All of you are doing a fantastic job. Keep it up!
Just registered here to say thanks. This certainly is a promising game. Looking forward to updates.
When is a new update expected to be released ?
Is the unit of time associated with soon-ish equivalent to the Gregorian calendars definition of a few weeks or a few months?


About Zagreb, recommendations for restaurants, things to see, activities, shopping places and accommodation options are listed.
Located in the central part of Croatia, Zagreb is only a few hours away from the countries such as Slovenia and Austria. There are numerous legends about this city and its development. According to one of them, a thirsty governor of Zagreb told a girl Manda to take some water from Mandusevac Lake: "Zagarabi vodu" or "Scoop it up!", and the Zagreb was born. The first appearance of the name of this city is dated to 11th century, and the city became a capital of Croatia in 1776. Today, Zagreb counts over 790.000 citizens and that number is getting bigger every day.
Zagreb is the seat of central government, as well as all government ministries and embassies. Besides, because of very good transport connections, headquarters of all major companies in Croatia, scientific institution and media are located in this city. All the major events and fairs take place here.
As a capital city of Croatia, Zagreb offers to its visitors the opportunity to catch a lot of cultural places. Museums, parks, gardens, theatres, cathedrals and squares – all of that you can visit are here. If you want to have an active holiday such as hiking or skiing in the winter, you can visit Sljeme Mountain, a host of world known FIS cup.
Along the Sava River is located Zagreb, in the northwest of Croatia.
If you are coming to Zagreb by plane, you can use public transportation to get in the center of Zagreb. Depending on the traffic crowd, you can be there in 30-35 minutes. If you want to use Taxi at the airport you will find a lot of taxi companies that will take you to the place where you want to go.
The main square in Zagreb is named after governor Josip Jelacic. This is the heart of this town. From there you can easily rich Opatovina Park, Cathedral settled in the Kaptol, or Upper and Lower part of the town.
Lower part of town is well known by Green horseshoe - place of seven squares and botanical garden where you can enjoy in a beautiful surrounding.
In Archaeological Museum you can find out how the Zagreb was developed and if you visit a Museum of Broken Relationships you will have the opportunity to see the impact of broken relationships on individuals.
Visit The Croatian National Theatre and check if there is a performance to see. Besides, you don't want to miss a chance to visit the Drazen Petrovic Memorial Center and find out everything about this famous basketball player's life.
While staying in Zagreb you will want to see Maksimir Park and the ZOO. For only a few Euros you will see elephants, camels, snakes, Chinese three-striped box turtle and a lot of other animals.
Zagreb offers a variety of gifts which you can buy and take home as a souvenir. You can choose between hats, T-shirts, mugs, umbrellas, and silk ties. Wines or rakija is your another option. Besides, you can always buy boxes of chocolate "Bajadera" and chocolate "Dorina" or "Franck" coffee.
Nightlife in the city is very breezy. No matter which day of the week is, you can find a lot of places to spend a wonderful night. There are various numbers of coffee bars, discos, as well as the cinemas where you can watch midnight premiere.
The cuisine is similar to those in Medimurje and Zagorje region. Barbecued lamb, salted fish in olive oil, chicken, baked salty cheese strudel are only a minor part of a restaurant menu. If you like something simple, you can always grab pizzas, hamburgers or leafy meat-pie.
If you want to spend a day in the breathtaking surroundings, Thermal Spa Jezercica in Donja Stubica can be the right choice for you. Only 40 minutes away from Zagreb, you can enjoy swimming, panoramic view saunas, or in delicious food specialties.
Samobor is a beautiful town offering old buildings, museums and parks surrounded by breathtaking hills. If you visit this town in February, you can attend the famous International Carnival. Try famous donuts and desirable Samobor custard slices.
Situated on the northwest part of Croatia, Varazdin is touristic place that you must see. This small picturesque city has rich historical, architectural and cultural heritage. Here you can see buildings and museums from the Baroque and Renaissance period. In August you can attend Spancirfest – a festival of good emotions is taking a place, and in September Varazdin Baroque Evenings – a festival of classic music.
Every year, a remarkable number of delegates come to Zagreb, the capital city of Dubrovnik for global gatherings such as conferences, congresses, trade shows, exhibitions, fairs and symposiums. The rich historical and cultural heritage creates an inspiring setting for business or academic events and each year, Zagreb puts its signature to more successful events.


Twenty-year-old Ruth Berger is desperate. The daughter of a Jewish-Austrian professor, she was supposed to have escaped Vienna before the Nazis marched into the city. Yet the plan went completely wrong, and while her family and fiancé are waiting for her in safety, Ruth is stuck in Vienna with no way to escape.
Then she encounters her father's younger college professor, the dashing British paleontologist Quin Sommerville. Together, they strike a bargain: a marriage of convenience, to be annulled as soon as they return to safety. But dissolving the marriage proves to be more difficult than either of them thought—not the least because of the undeniable attraction Quin and Ruth share. To make matters worse, Ruth is enrolled in Quin's university, in his very classes. Can their secret survive, or will circumstances destroy their love?
I had to read this book – even if just for the sole reason that the main character shares my first name! On a more serious note, this book really was a fantastic read.
This was a wonderful story about a young girl called Ruth (great name btw!) who flees Nazi-occupied Austria when her Jewish heritage puts her in danger.
Her family have already traveled to London but Ruth comes across various obstacles when trying to leave and family friend Quin has to step in to help her. A visiting professor, Quin is acquainted with Ruth's scholarly father and when he sees Ruth in danger, Quin does everything he can to help her leave safely. Which incidentally includes marrying her to obtain a valid passport.
I love a good historical novel and this book just ticks all the right boxes for me. It has a star-crossed love story that is just simply magical to see unfold and it is set in such a momentous time in history. I felt the real sense of danger that was building in the early chapters and it was quite the relief when the characters finally made it to London. Yet the drama didn't stop there for them.
I really enjoyed the romance in this book. It was both sweet and angsty but I never felt it tipped too far in one direction or another. There was a nice balance to it all. The characters were pretty memorable and the story was well-executed. It is definitely one I can see myself reading every couple of years.


KTribe W, designed by Philippe Starck for Flos, is a wall mounted fixture providing diffused lighting; a switch located near the diffuser allows for 4-level light adjustment via a "remote" dimmer. Cover rose in die-cast, polished and chrome-plated Zamak alloy. Arm and diffuser support in polished aluminum tube. Injectionmolded PC (polycarbonate) inner diffuser opal color.
KTribe W, designed by Philippe Starck for Flos, is a wall mounted fixture providing diffused lighting; a switch located near the diffuser allows for 4-level light adjustment via a "remote" dimmer. Cover rose in die-cast, polished and chrome-plated Zamak alloy. Arm and diffuser support in polished aluminum tube. Injectionmolded PC (polycarbonate) inner diffuser opal color. Outer diffusers in transparent or fumèe PMMA (polymethylmethacrylate) and silver or bronze on the inner surface, by vacuum aluminum coating. Injection-molded PC (polycarbonate) upper ring, completely transparent, or transparent brown for the outer bronze diffuser.


text:
Patterned Ground (Polygonal Terrain)
When NASA's Phoenix Mars lander set down in 2008, it was at 68° north latitude, analogous to northern Alaska and Canada on Earth. Much of the mission focused on analyzing the soil and water ice found directly underneath the non-roving lander. But the photos Phoenix took of its surroundings looked remarkably similar to ones taken at equivalent latitudes on Earth. In particular, the flat plain extending to the horizon showed a network of polygons (straight-edged geometric shapes) in the ground a few meters (yards) wide separated by shallow troughs. Similar polygons occur commonly on Earth in regions where the ground is deeply frozen but a shallow surface layer warms on a daily or annual basis. When temperatures drop, ice forms and expands. Repeated freezing and thawing of wet soil pushes larger rocks upward toward the surface. Small rocks and soil particles settle under the large rocks in a process called frost heaving. Over many repeated cycles, soil with larger stones contains less water than areas of fine-grained sediments. The water-saturated areas expand and contract more, producing a horizontal force that shoves larger stones into clusters and lines. Eventually such freeze-thaw cycles smoothen out the rough edges to produce polygons, circles, and stripes of patterned ground.
A glacier moving across a landscape is like a giant bulldozer: it knocks down nearly everything in its path. Even big outcrops of bedrock don't escape being scarred — bedrock is scratched, scraped, rounded, and has pieces of outcrop torn away. Where does all the debris go? When a glacier reaches its limit — where melting overtakes the flow of ice — the piled-up debris is left in what geologists call a moraine. (The name originated in French.) Glaciers can leave several kinds of moraine, but a terminal moraine is one of the most significant. Terminal moraines mark the farthest advance of a glacier or ice sheet. Long Island, New York, is built from two linked ones: the Harbor Hill and Ronkonkoma moraines. Every moraine represents a line on the ground that marks the outer edge of a glacier or ice sheet. Or it marks where a glacier paused as its front edge retreated. On Mars, scientists have identified probable moraines that were left by glaciers that formed on the northwest sides of the four giant Tharsis volcanoes. But these moraines lie on top of delicate landscape features that a moving sheet of ice would totally destroy. What happened? The moraines, scientists think, were left by cold-based glaciers. These mountain-born ice sheets covered the ground, but the base of the glacier was frozen firmly to the surface and did not move, thus preserving the underlying landscape. The ice sheet flowed internally and dropped debris carried from upstream at points where the ice front paused or stopped.
When a glacier is warm-based (or "wet-based"), water underneath the ice seeks to escape. If the water can't sink into the ground under the glacier, it carves or melts a tunnel-like channel into the glacier ice. And like all streams, it carries along sand, gravel, and small rocks as it flows. Now take away the stream and the ice, and what's left? A ridge of small-scale debris meandering in a stream-like way across an ice-free landscape. Such features are common in glacial landscapes on Earth; geologists call them by their Irish name, esker. Scientists have identified what may be possible eskers on Mars in several areas. Or they may be ridges that formed in some other way. In many cases, resolving the question will probably require sending a lander or rover to investigate at ground level.
Lobate Debris Aprons
Lobate debris aprons are piles of rock debris lying below cliffs or escarpments. They have a gentle slope and many show lineations (lines) on their surfaces that resemble glaciers on Earth that are covered by rocks. Radar studies show that pure water ice makes up the debris aprons under a thin rocky surface coating.
Lineated Valley Fill
Lineated valley fill appears to be what happens when lobate debris aprons flow enough to fill a valley. The top surface of lineated valley fill consists of ridges and grooves a few meters (yards) high that appear to flow around obstacles. They resemble the flow features seen on terrestrial valley glaciers.
Polygonal Terrain
(NASA/JPL-Caltech/University of Arizona)
(NASA/JPL-Caltech/Arizona State University)
lobate-debris-apron

redpajama_set_name: RedPajamaCommonCrawl


text:
The Unforgiven (1960 film)
Updated on Feb 25, 2018
Director John Huston
Initial DVD release May 20, 2003
Duration 125 min
Genre Drama, Romance, Western
Music director Dimitri Tiomkin
Writer Ben Maddow, Alan Le May
Release date April 6, 1960 (1960-04-06)
Cast Burt Lancaster (Ben Zachary), Audrey Hepburn (Rachel Zachary), Audie Murphy (Cash Zachary), John Saxon (Johnny Portugal), Lillian Gish (Mattilda Zachary), Charles Bickford (Zeb Rawlins)
Similar movies Days of Heaven, Bonnie and Clyde, The Outlaw Josey Wales, Animal Farm, The House of the Spirits, All the Boys Love Mandy Lane
Tagline A NEW TRIUMPH FROM ACADEMY AWARD WINNER JOHN HUSTON
The unforgiven 1960 trailer
The Unforgiven is a 1960 American western film filmed in Durango, Mexico. It was directed by John Huston and stars Burt Lancaster, Audrey Hepburn, Audie Murphy, Charles Bickford and Lillian Gish. The story is based upon a novel by Alan Le May.
The unforgiven official trailer 1 burt lancaster movie 1960 hd
The film, uncommonly for its time, spotlights the issue of racism against Native Americans and people believed to have Native American blood in the Old West. The movie is also known for problems behind the scenes. Huston often said this was his least satisfying movie.
The Zacharys are a thriving and respected family on the Texas frontier. Father Will Zachary was killed by Kiowa Indians, leaving his oldest son Ben (Burt Lancaster) as the head of the family. Both Ben and his mother Mattilda (Lillian Gish) are very protective of the Zacharys' adopted daughter, Rachel (Audrey Hepburn), while her other brothers, Cash (Audie Murphy) and Andy (Doug McClure), treat her as they would any sister. The family is supported by their closest neighbor, Zeb Rawlins (Charles Bickford), the patriarch of a racist family, whose shy son Charlie (Albert Salmi) wants to marry Rachel. Ben, long aware that she is not actually his sister, loves Rachel and is reluctant.
Ranchers from all around gather to prepare for a cattle drive to Wichita, Kansas. An old man believed to be crazy, Abe Kelsey (Joseph Wiseman), hides in the brush nearby after claiming that Rachel Zachary is an Indian. Ben and Cash, believing the story to be a vengeful lie, try to kill Kelsey. They manage to unhorse him but he soon steals a horse from them. A small group of Kiowa appears one night, led by Lost Bird, offering to trade horses to Ben in return for Rachel, claiming that he has been told by an old white man that she is actually his sister. Soon after, the Kiowa kill Charlie while he is returning to his ranch from courting Rachel, and in her grief Charlie's mother accuses Rachel of being a "dirty Injun." Ben leads the ranchers in tracking down Kelsey and bringing him back to the Rawlins ranch to be hanged as a horse thief.
With a noose around his neck, Kelsey tells the gathered ranchers that, on a retaliatory raid against the Kiowa led by himself and Will Zachary, he found a baby and was about to kill it when Will, sick of all the killing, intervened and took the baby for his own. Kelsey claims that his own son was captured by the Kiowa and demanded that Will return Rachel in exchange for his son, but was refused. Ben tells them that Kelsey's son was actually killed in the fighting, but that Kelsey refused to believe it, inventing the story as justification for vengeance against the Zacharys. Kelsey followed them from town to town, poisoning the minds of people wherever they moved. Mattilda reacts to Kelsey's rant by striking the horse Kelsey is on, causing him to be hanged. This convinces Zeb of the truthfulness of Kelsey's story, and he and all of the ranchers turn their backs on the Zacharys.
Back at their own homestead, Mattilda admits to her family that Will had taken the Kiowa baby and brought it to her to replace an infant daughter they had just lost. Cash, unable to deal with his sister being a "red-hide nigger," abandons the family. The Kiowa return in force, demanding Rachel, who tries to save her family by going over to the Kiowa. To stop her from doing so, Ben deliberately breaks the truce by killing a Kiowa, forcing a fight to the finish. Mattilda is killed during the fighting that follows. Just as the family, almost out of ammunition, is about to be overwhelmed, Cash returns and turns the tide. Rachel, protecting a wounded Andy and aware that Ben loves her, is confronted by her Kiowa brother but kills him, thus choosing sides once and for all.
Aside from the unusual casting of Audrey Hepburn, the film is most notable for its behind-the-scenes problems. Production was suspended for several months in 1959 after Hepburn broke her back when she fell off a horse while rehearsing a scene. Although she eventually recovered, the accident was blamed for a subsequent miscarriage Hepburn suffered. According to several published biographies of Hepburn, she blamed herself for the accident and subsequently all but disowned the film, although she did complete it when she was well enough to return to work. Hepburn took the next year off work in order to successfully have a child, and returned to the screen with Breakfast at Tiffany's (1961).
In addition, Huston was constantly battling with Rick Height and his company, which was financing the movie. Height's company wanted a more commercial, less controversial, picture, while Huston wanted to make a statement about racism in America. The result is that neither got exactly what he wanted.
Huston's cinematographer of choice Oswald Morris was unavailable to do the film, which led Huston to not talk to him for several years.
Noted in the closing credits is the Roman numeral international Copyright shown as "MCMLVIX" which is the incorrect syntax for that numbering system. It should read "MCMLIX" (1959) or "MCMLX" (1960)
The Unforgiven (1960 film) Wikipedia
The Unforgiven (1960 film) IMDb The Unforgiven (1960 film) themoviedb.org
All the Boys Love Mandy Lane


Gorgeous Rare Antique Mission / Arts and Crafts Mahogany Revolving Book Case. Four sided with wavy glass doors. Has Beautiful dark finish with lovely grains and color. This piece has provenance from famed politician Jim Graham of Washington, DC estate.
Its simply Beautiful Book case in its Simplicity and design. Minor signs of age and use consistent with age.
Expected surface wear consistent with age. Cleaned and waxed ready to go!! Subtle water mark on top.
Estate of Jim Graham Washington, DC. My success rate of safe deliveries is excellent and something we strive to make happen. They will personally deliver pieces and call to arrange deliver time.
We can always discuss costs. Typically i only charge for gas and my additional labor. No more than 150.00 dollars.
Price to be quoted accordingly. All of the items we offer are vintage, antique or simply pre-owned, consequentially, reasonable wear and tear is to be expected. We try to describe any damage or problems of which we.
Are aware, in all of our listings. We always include significant numbers of clear photographs, these are integral to the description, so please review closely.
The item "Rare Antique Mission Arts and Crafts Revolving Book Case 32 inches" is in sale since Friday, March 16, 2018. This item is in the category "Antiques\Furniture\Bookcases\1800-1899". The seller is "pearlriverestatetraders" and is located in Easton, Pennsylvania. This item can be shipped to United States.


text:
The Delgados
The Delgados return!: Legendary Scots quartet announce UK tour for January 2023
Legendary Scottish act The Delgados have announced plans to reunite after a 17-year hiatus – starting with a five-date tour of the UK next January.
The quartet formed in 1994, and released five acclaimed albums on their own renowned record label Chemikal Underground, before disbanding in 2005. Their career peak was perhaps third album 'The Great Eastern', losing out on the Mercury Music Prize in 2000 by a single vote, as well as single 'Pull the Wires From the Wall' topping John Peel's annual Festive Fifty listeners' poll in 1998. Peel himself described the foursome as "Truly, one of the greatest bands in the world."
The original line-up remains for these upcoming shows: Stewart Henderson (bass), Emma Pollock (guitar & vocals), Paul Savage (drums) and Alun Woodward (guitar & vocals). The flute, keys and full complement of strings familiar to gig-goers in their heyday will also feature next year.
Speaking about their return, a band statement reads: "When we started The Delgados in 1994, it instantly felt effortless and simple. There was a synergy and a chemistry. Four people pulling in different directions, but towards the same destination. Two of us couldn't play very well and two couldn't play at all but that unlearned sensitivity was our guide.
"Fast forward 25 or so years – the band has been split up for 15 of them – and we're driving to (Mogwai's) Stuart Braithwaite's wedding. We've spent hardly any time with each other for over a decade and like before it's effortless, simple… and the thought occurs that it might be good to play together once again."
Returning in January 2023, The Delgados will play five shows in the UK that start in Brighton before working their way up the country and finish with a hometown show to The Barrowland Ballroom in Glasgow.
Tickets go on sale from this Friday (10th June) at 10am…
January 20th – Concorde 2, BRIGHTON tickets
21st – O2 Shepherds Bush Empire, LONDON tickets
22nd – Academy 2, MANCHESTER tickets
24th – The Leadmill, SHEFFIELD tickets
25th – The Barrowland Ballroom, GLASGOW tickets
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Portland's Neighborhood Greenways were selected as a best practice for a community speed reduction case study by Health Resources in Action (HRiA). HRiA helps people live healthier lives and create healthy communities through prevention, health promotion, policy and research.
HRiA, in partnership with the Metropolitan Area Planning Council and with support from the National Network of Public Health Institutes and the Centers for Disease Control and Prevention, created a collection of best practices resources to help other communities implement similar community-wide speed reduction strategies. A case study was developed to illustrate the success of Portland's Neighborhood Greenway initiative and show how other jursidictions can achieve traffic safety goals through similar efforts.
According to HRiA, PBOT's efforts illustrate that speed reduction can be successfully integrated into a multi-faceted program that engages residents and achieves a safer and more inviting road environment for people walking and biking.


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Indianapolis News and HeadlinesIndianapolis Local NewsIndianapolis
Central Indiana animal hospital shares message after illegal dumping, graffiti at construction site
All Pet Health Care by Noah's is facing construction delays after people have vandalized and dumped trash on the property.
By: Michelle Kaufman
Posted at 11:28 PM, Jan 20, 2023
INDIANAPOLIS — Noah's Animal Hospital has been working since October to build a new facility, All Pet Health Care by Noah's, to serve animals in the community.
They were hoping to open this month, but the project is facing delays not caused by supply chain issues.
Noah's says the construction site has become a place for illegal dumping of mattresses, trash bags and, recently, a boat.
WRTV/Derek Smith
A boat was illegally dumped at the site of All Pet Health Care by Noah's.
"We've had a lot of vandalism with graffiti here and then also people just stealing things off the construction site, including heating units off the roof and one of our construction manager's trucks," Tom Dock with Noah's told WRTV.
Recently, the City of Indianapolis sent them a letter saying Noah's would be fined if they didn't clean up the trash.
"We were in shock because this is something we don't have total control of. We do have fencing around the area, we have security cameras," Dock said.
Noah's currently has a location across the street from the new property. They're building the new facility to make it easier for people to access care for their animals.
They're asking those in the community to contact police if they see possible criminal activity.
"We're hoping just by reaching out to the community that everybody can be on a little more alert and let IMPD know when there's something going on here," Dock said. "We want to just make sure that we're here for the community because they deserve it and their pets deserve it."
City-County Councillor Jared Evans says he is aware of the issue and says he is working with Noah's and the city regarding the letter.


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26/10/2019 14:00 Macduff Community & Sports Centre McBookie.com NRJFA Premier League
1. M. Mackie
2. R. Gibb
3. R. Davidson 66'
4. S. Cummings
5. J. McKinnon 37' 51'
6. R. Brown Subbed off 56'
9. C. Blackhall
10. P. Watt 17' 51' Subbed off 82'
11. J. Watt Subbed off 56'
12. N. Ross Subbed on 82'
7. J. Russell Subbed on 56' 87'
15. S. Walker Subbed on 56'
14. J. Trail
21. C. Sutherland
4. B. Stephen Subbed off 63'
8. C. Rae
9. S. Greig Subbed off 40'
11. C. Robertson 25' 39'
16. D. Beedie 51'
18. R. Taylor 58'
Deveronside F.C. Playing At Home Last 4 matches
Montrose Roselea F.C. Playing Away From Home Last 4 matches
Deveronside F.C. Playing At Home
Montrose Roselea F.C. Playing Away From Home
Deveronside F.C. 2 - 2 Montrose Roselea F.C.
Hall Russell United F.C. 1 - 2 Nairn St. Ninian F.C.


The greatest truth of our world is the love of God for all people. At Park Place, our mission is to follow the command of Jesus Christ by loving God and loving people. We seek to show God's unending love to this world by the way we love through Him.
We seek to incorporate the love of Christ in all aspects of who we are as people. This includes learning how to live like Jesus where we live, work, and play. We are committed to helping each other live out this goal of loving through our lives.
Our vision is for a community that passionately loves and lives for the one who passionately lived and died for them. Our goal is to help each person grow into a dedicated and eager disciple of Jesus Christ!
Jesus cared for people, so much so that He was never too busy for anyone. We seek to minister and love as He did: one person at a time. While the world views some as too small to care for, we know the truth. No one is too small to not deserve the love of Jesus.
Our passion is to see the glory of Jesus Christ lived out in every life. We devote ourselves to this mission through our worship, teaching, preaching, relationships, and just by living life together. It's our pleasure to get to join with you in this awesome journey called life!
Park Place has a few different ways you can get connected. Each one is unique and gives you the ability to connect with other people and to use your God given talents.


Occasionally, marketers send me press releases in the hope I'll blog about them. Ordinarily I refuse to be manipulated by such a ploy, but I thought this one about android was worth a little discussion. I've always thought that android phones look interesting but only from the point of view of a tinkerer. This new direction seems to offer something more.
Android, the world's leading free, open source platform for everything beyond smart phones, and the world's most popular phone amongst Android software developers and Google employees, is proud to announce the discovery of their first Consumer.
The Android developer community first suspected the existence of the Consumer after finding non-Google IP addresses in the log file of an Android Developer Forum. The discovery was quickly escalated to Google management who sent a rapid response Privacy Intrusion Team to perform expanded analysis of his web searches, browser, email and telephone usage. They were thrilled to discover that the lurker was a genuine Android customer who was neither an Android software developer or a Google employee.
The potential existence of such a Consumer had been hotly debated on Android developer forums for years. But even the most optimistic Android enthusiasts had assumed that the debate was purely theoretical.
Google had previously spent millions of dollars placing 'Angry Birds' in their 'Google Play' app store, in the hope that it could potentially attract a Consumer to consider using the Android platform for Consumer Purposes. Google's Privacy Intrusion Team have revealed that analysis of the Consumer's correspondence offer no clear rationale for why he purchased an Android phone from a market place crowded with more suitable offerings. Skeptics have taken this as an indication that the Consumer's existence could be the result of Google Finland's controversial 'tag and release' program where members of the public were anaesthetised, given an Android phone, and released back into the population.
This new phase of the Android platform is an exciting time. Predicting an influx of Consumers, developers have quickly raced to make the phone more technically intimidating and to provide an even more fractured range of devices. Google employees remain unaware of anything that has happened to non-Google employees.
The Consumer is now considering getting into Android development, and has recently taken a job at Google.
Crazy times. Next they'll be announcing the discovery of a teenager who wants a Zune.


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Nancy Pelosi 'all for' holding a 'review' on taking down statues of Washington and Jefferson
The speaker of the House says if they are removed, it should be done safely
Breck Dumas
House Speaker Nancy Pelosi (D-Calif.)/(Drew Angerer/Getty Images)
House Speaker Nancy Pelosi (D-Calif.) suggested holding formal discussions over whether statues of former Presidents George Washington and Thomas Jefferson should be taken down, saying she is "all for" such a review.
What are the details?
During an interview Thursday with Washington Post Live, host Robert Costa asked Pelosi for her response to activists who believe "there needs to be a reckoning of some sort" for America's slave-owning Founding Fathers.
Speaker Pelosi said that while she feels any monuments to Confederates should be removed without question — albeit safely — she is also in favor of talks over whether statues depicting the nation's first and third presidents should also be taken down.
"I'm concerned about slavery in our country. I think it's a sin," the speaker told Costa. "I also am concerned about what happened to Native Americans in our country, so we have a list of grievances that are part of the early years of our country and we do not want that to be continued by glorifying any of the people who perpetrated those injustices."
Pelosi then suggested, "Rather than tearing down and defacing (monuments), why don't we just have a review."
"I'm all for it. Let's review this," she reiterated. "Why are we glorifying the sins of the past? That doesn't mean because Thomas Jefferson or George Washington or others were slaveowners that we should undermine what they did for our country."
The Democrat said when it comes to Confederates, "that's a different story." Then she added, "But you know what, subject everything to scrutiny and make a decision."
You can watch the entire interview below. The discussion on monuments honoring the Founding Fathers begins at the 7-minute mark:
House Speaker Nancy Pelosi in Conversation with Robert Costa (Full Stream 6/25)www.youtube.com
The speaker's comments come as the Trump administration has called up the National Guard to assist in protecting monuments in Washington, D.C., and told U.S. marshals to prepare to defend monuments nationwide from destruction following weeks of riots that have left statues toppled across America.
Confederate tributes were largely the target of activists during the initial weeks of protests, but statues of Founding Fathers, other U.S. presidents, and even abolitionists have been torn down by mobs in recent days.
CNN anchor wastes no time grilling Schiff over claims that got him booted from committee: 'That turned out not to be true'
Student told she couldn't wear 'Jesus Loves Me' mask wins religious freedom battle against school district


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Nearly 200 years of Worship Music
You can listen to a range of our Organ Music on our YouTube channel Music Playlist.
The Hamilton Two Manual Pipe Organ was originally built in 1830 by David Hamilton of Hamilton & Muller, Edinburgh. was subsequently rebuilt between 1891-1894 by Charles and Frederick Hamilton of Edinburgh (who had their workshop at 4 Hope Street Lane), to a specification provided by Mr T. H. Collison, organist of St. Mary's Cathedral Edinburgh (and who demonstrated the new organ at a recital in the church on 17th July 1895). Albeit with some modification over the past century, this is still the organ in use today. The organ is registered with the National Pipe Organ Register, record N18077.
Our Organ rebuilt in Holy Trinity in 1891 dates back to 1830
This is a beautiful two keyboard, manual tracking pipe organ with very ornate casing designed by the church architect Dr. Robert Rowand Anderson. The organ is built onto the left side of the choir stalls in the chancel. This location ensures that the choir are well supported.
The pipework is of the highest quality spotted metal; high tin content alloy, a feature of German organ builders; we know that David Hamilton originally trained in Germany.
The two keyboards are conventionally laid out, upper Swell, and lower Great. There are 58 keys on each keyboard, giving a range of C – a"'. The action is mechanical, which makes it very responsive, the pipes speaking almost instantaneously, through rendering the touch extremely heavy on the Great, especially playing on full organ coupled to the Swell.
There are 15 speaking drawstops, 9 on the Swell, and 6 on the Great. There is also a Tremultant stop on the Swell. The radiating pedal board has a range of C – f', with 3 speaking stops.
Three departmental Couplers enhance the range and quality of the instrument: Swell to Great, Swell to Pedal, and Great to Pedal.
A balance rocker pedal gives control of the shutters to the Swell box.
Four departmental combination foot pedals mechanically configure predetermined registrations, two each for Swell and Great.
Outer Swell – Open Diapason 8 ft, Salicional 8 ft, Lieblich Flute 8 ft, Gemshorn 4 ft
Inner Swell – full Swell registration, (excluding the Voix Celeste 8 ft)
Outer Great – simple flute chorus comprising Clarabella 8 ft, Harmonic Flute 4ft
Inner Great – principal chorus comprising Open Diapason 8 ft, Principal 4 ft, Fifteenth 2 ft
There have been modifications and repairs since 1830 as inevitable wear and tear and time take their toll on a mechanical instrument. When rebuilt between 1891-1894 it was a water-powered instrument – hydraulic engine supplied by T. Melvin & Sons, Glasgow – the organ underwent major refurbishment in 1952 with the pedal board being changed to the current radiating concave type. Considerable water damage was discovered as the hydraulic system had been leaking into the tracking mechanism therefore an electric blower was installed. The fitting of the current radiating parallel pedal board, and fitting of the current centrally-positioned balanced swell pedal had the effect of altering the pedal roller board and tracker alignments.
An assessment carried out in 1993 found that the organ was fundamentally in good condition, but with components that need to be rectified, notably the pedal Open Diapason 16′ was closed off as a consequence of what appeared to be water damage (presumably not fully rectified during the 1952 work).
The 1830 build comprised tracker action throughout. In 1894, the tracker action was retained to the manuals and couplers, while the pedal action was converted to charge pneumatic.
The major refurbishment of 1994 reinstated the Swell Trumpet 8′ as per the original 1894 installation (replacing the Cornopean 8′ that had been installed sometime after installation), reconstituted the Swell mixture as 15.19.22 (the 22nd rank replaced the 12th rank), and rebuilt the Open Diapason 16′. As this time the organ was thoroughly cleaned.
In 2014/15 temporary remedial work was carried out on the pedal coupler roller board and pedal connections.
The casework, manuals and pipes are in good condition and apart from some tuning and regulation, require little immediate attention. This is not the case with the pedal section, action and couplers however, with continued deterioration in reliability of pedal and couplers.
In 1997 an extensively refurbishment was undertaken. The touch box which was malfunctioning and also very difficult to access for ongoing maintenance. To aid future work on the touch box it was relocated to a more accessible location and the necessary tracker action was added.
Other more recent work has included new leather on the swell bellows, repairs to damaged tubing, cleaning, setting up and regulation. In addition, the Organ's decorative casing was cleaned thanks to a generous donation which also enabled the cleaning and rounding of the organ display pipes. A grant was sought from the Pilling Trust for £2,000 and a further £2,500 was received as a refund of VAT under the Listed Places of Worship Grant scheme. This together with successful fund raising and very generous donations from the congregation provided sufficient funds to cover the cost of the work and has safe guarded this wonderful instrument for decades to come.
The organ is currently maintained by Forth Pipe Organ's Ltd.


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The Untapped Potential of U.S.-Taiwan Trade Relations
Taiwan plans to invest in advanced arms as China flexes its muscles
Taiwan's All-Volunteer Force and Military Transformation
Published by Project 2049 Institute at December 20, 2017
By: Dee Wu |
This publication makes the case for a Taiwanese All-Volunteer Force (AVF) military in order to transform it into a more capable combat force. Wu analyzes the Tsai administrations' defense strategy and concludes that the implementation of an all-volunteer force is in line with Taiwan's interests to enhance its projection capabilities to attack, disrupt, and even defeat the People's Liberation Army (PLA) far outside of the island.
P2049_Wu_Taiwan_AVF_Strategy_122017
Project 2049 Institute
What Rare Earths Tell Us about China's Competitive Strategy
(Source: The Taipei Times.)
Compete to Defeat the PLA
Taiwan (ROC) and China (PRC) flags. (Source: CNN.)
A Chinese Invasion of Taiwan Would Be a Bloody, Logistical Nightmare
About The Project 2049 Institute
The Project 2049 Institute seeks to guide decision makers toward a more secure Asia by the century's mid-point. The organization fills a gap in the public policy realm through forward-looking, region-specific research on alternative security and policy solutions, with an eye toward educating the public and informing policy debate.
Project 2049 on Twitter
© 2017 Project 2049 Institute | 2300 Clarendon Blvd | Suite 703 | Arlington, VA 22201 | 703.879.3993


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Together, we will prepare vegan, sugar and gluten free and organic superfood dishes. We will create delicacies such as dark chocolate truffles and buckeyes, no-bake brownies, berry muffins, wild berry parfaits, fruit skewers and mango hedgehogs.
FRANCESCA GELATINI has been organising and leading international events for more than 30 years. In Sussex since 2013, she has deepened her skills and love for healthy food passionately working at the Trefoil Montessori Farm School and Standen Barn Café (National Trust).
Please contact us to book your Superfood experience!
Vieni a provare anche le nuove ricette estive!


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Q: Frustrated with Visual Studio 2012 on Windows Server 2012 Im trying to keep to best practises and not run as the machines administrator, so im running under a user account, marked as an administrator.
VS2012 needs to be run as administrator, so ive marked the shortcut as 'run as administrator'.
However, VS2012 is also associated with the various files it specialises in (.cpp, .cs etc).
The problem is, when i double click any of these files, which will then load inside VS2012, VS2012 has loaded in 'User Mode', and reverts to being troublesome (cannot save files, cannot launch iis when debugging etc).
Is there any solution?
I tried to mark 'devenv.exe' in C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE to 'run as administrator' but this throws the error 'There was a problem sending the command to the program' when I double click on an associated file.

A: *

*Mark 'C:\Program Files (x86)\Microsoft Visual Studio
11.0\Common7\IDE\devenv.exe' to 'run as administrator'

*In Control Panel\All Control Panel Items\Default Programs\Set
Associations, order by 'Current Default'.

*Change each entry from 'Microsoft Visual Studio 2012' to 'Microsoft
Visual Studio Version       Selector'


Timothy J. Welsh is an assistant professor of English at Loyola University New Orleans where he teaches in the Film + Digital Media concentration. His current book project—Mixed Realism: A Theory of Fiction for Wired Culture—is forthcoming on Minnesota Press.
Advocating for videogames can be paradoxical. Often the very features praised for making videogames a unique and powerful medium are assailed as threatening the public good.
This line of argument seems nonsensical. How was the court to assess these supposedly obscene interactions by watching video clips? Morazzini here takes interactivity for granted: whatever players actually do when they play games—he suggests—we can agree that we don't want them participating in what we see on-screen.
This is the kind of argument that draws scoffs from the gaming community. Furthermore, it evinces the need for people who know about videogames—developers, critics, players—to speak for them. Thus, as the tragic events at Newtown brought violent videogames back into the public spotlight, exactly how the gaming community should address misconceptions and reductive assumptions about interactive media became an urgent topic of debate.
Yet, the issue here can't be neatly explained by the ignorance of non-gamers. Even successfully demonstrating the variety of the wonderful things one can do with videogames might not help, for underlying a great many public discussions about videogames—both positive and negative—are similar assumptions about what happens when players engage with virtual environments.
In June 2009, a month after Governor Schwarzenegger filed the appeal that became Brown vs. EMA, the gaming world converged on Los Angeles for E3 2009. During the Microsoft press event, Peter Molyneux introduced for the first time publicly Project Natal, or what we now know as the Xbox 360 motion-control system Kinect.
I want to just say one thing to you, and that's the word "interactive." Surely we've been making interactive games for 20-years haven't we—or thirty years. Well, no, I don't think we have. Because that thing in our hands, that thing that has evolved in our hands, and got more and more complex, and more and more buttons, actually has been the biggest barrier to what we want to create. Because what we want to create is a connection to our world, and that's what I believe Natal does.
Molyneux raises the concept of interactivity, only to toss it out. The material interface, the actual device by which we interact, by his logic, undermines 'true' interactivity. Granted, Molyneux is hocking controller-less interface. Even so, interaction is presented in opposition to 'connection' with a created world, in opposition to immersion.
All of us watching, of course, recognize that Clare isn't in a pond at all; she's in a studio. Molyneux repeatedly assures us that "this wasn't acted;" yet, acting is precisely what this interaction demands: Clare acts like she's touching a pond when she isn't.
No matter how 'intuitive' or 'natural' gesture controls become—and if you've ever used a Kinect you'll know it is often neither of those thing—they merely trade one interface for another, one mode of interactivity for another. Yet, 21st-century innovations in three-dimensional graphical environments and commercially available interface technologies are still promoted like first-generation virtual reality technologies in the mid-90s. Back then, Marie Laure-Ryan might have said Project Natal had the potential to produce the "virtual reality effect," or the "denial of the role of hardware and software (bits, pixels, and binary code) in the production of what the user experiences as unmediated presence." She's in that pond!
Students of digital media recognize this logic as the immersive fallacy, the false belief that eventually technology will advance to the point it becomes invisible and the metacommunicative frame falls away (Salen and Zimmerman, 449-450). Yet the potential for interactive frames to fall away was at the heart of Morazzini's 2010 arguments against violent videogames.
Following Morazzini's video clips, Justice John Roberts explained what he saw as the difference between games and books or movies by saying, "in these video games the child is not sitting there passively watching something; the child is doing the killing. The child is doing the maiming." Roberts collapses the distinction between on-screen and off-screen events. The player's actions—pressing buttons in coordination with flickering light patterns—become what she sees onscreen. The child is doing the killing, doing the maiming, and the comparatively mundane operation of a plastic controller drops out.
Thus, the Court's concerns about violent videogames and Molyneux's excitement over a new interface technology differ in degree rather than in kind. Both are ostensibly about interactivity, seemingly presenting opposing viewpoints on the state of videogames as interactive media. By the end of June 2011, Morazzini and the prosecution had lost their case and the Kinect had become a huge commercial success, setting a record for the fastest selling consumer electronics device in history. One might conclude from this that Molyneux and the gaming industry's perspective had 'won' (even if the Milo project would never reach store shelves). Yet, in both of these public discussions of videogaming—the highest US Court debating public policy regarding free expression and a respected industry professional describing a new product to his contemporaries—interactivity falls away. Where Molyneux forecasts that new developments in interface will erase the boundary between act and representation, from the Court's perspective we are already there. What the player is actually doing when she plays a videogame is immaterial.
For one answer we can look to Wendy Chun's explanation of how William Gibson's term "cyberspace" transitioned from a "sci-fi dream to a legitimate description of communication technology" (43). Waiting for a dialup modem to logon, or load even a single image, certainly didn't feel like unencumbered free motion described in Neuromancer. Still, Chun explains, Gibson's cyberspace—as a "hallucinatory space that is always in the process of becoming, but 'where the future is destined to dwell'—was key to the selling of the Internet as an endless space for individualism and/or capitalism, as an endless freedom frontier." Positioned as "the origin and endpoint" of digital communication technologies, cyberspace became 'science fiction,' the fiction of an immersive media of free navigation and self-definition conflated with the science of the Internet (42).
The contemporary discussion of videogames is an extension of, perhaps the sequel to, the science fiction of cyberspace. Nearly twenty years after the Internet became a household technology, immersion remains the framework within which interactivity is understood. As a result, videogames are either already too immersive—as Justice Roberts would have it—or not immersive enough—as Molyneux has it. Either way the dissolution of interaction by 'natural,' 'intuitive,' 'transparent' interfaces remains our origin and endpoint for digital media.
A full accounting of the factors motivating this fiction in the context of videogaming will have to wait for another time, though they likely align with Chun's observations: The virtual environments of videogames continue to be positioned as a world apart—an endless space of individualism and/or capitalism; an endless freedom frontier to which we can escape. If only we overcome or overlook these annoying tethers to the 'real' world.
Herein lies the potential value of interactivity as a critical term for understanding videogames.
Videogaming is never contained by a single sphere of interaction. For this reason, Alexander Galloway calls videogaming "polyvalent doing," "there is one action taking place, but there is more than one significant action taking place" (105). Pressing a button on a controller initiates a computer operation that generates an event in the virtual world interpreted in the real world of the player. The final uppercut in a bout of Street Fighter II triggers both a win screen and jibes between opponents. Interactivity is thus never only about participation in the virtual world. Because gaming involves "material action," the player's interaction with a videogame is itself—even in single-player—an interaction with wired culture.
This fact was illustrated resoundingly in April 2011 when an "external intrusion" caused Sony to shut down the PlayStation Network for twenty-four days. Not only did this take down online multiplayer—like that of the much anticipated Portal 2—it also blocked any game that required credential checks using the PSN logins, thereby revealing how 'online' even our ostensibly 'offline' gaming is. Sony customers complained vigorously, many of their games unusable for nearly a month. Once Sony battened down security, PSN returned with a compensation package that included the choice of two full digitally downloaded games—incidentally just the kind of game vulnerable to network outages. One of the offered titles was Sucker Punch Productions's 2009 release, inFamous.
The irony of inFamous's inclusion in this package is probably lost on Sony: inFamous is about vulnerability and agency in a hyper-connected world. The player controls Cole McGrath, a bike messenger revealed to be a superhuman Conduit when he survives the explosion of a Ray Sphere and gains the ability to store and manipulate electricity. In addition to the immediate destruction to the downtown area of Empire City, the Ray Sphere blast has two other major effects: It knocks out power in most areas of town and initiates a mysterious plague requiring a strict quarantine. Cut off from the mainland and without electricity, Empire City becomes a lawless free-for-all, with each sector controlled by villainous factions. As Cole—and the player—learns to manage his powers, he sets about restoring connectivity and thereby regaining control of the city.
Cole's efforts to bring the city back online reveal the connections and interdependencies between Empire City's various social systems and institutions. Cole's first playable act as Electric Man is to charge batteries for his friend Zeke's television; its commercial broadcast is immediately interrupted by a "TV Jacker" who berates corporate media. Later those pirate transmissions broadcast closed-circuit footage of Cole's exploits. Cellphone reception is down, and Electric Man rigs up some TV satellite dishes to restore it. Cole must charge substations located in the sewer system to bring sections of the power grid online; he later learns the plague is being spread through the city's water pipes. The body politic is further patched in as a store of bioelectricity: Cole can drain downed NPCs like batteries or defibrillate them. Cole also restores ad-hoc health clinics, typically by protecting their delivery routes so they can receive supplies. Cole powers up the transit systems as well, and the elevated trains and bridges join areas marked as rich or poor, highlighting the class dynamics of connectivity in Empire City.
With enough space and time one could conduct a full analysis that charts how inFamous portrays the exchanges between communications, surveillance, and resistance, water and sewage systems, health care, and biopower, transportation, mobility, and socio-economics. Doing so, however, tells us only part of what is going on.
Videogaming is an activity. Playing in Empire City doesn't merely reflect our world; it's an enactment of it. The player's own bioelectrical impulse depresses buttons on a gamepad, that manipulate flows of electricity sent to the console drawing power from an outlet connected to a power grid. As we guide Cole to reconnect city systems and institutions, our material act of play situates us within such socio-political circuitry as well. If a videogame immerses us in anything, it is wired culture.
I'll conclude with an example that brings this home for me. In the sequel, inFamous 2, Cole restores connectivity in New Marais, an analogue of New Orleans. New Marais didn't suffer the devastation of a Ray Sphere blast, rather, a hurricane four years earlier from which a good portion of the city is still recovering. The worst area is called Flood Town and recalls the flooded 9th Ward after Katrina.
The fear of getting Electric Man wet in the high tide covering the streets can't compare to the mother or father's hungry scramble to survive on a hot roof while waiting for a rescue helicopter. But for a reason nonetheless, the player feels the awfulness of being in a neighborhood ravaged by flood. He or she feels the vulnerability and precariousness of it.
Answering whether New Marais is a "real" city, this New Orleanian lists some real New Orleans landmarks that appear in the game and then observes that some of the houses in Flood Town feature a spray-painted X with numbers—notations left by FEMA after they searched a structure. He includes FEMA's translation key, details what each quadrant means, and finally remarks that their appearance in the game "kinda changed my mood." Contextualized by post-Katrina New Orleans, the in-game act of skimming the rooftops in Flood Town takes on polyvalent out-of-game significance, an interaction with the social systems that failed to protect the city and its citizens.
Since I moved to New Orleans in 2011, I've had some experience with its inconsistent infrastructure. I've even sheltered in place during a hurricane. But, I wasn't here in 2005 when Katrina devastated the city. Playing through Flood Town won't let me experience what it was like for the people who did; no media can regardless of how 'transparent' or 'intuitive' the interface.
Yet when I play inFamous 2 in my home in New Orleans, I am reminded that I live within the levee protection system and many people do not, that I can walk to houses that still have FEMA Xs on them, that the fickle circuitry in my house joins to a city grid that serves all areas of the city, and that my interaction with Flood Town—even though it is a fictional place—requires and inspires material interactions with and in very real social systems.
I realize that this is a pretty specific experience. Still, it exemplifies a more robust model of interactivity, one that begins to address the kind of polyvalent doings of videogames that I have taken to calling mixed realism. The persistent science fiction surrounding videogames both fears and anticipates transparent interfaces in service of immersion, and would prefer that our experiences in virtual environments stay there. If we truly believe, however, that videogames are extensions of our social lives, that they constitute meaningful engagements with and have significance for the world we live in, advocating for them will demand that we trace the circuits of interactivity that join on-screen and off-screen realities.
Bonnie Nardi is a professor in the Department of Informatics at the University of California, Irvine.
To advocate for video games, this essay nicely traverses "on-screen" and "off-screen" realities, deploying vivid gaming examples to critique simplistic notions of interactivity and the immersive fallacy, with particularly apt points about claims for interfaces said to be "natural," and "intuitive." I am not quite ready, however, to relinquish a notion of video gaming as a phenomenon situated within an arc of immersive experience of the sort humans have been going after since we first painted images of roving animals on walls deep in the interior of dark caves, and viewed them by flickering firelight. Imagining we are somewhere we are not, and imagining emotionally charged worlds is an activity humans insist on pursuing. To observe rightly, as Timothy Welsh does, that the online and the offline interact, should not devolve to a refusal to acknowledge the integrity of experience possible in virtual spaces. Such experience is not invariably derived principally from offline materialities or hegemonic economic systems; imposing categories of individualism and capitalism on every inquiry trivializes the categories and denies the thrill of the flickering firelight. At nightfall, we close the door, turn off the lights, and enter Amnesia: A Machine for Pigs, seeking experience interpretable in terms beyond wires, button presses, and capitalist machinations. The game references the world outside the game, but transcends it too, through the production of experiences at which video game mechanics excel. Instead of reaching for a history of World War I—a more "realistic" depiction of elements in the game narrative—we play the game. Feelings of claustrophobia, darkness, longing, and futility are compelling on their own terms; indeed, many players are, without doubt, clueless about the Battle of the Somme and other historical events embedded in the game's narrative. Imagined worlds flee past the ordinary, inviting us to places we cannot otherwise go, or cannot even imagine, unless given access to the imaginations of others through art. Advocating for video games is advocating for art, and justifications needed are the same as those for art.
Bogost, Ian. "How the Video-Game Industry Already Lost Out in the Gun-Control Debate." The Atlantic, January 11, 2013. http://www.theatlantic.com/entertainment/archive/2013/01/how-the-video-game-industry-already-lost-out-in-the-gun-control-debate/267052/.
Brown v. Entertainment Merchants Association. Transcript of Oral Argument. 564 U. S. ____ (No. 08–1448). 2010. http://www.supremecourt.gov/oral_arguments/argument_transcripts/08-1448.pdf.
Capcom. Street Fighter II. Super Nintendo Entertainment System. Street Fighter. Capcom, 1992.
Chun, Wendy Hui Kyong. Control and Freedom: Power and Paranoia in the Age of Fiber Optics. Cambridge, Mass.: MIT Press, 2006.
daPaperman. "Re: New Marais in Louisiana?" inFamous: General Discussion, December 2, 2012. http://community.eu.playstation.com/t5/inFamous-General-Discussion/New-Marais-in-Louisiana/td-p/14167415.
E3 2009 – Project Natal – Milo Demo with Peter Molyneux 720p HD, 2009. https://www.youtube.com/watch?v=yDvHlwNvXaM&feature=youtube_gdata_player.
"Entergy Outage Map," March 16, 2013. http://www.etrviewoutage.com/external/nola.aspx.
Graft, Kris. "Meeting with Biden Is a Mistake for the Game Industry," January 9, 2013. Link.
Lynch, Casey. "An Open Letter to Gamasutra's Kris Graft: You're Dead Wrong." IGN, January 9, 2013. http://www.ign.com/blogs/kamicasey/2013/01/09/an-open-letter-to-gamasturas-kris-graft-youre-dead-wrong/.
Narcisse, Evan. "Supreme Court: 'Video Games Qualify for First Amendment Protection.'" Time, June 27, 2011. http://techland.time.com/2011/06/27/supreme-court-video-games-qualify-for-first-amendment-protection/.
"PlayStation Network Outage." Wikipedia, the Free Encyclopedia, February 11, 2014. http://en.wikipedia.org/w/index.php?title=PlayStation_Network_outage&oldid=589711979.
Richmond, Shane, and Christopher Williams. "Millions of Internet Users Hit by Massive Sony PlayStation Data Theft." The Telegraph, April 26. http://www.telegraph.co.uk/technology/sony/8475728/Millions-of-internet-users-hit-by-massive-Sony-PlayStation-data-theft.html.
Russell, Gordon. "Power Restored to Nearly All of Entergy New Orleans' Customers." The Times-Picayune – NOLA.com, March 15, 2013. http://www.nola.com/traffic/index.ssf/2013/03/power_restored_to_nearly_all_o.html.
Ryan, Marie-Laure. "Immersion vs. Interactivity: Virtual Reality and Literary Theory." Postmodern Culture 5, no. 1 (1994). http://muse.jhu.edu/journals/postmodern_culture/v005/5.1ryan.html.
Salen, Katie, and Eric Zimmerman. Rules of Play: Game Design Fundamentals. Illustrated edition. Cambridge, MA: The MIT Press, 2003.
Stevens, Tim. "Microsoft Sells 10 Million Kinects, 10 Million Kinect Games." Engadget, March 9, 2011. http://www.engadget.com/2011/03/09/microsoft-sells-10-million-kinects-10-million-kinect-games/.
Sucker Punch Productions. inFamous. PS3. Sony Computer Entertainment, 2009.
———. inFamous 2. PS3. Sony Computer Entertainment, 2011.
Totilo, Stephen. "Infamous 2 Is the Post-Katrina Video Game That America Deserves." Kotaku, July 18, 2011. http://kotaku.com/5822042.
Valve Corporation. Portal 2. Windows, OSX, PS3, Xbox360. Valve Corporation, 2011.
Vanacore, Andrew. "Boil-Water Alert for East Bank of New Orleans Will Be in Place until at Least the Afternoon." The Times-Picayune – NOLA.com, March 4, 2013. http://www.nola.com/politics/index.ssf/2013/03/boil-water_alert_for_east_bank.html.
Yin-Poole, Wesley. "Milo 'Was Never a Product' – Microsoft." Eurogamer.net, November 4, 2010. http://www.eurogamer.net/articles/2010-11-04-milo-was-never-a-product-microsoft.
Figure 4. Cole McGrath's new powers allow him to quickly navigate the city. (Screenshot / inFamous).


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Jackery Explorer 500 Australia – Know This Before Buy A Jackery Product
The Jackery Explorer is a versatile solar power station that can be used wherever from a home to a business. It utilizes lithium-ion batteries and can be used in conjunction with solar panels or other chargers. This article will guide you through the features and benefits of this device, as well as whether it would be a suitable option to your needs.A lithium-ion battery powers the device
Jackery Explorer 1000 Portable Power Station is a small and portable power source for the home. It comes with a battery management system that can be charged using solar panels or car DC chargers. The battery can power a variety of household appliances including laptops, phones, and TVs.
Jackery Power Outdoors, which is behind the product claims it was the first to develop an electric power station that can be carried around in a backpack. The product is more expensive than the competitors. However, it provides a good warranty and customer support.
Comparatively to other models Jackery Explorer 1000 has a larger battery. This means it can boost to 2000 watts of power. This makes it a good choice for powering appliances. And with a 500 cycle life expectancy, it should have plenty of juice to last for a long time.
The model is also lightweight enough for daily use even if you have children. It comes with an AC outlet as well as USB Type-A ports. The unit also includes a flashlight, a carrying handle and a USB Type-A port.
This power station uses the lithium-ion battery. The batteries are constructed with no zinc, lead or any other heavy metals. They are also known for their high energy density. You can also add power to the system by adding more Jackery Solar Panels.
The power station's simplicity is another advantage. The LED display indicates the amount of wattage utilized and how much power is stored in the battery. It also comes with an over-voltage protection feature which prevents damage from charging too much.
When it comes to power stations, most people end up buying the smaller model. If you are interested in more power, you can add an additional battery to expand the power system. It is crucial to conduct your research and locate a reliable power source.
The EcoFlow Delta Pro is the most expensive option. The EcoFlow Delta Pro is durable despite its cost. It features a high-tech LiFePO4 lithium battery that's more efficient for longer durations of.
The Jackery Explorer is a portable power station that enables users to power many different kinds of equipment. Despite its tiny size, it's able provide enough power to charge laptops, iPhone, or refrigerator. It's also light to carry and is ideal for long trips or day trips.
There are two methods to charge it, with solar panels or a standard wall outlet. If you choose the latter, it takes around eight hours for the Jackery Explorer to be fully charged. You can also use a cigarette lighter in your car lighter to charge it.
Another method of charging is by using the Explorer's built-in MPPT charge controller. This will allow the device to charge at a much greater rate than conventional solar panels. In turn, the battery will last longer.
But, you can't rely on the power source for warmth. While you can run your refrigerator, it will run only for a brief time. This is because appliances draw more power when they're turned on.
To get the best out of the Jackery Explorer, you'll need an excellent solar panel and some batteries. These are lithium batteries. You'll need to invest money into specialized equipment since lithium batteries aren't happy when discharged at a lower rate than the 0% mark.
The Jackery Explorer is not cheap however, it is very worthwhile. It's not just used to power devices, it can be an alternative power source. Additionally, it comes with an elegant and professional look. It also has an LED flashlight that some might find useful.
One major drawback is the fact that you cannot add additional batteries to the system. The Jackery is limited to 163W solar input, which is not the case with traditional solar panels.
The Jackery Explorer 1000 is a excellent option for anyone looking to add some extra power to their RV or camper. The battery is capable of delivering 500 cycles, which is enough to make it last at least two years. While solar panels are a great way to charge your battery, it will take a while to recharge.
Jackery Explorer is the perfect portable power station for you if you are looking for a reliable, small, and portable power source that can allow you to enjoy the great outdoors. Jackery Explorer has been manufacturing durable, high-quality power stations for many years. They are committed to providing sustainable energy solutions.
The Jackery Explorer offers many features. For one, it's constructed of lithium-ion battery cells which means it maintains 80percent of its capacity after 500 charging cycles. The LED light provides emergency lighting. It also has a variety of USB ports that can be used to charge smartphones and tablets.
In addition to its power and power, the Explorer comes with two cooling fans to keep things cool. They are quiet and won't hinder your outdoor activities. They can also charge solar panels, which will make your outdoor adventure more enjoyable.
In contrast to most portable power stations like the Explorer is fully controlled 12V output. This makes it safe to use with sensitive electronics and appliances. Additionally, the unit's three AC outlets are pure sine wave.
Other features include the car-cigarette lighter charging port, two-port USB Type A charger, and a quick charge 3.0 port. The two-port USB type-A charger has a maximum charge capacity of 200 watts that is more than enough to charge an average cell phone.
However, the real highlight of the Explorer is the SolarSaga 60W solar panel which allows the unit to be recharged directly from the sun. With the right solar panel you'll be able to charge the Explorer from 0% to 80 percent in 5.5 hours. Alternately you can use an AC outlet or wall outlet to charge the Explorer.
Overall, the Jackery Explorer is a solid product with a well-designed design that will be a hit with the budget-conscious. It's a great choice for those seeking a solution to DIY projects at home or those who are camping. In the months of Black Friday and Cyber Monday, Jackery has several markdowns on the product. They also stand behind their product with a 2-year warranty. So what are you wasting time for?
Jackery Explorer is a portable battery station with integrated solar charge controllers. It also has convenient USB ports. The power station also includes an auto charger.
There are two different models of the Explorer, the Explorer 1000 and the Explorer 2000. Each model has its own specifications. They differ in the amount of power they can produce and the number of panels they hold.
The Explorer 2000 is a larger unit that can be used as a home backup or for camping. It also includes two 8mm inputs. However, it's not intended to be used for overlanding or work sites. Instead, it is for people who want an off-grid, reliable power source for emergencies.
Another characteristic of the Explorer is the ability to charge up to six smart devices simultaneously. It can power 293Wh. It can be used to charge your laptop, phone as well as other electronic devices.
The Explorer 240's two USB-A ports can be used to charge your car via the portable charger. The Explorer 240 is able to be charged in only 3.5 hours by plugging it into an outlet in the wall.
An Explorer can utilize a solar panel with MC4 connectors. You should not use a panel with an VOC that is higher than 30V. You will need an additional adapter in case the VOC rating is higher than 30V.
The SolarSaga 100W panel makes a great option. It's light and portable, so you can carry it around with you. It comes with top customer service.
With just one panel, the Jackery Explorer 1000 can be charged in just 17 hours. This is an excellent price point, and the battery lifespan is 1000 cycles. In comparison to other Jackery power stations, the Explorer 1000 offers a lot.
The Explorer 300 may be a better choice if looking for a less bulky power source. It weighs only seven pounds and is able to charge up to six smart phones at a time. This makes it perfect for camping trips. It is not recommended for use over a long period of time since the battery's capacity diminishes after around 1,000 charges.
Jackery portable power station with 1000mAh of power explorer
If you are seeking a powerful portable power station, the Jackery Explorer 1000 may be ideal for you. This unit is very affordable and packs a lot of power.
The battery pack is huge and can hold more than 1000 Watt-hours. This means you can run your small appliances and your home without worrying about running out of power. The battery pack comes with two USB type C ports that make it easy to charge your digital devices even if you are not connected to an AC power source.
The Jackery's inverter is a excellent feature. This allows the power station to recharge with clean solar energy. The Solar Generator 1000 is not as harmful as gasoline generators. It is also quiet in operation.
Other features of the Jackery Explorer 1000 include a charging indicator and LED backlit display and over voltage and short circuit protection. Additionally, there is a convenient carrying handle. The power station is extremely heavy and cannot be folded.
The Jackery Explorer 1000 is an excellent power source for RVs and camping, as well as for those who spend their working holidays at the lake. You can use it to charge your laptop, cell phone, DVD player, or other electronic gadget.
Jackery Explorer 1500 Portable Power Station is among the most robust and versatile portable power stations on the market. It comes with a massive 1488Wh battery as well as three AC outlets. The three 110V AC outputs can deliver up to 1800W of continuous power.
This power source can charge up to seven devices at once. It comes with two USB-A ports, as well as an USB-C port with high output. In addition to charging your computer and other USB-powered devices it also comes with a 12V DC power input for your car.
Compared to gas generators, the Jackery Explorer 1500 is more green. It doesn't use gas and does NOT produce carbon monoxide which can be harmful to the environment.
The lithium-ion battery inside is designed to last for 800 cycles. Additionally, the power station can recharge its own battery using AC power solar panels, solar panels, or a 12-volt car charger.
The battery management system built into the device helps to keep the battery from overcharging. The display has icons that show you the state of your battery.
The Explorer 1500 can run a 55-inch 4K television for up to 10 hours. It can also run a microwave for up to 68 minutes.
Jackery's portable powerstation, Explorer 300, ranks among the top small portable power stations that are available. It is a light weight portable, easy to carry, and comes with multiple charging options.
Its rugged exterior and sleek design make it ideal for any environment. It can be used indoors and on the road, or off the grid. When fully charged, it can provide power to up to six devices.
Jackery's Explorer 300 compact power station is a great choice if you're looking for something light and portable that will last for a long time. It's designed to ensure that your electronics run smoothly, even during power interruptions. It can also recharge from 0-80% in less than two hours.
The Jackery Explorer 300 also has an option for solar that lets you recharge your battery with solar panels. The SolorSaga 100 solar panel will charge your device in less than five hours if it is sunny. Alternatively, you can charge your Jackery Power Station with an AC wall outlet charger or car charger.
Jackery has been making portable power station for many years. Their products are available directly through their website. They come with a battery management system that prevents overcharging.
The Explorer 500 also includes three standard USB ports, along with two DC ports. It also features a backlit LCD screen. The power station comes with a wall charger.
However, the Jackery doesn't have any USB-C power outlets. Similarly, it doesn't have any audible low-battery warnings. The Jackery also has mixed messaging regarding its intended usage.
Although the Explorer has a number of ports, it doesn't have the most impressive ones. It does have some great features, however. It has an MPPT charge controller that is built-in. This feature is designed to boost the battery voltage, which increases the conversion of energy through the inverter.
The Jackery Explorer is a great device that can keep you going, despite its imperfections. It can last for up to 25 hours, if you're only charging 20 watts. If you're not in the mood to plug in a power outlet and want to charge it from the cigarette lighter in your car.
Jackery portable power station, 220
The Jackery Explorer 240 portable power station is an excellent way to ensure your devices are fully charged when you're traveling. This mid-range model is easy to use and comes with a variety of security features. It is able to charge a variety of devices and provides hours of reliable power.
The battery management system of Jackery protects you from overcharging, overvoltage and temperature. It also comes with an LCD display that shows the current power and maximum power input, as well as the remaining battery life.
Jackery's Portable Power Station Explorer 240 utilizes a pure sinewave inverter to provide efficient, clean power. This provides safety for delicate electronics.
The unit includes an Pure Sine Wave AC outlet and an output of 12V DC. There are also two USB Type A ports for quicker charging. Both of these outputs can be turned off to preserve the battery's life.
With a battery capacity of 240 watts The Jackery Portable Power Station Explorer 240 can power a range of small gadgets. Although the maximum power draw is only for a short time however, it is still able to provide power to mini-fridges and heating devices for a couple of hours.
A portable power station can be a fantastic option for camping, tailgating, or traveling adventures. It is able to provide steady power to multiple types of equipment and can be used to charge laptops, mobile phones, and more. Portable power stations are also a convenient and eco-friendly way to recharge from the sun or your vehicle's 12V outlet.
The Jackery Explorer 290 is a sleek compact and lightweight power station that delivers steady power to many different devices. This unit can power most personal electronics. It comes with a full AC output and two USB outputs with 2.4A and a 12V car plug. It is powered by the lithium NMC battery, the unit can also be charged by a compatible solar panel.
Portable power stations are great for camping trips, tailgating, and music festivals. They can also provide a reliable backup power supply for your home. Their small size and robust construction allows them to be carried around.
When it comes to a portable power station, the Explorer 290 is one of the top on the market. It's not just quiet, but it is also eco-friendly. The device has an MPPT controller that enhances the efficiency of recharging up to 23%.
A portable Power Station is a battery pack that is used to charge a range of devices on the move. They can also be utilized as an alternative power source at home. They are usually powered by solar.
Jackery makes the best portable power stations available on the market. Jackery's portable power stations are lightweight and portable. They are easy to carry. Unlike other brands, they employ lithium-ion batteries that provide pure, safe power. They are also low in emissions, which makes them green.
Jackery offers a variety of sizes, so you can choose the right model for you. The Explorer 160 is a great choice for those seeking a light, affordable power pack. It includes everything you need to get started.
With a 167 watt-hour battery pack and a regulated 12V output The Explorer 160 offers more than enough power for most outdoor activities. This makes it ideal for camping, mountaineering and other off-grid pursuits.
Jackery's Explorer series of portable power stations are featured in Forbes, Digital Trends and Tom's Guide. It can power most outdoor appliances including the pellet smoker and projector, as well as an audio mixer and a radio.
The Jackery Explorer 880 is a ideal choice for those seeking to power their electronic devices in a sustainable manner. This rechargeable generator is ideal for the average family or for RV camping. Its rugged design ensures that it is a strong portable, quiet source of power.
This device has a pure sinewave inverter. This means it is safe for use on devices that are sensitive. It also has an easy to use interface. It also features quick charge 3.0.
The built-in digital display shows the effects of the power input. It also displays how long the battery will last. A carrying case with padding is available for the unit.
This device can be charged from AC power solar or a 12V car socket. Charge times differ based on the model. If you have a 100-watt panel it will take about 17.5 hours to charge. The time required to recharge larger batteries is less.
This model comes with an MPPT controller as well as batteries. These can improve the efficiency of the charging process by up to 23%.
The Jackery Explorer 500 – Know This Before Buy A Jackery Product
Jackery Explorer 1000 Black Friday – Know This Before Buy A Jackery Product


Continuity mistake: When Cameron is being booed, Lenny's five o'clock shadow is missing, it returns in the next shot.
Continuity mistake: After Lisa's final performance, Bernice Hibbert (sitting next to Dr. Hibbert) has light brown hair instead of black/dark brown.
Continuity mistake: After Lisa's last performance, Carl and Lenny are seen with grey hair.
Continuity mistake: After Lisa finishes singing her song during the audition, there are several coloring mistakes in the shot of the audience clapping. Agnes Skinner's face is ghost white, but her hands are yellow. Mayor Quimby's suit is lavender instead of violet/blue, and his hair is light brown instead of medium brown. Helen Lovejoy has blonde hair instead of grey, and is wearing a purple shirt instead of pink sweater over blue shirt, and Reverend Lovejoy has a green shirt instead of pink, and has brown hair instead of black.